win32u: Use NT interface for MsgWaitForMultipleObjectsEx user driver entry point.
[wine.git] / dlls / d3d11 / buffer.c
blob352559322d76ec62cbf3e7a5e6d757bed828738a
1 /*
2 * Copyright 2009 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #include "d3d11_private.h"
22 WINE_DEFAULT_DEBUG_CHANNEL(d3d11);
24 /* ID3D11Buffer methods */
26 static inline struct d3d_buffer *impl_from_ID3D11Buffer(ID3D11Buffer *iface)
28 return CONTAINING_RECORD(iface, struct d3d_buffer, ID3D11Buffer_iface);
31 static HRESULT STDMETHODCALLTYPE d3d11_buffer_QueryInterface(ID3D11Buffer *iface, REFIID riid, void **out)
33 struct d3d_buffer *buffer = impl_from_ID3D11Buffer(iface);
35 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
37 if (IsEqualGUID(riid, &IID_ID3D11Buffer)
38 || IsEqualGUID(riid, &IID_ID3D11Resource)
39 || IsEqualGUID(riid, &IID_ID3D11DeviceChild)
40 || IsEqualGUID(riid, &IID_IUnknown))
42 ID3D11Buffer_AddRef(iface);
43 *out = iface;
44 return S_OK;
47 if (IsEqualGUID(riid, &IID_ID3D10Buffer)
48 || IsEqualGUID(riid, &IID_ID3D10Resource)
49 || IsEqualGUID(riid, &IID_ID3D10DeviceChild))
51 ID3D10Buffer_AddRef(&buffer->ID3D10Buffer_iface);
52 *out = &buffer->ID3D10Buffer_iface;
53 return S_OK;
56 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
58 *out = NULL;
59 return E_NOINTERFACE;
62 static ULONG STDMETHODCALLTYPE d3d11_buffer_AddRef(ID3D11Buffer *iface)
64 struct d3d_buffer *buffer = impl_from_ID3D11Buffer(iface);
65 ULONG refcount = InterlockedIncrement(&buffer->refcount);
67 TRACE("%p increasing refcount to %lu.\n", buffer, refcount);
69 if (refcount == 1)
71 ID3D11Device2_AddRef(buffer->device);
72 wined3d_buffer_incref(buffer->wined3d_buffer);
75 return refcount;
78 static ULONG STDMETHODCALLTYPE d3d11_buffer_Release(ID3D11Buffer *iface)
80 struct d3d_buffer *buffer = impl_from_ID3D11Buffer(iface);
81 ULONG refcount = InterlockedDecrement(&buffer->refcount);
83 TRACE("%p decreasing refcount to %lu.\n", buffer, refcount);
85 if (!refcount)
87 ID3D11Device2 *device = buffer->device;
89 wined3d_buffer_decref(buffer->wined3d_buffer);
90 /* Release the device last, it may cause the wined3d device to be
91 * destroyed. */
92 ID3D11Device2_Release(device);
95 return refcount;
98 static void STDMETHODCALLTYPE d3d11_buffer_GetDevice(ID3D11Buffer *iface, ID3D11Device **device)
100 struct d3d_buffer *buffer = impl_from_ID3D11Buffer(iface);
102 TRACE("iface %p, device %p.\n", iface, device);
104 *device = (ID3D11Device *)buffer->device;
105 ID3D11Device_AddRef(*device);
108 static HRESULT STDMETHODCALLTYPE d3d11_buffer_GetPrivateData(ID3D11Buffer *iface,
109 REFGUID guid, UINT *data_size, void *data)
111 struct d3d_buffer *buffer = impl_from_ID3D11Buffer(iface);
113 TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data);
115 return d3d_get_private_data(&buffer->private_store, guid, data_size, data);
118 static HRESULT STDMETHODCALLTYPE d3d11_buffer_SetPrivateData(ID3D11Buffer *iface,
119 REFGUID guid, UINT data_size, const void *data)
121 struct d3d_buffer *buffer = impl_from_ID3D11Buffer(iface);
123 TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data);
125 return d3d_set_private_data(&buffer->private_store, guid, data_size, data);
128 static HRESULT STDMETHODCALLTYPE d3d11_buffer_SetPrivateDataInterface(ID3D11Buffer *iface,
129 REFGUID guid, const IUnknown *data)
131 struct d3d_buffer *buffer = impl_from_ID3D11Buffer(iface);
133 TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
135 return d3d_set_private_data_interface(&buffer->private_store, guid, data);
138 static void STDMETHODCALLTYPE d3d11_buffer_GetType(ID3D11Buffer *iface,
139 D3D11_RESOURCE_DIMENSION *resource_dimension)
141 TRACE("iface %p, resource_dimension %p.\n", iface, resource_dimension);
143 *resource_dimension = D3D11_RESOURCE_DIMENSION_BUFFER;
146 static void STDMETHODCALLTYPE d3d11_buffer_SetEvictionPriority(ID3D11Buffer *iface, UINT eviction_priority)
148 FIXME("iface %p, eviction_priority %#x stub!\n", iface, eviction_priority);
151 static UINT STDMETHODCALLTYPE d3d11_buffer_GetEvictionPriority(ID3D11Buffer *iface)
153 FIXME("iface %p stub!\n", iface);
155 return 0;
158 static void STDMETHODCALLTYPE d3d11_buffer_GetDesc(ID3D11Buffer *iface, D3D11_BUFFER_DESC *desc)
160 struct d3d_buffer *buffer = impl_from_ID3D11Buffer(iface);
162 TRACE("iface %p, desc %p.\n", iface, desc);
164 *desc = buffer->desc;
167 static const struct ID3D11BufferVtbl d3d11_buffer_vtbl =
169 /* IUnknown methods */
170 d3d11_buffer_QueryInterface,
171 d3d11_buffer_AddRef,
172 d3d11_buffer_Release,
173 /* ID3D11DeviceChild methods */
174 d3d11_buffer_GetDevice,
175 d3d11_buffer_GetPrivateData,
176 d3d11_buffer_SetPrivateData,
177 d3d11_buffer_SetPrivateDataInterface,
178 /* ID3D11Resource methods */
179 d3d11_buffer_GetType,
180 d3d11_buffer_SetEvictionPriority,
181 d3d11_buffer_GetEvictionPriority,
182 /* ID3D11Buffer methods */
183 d3d11_buffer_GetDesc,
186 struct d3d_buffer *unsafe_impl_from_ID3D11Buffer(ID3D11Buffer *iface)
188 if (!iface)
189 return NULL;
190 assert(iface->lpVtbl == &d3d11_buffer_vtbl);
191 return CONTAINING_RECORD(iface, struct d3d_buffer, ID3D11Buffer_iface);
194 /* ID3D10Buffer methods */
196 static inline struct d3d_buffer *impl_from_ID3D10Buffer(ID3D10Buffer *iface)
198 return CONTAINING_RECORD(iface, struct d3d_buffer, ID3D10Buffer_iface);
201 /* IUnknown methods */
203 static HRESULT STDMETHODCALLTYPE d3d10_buffer_QueryInterface(ID3D10Buffer *iface, REFIID riid, void **out)
205 struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface);
207 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
209 return d3d11_buffer_QueryInterface(&buffer->ID3D11Buffer_iface, riid, out);
212 static ULONG STDMETHODCALLTYPE d3d10_buffer_AddRef(ID3D10Buffer *iface)
214 struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface);
216 TRACE("iface %p.\n", iface);
218 return d3d11_buffer_AddRef(&buffer->ID3D11Buffer_iface);
221 static ULONG STDMETHODCALLTYPE d3d10_buffer_Release(ID3D10Buffer *iface)
223 struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface);
225 TRACE("iface %p.\n", iface);
227 return d3d11_buffer_Release(&buffer->ID3D11Buffer_iface);
230 /* ID3D10DeviceChild methods */
232 static void STDMETHODCALLTYPE d3d10_buffer_GetDevice(ID3D10Buffer *iface, ID3D10Device **device)
234 struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface);
236 TRACE("iface %p, device %p.\n", iface, device);
238 ID3D11Device2_QueryInterface(buffer->device, &IID_ID3D10Device, (void **)device);
241 static HRESULT STDMETHODCALLTYPE d3d10_buffer_GetPrivateData(ID3D10Buffer *iface,
242 REFGUID guid, UINT *data_size, void *data)
244 struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface);
246 TRACE("iface %p, guid %s, data_size %p, data %p.\n",
247 iface, debugstr_guid(guid), data_size, data);
249 return d3d_get_private_data(&buffer->private_store, guid, data_size, data);
252 static HRESULT STDMETHODCALLTYPE d3d10_buffer_SetPrivateData(ID3D10Buffer *iface,
253 REFGUID guid, UINT data_size, const void *data)
255 struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface);
257 TRACE("iface %p, guid %s, data_size %u, data %p.\n",
258 iface, debugstr_guid(guid), data_size, data);
260 return d3d_set_private_data(&buffer->private_store, guid, data_size, data);
263 static HRESULT STDMETHODCALLTYPE d3d10_buffer_SetPrivateDataInterface(ID3D10Buffer *iface,
264 REFGUID guid, const IUnknown *data)
266 struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface);
268 TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
270 return d3d_set_private_data_interface(&buffer->private_store, guid, data);
273 /* ID3D10Resource methods */
275 static void STDMETHODCALLTYPE d3d10_buffer_GetType(ID3D10Buffer *iface, D3D10_RESOURCE_DIMENSION *resource_dimension)
277 TRACE("iface %p, resource_dimension %p\n", iface, resource_dimension);
279 *resource_dimension = D3D10_RESOURCE_DIMENSION_BUFFER;
282 static void STDMETHODCALLTYPE d3d10_buffer_SetEvictionPriority(ID3D10Buffer *iface, UINT eviction_priority)
284 FIXME("iface %p, eviction_priority %u stub!\n", iface, eviction_priority);
287 static UINT STDMETHODCALLTYPE d3d10_buffer_GetEvictionPriority(ID3D10Buffer *iface)
289 FIXME("iface %p stub!\n", iface);
291 return 0;
294 /* ID3D10Buffer methods */
296 static HRESULT STDMETHODCALLTYPE d3d10_buffer_Map(ID3D10Buffer *iface, D3D10_MAP map_type, UINT map_flags, void **data)
298 struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface);
299 struct wined3d_map_desc wined3d_map_desc;
300 HRESULT hr;
302 TRACE("iface %p, map_type %u, map_flags %#x, data %p.\n", iface, map_type, map_flags, data);
304 if (map_flags)
305 FIXME("Ignoring map_flags %#x.\n", map_flags);
307 hr = wined3d_resource_map(wined3d_buffer_get_resource(buffer->wined3d_buffer), 0,
308 &wined3d_map_desc, NULL, wined3d_map_flags_from_d3d10_map_type(map_type));
309 *data = wined3d_map_desc.data;
311 return hr;
314 static void STDMETHODCALLTYPE d3d10_buffer_Unmap(ID3D10Buffer *iface)
316 struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface);
318 TRACE("iface %p.\n", iface);
320 wined3d_resource_unmap(wined3d_buffer_get_resource(buffer->wined3d_buffer), 0);
323 static void STDMETHODCALLTYPE d3d10_buffer_GetDesc(ID3D10Buffer *iface, D3D10_BUFFER_DESC *desc)
325 struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface);
326 const D3D11_BUFFER_DESC *d3d11_desc = &buffer->desc;
328 TRACE("iface %p, desc %p.\n", iface, desc);
330 desc->ByteWidth = d3d11_desc->ByteWidth;
331 desc->Usage = d3d10_usage_from_d3d11_usage(d3d11_desc->Usage);
332 desc->BindFlags = d3d10_bind_flags_from_d3d11_bind_flags(d3d11_desc->BindFlags);
333 desc->CPUAccessFlags = d3d10_cpu_access_flags_from_d3d11_cpu_access_flags(d3d11_desc->CPUAccessFlags);
334 desc->MiscFlags = d3d10_resource_misc_flags_from_d3d11_resource_misc_flags(d3d11_desc->MiscFlags);
337 static const struct ID3D10BufferVtbl d3d10_buffer_vtbl =
339 /* IUnknown methods */
340 d3d10_buffer_QueryInterface,
341 d3d10_buffer_AddRef,
342 d3d10_buffer_Release,
343 /* ID3D10DeviceChild methods */
344 d3d10_buffer_GetDevice,
345 d3d10_buffer_GetPrivateData,
346 d3d10_buffer_SetPrivateData,
347 d3d10_buffer_SetPrivateDataInterface,
348 /* ID3D10Resource methods */
349 d3d10_buffer_GetType,
350 d3d10_buffer_SetEvictionPriority,
351 d3d10_buffer_GetEvictionPriority,
352 /* ID3D10Buffer methods */
353 d3d10_buffer_Map,
354 d3d10_buffer_Unmap,
355 d3d10_buffer_GetDesc,
358 struct d3d_buffer *unsafe_impl_from_ID3D10Buffer(ID3D10Buffer *iface)
360 if (!iface)
361 return NULL;
362 assert(iface->lpVtbl == &d3d10_buffer_vtbl);
363 return CONTAINING_RECORD(iface, struct d3d_buffer, ID3D10Buffer_iface);
366 static void STDMETHODCALLTYPE d3d_buffer_wined3d_object_released(void *parent)
368 struct d3d_buffer *buffer = parent;
370 wined3d_private_store_cleanup(&buffer->private_store);
371 heap_free(parent);
374 static const struct wined3d_parent_ops d3d_buffer_wined3d_parent_ops =
376 d3d_buffer_wined3d_object_released,
379 static BOOL validate_buffer_desc(D3D11_BUFFER_DESC *desc, D3D_FEATURE_LEVEL feature_level)
381 if (!validate_d3d11_resource_access_flags(D3D11_RESOURCE_DIMENSION_BUFFER,
382 desc->Usage, desc->BindFlags, desc->CPUAccessFlags, feature_level))
383 return FALSE;
385 if (desc->MiscFlags & D3D11_RESOURCE_MISC_BUFFER_ALLOW_RAW_VIEWS)
387 if (desc->MiscFlags & D3D11_RESOURCE_MISC_BUFFER_STRUCTURED)
389 WARN("Raw and structure buffers are mutually exclusive.\n");
390 return FALSE;
392 if (!(desc->BindFlags & (D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_UNORDERED_ACCESS)))
394 WARN("Invalid bind flags %#x for raw buffer.\n", desc->BindFlags);
395 return FALSE;
399 if (desc->MiscFlags & D3D11_RESOURCE_MISC_BUFFER_STRUCTURED)
401 if (!desc->StructureByteStride || desc->StructureByteStride % 4)
403 WARN("Invalid structure byte stride %u.\n", desc->StructureByteStride);
404 return FALSE;
406 if (desc->ByteWidth % desc->StructureByteStride)
408 WARN("Byte width %u is not divisible by structure byte stride %u.\n",
409 desc->ByteWidth, desc->StructureByteStride);
410 return FALSE;
413 else
415 desc->StructureByteStride = 0;
418 if (desc->MiscFlags & D3D11_RESOURCE_MISC_GENERATE_MIPS)
420 WARN("Buffer with the D3D11_RESOURCE_MISC_GENERATE_MIPS flag.\n");
421 return FALSE;
424 return TRUE;
427 static HRESULT d3d_buffer_init(struct d3d_buffer *buffer, struct d3d_device *device,
428 const D3D11_BUFFER_DESC *desc, const D3D11_SUBRESOURCE_DATA *data)
430 struct wined3d_buffer_desc wined3d_desc;
431 HRESULT hr;
433 buffer->ID3D11Buffer_iface.lpVtbl = &d3d11_buffer_vtbl;
434 buffer->ID3D10Buffer_iface.lpVtbl = &d3d10_buffer_vtbl;
435 buffer->refcount = 1;
436 buffer->desc = *desc;
438 if (!validate_buffer_desc(&buffer->desc, device->state->feature_level))
439 return E_INVALIDARG;
441 wined3d_desc.byte_width = buffer->desc.ByteWidth;
442 wined3d_desc.usage = wined3d_usage_from_d3d11(buffer->desc.Usage);
443 wined3d_desc.bind_flags = wined3d_bind_flags_from_d3d11(buffer->desc.BindFlags, buffer->desc.MiscFlags);
444 wined3d_desc.access = wined3d_access_from_d3d11(buffer->desc.Usage, buffer->desc.CPUAccessFlags);
445 wined3d_desc.misc_flags = buffer->desc.MiscFlags;
446 wined3d_desc.structure_byte_stride = buffer->desc.StructureByteStride;
448 wined3d_mutex_lock();
449 wined3d_private_store_init(&buffer->private_store);
451 if (FAILED(hr = wined3d_buffer_create(device->wined3d_device, &wined3d_desc,
452 (const struct wined3d_sub_resource_data *)data, buffer,
453 &d3d_buffer_wined3d_parent_ops, &buffer->wined3d_buffer)))
455 WARN("Failed to create wined3d buffer, hr %#lx.\n", hr);
456 wined3d_private_store_cleanup(&buffer->private_store);
457 wined3d_mutex_unlock();
458 return hr;
460 wined3d_mutex_unlock();
462 ID3D11Device2_AddRef(buffer->device = &device->ID3D11Device2_iface);
464 return S_OK;
467 HRESULT d3d_buffer_create(struct d3d_device *device, const D3D11_BUFFER_DESC *desc,
468 const D3D11_SUBRESOURCE_DATA *data, struct d3d_buffer **buffer)
470 struct d3d_buffer *object;
471 HRESULT hr;
473 if (!(object = heap_alloc_zero(sizeof(*object))))
474 return E_OUTOFMEMORY;
476 if (FAILED(hr = d3d_buffer_init(object, device, desc, data)))
478 WARN("Failed to initialise buffer, hr %#lx.\n", hr);
479 heap_free(object);
480 return hr;
483 TRACE("Created buffer %p.\n", object);
484 *buffer = object;
486 return S_OK;