Release 2.16.
[wine.git] / dlls / d3d9 / directx.c
blobfe7163fa88ac6168e4d9d0ec58f0cf4b1be64c33
1 /*
2 * IDirect3D9 implementation
4 * Copyright 2002 Jason Edmeades
5 * Copyright 2005 Oliver Stieber
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "config.h"
23 #include "d3d9_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
27 static inline struct d3d9 *impl_from_IDirect3D9Ex(IDirect3D9Ex *iface)
29 return CONTAINING_RECORD(iface, struct d3d9, IDirect3D9Ex_iface);
32 static HRESULT WINAPI d3d9_QueryInterface(IDirect3D9Ex *iface, REFIID riid, void **out)
34 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
36 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
38 if (IsEqualGUID(riid, &IID_IDirect3D9)
39 || IsEqualGUID(riid, &IID_IUnknown))
41 IDirect3D9Ex_AddRef(&d3d9->IDirect3D9Ex_iface);
42 *out = &d3d9->IDirect3D9Ex_iface;
43 return S_OK;
46 if (IsEqualGUID(riid, &IID_IDirect3D9Ex))
48 if (!d3d9->extended)
50 WARN("Application asks for IDirect3D9Ex, but this instance wasn't created with Direct3DCreate9Ex.\n");
51 *out = NULL;
52 return E_NOINTERFACE;
55 IDirect3D9Ex_AddRef(&d3d9->IDirect3D9Ex_iface);
56 *out = &d3d9->IDirect3D9Ex_iface;
57 return S_OK;
60 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
62 *out = NULL;
63 return E_NOINTERFACE;
66 static ULONG WINAPI d3d9_AddRef(IDirect3D9Ex *iface)
68 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
69 ULONG refcount = InterlockedIncrement(&d3d9->refcount);
71 TRACE("%p increasing refcount to %u.\n", iface, refcount);
73 return refcount;
76 static ULONG WINAPI d3d9_Release(IDirect3D9Ex *iface)
78 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
79 ULONG refcount = InterlockedDecrement(&d3d9->refcount);
81 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
83 if (!refcount)
85 wined3d_mutex_lock();
86 wined3d_decref(d3d9->wined3d);
87 wined3d_mutex_unlock();
89 HeapFree(GetProcessHeap(), 0, d3d9);
92 return refcount;
95 static HRESULT WINAPI d3d9_RegisterSoftwareDevice(IDirect3D9Ex *iface, void *init_function)
97 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
98 HRESULT hr;
100 TRACE("iface %p, init_function %p.\n", iface, init_function);
102 wined3d_mutex_lock();
103 hr = wined3d_register_software_device(d3d9->wined3d, init_function);
104 wined3d_mutex_unlock();
106 return hr;
109 static UINT WINAPI d3d9_GetAdapterCount(IDirect3D9Ex *iface)
111 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
112 UINT ret;
114 TRACE("iface %p.\n", iface);
116 wined3d_mutex_lock();
117 ret = wined3d_get_adapter_count(d3d9->wined3d);
118 wined3d_mutex_unlock();
120 return ret;
123 static HRESULT WINAPI d3d9_GetAdapterIdentifier(IDirect3D9Ex *iface, UINT adapter,
124 DWORD flags, D3DADAPTER_IDENTIFIER9 *identifier)
126 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
127 struct wined3d_adapter_identifier adapter_id;
128 HRESULT hr;
130 TRACE("iface %p, adapter %u, flags %#x, identifier %p.\n",
131 iface, adapter, flags, identifier);
133 adapter_id.driver = identifier->Driver;
134 adapter_id.driver_size = sizeof(identifier->Driver);
135 adapter_id.description = identifier->Description;
136 adapter_id.description_size = sizeof(identifier->Description);
137 adapter_id.device_name = identifier->DeviceName;
138 adapter_id.device_name_size = sizeof(identifier->DeviceName);
140 wined3d_mutex_lock();
141 hr = wined3d_get_adapter_identifier(d3d9->wined3d, adapter, flags, &adapter_id);
142 wined3d_mutex_unlock();
144 identifier->DriverVersion = adapter_id.driver_version;
145 identifier->VendorId = adapter_id.vendor_id;
146 identifier->DeviceId = adapter_id.device_id;
147 identifier->SubSysId = adapter_id.subsystem_id;
148 identifier->Revision = adapter_id.revision;
149 memcpy(&identifier->DeviceIdentifier, &adapter_id.device_identifier, sizeof(identifier->DeviceIdentifier));
150 identifier->WHQLLevel = adapter_id.whql_level;
152 return hr;
155 static UINT WINAPI d3d9_GetAdapterModeCount(IDirect3D9Ex *iface, UINT adapter, D3DFORMAT format)
157 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
158 UINT ret;
160 TRACE("iface %p, adapter %u, format %#x.\n", iface, adapter, format);
162 /* Others than that not supported by d3d9, but reported by wined3d for ddraw. Filter them out. */
163 if (format != D3DFMT_X8R8G8B8 && format != D3DFMT_R5G6B5)
164 return 0;
166 wined3d_mutex_lock();
167 ret = wined3d_get_adapter_mode_count(d3d9->wined3d, adapter,
168 wined3dformat_from_d3dformat(format), WINED3D_SCANLINE_ORDERING_UNKNOWN);
169 wined3d_mutex_unlock();
171 return ret;
174 static HRESULT WINAPI d3d9_EnumAdapterModes(IDirect3D9Ex *iface, UINT adapter,
175 D3DFORMAT format, UINT mode_idx, D3DDISPLAYMODE *mode)
177 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
178 struct wined3d_display_mode wined3d_mode;
179 HRESULT hr;
181 TRACE("iface %p, adapter %u, format %#x, mode_idx %u, mode %p.\n",
182 iface, adapter, format, mode_idx, mode);
184 if (format != D3DFMT_X8R8G8B8 && format != D3DFMT_R5G6B5)
185 return D3DERR_INVALIDCALL;
187 wined3d_mutex_lock();
188 hr = wined3d_enum_adapter_modes(d3d9->wined3d, adapter, wined3dformat_from_d3dformat(format),
189 WINED3D_SCANLINE_ORDERING_UNKNOWN, mode_idx, &wined3d_mode);
190 wined3d_mutex_unlock();
192 if (SUCCEEDED(hr))
194 mode->Width = wined3d_mode.width;
195 mode->Height = wined3d_mode.height;
196 mode->RefreshRate = wined3d_mode.refresh_rate;
197 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
200 return hr;
203 static HRESULT WINAPI d3d9_GetAdapterDisplayMode(IDirect3D9Ex *iface, UINT adapter, D3DDISPLAYMODE *mode)
205 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
206 struct wined3d_display_mode wined3d_mode;
207 HRESULT hr;
209 TRACE("iface %p, adapter %u, mode %p.\n", iface, adapter, mode);
211 wined3d_mutex_lock();
212 hr = wined3d_get_adapter_display_mode(d3d9->wined3d, adapter, &wined3d_mode, NULL);
213 wined3d_mutex_unlock();
215 if (SUCCEEDED(hr))
217 mode->Width = wined3d_mode.width;
218 mode->Height = wined3d_mode.height;
219 mode->RefreshRate = wined3d_mode.refresh_rate;
220 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
223 return hr;
226 static HRESULT WINAPI d3d9_CheckDeviceType(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
227 D3DFORMAT display_format, D3DFORMAT backbuffer_format, BOOL windowed)
229 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
230 HRESULT hr;
232 TRACE("iface %p, adapter %u, device_type %#x, display_format %#x, backbuffer_format %#x, windowed %#x.\n",
233 iface, adapter, device_type, display_format, backbuffer_format, windowed);
235 /* Others than that not supported by d3d9, but reported by wined3d for ddraw. Filter them out. */
236 if (!windowed && display_format != D3DFMT_X8R8G8B8 && display_format != D3DFMT_R5G6B5)
237 return WINED3DERR_NOTAVAILABLE;
239 wined3d_mutex_lock();
240 hr = wined3d_check_device_type(d3d9->wined3d, adapter, device_type, wined3dformat_from_d3dformat(display_format),
241 wined3dformat_from_d3dformat(backbuffer_format), windowed);
242 wined3d_mutex_unlock();
244 return hr;
247 static HRESULT WINAPI d3d9_CheckDeviceFormat(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
248 D3DFORMAT adapter_format, DWORD usage, D3DRESOURCETYPE resource_type, D3DFORMAT format)
250 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
251 enum wined3d_resource_type wined3d_rtype;
252 HRESULT hr;
254 TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, usage %#x, resource_type %#x, format %#x.\n",
255 iface, adapter, device_type, adapter_format, usage, resource_type, format);
257 usage = usage & (WINED3DUSAGE_MASK | WINED3DUSAGE_QUERY_MASK);
258 switch (resource_type)
260 case D3DRTYPE_CUBETEXTURE:
261 usage |= WINED3DUSAGE_LEGACY_CUBEMAP;
262 case D3DRTYPE_TEXTURE:
263 usage |= WINED3DUSAGE_TEXTURE;
264 case D3DRTYPE_SURFACE:
265 wined3d_rtype = WINED3D_RTYPE_TEXTURE_2D;
266 break;
268 case D3DRTYPE_VOLUMETEXTURE:
269 case D3DRTYPE_VOLUME:
270 usage |= WINED3DUSAGE_TEXTURE;
271 wined3d_rtype = WINED3D_RTYPE_TEXTURE_3D;
272 break;
274 case D3DRTYPE_VERTEXBUFFER:
275 case D3DRTYPE_INDEXBUFFER:
276 wined3d_rtype = WINED3D_RTYPE_BUFFER;
277 break;
279 default:
280 FIXME("Unhandled resource type %#x.\n", resource_type);
281 return WINED3DERR_INVALIDCALL;
284 wined3d_mutex_lock();
285 hr = wined3d_check_device_format(d3d9->wined3d, adapter, device_type, wined3dformat_from_d3dformat(adapter_format),
286 usage, wined3d_rtype, wined3dformat_from_d3dformat(format));
287 wined3d_mutex_unlock();
289 return hr;
292 static HRESULT WINAPI d3d9_CheckDeviceMultiSampleType(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
293 D3DFORMAT format, BOOL windowed, D3DMULTISAMPLE_TYPE multisample_type, DWORD *levels)
295 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
296 HRESULT hr;
298 TRACE("iface %p, adapter %u, device_type %#x, format %#x, windowed %#x, multisample_type %#x, levels %p.\n",
299 iface, adapter, device_type, format, windowed, multisample_type, levels);
301 if (multisample_type > D3DMULTISAMPLE_16_SAMPLES)
302 return D3DERR_INVALIDCALL;
304 wined3d_mutex_lock();
305 hr = wined3d_check_device_multisample_type(d3d9->wined3d, adapter, device_type,
306 wined3dformat_from_d3dformat(format), windowed, multisample_type, levels);
307 wined3d_mutex_unlock();
308 if (hr == WINED3DERR_NOTAVAILABLE && levels)
309 *levels = 1;
311 return hr;
314 static HRESULT WINAPI d3d9_CheckDepthStencilMatch(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
315 D3DFORMAT adapter_format, D3DFORMAT rt_format, D3DFORMAT ds_format)
317 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
318 HRESULT hr;
320 TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, rt_format %#x, ds_format %#x.\n",
321 iface, adapter, device_type, adapter_format, rt_format, ds_format);
323 wined3d_mutex_lock();
324 hr = wined3d_check_depth_stencil_match(d3d9->wined3d, adapter, device_type,
325 wined3dformat_from_d3dformat(adapter_format), wined3dformat_from_d3dformat(rt_format),
326 wined3dformat_from_d3dformat(ds_format));
327 wined3d_mutex_unlock();
329 return hr;
332 static HRESULT WINAPI d3d9_CheckDeviceFormatConversion(IDirect3D9Ex *iface, UINT adapter,
333 D3DDEVTYPE device_type, D3DFORMAT src_format, D3DFORMAT dst_format)
335 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
336 HRESULT hr;
338 TRACE("iface %p, adapter %u, device_type %#x, src_format %#x, dst_format %#x.\n",
339 iface, adapter, device_type, src_format, dst_format);
341 wined3d_mutex_lock();
342 hr = wined3d_check_device_format_conversion(d3d9->wined3d, adapter, device_type,
343 wined3dformat_from_d3dformat(src_format), wined3dformat_from_d3dformat(dst_format));
344 wined3d_mutex_unlock();
346 return hr;
349 static HRESULT WINAPI d3d9_GetDeviceCaps(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, D3DCAPS9 *caps)
351 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
352 WINED3DCAPS wined3d_caps;
353 HRESULT hr;
355 TRACE("iface %p, adapter %u, device_type %#x, caps %p.\n", iface, adapter, device_type, caps);
357 if (!caps)
358 return D3DERR_INVALIDCALL;
360 memset(caps, 0, sizeof(*caps));
362 wined3d_mutex_lock();
363 hr = wined3d_get_device_caps(d3d9->wined3d, adapter, device_type, &wined3d_caps);
364 wined3d_mutex_unlock();
366 d3dcaps_from_wined3dcaps(caps, &wined3d_caps);
368 return hr;
371 static HMONITOR WINAPI d3d9_GetAdapterMonitor(IDirect3D9Ex *iface, UINT adapter)
373 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
374 struct wined3d_output_desc desc;
375 HRESULT hr;
377 TRACE("iface %p, adapter %u.\n", iface, adapter);
379 wined3d_mutex_lock();
380 hr = wined3d_get_output_desc(d3d9->wined3d, adapter, &desc);
381 wined3d_mutex_unlock();
383 if (FAILED(hr))
385 WARN("Failed to get output desc, hr %#x.\n", hr);
386 return NULL;
389 return desc.monitor;
392 static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_CreateDevice(IDirect3D9Ex *iface, UINT adapter,
393 D3DDEVTYPE device_type, HWND focus_window, DWORD flags, D3DPRESENT_PARAMETERS *parameters,
394 IDirect3DDevice9 **device)
396 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
397 struct d3d9_device *object;
398 HRESULT hr;
400 TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, device %p.\n",
401 iface, adapter, device_type, focus_window, flags, parameters, device);
403 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
404 if (!object)
405 return E_OUTOFMEMORY;
407 hr = device_init(object, d3d9, d3d9->wined3d, adapter, device_type, focus_window, flags, parameters, NULL);
408 if (FAILED(hr))
410 WARN("Failed to initialize device, hr %#x.\n", hr);
411 HeapFree(GetProcessHeap(), 0, object);
412 return hr;
415 TRACE("Created device %p.\n", object);
416 *device = (IDirect3DDevice9 *)&object->IDirect3DDevice9Ex_iface;
418 return D3D_OK;
421 static UINT WINAPI d3d9_GetAdapterModeCountEx(IDirect3D9Ex *iface,
422 UINT adapter, const D3DDISPLAYMODEFILTER *filter)
424 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
425 UINT ret;
427 TRACE("iface %p, adapter %u, filter %p.\n", iface, adapter, filter);
429 if (filter->Format != D3DFMT_X8R8G8B8 && filter->Format != D3DFMT_R5G6B5)
430 return 0;
432 wined3d_mutex_lock();
433 ret = wined3d_get_adapter_mode_count(d3d9->wined3d, adapter,
434 wined3dformat_from_d3dformat(filter->Format), filter->ScanLineOrdering);
435 wined3d_mutex_unlock();
437 return ret;
440 static HRESULT WINAPI d3d9_EnumAdapterModesEx(IDirect3D9Ex *iface,
441 UINT adapter, const D3DDISPLAYMODEFILTER *filter, UINT mode_idx, D3DDISPLAYMODEEX *mode)
443 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
444 struct wined3d_display_mode wined3d_mode;
445 HRESULT hr;
447 TRACE("iface %p, adapter %u, filter %p, mode_idx %u, mode %p.\n",
448 iface, adapter, filter, mode_idx, mode);
450 if (filter->Format != D3DFMT_X8R8G8B8 && filter->Format != D3DFMT_R5G6B5)
451 return D3DERR_INVALIDCALL;
453 wined3d_mutex_lock();
454 hr = wined3d_enum_adapter_modes(d3d9->wined3d, adapter, wined3dformat_from_d3dformat(filter->Format),
455 filter->ScanLineOrdering, mode_idx, &wined3d_mode);
456 wined3d_mutex_unlock();
458 if (SUCCEEDED(hr))
460 mode->Width = wined3d_mode.width;
461 mode->Height = wined3d_mode.height;
462 mode->RefreshRate = wined3d_mode.refresh_rate;
463 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
464 mode->ScanLineOrdering = wined3d_mode.scanline_ordering;
467 return hr;
470 static HRESULT WINAPI d3d9_GetAdapterDisplayModeEx(IDirect3D9Ex *iface,
471 UINT adapter, D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation)
473 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
474 struct wined3d_display_mode wined3d_mode;
475 HRESULT hr;
477 TRACE("iface %p, adapter %u, mode %p, rotation %p.\n",
478 iface, adapter, mode, rotation);
480 if (mode->Size != sizeof(*mode))
481 return D3DERR_INVALIDCALL;
483 wined3d_mutex_lock();
484 hr = wined3d_get_adapter_display_mode(d3d9->wined3d, adapter, &wined3d_mode,
485 (enum wined3d_display_rotation *)rotation);
486 wined3d_mutex_unlock();
488 if (SUCCEEDED(hr))
490 mode->Width = wined3d_mode.width;
491 mode->Height = wined3d_mode.height;
492 mode->RefreshRate = wined3d_mode.refresh_rate;
493 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
494 mode->ScanLineOrdering = wined3d_mode.scanline_ordering;
497 return hr;
500 static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_CreateDeviceEx(IDirect3D9Ex *iface,
501 UINT adapter, D3DDEVTYPE device_type, HWND focus_window, DWORD flags,
502 D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode, IDirect3DDevice9Ex **device)
504 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
505 struct d3d9_device *object;
506 HRESULT hr;
508 TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, mode %p, device %p.\n",
509 iface, adapter, device_type, focus_window, flags, parameters, mode, device);
511 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
512 if (!object)
513 return E_OUTOFMEMORY;
515 hr = device_init(object, d3d9, d3d9->wined3d, adapter, device_type, focus_window, flags, parameters, mode);
516 if (FAILED(hr))
518 WARN("Failed to initialize device, hr %#x.\n", hr);
519 HeapFree(GetProcessHeap(), 0, object);
520 return hr;
523 TRACE("Created device %p.\n", object);
524 *device = &object->IDirect3DDevice9Ex_iface;
526 return D3D_OK;
529 static HRESULT WINAPI d3d9_GetAdapterLUID(IDirect3D9Ex *iface, UINT adapter, LUID *luid)
531 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
532 struct wined3d_adapter_identifier adapter_id;
533 HRESULT hr;
535 TRACE("iface %p, adapter %u, luid %p.\n", iface, adapter, luid);
537 adapter_id.driver_size = 0;
538 adapter_id.description_size = 0;
539 adapter_id.device_name_size = 0;
541 wined3d_mutex_lock();
542 hr = wined3d_get_adapter_identifier(d3d9->wined3d, adapter, 0, &adapter_id);
543 wined3d_mutex_unlock();
545 memcpy(luid, &adapter_id.adapter_luid, sizeof(*luid));
547 return hr;
550 static const struct IDirect3D9ExVtbl d3d9_vtbl =
552 /* IUnknown */
553 d3d9_QueryInterface,
554 d3d9_AddRef,
555 d3d9_Release,
556 /* IDirect3D9 */
557 d3d9_RegisterSoftwareDevice,
558 d3d9_GetAdapterCount,
559 d3d9_GetAdapterIdentifier,
560 d3d9_GetAdapterModeCount,
561 d3d9_EnumAdapterModes,
562 d3d9_GetAdapterDisplayMode,
563 d3d9_CheckDeviceType,
564 d3d9_CheckDeviceFormat,
565 d3d9_CheckDeviceMultiSampleType,
566 d3d9_CheckDepthStencilMatch,
567 d3d9_CheckDeviceFormatConversion,
568 d3d9_GetDeviceCaps,
569 d3d9_GetAdapterMonitor,
570 d3d9_CreateDevice,
571 /* IDirect3D9Ex */
572 d3d9_GetAdapterModeCountEx,
573 d3d9_EnumAdapterModesEx,
574 d3d9_GetAdapterDisplayModeEx,
575 d3d9_CreateDeviceEx,
576 d3d9_GetAdapterLUID,
579 BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended)
581 DWORD flags = WINED3D_PRESENT_CONVERSION | WINED3D_HANDLE_RESTORE | WINED3D_PIXEL_CENTER_INTEGER
582 | WINED3D_SRGB_READ_WRITE_CONTROL | WINED3D_LEGACY_UNBOUND_RESOURCE_COLOR
583 | WINED3D_NO_PRIMITIVE_RESTART | WINED3D_LEGACY_CUBEMAP_FILTERING;
585 if (!extended)
586 flags |= WINED3D_VIDMEM_ACCOUNTING;
587 else
588 flags |= WINED3D_RESTORE_MODE_ON_ACTIVATE;
590 d3d9->IDirect3D9Ex_iface.lpVtbl = &d3d9_vtbl;
591 d3d9->refcount = 1;
593 wined3d_mutex_lock();
594 d3d9->wined3d = wined3d_create(flags);
595 wined3d_mutex_unlock();
596 if (!d3d9->wined3d)
597 return FALSE;
598 d3d9->extended = extended;
600 return TRUE;