d2d1: Implement d2d_factory_CreateTransformedGeometry().
[wine.git] / dlls / d2d1 / Makefile.in
blobd938210e478a574e6e52fe899f9a9f9236b80f62
1 MODULE = d2d1.dll
2 IMPORTLIB = d2d1
3 IMPORTS = d3d10_1 dxguid uuid
4 DELAYIMPORTS = dwrite
6 C_SRCS = \
7 bitmap.c \
8 brush.c \
9 factory.c \
10 geometry.c \
11 mesh.c \
12 render_target.c \
13 state_block.c \
14 stroke.c \
15 wic_render_target.c
17 RC_SRCS = version.rc