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HEAD
mfmediaengine: Handle B8G8R8X8 format for d3d11 texture output.
[wine.git]
/
dlls
/
wow32
/
Makefile.in
blob
db153da68df864171f0d68519592994256910887
1
MODULE
=
wow32.dll
2
IMPORTLIB
=
wow32
3
IMPORTS
=
kernel
4
5
EXTRADLLFLAGS
= -
mno-cygwin
6
7
C_SRCS
=
wow_main.c