d3dx9_30: Add stub for D3DXCpuOptimizations.
[wine.git] / dlls / winecrt0 / drv_entry.c
blob32a87ee51acabbc0a8c5cae3acf38dfe0651bdc3
1 /*
2 * Default entry point for a native driver
4 * Copyright 2005 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include <stdarg.h>
22 #include "windef.h"
23 #include "winternl.h"
24 #include "wine/library.h"
25 #include "crt0_private.h"
27 struct _DRIVER_OBJECT;
28 extern NTSTATUS WINAPI DriverEntry( struct _DRIVER_OBJECT *obj, UNICODE_STRING *path );
30 NTSTATUS DECLSPEC_HIDDEN WINAPI __wine_spec_drv_entry( struct _DRIVER_OBJECT *obj, UNICODE_STRING *path )
32 BOOL needs_init = (__wine_spec_init_state != CONSTRUCTORS_DONE);
34 if (needs_init) _init( __wine_main_argc, __wine_main_argv, NULL );
35 return DriverEntry( obj, path );
36 /* there is no detach routine so we can't call destructors */