2 * Server-side async I/O support
4 * Copyright (C) 2007 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
27 #define WIN32_NO_STATUS
37 struct object obj
; /* object header */
38 struct thread
*thread
; /* owning thread */
39 struct list queue_entry
; /* entry in async queue list */
40 struct async_queue
*queue
; /* queue containing this async */
41 unsigned int status
; /* current status */
42 struct timeout_user
*timeout
;
43 unsigned int timeout_status
; /* status to report upon timeout */
46 async_data_t data
; /* data for async I/O call */
49 static void async_dump( struct object
*obj
, int verbose
);
50 static int async_signaled( struct object
*obj
, struct wait_queue_entry
*entry
);
51 static void async_destroy( struct object
*obj
);
53 static const struct object_ops async_ops
=
55 sizeof(struct async
), /* size */
56 async_dump
, /* dump */
57 no_get_type
, /* get_type */
58 add_queue
, /* add_queue */
59 remove_queue
, /* remove_queue */
60 async_signaled
, /* signaled */
61 no_satisfied
, /* satisfied */
62 no_signal
, /* signal */
63 no_get_fd
, /* get_fd */
64 no_map_access
, /* map_access */
65 default_get_sd
, /* get_sd */
66 default_set_sd
, /* set_sd */
67 no_lookup_name
, /* lookup_name */
68 no_open_file
, /* open_file */
69 no_close_handle
, /* close_handle */
70 async_destroy
/* destroy */
76 struct object obj
; /* object header */
77 struct fd
*fd
; /* file descriptor owning this queue */
78 struct completion
*completion
; /* completion associated with a recently closed file descriptor */
79 apc_param_t comp_key
; /* completion key associated with a recently closed file descriptor */
80 struct list queue
; /* queue of async objects */
83 static void async_queue_dump( struct object
*obj
, int verbose
);
84 static void async_queue_destroy( struct object
*obj
);
86 static const struct object_ops async_queue_ops
=
88 sizeof(struct async_queue
), /* size */
89 async_queue_dump
, /* dump */
90 no_get_type
, /* get_type */
91 no_add_queue
, /* add_queue */
92 NULL
, /* remove_queue */
95 no_signal
, /* signal */
96 no_get_fd
, /* get_fd */
97 no_map_access
, /* map_access */
98 default_get_sd
, /* get_sd */
99 default_set_sd
, /* set_sd */
100 no_lookup_name
, /* lookup_name */
101 no_open_file
, /* open_file */
102 no_close_handle
, /* close_handle */
103 async_queue_destroy
/* destroy */
107 static inline void async_reselect( struct async
*async
)
109 if (async
->queue
->fd
) fd_reselect_async( async
->queue
->fd
, async
->queue
);
112 static void async_dump( struct object
*obj
, int verbose
)
114 struct async
*async
= (struct async
*)obj
;
115 assert( obj
->ops
== &async_ops
);
116 fprintf( stderr
, "Async thread=%p\n", async
->thread
);
119 static int async_signaled( struct object
*obj
, struct wait_queue_entry
*entry
)
121 struct async
*async
= (struct async
*)obj
;
122 assert( obj
->ops
== &async_ops
);
123 return async
->signaled
;
126 static void async_destroy( struct object
*obj
)
128 struct async
*async
= (struct async
*)obj
;
129 assert( obj
->ops
== &async_ops
);
131 list_remove( &async
->queue_entry
);
132 async_reselect( async
);
134 if (async
->timeout
) remove_timeout_user( async
->timeout
);
135 if (async
->event
) release_object( async
->event
);
136 release_object( async
->queue
);
137 release_object( async
->thread
);
140 static void async_queue_dump( struct object
*obj
, int verbose
)
142 struct async_queue
*async_queue
= (struct async_queue
*)obj
;
143 assert( obj
->ops
== &async_queue_ops
);
144 fprintf( stderr
, "Async queue fd=%p\n", async_queue
->fd
);
147 static void async_queue_destroy( struct object
*obj
)
149 struct async_queue
*async_queue
= (struct async_queue
*)obj
;
150 assert( obj
->ops
== &async_queue_ops
);
151 if (async_queue
->completion
) release_object( async_queue
->completion
);
154 /* notifies client thread of new status of its async request */
155 void async_terminate( struct async
*async
, unsigned int status
)
157 assert( status
!= STATUS_PENDING
);
159 if (async
->status
!= STATUS_PENDING
)
161 /* already terminated, just update status */
162 async
->status
= status
;
166 async
->status
= status
;
168 if (async
->data
.callback
)
172 memset( &data
, 0, sizeof(data
) );
173 data
.type
= APC_ASYNC_IO
;
174 data
.async_io
.func
= async
->data
.callback
;
175 data
.async_io
.user
= async
->data
.arg
;
176 data
.async_io
.sb
= async
->data
.iosb
;
177 data
.async_io
.status
= status
;
178 thread_queue_apc( async
->thread
, &async
->obj
, &data
);
180 else async_set_result( &async
->obj
, STATUS_SUCCESS
, 0, 0, 0 );
182 async_reselect( async
);
183 release_object( async
); /* so that it gets destroyed when the async is done */
186 /* callback for timeout on an async request */
187 static void async_timeout( void *private )
189 struct async
*async
= private;
191 async
->timeout
= NULL
;
192 async_terminate( async
, async
->timeout_status
);
195 /* create a new async queue for a given fd */
196 struct async_queue
*create_async_queue( struct fd
*fd
)
198 struct async_queue
*queue
= alloc_object( &async_queue_ops
);
203 queue
->completion
= NULL
;
204 list_init( &queue
->queue
);
209 /* free an async queue, cancelling all async operations */
210 void free_async_queue( struct async_queue
*queue
)
213 if (queue
->fd
) queue
->completion
= fd_get_completion( queue
->fd
, &queue
->comp_key
);
215 async_wake_up( queue
, STATUS_HANDLES_CLOSED
);
216 release_object( queue
);
219 /* create an async on a given queue of a fd */
220 struct async
*create_async( struct thread
*thread
, struct async_queue
*queue
, const async_data_t
*data
)
222 struct event
*event
= NULL
;
225 if (data
->event
&& !(event
= get_event_obj( thread
->process
, data
->event
, EVENT_MODIFY_STATE
)))
228 if (!(async
= alloc_object( &async_ops
)))
230 if (event
) release_object( event
);
234 async
->thread
= (struct thread
*)grab_object( thread
);
235 async
->event
= event
;
236 async
->status
= STATUS_PENDING
;
238 async
->timeout
= NULL
;
239 async
->queue
= (struct async_queue
*)grab_object( queue
);
242 list_add_tail( &queue
->queue
, &async
->queue_entry
);
243 grab_object( async
);
245 if (queue
->fd
) set_fd_signaled( queue
->fd
, 0 );
246 if (event
) reset_event( event
);
250 /* set the timeout of an async operation */
251 void async_set_timeout( struct async
*async
, timeout_t timeout
, unsigned int status
)
253 if (async
->timeout
) remove_timeout_user( async
->timeout
);
254 if (timeout
!= TIMEOUT_INFINITE
) async
->timeout
= add_timeout_user( timeout
, async_timeout
, async
);
255 else async
->timeout
= NULL
;
256 async
->timeout_status
= status
;
259 static void add_async_completion( struct async_queue
*queue
, apc_param_t cvalue
, unsigned int status
,
260 apc_param_t information
)
265 struct completion
*completion
= fd_get_completion( queue
->fd
, &ckey
);
269 add_completion( completion
, ckey
, cvalue
, status
, information
);
270 release_object( completion
);
273 else if (queue
->completion
) add_completion( queue
->completion
, queue
->comp_key
,
274 cvalue
, status
, information
);
277 /* store the result of the client-side async callback */
278 void async_set_result( struct object
*obj
, unsigned int status
, apc_param_t total
,
279 client_ptr_t apc
, client_ptr_t apc_arg
)
281 struct async
*async
= (struct async
*)obj
;
283 if (obj
->ops
!= &async_ops
) return; /* in case the client messed up the APC results */
285 assert( async
->status
!= STATUS_PENDING
); /* it must have been woken up if we get a result */
287 if (status
== STATUS_PENDING
) /* restart it */
289 status
= async
->status
;
290 async
->status
= STATUS_PENDING
;
291 grab_object( async
);
293 if (status
!= STATUS_ALERTED
) /* it was terminated in the meantime */
294 async_terminate( async
, status
);
296 async_reselect( async
);
300 if (async
->timeout
) remove_timeout_user( async
->timeout
);
301 async
->timeout
= NULL
;
302 async
->status
= status
;
303 if (status
== STATUS_MORE_PROCESSING_REQUIRED
) return; /* don't report the completion */
305 if (async
->data
.cvalue
) add_async_completion( async
->queue
, async
->data
.cvalue
, status
, total
);
309 memset( &data
, 0, sizeof(data
) );
310 data
.type
= APC_USER
;
311 data
.user
.func
= apc
;
312 data
.user
.args
[0] = apc_arg
;
313 data
.user
.args
[1] = async
->data
.iosb
;
314 data
.user
.args
[2] = 0;
315 thread_queue_apc( async
->thread
, NULL
, &data
);
317 if (async
->event
) set_event( async
->event
);
318 else if (async
->queue
->fd
) set_fd_signaled( async
->queue
->fd
, 1 );
320 wake_up( &async
->obj
, 0 );
324 /* check if there are any queued async operations */
325 int async_queued( struct async_queue
*queue
)
327 return queue
&& list_head( &queue
->queue
);
330 /* check if an async operation is waiting to be alerted */
331 int async_waiting( struct async_queue
*queue
)
336 if (!queue
) return 0;
337 if (!(ptr
= list_head( &queue
->queue
))) return 0;
338 async
= LIST_ENTRY( ptr
, struct async
, queue_entry
);
339 return async
->status
== STATUS_PENDING
;
342 int async_wake_up_by( struct async_queue
*queue
, struct process
*process
,
343 struct thread
*thread
, client_ptr_t iosb
, unsigned int status
)
345 struct list
*ptr
, *next
;
348 if (!queue
|| (!process
&& !thread
&& !iosb
)) return 0;
350 LIST_FOR_EACH_SAFE( ptr
, next
, &queue
->queue
)
352 struct async
*async
= LIST_ENTRY( ptr
, struct async
, queue_entry
);
353 if ( (!process
|| async
->thread
->process
== process
) &&
354 (!thread
|| async
->thread
== thread
) &&
355 (!iosb
|| async
->data
.iosb
== iosb
) )
357 async_terminate( async
, status
);
364 /* wake up async operations on the queue */
365 void async_wake_up( struct async_queue
*queue
, unsigned int status
)
367 struct list
*ptr
, *next
;
371 LIST_FOR_EACH_SAFE( ptr
, next
, &queue
->queue
)
373 struct async
*async
= LIST_ENTRY( ptr
, struct async
, queue_entry
);
374 async_terminate( async
, status
);
375 if (status
== STATUS_ALERTED
) break; /* only wake up the first one */