d2d1: Add a pixel shader for triangle/solid/bitmap draws.
[wine.git] / dlls / shell32 / version.h
blob06f4871483dc7a8cff1fa9158f69d07e657d0f71
1 /*
2 * Shared Resource/DllGetVersion version information
4 * Copyright (C) 2004 Robert Shearman
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 /* please keep in sync with shell32.rc values */
22 #define WINE_FILEVERSION_MAJOR 6
23 #define WINE_FILEVERSION_MINOR 0
24 #define WINE_FILEVERSION_BUILD 2900
25 #define WINE_FILEVERSION_PLATFORMID 6242