wined3d: Call wglGetPixelFormat() through the gl_ops table.
[wine.git] / dlls / xmllite / Makefile.in
bloba51c3ddcc407079bd880d88b32938583acfbeb4a
1 MODULE = xmllite.dll
2 IMPORTLIB = xmllite
4 C_SRCS = \
5 reader.c \
6 writer.c \
7 xmllite_main.c