2 * User Interface Functions
4 * Copyright 1997 Dimitrie O. Paun
5 * Copyright 1997 Bertho A. Stultiens
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
27 #include "wine/winuser16.h"
30 #include "wine/debug.h"
32 WINE_DEFAULT_DEBUG_CHANNEL(graphics
);
34 static const WORD wPattern_AA55
[8] = { 0xaaaa, 0x5555, 0xaaaa, 0x5555,
35 0xaaaa, 0x5555, 0xaaaa, 0x5555 };
37 /* These tables are used in:
38 * UITOOLS_DrawDiagEdge()
39 * UITOOLS_DrawRectEdge()
41 static const signed char LTInnerNormal
[] = {
43 -1, COLOR_BTNHIGHLIGHT
, COLOR_BTNHIGHLIGHT
, -1,
44 -1, COLOR_3DDKSHADOW
, COLOR_3DDKSHADOW
, -1,
48 static const signed char LTOuterNormal
[] = {
49 -1, COLOR_3DLIGHT
, COLOR_BTNSHADOW
, -1,
50 COLOR_BTNHIGHLIGHT
, COLOR_3DLIGHT
, COLOR_BTNSHADOW
, -1,
51 COLOR_3DDKSHADOW
, COLOR_3DLIGHT
, COLOR_BTNSHADOW
, -1,
52 -1, COLOR_3DLIGHT
, COLOR_BTNSHADOW
, -1
55 static const signed char RBInnerNormal
[] = {
57 -1, COLOR_BTNSHADOW
, COLOR_BTNSHADOW
, -1,
58 -1, COLOR_3DLIGHT
, COLOR_3DLIGHT
, -1,
62 static const signed char RBOuterNormal
[] = {
63 -1, COLOR_3DDKSHADOW
, COLOR_BTNHIGHLIGHT
, -1,
64 COLOR_BTNSHADOW
, COLOR_3DDKSHADOW
, COLOR_BTNHIGHLIGHT
, -1,
65 COLOR_3DLIGHT
, COLOR_3DDKSHADOW
, COLOR_BTNHIGHLIGHT
, -1,
66 -1, COLOR_3DDKSHADOW
, COLOR_BTNHIGHLIGHT
, -1
69 static const signed char LTInnerSoft
[] = {
71 -1, COLOR_3DLIGHT
, COLOR_3DLIGHT
, -1,
72 -1, COLOR_BTNSHADOW
, COLOR_BTNSHADOW
, -1,
76 static const signed char LTOuterSoft
[] = {
77 -1, COLOR_BTNHIGHLIGHT
, COLOR_3DDKSHADOW
, -1,
78 COLOR_3DLIGHT
, COLOR_BTNHIGHLIGHT
, COLOR_3DDKSHADOW
, -1,
79 COLOR_BTNSHADOW
, COLOR_BTNHIGHLIGHT
, COLOR_3DDKSHADOW
, -1,
80 -1, COLOR_BTNHIGHLIGHT
, COLOR_3DDKSHADOW
, -1
83 #define RBInnerSoft RBInnerNormal /* These are the same */
84 #define RBOuterSoft RBOuterNormal
86 static const signed char LTRBOuterMono
[] = {
87 -1, COLOR_WINDOWFRAME
, COLOR_WINDOWFRAME
, COLOR_WINDOWFRAME
,
88 COLOR_WINDOW
, COLOR_WINDOWFRAME
, COLOR_WINDOWFRAME
, COLOR_WINDOWFRAME
,
89 COLOR_WINDOW
, COLOR_WINDOWFRAME
, COLOR_WINDOWFRAME
, COLOR_WINDOWFRAME
,
90 COLOR_WINDOW
, COLOR_WINDOWFRAME
, COLOR_WINDOWFRAME
, COLOR_WINDOWFRAME
,
93 static const signed char LTRBInnerMono
[] = {
95 -1, COLOR_WINDOW
, COLOR_WINDOW
, COLOR_WINDOW
,
96 -1, COLOR_WINDOW
, COLOR_WINDOW
, COLOR_WINDOW
,
97 -1, COLOR_WINDOW
, COLOR_WINDOW
, COLOR_WINDOW
,
100 static const signed char LTRBOuterFlat
[] = {
101 -1, COLOR_BTNSHADOW
, COLOR_BTNSHADOW
, COLOR_BTNSHADOW
,
102 COLOR_BTNFACE
, COLOR_BTNSHADOW
, COLOR_BTNSHADOW
, COLOR_BTNSHADOW
,
103 COLOR_BTNFACE
, COLOR_BTNSHADOW
, COLOR_BTNSHADOW
, COLOR_BTNSHADOW
,
104 COLOR_BTNFACE
, COLOR_BTNSHADOW
, COLOR_BTNSHADOW
, COLOR_BTNSHADOW
,
107 static const signed char LTRBInnerFlat
[] = {
109 -1, COLOR_BTNFACE
, COLOR_BTNFACE
, COLOR_BTNFACE
,
110 -1, COLOR_BTNFACE
, COLOR_BTNFACE
, COLOR_BTNFACE
,
111 -1, COLOR_BTNFACE
, COLOR_BTNFACE
, COLOR_BTNFACE
,
114 /***********************************************************************
115 * UITOOLS_DrawDiagEdge
117 * Same as DrawEdge invoked with BF_DIAGONAL
119 * 03-Dec-1997: Changed by Bertho Stultiens
121 * See also comments with UITOOLS_DrawRectEdge()
123 static BOOL
UITOOLS95_DrawDiagEdge(HDC hdc
, LPRECT rc
,
124 UINT uType
, UINT uFlags
)
127 signed char InnerI
, OuterI
;
128 HPEN InnerPen
, OuterPen
;
133 int Width
= rc
->right
- rc
->left
;
134 int Height
= rc
->bottom
- rc
->top
;
135 int SmallDiam
= Width
> Height
? Height
: Width
;
136 BOOL retval
= !( ((uType
& BDR_INNER
) == BDR_INNER
137 || (uType
& BDR_OUTER
) == BDR_OUTER
)
138 && !(uFlags
& (BF_FLAT
|BF_MONO
)) );
139 int add
= (LTRBInnerMono
[uType
& (BDR_INNER
|BDR_OUTER
)] != -1 ? 1 : 0)
140 + (LTRBOuterMono
[uType
& (BDR_INNER
|BDR_OUTER
)] != -1 ? 1 : 0);
143 OuterPen
= InnerPen
= (HPEN
)GetStockObject(NULL_PEN
);
144 SavePen
= (HPEN
)SelectObject(hdc
, InnerPen
);
145 spx
= spy
= epx
= epy
= 0; /* Satisfy the compiler... */
147 /* Determine the colors of the edges */
150 InnerI
= LTRBInnerMono
[uType
& (BDR_INNER
|BDR_OUTER
)];
151 OuterI
= LTRBOuterMono
[uType
& (BDR_INNER
|BDR_OUTER
)];
153 else if(uFlags
& BF_FLAT
)
155 InnerI
= LTRBInnerFlat
[uType
& (BDR_INNER
|BDR_OUTER
)];
156 OuterI
= LTRBOuterFlat
[uType
& (BDR_INNER
|BDR_OUTER
)];
158 else if(uFlags
& BF_SOFT
)
160 if(uFlags
& BF_BOTTOM
)
162 InnerI
= RBInnerSoft
[uType
& (BDR_INNER
|BDR_OUTER
)];
163 OuterI
= RBOuterSoft
[uType
& (BDR_INNER
|BDR_OUTER
)];
167 InnerI
= LTInnerSoft
[uType
& (BDR_INNER
|BDR_OUTER
)];
168 OuterI
= LTOuterSoft
[uType
& (BDR_INNER
|BDR_OUTER
)];
173 if(uFlags
& BF_BOTTOM
)
175 InnerI
= RBInnerNormal
[uType
& (BDR_INNER
|BDR_OUTER
)];
176 OuterI
= RBOuterNormal
[uType
& (BDR_INNER
|BDR_OUTER
)];
180 InnerI
= LTInnerNormal
[uType
& (BDR_INNER
|BDR_OUTER
)];
181 OuterI
= LTOuterNormal
[uType
& (BDR_INNER
|BDR_OUTER
)];
185 if(InnerI
!= -1) InnerPen
= SYSCOLOR_GetPen(InnerI
);
186 if(OuterI
!= -1) OuterPen
= SYSCOLOR_GetPen(OuterI
);
188 MoveToEx(hdc
, 0, 0, &SavePoint
);
190 /* Don't ask me why, but this is what is visible... */
191 /* This must be possible to do much simpler, but I fail to */
192 /* see the logic in the MS implementation (sigh...). */
193 /* So, this might look a bit brute force here (and it is), but */
194 /* it gets the job done;) */
196 switch(uFlags
& BF_RECT
)
202 /* Left bottom endpoint */
204 spx
= epx
+ SmallDiam
;
206 spy
= epy
- SmallDiam
;
211 /* Left top endpoint */
213 spx
= epx
+ SmallDiam
;
215 spy
= epy
+ SmallDiam
;
221 case BF_RIGHT
|BF_LEFT
:
222 case BF_RIGHT
|BF_LEFT
|BF_TOP
:
223 case BF_BOTTOM
|BF_TOP
:
224 case BF_BOTTOM
|BF_TOP
|BF_LEFT
:
225 case BF_BOTTOMRIGHT
|BF_LEFT
:
226 case BF_BOTTOMRIGHT
|BF_TOP
:
228 /* Right top endpoint */
230 epx
= spx
+ SmallDiam
;
232 epy
= spy
- SmallDiam
;
236 MoveToEx(hdc
, spx
, spy
, NULL
);
237 SelectObject(hdc
, OuterPen
);
238 LineTo(hdc
, epx
, epy
);
240 SelectObject(hdc
, InnerPen
);
242 switch(uFlags
& (BF_RECT
|BF_DIAGONAL
))
244 case BF_DIAGONAL_ENDBOTTOMLEFT
:
245 case (BF_DIAGONAL
|BF_BOTTOM
):
247 case (BF_DIAGONAL
|BF_LEFT
):
248 MoveToEx(hdc
, spx
-1, spy
, NULL
);
249 LineTo(hdc
, epx
, epy
-1);
250 Points
[0].x
= spx
-add
;
252 Points
[1].x
= rc
->left
;
253 Points
[1].y
= rc
->top
;
255 Points
[2].y
= epy
-1-add
;
256 Points
[3] = Points
[2];
259 case BF_DIAGONAL_ENDBOTTOMRIGHT
:
260 MoveToEx(hdc
, spx
-1, spy
, NULL
);
261 LineTo(hdc
, epx
, epy
+1);
262 Points
[0].x
= spx
-add
;
264 Points
[1].x
= rc
->left
;
265 Points
[1].y
= rc
->bottom
-1;
267 Points
[2].y
= epy
+1+add
;
268 Points
[3] = Points
[2];
271 case (BF_DIAGONAL
|BF_BOTTOM
|BF_RIGHT
|BF_TOP
):
272 case (BF_DIAGONAL
|BF_BOTTOM
|BF_RIGHT
|BF_TOP
|BF_LEFT
):
273 case BF_DIAGONAL_ENDTOPRIGHT
:
274 case (BF_DIAGONAL
|BF_RIGHT
|BF_TOP
|BF_LEFT
):
275 MoveToEx(hdc
, spx
+1, spy
, NULL
);
276 LineTo(hdc
, epx
, epy
+1);
278 Points
[0].y
= epy
+1+add
;
279 Points
[1].x
= rc
->right
-1;
280 Points
[1].y
= rc
->top
+add
;
281 Points
[2].x
= rc
->right
-1;
282 Points
[2].y
= rc
->bottom
-1;
283 Points
[3].x
= spx
+add
;
287 case BF_DIAGONAL_ENDTOPLEFT
:
288 MoveToEx(hdc
, spx
, spy
-1, NULL
);
289 LineTo(hdc
, epx
+1, epy
);
290 Points
[0].x
= epx
+1+add
;
292 Points
[1].x
= rc
->right
-1;
293 Points
[1].y
= rc
->top
;
294 Points
[2].x
= rc
->right
-1;
295 Points
[2].y
= rc
->bottom
-1-add
;
297 Points
[3].y
= spy
-add
;
300 case (BF_DIAGONAL
|BF_TOP
):
301 case (BF_DIAGONAL
|BF_BOTTOM
|BF_TOP
):
302 case (BF_DIAGONAL
|BF_BOTTOM
|BF_TOP
|BF_LEFT
):
303 MoveToEx(hdc
, spx
+1, spy
-1, NULL
);
304 LineTo(hdc
, epx
, epy
);
307 Points
[1].x
= rc
->right
-1;
308 Points
[1].y
= rc
->top
;
309 Points
[2].x
= rc
->right
-1;
310 Points
[2].y
= rc
->bottom
-1-add
;
311 Points
[3].x
= spx
+add
;
312 Points
[3].y
= spy
-add
;
315 case (BF_DIAGONAL
|BF_RIGHT
):
316 case (BF_DIAGONAL
|BF_RIGHT
|BF_LEFT
):
317 case (BF_DIAGONAL
|BF_RIGHT
|BF_LEFT
|BF_BOTTOM
):
318 MoveToEx(hdc
, spx
, spy
, NULL
);
319 LineTo(hdc
, epx
-1, epy
+1);
322 Points
[1].x
= rc
->left
;
323 Points
[1].y
= rc
->top
+add
;
324 Points
[2].x
= epx
-1-add
;
325 Points
[2].y
= epy
+1+add
;
326 Points
[3] = Points
[2];
330 /* Fill the interior if asked */
331 if((uFlags
& BF_MIDDLE
) && retval
)
334 HBRUSH hb
= GetSysColorBrush(uFlags
& BF_MONO
? COLOR_WINDOW
337 HPEN hp
= SYSCOLOR_GetPen(uFlags
& BF_MONO
? COLOR_WINDOW
339 hbsave
= (HBRUSH
)SelectObject(hdc
, hb
);
340 hpsave
= (HPEN
)SelectObject(hdc
, hp
);
341 Polygon(hdc
, Points
, 4);
342 SelectObject(hdc
, hbsave
);
343 SelectObject(hdc
, hpsave
);
346 /* Adjust rectangle if asked */
347 if(uFlags
& BF_ADJUST
)
349 if(uFlags
& BF_LEFT
) rc
->left
+= add
;
350 if(uFlags
& BF_RIGHT
) rc
->right
-= add
;
351 if(uFlags
& BF_TOP
) rc
->top
+= add
;
352 if(uFlags
& BF_BOTTOM
) rc
->bottom
-= add
;
356 SelectObject(hdc
, SavePen
);
357 MoveToEx(hdc
, SavePoint
.x
, SavePoint
.y
, NULL
);
362 /***********************************************************************
363 * UITOOLS_DrawRectEdge
365 * Same as DrawEdge invoked without BF_DIAGONAL
367 * 23-Nov-1997: Changed by Bertho Stultiens
369 * Well, I started testing this and found out that there are a few things
370 * that weren't quite as win95. The following rewrite should reproduce
371 * win95 results completely.
372 * The colorselection is table-driven to avoid awfull if-statements.
373 * The table below show the color settings.
375 * Pen selection table for uFlags = 0
377 * uType | LTI | LTO | RBI | RBO
378 * ------+-------+-------+-------+-------
379 * 0000 | x | x | x | x
380 * 0001 | x | 22 | x | 21
381 * 0010 | x | 16 | x | 20
382 * 0011 | x | x | x | x
383 * ------+-------+-------+-------+-------
384 * 0100 | x | 20 | x | 16
385 * 0101 | 20 | 22 | 16 | 21
386 * 0110 | 20 | 16 | 16 | 20
387 * 0111 | x | x | x | x
388 * ------+-------+-------+-------+-------
389 * 1000 | x | 21 | x | 22
390 * 1001 | 21 | 22 | 22 | 21
391 * 1010 | 21 | 16 | 22 | 20
392 * 1011 | x | x | x | x
393 * ------+-------+-------+-------+-------
394 * 1100 | x | x | x | x
395 * 1101 | x | x (22)| x | x (21)
396 * 1110 | x | x (16)| x | x (20)
397 * 1111 | x | x | x | x
399 * Pen selection table for uFlags = BF_SOFT
401 * uType | LTI | LTO | RBI | RBO
402 * ------+-------+-------+-------+-------
403 * 0000 | x | x | x | x
404 * 0001 | x | 20 | x | 21
405 * 0010 | x | 21 | x | 20
406 * 0011 | x | x | x | x
407 * ------+-------+-------+-------+-------
408 * 0100 | x | 22 | x | 16
409 * 0101 | 22 | 20 | 16 | 21
410 * 0110 | 22 | 21 | 16 | 20
411 * 0111 | x | x | x | x
412 * ------+-------+-------+-------+-------
413 * 1000 | x | 16 | x | 22
414 * 1001 | 16 | 20 | 22 | 21
415 * 1010 | 16 | 21 | 22 | 20
416 * 1011 | x | x | x | x
417 * ------+-------+-------+-------+-------
418 * 1100 | x | x | x | x
419 * 1101 | x | x (20)| x | x (21)
420 * 1110 | x | x (21)| x | x (20)
421 * 1111 | x | x | x | x
423 * x = don't care; (n) = is what win95 actually uses
424 * LTI = left Top Inner line
425 * LTO = left Top Outer line
426 * RBI = Right Bottom Inner line
427 * RBO = Right Bottom Outer line
429 * 16 = COLOR_BTNSHADOW
430 * 20 = COLOR_BTNHIGHLIGHT
431 * 21 = COLOR_3DDKSHADOW
436 static BOOL
UITOOLS95_DrawRectEdge(HDC hdc
, LPRECT rc
,
437 UINT uType
, UINT uFlags
)
439 signed char LTInnerI
, LTOuterI
;
440 signed char RBInnerI
, RBOuterI
;
441 HPEN LTInnerPen
, LTOuterPen
;
442 HPEN RBInnerPen
, RBOuterPen
;
443 RECT InnerRect
= *rc
;
450 BOOL retval
= !( ((uType
& BDR_INNER
) == BDR_INNER
451 || (uType
& BDR_OUTER
) == BDR_OUTER
)
452 && !(uFlags
& (BF_FLAT
|BF_MONO
)) );
455 LTInnerPen
= LTOuterPen
= RBInnerPen
= RBOuterPen
= (HPEN
)GetStockObject(NULL_PEN
);
456 SavePen
= (HPEN
)SelectObject(hdc
, LTInnerPen
);
458 /* Determine the colors of the edges */
461 LTInnerI
= RBInnerI
= LTRBInnerMono
[uType
& (BDR_INNER
|BDR_OUTER
)];
462 LTOuterI
= RBOuterI
= LTRBOuterMono
[uType
& (BDR_INNER
|BDR_OUTER
)];
464 else if(uFlags
& BF_FLAT
)
466 LTInnerI
= RBInnerI
= LTRBInnerFlat
[uType
& (BDR_INNER
|BDR_OUTER
)];
467 LTOuterI
= RBOuterI
= LTRBOuterFlat
[uType
& (BDR_INNER
|BDR_OUTER
)];
469 /* Bertho Stultiens states above that this function exactly matches win95
470 * In win98 BF_FLAT rectangles have an inner border same color as the
471 * middle (COLOR_BTNFACE). I believe it's the same for win95 but since
472 * I don't know I go with Bertho and just sets it for win98 until proven
474 * Dennis Björklund, 10 June, 99
476 if( TWEAK_WineLook
== WIN98_LOOK
&& LTInnerI
!= -1 )
477 LTInnerI
= RBInnerI
= COLOR_BTNFACE
;
479 else if(uFlags
& BF_SOFT
)
481 LTInnerI
= LTInnerSoft
[uType
& (BDR_INNER
|BDR_OUTER
)];
482 LTOuterI
= LTOuterSoft
[uType
& (BDR_INNER
|BDR_OUTER
)];
483 RBInnerI
= RBInnerSoft
[uType
& (BDR_INNER
|BDR_OUTER
)];
484 RBOuterI
= RBOuterSoft
[uType
& (BDR_INNER
|BDR_OUTER
)];
488 LTInnerI
= LTInnerNormal
[uType
& (BDR_INNER
|BDR_OUTER
)];
489 LTOuterI
= LTOuterNormal
[uType
& (BDR_INNER
|BDR_OUTER
)];
490 RBInnerI
= RBInnerNormal
[uType
& (BDR_INNER
|BDR_OUTER
)];
491 RBOuterI
= RBOuterNormal
[uType
& (BDR_INNER
|BDR_OUTER
)];
494 if((uFlags
& BF_BOTTOMLEFT
) == BF_BOTTOMLEFT
) LBpenplus
= 1;
495 if((uFlags
& BF_TOPRIGHT
) == BF_TOPRIGHT
) RTpenplus
= 1;
496 if((uFlags
& BF_BOTTOMRIGHT
) == BF_BOTTOMRIGHT
) RBpenplus
= 1;
497 if((uFlags
& BF_TOPLEFT
) == BF_TOPLEFT
) LTpenplus
= 1;
499 if(LTInnerI
!= -1) LTInnerPen
= SYSCOLOR_GetPen(LTInnerI
);
500 if(LTOuterI
!= -1) LTOuterPen
= SYSCOLOR_GetPen(LTOuterI
);
501 if(RBInnerI
!= -1) RBInnerPen
= SYSCOLOR_GetPen(RBInnerI
);
502 if(RBOuterI
!= -1) RBOuterPen
= SYSCOLOR_GetPen(RBOuterI
);
504 MoveToEx(hdc
, 0, 0, &SavePoint
);
506 /* Draw the outer edge */
507 SelectObject(hdc
, LTOuterPen
);
510 MoveToEx(hdc
, InnerRect
.left
, InnerRect
.top
, NULL
);
511 LineTo(hdc
, InnerRect
.right
, InnerRect
.top
);
515 MoveToEx(hdc
, InnerRect
.left
, InnerRect
.top
, NULL
);
516 LineTo(hdc
, InnerRect
.left
, InnerRect
.bottom
);
518 SelectObject(hdc
, RBOuterPen
);
519 if(uFlags
& BF_BOTTOM
)
521 MoveToEx(hdc
, InnerRect
.right
-1, InnerRect
.bottom
-1, NULL
);
522 LineTo(hdc
, InnerRect
.left
-1, InnerRect
.bottom
-1);
524 if(uFlags
& BF_RIGHT
)
526 MoveToEx(hdc
, InnerRect
.right
-1, InnerRect
.bottom
-1, NULL
);
527 LineTo(hdc
, InnerRect
.right
-1, InnerRect
.top
-1);
530 /* Draw the inner edge */
531 SelectObject(hdc
, LTInnerPen
);
534 MoveToEx(hdc
, InnerRect
.left
+LTpenplus
, InnerRect
.top
+1, NULL
);
535 LineTo(hdc
, InnerRect
.right
-RTpenplus
, InnerRect
.top
+1);
539 MoveToEx(hdc
, InnerRect
.left
+1, InnerRect
.top
+LTpenplus
, NULL
);
540 LineTo(hdc
, InnerRect
.left
+1, InnerRect
.bottom
-LBpenplus
);
542 SelectObject(hdc
, RBInnerPen
);
543 if(uFlags
& BF_BOTTOM
)
545 MoveToEx(hdc
, InnerRect
.right
-1-RBpenplus
, InnerRect
.bottom
-2, NULL
);
546 LineTo(hdc
, InnerRect
.left
-1+LBpenplus
, InnerRect
.bottom
-2);
548 if(uFlags
& BF_RIGHT
)
550 MoveToEx(hdc
, InnerRect
.right
-2, InnerRect
.bottom
-1-RBpenplus
, NULL
);
551 LineTo(hdc
, InnerRect
.right
-2, InnerRect
.top
-1+RTpenplus
);
554 if( ((uFlags
& BF_MIDDLE
) && retval
) || (uFlags
& BF_ADJUST
) )
556 int add
= (LTRBInnerMono
[uType
& (BDR_INNER
|BDR_OUTER
)] != -1 ? 1 : 0)
557 + (LTRBOuterMono
[uType
& (BDR_INNER
|BDR_OUTER
)] != -1 ? 1 : 0);
559 if(uFlags
& BF_LEFT
) InnerRect
.left
+= add
;
560 if(uFlags
& BF_RIGHT
) InnerRect
.right
-= add
;
561 if(uFlags
& BF_TOP
) InnerRect
.top
+= add
;
562 if(uFlags
& BF_BOTTOM
) InnerRect
.bottom
-= add
;
564 if((uFlags
& BF_MIDDLE
) && retval
)
566 FillRect(hdc
, &InnerRect
, GetSysColorBrush(uFlags
& BF_MONO
?
567 COLOR_WINDOW
: COLOR_BTNFACE
));
570 if(uFlags
& BF_ADJUST
)
575 SelectObject(hdc
, SavePen
);
576 MoveToEx(hdc
, SavePoint
.x
, SavePoint
.y
, NULL
);
581 /**********************************************************************
582 * DrawEdge (USER32.@)
584 BOOL WINAPI
DrawEdge( HDC hdc
, LPRECT rc
, UINT edge
, UINT flags
)
586 TRACE("%p %ld,%ld-%ld,%ld %04x %04x\n",
587 hdc
, rc
->left
, rc
->top
, rc
->right
, rc
->bottom
, edge
, flags
);
589 if(flags
& BF_DIAGONAL
)
590 return UITOOLS95_DrawDiagEdge(hdc
, rc
, edge
, flags
);
592 return UITOOLS95_DrawRectEdge(hdc
, rc
, edge
, flags
);
596 /************************************************************************
597 * UITOOLS_MakeSquareRect
599 * Utility to create a square rectangle and returning the width
601 static int UITOOLS_MakeSquareRect(LPRECT src
, LPRECT dst
)
603 int Width
= src
->right
- src
->left
;
604 int Height
= src
->bottom
- src
->top
;
605 int SmallDiam
= Width
> Height
? Height
: Width
;
609 /* Make it a square box */
610 if(Width
< Height
) /* SmallDiam == Width */
612 dst
->top
+= (Height
-Width
)/2;
613 dst
->bottom
= dst
->top
+ SmallDiam
;
615 else if(Width
> Height
) /* SmallDiam == Height */
617 dst
->left
+= (Width
-Height
)/2;
618 dst
->right
= dst
->left
+ SmallDiam
;
624 static void UITOOLS_DrawCheckedRect( HDC dc
, LPRECT rect
)
626 if(GetSysColor(COLOR_BTNHIGHLIGHT
) == RGB(255, 255, 255))
628 HBITMAP hbm
= CreateBitmap(8, 8, 1, 1, wPattern_AA55
);
630 HBRUSH hb
= CreatePatternBrush(hbm
);
633 FillRect(dc
, rect
, GetSysColorBrush(COLOR_BTNFACE
));
634 bg
= SetBkColor(dc
, RGB(255, 255, 255));
635 hbsave
= (HBRUSH
)SelectObject(dc
, hb
);
636 PatBlt(dc
, rect
->left
, rect
->top
, rect
->right
-rect
->left
, rect
->bottom
-rect
->top
, 0x00FA0089);
637 SelectObject(dc
, hbsave
);
644 FillRect(dc
, rect
, GetSysColorBrush(COLOR_BTNHIGHLIGHT
));
648 /************************************************************************
649 * UITOOLS_DFC_ButtonPush
651 * Draw a push button coming from DrawFrameControl()
653 * Does a pretty good job in emulating MS behavior. Some quirks are
654 * however there because MS uses a TrueType font (Marlett) to draw
657 static BOOL
UITOOLS95_DFC_ButtonPush(HDC dc
, LPRECT r
, UINT uFlags
)
662 if(uFlags
& (DFCS_PUSHED
| DFCS_CHECKED
| DFCS_FLAT
))
667 if(uFlags
& DFCS_CHECKED
)
669 if(uFlags
& DFCS_MONO
)
670 UITOOLS95_DrawRectEdge(dc
, &myr
, edge
, BF_MONO
|BF_RECT
|BF_ADJUST
);
672 UITOOLS95_DrawRectEdge(dc
, &myr
, edge
, (uFlags
&DFCS_FLAT
)|BF_RECT
|BF_SOFT
|BF_ADJUST
);
674 if (!(uFlags
& DFCS_TRANSPARENT
))
675 UITOOLS_DrawCheckedRect( dc
, &myr
);
679 if(uFlags
& DFCS_MONO
)
681 UITOOLS95_DrawRectEdge(dc
, &myr
, edge
, BF_MONO
|BF_RECT
|BF_ADJUST
);
682 if (!(uFlags
& DFCS_TRANSPARENT
))
683 FillRect(dc
, &myr
, GetSysColorBrush(COLOR_BTNFACE
));
687 UITOOLS95_DrawRectEdge(dc
, r
, edge
, (uFlags
& DFCS_FLAT
) | ((uFlags
& DFCS_TRANSPARENT
) ? 0 : BF_MIDDLE
) | BF_RECT
);
691 /* Adjust rectangle if asked */
692 if(uFlags
& DFCS_ADJUSTRECT
)
704 /************************************************************************
705 * UITOOLS_DFC_ButtonChcek
707 * Draw a check/3state button coming from DrawFrameControl()
709 * Does a pretty good job in emulating MS behavior. Some quirks are
710 * however there because MS uses a TrueType font (Marlett) to draw
714 static BOOL
UITOOLS95_DFC_ButtonCheck(HDC dc
, LPRECT r
, UINT uFlags
)
717 UINT flags
= BF_RECT
| BF_ADJUST
;
719 UITOOLS_MakeSquareRect(r
, &myr
);
721 if(uFlags
& DFCS_FLAT
) flags
|= BF_FLAT
;
722 else if(uFlags
& DFCS_MONO
) flags
|= BF_MONO
;
724 UITOOLS95_DrawRectEdge( dc
, &myr
, EDGE_SUNKEN
, flags
);
726 if (!(uFlags
& DFCS_TRANSPARENT
))
728 if(uFlags
& (DFCS_INACTIVE
| DFCS_PUSHED
))
729 FillRect(dc
, &myr
, GetSysColorBrush(COLOR_BTNFACE
));
730 else if( (uFlags
& DFCS_BUTTON3STATE
) && (uFlags
& DFCS_CHECKED
) )
731 UITOOLS_DrawCheckedRect( dc
, &myr
);
733 FillRect(dc
, &myr
, GetSysColorBrush(COLOR_WINDOW
));
736 if(uFlags
& DFCS_CHECKED
)
739 i
= (uFlags
& DFCS_INACTIVE
) || (uFlags
& 0xff) == DFCS_BUTTON3STATE
?
740 COLOR_BTNSHADOW
: COLOR_WINDOWTEXT
;
742 /* draw 7 bars, with h=3w to form the check */
744 bar
.top
= myr
.top
+ 2;
745 for (k
= 0; k
< 7; k
++) {
746 bar
.left
= bar
.left
+ 1;
747 bar
.top
= (k
< 3) ? bar
.top
+ 1 : bar
.top
- 1;
748 bar
.bottom
= bar
.top
+ 3;
749 bar
.right
= bar
.left
+ 1;
750 FillRect(dc
, &bar
, GetSysColorBrush(i
));
757 /************************************************************************
758 * UITOOLS_DFC_ButtonRadio
760 * Draw a radio/radioimage/radiomask button coming from DrawFrameControl()
762 * Does a pretty good job in emulating MS behavior. Some quirks are
763 * however there because MS uses a TrueType font (Marlett) to draw
766 static BOOL
UITOOLS95_DFC_ButtonRadio(HDC dc
, LPRECT r
, UINT uFlags
)
770 int SmallDiam
= UITOOLS_MakeSquareRect(r
, &myr
);
771 int BorderShrink
= SmallDiam
/ 16;
776 if(BorderShrink
< 1) BorderShrink
= 1;
778 if((uFlags
& 0xff) == DFCS_BUTTONRADIOIMAGE
)
779 FillRect(dc
, r
, (HBRUSH
)GetStockObject(BLACK_BRUSH
));
781 xc
= myr
.left
+ SmallDiam
- SmallDiam
/2;
782 yc
= myr
.top
+ SmallDiam
- SmallDiam
/2;
784 /* Define bounding box */
786 myr
.left
= xc
- i
+i
/2;
787 myr
.right
= xc
+ i
/2;
788 myr
.top
= yc
- i
+i
/2;
789 myr
.bottom
= yc
+ i
/2;
791 if((uFlags
& 0xff) == DFCS_BUTTONRADIOMASK
)
793 hbsave
= (HBRUSH
)SelectObject(dc
, GetStockObject(BLACK_BRUSH
));
794 Ellipse(dc
, myr
.left
, myr
.top
, myr
.right
, myr
.bottom
);
795 SelectObject(dc
, hbsave
);
799 if(uFlags
& (DFCS_FLAT
|DFCS_MONO
))
801 hpsave
= (HPEN
)SelectObject(dc
, SYSCOLOR_GetPen(COLOR_WINDOWFRAME
));
802 hbsave
= (HBRUSH
)SelectObject(dc
, GetSysColorBrush(COLOR_WINDOWFRAME
));
803 Ellipse(dc
, myr
.left
, myr
.top
, myr
.right
, myr
.bottom
);
804 SelectObject(dc
, hbsave
);
805 SelectObject(dc
, hpsave
);
809 hpsave
= (HPEN
)SelectObject(dc
, SYSCOLOR_GetPen(COLOR_BTNHIGHLIGHT
));
810 hbsave
= (HBRUSH
)SelectObject(dc
, GetSysColorBrush(COLOR_BTNHIGHLIGHT
));
811 Pie(dc
, myr
.left
, myr
.top
, myr
.right
+1, myr
.bottom
+1, myr
.left
-1, myr
.bottom
, myr
.right
+1, myr
.top
);
813 SelectObject(dc
, SYSCOLOR_GetPen(COLOR_BTNSHADOW
));
814 SelectObject(dc
, GetSysColorBrush(COLOR_BTNSHADOW
));
815 Pie(dc
, myr
.left
, myr
.top
, myr
.right
+1, myr
.bottom
+1, myr
.right
+1, myr
.top
, myr
.left
-1, myr
.bottom
);
817 myr
.left
+= BorderShrink
;
818 myr
.right
-= BorderShrink
;
819 myr
.top
+= BorderShrink
;
820 myr
.bottom
-= BorderShrink
;
822 SelectObject(dc
, SYSCOLOR_GetPen(COLOR_3DLIGHT
));
823 SelectObject(dc
, GetSysColorBrush(COLOR_3DLIGHT
));
824 Pie(dc
, myr
.left
, myr
.top
, myr
.right
+1, myr
.bottom
+1, myr
.left
-1, myr
.bottom
, myr
.right
+1, myr
.top
);
826 SelectObject(dc
, SYSCOLOR_GetPen(COLOR_3DDKSHADOW
));
827 SelectObject(dc
, GetSysColorBrush(COLOR_3DDKSHADOW
));
828 Pie(dc
, myr
.left
, myr
.top
, myr
.right
+1, myr
.bottom
+1, myr
.right
+1, myr
.top
, myr
.left
-1, myr
.bottom
);
829 SelectObject(dc
, hbsave
);
830 SelectObject(dc
, hpsave
);
834 myr
.left
= xc
- i
+i
/2;
835 myr
.right
= xc
+ i
/2;
836 myr
.top
= yc
- i
+i
/2;
837 myr
.bottom
= yc
+ i
/2;
838 i
= !(uFlags
& (DFCS_INACTIVE
|DFCS_PUSHED
)) ? COLOR_WINDOW
: COLOR_BTNFACE
;
839 hpsave
= (HPEN
)SelectObject(dc
, SYSCOLOR_GetPen(i
));
840 hbsave
= (HBRUSH
)SelectObject(dc
, GetSysColorBrush(i
));
841 Ellipse(dc
, myr
.left
, myr
.top
, myr
.right
, myr
.bottom
);
842 SelectObject(dc
, hbsave
);
843 SelectObject(dc
, hpsave
);
846 if(uFlags
& DFCS_CHECKED
)
850 myr
.left
= xc
- i
+i
/2;
851 myr
.right
= xc
+ i
/2;
852 myr
.top
= yc
- i
+i
/2;
853 myr
.bottom
= yc
+ i
/2;
855 i
= uFlags
& DFCS_INACTIVE
? COLOR_BTNSHADOW
: COLOR_WINDOWTEXT
;
856 hbsave
= (HBRUSH
)SelectObject(dc
, GetSysColorBrush(i
));
857 hpsave
= (HPEN
)SelectObject(dc
, SYSCOLOR_GetPen(i
));
858 Ellipse(dc
, myr
.left
, myr
.top
, myr
.right
, myr
.bottom
);
859 SelectObject(dc
, hpsave
);
860 SelectObject(dc
, hbsave
);
863 /* FIXME: M$ has a polygon in the center at relative points: */
864 /* 0.476, 0.476 (times SmallDiam, SmallDiam) */
868 /* when the button is unchecked. The reason for it is unknown. The */
869 /* color is COLOR_BTNHIGHLIGHT, although the polygon gets painted at */
870 /* least 3 times (it looks like a clip-region when you see it happen). */
871 /* I do not really see a reason why this should be implemented. If you */
872 /* have a good reason, let me know. Maybe this is a quirk in the Marlett */
878 /***********************************************************************
879 * UITOOLS_DrawFrameButton
881 static BOOL
UITOOLS95_DrawFrameButton(HDC hdc
, LPRECT rc
, UINT uState
)
883 switch(uState
& 0xff)
885 case DFCS_BUTTONPUSH
:
886 return UITOOLS95_DFC_ButtonPush(hdc
, rc
, uState
);
888 case DFCS_BUTTONCHECK
:
889 case DFCS_BUTTON3STATE
:
890 return UITOOLS95_DFC_ButtonCheck(hdc
, rc
, uState
);
892 case DFCS_BUTTONRADIOIMAGE
:
893 case DFCS_BUTTONRADIOMASK
:
894 case DFCS_BUTTONRADIO
:
895 return UITOOLS95_DFC_ButtonRadio(hdc
, rc
, uState
);
898 WARN("Invalid button state=0x%04x\n", uState
);
904 /***********************************************************************
905 * UITOOLS_DrawFrameCaption
907 * Draw caption buttons (win95), coming from DrawFrameControl()
910 static BOOL
UITOOLS95_DrawFrameCaption(HDC dc
, LPRECT r
, UINT uFlags
)
917 int SmallDiam
= UITOOLS_MakeSquareRect(r
, &myr
)-2;
922 int colorIdx
= uFlags
& DFCS_INACTIVE
? COLOR_BTNSHADOW
: COLOR_BTNTEXT
;
923 int xc
= (myr
.left
+myr
.right
)/2;
924 int yc
= (myr
.top
+myr
.bottom
)/2;
932 UITOOLS95_DFC_ButtonPush(dc
, r
, uFlags
& 0xff00);
934 switch(uFlags
& 0xff)
936 case DFCS_CAPTIONCLOSE
:
938 /* The "X" is made by drawing a series of lines.
939 * The number of lines drawn depends on the size
940 * of the bounding rect. e.g. For a 6x5 inside rect,
941 * two lines are drawn from top-left to bottom-right,
942 * and two lines from top-right to bottom-left.
944 * 0 1 2 3 4 5 0 1 2 3 4 5
950 * Drawing one line for every 6 pixels in width
951 * seems to provide the best proportions.
955 INT width
= myr
.right
- myr
.left
- 5;
956 INT height
= myr
.bottom
- myr
.top
- 6;
957 INT numLines
= (width
/ 6) + 1;
959 hpsave
= (HPEN
)SelectObject(dc
, SYSCOLOR_GetPen(colorIdx
));
961 start
.x
= myr
.left
+ 2;
962 start
.y
= myr
.top
+ 2;
969 if (uFlags
& DFCS_PUSHED
)
975 /* now use the width of each line */
976 width
-= numLines
- 1;
978 for (i
= 0; i
< numLines
; i
++)
980 MoveToEx(dc
, start
.x
+ i
, start
.y
, &oldPos
);
981 LineTo(dc
, start
.x
+ i
+ width
, start
.y
+ height
);
983 MoveToEx(dc
, start
.x
+ i
, start
.y
+ height
- 1, &oldPos
);
984 LineTo(dc
, start
.x
+ i
+ width
, start
.y
- 1);
987 SelectObject(dc
, hpsave
);
991 case DFCS_CAPTIONHELP
:
992 /* This one breaks the flow */
993 /* FIXME: We need the Marlett font in order to get this right. */
995 hf
= CreateFontA(-SmallDiam
, 0, 0, 0, FW_NORMAL
, FALSE
, FALSE
, FALSE
,
996 ANSI_CHARSET
, OUT_DEFAULT_PRECIS
, CLIP_DEFAULT_PRECIS
,
997 DEFAULT_QUALITY
, FIXED_PITCH
|FF_DONTCARE
, "System");
998 alignsave
= SetTextAlign(dc
, TA_TOP
|TA_LEFT
);
999 bksave
= SetBkMode(dc
, TRANSPARENT
);
1000 clrsave
= GetTextColor(dc
);
1001 hfsave
= (HFONT
)SelectObject(dc
, hf
);
1002 GetTextExtentPoint32A(dc
, str
, 1, &size
);
1004 if(uFlags
& DFCS_INACTIVE
)
1006 SetTextColor(dc
, GetSysColor(COLOR_BTNHIGHLIGHT
));
1007 TextOutA(dc
, xc
-size
.cx
/2+1, yc
-size
.cy
/2+1, str
, 1);
1009 SetTextColor(dc
, GetSysColor(colorIdx
));
1010 TextOutA(dc
, xc
-size
.cx
/2, yc
-size
.cy
/2, str
, 1);
1012 SelectObject(dc
, hfsave
);
1013 SetTextColor(dc
, clrsave
);
1014 SetBkMode(dc
, bksave
);
1015 SetTextAlign(dc
, alignsave
);
1019 case DFCS_CAPTIONMIN
:
1020 Line1
[0].x
= Line1
[3].x
= myr
.left
+ 96*SmallDiam
/750+2;
1021 Line1
[1].x
= Line1
[2].x
= Line1
[0].x
+ 372*SmallDiam
/750;
1022 Line1
[0].y
= Line1
[1].y
= myr
.top
+ 563*SmallDiam
/750+1;
1023 Line1
[2].y
= Line1
[3].y
= Line1
[0].y
+ 92*SmallDiam
/750;
1028 case DFCS_CAPTIONMAX
:
1029 edge
= 47*SmallDiam
/750;
1030 Line1
[0].x
= Line1
[5].x
= myr
.left
+ 57*SmallDiam
/750+3;
1031 Line1
[0].y
= Line1
[1].y
= myr
.top
+ 143*SmallDiam
/750+1;
1032 Line1
[1].x
= Line1
[2].x
= Line1
[0].x
+ 562*SmallDiam
/750;
1033 Line1
[5].y
= Line1
[4].y
= Line1
[0].y
+ 93*SmallDiam
/750;
1034 Line1
[2].y
= Line1
[3].y
= Line1
[0].y
+ 513*SmallDiam
/750;
1035 Line1
[3].x
= Line1
[4].x
= Line1
[1].x
- edge
;
1037 Line2
[0].x
= Line2
[5].x
= Line1
[0].x
;
1038 Line2
[3].x
= Line2
[4].x
= Line1
[1].x
;
1039 Line2
[1].x
= Line2
[2].x
= Line1
[0].x
+ edge
;
1040 Line2
[0].y
= Line2
[1].y
= Line1
[0].y
;
1041 Line2
[4].y
= Line2
[5].y
= Line1
[2].y
;
1042 Line2
[2].y
= Line2
[3].y
= Line1
[2].y
- edge
;
1047 case DFCS_CAPTIONRESTORE
:
1048 /* FIXME: this one looks bad at small sizes < 15x15 :( */
1049 edge
= 47*SmallDiam
/750;
1050 move
= 420*SmallDiam
/750;
1051 Line1
[0].x
= Line1
[9].x
= myr
.left
+ 198*SmallDiam
/750+2;
1052 Line1
[0].y
= Line1
[1].y
= myr
.top
+ 169*SmallDiam
/750+1;
1053 Line1
[6].y
= Line1
[7].y
= Line1
[0].y
+ 93*SmallDiam
/750;
1054 Line1
[7].x
= Line1
[8].x
= Line1
[0].x
+ edge
;
1055 Line1
[1].x
= Line1
[2].x
= Line1
[0].x
+ move
;
1056 Line1
[5].x
= Line1
[6].x
= Line1
[1].x
- edge
;
1057 Line1
[9].y
= Line1
[8].y
= Line1
[0].y
+ 187*SmallDiam
/750;
1058 Line1
[2].y
= Line1
[3].y
= Line1
[0].y
+ 327*SmallDiam
/750;
1059 Line1
[4].y
= Line1
[5].y
= Line1
[2].y
- edge
;
1060 Line1
[3].x
= Line1
[4].x
= Line1
[2].x
- 140*SmallDiam
/750;
1062 Line2
[1].x
= Line2
[2].x
= Line1
[3].x
;
1063 Line2
[7].x
= Line2
[8].x
= Line2
[1].x
- edge
;
1064 Line2
[0].x
= Line2
[9].x
= Line2
[3].x
= Line2
[4].x
= Line2
[1].x
- move
;
1065 Line2
[5].x
= Line2
[6].x
= Line2
[0].x
+ edge
;
1066 Line2
[0].y
= Line2
[1].y
= Line1
[9].y
;
1067 Line2
[4].y
= Line2
[5].y
= Line2
[8].y
= Line2
[9].y
= Line2
[0].y
+ 93*SmallDiam
/750;
1068 Line2
[2].y
= Line2
[3].y
= Line2
[0].y
+ 327*SmallDiam
/750;
1069 Line2
[6].y
= Line2
[7].y
= Line2
[2].y
- edge
;
1075 WARN("Invalid caption; flags=0x%04x\n", uFlags
);
1079 /* Here the drawing takes place */
1080 if(uFlags
& DFCS_INACTIVE
)
1082 /* If we have an inactive button, then you see a shadow */
1083 hbsave
= (HBRUSH
)SelectObject(dc
, GetSysColorBrush(COLOR_BTNHIGHLIGHT
));
1084 hpsave
= (HPEN
)SelectObject(dc
, SYSCOLOR_GetPen(COLOR_BTNHIGHLIGHT
));
1085 Polygon(dc
, Line1
, Line1N
);
1087 Polygon(dc
, Line2
, Line2N
);
1088 SelectObject(dc
, hpsave
);
1089 SelectObject(dc
, hbsave
);
1092 /* Correct for the shadow shift */
1093 if (!(uFlags
& DFCS_PUSHED
))
1095 for(i
= 0; i
< Line1N
; i
++)
1100 for(i
= 0; i
< Line2N
; i
++)
1107 /* Make the final picture */
1108 hbsave
= (HBRUSH
)SelectObject(dc
, GetSysColorBrush(colorIdx
));
1109 hpsave
= (HPEN
)SelectObject(dc
, SYSCOLOR_GetPen(colorIdx
));
1111 Polygon(dc
, Line1
, Line1N
);
1113 Polygon(dc
, Line2
, Line2N
);
1114 SelectObject(dc
, hpsave
);
1115 SelectObject(dc
, hbsave
);
1121 /************************************************************************
1122 * UITOOLS_DrawFrameScroll
1124 * Draw a scroll-bar control coming from DrawFrameControl()
1126 static BOOL
UITOOLS95_DrawFrameScroll(HDC dc
, LPRECT r
, UINT uFlags
)
1130 int SmallDiam
= UITOOLS_MakeSquareRect(r
, &myr
) - 2;
1132 HBRUSH hbsave
, hb
, hb2
;
1133 HPEN hpsave
, hp
, hp2
;
1134 int tri
= 290*SmallDiam
/1000 - 1;
1138 * This fixes a problem with really tiny "scroll" buttons. In particular
1139 * with the updown control.
1140 * Making sure that the arrow is as least 3 pixels wide (or high).
1145 switch(uFlags
& 0xff)
1147 case DFCS_SCROLLCOMBOBOX
:
1148 case DFCS_SCROLLDOWN
:
1149 Line
[2].x
= myr
.left
+ 470*SmallDiam
/1000 + 2;
1150 Line
[2].y
= myr
.top
+ 687*SmallDiam
/1000 + 1;
1151 Line
[0].x
= Line
[2].x
- tri
;
1152 Line
[1].x
= Line
[2].x
+ tri
;
1153 Line
[0].y
= Line
[1].y
= Line
[2].y
- tri
;
1157 Line
[2].x
= myr
.left
+ 470*SmallDiam
/1000 + 2;
1158 Line
[2].y
= myr
.bottom
- (687*SmallDiam
/1000 + 1);
1159 Line
[0].x
= Line
[2].x
- tri
;
1160 Line
[1].x
= Line
[2].x
+ tri
;
1161 Line
[0].y
= Line
[1].y
= Line
[2].y
+ tri
;
1164 case DFCS_SCROLLLEFT
:
1165 Line
[2].x
= myr
.right
- (687*SmallDiam
/1000 + 1);
1166 Line
[2].y
= myr
.top
+ 470*SmallDiam
/1000 + 2;
1167 Line
[0].y
= Line
[2].y
- tri
;
1168 Line
[1].y
= Line
[2].y
+ tri
;
1169 Line
[0].x
= Line
[1].x
= Line
[2].x
+ tri
;
1172 case DFCS_SCROLLRIGHT
:
1173 Line
[2].x
= myr
.left
+ 687*SmallDiam
/1000 + 1;
1174 Line
[2].y
= myr
.top
+ 470*SmallDiam
/1000 + 2;
1175 Line
[0].y
= Line
[2].y
- tri
;
1176 Line
[1].y
= Line
[2].y
+ tri
;
1177 Line
[0].x
= Line
[1].x
= Line
[2].x
- tri
;
1180 case DFCS_SCROLLSIZEGRIP
:
1181 /* This one breaks the flow... */
1182 UITOOLS95_DrawRectEdge(dc
, r
, EDGE_BUMP
, BF_MIDDLE
| ((uFlags
&(DFCS_MONO
|DFCS_FLAT
)) ? BF_MONO
: 0));
1183 hpsave
= (HPEN
)SelectObject(dc
, GetStockObject(NULL_PEN
));
1184 hbsave
= (HBRUSH
)SelectObject(dc
, GetStockObject(NULL_BRUSH
));
1185 if(uFlags
& (DFCS_MONO
|DFCS_FLAT
))
1187 hp
= hp2
= SYSCOLOR_GetPen(COLOR_WINDOWFRAME
);
1188 hb
= hb2
= GetSysColorBrush(COLOR_WINDOWFRAME
);
1192 hp
= SYSCOLOR_GetPen(COLOR_BTNHIGHLIGHT
);
1193 hp2
= SYSCOLOR_GetPen(COLOR_BTNSHADOW
);
1194 hb
= GetSysColorBrush(COLOR_BTNHIGHLIGHT
);
1195 hb2
= GetSysColorBrush(COLOR_BTNSHADOW
);
1197 Line
[0].x
= Line
[1].x
= r
->right
-1;
1198 Line
[2].y
= Line
[3].y
= r
->bottom
-1;
1199 d46
= 46*SmallDiam
/750;
1200 d93
= 93*SmallDiam
/750;
1202 i
= 586*SmallDiam
/750;
1203 Line
[0].y
= r
->bottom
- i
- 1;
1204 Line
[3].x
= r
->right
- i
- 1;
1205 Line
[1].y
= Line
[0].y
+ d46
;
1206 Line
[2].x
= Line
[3].x
+ d46
;
1207 SelectObject(dc
, hb
);
1208 SelectObject(dc
, hp
);
1209 Polygon(dc
, Line
, 4);
1211 Line
[1].y
++; Line
[2].x
++;
1212 Line
[0].y
= Line
[1].y
+ d93
;
1213 Line
[3].x
= Line
[2].x
+ d93
;
1214 SelectObject(dc
, hb2
);
1215 SelectObject(dc
, hp2
);
1216 Polygon(dc
, Line
, 4);
1218 i
= 398*SmallDiam
/750;
1219 Line
[0].y
= r
->bottom
- i
- 1;
1220 Line
[3].x
= r
->right
- i
- 1;
1221 Line
[1].y
= Line
[0].y
+ d46
;
1222 Line
[2].x
= Line
[3].x
+ d46
;
1223 SelectObject(dc
, hb
);
1224 SelectObject(dc
, hp
);
1225 Polygon(dc
, Line
, 4);
1227 Line
[1].y
++; Line
[2].x
++;
1228 Line
[0].y
= Line
[1].y
+ d93
;
1229 Line
[3].x
= Line
[2].x
+ d93
;
1230 SelectObject(dc
, hb2
);
1231 SelectObject(dc
, hp2
);
1232 Polygon(dc
, Line
, 4);
1234 i
= 210*SmallDiam
/750;
1235 Line
[0].y
= r
->bottom
- i
- 1;
1236 Line
[3].x
= r
->right
- i
- 1;
1237 Line
[1].y
= Line
[0].y
+ d46
;
1238 Line
[2].x
= Line
[3].x
+ d46
;
1239 SelectObject(dc
, hb
);
1240 SelectObject(dc
, hp
);
1241 Polygon(dc
, Line
, 4);
1243 Line
[1].y
++; Line
[2].x
++;
1244 Line
[0].y
= Line
[1].y
+ d93
;
1245 Line
[3].x
= Line
[2].x
+ d93
;
1246 SelectObject(dc
, hb2
);
1247 SelectObject(dc
, hp2
);
1248 Polygon(dc
, Line
, 4);
1250 SelectObject(dc
, hpsave
);
1251 SelectObject(dc
, hbsave
);
1255 WARN("Invalid scroll; flags=0x%04x\n", uFlags
);
1259 /* Here do the real scroll-bar controls end up */
1260 if( ! (uFlags
& (0xff00 & ~DFCS_ADJUSTRECT
)) )
1261 /* UITOOLS95_DFC_ButtonPush always uses BF_SOFT which we don't */
1262 /* want for the normal scroll-arrow button. */
1263 UITOOLS95_DrawRectEdge( dc
, r
, EDGE_RAISED
, (uFlags
&DFCS_ADJUSTRECT
) | BF_MIDDLE
| BF_RECT
);
1265 UITOOLS95_DFC_ButtonPush(dc
, r
, (uFlags
& 0xff00) );
1267 if(uFlags
& DFCS_INACTIVE
)
1269 hbsave
= (HBRUSH
)SelectObject(dc
, GetSysColorBrush(COLOR_BTNHIGHLIGHT
));
1270 hpsave
= (HPEN
)SelectObject(dc
, SYSCOLOR_GetPen(COLOR_BTNHIGHLIGHT
));
1271 Polygon(dc
, Line
, 3);
1272 SelectObject(dc
, hpsave
);
1273 SelectObject(dc
, hbsave
);
1276 if( (uFlags
& DFCS_INACTIVE
) || !(uFlags
& DFCS_PUSHED
) )
1277 for(i
= 0; i
< 3; i
++)
1283 i
= uFlags
& DFCS_INACTIVE
? COLOR_BTNSHADOW
: COLOR_BTNTEXT
;
1284 hbsave
= (HBRUSH
)SelectObject(dc
, GetSysColorBrush(i
));
1285 hpsave
= (HPEN
)SelectObject(dc
, SYSCOLOR_GetPen(i
));
1286 Polygon(dc
, Line
, 3);
1287 SelectObject(dc
, hpsave
);
1288 SelectObject(dc
, hbsave
);
1293 /************************************************************************
1294 * UITOOLS_DrawFrameMenu
1296 * Draw a menu control coming from DrawFrameControl()
1298 static BOOL
UITOOLS95_DrawFrameMenu(HDC dc
, LPRECT r
, UINT uFlags
)
1302 int SmallDiam
= UITOOLS_MakeSquareRect(r
, &myr
);
1310 /* Using black and white seems to be utterly wrong, but win95 doesn't */
1311 /* use anything else. I think I tried all sys-colors to change things */
1312 /* without luck. It seems as if this behavior is inherited from the */
1313 /* win31 DFC() implementation... (you remember, B/W menus). */
1315 FillRect(dc
, r
, (HBRUSH
)GetStockObject(WHITE_BRUSH
));
1317 hbsave
= (HBRUSH
)SelectObject(dc
, GetStockObject(BLACK_BRUSH
));
1318 hpsave
= (HPEN
)SelectObject(dc
, GetStockObject(BLACK_PEN
));
1320 switch(uFlags
& 0xff)
1322 case DFCS_MENUARROW
:
1323 i
= 187*SmallDiam
/750;
1324 Points
[2].x
= myr
.left
+ 468*SmallDiam
/750;
1325 Points
[2].y
= myr
.top
+ 352*SmallDiam
/750+1;
1326 Points
[0].y
= Points
[2].y
- i
;
1327 Points
[1].y
= Points
[2].y
+ i
;
1328 Points
[0].x
= Points
[1].x
= Points
[2].x
- i
;
1329 Polygon(dc
, Points
, 3);
1332 case DFCS_MENUBULLET
:
1334 ye
= myr
.top
+ SmallDiam
- SmallDiam
/2;
1335 xc
= myr
.left
+ SmallDiam
- SmallDiam
/2;
1336 yc
= myr
.top
+ SmallDiam
- SmallDiam
/2;
1337 i
= 234*SmallDiam
/750;
1339 myr
.left
= xc
- i
+i
/2;
1340 myr
.right
= xc
+ i
/2;
1341 myr
.top
= yc
- i
+i
/2;
1342 myr
.bottom
= yc
+ i
/2;
1343 Pie(dc
, myr
.left
, myr
.top
, myr
.right
, myr
.bottom
, xe
, ye
, xe
, ye
);
1346 case DFCS_MENUCHECK
:
1347 Points
[0].x
= myr
.left
+ 253*SmallDiam
/1000;
1348 Points
[0].y
= myr
.top
+ 445*SmallDiam
/1000;
1349 Points
[1].x
= myr
.left
+ 409*SmallDiam
/1000;
1350 Points
[1].y
= Points
[0].y
+ (Points
[1].x
-Points
[0].x
);
1351 Points
[2].x
= myr
.left
+ 690*SmallDiam
/1000;
1352 Points
[2].y
= Points
[1].y
- (Points
[2].x
-Points
[1].x
);
1353 Points
[3].x
= Points
[2].x
;
1354 Points
[3].y
= Points
[2].y
+ 3*SmallDiam
/16;
1355 Points
[4].x
= Points
[1].x
;
1356 Points
[4].y
= Points
[1].y
+ 3*SmallDiam
/16;
1357 Points
[5].x
= Points
[0].x
;
1358 Points
[5].y
= Points
[0].y
+ 3*SmallDiam
/16;
1359 Polygon(dc
, Points
, 6);
1363 WARN("Invalid menu; flags=0x%04x\n", uFlags
);
1368 SelectObject(dc
, hpsave
);
1369 SelectObject(dc
, hbsave
);
1374 /**********************************************************************
1375 * DrawFrameControl (USER32.@)
1377 BOOL WINAPI
DrawFrameControl( HDC hdc
, LPRECT rc
, UINT uType
,
1380 /* Win95 doesn't support drawing in other mapping modes */
1381 if(GetMapMode(hdc
) != MM_TEXT
)
1387 return UITOOLS95_DrawFrameButton(hdc
, rc
, uState
);
1389 return UITOOLS95_DrawFrameCaption(hdc
, rc
, uState
);
1391 return UITOOLS95_DrawFrameMenu(hdc
, rc
, uState
);
1392 /*case DFC_POPUPMENU:
1393 FIXME("DFC_POPUPMENU: not implemented\n");
1396 return UITOOLS95_DrawFrameScroll(hdc
, rc
, uState
);
1398 WARN("(%p,%p,%d,%x), bad type!\n", hdc
,rc
,uType
,uState
);