quartz: Make DSoundRender_Run start the playback buffer.
[wine.git] / server / queue.c
blob197315270d221afd4757917a81c16f2c1146e797
1 /*
2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "config.h"
22 #include "wine/port.h"
24 #include <assert.h>
25 #include <stdarg.h>
26 #include <stdio.h>
27 #include <stdlib.h>
29 #include "ntstatus.h"
30 #define WIN32_NO_STATUS
31 #include "windef.h"
32 #include "winbase.h"
33 #include "wingdi.h"
34 #include "winuser.h"
35 #include "winternl.h"
37 #include "handle.h"
38 #include "file.h"
39 #include "thread.h"
40 #include "process.h"
41 #include "request.h"
42 #include "user.h"
44 #define WM_NCMOUSEFIRST WM_NCMOUSEMOVE
45 #define WM_NCMOUSELAST (WM_NCMOUSEFIRST+(WM_MOUSELAST-WM_MOUSEFIRST))
47 enum message_kind { SEND_MESSAGE, POST_MESSAGE };
48 #define NB_MSG_KINDS (POST_MESSAGE+1)
51 struct message_result
53 struct list sender_entry; /* entry in sender list */
54 struct message *msg; /* message the result is for */
55 struct message_result *recv_next; /* next in receiver list */
56 struct msg_queue *sender; /* sender queue */
57 struct msg_queue *receiver; /* receiver queue */
58 int replied; /* has it been replied to? */
59 unsigned int result; /* reply result */
60 unsigned int error; /* error code to pass back to sender */
61 struct message *callback_msg; /* message to queue for callback */
62 void *data; /* message reply data */
63 unsigned int data_size; /* size of message reply data */
64 struct timeout_user *timeout; /* result timeout */
67 struct message
69 struct list entry; /* entry in message list */
70 enum message_type type; /* message type */
71 user_handle_t win; /* window handle */
72 unsigned int msg; /* message code */
73 unsigned long wparam; /* parameters */
74 unsigned long lparam; /* parameters */
75 unsigned long info; /* extra info */
76 int x; /* x position */
77 int y; /* y position */
78 unsigned int time; /* message time */
79 void *data; /* message data for sent messages */
80 unsigned int data_size; /* size of message data */
81 unsigned int unique_id; /* unique id for nested hw message waits */
82 struct message_result *result; /* result in sender queue */
85 struct timer
87 struct list entry; /* entry in timer list */
88 struct timeval when; /* next expiration */
89 unsigned int rate; /* timer rate in ms */
90 user_handle_t win; /* window handle */
91 unsigned int msg; /* message to post */
92 unsigned long id; /* timer id */
93 unsigned long lparam; /* lparam for message */
96 struct thread_input
98 struct object obj; /* object header */
99 struct desktop *desktop; /* desktop that this thread input belongs to */
100 user_handle_t focus; /* focus window */
101 user_handle_t capture; /* capture window */
102 user_handle_t active; /* active window */
103 user_handle_t menu_owner; /* current menu owner window */
104 user_handle_t move_size; /* current moving/resizing window */
105 user_handle_t caret; /* caret window */
106 rectangle_t caret_rect; /* caret rectangle */
107 int caret_hide; /* caret hide count */
108 int caret_state; /* caret on/off state */
109 struct list msg_list; /* list of hardware messages */
110 unsigned char keystate[256]; /* state of each key */
113 struct msg_queue
115 struct object obj; /* object header */
116 unsigned int wake_bits; /* wakeup bits */
117 unsigned int wake_mask; /* wakeup mask */
118 unsigned int changed_bits; /* changed wakeup bits */
119 unsigned int changed_mask; /* changed wakeup mask */
120 int paint_count; /* pending paint messages count */
121 int quit_message; /* is there a pending quit message? */
122 int exit_code; /* exit code of pending quit message */
123 struct list msg_list[NB_MSG_KINDS]; /* lists of messages */
124 struct list send_result; /* stack of sent messages waiting for result */
125 struct list callback_result; /* list of callback messages waiting for result */
126 struct message_result *recv_result; /* stack of received messages waiting for result */
127 struct list pending_timers; /* list of pending timers */
128 struct list expired_timers; /* list of expired timers */
129 unsigned long next_timer_id; /* id for the next timer with a 0 window */
130 struct timeout_user *timeout; /* timeout for next timer to expire */
131 struct thread_input *input; /* thread input descriptor */
132 struct hook_table *hooks; /* hook table */
133 struct timeval last_get_msg; /* time of last get message call */
136 static void msg_queue_dump( struct object *obj, int verbose );
137 static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry );
138 static void msg_queue_remove_queue( struct object *obj, struct wait_queue_entry *entry );
139 static int msg_queue_signaled( struct object *obj, struct thread *thread );
140 static int msg_queue_satisfied( struct object *obj, struct thread *thread );
141 static void msg_queue_destroy( struct object *obj );
142 static void thread_input_dump( struct object *obj, int verbose );
143 static void thread_input_destroy( struct object *obj );
144 static void timer_callback( void *private );
146 static const struct object_ops msg_queue_ops =
148 sizeof(struct msg_queue), /* size */
149 msg_queue_dump, /* dump */
150 msg_queue_add_queue, /* add_queue */
151 msg_queue_remove_queue, /* remove_queue */
152 msg_queue_signaled, /* signaled */
153 msg_queue_satisfied, /* satisfied */
154 no_signal, /* signal */
155 no_get_fd, /* get_fd */
156 no_map_access, /* map_access */
157 no_lookup_name, /* lookup_name */
158 no_open_file, /* open_file */
159 no_close_handle, /* close_handle */
160 msg_queue_destroy /* destroy */
164 static const struct object_ops thread_input_ops =
166 sizeof(struct thread_input), /* size */
167 thread_input_dump, /* dump */
168 no_add_queue, /* add_queue */
169 NULL, /* remove_queue */
170 NULL, /* signaled */
171 NULL, /* satisfied */
172 no_signal, /* signal */
173 no_get_fd, /* get_fd */
174 no_map_access, /* map_access */
175 no_lookup_name, /* lookup_name */
176 no_open_file, /* open_file */
177 no_close_handle, /* close_handle */
178 thread_input_destroy /* destroy */
181 /* pointer to input structure of foreground thread */
182 static struct thread_input *foreground_input;
183 static unsigned int last_input_time;
185 static void free_message( struct message *msg );
187 /* set the caret window in a given thread input */
188 static void set_caret_window( struct thread_input *input, user_handle_t win )
190 if (!win || win != input->caret)
192 input->caret_rect.left = 0;
193 input->caret_rect.top = 0;
194 input->caret_rect.right = 0;
195 input->caret_rect.bottom = 0;
197 input->caret = win;
198 input->caret_hide = 1;
199 input->caret_state = 0;
202 /* create a thread input object */
203 static struct thread_input *create_thread_input( struct thread *thread )
205 struct thread_input *input;
207 if ((input = alloc_object( &thread_input_ops )))
209 input->focus = 0;
210 input->capture = 0;
211 input->active = 0;
212 input->menu_owner = 0;
213 input->move_size = 0;
214 list_init( &input->msg_list );
215 set_caret_window( input, 0 );
216 memset( input->keystate, 0, sizeof(input->keystate) );
218 if (!(input->desktop = get_thread_desktop( thread, 0 /* FIXME: access rights */ )))
220 release_object( input );
221 return NULL;
224 return input;
227 /* release the thread input data of a given thread */
228 static inline void release_thread_input( struct thread *thread )
230 struct thread_input *input = thread->queue->input;
232 if (!input) return;
233 release_object( input );
234 thread->queue->input = NULL;
237 /* create a message queue object */
238 static struct msg_queue *create_msg_queue( struct thread *thread, struct thread_input *input )
240 struct msg_queue *queue;
241 int i;
243 if (!input && !(input = create_thread_input( thread ))) return NULL;
244 if ((queue = alloc_object( &msg_queue_ops )))
246 queue->wake_bits = 0;
247 queue->wake_mask = 0;
248 queue->changed_bits = 0;
249 queue->changed_mask = 0;
250 queue->paint_count = 0;
251 queue->quit_message = 0;
252 queue->recv_result = NULL;
253 queue->next_timer_id = 1;
254 queue->timeout = NULL;
255 queue->input = (struct thread_input *)grab_object( input );
256 queue->hooks = NULL;
257 queue->last_get_msg = current_time;
258 list_init( &queue->send_result );
259 list_init( &queue->callback_result );
260 list_init( &queue->pending_timers );
261 list_init( &queue->expired_timers );
262 for (i = 0; i < NB_MSG_KINDS; i++) list_init( &queue->msg_list[i] );
264 thread->queue = queue;
265 if (!thread->process->queue)
266 thread->process->queue = (struct msg_queue *)grab_object( queue );
268 release_object( input );
269 return queue;
272 /* free the message queue of a thread at thread exit */
273 void free_msg_queue( struct thread *thread )
275 struct process *process = thread->process;
277 remove_thread_hooks( thread );
278 if (!thread->queue) return;
279 if (process->queue == thread->queue) /* is it the process main queue? */
281 release_object( process->queue );
282 process->queue = NULL;
283 if (process->idle_event)
285 set_event( process->idle_event );
286 release_object( process->idle_event );
287 process->idle_event = NULL;
290 release_object( thread->queue );
291 thread->queue = NULL;
294 /* get the hook table for a given thread */
295 struct hook_table *get_queue_hooks( struct thread *thread )
297 if (!thread->queue) return NULL;
298 return thread->queue->hooks;
301 /* set the hook table for a given thread, allocating the queue if needed */
302 void set_queue_hooks( struct thread *thread, struct hook_table *hooks )
304 struct msg_queue *queue = thread->queue;
305 if (!queue && !(queue = create_msg_queue( thread, NULL ))) return;
306 if (queue->hooks) release_object( queue->hooks );
307 queue->hooks = hooks;
310 /* check the queue status */
311 static inline int is_signaled( struct msg_queue *queue )
313 return ((queue->wake_bits & queue->wake_mask) || (queue->changed_bits & queue->changed_mask));
316 /* set some queue bits */
317 static inline void set_queue_bits( struct msg_queue *queue, unsigned int bits )
319 queue->wake_bits |= bits;
320 queue->changed_bits |= bits;
321 if (is_signaled( queue )) wake_up( &queue->obj, 0 );
324 /* clear some queue bits */
325 static inline void clear_queue_bits( struct msg_queue *queue, unsigned int bits )
327 queue->wake_bits &= ~bits;
328 queue->changed_bits &= ~bits;
331 /* check whether msg is a keyboard message */
332 static inline int is_keyboard_msg( struct message *msg )
334 return (msg->msg >= WM_KEYFIRST && msg->msg <= WM_KEYLAST);
337 /* check if message is matched by the filter */
338 static inline int check_msg_filter( unsigned int msg, unsigned int first, unsigned int last )
340 return (msg >= first && msg <= last);
343 /* check whether a message filter contains at least one potential hardware message */
344 static inline int filter_contains_hw_range( unsigned int first, unsigned int last )
346 /* hardware message ranges are (in numerical order):
347 * WM_NCMOUSEFIRST .. WM_NCMOUSELAST
348 * WM_KEYFIRST .. WM_KEYLAST
349 * WM_MOUSEFIRST .. WM_MOUSELAST
351 if (last < WM_NCMOUSEFIRST) return 0;
352 if (first > WM_NCMOUSELAST && last < WM_KEYFIRST) return 0;
353 if (first > WM_KEYLAST && last < WM_MOUSEFIRST) return 0;
354 if (first > WM_MOUSELAST) return 0;
355 return 1;
358 /* get the QS_* bit corresponding to a given hardware message */
359 static inline int get_hardware_msg_bit( struct message *msg )
361 if (msg->msg == WM_MOUSEMOVE || msg->msg == WM_NCMOUSEMOVE) return QS_MOUSEMOVE;
362 if (is_keyboard_msg( msg )) return QS_KEY;
363 return QS_MOUSEBUTTON;
366 /* get the current thread queue, creating it if needed */
367 static inline struct msg_queue *get_current_queue(void)
369 struct msg_queue *queue = current->queue;
370 if (!queue) queue = create_msg_queue( current, NULL );
371 return queue;
374 /* get a (pseudo-)unique id to tag hardware messages */
375 static inline unsigned int get_unique_id(void)
377 static unsigned int id;
378 if (!++id) id = 1; /* avoid an id of 0 */
379 return id;
382 /* try to merge a message with the last in the list; return 1 if successful */
383 static int merge_message( struct thread_input *input, const struct message *msg )
385 struct message *prev;
386 struct list *ptr = list_tail( &input->msg_list );
388 if (!ptr) return 0;
389 prev = LIST_ENTRY( ptr, struct message, entry );
390 if (prev->unique_id) return 0;
391 if (prev->result) return 0;
392 if (prev->win != msg->win) return 0;
393 if (prev->msg != msg->msg) return 0;
394 if (prev->type != msg->type) return 0;
395 /* now we can merge it */
396 prev->wparam = msg->wparam;
397 prev->lparam = msg->lparam;
398 prev->x = msg->x;
399 prev->y = msg->y;
400 prev->time = msg->time;
401 prev->info = msg->info;
402 return 1;
405 /* free a result structure */
406 static void free_result( struct message_result *result )
408 if (result->timeout) remove_timeout_user( result->timeout );
409 free( result->data );
410 if (result->callback_msg) free_message( result->callback_msg );
411 free( result );
414 /* remove the result from the sender list it is on */
415 static inline void remove_result_from_sender( struct message_result *result )
417 assert( result->sender );
419 list_remove( &result->sender_entry );
420 result->sender = NULL;
421 if (!result->receiver) free_result( result );
424 /* store the message result in the appropriate structure */
425 static void store_message_result( struct message_result *res, unsigned int result,
426 unsigned int error )
428 res->result = result;
429 res->error = error;
430 res->replied = 1;
431 if (res->timeout)
433 remove_timeout_user( res->timeout );
434 res->timeout = NULL;
436 if (res->sender)
438 if (res->callback_msg)
440 /* queue the callback message in the sender queue */
441 struct callback_msg_data *data = res->callback_msg->data;
442 data->result = result;
443 list_add_tail( &res->sender->msg_list[SEND_MESSAGE], &res->callback_msg->entry );
444 set_queue_bits( res->sender, QS_SENDMESSAGE );
445 res->callback_msg = NULL;
446 remove_result_from_sender( res );
448 else
450 /* wake sender queue if waiting on this result */
451 if (list_head(&res->sender->send_result) == &res->sender_entry)
452 set_queue_bits( res->sender, QS_SMRESULT );
458 /* free a message when deleting a queue or window */
459 static void free_message( struct message *msg )
461 struct message_result *result = msg->result;
462 if (result)
464 result->msg = NULL;
465 if (result->sender)
467 result->receiver = NULL;
468 store_message_result( result, 0, STATUS_ACCESS_DENIED /*FIXME*/ );
470 else free_result( result );
472 free( msg->data );
473 free( msg );
476 /* remove (and free) a message from a message list */
477 static void remove_queue_message( struct msg_queue *queue, struct message *msg,
478 enum message_kind kind )
480 list_remove( &msg->entry );
481 switch(kind)
483 case SEND_MESSAGE:
484 if (list_empty( &queue->msg_list[kind] )) clear_queue_bits( queue, QS_SENDMESSAGE );
485 break;
486 case POST_MESSAGE:
487 if (list_empty( &queue->msg_list[kind] ) && !queue->quit_message)
488 clear_queue_bits( queue, QS_POSTMESSAGE|QS_ALLPOSTMESSAGE );
489 break;
491 free_message( msg );
494 /* message timed out without getting a reply */
495 static void result_timeout( void *private )
497 struct message_result *result = private;
499 assert( !result->replied );
501 result->timeout = NULL;
503 if (result->msg) /* not received yet */
505 struct message *msg = result->msg;
507 result->msg = NULL;
508 msg->result = NULL;
509 remove_queue_message( result->receiver, msg, SEND_MESSAGE );
510 result->receiver = NULL;
511 if (!result->sender)
513 free_result( result );
514 return;
518 store_message_result( result, 0, STATUS_TIMEOUT );
521 /* allocate and fill a message result structure */
522 static struct message_result *alloc_message_result( struct msg_queue *send_queue,
523 struct msg_queue *recv_queue,
524 struct message *msg, int timeout )
526 struct message_result *result = mem_alloc( sizeof(*result) );
527 if (result)
529 result->msg = msg;
530 result->sender = send_queue;
531 result->receiver = recv_queue;
532 result->replied = 0;
533 result->data = NULL;
534 result->data_size = 0;
535 result->timeout = NULL;
537 if (msg->type == MSG_CALLBACK)
539 struct message *callback_msg = mem_alloc( sizeof(*callback_msg) );
541 if (!callback_msg)
543 free( result );
544 return NULL;
546 callback_msg->type = MSG_CALLBACK_RESULT;
547 callback_msg->win = msg->win;
548 callback_msg->msg = msg->msg;
549 callback_msg->wparam = 0;
550 callback_msg->lparam = 0;
551 callback_msg->time = get_tick_count();
552 callback_msg->x = 0;
553 callback_msg->y = 0;
554 callback_msg->info = 0;
555 callback_msg->result = NULL;
556 /* steal the data from the original message */
557 callback_msg->data = msg->data;
558 callback_msg->data_size = msg->data_size;
559 msg->data = NULL;
560 msg->data_size = 0;
562 result->callback_msg = callback_msg;
563 list_add_head( &send_queue->callback_result, &result->sender_entry );
565 else
567 result->callback_msg = NULL;
568 list_add_head( &send_queue->send_result, &result->sender_entry );
571 if (timeout)
573 struct timeval when = current_time;
574 add_timeout( &when, timeout );
575 result->timeout = add_timeout_user( &when, result_timeout, result );
578 return result;
581 /* receive a message, removing it from the sent queue */
582 static void receive_message( struct msg_queue *queue, struct message *msg,
583 struct get_message_reply *reply )
585 struct message_result *result = msg->result;
587 reply->total = msg->data_size;
588 if (msg->data_size > get_reply_max_size())
590 set_error( STATUS_BUFFER_OVERFLOW );
591 return;
593 reply->type = msg->type;
594 reply->win = msg->win;
595 reply->msg = msg->msg;
596 reply->wparam = msg->wparam;
597 reply->lparam = msg->lparam;
598 reply->x = msg->x;
599 reply->y = msg->y;
600 reply->time = msg->time;
601 reply->info = msg->info;
603 if (msg->data) set_reply_data_ptr( msg->data, msg->data_size );
605 list_remove( &msg->entry );
606 /* put the result on the receiver result stack */
607 if (result)
609 result->msg = NULL;
610 result->recv_next = queue->recv_result;
611 queue->recv_result = result;
613 free( msg );
614 if (list_empty( &queue->msg_list[SEND_MESSAGE] )) clear_queue_bits( queue, QS_SENDMESSAGE );
617 /* set the result of the current received message */
618 static void reply_message( struct msg_queue *queue, unsigned int result,
619 unsigned int error, int remove, const void *data, data_size_t len )
621 struct message_result *res = queue->recv_result;
623 if (remove)
625 queue->recv_result = res->recv_next;
626 res->receiver = NULL;
627 if (!res->sender) /* no one waiting for it */
629 free_result( res );
630 return;
633 if (!res->replied)
635 if (len && (res->data = memdup( data, len ))) res->data_size = len;
636 store_message_result( res, result, error );
640 /* retrieve a posted message */
641 static int get_posted_message( struct msg_queue *queue, user_handle_t win,
642 unsigned int first, unsigned int last, unsigned int flags,
643 struct get_message_reply *reply )
645 struct message *msg;
647 /* check against the filters */
648 LIST_FOR_EACH_ENTRY( msg, &queue->msg_list[POST_MESSAGE], struct message, entry )
650 if (win && msg->win && msg->win != win && !is_child_window( win, msg->win )) continue;
651 if (!check_msg_filter( msg->msg, first, last )) continue;
652 goto found; /* found one */
654 return 0;
656 /* return it to the app */
657 found:
658 reply->total = msg->data_size;
659 if (msg->data_size > get_reply_max_size())
661 set_error( STATUS_BUFFER_OVERFLOW );
662 return 1;
664 reply->type = msg->type;
665 reply->win = msg->win;
666 reply->msg = msg->msg;
667 reply->wparam = msg->wparam;
668 reply->lparam = msg->lparam;
669 reply->x = msg->x;
670 reply->y = msg->y;
671 reply->time = msg->time;
672 reply->info = msg->info;
674 if (flags & PM_REMOVE)
676 if (msg->data)
678 set_reply_data_ptr( msg->data, msg->data_size );
679 msg->data = NULL;
680 msg->data_size = 0;
682 remove_queue_message( queue, msg, POST_MESSAGE );
684 else if (msg->data) set_reply_data( msg->data, msg->data_size );
686 return 1;
689 static int get_quit_message( struct msg_queue *queue, unsigned int flags,
690 struct get_message_reply *reply )
692 if (queue->quit_message)
694 reply->total = 0;
695 reply->type = MSG_POSTED;
696 reply->win = NULL;
697 reply->msg = WM_QUIT;
698 reply->wparam = queue->exit_code;
699 reply->lparam = 0;
700 reply->x = 0;
701 reply->y = 0;
702 reply->time = get_tick_count();
703 reply->info = 0;
705 if (flags & PM_REMOVE)
707 queue->quit_message = 0;
708 if (list_empty( &queue->msg_list[POST_MESSAGE] ))
709 clear_queue_bits( queue, QS_POSTMESSAGE|QS_ALLPOSTMESSAGE );
711 return 1;
713 else
714 return 0;
717 /* empty a message list and free all the messages */
718 static void empty_msg_list( struct list *list )
720 struct list *ptr;
722 while ((ptr = list_head( list )) != NULL)
724 struct message *msg = LIST_ENTRY( ptr, struct message, entry );
725 list_remove( &msg->entry );
726 free_message( msg );
730 /* cleanup all pending results when deleting a queue */
731 static void cleanup_results( struct msg_queue *queue )
733 struct list *entry;
735 while ((entry = list_head( &queue->send_result )) != NULL)
737 remove_result_from_sender( LIST_ENTRY( entry, struct message_result, sender_entry ) );
740 while ((entry = list_head( &queue->callback_result )) != NULL)
742 remove_result_from_sender( LIST_ENTRY( entry, struct message_result, sender_entry ) );
745 while (queue->recv_result)
746 reply_message( queue, 0, STATUS_ACCESS_DENIED /*FIXME*/, 1, NULL, 0 );
749 /* check if the thread owning the queue is hung (not checking for messages) */
750 static int is_queue_hung( struct msg_queue *queue )
752 struct wait_queue_entry *entry;
754 if (current_time.tv_sec - queue->last_get_msg.tv_sec <= 5)
755 return 0; /* less than 5 seconds since last get message -> not hung */
757 LIST_FOR_EACH_ENTRY( entry, &queue->obj.wait_queue, struct wait_queue_entry, entry )
759 if (entry->thread->queue == queue)
760 return 0; /* thread is waiting on queue -> not hung */
762 return 1;
765 static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry )
767 struct msg_queue *queue = (struct msg_queue *)obj;
768 struct process *process = entry->thread->process;
770 /* a thread can only wait on its own queue */
771 if (entry->thread->queue != queue)
773 set_error( STATUS_ACCESS_DENIED );
774 return 0;
776 /* if waiting on the main process queue, set the idle event */
777 if (process->queue == queue)
779 if (process->idle_event) set_event( process->idle_event );
781 add_queue( obj, entry );
782 return 1;
785 static void msg_queue_remove_queue(struct object *obj, struct wait_queue_entry *entry )
787 struct msg_queue *queue = (struct msg_queue *)obj;
788 struct process *process = entry->thread->process;
790 remove_queue( obj, entry );
792 assert( entry->thread->queue == queue );
794 /* if waiting on the main process queue, reset the idle event */
795 if (process->queue == queue)
797 if (process->idle_event) reset_event( process->idle_event );
801 static void msg_queue_dump( struct object *obj, int verbose )
803 struct msg_queue *queue = (struct msg_queue *)obj;
804 fprintf( stderr, "Msg queue bits=%x mask=%x\n",
805 queue->wake_bits, queue->wake_mask );
808 static int msg_queue_signaled( struct object *obj, struct thread *thread )
810 struct msg_queue *queue = (struct msg_queue *)obj;
811 return is_signaled( queue );
814 static int msg_queue_satisfied( struct object *obj, struct thread *thread )
816 struct msg_queue *queue = (struct msg_queue *)obj;
817 queue->wake_mask = 0;
818 queue->changed_mask = 0;
819 return 0; /* Not abandoned */
822 static void msg_queue_destroy( struct object *obj )
824 struct msg_queue *queue = (struct msg_queue *)obj;
825 struct list *ptr;
826 int i;
828 cleanup_results( queue );
829 for (i = 0; i < NB_MSG_KINDS; i++) empty_msg_list( &queue->msg_list[i] );
831 while ((ptr = list_head( &queue->pending_timers )))
833 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
834 list_remove( &timer->entry );
835 free( timer );
837 while ((ptr = list_head( &queue->expired_timers )))
839 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
840 list_remove( &timer->entry );
841 free( timer );
843 if (queue->timeout) remove_timeout_user( queue->timeout );
844 if (queue->input) release_object( queue->input );
845 if (queue->hooks) release_object( queue->hooks );
848 static void thread_input_dump( struct object *obj, int verbose )
850 struct thread_input *input = (struct thread_input *)obj;
851 fprintf( stderr, "Thread input focus=%p capture=%p active=%p\n",
852 input->focus, input->capture, input->active );
855 static void thread_input_destroy( struct object *obj )
857 struct thread_input *input = (struct thread_input *)obj;
859 if (foreground_input == input) foreground_input = NULL;
860 empty_msg_list( &input->msg_list );
861 if (input->desktop) release_object( input->desktop );
864 /* fix the thread input data when a window is destroyed */
865 static inline void thread_input_cleanup_window( struct msg_queue *queue, user_handle_t window )
867 struct thread_input *input = queue->input;
869 if (window == input->focus) input->focus = 0;
870 if (window == input->capture) input->capture = 0;
871 if (window == input->active) input->active = 0;
872 if (window == input->menu_owner) input->menu_owner = 0;
873 if (window == input->move_size) input->move_size = 0;
874 if (window == input->caret) set_caret_window( input, 0 );
877 /* check if the specified window can be set in the input data of a given queue */
878 static int check_queue_input_window( struct msg_queue *queue, user_handle_t window )
880 struct thread *thread;
881 int ret = 0;
883 if (!window) return 1; /* we can always clear the data */
885 if ((thread = get_window_thread( window )))
887 ret = (queue->input == thread->queue->input);
888 if (!ret) set_error( STATUS_ACCESS_DENIED );
889 release_object( thread );
891 else set_error( STATUS_INVALID_HANDLE );
893 return ret;
896 /* make sure the specified thread has a queue */
897 int init_thread_queue( struct thread *thread )
899 if (thread->queue) return 1;
900 return (create_msg_queue( thread, NULL ) != NULL);
903 /* attach two thread input data structures */
904 int attach_thread_input( struct thread *thread_from, struct thread *thread_to )
906 struct desktop *desktop;
907 struct thread_input *input;
909 if (!thread_to->queue && !(thread_to->queue = create_msg_queue( thread_to, NULL ))) return 0;
910 if (!(desktop = get_thread_desktop( thread_from, 0 ))) return 0;
911 input = (struct thread_input *)grab_object( thread_to->queue->input );
912 if (input->desktop != desktop)
914 set_error( STATUS_ACCESS_DENIED );
915 release_object( input );
916 release_object( desktop );
917 return 0;
919 release_object( desktop );
921 if (thread_from->queue)
923 release_thread_input( thread_from );
924 thread_from->queue->input = input;
926 else
928 if (!(thread_from->queue = create_msg_queue( thread_from, input ))) return 0;
930 memset( input->keystate, 0, sizeof(input->keystate) );
931 return 1;
934 /* detach two thread input data structures */
935 void detach_thread_input( struct thread *thread_from )
937 struct thread_input *input;
939 if ((input = create_thread_input( thread_from )))
941 release_thread_input( thread_from );
942 thread_from->queue->input = input;
947 /* set the next timer to expire */
948 static void set_next_timer( struct msg_queue *queue )
950 struct list *ptr;
952 if (queue->timeout)
954 remove_timeout_user( queue->timeout );
955 queue->timeout = NULL;
957 if ((ptr = list_head( &queue->pending_timers )))
959 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
960 queue->timeout = add_timeout_user( &timer->when, timer_callback, queue );
962 /* set/clear QS_TIMER bit */
963 if (list_empty( &queue->expired_timers ))
964 clear_queue_bits( queue, QS_TIMER );
965 else
966 set_queue_bits( queue, QS_TIMER );
969 /* find a timer from its window and id */
970 static struct timer *find_timer( struct msg_queue *queue, user_handle_t win,
971 unsigned int msg, unsigned long id )
973 struct list *ptr;
975 /* we need to search both lists */
977 LIST_FOR_EACH( ptr, &queue->pending_timers )
979 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
980 if (timer->win == win && timer->msg == msg && timer->id == id) return timer;
982 LIST_FOR_EACH( ptr, &queue->expired_timers )
984 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
985 if (timer->win == win && timer->msg == msg && timer->id == id) return timer;
987 return NULL;
990 /* callback for the next timer expiration */
991 static void timer_callback( void *private )
993 struct msg_queue *queue = private;
994 struct list *ptr;
996 queue->timeout = NULL;
997 /* move on to the next timer */
998 ptr = list_head( &queue->pending_timers );
999 list_remove( ptr );
1000 list_add_tail( &queue->expired_timers, ptr );
1001 set_next_timer( queue );
1004 /* link a timer at its rightful place in the queue list */
1005 static void link_timer( struct msg_queue *queue, struct timer *timer )
1007 struct list *ptr;
1009 for (ptr = queue->pending_timers.next; ptr != &queue->pending_timers; ptr = ptr->next)
1011 struct timer *t = LIST_ENTRY( ptr, struct timer, entry );
1012 if (!time_before( &t->when, &timer->when )) break;
1014 list_add_before( ptr, &timer->entry );
1017 /* remove a timer from the queue timer list and free it */
1018 static void free_timer( struct msg_queue *queue, struct timer *timer )
1020 list_remove( &timer->entry );
1021 free( timer );
1022 set_next_timer( queue );
1025 /* restart an expired timer */
1026 static void restart_timer( struct msg_queue *queue, struct timer *timer )
1028 list_remove( &timer->entry );
1029 while (!time_before( &current_time, &timer->when )) add_timeout( &timer->when, timer->rate );
1030 link_timer( queue, timer );
1031 set_next_timer( queue );
1034 /* find an expired timer matching the filtering parameters */
1035 static struct timer *find_expired_timer( struct msg_queue *queue, user_handle_t win,
1036 unsigned int get_first, unsigned int get_last,
1037 int remove )
1039 struct list *ptr;
1041 LIST_FOR_EACH( ptr, &queue->expired_timers )
1043 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
1044 if (win && timer->win != win) continue;
1045 if (check_msg_filter( timer->msg, get_first, get_last ))
1047 if (remove) restart_timer( queue, timer );
1048 return timer;
1051 return NULL;
1054 /* add a timer */
1055 static struct timer *set_timer( struct msg_queue *queue, unsigned int rate )
1057 struct timer *timer = mem_alloc( sizeof(*timer) );
1058 if (timer)
1060 timer->rate = max( rate, 1 );
1061 timer->when = current_time;
1062 add_timeout( &timer->when, rate );
1063 link_timer( queue, timer );
1064 /* check if we replaced the next timer */
1065 if (list_head( &queue->pending_timers ) == &timer->entry) set_next_timer( queue );
1067 return timer;
1070 /* change the input key state for a given key */
1071 static void set_input_key_state( struct thread_input *input, unsigned char key, int down )
1073 if (down)
1075 if (!(input->keystate[key] & 0x80)) input->keystate[key] ^= 0x01;
1076 input->keystate[key] |= 0x80;
1078 else input->keystate[key] &= ~0x80;
1081 /* update the input key state for a keyboard message */
1082 static void update_input_key_state( struct thread_input *input, const struct message *msg )
1084 unsigned char key;
1085 int down = 0, extended;
1087 switch (msg->msg)
1089 case WM_LBUTTONDOWN:
1090 down = 1;
1091 /* fall through */
1092 case WM_LBUTTONUP:
1093 set_input_key_state( input, VK_LBUTTON, down );
1094 break;
1095 case WM_MBUTTONDOWN:
1096 down = 1;
1097 /* fall through */
1098 case WM_MBUTTONUP:
1099 set_input_key_state( input, VK_MBUTTON, down );
1100 break;
1101 case WM_RBUTTONDOWN:
1102 down = 1;
1103 /* fall through */
1104 case WM_RBUTTONUP:
1105 set_input_key_state( input, VK_RBUTTON, down );
1106 break;
1107 case WM_XBUTTONDOWN:
1108 down = 1;
1109 /* fall through */
1110 case WM_XBUTTONUP:
1111 if (msg->wparam == XBUTTON1) set_input_key_state( input, VK_XBUTTON1, down );
1112 else if (msg->wparam == XBUTTON2) set_input_key_state( input, VK_XBUTTON2, down );
1113 break;
1114 case WM_KEYDOWN:
1115 case WM_SYSKEYDOWN:
1116 down = 1;
1117 /* fall through */
1118 case WM_KEYUP:
1119 case WM_SYSKEYUP:
1120 key = (unsigned char)msg->wparam;
1121 extended = ((msg->lparam >> 16) & KF_EXTENDED) != 0;
1122 set_input_key_state( input, key, down );
1123 switch(key)
1125 case VK_SHIFT:
1126 set_input_key_state( input, extended ? VK_RSHIFT : VK_LSHIFT, down );
1127 break;
1128 case VK_CONTROL:
1129 set_input_key_state( input, extended ? VK_RCONTROL : VK_LCONTROL, down );
1130 break;
1131 case VK_MENU:
1132 set_input_key_state( input, extended ? VK_RMENU : VK_LMENU, down );
1133 break;
1134 case VK_LCONTROL:
1135 case VK_RCONTROL:
1136 set_input_key_state( input, VK_CONTROL, down );
1137 break;
1138 case VK_LMENU:
1139 case VK_RMENU:
1140 set_input_key_state( input, VK_MENU, down );
1141 break;
1142 case VK_LSHIFT:
1143 case VK_RSHIFT:
1144 set_input_key_state( input, VK_SHIFT, down );
1145 break;
1147 break;
1151 /* release the hardware message currently being processed by the given thread */
1152 static void release_hardware_message( struct msg_queue *queue, unsigned int hw_id,
1153 int remove, user_handle_t new_win )
1155 struct thread_input *input = queue->input;
1156 struct message *msg;
1158 LIST_FOR_EACH_ENTRY( msg, &input->msg_list, struct message, entry )
1160 if (msg->unique_id == hw_id) break;
1162 if (&msg->entry == &input->msg_list) return; /* not found */
1164 /* clear the queue bit for that message */
1165 if (remove || new_win)
1167 struct message *other;
1168 int clr_bit;
1170 clr_bit = get_hardware_msg_bit( msg );
1171 LIST_FOR_EACH_ENTRY( other, &input->msg_list, struct message, entry )
1173 if (other != msg && get_hardware_msg_bit( other ) == clr_bit)
1175 clr_bit = 0;
1176 break;
1179 if (clr_bit) clear_queue_bits( queue, clr_bit );
1182 if (new_win) /* set the new window */
1184 struct thread *owner = get_window_thread( new_win );
1185 if (owner)
1187 if (owner->queue->input == input)
1189 msg->win = new_win;
1190 set_queue_bits( owner->queue, get_hardware_msg_bit( msg ));
1191 remove = 0;
1193 release_object( owner );
1196 if (remove)
1198 update_input_key_state( input, msg );
1199 list_remove( &msg->entry );
1200 free_message( msg );
1204 /* find the window that should receive a given hardware message */
1205 static user_handle_t find_hardware_message_window( struct thread_input *input, struct message *msg,
1206 unsigned int *msg_code )
1208 user_handle_t win = 0;
1210 *msg_code = msg->msg;
1211 if (is_keyboard_msg( msg ))
1213 if (input && !(win = input->focus))
1215 win = input->active;
1216 if (*msg_code < WM_SYSKEYDOWN) *msg_code += WM_SYSKEYDOWN - WM_KEYDOWN;
1219 else /* mouse message */
1221 if (!input || !(win = input->capture))
1223 if (!(win = msg->win) || !is_window_visible( win ))
1225 if (input) win = window_from_point( input->desktop, msg->x, msg->y );
1229 return win;
1232 /* queue a hardware message into a given thread input */
1233 static void queue_hardware_message( struct msg_queue *queue, struct message *msg )
1235 user_handle_t win;
1236 struct thread *thread;
1237 struct thread_input *input = queue ? queue->input : foreground_input;
1238 unsigned int msg_code;
1240 last_input_time = get_tick_count();
1241 win = find_hardware_message_window( input, msg, &msg_code );
1242 if (!win || !(thread = get_window_thread(win)))
1244 if (input) update_input_key_state( input, msg );
1245 free( msg );
1246 return;
1248 input = thread->queue->input;
1250 if (msg->msg == WM_MOUSEMOVE && merge_message( input, msg )) free( msg );
1251 else
1253 msg->unique_id = 0; /* will be set once we return it to the app */
1254 list_add_tail( &input->msg_list, &msg->entry );
1255 set_queue_bits( thread->queue, get_hardware_msg_bit(msg) );
1257 release_object( thread );
1260 /* check message filter for a hardware message */
1261 static int check_hw_message_filter( user_handle_t win, unsigned int msg_code,
1262 user_handle_t filter_win, unsigned int first, unsigned int last )
1264 if (msg_code >= WM_KEYFIRST && msg_code <= WM_KEYLAST)
1266 /* we can only test the window for a keyboard message since the
1267 * dest window for a mouse message depends on hittest */
1268 if (filter_win && win != filter_win && !is_child_window( filter_win, win ))
1269 return 0;
1270 /* the message code is final for a keyboard message, we can simply check it */
1271 return check_msg_filter( msg_code, first, last );
1273 else /* mouse message */
1275 /* we need to check all possible values that the message can have in the end */
1277 if (check_msg_filter( msg_code, first, last )) return 1;
1278 if (msg_code == WM_MOUSEWHEEL) return 0; /* no other possible value for this one */
1280 /* all other messages can become non-client messages */
1281 if (check_msg_filter( msg_code + (WM_NCMOUSEFIRST - WM_MOUSEFIRST), first, last )) return 1;
1283 /* clicks can become double-clicks or non-client double-clicks */
1284 if (msg_code == WM_LBUTTONDOWN || msg_code == WM_MBUTTONDOWN ||
1285 msg_code == WM_RBUTTONDOWN || msg_code == WM_XBUTTONDOWN)
1287 if (check_msg_filter( msg_code + (WM_LBUTTONDBLCLK - WM_LBUTTONDOWN), first, last )) return 1;
1288 if (check_msg_filter( msg_code + (WM_NCLBUTTONDBLCLK - WM_LBUTTONDOWN), first, last )) return 1;
1290 return 0;
1295 /* find a hardware message for the given queue */
1296 static int get_hardware_message( struct thread *thread, unsigned int hw_id, user_handle_t filter_win,
1297 unsigned int first, unsigned int last, struct get_message_reply *reply )
1299 struct thread_input *input = thread->queue->input;
1300 struct thread *win_thread;
1301 struct list *ptr;
1302 user_handle_t win;
1303 int clear_bits, got_one = 0;
1304 unsigned int msg_code;
1306 ptr = list_head( &input->msg_list );
1307 if (hw_id)
1309 while (ptr)
1311 struct message *msg = LIST_ENTRY( ptr, struct message, entry );
1312 if (msg->unique_id == hw_id) break;
1313 ptr = list_next( &input->msg_list, ptr );
1315 if (!ptr) ptr = list_head( &input->msg_list );
1316 else ptr = list_next( &input->msg_list, ptr ); /* start from the next one */
1319 if (ptr == list_head( &input->msg_list ))
1320 clear_bits = QS_KEY | QS_MOUSEMOVE | QS_MOUSEBUTTON;
1321 else
1322 clear_bits = 0; /* don't clear bits if we don't go through the whole list */
1324 while (ptr)
1326 struct message *msg = LIST_ENTRY( ptr, struct message, entry );
1327 ptr = list_next( &input->msg_list, ptr );
1328 win = find_hardware_message_window( input, msg, &msg_code );
1329 if (!win || !(win_thread = get_window_thread( win )))
1331 /* no window at all, remove it */
1332 update_input_key_state( input, msg );
1333 list_remove( &msg->entry );
1334 free_message( msg );
1335 continue;
1337 if (win_thread != thread)
1339 if (win_thread->queue->input == input)
1341 /* wake the other thread */
1342 set_queue_bits( win_thread->queue, get_hardware_msg_bit(msg) );
1343 got_one = 1;
1345 else
1347 /* for another thread input, drop it */
1348 update_input_key_state( input, msg );
1349 list_remove( &msg->entry );
1350 free_message( msg );
1352 release_object( win_thread );
1353 continue;
1355 release_object( win_thread );
1357 /* if we already got a message for another thread, or if it doesn't
1358 * match the filter we skip it */
1359 if (got_one || !check_hw_message_filter( win, msg_code, filter_win, first, last ))
1361 clear_bits &= ~get_hardware_msg_bit( msg );
1362 continue;
1364 /* now we can return it */
1365 if (!msg->unique_id) msg->unique_id = get_unique_id();
1366 reply->type = MSG_HARDWARE;
1367 reply->win = win;
1368 reply->msg = msg_code;
1369 reply->wparam = msg->wparam;
1370 reply->lparam = msg->lparam;
1371 reply->x = msg->x;
1372 reply->y = msg->y;
1373 reply->time = msg->time;
1374 reply->info = msg->info;
1375 reply->hw_id = msg->unique_id;
1376 return 1;
1378 /* nothing found, clear the hardware queue bits */
1379 clear_queue_bits( thread->queue, clear_bits );
1380 return 0;
1383 /* increment (or decrement if 'incr' is negative) the queue paint count */
1384 void inc_queue_paint_count( struct thread *thread, int incr )
1386 struct msg_queue *queue = thread->queue;
1388 assert( queue );
1390 if ((queue->paint_count += incr) < 0) queue->paint_count = 0;
1392 if (queue->paint_count)
1393 set_queue_bits( queue, QS_PAINT );
1394 else
1395 clear_queue_bits( queue, QS_PAINT );
1399 /* remove all messages and timers belonging to a certain window */
1400 void queue_cleanup_window( struct thread *thread, user_handle_t win )
1402 struct msg_queue *queue = thread->queue;
1403 struct list *ptr;
1404 int i;
1406 if (!queue) return;
1408 /* remove timers */
1410 ptr = list_head( &queue->pending_timers );
1411 while (ptr)
1413 struct list *next = list_next( &queue->pending_timers, ptr );
1414 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
1415 if (timer->win == win) free_timer( queue, timer );
1416 ptr = next;
1418 ptr = list_head( &queue->expired_timers );
1419 while (ptr)
1421 struct list *next = list_next( &queue->expired_timers, ptr );
1422 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
1423 if (timer->win == win) free_timer( queue, timer );
1424 ptr = next;
1427 /* remove messages */
1428 for (i = 0; i < NB_MSG_KINDS; i++)
1430 struct list *ptr, *next;
1432 LIST_FOR_EACH_SAFE( ptr, next, &queue->msg_list[i] )
1434 struct message *msg = LIST_ENTRY( ptr, struct message, entry );
1435 if (msg->win == win) remove_queue_message( queue, msg, i );
1439 thread_input_cleanup_window( queue, win );
1442 /* post a message to a window; used by socket handling */
1443 void post_message( user_handle_t win, unsigned int message,
1444 unsigned long wparam, unsigned long lparam )
1446 struct message *msg;
1447 struct thread *thread = get_window_thread( win );
1449 if (!thread) return;
1451 if (thread->queue && (msg = mem_alloc( sizeof(*msg) )))
1453 msg->type = MSG_POSTED;
1454 msg->win = get_user_full_handle( win );
1455 msg->msg = message;
1456 msg->wparam = wparam;
1457 msg->lparam = lparam;
1458 msg->time = get_tick_count();
1459 msg->x = 0;
1460 msg->y = 0;
1461 msg->info = 0;
1462 msg->result = NULL;
1463 msg->data = NULL;
1464 msg->data_size = 0;
1466 list_add_tail( &thread->queue->msg_list[POST_MESSAGE], &msg->entry );
1467 set_queue_bits( thread->queue, QS_POSTMESSAGE|QS_ALLPOSTMESSAGE );
1469 release_object( thread );
1472 /* post a win event */
1473 void post_win_event( struct thread *thread, unsigned int event,
1474 user_handle_t win, unsigned int object_id,
1475 unsigned int child_id, void *hook_proc,
1476 const WCHAR *module, data_size_t module_size,
1477 user_handle_t hook)
1479 struct message *msg;
1481 if (thread->queue && (msg = mem_alloc( sizeof(*msg) )))
1483 struct winevent_msg_data *data;
1485 msg->type = MSG_WINEVENT;
1486 msg->win = get_user_full_handle( win );
1487 msg->msg = event;
1488 msg->wparam = object_id;
1489 msg->lparam = child_id;
1490 msg->time = get_tick_count();
1491 msg->x = 0;
1492 msg->y = 0;
1493 msg->info = 0;
1494 msg->result = NULL;
1496 if ((data = malloc( sizeof(*data) + module_size )))
1498 data->hook = hook;
1499 data->tid = get_thread_id( current );
1500 data->hook_proc = hook_proc;
1501 memcpy( data + 1, module, module_size );
1503 msg->data = data;
1504 msg->data_size = sizeof(*data) + module_size;
1506 if (debug_level > 1)
1507 fprintf( stderr, "post_win_event: tid %04x event %04x win %p object_id %d child_id %d\n",
1508 get_thread_id(thread), event, win, object_id, child_id );
1509 list_add_tail( &thread->queue->msg_list[SEND_MESSAGE], &msg->entry );
1510 set_queue_bits( thread->queue, QS_SENDMESSAGE );
1512 else
1513 free( msg );
1517 /* get the message queue of the current thread */
1518 DECL_HANDLER(get_msg_queue)
1520 struct msg_queue *queue = get_current_queue();
1522 reply->handle = 0;
1523 if (queue) reply->handle = alloc_handle( current->process, queue, SYNCHRONIZE, 0 );
1527 /* set the current message queue wakeup mask */
1528 DECL_HANDLER(set_queue_mask)
1530 struct msg_queue *queue = get_current_queue();
1532 if (queue)
1534 queue->wake_mask = req->wake_mask;
1535 queue->changed_mask = req->changed_mask;
1536 reply->wake_bits = queue->wake_bits;
1537 reply->changed_bits = queue->changed_bits;
1538 if (is_signaled( queue ))
1540 /* if skip wait is set, do what would have been done in the subsequent wait */
1541 if (req->skip_wait) msg_queue_satisfied( &queue->obj, current );
1542 else wake_up( &queue->obj, 0 );
1548 /* get the current message queue status */
1549 DECL_HANDLER(get_queue_status)
1551 struct msg_queue *queue = current->queue;
1552 if (queue)
1554 reply->wake_bits = queue->wake_bits;
1555 reply->changed_bits = queue->changed_bits;
1556 if (req->clear) queue->changed_bits = 0;
1558 else reply->wake_bits = reply->changed_bits = 0;
1562 /* send a message to a thread queue */
1563 DECL_HANDLER(send_message)
1565 struct message *msg;
1566 struct msg_queue *send_queue = get_current_queue();
1567 struct msg_queue *recv_queue = NULL;
1568 struct thread *thread = NULL;
1570 if (!(thread = get_thread_from_id( req->id ))) return;
1572 if (!(recv_queue = thread->queue))
1574 set_error( STATUS_INVALID_PARAMETER );
1575 release_object( thread );
1576 return;
1578 if ((req->flags & SEND_MSG_ABORT_IF_HUNG) && is_queue_hung(recv_queue))
1580 set_error( STATUS_TIMEOUT );
1581 release_object( thread );
1582 return;
1585 if ((msg = mem_alloc( sizeof(*msg) )))
1587 msg->type = req->type;
1588 msg->win = get_user_full_handle( req->win );
1589 msg->msg = req->msg;
1590 msg->wparam = req->wparam;
1591 msg->lparam = req->lparam;
1592 msg->time = get_tick_count();
1593 msg->x = 0;
1594 msg->y = 0;
1595 msg->info = 0;
1596 msg->result = NULL;
1597 msg->data = NULL;
1598 msg->data_size = get_req_data_size();
1600 if (msg->data_size && !(msg->data = memdup( get_req_data(), msg->data_size )))
1602 free( msg );
1603 release_object( thread );
1604 return;
1607 switch(msg->type)
1609 case MSG_OTHER_PROCESS:
1610 case MSG_ASCII:
1611 case MSG_UNICODE:
1612 case MSG_CALLBACK:
1613 if (!(msg->result = alloc_message_result( send_queue, recv_queue, msg, req->timeout )))
1615 free_message( msg );
1616 break;
1618 /* fall through */
1619 case MSG_NOTIFY:
1620 list_add_tail( &recv_queue->msg_list[SEND_MESSAGE], &msg->entry );
1621 set_queue_bits( recv_queue, QS_SENDMESSAGE );
1622 break;
1623 case MSG_POSTED:
1624 list_add_tail( &recv_queue->msg_list[POST_MESSAGE], &msg->entry );
1625 set_queue_bits( recv_queue, QS_POSTMESSAGE|QS_ALLPOSTMESSAGE );
1626 break;
1627 case MSG_HARDWARE: /* should use send_hardware_message instead */
1628 case MSG_CALLBACK_RESULT: /* cannot send this one */
1629 default:
1630 set_error( STATUS_INVALID_PARAMETER );
1631 free( msg );
1632 break;
1635 release_object( thread );
1638 /* send a hardware message to a thread queue */
1639 DECL_HANDLER(send_hardware_message)
1641 struct message *msg;
1642 struct msg_queue *recv_queue = NULL;
1643 struct thread *thread = NULL;
1645 if (req->id)
1647 if (!(thread = get_thread_from_id( req->id ))) return;
1650 if (thread && !(recv_queue = thread->queue))
1652 set_error( STATUS_INVALID_PARAMETER );
1653 release_object( thread );
1654 return;
1657 if ((msg = mem_alloc( sizeof(*msg) )))
1659 msg->type = MSG_HARDWARE;
1660 msg->win = get_user_full_handle( req->win );
1661 msg->msg = req->msg;
1662 msg->wparam = req->wparam;
1663 msg->lparam = req->lparam;
1664 msg->time = req->time;
1665 msg->x = req->x;
1666 msg->y = req->y;
1667 msg->info = req->info;
1668 msg->result = NULL;
1669 msg->data = NULL;
1670 msg->data_size = 0;
1671 queue_hardware_message( recv_queue, msg );
1673 if (thread) release_object( thread );
1676 /* post a quit message to the current queue */
1677 DECL_HANDLER(post_quit_message)
1679 struct msg_queue *queue = get_current_queue();
1681 if (!queue)
1682 return;
1684 queue->quit_message = 1;
1685 queue->exit_code = req->exit_code;
1686 set_queue_bits( queue, QS_POSTMESSAGE|QS_ALLPOSTMESSAGE );
1689 /* get a message from the current queue */
1690 DECL_HANDLER(get_message)
1692 struct timer *timer;
1693 struct list *ptr;
1694 struct msg_queue *queue = get_current_queue();
1695 user_handle_t get_win = get_user_full_handle( req->get_win );
1696 unsigned int filter = req->flags >> 16;
1698 reply->active_hooks = get_active_hooks();
1700 if (!queue) return;
1701 queue->last_get_msg = current_time;
1702 if (!filter) filter = QS_ALLINPUT;
1704 /* first check for sent messages */
1705 if ((ptr = list_head( &queue->msg_list[SEND_MESSAGE] )))
1707 struct message *msg = LIST_ENTRY( ptr, struct message, entry );
1708 receive_message( queue, msg, reply );
1709 return;
1712 /* clear changed bits so we can wait on them if we don't find a message */
1713 if (filter & QS_POSTMESSAGE)
1715 queue->changed_bits &= ~(QS_POSTMESSAGE | QS_HOTKEY | QS_TIMER);
1716 if (req->get_first == 0 && req->get_last == ~0U) queue->changed_bits &= ~QS_ALLPOSTMESSAGE;
1718 if (filter & QS_INPUT) queue->changed_bits &= ~QS_INPUT;
1719 if (filter & QS_PAINT) queue->changed_bits &= ~QS_PAINT;
1721 /* then check for posted messages */
1722 if ((filter & QS_POSTMESSAGE) &&
1723 get_posted_message( queue, get_win, req->get_first, req->get_last, req->flags, reply ))
1724 return;
1726 /* only check for quit messages if not posted messages pending.
1727 * note: the quit message isn't filtered */
1728 if (get_quit_message( queue, req->flags, reply ))
1729 return;
1731 /* then check for any raw hardware message */
1732 if ((filter & QS_INPUT) &&
1733 filter_contains_hw_range( req->get_first, req->get_last ) &&
1734 get_hardware_message( current, req->hw_id, get_win, req->get_first, req->get_last, reply ))
1735 return;
1737 /* now check for WM_PAINT */
1738 if ((filter & QS_PAINT) &&
1739 queue->paint_count &&
1740 check_msg_filter( WM_PAINT, req->get_first, req->get_last ) &&
1741 (reply->win = find_window_to_repaint( get_win, current )))
1743 reply->type = MSG_POSTED;
1744 reply->msg = WM_PAINT;
1745 reply->wparam = 0;
1746 reply->lparam = 0;
1747 reply->x = 0;
1748 reply->y = 0;
1749 reply->time = get_tick_count();
1750 reply->info = 0;
1751 return;
1754 /* now check for timer */
1755 if ((filter & QS_TIMER) &&
1756 (timer = find_expired_timer( queue, get_win, req->get_first,
1757 req->get_last, (req->flags & PM_REMOVE) )))
1759 reply->type = MSG_POSTED;
1760 reply->win = timer->win;
1761 reply->msg = timer->msg;
1762 reply->wparam = timer->id;
1763 reply->lparam = timer->lparam;
1764 reply->x = 0;
1765 reply->y = 0;
1766 reply->time = get_tick_count();
1767 reply->info = 0;
1768 return;
1771 set_error( STATUS_PENDING ); /* FIXME */
1775 /* reply to a sent message */
1776 DECL_HANDLER(reply_message)
1778 if (!current->queue) set_error( STATUS_ACCESS_DENIED );
1779 else if (current->queue->recv_result)
1780 reply_message( current->queue, req->result, 0, req->remove,
1781 get_req_data(), get_req_data_size() );
1785 /* accept the current hardware message */
1786 DECL_HANDLER(accept_hardware_message)
1788 if (current->queue)
1789 release_hardware_message( current->queue, req->hw_id, req->remove, req->new_win );
1790 else
1791 set_error( STATUS_ACCESS_DENIED );
1795 /* retrieve the reply for the last message sent */
1796 DECL_HANDLER(get_message_reply)
1798 struct message_result *result;
1799 struct list *entry;
1800 struct msg_queue *queue = current->queue;
1802 if (queue)
1804 set_error( STATUS_PENDING );
1805 reply->result = 0;
1807 if (!(entry = list_head( &queue->send_result ))) return; /* no reply ready */
1809 result = LIST_ENTRY( entry, struct message_result, sender_entry );
1810 if (result->replied || req->cancel)
1812 if (result->replied)
1814 reply->result = result->result;
1815 set_error( result->error );
1816 if (result->data)
1818 data_size_t data_len = min( result->data_size, get_reply_max_size() );
1819 set_reply_data_ptr( result->data, data_len );
1820 result->data = NULL;
1821 result->data_size = 0;
1824 remove_result_from_sender( result );
1826 entry = list_head( &queue->send_result );
1827 if (!entry) clear_queue_bits( queue, QS_SMRESULT );
1828 else
1830 result = LIST_ENTRY( entry, struct message_result, sender_entry );
1831 if (!result->replied) clear_queue_bits( queue, QS_SMRESULT );
1835 else set_error( STATUS_ACCESS_DENIED );
1839 /* set a window timer */
1840 DECL_HANDLER(set_win_timer)
1842 struct timer *timer;
1843 struct msg_queue *queue;
1844 struct thread *thread = NULL;
1845 user_handle_t win = 0;
1846 unsigned long id = req->id;
1848 if (req->win)
1850 if (!(win = get_user_full_handle( req->win )) || !(thread = get_window_thread( win )))
1852 set_error( STATUS_INVALID_HANDLE );
1853 return;
1855 if (thread->process != current->process)
1857 release_object( thread );
1858 set_error( STATUS_ACCESS_DENIED );
1859 return;
1861 queue = thread->queue;
1862 /* remove it if it existed already */
1863 if ((timer = find_timer( queue, win, req->msg, id ))) free_timer( queue, timer );
1865 else
1867 queue = get_current_queue();
1868 /* find a free id for it */
1871 id = queue->next_timer_id;
1872 if (++queue->next_timer_id >= 0x10000) queue->next_timer_id = 1;
1874 while (find_timer( queue, 0, req->msg, id ));
1877 if ((timer = set_timer( queue, req->rate )))
1879 timer->win = win;
1880 timer->msg = req->msg;
1881 timer->id = id;
1882 timer->lparam = req->lparam;
1883 reply->id = id;
1885 if (thread) release_object( thread );
1888 /* kill a window timer */
1889 DECL_HANDLER(kill_win_timer)
1891 struct timer *timer;
1892 struct thread *thread;
1893 user_handle_t win = 0;
1895 if (req->win)
1897 if (!(win = get_user_full_handle( req->win )) || !(thread = get_window_thread( win )))
1899 set_error( STATUS_INVALID_HANDLE );
1900 return;
1902 if (thread->process != current->process)
1904 release_object( thread );
1905 set_error( STATUS_ACCESS_DENIED );
1906 return;
1909 else thread = (struct thread *)grab_object( current );
1911 if (thread->queue && (timer = find_timer( thread->queue, win, req->msg, req->id )))
1912 free_timer( thread->queue, timer );
1913 else
1914 set_error( STATUS_INVALID_PARAMETER );
1916 release_object( thread );
1920 /* attach (or detach) thread inputs */
1921 DECL_HANDLER(attach_thread_input)
1923 struct thread *thread_from = get_thread_from_id( req->tid_from );
1924 struct thread *thread_to = get_thread_from_id( req->tid_to );
1926 if (!thread_from || !thread_to)
1928 if (thread_from) release_object( thread_from );
1929 if (thread_to) release_object( thread_to );
1930 return;
1932 if (thread_from != thread_to)
1934 if (req->attach) attach_thread_input( thread_from, thread_to );
1935 else
1937 if (thread_from->queue && thread_to->queue &&
1938 thread_from->queue->input == thread_to->queue->input)
1939 detach_thread_input( thread_from );
1940 else
1941 set_error( STATUS_ACCESS_DENIED );
1944 else set_error( STATUS_ACCESS_DENIED );
1945 release_object( thread_from );
1946 release_object( thread_to );
1950 /* get thread input data */
1951 DECL_HANDLER(get_thread_input)
1953 struct thread *thread = NULL;
1954 struct thread_input *input;
1956 if (req->tid)
1958 if (!(thread = get_thread_from_id( req->tid ))) return;
1959 input = thread->queue ? thread->queue->input : NULL;
1961 else input = foreground_input; /* get the foreground thread info */
1963 if (input)
1965 reply->focus = input->focus;
1966 reply->capture = input->capture;
1967 reply->active = input->active;
1968 reply->menu_owner = input->menu_owner;
1969 reply->move_size = input->move_size;
1970 reply->caret = input->caret;
1971 reply->rect = input->caret_rect;
1973 else
1975 reply->focus = 0;
1976 reply->capture = 0;
1977 reply->active = 0;
1978 reply->menu_owner = 0;
1979 reply->move_size = 0;
1980 reply->caret = 0;
1981 reply->rect.left = reply->rect.top = reply->rect.right = reply->rect.bottom = 0;
1983 /* foreground window is active window of foreground thread */
1984 reply->foreground = foreground_input ? foreground_input->active : 0;
1985 if (thread) release_object( thread );
1989 /* retrieve queue keyboard state for a given thread */
1990 DECL_HANDLER(get_key_state)
1992 struct thread *thread;
1993 struct thread_input *input;
1995 if (!(thread = get_thread_from_id( req->tid ))) return;
1996 input = thread->queue ? thread->queue->input : NULL;
1997 if (input)
1999 if (req->key >= 0) reply->state = input->keystate[req->key & 0xff];
2000 set_reply_data( input->keystate, min( get_reply_max_size(), sizeof(input->keystate) ));
2002 release_object( thread );
2006 /* set queue keyboard state for a given thread */
2007 DECL_HANDLER(set_key_state)
2009 struct thread *thread = NULL;
2010 struct thread_input *input;
2012 if (!(thread = get_thread_from_id( req->tid ))) return;
2013 input = thread->queue ? thread->queue->input : NULL;
2014 if (input)
2016 data_size_t size = min( sizeof(input->keystate), get_req_data_size() );
2017 if (size) memcpy( input->keystate, get_req_data(), size );
2019 release_object( thread );
2023 /* set the system foreground window */
2024 DECL_HANDLER(set_foreground_window)
2026 struct thread *thread;
2027 struct msg_queue *queue = get_current_queue();
2029 reply->previous = foreground_input ? foreground_input->active : 0;
2030 reply->send_msg_old = (reply->previous && foreground_input != queue->input);
2031 reply->send_msg_new = FALSE;
2033 if (is_top_level_window( req->handle ) &&
2034 ((thread = get_window_thread( req->handle ))))
2036 foreground_input = thread->queue->input;
2037 reply->send_msg_new = (foreground_input != queue->input);
2038 release_object( thread );
2040 else set_win32_error( ERROR_INVALID_WINDOW_HANDLE );
2044 /* set the current thread focus window */
2045 DECL_HANDLER(set_focus_window)
2047 struct msg_queue *queue = get_current_queue();
2049 reply->previous = 0;
2050 if (queue && check_queue_input_window( queue, req->handle ))
2052 reply->previous = queue->input->focus;
2053 queue->input->focus = get_user_full_handle( req->handle );
2058 /* set the current thread active window */
2059 DECL_HANDLER(set_active_window)
2061 struct msg_queue *queue = get_current_queue();
2063 reply->previous = 0;
2064 if (queue && check_queue_input_window( queue, req->handle ))
2066 if (!req->handle || make_window_active( req->handle ))
2068 reply->previous = queue->input->active;
2069 queue->input->active = get_user_full_handle( req->handle );
2071 else set_error( STATUS_INVALID_HANDLE );
2076 /* set the current thread capture window */
2077 DECL_HANDLER(set_capture_window)
2079 struct msg_queue *queue = get_current_queue();
2081 reply->previous = reply->full_handle = 0;
2082 if (queue && check_queue_input_window( queue, req->handle ))
2084 struct thread_input *input = queue->input;
2086 reply->previous = input->capture;
2087 input->capture = get_user_full_handle( req->handle );
2088 input->menu_owner = (req->flags & CAPTURE_MENU) ? input->capture : 0;
2089 input->move_size = (req->flags & CAPTURE_MOVESIZE) ? input->capture : 0;
2090 reply->full_handle = input->capture;
2095 /* Set the current thread caret window */
2096 DECL_HANDLER(set_caret_window)
2098 struct msg_queue *queue = get_current_queue();
2100 reply->previous = 0;
2101 if (queue && check_queue_input_window( queue, req->handle ))
2103 struct thread_input *input = queue->input;
2105 reply->previous = input->caret;
2106 reply->old_rect = input->caret_rect;
2107 reply->old_hide = input->caret_hide;
2108 reply->old_state = input->caret_state;
2110 set_caret_window( input, get_user_full_handle(req->handle) );
2111 input->caret_rect.right = input->caret_rect.left + req->width;
2112 input->caret_rect.bottom = input->caret_rect.top + req->height;
2117 /* Set the current thread caret information */
2118 DECL_HANDLER(set_caret_info)
2120 struct msg_queue *queue = get_current_queue();
2121 struct thread_input *input;
2123 if (!queue) return;
2124 input = queue->input;
2125 reply->full_handle = input->caret;
2126 reply->old_rect = input->caret_rect;
2127 reply->old_hide = input->caret_hide;
2128 reply->old_state = input->caret_state;
2130 if (req->handle && get_user_full_handle(req->handle) != input->caret)
2132 set_error( STATUS_ACCESS_DENIED );
2133 return;
2135 if (req->flags & SET_CARET_POS)
2137 input->caret_rect.right += req->x - input->caret_rect.left;
2138 input->caret_rect.bottom += req->y - input->caret_rect.top;
2139 input->caret_rect.left = req->x;
2140 input->caret_rect.top = req->y;
2142 if (req->flags & SET_CARET_HIDE)
2144 input->caret_hide += req->hide;
2145 if (input->caret_hide < 0) input->caret_hide = 0;
2147 if (req->flags & SET_CARET_STATE)
2149 if (req->state == -1) input->caret_state = !input->caret_state;
2150 else input->caret_state = !!req->state;
2155 /* get the time of the last input event */
2156 DECL_HANDLER(get_last_input_time)
2158 reply->time = last_input_time;