wined3d: Don't consider texture rectangles for buffers.
[wine.git] / dlls / msv1_0 / Makefile.in
blob834755395a14a0d5939666c1c3ddebf5c74572e6
1 MODULE = msv1_0.dll
2 IMPORTS = netapi32 advapi32
3 EXTRALIBS = -Wl,--subsystem,unixlib
5 EXTRADLLFLAGS = -mno-cygwin
7 C_SRCS = \
8 main.c \
9 unixlib.c