wined3d: Move swapchain buffer discarding to wined3d_cs_exec_present().
[wine.git] / dlls / d3d12 / d3d12.spec
blob7c2ae9880674b347201c7d538d0b925f627f608f
1 100 stub GetBehaviorValue
2 101 stdcall D3D12CreateDevice(ptr long ptr ptr)
3 102 stdcall D3D12GetDebugInterface(ptr ptr)
4 @ stub D3D12CoreCreateLayeredDevice
5 @ stub D3D12CoreGetLayeredDeviceSize
6 @ stub D3D12CoreRegisterLayers
7 @ stdcall D3D12CreateRootSignatureDeserializer(ptr long ptr ptr)
8 #@ stub D3D12CreateVersionedRootSignatureDeserializer
9 @ stdcall D3D12EnableExperimentalFeatures(long ptr ptr ptr)
10 @ stdcall D3D12SerializeRootSignature(ptr long ptr ptr)
11 @ stdcall D3D12SerializeVersionedRootSignature(ptr ptr ptr)