2 * Graphics paths (BeginPath, EndPath etc.)
4 * Copyright 1997, 1998 Martin Boehme
6 * Copyright 2005 Dmitry Timoshkov
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "wine/port.h"
31 #if defined(HAVE_FLOAT_H)
40 #include "gdi_private.h"
41 #include "wine/debug.h"
43 WINE_DEFAULT_DEBUG_CHANNEL(gdi
);
45 /* Notes on the implementation
47 * The implementation is based on dynamically resizable arrays of points and
48 * flags. I dithered for a bit before deciding on this implementation, and
49 * I had even done a bit of work on a linked list version before switching
50 * to arrays. It's a bit of a tradeoff. When you use linked lists, the
51 * implementation of FlattenPath is easier, because you can rip the
52 * PT_BEZIERTO entries out of the middle of the list and link the
53 * corresponding PT_LINETO entries in. However, when you use arrays,
54 * PathToRegion becomes easier, since you can essentially just pass your array
55 * of points to CreatePolyPolygonRgn. Also, if I'd used linked lists, I would
56 * have had the extra effort of creating a chunk-based allocation scheme
57 * in order to use memory effectively. That's why I finally decided to use
58 * arrays. Note by the way that the array based implementation has the same
59 * linear time complexity that linked lists would have since the arrays grow
62 * The points are stored in the path in device coordinates. This is
63 * consistent with the way Windows does things (for instance, see the Win32
64 * SDK documentation for GetPath).
66 * The word "stroke" appears in several places (e.g. in the flag
67 * GdiPath.newStroke). A stroke consists of a PT_MOVETO followed by one or
68 * more PT_LINETOs or PT_BEZIERTOs, up to, but not including, the next
69 * PT_MOVETO. Note that this is not the same as the definition of a figure;
70 * a figure can contain several strokes.
72 * I modified the drawing functions (MoveTo, LineTo etc.) to test whether
73 * the path is open and to call the corresponding function in path.c if this
74 * is the case. A more elegant approach would be to modify the function
75 * pointers in the DC_FUNCTIONS structure; however, this would be a lot more
76 * complex. Also, the performance degradation caused by my approach in the
77 * case where no path is open is so small that it cannot be measured.
82 /* FIXME: A lot of stuff isn't implemented yet. There is much more to come. */
84 #define NUM_ENTRIES_INITIAL 16 /* Initial size of points / flags arrays */
85 #define GROW_FACTOR_NUMER 2 /* Numerator of grow factor for the array */
86 #define GROW_FACTOR_DENOM 1 /* Denominator of grow factor */
88 /* A floating point version of the POINT structure */
89 typedef struct tagFLOAT_POINT
95 static BOOL
PATH_AddEntry(GdiPath
*pPath
, const POINT
*pPoint
, BYTE flags
);
96 static BOOL
PATH_PathToRegion(GdiPath
*pPath
, INT nPolyFillMode
,
98 static void PATH_EmptyPath(GdiPath
*pPath
);
99 static BOOL
PATH_ReserveEntries(GdiPath
*pPath
, INT numEntries
);
100 static BOOL
PATH_DoArcPart(GdiPath
*pPath
, FLOAT_POINT corners
[],
101 double angleStart
, double angleEnd
, BYTE startEntryType
);
102 static void PATH_ScaleNormalizedPoint(FLOAT_POINT corners
[], double x
,
103 double y
, POINT
*pPoint
);
104 static void PATH_NormalizePoint(FLOAT_POINT corners
[], const FLOAT_POINT
105 *pPoint
, double *pX
, double *pY
);
106 static BOOL
PATH_CheckCorners(DC
*dc
, POINT corners
[], INT x1
, INT y1
, INT x2
, INT y2
);
108 /* Performs a world-to-viewport transformation on the specified point (which
109 * is in floating point format).
111 static inline void INTERNAL_LPTODP_FLOAT(DC
*dc
, FLOAT_POINT
*point
)
115 /* Perform the transformation */
118 point
->x
= x
* dc
->xformWorld2Vport
.eM11
+
119 y
* dc
->xformWorld2Vport
.eM21
+
120 dc
->xformWorld2Vport
.eDx
;
121 point
->y
= x
* dc
->xformWorld2Vport
.eM12
+
122 y
* dc
->xformWorld2Vport
.eM22
+
123 dc
->xformWorld2Vport
.eDy
;
127 /***********************************************************************
128 * BeginPath (GDI32.@)
130 BOOL WINAPI
BeginPath(HDC hdc
)
133 DC
*dc
= get_dc_ptr( hdc
);
135 if(!dc
) return FALSE
;
137 if(dc
->funcs
->pBeginPath
)
138 ret
= dc
->funcs
->pBeginPath(dc
->physDev
);
141 /* If path is already open, do nothing */
142 if(dc
->path
.state
!= PATH_Open
)
144 /* Make sure that path is empty */
145 PATH_EmptyPath(&dc
->path
);
147 /* Initialize variables for new path */
148 dc
->path
.newStroke
=TRUE
;
149 dc
->path
.state
=PATH_Open
;
152 release_dc_ptr( dc
);
157 /***********************************************************************
160 BOOL WINAPI
EndPath(HDC hdc
)
163 DC
*dc
= get_dc_ptr( hdc
);
165 if(!dc
) return FALSE
;
167 if(dc
->funcs
->pEndPath
)
168 ret
= dc
->funcs
->pEndPath(dc
->physDev
);
171 /* Check that path is currently being constructed */
172 if(dc
->path
.state
!=PATH_Open
)
174 SetLastError(ERROR_CAN_NOT_COMPLETE
);
177 /* Set flag to indicate that path is finished */
178 else dc
->path
.state
=PATH_Closed
;
180 release_dc_ptr( dc
);
185 /******************************************************************************
186 * AbortPath [GDI32.@]
187 * Closes and discards paths from device context
190 * Check that SetLastError is being called correctly
193 * hdc [I] Handle to device context
199 BOOL WINAPI
AbortPath( HDC hdc
)
202 DC
*dc
= get_dc_ptr( hdc
);
204 if(!dc
) return FALSE
;
206 if(dc
->funcs
->pAbortPath
)
207 ret
= dc
->funcs
->pAbortPath(dc
->physDev
);
208 else /* Remove all entries from the path */
209 PATH_EmptyPath( &dc
->path
);
210 release_dc_ptr( dc
);
215 /***********************************************************************
216 * CloseFigure (GDI32.@)
218 * FIXME: Check that SetLastError is being called correctly
220 BOOL WINAPI
CloseFigure(HDC hdc
)
223 DC
*dc
= get_dc_ptr( hdc
);
225 if(!dc
) return FALSE
;
227 if(dc
->funcs
->pCloseFigure
)
228 ret
= dc
->funcs
->pCloseFigure(dc
->physDev
);
231 /* Check that path is open */
232 if(dc
->path
.state
!=PATH_Open
)
234 SetLastError(ERROR_CAN_NOT_COMPLETE
);
239 /* Set PT_CLOSEFIGURE on the last entry and start a new stroke */
240 /* It is not necessary to draw a line, PT_CLOSEFIGURE is a virtual closing line itself */
241 if(dc
->path
.numEntriesUsed
)
243 dc
->path
.pFlags
[dc
->path
.numEntriesUsed
-1]|=PT_CLOSEFIGURE
;
244 dc
->path
.newStroke
=TRUE
;
248 release_dc_ptr( dc
);
253 /***********************************************************************
256 INT WINAPI
GetPath(HDC hdc
, LPPOINT pPoints
, LPBYTE pTypes
,
261 DC
*dc
= get_dc_ptr( hdc
);
267 /* Check that path is closed */
268 if(pPath
->state
!=PATH_Closed
)
270 SetLastError(ERROR_CAN_NOT_COMPLETE
);
275 ret
= pPath
->numEntriesUsed
;
276 else if(nSize
<pPath
->numEntriesUsed
)
278 SetLastError(ERROR_INVALID_PARAMETER
);
283 memcpy(pPoints
, pPath
->pPoints
, sizeof(POINT
)*pPath
->numEntriesUsed
);
284 memcpy(pTypes
, pPath
->pFlags
, sizeof(BYTE
)*pPath
->numEntriesUsed
);
286 /* Convert the points to logical coordinates */
287 if(!DPtoLP(hdc
, pPoints
, pPath
->numEntriesUsed
))
289 /* FIXME: Is this the correct value? */
290 SetLastError(ERROR_CAN_NOT_COMPLETE
);
293 else ret
= pPath
->numEntriesUsed
;
296 release_dc_ptr( dc
);
301 /***********************************************************************
302 * PathToRegion (GDI32.@)
305 * Check that SetLastError is being called correctly
307 * The documentation does not state this explicitly, but a test under Windows
308 * shows that the region which is returned should be in device coordinates.
310 HRGN WINAPI
PathToRegion(HDC hdc
)
314 DC
*dc
= get_dc_ptr( hdc
);
316 /* Get pointer to path */
321 /* Check that path is closed */
322 if(pPath
->state
!=PATH_Closed
) SetLastError(ERROR_CAN_NOT_COMPLETE
);
325 /* FIXME: Should we empty the path even if conversion failed? */
326 if(PATH_PathToRegion(pPath
, GetPolyFillMode(hdc
), &hrgnRval
))
327 PATH_EmptyPath(pPath
);
331 release_dc_ptr( dc
);
335 static BOOL
PATH_FillPath(DC
*dc
, GdiPath
*pPath
)
337 INT mapMode
, graphicsMode
;
338 SIZE ptViewportExt
, ptWindowExt
;
339 POINT ptViewportOrg
, ptWindowOrg
;
343 if(dc
->funcs
->pFillPath
)
344 return dc
->funcs
->pFillPath(dc
->physDev
);
346 /* Check that path is closed */
347 if(pPath
->state
!=PATH_Closed
)
349 SetLastError(ERROR_CAN_NOT_COMPLETE
);
353 /* Construct a region from the path and fill it */
354 if(PATH_PathToRegion(pPath
, dc
->polyFillMode
, &hrgn
))
356 /* Since PaintRgn interprets the region as being in logical coordinates
357 * but the points we store for the path are already in device
358 * coordinates, we have to set the mapping mode to MM_TEXT temporarily.
359 * Using SaveDC to save information about the mapping mode / world
360 * transform would be easier but would require more overhead, especially
361 * now that SaveDC saves the current path.
364 /* Save the information about the old mapping mode */
365 mapMode
=GetMapMode(dc
->hSelf
);
366 GetViewportExtEx(dc
->hSelf
, &ptViewportExt
);
367 GetViewportOrgEx(dc
->hSelf
, &ptViewportOrg
);
368 GetWindowExtEx(dc
->hSelf
, &ptWindowExt
);
369 GetWindowOrgEx(dc
->hSelf
, &ptWindowOrg
);
371 /* Save world transform
372 * NB: The Windows documentation on world transforms would lead one to
373 * believe that this has to be done only in GM_ADVANCED; however, my
374 * tests show that resetting the graphics mode to GM_COMPATIBLE does
375 * not reset the world transform.
377 GetWorldTransform(dc
->hSelf
, &xform
);
380 SetMapMode(dc
->hSelf
, MM_TEXT
);
381 SetViewportOrgEx(dc
->hSelf
, 0, 0, NULL
);
382 SetWindowOrgEx(dc
->hSelf
, 0, 0, NULL
);
383 graphicsMode
=GetGraphicsMode(dc
->hSelf
);
384 SetGraphicsMode(dc
->hSelf
, GM_ADVANCED
);
385 ModifyWorldTransform(dc
->hSelf
, &xform
, MWT_IDENTITY
);
386 SetGraphicsMode(dc
->hSelf
, graphicsMode
);
388 /* Paint the region */
389 PaintRgn(dc
->hSelf
, hrgn
);
391 /* Restore the old mapping mode */
392 SetMapMode(dc
->hSelf
, mapMode
);
393 SetViewportExtEx(dc
->hSelf
, ptViewportExt
.cx
, ptViewportExt
.cy
, NULL
);
394 SetViewportOrgEx(dc
->hSelf
, ptViewportOrg
.x
, ptViewportOrg
.y
, NULL
);
395 SetWindowExtEx(dc
->hSelf
, ptWindowExt
.cx
, ptWindowExt
.cy
, NULL
);
396 SetWindowOrgEx(dc
->hSelf
, ptWindowOrg
.x
, ptWindowOrg
.y
, NULL
);
398 /* Go to GM_ADVANCED temporarily to restore the world transform */
399 graphicsMode
=GetGraphicsMode(dc
->hSelf
);
400 SetGraphicsMode(dc
->hSelf
, GM_ADVANCED
);
401 SetWorldTransform(dc
->hSelf
, &xform
);
402 SetGraphicsMode(dc
->hSelf
, graphicsMode
);
409 /***********************************************************************
413 * Check that SetLastError is being called correctly
415 BOOL WINAPI
FillPath(HDC hdc
)
417 DC
*dc
= get_dc_ptr( hdc
);
420 if(!dc
) return FALSE
;
422 if(dc
->funcs
->pFillPath
)
423 bRet
= dc
->funcs
->pFillPath(dc
->physDev
);
426 bRet
= PATH_FillPath(dc
, &dc
->path
);
429 /* FIXME: Should the path be emptied even if conversion
431 PATH_EmptyPath(&dc
->path
);
434 release_dc_ptr( dc
);
439 /***********************************************************************
440 * SelectClipPath (GDI32.@)
442 * Check that SetLastError is being called correctly
444 BOOL WINAPI
SelectClipPath(HDC hdc
, INT iMode
)
448 BOOL success
= FALSE
;
449 DC
*dc
= get_dc_ptr( hdc
);
451 if(!dc
) return FALSE
;
453 if(dc
->funcs
->pSelectClipPath
)
454 success
= dc
->funcs
->pSelectClipPath(dc
->physDev
, iMode
);
459 /* Check that path is closed */
460 if(pPath
->state
!=PATH_Closed
)
461 SetLastError(ERROR_CAN_NOT_COMPLETE
);
462 /* Construct a region from the path */
463 else if(PATH_PathToRegion(pPath
, GetPolyFillMode(hdc
), &hrgnPath
))
465 success
= ExtSelectClipRgn( hdc
, hrgnPath
, iMode
) != ERROR
;
466 DeleteObject(hrgnPath
);
470 PATH_EmptyPath(pPath
);
471 /* FIXME: Should this function delete the path even if it failed? */
474 release_dc_ptr( dc
);
479 /***********************************************************************
485 * Initializes the GdiPath structure.
487 void PATH_InitGdiPath(GdiPath
*pPath
)
491 pPath
->state
=PATH_Null
;
494 pPath
->numEntriesUsed
=0;
495 pPath
->numEntriesAllocated
=0;
498 /* PATH_DestroyGdiPath
500 * Destroys a GdiPath structure (frees the memory in the arrays).
502 void PATH_DestroyGdiPath(GdiPath
*pPath
)
506 HeapFree( GetProcessHeap(), 0, pPath
->pPoints
);
507 HeapFree( GetProcessHeap(), 0, pPath
->pFlags
);
510 /* PATH_AssignGdiPath
512 * Copies the GdiPath structure "pPathSrc" to "pPathDest". A deep copy is
513 * performed, i.e. the contents of the pPoints and pFlags arrays are copied,
514 * not just the pointers. Since this means that the arrays in pPathDest may
515 * need to be resized, pPathDest should have been initialized using
516 * PATH_InitGdiPath (in C++, this function would be an assignment operator,
517 * not a copy constructor).
518 * Returns TRUE if successful, else FALSE.
520 BOOL
PATH_AssignGdiPath(GdiPath
*pPathDest
, const GdiPath
*pPathSrc
)
522 assert(pPathDest
!=NULL
&& pPathSrc
!=NULL
);
524 /* Make sure destination arrays are big enough */
525 if(!PATH_ReserveEntries(pPathDest
, pPathSrc
->numEntriesUsed
))
528 /* Perform the copy operation */
529 memcpy(pPathDest
->pPoints
, pPathSrc
->pPoints
,
530 sizeof(POINT
)*pPathSrc
->numEntriesUsed
);
531 memcpy(pPathDest
->pFlags
, pPathSrc
->pFlags
,
532 sizeof(BYTE
)*pPathSrc
->numEntriesUsed
);
534 pPathDest
->state
=pPathSrc
->state
;
535 pPathDest
->numEntriesUsed
=pPathSrc
->numEntriesUsed
;
536 pPathDest
->newStroke
=pPathSrc
->newStroke
;
543 * Should be called when a MoveTo is performed on a DC that has an
544 * open path. This starts a new stroke. Returns TRUE if successful, else
547 BOOL
PATH_MoveTo(DC
*dc
)
549 GdiPath
*pPath
= &dc
->path
;
551 /* Check that path is open */
552 if(pPath
->state
!=PATH_Open
)
553 /* FIXME: Do we have to call SetLastError? */
556 /* Start a new stroke */
557 pPath
->newStroke
=TRUE
;
564 * Should be called when a LineTo is performed on a DC that has an
565 * open path. This adds a PT_LINETO entry to the path (and possibly
566 * a PT_MOVETO entry, if this is the first LineTo in a stroke).
567 * Returns TRUE if successful, else FALSE.
569 BOOL
PATH_LineTo(DC
*dc
, INT x
, INT y
)
571 GdiPath
*pPath
= &dc
->path
;
572 POINT point
, pointCurPos
;
574 /* Check that path is open */
575 if(pPath
->state
!=PATH_Open
)
578 /* Convert point to device coordinates */
581 if(!LPtoDP(dc
->hSelf
, &point
, 1))
584 /* Add a PT_MOVETO if necessary */
587 pPath
->newStroke
=FALSE
;
588 pointCurPos
.x
= dc
->CursPosX
;
589 pointCurPos
.y
= dc
->CursPosY
;
590 if(!LPtoDP(dc
->hSelf
, &pointCurPos
, 1))
592 if(!PATH_AddEntry(pPath
, &pointCurPos
, PT_MOVETO
))
596 /* Add a PT_LINETO entry */
597 return PATH_AddEntry(pPath
, &point
, PT_LINETO
);
602 * Should be called when a call to RoundRect is performed on a DC that has
603 * an open path. Returns TRUE if successful, else FALSE.
605 * FIXME: it adds the same entries to the path as windows does, but there
606 * is an error in the bezier drawing code so that there are small pixel-size
607 * gaps when the resulting path is drawn by StrokePath()
609 BOOL
PATH_RoundRect(DC
*dc
, INT x1
, INT y1
, INT x2
, INT y2
, INT ell_width
, INT ell_height
)
611 GdiPath
*pPath
= &dc
->path
;
612 POINT corners
[2], pointTemp
;
613 FLOAT_POINT ellCorners
[2];
615 /* Check that path is open */
616 if(pPath
->state
!=PATH_Open
)
619 if(!PATH_CheckCorners(dc
,corners
,x1
,y1
,x2
,y2
))
622 /* Add points to the roundrect path */
623 ellCorners
[0].x
= corners
[1].x
-ell_width
;
624 ellCorners
[0].y
= corners
[0].y
;
625 ellCorners
[1].x
= corners
[1].x
;
626 ellCorners
[1].y
= corners
[0].y
+ell_height
;
627 if(!PATH_DoArcPart(pPath
, ellCorners
, 0, -M_PI_2
, PT_MOVETO
))
629 pointTemp
.x
= corners
[0].x
+ell_width
/2;
630 pointTemp
.y
= corners
[0].y
;
631 if(!PATH_AddEntry(pPath
, &pointTemp
, PT_LINETO
))
633 ellCorners
[0].x
= corners
[0].x
;
634 ellCorners
[1].x
= corners
[0].x
+ell_width
;
635 if(!PATH_DoArcPart(pPath
, ellCorners
, -M_PI_2
, -M_PI
, FALSE
))
637 pointTemp
.x
= corners
[0].x
;
638 pointTemp
.y
= corners
[1].y
-ell_height
/2;
639 if(!PATH_AddEntry(pPath
, &pointTemp
, PT_LINETO
))
641 ellCorners
[0].y
= corners
[1].y
-ell_height
;
642 ellCorners
[1].y
= corners
[1].y
;
643 if(!PATH_DoArcPart(pPath
, ellCorners
, M_PI
, M_PI_2
, FALSE
))
645 pointTemp
.x
= corners
[1].x
-ell_width
/2;
646 pointTemp
.y
= corners
[1].y
;
647 if(!PATH_AddEntry(pPath
, &pointTemp
, PT_LINETO
))
649 ellCorners
[0].x
= corners
[1].x
-ell_width
;
650 ellCorners
[1].x
= corners
[1].x
;
651 if(!PATH_DoArcPart(pPath
, ellCorners
, M_PI_2
, 0, FALSE
))
654 /* Close the roundrect figure */
655 if(!CloseFigure(dc
->hSelf
))
663 * Should be called when a call to Rectangle is performed on a DC that has
664 * an open path. Returns TRUE if successful, else FALSE.
666 BOOL
PATH_Rectangle(DC
*dc
, INT x1
, INT y1
, INT x2
, INT y2
)
668 GdiPath
*pPath
= &dc
->path
;
669 POINT corners
[2], pointTemp
;
671 /* Check that path is open */
672 if(pPath
->state
!=PATH_Open
)
675 if(!PATH_CheckCorners(dc
,corners
,x1
,y1
,x2
,y2
))
678 /* Close any previous figure */
679 if(!CloseFigure(dc
->hSelf
))
681 /* The CloseFigure call shouldn't have failed */
686 /* Add four points to the path */
687 pointTemp
.x
=corners
[1].x
;
688 pointTemp
.y
=corners
[0].y
;
689 if(!PATH_AddEntry(pPath
, &pointTemp
, PT_MOVETO
))
691 if(!PATH_AddEntry(pPath
, corners
, PT_LINETO
))
693 pointTemp
.x
=corners
[0].x
;
694 pointTemp
.y
=corners
[1].y
;
695 if(!PATH_AddEntry(pPath
, &pointTemp
, PT_LINETO
))
697 if(!PATH_AddEntry(pPath
, corners
+1, PT_LINETO
))
700 /* Close the rectangle figure */
701 if(!CloseFigure(dc
->hSelf
))
703 /* The CloseFigure call shouldn't have failed */
713 * Should be called when a call to Ellipse is performed on a DC that has
714 * an open path. This adds four Bezier splines representing the ellipse
715 * to the path. Returns TRUE if successful, else FALSE.
717 BOOL
PATH_Ellipse(DC
*dc
, INT x1
, INT y1
, INT x2
, INT y2
)
719 return( PATH_Arc(dc
, x1
, y1
, x2
, y2
, x1
, (y1
+y2
)/2, x1
, (y1
+y2
)/2,0) &&
720 CloseFigure(dc
->hSelf
) );
725 * Should be called when a call to Arc is performed on a DC that has
726 * an open path. This adds up to five Bezier splines representing the arc
727 * to the path. When 'lines' is 1, we add 1 extra line to get a chord,
728 * when 'lines' is 2, we add 2 extra lines to get a pie, and when 'lines' is
729 * -1 we add 1 extra line from the current DC position to the starting position
730 * of the arc before drawing the arc itself (arcto). Returns TRUE if successful,
733 BOOL
PATH_Arc(DC
*dc
, INT x1
, INT y1
, INT x2
, INT y2
,
734 INT xStart
, INT yStart
, INT xEnd
, INT yEnd
, INT lines
)
736 GdiPath
*pPath
= &dc
->path
;
737 double angleStart
, angleEnd
, angleStartQuadrant
, angleEndQuadrant
=0.0;
738 /* Initialize angleEndQuadrant to silence gcc's warning */
740 FLOAT_POINT corners
[2], pointStart
, pointEnd
;
741 POINT centre
, pointCurPos
;
745 /* FIXME: This function should check for all possible error returns */
746 /* FIXME: Do we have to respect newStroke? */
748 /* Check that path is open */
749 if(pPath
->state
!=PATH_Open
)
752 /* Check for zero height / width */
753 /* FIXME: Only in GM_COMPATIBLE? */
757 /* Convert points to device coordinates */
762 pointStart
.x
= xStart
;
763 pointStart
.y
= yStart
;
766 INTERNAL_LPTODP_FLOAT(dc
, corners
);
767 INTERNAL_LPTODP_FLOAT(dc
, corners
+1);
768 INTERNAL_LPTODP_FLOAT(dc
, &pointStart
);
769 INTERNAL_LPTODP_FLOAT(dc
, &pointEnd
);
771 /* Make sure first corner is top left and second corner is bottom right */
772 if(corners
[0].x
>corners
[1].x
)
775 corners
[0].x
=corners
[1].x
;
778 if(corners
[0].y
>corners
[1].y
)
781 corners
[0].y
=corners
[1].y
;
785 /* Compute start and end angle */
786 PATH_NormalizePoint(corners
, &pointStart
, &x
, &y
);
787 angleStart
=atan2(y
, x
);
788 PATH_NormalizePoint(corners
, &pointEnd
, &x
, &y
);
789 angleEnd
=atan2(y
, x
);
791 /* Make sure the end angle is "on the right side" of the start angle */
792 if(dc
->ArcDirection
==AD_CLOCKWISE
)
794 if(angleEnd
<=angleStart
)
797 assert(angleEnd
>=angleStart
);
802 if(angleEnd
>=angleStart
)
805 assert(angleEnd
<=angleStart
);
809 /* In GM_COMPATIBLE, don't include bottom and right edges */
810 if(dc
->GraphicsMode
==GM_COMPATIBLE
)
816 /* arcto: Add a PT_MOVETO only if this is the first entry in a stroke */
817 if(lines
==-1 && pPath
->newStroke
)
819 pPath
->newStroke
=FALSE
;
820 pointCurPos
.x
= dc
->CursPosX
;
821 pointCurPos
.y
= dc
->CursPosY
;
822 if(!LPtoDP(dc
->hSelf
, &pointCurPos
, 1))
824 if(!PATH_AddEntry(pPath
, &pointCurPos
, PT_MOVETO
))
828 /* Add the arc to the path with one Bezier spline per quadrant that the
834 /* Determine the start and end angles for this quadrant */
837 angleStartQuadrant
=angleStart
;
838 if(dc
->ArcDirection
==AD_CLOCKWISE
)
839 angleEndQuadrant
=(floor(angleStart
/M_PI_2
)+1.0)*M_PI_2
;
841 angleEndQuadrant
=(ceil(angleStart
/M_PI_2
)-1.0)*M_PI_2
;
845 angleStartQuadrant
=angleEndQuadrant
;
846 if(dc
->ArcDirection
==AD_CLOCKWISE
)
847 angleEndQuadrant
+=M_PI_2
;
849 angleEndQuadrant
-=M_PI_2
;
852 /* Have we reached the last part of the arc? */
853 if((dc
->ArcDirection
==AD_CLOCKWISE
&&
854 angleEnd
<angleEndQuadrant
) ||
855 (dc
->ArcDirection
==AD_COUNTERCLOCKWISE
&&
856 angleEnd
>angleEndQuadrant
))
858 /* Adjust the end angle for this quadrant */
859 angleEndQuadrant
=angleEnd
;
863 /* Add the Bezier spline to the path */
864 PATH_DoArcPart(pPath
, corners
, angleStartQuadrant
, angleEndQuadrant
,
865 start
? (lines
==-1 ? PT_LINETO
: PT_MOVETO
) : FALSE
);
869 /* chord: close figure. pie: add line and close figure */
872 if(!CloseFigure(dc
->hSelf
))
877 centre
.x
= (corners
[0].x
+corners
[1].x
)/2;
878 centre
.y
= (corners
[0].y
+corners
[1].y
)/2;
879 if(!PATH_AddEntry(pPath
, ¢re
, PT_LINETO
| PT_CLOSEFIGURE
))
886 BOOL
PATH_PolyBezierTo(DC
*dc
, const POINT
*pts
, DWORD cbPoints
)
888 GdiPath
*pPath
= &dc
->path
;
892 /* Check that path is open */
893 if(pPath
->state
!=PATH_Open
)
896 /* Add a PT_MOVETO if necessary */
899 pPath
->newStroke
=FALSE
;
902 if(!LPtoDP(dc
->hSelf
, &pt
, 1))
904 if(!PATH_AddEntry(pPath
, &pt
, PT_MOVETO
))
908 for(i
= 0; i
< cbPoints
; i
++) {
910 if(!LPtoDP(dc
->hSelf
, &pt
, 1))
912 PATH_AddEntry(pPath
, &pt
, PT_BEZIERTO
);
917 BOOL
PATH_PolyBezier(DC
*dc
, const POINT
*pts
, DWORD cbPoints
)
919 GdiPath
*pPath
= &dc
->path
;
923 /* Check that path is open */
924 if(pPath
->state
!=PATH_Open
)
927 for(i
= 0; i
< cbPoints
; i
++) {
929 if(!LPtoDP(dc
->hSelf
, &pt
, 1))
931 PATH_AddEntry(pPath
, &pt
, (i
== 0) ? PT_MOVETO
: PT_BEZIERTO
);
938 * Should be called when a call to PolyDraw is performed on a DC that has
939 * an open path. Returns TRUE if successful, else FALSE.
941 BOOL
PATH_PolyDraw(DC
*dc
, const POINT
*pts
, const BYTE
*types
,
944 GdiPath
*pPath
= &dc
->path
;
945 POINT lastmove
, orig_pos
;
948 lastmove
.x
= orig_pos
.x
= dc
->CursPosX
;
949 lastmove
.y
= orig_pos
.y
= dc
->CursPosY
;
951 for(i
= pPath
->numEntriesUsed
- 1; i
>= 0; i
--){
952 if(pPath
->pFlags
[i
] == PT_MOVETO
){
953 lastmove
.x
= pPath
->pPoints
[i
].x
;
954 lastmove
.y
= pPath
->pPoints
[i
].y
;
955 if(!DPtoLP(dc
->hSelf
, &lastmove
, 1))
961 for(i
= 0; i
< cbPoints
; i
++){
962 if(types
[i
] == PT_MOVETO
){
963 pPath
->newStroke
= TRUE
;
964 lastmove
.x
= pts
[i
].x
;
965 lastmove
.y
= pts
[i
].y
;
967 else if((types
[i
] & ~PT_CLOSEFIGURE
) == PT_LINETO
){
968 PATH_LineTo(dc
, pts
[i
].x
, pts
[i
].y
);
970 else if(types
[i
] == PT_BEZIERTO
){
971 if(!((i
+ 2 < cbPoints
) && (types
[i
+ 1] == PT_BEZIERTO
)
972 && ((types
[i
+ 2] & ~PT_CLOSEFIGURE
) == PT_BEZIERTO
)))
974 PATH_PolyBezierTo(dc
, &(pts
[i
]), 3);
980 dc
->CursPosX
= pts
[i
].x
;
981 dc
->CursPosY
= pts
[i
].y
;
983 if(types
[i
] & PT_CLOSEFIGURE
){
984 pPath
->pFlags
[pPath
->numEntriesUsed
-1] |= PT_CLOSEFIGURE
;
985 pPath
->newStroke
= TRUE
;
986 dc
->CursPosX
= lastmove
.x
;
987 dc
->CursPosY
= lastmove
.y
;
994 if((dc
->CursPosX
!= orig_pos
.x
) || (dc
->CursPosY
!= orig_pos
.y
)){
995 pPath
->newStroke
= TRUE
;
996 dc
->CursPosX
= orig_pos
.x
;
997 dc
->CursPosY
= orig_pos
.y
;
1003 BOOL
PATH_Polyline(DC
*dc
, const POINT
*pts
, DWORD cbPoints
)
1005 GdiPath
*pPath
= &dc
->path
;
1009 /* Check that path is open */
1010 if(pPath
->state
!=PATH_Open
)
1013 for(i
= 0; i
< cbPoints
; i
++) {
1015 if(!LPtoDP(dc
->hSelf
, &pt
, 1))
1017 PATH_AddEntry(pPath
, &pt
, (i
== 0) ? PT_MOVETO
: PT_LINETO
);
1022 BOOL
PATH_PolylineTo(DC
*dc
, const POINT
*pts
, DWORD cbPoints
)
1024 GdiPath
*pPath
= &dc
->path
;
1028 /* Check that path is open */
1029 if(pPath
->state
!=PATH_Open
)
1032 /* Add a PT_MOVETO if necessary */
1033 if(pPath
->newStroke
)
1035 pPath
->newStroke
=FALSE
;
1036 pt
.x
= dc
->CursPosX
;
1037 pt
.y
= dc
->CursPosY
;
1038 if(!LPtoDP(dc
->hSelf
, &pt
, 1))
1040 if(!PATH_AddEntry(pPath
, &pt
, PT_MOVETO
))
1044 for(i
= 0; i
< cbPoints
; i
++) {
1046 if(!LPtoDP(dc
->hSelf
, &pt
, 1))
1048 PATH_AddEntry(pPath
, &pt
, PT_LINETO
);
1055 BOOL
PATH_Polygon(DC
*dc
, const POINT
*pts
, DWORD cbPoints
)
1057 GdiPath
*pPath
= &dc
->path
;
1061 /* Check that path is open */
1062 if(pPath
->state
!=PATH_Open
)
1065 for(i
= 0; i
< cbPoints
; i
++) {
1067 if(!LPtoDP(dc
->hSelf
, &pt
, 1))
1069 PATH_AddEntry(pPath
, &pt
, (i
== 0) ? PT_MOVETO
:
1070 ((i
== cbPoints
-1) ? PT_LINETO
| PT_CLOSEFIGURE
:
1076 BOOL
PATH_PolyPolygon( DC
*dc
, const POINT
* pts
, const INT
* counts
,
1079 GdiPath
*pPath
= &dc
->path
;
1084 /* Check that path is open */
1085 if(pPath
->state
!=PATH_Open
)
1088 for(i
= 0, poly
= 0; poly
< polygons
; poly
++) {
1089 for(point
= 0; point
< counts
[poly
]; point
++, i
++) {
1091 if(!LPtoDP(dc
->hSelf
, &pt
, 1))
1093 if(point
== 0) startpt
= pt
;
1094 PATH_AddEntry(pPath
, &pt
, (point
== 0) ? PT_MOVETO
: PT_LINETO
);
1096 /* win98 adds an extra line to close the figure for some reason */
1097 PATH_AddEntry(pPath
, &startpt
, PT_LINETO
| PT_CLOSEFIGURE
);
1102 BOOL
PATH_PolyPolyline( DC
*dc
, const POINT
* pts
, const DWORD
* counts
,
1105 GdiPath
*pPath
= &dc
->path
;
1107 UINT poly
, point
, i
;
1109 /* Check that path is open */
1110 if(pPath
->state
!=PATH_Open
)
1113 for(i
= 0, poly
= 0; poly
< polylines
; poly
++) {
1114 for(point
= 0; point
< counts
[poly
]; point
++, i
++) {
1116 if(!LPtoDP(dc
->hSelf
, &pt
, 1))
1118 PATH_AddEntry(pPath
, &pt
, (point
== 0) ? PT_MOVETO
: PT_LINETO
);
1124 /***********************************************************************
1125 * Internal functions
1128 /* PATH_CheckCorners
1130 * Helper function for PATH_RoundRect() and PATH_Rectangle()
1132 static BOOL
PATH_CheckCorners(DC
*dc
, POINT corners
[], INT x1
, INT y1
, INT x2
, INT y2
)
1136 /* Convert points to device coordinates */
1141 if(!LPtoDP(dc
->hSelf
, corners
, 2))
1144 /* Make sure first corner is top left and second corner is bottom right */
1145 if(corners
[0].x
>corners
[1].x
)
1148 corners
[0].x
=corners
[1].x
;
1151 if(corners
[0].y
>corners
[1].y
)
1154 corners
[0].y
=corners
[1].y
;
1158 /* In GM_COMPATIBLE, don't include bottom and right edges */
1159 if(dc
->GraphicsMode
==GM_COMPATIBLE
)
1168 /* PATH_AddFlatBezier
1170 static BOOL
PATH_AddFlatBezier(GdiPath
*pPath
, POINT
*pt
, BOOL closed
)
1175 pts
= GDI_Bezier( pt
, 4, &no
);
1176 if(!pts
) return FALSE
;
1178 for(i
= 1; i
< no
; i
++)
1179 PATH_AddEntry(pPath
, &pts
[i
],
1180 (i
== no
-1 && closed
) ? PT_LINETO
| PT_CLOSEFIGURE
: PT_LINETO
);
1181 HeapFree( GetProcessHeap(), 0, pts
);
1187 * Replaces Beziers with line segments
1190 static BOOL
PATH_FlattenPath(GdiPath
*pPath
)
1195 memset(&newPath
, 0, sizeof(newPath
));
1196 newPath
.state
= PATH_Open
;
1197 for(srcpt
= 0; srcpt
< pPath
->numEntriesUsed
; srcpt
++) {
1198 switch(pPath
->pFlags
[srcpt
] & ~PT_CLOSEFIGURE
) {
1201 PATH_AddEntry(&newPath
, &pPath
->pPoints
[srcpt
],
1202 pPath
->pFlags
[srcpt
]);
1205 PATH_AddFlatBezier(&newPath
, &pPath
->pPoints
[srcpt
-1],
1206 pPath
->pFlags
[srcpt
+2] & PT_CLOSEFIGURE
);
1211 newPath
.state
= PATH_Closed
;
1212 PATH_AssignGdiPath(pPath
, &newPath
);
1213 PATH_DestroyGdiPath(&newPath
);
1217 /* PATH_PathToRegion
1219 * Creates a region from the specified path using the specified polygon
1220 * filling mode. The path is left unchanged. A handle to the region that
1221 * was created is stored in *pHrgn. If successful, TRUE is returned; if an
1222 * error occurs, SetLastError is called with the appropriate value and
1223 * FALSE is returned.
1225 static BOOL
PATH_PathToRegion(GdiPath
*pPath
, INT nPolyFillMode
,
1228 int numStrokes
, iStroke
, i
;
1229 INT
*pNumPointsInStroke
;
1232 assert(pPath
!=NULL
);
1233 assert(pHrgn
!=NULL
);
1235 PATH_FlattenPath(pPath
);
1237 /* FIXME: What happens when number of points is zero? */
1239 /* First pass: Find out how many strokes there are in the path */
1240 /* FIXME: We could eliminate this with some bookkeeping in GdiPath */
1242 for(i
=0; i
<pPath
->numEntriesUsed
; i
++)
1243 if((pPath
->pFlags
[i
] & ~PT_CLOSEFIGURE
) == PT_MOVETO
)
1246 /* Allocate memory for number-of-points-in-stroke array */
1247 pNumPointsInStroke
=HeapAlloc( GetProcessHeap(), 0, sizeof(int) * numStrokes
);
1248 if(!pNumPointsInStroke
)
1250 SetLastError(ERROR_NOT_ENOUGH_MEMORY
);
1254 /* Second pass: remember number of points in each polygon */
1255 iStroke
=-1; /* Will get incremented to 0 at beginning of first stroke */
1256 for(i
=0; i
<pPath
->numEntriesUsed
; i
++)
1258 /* Is this the beginning of a new stroke? */
1259 if((pPath
->pFlags
[i
] & ~PT_CLOSEFIGURE
) == PT_MOVETO
)
1262 pNumPointsInStroke
[iStroke
]=0;
1265 pNumPointsInStroke
[iStroke
]++;
1268 /* Create a region from the strokes */
1269 hrgn
=CreatePolyPolygonRgn(pPath
->pPoints
, pNumPointsInStroke
,
1270 numStrokes
, nPolyFillMode
);
1272 /* Free memory for number-of-points-in-stroke array */
1273 HeapFree( GetProcessHeap(), 0, pNumPointsInStroke
);
1277 SetLastError(ERROR_NOT_ENOUGH_MEMORY
);
1286 static inline INT
int_from_fixed(FIXED f
)
1288 return (f
.fract
>= 0x8000) ? (f
.value
+ 1) : f
.value
;
1291 /**********************************************************************
1294 * internally used by PATH_add_outline
1296 static void PATH_BezierTo(GdiPath
*pPath
, POINT
*lppt
, INT n
)
1302 PATH_AddEntry(pPath
, &lppt
[1], PT_LINETO
);
1306 PATH_AddEntry(pPath
, &lppt
[0], PT_BEZIERTO
);
1307 PATH_AddEntry(pPath
, &lppt
[1], PT_BEZIERTO
);
1308 PATH_AddEntry(pPath
, &lppt
[2], PT_BEZIERTO
);
1322 pt
[2].x
= (lppt
[i
+2].x
+ lppt
[i
+1].x
) / 2;
1323 pt
[2].y
= (lppt
[i
+2].y
+ lppt
[i
+1].y
) / 2;
1324 PATH_BezierTo(pPath
, pt
, 3);
1332 PATH_BezierTo(pPath
, pt
, 3);
1336 static BOOL
PATH_add_outline(DC
*dc
, INT x
, INT y
, TTPOLYGONHEADER
*header
, DWORD size
)
1338 GdiPath
*pPath
= &dc
->path
;
1339 TTPOLYGONHEADER
*start
;
1344 while ((char *)header
< (char *)start
+ size
)
1348 if (header
->dwType
!= TT_POLYGON_TYPE
)
1350 FIXME("Unknown header type %d\n", header
->dwType
);
1354 pt
.x
= x
+ int_from_fixed(header
->pfxStart
.x
);
1355 pt
.y
= y
- int_from_fixed(header
->pfxStart
.y
);
1356 PATH_AddEntry(pPath
, &pt
, PT_MOVETO
);
1358 curve
= (TTPOLYCURVE
*)(header
+ 1);
1360 while ((char *)curve
< (char *)header
+ header
->cb
)
1362 /*TRACE("curve->wType %d\n", curve->wType);*/
1364 switch(curve
->wType
)
1370 for (i
= 0; i
< curve
->cpfx
; i
++)
1372 pt
.x
= x
+ int_from_fixed(curve
->apfx
[i
].x
);
1373 pt
.y
= y
- int_from_fixed(curve
->apfx
[i
].y
);
1374 PATH_AddEntry(pPath
, &pt
, PT_LINETO
);
1379 case TT_PRIM_QSPLINE
:
1380 case TT_PRIM_CSPLINE
:
1384 POINT
*pts
= HeapAlloc(GetProcessHeap(), 0, (curve
->cpfx
+ 1) * sizeof(POINT
));
1386 if (!pts
) return FALSE
;
1388 ptfx
= *(POINTFX
*)((char *)curve
- sizeof(POINTFX
));
1390 pts
[0].x
= x
+ int_from_fixed(ptfx
.x
);
1391 pts
[0].y
= y
- int_from_fixed(ptfx
.y
);
1393 for(i
= 0; i
< curve
->cpfx
; i
++)
1395 pts
[i
+ 1].x
= x
+ int_from_fixed(curve
->apfx
[i
].x
);
1396 pts
[i
+ 1].y
= y
- int_from_fixed(curve
->apfx
[i
].y
);
1399 PATH_BezierTo(pPath
, pts
, curve
->cpfx
+ 1);
1401 HeapFree(GetProcessHeap(), 0, pts
);
1406 FIXME("Unknown curve type %04x\n", curve
->wType
);
1410 curve
= (TTPOLYCURVE
*)&curve
->apfx
[curve
->cpfx
];
1413 header
= (TTPOLYGONHEADER
*)((char *)header
+ header
->cb
);
1416 return CloseFigure(dc
->hSelf
);
1419 /**********************************************************************
1422 BOOL
PATH_ExtTextOut(DC
*dc
, INT x
, INT y
, UINT flags
, const RECT
*lprc
,
1423 LPCWSTR str
, UINT count
, const INT
*dx
)
1426 double cosEsc
, sinEsc
;
1428 HDC hdc
= dc
->hSelf
;
1429 INT offset
= 0, xoff
= 0, yoff
= 0;
1431 TRACE("%p, %d, %d, %08x, %s, %s, %d, %p)\n", hdc
, x
, y
, flags
,
1432 wine_dbgstr_rect(lprc
), debugstr_wn(str
, count
), count
, dx
);
1434 if (!count
) return TRUE
;
1436 GetObjectW(GetCurrentObject(hdc
, OBJ_FONT
), sizeof(lf
), &lf
);
1438 if (lf
.lfEscapement
!= 0)
1440 cosEsc
= cos(lf
.lfEscapement
* M_PI
/ 1800);
1441 sinEsc
= sin(lf
.lfEscapement
* M_PI
/ 1800);
1448 for (idx
= 0; idx
< count
; idx
++)
1450 static const MAT2 identity
= { {0,1},{0,0},{0,0},{0,1} };
1455 dwSize
= GetGlyphOutlineW(hdc
, str
[idx
], GGO_GLYPH_INDEX
| GGO_NATIVE
, &gm
, 0, NULL
, &identity
);
1456 if (dwSize
== GDI_ERROR
) return FALSE
;
1458 /* add outline only if char is printable */
1461 outline
= HeapAlloc(GetProcessHeap(), 0, dwSize
);
1462 if (!outline
) return FALSE
;
1464 GetGlyphOutlineW(hdc
, str
[idx
], GGO_GLYPH_INDEX
| GGO_NATIVE
, &gm
, dwSize
, outline
, &identity
);
1466 PATH_add_outline(dc
, x
+ xoff
, y
+ yoff
, outline
, dwSize
);
1468 HeapFree(GetProcessHeap(), 0, outline
);
1474 xoff
= offset
* cosEsc
;
1475 yoff
= offset
* -sinEsc
;
1479 xoff
+= gm
.gmCellIncX
;
1480 yoff
+= gm
.gmCellIncY
;
1488 * Removes all entries from the path and sets the path state to PATH_Null.
1490 static void PATH_EmptyPath(GdiPath
*pPath
)
1492 assert(pPath
!=NULL
);
1494 pPath
->state
=PATH_Null
;
1495 pPath
->numEntriesUsed
=0;
1500 * Adds an entry to the path. For "flags", pass either PT_MOVETO, PT_LINETO
1501 * or PT_BEZIERTO, optionally ORed with PT_CLOSEFIGURE. Returns TRUE if
1502 * successful, FALSE otherwise (e.g. if not enough memory was available).
1504 static BOOL
PATH_AddEntry(GdiPath
*pPath
, const POINT
*pPoint
, BYTE flags
)
1506 assert(pPath
!=NULL
);
1508 /* FIXME: If newStroke is true, perhaps we want to check that we're
1509 * getting a PT_MOVETO
1511 TRACE("(%d,%d) - %d\n", pPoint
->x
, pPoint
->y
, flags
);
1513 /* Check that path is open */
1514 if(pPath
->state
!=PATH_Open
)
1517 /* Reserve enough memory for an extra path entry */
1518 if(!PATH_ReserveEntries(pPath
, pPath
->numEntriesUsed
+1))
1521 /* Store information in path entry */
1522 pPath
->pPoints
[pPath
->numEntriesUsed
]=*pPoint
;
1523 pPath
->pFlags
[pPath
->numEntriesUsed
]=flags
;
1525 /* If this is PT_CLOSEFIGURE, we have to start a new stroke next time */
1526 if((flags
& PT_CLOSEFIGURE
) == PT_CLOSEFIGURE
)
1527 pPath
->newStroke
=TRUE
;
1529 /* Increment entry count */
1530 pPath
->numEntriesUsed
++;
1535 /* PATH_ReserveEntries
1537 * Ensures that at least "numEntries" entries (for points and flags) have
1538 * been allocated; allocates larger arrays and copies the existing entries
1539 * to those arrays, if necessary. Returns TRUE if successful, else FALSE.
1541 static BOOL
PATH_ReserveEntries(GdiPath
*pPath
, INT numEntries
)
1543 INT numEntriesToAllocate
;
1547 assert(pPath
!=NULL
);
1548 assert(numEntries
>=0);
1550 /* Do we have to allocate more memory? */
1551 if(numEntries
> pPath
->numEntriesAllocated
)
1553 /* Find number of entries to allocate. We let the size of the array
1554 * grow exponentially, since that will guarantee linear time
1556 if(pPath
->numEntriesAllocated
)
1558 numEntriesToAllocate
=pPath
->numEntriesAllocated
;
1559 while(numEntriesToAllocate
<numEntries
)
1560 numEntriesToAllocate
=numEntriesToAllocate
*GROW_FACTOR_NUMER
/
1564 numEntriesToAllocate
=numEntries
;
1566 /* Allocate new arrays */
1567 pPointsNew
=HeapAlloc( GetProcessHeap(), 0, numEntriesToAllocate
* sizeof(POINT
) );
1570 pFlagsNew
=HeapAlloc( GetProcessHeap(), 0, numEntriesToAllocate
* sizeof(BYTE
) );
1573 HeapFree( GetProcessHeap(), 0, pPointsNew
);
1577 /* Copy old arrays to new arrays and discard old arrays */
1580 assert(pPath
->pFlags
);
1582 memcpy(pPointsNew
, pPath
->pPoints
,
1583 sizeof(POINT
)*pPath
->numEntriesUsed
);
1584 memcpy(pFlagsNew
, pPath
->pFlags
,
1585 sizeof(BYTE
)*pPath
->numEntriesUsed
);
1587 HeapFree( GetProcessHeap(), 0, pPath
->pPoints
);
1588 HeapFree( GetProcessHeap(), 0, pPath
->pFlags
);
1590 pPath
->pPoints
=pPointsNew
;
1591 pPath
->pFlags
=pFlagsNew
;
1592 pPath
->numEntriesAllocated
=numEntriesToAllocate
;
1600 * Creates a Bezier spline that corresponds to part of an arc and appends the
1601 * corresponding points to the path. The start and end angles are passed in
1602 * "angleStart" and "angleEnd"; these angles should span a quarter circle
1603 * at most. If "startEntryType" is non-zero, an entry of that type for the first
1604 * control point is added to the path; otherwise, it is assumed that the current
1605 * position is equal to the first control point.
1607 static BOOL
PATH_DoArcPart(GdiPath
*pPath
, FLOAT_POINT corners
[],
1608 double angleStart
, double angleEnd
, BYTE startEntryType
)
1610 double halfAngle
, a
;
1611 double xNorm
[4], yNorm
[4];
1615 assert(fabs(angleEnd
-angleStart
)<=M_PI_2
);
1617 /* FIXME: Is there an easier way of computing this? */
1619 /* Compute control points */
1620 halfAngle
=(angleEnd
-angleStart
)/2.0;
1621 if(fabs(halfAngle
)>1e-8)
1623 a
=4.0/3.0*(1-cos(halfAngle
))/sin(halfAngle
);
1624 xNorm
[0]=cos(angleStart
);
1625 yNorm
[0]=sin(angleStart
);
1626 xNorm
[1]=xNorm
[0] - a
*yNorm
[0];
1627 yNorm
[1]=yNorm
[0] + a
*xNorm
[0];
1628 xNorm
[3]=cos(angleEnd
);
1629 yNorm
[3]=sin(angleEnd
);
1630 xNorm
[2]=xNorm
[3] + a
*yNorm
[3];
1631 yNorm
[2]=yNorm
[3] - a
*xNorm
[3];
1636 xNorm
[i
]=cos(angleStart
);
1637 yNorm
[i
]=sin(angleStart
);
1640 /* Add starting point to path if desired */
1643 PATH_ScaleNormalizedPoint(corners
, xNorm
[0], yNorm
[0], &point
);
1644 if(!PATH_AddEntry(pPath
, &point
, startEntryType
))
1648 /* Add remaining control points */
1651 PATH_ScaleNormalizedPoint(corners
, xNorm
[i
], yNorm
[i
], &point
);
1652 if(!PATH_AddEntry(pPath
, &point
, PT_BEZIERTO
))
1659 /* PATH_ScaleNormalizedPoint
1661 * Scales a normalized point (x, y) with respect to the box whose corners are
1662 * passed in "corners". The point is stored in "*pPoint". The normalized
1663 * coordinates (-1.0, -1.0) correspond to corners[0], the coordinates
1664 * (1.0, 1.0) correspond to corners[1].
1666 static void PATH_ScaleNormalizedPoint(FLOAT_POINT corners
[], double x
,
1667 double y
, POINT
*pPoint
)
1669 pPoint
->x
=GDI_ROUND( (double)corners
[0].x
+
1670 (double)(corners
[1].x
-corners
[0].x
)*0.5*(x
+1.0) );
1671 pPoint
->y
=GDI_ROUND( (double)corners
[0].y
+
1672 (double)(corners
[1].y
-corners
[0].y
)*0.5*(y
+1.0) );
1675 /* PATH_NormalizePoint
1677 * Normalizes a point with respect to the box whose corners are passed in
1678 * "corners". The normalized coordinates are stored in "*pX" and "*pY".
1680 static void PATH_NormalizePoint(FLOAT_POINT corners
[],
1681 const FLOAT_POINT
*pPoint
,
1682 double *pX
, double *pY
)
1684 *pX
=(double)(pPoint
->x
-corners
[0].x
)/(double)(corners
[1].x
-corners
[0].x
) *
1686 *pY
=(double)(pPoint
->y
-corners
[0].y
)/(double)(corners
[1].y
-corners
[0].y
) *
1691 /*******************************************************************
1692 * FlattenPath [GDI32.@]
1696 BOOL WINAPI
FlattenPath(HDC hdc
)
1699 DC
*dc
= get_dc_ptr( hdc
);
1701 if(!dc
) return FALSE
;
1703 if(dc
->funcs
->pFlattenPath
) ret
= dc
->funcs
->pFlattenPath(dc
->physDev
);
1706 GdiPath
*pPath
= &dc
->path
;
1707 if(pPath
->state
!= PATH_Closed
)
1708 ret
= PATH_FlattenPath(pPath
);
1710 release_dc_ptr( dc
);
1715 static BOOL
PATH_StrokePath(DC
*dc
, GdiPath
*pPath
)
1717 INT i
, nLinePts
, nAlloc
;
1719 POINT ptViewportOrg
, ptWindowOrg
;
1720 SIZE szViewportExt
, szWindowExt
;
1721 DWORD mapMode
, graphicsMode
;
1725 if(dc
->funcs
->pStrokePath
)
1726 return dc
->funcs
->pStrokePath(dc
->physDev
);
1728 if(pPath
->state
!= PATH_Closed
)
1731 /* Save the mapping mode info */
1732 mapMode
=GetMapMode(dc
->hSelf
);
1733 GetViewportExtEx(dc
->hSelf
, &szViewportExt
);
1734 GetViewportOrgEx(dc
->hSelf
, &ptViewportOrg
);
1735 GetWindowExtEx(dc
->hSelf
, &szWindowExt
);
1736 GetWindowOrgEx(dc
->hSelf
, &ptWindowOrg
);
1737 GetWorldTransform(dc
->hSelf
, &xform
);
1740 SetMapMode(dc
->hSelf
, MM_TEXT
);
1741 SetViewportOrgEx(dc
->hSelf
, 0, 0, NULL
);
1742 SetWindowOrgEx(dc
->hSelf
, 0, 0, NULL
);
1743 graphicsMode
=GetGraphicsMode(dc
->hSelf
);
1744 SetGraphicsMode(dc
->hSelf
, GM_ADVANCED
);
1745 ModifyWorldTransform(dc
->hSelf
, &xform
, MWT_IDENTITY
);
1746 SetGraphicsMode(dc
->hSelf
, graphicsMode
);
1748 /* Allocate enough memory for the worst case without beziers (one PT_MOVETO
1749 * and the rest PT_LINETO with PT_CLOSEFIGURE at the end) plus some buffer
1750 * space in case we get one to keep the number of reallocations small. */
1751 nAlloc
= pPath
->numEntriesUsed
+ 1 + 300;
1752 pLinePts
= HeapAlloc(GetProcessHeap(), 0, nAlloc
* sizeof(POINT
));
1755 for(i
= 0; i
< pPath
->numEntriesUsed
; i
++) {
1756 if((i
== 0 || (pPath
->pFlags
[i
-1] & PT_CLOSEFIGURE
)) &&
1757 (pPath
->pFlags
[i
] != PT_MOVETO
)) {
1758 ERR("Expected PT_MOVETO %s, got path flag %d\n",
1759 i
== 0 ? "as first point" : "after PT_CLOSEFIGURE",
1760 (INT
)pPath
->pFlags
[i
]);
1764 switch(pPath
->pFlags
[i
]) {
1766 TRACE("Got PT_MOVETO (%d, %d)\n",
1767 pPath
->pPoints
[i
].x
, pPath
->pPoints
[i
].y
);
1769 Polyline(dc
->hSelf
, pLinePts
, nLinePts
);
1771 pLinePts
[nLinePts
++] = pPath
->pPoints
[i
];
1774 case (PT_LINETO
| PT_CLOSEFIGURE
):
1775 TRACE("Got PT_LINETO (%d, %d)\n",
1776 pPath
->pPoints
[i
].x
, pPath
->pPoints
[i
].y
);
1777 pLinePts
[nLinePts
++] = pPath
->pPoints
[i
];
1780 TRACE("Got PT_BEZIERTO\n");
1781 if(pPath
->pFlags
[i
+1] != PT_BEZIERTO
||
1782 (pPath
->pFlags
[i
+2] & ~PT_CLOSEFIGURE
) != PT_BEZIERTO
) {
1783 ERR("Path didn't contain 3 successive PT_BEZIERTOs\n");
1787 INT nBzrPts
, nMinAlloc
;
1788 POINT
*pBzrPts
= GDI_Bezier(&pPath
->pPoints
[i
-1], 4, &nBzrPts
);
1789 /* Make sure we have allocated enough memory for the lines of
1790 * this bezier and the rest of the path, assuming we won't get
1791 * another one (since we won't reallocate again then). */
1792 nMinAlloc
= nLinePts
+ (pPath
->numEntriesUsed
- i
) + nBzrPts
;
1793 if(nAlloc
< nMinAlloc
)
1795 nAlloc
= nMinAlloc
* 2;
1796 pLinePts
= HeapReAlloc(GetProcessHeap(), 0, pLinePts
,
1797 nAlloc
* sizeof(POINT
));
1799 memcpy(&pLinePts
[nLinePts
], &pBzrPts
[1],
1800 (nBzrPts
- 1) * sizeof(POINT
));
1801 nLinePts
+= nBzrPts
- 1;
1802 HeapFree(GetProcessHeap(), 0, pBzrPts
);
1807 ERR("Got path flag %d\n", (INT
)pPath
->pFlags
[i
]);
1811 if(pPath
->pFlags
[i
] & PT_CLOSEFIGURE
)
1812 pLinePts
[nLinePts
++] = pLinePts
[0];
1815 Polyline(dc
->hSelf
, pLinePts
, nLinePts
);
1818 HeapFree(GetProcessHeap(), 0, pLinePts
);
1820 /* Restore the old mapping mode */
1821 SetMapMode(dc
->hSelf
, mapMode
);
1822 SetWindowExtEx(dc
->hSelf
, szWindowExt
.cx
, szWindowExt
.cy
, NULL
);
1823 SetWindowOrgEx(dc
->hSelf
, ptWindowOrg
.x
, ptWindowOrg
.y
, NULL
);
1824 SetViewportExtEx(dc
->hSelf
, szViewportExt
.cx
, szViewportExt
.cy
, NULL
);
1825 SetViewportOrgEx(dc
->hSelf
, ptViewportOrg
.x
, ptViewportOrg
.y
, NULL
);
1827 /* Go to GM_ADVANCED temporarily to restore the world transform */
1828 graphicsMode
=GetGraphicsMode(dc
->hSelf
);
1829 SetGraphicsMode(dc
->hSelf
, GM_ADVANCED
);
1830 SetWorldTransform(dc
->hSelf
, &xform
);
1831 SetGraphicsMode(dc
->hSelf
, graphicsMode
);
1833 /* If we've moved the current point then get its new position
1834 which will be in device (MM_TEXT) co-ords, convert it to
1835 logical co-ords and re-set it. This basically updates
1836 dc->CurPosX|Y so that their values are in the correct mapping
1841 GetCurrentPositionEx(dc
->hSelf
, &pt
);
1842 DPtoLP(dc
->hSelf
, &pt
, 1);
1843 MoveToEx(dc
->hSelf
, pt
.x
, pt
.y
, NULL
);
1849 #define round(x) ((int)((x)>0?(x)+0.5:(x)-0.5))
1851 static BOOL
PATH_WidenPath(DC
*dc
)
1853 INT i
, j
, numStrokes
, penWidth
, penWidthIn
, penWidthOut
, size
, penStyle
;
1855 GdiPath
*pPath
, *pNewPath
, **pStrokes
= NULL
, *pUpPath
, *pDownPath
;
1857 DWORD obj_type
, joint
, endcap
, penType
;
1861 if(pPath
->state
== PATH_Open
) {
1862 SetLastError(ERROR_CAN_NOT_COMPLETE
);
1866 PATH_FlattenPath(pPath
);
1868 size
= GetObjectW( dc
->hPen
, 0, NULL
);
1870 SetLastError(ERROR_CAN_NOT_COMPLETE
);
1874 elp
= HeapAlloc( GetProcessHeap(), 0, size
);
1875 GetObjectW( dc
->hPen
, size
, elp
);
1877 obj_type
= GetObjectType(dc
->hPen
);
1878 if(obj_type
== OBJ_PEN
) {
1879 penStyle
= ((LOGPEN
*)elp
)->lopnStyle
;
1881 else if(obj_type
== OBJ_EXTPEN
) {
1882 penStyle
= elp
->elpPenStyle
;
1885 SetLastError(ERROR_CAN_NOT_COMPLETE
);
1886 HeapFree( GetProcessHeap(), 0, elp
);
1890 penWidth
= elp
->elpWidth
;
1891 HeapFree( GetProcessHeap(), 0, elp
);
1893 endcap
= (PS_ENDCAP_MASK
& penStyle
);
1894 joint
= (PS_JOIN_MASK
& penStyle
);
1895 penType
= (PS_TYPE_MASK
& penStyle
);
1897 /* The function cannot apply to cosmetic pens */
1898 if(obj_type
== OBJ_EXTPEN
&& penType
== PS_COSMETIC
) {
1899 SetLastError(ERROR_CAN_NOT_COMPLETE
);
1903 penWidthIn
= penWidth
/ 2;
1904 penWidthOut
= penWidth
/ 2;
1905 if(penWidthIn
+ penWidthOut
< penWidth
)
1910 for(i
= 0, j
= 0; i
< pPath
->numEntriesUsed
; i
++, j
++) {
1912 if((i
== 0 || (pPath
->pFlags
[i
-1] & PT_CLOSEFIGURE
)) &&
1913 (pPath
->pFlags
[i
] != PT_MOVETO
)) {
1914 ERR("Expected PT_MOVETO %s, got path flag %c\n",
1915 i
== 0 ? "as first point" : "after PT_CLOSEFIGURE",
1919 switch(pPath
->pFlags
[i
]) {
1921 if(numStrokes
> 0) {
1922 pStrokes
[numStrokes
- 1]->state
= PATH_Closed
;
1927 pStrokes
= HeapAlloc(GetProcessHeap(), 0, sizeof(GdiPath
*));
1929 pStrokes
= HeapReAlloc(GetProcessHeap(), 0, pStrokes
, numStrokes
* sizeof(GdiPath
*));
1930 if(!pStrokes
) return FALSE
;
1931 pStrokes
[numStrokes
- 1] = HeapAlloc(GetProcessHeap(), 0, sizeof(GdiPath
));
1932 PATH_InitGdiPath(pStrokes
[numStrokes
- 1]);
1933 pStrokes
[numStrokes
- 1]->state
= PATH_Open
;
1935 case (PT_LINETO
| PT_CLOSEFIGURE
):
1936 point
.x
= pPath
->pPoints
[i
].x
;
1937 point
.y
= pPath
->pPoints
[i
].y
;
1938 PATH_AddEntry(pStrokes
[numStrokes
- 1], &point
, pPath
->pFlags
[i
]);
1941 /* should never happen because of the FlattenPath call */
1942 ERR("Should never happen\n");
1945 ERR("Got path flag %c\n", pPath
->pFlags
[i
]);
1950 pNewPath
= HeapAlloc(GetProcessHeap(), 0, sizeof(GdiPath
));
1951 PATH_InitGdiPath(pNewPath
);
1952 pNewPath
->state
= PATH_Open
;
1954 for(i
= 0; i
< numStrokes
; i
++) {
1955 pUpPath
= HeapAlloc(GetProcessHeap(), 0, sizeof(GdiPath
));
1956 PATH_InitGdiPath(pUpPath
);
1957 pUpPath
->state
= PATH_Open
;
1958 pDownPath
= HeapAlloc(GetProcessHeap(), 0, sizeof(GdiPath
));
1959 PATH_InitGdiPath(pDownPath
);
1960 pDownPath
->state
= PATH_Open
;
1962 for(j
= 0; j
< pStrokes
[i
]->numEntriesUsed
; j
++) {
1963 /* Beginning or end of the path if not closed */
1964 if((!(pStrokes
[i
]->pFlags
[pStrokes
[i
]->numEntriesUsed
- 1] & PT_CLOSEFIGURE
)) && (j
== 0 || j
== pStrokes
[i
]->numEntriesUsed
- 1) ) {
1965 /* Compute segment angle */
1966 double xo
, yo
, xa
, ya
, theta
;
1968 FLOAT_POINT corners
[2];
1970 xo
= pStrokes
[i
]->pPoints
[j
].x
;
1971 yo
= pStrokes
[i
]->pPoints
[j
].y
;
1972 xa
= pStrokes
[i
]->pPoints
[1].x
;
1973 ya
= pStrokes
[i
]->pPoints
[1].y
;
1976 xa
= pStrokes
[i
]->pPoints
[j
- 1].x
;
1977 ya
= pStrokes
[i
]->pPoints
[j
- 1].y
;
1978 xo
= pStrokes
[i
]->pPoints
[j
].x
;
1979 yo
= pStrokes
[i
]->pPoints
[j
].y
;
1981 theta
= atan2( ya
- yo
, xa
- xo
);
1983 case PS_ENDCAP_SQUARE
:
1984 pt
.x
= xo
+ round(sqrt(2) * penWidthOut
* cos(M_PI_4
+ theta
));
1985 pt
.y
= yo
+ round(sqrt(2) * penWidthOut
* sin(M_PI_4
+ theta
));
1986 PATH_AddEntry(pUpPath
, &pt
, (j
== 0 ? PT_MOVETO
: PT_LINETO
) );
1987 pt
.x
= xo
+ round(sqrt(2) * penWidthIn
* cos(- M_PI_4
+ theta
));
1988 pt
.y
= yo
+ round(sqrt(2) * penWidthIn
* sin(- M_PI_4
+ theta
));
1989 PATH_AddEntry(pUpPath
, &pt
, PT_LINETO
);
1991 case PS_ENDCAP_FLAT
:
1992 pt
.x
= xo
+ round( penWidthOut
* cos(theta
+ M_PI_2
) );
1993 pt
.y
= yo
+ round( penWidthOut
* sin(theta
+ M_PI_2
) );
1994 PATH_AddEntry(pUpPath
, &pt
, (j
== 0 ? PT_MOVETO
: PT_LINETO
));
1995 pt
.x
= xo
- round( penWidthIn
* cos(theta
+ M_PI_2
) );
1996 pt
.y
= yo
- round( penWidthIn
* sin(theta
+ M_PI_2
) );
1997 PATH_AddEntry(pUpPath
, &pt
, PT_LINETO
);
1999 case PS_ENDCAP_ROUND
:
2001 corners
[0].x
= xo
- penWidthIn
;
2002 corners
[0].y
= yo
- penWidthIn
;
2003 corners
[1].x
= xo
+ penWidthOut
;
2004 corners
[1].y
= yo
+ penWidthOut
;
2005 PATH_DoArcPart(pUpPath
,corners
, theta
+ M_PI_2
, theta
+ 3 * M_PI_4
, (j
== 0 ? PT_MOVETO
: FALSE
));
2006 PATH_DoArcPart(pUpPath
,corners
, theta
+ 3 * M_PI_4
, theta
+ M_PI
, FALSE
);
2007 PATH_DoArcPart(pUpPath
,corners
, theta
+ M_PI
, theta
+ 5 * M_PI_4
, FALSE
);
2008 PATH_DoArcPart(pUpPath
,corners
, theta
+ 5 * M_PI_4
, theta
+ 3 * M_PI_2
, FALSE
);
2012 /* Corpse of the path */
2016 double xa
, ya
, xb
, yb
, xo
, yo
;
2017 double alpha
, theta
, miterWidth
;
2018 DWORD _joint
= joint
;
2020 GdiPath
*pInsidePath
, *pOutsidePath
;
2021 if(j
> 0 && j
< pStrokes
[i
]->numEntriesUsed
- 1) {
2026 previous
= pStrokes
[i
]->numEntriesUsed
- 1;
2033 xo
= pStrokes
[i
]->pPoints
[j
].x
;
2034 yo
= pStrokes
[i
]->pPoints
[j
].y
;
2035 xa
= pStrokes
[i
]->pPoints
[previous
].x
;
2036 ya
= pStrokes
[i
]->pPoints
[previous
].y
;
2037 xb
= pStrokes
[i
]->pPoints
[next
].x
;
2038 yb
= pStrokes
[i
]->pPoints
[next
].y
;
2039 theta
= atan2( yo
- ya
, xo
- xa
);
2040 alpha
= atan2( yb
- yo
, xb
- xo
) - theta
;
2041 if (alpha
> 0) alpha
-= M_PI
;
2043 if(_joint
== PS_JOIN_MITER
&& dc
->miterLimit
< fabs(1 / sin(alpha
/2))) {
2044 _joint
= PS_JOIN_BEVEL
;
2047 pInsidePath
= pUpPath
;
2048 pOutsidePath
= pDownPath
;
2050 else if(alpha
< 0) {
2051 pInsidePath
= pDownPath
;
2052 pOutsidePath
= pUpPath
;
2057 /* Inside angle points */
2059 pt
.x
= xo
- round( penWidthIn
* cos(theta
+ M_PI_2
) );
2060 pt
.y
= yo
- round( penWidthIn
* sin(theta
+ M_PI_2
) );
2063 pt
.x
= xo
+ round( penWidthIn
* cos(theta
+ M_PI_2
) );
2064 pt
.y
= yo
+ round( penWidthIn
* sin(theta
+ M_PI_2
) );
2066 PATH_AddEntry(pInsidePath
, &pt
, PT_LINETO
);
2068 pt
.x
= xo
+ round( penWidthIn
* cos(M_PI_2
+ alpha
+ theta
) );
2069 pt
.y
= yo
+ round( penWidthIn
* sin(M_PI_2
+ alpha
+ theta
) );
2072 pt
.x
= xo
- round( penWidthIn
* cos(M_PI_2
+ alpha
+ theta
) );
2073 pt
.y
= yo
- round( penWidthIn
* sin(M_PI_2
+ alpha
+ theta
) );
2075 PATH_AddEntry(pInsidePath
, &pt
, PT_LINETO
);
2076 /* Outside angle point */
2078 case PS_JOIN_MITER
:
2079 miterWidth
= fabs(penWidthOut
/ cos(M_PI_2
- fabs(alpha
) / 2));
2080 pt
.x
= xo
+ round( miterWidth
* cos(theta
+ alpha
/ 2) );
2081 pt
.y
= yo
+ round( miterWidth
* sin(theta
+ alpha
/ 2) );
2082 PATH_AddEntry(pOutsidePath
, &pt
, PT_LINETO
);
2084 case PS_JOIN_BEVEL
:
2086 pt
.x
= xo
+ round( penWidthOut
* cos(theta
+ M_PI_2
) );
2087 pt
.y
= yo
+ round( penWidthOut
* sin(theta
+ M_PI_2
) );
2090 pt
.x
= xo
- round( penWidthOut
* cos(theta
+ M_PI_2
) );
2091 pt
.y
= yo
- round( penWidthOut
* sin(theta
+ M_PI_2
) );
2093 PATH_AddEntry(pOutsidePath
, &pt
, PT_LINETO
);
2095 pt
.x
= xo
- round( penWidthOut
* cos(M_PI_2
+ alpha
+ theta
) );
2096 pt
.y
= yo
- round( penWidthOut
* sin(M_PI_2
+ alpha
+ theta
) );
2099 pt
.x
= xo
+ round( penWidthOut
* cos(M_PI_2
+ alpha
+ theta
) );
2100 pt
.y
= yo
+ round( penWidthOut
* sin(M_PI_2
+ alpha
+ theta
) );
2102 PATH_AddEntry(pOutsidePath
, &pt
, PT_LINETO
);
2104 case PS_JOIN_ROUND
:
2107 pt
.x
= xo
+ round( penWidthOut
* cos(theta
+ M_PI_2
) );
2108 pt
.y
= yo
+ round( penWidthOut
* sin(theta
+ M_PI_2
) );
2111 pt
.x
= xo
- round( penWidthOut
* cos(theta
+ M_PI_2
) );
2112 pt
.y
= yo
- round( penWidthOut
* sin(theta
+ M_PI_2
) );
2114 PATH_AddEntry(pOutsidePath
, &pt
, PT_BEZIERTO
);
2115 pt
.x
= xo
+ round( penWidthOut
* cos(theta
+ alpha
/ 2) );
2116 pt
.y
= yo
+ round( penWidthOut
* sin(theta
+ alpha
/ 2) );
2117 PATH_AddEntry(pOutsidePath
, &pt
, PT_BEZIERTO
);
2119 pt
.x
= xo
- round( penWidthOut
* cos(M_PI_2
+ alpha
+ theta
) );
2120 pt
.y
= yo
- round( penWidthOut
* sin(M_PI_2
+ alpha
+ theta
) );
2123 pt
.x
= xo
+ round( penWidthOut
* cos(M_PI_2
+ alpha
+ theta
) );
2124 pt
.y
= yo
+ round( penWidthOut
* sin(M_PI_2
+ alpha
+ theta
) );
2126 PATH_AddEntry(pOutsidePath
, &pt
, PT_BEZIERTO
);
2131 for(j
= 0; j
< pUpPath
->numEntriesUsed
; j
++) {
2133 pt
.x
= pUpPath
->pPoints
[j
].x
;
2134 pt
.y
= pUpPath
->pPoints
[j
].y
;
2135 PATH_AddEntry(pNewPath
, &pt
, (j
== 0 ? PT_MOVETO
: PT_LINETO
));
2137 for(j
= 0; j
< pDownPath
->numEntriesUsed
; j
++) {
2139 pt
.x
= pDownPath
->pPoints
[pDownPath
->numEntriesUsed
- j
- 1].x
;
2140 pt
.y
= pDownPath
->pPoints
[pDownPath
->numEntriesUsed
- j
- 1].y
;
2141 PATH_AddEntry(pNewPath
, &pt
, ( (j
== 0 && (pStrokes
[i
]->pFlags
[pStrokes
[i
]->numEntriesUsed
- 1] & PT_CLOSEFIGURE
)) ? PT_MOVETO
: PT_LINETO
));
2144 PATH_DestroyGdiPath(pStrokes
[i
]);
2145 HeapFree(GetProcessHeap(), 0, pStrokes
[i
]);
2146 PATH_DestroyGdiPath(pUpPath
);
2147 HeapFree(GetProcessHeap(), 0, pUpPath
);
2148 PATH_DestroyGdiPath(pDownPath
);
2149 HeapFree(GetProcessHeap(), 0, pDownPath
);
2151 HeapFree(GetProcessHeap(), 0, pStrokes
);
2153 pNewPath
->state
= PATH_Closed
;
2154 if (!(ret
= PATH_AssignGdiPath(pPath
, pNewPath
)))
2155 ERR("Assign path failed\n");
2156 PATH_DestroyGdiPath(pNewPath
);
2157 HeapFree(GetProcessHeap(), 0, pNewPath
);
2162 /*******************************************************************
2163 * StrokeAndFillPath [GDI32.@]
2167 BOOL WINAPI
StrokeAndFillPath(HDC hdc
)
2169 DC
*dc
= get_dc_ptr( hdc
);
2172 if(!dc
) return FALSE
;
2174 if(dc
->funcs
->pStrokeAndFillPath
)
2175 bRet
= dc
->funcs
->pStrokeAndFillPath(dc
->physDev
);
2178 bRet
= PATH_FillPath(dc
, &dc
->path
);
2179 if(bRet
) bRet
= PATH_StrokePath(dc
, &dc
->path
);
2180 if(bRet
) PATH_EmptyPath(&dc
->path
);
2182 release_dc_ptr( dc
);
2187 /*******************************************************************
2188 * StrokePath [GDI32.@]
2192 BOOL WINAPI
StrokePath(HDC hdc
)
2194 DC
*dc
= get_dc_ptr( hdc
);
2198 TRACE("(%p)\n", hdc
);
2199 if(!dc
) return FALSE
;
2201 if(dc
->funcs
->pStrokePath
)
2202 bRet
= dc
->funcs
->pStrokePath(dc
->physDev
);
2206 bRet
= PATH_StrokePath(dc
, pPath
);
2207 PATH_EmptyPath(pPath
);
2209 release_dc_ptr( dc
);
2214 /*******************************************************************
2215 * WidenPath [GDI32.@]
2219 BOOL WINAPI
WidenPath(HDC hdc
)
2221 DC
*dc
= get_dc_ptr( hdc
);
2224 if(!dc
) return FALSE
;
2226 if(dc
->funcs
->pWidenPath
)
2227 ret
= dc
->funcs
->pWidenPath(dc
->physDev
);
2229 ret
= PATH_WidenPath(dc
);
2230 release_dc_ptr( dc
);