wined3d: Move swapchain buffer discarding to wined3d_cs_exec_present().
[wine.git] / dlls / api-ms-win-core-synch-ansi-l1-1-0 / api-ms-win-core-synch-ansi-l1-1-0.spec
blobeb75146e3430c2abc46607236ca9fd90baaa6c68
1 @ stdcall CreateSemaphoreA(ptr long long str) kernel32.CreateSemaphoreA
2 @ stdcall CreateSemaphoreExA(ptr long long str long long) kernel32.CreateSemaphoreExA
3 @ stdcall CreateWaitableTimerA(ptr long str) kernel32.CreateWaitableTimerA
4 @ stdcall CreateWaitableTimerExA(ptr str long long) kernel32.CreateWaitableTimerExA
5 @ stdcall OpenMutexA(long long str) kernel32.OpenMutexA
6 @ stdcall OpenSemaphoreA(long long str) kernel32.OpenSemaphoreA
7 @ stdcall OpenWaitableTimerA(long long str) kernel32.OpenWaitableTimerA