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HEAD
d2d1: Add a pixel shader for triangle/solid/bitmap draws.
[wine.git]
/
dlls
/
gdi.exe16
/
Makefile.in
blob
312641cd513ea1b936a0e6191b139125847dc359
1
MODULE
=
gdi.exe16
2
IMPORTS
=
user32 advapi32 gdi32
3
4
EXTRADLLFLAGS
= -
m16
-
Wb
,--
main-module
,
gdi32.dll
,--
heap
,
65520
5
6
C_SRCS
=
\
7
bidi.c \
8
env.c \
9
gdi.c \
10
metafile.c \
11
printdrv.c
12
13
RC_SRCS
=
version.rc