wined3d: Send shader resource view GL initialisation through the command stream.
[wine.git] / programs / winedbg / intvar.h
blob4d1a80d095f5512cd63aff8cf9739f23dc764a21
1 /* -*- tab-width: 8; c-basic-offset: 4 -*- */
3 /* Wine internal debugger
4 * Definitions for internal variables
5 * Copyright 2000 Eric Pouech
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 /* break handling */
23 INTERNAL_VAR(BreakAllThreadsStartup, FALSE, NULL, dbg_itype_unsigned_int)
24 INTERNAL_VAR(BreakOnCritSectTimeOut, FALSE, NULL, dbg_itype_unsigned_int)
25 INTERNAL_VAR(BreakOnAttach, FALSE, NULL, dbg_itype_unsigned_int)
26 INTERNAL_VAR(BreakOnFirstChance, FALSE, NULL, dbg_itype_unsigned_int)
27 INTERNAL_VAR(BreakOnDllLoad, FALSE, NULL, dbg_itype_unsigned_int)
28 INTERNAL_VAR(CanDeferOnBPByAddr, FALSE, NULL, dbg_itype_unsigned_int)
30 /* current process/thread */
31 INTERNAL_VAR(ThreadId, FALSE, &dbg_curr_tid, dbg_itype_unsigned_int)
32 INTERNAL_VAR(ProcessId, FALSE, &dbg_curr_pid, dbg_itype_unsigned_int)
34 /* symbol manipulation */
35 INTERNAL_VAR(AlwaysShowThunks, FALSE, NULL, dbg_itype_unsigned_int)
37 /* process manipulation */
38 INTERNAL_VAR(AlsoDebugProcChild, FALSE, NULL, dbg_itype_unsigned_int)
40 /* automatic invocation on failure */
41 INTERNAL_VAR(ShowCrashDialog, TRUE, NULL, dbg_itype_unsigned_int)