wined3d: Merge wined3d_surface_upload_data() into texture2d_upload_data().
[wine.git] / dlls / mapistub / main.c
blob51ff43b9f7ca7ae0bdca3f4caa5528163c74dd21
1 /*
2 * Copyright 2009 Louis Lenders
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #include "config.h"
20 #include <stdarg.h>
22 #include "windef.h"
23 #include "winbase.h"
24 #include "wine/debug.h"
26 WINE_DEFAULT_DEBUG_CHANNEL(mapistub);
28 /*****************************************************
29 * DllMain
31 BOOL WINAPI DllMain( HINSTANCE hinst, DWORD reason, LPVOID reserved )
33 TRACE("(%p, %d, %p)\n", hinst, reason, reserved);
35 switch(reason)
37 case DLL_WINE_PREATTACH:
38 return FALSE; /* prefer native version */
40 case DLL_PROCESS_ATTACH:
41 DisableThreadLibraryCalls( hinst );
42 break;
44 return TRUE;