Make the standard create_file request handle serial ports too, and
[wine.git] / dlls / wineps / text.c
blob919c5d44997d6987b6542f23ff4b5e9a051da5d2
1 /*
2 * PostScript driver text functions
4 * Copyright 1998 Huw D M Davies
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 #include <string.h>
21 #include <stdarg.h>
22 #include <math.h>
24 #include "windef.h"
25 #include "winbase.h"
26 #include "wingdi.h"
27 #include "psdrv.h"
28 #include "winspool.h"
29 #include "wine/debug.h"
31 WINE_DEFAULT_DEBUG_CHANNEL(psdrv);
33 static BOOL PSDRV_Text(PSDRV_PDEVICE *physDev, INT x, INT y, UINT flags,
34 LPCWSTR str, UINT count,
35 BOOL bDrawBackground, const INT *lpDx);
37 /***********************************************************************
38 * PSDRV_ExtTextOut
40 BOOL PSDRV_ExtTextOut( PSDRV_PDEVICE *physDev, INT x, INT y, UINT flags,
41 const RECT *lprect, LPCWSTR str, UINT count,
42 const INT *lpDx, INT breakExtra )
44 BOOL bResult = TRUE;
45 BOOL bClipped = FALSE;
46 BOOL bOpaque = FALSE;
47 RECT rect;
49 TRACE("(x=%d, y=%d, flags=0x%08x, str=%s, count=%d, lpDx=%p)\n", x, y,
50 flags, debugstr_wn(str, count), count, lpDx);
52 /* write font if not already written */
53 PSDRV_SetFont(physDev);
55 PSDRV_SetClip(physDev);
57 /* set clipping and/or draw background */
58 if ((flags & (ETO_CLIPPED | ETO_OPAQUE)) && (lprect != NULL))
60 rect = *lprect;
61 LPtoDP( physDev->hdc, (POINT *)&rect, 2 );
62 PSDRV_WriteGSave(physDev);
63 PSDRV_WriteRectangle(physDev, rect.left, rect.top, rect.right - rect.left,
64 rect.bottom - rect.top);
66 if (flags & ETO_OPAQUE)
68 bOpaque = TRUE;
69 PSDRV_WriteGSave(physDev);
70 PSDRV_WriteSetColor(physDev, &physDev->bkColor);
71 PSDRV_WriteFill(physDev);
72 PSDRV_WriteGRestore(physDev);
75 if (flags & ETO_CLIPPED)
77 bClipped = TRUE;
78 PSDRV_WriteClip(physDev);
81 bResult = PSDRV_Text(physDev, x, y, flags, str, count, !(bClipped && bOpaque), lpDx);
82 PSDRV_WriteGRestore(physDev);
84 else
86 bResult = PSDRV_Text(physDev, x, y, flags, str, count, TRUE, lpDx);
89 PSDRV_ResetClip(physDev);
90 return bResult;
93 /***********************************************************************
94 * PSDRV_Text
96 static BOOL PSDRV_Text(PSDRV_PDEVICE *physDev, INT x, INT y, UINT flags, LPCWSTR str,
97 UINT count, BOOL bDrawBackground, const INT *lpDx)
99 SIZE sz;
100 TEXTMETRICW tm;
101 POINT pt;
102 INT ascent, descent;
103 WORD *glyphs = NULL;
104 UINT align = GetTextAlign( physDev->hdc );
105 INT char_extra;
106 INT *deltas = NULL;
107 double cosEsc, sinEsc;
108 LOGFONTW lf;
110 if (!count)
111 return TRUE;
113 GetObjectW(GetCurrentObject(physDev->hdc, OBJ_FONT), sizeof(lf), &lf);
114 if(lf.lfEscapement != 0) {
115 cosEsc = cos(lf.lfEscapement * M_PI / 1800);
116 sinEsc = sin(lf.lfEscapement * M_PI / 1800);
117 } else {
118 cosEsc = 1;
119 sinEsc = 0;
122 if(physDev->font.fontloc == Download) {
123 if(flags & ETO_GLYPH_INDEX)
124 glyphs = (LPWORD)str;
125 else {
126 glyphs = HeapAlloc(GetProcessHeap(), 0, count * sizeof(WORD));
127 GetGlyphIndicesW(physDev->hdc, str, count, glyphs, 0);
131 pt.x = x;
132 pt.y = y;
133 if(align & TA_UPDATECP) GetCurrentPositionEx( physDev->hdc, &pt );
134 LPtoDP(physDev->hdc, &pt, 1);
135 x = pt.x;
136 y = pt.y;
138 if(physDev->font.fontloc == Download)
139 GetTextExtentPointI(physDev->hdc, glyphs, count, &sz);
140 else
141 GetTextExtentPoint32W(physDev->hdc, str, count, &sz);
143 if((char_extra = GetTextCharacterExtra(physDev->hdc)) != 0) {
144 INT i;
145 SIZE tmpsz;
147 deltas = HeapAlloc(GetProcessHeap(), 0, count * sizeof(INT));
148 for(i = 0; i < count; i++) {
149 if(lpDx)
150 deltas[i] = lpDx[i] + char_extra;
151 else {
152 if(physDev->font.fontloc == Download)
153 GetTextExtentPointI(physDev->hdc, glyphs + i, 1, &tmpsz);
154 else
155 GetTextExtentPoint32W(physDev->hdc, str + i, 1, &tmpsz);
156 deltas[i] = tmpsz.cx;
159 } else if(lpDx)
160 deltas = (INT*)lpDx;
162 if(deltas) {
163 SIZE tmpsz;
164 INT i;
165 /* Get the width of the last char and add on all the offsets */
166 if(physDev->font.fontloc == Download)
167 GetTextExtentPointI(physDev->hdc, glyphs + count - 1, 1, &tmpsz);
168 else
169 GetTextExtentPoint32W(physDev->hdc, str + count - 1, 1, &tmpsz);
170 for(i = 0; i < count-1; i++)
171 tmpsz.cx += deltas[i];
172 sz.cx = tmpsz.cx; /* sz.cy remains untouched */
175 sz.cx = PSDRV_XWStoDS(physDev, sz.cx);
176 sz.cy = PSDRV_YWStoDS(physDev, sz.cy);
178 GetTextMetricsW(physDev->hdc, &tm);
179 ascent = PSDRV_YWStoDS(physDev, tm.tmAscent);
180 descent = PSDRV_YWStoDS(physDev, tm.tmDescent);
182 TRACE("textAlign = %x\n", align);
183 switch(align & (TA_LEFT | TA_CENTER | TA_RIGHT) ) {
184 case TA_LEFT:
185 if(align & TA_UPDATECP)
187 POINT pt;
188 pt.x = x + sz.cx * cosEsc;
189 pt.y = y - sz.cx * sinEsc;
190 DPtoLP( physDev->hdc, &pt, 1 );
191 MoveToEx( physDev->hdc, pt.x, pt.y, NULL );
193 break;
195 case TA_CENTER:
196 x -= sz.cx * cosEsc / 2;
197 y += sz.cx * sinEsc / 2;
198 break;
200 case TA_RIGHT:
201 x -= sz.cx * cosEsc;
202 y += sz.cx * sinEsc;
203 if(align & TA_UPDATECP)
205 POINT pt;
206 pt.x = x;
207 pt.y = y;
208 DPtoLP( physDev->hdc, &pt, 1 );
209 MoveToEx( physDev->hdc, pt.x, pt.y, NULL );
211 break;
214 switch(align & (TA_TOP | TA_BASELINE | TA_BOTTOM) ) {
215 case TA_TOP:
216 y += ascent * cosEsc;
217 x += ascent * sinEsc;
218 break;
220 case TA_BASELINE:
221 break;
223 case TA_BOTTOM:
224 y -= descent * cosEsc;
225 x -= descent * sinEsc;
226 break;
229 if ((GetBkMode( physDev->hdc ) != TRANSPARENT) && bDrawBackground)
231 PSDRV_WriteGSave(physDev);
232 PSDRV_WriteNewPath(physDev);
233 PSDRV_WriteRectangle(physDev, x, y - ascent, sz.cx,
234 ascent + descent);
235 PSDRV_WriteSetColor(physDev, &physDev->bkColor);
236 PSDRV_WriteFill(physDev);
237 PSDRV_WriteGRestore(physDev);
240 PSDRV_WriteMoveTo(physDev, x, y);
242 if(!deltas) {
243 if(physDev->font.fontloc == Download)
244 PSDRV_WriteDownloadGlyphShow(physDev, glyphs, count);
245 else
246 PSDRV_WriteBuiltinGlyphShow(physDev, str, count);
248 else {
249 INT i;
250 float dx = 0.0, dy = 0.0;
251 float cos_theta = cos(physDev->font.escapement * M_PI / 1800.0);
252 float sin_theta = sin(physDev->font.escapement * M_PI / 1800.0);
253 for(i = 0; i < count-1; i++) {
254 TRACE("lpDx[%d] = %d\n", i, deltas[i]);
255 if(physDev->font.fontloc == Download)
256 PSDRV_WriteDownloadGlyphShow(physDev, glyphs + i, 1);
257 else
258 PSDRV_WriteBuiltinGlyphShow(physDev, str + i, 1);
259 dx += deltas[i] * cos_theta;
260 dy -= deltas[i] * sin_theta;
261 PSDRV_WriteMoveTo(physDev, x + PSDRV_XWStoDS(physDev, dx),
262 y + PSDRV_YWStoDS(physDev, dy));
264 if(physDev->font.fontloc == Download)
265 PSDRV_WriteDownloadGlyphShow(physDev, glyphs + i, 1);
266 else
267 PSDRV_WriteBuiltinGlyphShow(physDev, str + i, 1);
268 if(deltas != lpDx)
269 HeapFree(GetProcessHeap(), 0, deltas);
273 * Underline and strikeout attributes.
275 if ((tm.tmUnderlined) || (tm.tmStruckOut)) {
277 /* Get the thickness and the position for the underline attribute */
278 /* We'll use the same thickness for the strikeout attribute */
280 INT escapement = physDev->font.escapement;
282 /* Do the underline */
284 if (tm.tmUnderlined) {
285 PSDRV_WriteNewPath(physDev); /* will be closed by WriteRectangle */
286 if (escapement != 0) /* rotated text */
288 PSDRV_WriteGSave(physDev); /* save the graphics state */
289 PSDRV_WriteMoveTo(physDev, x, y); /* move to the start */
291 /* temporarily rotate the coord system */
292 PSDRV_WriteRotate(physDev, -escapement/10);
294 /* draw the underline relative to the starting point */
295 PSDRV_WriteRRectangle(physDev, 0, -physDev->font.underlinePosition,
296 sz.cx, physDev->font.underlineThickness);
298 else
299 PSDRV_WriteRectangle(physDev, x, y - physDev->font.underlinePosition,
300 sz.cx, physDev->font.underlineThickness);
302 PSDRV_WriteFill(physDev);
304 if (escapement != 0) /* rotated text */
305 PSDRV_WriteGRestore(physDev); /* restore the graphics state */
308 /* Do the strikeout */
310 if (tm.tmStruckOut) {
311 PSDRV_WriteNewPath(physDev); /* will be closed by WriteRectangle */
312 if (escapement != 0) /* rotated text */
314 PSDRV_WriteGSave(physDev); /* save the graphics state */
315 PSDRV_WriteMoveTo(physDev, x, y); /* move to the start */
317 /* temporarily rotate the coord system */
318 PSDRV_WriteRotate(physDev, -escapement/10);
320 /* draw the line relative to the starting point */
321 PSDRV_WriteRRectangle(physDev, 0, -physDev->font.strikeoutPosition,
322 sz.cx, physDev->font.strikeoutThickness);
324 else
325 PSDRV_WriteRectangle(physDev, x, y - physDev->font.strikeoutPosition,
326 sz.cx, physDev->font.strikeoutThickness);
328 PSDRV_WriteFill(physDev);
330 if (escapement != 0) /* rotated text */
331 PSDRV_WriteGRestore(physDev); /* restore the graphics state */
335 if(glyphs && glyphs != str) HeapFree(GetProcessHeap(), 0, glyphs);
336 return TRUE;