2 * Copyright 2009 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #include "d3d11_private.h"
22 WINE_DEFAULT_DEBUG_CHANNEL(d3d11
);
24 /* ID3D11Buffer methods */
26 static inline struct d3d_buffer
*impl_from_ID3D11Buffer(ID3D11Buffer
*iface
)
28 return CONTAINING_RECORD(iface
, struct d3d_buffer
, ID3D11Buffer_iface
);
31 static HRESULT STDMETHODCALLTYPE
d3d11_buffer_QueryInterface(ID3D11Buffer
*iface
, REFIID riid
, void **out
)
33 struct d3d_buffer
*buffer
= impl_from_ID3D11Buffer(iface
);
35 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
37 if (IsEqualGUID(riid
, &IID_ID3D11Buffer
)
38 || IsEqualGUID(riid
, &IID_ID3D11Resource
)
39 || IsEqualGUID(riid
, &IID_ID3D11DeviceChild
)
40 || IsEqualGUID(riid
, &IID_IUnknown
))
42 ID3D11Buffer_AddRef(iface
);
47 if (IsEqualGUID(riid
, &IID_ID3D10Buffer
)
48 || IsEqualGUID(riid
, &IID_ID3D10Resource
)
49 || IsEqualGUID(riid
, &IID_ID3D10DeviceChild
))
51 ID3D10Buffer_AddRef(&buffer
->ID3D10Buffer_iface
);
52 *out
= &buffer
->ID3D10Buffer_iface
;
56 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
62 static ULONG STDMETHODCALLTYPE
d3d11_buffer_AddRef(ID3D11Buffer
*iface
)
64 struct d3d_buffer
*buffer
= impl_from_ID3D11Buffer(iface
);
65 ULONG refcount
= InterlockedIncrement(&buffer
->refcount
);
67 TRACE("%p increasing refcount to %lu.\n", buffer
, refcount
);
71 ID3D11Device2_AddRef(buffer
->device
);
72 wined3d_buffer_incref(buffer
->wined3d_buffer
);
78 static ULONG STDMETHODCALLTYPE
d3d11_buffer_Release(ID3D11Buffer
*iface
)
80 struct d3d_buffer
*buffer
= impl_from_ID3D11Buffer(iface
);
81 ULONG refcount
= InterlockedDecrement(&buffer
->refcount
);
83 TRACE("%p decreasing refcount to %lu.\n", buffer
, refcount
);
87 ID3D11Device2
*device
= buffer
->device
;
89 wined3d_buffer_decref(buffer
->wined3d_buffer
);
90 /* Release the device last, it may cause the wined3d device to be
92 ID3D11Device2_Release(device
);
98 static void STDMETHODCALLTYPE
d3d11_buffer_GetDevice(ID3D11Buffer
*iface
, ID3D11Device
**device
)
100 struct d3d_buffer
*buffer
= impl_from_ID3D11Buffer(iface
);
102 TRACE("iface %p, device %p.\n", iface
, device
);
104 *device
= (ID3D11Device
*)buffer
->device
;
105 ID3D11Device_AddRef(*device
);
108 static HRESULT STDMETHODCALLTYPE
d3d11_buffer_GetPrivateData(ID3D11Buffer
*iface
,
109 REFGUID guid
, UINT
*data_size
, void *data
)
111 struct d3d_buffer
*buffer
= impl_from_ID3D11Buffer(iface
);
113 TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface
, debugstr_guid(guid
), data_size
, data
);
115 return d3d_get_private_data(&buffer
->private_store
, guid
, data_size
, data
);
118 static HRESULT STDMETHODCALLTYPE
d3d11_buffer_SetPrivateData(ID3D11Buffer
*iface
,
119 REFGUID guid
, UINT data_size
, const void *data
)
121 struct d3d_buffer
*buffer
= impl_from_ID3D11Buffer(iface
);
123 TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface
, debugstr_guid(guid
), data_size
, data
);
125 return d3d_set_private_data(&buffer
->private_store
, guid
, data_size
, data
);
128 static HRESULT STDMETHODCALLTYPE
d3d11_buffer_SetPrivateDataInterface(ID3D11Buffer
*iface
,
129 REFGUID guid
, const IUnknown
*data
)
131 struct d3d_buffer
*buffer
= impl_from_ID3D11Buffer(iface
);
133 TRACE("iface %p, guid %s, data %p.\n", iface
, debugstr_guid(guid
), data
);
135 return d3d_set_private_data_interface(&buffer
->private_store
, guid
, data
);
138 static void STDMETHODCALLTYPE
d3d11_buffer_GetType(ID3D11Buffer
*iface
,
139 D3D11_RESOURCE_DIMENSION
*resource_dimension
)
141 TRACE("iface %p, resource_dimension %p.\n", iface
, resource_dimension
);
143 *resource_dimension
= D3D11_RESOURCE_DIMENSION_BUFFER
;
146 static void STDMETHODCALLTYPE
d3d11_buffer_SetEvictionPriority(ID3D11Buffer
*iface
, UINT eviction_priority
)
148 FIXME("iface %p, eviction_priority %#x stub!\n", iface
, eviction_priority
);
151 static UINT STDMETHODCALLTYPE
d3d11_buffer_GetEvictionPriority(ID3D11Buffer
*iface
)
153 FIXME("iface %p stub!\n", iface
);
158 static void STDMETHODCALLTYPE
d3d11_buffer_GetDesc(ID3D11Buffer
*iface
, D3D11_BUFFER_DESC
*desc
)
160 struct d3d_buffer
*buffer
= impl_from_ID3D11Buffer(iface
);
162 TRACE("iface %p, desc %p.\n", iface
, desc
);
164 *desc
= buffer
->desc
;
167 static const struct ID3D11BufferVtbl d3d11_buffer_vtbl
=
169 /* IUnknown methods */
170 d3d11_buffer_QueryInterface
,
172 d3d11_buffer_Release
,
173 /* ID3D11DeviceChild methods */
174 d3d11_buffer_GetDevice
,
175 d3d11_buffer_GetPrivateData
,
176 d3d11_buffer_SetPrivateData
,
177 d3d11_buffer_SetPrivateDataInterface
,
178 /* ID3D11Resource methods */
179 d3d11_buffer_GetType
,
180 d3d11_buffer_SetEvictionPriority
,
181 d3d11_buffer_GetEvictionPriority
,
182 /* ID3D11Buffer methods */
183 d3d11_buffer_GetDesc
,
186 struct d3d_buffer
*unsafe_impl_from_ID3D11Buffer(ID3D11Buffer
*iface
)
190 assert(iface
->lpVtbl
== &d3d11_buffer_vtbl
);
191 return CONTAINING_RECORD(iface
, struct d3d_buffer
, ID3D11Buffer_iface
);
194 /* ID3D10Buffer methods */
196 static inline struct d3d_buffer
*impl_from_ID3D10Buffer(ID3D10Buffer
*iface
)
198 return CONTAINING_RECORD(iface
, struct d3d_buffer
, ID3D10Buffer_iface
);
201 /* IUnknown methods */
203 static HRESULT STDMETHODCALLTYPE
d3d10_buffer_QueryInterface(ID3D10Buffer
*iface
, REFIID riid
, void **out
)
205 struct d3d_buffer
*buffer
= impl_from_ID3D10Buffer(iface
);
207 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
209 return d3d11_buffer_QueryInterface(&buffer
->ID3D11Buffer_iface
, riid
, out
);
212 static ULONG STDMETHODCALLTYPE
d3d10_buffer_AddRef(ID3D10Buffer
*iface
)
214 struct d3d_buffer
*buffer
= impl_from_ID3D10Buffer(iface
);
216 TRACE("iface %p.\n", iface
);
218 return d3d11_buffer_AddRef(&buffer
->ID3D11Buffer_iface
);
221 static ULONG STDMETHODCALLTYPE
d3d10_buffer_Release(ID3D10Buffer
*iface
)
223 struct d3d_buffer
*buffer
= impl_from_ID3D10Buffer(iface
);
225 TRACE("iface %p.\n", iface
);
227 return d3d11_buffer_Release(&buffer
->ID3D11Buffer_iface
);
230 /* ID3D10DeviceChild methods */
232 static void STDMETHODCALLTYPE
d3d10_buffer_GetDevice(ID3D10Buffer
*iface
, ID3D10Device
**device
)
234 struct d3d_buffer
*buffer
= impl_from_ID3D10Buffer(iface
);
236 TRACE("iface %p, device %p.\n", iface
, device
);
238 ID3D11Device2_QueryInterface(buffer
->device
, &IID_ID3D10Device
, (void **)device
);
241 static HRESULT STDMETHODCALLTYPE
d3d10_buffer_GetPrivateData(ID3D10Buffer
*iface
,
242 REFGUID guid
, UINT
*data_size
, void *data
)
244 struct d3d_buffer
*buffer
= impl_from_ID3D10Buffer(iface
);
246 TRACE("iface %p, guid %s, data_size %p, data %p.\n",
247 iface
, debugstr_guid(guid
), data_size
, data
);
249 return d3d_get_private_data(&buffer
->private_store
, guid
, data_size
, data
);
252 static HRESULT STDMETHODCALLTYPE
d3d10_buffer_SetPrivateData(ID3D10Buffer
*iface
,
253 REFGUID guid
, UINT data_size
, const void *data
)
255 struct d3d_buffer
*buffer
= impl_from_ID3D10Buffer(iface
);
257 TRACE("iface %p, guid %s, data_size %u, data %p.\n",
258 iface
, debugstr_guid(guid
), data_size
, data
);
260 return d3d_set_private_data(&buffer
->private_store
, guid
, data_size
, data
);
263 static HRESULT STDMETHODCALLTYPE
d3d10_buffer_SetPrivateDataInterface(ID3D10Buffer
*iface
,
264 REFGUID guid
, const IUnknown
*data
)
266 struct d3d_buffer
*buffer
= impl_from_ID3D10Buffer(iface
);
268 TRACE("iface %p, guid %s, data %p.\n", iface
, debugstr_guid(guid
), data
);
270 return d3d_set_private_data_interface(&buffer
->private_store
, guid
, data
);
273 /* ID3D10Resource methods */
275 static void STDMETHODCALLTYPE
d3d10_buffer_GetType(ID3D10Buffer
*iface
, D3D10_RESOURCE_DIMENSION
*resource_dimension
)
277 TRACE("iface %p, resource_dimension %p\n", iface
, resource_dimension
);
279 *resource_dimension
= D3D10_RESOURCE_DIMENSION_BUFFER
;
282 static void STDMETHODCALLTYPE
d3d10_buffer_SetEvictionPriority(ID3D10Buffer
*iface
, UINT eviction_priority
)
284 FIXME("iface %p, eviction_priority %u stub!\n", iface
, eviction_priority
);
287 static UINT STDMETHODCALLTYPE
d3d10_buffer_GetEvictionPriority(ID3D10Buffer
*iface
)
289 FIXME("iface %p stub!\n", iface
);
294 /* ID3D10Buffer methods */
296 static HRESULT STDMETHODCALLTYPE
d3d10_buffer_Map(ID3D10Buffer
*iface
, D3D10_MAP map_type
, UINT map_flags
, void **data
)
298 struct d3d_buffer
*buffer
= impl_from_ID3D10Buffer(iface
);
299 struct wined3d_map_desc wined3d_map_desc
;
302 TRACE("iface %p, map_type %u, map_flags %#x, data %p.\n", iface
, map_type
, map_flags
, data
);
305 FIXME("Ignoring map_flags %#x.\n", map_flags
);
307 hr
= wined3d_resource_map(wined3d_buffer_get_resource(buffer
->wined3d_buffer
), 0,
308 &wined3d_map_desc
, NULL
, wined3d_map_flags_from_d3d10_map_type(map_type
));
309 *data
= wined3d_map_desc
.data
;
314 static void STDMETHODCALLTYPE
d3d10_buffer_Unmap(ID3D10Buffer
*iface
)
316 struct d3d_buffer
*buffer
= impl_from_ID3D10Buffer(iface
);
318 TRACE("iface %p.\n", iface
);
320 wined3d_resource_unmap(wined3d_buffer_get_resource(buffer
->wined3d_buffer
), 0);
323 static void STDMETHODCALLTYPE
d3d10_buffer_GetDesc(ID3D10Buffer
*iface
, D3D10_BUFFER_DESC
*desc
)
325 struct d3d_buffer
*buffer
= impl_from_ID3D10Buffer(iface
);
326 const D3D11_BUFFER_DESC
*d3d11_desc
= &buffer
->desc
;
328 TRACE("iface %p, desc %p.\n", iface
, desc
);
330 desc
->ByteWidth
= d3d11_desc
->ByteWidth
;
331 desc
->Usage
= d3d10_usage_from_d3d11_usage(d3d11_desc
->Usage
);
332 desc
->BindFlags
= d3d10_bind_flags_from_d3d11_bind_flags(d3d11_desc
->BindFlags
);
333 desc
->CPUAccessFlags
= d3d10_cpu_access_flags_from_d3d11_cpu_access_flags(d3d11_desc
->CPUAccessFlags
);
334 desc
->MiscFlags
= d3d10_resource_misc_flags_from_d3d11_resource_misc_flags(d3d11_desc
->MiscFlags
);
337 static const struct ID3D10BufferVtbl d3d10_buffer_vtbl
=
339 /* IUnknown methods */
340 d3d10_buffer_QueryInterface
,
342 d3d10_buffer_Release
,
343 /* ID3D10DeviceChild methods */
344 d3d10_buffer_GetDevice
,
345 d3d10_buffer_GetPrivateData
,
346 d3d10_buffer_SetPrivateData
,
347 d3d10_buffer_SetPrivateDataInterface
,
348 /* ID3D10Resource methods */
349 d3d10_buffer_GetType
,
350 d3d10_buffer_SetEvictionPriority
,
351 d3d10_buffer_GetEvictionPriority
,
352 /* ID3D10Buffer methods */
355 d3d10_buffer_GetDesc
,
358 struct d3d_buffer
*unsafe_impl_from_ID3D10Buffer(ID3D10Buffer
*iface
)
362 assert(iface
->lpVtbl
== &d3d10_buffer_vtbl
);
363 return CONTAINING_RECORD(iface
, struct d3d_buffer
, ID3D10Buffer_iface
);
366 static void STDMETHODCALLTYPE
d3d_buffer_wined3d_object_released(void *parent
)
368 struct d3d_buffer
*buffer
= parent
;
370 wined3d_private_store_cleanup(&buffer
->private_store
);
374 static const struct wined3d_parent_ops d3d_buffer_wined3d_parent_ops
=
376 d3d_buffer_wined3d_object_released
,
379 static BOOL
validate_buffer_desc(D3D11_BUFFER_DESC
*desc
, D3D_FEATURE_LEVEL feature_level
)
381 if (!validate_d3d11_resource_access_flags(D3D11_RESOURCE_DIMENSION_BUFFER
,
382 desc
->Usage
, desc
->BindFlags
, desc
->CPUAccessFlags
, feature_level
))
385 if (desc
->MiscFlags
& D3D11_RESOURCE_MISC_BUFFER_ALLOW_RAW_VIEWS
)
387 if (desc
->MiscFlags
& D3D11_RESOURCE_MISC_BUFFER_STRUCTURED
)
389 WARN("Raw and structure buffers are mutually exclusive.\n");
392 if (!(desc
->BindFlags
& (D3D11_BIND_SHADER_RESOURCE
| D3D11_BIND_UNORDERED_ACCESS
)))
394 WARN("Invalid bind flags %#x for raw buffer.\n", desc
->BindFlags
);
399 if (desc
->MiscFlags
& D3D11_RESOURCE_MISC_BUFFER_STRUCTURED
)
401 if (!desc
->StructureByteStride
|| desc
->StructureByteStride
% 4)
403 WARN("Invalid structure byte stride %u.\n", desc
->StructureByteStride
);
406 if (desc
->ByteWidth
% desc
->StructureByteStride
)
408 WARN("Byte width %u is not divisible by structure byte stride %u.\n",
409 desc
->ByteWidth
, desc
->StructureByteStride
);
415 desc
->StructureByteStride
= 0;
418 if (desc
->MiscFlags
& D3D11_RESOURCE_MISC_GENERATE_MIPS
)
420 WARN("Buffer with the D3D11_RESOURCE_MISC_GENERATE_MIPS flag.\n");
427 static HRESULT
d3d_buffer_init(struct d3d_buffer
*buffer
, struct d3d_device
*device
,
428 const D3D11_BUFFER_DESC
*desc
, const D3D11_SUBRESOURCE_DATA
*data
)
430 struct wined3d_buffer_desc wined3d_desc
;
433 buffer
->ID3D11Buffer_iface
.lpVtbl
= &d3d11_buffer_vtbl
;
434 buffer
->ID3D10Buffer_iface
.lpVtbl
= &d3d10_buffer_vtbl
;
435 buffer
->refcount
= 1;
436 buffer
->desc
= *desc
;
438 if (!validate_buffer_desc(&buffer
->desc
, device
->state
->feature_level
))
441 wined3d_desc
.byte_width
= buffer
->desc
.ByteWidth
;
442 wined3d_desc
.usage
= wined3d_usage_from_d3d11(buffer
->desc
.Usage
);
443 wined3d_desc
.bind_flags
= wined3d_bind_flags_from_d3d11(buffer
->desc
.BindFlags
, buffer
->desc
.MiscFlags
);
444 wined3d_desc
.access
= wined3d_access_from_d3d11(buffer
->desc
.Usage
, buffer
->desc
.CPUAccessFlags
);
445 wined3d_desc
.misc_flags
= buffer
->desc
.MiscFlags
;
446 wined3d_desc
.structure_byte_stride
= buffer
->desc
.StructureByteStride
;
448 wined3d_mutex_lock();
449 wined3d_private_store_init(&buffer
->private_store
);
451 if (FAILED(hr
= wined3d_buffer_create(device
->wined3d_device
, &wined3d_desc
,
452 (const struct wined3d_sub_resource_data
*)data
, buffer
,
453 &d3d_buffer_wined3d_parent_ops
, &buffer
->wined3d_buffer
)))
455 WARN("Failed to create wined3d buffer, hr %#lx.\n", hr
);
456 wined3d_private_store_cleanup(&buffer
->private_store
);
457 wined3d_mutex_unlock();
460 wined3d_mutex_unlock();
462 ID3D11Device2_AddRef(buffer
->device
= &device
->ID3D11Device2_iface
);
467 HRESULT
d3d_buffer_create(struct d3d_device
*device
, const D3D11_BUFFER_DESC
*desc
,
468 const D3D11_SUBRESOURCE_DATA
*data
, struct d3d_buffer
**buffer
)
470 struct d3d_buffer
*object
;
473 if (!(object
= heap_alloc_zero(sizeof(*object
))))
474 return E_OUTOFMEMORY
;
476 if (FAILED(hr
= d3d_buffer_init(object
, device
, desc
, data
)))
478 WARN("Failed to initialise buffer, hr %#lx.\n", hr
);
483 TRACE("Created buffer %p.\n", object
);