comdlg32: Detach file dialog data after child windows were destroyed.
[wine.git] / dlls / dx8vb / dx8vb.idl
blob8f4b93f0aafb6209d3ecf932bc1621f4497be77e
1 /*
2 * Copyright 2017 Fabian Maurer
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #pragma makedep register
21 #include "unknwn.idl"
23 #include "d3d8types.h"
25 interface Direct3DDevice8;
26 interface D3DXFont;
27 interface D3DXBuffer;
28 interface Direct3DSurface8;
29 interface Direct3DTexture8;
30 interface Direct3DCubeTexture8;
31 interface Direct3DVolume8;
32 interface D3DXMesh;
33 interface D3DXSPMesh;
34 interface D3DXPMesh;
35 interface D3DXBaseMesh;
36 interface D3DXSkinMesh;
37 interface D3DXSprite;
38 interface D3DXRenderToSurface;
39 interface Direct3DBaseTexture8;
40 interface DirectSound8;
41 interface DirectSoundCapture8;
42 interface DirectSoundEnum8;
43 interface DirectSoundEnum8;
44 interface DirectInput8;
45 interface DirectMusicLoader8;
46 interface DirectMusicComposer8;
47 interface DirectMusicPerformance8;
48 interface DirectXEvent8;
49 interface DirectPlayVoiceClient8;
50 interface DirectPlayVoiceServer8;
51 interface DirectPlayVoiceTest8;
52 interface DirectXFile;
53 interface DirectPlay8Peer;
54 interface DirectPlay8Server;
55 interface DirectPlay8Client;
56 interface DirectPlay8Address;
57 interface Direct3D8;
58 interface DirectPlay8LobbyClient;
59 interface DirectPlay8LobbiedApplication;
61 typedef enum {
62 D3DXIFF_BMP = 0,
63 D3DXIFF_JPG = 1,
64 D3DXIFF_TGA = 2,
65 D3DXIFF_PNG = 3,
66 D3DXIFF_DDS = 4,
67 D3DXIFF_PPM = 5,
68 D3DXIFF_DIB = 6,
69 D3DXIFF_FORCE_DWORD = 0x7fffffff
70 } D3DXIMAGE_FILEFORMAT;
72 typedef struct tagD3DXDECLARATOR {
73 LONG value[32];
74 } D3DXDECLARATOR;
76 typedef struct tagD3DXMATERIAL {
77 D3DMATERIAL8 MatD3D;
78 BSTR TextureFilename;
79 } D3DXMATERIAL;
81 typedef struct tagD3DXBONECOMBINATION {
82 LONG AttribId;
83 LONG FaceStart;
84 LONG FaceCount;
85 LONG VertexStart;
86 LONG VertexCount;
87 LONG pBones;
88 } D3DXBONECOMBINATION;
91 object,
92 uuid(3ac50043-cf82-4c44-862e-b206b4f03301),
93 local
95 interface ID3DX8 : IUnknown {
96 HRESULT CreateFont(
97 [in] Direct3DDevice8 *device,
98 [in] LONG hFont,
99 [out, retval] D3DXFont **retFont
101 HRESULT DrawText(
102 [in] D3DXFont *d3dFont,
103 [in] LONG color,
104 [in] BSTR text,
105 [in] RECT *rect,
106 [in] LONG format
108 HRESULT GetFVFVertexSize(
109 [in] LONG fvf,
110 [out, retval] LONG *size
112 HRESULT AssembleShaderFromFile(
113 [in] BSTR file,
114 [in] LONG flags,
115 [in, out] BSTR *log,
116 [in, out] D3DXBuffer **constants,
117 [out, retval] D3DXBuffer **ppVertexShader
119 HRESULT AssembleShader(
120 [in] BSTR data,
121 [in] LONG flags,
122 [in, out] D3DXBuffer **constants,
123 [in, out, optional] BSTR *log,
124 [out, retval] D3DXBuffer **ppVertexShader
126 HRESULT GetErrorString(
127 [in] LONG hr,
128 [out, retval] BSTR *retStr
130 HRESULT LoadSurfaceFromFile(
131 [in] Direct3DSurface8 *destSurface,
132 [in] void *destPalette,
133 [in] void *destRect,
134 [in] BSTR srcFile,
135 [in] void *srcRect,
136 [in] LONG filter,
137 [in] LONG colorKey,
138 [in, out] void *srcInfo
140 HRESULT LoadSurfaceFromFileInMemory(
141 [in] Direct3DSurface8 *destSurface,
142 [in] void *destPalette,
143 [in] void *destRect,
144 [in] void *srcData,
145 [in] LONG lengthInBytes,
146 [in] void *srcRect,
147 [in] LONG filter,
148 [in] LONG colorKey,
149 [in, out] void *srcInfo
151 HRESULT LoadSurfaceFromSurface(
152 [in] Direct3DSurface8 *destSurface,
153 [in] void *destPalette,
154 [in] void *destRect,
155 [in] Direct3DSurface8 *srcSurface,
156 [in] void *srcPalette,
157 [in] void *srcRect,
158 [in] LONG filter,
159 [in] LONG colorKey
161 HRESULT LoadSurfaceFromMemory(
162 [in] Direct3DSurface8 *destSurface,
163 [in] void *destPalette,
164 [in] void *destRect,
165 [in] void *srcData,
166 [in] D3DFORMAT formatSrc,
167 [in] LONG srcPitch,
168 [in] void *srcPalette,
169 [in] RECT *srcRect,
170 [in] LONG filter,
171 [in] LONG colorKey
173 HRESULT CheckTextureRequirements(
174 [in, out] Direct3DDevice8 *device,
175 [in, out] LONG *width,
176 [in, out] LONG *height,
177 [in, out] LONG *mipLevels,
178 [in] LONG usage,
179 [in, out] D3DFORMAT *pixelformat,
180 [in] D3DPOOL pool
182 HRESULT CreateTexture(
183 [in] Direct3DDevice8 *device,
184 [in] LONG width,
185 [in] LONG height,
186 [in] LONG mipLevels,
187 [in] LONG usage,
188 [in] D3DFORMAT pixelformat,
189 [in] D3DPOOL pool,
190 [out, retval] Direct3DTexture8 **ppTexture
192 HRESULT CreateTextureFromResource(
193 [in] Direct3DDevice8 *device,
194 [in] LONG hModule,
195 [in] BSTR srcResource,
196 [out, retval] Direct3DTexture8 **ppTexture
198 HRESULT CreateTextureFromFile(
199 [in] Direct3DDevice8 *device,
200 [in] BSTR srcFile,
201 [out, retval] Direct3DTexture8 **ppTexture
203 HRESULT CreateTextureFromFileEx(
204 [in] Direct3DDevice8 *device,
205 [in] BSTR srcFile,
206 [in] LONG width,
207 [in] LONG height,
208 [in] LONG mipLevels,
209 [in] LONG usage,
210 [in] D3DFORMAT pixelformat,
211 [in] D3DPOOL pool,
212 [in] LONG filter,
213 [in] LONG mipFilter,
214 [in] LONG colorKey,
215 [in, out] void *srcInfo,
216 [in] void *palette,
217 [out, retval] Direct3DTexture8 **ppTexture
219 HRESULT CreateTextureFromFileInMemory(
220 [in] Direct3DDevice8 *device,
221 [in] void *srcData,
222 [in] LONG lengthInBytes,
223 [out, retval] Direct3DTexture8 **ppTexture
225 HRESULT CreateTextureFromFileInMemoryEx(
226 [in] Direct3DDevice8 *device,
227 [in] void *srcData,
228 [in] LONG lengthInBytes,
229 [in] LONG width,
230 [in] LONG height,
231 [in] LONG mipLevels,
232 [in] LONG usage,
233 [in] D3DFORMAT pixelformat,
234 [in] D3DPOOL pool,
235 [in] LONG filter,
236 [in] LONG mipFilter,
237 [in] LONG colorKey,
238 [in, out] void *srcInfo,
239 [in] void *palette,
240 [out, retval] Direct3DTexture8 **ppTexture
242 HRESULT FilterTexture(
243 [in] Direct3DTexture8 *texture,
244 [in] void *palette,
245 [in] LONG srcLevel,
246 [in] LONG filter
248 HRESULT CheckCubeTextureRequirements(
249 [in] Direct3DDevice8 *device,
250 [in, out] LONG *size,
251 [in, out] LONG *mipLevels,
252 [in] LONG usage,
253 [in, out] D3DFORMAT *pixelformat,
254 [in] D3DPOOL pool
256 HRESULT CreateCubeTexture(
257 [in] Direct3DDevice8 *device,
258 [in] LONG size,
259 [in] LONG mipLevels,
260 [in] LONG usage,
261 [in] D3DFORMAT pixelformat,
262 [in] D3DPOOL pool,
263 [out, retval] Direct3DCubeTexture8 **ppCubeTexture
265 HRESULT CreateCubeTextureFromFile(
266 [in] Direct3DDevice8 *device,
267 [in] BSTR srcFile,
268 [out, retval] Direct3DCubeTexture8 **ppCubeTexture
270 HRESULT CreateCubeTextureFromFileEx(
271 [in] Direct3DDevice8 *device,
272 [in] BSTR srcFile,
273 [in] LONG textureSize,
274 [in] LONG mipLevels,
275 [in] LONG usage,
276 [in] D3DFORMAT pixelformat,
277 [in] D3DPOOL pool,
278 [in] LONG filter,
279 [in] LONG mipFilter,
280 [in] LONG colorKey,
281 [in, out] void *srcInfo,
282 [in] void *palette,
283 [out, retval] Direct3DCubeTexture8 **ppTexture
285 HRESULT CreateCubeTextureFromFileInMemory(
286 [in] Direct3DDevice8 *device,
287 [in] void *srcData,
288 [in] LONG lengthInBytes,
289 [out, retval] Direct3DCubeTexture8 **ppTexture
291 HRESULT CreateCubeTextureFromFileInMemoryEx(
292 [in] Direct3DDevice8 *device,
293 [in] void *srcData,
294 [in] LONG lengthInBytes,
295 [in] LONG textureSize,
296 [in] LONG mipLevels,
297 [in] LONG usage,
298 [in] D3DFORMAT pixelformat,
299 [in] D3DPOOL pool,
300 [in] LONG filter,
301 [in] LONG mipFilter,
302 [in] LONG colorKey,
303 [in, out] void *srcInfo,
304 [in] void *palette,
305 [out, retval] Direct3DCubeTexture8 **ppTexture
307 HRESULT FilterCubeTexture(
308 [in] Direct3DCubeTexture8 *cubeTexture,
309 [in] void *palette,
310 [in] LONG srcLevel,
311 [in] LONG filter
313 HRESULT CheckVolumeTextureRequirements(
314 [in] Direct3DDevice8 *device,
315 [out] LONG *width,
316 [out] LONG *height,
317 [out] LONG *depth,
318 [out] LONG *mipLevels,
319 [in] LONG usage,
320 [in, out] D3DFORMAT *pixelformat,
321 [in] D3DPOOL pool
323 HRESULT CreateTextureFromResourceEx(
324 [in] Direct3DDevice8 *device,
325 [in] LONG hSrcModule,
326 [in] BSTR srcResource,
327 [in] LONG width,
328 [in] LONG height,
329 [in] LONG mipLevels,
330 [in] LONG usage,
331 [in] D3DFORMAT pixelformat,
332 [in] D3DPOOL pool,
333 [in] LONG filter,
334 [in] LONG mipFilter,
335 [in] LONG colorKey,
336 [in, out] void *srcInfo,
337 [in] void *palette,
338 [out, retval] Direct3DTexture8 **retTexture
340 HRESULT CreateVolumeTexture(
341 [in] Direct3DDevice8 *device,
342 [in] LONG width,
343 [in] LONG height,
344 [in] LONG depth,
345 [in] LONG mipLevels,
346 [in] LONG usage,
347 [in] D3DFORMAT pixelformat,
348 [in] D3DPOOL pool,
349 [out, retval] Direct3DVolume8 **ppVolumeTexture
351 HRESULT FilterVolumeTexture(
352 [in] Direct3DVolume8 *volumeTexture,
353 [in] void *palette,
354 [in] LONG srcLevel,
355 [in] LONG filter
357 HRESULT LoadSurfaceFromResource(
358 [in] Direct3DSurface8 *destSurface,
359 [in] void *destPalette,
360 [in] void *destRect,
361 [in] LONG hSrcModule,
362 [in] BSTR srcResource,
363 [in] void *srcRect,
364 [in] LONG filter,
365 [in] LONG colorKey,
366 [in, out] void *srcInfo
368 HRESULT LoadVolumeFromVolume(
369 [in] Direct3DVolume8 *destVolume,
370 [in] void *destPalette,
371 [in] void *destBox,
372 [in] Direct3DVolume8 *srcVolume,
373 [in] void *srcPalette,
374 [in] void *srcBox,
375 [in] LONG filter,
376 [in] LONG colorKey
378 HRESULT LoadVolumeFromMemory(
379 [in] Direct3DVolume8 *destVolume,
380 [in] void *destPalette,
381 [in] void *destBox,
382 [in] void *srcMemory,
383 [in] LONG srcFormat,
384 [in] LONG srcRowPitch,
385 [in] LONG srcSlicePitch,
386 [in] void *srcPalette,
387 [in] void *srcBox,
388 [in] LONG filter,
389 [in] LONG colorKey
391 HRESULT CreateMesh(
392 [in] LONG numFaces,
393 [in] LONG numVertices,
394 [in] LONG options,
395 [in] void *declaration,
396 [in] Direct3DDevice8 *pD3D,
397 [out, retval] D3DXMesh **ppMesh
399 HRESULT CreateMeshFVF(
400 [in] LONG numFaces,
401 [in] LONG numVertices,
402 [in] LONG options,
403 [in] LONG fvf,
404 [in] Direct3DDevice8 *pD3D,
405 [out, retval] D3DXMesh **ppMesh
407 HRESULT CreateSPMesh(
408 [in] D3DXMesh *pMesh,
409 [in] void *adjacency,
410 [in] void *vertexAttributeWeights,
411 [in] void *vertexWeights,
412 [out, retval] D3DXSPMesh **ppSMesh
414 HRESULT GeneratePMesh(
415 [in] D3DXMesh *mesh,
416 [in] void *adjacency,
417 [in] void *vertexAttributeWeights,
418 [in] void *vertexWeights,
419 [in] LONG minValue,
420 [in] LONG options,
421 [out, retval] D3DXPMesh **ppPMesh
423 HRESULT SimplifyMesh(
424 [in] D3DXMesh *mesh,
425 [in] void *adjacency,
426 [in] void *vertexAttributeWeights,
427 [in] void *vertexWeights,
428 [in] LONG minValue,
429 [in] LONG options,
430 [out, retval] D3DXMesh **ppMesh
432 HRESULT ComputeBoundingSphere(
433 [in] void *pointsFVF,
434 [in] LONG numVertices,
435 [in] LONG fvf,
436 [in] D3DVECTOR *centers,
437 [in, out] float *radiusArray
439 HRESULT ComputeBoundingBox(
440 [in] void *pointsFVF,
441 [in] LONG numVertices,
442 [in] LONG fvf,
443 [in, out] D3DVECTOR *minVert,
444 [in, out] D3DVECTOR *maxVert
446 HRESULT ComputeNormals(
447 [in] D3DXBaseMesh *pMesh
449 HRESULT DeclaratorFromFVF(
450 [in] LONG fvf,
451 [out] D3DXDECLARATOR *declarator
453 HRESULT FVFFromDeclarator(
454 [in] D3DXDECLARATOR *declarator,
455 [out, retval] LONG *fvf
457 HRESULT CreateBuffer(
458 [in] LONG numBytes,
459 [out, retval] D3DXBuffer **ppBuffer
461 HRESULT LoadMeshFromX(
462 [in] BSTR filename,
463 [in] LONG options,
464 [in] Direct3DDevice8 *device,
465 [in, out] D3DXBuffer **retAdjacency,
466 [in, out] D3DXBuffer **retMaterials,
467 [in, out] LONG *retMaterialCount,
468 [out, retval] D3DXMesh **retMesh
470 HRESULT SaveMeshToX(
471 [in] BSTR filename,
472 [in] D3DXMesh *mesh,
473 [in] void *adjacencyArray,
474 [in] D3DXMATERIAL *materialArray,
475 [in] LONG materialCount,
476 [in] LONG xFormat
478 HRESULT LoadMeshFromXof(
479 [in] IUnknown *xofobjMesh,
480 [in] LONG options,
481 [in] Direct3DDevice8 *device,
482 [in, out] D3DXBuffer **retBufAdjacency,
483 [in, out] D3DXBuffer **retMaterials,
484 [in, out] LONG *retMaterialCount,
485 [out, retval] D3DXMesh **retMesh
487 HRESULT TessellateNPatches(
488 [in] D3DXMesh *meshIn,
489 [in] void *adjacencyIn,
490 [in] float numSegs,
491 [in] VARIANT_BOOL quadraticInterpNormals,
492 [in, out, optional] D3DXBuffer **adjacencyOut,
493 [out, retval] D3DXMesh **meshOut
495 HRESULT BufferGetMaterial(
496 [in] D3DXBuffer *materialBuffer,
497 [in] LONG index,
498 [out] D3DMATERIAL8 *mat
500 HRESULT BufferGetTextureName(
501 [in] D3DXBuffer *materialBuffer,
502 [in] LONG index,
503 [out, retval] BSTR *retName
505 HRESULT BufferGetData(
506 [in] D3DXBuffer *buffer,
507 [in] LONG index,
508 [in] LONG typesize,
509 [in] LONG typecount,
510 [in, out] void *data
512 HRESULT BufferSetData(
513 [in] D3DXBuffer *buffer,
514 [in] LONG index,
515 [in] LONG typesize,
516 [in] LONG typecount,
517 [in, out] void *data
519 HRESULT Intersect(
520 [in] D3DXMesh *meshIn,
521 [in] D3DVECTOR *rayPos,
522 [in] D3DVECTOR *rayDir,
523 [out] LONG *retHit,
524 [out] LONG *retFaceIndex,
525 [out] float *u,
526 [out] float *v,
527 [out] float *retDist,
528 [out] LONG *countHits,
529 [out, retval] D3DXBuffer **allHits
531 HRESULT SphereBoundProbe(
532 [in] D3DVECTOR *center,
533 [in] float radius,
534 [in] D3DVECTOR *rayPosition,
535 [in] D3DVECTOR *rayDirection,
536 [out, retval] VARIANT_BOOL *retHit
538 HRESULT ComputeBoundingSphereFromMesh(
539 [in] D3DXMesh *meshIn,
540 [in, out] D3DVECTOR *centers,
541 [in, out] float *radiusArray
543 HRESULT ComputeBoundingBoxFromMesh(
544 [in] D3DXMesh *meshIn,
545 [in, out] D3DVECTOR *minArray,
546 [in, out] D3DVECTOR *maxArray
548 HRESULT CreateSkinMesh(
549 [in] LONG numFaces,
550 [in] LONG numVertices,
551 [in] LONG numBones,
552 [in] LONG options,
553 [in] void *declaration,
554 [in] Direct3DDevice8 *device,
555 [out, retval] D3DXSkinMesh **ppSkinMesh
557 HRESULT CreateSkinMeshFVF(
558 [in] LONG numFaces,
559 [in] LONG numVertices,
560 [in] LONG numBones,
561 [in] LONG options,
562 [in] LONG fvf,
563 [in] Direct3DDevice8 *device,
564 [out, retval] D3DXSkinMesh **ppSkinMesh
566 HRESULT CreateSkinMeshFromMesh(
567 [in] D3DXMesh *mesh,
568 [in] LONG numBones,
569 [out, retval] D3DXSkinMesh **ppSkinMesh
571 HRESULT LoadSkinMeshFromXof(
572 [in] IUnknown *xofobjMesh,
573 [in] LONG options,
574 [in] Direct3DDevice8 *device,
575 [in, out] D3DXBuffer **adjacencyOut,
576 [in, out] D3DXBuffer **materialsOut,
577 [in, out] LONG *numMatOut,
578 [in, out] D3DXBuffer **boneNamesOut,
579 [in, out] D3DXBuffer **boneTransformsOut,
580 [out, retval] D3DXSkinMesh **ppMesh
582 HRESULT CreatePolygon(
583 [in] Direct3DDevice8 *device,
584 [in] float length,
585 [in] LONG sides,
586 [in, out] D3DXBuffer **retAdjacency,
587 [out, retval] D3DXMesh **retMesh
589 HRESULT CreateBox(
590 [in] Direct3DDevice8 *device,
591 [in] float width,
592 [in] float height,
593 [in] float depth,
594 [in, out] D3DXBuffer **retAdjacency,
595 [out, retval] D3DXMesh **retMesh
597 HRESULT CreateCylinder(
598 [in] Direct3DDevice8 *device,
599 [in] float radius1,
600 [in] float radius2,
601 [in] float length,
602 [in] LONG slices,
603 [in] LONG stacks,
604 [in, out] D3DXBuffer **retAdjacency,
605 [out, retval] D3DXMesh **retMesh
607 HRESULT CreateSphere(
608 [in] Direct3DDevice8 *device,
609 [in] float radius,
610 [in] LONG slices,
611 [in] LONG stacks,
612 [in, out] D3DXBuffer **retAdjacency,
613 [out, retval] D3DXMesh **retMesh
615 HRESULT CreateTorus(
616 [in] Direct3DDevice8 *device,
617 [in] float innerRadius,
618 [in] float outerRadius,
619 [in] LONG sides,
620 [in] LONG rings,
621 [in, out] D3DXBuffer **retAdjacency,
622 [out, retval] D3DXMesh **retMesh
624 HRESULT CreateTeapot(
625 [in] Direct3DDevice8 *device,
626 [in, out] D3DXBuffer **retAdjacency,
627 [out, retval] D3DXMesh **retMesh
629 HRESULT CreateText(
630 [in] Direct3DDevice8 *device,
631 [in] LONG hDC,
632 [in] BSTR text,
633 [in] float deviation,
634 [in] float extrusion,
635 [in, out] D3DXMesh **retMesh,
636 [in, out] D3DXBuffer **adjacencyOut,
637 [in, out] void *glyphMetrics
639 HRESULT BufferGetBoneName(
640 [in] D3DXBuffer *boneNameBuffer,
641 [in] LONG index,
642 [out, retval] BSTR *retName
644 HRESULT CreateSprite(
645 [in] Direct3DDevice8 *device,
646 [out, retval] D3DXSprite **retSprite
648 HRESULT CreateRenderToSurface(
649 [in] Direct3DDevice8 *device,
650 [in] LONG width,
651 [in] LONG height,
652 [in] D3DFORMAT format,
653 [in] LONG depthStencil,
654 [in] D3DFORMAT depthStencilFormat,
655 [out, retval] D3DXRenderToSurface **retRenderToSurface
657 HRESULT CleanMesh(
658 [in] D3DXMesh *meshIn,
659 [in] void *adjacency,
660 [in, out] BSTR *log,
661 [in, out] D3DXBuffer *adjacencyOut,
662 [out, retval] D3DXMesh **meshOut
664 HRESULT ValidMesh(
665 [in] D3DXMesh *meshIn,
666 [in] void *adjacency,
667 [in, out, optional] BSTR *log,
668 [out, retval] VARIANT_BOOL *ret
670 HRESULT BoxBoundProbe(
671 [in] D3DVECTOR *minVert,
672 [in] D3DVECTOR *maxVert,
673 [in] D3DVECTOR *rayPosition,
674 [in] D3DVECTOR *rayDirection,
675 [out, retval] VARIANT_BOOL *ret
677 HRESULT SavePMeshToFile(
678 [in] BSTR filename,
679 [in] D3DXPMesh *mesh,
680 [in] D3DXMATERIAL *materialArray,
681 [in] LONG materialCount
683 HRESULT LoadPMeshFromFile(
684 [in] BSTR filename,
685 [in] LONG options,
686 [in] Direct3DDevice8 *device,
687 [out] D3DXBuffer **retMaterials,
688 [out] LONG *retNumMaterials,
689 [out, retval] D3DXPMesh **retPMesh
691 HRESULT BufferGetBoneCombo(
692 [in] D3DXBuffer *boneComboBuffer,
693 [in] LONG index,
694 [in, out] D3DXBONECOMBINATION *boneCombo
696 HRESULT BufferGetBoneComboBoneIds(
697 [in] D3DXBuffer *boneComboBuffer,
698 [in] LONG index,
699 [in] LONG paletteSize,
700 [in] void *boneIds
702 HRESULT SaveSurfaceToFile(
703 [in] BSTR destFile,
704 [in] D3DXIMAGE_FILEFORMAT destFormat,
705 [in] Direct3DSurface8 *srcSurface,
706 [in] PALETTEENTRY *srcPalette,
707 [in] RECT *srcRect
709 HRESULT SaveVolumeToFile(
710 [in] BSTR destFile,
711 [in] D3DXIMAGE_FILEFORMAT destFormat,
712 [in] Direct3DVolume8 *srcVolume,
713 [in] PALETTEENTRY *srcPalette,
714 [in] void *srcBox
716 HRESULT SaveTextureToFile(
717 [in] BSTR destFile,
718 [in] D3DXIMAGE_FILEFORMAT destFormat,
719 [in] Direct3DBaseTexture8 *srcTexture,
720 [in] PALETTEENTRY *srcPalette
725 object,
726 uuid(e7ff1301-96a5-11d3-ac85-00c04fc2c602),
727 helpstring("DirectX8 root object functions"),
728 local
730 interface IDirectX8 : IUnknown {
731 HRESULT DirectSoundCreate(
732 [in] BSTR guid,
733 [out, retval] DirectSound8 **ret
735 HRESULT DirectSoundCaptureCreate(
736 [in] BSTR guid,
737 [out, retval] DirectSoundCapture8 **ret
739 HRESULT GetDSEnum(
740 [out, retval] DirectSoundEnum8 **ret
742 HRESULT GetDSCaptureEnum(
743 [out, retval] DirectSoundEnum8 **ret
745 HRESULT DirectInputCreate(
746 [out, retval] DirectInput8 **ret
748 HRESULT DirectMusicLoaderCreate(
749 [out, retval] DirectMusicLoader8 **ret
751 HRESULT DirectMusicComposerCreate(
752 [out, retval] DirectMusicComposer8 **ret
754 HRESULT DirectMusicPerformanceCreate(
755 [out, retval] DirectMusicPerformance8 **ret
757 HRESULT CreateEvent(
758 [in] DirectXEvent8 *event,
759 [out, retval] LONG *h
761 HRESULT SetEvent(
762 [in] LONG eventid
764 HRESULT DestroyEvent(
765 [in] LONG eventid
767 HRESULT CreateNewGuid(
768 [out, retval] BSTR *retGuid
770 HRESULT DirectPlayVoiceClientCreate(
771 [out, retval] DirectPlayVoiceClient8 **ret
773 HRESULT DirectPlayVoiceServerCreate(
774 [out, retval] DirectPlayVoiceServer8 **ret
776 HRESULT DirectPlayVoiceTestCreate(
777 [out, retval] DirectPlayVoiceTest8 **ret
779 HRESULT DirectXFileCreate(
780 [out, retval] DirectXFile **ret
782 HRESULT DirectPlayPeerCreate(
783 [out, retval] DirectPlay8Peer **ret
785 HRESULT DirectPlayServerCreate(
786 [out, retval] DirectPlay8Server **ret
788 HRESULT DirectPlayClientCreate(
789 [out, retval] DirectPlay8Client **ret
791 HRESULT DirectPlayAddressCreate(
792 [out, retval] DirectPlay8Address **ret
794 HRESULT Direct3DCreate(
795 [out, retval] Direct3D8 **ret
797 HRESULT DirectPlayLobbyClientCreate(
798 [out, retval] DirectPlay8LobbyClient **ret
800 HRESULT DirectPlayLobbiedApplicationCreate(
801 [out, retval] DirectPlay8LobbiedApplication **ret
806 uuid(58356c5d-0bfd-48ed-93c5-f4520b6233de),
807 helpstring("D3DX8"),
808 threading(both),
809 progid("DIRECT.D3DX8.0"),
810 vi_progid("DIRECT.D3DX8.0")
812 coclass D3DX8 { interface ID3DX8; };
815 uuid(e7ff1300-96a5-11d3-ac85-00c04fc2c602),
816 helpstring("DirectX8"),
817 threading(both),
818 progid("DIRECT.DirectX8.0"),
819 vi_progid("DIRECT.DirectX8.0")
821 coclass DirectX8 { interface IDirectX8; };