d3d11: Move d3d10core to d3d11.
[wine.git] / dlls / d3d11 / buffer.c
blob18a9189a8998b40f29c4332fcb6aa4332816e2e5
1 /*
2 * Copyright 2009 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #include "config.h"
21 #include "wine/port.h"
23 #include "d3d11_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d11);
27 static inline struct d3d10_buffer *impl_from_ID3D10Buffer(ID3D10Buffer *iface)
29 return CONTAINING_RECORD(iface, struct d3d10_buffer, ID3D10Buffer_iface);
32 /* IUnknown methods */
34 static HRESULT STDMETHODCALLTYPE d3d10_buffer_QueryInterface(ID3D10Buffer *iface, REFIID riid, void **out)
36 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
38 if (IsEqualGUID(riid, &IID_ID3D10Buffer)
39 || IsEqualGUID(riid, &IID_ID3D10Resource)
40 || IsEqualGUID(riid, &IID_ID3D10DeviceChild)
41 || IsEqualGUID(riid, &IID_IUnknown))
43 IUnknown_AddRef(iface);
44 *out = iface;
45 return S_OK;
48 WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(riid));
50 *out = NULL;
51 return E_NOINTERFACE;
54 static ULONG STDMETHODCALLTYPE d3d10_buffer_AddRef(ID3D10Buffer *iface)
56 struct d3d10_buffer *buffer = impl_from_ID3D10Buffer(iface);
57 ULONG refcount = InterlockedIncrement(&buffer->refcount);
59 TRACE("%p increasing refcount to %u.\n", buffer, refcount);
61 if (refcount == 1)
63 ID3D10Device1_AddRef(buffer->device);
64 wined3d_mutex_lock();
65 wined3d_buffer_incref(buffer->wined3d_buffer);
66 wined3d_mutex_unlock();
69 return refcount;
72 static ULONG STDMETHODCALLTYPE d3d10_buffer_Release(ID3D10Buffer *iface)
74 struct d3d10_buffer *buffer = impl_from_ID3D10Buffer(iface);
75 ULONG refcount = InterlockedDecrement(&buffer->refcount);
77 TRACE("%p decreasing refcount to %u.\n", buffer, refcount);
79 if (!refcount)
81 ID3D10Device1 *device = buffer->device;
83 wined3d_mutex_lock();
84 wined3d_buffer_decref(buffer->wined3d_buffer);
85 wined3d_mutex_unlock();
86 /* Release the device last, it may cause the wined3d device to be
87 * destroyed. */
88 ID3D10Device1_Release(device);
91 return refcount;
94 /* ID3D10DeviceChild methods */
96 static void STDMETHODCALLTYPE d3d10_buffer_GetDevice(ID3D10Buffer *iface, ID3D10Device **device)
98 struct d3d10_buffer *buffer = impl_from_ID3D10Buffer(iface);
100 TRACE("iface %p, device %p.\n", iface, device);
102 *device = (ID3D10Device *)buffer->device;
103 ID3D10Device_AddRef(*device);
106 static HRESULT STDMETHODCALLTYPE d3d10_buffer_GetPrivateData(ID3D10Buffer *iface,
107 REFGUID guid, UINT *data_size, void *data)
109 struct d3d10_buffer *buffer = impl_from_ID3D10Buffer(iface);
111 TRACE("iface %p, guid %s, data_size %p, data %p.\n",
112 iface, debugstr_guid(guid), data_size, data);
114 return d3d10_get_private_data(&buffer->private_store, guid, data_size, data);
117 static HRESULT STDMETHODCALLTYPE d3d10_buffer_SetPrivateData(ID3D10Buffer *iface,
118 REFGUID guid, UINT data_size, const void *data)
120 struct d3d10_buffer *buffer = impl_from_ID3D10Buffer(iface);
122 TRACE("iface %p, guid %s, data_size %u, data %p.\n",
123 iface, debugstr_guid(guid), data_size, data);
125 return d3d10_set_private_data(&buffer->private_store, guid, data_size, data);
128 static HRESULT STDMETHODCALLTYPE d3d10_buffer_SetPrivateDataInterface(ID3D10Buffer *iface,
129 REFGUID guid, const IUnknown *data)
131 struct d3d10_buffer *buffer = impl_from_ID3D10Buffer(iface);
133 TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
135 return d3d10_set_private_data_interface(&buffer->private_store, guid, data);
138 /* ID3D10Resource methods */
140 static void STDMETHODCALLTYPE d3d10_buffer_GetType(ID3D10Buffer *iface, D3D10_RESOURCE_DIMENSION *resource_dimension)
142 TRACE("iface %p, resource_dimension %p\n", iface, resource_dimension);
144 *resource_dimension = D3D10_RESOURCE_DIMENSION_BUFFER;
147 static void STDMETHODCALLTYPE d3d10_buffer_SetEvictionPriority(ID3D10Buffer *iface, UINT eviction_priority)
149 FIXME("iface %p, eviction_priority %u stub!\n", iface, eviction_priority);
152 static UINT STDMETHODCALLTYPE d3d10_buffer_GetEvictionPriority(ID3D10Buffer *iface)
154 FIXME("iface %p stub!\n", iface);
156 return 0;
159 /* ID3D10Buffer methods */
161 static HRESULT STDMETHODCALLTYPE d3d10_buffer_Map(ID3D10Buffer *iface, D3D10_MAP map_type, UINT map_flags, void **data)
163 struct d3d10_buffer *buffer = impl_from_ID3D10Buffer(iface);
164 HRESULT hr;
166 TRACE("iface %p, map_type %u, map_flags %#x, data %p.\n", iface, map_type, map_flags, data);
168 if (map_flags)
169 FIXME("Ignoring map_flags %#x.\n", map_flags);
171 wined3d_mutex_lock();
172 hr = wined3d_buffer_map(buffer->wined3d_buffer, 0, 0, (BYTE **)data,
173 wined3d_map_flags_from_d3d10_map_type(map_type));
174 wined3d_mutex_unlock();
176 return hr;
179 static void STDMETHODCALLTYPE d3d10_buffer_Unmap(ID3D10Buffer *iface)
181 struct d3d10_buffer *buffer = impl_from_ID3D10Buffer(iface);
183 TRACE("iface %p.\n", iface);
185 wined3d_mutex_lock();
186 wined3d_buffer_unmap(buffer->wined3d_buffer);
187 wined3d_mutex_unlock();
190 static void STDMETHODCALLTYPE d3d10_buffer_GetDesc(ID3D10Buffer *iface, D3D10_BUFFER_DESC *desc)
192 FIXME("iface %p, desc %p stub!\n", iface, desc);
195 static const struct ID3D10BufferVtbl d3d10_buffer_vtbl =
197 /* IUnknown methods */
198 d3d10_buffer_QueryInterface,
199 d3d10_buffer_AddRef,
200 d3d10_buffer_Release,
201 /* ID3D10DeviceChild methods */
202 d3d10_buffer_GetDevice,
203 d3d10_buffer_GetPrivateData,
204 d3d10_buffer_SetPrivateData,
205 d3d10_buffer_SetPrivateDataInterface,
206 /* ID3D10Resource methods */
207 d3d10_buffer_GetType,
208 d3d10_buffer_SetEvictionPriority,
209 d3d10_buffer_GetEvictionPriority,
210 /* ID3D10Buffer methods */
211 d3d10_buffer_Map,
212 d3d10_buffer_Unmap,
213 d3d10_buffer_GetDesc,
216 struct d3d10_buffer *unsafe_impl_from_ID3D10Buffer(ID3D10Buffer *iface)
218 if (!iface)
219 return NULL;
220 assert(iface->lpVtbl == &d3d10_buffer_vtbl);
221 return CONTAINING_RECORD(iface, struct d3d10_buffer, ID3D10Buffer_iface);
224 static void STDMETHODCALLTYPE d3d10_buffer_wined3d_object_released(void *parent)
226 struct d3d10_buffer *buffer = parent;
228 wined3d_private_store_cleanup(&buffer->private_store);
229 HeapFree(GetProcessHeap(), 0, parent);
232 static const struct wined3d_parent_ops d3d10_buffer_wined3d_parent_ops =
234 d3d10_buffer_wined3d_object_released,
237 HRESULT d3d10_buffer_init(struct d3d10_buffer *buffer, struct d3d10_device *device,
238 const D3D10_BUFFER_DESC *desc, const D3D10_SUBRESOURCE_DATA *data)
240 struct wined3d_buffer_desc wined3d_desc;
241 HRESULT hr;
243 buffer->ID3D10Buffer_iface.lpVtbl = &d3d10_buffer_vtbl;
244 buffer->refcount = 1;
245 wined3d_mutex_lock();
246 wined3d_private_store_init(&buffer->private_store);
248 wined3d_desc.byte_width = desc->ByteWidth;
249 wined3d_desc.usage = wined3d_usage_from_d3d10core(0, desc->Usage);
250 wined3d_desc.bind_flags = desc->BindFlags;
251 wined3d_desc.cpu_access_flags = desc->CPUAccessFlags;
252 wined3d_desc.misc_flags = desc->MiscFlags;
254 if (FAILED(hr = wined3d_buffer_create(device->wined3d_device, &wined3d_desc,
255 (const struct wined3d_sub_resource_data *)data, buffer,
256 &d3d10_buffer_wined3d_parent_ops, &buffer->wined3d_buffer)))
258 WARN("Failed to create wined3d buffer, hr %#x.\n", hr);
259 wined3d_private_store_cleanup(&buffer->private_store);
260 wined3d_mutex_unlock();
261 return hr;
263 wined3d_mutex_unlock();
265 buffer->device = &device->ID3D10Device1_iface;
266 ID3D10Device1_AddRef(buffer->device);
268 return S_OK;