2 * Copyright 2014 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #include "wine/port.h"
22 #define D2D1_INIT_GUID
23 #include "d2d1_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d2d
);
29 ID2D1Factory ID2D1Factory_iface
;
32 ID3D10Device1
*wic_device
;
35 static inline struct d2d_factory
*impl_from_ID2D1Factory(ID2D1Factory
*iface
)
37 return CONTAINING_RECORD(iface
, struct d2d_factory
, ID2D1Factory_iface
);
40 static HRESULT STDMETHODCALLTYPE
d2d_factory_QueryInterface(ID2D1Factory
*iface
, REFIID iid
, void **out
)
42 TRACE("iface %p, iid %s, out %p.\n", iface
, debugstr_guid(iid
), out
);
44 if (IsEqualGUID(iid
, &IID_ID2D1Factory
)
45 || IsEqualGUID(iid
, &IID_IUnknown
))
47 ID2D1Factory_AddRef(iface
);
52 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid
));
58 static ULONG STDMETHODCALLTYPE
d2d_factory_AddRef(ID2D1Factory
*iface
)
60 struct d2d_factory
*factory
= impl_from_ID2D1Factory(iface
);
61 ULONG refcount
= InterlockedIncrement(&factory
->refcount
);
63 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
68 static ULONG STDMETHODCALLTYPE
d2d_factory_Release(ID2D1Factory
*iface
)
70 struct d2d_factory
*factory
= impl_from_ID2D1Factory(iface
);
71 ULONG refcount
= InterlockedDecrement(&factory
->refcount
);
73 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
77 if (factory
->wic_device
)
78 ID3D10Device1_Release(factory
->wic_device
);
79 HeapFree(GetProcessHeap(), 0, factory
);
85 static HRESULT STDMETHODCALLTYPE
d2d_factory_ReloadSystemMetrics(ID2D1Factory
*iface
)
87 FIXME("iface %p stub!\n", iface
);
92 static void STDMETHODCALLTYPE
d2d_factory_GetDesktopDpi(ID2D1Factory
*iface
, float *dpi_x
, float *dpi_y
)
94 FIXME("iface %p, dpi_x %p, dpi_y %p stub!\n", iface
, dpi_x
, dpi_y
);
100 static HRESULT STDMETHODCALLTYPE
d2d_factory_CreateRectangleGeometry(ID2D1Factory
*iface
,
101 const D2D1_RECT_F
*rect
, ID2D1RectangleGeometry
**geometry
)
103 struct d2d_geometry
*object
;
106 TRACE("iface %p, rect %p, geometry %p.\n", iface
, rect
, geometry
);
108 if (!(object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
))))
109 return E_OUTOFMEMORY
;
111 if (FAILED(hr
= d2d_rectangle_geometry_init(object
, iface
, rect
)))
113 WARN("Failed to initialize rectangle geometry, hr %#x.\n", hr
);
114 HeapFree(GetProcessHeap(), 0, object
);
118 TRACE("Created rectangle geometry %p.\n", object
);
119 *geometry
= (ID2D1RectangleGeometry
*)&object
->ID2D1Geometry_iface
;
124 static HRESULT STDMETHODCALLTYPE
d2d_factory_CreateRoundedRectangleGeometry(ID2D1Factory
*iface
,
125 const D2D1_ROUNDED_RECT
*rect
, ID2D1RoundedRectangleGeometry
**geometry
)
127 FIXME("iface %p, rect %p, geometry %p stub!\n", iface
, rect
, geometry
);
132 static HRESULT STDMETHODCALLTYPE
d2d_factory_CreateEllipseGeometry(ID2D1Factory
*iface
,
133 const D2D1_ELLIPSE
*ellipse
, ID2D1EllipseGeometry
**geometry
)
135 FIXME("iface %p, ellipse %p, geometry %p stub!\n", iface
, ellipse
, geometry
);
140 static HRESULT STDMETHODCALLTYPE
d2d_factory_CreateGeometryGroup(ID2D1Factory
*iface
,
141 D2D1_FILL_MODE fill_mode
, ID2D1Geometry
*geometry
, UINT32 geometry_count
, ID2D1GeometryGroup
**group
)
143 FIXME("iface %p, fill_mode %#x, geometry %p, geometry_count %u, group %p stub!\n",
144 iface
, fill_mode
, geometry
, geometry_count
, group
);
149 static HRESULT STDMETHODCALLTYPE
d2d_factory_CreateTransformedGeometry(ID2D1Factory
*iface
,
150 ID2D1Geometry
*src_geometry
, const D2D1_MATRIX_3X2_F
*transform
,
151 ID2D1TransformedGeometry
**transformed_geometry
)
153 struct d2d_geometry
*object
;
155 TRACE("iface %p, src_geometry %p, transform %p, transformed_geometry %p.\n",
156 iface
, src_geometry
, transform
, transformed_geometry
);
158 if (!(object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
))))
159 return E_OUTOFMEMORY
;
161 d2d_transformed_geometry_init(object
, iface
, src_geometry
, transform
);
163 TRACE("Created transformed geometry %p.\n", object
);
164 *transformed_geometry
= (ID2D1TransformedGeometry
*)&object
->ID2D1Geometry_iface
;
169 static HRESULT STDMETHODCALLTYPE
d2d_factory_CreatePathGeometry(ID2D1Factory
*iface
, ID2D1PathGeometry
**geometry
)
171 struct d2d_geometry
*object
;
173 TRACE("iface %p, geometry %p.\n", iface
, geometry
);
175 if (!(object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
))))
176 return E_OUTOFMEMORY
;
178 d2d_path_geometry_init(object
, iface
);
180 TRACE("Created path geometry %p.\n", object
);
181 *geometry
= (ID2D1PathGeometry
*)&object
->ID2D1Geometry_iface
;
186 static HRESULT STDMETHODCALLTYPE
d2d_factory_CreateStrokeStyle(ID2D1Factory
*iface
,
187 const D2D1_STROKE_STYLE_PROPERTIES
*desc
, const float *dashes
, UINT32 dash_count
,
188 ID2D1StrokeStyle
**stroke_style
)
190 struct d2d_stroke_style
*object
;
192 TRACE("iface %p, desc %p, dashes %p, dash_count %u, stroke_style %p.\n",
193 iface
, desc
, dashes
, dash_count
, stroke_style
);
195 if (!(object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
))))
196 return E_OUTOFMEMORY
;
198 d2d_stroke_style_init(object
, iface
, desc
, dashes
, dash_count
);
200 TRACE("Created stroke style %p.\n", object
);
201 *stroke_style
= &object
->ID2D1StrokeStyle_iface
;
206 static HRESULT STDMETHODCALLTYPE
d2d_factory_CreateDrawingStateBlock(ID2D1Factory
*iface
,
207 const D2D1_DRAWING_STATE_DESCRIPTION
*desc
, IDWriteRenderingParams
*text_rendering_params
,
208 ID2D1DrawingStateBlock
**state_block
)
210 struct d2d_state_block
*object
;
212 TRACE("iface %p, desc %p, text_rendering_params %p, state_block %p.\n",
213 iface
, desc
, text_rendering_params
, state_block
);
215 if (!(object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
))))
216 return E_OUTOFMEMORY
;
218 d2d_state_block_init(object
, iface
, desc
, text_rendering_params
);
220 TRACE("Created state block %p.\n", object
);
221 *state_block
= &object
->ID2D1DrawingStateBlock_iface
;
226 static HRESULT STDMETHODCALLTYPE
d2d_factory_CreateWicBitmapRenderTarget(ID2D1Factory
*iface
,
227 IWICBitmap
*target
, const D2D1_RENDER_TARGET_PROPERTIES
*desc
, ID2D1RenderTarget
**render_target
)
229 struct d2d_factory
*factory
= impl_from_ID2D1Factory(iface
);
230 struct d2d_wic_render_target
*object
;
233 TRACE("iface %p, target %p, desc %p, render_target %p.\n", iface
, target
, desc
, render_target
);
235 if (!(object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
))))
236 return E_OUTOFMEMORY
;
238 if (!factory
->wic_device
&& FAILED(hr
= D3D10CreateDevice1(NULL
, D3D10_DRIVER_TYPE_HARDWARE
, NULL
,
239 D3D10_CREATE_DEVICE_BGRA_SUPPORT
, D3D10_FEATURE_LEVEL_10_0
, D3D10_1_SDK_VERSION
, &factory
->wic_device
)))
241 WARN("Failed to create device, hr %#x.\n", hr
);
242 HeapFree(GetProcessHeap(), 0, object
);
246 if (FAILED(hr
= d2d_wic_render_target_init(object
, iface
, factory
->wic_device
, target
, desc
)))
248 WARN("Failed to initialize render target, hr %#x.\n", hr
);
249 HeapFree(GetProcessHeap(), 0, object
);
253 TRACE("Created render target %p.\n", object
);
254 *render_target
= &object
->ID2D1RenderTarget_iface
;
259 static HRESULT STDMETHODCALLTYPE
d2d_factory_CreateHwndRenderTarget(ID2D1Factory
*iface
,
260 const D2D1_RENDER_TARGET_PROPERTIES
*desc
, const D2D1_HWND_RENDER_TARGET_PROPERTIES
*hwnd_rt_desc
,
261 ID2D1HwndRenderTarget
**render_target
)
263 FIXME("iface %p, desc %p, hwnd_rt_desc %p, render_target %p stub!\n", iface
, desc
, hwnd_rt_desc
, render_target
);
268 static HRESULT STDMETHODCALLTYPE
d2d_factory_CreateDxgiSurfaceRenderTarget(ID2D1Factory
*iface
,
269 IDXGISurface
*surface
, const D2D1_RENDER_TARGET_PROPERTIES
*desc
, ID2D1RenderTarget
**render_target
)
271 struct d2d_d3d_render_target
*object
;
274 TRACE("iface %p, surface %p, desc %p, render_target %p.\n", iface
, surface
, desc
, render_target
);
276 if (!(object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
))))
277 return E_OUTOFMEMORY
;
279 if (FAILED(hr
= d2d_d3d_render_target_init(object
, iface
, surface
, desc
)))
281 WARN("Failed to initialize render target, hr %#x.\n", hr
);
282 HeapFree(GetProcessHeap(), 0, object
);
286 TRACE("Created render target %p.\n", object
);
287 *render_target
= &object
->ID2D1RenderTarget_iface
;
292 static HRESULT STDMETHODCALLTYPE
d2d_factory_CreateDCRenderTarget(ID2D1Factory
*iface
,
293 const D2D1_RENDER_TARGET_PROPERTIES
*desc
, ID2D1DCRenderTarget
**render_target
)
295 FIXME("iface %p, desc %p, render_target %p stub!\n", iface
, desc
, render_target
);
300 static const struct ID2D1FactoryVtbl d2d_factory_vtbl
=
302 d2d_factory_QueryInterface
,
305 d2d_factory_ReloadSystemMetrics
,
306 d2d_factory_GetDesktopDpi
,
307 d2d_factory_CreateRectangleGeometry
,
308 d2d_factory_CreateRoundedRectangleGeometry
,
309 d2d_factory_CreateEllipseGeometry
,
310 d2d_factory_CreateGeometryGroup
,
311 d2d_factory_CreateTransformedGeometry
,
312 d2d_factory_CreatePathGeometry
,
313 d2d_factory_CreateStrokeStyle
,
314 d2d_factory_CreateDrawingStateBlock
,
315 d2d_factory_CreateWicBitmapRenderTarget
,
316 d2d_factory_CreateHwndRenderTarget
,
317 d2d_factory_CreateDxgiSurfaceRenderTarget
,
318 d2d_factory_CreateDCRenderTarget
,
321 static void d2d_factory_init(struct d2d_factory
*factory
, D2D1_FACTORY_TYPE factory_type
,
322 const D2D1_FACTORY_OPTIONS
*factory_options
)
324 if (factory_type
!= D2D1_FACTORY_TYPE_SINGLE_THREADED
)
325 FIXME("Ignoring factory type %#x.\n", factory_type
);
326 if (factory_options
&& factory_options
->debugLevel
!= D2D1_DEBUG_LEVEL_NONE
)
327 WARN("Ignoring debug level %#x.\n", factory_options
->debugLevel
);
329 factory
->ID2D1Factory_iface
.lpVtbl
= &d2d_factory_vtbl
;
330 factory
->refcount
= 1;
333 HRESULT WINAPI
D2D1CreateFactory(D2D1_FACTORY_TYPE factory_type
, REFIID iid
,
334 const D2D1_FACTORY_OPTIONS
*factory_options
, void **factory
)
336 struct d2d_factory
*object
;
339 TRACE("factory_type %#x, iid %s, factory_options %p, factory %p.\n",
340 factory_type
, debugstr_guid(iid
), factory_options
, factory
);
342 if (!(object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
))))
343 return E_OUTOFMEMORY
;
345 d2d_factory_init(object
, factory_type
, factory_options
);
347 TRACE("Created factory %p.\n", object
);
349 hr
= ID2D1Factory_QueryInterface(&object
->ID2D1Factory_iface
, iid
, factory
);
350 ID2D1Factory_Release(&object
->ID2D1Factory_iface
);
355 void WINAPI
D2D1MakeRotateMatrix(float angle
, D2D1_POINT_2F center
, D2D1_MATRIX_3X2_F
*matrix
)
357 float theta
, sin_theta
, cos_theta
;
359 TRACE("angle %.8e, center {%.8e, %.8e}, matrix %p.\n", angle
, center
.x
, center
.y
, matrix
);
361 theta
= angle
* (M_PI
/ 180.0f
);
362 sin_theta
= sinf(theta
);
363 cos_theta
= cosf(theta
);
365 /* translate(center) * rotate(theta) * translate(-center) */
366 matrix
->_11
= cos_theta
;
367 matrix
->_12
= sin_theta
;
368 matrix
->_21
= -sin_theta
;
369 matrix
->_22
= cos_theta
;
370 matrix
->_31
= center
.x
- center
.x
* cos_theta
+ center
.y
* sin_theta
;
371 matrix
->_32
= center
.y
- center
.x
* sin_theta
- center
.y
* cos_theta
;