2 * Copyright 1997-2000 Marcus Meissner
3 * Copyright 1998-2000 Lionel Ulmer
4 * Copyright 2000-2001 TransGaming Technologies Inc.
5 * Copyright 2006 Stefan Dösinger
6 * Copyright 2008 Denver Gingerich
7 * Copyright 2007-2008, 2011, 2013 Stefan Dösinger for CodeWeavers
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Lesser General Public
11 * License as published by the Free Software Foundation; either
12 * version 2.1 of the License, or (at your option) any later version.
14 * This library is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Lesser General Public License for more details.
19 * You should have received a copy of the GNU Lesser General Public
20 * License along with this library; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "ddraw_private.h"
28 #include "wine/exception.h"
30 WINE_DEFAULT_DEBUG_CHANNEL(ddraw
);
32 static const struct ddraw
*exclusive_ddraw
;
33 static HWND exclusive_window
;
35 /* Device identifier. Don't relay it to WineD3D */
36 static const DDDEVICEIDENTIFIER2 deviceidentifier
=
38 "vga.dll", /* default 2D driver */
40 { { 0x00010001, 0x00010001 } },
42 /* a8373c10-7ac4-4deb-849a-009844d08b2d */
43 {0xa8373c10,0x7ac4,0x4deb, {0x84,0x9a,0x00,0x98,0x44,0xd0,0x8b,0x2d}},
47 static struct enum_device_entry
49 char interface_name
[100];
50 char device_name
[100];
51 const GUID
*device_guid
;
56 "WINE Direct3D7 Hardware Transform and Lighting acceleration using WineD3D",
58 &IID_IDirect3DTnLHalDevice
,
63 "WINE Direct3D7 Hardware acceleration using WineD3D",
65 &IID_IDirect3DHALDevice
,
70 "WINE Direct3D7 RGB Software Emulation using WineD3D",
72 &IID_IDirect3DRGBDevice
,
76 static void STDMETHODCALLTYPE
ddraw_null_wined3d_object_destroyed(void *parent
) {}
78 const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops
=
80 ddraw_null_wined3d_object_destroyed
,
83 static void CDECL
ddraw_swapchain_windowed_state_changed(struct wined3d_swapchain_state_parent
*parent
,
86 TRACE("parent %p, windowed %d.\n", parent
, windowed
);
89 static const struct wined3d_swapchain_state_parent_ops ddraw_swapchain_state_parent_ops
=
91 ddraw_swapchain_windowed_state_changed
,
94 static inline struct ddraw
*impl_from_IDirectDraw(IDirectDraw
*iface
)
96 return CONTAINING_RECORD(iface
, struct ddraw
, IDirectDraw_iface
);
99 static inline struct ddraw
*impl_from_IDirectDraw2(IDirectDraw2
*iface
)
101 return CONTAINING_RECORD(iface
, struct ddraw
, IDirectDraw2_iface
);
104 static inline struct ddraw
*impl_from_IDirectDraw4(IDirectDraw4
*iface
)
106 return CONTAINING_RECORD(iface
, struct ddraw
, IDirectDraw4_iface
);
109 static inline struct ddraw
*impl_from_IDirectDraw7(IDirectDraw7
*iface
)
111 return CONTAINING_RECORD(iface
, struct ddraw
, IDirectDraw7_iface
);
114 static inline struct ddraw
*impl_from_IDirect3D(IDirect3D
*iface
)
116 return CONTAINING_RECORD(iface
, struct ddraw
, IDirect3D_iface
);
119 static inline struct ddraw
*impl_from_IDirect3D2(IDirect3D2
*iface
)
121 return CONTAINING_RECORD(iface
, struct ddraw
, IDirect3D2_iface
);
124 static inline struct ddraw
*impl_from_IDirect3D3(IDirect3D3
*iface
)
126 return CONTAINING_RECORD(iface
, struct ddraw
, IDirect3D3_iface
);
129 static inline struct ddraw
*impl_from_IDirect3D7(IDirect3D7
*iface
)
131 return CONTAINING_RECORD(iface
, struct ddraw
, IDirect3D7_iface
);
134 static HRESULT WINAPI
ddraw7_QueryInterface(IDirectDraw7
*iface
, REFIID riid
, void **out
)
136 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
138 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
143 return DDERR_INVALIDPARAMS
;
146 /* The refcount unit test revealed that an IDirect3D7 interface can only
147 * be queried from a DirectDraw object that was created as an IDirectDraw7
148 * interface. The older interfaces can query any IDirect3D version except
149 * 7, because they are all initially created as IDirectDraw. This isn't
150 * really crucial behavior, and messy to implement with the common
151 * creation function, so it has been left out here. */
152 if (IsEqualGUID(&IID_IDirectDraw7
, riid
)
153 || IsEqualGUID(&IID_IUnknown
, riid
))
155 *out
= &ddraw
->IDirectDraw7_iface
;
156 TRACE("Returning IDirectDraw7 interface %p.\n", *out
);
158 else if (IsEqualGUID(&IID_IDirectDraw4
, riid
))
160 *out
= &ddraw
->IDirectDraw4_iface
;
161 TRACE("Returning IDirectDraw4 interface %p.\n", *out
);
163 else if (IsEqualGUID(&IID_IDirectDraw2
, riid
))
165 *out
= &ddraw
->IDirectDraw2_iface
;
166 TRACE("Returning IDirectDraw2 interface %p.\n", *out
);
168 else if (IsEqualGUID(&IID_IDirectDraw
, riid
))
170 *out
= &ddraw
->IDirectDraw_iface
;
171 TRACE("Returning IDirectDraw interface %p.\n", *out
);
173 else if (IsEqualGUID(&IID_IDirect3D7
, riid
))
175 ddraw
->d3dversion
= 7;
176 *out
= &ddraw
->IDirect3D7_iface
;
177 TRACE("Returning Direct3D7 interface %p.\n", *out
);
179 else if (IsEqualGUID(&IID_IDirect3D3
, riid
))
181 ddraw
->d3dversion
= 3;
182 *out
= &ddraw
->IDirect3D3_iface
;
183 TRACE("Returning Direct3D3 interface %p.\n", *out
);
185 else if (IsEqualGUID(&IID_IDirect3D2
, riid
))
187 ddraw
->d3dversion
= 2;
188 *out
= &ddraw
->IDirect3D2_iface
;
189 TRACE("Returning Direct3D2 interface %p.\n", *out
);
191 else if (IsEqualGUID(&IID_IDirect3D
, riid
))
193 ddraw
->d3dversion
= 1;
194 *out
= &ddraw
->IDirect3D_iface
;
195 TRACE("Returning Direct3D interface %p.\n", *out
);
197 /* Unknown interface */
200 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
202 return E_NOINTERFACE
;
205 IUnknown_AddRef((IUnknown
*)*out
);
209 static HRESULT WINAPI
ddraw4_QueryInterface(IDirectDraw4
*iface
, REFIID riid
, void **object
)
211 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
213 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
215 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
218 static HRESULT WINAPI
ddraw2_QueryInterface(IDirectDraw2
*iface
, REFIID riid
, void **object
)
220 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
222 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
224 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
227 static HRESULT WINAPI
ddraw1_QueryInterface(IDirectDraw
*iface
, REFIID riid
, void **object
)
229 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
231 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
233 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
236 static HRESULT WINAPI
d3d7_QueryInterface(IDirect3D7
*iface
, REFIID riid
, void **object
)
238 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
240 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
242 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
245 static HRESULT WINAPI
d3d3_QueryInterface(IDirect3D3
*iface
, REFIID riid
, void **object
)
247 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
249 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
251 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
254 static HRESULT WINAPI
d3d2_QueryInterface(IDirect3D2
*iface
, REFIID riid
, void **object
)
256 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
258 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
260 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
263 static HRESULT WINAPI
d3d1_QueryInterface(IDirect3D
*iface
, REFIID riid
, void **object
)
265 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
267 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
269 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
272 /*****************************************************************************
273 * IDirectDraw7::AddRef
275 * Increases the interfaces refcount, basically
277 * DDraw refcounting is a bit tricky. The different DirectDraw interface
278 * versions have individual refcounts, but the IDirect3D interfaces do not.
279 * All interfaces are from one object, that means calling QueryInterface on an
280 * IDirectDraw7 interface for an IDirectDraw4 interface does not create a new
283 * That means all AddRef and Release implementations of IDirectDrawX work
284 * with their own counter, and IDirect3DX::AddRef thunk to IDirectDraw (1),
285 * except of IDirect3D7 which thunks to IDirectDraw7
287 * Returns: The new refcount
289 *****************************************************************************/
290 static ULONG WINAPI
ddraw7_AddRef(IDirectDraw7
*iface
)
292 struct ddraw
*This
= impl_from_IDirectDraw7(iface
);
293 ULONG ref
= InterlockedIncrement(&This
->ref7
);
295 TRACE("%p increasing refcount to %u.\n", This
, ref
);
297 if(ref
== 1) InterlockedIncrement(&This
->numIfaces
);
302 static ULONG WINAPI
ddraw4_AddRef(IDirectDraw4
*iface
)
304 struct ddraw
*This
= impl_from_IDirectDraw4(iface
);
305 ULONG ref
= InterlockedIncrement(&This
->ref4
);
307 TRACE("%p increasing refcount to %u.\n", This
, ref
);
309 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
314 static ULONG WINAPI
ddraw2_AddRef(IDirectDraw2
*iface
)
316 struct ddraw
*This
= impl_from_IDirectDraw2(iface
);
317 ULONG ref
= InterlockedIncrement(&This
->ref2
);
319 TRACE("%p increasing refcount to %u.\n", This
, ref
);
321 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
326 static ULONG WINAPI
ddraw1_AddRef(IDirectDraw
*iface
)
328 struct ddraw
*This
= impl_from_IDirectDraw(iface
);
329 ULONG ref
= InterlockedIncrement(&This
->ref1
);
331 TRACE("%p increasing refcount to %u.\n", This
, ref
);
333 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
338 static ULONG WINAPI
d3d7_AddRef(IDirect3D7
*iface
)
340 struct ddraw
*This
= impl_from_IDirect3D7(iface
);
342 TRACE("iface %p.\n", iface
);
344 return ddraw7_AddRef(&This
->IDirectDraw7_iface
);
347 static ULONG WINAPI
d3d3_AddRef(IDirect3D3
*iface
)
349 struct ddraw
*This
= impl_from_IDirect3D3(iface
);
351 TRACE("iface %p.\n", iface
);
353 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
356 static ULONG WINAPI
d3d2_AddRef(IDirect3D2
*iface
)
358 struct ddraw
*This
= impl_from_IDirect3D2(iface
);
360 TRACE("iface %p.\n", iface
);
362 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
365 static ULONG WINAPI
d3d1_AddRef(IDirect3D
*iface
)
367 struct ddraw
*This
= impl_from_IDirect3D(iface
);
369 TRACE("iface %p.\n", iface
);
371 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
374 static void ddraw_destroy_swapchain(struct ddraw
*ddraw
)
378 TRACE("Destroying the swapchain.\n");
380 wined3d_swapchain_decref(ddraw
->wined3d_swapchain
);
382 for (i
= 0; i
< ddraw
->numConvertedDecls
; ++i
)
384 wined3d_vertex_declaration_decref(ddraw
->decls
[i
].decl
);
386 heap_free(ddraw
->decls
);
387 ddraw
->numConvertedDecls
= 0;
389 wined3d_swapchain_decref(ddraw
->wined3d_swapchain
);
390 ddraw
->wined3d_swapchain
= NULL
;
392 /* Free the d3d window if one was created. */
393 if (ddraw
->d3d_window
&& ddraw
->d3d_window
!= ddraw
->dest_window
)
395 TRACE("Destroying the hidden render window %p.\n", ddraw
->d3d_window
);
396 DestroyWindow(ddraw
->d3d_window
);
397 ddraw
->d3d_window
= 0;
400 ddraw
->flags
&= ~DDRAW_D3D_INITIALIZED
;
402 ddraw_set_swapchain_window(ddraw
, NULL
);
404 TRACE("Swapchain destroyed.\n");
407 /*****************************************************************************
410 * Destroys a ddraw object if all refcounts are 0. This is to share code
411 * between the IDirectDrawX::Release functions
414 * This: DirectDraw object to destroy
416 *****************************************************************************/
417 static void ddraw_destroy(struct ddraw
*This
)
419 IDirectDraw7_SetCooperativeLevel(&This
->IDirectDraw7_iface
, NULL
, DDSCL_NORMAL
);
420 IDirectDraw7_RestoreDisplayMode(&This
->IDirectDraw7_iface
);
422 /* Destroy the device window if we created one */
423 if(This
->devicewindow
!= 0)
425 TRACE(" (%p) Destroying the device window %p\n", This
, This
->devicewindow
);
426 DestroyWindow(This
->devicewindow
);
427 This
->devicewindow
= 0;
430 wined3d_mutex_lock();
431 list_remove(&This
->ddraw_list_entry
);
432 wined3d_mutex_unlock();
434 if (This
->wined3d_swapchain
)
435 ddraw_destroy_swapchain(This
);
436 wined3d_stateblock_decref(This
->state
);
437 wined3d_device_decref(This
->wined3d_device
);
438 wined3d_decref(This
->wined3d
);
441 This
->d3ddevice
->ddraw
= NULL
;
443 /* Now free the object */
447 /*****************************************************************************
448 * IDirectDraw7::Release
450 * Decreases the refcount. If the refcount falls to 0, the object is destroyed
452 * Returns: The new refcount
453 *****************************************************************************/
454 static ULONG WINAPI
ddraw7_Release(IDirectDraw7
*iface
)
456 struct ddraw
*This
= impl_from_IDirectDraw7(iface
);
457 ULONG ref
= InterlockedDecrement(&This
->ref7
);
459 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
461 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
467 static ULONG WINAPI
ddraw4_Release(IDirectDraw4
*iface
)
469 struct ddraw
*This
= impl_from_IDirectDraw4(iface
);
470 ULONG ref
= InterlockedDecrement(&This
->ref4
);
472 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
474 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
480 static ULONG WINAPI
ddraw2_Release(IDirectDraw2
*iface
)
482 struct ddraw
*This
= impl_from_IDirectDraw2(iface
);
483 ULONG ref
= InterlockedDecrement(&This
->ref2
);
485 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
487 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
493 static ULONG WINAPI
ddraw1_Release(IDirectDraw
*iface
)
495 struct ddraw
*This
= impl_from_IDirectDraw(iface
);
496 ULONG ref
= InterlockedDecrement(&This
->ref1
);
498 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
500 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
506 static ULONG WINAPI
d3d7_Release(IDirect3D7
*iface
)
508 struct ddraw
*This
= impl_from_IDirect3D7(iface
);
510 TRACE("iface %p.\n", iface
);
512 return ddraw7_Release(&This
->IDirectDraw7_iface
);
515 static ULONG WINAPI
d3d3_Release(IDirect3D3
*iface
)
517 struct ddraw
*This
= impl_from_IDirect3D3(iface
);
519 TRACE("iface %p.\n", iface
);
521 return ddraw1_Release(&This
->IDirectDraw_iface
);
524 static ULONG WINAPI
d3d2_Release(IDirect3D2
*iface
)
526 struct ddraw
*This
= impl_from_IDirect3D2(iface
);
528 TRACE("iface %p.\n", iface
);
530 return ddraw1_Release(&This
->IDirectDraw_iface
);
533 static ULONG WINAPI
d3d1_Release(IDirect3D
*iface
)
535 struct ddraw
*This
= impl_from_IDirect3D(iface
);
537 TRACE("iface %p.\n", iface
);
539 return ddraw1_Release(&This
->IDirectDraw_iface
);
542 /*****************************************************************************
543 * IDirectDraw methods
544 *****************************************************************************/
546 static HRESULT
ddraw_set_focus_window(struct ddraw
*ddraw
, HWND window
)
548 /* FIXME: This looks wrong, exclusive mode should imply a destination
550 if ((ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
) && ddraw
->dest_window
)
552 TRACE("Setting DDSCL_SETFOCUSWINDOW with an already set window, returning DDERR_HWNDALREADYSET.\n");
553 return DDERR_HWNDALREADYSET
;
556 ddraw
->focuswindow
= window
;
561 static HRESULT
ddraw_attach_d3d_device(struct ddraw
*ddraw
, HWND window
,
562 BOOL windowed
, struct wined3d_swapchain
**wined3d_swapchain
)
564 struct wined3d_swapchain_desc swapchain_desc
;
565 struct wined3d_display_mode mode
;
568 TRACE("ddraw %p.\n", ddraw
);
570 if (FAILED(hr
= wined3d_output_get_display_mode(ddraw
->wined3d_output
, &mode
, NULL
)))
572 ERR("Failed to get display mode.\n");
576 memset(&swapchain_desc
, 0, sizeof(swapchain_desc
));
577 swapchain_desc
.output
= ddraw
->wined3d_output
;
578 swapchain_desc
.backbuffer_width
= mode
.width
;
579 swapchain_desc
.backbuffer_height
= mode
.height
;
580 swapchain_desc
.backbuffer_format
= mode
.format_id
;
581 swapchain_desc
.backbuffer_bind_flags
= 0;
582 swapchain_desc
.backbuffer_count
= 1;
583 swapchain_desc
.swap_effect
= WINED3D_SWAP_EFFECT_DISCARD
;
584 swapchain_desc
.device_window
= window
;
585 swapchain_desc
.windowed
= windowed
;
586 swapchain_desc
.flags
= WINED3D_SWAPCHAIN_ALLOW_MODE_SWITCH
587 | WINED3D_SWAPCHAIN_IMPLICIT
| WINED3D_SWAPCHAIN_NO_WINDOW_CHANGES
;
589 if (ddraw
->flags
& DDRAW_NO3D
)
590 return wined3d_swapchain_create(ddraw
->wined3d_device
, &swapchain_desc
,
591 &ddraw
->state_parent
, NULL
, &ddraw_null_wined3d_parent_ops
, wined3d_swapchain
);
593 if (!window
|| window
== GetDesktopWindow())
595 window
= CreateWindowExA(0, DDRAW_WINDOW_CLASS_NAME
, "Hidden D3D Window",
596 WS_DISABLED
, 0, 0, GetSystemMetrics(SM_CXSCREEN
), GetSystemMetrics(SM_CYSCREEN
),
597 NULL
, NULL
, NULL
, NULL
);
600 ERR("Failed to create window, last error %#x.\n", GetLastError());
604 ShowWindow(window
, SW_HIDE
); /* Just to be sure */
605 WARN("No window for the Direct3DDevice, created hidden window %p.\n", window
);
607 swapchain_desc
.device_window
= window
;
611 TRACE("Using existing window %p for Direct3D rendering.\n", window
);
613 ddraw
->d3d_window
= window
;
615 /* Set this NOW, otherwise creating the depth stencil surface will cause a
616 * recursive loop until ram or emulated video memory is full. */
617 ddraw
->flags
|= DDRAW_D3D_INITIALIZED
;
618 if (FAILED(hr
= wined3d_swapchain_create(ddraw
->wined3d_device
, &swapchain_desc
,
619 &ddraw
->state_parent
, NULL
, &ddraw_null_wined3d_parent_ops
, wined3d_swapchain
)))
621 ddraw
->flags
&= ~DDRAW_D3D_INITIALIZED
;
622 DestroyWindow(window
);
623 ddraw
->d3d_window
= NULL
;
627 ddraw
->declArraySize
= 2;
628 if (!(ddraw
->decls
= heap_alloc_zero(ddraw
->declArraySize
* sizeof(*ddraw
->decls
))))
630 ERR("Error allocating an array for the converted vertex decls.\n");
631 ddraw
->declArraySize
= 0;
632 wined3d_swapchain_decref(*wined3d_swapchain
);
633 DestroyWindow(window
);
634 ddraw
->d3d_window
= NULL
;
635 return E_OUTOFMEMORY
;
638 TRACE("Successfully initialized 3D.\n");
643 static HRESULT
ddraw_create_swapchain(struct ddraw
*ddraw
, HWND window
, BOOL windowed
)
647 if (ddraw
->wined3d_swapchain
)
649 ERR("Swapchain already created.\n");
653 if (FAILED(hr
= ddraw_attach_d3d_device(ddraw
, window
, windowed
, &ddraw
->wined3d_swapchain
)))
655 ERR("Failed to create swapchain, hr %#x.\n", hr
);
658 wined3d_swapchain_incref(ddraw
->wined3d_swapchain
);
660 ddraw_set_swapchain_window(ddraw
, window
);
662 if (ddraw
->primary
&& ddraw
->primary
->palette
)
663 wined3d_swapchain_set_palette(ddraw
->wined3d_swapchain
, ddraw
->primary
->palette
->wined3d_palette
);
668 /*****************************************************************************
669 * IDirectDraw7::RestoreDisplayMode
671 * Restores the display mode to what it was at creation time. Basically.
675 * DDERR_NOEXCLUSIVE mode if the device isn't in fullscreen mode
677 *****************************************************************************/
678 static HRESULT WINAPI
ddraw7_RestoreDisplayMode(IDirectDraw7
*iface
)
680 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
681 struct wined3d_display_mode mode
;
685 TRACE("iface %p.\n", iface
);
687 wined3d_mutex_lock();
689 if (!(ddraw
->flags
& DDRAW_RESTORE_MODE
))
691 wined3d_mutex_unlock();
695 if (exclusive_ddraw
&& exclusive_ddraw
!= ddraw
)
697 wined3d_mutex_unlock();
698 return DDERR_NOEXCLUSIVEMODE
;
701 if (SUCCEEDED(hr
= wined3d_restore_display_modes(ddraw
->wined3d
)))
703 ddraw
->flags
&= ~DDRAW_RESTORE_MODE
;
704 if (ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
&&
705 SUCCEEDED(hr
= wined3d_output_get_display_mode(ddraw
->wined3d_output
, &mode
, NULL
)))
707 SetRect(&clip_rect
, 0, 0, mode
.width
, mode
.height
);
708 ClipCursor(&clip_rect
);
712 InterlockedCompareExchange(&ddraw
->device_state
, DDRAW_DEVICE_STATE_NOT_RESTORED
, DDRAW_DEVICE_STATE_OK
);
714 wined3d_mutex_unlock();
719 static HRESULT WINAPI
ddraw4_RestoreDisplayMode(IDirectDraw4
*iface
)
721 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
723 TRACE("iface %p.\n", iface
);
725 return ddraw7_RestoreDisplayMode(&ddraw
->IDirectDraw7_iface
);
728 static HRESULT WINAPI
ddraw2_RestoreDisplayMode(IDirectDraw2
*iface
)
730 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
732 TRACE("iface %p.\n", iface
);
734 return ddraw7_RestoreDisplayMode(&ddraw
->IDirectDraw7_iface
);
737 static HRESULT WINAPI
ddraw1_RestoreDisplayMode(IDirectDraw
*iface
)
739 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
741 TRACE("iface %p.\n", iface
);
743 return ddraw7_RestoreDisplayMode(&ddraw
->IDirectDraw7_iface
);
746 /*****************************************************************************
747 * IDirectDraw7::SetCooperativeLevel
749 * Sets the cooperative level for the DirectDraw object, and the window
750 * assigned to it. The cooperative level determines the general behavior
751 * of the DirectDraw application
753 * Warning: This is quite tricky, as it's not really documented which
754 * cooperative levels can be combined with each other. If a game fails
755 * after this function, try to check the cooperative levels passed on
756 * Windows, and if it returns something different.
758 * If you think that this function caused the failure because it writes a
759 * fixme, be sure to run again with a +ddraw trace.
761 * What is known about cooperative levels (See the ddraw modes test):
762 * DDSCL_EXCLUSIVE requires DDSCL_FULLSCREEN.
763 * DDSCL_NORMAL is not compatible with DDSCL_EXCLUSIVE.
764 * Unlike what msdn claims, DDSCL_NORMAL | DDSCL_FULLSCREEN is allowed.
765 * DDSCL_SETFOCUSWINDOW can be passed only in DDSCL_NORMAL mode, but after that
766 * DDSCL_EXCLUSIVE can be activated.
767 * DDSCL_SETFOCUSWINDOW may only be used with DDSCL_NOWINDOWCHANGES or
768 * DDSCL_CREATEDEVICEWINDOW.
770 * Handled flags: DDSCL_NORMAL, DDSCL_FULLSCREEN, DDSCL_EXCLUSIVE,
771 * DDSCL_CREATEDEVICEWINDOW, DDSCL_SETDEVICEWINDOW
772 * DDSCL_SETFOCUSWINDOW (partially),
773 * DDSCL_MULTITHREADED (work in progress)
774 * DDSCL_FPUPRESERVE (see device.c)
776 * Unsure about this: DDSCL_FPUSETUP
778 * These don't seem very important for wine:
779 * DDSCL_ALLOWREBOOT, DDSCL_NOWINDOWCHANGES, DDSCL_ALLOWMODEX
782 * DD_OK if the cooperative level was set successfully
783 * DDERR_INVALIDPARAMS if the passed cooperative level combination is invalid
784 * DDERR_HWNDALREADYSET if DDSCL_SETFOCUSWINDOW is passed in exclusive mode
785 * (Probably others too, have to investigate)
787 *****************************************************************************/
788 static HRESULT
ddraw_set_cooperative_level(struct ddraw
*ddraw
, HWND window
,
789 DWORD cooplevel
, BOOL restore_mode_on_normal
)
791 struct wined3d_rendertarget_view
*rtv
= NULL
, *dsv
= NULL
;
792 struct wined3d_stateblock
*stateblock
;
793 BOOL restore_state
= FALSE
;
797 TRACE("ddraw %p, window %p, flags %#x, restore_mode_on_normal %x.\n", ddraw
, window
, cooplevel
,
798 restore_mode_on_normal
);
799 DDRAW_dump_cooperativelevel(cooplevel
);
801 wined3d_mutex_lock();
803 if (ddraw
->flags
& DDRAW_SCL_RECURSIVE
)
805 WARN("Recursive call, returning DD_OK.\n");
809 ddraw
->flags
|= DDRAW_SCL_RECURSIVE
;
811 /* Tests suggest that we need one of them: */
812 if(!(cooplevel
& (DDSCL_SETFOCUSWINDOW
|
816 TRACE("Incorrect cooplevel flags, returning DDERR_INVALIDPARAMS\n");
817 hr
= DDERR_INVALIDPARAMS
;
821 if ((cooplevel
& DDSCL_CREATEDEVICEWINDOW
) && !(cooplevel
& DDSCL_EXCLUSIVE
))
823 WARN("DDSCL_CREATEDEVICEWINDOW requires DDSCL_EXCLUSIVE.\n");
824 hr
= DDERR_INVALIDPARAMS
;
828 /* Handle those levels first which set various hwnds */
829 if ((cooplevel
& DDSCL_SETFOCUSWINDOW
) && !(cooplevel
& DDSCL_CREATEDEVICEWINDOW
))
831 /* This isn't compatible with a lot of flags */
832 if (cooplevel
& (DDSCL_MULTITHREADED
837 | DDSCL_SETDEVICEWINDOW
842 WARN("Called with incompatible flags, returning DDERR_INVALIDPARAMS.\n");
843 hr
= DDERR_INVALIDPARAMS
;
847 hr
= ddraw_set_focus_window(ddraw
, window
);
851 if (cooplevel
& DDSCL_EXCLUSIVE
)
853 if (!(cooplevel
& DDSCL_FULLSCREEN
) || !(window
|| (cooplevel
& DDSCL_CREATEDEVICEWINDOW
)))
855 WARN("DDSCL_EXCLUSIVE requires DDSCL_FULLSCREEN and a window.\n");
856 hr
= DDERR_INVALIDPARAMS
;
860 if (cooplevel
& DDSCL_CREATEDEVICEWINDOW
)
864 if (!ddraw
->focuswindow
&& !(cooplevel
& DDSCL_SETFOCUSWINDOW
))
866 WARN("No focus window set.\n");
867 hr
= DDERR_NOFOCUSWINDOW
;
871 device_window
= CreateWindowExA(0, DDRAW_WINDOW_CLASS_NAME
, "DirectDrawDeviceWnd",
872 WS_POPUP
, 0, 0, GetSystemMetrics(SM_CXSCREEN
), GetSystemMetrics(SM_CYSCREEN
),
873 NULL
, NULL
, NULL
, NULL
);
876 ERR("Failed to create window, last error %#x.\n", GetLastError());
881 ShowWindow(device_window
, SW_SHOW
);
882 TRACE("Created a device window %p.\n", device_window
);
884 /* Native apparently leaks the created device window if setting the
885 * focus window below fails. */
886 ddraw
->cooperative_level
|= DDSCL_CREATEDEVICEWINDOW
;
887 ddraw
->devicewindow
= device_window
;
889 if (cooplevel
& DDSCL_SETFOCUSWINDOW
)
897 if (FAILED(hr
= ddraw_set_focus_window(ddraw
, window
)))
901 window
= device_window
;
906 if (ddraw
->cooperative_level
& DDSCL_CREATEDEVICEWINDOW
)
907 DestroyWindow(ddraw
->devicewindow
);
908 ddraw
->devicewindow
= NULL
;
909 ddraw
->focuswindow
= NULL
;
912 if ((cooplevel
& DDSCL_EXCLUSIVE
) && exclusive_window
!= window
)
914 ddraw
->device_state
= DDRAW_DEVICE_STATE_NOT_RESTORED
;
915 exclusive_window
= window
;
918 if (cooplevel
& DDSCL_MULTITHREADED
&& !(ddraw
->cooperative_level
& DDSCL_MULTITHREADED
))
919 wined3d_device_set_multithreaded(ddraw
->wined3d_device
);
921 if (ddraw
->wined3d_swapchain
)
923 if (!(ddraw
->flags
& DDRAW_NO3D
))
925 restore_state
= TRUE
;
927 if (FAILED(hr
= wined3d_stateblock_create(ddraw
->wined3d_device
,
928 ddraw
->state
, WINED3D_SBT_ALL
, &stateblock
)))
930 ERR("Failed to create stateblock, hr %#x.\n", hr
);
934 rtv
= wined3d_device_get_rendertarget_view(ddraw
->wined3d_device
, 0);
935 /* Rendering to ddraw->wined3d_frontbuffer. */
936 if (rtv
&& !wined3d_rendertarget_view_get_sub_resource_parent(rtv
))
939 wined3d_rendertarget_view_incref(rtv
);
941 if ((dsv
= wined3d_device_get_depth_stencil_view(ddraw
->wined3d_device
)))
942 wined3d_rendertarget_view_incref(dsv
);
945 ddraw_destroy_swapchain(ddraw
);
948 if (FAILED(hr
= ddraw_create_swapchain(ddraw
, window
, !(cooplevel
& DDSCL_FULLSCREEN
))))
949 ERR("Failed to create swapchain, hr %#x.\n", hr
);
955 wined3d_device_set_depth_stencil_view(ddraw
->wined3d_device
, dsv
);
956 wined3d_rendertarget_view_decref(dsv
);
961 wined3d_device_set_rendertarget_view(ddraw
->wined3d_device
, 0, rtv
, FALSE
);
962 wined3d_rendertarget_view_decref(rtv
);
965 wined3d_stateblock_apply(stateblock
, ddraw
->state
);
966 wined3d_stateblock_decref(stateblock
);
969 if (!(cooplevel
& DDSCL_EXCLUSIVE
) && (ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
))
971 if (restore_mode_on_normal
&& FAILED(ddraw7_RestoreDisplayMode(&ddraw
->IDirectDraw7_iface
)))
972 ERR("RestoreDisplayMode failed\n");
976 if ((ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
)
977 && (window
!= ddraw
->dest_window
|| !(cooplevel
& DDSCL_EXCLUSIVE
)))
978 wined3d_device_release_focus_window(ddraw
->wined3d_device
);
980 if ((cooplevel
& DDSCL_EXCLUSIVE
)
981 && (window
!= ddraw
->dest_window
|| !(ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
)))
983 hr
= wined3d_device_acquire_focus_window(ddraw
->wined3d_device
, window
);
986 ERR("Failed to acquire focus window, hr %#x.\n", hr
);
991 if (cooplevel
& DDSCL_EXCLUSIVE
)
993 SetRect(&clip_rect
, 0, 0, GetSystemMetrics(SM_CXSCREEN
), GetSystemMetrics(SM_CYSCREEN
));
994 ClipCursor(&clip_rect
);
997 /* Unhandled flags */
998 if (cooplevel
& DDSCL_ALLOWREBOOT
)
999 WARN("Unhandled flag DDSCL_ALLOWREBOOT, harmless\n");
1000 if (cooplevel
& DDSCL_ALLOWMODEX
)
1001 WARN("Unhandled flag DDSCL_ALLOWMODEX, harmless\n");
1002 if (cooplevel
& DDSCL_FPUSETUP
)
1003 WARN("Unhandled flag DDSCL_FPUSETUP, harmless\n");
1005 if (cooplevel
& DDSCL_EXCLUSIVE
)
1006 exclusive_ddraw
= ddraw
;
1007 else if (exclusive_ddraw
== ddraw
)
1008 exclusive_ddraw
= NULL
;
1010 /* Store the cooperative_level */
1011 ddraw
->cooperative_level
= cooplevel
;
1012 ddraw
->dest_window
= window
;
1014 TRACE("SetCooperativeLevel returning DD_OK\n");
1017 ddraw
->flags
&= ~DDRAW_SCL_RECURSIVE
;
1018 wined3d_mutex_unlock();
1023 static HRESULT WINAPI
ddraw7_SetCooperativeLevel(IDirectDraw7
*iface
, HWND window
, DWORD flags
)
1025 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1027 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
1029 return ddraw_set_cooperative_level(ddraw
, window
, flags
, !(ddraw
->flags
& DDRAW_SCL_DDRAW1
));
1032 static HRESULT WINAPI
ddraw4_SetCooperativeLevel(IDirectDraw4
*iface
, HWND window
, DWORD flags
)
1034 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1036 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
1038 return ddraw_set_cooperative_level(ddraw
, window
, flags
, !(ddraw
->flags
& DDRAW_SCL_DDRAW1
));
1041 static HRESULT WINAPI
ddraw2_SetCooperativeLevel(IDirectDraw2
*iface
, HWND window
, DWORD flags
)
1043 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1045 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
1047 return ddraw_set_cooperative_level(ddraw
, window
, flags
, !(ddraw
->flags
& DDRAW_SCL_DDRAW1
));
1050 static HRESULT WINAPI
ddraw1_SetCooperativeLevel(IDirectDraw
*iface
, HWND window
, DWORD flags
)
1052 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1055 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
1057 hr
= ddraw_set_cooperative_level(ddraw
, window
, flags
, FALSE
);
1059 ddraw
->flags
|= DDRAW_SCL_DDRAW1
;
1063 /*****************************************************************************
1064 * IDirectDraw7::SetDisplayMode
1066 * Sets the display screen resolution, color depth and refresh frequency
1067 * when in fullscreen mode (in theory).
1068 * Possible return values listed in the SDK suggest that this method fails
1069 * when not in fullscreen mode, but this is wrong. Windows 2000 happily sets
1070 * the display mode in DDSCL_NORMAL mode without an hwnd specified.
1071 * It seems to be valid to pass 0 for With and Height, this has to be tested
1072 * It could mean that the current video mode should be left as-is. (But why
1076 * Height, Width: Screen dimension
1077 * BPP: Color depth in Bits per pixel
1078 * Refreshrate: Screen refresh rate
1079 * Flags: Other stuff
1084 *****************************************************************************/
1085 static HRESULT WINAPI
ddraw7_SetDisplayMode(IDirectDraw7
*iface
, DWORD width
, DWORD height
,
1086 DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
1088 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1089 struct wined3d_display_mode mode
;
1090 enum wined3d_format_id format
;
1094 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
1095 iface
, width
, height
, bpp
, refresh_rate
, flags
);
1097 if (force_refresh_rate
!= 0)
1099 TRACE("ForceRefreshRate overriding passed-in refresh rate (%u Hz) to %u Hz\n",
1100 refresh_rate
, force_refresh_rate
);
1101 refresh_rate
= force_refresh_rate
;
1104 wined3d_mutex_lock();
1106 if (exclusive_ddraw
&& exclusive_ddraw
!= ddraw
)
1108 wined3d_mutex_unlock();
1109 return DDERR_NOEXCLUSIVEMODE
;
1112 if (!width
|| !height
)
1114 /* It looks like Need for Speed Porsche Unleashed expects DD_OK here. */
1115 wined3d_mutex_unlock();
1121 case 8: format
= WINED3DFMT_P8_UINT
; break;
1122 case 15: format
= WINED3DFMT_B5G5R5X1_UNORM
; break;
1123 case 16: format
= WINED3DFMT_B5G6R5_UNORM
; break;
1124 case 24: format
= WINED3DFMT_B8G8R8_UNORM
; break;
1125 case 32: format
= WINED3DFMT_B8G8R8X8_UNORM
; break;
1126 default: format
= WINED3DFMT_UNKNOWN
; break;
1130 mode
.height
= height
;
1131 mode
.refresh_rate
= refresh_rate
;
1132 mode
.format_id
= format
;
1133 mode
.scanline_ordering
= WINED3D_SCANLINE_ORDERING_UNKNOWN
;
1135 /* TODO: The possible return values from msdn suggest that the screen mode
1136 * can't be changed if a surface is locked or some drawing is in progress. */
1137 if (SUCCEEDED(hr
= wined3d_output_set_display_mode(ddraw
->wined3d_output
, &mode
)))
1141 DDSURFACEDESC2
*surface_desc
= &ddraw
->primary
->surface_desc
;
1143 if (FAILED(hr
= wined3d_swapchain_resize_buffers(ddraw
->wined3d_swapchain
, 0,
1144 surface_desc
->dwWidth
, surface_desc
->dwHeight
, mode
.format_id
, WINED3D_MULTISAMPLE_NONE
, 0)))
1145 ERR("Failed to resize buffers, hr %#x.\n", hr
);
1147 ddrawformat_from_wined3dformat(&ddraw
->primary
->surface_desc
.u4
.ddpfPixelFormat
, mode
.format_id
);
1149 ddraw
->flags
|= DDRAW_RESTORE_MODE
;
1151 if (ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
)
1153 SetRect(&clip_rect
, 0, 0, width
, height
);
1154 ClipCursor(&clip_rect
);
1158 InterlockedCompareExchange(&ddraw
->device_state
, DDRAW_DEVICE_STATE_NOT_RESTORED
, DDRAW_DEVICE_STATE_OK
);
1160 wined3d_mutex_unlock();
1162 return hr_ddraw_from_wined3d(hr
);
1165 static HRESULT WINAPI
ddraw4_SetDisplayMode(IDirectDraw4
*iface
, DWORD width
, DWORD height
,
1166 DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
1168 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1170 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
1171 iface
, width
, height
, bpp
, refresh_rate
, flags
);
1173 return ddraw7_SetDisplayMode(&ddraw
->IDirectDraw7_iface
, width
, height
, bpp
, refresh_rate
, flags
);
1176 static HRESULT WINAPI
ddraw2_SetDisplayMode(IDirectDraw2
*iface
,
1177 DWORD width
, DWORD height
, DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
1179 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1181 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
1182 iface
, width
, height
, bpp
, refresh_rate
, flags
);
1184 return ddraw7_SetDisplayMode(&ddraw
->IDirectDraw7_iface
, width
, height
, bpp
, refresh_rate
, flags
);
1187 static HRESULT WINAPI
ddraw1_SetDisplayMode(IDirectDraw
*iface
, DWORD width
, DWORD height
, DWORD bpp
)
1189 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1191 TRACE("iface %p, width %u, height %u, bpp %u.\n", iface
, width
, height
, bpp
);
1193 return ddraw7_SetDisplayMode(&ddraw
->IDirectDraw7_iface
, width
, height
, bpp
, 0, 0);
1196 void ddraw_d3dcaps1_from_7(D3DDEVICEDESC
*caps1
, D3DDEVICEDESC7
*caps7
)
1198 memset(caps1
, 0, sizeof(*caps1
));
1199 caps1
->dwSize
= sizeof(*caps1
);
1200 caps1
->dwFlags
= D3DDD_COLORMODEL
1202 | D3DDD_TRANSFORMCAPS
1204 | D3DDD_LIGHTINGCAPS
1207 | D3DDD_DEVICERENDERBITDEPTH
1208 | D3DDD_DEVICEZBUFFERBITDEPTH
1209 | D3DDD_MAXBUFFERSIZE
1210 | D3DDD_MAXVERTEXCOUNT
;
1211 caps1
->dcmColorModel
= D3DCOLOR_RGB
;
1212 caps1
->dwDevCaps
= caps7
->dwDevCaps
;
1213 caps1
->dtcTransformCaps
.dwSize
= sizeof(caps1
->dtcTransformCaps
);
1214 caps1
->dtcTransformCaps
.dwCaps
= D3DTRANSFORMCAPS_CLIP
;
1215 caps1
->bClipping
= TRUE
;
1216 caps1
->dlcLightingCaps
.dwSize
= sizeof(caps1
->dlcLightingCaps
);
1217 caps1
->dlcLightingCaps
.dwCaps
= D3DLIGHTCAPS_DIRECTIONAL
1218 | D3DLIGHTCAPS_PARALLELPOINT
1219 | D3DLIGHTCAPS_POINT
1220 | D3DLIGHTCAPS_SPOT
;
1221 caps1
->dlcLightingCaps
.dwLightingModel
= D3DLIGHTINGMODEL_RGB
;
1222 caps1
->dlcLightingCaps
.dwNumLights
= caps7
->dwMaxActiveLights
;
1223 caps1
->dpcLineCaps
= caps7
->dpcLineCaps
;
1224 caps1
->dpcTriCaps
= caps7
->dpcTriCaps
;
1225 caps1
->dwDeviceRenderBitDepth
= caps7
->dwDeviceRenderBitDepth
;
1226 caps1
->dwDeviceZBufferBitDepth
= caps7
->dwDeviceZBufferBitDepth
;
1227 caps1
->dwMaxBufferSize
= 0;
1228 caps1
->dwMaxVertexCount
= 65536;
1229 caps1
->dwMinTextureWidth
= caps7
->dwMinTextureWidth
;
1230 caps1
->dwMinTextureHeight
= caps7
->dwMinTextureHeight
;
1231 caps1
->dwMaxTextureWidth
= caps7
->dwMaxTextureWidth
;
1232 caps1
->dwMaxTextureHeight
= caps7
->dwMaxTextureHeight
;
1233 caps1
->dwMinStippleWidth
= 1;
1234 caps1
->dwMinStippleHeight
= 1;
1235 caps1
->dwMaxStippleWidth
= 32;
1236 caps1
->dwMaxStippleHeight
= 32;
1237 caps1
->dwMaxTextureRepeat
= caps7
->dwMaxTextureRepeat
;
1238 caps1
->dwMaxTextureAspectRatio
= caps7
->dwMaxTextureAspectRatio
;
1239 caps1
->dwMaxAnisotropy
= caps7
->dwMaxAnisotropy
;
1240 caps1
->dvGuardBandLeft
= caps7
->dvGuardBandLeft
;
1241 caps1
->dvGuardBandTop
= caps7
->dvGuardBandTop
;
1242 caps1
->dvGuardBandRight
= caps7
->dvGuardBandRight
;
1243 caps1
->dvGuardBandBottom
= caps7
->dvGuardBandBottom
;
1244 caps1
->dvExtentsAdjust
= caps7
->dvExtentsAdjust
;
1245 caps1
->dwStencilCaps
= caps7
->dwStencilCaps
;
1246 caps1
->dwFVFCaps
= caps7
->dwFVFCaps
;
1247 caps1
->dwTextureOpCaps
= caps7
->dwTextureOpCaps
;
1248 caps1
->wMaxTextureBlendStages
= caps7
->wMaxTextureBlendStages
;
1249 caps1
->wMaxSimultaneousTextures
= caps7
->wMaxSimultaneousTextures
;
1252 HRESULT
ddraw_get_d3dcaps(const struct ddraw
*ddraw
, D3DDEVICEDESC7
*caps
)
1254 struct wined3d_caps wined3d_caps
;
1257 TRACE("ddraw %p, caps %p.\n", ddraw
, caps
);
1259 memset(&wined3d_caps
, 0, sizeof(wined3d_caps
));
1261 wined3d_mutex_lock();
1262 hr
= wined3d_get_device_caps(ddraw
->wined3d_adapter
, WINED3D_DEVICE_TYPE_HAL
, &wined3d_caps
);
1263 wined3d_mutex_unlock();
1266 WARN("Failed to get device caps, hr %#x.\n", hr
);
1270 caps
->dwDevCaps
= wined3d_caps
.DevCaps
;
1271 caps
->dpcLineCaps
.dwMiscCaps
= wined3d_caps
.PrimitiveMiscCaps
;
1272 caps
->dpcLineCaps
.dwRasterCaps
= wined3d_caps
.RasterCaps
;
1273 caps
->dpcLineCaps
.dwZCmpCaps
= wined3d_caps
.ZCmpCaps
;
1274 caps
->dpcLineCaps
.dwSrcBlendCaps
= wined3d_caps
.SrcBlendCaps
;
1275 caps
->dpcLineCaps
.dwDestBlendCaps
= wined3d_caps
.DestBlendCaps
;
1276 caps
->dpcLineCaps
.dwAlphaCmpCaps
= wined3d_caps
.AlphaCmpCaps
;
1277 caps
->dpcLineCaps
.dwShadeCaps
= wined3d_caps
.ShadeCaps
;
1278 caps
->dpcLineCaps
.dwTextureCaps
= wined3d_caps
.TextureCaps
;
1279 caps
->dpcLineCaps
.dwTextureFilterCaps
= wined3d_caps
.TextureFilterCaps
;
1280 caps
->dpcLineCaps
.dwTextureAddressCaps
= wined3d_caps
.TextureAddressCaps
;
1282 caps
->dwMaxTextureWidth
= wined3d_caps
.MaxTextureWidth
;
1283 caps
->dwMaxTextureHeight
= wined3d_caps
.MaxTextureHeight
;
1285 caps
->dwMaxTextureRepeat
= wined3d_caps
.MaxTextureRepeat
;
1286 caps
->dwMaxTextureAspectRatio
= wined3d_caps
.MaxTextureAspectRatio
;
1287 caps
->dwMaxAnisotropy
= wined3d_caps
.MaxAnisotropy
;
1288 caps
->dvMaxVertexW
= wined3d_caps
.MaxVertexW
;
1290 caps
->dvGuardBandLeft
= wined3d_caps
.GuardBandLeft
;
1291 caps
->dvGuardBandTop
= wined3d_caps
.GuardBandTop
;
1292 caps
->dvGuardBandRight
= wined3d_caps
.GuardBandRight
;
1293 caps
->dvGuardBandBottom
= wined3d_caps
.GuardBandBottom
;
1295 caps
->dvExtentsAdjust
= wined3d_caps
.ExtentsAdjust
;
1296 caps
->dwStencilCaps
= wined3d_caps
.StencilCaps
;
1298 caps
->dwFVFCaps
= wined3d_caps
.FVFCaps
;
1299 caps
->dwTextureOpCaps
= wined3d_caps
.TextureOpCaps
;
1301 caps
->dwVertexProcessingCaps
= wined3d_caps
.VertexProcessingCaps
;
1302 caps
->dwMaxActiveLights
= wined3d_caps
.MaxActiveLights
;
1304 /* Remove all non-d3d7 caps */
1305 caps
->dwDevCaps
&= (
1306 D3DDEVCAPS_FLOATTLVERTEX
| D3DDEVCAPS_SORTINCREASINGZ
| D3DDEVCAPS_SORTDECREASINGZ
|
1307 D3DDEVCAPS_SORTEXACT
| D3DDEVCAPS_EXECUTESYSTEMMEMORY
| D3DDEVCAPS_EXECUTEVIDEOMEMORY
|
1308 D3DDEVCAPS_TLVERTEXSYSTEMMEMORY
| D3DDEVCAPS_TLVERTEXVIDEOMEMORY
| D3DDEVCAPS_TEXTURESYSTEMMEMORY
|
1309 D3DDEVCAPS_TEXTUREVIDEOMEMORY
| D3DDEVCAPS_DRAWPRIMTLVERTEX
| D3DDEVCAPS_CANRENDERAFTERFLIP
|
1310 D3DDEVCAPS_TEXTURENONLOCALVIDMEM
| D3DDEVCAPS_DRAWPRIMITIVES2
| D3DDEVCAPS_SEPARATETEXTUREMEMORIES
|
1311 D3DDEVCAPS_DRAWPRIMITIVES2EX
| D3DDEVCAPS_HWTRANSFORMANDLIGHT
| D3DDEVCAPS_CANBLTSYSTONONLOCAL
|
1312 D3DDEVCAPS_HWRASTERIZATION
);
1314 caps
->dwStencilCaps
&= (
1315 D3DSTENCILCAPS_KEEP
| D3DSTENCILCAPS_ZERO
| D3DSTENCILCAPS_REPLACE
|
1316 D3DSTENCILCAPS_INCRSAT
| D3DSTENCILCAPS_DECRSAT
| D3DSTENCILCAPS_INVERT
|
1317 D3DSTENCILCAPS_INCR
| D3DSTENCILCAPS_DECR
);
1321 caps
->dwTextureOpCaps
&= (
1322 D3DTEXOPCAPS_DISABLE
| D3DTEXOPCAPS_SELECTARG1
| D3DTEXOPCAPS_SELECTARG2
|
1323 D3DTEXOPCAPS_MODULATE
| D3DTEXOPCAPS_MODULATE2X
| D3DTEXOPCAPS_MODULATE4X
|
1324 D3DTEXOPCAPS_ADD
| D3DTEXOPCAPS_ADDSIGNED
| D3DTEXOPCAPS_ADDSIGNED2X
|
1325 D3DTEXOPCAPS_SUBTRACT
| D3DTEXOPCAPS_ADDSMOOTH
| D3DTEXOPCAPS_BLENDTEXTUREALPHA
|
1326 D3DTEXOPCAPS_BLENDFACTORALPHA
| D3DTEXOPCAPS_BLENDTEXTUREALPHAPM
| D3DTEXOPCAPS_BLENDCURRENTALPHA
|
1327 D3DTEXOPCAPS_PREMODULATE
| D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR
| D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA
|
1328 D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR
| D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA
| D3DTEXOPCAPS_BUMPENVMAP
|
1329 D3DTEXOPCAPS_BUMPENVMAPLUMINANCE
| D3DTEXOPCAPS_DOTPRODUCT3
);
1331 caps
->dwVertexProcessingCaps
&= (
1332 D3DVTXPCAPS_TEXGEN
| D3DVTXPCAPS_MATERIALSOURCE7
| D3DVTXPCAPS_VERTEXFOG
|
1333 D3DVTXPCAPS_DIRECTIONALLIGHTS
| D3DVTXPCAPS_POSITIONALLIGHTS
| D3DVTXPCAPS_LOCALVIEWER
);
1335 caps
->dpcLineCaps
.dwMiscCaps
&= (
1336 D3DPMISCCAPS_MASKPLANES
| D3DPMISCCAPS_MASKZ
| D3DPMISCCAPS_LINEPATTERNREP
|
1337 D3DPMISCCAPS_CONFORMANT
| D3DPMISCCAPS_CULLNONE
| D3DPMISCCAPS_CULLCW
|
1338 D3DPMISCCAPS_CULLCCW
);
1340 caps
->dpcLineCaps
.dwRasterCaps
&= (
1341 D3DPRASTERCAPS_DITHER
| D3DPRASTERCAPS_ROP2
| D3DPRASTERCAPS_XOR
|
1342 D3DPRASTERCAPS_PAT
| D3DPRASTERCAPS_ZTEST
| D3DPRASTERCAPS_SUBPIXEL
|
1343 D3DPRASTERCAPS_SUBPIXELX
| D3DPRASTERCAPS_FOGVERTEX
| D3DPRASTERCAPS_FOGTABLE
|
1344 D3DPRASTERCAPS_STIPPLE
| D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT
| D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT
|
1345 D3DPRASTERCAPS_ANTIALIASEDGES
| D3DPRASTERCAPS_MIPMAPLODBIAS
|
1346 D3DPRASTERCAPS_ZBUFFERLESSHSR
| D3DPRASTERCAPS_FOGRANGE
| D3DPRASTERCAPS_ANISOTROPY
|
1347 D3DPRASTERCAPS_WBUFFER
| D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT
| D3DPRASTERCAPS_WFOG
|
1348 D3DPRASTERCAPS_ZFOG
| WINED3DPRASTERCAPS_DEPTHBIAS
);
1349 if (caps
->dpcLineCaps
.dwRasterCaps
& WINED3DPRASTERCAPS_DEPTHBIAS
)
1350 caps
->dpcLineCaps
.dwRasterCaps
= (caps
->dpcLineCaps
.dwRasterCaps
| D3DPRASTERCAPS_ZBIAS
)
1351 & ~WINED3DPRASTERCAPS_DEPTHBIAS
;
1352 if (wined3d_caps
.LineCaps
& WINED3DLINECAPS_ANTIALIAS
)
1353 caps
->dpcLineCaps
.dwRasterCaps
|= D3DPRASTERCAPS_ANTIALIASEDGES
;
1355 caps
->dpcLineCaps
.dwZCmpCaps
&= (
1356 D3DPCMPCAPS_NEVER
| D3DPCMPCAPS_LESS
| D3DPCMPCAPS_EQUAL
|
1357 D3DPCMPCAPS_LESSEQUAL
| D3DPCMPCAPS_GREATER
| D3DPCMPCAPS_NOTEQUAL
|
1358 D3DPCMPCAPS_GREATEREQUAL
| D3DPCMPCAPS_ALWAYS
);
1360 caps
->dpcLineCaps
.dwSrcBlendCaps
&= (
1361 D3DPBLENDCAPS_ZERO
| D3DPBLENDCAPS_ONE
| D3DPBLENDCAPS_SRCCOLOR
|
1362 D3DPBLENDCAPS_INVSRCCOLOR
| D3DPBLENDCAPS_SRCALPHA
| D3DPBLENDCAPS_INVSRCALPHA
|
1363 D3DPBLENDCAPS_DESTALPHA
| D3DPBLENDCAPS_INVDESTALPHA
| D3DPBLENDCAPS_DESTCOLOR
|
1364 D3DPBLENDCAPS_INVDESTCOLOR
| D3DPBLENDCAPS_SRCALPHASAT
| D3DPBLENDCAPS_BOTHSRCALPHA
|
1365 D3DPBLENDCAPS_BOTHINVSRCALPHA
);
1367 caps
->dpcLineCaps
.dwDestBlendCaps
&= (
1368 D3DPBLENDCAPS_ZERO
| D3DPBLENDCAPS_ONE
| D3DPBLENDCAPS_SRCCOLOR
|
1369 D3DPBLENDCAPS_INVSRCCOLOR
| D3DPBLENDCAPS_SRCALPHA
| D3DPBLENDCAPS_INVSRCALPHA
|
1370 D3DPBLENDCAPS_DESTALPHA
| D3DPBLENDCAPS_INVDESTALPHA
| D3DPBLENDCAPS_DESTCOLOR
|
1371 D3DPBLENDCAPS_INVDESTCOLOR
| D3DPBLENDCAPS_SRCALPHASAT
| D3DPBLENDCAPS_BOTHSRCALPHA
|
1372 D3DPBLENDCAPS_BOTHINVSRCALPHA
);
1374 caps
->dpcLineCaps
.dwAlphaCmpCaps
&= (
1375 D3DPCMPCAPS_NEVER
| D3DPCMPCAPS_LESS
| D3DPCMPCAPS_EQUAL
|
1376 D3DPCMPCAPS_LESSEQUAL
| D3DPCMPCAPS_GREATER
| D3DPCMPCAPS_NOTEQUAL
|
1377 D3DPCMPCAPS_GREATEREQUAL
| D3DPCMPCAPS_ALWAYS
);
1379 caps
->dpcLineCaps
.dwShadeCaps
&= (
1380 D3DPSHADECAPS_COLORFLATMONO
| D3DPSHADECAPS_COLORFLATRGB
| D3DPSHADECAPS_COLORGOURAUDMONO
|
1381 D3DPSHADECAPS_COLORGOURAUDRGB
| D3DPSHADECAPS_COLORPHONGMONO
| D3DPSHADECAPS_COLORPHONGRGB
|
1382 D3DPSHADECAPS_SPECULARFLATMONO
| D3DPSHADECAPS_SPECULARFLATRGB
| D3DPSHADECAPS_SPECULARGOURAUDMONO
|
1383 D3DPSHADECAPS_SPECULARGOURAUDRGB
| D3DPSHADECAPS_SPECULARPHONGMONO
| D3DPSHADECAPS_SPECULARPHONGRGB
|
1384 D3DPSHADECAPS_ALPHAFLATBLEND
| D3DPSHADECAPS_ALPHAFLATSTIPPLED
| D3DPSHADECAPS_ALPHAGOURAUDBLEND
|
1385 D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED
| D3DPSHADECAPS_ALPHAPHONGBLEND
| D3DPSHADECAPS_ALPHAPHONGSTIPPLED
|
1386 D3DPSHADECAPS_FOGFLAT
| D3DPSHADECAPS_FOGGOURAUD
| D3DPSHADECAPS_FOGPHONG
);
1388 caps
->dpcLineCaps
.dwTextureCaps
&= (
1389 D3DPTEXTURECAPS_PERSPECTIVE
| D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_ALPHA
|
1390 D3DPTEXTURECAPS_TRANSPARENCY
| D3DPTEXTURECAPS_BORDER
| D3DPTEXTURECAPS_SQUAREONLY
|
1391 D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE
| D3DPTEXTURECAPS_ALPHAPALETTE
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL
|
1392 D3DPTEXTURECAPS_PROJECTED
| D3DPTEXTURECAPS_CUBEMAP
| D3DPTEXTURECAPS_COLORKEYBLEND
);
1394 caps
->dpcLineCaps
.dwTextureFilterCaps
&= (
1395 D3DPTFILTERCAPS_NEAREST
| D3DPTFILTERCAPS_LINEAR
| D3DPTFILTERCAPS_MIPNEAREST
|
1396 D3DPTFILTERCAPS_MIPLINEAR
| D3DPTFILTERCAPS_LINEARMIPNEAREST
| D3DPTFILTERCAPS_LINEARMIPLINEAR
|
1397 D3DPTFILTERCAPS_MINFPOINT
| D3DPTFILTERCAPS_MINFLINEAR
| D3DPTFILTERCAPS_MINFANISOTROPIC
|
1398 D3DPTFILTERCAPS_MIPFPOINT
| D3DPTFILTERCAPS_MIPFLINEAR
| D3DPTFILTERCAPS_MAGFPOINT
|
1399 D3DPTFILTERCAPS_MAGFLINEAR
| D3DPTFILTERCAPS_MAGFANISOTROPIC
| D3DPTFILTERCAPS_MAGFAFLATCUBIC
|
1400 D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC
);
1402 caps
->dpcLineCaps
.dwTextureAddressCaps
&= (
1403 D3DPTADDRESSCAPS_WRAP
| D3DPTADDRESSCAPS_MIRROR
| D3DPTADDRESSCAPS_CLAMP
|
1404 D3DPTADDRESSCAPS_BORDER
| D3DPTADDRESSCAPS_INDEPENDENTUV
);
1406 if (!(caps
->dpcLineCaps
.dwTextureCaps
& D3DPTEXTURECAPS_POW2
))
1408 /* DirectX7 always has the np2 flag set, no matter what the card
1409 * supports. Some old games (Rollcage) check the caps incorrectly.
1410 * If wined3d supports nonpow2 textures it also has np2 conditional
1412 caps
->dpcLineCaps
.dwTextureCaps
|= D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL
;
1415 /* Fill the missing members, and do some fixup */
1416 caps
->dpcLineCaps
.dwSize
= sizeof(caps
->dpcLineCaps
);
1417 caps
->dpcLineCaps
.dwTextureBlendCaps
= D3DPTBLENDCAPS_ADD
1418 | D3DPTBLENDCAPS_MODULATEMASK
1419 | D3DPTBLENDCAPS_COPY
1420 | D3DPTBLENDCAPS_DECAL
1421 | D3DPTBLENDCAPS_DECALALPHA
1422 | D3DPTBLENDCAPS_DECALMASK
1423 | D3DPTBLENDCAPS_MODULATE
1424 | D3DPTBLENDCAPS_MODULATEALPHA
;
1425 caps
->dpcLineCaps
.dwStippleWidth
= 32;
1426 caps
->dpcLineCaps
.dwStippleHeight
= 32;
1427 /* Use the same for the TriCaps */
1428 caps
->dpcTriCaps
= caps
->dpcLineCaps
;
1430 caps
->dwDeviceRenderBitDepth
= DDBD_16
| DDBD_24
| DDBD_32
;
1431 caps
->dwDeviceZBufferBitDepth
= DDBD_16
| DDBD_24
;
1432 caps
->dwMinTextureWidth
= 1;
1433 caps
->dwMinTextureHeight
= 1;
1435 /* Convert DWORDs safely to WORDs */
1436 caps
->wMaxTextureBlendStages
= min(wined3d_caps
.MaxTextureBlendStages
, 0xffff);
1437 caps
->wMaxSimultaneousTextures
= min(wined3d_caps
.MaxSimultaneousTextures
, 0xffff);
1438 caps
->wMaxUserClipPlanes
= min(wined3d_caps
.MaxUserClipPlanes
, D3DMAXUSERCLIPPLANES
);
1439 caps
->wMaxVertexBlendMatrices
= min(wined3d_caps
.MaxVertexBlendMatrices
, 0xffff);
1441 caps
->deviceGUID
= IID_IDirect3DTnLHalDevice
;
1443 caps
->dwReserved1
= 0;
1444 caps
->dwReserved2
= 0;
1445 caps
->dwReserved3
= 0;
1446 caps
->dwReserved4
= 0;
1451 /*****************************************************************************
1452 * IDirectDraw7::GetCaps
1454 * Returns the drives capabilities
1456 * Used for version 1, 2, 4 and 7
1459 * DriverCaps: Structure to write the Hardware accelerated caps to
1460 * HelCaps: Structure to write the emulation caps to
1463 * This implementation returns DD_OK only
1465 *****************************************************************************/
1466 static HRESULT WINAPI
ddraw7_GetCaps(IDirectDraw7
*iface
, DDCAPS
*DriverCaps
, DDCAPS
*HELCaps
)
1468 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1469 DDSCAPS2 ddscaps
= {0, 0, 0, {0}};
1470 struct wined3d_caps winecaps
;
1474 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, DriverCaps
, HELCaps
);
1476 /* One structure must be != NULL */
1477 if (!DriverCaps
&& !HELCaps
)
1479 WARN("Invalid parameters.\n");
1480 return DDERR_INVALIDPARAMS
;
1483 memset(&caps
, 0, sizeof(caps
));
1484 memset(&winecaps
, 0, sizeof(winecaps
));
1485 caps
.dwSize
= sizeof(caps
);
1487 wined3d_mutex_lock();
1488 hr
= wined3d_device_get_device_caps(ddraw
->wined3d_device
, &winecaps
);
1491 WARN("Failed to get device caps, %#x.\n", hr
);
1492 wined3d_mutex_unlock();
1496 hr
= IDirectDraw7_GetAvailableVidMem(iface
, &ddscaps
, &caps
.dwVidMemTotal
, &caps
.dwVidMemFree
);
1499 WARN("IDirectDraw7::GetAvailableVidMem failed\n");
1500 wined3d_mutex_unlock();
1504 hr
= IDirectDraw7_GetFourCCCodes(iface
, &caps
.dwNumFourCCCodes
, NULL
);
1505 wined3d_mutex_unlock();
1508 WARN("IDirectDraw7::GetFourCCCodes failed\n");
1512 caps
.dwCaps
= winecaps
.ddraw_caps
.caps
;
1513 caps
.dwCaps2
= winecaps
.ddraw_caps
.caps2
;
1514 caps
.dwCKeyCaps
= winecaps
.ddraw_caps
.color_key_caps
;
1515 caps
.dwFXCaps
= winecaps
.ddraw_caps
.fx_caps
;
1516 caps
.dwPalCaps
= DDPCAPS_8BIT
| DDPCAPS_PRIMARYSURFACE
;
1517 caps
.ddsCaps
.dwCaps
= winecaps
.ddraw_caps
.dds_caps
;
1518 caps
.dwSVBCaps
= winecaps
.ddraw_caps
.svb_caps
;
1519 caps
.dwSVBCKeyCaps
= winecaps
.ddraw_caps
.svb_color_key_caps
;
1520 caps
.dwSVBFXCaps
= winecaps
.ddraw_caps
.svb_fx_caps
;
1521 caps
.dwVSBCaps
= winecaps
.ddraw_caps
.vsb_caps
;
1522 caps
.dwVSBCKeyCaps
= winecaps
.ddraw_caps
.vsb_color_key_caps
;
1523 caps
.dwVSBFXCaps
= winecaps
.ddraw_caps
.vsb_fx_caps
;
1524 caps
.dwSSBCaps
= winecaps
.ddraw_caps
.ssb_caps
;
1525 caps
.dwSSBCKeyCaps
= winecaps
.ddraw_caps
.ssb_color_key_caps
;
1526 caps
.dwSSBFXCaps
= winecaps
.ddraw_caps
.ssb_fx_caps
;
1528 caps
.dwCaps
|= DDCAPS_ALIGNSTRIDE
;
1529 caps
.dwAlignStrideAlign
= DDRAW_STRIDE_ALIGNMENT
;
1531 caps
.ddsOldCaps
.dwCaps
= caps
.ddsCaps
.dwCaps
;
1535 DD_STRUCT_COPY_BYSIZE(DriverCaps
, &caps
);
1536 if (TRACE_ON(ddraw
))
1538 TRACE("Driver Caps :\n");
1539 DDRAW_dump_DDCAPS(DriverCaps
);
1545 DD_STRUCT_COPY_BYSIZE(HELCaps
, &caps
);
1546 if (TRACE_ON(ddraw
))
1548 TRACE("HEL Caps :\n");
1549 DDRAW_dump_DDCAPS(HELCaps
);
1556 static HRESULT WINAPI
ddraw4_GetCaps(IDirectDraw4
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1558 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1560 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1562 return ddraw7_GetCaps(&ddraw
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1565 static HRESULT WINAPI
ddraw2_GetCaps(IDirectDraw2
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1567 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1569 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1571 return ddraw7_GetCaps(&ddraw
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1574 static HRESULT WINAPI
ddraw1_GetCaps(IDirectDraw
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1576 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1578 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1580 return ddraw7_GetCaps(&ddraw
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1583 /*****************************************************************************
1584 * IDirectDraw7::Compact
1586 * No idea what it does, MSDN says it's not implemented.
1589 * DD_OK, but this is unchecked
1591 *****************************************************************************/
1592 static HRESULT WINAPI
ddraw7_Compact(IDirectDraw7
*iface
)
1594 TRACE("iface %p.\n", iface
);
1599 static HRESULT WINAPI
ddraw4_Compact(IDirectDraw4
*iface
)
1601 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1603 TRACE("iface %p.\n", iface
);
1605 return ddraw7_Compact(&ddraw
->IDirectDraw7_iface
);
1608 static HRESULT WINAPI
ddraw2_Compact(IDirectDraw2
*iface
)
1610 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1612 TRACE("iface %p.\n", iface
);
1614 return ddraw7_Compact(&ddraw
->IDirectDraw7_iface
);
1617 static HRESULT WINAPI
ddraw1_Compact(IDirectDraw
*iface
)
1619 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1621 TRACE("iface %p.\n", iface
);
1623 return ddraw7_Compact(&ddraw
->IDirectDraw7_iface
);
1626 /*****************************************************************************
1627 * IDirectDraw7::GetDisplayMode
1629 * Returns information about the current display mode
1631 * Exists in versions 1, 2, 4 and 7
1634 * DDSD: Address of a surface description structure to write the info to
1639 *****************************************************************************/
1640 static HRESULT WINAPI
ddraw7_GetDisplayMode(IDirectDraw7
*iface
, DDSURFACEDESC2
*DDSD
)
1642 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1643 struct wined3d_display_mode mode
;
1646 TRACE("iface %p, surface_desc %p.\n", iface
, DDSD
);
1648 /* This seems sane */
1649 if (!DDSD
|| (DDSD
->dwSize
!= sizeof(DDSURFACEDESC
) && DDSD
->dwSize
!= sizeof(DDSURFACEDESC2
)))
1650 return DDERR_INVALIDPARAMS
;
1652 wined3d_mutex_lock();
1654 if (FAILED(hr
= wined3d_output_get_display_mode(ddraw
->wined3d_output
, &mode
, NULL
)))
1656 ERR("Failed to get display mode, hr %#x.\n", hr
);
1657 wined3d_mutex_unlock();
1661 memset(DDSD
, 0, DDSD
->dwSize
);
1662 DDSD
->dwSize
= sizeof(*DDSD
);
1663 DDSD
->dwFlags
= DDSD_HEIGHT
| DDSD_WIDTH
| DDSD_PIXELFORMAT
| DDSD_PITCH
| DDSD_REFRESHRATE
;
1664 DDSD
->dwWidth
= mode
.width
;
1665 DDSD
->dwHeight
= mode
.height
;
1666 DDSD
->u2
.dwRefreshRate
= mode
.refresh_rate
;
1667 DDSD
->u4
.ddpfPixelFormat
.dwSize
= sizeof(DDSD
->u4
.ddpfPixelFormat
);
1668 ddrawformat_from_wined3dformat(&DDSD
->u4
.ddpfPixelFormat
, mode
.format_id
);
1669 DDSD
->u1
.lPitch
= mode
.width
* DDSD
->u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
/ 8;
1673 TRACE("Returning surface desc :\n");
1674 DDRAW_dump_surface_desc(DDSD
);
1677 wined3d_mutex_unlock();
1682 static HRESULT WINAPI
ddraw4_GetDisplayMode(IDirectDraw4
*iface
, DDSURFACEDESC2
*surface_desc
)
1684 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1686 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1688 return ddraw7_GetDisplayMode(&ddraw
->IDirectDraw7_iface
, surface_desc
);
1691 static HRESULT WINAPI
ddraw2_GetDisplayMode(IDirectDraw2
*iface
, DDSURFACEDESC
*surface_desc
)
1693 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1696 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1698 hr
= ddraw7_GetDisplayMode(&ddraw
->IDirectDraw7_iface
, (DDSURFACEDESC2
*)surface_desc
);
1699 if (SUCCEEDED(hr
)) surface_desc
->dwSize
= sizeof(*surface_desc
);
1703 static HRESULT WINAPI
ddraw1_GetDisplayMode(IDirectDraw
*iface
, DDSURFACEDESC
*surface_desc
)
1705 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1708 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1710 hr
= ddraw7_GetDisplayMode(&ddraw
->IDirectDraw7_iface
, (DDSURFACEDESC2
*)surface_desc
);
1711 if (SUCCEEDED(hr
)) surface_desc
->dwSize
= sizeof(*surface_desc
);
1715 /*****************************************************************************
1716 * IDirectDraw7::GetFourCCCodes
1718 * Returns an array of supported FourCC codes.
1720 * Exists in versions 1, 2, 4 and 7
1723 * NumCodes: Contains the number of Codes that Codes can carry. Returns the number
1724 * of enumerated codes
1725 * Codes: Pointer to an array of DWORDs where the supported codes are written
1729 * Always returns DD_OK, as it's a stub for now
1731 *****************************************************************************/
1732 static HRESULT WINAPI
ddraw7_GetFourCCCodes(IDirectDraw7
*iface
, DWORD
*NumCodes
, DWORD
*Codes
)
1734 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1735 static const enum wined3d_format_id formats
[] =
1737 WINED3DFMT_YUY2
, WINED3DFMT_UYVY
, WINED3DFMT_YV12
,
1738 WINED3DFMT_DXT1
, WINED3DFMT_DXT2
, WINED3DFMT_DXT3
, WINED3DFMT_DXT4
, WINED3DFMT_DXT5
,
1739 WINED3DFMT_ATI2N
, WINED3DFMT_NVHU
, WINED3DFMT_NVHS
1741 struct wined3d_display_mode mode
;
1742 DWORD count
= 0, i
, outsize
;
1745 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, NumCodes
, Codes
);
1747 if (FAILED(hr
= wined3d_output_get_display_mode(ddraw
->wined3d_output
, &mode
, NULL
)))
1749 ERR("Failed to get display mode, hr %#x.\n", hr
);
1753 outsize
= NumCodes
&& Codes
? *NumCodes
: 0;
1755 for (i
= 0; i
< ARRAY_SIZE(formats
); ++i
)
1757 if (SUCCEEDED(wined3d_check_device_format(ddraw
->wined3d
, ddraw
->wined3d_adapter
, WINED3D_DEVICE_TYPE_HAL
,
1758 mode
.format_id
, 0, 0, WINED3D_RTYPE_TEXTURE_2D
, formats
[i
])))
1760 if (count
< outsize
)
1761 Codes
[count
] = formats
[i
];
1766 TRACE("Returning %u FourCC codes\n", count
);
1773 static HRESULT WINAPI
ddraw4_GetFourCCCodes(IDirectDraw4
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1775 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1777 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1779 return ddraw7_GetFourCCCodes(&ddraw
->IDirectDraw7_iface
, codes_count
, codes
);
1782 static HRESULT WINAPI
ddraw2_GetFourCCCodes(IDirectDraw2
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1784 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1786 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1788 return ddraw7_GetFourCCCodes(&ddraw
->IDirectDraw7_iface
, codes_count
, codes
);
1791 static HRESULT WINAPI
ddraw1_GetFourCCCodes(IDirectDraw
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1793 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1795 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1797 return ddraw7_GetFourCCCodes(&ddraw
->IDirectDraw7_iface
, codes_count
, codes
);
1800 static HRESULT WINAPI
ddraw7_GetMonitorFrequency(IDirectDraw7
*iface
, DWORD
*frequency
)
1802 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1803 struct wined3d_display_mode mode
;
1806 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1808 wined3d_mutex_lock();
1809 hr
= wined3d_output_get_display_mode(ddraw
->wined3d_output
, &mode
, NULL
);
1810 wined3d_mutex_unlock();
1813 WARN("Failed to get display mode, hr %#x.\n", hr
);
1817 *frequency
= mode
.refresh_rate
;
1822 static HRESULT WINAPI
ddraw4_GetMonitorFrequency(IDirectDraw4
*iface
, DWORD
*frequency
)
1824 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1826 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1828 return ddraw7_GetMonitorFrequency(&ddraw
->IDirectDraw7_iface
, frequency
);
1831 static HRESULT WINAPI
ddraw2_GetMonitorFrequency(IDirectDraw2
*iface
, DWORD
*frequency
)
1833 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1835 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1837 return ddraw7_GetMonitorFrequency(&ddraw
->IDirectDraw7_iface
, frequency
);
1840 static HRESULT WINAPI
ddraw1_GetMonitorFrequency(IDirectDraw
*iface
, DWORD
*frequency
)
1842 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1844 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1846 return ddraw7_GetMonitorFrequency(&ddraw
->IDirectDraw7_iface
, frequency
);
1849 static HRESULT WINAPI
ddraw7_GetVerticalBlankStatus(IDirectDraw7
*iface
, BOOL
*status
)
1851 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1852 struct wined3d_raster_status raster_status
;
1855 TRACE("iface %p, status %p.\n", iface
, status
);
1858 return DDERR_INVALIDPARAMS
;
1860 wined3d_mutex_lock();
1861 hr
= wined3d_output_get_raster_status(ddraw
->wined3d_output
, &raster_status
);
1862 wined3d_mutex_unlock();
1865 WARN("Failed to get raster status, hr %#x.\n", hr
);
1869 *status
= raster_status
.in_vblank
;
1874 static HRESULT WINAPI
ddraw4_GetVerticalBlankStatus(IDirectDraw4
*iface
, BOOL
*status
)
1876 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1878 TRACE("iface %p, status %p.\n", iface
, status
);
1880 return ddraw7_GetVerticalBlankStatus(&ddraw
->IDirectDraw7_iface
, status
);
1883 static HRESULT WINAPI
ddraw2_GetVerticalBlankStatus(IDirectDraw2
*iface
, BOOL
*status
)
1885 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1887 TRACE("iface %p, status %p.\n", iface
, status
);
1889 return ddraw7_GetVerticalBlankStatus(&ddraw
->IDirectDraw7_iface
, status
);
1892 static HRESULT WINAPI
ddraw1_GetVerticalBlankStatus(IDirectDraw
*iface
, BOOL
*status
)
1894 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1896 TRACE("iface %p, status %p.\n", iface
, status
);
1898 return ddraw7_GetVerticalBlankStatus(&ddraw
->IDirectDraw7_iface
, status
);
1901 /*****************************************************************************
1902 * IDirectDraw7::GetAvailableVidMem
1904 * Returns the total and free video memory
1907 * caps: Specifies the memory type asked for
1908 * total: Pointer to a DWORD to be filled with the total memory
1909 * free: Pointer to a DWORD to be filled with the free memory
1913 * DDERR_INVALIDPARAMS if free and total are NULL
1915 *****************************************************************************/
1916 static HRESULT WINAPI
ddraw7_GetAvailableVidMem(IDirectDraw7
*iface
, DDSCAPS2
*caps
, DWORD
*total
,
1919 unsigned int framebuffer_size
, total_vidmem
, free_vidmem
;
1920 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1921 struct wined3d_display_mode mode
;
1924 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
1926 if (!total
&& !free
)
1927 return DDERR_INVALIDPARAMS
;
1929 if (TRACE_ON(ddraw
))
1931 TRACE("Asked for memory with description: ");
1932 DDRAW_dump_DDSCAPS2(caps
);
1934 wined3d_mutex_lock();
1936 /* Todo: System memory vs local video memory vs non-local video memory
1937 * The MSDN also mentions differences between texture memory and other
1938 * resources, but that's not important
1941 /* Some applications (e.g. 3DMark 2000) assume that the reported amount of
1942 * video memory doesn't include the memory used by the default framebuffer.
1944 if (FAILED(hr
= wined3d_output_get_display_mode(ddraw
->wined3d_output
, &mode
, NULL
)))
1946 WARN("Failed to get display mode, hr %#x.\n", hr
);
1947 wined3d_mutex_unlock();
1950 framebuffer_size
= wined3d_calculate_format_pitch(ddraw
->wined3d_adapter
,
1951 mode
.format_id
, mode
.width
);
1952 framebuffer_size
*= mode
.height
;
1956 free_vidmem
= wined3d_device_get_available_texture_mem(ddraw
->wined3d_device
);
1957 *free
= framebuffer_size
> free_vidmem
? 0 : free_vidmem
- framebuffer_size
;
1958 TRACE("Free video memory %#x.\n", *free
);
1963 struct wined3d_adapter_identifier desc
= {0};
1965 hr
= wined3d_adapter_get_identifier(ddraw
->wined3d_adapter
, 0, &desc
);
1966 total_vidmem
= min(UINT_MAX
, desc
.video_memory
);
1967 *total
= framebuffer_size
> total_vidmem
? 0 : total_vidmem
- framebuffer_size
;
1968 TRACE("Total video memory %#x.\n", *total
);
1971 wined3d_mutex_unlock();
1976 static HRESULT WINAPI
ddraw4_GetAvailableVidMem(IDirectDraw4
*iface
,
1977 DDSCAPS2
*caps
, DWORD
*total
, DWORD
*free
)
1979 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1981 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
1983 return ddraw7_GetAvailableVidMem(&ddraw
->IDirectDraw7_iface
, caps
, total
, free
);
1986 static HRESULT WINAPI
ddraw2_GetAvailableVidMem(IDirectDraw2
*iface
,
1987 DDSCAPS
*caps
, DWORD
*total
, DWORD
*free
)
1989 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1992 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
1994 DDRAW_Convert_DDSCAPS_1_To_2(caps
, &caps2
);
1995 return ddraw7_GetAvailableVidMem(&ddraw
->IDirectDraw7_iface
, &caps2
, total
, free
);
1998 /*****************************************************************************
1999 * IDirectDraw7::Initialize
2001 * Initializes a DirectDraw interface.
2004 * GUID: Interface identifier. Well, don't know what this is really good
2008 * Returns DD_OK on the first call,
2009 * DDERR_ALREADYINITIALIZED on repeated calls
2011 *****************************************************************************/
2012 static HRESULT WINAPI
ddraw7_Initialize(IDirectDraw7
*iface
, GUID
*guid
)
2014 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2016 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
2018 if (ddraw
->flags
& DDRAW_INITIALIZED
)
2019 return DDERR_ALREADYINITIALIZED
;
2021 /* FIXME: To properly take the GUID into account we should call
2022 * ddraw_init() here instead of in DDRAW_Create(). */
2024 FIXME("Ignoring guid %s.\n", debugstr_guid(guid
));
2026 ddraw
->flags
|= DDRAW_INITIALIZED
;
2030 static HRESULT WINAPI
ddraw4_Initialize(IDirectDraw4
*iface
, GUID
*guid
)
2032 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2034 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
2036 return ddraw7_Initialize(&ddraw
->IDirectDraw7_iface
, guid
);
2039 static HRESULT WINAPI
ddraw2_Initialize(IDirectDraw2
*iface
, GUID
*guid
)
2041 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2043 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
2045 return ddraw7_Initialize(&ddraw
->IDirectDraw7_iface
, guid
);
2048 static HRESULT WINAPI
ddraw1_Initialize(IDirectDraw
*iface
, GUID
*guid
)
2050 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2052 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
2054 return ddraw7_Initialize(&ddraw
->IDirectDraw7_iface
, guid
);
2057 static HRESULT WINAPI
d3d1_Initialize(IDirect3D
*iface
, REFIID riid
)
2059 TRACE("iface %p, riid %s.\n", iface
, debugstr_guid(riid
));
2061 return DDERR_ALREADYINITIALIZED
;
2064 /*****************************************************************************
2065 * IDirectDraw7::FlipToGDISurface
2067 * "Makes the surface that the GDI writes to the primary surface"
2068 * Looks like some windows specific thing we don't have to care about.
2069 * According to MSDN it permits GDI dialog boxes in FULLSCREEN mode. Good to
2070 * show error boxes ;)
2071 * Well, just return DD_OK.
2074 * Always returns DD_OK
2076 *****************************************************************************/
2077 static HRESULT WINAPI
ddraw7_FlipToGDISurface(IDirectDraw7
*iface
)
2079 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2080 IDirectDrawSurface7
*gdi_surface
;
2081 struct ddraw_surface
*gdi_impl
;
2084 TRACE("iface %p.\n", iface
);
2086 wined3d_mutex_lock();
2088 if (FAILED(hr
= IDirectDraw7_GetGDISurface(iface
, &gdi_surface
)))
2090 WARN("Failed to retrieve GDI surface, hr %#x.\n", hr
);
2091 wined3d_mutex_unlock();
2095 gdi_impl
= impl_from_IDirectDrawSurface7(gdi_surface
);
2096 if (gdi_impl
->surface_desc
.ddsCaps
.dwCaps
& DDSCAPS_FRONTBUFFER
)
2099 hr
= IDirectDrawSurface7_Flip(&ddraw
->primary
->IDirectDrawSurface7_iface
, gdi_surface
, DDFLIP_WAIT
);
2100 IDirectDrawSurface7_Release(gdi_surface
);
2102 wined3d_mutex_unlock();
2107 static HRESULT WINAPI
ddraw4_FlipToGDISurface(IDirectDraw4
*iface
)
2109 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2111 TRACE("iface %p.\n", iface
);
2113 return ddraw7_FlipToGDISurface(&ddraw
->IDirectDraw7_iface
);
2116 static HRESULT WINAPI
ddraw2_FlipToGDISurface(IDirectDraw2
*iface
)
2118 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2120 TRACE("iface %p.\n", iface
);
2122 return ddraw7_FlipToGDISurface(&ddraw
->IDirectDraw7_iface
);
2125 static HRESULT WINAPI
ddraw1_FlipToGDISurface(IDirectDraw
*iface
)
2127 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2129 TRACE("iface %p.\n", iface
);
2131 return ddraw7_FlipToGDISurface(&ddraw
->IDirectDraw7_iface
);
2134 /*****************************************************************************
2135 * IDirectDraw7::WaitForVerticalBlank
2137 * This method allows applications to get in sync with the vertical blank
2139 * The wormhole demo in the DirectX 7 sdk uses this call, and it doesn't
2140 * redraw the screen, most likely because of this stub
2143 * Flags: one of DDWAITVB_BLOCKBEGIN, DDWAITVB_BLOCKBEGINEVENT
2144 * or DDWAITVB_BLOCKEND
2145 * h: Not used, according to MSDN
2148 * Always returns DD_OK
2150 *****************************************************************************/
2151 static HRESULT WINAPI
ddraw7_WaitForVerticalBlank(IDirectDraw7
*iface
, DWORD Flags
, HANDLE event
)
2155 TRACE("iface %p, flags %#x, event %p.\n", iface
, Flags
, event
);
2157 /* This function is called often, so print the fixme only once */
2160 FIXME("iface %p, flags %#x, event %p stub!\n", iface
, Flags
, event
);
2164 /* MSDN says DDWAITVB_BLOCKBEGINEVENT is not supported */
2165 if(Flags
& DDWAITVB_BLOCKBEGINEVENT
)
2166 return DDERR_UNSUPPORTED
; /* unchecked */
2171 static HRESULT WINAPI
ddraw4_WaitForVerticalBlank(IDirectDraw4
*iface
, DWORD flags
, HANDLE event
)
2173 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2175 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
2177 return ddraw7_WaitForVerticalBlank(&ddraw
->IDirectDraw7_iface
, flags
, event
);
2180 static HRESULT WINAPI
ddraw2_WaitForVerticalBlank(IDirectDraw2
*iface
, DWORD flags
, HANDLE event
)
2182 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2184 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
2186 return ddraw7_WaitForVerticalBlank(&ddraw
->IDirectDraw7_iface
, flags
, event
);
2189 static HRESULT WINAPI
ddraw1_WaitForVerticalBlank(IDirectDraw
*iface
, DWORD flags
, HANDLE event
)
2191 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2193 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
2195 return ddraw7_WaitForVerticalBlank(&ddraw
->IDirectDraw7_iface
, flags
, event
);
2198 static HRESULT WINAPI
ddraw7_GetScanLine(IDirectDraw7
*iface
, DWORD
*Scanline
)
2200 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2201 struct wined3d_raster_status raster_status
;
2204 TRACE("iface %p, line %p.\n", iface
, Scanline
);
2206 wined3d_mutex_lock();
2207 hr
= wined3d_output_get_raster_status(ddraw
->wined3d_output
, &raster_status
);
2208 wined3d_mutex_unlock();
2211 WARN("Failed to get raster status, hr %#x.\n", hr
);
2215 *Scanline
= raster_status
.scan_line
;
2217 if (raster_status
.in_vblank
)
2218 return DDERR_VERTICALBLANKINPROGRESS
;
2223 static HRESULT WINAPI
ddraw4_GetScanLine(IDirectDraw4
*iface
, DWORD
*line
)
2225 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2227 TRACE("iface %p, line %p.\n", iface
, line
);
2229 return ddraw7_GetScanLine(&ddraw
->IDirectDraw7_iface
, line
);
2232 static HRESULT WINAPI
ddraw2_GetScanLine(IDirectDraw2
*iface
, DWORD
*line
)
2234 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2236 TRACE("iface %p, line %p.\n", iface
, line
);
2238 return ddraw7_GetScanLine(&ddraw
->IDirectDraw7_iface
, line
);
2241 static HRESULT WINAPI
ddraw1_GetScanLine(IDirectDraw
*iface
, DWORD
*line
)
2243 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2245 TRACE("iface %p, line %p.\n", iface
, line
);
2247 return ddraw7_GetScanLine(&ddraw
->IDirectDraw7_iface
, line
);
2250 static HRESULT WINAPI
ddraw7_TestCooperativeLevel(IDirectDraw7
*iface
)
2252 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2254 TRACE("iface %p.\n", iface
);
2256 return ddraw
->device_state
== DDRAW_DEVICE_STATE_LOST
? DDERR_NOEXCLUSIVEMODE
: DD_OK
;
2259 static HRESULT WINAPI
ddraw4_TestCooperativeLevel(IDirectDraw4
*iface
)
2261 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2263 TRACE("iface %p.\n", iface
);
2265 return ddraw7_TestCooperativeLevel(&ddraw
->IDirectDraw7_iface
);
2268 /*****************************************************************************
2269 * IDirectDraw7::GetGDISurface
2271 * Returns the surface that GDI is treating as the primary surface.
2272 * For Wine this is the front buffer
2275 * GDISurface: Address to write the surface pointer to
2278 * DD_OK if the surface was found
2279 * DDERR_NOTFOUND if the GDI surface wasn't found
2281 *****************************************************************************/
2282 static HRESULT WINAPI
ddraw7_GetGDISurface(IDirectDraw7
*iface
, IDirectDrawSurface7
**surface
)
2284 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2285 struct ddraw_surface
*ddraw_surface
;
2287 TRACE("iface %p, surface %p.\n", iface
, surface
);
2289 wined3d_mutex_lock();
2291 if (!ddraw
->gdi_surface
|| !(ddraw_surface
= wined3d_texture_get_sub_resource_parent(ddraw
->gdi_surface
, 0)))
2293 WARN("GDI surface not available.\n");
2295 wined3d_mutex_unlock();
2296 return DDERR_NOTFOUND
;
2298 *surface
= &ddraw_surface
->IDirectDrawSurface7_iface
;
2299 IDirectDrawSurface7_AddRef(*surface
);
2301 wined3d_mutex_unlock();
2306 static HRESULT WINAPI
ddraw4_GetGDISurface(IDirectDraw4
*iface
, IDirectDrawSurface4
**surface
)
2308 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2309 struct ddraw_surface
*surface_impl
;
2310 IDirectDrawSurface7
*surface7
;
2313 TRACE("iface %p, surface %p.\n", iface
, surface
);
2315 hr
= ddraw7_GetGDISurface(&ddraw
->IDirectDraw7_iface
, &surface7
);
2321 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2322 *surface
= &surface_impl
->IDirectDrawSurface4_iface
;
2323 IDirectDrawSurface4_AddRef(*surface
);
2324 IDirectDrawSurface7_Release(surface7
);
2329 static HRESULT WINAPI
ddraw2_GetGDISurface(IDirectDraw2
*iface
, IDirectDrawSurface
**surface
)
2331 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2332 struct ddraw_surface
*surface_impl
;
2333 IDirectDrawSurface7
*surface7
;
2336 TRACE("iface %p, surface %p.\n", iface
, surface
);
2338 hr
= ddraw7_GetGDISurface(&ddraw
->IDirectDraw7_iface
, &surface7
);
2344 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2345 *surface
= &surface_impl
->IDirectDrawSurface_iface
;
2346 IDirectDrawSurface_AddRef(*surface
);
2347 IDirectDrawSurface7_Release(surface7
);
2352 static HRESULT WINAPI
ddraw1_GetGDISurface(IDirectDraw
*iface
, IDirectDrawSurface
**surface
)
2354 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2355 struct ddraw_surface
*surface_impl
;
2356 IDirectDrawSurface7
*surface7
;
2359 TRACE("iface %p, surface %p.\n", iface
, surface
);
2361 hr
= ddraw7_GetGDISurface(&ddraw
->IDirectDraw7_iface
, &surface7
);
2367 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2368 *surface
= &surface_impl
->IDirectDrawSurface_iface
;
2369 IDirectDrawSurface_AddRef(*surface
);
2370 IDirectDrawSurface7_Release(surface7
);
2375 struct displaymodescallback_context
2377 LPDDENUMMODESCALLBACK func
;
2381 static HRESULT CALLBACK
EnumDisplayModesCallbackThunk(DDSURFACEDESC2
*surface_desc
, void *context
)
2383 struct displaymodescallback_context
*cbcontext
= context
;
2386 DDSD2_to_DDSD(surface_desc
, &desc
);
2387 return cbcontext
->func(&desc
, cbcontext
->context
);
2390 /*****************************************************************************
2391 * IDirectDraw7::EnumDisplayModes
2393 * Enumerates the supported Display modes. The modes can be filtered with
2394 * the DDSD parameter.
2397 * Flags: can be DDEDM_REFRESHRATES and DDEDM_STANDARDVGAMODES. For old ddraw
2398 * versions (3 and older?) this is reserved and must be 0.
2399 * DDSD: Surface description to filter the modes
2400 * Context: Pointer passed back to the callback function
2401 * cb: Application-provided callback function
2405 * DDERR_INVALIDPARAMS if the callback wasn't set
2407 *****************************************************************************/
2408 static HRESULT WINAPI
ddraw7_EnumDisplayModes(IDirectDraw7
*iface
, DWORD Flags
,
2409 DDSURFACEDESC2
*DDSD
, void *Context
, LPDDENUMMODESCALLBACK2 cb
)
2411 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2412 struct wined3d_display_mode
*enum_modes
= NULL
;
2413 struct wined3d_display_mode mode
;
2414 unsigned int modenum
, fmt
;
2415 DDSURFACEDESC2 callback_sd
;
2416 unsigned enum_mode_count
= 0, enum_mode_array_size
= 16;
2417 DDPIXELFORMAT pixelformat
;
2419 static const enum wined3d_format_id checkFormatList
[] =
2421 WINED3DFMT_B8G8R8X8_UNORM
,
2422 WINED3DFMT_B5G6R5_UNORM
,
2426 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2427 iface
, Flags
, DDSD
, Context
, cb
);
2430 return DDERR_INVALIDPARAMS
;
2432 if (!(enum_modes
= heap_alloc(enum_mode_array_size
* sizeof(*enum_modes
))))
2433 return DDERR_OUTOFMEMORY
;
2435 wined3d_mutex_lock();
2437 pixelformat
.dwSize
= sizeof(pixelformat
);
2438 for(fmt
= 0; fmt
< ARRAY_SIZE(checkFormatList
); fmt
++)
2441 while (wined3d_output_get_mode(ddraw
->wined3d_output
, checkFormatList
[fmt
],
2442 WINED3D_SCANLINE_ORDERING_UNKNOWN
, modenum
++, &mode
) == WINED3D_OK
)
2447 ddrawformat_from_wined3dformat(&pixelformat
, mode
.format_id
);
2450 if (DDSD
->dwFlags
& DDSD_WIDTH
&& mode
.width
!= DDSD
->dwWidth
)
2452 if (DDSD
->dwFlags
& DDSD_HEIGHT
&& mode
.height
!= DDSD
->dwHeight
)
2454 if (DDSD
->dwFlags
& DDSD_REFRESHRATE
&& mode
.refresh_rate
!= DDSD
->u2
.dwRefreshRate
)
2456 if (DDSD
->dwFlags
& DDSD_PIXELFORMAT
2457 && pixelformat
.u1
.dwRGBBitCount
!= DDSD
->u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
)
2461 /* DX docs state EnumDisplayMode should return only unique modes */
2462 for (i
= 0; i
< enum_mode_count
; i
++)
2464 if (enum_modes
[i
].width
== mode
.width
&& enum_modes
[i
].height
== mode
.height
2465 && enum_modes
[i
].format_id
== mode
.format_id
2466 && (enum_modes
[i
].refresh_rate
== mode
.refresh_rate
|| !(Flags
& DDEDM_REFRESHRATES
)))
2474 memset(&callback_sd
, 0, sizeof(callback_sd
));
2475 callback_sd
.dwSize
= sizeof(callback_sd
);
2476 callback_sd
.u4
.ddpfPixelFormat
.dwSize
= sizeof(DDPIXELFORMAT
);
2478 callback_sd
.dwFlags
= DDSD_HEIGHT
|DDSD_WIDTH
|DDSD_PIXELFORMAT
|DDSD_PITCH
|DDSD_REFRESHRATE
;
2479 if (Flags
& DDEDM_REFRESHRATES
)
2480 callback_sd
.u2
.dwRefreshRate
= mode
.refresh_rate
;
2482 callback_sd
.dwWidth
= mode
.width
;
2483 callback_sd
.dwHeight
= mode
.height
;
2485 callback_sd
.u4
.ddpfPixelFormat
=pixelformat
;
2487 /* Calc pitch and DWORD align like MSDN says */
2488 callback_sd
.u1
.lPitch
= (callback_sd
.u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
/ 8) * mode
.width
;
2489 callback_sd
.u1
.lPitch
= (callback_sd
.u1
.lPitch
+ 3) & ~3;
2491 TRACE("Enumerating %dx%dx%d @%d\n", callback_sd
.dwWidth
, callback_sd
.dwHeight
, callback_sd
.u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
,
2492 callback_sd
.u2
.dwRefreshRate
);
2494 if(cb(&callback_sd
, Context
) == DDENUMRET_CANCEL
)
2496 TRACE("Application asked to terminate the enumeration\n");
2497 heap_free(enum_modes
);
2498 wined3d_mutex_unlock();
2502 if (enum_mode_count
== enum_mode_array_size
)
2504 struct wined3d_display_mode
*new_enum_modes
;
2506 enum_mode_array_size
*= 2;
2507 if (!(new_enum_modes
= heap_realloc(enum_modes
, enum_mode_array_size
* sizeof(*new_enum_modes
))))
2509 heap_free(enum_modes
);
2510 wined3d_mutex_unlock();
2511 return DDERR_OUTOFMEMORY
;
2514 enum_modes
= new_enum_modes
;
2516 enum_modes
[enum_mode_count
++] = mode
;
2520 TRACE("End of enumeration\n");
2521 heap_free(enum_modes
);
2522 wined3d_mutex_unlock();
2527 static HRESULT WINAPI
ddraw4_EnumDisplayModes(IDirectDraw4
*iface
, DWORD flags
,
2528 DDSURFACEDESC2
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK2 callback
)
2530 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2532 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2533 iface
, flags
, surface_desc
, context
, callback
);
2535 return ddraw7_EnumDisplayModes(&ddraw
->IDirectDraw7_iface
, flags
, surface_desc
, context
, callback
);
2538 static HRESULT WINAPI
ddraw2_EnumDisplayModes(IDirectDraw2
*iface
, DWORD flags
,
2539 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK callback
)
2541 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2542 struct displaymodescallback_context cbcontext
;
2543 DDSURFACEDESC2 surface_desc2
;
2545 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2546 iface
, flags
, surface_desc
, context
, callback
);
2548 cbcontext
.func
= callback
;
2549 cbcontext
.context
= context
;
2551 if (surface_desc
) DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
2552 return ddraw7_EnumDisplayModes(&ddraw
->IDirectDraw7_iface
, flags
,
2553 surface_desc
? &surface_desc2
: NULL
, &cbcontext
, EnumDisplayModesCallbackThunk
);
2556 static HRESULT WINAPI
ddraw1_EnumDisplayModes(IDirectDraw
*iface
, DWORD flags
,
2557 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK callback
)
2559 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2560 struct displaymodescallback_context cbcontext
;
2561 DDSURFACEDESC2 surface_desc2
;
2563 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2564 iface
, flags
, surface_desc
, context
, callback
);
2566 cbcontext
.func
= callback
;
2567 cbcontext
.context
= context
;
2569 if (surface_desc
) DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
2570 return ddraw7_EnumDisplayModes(&ddraw
->IDirectDraw7_iface
, flags
,
2571 surface_desc
? &surface_desc2
: NULL
, &cbcontext
, EnumDisplayModesCallbackThunk
);
2574 /*****************************************************************************
2575 * IDirectDraw7::EvaluateMode
2577 * Used with IDirectDraw7::StartModeTest to test video modes.
2578 * EvaluateMode is used to pass or fail a mode, and continue with the next
2582 * Flags: DDEM_MODEPASSED or DDEM_MODEFAILED
2583 * Timeout: Returns the amount of seconds left before the mode would have
2584 * been failed automatically
2587 * This implementation always DD_OK, because it's a stub
2589 *****************************************************************************/
2590 static HRESULT WINAPI
ddraw7_EvaluateMode(IDirectDraw7
*iface
, DWORD Flags
, DWORD
*Timeout
)
2592 FIXME("iface %p, flags %#x, timeout %p stub!\n", iface
, Flags
, Timeout
);
2594 /* When implementing this, implement it in WineD3D */
2599 /*****************************************************************************
2600 * IDirectDraw7::GetDeviceIdentifier
2602 * Returns the device identifier, which gives information about the driver
2603 * Our device identifier is defined at the beginning of this file.
2606 * DDDI: Address for the returned structure
2607 * Flags: Can be DDGDI_GETHOSTIDENTIFIER
2610 * On success it returns DD_OK
2611 * DDERR_INVALIDPARAMS if DDDI is NULL
2613 *****************************************************************************/
2614 static HRESULT WINAPI
ddraw7_GetDeviceIdentifier(IDirectDraw7
*iface
,
2615 DDDEVICEIDENTIFIER2
*DDDI
, DWORD Flags
)
2617 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2618 struct wined3d_adapter_identifier adapter_id
;
2621 TRACE("iface %p, device_identifier %p, flags %#x.\n", iface
, DDDI
, Flags
);
2624 return DDERR_INVALIDPARAMS
;
2626 if (Flags
& DDGDI_GETHOSTIDENTIFIER
)
2628 /* The DDGDI_GETHOSTIDENTIFIER returns the information about the 2D
2629 * host adapter, if there's a secondary 3D adapter. This doesn't apply
2630 * to any modern hardware, nor is it interesting for Wine, so ignore it.
2631 * Size of DDDEVICEIDENTIFIER2 may be aligned to 8 bytes and thus 4
2632 * bytes too long. So only copy the relevant part of the structure
2635 memcpy(DDDI
, &deviceidentifier
, FIELD_OFFSET(DDDEVICEIDENTIFIER2
, dwWHQLLevel
) + sizeof(DWORD
));
2639 /* Drakan: Order of the Flame expects accurate D3D device information from ddraw */
2640 adapter_id
.driver
= DDDI
->szDriver
;
2641 adapter_id
.driver_size
= sizeof(DDDI
->szDriver
);
2642 adapter_id
.description
= DDDI
->szDescription
;
2643 adapter_id
.description_size
= sizeof(DDDI
->szDescription
);
2644 wined3d_mutex_lock();
2645 hr
= wined3d_adapter_get_identifier(ddraw
->wined3d_adapter
, WINED3DENUM_WHQL_LEVEL
, &adapter_id
);
2646 wined3d_mutex_unlock();
2647 if (FAILED(hr
)) return hr
;
2649 DDDI
->liDriverVersion
= adapter_id
.driver_version
;
2650 DDDI
->dwVendorId
= adapter_id
.vendor_id
;
2651 DDDI
->dwDeviceId
= adapter_id
.device_id
;
2652 DDDI
->dwSubSysId
= adapter_id
.subsystem_id
;
2653 DDDI
->dwRevision
= adapter_id
.revision
;
2654 DDDI
->guidDeviceIdentifier
= adapter_id
.device_identifier
;
2655 DDDI
->dwWHQLLevel
= adapter_id
.whql_level
;
2659 static HRESULT WINAPI
ddraw4_GetDeviceIdentifier(IDirectDraw4
*iface
,
2660 DDDEVICEIDENTIFIER
*identifier
, DWORD flags
)
2662 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2663 DDDEVICEIDENTIFIER2 identifier2
;
2666 TRACE("iface %p, identifier %p, flags %#x.\n", iface
, identifier
, flags
);
2668 hr
= ddraw7_GetDeviceIdentifier(&ddraw
->IDirectDraw7_iface
, &identifier2
, flags
);
2669 DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(&identifier2
, identifier
);
2674 /*****************************************************************************
2675 * IDirectDraw7::GetSurfaceFromDC
2677 * Returns the Surface for a GDI device context handle.
2678 * Is this related to IDirectDrawSurface::GetDC ???
2681 * hdc: hdc to return the surface for
2682 * Surface: Address to write the surface pointer to
2685 * Always returns DD_OK because it's a stub
2687 *****************************************************************************/
2688 static HRESULT WINAPI
ddraw7_GetSurfaceFromDC(IDirectDraw7
*iface
,
2689 HDC dc
, IDirectDrawSurface7
**surface
)
2691 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2692 struct ddraw_surface
*surface_impl
;
2694 TRACE("iface %p, dc %p, surface %p.\n", iface
, dc
, surface
);
2697 return E_INVALIDARG
;
2702 wined3d_mutex_lock();
2703 LIST_FOR_EACH_ENTRY(surface_impl
, &ddraw
->surface_list
, struct ddraw_surface
, surface_list_entry
)
2705 if (surface_impl
->dc
!= dc
)
2708 TRACE("Found surface %p for dc %p.\n", surface_impl
, dc
);
2709 *surface
= &surface_impl
->IDirectDrawSurface7_iface
;
2710 IDirectDrawSurface7_AddRef(*surface
);
2711 wined3d_mutex_unlock();
2714 wined3d_mutex_unlock();
2717 TRACE("No surface found for dc %p.\n", dc
);
2719 return DDERR_NOTFOUND
;
2722 static HRESULT WINAPI
ddraw4_GetSurfaceFromDC(IDirectDraw4
*iface
, HDC dc
,
2723 IDirectDrawSurface4
**surface
)
2725 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2726 struct ddraw_surface
*surface_impl
;
2727 IDirectDrawSurface7
*surface7
;
2730 TRACE("iface %p, dc %p, surface %p.\n", iface
, dc
, surface
);
2732 if (!surface
) return E_INVALIDARG
;
2734 hr
= ddraw7_GetSurfaceFromDC(&ddraw
->IDirectDraw7_iface
, dc
, &surface7
);
2740 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2741 /* Tests say this is true */
2742 *surface
= (IDirectDrawSurface4
*)&surface_impl
->IDirectDrawSurface_iface
;
2743 IDirectDrawSurface_AddRef(&surface_impl
->IDirectDrawSurface_iface
);
2744 IDirectDrawSurface7_Release(surface7
);
2749 static HRESULT CALLBACK
restore_callback(IDirectDrawSurface7
*surface
, DDSURFACEDESC2
*desc
, void *context
)
2751 IDirectDrawSurface_Restore(surface
);
2752 IDirectDrawSurface_Release(surface
);
2754 return DDENUMRET_OK
;
2757 static HRESULT WINAPI
ddraw7_RestoreAllSurfaces(IDirectDraw7
*iface
)
2759 TRACE("iface %p.\n", iface
);
2761 return IDirectDraw7_EnumSurfaces(iface
, DDENUMSURFACES_ALL
| DDENUMSURFACES_DOESEXIST
,
2762 NULL
, NULL
, restore_callback
);
2765 static HRESULT WINAPI
ddraw4_RestoreAllSurfaces(IDirectDraw4
*iface
)
2767 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2769 TRACE("iface %p.\n", iface
);
2771 return ddraw7_RestoreAllSurfaces(&ddraw
->IDirectDraw7_iface
);
2774 /*****************************************************************************
2775 * IDirectDraw7::StartModeTest
2777 * Tests the specified video modes to update the system registry with
2778 * refresh rate information. StartModeTest starts the mode test,
2779 * EvaluateMode is used to fail or pass a mode. If EvaluateMode
2780 * isn't called within 15 seconds, the mode is failed automatically
2782 * As refresh rates are handled by the X server, I don't think this
2783 * Method is important
2786 * Modes: An array of mode specifications
2787 * NumModes: The number of modes in Modes
2788 * Flags: Some flags...
2791 * Returns DDERR_TESTFINISHED if flags contains DDSMT_ISTESTREQUIRED,
2792 * if no modes are passed, DDERR_INVALIDPARAMS is returned,
2795 *****************************************************************************/
2796 static HRESULT WINAPI
ddraw7_StartModeTest(IDirectDraw7
*iface
, SIZE
*Modes
, DWORD NumModes
, DWORD Flags
)
2798 FIXME("iface %p, modes %p, mode_count %u, flags %#x partial stub!\n",
2799 iface
, Modes
, NumModes
, Flags
);
2801 /* This looks sane */
2802 if( (!Modes
) || (NumModes
== 0) ) return DDERR_INVALIDPARAMS
;
2804 /* DDSMT_ISTESTREQUIRED asks if a mode test is necessary.
2805 * As it is not, DDERR_TESTFINISHED is returned
2806 * (hopefully that's correct
2808 if(Flags & DDSMT_ISTESTREQUIRED) return DDERR_TESTFINISHED;
2809 * well, that value doesn't (yet) exist in the wine headers, so ignore it
2815 static HRESULT WINAPI
ddraw7_CreateSurface(IDirectDraw7
*iface
, DDSURFACEDESC2
*surface_desc
,
2816 IDirectDrawSurface7
**surface
, IUnknown
*outer_unknown
)
2818 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2819 struct ddraw_surface
*impl
;
2822 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
2823 iface
, surface_desc
, surface
, outer_unknown
);
2825 wined3d_mutex_lock();
2827 if (!(ddraw
->cooperative_level
& (DDSCL_NORMAL
| DDSCL_EXCLUSIVE
)))
2829 WARN("Cooperative level not set.\n");
2830 wined3d_mutex_unlock();
2831 return DDERR_NOCOOPERATIVELEVELSET
;
2834 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC2
))
2836 WARN("Application supplied invalid surface descriptor\n");
2837 wined3d_mutex_unlock();
2838 return DDERR_INVALIDPARAMS
;
2847 WARN("Surface pointer %p is invalid.\n", surface
);
2848 wined3d_mutex_unlock();
2849 return DDERR_INVALIDPARAMS
;
2853 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
2855 if (TRACE_ON(ddraw
))
2857 TRACE(" (%p) Requesting surface desc :\n", iface
);
2858 DDRAW_dump_surface_desc(surface_desc
);
2861 WARN("Application tried to create an explicit front or back buffer\n");
2862 wined3d_mutex_unlock();
2863 return DDERR_INVALIDCAPS
;
2866 hr
= ddraw_surface_create(ddraw
, surface_desc
, &impl
, outer_unknown
, 7);
2867 wined3d_mutex_unlock();
2871 *surface
= &impl
->IDirectDrawSurface7_iface
;
2872 IDirectDraw7_AddRef(iface
);
2873 impl
->ifaceToRelease
= (IUnknown
*)iface
;
2878 static HRESULT WINAPI
ddraw4_CreateSurface(IDirectDraw4
*iface
,
2879 DDSURFACEDESC2
*surface_desc
, IDirectDrawSurface4
**surface
, IUnknown
*outer_unknown
)
2881 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2882 struct ddraw_surface
*impl
;
2885 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
2886 iface
, surface_desc
, surface
, outer_unknown
);
2888 wined3d_mutex_lock();
2890 if (!(ddraw
->cooperative_level
& (DDSCL_NORMAL
| DDSCL_EXCLUSIVE
)))
2892 WARN("Cooperative level not set.\n");
2893 wined3d_mutex_unlock();
2894 return DDERR_NOCOOPERATIVELEVELSET
;
2897 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC2
))
2899 WARN("Application supplied invalid surface descriptor\n");
2900 wined3d_mutex_unlock();
2901 return DDERR_INVALIDPARAMS
;
2910 WARN("Surface pointer %p is invalid.\n", surface
);
2911 wined3d_mutex_unlock();
2912 return DDERR_INVALIDPARAMS
;
2916 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
2918 if (TRACE_ON(ddraw
))
2920 TRACE(" (%p) Requesting surface desc :\n", iface
);
2921 DDRAW_dump_surface_desc(surface_desc
);
2924 WARN("Application tried to create an explicit front or back buffer\n");
2925 wined3d_mutex_unlock();
2926 return DDERR_INVALIDCAPS
;
2929 hr
= ddraw_surface_create(ddraw
, surface_desc
, &impl
, outer_unknown
, 4);
2930 wined3d_mutex_unlock();
2934 *surface
= &impl
->IDirectDrawSurface4_iface
;
2935 IDirectDraw4_AddRef(iface
);
2936 impl
->ifaceToRelease
= (IUnknown
*)iface
;
2941 static HRESULT WINAPI
ddraw2_CreateSurface(IDirectDraw2
*iface
,
2942 DDSURFACEDESC
*surface_desc
, IDirectDrawSurface
**surface
, IUnknown
*outer_unknown
)
2944 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2945 struct ddraw_surface
*impl
;
2947 DDSURFACEDESC2 surface_desc2
;
2949 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
2950 iface
, surface_desc
, surface
, outer_unknown
);
2952 wined3d_mutex_lock();
2954 if (!(ddraw
->cooperative_level
& (DDSCL_NORMAL
| DDSCL_EXCLUSIVE
)))
2956 WARN("Cooperative level not set.\n");
2957 wined3d_mutex_unlock();
2958 return DDERR_NOCOOPERATIVELEVELSET
;
2961 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC
))
2963 WARN("Application supplied invalid surface descriptor\n");
2964 wined3d_mutex_unlock();
2965 return DDERR_INVALIDPARAMS
;
2974 WARN("Surface pointer %p is invalid.\n", surface
);
2975 wined3d_mutex_unlock();
2976 return DDERR_INVALIDPARAMS
;
2980 DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
2981 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
2983 if (TRACE_ON(ddraw
))
2985 TRACE(" (%p) Requesting surface desc :\n", iface
);
2986 DDRAW_dump_surface_desc((DDSURFACEDESC2
*)surface_desc
);
2989 WARN("Application tried to create an explicit front or back buffer\n");
2990 wined3d_mutex_unlock();
2991 return DDERR_INVALIDCAPS
;
2994 hr
= ddraw_surface_create(ddraw
, &surface_desc2
, &impl
, outer_unknown
, 2);
2995 wined3d_mutex_unlock();
2999 *surface
= &impl
->IDirectDrawSurface_iface
;
3000 impl
->ifaceToRelease
= NULL
;
3005 static HRESULT WINAPI
ddraw1_CreateSurface(IDirectDraw
*iface
,
3006 DDSURFACEDESC
*surface_desc
, IDirectDrawSurface
**surface
, IUnknown
*outer_unknown
)
3008 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
3009 struct ddraw_surface
*impl
;
3011 DDSURFACEDESC2 surface_desc2
;
3013 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3014 iface
, surface_desc
, surface
, outer_unknown
);
3016 wined3d_mutex_lock();
3018 if (!(ddraw
->cooperative_level
& (DDSCL_NORMAL
| DDSCL_EXCLUSIVE
)))
3020 WARN("Cooperative level not set.\n");
3021 wined3d_mutex_unlock();
3022 return DDERR_NOCOOPERATIVELEVELSET
;
3025 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC
))
3027 WARN("Application supplied invalid surface descriptor\n");
3028 wined3d_mutex_unlock();
3029 return DDERR_INVALIDPARAMS
;
3038 WARN("Surface pointer %p is invalid.\n", surface
);
3039 wined3d_mutex_unlock();
3040 return DDERR_INVALIDPARAMS
;
3044 if ((surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_PRIMARYSURFACE
| DDSCAPS_BACKBUFFER
))
3045 == (DDSCAPS_PRIMARYSURFACE
| DDSCAPS_BACKBUFFER
)
3046 || (surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FLIP
| DDSCAPS_FRONTBUFFER
))
3047 == ((DDSCAPS_FLIP
| DDSCAPS_FRONTBUFFER
)))
3049 WARN("Application tried to create an explicit front or back buffer.\n");
3050 wined3d_mutex_unlock();
3051 return DDERR_INVALIDCAPS
;
3054 DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
3055 hr
= ddraw_surface_create(ddraw
, &surface_desc2
, &impl
, outer_unknown
, 1);
3056 wined3d_mutex_unlock();
3060 *surface
= &impl
->IDirectDrawSurface_iface
;
3061 impl
->ifaceToRelease
= NULL
;
3067 Main_DirectDraw_DDPIXELFORMAT_Match(const DDPIXELFORMAT
*requested
,
3068 const DDPIXELFORMAT
*provided
)
3070 /* Some flags must be present in both or neither for a match. */
3071 static const DWORD must_match
= DDPF_PALETTEINDEXED1
| DDPF_PALETTEINDEXED2
3072 | DDPF_PALETTEINDEXED4
| DDPF_PALETTEINDEXED8
| DDPF_FOURCC
3073 | DDPF_ZBUFFER
| DDPF_STENCILBUFFER
;
3075 if ((requested
->dwFlags
& provided
->dwFlags
) != requested
->dwFlags
)
3078 if ((requested
->dwFlags
& must_match
) != (provided
->dwFlags
& must_match
))
3081 if (requested
->dwFlags
& DDPF_FOURCC
)
3082 if (requested
->dwFourCC
!= provided
->dwFourCC
)
3085 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_ZBUFFER
|DDPF_ALPHA
3086 |DDPF_LUMINANCE
|DDPF_BUMPDUDV
))
3087 if (requested
->u1
.dwRGBBitCount
!= provided
->u1
.dwRGBBitCount
)
3090 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_STENCILBUFFER
3091 |DDPF_LUMINANCE
|DDPF_BUMPDUDV
))
3092 if (requested
->u2
.dwRBitMask
!= provided
->u2
.dwRBitMask
)
3095 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_ZBUFFER
|DDPF_BUMPDUDV
))
3096 if (requested
->u3
.dwGBitMask
!= provided
->u3
.dwGBitMask
)
3099 /* I could be wrong about the bumpmapping. MSDN docs are vague. */
3100 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_STENCILBUFFER
3102 if (requested
->u4
.dwBBitMask
!= provided
->u4
.dwBBitMask
)
3105 if (requested
->dwFlags
& (DDPF_ALPHAPIXELS
|DDPF_ZPIXELS
))
3106 if (requested
->u5
.dwRGBAlphaBitMask
!= provided
->u5
.dwRGBAlphaBitMask
)
3112 static BOOL
ddraw_match_surface_desc(const DDSURFACEDESC2
*requested
, const DDSURFACEDESC2
*provided
)
3121 #define CMP(FLAG, FIELD) \
3122 { DDSD_##FLAG, offsetof(DDSURFACEDESC2, FIELD), \
3123 sizeof(((DDSURFACEDESC2 *)(NULL))->FIELD) }
3125 static const struct compare_info compare
[] =
3127 CMP(ALPHABITDEPTH
, dwAlphaBitDepth
),
3128 CMP(BACKBUFFERCOUNT
, u5
.dwBackBufferCount
),
3130 CMP(CKDESTBLT
, ddckCKDestBlt
),
3131 CMP(CKDESTOVERLAY
, u3
/* ddckCKDestOverlay */),
3132 CMP(CKSRCBLT
, ddckCKSrcBlt
),
3133 CMP(CKSRCOVERLAY
, ddckCKSrcOverlay
),
3134 CMP(HEIGHT
, dwHeight
),
3135 CMP(LINEARSIZE
, u1
/* dwLinearSize */),
3136 CMP(LPSURFACE
, lpSurface
),
3137 CMP(MIPMAPCOUNT
, u2
/* dwMipMapCount */),
3138 CMP(PITCH
, u1
/* lPitch */),
3139 /* PIXELFORMAT: manual */
3140 CMP(REFRESHRATE
, u2
/* dwRefreshRate */),
3141 CMP(TEXTURESTAGE
, dwTextureStage
),
3142 CMP(WIDTH
, dwWidth
),
3143 /* ZBUFFERBITDEPTH: "obsolete" */
3150 if ((requested
->dwFlags
& provided
->dwFlags
) != requested
->dwFlags
)
3153 for (i
=0; i
< ARRAY_SIZE(compare
); i
++)
3155 if (requested
->dwFlags
& compare
[i
].flag
3156 && memcmp((const char *)provided
+ compare
[i
].offset
,
3157 (const char *)requested
+ compare
[i
].offset
,
3158 compare
[i
].size
) != 0)
3162 if (requested
->dwFlags
& DDSD_PIXELFORMAT
)
3164 if (!Main_DirectDraw_DDPIXELFORMAT_Match(&requested
->u4
.ddpfPixelFormat
,
3165 &provided
->u4
.ddpfPixelFormat
))
3172 struct surfacescallback2_context
3174 LPDDENUMSURFACESCALLBACK2 func
;
3178 struct surfacescallback_context
3180 LPDDENUMSURFACESCALLBACK func
;
3184 static HRESULT CALLBACK
EnumSurfacesCallback2Thunk(IDirectDrawSurface7
*surface
,
3185 DDSURFACEDESC2
*surface_desc
, void *context
)
3187 struct ddraw_surface
*surface_impl
= impl_from_IDirectDrawSurface7(surface
);
3188 struct surfacescallback2_context
*cbcontext
= context
;
3191 return cbcontext
->func(NULL
, surface_desc
, cbcontext
->context
);
3193 IDirectDrawSurface4_AddRef(&surface_impl
->IDirectDrawSurface4_iface
);
3194 IDirectDrawSurface7_Release(surface
);
3196 return cbcontext
->func(&surface_impl
->IDirectDrawSurface4_iface
,
3197 surface_desc
, cbcontext
->context
);
3200 static HRESULT CALLBACK
EnumSurfacesCallbackThunk(IDirectDrawSurface7
*surface
,
3201 DDSURFACEDESC2
*surface_desc
, void *context
)
3203 struct ddraw_surface
*surface_impl
= impl_from_IDirectDrawSurface7(surface
);
3204 struct surfacescallback_context
*cbcontext
= context
;
3207 return cbcontext
->func(NULL
, (DDSURFACEDESC
*)surface_desc
, cbcontext
->context
);
3209 IDirectDrawSurface_AddRef(&surface_impl
->IDirectDrawSurface_iface
);
3210 IDirectDrawSurface7_Release(surface
);
3212 return cbcontext
->func(&surface_impl
->IDirectDrawSurface_iface
,
3213 (DDSURFACEDESC
*)surface_desc
, cbcontext
->context
);
3216 struct enum_surface_mode_params
3218 IDirectDraw7
*ddraw
;
3219 const DDSURFACEDESC2
*desc
;
3220 LPDDENUMSURFACESCALLBACK7 callback
;
3224 static HRESULT CALLBACK
enum_surface_mode_callback(DDSURFACEDESC2
*surface_desc
, void *context
)
3226 const struct enum_surface_mode_params
*params
= context
;
3227 DDSURFACEDESC2 desc
= *params
->desc
;
3228 IDirectDrawSurface7
*surface
;
3230 desc
.dwFlags
|= DDSD_WIDTH
| DDSD_HEIGHT
| DDSD_PITCH
| DDSD_PIXELFORMAT
;
3231 desc
.dwWidth
= surface_desc
->dwWidth
;
3232 desc
.dwHeight
= surface_desc
->dwHeight
;
3233 desc
.u1
.lPitch
= surface_desc
->u1
.lPitch
;
3234 desc
.u4
.ddpfPixelFormat
= surface_desc
->u4
.ddpfPixelFormat
;
3236 if (SUCCEEDED(ddraw7_CreateSurface(params
->ddraw
, &desc
, &surface
, NULL
)))
3238 IDirectDrawSurface7_Release(surface
);
3239 return params
->callback(NULL
, &desc
, params
->context
);
3241 return DDENUMRET_OK
;
3244 /*****************************************************************************
3245 * IDirectDraw7::EnumSurfaces
3247 * Loops through all surfaces attached to this device and calls the
3248 * application callback. This can't be relayed to WineD3DDevice,
3249 * because some WineD3DSurfaces' parents are IParent objects
3252 * Flags: Some filtering flags. See IDirectDrawImpl_EnumSurfacesCallback
3253 * DDSD: Description to filter for
3254 * Context: Application-provided pointer, it's passed unmodified to the
3256 * Callback: Address to call for each surface
3259 * DDERR_INVALIDPARAMS if the callback is NULL
3262 *****************************************************************************/
3263 static HRESULT WINAPI
ddraw7_EnumSurfaces(IDirectDraw7
*iface
, DWORD flags
,
3264 DDSURFACEDESC2
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK7 callback
)
3266 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
3269 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3270 iface
, flags
, surface_desc
, context
, callback
);
3273 return DDERR_INVALIDPARAMS
;
3275 if (flags
& DDENUMSURFACES_CANBECREATED
)
3277 IDirectDrawSurface7
*surface
;
3279 if ((flags
& (DDENUMSURFACES_ALL
| DDENUMSURFACES_MATCH
| DDENUMSURFACES_NOMATCH
)) != DDENUMSURFACES_MATCH
)
3280 return DDERR_INVALIDPARAMS
;
3282 wined3d_mutex_lock();
3284 if (surface_desc
->dwFlags
& (DDSD_WIDTH
| DDSD_HEIGHT
))
3286 if (SUCCEEDED(ddraw7_CreateSurface(iface
, surface_desc
, &surface
, NULL
)))
3288 struct ddraw_surface
*surface_impl
= impl_from_IDirectDrawSurface7(surface
);
3289 callback(NULL
, &surface_impl
->surface_desc
, context
);
3290 IDirectDrawSurface7_Release(surface
);
3295 DDSURFACEDESC2 desc
=
3297 .dwSize
= sizeof(desc
),
3298 .dwFlags
= DDSD_PIXELFORMAT
,
3299 .u4
.ddpfPixelFormat
.dwSize
= sizeof(DDPIXELFORMAT
),
3301 struct enum_surface_mode_params params
=
3304 .desc
= surface_desc
,
3305 .callback
= callback
,
3308 struct wined3d_display_mode mode
;
3310 if (FAILED(hr
= wined3d_output_get_display_mode(ddraw
->wined3d_output
, &mode
, NULL
)))
3312 ERR("Failed to get display mode, hr %#x.\n", hr
);
3313 wined3d_mutex_unlock();
3314 return hr_ddraw_from_wined3d(hr
);
3317 ddrawformat_from_wined3dformat(&desc
.u4
.ddpfPixelFormat
, mode
.format_id
);
3318 hr
= ddraw7_EnumDisplayModes(iface
, 0, &desc
, ¶ms
, enum_surface_mode_callback
);
3321 wined3d_mutex_unlock();
3323 else if (flags
& DDENUMSURFACES_DOESEXIST
)
3325 struct ddraw_surface
*surface
, *cursor
;
3326 BOOL nomatch
= !!(flags
& DDENUMSURFACES_NOMATCH
);
3328 wined3d_mutex_lock();
3330 /* Use the safe enumeration, as the callback may destroy surfaces. */
3331 LIST_FOR_EACH_ENTRY_SAFE(surface
, cursor
, &ddraw
->surface_list
, struct ddraw_surface
, surface_list_entry
)
3333 if (!surface
->iface_count
)
3335 WARN("Not enumerating surface %p because it doesn't have any references.\n", surface
);
3339 if ((flags
& DDENUMSURFACES_ALL
)
3340 || nomatch
!= ddraw_match_surface_desc(surface_desc
, &surface
->surface_desc
))
3342 DDSURFACEDESC2 desc
= surface
->surface_desc
;
3344 TRACE("Enumerating surface %p.\n", surface
);
3345 IDirectDrawSurface7_AddRef(&surface
->IDirectDrawSurface7_iface
);
3346 if (callback(&surface
->IDirectDrawSurface7_iface
, &desc
, context
) != DDENUMRET_OK
)
3351 wined3d_mutex_unlock();
3355 return DDERR_INVALIDPARAMS
;
3361 static HRESULT WINAPI
ddraw4_EnumSurfaces(IDirectDraw4
*iface
, DWORD flags
,
3362 DDSURFACEDESC2
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK2 callback
)
3364 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
3365 struct surfacescallback2_context cbcontext
;
3367 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3368 iface
, flags
, surface_desc
, context
, callback
);
3370 cbcontext
.func
= callback
;
3371 cbcontext
.context
= context
;
3373 return ddraw7_EnumSurfaces(&ddraw
->IDirectDraw7_iface
, flags
, surface_desc
,
3374 &cbcontext
, EnumSurfacesCallback2Thunk
);
3377 static HRESULT WINAPI
ddraw2_EnumSurfaces(IDirectDraw2
*iface
, DWORD flags
,
3378 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK callback
)
3380 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
3381 struct surfacescallback_context cbcontext
;
3382 DDSURFACEDESC2 surface_desc2
;
3384 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3385 iface
, flags
, surface_desc
, context
, callback
);
3387 cbcontext
.func
= callback
;
3388 cbcontext
.context
= context
;
3390 if (surface_desc
) DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
3391 return ddraw7_EnumSurfaces(&ddraw
->IDirectDraw7_iface
, flags
,
3392 surface_desc
? &surface_desc2
: NULL
, &cbcontext
, EnumSurfacesCallbackThunk
);
3395 static HRESULT WINAPI
ddraw1_EnumSurfaces(IDirectDraw
*iface
, DWORD flags
,
3396 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK callback
)
3398 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
3399 struct surfacescallback_context cbcontext
;
3400 DDSURFACEDESC2 surface_desc2
;
3402 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3403 iface
, flags
, surface_desc
, context
, callback
);
3405 cbcontext
.func
= callback
;
3406 cbcontext
.context
= context
;
3408 if (surface_desc
) DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
3409 return ddraw7_EnumSurfaces(&ddraw
->IDirectDraw7_iface
, flags
,
3410 surface_desc
? &surface_desc2
: NULL
, &cbcontext
, EnumSurfacesCallbackThunk
);
3413 /*****************************************************************************
3414 * DirectDrawCreateClipper (DDRAW.@)
3416 * Creates a new IDirectDrawClipper object.
3419 * Clipper: Address to write the interface pointer to
3420 * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be
3424 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
3425 * E_OUTOFMEMORY if allocating the object failed
3427 *****************************************************************************/
3428 HRESULT WINAPI
DirectDrawCreateClipper(DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3430 struct ddraw_clipper
*object
;
3433 TRACE("flags %#x, clipper %p, outer_unknown %p.\n",
3434 flags
, clipper
, outer_unknown
);
3437 return CLASS_E_NOAGGREGATION
;
3439 wined3d_mutex_lock();
3441 if (!(object
= heap_alloc_zero(sizeof(*object
))))
3443 wined3d_mutex_unlock();
3444 return E_OUTOFMEMORY
;
3447 hr
= ddraw_clipper_init(object
);
3450 WARN("Failed to initialize clipper, hr %#x.\n", hr
);
3452 wined3d_mutex_unlock();
3456 TRACE("Created clipper %p.\n", object
);
3457 *clipper
= &object
->IDirectDrawClipper_iface
;
3458 wined3d_mutex_unlock();
3463 /*****************************************************************************
3464 * IDirectDraw7::CreateClipper
3466 * Creates a DDraw clipper. See DirectDrawCreateClipper for details
3468 *****************************************************************************/
3469 static HRESULT WINAPI
ddraw7_CreateClipper(IDirectDraw7
*iface
, DWORD Flags
,
3470 IDirectDrawClipper
**Clipper
, IUnknown
*UnkOuter
)
3472 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3473 iface
, Flags
, Clipper
, UnkOuter
);
3475 return DirectDrawCreateClipper(Flags
, Clipper
, UnkOuter
);
3478 static HRESULT WINAPI
ddraw4_CreateClipper(IDirectDraw4
*iface
, DWORD flags
,
3479 IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3481 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
3483 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3484 iface
, flags
, clipper
, outer_unknown
);
3486 return ddraw7_CreateClipper(&ddraw
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
3489 static HRESULT WINAPI
ddraw2_CreateClipper(IDirectDraw2
*iface
,
3490 DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3492 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
3494 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3495 iface
, flags
, clipper
, outer_unknown
);
3497 return ddraw7_CreateClipper(&ddraw
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
3500 static HRESULT WINAPI
ddraw1_CreateClipper(IDirectDraw
*iface
,
3501 DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3503 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
3505 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3506 iface
, flags
, clipper
, outer_unknown
);
3508 return ddraw7_CreateClipper(&ddraw
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
3511 /*****************************************************************************
3512 * IDirectDraw7::CreatePalette
3514 * Creates a new IDirectDrawPalette object
3517 * Flags: The flags for the new clipper
3518 * ColorTable: Color table to assign to the new clipper
3519 * Palette: Address to write the interface pointer to
3520 * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be
3524 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
3525 * E_OUTOFMEMORY if allocating the object failed
3527 *****************************************************************************/
3528 static HRESULT WINAPI
ddraw7_CreatePalette(IDirectDraw7
*iface
, DWORD Flags
,
3529 PALETTEENTRY
*ColorTable
, IDirectDrawPalette
**Palette
, IUnknown
*pUnkOuter
)
3531 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
3532 struct ddraw_palette
*object
;
3535 TRACE("iface %p, flags %#x, color_table %p, palette %p, outer_unknown %p.\n",
3536 iface
, Flags
, ColorTable
, Palette
, pUnkOuter
);
3539 return CLASS_E_NOAGGREGATION
;
3541 wined3d_mutex_lock();
3543 /* The refcount test shows that a cooplevel is required for this */
3544 if (!ddraw
->cooperative_level
)
3546 WARN("No cooperative level set, returning DDERR_NOCOOPERATIVELEVELSET\n");
3547 wined3d_mutex_unlock();
3548 return DDERR_NOCOOPERATIVELEVELSET
;
3551 if (!(object
= heap_alloc(sizeof(*object
))))
3553 ERR("Out of memory when allocating memory for a palette implementation\n");
3554 wined3d_mutex_unlock();
3555 return E_OUTOFMEMORY
;
3558 hr
= ddraw_palette_init(object
, ddraw
, Flags
, ColorTable
);
3561 WARN("Failed to initialize palette, hr %#x.\n", hr
);
3563 wined3d_mutex_unlock();
3567 TRACE("Created palette %p.\n", object
);
3568 *Palette
= &object
->IDirectDrawPalette_iface
;
3569 wined3d_mutex_unlock();
3574 static HRESULT WINAPI
ddraw4_CreatePalette(IDirectDraw4
*iface
, DWORD flags
, PALETTEENTRY
*entries
,
3575 IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
3577 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
3580 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
3581 iface
, flags
, entries
, palette
, outer_unknown
);
3583 hr
= ddraw7_CreatePalette(&ddraw
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
3584 if (SUCCEEDED(hr
) && *palette
)
3586 struct ddraw_palette
*impl
= impl_from_IDirectDrawPalette(*palette
);
3587 IDirectDraw7_Release(&ddraw
->IDirectDraw7_iface
);
3588 IDirectDraw4_AddRef(iface
);
3589 impl
->ifaceToRelease
= (IUnknown
*)iface
;
3594 static HRESULT WINAPI
ddraw2_CreatePalette(IDirectDraw2
*iface
, DWORD flags
,
3595 PALETTEENTRY
*entries
, IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
3597 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
3600 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
3601 iface
, flags
, entries
, palette
, outer_unknown
);
3603 hr
= ddraw7_CreatePalette(&ddraw
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
3604 if (SUCCEEDED(hr
) && *palette
)
3606 struct ddraw_palette
*impl
= impl_from_IDirectDrawPalette(*palette
);
3607 IDirectDraw7_Release(&ddraw
->IDirectDraw7_iface
);
3608 impl
->ifaceToRelease
= NULL
;
3614 static HRESULT WINAPI
ddraw1_CreatePalette(IDirectDraw
*iface
, DWORD flags
,
3615 PALETTEENTRY
*entries
, IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
3617 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
3620 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
3621 iface
, flags
, entries
, palette
, outer_unknown
);
3623 hr
= ddraw7_CreatePalette(&ddraw
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
3624 if (SUCCEEDED(hr
) && *palette
)
3626 struct ddraw_palette
*impl
= impl_from_IDirectDrawPalette(*palette
);
3627 IDirectDraw7_Release(&ddraw
->IDirectDraw7_iface
);
3628 impl
->ifaceToRelease
= NULL
;
3634 /*****************************************************************************
3635 * IDirectDraw7::DuplicateSurface
3637 * Duplicates a surface. The surface memory points to the same memory as
3638 * the original surface, and it's released when the last surface referencing
3639 * it is released. I guess that's beyond Wine's surface management right now
3640 * (Idea: create a new DDraw surface with the same WineD3DSurface. I need a
3641 * test application to implement this)
3644 * Src: Address of the source surface
3645 * Dest: Address to write the new surface pointer to
3648 * See IDirectDraw7::CreateSurface
3650 *****************************************************************************/
3651 static HRESULT WINAPI
ddraw7_DuplicateSurface(IDirectDraw7
*iface
,
3652 IDirectDrawSurface7
*Src
, IDirectDrawSurface7
**Dest
)
3654 struct ddraw_surface
*src_surface
= unsafe_impl_from_IDirectDrawSurface7(Src
);
3656 FIXME("iface %p, src %p, dst %p partial stub!\n", iface
, Src
, Dest
);
3658 /* For now, simply create a new, independent surface */
3659 return IDirectDraw7_CreateSurface(iface
, &src_surface
->surface_desc
, Dest
, NULL
);
3662 static HRESULT WINAPI
ddraw4_DuplicateSurface(IDirectDraw4
*iface
, IDirectDrawSurface4
*src
,
3663 IDirectDrawSurface4
**dst
)
3665 struct ddraw_surface
*src_impl
= unsafe_impl_from_IDirectDrawSurface4(src
);
3666 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
3667 struct ddraw_surface
*dst_impl
;
3668 IDirectDrawSurface7
*dst7
;
3671 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
3673 hr
= ddraw7_DuplicateSurface(&ddraw
->IDirectDraw7_iface
,
3674 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
3680 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
3681 *dst
= &dst_impl
->IDirectDrawSurface4_iface
;
3682 IDirectDrawSurface4_AddRef(*dst
);
3683 IDirectDrawSurface7_Release(dst7
);
3688 static HRESULT WINAPI
ddraw2_DuplicateSurface(IDirectDraw2
*iface
,
3689 IDirectDrawSurface
*src
, IDirectDrawSurface
**dst
)
3691 struct ddraw_surface
*src_impl
= unsafe_impl_from_IDirectDrawSurface(src
);
3692 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
3693 struct ddraw_surface
*dst_impl
;
3694 IDirectDrawSurface7
*dst7
;
3697 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
3699 hr
= ddraw7_DuplicateSurface(&ddraw
->IDirectDraw7_iface
,
3700 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
3703 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
3704 *dst
= &dst_impl
->IDirectDrawSurface_iface
;
3705 IDirectDrawSurface_AddRef(*dst
);
3706 IDirectDrawSurface7_Release(dst7
);
3711 static HRESULT WINAPI
ddraw1_DuplicateSurface(IDirectDraw
*iface
, IDirectDrawSurface
*src
,
3712 IDirectDrawSurface
**dst
)
3714 struct ddraw_surface
*src_impl
= unsafe_impl_from_IDirectDrawSurface(src
);
3715 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
3716 struct ddraw_surface
*dst_impl
;
3717 IDirectDrawSurface7
*dst7
;
3720 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
3722 hr
= ddraw7_DuplicateSurface(&ddraw
->IDirectDraw7_iface
,
3723 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
3726 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
3727 *dst
= &dst_impl
->IDirectDrawSurface_iface
;
3728 IDirectDrawSurface_AddRef(*dst
);
3729 IDirectDrawSurface7_Release(dst7
);
3734 /*****************************************************************************
3735 * IDirect3D7::EnumDevices
3737 * The EnumDevices method for IDirect3D7. It enumerates all supported
3738 * D3D7 devices. Currently the T&L, HAL and RGB devices are enumerated.
3741 * callback: Function to call for each enumerated device
3742 * context: Pointer to pass back to the app
3745 * D3D_OK, or the return value of the GetCaps call
3747 *****************************************************************************/
3748 static HRESULT WINAPI
d3d7_EnumDevices(IDirect3D7
*iface
, LPD3DENUMDEVICESCALLBACK7 callback
, void *context
)
3750 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
3751 D3DDEVICEDESC7 device_desc7
;
3755 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
3758 return DDERR_INVALIDPARAMS
;
3760 wined3d_mutex_lock();
3762 if (FAILED(hr
= ddraw_get_d3dcaps(ddraw
, &device_desc7
)))
3764 wined3d_mutex_unlock();
3768 for (i
= 0; i
< ARRAY_SIZE(device_list7
); i
++)
3772 device_desc7
.deviceGUID
= *device_list7
[i
].device_guid
;
3773 ret
= callback(device_list7
[i
].interface_name
, device_list7
[i
].device_name
, &device_desc7
, context
);
3774 if (ret
!= DDENUMRET_OK
)
3776 TRACE("Application cancelled the enumeration.\n");
3777 wined3d_mutex_unlock();
3782 TRACE("End of enumeration.\n");
3784 wined3d_mutex_unlock();
3789 /*****************************************************************************
3790 * IDirect3D3::EnumDevices
3792 * Enumerates all supported Direct3DDevice interfaces. This is the
3793 * implementation for Direct3D 1 to Direc3D 3, Version 7 has its own.
3795 * Versions 1, 2 and 3
3798 * callback: Application-provided routine to call for each enumerated device
3799 * Context: Pointer to pass to the callback
3802 * D3D_OK on success,
3803 * The result of IDirect3DImpl_GetCaps if it failed
3805 *****************************************************************************/
3806 static HRESULT WINAPI
d3d3_EnumDevices(IDirect3D3
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
3808 static CHAR wined3d_description
[] = "Wine D3DDevice using WineD3D and OpenGL";
3810 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
3811 D3DDEVICEDESC device_desc1
, hal_desc
, hel_desc
;
3812 D3DDEVICEDESC7 device_desc7
;
3815 /* Some games (Motoracer 2 demo) have the bad idea to modify the device
3816 * name string. Let's put the string in a sufficiently sized array in
3817 * writable memory. */
3818 char device_name
[50];
3819 strcpy(device_name
,"Direct3D HEL");
3821 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
3824 return DDERR_INVALIDPARAMS
;
3826 wined3d_mutex_lock();
3828 if (FAILED(hr
= ddraw_get_d3dcaps(ddraw
, &device_desc7
)))
3830 wined3d_mutex_unlock();
3833 ddraw_d3dcaps1_from_7(&device_desc1
, &device_desc7
);
3835 /* Do I have to enumerate the reference id? Note from old d3d7:
3836 * "It seems that enumerating the reference IID on Direct3D 1 games
3837 * (AvP / Motoracer2) breaks them". So do not enumerate this iid in V1
3839 * There's a registry key HKLM\Software\Microsoft\Direct3D\Drivers,
3840 * EnumReference which enables / disables enumerating the reference
3841 * rasterizer. It's a DWORD, 0 means disabled, 2 means enabled. The
3842 * enablerefrast.reg and disablerefrast.reg files in the DirectX 7.0 sdk
3843 * demo directory suggest this.
3845 * Some games(GTA 2) seem to use the second enumerated device, so I have
3846 * to enumerate at least 2 devices. So enumerate the reference device to
3849 * Other games (Rollcage) tell emulation and hal device apart by certain
3850 * flags. Rollcage expects D3DPTEXTURECAPS_POW2 to be set (yeah, it is a
3851 * limitation flag), and it refuses all devices that have the perspective
3852 * flag set. This way it refuses the emulation device, and HAL devices
3853 * never have POW2 unset in d3d7 on windows. */
3854 if (ddraw
->d3dversion
!= 1)
3856 static CHAR reference_description
[] = "RGB Direct3D emulation";
3858 TRACE("Enumerating WineD3D D3DDevice interface.\n");
3859 hal_desc
= device_desc1
;
3860 hel_desc
= device_desc1
;
3861 /* The rgb device has the pow2 flag set in the hel caps, but not in the hal caps. */
3862 hal_desc
.dpcLineCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
3863 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
3864 hal_desc
.dpcTriCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
3865 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
3866 /* RGB, RAMP and MMX devices have a HAL dcmColorModel of 0 */
3867 hal_desc
.dcmColorModel
= 0;
3868 /* RGB, RAMP and MMX devices cannot report HAL hardware flags */
3869 hal_desc
.dwFlags
= 0;
3871 hr
= callback((GUID
*)&IID_IDirect3DRGBDevice
, reference_description
,
3872 device_name
, &hal_desc
, &hel_desc
, context
);
3873 if (hr
!= D3DENUMRET_OK
)
3875 TRACE("Application cancelled the enumeration.\n");
3876 wined3d_mutex_unlock();
3881 strcpy(device_name
,"Direct3D HAL");
3883 TRACE("Enumerating HAL Direct3D device.\n");
3884 hal_desc
= device_desc1
;
3885 hel_desc
= device_desc1
;
3887 /* The hal device does not have the pow2 flag set in hel, but in hal. */
3888 hel_desc
.dpcLineCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
3889 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
3890 hel_desc
.dpcTriCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
3891 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
3892 /* HAL devices have a HEL dcmColorModel of 0 */
3893 hel_desc
.dcmColorModel
= 0;
3895 hr
= callback((GUID
*)&IID_IDirect3DHALDevice
, wined3d_description
,
3896 device_name
, &hal_desc
, &hel_desc
, context
);
3897 if (hr
!= D3DENUMRET_OK
)
3899 TRACE("Application cancelled the enumeration.\n");
3900 wined3d_mutex_unlock();
3904 TRACE("End of enumeration.\n");
3906 wined3d_mutex_unlock();
3911 static HRESULT WINAPI
d3d2_EnumDevices(IDirect3D2
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
3913 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
3915 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
3917 return d3d3_EnumDevices(&ddraw
->IDirect3D3_iface
, callback
, context
);
3920 static HRESULT WINAPI
d3d1_EnumDevices(IDirect3D
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
3922 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
3924 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
3926 return d3d3_EnumDevices(&ddraw
->IDirect3D3_iface
, callback
, context
);
3929 /*****************************************************************************
3930 * IDirect3D3::CreateLight
3932 * Creates an IDirect3DLight interface. This interface is used in
3933 * Direct3D3 or earlier for lighting. In Direct3D7 it has been replaced
3934 * by the DIRECT3DLIGHT7 structure. Wine's Direct3DLight implementation
3935 * uses the IDirect3DDevice7 interface with D3D7 lights.
3937 * Versions 1, 2 and 3
3940 * light: Address to store the new interface pointer
3941 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
3946 * DDERR_OUTOFMEMORY if memory allocation failed
3947 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
3949 *****************************************************************************/
3950 static HRESULT WINAPI
d3d3_CreateLight(IDirect3D3
*iface
, IDirect3DLight
**light
,
3951 IUnknown
*outer_unknown
)
3953 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
3954 struct d3d_light
*object
;
3956 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
3959 return CLASS_E_NOAGGREGATION
;
3961 if (!(object
= heap_alloc_zero(sizeof(*object
))))
3963 ERR("Failed to allocate light memory.\n");
3964 return DDERR_OUTOFMEMORY
;
3967 d3d_light_init(object
, ddraw
);
3969 TRACE("Created light %p.\n", object
);
3970 *light
= &object
->IDirect3DLight_iface
;
3975 static HRESULT WINAPI
d3d2_CreateLight(IDirect3D2
*iface
, IDirect3DLight
**light
, IUnknown
*outer_unknown
)
3977 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
3979 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
3981 return d3d3_CreateLight(&ddraw
->IDirect3D3_iface
, light
, outer_unknown
);
3984 static HRESULT WINAPI
d3d1_CreateLight(IDirect3D
*iface
, IDirect3DLight
**light
, IUnknown
*outer_unknown
)
3986 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
3988 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
3990 return d3d3_CreateLight(&ddraw
->IDirect3D3_iface
, light
, outer_unknown
);
3993 /*****************************************************************************
3994 * IDirect3D3::CreateMaterial
3996 * Creates an IDirect3DMaterial interface. This interface is used by Direct3D3
3997 * and older versions. The IDirect3DMaterial implementation wraps its
3998 * functionality to IDirect3DDevice7::SetMaterial and friends.
4000 * Versions 1, 2 and 3
4003 * material: Address to store the new interface's pointer to
4004 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
4009 * DDERR_OUTOFMEMORY if memory allocation failed
4010 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
4012 *****************************************************************************/
4013 static HRESULT WINAPI
d3d3_CreateMaterial(IDirect3D3
*iface
, IDirect3DMaterial3
**material
,
4014 IUnknown
*outer_unknown
)
4016 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4017 struct d3d_material
*object
;
4019 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
4021 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4023 object
= d3d_material_create(ddraw
);
4026 ERR("Failed to allocate material memory.\n");
4027 return DDERR_OUTOFMEMORY
;
4030 TRACE("Created material %p.\n", object
);
4031 *material
= &object
->IDirect3DMaterial3_iface
;
4036 static HRESULT WINAPI
d3d2_CreateMaterial(IDirect3D2
*iface
, IDirect3DMaterial2
**material
,
4037 IUnknown
*outer_unknown
)
4039 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
4040 struct d3d_material
*object
;
4042 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
4044 object
= d3d_material_create(ddraw
);
4047 ERR("Failed to allocate material memory.\n");
4048 return DDERR_OUTOFMEMORY
;
4051 TRACE("Created material %p.\n", object
);
4052 *material
= &object
->IDirect3DMaterial2_iface
;
4057 static HRESULT WINAPI
d3d1_CreateMaterial(IDirect3D
*iface
, IDirect3DMaterial
**material
,
4058 IUnknown
*outer_unknown
)
4060 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
4061 struct d3d_material
*object
;
4063 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
4065 object
= d3d_material_create(ddraw
);
4068 ERR("Failed to allocate material memory.\n");
4069 return DDERR_OUTOFMEMORY
;
4072 TRACE("Created material %p.\n", object
);
4073 *material
= &object
->IDirect3DMaterial_iface
;
4078 /*****************************************************************************
4079 * IDirect3D3::CreateViewport
4081 * Creates an IDirect3DViewport interface. This interface is used
4082 * by Direct3D and earlier versions for Viewport management. In Direct3D7
4083 * it has been replaced by a viewport structure and
4084 * IDirect3DDevice7::*Viewport. Wine's IDirect3DViewport implementation
4085 * uses the IDirect3DDevice7 methods for its functionality
4088 * Viewport: Address to store the new interface pointer
4089 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
4094 * DDERR_OUTOFMEMORY if memory allocation failed
4095 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
4097 *****************************************************************************/
4098 static HRESULT WINAPI
d3d3_CreateViewport(IDirect3D3
*iface
, IDirect3DViewport3
**viewport
,
4099 IUnknown
*outer_unknown
)
4101 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4102 struct d3d_viewport
*object
;
4104 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4106 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4108 if (!(object
= heap_alloc_zero(sizeof(*object
))))
4110 ERR("Failed to allocate viewport memory.\n");
4111 return DDERR_OUTOFMEMORY
;
4114 d3d_viewport_init(object
, ddraw
);
4116 TRACE("Created viewport %p.\n", object
);
4117 *viewport
= &object
->IDirect3DViewport3_iface
;
4122 static HRESULT WINAPI
d3d2_CreateViewport(IDirect3D2
*iface
, IDirect3DViewport2
**viewport
, IUnknown
*outer_unknown
)
4124 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
4126 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4128 return d3d3_CreateViewport(&ddraw
->IDirect3D3_iface
, (IDirect3DViewport3
**)viewport
,
4132 static HRESULT WINAPI
d3d1_CreateViewport(IDirect3D
*iface
, IDirect3DViewport
**viewport
, IUnknown
*outer_unknown
)
4134 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
4136 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4138 return d3d3_CreateViewport(&ddraw
->IDirect3D3_iface
, (IDirect3DViewport3
**)viewport
,
4142 static HRESULT
ddraw_find_device(struct ddraw
*ddraw
, const D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
,
4143 unsigned int guid_count
, const GUID
* const *guids
, DWORD device_desc_size
)
4145 struct ddraw_find_device_result_v1
4149 D3DDEVICEDESC_V1 hw_desc
;
4150 D3DDEVICEDESC_V1 sw_desc
;
4152 struct ddraw_find_device_result_v2
4156 D3DDEVICEDESC_V2 hw_desc
;
4157 D3DDEVICEDESC_V2 sw_desc
;
4159 D3DDEVICEDESC7 desc7
;
4160 D3DDEVICEDESC desc1
;
4164 TRACE("ddraw %p, fds %p, fdr %p, guid_count %u, guids %p, device_desc_size %u.\n",
4165 ddraw
, fds
, fdr
, guid_count
, guids
, device_desc_size
);
4168 return DDERR_INVALIDPARAMS
;
4170 if (fds
->dwSize
!= sizeof(*fds
))
4172 WARN("Got invalid search structure size %u.\n", fds
->dwSize
);
4173 return DDERR_INVALIDPARAMS
;
4176 if (fdr
->dwSize
!= sizeof(*fdr
) && fdr
->dwSize
!= sizeof(*fdr2
) && fdr
->dwSize
!= sizeof(*fdr1
))
4178 WARN("Got invalid result structure size %u.\n", fdr
->dwSize
);
4179 return DDERR_INVALIDPARAMS
;
4182 if (fds
->dwFlags
& D3DFDS_COLORMODEL
)
4183 WARN("Ignoring colour model %#x.\n", fds
->dcmColorModel
);
4185 if (fds
->dwFlags
& D3DFDS_GUID
)
4189 TRACE("Trying to match GUID %s.\n", debugstr_guid(&fds
->guid
));
4191 if ((ddraw
->flags
& DDRAW_NO3D
) && IsEqualGUID(&fds
->guid
, &IID_IDirect3DHALDevice
))
4193 WARN("HAL device not available without 3D support.\n");
4194 return DDERR_NOTFOUND
;
4197 for (i
= 0; i
< guid_count
; ++i
)
4199 if (IsEqualGUID(guids
[i
], &fds
->guid
))
4208 WARN("Failed to match GUID %s.\n", debugstr_guid(&fds
->guid
));
4209 return DDERR_NOTFOUND
;
4214 if (FAILED(hr
= ddraw_get_d3dcaps(ddraw
, &desc7
)))
4217 /* Now return our own GUID */
4218 ddraw_d3dcaps1_from_7(&desc1
, &desc7
);
4219 fdr
->guid
= IID_D3DDEVICE_WineD3D
;
4221 /* Note that "device_desc_size" doesn't necessarily have any relation to
4222 * the actual structure size. However, this matches the behaviour of
4223 * Windows since at least Windows 2000. */
4224 if (fdr
->dwSize
== sizeof(*fdr1
))
4226 fdr1
= (struct ddraw_find_device_result_v1
*)fdr
;
4227 memcpy(&fdr1
->hw_desc
, &desc1
, sizeof(fdr1
->hw_desc
));
4228 fdr1
->hw_desc
.dwSize
= device_desc_size
;
4229 memcpy(&fdr1
->sw_desc
, &desc1
, sizeof(fdr1
->sw_desc
));
4230 fdr1
->sw_desc
.dwSize
= device_desc_size
;
4232 else if (fdr
->dwSize
== sizeof(*fdr2
))
4234 fdr2
= (struct ddraw_find_device_result_v2
*)fdr
;
4235 memcpy(&fdr2
->hw_desc
, &desc1
, sizeof(fdr2
->hw_desc
));
4236 fdr2
->hw_desc
.dwSize
= device_desc_size
;
4237 memcpy(&fdr2
->sw_desc
, &desc1
, sizeof(fdr2
->sw_desc
));
4238 fdr2
->sw_desc
.dwSize
= device_desc_size
;
4242 fdr
->ddHwDesc
= desc1
;
4243 fdr
->ddHwDesc
.dwSize
= device_desc_size
;
4244 fdr
->ddSwDesc
= desc1
;
4245 fdr
->ddSwDesc
.dwSize
= device_desc_size
;
4248 TRACE("Returning Wine's wined3d device with (undumped) capabilities.\n");
4253 static HRESULT WINAPI
d3d3_FindDevice(IDirect3D3
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4255 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4256 static const GUID
* const guids
[] =
4258 &IID_D3DDEVICE_WineD3D
,
4259 &IID_IDirect3DHALDevice
,
4260 &IID_IDirect3DRGBDevice
,
4263 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4265 return ddraw_find_device(ddraw
, fds
, fdr
, ARRAY_SIZE(guids
), guids
, sizeof(D3DDEVICEDESC_V3
));
4268 static HRESULT WINAPI
d3d2_FindDevice(IDirect3D2
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4270 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
4271 static const GUID
* const guids
[] =
4273 &IID_D3DDEVICE_WineD3D
,
4274 &IID_IDirect3DHALDevice
,
4275 &IID_IDirect3DMMXDevice
,
4276 &IID_IDirect3DRGBDevice
,
4277 &IID_IDirect3DRampDevice
,
4280 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4282 return ddraw_find_device(ddraw
, fds
, fdr
, ARRAY_SIZE(guids
), guids
, sizeof(D3DDEVICEDESC_V2
));
4285 static HRESULT WINAPI
d3d1_FindDevice(IDirect3D
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4287 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
4288 static const GUID
* const guids
[] =
4290 &IID_D3DDEVICE_WineD3D
,
4291 &IID_IDirect3DHALDevice
,
4292 &IID_IDirect3DRGBDevice
,
4293 &IID_IDirect3DRampDevice
,
4296 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4298 return ddraw_find_device(ddraw
, fds
, fdr
, ARRAY_SIZE(guids
), guids
, sizeof(D3DDEVICEDESC_V1
));
4301 /*****************************************************************************
4302 * IDirect3D7::CreateDevice
4304 * Creates an IDirect3DDevice7 interface.
4306 * Versions 2, 3 and 7. IDirect3DDevice 1 interfaces are interfaces to
4307 * DirectDraw surfaces and are created with
4308 * IDirectDrawSurface::QueryInterface. This method uses CreateDevice to
4309 * create the device object and QueryInterfaces for IDirect3DDevice
4312 * refiid: IID of the device to create
4313 * Surface: Initial rendertarget
4314 * Device: Address to return the interface pointer
4318 * DDERR_OUTOFMEMORY if memory allocation failed
4319 * DDERR_INVALIDPARAMS if a device exists already
4321 *****************************************************************************/
4322 static HRESULT WINAPI
d3d7_CreateDevice(IDirect3D7
*iface
, REFCLSID riid
,
4323 IDirectDrawSurface7
*surface
, IDirect3DDevice7
**device
)
4325 struct ddraw_surface
*target
= unsafe_impl_from_IDirectDrawSurface7(surface
);
4326 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
4327 struct d3d_device
*object
;
4330 TRACE("iface %p, riid %s, surface %p, device %p.\n", iface
, debugstr_guid(riid
), surface
, device
);
4332 wined3d_mutex_lock();
4333 if (SUCCEEDED(hr
= d3d_device_create(ddraw
, riid
, target
, (IUnknown
*)surface
, 7, &object
, NULL
)))
4335 *device
= &object
->IDirect3DDevice7_iface
;
4339 WARN("Failed to create device, hr %#x.\n", hr
);
4342 wined3d_mutex_unlock();
4347 static HRESULT WINAPI
d3d3_CreateDevice(IDirect3D3
*iface
, REFCLSID riid
,
4348 IDirectDrawSurface4
*surface
, IDirect3DDevice3
**device
, IUnknown
*outer_unknown
)
4350 struct ddraw_surface
*surface_impl
= unsafe_impl_from_IDirectDrawSurface4(surface
);
4351 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4352 struct d3d_device
*device_impl
;
4355 TRACE("iface %p, riid %s, surface %p, device %p, outer_unknown %p.\n",
4356 iface
, debugstr_guid(riid
), surface
, device
, outer_unknown
);
4359 return CLASS_E_NOAGGREGATION
;
4361 wined3d_mutex_lock();
4362 if (SUCCEEDED(hr
= d3d_device_create(ddraw
, riid
, surface_impl
, (IUnknown
*)surface
, 3, &device_impl
, NULL
)))
4364 *device
= &device_impl
->IDirect3DDevice3_iface
;
4368 WARN("Failed to create device, hr %#x.\n", hr
);
4371 wined3d_mutex_unlock();
4376 static HRESULT WINAPI
d3d2_CreateDevice(IDirect3D2
*iface
, REFCLSID riid
,
4377 IDirectDrawSurface
*surface
, IDirect3DDevice2
**device
)
4379 struct ddraw_surface
*surface_impl
= unsafe_impl_from_IDirectDrawSurface(surface
);
4380 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
4381 struct d3d_device
*device_impl
;
4384 TRACE("iface %p, riid %s, surface %p, device %p.\n",
4385 iface
, debugstr_guid(riid
), surface
, device
);
4387 wined3d_mutex_lock();
4388 if (SUCCEEDED(hr
= d3d_device_create(ddraw
, riid
, surface_impl
, (IUnknown
*)surface
, 2, &device_impl
, NULL
)))
4390 *device
= &device_impl
->IDirect3DDevice2_iface
;
4394 WARN("Failed to create device, hr %#x.\n", hr
);
4397 wined3d_mutex_unlock();
4402 /*****************************************************************************
4403 * IDirect3D7::CreateVertexBuffer
4405 * Creates a new vertex buffer object and returns a IDirect3DVertexBuffer7
4411 * desc: Requested Vertex buffer properties
4412 * vertex_buffer: Address to return the interface pointer at
4413 * flags: Some flags, should be 0
4417 * DDERR_OUTOFMEMORY if memory allocation failed
4418 * DDERR_INVALIDPARAMS if desc or vertex_buffer is NULL
4420 *****************************************************************************/
4421 static HRESULT WINAPI
d3d7_CreateVertexBuffer(IDirect3D7
*iface
, D3DVERTEXBUFFERDESC
*desc
,
4422 IDirect3DVertexBuffer7
**vertex_buffer
, DWORD flags
)
4424 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
4425 struct d3d_vertex_buffer
*object
;
4428 TRACE("iface %p, desc %p, vertex_buffer %p, flags %#x.\n",
4429 iface
, desc
, vertex_buffer
, flags
);
4431 if (!vertex_buffer
|| !desc
) return DDERR_INVALIDPARAMS
;
4433 hr
= d3d_vertex_buffer_create(&object
, ddraw
, desc
);
4436 TRACE("Created vertex buffer %p.\n", object
);
4437 *vertex_buffer
= &object
->IDirect3DVertexBuffer7_iface
;
4440 WARN("Failed to create vertex buffer, hr %#x.\n", hr
);
4445 static HRESULT WINAPI
d3d3_CreateVertexBuffer(IDirect3D3
*iface
, D3DVERTEXBUFFERDESC
*desc
,
4446 IDirect3DVertexBuffer
**vertex_buffer
, DWORD flags
, IUnknown
*outer_unknown
)
4448 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4449 struct d3d_vertex_buffer
*object
;
4452 TRACE("iface %p, desc %p, vertex_buffer %p, flags %#x, outer_unknown %p.\n",
4453 iface
, desc
, vertex_buffer
, flags
, outer_unknown
);
4456 return CLASS_E_NOAGGREGATION
;
4457 if (!vertex_buffer
|| !desc
)
4458 return DDERR_INVALIDPARAMS
;
4460 hr
= d3d_vertex_buffer_create(&object
, ddraw
, desc
);
4463 TRACE("Created vertex buffer %p.\n", object
);
4464 *vertex_buffer
= (IDirect3DVertexBuffer
*)&object
->IDirect3DVertexBuffer7_iface
;
4467 WARN("Failed to create vertex buffer, hr %#x.\n", hr
);
4472 /*****************************************************************************
4473 * IDirect3D7::EnumZBufferFormats
4475 * Enumerates all supported Z buffer pixel formats
4481 * callback: callback to call for each pixel format
4482 * context: Pointer to pass back to the callback
4486 * DDERR_INVALIDPARAMS if callback is NULL
4488 *****************************************************************************/
4489 static HRESULT WINAPI
d3d7_EnumZBufferFormats(IDirect3D7
*iface
, REFCLSID device_iid
,
4490 LPD3DENUMPIXELFORMATSCALLBACK callback
, void *context
)
4492 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
4493 struct wined3d_display_mode mode
;
4494 enum wined3d_device_type type
;
4498 /* Order matters. Specifically, BattleZone II (full version) expects the
4499 * 16-bit depth formats to be listed before the 24 and 32 ones. */
4500 static const enum wined3d_format_id formats
[] =
4502 WINED3DFMT_S1_UINT_D15_UNORM
,
4503 WINED3DFMT_D16_UNORM
,
4504 WINED3DFMT_X8D24_UNORM
,
4505 WINED3DFMT_S4X4_UINT_D24_UNORM
,
4506 WINED3DFMT_D24_UNORM_S8_UINT
,
4507 WINED3DFMT_D32_UNORM
,
4510 TRACE("iface %p, device_iid %s, callback %p, context %p.\n",
4511 iface
, debugstr_guid(device_iid
), callback
, context
);
4513 if (!callback
) return DDERR_INVALIDPARAMS
;
4515 if (IsEqualGUID(device_iid
, &IID_IDirect3DHALDevice
)
4516 || IsEqualGUID(device_iid
, &IID_IDirect3DTnLHalDevice
)
4517 || IsEqualGUID(device_iid
, &IID_D3DDEVICE_WineD3D
))
4519 TRACE("Asked for HAL device.\n");
4520 type
= WINED3D_DEVICE_TYPE_HAL
;
4522 else if (IsEqualGUID(device_iid
, &IID_IDirect3DRGBDevice
)
4523 || IsEqualGUID(device_iid
, &IID_IDirect3DMMXDevice
))
4525 TRACE("Asked for SW device.\n");
4526 type
= WINED3D_DEVICE_TYPE_SW
;
4528 else if (IsEqualGUID(device_iid
, &IID_IDirect3DRefDevice
))
4530 TRACE("Asked for REF device.\n");
4531 type
= WINED3D_DEVICE_TYPE_REF
;
4533 else if (IsEqualGUID(device_iid
, &IID_IDirect3DNullDevice
))
4535 TRACE("Asked for NULLREF device.\n");
4536 type
= WINED3D_DEVICE_TYPE_NULLREF
;
4540 FIXME("Unexpected device GUID %s.\n", debugstr_guid(device_iid
));
4541 type
= WINED3D_DEVICE_TYPE_HAL
;
4544 wined3d_mutex_lock();
4545 /* We need an adapter format from somewhere to please wined3d and WGL.
4546 * Use the current display mode. So far all cards offer the same depth
4547 * stencil format for all modes, but if some do not and applications do
4548 * not like that we'll have to find some workaround, like iterating over
4549 * all imaginable formats and collecting all the depth stencil formats we
4551 if (FAILED(hr
= wined3d_output_get_display_mode(ddraw
->wined3d_output
, &mode
, NULL
)))
4553 ERR("Failed to get display mode, hr %#x.\n", hr
);
4554 wined3d_mutex_unlock();
4558 for (i
= 0; i
< ARRAY_SIZE(formats
); ++i
)
4560 if (SUCCEEDED(wined3d_check_device_format(ddraw
->wined3d
, ddraw
->wined3d_adapter
, type
,
4561 mode
.format_id
, 0, WINED3D_BIND_DEPTH_STENCIL
, WINED3D_RTYPE_TEXTURE_2D
, formats
[i
])))
4563 DDPIXELFORMAT pformat
;
4565 memset(&pformat
, 0, sizeof(pformat
));
4566 pformat
.dwSize
= sizeof(pformat
);
4567 ddrawformat_from_wined3dformat(&pformat
, formats
[i
]);
4569 TRACE("Enumerating wined3d format %#x.\n", formats
[i
]);
4570 hr
= callback(&pformat
, context
);
4571 if (hr
!= DDENUMRET_OK
)
4573 TRACE("Format enumeration cancelled by application.\n");
4574 wined3d_mutex_unlock();
4580 /* Historically some windows drivers used dwZBufferBitDepth=24 for WINED3DFMT_X8D24_UNORM,
4581 * while others used dwZBufferBitDepth=32. In either case the pitch matches a 32 bits per
4582 * pixel format, so we use dwZBufferBitDepth=32. Some games expect 24. Windows Vista and
4583 * newer enumerate both versions, so we do the same(bug 22434) */
4584 if (SUCCEEDED(wined3d_check_device_format(ddraw
->wined3d
, ddraw
->wined3d_adapter
, type
, mode
.format_id
,
4585 0, WINED3D_BIND_DEPTH_STENCIL
, WINED3D_RTYPE_TEXTURE_2D
, WINED3DFMT_X8D24_UNORM
)))
4587 DDPIXELFORMAT x8d24
=
4589 sizeof(x8d24
), DDPF_ZBUFFER
, 0,
4590 {24}, {0x00000000}, {0x00ffffff}, {0x00000000}
4592 TRACE("Enumerating WINED3DFMT_X8D24_UNORM, dwZBufferBitDepth=24 version\n");
4593 callback(&x8d24
, context
);
4596 TRACE("End of enumeration.\n");
4598 wined3d_mutex_unlock();
4603 static HRESULT WINAPI
d3d3_EnumZBufferFormats(IDirect3D3
*iface
, REFCLSID device_iid
,
4604 LPD3DENUMPIXELFORMATSCALLBACK callback
, void *context
)
4606 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4608 TRACE("iface %p, device_iid %s, callback %p, context %p.\n",
4609 iface
, debugstr_guid(device_iid
), callback
, context
);
4611 return d3d7_EnumZBufferFormats(&ddraw
->IDirect3D7_iface
, device_iid
, callback
, context
);
4614 /*****************************************************************************
4615 * IDirect3D7::EvictManagedTextures
4617 * Removes all managed textures (=surfaces with DDSCAPS2_TEXTUREMANAGE or
4618 * DDSCAPS2_D3DTEXTUREMANAGE caps) to be removed from video memory.
4623 * D3D_OK, because it's a stub
4625 *****************************************************************************/
4626 static HRESULT WINAPI
d3d7_EvictManagedTextures(IDirect3D7
*iface
)
4628 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
4630 TRACE("iface %p!\n", iface
);
4632 wined3d_mutex_lock();
4633 if (ddraw
->flags
& DDRAW_D3D_INITIALIZED
)
4634 wined3d_device_evict_managed_resources(ddraw
->wined3d_device
);
4635 wined3d_mutex_unlock();
4640 static HRESULT WINAPI
d3d3_EvictManagedTextures(IDirect3D3
*iface
)
4642 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4644 TRACE("iface %p.\n", iface
);
4646 return d3d7_EvictManagedTextures(&ddraw
->IDirect3D7_iface
);
4649 /*****************************************************************************
4650 * IDirectDraw7 VTable
4651 *****************************************************************************/
4652 static const struct IDirectDraw7Vtbl ddraw7_vtbl
=
4655 ddraw7_QueryInterface
,
4660 ddraw7_CreateClipper
,
4661 ddraw7_CreatePalette
,
4662 ddraw7_CreateSurface
,
4663 ddraw7_DuplicateSurface
,
4664 ddraw7_EnumDisplayModes
,
4665 ddraw7_EnumSurfaces
,
4666 ddraw7_FlipToGDISurface
,
4668 ddraw7_GetDisplayMode
,
4669 ddraw7_GetFourCCCodes
,
4670 ddraw7_GetGDISurface
,
4671 ddraw7_GetMonitorFrequency
,
4673 ddraw7_GetVerticalBlankStatus
,
4675 ddraw7_RestoreDisplayMode
,
4676 ddraw7_SetCooperativeLevel
,
4677 ddraw7_SetDisplayMode
,
4678 ddraw7_WaitForVerticalBlank
,
4680 ddraw7_GetAvailableVidMem
,
4682 ddraw7_GetSurfaceFromDC
,
4684 ddraw7_RestoreAllSurfaces
,
4685 ddraw7_TestCooperativeLevel
,
4686 ddraw7_GetDeviceIdentifier
,
4688 ddraw7_StartModeTest
,
4692 static const struct IDirectDraw4Vtbl ddraw4_vtbl
=
4695 ddraw4_QueryInterface
,
4700 ddraw4_CreateClipper
,
4701 ddraw4_CreatePalette
,
4702 ddraw4_CreateSurface
,
4703 ddraw4_DuplicateSurface
,
4704 ddraw4_EnumDisplayModes
,
4705 ddraw4_EnumSurfaces
,
4706 ddraw4_FlipToGDISurface
,
4708 ddraw4_GetDisplayMode
,
4709 ddraw4_GetFourCCCodes
,
4710 ddraw4_GetGDISurface
,
4711 ddraw4_GetMonitorFrequency
,
4713 ddraw4_GetVerticalBlankStatus
,
4715 ddraw4_RestoreDisplayMode
,
4716 ddraw4_SetCooperativeLevel
,
4717 ddraw4_SetDisplayMode
,
4718 ddraw4_WaitForVerticalBlank
,
4720 ddraw4_GetAvailableVidMem
,
4722 ddraw4_GetSurfaceFromDC
,
4724 ddraw4_RestoreAllSurfaces
,
4725 ddraw4_TestCooperativeLevel
,
4726 ddraw4_GetDeviceIdentifier
,
4729 static const struct IDirectDraw2Vtbl ddraw2_vtbl
=
4732 ddraw2_QueryInterface
,
4737 ddraw2_CreateClipper
,
4738 ddraw2_CreatePalette
,
4739 ddraw2_CreateSurface
,
4740 ddraw2_DuplicateSurface
,
4741 ddraw2_EnumDisplayModes
,
4742 ddraw2_EnumSurfaces
,
4743 ddraw2_FlipToGDISurface
,
4745 ddraw2_GetDisplayMode
,
4746 ddraw2_GetFourCCCodes
,
4747 ddraw2_GetGDISurface
,
4748 ddraw2_GetMonitorFrequency
,
4750 ddraw2_GetVerticalBlankStatus
,
4752 ddraw2_RestoreDisplayMode
,
4753 ddraw2_SetCooperativeLevel
,
4754 ddraw2_SetDisplayMode
,
4755 ddraw2_WaitForVerticalBlank
,
4757 ddraw2_GetAvailableVidMem
,
4760 /* Bad Mojo Redux expects this vtbl to be writable. */
4761 static struct IDirectDrawVtbl ddraw1_vtbl
=
4764 ddraw1_QueryInterface
,
4769 ddraw1_CreateClipper
,
4770 ddraw1_CreatePalette
,
4771 ddraw1_CreateSurface
,
4772 ddraw1_DuplicateSurface
,
4773 ddraw1_EnumDisplayModes
,
4774 ddraw1_EnumSurfaces
,
4775 ddraw1_FlipToGDISurface
,
4777 ddraw1_GetDisplayMode
,
4778 ddraw1_GetFourCCCodes
,
4779 ddraw1_GetGDISurface
,
4780 ddraw1_GetMonitorFrequency
,
4782 ddraw1_GetVerticalBlankStatus
,
4784 ddraw1_RestoreDisplayMode
,
4785 ddraw1_SetCooperativeLevel
,
4786 ddraw1_SetDisplayMode
,
4787 ddraw1_WaitForVerticalBlank
,
4790 static const struct IDirect3D7Vtbl d3d7_vtbl
=
4792 /* IUnknown methods */
4793 d3d7_QueryInterface
,
4796 /* IDirect3D7 methods */
4799 d3d7_CreateVertexBuffer
,
4800 d3d7_EnumZBufferFormats
,
4801 d3d7_EvictManagedTextures
4804 static const struct IDirect3D3Vtbl d3d3_vtbl
=
4806 /* IUnknown methods */
4807 d3d3_QueryInterface
,
4810 /* IDirect3D3 methods */
4813 d3d3_CreateMaterial
,
4814 d3d3_CreateViewport
,
4817 d3d3_CreateVertexBuffer
,
4818 d3d3_EnumZBufferFormats
,
4819 d3d3_EvictManagedTextures
4822 static const struct IDirect3D2Vtbl d3d2_vtbl
=
4824 /* IUnknown methods */
4825 d3d2_QueryInterface
,
4828 /* IDirect3D2 methods */
4831 d3d2_CreateMaterial
,
4832 d3d2_CreateViewport
,
4837 static const struct IDirect3DVtbl d3d1_vtbl
=
4839 /* IUnknown methods */
4840 d3d1_QueryInterface
,
4843 /* IDirect3D methods */
4847 d3d1_CreateMaterial
,
4848 d3d1_CreateViewport
,
4852 /*****************************************************************************
4855 * Finds the WineD3D vertex declaration for a specific fvf, and creates one
4856 * if none was found.
4858 * This function is in ddraw.c and the DDraw object space because D3D7
4859 * vertex buffers are created using the IDirect3D interface to the ddraw
4860 * object, so they can be valid across D3D devices(theoretically. The ddraw
4861 * object also owns the wined3d device
4865 * fvf: Fvf to find the decl for
4868 * NULL in case of an error, the vertex declaration for the FVF otherwise.
4870 *****************************************************************************/
4871 struct wined3d_vertex_declaration
*ddraw_find_decl(struct ddraw
*This
, DWORD fvf
)
4873 struct wined3d_vertex_declaration
*pDecl
= NULL
;
4875 int p
, low
, high
; /* deliberately signed */
4876 struct FvfToDecl
*convertedDecls
= This
->decls
;
4878 TRACE("Searching for declaration for fvf %08x... ", fvf
);
4881 high
= This
->numConvertedDecls
- 1;
4882 while(low
<= high
) {
4883 p
= (low
+ high
) >> 1;
4885 if(convertedDecls
[p
].fvf
== fvf
) {
4886 TRACE("found %p\n", convertedDecls
[p
].decl
);
4887 return convertedDecls
[p
].decl
;
4888 } else if(convertedDecls
[p
].fvf
< fvf
) {
4894 TRACE("not found. Creating and inserting at position %d.\n", low
);
4896 hr
= wined3d_vertex_declaration_create_from_fvf(This
->wined3d_device
,
4897 fvf
, This
, &ddraw_null_wined3d_parent_ops
, &pDecl
);
4898 if (hr
!= S_OK
) return NULL
;
4900 if (This
->declArraySize
== This
->numConvertedDecls
)
4902 unsigned int grow
= max(This
->declArraySize
/ 2, 8);
4904 if (!(convertedDecls
= heap_realloc(convertedDecls
,
4905 (This
->numConvertedDecls
+ grow
) * sizeof(*convertedDecls
))))
4907 wined3d_vertex_declaration_decref(pDecl
);
4910 This
->decls
= convertedDecls
;
4911 This
->declArraySize
+= grow
;
4914 memmove(convertedDecls
+ low
+ 1, convertedDecls
+ low
, sizeof(convertedDecls
[0]) * (This
->numConvertedDecls
- low
));
4915 convertedDecls
[low
].decl
= pDecl
;
4916 convertedDecls
[low
].fvf
= fvf
;
4917 This
->numConvertedDecls
++;
4919 TRACE("Returning %p. %d decls in array\n", pDecl
, This
->numConvertedDecls
);
4923 static inline struct ddraw
*ddraw_from_device_parent(struct wined3d_device_parent
*device_parent
)
4925 return CONTAINING_RECORD(device_parent
, struct ddraw
, device_parent
);
4928 static void CDECL
device_parent_wined3d_device_created(struct wined3d_device_parent
*device_parent
,
4929 struct wined3d_device
*device
)
4931 TRACE("device_parent %p, device %p.\n", device_parent
, device
);
4934 /* This is run from device_process_message() in wined3d, we can't take the
4936 /* FIXME: We only get mode change notifications in exclusive mode, but we
4937 * should mark surfaces as lost on mode changes in DDSCL_NORMAL mode as well. */
4938 static void CDECL
device_parent_mode_changed(struct wined3d_device_parent
*device_parent
)
4940 struct ddraw
*ddraw
= ddraw_from_device_parent(device_parent
);
4941 struct wined3d_output_desc output_desc
;
4944 TRACE("device_parent %p.\n", device_parent
);
4946 if (!(ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
) || !ddraw
->swapchain_window
)
4948 TRACE("Nothing to resize.\n");
4952 if (FAILED(wined3d_output_get_desc(ddraw
->wined3d_output
, &output_desc
)))
4954 ERR("Failed to get output description.\n");
4958 r
= &output_desc
.desktop_rect
;
4959 TRACE("Resizing window %p to %s.\n", ddraw
->swapchain_window
, wine_dbgstr_rect(r
));
4961 if (!SetWindowPos(ddraw
->swapchain_window
, HWND_TOP
, r
->left
, r
->top
,
4962 r
->right
- r
->left
, r
->bottom
- r
->top
, SWP_SHOWWINDOW
| SWP_NOACTIVATE
))
4963 ERR("Failed to resize window.\n");
4965 InterlockedCompareExchange(&ddraw
->device_state
, DDRAW_DEVICE_STATE_NOT_RESTORED
, DDRAW_DEVICE_STATE_OK
);
4968 static void CDECL
device_parent_activate(struct wined3d_device_parent
*device_parent
, BOOL activate
)
4970 struct ddraw
*ddraw
= ddraw_from_device_parent(device_parent
);
4972 TRACE("device_parent %p, activate %#x.\n", device_parent
, activate
);
4976 ddraw
->device_state
= DDRAW_DEVICE_STATE_LOST
;
4977 exclusive_window
= NULL
;
4981 InterlockedCompareExchange(&ddraw
->device_state
, DDRAW_DEVICE_STATE_NOT_RESTORED
, DDRAW_DEVICE_STATE_LOST
);
4985 void ddraw_update_lost_surfaces(struct ddraw
*ddraw
)
4987 struct ddraw_surface
*surface
;
4989 /* Railroad Tycoon 2 tries to restore surfaces from within a
4990 * WM_QUERYNEWPALETTE message handler and expects it to succeed. We
4991 * haven't received the WM_ACTIVATEAPP message by that point, so the
4992 * device state is still DDRAW_DEVICE_STATE_LOST, even though we are in
4993 * the foreground. */
4994 if (ddraw
->device_state
== DDRAW_DEVICE_STATE_LOST
)
4996 HWND window
= ddraw
->focuswindow
? ddraw
->focuswindow
: ddraw
->dest_window
;
4998 if (window
&& GetForegroundWindow() == window
)
4999 ddraw
->device_state
= DDRAW_DEVICE_STATE_NOT_RESTORED
;
5002 if (ddraw
->device_state
!= DDRAW_DEVICE_STATE_NOT_RESTORED
)
5005 LIST_FOR_EACH_ENTRY(surface
, &ddraw
->surface_list
, struct ddraw_surface
, surface_list_entry
)
5007 surface
->is_lost
= ddraw_surface_can_be_lost(surface
);
5009 ddraw
->device_state
= DDRAW_DEVICE_STATE_OK
;
5012 static HRESULT CDECL
device_parent_texture_sub_resource_created(struct wined3d_device_parent
*device_parent
,
5013 enum wined3d_resource_type type
, struct wined3d_texture
*wined3d_texture
, unsigned int sub_resource_idx
,
5014 void **parent
, const struct wined3d_parent_ops
**parent_ops
)
5016 struct ddraw
*ddraw
= ddraw_from_device_parent(device_parent
);
5017 struct ddraw_surface
*ddraw_surface
;
5019 TRACE("device_parent %p, type %#x, wined3d_texture %p, sub_resource_idx %u, parent %p, parent_ops %p.\n",
5020 device_parent
, type
, wined3d_texture
, sub_resource_idx
, parent
, parent_ops
);
5022 /* We have a swapchain or wined3d internal texture. */
5023 if (type
!= WINED3D_RTYPE_TEXTURE_2D
|| !wined3d_texture_get_parent(wined3d_texture
)
5024 || wined3d_texture_get_parent(wined3d_texture
) == ddraw
)
5027 *parent_ops
= &ddraw_null_wined3d_parent_ops
;
5032 if (!(ddraw_surface
= heap_alloc_zero(sizeof(*ddraw_surface
))))
5034 ERR("Failed to allocate surface memory.\n");
5035 return DDERR_OUTOFVIDEOMEMORY
;
5038 ddraw_surface_init(ddraw_surface
, ddraw
, wined3d_texture
, sub_resource_idx
, parent_ops
);
5039 *parent
= ddraw_surface
;
5041 ddraw_update_lost_surfaces(ddraw
);
5042 list_add_head(&ddraw
->surface_list
, &ddraw_surface
->surface_list_entry
);
5044 TRACE("Created ddraw surface %p.\n", ddraw_surface
);
5049 static void STDMETHODCALLTYPE
ddraw_frontbuffer_destroyed(void *parent
)
5051 struct ddraw
*ddraw
= parent
;
5052 ddraw
->wined3d_frontbuffer
= NULL
;
5055 static const struct wined3d_parent_ops ddraw_frontbuffer_parent_ops
=
5057 ddraw_frontbuffer_destroyed
,
5060 static HRESULT CDECL
device_parent_create_swapchain_texture(struct wined3d_device_parent
*device_parent
,
5061 void *container_parent
, const struct wined3d_resource_desc
*desc
, DWORD texture_flags
,
5062 struct wined3d_texture
**texture
)
5064 struct ddraw
*ddraw
= ddraw_from_device_parent(device_parent
);
5065 const struct wined3d_parent_ops
*parent_ops
;
5068 TRACE("device_parent %p, container_parent %p, desc %p, texture flags %#x, texture %p.\n",
5069 device_parent
, container_parent
, desc
, texture_flags
, texture
);
5071 if (!ddraw
->wined3d_frontbuffer
)
5072 parent_ops
= &ddraw_frontbuffer_parent_ops
;
5074 parent_ops
= &ddraw_null_wined3d_parent_ops
;
5076 if (FAILED(hr
= wined3d_texture_create(ddraw
->wined3d_device
, desc
, 1, 1,
5077 texture_flags
, NULL
, ddraw
, parent_ops
, texture
)))
5079 WARN("Failed to create texture, hr %#x.\n", hr
);
5083 if (!ddraw
->wined3d_frontbuffer
)
5084 ddraw
->wined3d_frontbuffer
= *texture
;
5089 static const struct wined3d_device_parent_ops ddraw_wined3d_device_parent_ops
=
5091 device_parent_wined3d_device_created
,
5092 device_parent_mode_changed
,
5093 device_parent_activate
,
5094 device_parent_texture_sub_resource_created
,
5095 device_parent_create_swapchain_texture
,
5098 HRESULT
ddraw_init(struct ddraw
*ddraw
, DWORD flags
, enum wined3d_device_type device_type
)
5100 struct wined3d_caps caps
;
5103 static const enum wined3d_feature_level feature_levels
[] =
5105 WINED3D_FEATURE_LEVEL_7
,
5106 WINED3D_FEATURE_LEVEL_6
,
5107 WINED3D_FEATURE_LEVEL_5
,
5110 ddraw
->IDirectDraw7_iface
.lpVtbl
= &ddraw7_vtbl
;
5111 ddraw
->IDirectDraw_iface
.lpVtbl
= &ddraw1_vtbl
;
5112 ddraw
->IDirectDraw2_iface
.lpVtbl
= &ddraw2_vtbl
;
5113 ddraw
->IDirectDraw4_iface
.lpVtbl
= &ddraw4_vtbl
;
5114 ddraw
->IDirect3D_iface
.lpVtbl
= &d3d1_vtbl
;
5115 ddraw
->IDirect3D2_iface
.lpVtbl
= &d3d2_vtbl
;
5116 ddraw
->IDirect3D3_iface
.lpVtbl
= &d3d3_vtbl
;
5117 ddraw
->IDirect3D7_iface
.lpVtbl
= &d3d7_vtbl
;
5118 ddraw
->device_parent
.ops
= &ddraw_wined3d_device_parent_ops
;
5119 ddraw
->state_parent
.ops
= &ddraw_swapchain_state_parent_ops
;
5120 ddraw
->numIfaces
= 1;
5123 flags
|= DDRAW_WINED3D_FLAGS
;
5124 if (!(ddraw
->wined3d
= wined3d_create(flags
)))
5126 flags
|= WINED3D_NO3D
;
5127 if (!(ddraw
->wined3d
= wined3d_create(flags
)))
5129 WARN("Failed to create a wined3d object.\n");
5134 if (!(ddraw
->wined3d_adapter
= wined3d_get_adapter(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
)))
5136 WARN("Failed to get the default wined3d adapter.\n");
5137 wined3d_decref(ddraw
->wined3d
);
5141 if (!(ddraw
->wined3d_output
= wined3d_adapter_get_output(ddraw
->wined3d_adapter
, 0)))
5143 WARN("Failed to get the default wined3d output.\n");
5144 wined3d_decref(ddraw
->wined3d
);
5148 if (FAILED(hr
= wined3d_get_device_caps(ddraw
->wined3d_adapter
, device_type
, &caps
)))
5150 ERR("Failed to get device caps, hr %#x.\n", hr
);
5151 wined3d_decref(ddraw
->wined3d
);
5155 if (!(caps
.ddraw_caps
.caps
& WINEDDCAPS_3D
))
5157 WARN("Created a wined3d object without 3D support.\n");
5158 ddraw
->flags
|= DDRAW_NO3D
;
5161 if (FAILED(hr
= wined3d_device_create(ddraw
->wined3d
, ddraw
->wined3d_adapter
, device_type
,
5162 NULL
, 0, DDRAW_STRIDE_ALIGNMENT
, feature_levels
, ARRAY_SIZE(feature_levels
),
5163 &ddraw
->device_parent
, &ddraw
->wined3d_device
)))
5165 WARN("Failed to create a wined3d device, hr %#x.\n", hr
);
5166 wined3d_decref(ddraw
->wined3d
);
5170 list_init(&ddraw
->surface_list
);
5172 if (FAILED(hr
= wined3d_stateblock_create(ddraw
->wined3d_device
, NULL
, WINED3D_SBT_PRIMARY
, &ddraw
->state
)))
5174 ERR("Failed to create the primary stateblock, hr %#x.\n", hr
);
5175 wined3d_device_decref(ddraw
->wined3d_device
);
5176 wined3d_decref(ddraw
->wined3d
);
5179 ddraw
->stateblock_state
= wined3d_stateblock_get_state(ddraw
->state
);