wined3d: Don't consider texture rectangles for buffers.
[wine.git] / dlls / taskschd / tests / Makefile.in
blob63424dab5b0a6d676a2fc8ac82ddae0e23849293
1 TESTDLL = taskschd.dll
2 IMPORTS = oleaut32 ole32
4 C_SRCS = \
5 scheduler.c