2 * Copyright 1997-2000 Marcus Meissner
3 * Copyright 1998-2000 Lionel Ulmer
4 * Copyright 2000-2001 TransGaming Technologies Inc.
5 * Copyright 2006 Stefan Dösinger
6 * Copyright 2008 Denver Gingerich
7 * Copyright 2007-2008, 2011, 2013 Stefan Dösinger for CodeWeavers
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Lesser General Public
11 * License as published by the Free Software Foundation; either
12 * version 2.1 of the License, or (at your option) any later version.
14 * This library is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Lesser General Public License for more details.
19 * You should have received a copy of the GNU Lesser General Public
20 * License along with this library; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
25 #include "wine/port.h"
27 #include "ddraw_private.h"
29 #include "wine/exception.h"
31 WINE_DEFAULT_DEBUG_CHANNEL(ddraw
);
33 static const struct ddraw
*exclusive_ddraw
;
34 static HWND exclusive_window
;
36 /* Device identifier. Don't relay it to WineD3D */
37 static const DDDEVICEIDENTIFIER2 deviceidentifier
=
39 "vga.dll", /* default 2D driver */
41 { { 0x00010001, 0x00010001 } },
43 /* a8373c10-7ac4-4deb-849a-009844d08b2d */
44 {0xa8373c10,0x7ac4,0x4deb, {0x84,0x9a,0x00,0x98,0x44,0xd0,0x8b,0x2d}},
48 static struct enum_device_entry
50 char interface_name
[100];
51 char device_name
[100];
52 const GUID
*device_guid
;
57 "WINE Direct3D7 Hardware Transform and Lighting acceleration using WineD3D",
59 &IID_IDirect3DTnLHalDevice
,
64 "WINE Direct3D7 Hardware acceleration using WineD3D",
66 &IID_IDirect3DHALDevice
,
71 "WINE Direct3D7 RGB Software Emulation using WineD3D",
73 &IID_IDirect3DRGBDevice
,
77 static void STDMETHODCALLTYPE
ddraw_null_wined3d_object_destroyed(void *parent
) {}
79 const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops
=
81 ddraw_null_wined3d_object_destroyed
,
84 static inline struct ddraw
*impl_from_IDirectDraw(IDirectDraw
*iface
)
86 return CONTAINING_RECORD(iface
, struct ddraw
, IDirectDraw_iface
);
89 static inline struct ddraw
*impl_from_IDirectDraw2(IDirectDraw2
*iface
)
91 return CONTAINING_RECORD(iface
, struct ddraw
, IDirectDraw2_iface
);
94 static inline struct ddraw
*impl_from_IDirectDraw4(IDirectDraw4
*iface
)
96 return CONTAINING_RECORD(iface
, struct ddraw
, IDirectDraw4_iface
);
99 static inline struct ddraw
*impl_from_IDirectDraw7(IDirectDraw7
*iface
)
101 return CONTAINING_RECORD(iface
, struct ddraw
, IDirectDraw7_iface
);
104 static inline struct ddraw
*impl_from_IDirect3D(IDirect3D
*iface
)
106 return CONTAINING_RECORD(iface
, struct ddraw
, IDirect3D_iface
);
109 static inline struct ddraw
*impl_from_IDirect3D2(IDirect3D2
*iface
)
111 return CONTAINING_RECORD(iface
, struct ddraw
, IDirect3D2_iface
);
114 static inline struct ddraw
*impl_from_IDirect3D3(IDirect3D3
*iface
)
116 return CONTAINING_RECORD(iface
, struct ddraw
, IDirect3D3_iface
);
119 static inline struct ddraw
*impl_from_IDirect3D7(IDirect3D7
*iface
)
121 return CONTAINING_RECORD(iface
, struct ddraw
, IDirect3D7_iface
);
124 static HRESULT WINAPI
ddraw7_QueryInterface(IDirectDraw7
*iface
, REFIID riid
, void **out
)
126 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
128 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
133 return DDERR_INVALIDPARAMS
;
136 /* The refcount unit test revealed that an IDirect3D7 interface can only
137 * be queried from a DirectDraw object that was created as an IDirectDraw7
138 * interface. The older interfaces can query any IDirect3D version except
139 * 7, because they are all initially created as IDirectDraw. This isn't
140 * really crucial behavior, and messy to implement with the common
141 * creation function, so it has been left out here. */
142 if (IsEqualGUID(&IID_IDirectDraw7
, riid
)
143 || IsEqualGUID(&IID_IUnknown
, riid
))
145 *out
= &ddraw
->IDirectDraw7_iface
;
146 TRACE("Returning IDirectDraw7 interface %p.\n", *out
);
148 else if (IsEqualGUID(&IID_IDirectDraw4
, riid
))
150 *out
= &ddraw
->IDirectDraw4_iface
;
151 TRACE("Returning IDirectDraw4 interface %p.\n", *out
);
153 else if (IsEqualGUID(&IID_IDirectDraw2
, riid
))
155 *out
= &ddraw
->IDirectDraw2_iface
;
156 TRACE("Returning IDirectDraw2 interface %p.\n", *out
);
158 else if (IsEqualGUID(&IID_IDirectDraw
, riid
))
160 *out
= &ddraw
->IDirectDraw_iface
;
161 TRACE("Returning IDirectDraw interface %p.\n", *out
);
163 else if (IsEqualGUID(&IID_IDirect3D7
, riid
))
165 ddraw
->d3dversion
= 7;
166 *out
= &ddraw
->IDirect3D7_iface
;
167 TRACE("Returning Direct3D7 interface %p.\n", *out
);
169 else if (IsEqualGUID(&IID_IDirect3D3
, riid
))
171 ddraw
->d3dversion
= 3;
172 *out
= &ddraw
->IDirect3D3_iface
;
173 TRACE("Returning Direct3D3 interface %p.\n", *out
);
175 else if (IsEqualGUID(&IID_IDirect3D2
, riid
))
177 ddraw
->d3dversion
= 2;
178 *out
= &ddraw
->IDirect3D2_iface
;
179 TRACE("Returning Direct3D2 interface %p.\n", *out
);
181 else if (IsEqualGUID(&IID_IDirect3D
, riid
))
183 ddraw
->d3dversion
= 1;
184 *out
= &ddraw
->IDirect3D_iface
;
185 TRACE("Returning Direct3D interface %p.\n", *out
);
187 /* Unknown interface */
190 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
192 return E_NOINTERFACE
;
195 IUnknown_AddRef((IUnknown
*)*out
);
199 static HRESULT WINAPI
ddraw4_QueryInterface(IDirectDraw4
*iface
, REFIID riid
, void **object
)
201 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
203 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
205 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
208 static HRESULT WINAPI
ddraw2_QueryInterface(IDirectDraw2
*iface
, REFIID riid
, void **object
)
210 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
212 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
214 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
217 static HRESULT WINAPI
ddraw1_QueryInterface(IDirectDraw
*iface
, REFIID riid
, void **object
)
219 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
221 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
223 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
226 static HRESULT WINAPI
d3d7_QueryInterface(IDirect3D7
*iface
, REFIID riid
, void **object
)
228 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
230 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
232 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
235 static HRESULT WINAPI
d3d3_QueryInterface(IDirect3D3
*iface
, REFIID riid
, void **object
)
237 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
239 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
241 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
244 static HRESULT WINAPI
d3d2_QueryInterface(IDirect3D2
*iface
, REFIID riid
, void **object
)
246 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
248 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
250 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
253 static HRESULT WINAPI
d3d1_QueryInterface(IDirect3D
*iface
, REFIID riid
, void **object
)
255 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
257 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
259 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
262 /*****************************************************************************
263 * IDirectDraw7::AddRef
265 * Increases the interfaces refcount, basically
267 * DDraw refcounting is a bit tricky. The different DirectDraw interface
268 * versions have individual refcounts, but the IDirect3D interfaces do not.
269 * All interfaces are from one object, that means calling QueryInterface on an
270 * IDirectDraw7 interface for an IDirectDraw4 interface does not create a new
273 * That means all AddRef and Release implementations of IDirectDrawX work
274 * with their own counter, and IDirect3DX::AddRef thunk to IDirectDraw (1),
275 * except of IDirect3D7 which thunks to IDirectDraw7
277 * Returns: The new refcount
279 *****************************************************************************/
280 static ULONG WINAPI
ddraw7_AddRef(IDirectDraw7
*iface
)
282 struct ddraw
*This
= impl_from_IDirectDraw7(iface
);
283 ULONG ref
= InterlockedIncrement(&This
->ref7
);
285 TRACE("%p increasing refcount to %u.\n", This
, ref
);
287 if(ref
== 1) InterlockedIncrement(&This
->numIfaces
);
292 static ULONG WINAPI
ddraw4_AddRef(IDirectDraw4
*iface
)
294 struct ddraw
*This
= impl_from_IDirectDraw4(iface
);
295 ULONG ref
= InterlockedIncrement(&This
->ref4
);
297 TRACE("%p increasing refcount to %u.\n", This
, ref
);
299 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
304 static ULONG WINAPI
ddraw2_AddRef(IDirectDraw2
*iface
)
306 struct ddraw
*This
= impl_from_IDirectDraw2(iface
);
307 ULONG ref
= InterlockedIncrement(&This
->ref2
);
309 TRACE("%p increasing refcount to %u.\n", This
, ref
);
311 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
316 static ULONG WINAPI
ddraw1_AddRef(IDirectDraw
*iface
)
318 struct ddraw
*This
= impl_from_IDirectDraw(iface
);
319 ULONG ref
= InterlockedIncrement(&This
->ref1
);
321 TRACE("%p increasing refcount to %u.\n", This
, ref
);
323 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
328 static ULONG WINAPI
d3d7_AddRef(IDirect3D7
*iface
)
330 struct ddraw
*This
= impl_from_IDirect3D7(iface
);
332 TRACE("iface %p.\n", iface
);
334 return ddraw7_AddRef(&This
->IDirectDraw7_iface
);
337 static ULONG WINAPI
d3d3_AddRef(IDirect3D3
*iface
)
339 struct ddraw
*This
= impl_from_IDirect3D3(iface
);
341 TRACE("iface %p.\n", iface
);
343 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
346 static ULONG WINAPI
d3d2_AddRef(IDirect3D2
*iface
)
348 struct ddraw
*This
= impl_from_IDirect3D2(iface
);
350 TRACE("iface %p.\n", iface
);
352 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
355 static ULONG WINAPI
d3d1_AddRef(IDirect3D
*iface
)
357 struct ddraw
*This
= impl_from_IDirect3D(iface
);
359 TRACE("iface %p.\n", iface
);
361 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
364 static void ddraw_destroy_swapchain(struct ddraw
*ddraw
)
366 TRACE("Destroying the swapchain.\n");
368 wined3d_swapchain_decref(ddraw
->wined3d_swapchain
);
369 ddraw
->wined3d_swapchain
= NULL
;
371 if (!(ddraw
->flags
& DDRAW_NO3D
))
375 for (i
= 0; i
< ddraw
->numConvertedDecls
; ++i
)
377 wined3d_vertex_declaration_decref(ddraw
->decls
[i
].decl
);
379 heap_free(ddraw
->decls
);
380 ddraw
->numConvertedDecls
= 0;
382 if (FAILED(wined3d_device_uninit_3d(ddraw
->wined3d_device
)))
384 ERR("Failed to uninit 3D.\n");
388 /* Free the d3d window if one was created. */
389 if (ddraw
->d3d_window
&& ddraw
->d3d_window
!= ddraw
->dest_window
)
391 TRACE("Destroying the hidden render window %p.\n", ddraw
->d3d_window
);
392 DestroyWindow(ddraw
->d3d_window
);
393 ddraw
->d3d_window
= 0;
397 ddraw
->flags
&= ~DDRAW_D3D_INITIALIZED
;
401 wined3d_device_uninit_gdi(ddraw
->wined3d_device
);
404 ddraw_set_swapchain_window(ddraw
, NULL
);
406 TRACE("Swapchain destroyed.\n");
409 /*****************************************************************************
412 * Destroys a ddraw object if all refcounts are 0. This is to share code
413 * between the IDirectDrawX::Release functions
416 * This: DirectDraw object to destroy
418 *****************************************************************************/
419 static void ddraw_destroy(struct ddraw
*This
)
421 IDirectDraw7_SetCooperativeLevel(&This
->IDirectDraw7_iface
, NULL
, DDSCL_NORMAL
);
422 IDirectDraw7_RestoreDisplayMode(&This
->IDirectDraw7_iface
);
424 /* Destroy the device window if we created one */
425 if(This
->devicewindow
!= 0)
427 TRACE(" (%p) Destroying the device window %p\n", This
, This
->devicewindow
);
428 DestroyWindow(This
->devicewindow
);
429 This
->devicewindow
= 0;
432 wined3d_mutex_lock();
433 list_remove(&This
->ddraw_list_entry
);
434 wined3d_mutex_unlock();
436 if (This
->wined3d_swapchain
)
437 ddraw_destroy_swapchain(This
);
438 wined3d_device_decref(This
->wined3d_device
);
439 wined3d_decref(This
->wined3d
);
442 This
->d3ddevice
->ddraw
= NULL
;
444 /* Now free the object */
448 /*****************************************************************************
449 * IDirectDraw7::Release
451 * Decreases the refcount. If the refcount falls to 0, the object is destroyed
453 * Returns: The new refcount
454 *****************************************************************************/
455 static ULONG WINAPI
ddraw7_Release(IDirectDraw7
*iface
)
457 struct ddraw
*This
= impl_from_IDirectDraw7(iface
);
458 ULONG ref
= InterlockedDecrement(&This
->ref7
);
460 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
462 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
468 static ULONG WINAPI
ddraw4_Release(IDirectDraw4
*iface
)
470 struct ddraw
*This
= impl_from_IDirectDraw4(iface
);
471 ULONG ref
= InterlockedDecrement(&This
->ref4
);
473 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
475 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
481 static ULONG WINAPI
ddraw2_Release(IDirectDraw2
*iface
)
483 struct ddraw
*This
= impl_from_IDirectDraw2(iface
);
484 ULONG ref
= InterlockedDecrement(&This
->ref2
);
486 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
488 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
494 static ULONG WINAPI
ddraw1_Release(IDirectDraw
*iface
)
496 struct ddraw
*This
= impl_from_IDirectDraw(iface
);
497 ULONG ref
= InterlockedDecrement(&This
->ref1
);
499 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
501 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
507 static ULONG WINAPI
d3d7_Release(IDirect3D7
*iface
)
509 struct ddraw
*This
= impl_from_IDirect3D7(iface
);
511 TRACE("iface %p.\n", iface
);
513 return ddraw7_Release(&This
->IDirectDraw7_iface
);
516 static ULONG WINAPI
d3d3_Release(IDirect3D3
*iface
)
518 struct ddraw
*This
= impl_from_IDirect3D3(iface
);
520 TRACE("iface %p.\n", iface
);
522 return ddraw1_Release(&This
->IDirectDraw_iface
);
525 static ULONG WINAPI
d3d2_Release(IDirect3D2
*iface
)
527 struct ddraw
*This
= impl_from_IDirect3D2(iface
);
529 TRACE("iface %p.\n", iface
);
531 return ddraw1_Release(&This
->IDirectDraw_iface
);
534 static ULONG WINAPI
d3d1_Release(IDirect3D
*iface
)
536 struct ddraw
*This
= impl_from_IDirect3D(iface
);
538 TRACE("iface %p.\n", iface
);
540 return ddraw1_Release(&This
->IDirectDraw_iface
);
543 /*****************************************************************************
544 * IDirectDraw methods
545 *****************************************************************************/
547 static HRESULT
ddraw_set_focus_window(struct ddraw
*ddraw
, HWND window
)
549 /* FIXME: This looks wrong, exclusive mode should imply a destination
551 if ((ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
) && ddraw
->dest_window
)
553 TRACE("Setting DDSCL_SETFOCUSWINDOW with an already set window, returning DDERR_HWNDALREADYSET.\n");
554 return DDERR_HWNDALREADYSET
;
557 ddraw
->focuswindow
= window
;
562 static HRESULT
ddraw_attach_d3d_device(struct ddraw
*ddraw
,
563 struct wined3d_swapchain_desc
*swapchain_desc
)
565 HWND window
= swapchain_desc
->device_window
;
568 TRACE("ddraw %p.\n", ddraw
);
570 if (!window
|| window
== GetDesktopWindow())
572 window
= CreateWindowExA(0, DDRAW_WINDOW_CLASS_NAME
, "Hidden D3D Window",
573 WS_DISABLED
, 0, 0, GetSystemMetrics(SM_CXSCREEN
), GetSystemMetrics(SM_CYSCREEN
),
574 NULL
, NULL
, NULL
, NULL
);
577 ERR("Failed to create window, last error %#x.\n", GetLastError());
581 ShowWindow(window
, SW_HIDE
); /* Just to be sure */
582 WARN("No window for the Direct3DDevice, created hidden window %p.\n", window
);
584 swapchain_desc
->device_window
= window
;
588 TRACE("Using existing window %p for Direct3D rendering.\n", window
);
590 ddraw
->d3d_window
= window
;
592 /* Set this NOW, otherwise creating the depth stencil surface will cause a
593 * recursive loop until ram or emulated video memory is full. */
594 ddraw
->flags
|= DDRAW_D3D_INITIALIZED
;
595 hr
= wined3d_device_init_3d(ddraw
->wined3d_device
, swapchain_desc
);
598 ddraw
->flags
&= ~DDRAW_D3D_INITIALIZED
;
602 ddraw
->declArraySize
= 2;
603 if (!(ddraw
->decls
= heap_alloc_zero(ddraw
->declArraySize
* sizeof(*ddraw
->decls
))))
605 ERR("Error allocating an array for the converted vertex decls.\n");
606 ddraw
->declArraySize
= 0;
607 hr
= wined3d_device_uninit_3d(ddraw
->wined3d_device
);
608 return E_OUTOFMEMORY
;
611 TRACE("Successfully initialized 3D.\n");
616 static HRESULT
ddraw_create_swapchain(struct ddraw
*ddraw
, HWND window
, BOOL windowed
)
618 struct wined3d_swapchain_desc swapchain_desc
;
619 struct wined3d_display_mode mode
;
620 HRESULT hr
= WINED3D_OK
;
622 if (FAILED(hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
, NULL
)))
624 ERR("Failed to get display mode.\n");
628 memset(&swapchain_desc
, 0, sizeof(swapchain_desc
));
629 swapchain_desc
.backbuffer_width
= mode
.width
;
630 swapchain_desc
.backbuffer_height
= mode
.height
;
631 swapchain_desc
.backbuffer_format
= mode
.format_id
;
632 swapchain_desc
.backbuffer_usage
= 0;
633 swapchain_desc
.backbuffer_count
= 1;
634 swapchain_desc
.swap_effect
= WINED3D_SWAP_EFFECT_DISCARD
;
635 swapchain_desc
.device_window
= window
;
636 swapchain_desc
.windowed
= windowed
;
637 swapchain_desc
.flags
= WINED3D_SWAPCHAIN_ALLOW_MODE_SWITCH
;
639 if (!(ddraw
->flags
& DDRAW_NO3D
))
640 hr
= ddraw_attach_d3d_device(ddraw
, &swapchain_desc
);
642 hr
= wined3d_device_init_gdi(ddraw
->wined3d_device
, &swapchain_desc
);
646 ERR("Failed to create swapchain, hr %#x.\n", hr
);
650 if (!(ddraw
->wined3d_swapchain
= wined3d_device_get_swapchain(ddraw
->wined3d_device
, 0)))
652 ERR("Failed to get swapchain.\n");
653 return DDERR_INVALIDPARAMS
;
656 wined3d_swapchain_incref(ddraw
->wined3d_swapchain
);
657 ddraw_set_swapchain_window(ddraw
, window
);
659 if (ddraw
->primary
&& ddraw
->primary
->palette
)
660 wined3d_swapchain_set_palette(ddraw
->wined3d_swapchain
, ddraw
->primary
->palette
->wined3d_palette
);
665 /*****************************************************************************
666 * IDirectDraw7::RestoreDisplayMode
668 * Restores the display mode to what it was at creation time. Basically.
672 * DDERR_NOEXCLUSIVE mode if the device isn't in fullscreen mode
674 *****************************************************************************/
675 static HRESULT WINAPI
ddraw7_RestoreDisplayMode(IDirectDraw7
*iface
)
677 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
680 TRACE("iface %p.\n", iface
);
682 wined3d_mutex_lock();
684 if (!(ddraw
->flags
& DDRAW_RESTORE_MODE
))
686 wined3d_mutex_unlock();
690 if (exclusive_ddraw
&& exclusive_ddraw
!= ddraw
)
692 wined3d_mutex_unlock();
693 return DDERR_NOEXCLUSIVEMODE
;
696 if (SUCCEEDED(hr
= wined3d_set_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, NULL
)))
697 ddraw
->flags
&= ~DDRAW_RESTORE_MODE
;
699 InterlockedCompareExchange(&ddraw
->device_state
, DDRAW_DEVICE_STATE_NOT_RESTORED
, DDRAW_DEVICE_STATE_OK
);
701 wined3d_mutex_unlock();
706 static HRESULT WINAPI
ddraw4_RestoreDisplayMode(IDirectDraw4
*iface
)
708 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
710 TRACE("iface %p.\n", iface
);
712 return ddraw7_RestoreDisplayMode(&ddraw
->IDirectDraw7_iface
);
715 static HRESULT WINAPI
ddraw2_RestoreDisplayMode(IDirectDraw2
*iface
)
717 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
719 TRACE("iface %p.\n", iface
);
721 return ddraw7_RestoreDisplayMode(&ddraw
->IDirectDraw7_iface
);
724 static HRESULT WINAPI
ddraw1_RestoreDisplayMode(IDirectDraw
*iface
)
726 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
728 TRACE("iface %p.\n", iface
);
730 return ddraw7_RestoreDisplayMode(&ddraw
->IDirectDraw7_iface
);
733 /*****************************************************************************
734 * IDirectDraw7::SetCooperativeLevel
736 * Sets the cooperative level for the DirectDraw object, and the window
737 * assigned to it. The cooperative level determines the general behavior
738 * of the DirectDraw application
740 * Warning: This is quite tricky, as it's not really documented which
741 * cooperative levels can be combined with each other. If a game fails
742 * after this function, try to check the cooperative levels passed on
743 * Windows, and if it returns something different.
745 * If you think that this function caused the failure because it writes a
746 * fixme, be sure to run again with a +ddraw trace.
748 * What is known about cooperative levels (See the ddraw modes test):
749 * DDSCL_EXCLUSIVE requires DDSCL_FULLSCREEN.
750 * DDSCL_NORMAL is not compatible with DDSCL_EXCLUSIVE.
751 * Unlike what msdn claims, DDSCL_NORMAL | DDSCL_FULLSCREEN is allowed.
752 * DDSCL_SETFOCUSWINDOW can be passed only in DDSCL_NORMAL mode, but after that
753 * DDSCL_EXCLUSIVE can be activated.
754 * DDSCL_SETFOCUSWINDOW may only be used with DDSCL_NOWINDOWCHANGES or
755 * DDSCL_CREATEDEVICEWINDOW.
757 * Handled flags: DDSCL_NORMAL, DDSCL_FULLSCREEN, DDSCL_EXCLUSIVE,
758 * DDSCL_CREATEDEVICEWINDOW, DDSCL_SETDEVICEWINDOW
759 * DDSCL_SETFOCUSWINDOW (partially),
760 * DDSCL_MULTITHREADED (work in progress)
761 * DDSCL_FPUPRESERVE (see device.c)
763 * Unsure about this: DDSCL_FPUSETUP
765 * These don't seem very important for wine:
766 * DDSCL_ALLOWREBOOT, DDSCL_NOWINDOWCHANGES, DDSCL_ALLOWMODEX
769 * DD_OK if the cooperative level was set successfully
770 * DDERR_INVALIDPARAMS if the passed cooperative level combination is invalid
771 * DDERR_HWNDALREADYSET if DDSCL_SETFOCUSWINDOW is passed in exclusive mode
772 * (Probably others too, have to investigate)
774 *****************************************************************************/
775 static HRESULT
ddraw_set_cooperative_level(struct ddraw
*ddraw
, HWND window
,
776 DWORD cooplevel
, BOOL restore_mode_on_normal
)
778 struct wined3d_rendertarget_view
*rtv
= NULL
, *dsv
= NULL
;
779 struct wined3d_stateblock
*stateblock
;
780 BOOL restore_state
= FALSE
;
783 TRACE("ddraw %p, window %p, flags %#x, restore_mode_on_normal %x.\n", ddraw
, window
, cooplevel
,
784 restore_mode_on_normal
);
785 DDRAW_dump_cooperativelevel(cooplevel
);
787 wined3d_mutex_lock();
789 if (ddraw
->flags
& DDRAW_SCL_RECURSIVE
)
791 WARN("Recursive call, returning DD_OK.\n");
795 ddraw
->flags
|= DDRAW_SCL_RECURSIVE
;
797 /* Tests suggest that we need one of them: */
798 if(!(cooplevel
& (DDSCL_SETFOCUSWINDOW
|
802 TRACE("Incorrect cooplevel flags, returning DDERR_INVALIDPARAMS\n");
803 hr
= DDERR_INVALIDPARAMS
;
807 if ((cooplevel
& DDSCL_CREATEDEVICEWINDOW
) && !(cooplevel
& DDSCL_EXCLUSIVE
))
809 WARN("DDSCL_CREATEDEVICEWINDOW requires DDSCL_EXCLUSIVE.\n");
810 hr
= DDERR_INVALIDPARAMS
;
814 /* Handle those levels first which set various hwnds */
815 if ((cooplevel
& DDSCL_SETFOCUSWINDOW
) && !(cooplevel
& DDSCL_CREATEDEVICEWINDOW
))
817 /* This isn't compatible with a lot of flags */
818 if (cooplevel
& (DDSCL_MULTITHREADED
823 | DDSCL_SETDEVICEWINDOW
828 WARN("Called with incompatible flags, returning DDERR_INVALIDPARAMS.\n");
829 hr
= DDERR_INVALIDPARAMS
;
833 hr
= ddraw_set_focus_window(ddraw
, window
);
837 if (cooplevel
& DDSCL_EXCLUSIVE
)
839 if (!(cooplevel
& DDSCL_FULLSCREEN
) || !(window
|| (cooplevel
& DDSCL_CREATEDEVICEWINDOW
)))
841 WARN("DDSCL_EXCLUSIVE requires DDSCL_FULLSCREEN and a window.\n");
842 hr
= DDERR_INVALIDPARAMS
;
846 if (cooplevel
& DDSCL_CREATEDEVICEWINDOW
)
850 if (!ddraw
->focuswindow
&& !(cooplevel
& DDSCL_SETFOCUSWINDOW
))
852 WARN("No focus window set.\n");
853 hr
= DDERR_NOFOCUSWINDOW
;
857 device_window
= CreateWindowExA(0, DDRAW_WINDOW_CLASS_NAME
, "DirectDrawDeviceWnd",
858 WS_POPUP
, 0, 0, GetSystemMetrics(SM_CXSCREEN
), GetSystemMetrics(SM_CYSCREEN
),
859 NULL
, NULL
, NULL
, NULL
);
862 ERR("Failed to create window, last error %#x.\n", GetLastError());
867 ShowWindow(device_window
, SW_SHOW
);
868 TRACE("Created a device window %p.\n", device_window
);
870 /* Native apparently leaks the created device window if setting the
871 * focus window below fails. */
872 ddraw
->cooperative_level
|= DDSCL_CREATEDEVICEWINDOW
;
873 ddraw
->devicewindow
= device_window
;
875 if (cooplevel
& DDSCL_SETFOCUSWINDOW
)
883 if (FAILED(hr
= ddraw_set_focus_window(ddraw
, window
)))
887 window
= device_window
;
892 if (ddraw
->cooperative_level
& DDSCL_CREATEDEVICEWINDOW
)
893 DestroyWindow(ddraw
->devicewindow
);
894 ddraw
->devicewindow
= NULL
;
895 ddraw
->focuswindow
= NULL
;
898 if ((cooplevel
& DDSCL_FULLSCREEN
) != (ddraw
->cooperative_level
& DDSCL_FULLSCREEN
) || window
!= ddraw
->dest_window
)
900 if (ddraw
->cooperative_level
& DDSCL_FULLSCREEN
)
901 wined3d_device_restore_fullscreen_window(ddraw
->wined3d_device
, ddraw
->dest_window
, NULL
);
903 if (cooplevel
& DDSCL_FULLSCREEN
)
905 struct wined3d_display_mode display_mode
;
907 wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &display_mode
, NULL
);
908 wined3d_device_setup_fullscreen_window(ddraw
->wined3d_device
, window
,
909 display_mode
.width
, display_mode
.height
);
913 if ((cooplevel
& DDSCL_EXCLUSIVE
) && exclusive_window
!= window
)
915 ddraw
->device_state
= DDRAW_DEVICE_STATE_NOT_RESTORED
;
916 exclusive_window
= window
;
919 if (cooplevel
& DDSCL_MULTITHREADED
&& !(ddraw
->cooperative_level
& DDSCL_MULTITHREADED
))
920 wined3d_device_set_multithreaded(ddraw
->wined3d_device
);
922 if (ddraw
->wined3d_swapchain
)
924 if (!(ddraw
->flags
& DDRAW_NO3D
))
926 restore_state
= TRUE
;
928 if (FAILED(hr
= wined3d_stateblock_create(ddraw
->wined3d_device
, WINED3D_SBT_ALL
, &stateblock
)))
930 ERR("Failed to create stateblock, hr %#x.\n", hr
);
934 wined3d_stateblock_capture(stateblock
);
935 rtv
= wined3d_device_get_rendertarget_view(ddraw
->wined3d_device
, 0);
936 /* Rendering to ddraw->wined3d_frontbuffer. */
937 if (rtv
&& !wined3d_rendertarget_view_get_sub_resource_parent(rtv
))
940 wined3d_rendertarget_view_incref(rtv
);
942 if ((dsv
= wined3d_device_get_depth_stencil_view(ddraw
->wined3d_device
)))
943 wined3d_rendertarget_view_incref(dsv
);
946 ddraw_destroy_swapchain(ddraw
);
949 if (FAILED(hr
= ddraw_create_swapchain(ddraw
, window
, !(cooplevel
& DDSCL_FULLSCREEN
))))
950 ERR("Failed to create swapchain, hr %#x.\n", hr
);
956 wined3d_device_set_depth_stencil_view(ddraw
->wined3d_device
, dsv
);
957 wined3d_rendertarget_view_decref(dsv
);
962 wined3d_device_set_rendertarget_view(ddraw
->wined3d_device
, 0, rtv
, FALSE
);
963 wined3d_rendertarget_view_decref(rtv
);
966 wined3d_stateblock_apply(stateblock
);
967 wined3d_stateblock_decref(stateblock
);
970 if (!(cooplevel
& DDSCL_EXCLUSIVE
) && (ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
)
971 && restore_mode_on_normal
)
973 hr
= ddraw7_RestoreDisplayMode(&ddraw
->IDirectDraw7_iface
);
975 ERR("RestoreDisplayMode failed\n");
978 if ((ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
)
979 && (window
!= ddraw
->dest_window
|| !(cooplevel
& DDSCL_EXCLUSIVE
)))
980 wined3d_device_release_focus_window(ddraw
->wined3d_device
);
982 if ((cooplevel
& DDSCL_EXCLUSIVE
)
983 && (window
!= ddraw
->dest_window
|| !(ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
)))
985 hr
= wined3d_device_acquire_focus_window(ddraw
->wined3d_device
, window
);
988 ERR("Failed to acquire focus window, hr %#x.\n", hr
);
993 /* Unhandled flags */
994 if (cooplevel
& DDSCL_ALLOWREBOOT
)
995 WARN("Unhandled flag DDSCL_ALLOWREBOOT, harmless\n");
996 if (cooplevel
& DDSCL_ALLOWMODEX
)
997 WARN("Unhandled flag DDSCL_ALLOWMODEX, harmless\n");
998 if (cooplevel
& DDSCL_FPUSETUP
)
999 WARN("Unhandled flag DDSCL_FPUSETUP, harmless\n");
1001 if (cooplevel
& DDSCL_EXCLUSIVE
)
1002 exclusive_ddraw
= ddraw
;
1003 else if (exclusive_ddraw
== ddraw
)
1004 exclusive_ddraw
= NULL
;
1006 /* Store the cooperative_level */
1007 ddraw
->cooperative_level
= cooplevel
;
1008 ddraw
->dest_window
= window
;
1010 TRACE("SetCooperativeLevel returning DD_OK\n");
1013 ddraw
->flags
&= ~DDRAW_SCL_RECURSIVE
;
1014 wined3d_mutex_unlock();
1019 static HRESULT WINAPI
ddraw7_SetCooperativeLevel(IDirectDraw7
*iface
, HWND window
, DWORD flags
)
1021 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1023 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
1025 return ddraw_set_cooperative_level(ddraw
, window
, flags
, !(ddraw
->flags
& DDRAW_SCL_DDRAW1
));
1028 static HRESULT WINAPI
ddraw4_SetCooperativeLevel(IDirectDraw4
*iface
, HWND window
, DWORD flags
)
1030 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1032 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
1034 return ddraw_set_cooperative_level(ddraw
, window
, flags
, !(ddraw
->flags
& DDRAW_SCL_DDRAW1
));
1037 static HRESULT WINAPI
ddraw2_SetCooperativeLevel(IDirectDraw2
*iface
, HWND window
, DWORD flags
)
1039 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1041 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
1043 return ddraw_set_cooperative_level(ddraw
, window
, flags
, !(ddraw
->flags
& DDRAW_SCL_DDRAW1
));
1046 static HRESULT WINAPI
ddraw1_SetCooperativeLevel(IDirectDraw
*iface
, HWND window
, DWORD flags
)
1048 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1051 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
1053 hr
= ddraw_set_cooperative_level(ddraw
, window
, flags
, FALSE
);
1055 ddraw
->flags
|= DDRAW_SCL_DDRAW1
;
1059 /*****************************************************************************
1060 * IDirectDraw7::SetDisplayMode
1062 * Sets the display screen resolution, color depth and refresh frequency
1063 * when in fullscreen mode (in theory).
1064 * Possible return values listed in the SDK suggest that this method fails
1065 * when not in fullscreen mode, but this is wrong. Windows 2000 happily sets
1066 * the display mode in DDSCL_NORMAL mode without an hwnd specified.
1067 * It seems to be valid to pass 0 for With and Height, this has to be tested
1068 * It could mean that the current video mode should be left as-is. (But why
1072 * Height, Width: Screen dimension
1073 * BPP: Color depth in Bits per pixel
1074 * Refreshrate: Screen refresh rate
1075 * Flags: Other stuff
1080 *****************************************************************************/
1081 static HRESULT WINAPI
ddraw7_SetDisplayMode(IDirectDraw7
*iface
, DWORD width
, DWORD height
,
1082 DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
1084 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1085 struct wined3d_display_mode mode
;
1086 enum wined3d_format_id format
;
1089 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
1090 iface
, width
, height
, bpp
, refresh_rate
, flags
);
1092 if (force_refresh_rate
!= 0)
1094 TRACE("ForceRefreshRate overriding passed-in refresh rate (%u Hz) to %u Hz\n",
1095 refresh_rate
, force_refresh_rate
);
1096 refresh_rate
= force_refresh_rate
;
1099 wined3d_mutex_lock();
1101 if (exclusive_ddraw
&& exclusive_ddraw
!= ddraw
)
1103 wined3d_mutex_unlock();
1104 return DDERR_NOEXCLUSIVEMODE
;
1107 if (!width
|| !height
)
1109 /* It looks like Need for Speed Porsche Unleashed expects DD_OK here. */
1110 wined3d_mutex_unlock();
1116 case 8: format
= WINED3DFMT_P8_UINT
; break;
1117 case 15: format
= WINED3DFMT_B5G5R5X1_UNORM
; break;
1118 case 16: format
= WINED3DFMT_B5G6R5_UNORM
; break;
1119 case 24: format
= WINED3DFMT_B8G8R8_UNORM
; break;
1120 case 32: format
= WINED3DFMT_B8G8R8X8_UNORM
; break;
1121 default: format
= WINED3DFMT_UNKNOWN
; break;
1125 mode
.height
= height
;
1126 mode
.refresh_rate
= refresh_rate
;
1127 mode
.format_id
= format
;
1128 mode
.scanline_ordering
= WINED3D_SCANLINE_ORDERING_UNKNOWN
;
1130 /* TODO: The possible return values from msdn suggest that the screen mode
1131 * can't be changed if a surface is locked or some drawing is in progress. */
1132 if (SUCCEEDED(hr
= wined3d_set_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
)))
1136 DDSURFACEDESC2
*surface_desc
= &ddraw
->primary
->surface_desc
;
1138 if (FAILED(hr
= wined3d_swapchain_resize_buffers(ddraw
->wined3d_swapchain
, 0,
1139 surface_desc
->dwWidth
, surface_desc
->dwHeight
, mode
.format_id
, WINED3D_MULTISAMPLE_NONE
, 0)))
1140 ERR("Failed to resize buffers, hr %#x.\n", hr
);
1142 ddrawformat_from_wined3dformat(&ddraw
->primary
->surface_desc
.u4
.ddpfPixelFormat
, mode
.format_id
);
1144 ddraw
->flags
|= DDRAW_RESTORE_MODE
;
1147 InterlockedCompareExchange(&ddraw
->device_state
, DDRAW_DEVICE_STATE_NOT_RESTORED
, DDRAW_DEVICE_STATE_OK
);
1149 wined3d_mutex_unlock();
1153 case WINED3DERR_NOTAVAILABLE
: return DDERR_UNSUPPORTED
;
1158 static HRESULT WINAPI
ddraw4_SetDisplayMode(IDirectDraw4
*iface
, DWORD width
, DWORD height
,
1159 DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
1161 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1163 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
1164 iface
, width
, height
, bpp
, refresh_rate
, flags
);
1166 return ddraw7_SetDisplayMode(&ddraw
->IDirectDraw7_iface
, width
, height
, bpp
, refresh_rate
, flags
);
1169 static HRESULT WINAPI
ddraw2_SetDisplayMode(IDirectDraw2
*iface
,
1170 DWORD width
, DWORD height
, DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
1172 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1174 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
1175 iface
, width
, height
, bpp
, refresh_rate
, flags
);
1177 return ddraw7_SetDisplayMode(&ddraw
->IDirectDraw7_iface
, width
, height
, bpp
, refresh_rate
, flags
);
1180 static HRESULT WINAPI
ddraw1_SetDisplayMode(IDirectDraw
*iface
, DWORD width
, DWORD height
, DWORD bpp
)
1182 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1184 TRACE("iface %p, width %u, height %u, bpp %u.\n", iface
, width
, height
, bpp
);
1186 return ddraw7_SetDisplayMode(&ddraw
->IDirectDraw7_iface
, width
, height
, bpp
, 0, 0);
1189 void ddraw_d3dcaps1_from_7(D3DDEVICEDESC
*caps1
, D3DDEVICEDESC7
*caps7
)
1191 memset(caps1
, 0, sizeof(*caps1
));
1192 caps1
->dwSize
= sizeof(*caps1
);
1193 caps1
->dwFlags
= D3DDD_COLORMODEL
1195 | D3DDD_TRANSFORMCAPS
1197 | D3DDD_LIGHTINGCAPS
1200 | D3DDD_DEVICERENDERBITDEPTH
1201 | D3DDD_DEVICEZBUFFERBITDEPTH
1202 | D3DDD_MAXBUFFERSIZE
1203 | D3DDD_MAXVERTEXCOUNT
;
1204 caps1
->dcmColorModel
= D3DCOLOR_RGB
;
1205 caps1
->dwDevCaps
= caps7
->dwDevCaps
;
1206 caps1
->dtcTransformCaps
.dwSize
= sizeof(caps1
->dtcTransformCaps
);
1207 caps1
->dtcTransformCaps
.dwCaps
= D3DTRANSFORMCAPS_CLIP
;
1208 caps1
->bClipping
= TRUE
;
1209 caps1
->dlcLightingCaps
.dwSize
= sizeof(caps1
->dlcLightingCaps
);
1210 caps1
->dlcLightingCaps
.dwCaps
= D3DLIGHTCAPS_DIRECTIONAL
1211 | D3DLIGHTCAPS_PARALLELPOINT
1212 | D3DLIGHTCAPS_POINT
1213 | D3DLIGHTCAPS_SPOT
;
1214 caps1
->dlcLightingCaps
.dwLightingModel
= D3DLIGHTINGMODEL_RGB
;
1215 caps1
->dlcLightingCaps
.dwNumLights
= caps7
->dwMaxActiveLights
;
1216 caps1
->dpcLineCaps
= caps7
->dpcLineCaps
;
1217 caps1
->dpcTriCaps
= caps7
->dpcTriCaps
;
1218 caps1
->dwDeviceRenderBitDepth
= caps7
->dwDeviceRenderBitDepth
;
1219 caps1
->dwDeviceZBufferBitDepth
= caps7
->dwDeviceZBufferBitDepth
;
1220 caps1
->dwMaxBufferSize
= 0;
1221 caps1
->dwMaxVertexCount
= 65536;
1222 caps1
->dwMinTextureWidth
= caps7
->dwMinTextureWidth
;
1223 caps1
->dwMinTextureHeight
= caps7
->dwMinTextureHeight
;
1224 caps1
->dwMaxTextureWidth
= caps7
->dwMaxTextureWidth
;
1225 caps1
->dwMaxTextureHeight
= caps7
->dwMaxTextureHeight
;
1226 caps1
->dwMinStippleWidth
= 1;
1227 caps1
->dwMinStippleHeight
= 1;
1228 caps1
->dwMaxStippleWidth
= 32;
1229 caps1
->dwMaxStippleHeight
= 32;
1230 caps1
->dwMaxTextureRepeat
= caps7
->dwMaxTextureRepeat
;
1231 caps1
->dwMaxTextureAspectRatio
= caps7
->dwMaxTextureAspectRatio
;
1232 caps1
->dwMaxAnisotropy
= caps7
->dwMaxAnisotropy
;
1233 caps1
->dvGuardBandLeft
= caps7
->dvGuardBandLeft
;
1234 caps1
->dvGuardBandTop
= caps7
->dvGuardBandTop
;
1235 caps1
->dvGuardBandRight
= caps7
->dvGuardBandRight
;
1236 caps1
->dvGuardBandBottom
= caps7
->dvGuardBandBottom
;
1237 caps1
->dvExtentsAdjust
= caps7
->dvExtentsAdjust
;
1238 caps1
->dwStencilCaps
= caps7
->dwStencilCaps
;
1239 caps1
->dwFVFCaps
= caps7
->dwFVFCaps
;
1240 caps1
->dwTextureOpCaps
= caps7
->dwTextureOpCaps
;
1241 caps1
->wMaxTextureBlendStages
= caps7
->wMaxTextureBlendStages
;
1242 caps1
->wMaxSimultaneousTextures
= caps7
->wMaxSimultaneousTextures
;
1245 HRESULT
ddraw_get_d3dcaps(const struct ddraw
*ddraw
, D3DDEVICEDESC7
*caps
)
1247 WINED3DCAPS wined3d_caps
;
1250 TRACE("ddraw %p, caps %p.\n", ddraw
, caps
);
1252 memset(&wined3d_caps
, 0, sizeof(wined3d_caps
));
1254 wined3d_mutex_lock();
1255 hr
= wined3d_get_device_caps(ddraw
->wined3d
, 0, WINED3D_DEVICE_TYPE_HAL
, &wined3d_caps
);
1256 wined3d_mutex_unlock();
1259 WARN("Failed to get device caps, hr %#x.\n", hr
);
1263 caps
->dwDevCaps
= wined3d_caps
.DevCaps
;
1264 caps
->dpcLineCaps
.dwMiscCaps
= wined3d_caps
.PrimitiveMiscCaps
;
1265 caps
->dpcLineCaps
.dwRasterCaps
= wined3d_caps
.RasterCaps
;
1266 caps
->dpcLineCaps
.dwZCmpCaps
= wined3d_caps
.ZCmpCaps
;
1267 caps
->dpcLineCaps
.dwSrcBlendCaps
= wined3d_caps
.SrcBlendCaps
;
1268 caps
->dpcLineCaps
.dwDestBlendCaps
= wined3d_caps
.DestBlendCaps
;
1269 caps
->dpcLineCaps
.dwAlphaCmpCaps
= wined3d_caps
.AlphaCmpCaps
;
1270 caps
->dpcLineCaps
.dwShadeCaps
= wined3d_caps
.ShadeCaps
;
1271 caps
->dpcLineCaps
.dwTextureCaps
= wined3d_caps
.TextureCaps
;
1272 caps
->dpcLineCaps
.dwTextureFilterCaps
= wined3d_caps
.TextureFilterCaps
;
1273 caps
->dpcLineCaps
.dwTextureAddressCaps
= wined3d_caps
.TextureAddressCaps
;
1275 caps
->dwMaxTextureWidth
= wined3d_caps
.MaxTextureWidth
;
1276 caps
->dwMaxTextureHeight
= wined3d_caps
.MaxTextureHeight
;
1278 caps
->dwMaxTextureRepeat
= wined3d_caps
.MaxTextureRepeat
;
1279 caps
->dwMaxTextureAspectRatio
= wined3d_caps
.MaxTextureAspectRatio
;
1280 caps
->dwMaxAnisotropy
= wined3d_caps
.MaxAnisotropy
;
1281 caps
->dvMaxVertexW
= wined3d_caps
.MaxVertexW
;
1283 caps
->dvGuardBandLeft
= wined3d_caps
.GuardBandLeft
;
1284 caps
->dvGuardBandTop
= wined3d_caps
.GuardBandTop
;
1285 caps
->dvGuardBandRight
= wined3d_caps
.GuardBandRight
;
1286 caps
->dvGuardBandBottom
= wined3d_caps
.GuardBandBottom
;
1288 caps
->dvExtentsAdjust
= wined3d_caps
.ExtentsAdjust
;
1289 caps
->dwStencilCaps
= wined3d_caps
.StencilCaps
;
1291 caps
->dwFVFCaps
= wined3d_caps
.FVFCaps
;
1292 caps
->dwTextureOpCaps
= wined3d_caps
.TextureOpCaps
;
1294 caps
->dwVertexProcessingCaps
= wined3d_caps
.VertexProcessingCaps
;
1295 caps
->dwMaxActiveLights
= wined3d_caps
.MaxActiveLights
;
1297 /* Remove all non-d3d7 caps */
1298 caps
->dwDevCaps
&= (
1299 D3DDEVCAPS_FLOATTLVERTEX
| D3DDEVCAPS_SORTINCREASINGZ
| D3DDEVCAPS_SORTDECREASINGZ
|
1300 D3DDEVCAPS_SORTEXACT
| D3DDEVCAPS_EXECUTESYSTEMMEMORY
| D3DDEVCAPS_EXECUTEVIDEOMEMORY
|
1301 D3DDEVCAPS_TLVERTEXSYSTEMMEMORY
| D3DDEVCAPS_TLVERTEXVIDEOMEMORY
| D3DDEVCAPS_TEXTURESYSTEMMEMORY
|
1302 D3DDEVCAPS_TEXTUREVIDEOMEMORY
| D3DDEVCAPS_DRAWPRIMTLVERTEX
| D3DDEVCAPS_CANRENDERAFTERFLIP
|
1303 D3DDEVCAPS_TEXTURENONLOCALVIDMEM
| D3DDEVCAPS_DRAWPRIMITIVES2
| D3DDEVCAPS_SEPARATETEXTUREMEMORIES
|
1304 D3DDEVCAPS_DRAWPRIMITIVES2EX
| D3DDEVCAPS_HWTRANSFORMANDLIGHT
| D3DDEVCAPS_CANBLTSYSTONONLOCAL
|
1305 D3DDEVCAPS_HWRASTERIZATION
);
1307 caps
->dwStencilCaps
&= (
1308 D3DSTENCILCAPS_KEEP
| D3DSTENCILCAPS_ZERO
| D3DSTENCILCAPS_REPLACE
|
1309 D3DSTENCILCAPS_INCRSAT
| D3DSTENCILCAPS_DECRSAT
| D3DSTENCILCAPS_INVERT
|
1310 D3DSTENCILCAPS_INCR
| D3DSTENCILCAPS_DECR
);
1314 caps
->dwTextureOpCaps
&= (
1315 D3DTEXOPCAPS_DISABLE
| D3DTEXOPCAPS_SELECTARG1
| D3DTEXOPCAPS_SELECTARG2
|
1316 D3DTEXOPCAPS_MODULATE
| D3DTEXOPCAPS_MODULATE2X
| D3DTEXOPCAPS_MODULATE4X
|
1317 D3DTEXOPCAPS_ADD
| D3DTEXOPCAPS_ADDSIGNED
| D3DTEXOPCAPS_ADDSIGNED2X
|
1318 D3DTEXOPCAPS_SUBTRACT
| D3DTEXOPCAPS_ADDSMOOTH
| D3DTEXOPCAPS_BLENDTEXTUREALPHA
|
1319 D3DTEXOPCAPS_BLENDFACTORALPHA
| D3DTEXOPCAPS_BLENDTEXTUREALPHAPM
| D3DTEXOPCAPS_BLENDCURRENTALPHA
|
1320 D3DTEXOPCAPS_PREMODULATE
| D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR
| D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA
|
1321 D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR
| D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA
| D3DTEXOPCAPS_BUMPENVMAP
|
1322 D3DTEXOPCAPS_BUMPENVMAPLUMINANCE
| D3DTEXOPCAPS_DOTPRODUCT3
);
1324 caps
->dwVertexProcessingCaps
&= (
1325 D3DVTXPCAPS_TEXGEN
| D3DVTXPCAPS_MATERIALSOURCE7
| D3DVTXPCAPS_VERTEXFOG
|
1326 D3DVTXPCAPS_DIRECTIONALLIGHTS
| D3DVTXPCAPS_POSITIONALLIGHTS
| D3DVTXPCAPS_LOCALVIEWER
);
1328 caps
->dpcLineCaps
.dwMiscCaps
&= (
1329 D3DPMISCCAPS_MASKPLANES
| D3DPMISCCAPS_MASKZ
| D3DPMISCCAPS_LINEPATTERNREP
|
1330 D3DPMISCCAPS_CONFORMANT
| D3DPMISCCAPS_CULLNONE
| D3DPMISCCAPS_CULLCW
|
1331 D3DPMISCCAPS_CULLCCW
);
1333 caps
->dpcLineCaps
.dwRasterCaps
&= (
1334 D3DPRASTERCAPS_DITHER
| D3DPRASTERCAPS_ROP2
| D3DPRASTERCAPS_XOR
|
1335 D3DPRASTERCAPS_PAT
| D3DPRASTERCAPS_ZTEST
| D3DPRASTERCAPS_SUBPIXEL
|
1336 D3DPRASTERCAPS_SUBPIXELX
| D3DPRASTERCAPS_FOGVERTEX
| D3DPRASTERCAPS_FOGTABLE
|
1337 D3DPRASTERCAPS_STIPPLE
| D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT
| D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT
|
1338 D3DPRASTERCAPS_ANTIALIASEDGES
| D3DPRASTERCAPS_MIPMAPLODBIAS
| D3DPRASTERCAPS_ZBIAS
|
1339 D3DPRASTERCAPS_ZBUFFERLESSHSR
| D3DPRASTERCAPS_FOGRANGE
| D3DPRASTERCAPS_ANISOTROPY
|
1340 D3DPRASTERCAPS_WBUFFER
| D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT
| D3DPRASTERCAPS_WFOG
|
1341 D3DPRASTERCAPS_ZFOG
);
1343 caps
->dpcLineCaps
.dwZCmpCaps
&= (
1344 D3DPCMPCAPS_NEVER
| D3DPCMPCAPS_LESS
| D3DPCMPCAPS_EQUAL
|
1345 D3DPCMPCAPS_LESSEQUAL
| D3DPCMPCAPS_GREATER
| D3DPCMPCAPS_NOTEQUAL
|
1346 D3DPCMPCAPS_GREATEREQUAL
| D3DPCMPCAPS_ALWAYS
);
1348 caps
->dpcLineCaps
.dwSrcBlendCaps
&= (
1349 D3DPBLENDCAPS_ZERO
| D3DPBLENDCAPS_ONE
| D3DPBLENDCAPS_SRCCOLOR
|
1350 D3DPBLENDCAPS_INVSRCCOLOR
| D3DPBLENDCAPS_SRCALPHA
| D3DPBLENDCAPS_INVSRCALPHA
|
1351 D3DPBLENDCAPS_DESTALPHA
| D3DPBLENDCAPS_INVDESTALPHA
| D3DPBLENDCAPS_DESTCOLOR
|
1352 D3DPBLENDCAPS_INVDESTCOLOR
| D3DPBLENDCAPS_SRCALPHASAT
| D3DPBLENDCAPS_BOTHSRCALPHA
|
1353 D3DPBLENDCAPS_BOTHINVSRCALPHA
);
1355 caps
->dpcLineCaps
.dwDestBlendCaps
&= (
1356 D3DPBLENDCAPS_ZERO
| D3DPBLENDCAPS_ONE
| D3DPBLENDCAPS_SRCCOLOR
|
1357 D3DPBLENDCAPS_INVSRCCOLOR
| D3DPBLENDCAPS_SRCALPHA
| D3DPBLENDCAPS_INVSRCALPHA
|
1358 D3DPBLENDCAPS_DESTALPHA
| D3DPBLENDCAPS_INVDESTALPHA
| D3DPBLENDCAPS_DESTCOLOR
|
1359 D3DPBLENDCAPS_INVDESTCOLOR
| D3DPBLENDCAPS_SRCALPHASAT
| D3DPBLENDCAPS_BOTHSRCALPHA
|
1360 D3DPBLENDCAPS_BOTHINVSRCALPHA
);
1362 caps
->dpcLineCaps
.dwAlphaCmpCaps
&= (
1363 D3DPCMPCAPS_NEVER
| D3DPCMPCAPS_LESS
| D3DPCMPCAPS_EQUAL
|
1364 D3DPCMPCAPS_LESSEQUAL
| D3DPCMPCAPS_GREATER
| D3DPCMPCAPS_NOTEQUAL
|
1365 D3DPCMPCAPS_GREATEREQUAL
| D3DPCMPCAPS_ALWAYS
);
1367 caps
->dpcLineCaps
.dwShadeCaps
&= (
1368 D3DPSHADECAPS_COLORFLATMONO
| D3DPSHADECAPS_COLORFLATRGB
| D3DPSHADECAPS_COLORGOURAUDMONO
|
1369 D3DPSHADECAPS_COLORGOURAUDRGB
| D3DPSHADECAPS_COLORPHONGMONO
| D3DPSHADECAPS_COLORPHONGRGB
|
1370 D3DPSHADECAPS_SPECULARFLATMONO
| D3DPSHADECAPS_SPECULARFLATRGB
| D3DPSHADECAPS_SPECULARGOURAUDMONO
|
1371 D3DPSHADECAPS_SPECULARGOURAUDRGB
| D3DPSHADECAPS_SPECULARPHONGMONO
| D3DPSHADECAPS_SPECULARPHONGRGB
|
1372 D3DPSHADECAPS_ALPHAFLATBLEND
| D3DPSHADECAPS_ALPHAFLATSTIPPLED
| D3DPSHADECAPS_ALPHAGOURAUDBLEND
|
1373 D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED
| D3DPSHADECAPS_ALPHAPHONGBLEND
| D3DPSHADECAPS_ALPHAPHONGSTIPPLED
|
1374 D3DPSHADECAPS_FOGFLAT
| D3DPSHADECAPS_FOGGOURAUD
| D3DPSHADECAPS_FOGPHONG
);
1376 caps
->dpcLineCaps
.dwTextureCaps
&= (
1377 D3DPTEXTURECAPS_PERSPECTIVE
| D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_ALPHA
|
1378 D3DPTEXTURECAPS_TRANSPARENCY
| D3DPTEXTURECAPS_BORDER
| D3DPTEXTURECAPS_SQUAREONLY
|
1379 D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE
| D3DPTEXTURECAPS_ALPHAPALETTE
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL
|
1380 D3DPTEXTURECAPS_PROJECTED
| D3DPTEXTURECAPS_CUBEMAP
| D3DPTEXTURECAPS_COLORKEYBLEND
);
1382 caps
->dpcLineCaps
.dwTextureFilterCaps
&= (
1383 D3DPTFILTERCAPS_NEAREST
| D3DPTFILTERCAPS_LINEAR
| D3DPTFILTERCAPS_MIPNEAREST
|
1384 D3DPTFILTERCAPS_MIPLINEAR
| D3DPTFILTERCAPS_LINEARMIPNEAREST
| D3DPTFILTERCAPS_LINEARMIPLINEAR
|
1385 D3DPTFILTERCAPS_MINFPOINT
| D3DPTFILTERCAPS_MINFLINEAR
| D3DPTFILTERCAPS_MINFANISOTROPIC
|
1386 D3DPTFILTERCAPS_MIPFPOINT
| D3DPTFILTERCAPS_MIPFLINEAR
| D3DPTFILTERCAPS_MAGFPOINT
|
1387 D3DPTFILTERCAPS_MAGFLINEAR
| D3DPTFILTERCAPS_MAGFANISOTROPIC
| D3DPTFILTERCAPS_MAGFAFLATCUBIC
|
1388 D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC
);
1390 caps
->dpcLineCaps
.dwTextureAddressCaps
&= (
1391 D3DPTADDRESSCAPS_WRAP
| D3DPTADDRESSCAPS_MIRROR
| D3DPTADDRESSCAPS_CLAMP
|
1392 D3DPTADDRESSCAPS_BORDER
| D3DPTADDRESSCAPS_INDEPENDENTUV
);
1394 if (!(caps
->dpcLineCaps
.dwTextureCaps
& D3DPTEXTURECAPS_POW2
))
1396 /* DirectX7 always has the np2 flag set, no matter what the card
1397 * supports. Some old games (Rollcage) check the caps incorrectly.
1398 * If wined3d supports nonpow2 textures it also has np2 conditional
1400 caps
->dpcLineCaps
.dwTextureCaps
|= D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL
;
1403 /* Fill the missing members, and do some fixup */
1404 caps
->dpcLineCaps
.dwSize
= sizeof(caps
->dpcLineCaps
);
1405 caps
->dpcLineCaps
.dwTextureBlendCaps
= D3DPTBLENDCAPS_ADD
1406 | D3DPTBLENDCAPS_MODULATEMASK
1407 | D3DPTBLENDCAPS_COPY
1408 | D3DPTBLENDCAPS_DECAL
1409 | D3DPTBLENDCAPS_DECALALPHA
1410 | D3DPTBLENDCAPS_DECALMASK
1411 | D3DPTBLENDCAPS_MODULATE
1412 | D3DPTBLENDCAPS_MODULATEALPHA
;
1413 caps
->dpcLineCaps
.dwStippleWidth
= 32;
1414 caps
->dpcLineCaps
.dwStippleHeight
= 32;
1415 /* Use the same for the TriCaps */
1416 caps
->dpcTriCaps
= caps
->dpcLineCaps
;
1418 caps
->dwDeviceRenderBitDepth
= DDBD_16
| DDBD_24
| DDBD_32
;
1419 caps
->dwDeviceZBufferBitDepth
= DDBD_16
| DDBD_24
;
1420 caps
->dwMinTextureWidth
= 1;
1421 caps
->dwMinTextureHeight
= 1;
1423 /* Convert DWORDs safely to WORDs */
1424 caps
->wMaxTextureBlendStages
= min(wined3d_caps
.MaxTextureBlendStages
, 0xffff);
1425 caps
->wMaxSimultaneousTextures
= min(wined3d_caps
.MaxSimultaneousTextures
, 0xffff);
1426 caps
->wMaxUserClipPlanes
= min(wined3d_caps
.MaxUserClipPlanes
, D3DMAXUSERCLIPPLANES
);
1427 caps
->wMaxVertexBlendMatrices
= min(wined3d_caps
.MaxVertexBlendMatrices
, 0xffff);
1429 caps
->deviceGUID
= IID_IDirect3DTnLHalDevice
;
1431 caps
->dwReserved1
= 0;
1432 caps
->dwReserved2
= 0;
1433 caps
->dwReserved3
= 0;
1434 caps
->dwReserved4
= 0;
1439 /*****************************************************************************
1440 * IDirectDraw7::GetCaps
1442 * Returns the drives capabilities
1444 * Used for version 1, 2, 4 and 7
1447 * DriverCaps: Structure to write the Hardware accelerated caps to
1448 * HelCaps: Structure to write the emulation caps to
1451 * This implementation returns DD_OK only
1453 *****************************************************************************/
1454 static HRESULT WINAPI
ddraw7_GetCaps(IDirectDraw7
*iface
, DDCAPS
*DriverCaps
, DDCAPS
*HELCaps
)
1456 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1458 WINED3DCAPS winecaps
;
1460 DDSCAPS2 ddscaps
= {0, 0, 0, {0}};
1462 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, DriverCaps
, HELCaps
);
1464 /* One structure must be != NULL */
1465 if (!DriverCaps
&& !HELCaps
)
1467 WARN("Invalid parameters.\n");
1468 return DDERR_INVALIDPARAMS
;
1471 memset(&caps
, 0, sizeof(caps
));
1472 memset(&winecaps
, 0, sizeof(winecaps
));
1473 caps
.dwSize
= sizeof(caps
);
1475 wined3d_mutex_lock();
1476 hr
= wined3d_device_get_device_caps(ddraw
->wined3d_device
, &winecaps
);
1479 WARN("Failed to get device caps, %#x.\n", hr
);
1480 wined3d_mutex_unlock();
1484 hr
= IDirectDraw7_GetAvailableVidMem(iface
, &ddscaps
, &caps
.dwVidMemTotal
, &caps
.dwVidMemFree
);
1487 WARN("IDirectDraw7::GetAvailableVidMem failed\n");
1488 wined3d_mutex_unlock();
1492 hr
= IDirectDraw7_GetFourCCCodes(iface
, &caps
.dwNumFourCCCodes
, NULL
);
1493 wined3d_mutex_unlock();
1496 WARN("IDirectDraw7::GetFourCCCodes failed\n");
1500 caps
.dwCaps
= winecaps
.ddraw_caps
.caps
;
1501 caps
.dwCaps2
= winecaps
.ddraw_caps
.caps2
;
1502 caps
.dwCKeyCaps
= winecaps
.ddraw_caps
.color_key_caps
;
1503 caps
.dwFXCaps
= winecaps
.ddraw_caps
.fx_caps
;
1504 caps
.dwPalCaps
= DDPCAPS_8BIT
| DDPCAPS_PRIMARYSURFACE
;
1505 caps
.ddsCaps
.dwCaps
= winecaps
.ddraw_caps
.dds_caps
;
1506 caps
.dwSVBCaps
= winecaps
.ddraw_caps
.svb_caps
;
1507 caps
.dwSVBCKeyCaps
= winecaps
.ddraw_caps
.svb_color_key_caps
;
1508 caps
.dwSVBFXCaps
= winecaps
.ddraw_caps
.svb_fx_caps
;
1509 caps
.dwVSBCaps
= winecaps
.ddraw_caps
.vsb_caps
;
1510 caps
.dwVSBCKeyCaps
= winecaps
.ddraw_caps
.vsb_color_key_caps
;
1511 caps
.dwVSBFXCaps
= winecaps
.ddraw_caps
.vsb_fx_caps
;
1512 caps
.dwSSBCaps
= winecaps
.ddraw_caps
.ssb_caps
;
1513 caps
.dwSSBCKeyCaps
= winecaps
.ddraw_caps
.ssb_color_key_caps
;
1514 caps
.dwSSBFXCaps
= winecaps
.ddraw_caps
.ssb_fx_caps
;
1516 caps
.dwCaps
|= DDCAPS_ALIGNSTRIDE
;
1517 caps
.dwAlignStrideAlign
= DDRAW_STRIDE_ALIGNMENT
;
1521 DD_STRUCT_COPY_BYSIZE(DriverCaps
, &caps
);
1522 if (TRACE_ON(ddraw
))
1524 TRACE("Driver Caps :\n");
1525 DDRAW_dump_DDCAPS(DriverCaps
);
1531 DD_STRUCT_COPY_BYSIZE(HELCaps
, &caps
);
1532 if (TRACE_ON(ddraw
))
1534 TRACE("HEL Caps :\n");
1535 DDRAW_dump_DDCAPS(HELCaps
);
1542 static HRESULT WINAPI
ddraw4_GetCaps(IDirectDraw4
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1544 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1546 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1548 return ddraw7_GetCaps(&ddraw
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1551 static HRESULT WINAPI
ddraw2_GetCaps(IDirectDraw2
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1553 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1555 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1557 return ddraw7_GetCaps(&ddraw
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1560 static HRESULT WINAPI
ddraw1_GetCaps(IDirectDraw
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1562 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1564 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1566 return ddraw7_GetCaps(&ddraw
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1569 /*****************************************************************************
1570 * IDirectDraw7::Compact
1572 * No idea what it does, MSDN says it's not implemented.
1575 * DD_OK, but this is unchecked
1577 *****************************************************************************/
1578 static HRESULT WINAPI
ddraw7_Compact(IDirectDraw7
*iface
)
1580 TRACE("iface %p.\n", iface
);
1585 static HRESULT WINAPI
ddraw4_Compact(IDirectDraw4
*iface
)
1587 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1589 TRACE("iface %p.\n", iface
);
1591 return ddraw7_Compact(&ddraw
->IDirectDraw7_iface
);
1594 static HRESULT WINAPI
ddraw2_Compact(IDirectDraw2
*iface
)
1596 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1598 TRACE("iface %p.\n", iface
);
1600 return ddraw7_Compact(&ddraw
->IDirectDraw7_iface
);
1603 static HRESULT WINAPI
ddraw1_Compact(IDirectDraw
*iface
)
1605 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1607 TRACE("iface %p.\n", iface
);
1609 return ddraw7_Compact(&ddraw
->IDirectDraw7_iface
);
1612 /*****************************************************************************
1613 * IDirectDraw7::GetDisplayMode
1615 * Returns information about the current display mode
1617 * Exists in versions 1, 2, 4 and 7
1620 * DDSD: Address of a surface description structure to write the info to
1625 *****************************************************************************/
1626 static HRESULT WINAPI
ddraw7_GetDisplayMode(IDirectDraw7
*iface
, DDSURFACEDESC2
*DDSD
)
1628 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1629 struct wined3d_display_mode mode
;
1632 TRACE("iface %p, surface_desc %p.\n", iface
, DDSD
);
1634 /* This seems sane */
1635 if (!DDSD
|| (DDSD
->dwSize
!= sizeof(DDSURFACEDESC
) && DDSD
->dwSize
!= sizeof(DDSURFACEDESC2
)))
1636 return DDERR_INVALIDPARAMS
;
1638 wined3d_mutex_lock();
1640 if (FAILED(hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
, NULL
)))
1642 ERR("Failed to get display mode, hr %#x.\n", hr
);
1643 wined3d_mutex_unlock();
1647 memset(DDSD
, 0, DDSD
->dwSize
);
1648 DDSD
->dwSize
= sizeof(*DDSD
);
1649 DDSD
->dwFlags
|= DDSD_HEIGHT
| DDSD_WIDTH
| DDSD_PIXELFORMAT
| DDSD_PITCH
| DDSD_REFRESHRATE
;
1650 DDSD
->dwWidth
= mode
.width
;
1651 DDSD
->dwHeight
= mode
.height
;
1652 DDSD
->u2
.dwRefreshRate
= 60;
1653 DDSD
->ddsCaps
.dwCaps
= 0;
1654 DDSD
->u4
.ddpfPixelFormat
.dwSize
= sizeof(DDSD
->u4
.ddpfPixelFormat
);
1655 ddrawformat_from_wined3dformat(&DDSD
->u4
.ddpfPixelFormat
, mode
.format_id
);
1656 DDSD
->u1
.lPitch
= mode
.width
* DDSD
->u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
/ 8;
1660 TRACE("Returning surface desc :\n");
1661 DDRAW_dump_surface_desc(DDSD
);
1664 wined3d_mutex_unlock();
1669 static HRESULT WINAPI
ddraw4_GetDisplayMode(IDirectDraw4
*iface
, DDSURFACEDESC2
*surface_desc
)
1671 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1673 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1675 return ddraw7_GetDisplayMode(&ddraw
->IDirectDraw7_iface
, surface_desc
);
1678 static HRESULT WINAPI
ddraw2_GetDisplayMode(IDirectDraw2
*iface
, DDSURFACEDESC
*surface_desc
)
1680 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1683 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1685 hr
= ddraw7_GetDisplayMode(&ddraw
->IDirectDraw7_iface
, (DDSURFACEDESC2
*)surface_desc
);
1686 if (SUCCEEDED(hr
)) surface_desc
->dwSize
= sizeof(*surface_desc
);
1690 static HRESULT WINAPI
ddraw1_GetDisplayMode(IDirectDraw
*iface
, DDSURFACEDESC
*surface_desc
)
1692 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1695 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1697 hr
= ddraw7_GetDisplayMode(&ddraw
->IDirectDraw7_iface
, (DDSURFACEDESC2
*)surface_desc
);
1698 if (SUCCEEDED(hr
)) surface_desc
->dwSize
= sizeof(*surface_desc
);
1702 /*****************************************************************************
1703 * IDirectDraw7::GetFourCCCodes
1705 * Returns an array of supported FourCC codes.
1707 * Exists in versions 1, 2, 4 and 7
1710 * NumCodes: Contains the number of Codes that Codes can carry. Returns the number
1711 * of enumerated codes
1712 * Codes: Pointer to an array of DWORDs where the supported codes are written
1716 * Always returns DD_OK, as it's a stub for now
1718 *****************************************************************************/
1719 static HRESULT WINAPI
ddraw7_GetFourCCCodes(IDirectDraw7
*iface
, DWORD
*NumCodes
, DWORD
*Codes
)
1721 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1722 static const enum wined3d_format_id formats
[] =
1724 WINED3DFMT_YUY2
, WINED3DFMT_UYVY
, WINED3DFMT_YV12
,
1725 WINED3DFMT_DXT1
, WINED3DFMT_DXT2
, WINED3DFMT_DXT3
, WINED3DFMT_DXT4
, WINED3DFMT_DXT5
,
1726 WINED3DFMT_ATI2N
, WINED3DFMT_NVHU
, WINED3DFMT_NVHS
1728 struct wined3d_display_mode mode
;
1729 DWORD count
= 0, i
, outsize
;
1732 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, NumCodes
, Codes
);
1734 if (FAILED(hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
, NULL
)))
1736 ERR("Failed to get display mode, hr %#x.\n", hr
);
1740 outsize
= NumCodes
&& Codes
? *NumCodes
: 0;
1742 for (i
= 0; i
< ARRAY_SIZE(formats
); ++i
)
1744 if (SUCCEEDED(wined3d_check_device_format(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, WINED3D_DEVICE_TYPE_HAL
,
1745 mode
.format_id
, 0, WINED3D_RTYPE_TEXTURE_2D
, formats
[i
])))
1747 if (count
< outsize
)
1748 Codes
[count
] = formats
[i
];
1753 TRACE("Returning %u FourCC codes\n", count
);
1760 static HRESULT WINAPI
ddraw4_GetFourCCCodes(IDirectDraw4
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1762 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1764 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1766 return ddraw7_GetFourCCCodes(&ddraw
->IDirectDraw7_iface
, codes_count
, codes
);
1769 static HRESULT WINAPI
ddraw2_GetFourCCCodes(IDirectDraw2
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1771 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1773 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1775 return ddraw7_GetFourCCCodes(&ddraw
->IDirectDraw7_iface
, codes_count
, codes
);
1778 static HRESULT WINAPI
ddraw1_GetFourCCCodes(IDirectDraw
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1780 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1782 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1784 return ddraw7_GetFourCCCodes(&ddraw
->IDirectDraw7_iface
, codes_count
, codes
);
1787 static HRESULT WINAPI
ddraw7_GetMonitorFrequency(IDirectDraw7
*iface
, DWORD
*frequency
)
1789 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1790 struct wined3d_display_mode mode
;
1793 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1795 wined3d_mutex_lock();
1796 hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
, NULL
);
1797 wined3d_mutex_unlock();
1800 WARN("Failed to get display mode, hr %#x.\n", hr
);
1804 *frequency
= mode
.refresh_rate
;
1809 static HRESULT WINAPI
ddraw4_GetMonitorFrequency(IDirectDraw4
*iface
, DWORD
*frequency
)
1811 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1813 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1815 return ddraw7_GetMonitorFrequency(&ddraw
->IDirectDraw7_iface
, frequency
);
1818 static HRESULT WINAPI
ddraw2_GetMonitorFrequency(IDirectDraw2
*iface
, DWORD
*frequency
)
1820 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1822 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1824 return ddraw7_GetMonitorFrequency(&ddraw
->IDirectDraw7_iface
, frequency
);
1827 static HRESULT WINAPI
ddraw1_GetMonitorFrequency(IDirectDraw
*iface
, DWORD
*frequency
)
1829 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1831 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1833 return ddraw7_GetMonitorFrequency(&ddraw
->IDirectDraw7_iface
, frequency
);
1836 static HRESULT WINAPI
ddraw7_GetVerticalBlankStatus(IDirectDraw7
*iface
, BOOL
*status
)
1838 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1839 struct wined3d_raster_status raster_status
;
1842 TRACE("iface %p, status %p.\n", iface
, status
);
1845 return DDERR_INVALIDPARAMS
;
1847 wined3d_mutex_lock();
1848 hr
= wined3d_get_adapter_raster_status(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &raster_status
);
1849 wined3d_mutex_unlock();
1852 WARN("Failed to get raster status, hr %#x.\n", hr
);
1856 *status
= raster_status
.in_vblank
;
1861 static HRESULT WINAPI
ddraw4_GetVerticalBlankStatus(IDirectDraw4
*iface
, BOOL
*status
)
1863 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1865 TRACE("iface %p, status %p.\n", iface
, status
);
1867 return ddraw7_GetVerticalBlankStatus(&ddraw
->IDirectDraw7_iface
, status
);
1870 static HRESULT WINAPI
ddraw2_GetVerticalBlankStatus(IDirectDraw2
*iface
, BOOL
*status
)
1872 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1874 TRACE("iface %p, status %p.\n", iface
, status
);
1876 return ddraw7_GetVerticalBlankStatus(&ddraw
->IDirectDraw7_iface
, status
);
1879 static HRESULT WINAPI
ddraw1_GetVerticalBlankStatus(IDirectDraw
*iface
, BOOL
*status
)
1881 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1883 TRACE("iface %p, status %p.\n", iface
, status
);
1885 return ddraw7_GetVerticalBlankStatus(&ddraw
->IDirectDraw7_iface
, status
);
1888 /*****************************************************************************
1889 * IDirectDraw7::GetAvailableVidMem
1891 * Returns the total and free video memory
1894 * caps: Specifies the memory type asked for
1895 * total: Pointer to a DWORD to be filled with the total memory
1896 * free: Pointer to a DWORD to be filled with the free memory
1900 * DDERR_INVALIDPARAMS if free and total are NULL
1902 *****************************************************************************/
1903 static HRESULT WINAPI
ddraw7_GetAvailableVidMem(IDirectDraw7
*iface
, DDSCAPS2
*caps
, DWORD
*total
,
1906 unsigned int framebuffer_size
, total_vidmem
, free_vidmem
;
1907 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1908 struct wined3d_display_mode mode
;
1911 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
1913 if (!total
&& !free
)
1914 return DDERR_INVALIDPARAMS
;
1916 if (TRACE_ON(ddraw
))
1918 TRACE("Asked for memory with description: ");
1919 DDRAW_dump_DDSCAPS2(caps
);
1921 wined3d_mutex_lock();
1923 /* Todo: System memory vs local video memory vs non-local video memory
1924 * The MSDN also mentions differences between texture memory and other
1925 * resources, but that's not important
1928 /* Some applications (e.g. 3DMark 2000) assume that the reported amount of
1929 * video memory doesn't include the memory used by the default framebuffer.
1931 if (FAILED(hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
, NULL
)))
1933 WARN("Failed to get display mode, hr %#x.\n", hr
);
1934 wined3d_mutex_unlock();
1937 framebuffer_size
= wined3d_calculate_format_pitch(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
,
1938 mode
.format_id
, mode
.width
);
1939 framebuffer_size
*= mode
.height
;
1943 free_vidmem
= wined3d_device_get_available_texture_mem(ddraw
->wined3d_device
);
1944 *free
= framebuffer_size
> free_vidmem
? 0 : free_vidmem
- framebuffer_size
;
1945 TRACE("Free video memory %#x.\n", *free
);
1950 struct wined3d_adapter_identifier desc
= {0};
1952 hr
= wined3d_get_adapter_identifier(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, 0, &desc
);
1953 total_vidmem
= min(UINT_MAX
, desc
.video_memory
);
1954 *total
= framebuffer_size
> total_vidmem
? 0 : total_vidmem
- framebuffer_size
;
1955 TRACE("Total video memory %#x.\n", *total
);
1958 wined3d_mutex_unlock();
1963 static HRESULT WINAPI
ddraw4_GetAvailableVidMem(IDirectDraw4
*iface
,
1964 DDSCAPS2
*caps
, DWORD
*total
, DWORD
*free
)
1966 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1968 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
1970 return ddraw7_GetAvailableVidMem(&ddraw
->IDirectDraw7_iface
, caps
, total
, free
);
1973 static HRESULT WINAPI
ddraw2_GetAvailableVidMem(IDirectDraw2
*iface
,
1974 DDSCAPS
*caps
, DWORD
*total
, DWORD
*free
)
1976 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1979 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
1981 DDRAW_Convert_DDSCAPS_1_To_2(caps
, &caps2
);
1982 return ddraw7_GetAvailableVidMem(&ddraw
->IDirectDraw7_iface
, &caps2
, total
, free
);
1985 /*****************************************************************************
1986 * IDirectDraw7::Initialize
1988 * Initializes a DirectDraw interface.
1991 * GUID: Interface identifier. Well, don't know what this is really good
1995 * Returns DD_OK on the first call,
1996 * DDERR_ALREADYINITIALIZED on repeated calls
1998 *****************************************************************************/
1999 static HRESULT WINAPI
ddraw7_Initialize(IDirectDraw7
*iface
, GUID
*guid
)
2001 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2003 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
2005 if (ddraw
->flags
& DDRAW_INITIALIZED
)
2006 return DDERR_ALREADYINITIALIZED
;
2008 /* FIXME: To properly take the GUID into account we should call
2009 * ddraw_init() here instead of in DDRAW_Create(). */
2011 FIXME("Ignoring guid %s.\n", debugstr_guid(guid
));
2013 ddraw
->flags
|= DDRAW_INITIALIZED
;
2017 static HRESULT WINAPI
ddraw4_Initialize(IDirectDraw4
*iface
, GUID
*guid
)
2019 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2021 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
2023 return ddraw7_Initialize(&ddraw
->IDirectDraw7_iface
, guid
);
2026 static HRESULT WINAPI
ddraw2_Initialize(IDirectDraw2
*iface
, GUID
*guid
)
2028 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2030 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
2032 return ddraw7_Initialize(&ddraw
->IDirectDraw7_iface
, guid
);
2035 static HRESULT WINAPI
ddraw1_Initialize(IDirectDraw
*iface
, GUID
*guid
)
2037 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2039 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
2041 return ddraw7_Initialize(&ddraw
->IDirectDraw7_iface
, guid
);
2044 static HRESULT WINAPI
d3d1_Initialize(IDirect3D
*iface
, REFIID riid
)
2046 TRACE("iface %p, riid %s.\n", iface
, debugstr_guid(riid
));
2048 return DDERR_ALREADYINITIALIZED
;
2051 /*****************************************************************************
2052 * IDirectDraw7::FlipToGDISurface
2054 * "Makes the surface that the GDI writes to the primary surface"
2055 * Looks like some windows specific thing we don't have to care about.
2056 * According to MSDN it permits GDI dialog boxes in FULLSCREEN mode. Good to
2057 * show error boxes ;)
2058 * Well, just return DD_OK.
2061 * Always returns DD_OK
2063 *****************************************************************************/
2064 static HRESULT WINAPI
ddraw7_FlipToGDISurface(IDirectDraw7
*iface
)
2066 FIXME("iface %p stub!\n", iface
);
2071 static HRESULT WINAPI
ddraw4_FlipToGDISurface(IDirectDraw4
*iface
)
2073 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2075 TRACE("iface %p.\n", iface
);
2077 return ddraw7_FlipToGDISurface(&ddraw
->IDirectDraw7_iface
);
2080 static HRESULT WINAPI
ddraw2_FlipToGDISurface(IDirectDraw2
*iface
)
2082 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2084 TRACE("iface %p.\n", iface
);
2086 return ddraw7_FlipToGDISurface(&ddraw
->IDirectDraw7_iface
);
2089 static HRESULT WINAPI
ddraw1_FlipToGDISurface(IDirectDraw
*iface
)
2091 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2093 TRACE("iface %p.\n", iface
);
2095 return ddraw7_FlipToGDISurface(&ddraw
->IDirectDraw7_iface
);
2098 /*****************************************************************************
2099 * IDirectDraw7::WaitForVerticalBlank
2101 * This method allows applications to get in sync with the vertical blank
2103 * The wormhole demo in the DirectX 7 sdk uses this call, and it doesn't
2104 * redraw the screen, most likely because of this stub
2107 * Flags: one of DDWAITVB_BLOCKBEGIN, DDWAITVB_BLOCKBEGINEVENT
2108 * or DDWAITVB_BLOCKEND
2109 * h: Not used, according to MSDN
2112 * Always returns DD_OK
2114 *****************************************************************************/
2115 static HRESULT WINAPI
ddraw7_WaitForVerticalBlank(IDirectDraw7
*iface
, DWORD Flags
, HANDLE event
)
2119 TRACE("iface %p, flags %#x, event %p.\n", iface
, Flags
, event
);
2121 /* This function is called often, so print the fixme only once */
2124 FIXME("iface %p, flags %#x, event %p stub!\n", iface
, Flags
, event
);
2128 /* MSDN says DDWAITVB_BLOCKBEGINEVENT is not supported */
2129 if(Flags
& DDWAITVB_BLOCKBEGINEVENT
)
2130 return DDERR_UNSUPPORTED
; /* unchecked */
2135 static HRESULT WINAPI
ddraw4_WaitForVerticalBlank(IDirectDraw4
*iface
, DWORD flags
, HANDLE event
)
2137 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2139 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
2141 return ddraw7_WaitForVerticalBlank(&ddraw
->IDirectDraw7_iface
, flags
, event
);
2144 static HRESULT WINAPI
ddraw2_WaitForVerticalBlank(IDirectDraw2
*iface
, DWORD flags
, HANDLE event
)
2146 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2148 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
2150 return ddraw7_WaitForVerticalBlank(&ddraw
->IDirectDraw7_iface
, flags
, event
);
2153 static HRESULT WINAPI
ddraw1_WaitForVerticalBlank(IDirectDraw
*iface
, DWORD flags
, HANDLE event
)
2155 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2157 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
2159 return ddraw7_WaitForVerticalBlank(&ddraw
->IDirectDraw7_iface
, flags
, event
);
2162 static HRESULT WINAPI
ddraw7_GetScanLine(IDirectDraw7
*iface
, DWORD
*Scanline
)
2164 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2165 struct wined3d_raster_status raster_status
;
2168 TRACE("iface %p, line %p.\n", iface
, Scanline
);
2170 wined3d_mutex_lock();
2171 hr
= wined3d_get_adapter_raster_status(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &raster_status
);
2172 wined3d_mutex_unlock();
2175 WARN("Failed to get raster status, hr %#x.\n", hr
);
2179 *Scanline
= raster_status
.scan_line
;
2181 if (raster_status
.in_vblank
)
2182 return DDERR_VERTICALBLANKINPROGRESS
;
2187 static HRESULT WINAPI
ddraw4_GetScanLine(IDirectDraw4
*iface
, DWORD
*line
)
2189 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2191 TRACE("iface %p, line %p.\n", iface
, line
);
2193 return ddraw7_GetScanLine(&ddraw
->IDirectDraw7_iface
, line
);
2196 static HRESULT WINAPI
ddraw2_GetScanLine(IDirectDraw2
*iface
, DWORD
*line
)
2198 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2200 TRACE("iface %p, line %p.\n", iface
, line
);
2202 return ddraw7_GetScanLine(&ddraw
->IDirectDraw7_iface
, line
);
2205 static HRESULT WINAPI
ddraw1_GetScanLine(IDirectDraw
*iface
, DWORD
*line
)
2207 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2209 TRACE("iface %p, line %p.\n", iface
, line
);
2211 return ddraw7_GetScanLine(&ddraw
->IDirectDraw7_iface
, line
);
2214 static HRESULT WINAPI
ddraw7_TestCooperativeLevel(IDirectDraw7
*iface
)
2216 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2218 TRACE("iface %p.\n", iface
);
2220 return ddraw
->device_state
== DDRAW_DEVICE_STATE_LOST
? DDERR_NOEXCLUSIVEMODE
: DD_OK
;
2223 static HRESULT WINAPI
ddraw4_TestCooperativeLevel(IDirectDraw4
*iface
)
2225 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2227 TRACE("iface %p.\n", iface
);
2229 return ddraw7_TestCooperativeLevel(&ddraw
->IDirectDraw7_iface
);
2232 /*****************************************************************************
2233 * IDirectDraw7::GetGDISurface
2235 * Returns the surface that GDI is treating as the primary surface.
2236 * For Wine this is the front buffer
2239 * GDISurface: Address to write the surface pointer to
2242 * DD_OK if the surface was found
2243 * DDERR_NOTFOUND if the GDI surface wasn't found
2245 *****************************************************************************/
2246 static HRESULT WINAPI
ddraw7_GetGDISurface(IDirectDraw7
*iface
, IDirectDrawSurface7
**GDISurface
)
2248 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2250 TRACE("iface %p, surface %p.\n", iface
, GDISurface
);
2252 wined3d_mutex_lock();
2254 if (!(*GDISurface
= &ddraw
->primary
->IDirectDrawSurface7_iface
))
2256 WARN("Primary not created yet.\n");
2257 wined3d_mutex_unlock();
2258 return DDERR_NOTFOUND
;
2260 IDirectDrawSurface7_AddRef(*GDISurface
);
2262 wined3d_mutex_unlock();
2267 static HRESULT WINAPI
ddraw4_GetGDISurface(IDirectDraw4
*iface
, IDirectDrawSurface4
**surface
)
2269 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2270 struct ddraw_surface
*surface_impl
;
2271 IDirectDrawSurface7
*surface7
;
2274 TRACE("iface %p, surface %p.\n", iface
, surface
);
2276 hr
= ddraw7_GetGDISurface(&ddraw
->IDirectDraw7_iface
, &surface7
);
2282 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2283 *surface
= &surface_impl
->IDirectDrawSurface4_iface
;
2284 IDirectDrawSurface4_AddRef(*surface
);
2285 IDirectDrawSurface7_Release(surface7
);
2290 static HRESULT WINAPI
ddraw2_GetGDISurface(IDirectDraw2
*iface
, IDirectDrawSurface
**surface
)
2292 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2293 struct ddraw_surface
*surface_impl
;
2294 IDirectDrawSurface7
*surface7
;
2297 TRACE("iface %p, surface %p.\n", iface
, surface
);
2299 hr
= ddraw7_GetGDISurface(&ddraw
->IDirectDraw7_iface
, &surface7
);
2305 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2306 *surface
= &surface_impl
->IDirectDrawSurface_iface
;
2307 IDirectDrawSurface_AddRef(*surface
);
2308 IDirectDrawSurface7_Release(surface7
);
2313 static HRESULT WINAPI
ddraw1_GetGDISurface(IDirectDraw
*iface
, IDirectDrawSurface
**surface
)
2315 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2316 struct ddraw_surface
*surface_impl
;
2317 IDirectDrawSurface7
*surface7
;
2320 TRACE("iface %p, surface %p.\n", iface
, surface
);
2322 hr
= ddraw7_GetGDISurface(&ddraw
->IDirectDraw7_iface
, &surface7
);
2328 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2329 *surface
= &surface_impl
->IDirectDrawSurface_iface
;
2330 IDirectDrawSurface_AddRef(*surface
);
2331 IDirectDrawSurface7_Release(surface7
);
2336 struct displaymodescallback_context
2338 LPDDENUMMODESCALLBACK func
;
2342 static HRESULT CALLBACK
EnumDisplayModesCallbackThunk(DDSURFACEDESC2
*surface_desc
, void *context
)
2344 struct displaymodescallback_context
*cbcontext
= context
;
2347 DDSD2_to_DDSD(surface_desc
, &desc
);
2348 return cbcontext
->func(&desc
, cbcontext
->context
);
2351 /*****************************************************************************
2352 * IDirectDraw7::EnumDisplayModes
2354 * Enumerates the supported Display modes. The modes can be filtered with
2355 * the DDSD parameter.
2358 * Flags: can be DDEDM_REFRESHRATES and DDEDM_STANDARDVGAMODES. For old ddraw
2359 * versions (3 and older?) this is reserved and must be 0.
2360 * DDSD: Surface description to filter the modes
2361 * Context: Pointer passed back to the callback function
2362 * cb: Application-provided callback function
2366 * DDERR_INVALIDPARAMS if the callback wasn't set
2368 *****************************************************************************/
2369 static HRESULT WINAPI
ddraw7_EnumDisplayModes(IDirectDraw7
*iface
, DWORD Flags
,
2370 DDSURFACEDESC2
*DDSD
, void *Context
, LPDDENUMMODESCALLBACK2 cb
)
2372 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2373 struct wined3d_display_mode
*enum_modes
= NULL
;
2374 struct wined3d_display_mode mode
;
2375 unsigned int modenum
, fmt
;
2376 DDSURFACEDESC2 callback_sd
;
2377 unsigned enum_mode_count
= 0, enum_mode_array_size
= 16;
2378 DDPIXELFORMAT pixelformat
;
2380 static const enum wined3d_format_id checkFormatList
[] =
2382 WINED3DFMT_B8G8R8X8_UNORM
,
2383 WINED3DFMT_B5G6R5_UNORM
,
2387 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2388 iface
, Flags
, DDSD
, Context
, cb
);
2391 return DDERR_INVALIDPARAMS
;
2393 if (!(enum_modes
= heap_alloc(enum_mode_array_size
* sizeof(*enum_modes
))))
2394 return DDERR_OUTOFMEMORY
;
2396 wined3d_mutex_lock();
2398 pixelformat
.dwSize
= sizeof(pixelformat
);
2399 for(fmt
= 0; fmt
< ARRAY_SIZE(checkFormatList
); fmt
++)
2402 while (wined3d_enum_adapter_modes(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, checkFormatList
[fmt
],
2403 WINED3D_SCANLINE_ORDERING_UNKNOWN
, modenum
++, &mode
) == WINED3D_OK
)
2408 ddrawformat_from_wined3dformat(&pixelformat
, mode
.format_id
);
2411 if (DDSD
->dwFlags
& DDSD_WIDTH
&& mode
.width
!= DDSD
->dwWidth
)
2413 if (DDSD
->dwFlags
& DDSD_HEIGHT
&& mode
.height
!= DDSD
->dwHeight
)
2415 if (DDSD
->dwFlags
& DDSD_REFRESHRATE
&& mode
.refresh_rate
!= DDSD
->u2
.dwRefreshRate
)
2417 if (DDSD
->dwFlags
& DDSD_PIXELFORMAT
2418 && pixelformat
.u1
.dwRGBBitCount
!= DDSD
->u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
)
2422 /* DX docs state EnumDisplayMode should return only unique modes */
2423 for (i
= 0; i
< enum_mode_count
; i
++)
2425 if (enum_modes
[i
].width
== mode
.width
&& enum_modes
[i
].height
== mode
.height
2426 && enum_modes
[i
].format_id
== mode
.format_id
2427 && (enum_modes
[i
].refresh_rate
== mode
.refresh_rate
|| !(Flags
& DDEDM_REFRESHRATES
)))
2435 memset(&callback_sd
, 0, sizeof(callback_sd
));
2436 callback_sd
.dwSize
= sizeof(callback_sd
);
2437 callback_sd
.u4
.ddpfPixelFormat
.dwSize
= sizeof(DDPIXELFORMAT
);
2439 callback_sd
.dwFlags
= DDSD_HEIGHT
|DDSD_WIDTH
|DDSD_PIXELFORMAT
|DDSD_PITCH
|DDSD_REFRESHRATE
;
2440 if (Flags
& DDEDM_REFRESHRATES
)
2441 callback_sd
.u2
.dwRefreshRate
= mode
.refresh_rate
;
2443 callback_sd
.dwWidth
= mode
.width
;
2444 callback_sd
.dwHeight
= mode
.height
;
2446 callback_sd
.u4
.ddpfPixelFormat
=pixelformat
;
2448 /* Calc pitch and DWORD align like MSDN says */
2449 callback_sd
.u1
.lPitch
= (callback_sd
.u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
/ 8) * mode
.width
;
2450 callback_sd
.u1
.lPitch
= (callback_sd
.u1
.lPitch
+ 3) & ~3;
2452 TRACE("Enumerating %dx%dx%d @%d\n", callback_sd
.dwWidth
, callback_sd
.dwHeight
, callback_sd
.u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
,
2453 callback_sd
.u2
.dwRefreshRate
);
2455 if(cb(&callback_sd
, Context
) == DDENUMRET_CANCEL
)
2457 TRACE("Application asked to terminate the enumeration\n");
2458 heap_free(enum_modes
);
2459 wined3d_mutex_unlock();
2463 if (enum_mode_count
== enum_mode_array_size
)
2465 struct wined3d_display_mode
*new_enum_modes
;
2467 enum_mode_array_size
*= 2;
2468 if (!(new_enum_modes
= heap_realloc(enum_modes
, enum_mode_array_size
* sizeof(*new_enum_modes
))))
2470 heap_free(enum_modes
);
2471 wined3d_mutex_unlock();
2472 return DDERR_OUTOFMEMORY
;
2475 enum_modes
= new_enum_modes
;
2477 enum_modes
[enum_mode_count
++] = mode
;
2481 TRACE("End of enumeration\n");
2482 heap_free(enum_modes
);
2483 wined3d_mutex_unlock();
2488 static HRESULT WINAPI
ddraw4_EnumDisplayModes(IDirectDraw4
*iface
, DWORD flags
,
2489 DDSURFACEDESC2
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK2 callback
)
2491 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2493 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2494 iface
, flags
, surface_desc
, context
, callback
);
2496 return ddraw7_EnumDisplayModes(&ddraw
->IDirectDraw7_iface
, flags
, surface_desc
, context
, callback
);
2499 static HRESULT WINAPI
ddraw2_EnumDisplayModes(IDirectDraw2
*iface
, DWORD flags
,
2500 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK callback
)
2502 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2503 struct displaymodescallback_context cbcontext
;
2504 DDSURFACEDESC2 surface_desc2
;
2506 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2507 iface
, flags
, surface_desc
, context
, callback
);
2509 cbcontext
.func
= callback
;
2510 cbcontext
.context
= context
;
2512 if (surface_desc
) DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
2513 return ddraw7_EnumDisplayModes(&ddraw
->IDirectDraw7_iface
, flags
,
2514 surface_desc
? &surface_desc2
: NULL
, &cbcontext
, EnumDisplayModesCallbackThunk
);
2517 static HRESULT WINAPI
ddraw1_EnumDisplayModes(IDirectDraw
*iface
, DWORD flags
,
2518 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK callback
)
2520 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2521 struct displaymodescallback_context cbcontext
;
2522 DDSURFACEDESC2 surface_desc2
;
2524 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2525 iface
, flags
, surface_desc
, context
, callback
);
2527 cbcontext
.func
= callback
;
2528 cbcontext
.context
= context
;
2530 if (surface_desc
) DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
2531 return ddraw7_EnumDisplayModes(&ddraw
->IDirectDraw7_iface
, flags
,
2532 surface_desc
? &surface_desc2
: NULL
, &cbcontext
, EnumDisplayModesCallbackThunk
);
2535 /*****************************************************************************
2536 * IDirectDraw7::EvaluateMode
2538 * Used with IDirectDraw7::StartModeTest to test video modes.
2539 * EvaluateMode is used to pass or fail a mode, and continue with the next
2543 * Flags: DDEM_MODEPASSED or DDEM_MODEFAILED
2544 * Timeout: Returns the amount of seconds left before the mode would have
2545 * been failed automatically
2548 * This implementation always DD_OK, because it's a stub
2550 *****************************************************************************/
2551 static HRESULT WINAPI
ddraw7_EvaluateMode(IDirectDraw7
*iface
, DWORD Flags
, DWORD
*Timeout
)
2553 FIXME("iface %p, flags %#x, timeout %p stub!\n", iface
, Flags
, Timeout
);
2555 /* When implementing this, implement it in WineD3D */
2560 /*****************************************************************************
2561 * IDirectDraw7::GetDeviceIdentifier
2563 * Returns the device identifier, which gives information about the driver
2564 * Our device identifier is defined at the beginning of this file.
2567 * DDDI: Address for the returned structure
2568 * Flags: Can be DDGDI_GETHOSTIDENTIFIER
2571 * On success it returns DD_OK
2572 * DDERR_INVALIDPARAMS if DDDI is NULL
2574 *****************************************************************************/
2575 static HRESULT WINAPI
ddraw7_GetDeviceIdentifier(IDirectDraw7
*iface
,
2576 DDDEVICEIDENTIFIER2
*DDDI
, DWORD Flags
)
2578 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2579 struct wined3d_adapter_identifier adapter_id
;
2582 TRACE("iface %p, device_identifier %p, flags %#x.\n", iface
, DDDI
, Flags
);
2585 return DDERR_INVALIDPARAMS
;
2587 if (Flags
& DDGDI_GETHOSTIDENTIFIER
)
2589 /* The DDGDI_GETHOSTIDENTIFIER returns the information about the 2D
2590 * host adapter, if there's a secondary 3D adapter. This doesn't apply
2591 * to any modern hardware, nor is it interesting for Wine, so ignore it.
2592 * Size of DDDEVICEIDENTIFIER2 may be aligned to 8 bytes and thus 4
2593 * bytes too long. So only copy the relevant part of the structure
2596 memcpy(DDDI
, &deviceidentifier
, FIELD_OFFSET(DDDEVICEIDENTIFIER2
, dwWHQLLevel
) + sizeof(DWORD
));
2600 /* Drakan: Order of the Flame expects accurate D3D device information from ddraw */
2601 adapter_id
.driver
= DDDI
->szDriver
;
2602 adapter_id
.driver_size
= sizeof(DDDI
->szDriver
);
2603 adapter_id
.description
= DDDI
->szDescription
;
2604 adapter_id
.description_size
= sizeof(DDDI
->szDescription
);
2605 adapter_id
.device_name_size
= 0;
2606 wined3d_mutex_lock();
2607 hr
= wined3d_get_adapter_identifier(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, 0x0, &adapter_id
);
2608 wined3d_mutex_unlock();
2609 if (FAILED(hr
)) return hr
;
2611 DDDI
->liDriverVersion
= adapter_id
.driver_version
;
2612 DDDI
->dwVendorId
= adapter_id
.vendor_id
;
2613 DDDI
->dwDeviceId
= adapter_id
.device_id
;
2614 DDDI
->dwSubSysId
= adapter_id
.subsystem_id
;
2615 DDDI
->dwRevision
= adapter_id
.revision
;
2616 DDDI
->guidDeviceIdentifier
= adapter_id
.device_identifier
;
2617 DDDI
->dwWHQLLevel
= adapter_id
.whql_level
;
2621 static HRESULT WINAPI
ddraw4_GetDeviceIdentifier(IDirectDraw4
*iface
,
2622 DDDEVICEIDENTIFIER
*identifier
, DWORD flags
)
2624 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2625 DDDEVICEIDENTIFIER2 identifier2
;
2628 TRACE("iface %p, identifier %p, flags %#x.\n", iface
, identifier
, flags
);
2630 hr
= ddraw7_GetDeviceIdentifier(&ddraw
->IDirectDraw7_iface
, &identifier2
, flags
);
2631 DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(&identifier2
, identifier
);
2636 /*****************************************************************************
2637 * IDirectDraw7::GetSurfaceFromDC
2639 * Returns the Surface for a GDI device context handle.
2640 * Is this related to IDirectDrawSurface::GetDC ???
2643 * hdc: hdc to return the surface for
2644 * Surface: Address to write the surface pointer to
2647 * Always returns DD_OK because it's a stub
2649 *****************************************************************************/
2650 static HRESULT WINAPI
ddraw7_GetSurfaceFromDC(IDirectDraw7
*iface
,
2651 HDC dc
, IDirectDrawSurface7
**surface
)
2653 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2654 struct ddraw_surface
*surface_impl
;
2656 TRACE("iface %p, dc %p, surface %p.\n", iface
, dc
, surface
);
2659 return E_INVALIDARG
;
2664 wined3d_mutex_lock();
2665 LIST_FOR_EACH_ENTRY(surface_impl
, &ddraw
->surface_list
, struct ddraw_surface
, surface_list_entry
)
2667 if (surface_impl
->dc
!= dc
)
2670 TRACE("Found surface %p for dc %p.\n", surface_impl
, dc
);
2671 *surface
= &surface_impl
->IDirectDrawSurface7_iface
;
2672 IDirectDrawSurface7_AddRef(*surface
);
2673 wined3d_mutex_unlock();
2676 wined3d_mutex_unlock();
2679 TRACE("No surface found for dc %p.\n", dc
);
2681 return DDERR_NOTFOUND
;
2684 static HRESULT WINAPI
ddraw4_GetSurfaceFromDC(IDirectDraw4
*iface
, HDC dc
,
2685 IDirectDrawSurface4
**surface
)
2687 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2688 struct ddraw_surface
*surface_impl
;
2689 IDirectDrawSurface7
*surface7
;
2692 TRACE("iface %p, dc %p, surface %p.\n", iface
, dc
, surface
);
2694 if (!surface
) return E_INVALIDARG
;
2696 hr
= ddraw7_GetSurfaceFromDC(&ddraw
->IDirectDraw7_iface
, dc
, &surface7
);
2702 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2703 /* Tests say this is true */
2704 *surface
= (IDirectDrawSurface4
*)&surface_impl
->IDirectDrawSurface_iface
;
2705 IDirectDrawSurface_AddRef(&surface_impl
->IDirectDrawSurface_iface
);
2706 IDirectDrawSurface7_Release(surface7
);
2711 static HRESULT CALLBACK
restore_callback(IDirectDrawSurface7
*surface
, DDSURFACEDESC2
*desc
, void *context
)
2713 IDirectDrawSurface_Restore(surface
);
2714 IDirectDrawSurface_Release(surface
);
2716 return DDENUMRET_OK
;
2719 static HRESULT WINAPI
ddraw7_RestoreAllSurfaces(IDirectDraw7
*iface
)
2721 TRACE("iface %p.\n", iface
);
2723 return IDirectDraw7_EnumSurfaces(iface
, DDENUMSURFACES_ALL
| DDENUMSURFACES_DOESEXIST
,
2724 NULL
, NULL
, restore_callback
);
2727 static HRESULT WINAPI
ddraw4_RestoreAllSurfaces(IDirectDraw4
*iface
)
2729 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2731 TRACE("iface %p.\n", iface
);
2733 return ddraw7_RestoreAllSurfaces(&ddraw
->IDirectDraw7_iface
);
2736 /*****************************************************************************
2737 * IDirectDraw7::StartModeTest
2739 * Tests the specified video modes to update the system registry with
2740 * refresh rate information. StartModeTest starts the mode test,
2741 * EvaluateMode is used to fail or pass a mode. If EvaluateMode
2742 * isn't called within 15 seconds, the mode is failed automatically
2744 * As refresh rates are handled by the X server, I don't think this
2745 * Method is important
2748 * Modes: An array of mode specifications
2749 * NumModes: The number of modes in Modes
2750 * Flags: Some flags...
2753 * Returns DDERR_TESTFINISHED if flags contains DDSMT_ISTESTREQUIRED,
2754 * if no modes are passed, DDERR_INVALIDPARAMS is returned,
2757 *****************************************************************************/
2758 static HRESULT WINAPI
ddraw7_StartModeTest(IDirectDraw7
*iface
, SIZE
*Modes
, DWORD NumModes
, DWORD Flags
)
2760 FIXME("iface %p, modes %p, mode_count %u, flags %#x partial stub!\n",
2761 iface
, Modes
, NumModes
, Flags
);
2763 /* This looks sane */
2764 if( (!Modes
) || (NumModes
== 0) ) return DDERR_INVALIDPARAMS
;
2766 /* DDSMT_ISTESTREQUIRED asks if a mode test is necessary.
2767 * As it is not, DDERR_TESTFINISHED is returned
2768 * (hopefully that's correct
2770 if(Flags & DDSMT_ISTESTREQUIRED) return DDERR_TESTFINISHED;
2771 * well, that value doesn't (yet) exist in the wine headers, so ignore it
2777 static HRESULT WINAPI
ddraw7_CreateSurface(IDirectDraw7
*iface
, DDSURFACEDESC2
*surface_desc
,
2778 IDirectDrawSurface7
**surface
, IUnknown
*outer_unknown
)
2780 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2781 struct ddraw_surface
*impl
;
2784 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
2785 iface
, surface_desc
, surface
, outer_unknown
);
2787 wined3d_mutex_lock();
2789 if (!(ddraw
->cooperative_level
& (DDSCL_NORMAL
| DDSCL_EXCLUSIVE
)))
2791 WARN("Cooperative level not set.\n");
2792 wined3d_mutex_unlock();
2793 return DDERR_NOCOOPERATIVELEVELSET
;
2796 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC2
))
2798 WARN("Application supplied invalid surface descriptor\n");
2799 wined3d_mutex_unlock();
2800 return DDERR_INVALIDPARAMS
;
2809 WARN("Surface pointer %p is invalid.\n", surface
);
2810 wined3d_mutex_unlock();
2811 return DDERR_INVALIDPARAMS
;
2815 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
2817 if (TRACE_ON(ddraw
))
2819 TRACE(" (%p) Requesting surface desc :\n", iface
);
2820 DDRAW_dump_surface_desc(surface_desc
);
2823 WARN("Application tried to create an explicit front or back buffer\n");
2824 wined3d_mutex_unlock();
2825 return DDERR_INVALIDCAPS
;
2828 hr
= ddraw_surface_create(ddraw
, surface_desc
, &impl
, outer_unknown
, 7);
2829 wined3d_mutex_unlock();
2833 *surface
= &impl
->IDirectDrawSurface7_iface
;
2834 IDirectDraw7_AddRef(iface
);
2835 impl
->ifaceToRelease
= (IUnknown
*)iface
;
2840 static HRESULT WINAPI
ddraw4_CreateSurface(IDirectDraw4
*iface
,
2841 DDSURFACEDESC2
*surface_desc
, IDirectDrawSurface4
**surface
, IUnknown
*outer_unknown
)
2843 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2844 struct ddraw_surface
*impl
;
2847 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
2848 iface
, surface_desc
, surface
, outer_unknown
);
2850 wined3d_mutex_lock();
2852 if (!(ddraw
->cooperative_level
& (DDSCL_NORMAL
| DDSCL_EXCLUSIVE
)))
2854 WARN("Cooperative level not set.\n");
2855 wined3d_mutex_unlock();
2856 return DDERR_NOCOOPERATIVELEVELSET
;
2859 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC2
))
2861 WARN("Application supplied invalid surface descriptor\n");
2862 wined3d_mutex_unlock();
2863 return DDERR_INVALIDPARAMS
;
2872 WARN("Surface pointer %p is invalid.\n", surface
);
2873 wined3d_mutex_unlock();
2874 return DDERR_INVALIDPARAMS
;
2878 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
2880 if (TRACE_ON(ddraw
))
2882 TRACE(" (%p) Requesting surface desc :\n", iface
);
2883 DDRAW_dump_surface_desc(surface_desc
);
2886 WARN("Application tried to create an explicit front or back buffer\n");
2887 wined3d_mutex_unlock();
2888 return DDERR_INVALIDCAPS
;
2891 hr
= ddraw_surface_create(ddraw
, surface_desc
, &impl
, outer_unknown
, 4);
2892 wined3d_mutex_unlock();
2896 *surface
= &impl
->IDirectDrawSurface4_iface
;
2897 IDirectDraw4_AddRef(iface
);
2898 impl
->ifaceToRelease
= (IUnknown
*)iface
;
2903 static HRESULT WINAPI
ddraw2_CreateSurface(IDirectDraw2
*iface
,
2904 DDSURFACEDESC
*surface_desc
, IDirectDrawSurface
**surface
, IUnknown
*outer_unknown
)
2906 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2907 struct ddraw_surface
*impl
;
2909 DDSURFACEDESC2 surface_desc2
;
2911 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
2912 iface
, surface_desc
, surface
, outer_unknown
);
2914 wined3d_mutex_lock();
2916 if (!(ddraw
->cooperative_level
& (DDSCL_NORMAL
| DDSCL_EXCLUSIVE
)))
2918 WARN("Cooperative level not set.\n");
2919 wined3d_mutex_unlock();
2920 return DDERR_NOCOOPERATIVELEVELSET
;
2923 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC
))
2925 WARN("Application supplied invalid surface descriptor\n");
2926 wined3d_mutex_unlock();
2927 return DDERR_INVALIDPARAMS
;
2936 WARN("Surface pointer %p is invalid.\n", surface
);
2937 wined3d_mutex_unlock();
2938 return DDERR_INVALIDPARAMS
;
2942 DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
2943 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
2945 if (TRACE_ON(ddraw
))
2947 TRACE(" (%p) Requesting surface desc :\n", iface
);
2948 DDRAW_dump_surface_desc((DDSURFACEDESC2
*)surface_desc
);
2951 WARN("Application tried to create an explicit front or back buffer\n");
2952 wined3d_mutex_unlock();
2953 return DDERR_INVALIDCAPS
;
2956 hr
= ddraw_surface_create(ddraw
, &surface_desc2
, &impl
, outer_unknown
, 2);
2957 wined3d_mutex_unlock();
2961 *surface
= &impl
->IDirectDrawSurface_iface
;
2962 impl
->ifaceToRelease
= NULL
;
2967 static HRESULT WINAPI
ddraw1_CreateSurface(IDirectDraw
*iface
,
2968 DDSURFACEDESC
*surface_desc
, IDirectDrawSurface
**surface
, IUnknown
*outer_unknown
)
2970 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2971 struct ddraw_surface
*impl
;
2973 DDSURFACEDESC2 surface_desc2
;
2975 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
2976 iface
, surface_desc
, surface
, outer_unknown
);
2978 wined3d_mutex_lock();
2980 if (!(ddraw
->cooperative_level
& (DDSCL_NORMAL
| DDSCL_EXCLUSIVE
)))
2982 WARN("Cooperative level not set.\n");
2983 wined3d_mutex_unlock();
2984 return DDERR_NOCOOPERATIVELEVELSET
;
2987 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC
))
2989 WARN("Application supplied invalid surface descriptor\n");
2990 wined3d_mutex_unlock();
2991 return DDERR_INVALIDPARAMS
;
3000 WARN("Surface pointer %p is invalid.\n", surface
);
3001 wined3d_mutex_unlock();
3002 return DDERR_INVALIDPARAMS
;
3006 if ((surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_PRIMARYSURFACE
| DDSCAPS_BACKBUFFER
))
3007 == (DDSCAPS_PRIMARYSURFACE
| DDSCAPS_BACKBUFFER
)
3008 || (surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FLIP
| DDSCAPS_FRONTBUFFER
))
3009 == ((DDSCAPS_FLIP
| DDSCAPS_FRONTBUFFER
)))
3011 WARN("Application tried to create an explicit front or back buffer.\n");
3012 wined3d_mutex_unlock();
3013 return DDERR_INVALIDCAPS
;
3016 DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
3017 hr
= ddraw_surface_create(ddraw
, &surface_desc2
, &impl
, outer_unknown
, 1);
3018 wined3d_mutex_unlock();
3022 *surface
= &impl
->IDirectDrawSurface_iface
;
3023 impl
->ifaceToRelease
= NULL
;
3029 Main_DirectDraw_DDPIXELFORMAT_Match(const DDPIXELFORMAT
*requested
,
3030 const DDPIXELFORMAT
*provided
)
3032 /* Some flags must be present in both or neither for a match. */
3033 static const DWORD must_match
= DDPF_PALETTEINDEXED1
| DDPF_PALETTEINDEXED2
3034 | DDPF_PALETTEINDEXED4
| DDPF_PALETTEINDEXED8
| DDPF_FOURCC
3035 | DDPF_ZBUFFER
| DDPF_STENCILBUFFER
;
3037 if ((requested
->dwFlags
& provided
->dwFlags
) != requested
->dwFlags
)
3040 if ((requested
->dwFlags
& must_match
) != (provided
->dwFlags
& must_match
))
3043 if (requested
->dwFlags
& DDPF_FOURCC
)
3044 if (requested
->dwFourCC
!= provided
->dwFourCC
)
3047 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_ZBUFFER
|DDPF_ALPHA
3048 |DDPF_LUMINANCE
|DDPF_BUMPDUDV
))
3049 if (requested
->u1
.dwRGBBitCount
!= provided
->u1
.dwRGBBitCount
)
3052 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_STENCILBUFFER
3053 |DDPF_LUMINANCE
|DDPF_BUMPDUDV
))
3054 if (requested
->u2
.dwRBitMask
!= provided
->u2
.dwRBitMask
)
3057 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_ZBUFFER
|DDPF_BUMPDUDV
))
3058 if (requested
->u3
.dwGBitMask
!= provided
->u3
.dwGBitMask
)
3061 /* I could be wrong about the bumpmapping. MSDN docs are vague. */
3062 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_STENCILBUFFER
3064 if (requested
->u4
.dwBBitMask
!= provided
->u4
.dwBBitMask
)
3067 if (requested
->dwFlags
& (DDPF_ALPHAPIXELS
|DDPF_ZPIXELS
))
3068 if (requested
->u5
.dwRGBAlphaBitMask
!= provided
->u5
.dwRGBAlphaBitMask
)
3074 static BOOL
ddraw_match_surface_desc(const DDSURFACEDESC2
*requested
, const DDSURFACEDESC2
*provided
)
3083 #define CMP(FLAG, FIELD) \
3084 { DDSD_##FLAG, offsetof(DDSURFACEDESC2, FIELD), \
3085 sizeof(((DDSURFACEDESC2 *)(NULL))->FIELD) }
3087 static const struct compare_info compare
[] =
3089 CMP(ALPHABITDEPTH
, dwAlphaBitDepth
),
3090 CMP(BACKBUFFERCOUNT
, u5
.dwBackBufferCount
),
3092 CMP(CKDESTBLT
, ddckCKDestBlt
),
3093 CMP(CKDESTOVERLAY
, u3
/* ddckCKDestOverlay */),
3094 CMP(CKSRCBLT
, ddckCKSrcBlt
),
3095 CMP(CKSRCOVERLAY
, ddckCKSrcOverlay
),
3096 CMP(HEIGHT
, dwHeight
),
3097 CMP(LINEARSIZE
, u1
/* dwLinearSize */),
3098 CMP(LPSURFACE
, lpSurface
),
3099 CMP(MIPMAPCOUNT
, u2
/* dwMipMapCount */),
3100 CMP(PITCH
, u1
/* lPitch */),
3101 /* PIXELFORMAT: manual */
3102 CMP(REFRESHRATE
, u2
/* dwRefreshRate */),
3103 CMP(TEXTURESTAGE
, dwTextureStage
),
3104 CMP(WIDTH
, dwWidth
),
3105 /* ZBUFFERBITDEPTH: "obsolete" */
3112 if ((requested
->dwFlags
& provided
->dwFlags
) != requested
->dwFlags
)
3115 for (i
=0; i
< ARRAY_SIZE(compare
); i
++)
3117 if (requested
->dwFlags
& compare
[i
].flag
3118 && memcmp((const char *)provided
+ compare
[i
].offset
,
3119 (const char *)requested
+ compare
[i
].offset
,
3120 compare
[i
].size
) != 0)
3124 if (requested
->dwFlags
& DDSD_PIXELFORMAT
)
3126 if (!Main_DirectDraw_DDPIXELFORMAT_Match(&requested
->u4
.ddpfPixelFormat
,
3127 &provided
->u4
.ddpfPixelFormat
))
3134 struct surfacescallback2_context
3136 LPDDENUMSURFACESCALLBACK2 func
;
3140 struct surfacescallback_context
3142 LPDDENUMSURFACESCALLBACK func
;
3146 static HRESULT CALLBACK
EnumSurfacesCallback2Thunk(IDirectDrawSurface7
*surface
,
3147 DDSURFACEDESC2
*surface_desc
, void *context
)
3149 struct ddraw_surface
*surface_impl
= impl_from_IDirectDrawSurface7(surface
);
3150 struct surfacescallback2_context
*cbcontext
= context
;
3152 IDirectDrawSurface4_AddRef(&surface_impl
->IDirectDrawSurface4_iface
);
3153 IDirectDrawSurface7_Release(surface
);
3155 return cbcontext
->func(&surface_impl
->IDirectDrawSurface4_iface
,
3156 surface_desc
, cbcontext
->context
);
3159 static HRESULT CALLBACK
EnumSurfacesCallbackThunk(IDirectDrawSurface7
*surface
,
3160 DDSURFACEDESC2
*surface_desc
, void *context
)
3162 struct ddraw_surface
*surface_impl
= impl_from_IDirectDrawSurface7(surface
);
3163 struct surfacescallback_context
*cbcontext
= context
;
3165 IDirectDrawSurface_AddRef(&surface_impl
->IDirectDrawSurface_iface
);
3166 IDirectDrawSurface7_Release(surface
);
3168 return cbcontext
->func(&surface_impl
->IDirectDrawSurface_iface
,
3169 (DDSURFACEDESC
*)surface_desc
, cbcontext
->context
);
3172 /*****************************************************************************
3173 * IDirectDraw7::EnumSurfaces
3175 * Loops through all surfaces attached to this device and calls the
3176 * application callback. This can't be relayed to WineD3DDevice,
3177 * because some WineD3DSurfaces' parents are IParent objects
3180 * Flags: Some filtering flags. See IDirectDrawImpl_EnumSurfacesCallback
3181 * DDSD: Description to filter for
3182 * Context: Application-provided pointer, it's passed unmodified to the
3184 * Callback: Address to call for each surface
3187 * DDERR_INVALIDPARAMS if the callback is NULL
3190 *****************************************************************************/
3191 static HRESULT WINAPI
ddraw7_EnumSurfaces(IDirectDraw7
*iface
, DWORD Flags
,
3192 DDSURFACEDESC2
*DDSD
, void *Context
, LPDDENUMSURFACESCALLBACK7 Callback
)
3194 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
3195 struct ddraw_surface
*surf
;
3197 DDSURFACEDESC2 desc
;
3198 struct list
*entry
, *entry2
;
3200 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3201 iface
, Flags
, DDSD
, Context
, Callback
);
3203 all
= Flags
& DDENUMSURFACES_ALL
;
3204 nomatch
= Flags
& DDENUMSURFACES_NOMATCH
;
3207 return DDERR_INVALIDPARAMS
;
3209 wined3d_mutex_lock();
3211 /* Use the _SAFE enumeration, the app may destroy enumerated surfaces */
3212 LIST_FOR_EACH_SAFE(entry
, entry2
, &ddraw
->surface_list
)
3214 surf
= LIST_ENTRY(entry
, struct ddraw_surface
, surface_list_entry
);
3216 if (!surf
->iface_count
)
3218 WARN("Not enumerating surface %p because it doesn't have any references.\n", surf
);
3222 if (all
|| (nomatch
!= ddraw_match_surface_desc(DDSD
, &surf
->surface_desc
)))
3224 TRACE("Enumerating surface %p.\n", surf
);
3225 desc
= surf
->surface_desc
;
3226 IDirectDrawSurface7_AddRef(&surf
->IDirectDrawSurface7_iface
);
3227 if (Callback(&surf
->IDirectDrawSurface7_iface
, &desc
, Context
) != DDENUMRET_OK
)
3229 wined3d_mutex_unlock();
3235 wined3d_mutex_unlock();
3240 static HRESULT WINAPI
ddraw4_EnumSurfaces(IDirectDraw4
*iface
, DWORD flags
,
3241 DDSURFACEDESC2
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK2 callback
)
3243 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
3244 struct surfacescallback2_context cbcontext
;
3246 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3247 iface
, flags
, surface_desc
, context
, callback
);
3249 cbcontext
.func
= callback
;
3250 cbcontext
.context
= context
;
3252 return ddraw7_EnumSurfaces(&ddraw
->IDirectDraw7_iface
, flags
, surface_desc
,
3253 &cbcontext
, EnumSurfacesCallback2Thunk
);
3256 static HRESULT WINAPI
ddraw2_EnumSurfaces(IDirectDraw2
*iface
, DWORD flags
,
3257 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK callback
)
3259 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
3260 struct surfacescallback_context cbcontext
;
3261 DDSURFACEDESC2 surface_desc2
;
3263 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3264 iface
, flags
, surface_desc
, context
, callback
);
3266 cbcontext
.func
= callback
;
3267 cbcontext
.context
= context
;
3269 if (surface_desc
) DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
3270 return ddraw7_EnumSurfaces(&ddraw
->IDirectDraw7_iface
, flags
,
3271 surface_desc
? &surface_desc2
: NULL
, &cbcontext
, EnumSurfacesCallbackThunk
);
3274 static HRESULT WINAPI
ddraw1_EnumSurfaces(IDirectDraw
*iface
, DWORD flags
,
3275 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK callback
)
3277 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
3278 struct surfacescallback_context cbcontext
;
3279 DDSURFACEDESC2 surface_desc2
;
3281 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3282 iface
, flags
, surface_desc
, context
, callback
);
3284 cbcontext
.func
= callback
;
3285 cbcontext
.context
= context
;
3287 if (surface_desc
) DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
3288 return ddraw7_EnumSurfaces(&ddraw
->IDirectDraw7_iface
, flags
,
3289 surface_desc
? &surface_desc2
: NULL
, &cbcontext
, EnumSurfacesCallbackThunk
);
3292 /*****************************************************************************
3293 * DirectDrawCreateClipper (DDRAW.@)
3295 * Creates a new IDirectDrawClipper object.
3298 * Clipper: Address to write the interface pointer to
3299 * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be
3303 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
3304 * E_OUTOFMEMORY if allocating the object failed
3306 *****************************************************************************/
3307 HRESULT WINAPI
DirectDrawCreateClipper(DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3309 struct ddraw_clipper
*object
;
3312 TRACE("flags %#x, clipper %p, outer_unknown %p.\n",
3313 flags
, clipper
, outer_unknown
);
3316 return CLASS_E_NOAGGREGATION
;
3318 wined3d_mutex_lock();
3320 if (!(object
= heap_alloc_zero(sizeof(*object
))))
3322 wined3d_mutex_unlock();
3323 return E_OUTOFMEMORY
;
3326 hr
= ddraw_clipper_init(object
);
3329 WARN("Failed to initialize clipper, hr %#x.\n", hr
);
3331 wined3d_mutex_unlock();
3335 TRACE("Created clipper %p.\n", object
);
3336 *clipper
= &object
->IDirectDrawClipper_iface
;
3337 wined3d_mutex_unlock();
3342 /*****************************************************************************
3343 * IDirectDraw7::CreateClipper
3345 * Creates a DDraw clipper. See DirectDrawCreateClipper for details
3347 *****************************************************************************/
3348 static HRESULT WINAPI
ddraw7_CreateClipper(IDirectDraw7
*iface
, DWORD Flags
,
3349 IDirectDrawClipper
**Clipper
, IUnknown
*UnkOuter
)
3351 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3352 iface
, Flags
, Clipper
, UnkOuter
);
3354 return DirectDrawCreateClipper(Flags
, Clipper
, UnkOuter
);
3357 static HRESULT WINAPI
ddraw4_CreateClipper(IDirectDraw4
*iface
, DWORD flags
,
3358 IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3360 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
3362 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3363 iface
, flags
, clipper
, outer_unknown
);
3365 return ddraw7_CreateClipper(&ddraw
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
3368 static HRESULT WINAPI
ddraw2_CreateClipper(IDirectDraw2
*iface
,
3369 DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3371 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
3373 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3374 iface
, flags
, clipper
, outer_unknown
);
3376 return ddraw7_CreateClipper(&ddraw
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
3379 static HRESULT WINAPI
ddraw1_CreateClipper(IDirectDraw
*iface
,
3380 DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3382 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
3384 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3385 iface
, flags
, clipper
, outer_unknown
);
3387 return ddraw7_CreateClipper(&ddraw
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
3390 /*****************************************************************************
3391 * IDirectDraw7::CreatePalette
3393 * Creates a new IDirectDrawPalette object
3396 * Flags: The flags for the new clipper
3397 * ColorTable: Color table to assign to the new clipper
3398 * Palette: Address to write the interface pointer to
3399 * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be
3403 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
3404 * E_OUTOFMEMORY if allocating the object failed
3406 *****************************************************************************/
3407 static HRESULT WINAPI
ddraw7_CreatePalette(IDirectDraw7
*iface
, DWORD Flags
,
3408 PALETTEENTRY
*ColorTable
, IDirectDrawPalette
**Palette
, IUnknown
*pUnkOuter
)
3410 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
3411 struct ddraw_palette
*object
;
3414 TRACE("iface %p, flags %#x, color_table %p, palette %p, outer_unknown %p.\n",
3415 iface
, Flags
, ColorTable
, Palette
, pUnkOuter
);
3418 return CLASS_E_NOAGGREGATION
;
3420 wined3d_mutex_lock();
3422 /* The refcount test shows that a cooplevel is required for this */
3423 if (!ddraw
->cooperative_level
)
3425 WARN("No cooperative level set, returning DDERR_NOCOOPERATIVELEVELSET\n");
3426 wined3d_mutex_unlock();
3427 return DDERR_NOCOOPERATIVELEVELSET
;
3430 if (!(object
= heap_alloc(sizeof(*object
))))
3432 ERR("Out of memory when allocating memory for a palette implementation\n");
3433 wined3d_mutex_unlock();
3434 return E_OUTOFMEMORY
;
3437 hr
= ddraw_palette_init(object
, ddraw
, Flags
, ColorTable
);
3440 WARN("Failed to initialize palette, hr %#x.\n", hr
);
3442 wined3d_mutex_unlock();
3446 TRACE("Created palette %p.\n", object
);
3447 *Palette
= &object
->IDirectDrawPalette_iface
;
3448 wined3d_mutex_unlock();
3453 static HRESULT WINAPI
ddraw4_CreatePalette(IDirectDraw4
*iface
, DWORD flags
, PALETTEENTRY
*entries
,
3454 IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
3456 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
3459 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
3460 iface
, flags
, entries
, palette
, outer_unknown
);
3462 hr
= ddraw7_CreatePalette(&ddraw
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
3463 if (SUCCEEDED(hr
) && *palette
)
3465 struct ddraw_palette
*impl
= impl_from_IDirectDrawPalette(*palette
);
3466 IDirectDraw7_Release(&ddraw
->IDirectDraw7_iface
);
3467 IDirectDraw4_AddRef(iface
);
3468 impl
->ifaceToRelease
= (IUnknown
*)iface
;
3473 static HRESULT WINAPI
ddraw2_CreatePalette(IDirectDraw2
*iface
, DWORD flags
,
3474 PALETTEENTRY
*entries
, IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
3476 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
3479 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
3480 iface
, flags
, entries
, palette
, outer_unknown
);
3482 hr
= ddraw7_CreatePalette(&ddraw
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
3483 if (SUCCEEDED(hr
) && *palette
)
3485 struct ddraw_palette
*impl
= impl_from_IDirectDrawPalette(*palette
);
3486 IDirectDraw7_Release(&ddraw
->IDirectDraw7_iface
);
3487 impl
->ifaceToRelease
= NULL
;
3493 static HRESULT WINAPI
ddraw1_CreatePalette(IDirectDraw
*iface
, DWORD flags
,
3494 PALETTEENTRY
*entries
, IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
3496 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
3499 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
3500 iface
, flags
, entries
, palette
, outer_unknown
);
3502 hr
= ddraw7_CreatePalette(&ddraw
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
3503 if (SUCCEEDED(hr
) && *palette
)
3505 struct ddraw_palette
*impl
= impl_from_IDirectDrawPalette(*palette
);
3506 IDirectDraw7_Release(&ddraw
->IDirectDraw7_iface
);
3507 impl
->ifaceToRelease
= NULL
;
3513 /*****************************************************************************
3514 * IDirectDraw7::DuplicateSurface
3516 * Duplicates a surface. The surface memory points to the same memory as
3517 * the original surface, and it's released when the last surface referencing
3518 * it is released. I guess that's beyond Wine's surface management right now
3519 * (Idea: create a new DDraw surface with the same WineD3DSurface. I need a
3520 * test application to implement this)
3523 * Src: Address of the source surface
3524 * Dest: Address to write the new surface pointer to
3527 * See IDirectDraw7::CreateSurface
3529 *****************************************************************************/
3530 static HRESULT WINAPI
ddraw7_DuplicateSurface(IDirectDraw7
*iface
,
3531 IDirectDrawSurface7
*Src
, IDirectDrawSurface7
**Dest
)
3533 struct ddraw_surface
*src_surface
= unsafe_impl_from_IDirectDrawSurface7(Src
);
3535 FIXME("iface %p, src %p, dst %p partial stub!\n", iface
, Src
, Dest
);
3537 /* For now, simply create a new, independent surface */
3538 return IDirectDraw7_CreateSurface(iface
, &src_surface
->surface_desc
, Dest
, NULL
);
3541 static HRESULT WINAPI
ddraw4_DuplicateSurface(IDirectDraw4
*iface
, IDirectDrawSurface4
*src
,
3542 IDirectDrawSurface4
**dst
)
3544 struct ddraw_surface
*src_impl
= unsafe_impl_from_IDirectDrawSurface4(src
);
3545 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
3546 struct ddraw_surface
*dst_impl
;
3547 IDirectDrawSurface7
*dst7
;
3550 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
3552 hr
= ddraw7_DuplicateSurface(&ddraw
->IDirectDraw7_iface
,
3553 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
3559 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
3560 *dst
= &dst_impl
->IDirectDrawSurface4_iface
;
3561 IDirectDrawSurface4_AddRef(*dst
);
3562 IDirectDrawSurface7_Release(dst7
);
3567 static HRESULT WINAPI
ddraw2_DuplicateSurface(IDirectDraw2
*iface
,
3568 IDirectDrawSurface
*src
, IDirectDrawSurface
**dst
)
3570 struct ddraw_surface
*src_impl
= unsafe_impl_from_IDirectDrawSurface(src
);
3571 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
3572 struct ddraw_surface
*dst_impl
;
3573 IDirectDrawSurface7
*dst7
;
3576 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
3578 hr
= ddraw7_DuplicateSurface(&ddraw
->IDirectDraw7_iface
,
3579 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
3582 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
3583 *dst
= &dst_impl
->IDirectDrawSurface_iface
;
3584 IDirectDrawSurface_AddRef(*dst
);
3585 IDirectDrawSurface7_Release(dst7
);
3590 static HRESULT WINAPI
ddraw1_DuplicateSurface(IDirectDraw
*iface
, IDirectDrawSurface
*src
,
3591 IDirectDrawSurface
**dst
)
3593 struct ddraw_surface
*src_impl
= unsafe_impl_from_IDirectDrawSurface(src
);
3594 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
3595 struct ddraw_surface
*dst_impl
;
3596 IDirectDrawSurface7
*dst7
;
3599 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
3601 hr
= ddraw7_DuplicateSurface(&ddraw
->IDirectDraw7_iface
,
3602 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
3605 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
3606 *dst
= &dst_impl
->IDirectDrawSurface_iface
;
3607 IDirectDrawSurface_AddRef(*dst
);
3608 IDirectDrawSurface7_Release(dst7
);
3613 /*****************************************************************************
3614 * IDirect3D7::EnumDevices
3616 * The EnumDevices method for IDirect3D7. It enumerates all supported
3617 * D3D7 devices. Currently the T&L, HAL and RGB devices are enumerated.
3620 * callback: Function to call for each enumerated device
3621 * context: Pointer to pass back to the app
3624 * D3D_OK, or the return value of the GetCaps call
3626 *****************************************************************************/
3627 static HRESULT WINAPI
d3d7_EnumDevices(IDirect3D7
*iface
, LPD3DENUMDEVICESCALLBACK7 callback
, void *context
)
3629 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
3630 D3DDEVICEDESC7 device_desc7
;
3634 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
3637 return DDERR_INVALIDPARAMS
;
3639 wined3d_mutex_lock();
3641 if (FAILED(hr
= ddraw_get_d3dcaps(ddraw
, &device_desc7
)))
3643 wined3d_mutex_unlock();
3647 for (i
= 0; i
< ARRAY_SIZE(device_list7
); i
++)
3651 device_desc7
.deviceGUID
= *device_list7
[i
].device_guid
;
3652 ret
= callback(device_list7
[i
].interface_name
, device_list7
[i
].device_name
, &device_desc7
, context
);
3653 if (ret
!= DDENUMRET_OK
)
3655 TRACE("Application cancelled the enumeration.\n");
3656 wined3d_mutex_unlock();
3661 TRACE("End of enumeration.\n");
3663 wined3d_mutex_unlock();
3668 /*****************************************************************************
3669 * IDirect3D3::EnumDevices
3671 * Enumerates all supported Direct3DDevice interfaces. This is the
3672 * implementation for Direct3D 1 to Direc3D 3, Version 7 has its own.
3674 * Versions 1, 2 and 3
3677 * callback: Application-provided routine to call for each enumerated device
3678 * Context: Pointer to pass to the callback
3681 * D3D_OK on success,
3682 * The result of IDirect3DImpl_GetCaps if it failed
3684 *****************************************************************************/
3685 static HRESULT WINAPI
d3d3_EnumDevices(IDirect3D3
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
3687 static CHAR wined3d_description
[] = "Wine D3DDevice using WineD3D and OpenGL";
3689 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
3690 D3DDEVICEDESC device_desc1
, hal_desc
, hel_desc
;
3691 D3DDEVICEDESC7 device_desc7
;
3694 /* Some games (Motoracer 2 demo) have the bad idea to modify the device
3695 * name string. Let's put the string in a sufficiently sized array in
3696 * writable memory. */
3697 char device_name
[50];
3698 strcpy(device_name
,"Direct3D HEL");
3700 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
3703 return DDERR_INVALIDPARAMS
;
3705 wined3d_mutex_lock();
3707 if (FAILED(hr
= ddraw_get_d3dcaps(ddraw
, &device_desc7
)))
3709 wined3d_mutex_unlock();
3712 ddraw_d3dcaps1_from_7(&device_desc1
, &device_desc7
);
3714 /* Do I have to enumerate the reference id? Note from old d3d7:
3715 * "It seems that enumerating the reference IID on Direct3D 1 games
3716 * (AvP / Motoracer2) breaks them". So do not enumerate this iid in V1
3718 * There's a registry key HKLM\Software\Microsoft\Direct3D\Drivers,
3719 * EnumReference which enables / disables enumerating the reference
3720 * rasterizer. It's a DWORD, 0 means disabled, 2 means enabled. The
3721 * enablerefrast.reg and disablerefrast.reg files in the DirectX 7.0 sdk
3722 * demo directory suggest this.
3724 * Some games(GTA 2) seem to use the second enumerated device, so I have
3725 * to enumerate at least 2 devices. So enumerate the reference device to
3728 * Other games (Rollcage) tell emulation and hal device apart by certain
3729 * flags. Rollcage expects D3DPTEXTURECAPS_POW2 to be set (yeah, it is a
3730 * limitation flag), and it refuses all devices that have the perspective
3731 * flag set. This way it refuses the emulation device, and HAL devices
3732 * never have POW2 unset in d3d7 on windows. */
3733 if (ddraw
->d3dversion
!= 1)
3735 static CHAR reference_description
[] = "RGB Direct3D emulation";
3737 TRACE("Enumerating WineD3D D3DDevice interface.\n");
3738 hal_desc
= device_desc1
;
3739 hel_desc
= device_desc1
;
3740 /* The rgb device has the pow2 flag set in the hel caps, but not in the hal caps. */
3741 hal_desc
.dpcLineCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
3742 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
3743 hal_desc
.dpcTriCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
3744 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
3745 /* RGB, RAMP and MMX devices have a HAL dcmColorModel of 0 */
3746 hal_desc
.dcmColorModel
= 0;
3747 /* RGB, RAMP and MMX devices cannot report HAL hardware flags */
3748 hal_desc
.dwFlags
= 0;
3750 hr
= callback((GUID
*)&IID_IDirect3DRGBDevice
, reference_description
,
3751 device_name
, &hal_desc
, &hel_desc
, context
);
3752 if (hr
!= D3DENUMRET_OK
)
3754 TRACE("Application cancelled the enumeration.\n");
3755 wined3d_mutex_unlock();
3760 strcpy(device_name
,"Direct3D HAL");
3762 TRACE("Enumerating HAL Direct3D device.\n");
3763 hal_desc
= device_desc1
;
3764 hel_desc
= device_desc1
;
3766 /* The hal device does not have the pow2 flag set in hel, but in hal. */
3767 hel_desc
.dpcLineCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
3768 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
3769 hel_desc
.dpcTriCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
3770 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
3771 /* HAL devices have a HEL dcmColorModel of 0 */
3772 hel_desc
.dcmColorModel
= 0;
3774 hr
= callback((GUID
*)&IID_IDirect3DHALDevice
, wined3d_description
,
3775 device_name
, &hal_desc
, &hel_desc
, context
);
3776 if (hr
!= D3DENUMRET_OK
)
3778 TRACE("Application cancelled the enumeration.\n");
3779 wined3d_mutex_unlock();
3783 TRACE("End of enumeration.\n");
3785 wined3d_mutex_unlock();
3790 static HRESULT WINAPI
d3d2_EnumDevices(IDirect3D2
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
3792 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
3794 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
3796 return d3d3_EnumDevices(&ddraw
->IDirect3D3_iface
, callback
, context
);
3799 static HRESULT WINAPI
d3d1_EnumDevices(IDirect3D
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
3801 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
3803 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
3805 return d3d3_EnumDevices(&ddraw
->IDirect3D3_iface
, callback
, context
);
3808 /*****************************************************************************
3809 * IDirect3D3::CreateLight
3811 * Creates an IDirect3DLight interface. This interface is used in
3812 * Direct3D3 or earlier for lighting. In Direct3D7 it has been replaced
3813 * by the DIRECT3DLIGHT7 structure. Wine's Direct3DLight implementation
3814 * uses the IDirect3DDevice7 interface with D3D7 lights.
3816 * Versions 1, 2 and 3
3819 * light: Address to store the new interface pointer
3820 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
3825 * DDERR_OUTOFMEMORY if memory allocation failed
3826 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
3828 *****************************************************************************/
3829 static HRESULT WINAPI
d3d3_CreateLight(IDirect3D3
*iface
, IDirect3DLight
**light
,
3830 IUnknown
*outer_unknown
)
3832 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
3833 struct d3d_light
*object
;
3835 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
3838 return CLASS_E_NOAGGREGATION
;
3840 if (!(object
= heap_alloc_zero(sizeof(*object
))))
3842 ERR("Failed to allocate light memory.\n");
3843 return DDERR_OUTOFMEMORY
;
3846 d3d_light_init(object
, ddraw
);
3848 TRACE("Created light %p.\n", object
);
3849 *light
= &object
->IDirect3DLight_iface
;
3854 static HRESULT WINAPI
d3d2_CreateLight(IDirect3D2
*iface
, IDirect3DLight
**light
, IUnknown
*outer_unknown
)
3856 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
3858 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
3860 return d3d3_CreateLight(&ddraw
->IDirect3D3_iface
, light
, outer_unknown
);
3863 static HRESULT WINAPI
d3d1_CreateLight(IDirect3D
*iface
, IDirect3DLight
**light
, IUnknown
*outer_unknown
)
3865 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
3867 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
3869 return d3d3_CreateLight(&ddraw
->IDirect3D3_iface
, light
, outer_unknown
);
3872 /*****************************************************************************
3873 * IDirect3D3::CreateMaterial
3875 * Creates an IDirect3DMaterial interface. This interface is used by Direct3D3
3876 * and older versions. The IDirect3DMaterial implementation wraps its
3877 * functionality to IDirect3DDevice7::SetMaterial and friends.
3879 * Versions 1, 2 and 3
3882 * material: Address to store the new interface's pointer to
3883 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
3888 * DDERR_OUTOFMEMORY if memory allocation failed
3889 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
3891 *****************************************************************************/
3892 static HRESULT WINAPI
d3d3_CreateMaterial(IDirect3D3
*iface
, IDirect3DMaterial3
**material
,
3893 IUnknown
*outer_unknown
)
3895 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
3896 struct d3d_material
*object
;
3898 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
3900 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
3902 object
= d3d_material_create(ddraw
);
3905 ERR("Failed to allocate material memory.\n");
3906 return DDERR_OUTOFMEMORY
;
3909 TRACE("Created material %p.\n", object
);
3910 *material
= &object
->IDirect3DMaterial3_iface
;
3915 static HRESULT WINAPI
d3d2_CreateMaterial(IDirect3D2
*iface
, IDirect3DMaterial2
**material
,
3916 IUnknown
*outer_unknown
)
3918 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
3919 struct d3d_material
*object
;
3921 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
3923 object
= d3d_material_create(ddraw
);
3926 ERR("Failed to allocate material memory.\n");
3927 return DDERR_OUTOFMEMORY
;
3930 TRACE("Created material %p.\n", object
);
3931 *material
= &object
->IDirect3DMaterial2_iface
;
3936 static HRESULT WINAPI
d3d1_CreateMaterial(IDirect3D
*iface
, IDirect3DMaterial
**material
,
3937 IUnknown
*outer_unknown
)
3939 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
3940 struct d3d_material
*object
;
3942 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
3944 object
= d3d_material_create(ddraw
);
3947 ERR("Failed to allocate material memory.\n");
3948 return DDERR_OUTOFMEMORY
;
3951 TRACE("Created material %p.\n", object
);
3952 *material
= &object
->IDirect3DMaterial_iface
;
3957 /*****************************************************************************
3958 * IDirect3D3::CreateViewport
3960 * Creates an IDirect3DViewport interface. This interface is used
3961 * by Direct3D and earlier versions for Viewport management. In Direct3D7
3962 * it has been replaced by a viewport structure and
3963 * IDirect3DDevice7::*Viewport. Wine's IDirect3DViewport implementation
3964 * uses the IDirect3DDevice7 methods for its functionality
3967 * Viewport: Address to store the new interface pointer
3968 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
3973 * DDERR_OUTOFMEMORY if memory allocation failed
3974 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
3976 *****************************************************************************/
3977 static HRESULT WINAPI
d3d3_CreateViewport(IDirect3D3
*iface
, IDirect3DViewport3
**viewport
,
3978 IUnknown
*outer_unknown
)
3980 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
3981 struct d3d_viewport
*object
;
3983 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
3985 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
3987 if (!(object
= heap_alloc_zero(sizeof(*object
))))
3989 ERR("Failed to allocate viewport memory.\n");
3990 return DDERR_OUTOFMEMORY
;
3993 d3d_viewport_init(object
, ddraw
);
3995 TRACE("Created viewport %p.\n", object
);
3996 *viewport
= &object
->IDirect3DViewport3_iface
;
4001 static HRESULT WINAPI
d3d2_CreateViewport(IDirect3D2
*iface
, IDirect3DViewport2
**viewport
, IUnknown
*outer_unknown
)
4003 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
4005 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4007 return d3d3_CreateViewport(&ddraw
->IDirect3D3_iface
, (IDirect3DViewport3
**)viewport
,
4011 static HRESULT WINAPI
d3d1_CreateViewport(IDirect3D
*iface
, IDirect3DViewport
**viewport
, IUnknown
*outer_unknown
)
4013 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
4015 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4017 return d3d3_CreateViewport(&ddraw
->IDirect3D3_iface
, (IDirect3DViewport3
**)viewport
,
4021 /*****************************************************************************
4022 * IDirect3D3::FindDevice
4024 * This method finds a device with the requested properties and returns a
4025 * device description
4027 * Versions 1, 2 and 3
4029 * fds: Describes the requested device characteristics
4030 * fdr: Returns the device description
4034 * DDERR_INVALIDPARAMS if no device was found
4036 *****************************************************************************/
4037 static HRESULT WINAPI
d3d3_FindDevice(IDirect3D3
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4039 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4040 D3DDEVICEDESC7 desc7
;
4041 D3DDEVICEDESC desc1
;
4044 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4046 if (!fds
|| !fdr
) return DDERR_INVALIDPARAMS
;
4048 if (fds
->dwSize
!= sizeof(D3DFINDDEVICESEARCH
)
4049 || fdr
->dwSize
!= sizeof(D3DFINDDEVICERESULT
))
4050 return DDERR_INVALIDPARAMS
;
4052 if ((fds
->dwFlags
& D3DFDS_COLORMODEL
)
4053 && fds
->dcmColorModel
!= D3DCOLOR_RGB
)
4055 WARN("Trying to request a non-RGB D3D color model. Not supported.\n");
4056 return DDERR_INVALIDPARAMS
; /* No real idea what to return here :-) */
4059 if (fds
->dwFlags
& D3DFDS_GUID
)
4061 TRACE("Trying to match guid %s.\n", debugstr_guid(&(fds
->guid
)));
4062 if (!IsEqualGUID(&IID_D3DDEVICE_WineD3D
, &fds
->guid
)
4063 && !IsEqualGUID(&IID_IDirect3DHALDevice
, &fds
->guid
)
4064 && !IsEqualGUID(&IID_IDirect3DRGBDevice
, &fds
->guid
))
4066 WARN("No match for this GUID.\n");
4067 return DDERR_NOTFOUND
;
4072 if (FAILED(hr
= ddraw_get_d3dcaps(ddraw
, &desc7
)))
4075 /* Now return our own GUID */
4076 ddraw_d3dcaps1_from_7(&desc1
, &desc7
);
4077 fdr
->guid
= IID_D3DDEVICE_WineD3D
;
4078 fdr
->ddHwDesc
= desc1
;
4079 fdr
->ddSwDesc
= desc1
;
4081 TRACE("Returning Wine's wined3d device with (undumped) capabilities.\n");
4086 static HRESULT WINAPI
d3d2_FindDevice(IDirect3D2
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4088 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
4090 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4092 return d3d3_FindDevice(&ddraw
->IDirect3D3_iface
, fds
, fdr
);
4095 static HRESULT WINAPI
d3d1_FindDevice(IDirect3D
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4097 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
4099 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4101 return d3d3_FindDevice(&ddraw
->IDirect3D3_iface
, fds
, fdr
);
4104 /*****************************************************************************
4105 * IDirect3D7::CreateDevice
4107 * Creates an IDirect3DDevice7 interface.
4109 * Versions 2, 3 and 7. IDirect3DDevice 1 interfaces are interfaces to
4110 * DirectDraw surfaces and are created with
4111 * IDirectDrawSurface::QueryInterface. This method uses CreateDevice to
4112 * create the device object and QueryInterfaces for IDirect3DDevice
4115 * refiid: IID of the device to create
4116 * Surface: Initial rendertarget
4117 * Device: Address to return the interface pointer
4121 * DDERR_OUTOFMEMORY if memory allocation failed
4122 * DDERR_INVALIDPARAMS if a device exists already
4124 *****************************************************************************/
4125 static HRESULT WINAPI
d3d7_CreateDevice(IDirect3D7
*iface
, REFCLSID riid
,
4126 IDirectDrawSurface7
*surface
, IDirect3DDevice7
**device
)
4128 struct ddraw_surface
*target
= unsafe_impl_from_IDirectDrawSurface7(surface
);
4129 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
4130 struct d3d_device
*object
;
4133 TRACE("iface %p, riid %s, surface %p, device %p.\n", iface
, debugstr_guid(riid
), surface
, device
);
4135 wined3d_mutex_lock();
4136 if (SUCCEEDED(hr
= d3d_device_create(ddraw
, target
, (IUnknown
*)surface
, 7, &object
, NULL
)))
4138 *device
= &object
->IDirect3DDevice7_iface
;
4142 WARN("Failed to create device, hr %#x.\n", hr
);
4145 wined3d_mutex_unlock();
4150 static HRESULT WINAPI
d3d3_CreateDevice(IDirect3D3
*iface
, REFCLSID riid
,
4151 IDirectDrawSurface4
*surface
, IDirect3DDevice3
**device
, IUnknown
*outer_unknown
)
4153 struct ddraw_surface
*surface_impl
= unsafe_impl_from_IDirectDrawSurface4(surface
);
4154 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4155 struct d3d_device
*device_impl
;
4158 TRACE("iface %p, riid %s, surface %p, device %p, outer_unknown %p.\n",
4159 iface
, debugstr_guid(riid
), surface
, device
, outer_unknown
);
4162 return CLASS_E_NOAGGREGATION
;
4164 wined3d_mutex_lock();
4165 if (SUCCEEDED(hr
= d3d_device_create(ddraw
, surface_impl
, (IUnknown
*)surface
, 3, &device_impl
, NULL
)))
4167 *device
= &device_impl
->IDirect3DDevice3_iface
;
4171 WARN("Failed to create device, hr %#x.\n", hr
);
4174 wined3d_mutex_unlock();
4179 static HRESULT WINAPI
d3d2_CreateDevice(IDirect3D2
*iface
, REFCLSID riid
,
4180 IDirectDrawSurface
*surface
, IDirect3DDevice2
**device
)
4182 struct ddraw_surface
*surface_impl
= unsafe_impl_from_IDirectDrawSurface(surface
);
4183 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
4184 struct d3d_device
*device_impl
;
4187 TRACE("iface %p, riid %s, surface %p, device %p.\n",
4188 iface
, debugstr_guid(riid
), surface
, device
);
4190 wined3d_mutex_lock();
4191 if (SUCCEEDED(hr
= d3d_device_create(ddraw
, surface_impl
, (IUnknown
*)surface
, 2, &device_impl
, NULL
)))
4193 *device
= &device_impl
->IDirect3DDevice2_iface
;
4197 WARN("Failed to create device, hr %#x.\n", hr
);
4200 wined3d_mutex_unlock();
4205 /*****************************************************************************
4206 * IDirect3D7::CreateVertexBuffer
4208 * Creates a new vertex buffer object and returns a IDirect3DVertexBuffer7
4214 * desc: Requested Vertex buffer properties
4215 * vertex_buffer: Address to return the interface pointer at
4216 * flags: Some flags, should be 0
4220 * DDERR_OUTOFMEMORY if memory allocation failed
4221 * DDERR_INVALIDPARAMS if desc or vertex_buffer is NULL
4223 *****************************************************************************/
4224 static HRESULT WINAPI
d3d7_CreateVertexBuffer(IDirect3D7
*iface
, D3DVERTEXBUFFERDESC
*desc
,
4225 IDirect3DVertexBuffer7
**vertex_buffer
, DWORD flags
)
4227 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
4228 struct d3d_vertex_buffer
*object
;
4231 TRACE("iface %p, desc %p, vertex_buffer %p, flags %#x.\n",
4232 iface
, desc
, vertex_buffer
, flags
);
4234 if (!vertex_buffer
|| !desc
) return DDERR_INVALIDPARAMS
;
4236 hr
= d3d_vertex_buffer_create(&object
, ddraw
, desc
);
4239 TRACE("Created vertex buffer %p.\n", object
);
4240 *vertex_buffer
= &object
->IDirect3DVertexBuffer7_iface
;
4243 WARN("Failed to create vertex buffer, hr %#x.\n", hr
);
4248 static HRESULT WINAPI
d3d3_CreateVertexBuffer(IDirect3D3
*iface
, D3DVERTEXBUFFERDESC
*desc
,
4249 IDirect3DVertexBuffer
**vertex_buffer
, DWORD flags
, IUnknown
*outer_unknown
)
4251 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4252 struct d3d_vertex_buffer
*object
;
4255 TRACE("iface %p, desc %p, vertex_buffer %p, flags %#x, outer_unknown %p.\n",
4256 iface
, desc
, vertex_buffer
, flags
, outer_unknown
);
4259 return CLASS_E_NOAGGREGATION
;
4260 if (!vertex_buffer
|| !desc
)
4261 return DDERR_INVALIDPARAMS
;
4263 hr
= d3d_vertex_buffer_create(&object
, ddraw
, desc
);
4266 TRACE("Created vertex buffer %p.\n", object
);
4267 *vertex_buffer
= (IDirect3DVertexBuffer
*)&object
->IDirect3DVertexBuffer7_iface
;
4270 WARN("Failed to create vertex buffer, hr %#x.\n", hr
);
4275 /*****************************************************************************
4276 * IDirect3D7::EnumZBufferFormats
4278 * Enumerates all supported Z buffer pixel formats
4284 * callback: callback to call for each pixel format
4285 * context: Pointer to pass back to the callback
4289 * DDERR_INVALIDPARAMS if callback is NULL
4291 *****************************************************************************/
4292 static HRESULT WINAPI
d3d7_EnumZBufferFormats(IDirect3D7
*iface
, REFCLSID device_iid
,
4293 LPD3DENUMPIXELFORMATSCALLBACK callback
, void *context
)
4295 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
4296 struct wined3d_display_mode mode
;
4297 enum wined3d_device_type type
;
4301 /* Order matters. Specifically, BattleZone II (full version) expects the
4302 * 16-bit depth formats to be listed before the 24 and 32 ones. */
4303 static const enum wined3d_format_id formats
[] =
4305 WINED3DFMT_S1_UINT_D15_UNORM
,
4306 WINED3DFMT_D16_UNORM
,
4307 WINED3DFMT_X8D24_UNORM
,
4308 WINED3DFMT_S4X4_UINT_D24_UNORM
,
4309 WINED3DFMT_D24_UNORM_S8_UINT
,
4310 WINED3DFMT_D32_UNORM
,
4313 TRACE("iface %p, device_iid %s, callback %p, context %p.\n",
4314 iface
, debugstr_guid(device_iid
), callback
, context
);
4316 if (!callback
) return DDERR_INVALIDPARAMS
;
4318 if (IsEqualGUID(device_iid
, &IID_IDirect3DHALDevice
)
4319 || IsEqualGUID(device_iid
, &IID_IDirect3DTnLHalDevice
)
4320 || IsEqualGUID(device_iid
, &IID_D3DDEVICE_WineD3D
))
4322 TRACE("Asked for HAL device.\n");
4323 type
= WINED3D_DEVICE_TYPE_HAL
;
4325 else if (IsEqualGUID(device_iid
, &IID_IDirect3DRGBDevice
)
4326 || IsEqualGUID(device_iid
, &IID_IDirect3DMMXDevice
))
4328 TRACE("Asked for SW device.\n");
4329 type
= WINED3D_DEVICE_TYPE_SW
;
4331 else if (IsEqualGUID(device_iid
, &IID_IDirect3DRefDevice
))
4333 TRACE("Asked for REF device.\n");
4334 type
= WINED3D_DEVICE_TYPE_REF
;
4336 else if (IsEqualGUID(device_iid
, &IID_IDirect3DNullDevice
))
4338 TRACE("Asked for NULLREF device.\n");
4339 type
= WINED3D_DEVICE_TYPE_NULLREF
;
4343 FIXME("Unexpected device GUID %s.\n", debugstr_guid(device_iid
));
4344 type
= WINED3D_DEVICE_TYPE_HAL
;
4347 wined3d_mutex_lock();
4348 /* We need an adapter format from somewhere to please wined3d and WGL.
4349 * Use the current display mode. So far all cards offer the same depth
4350 * stencil format for all modes, but if some do not and applications do
4351 * not like that we'll have to find some workaround, like iterating over
4352 * all imaginable formats and collecting all the depth stencil formats we
4354 if (FAILED(hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
, NULL
)))
4356 ERR("Failed to get display mode, hr %#x.\n", hr
);
4357 wined3d_mutex_unlock();
4361 for (i
= 0; i
< ARRAY_SIZE(formats
); ++i
)
4363 if (SUCCEEDED(wined3d_check_device_format(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, type
, mode
.format_id
,
4364 WINED3DUSAGE_DEPTHSTENCIL
, WINED3D_RTYPE_TEXTURE_2D
, formats
[i
])))
4366 DDPIXELFORMAT pformat
;
4368 memset(&pformat
, 0, sizeof(pformat
));
4369 pformat
.dwSize
= sizeof(pformat
);
4370 ddrawformat_from_wined3dformat(&pformat
, formats
[i
]);
4372 TRACE("Enumerating wined3d format %#x.\n", formats
[i
]);
4373 hr
= callback(&pformat
, context
);
4374 if (hr
!= DDENUMRET_OK
)
4376 TRACE("Format enumeration cancelled by application.\n");
4377 wined3d_mutex_unlock();
4383 /* Historically some windows drivers used dwZBufferBitDepth=24 for WINED3DFMT_X8D24_UNORM,
4384 * while others used dwZBufferBitDepth=32. In either case the pitch matches a 32 bits per
4385 * pixel format, so we use dwZBufferBitDepth=32. Some games expect 24. Windows Vista and
4386 * newer enumerate both versions, so we do the same(bug 22434) */
4387 if (SUCCEEDED(wined3d_check_device_format(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, type
, mode
.format_id
,
4388 WINED3DUSAGE_DEPTHSTENCIL
, WINED3D_RTYPE_TEXTURE_2D
, WINED3DFMT_X8D24_UNORM
)))
4390 DDPIXELFORMAT x8d24
=
4392 sizeof(x8d24
), DDPF_ZBUFFER
, 0,
4393 {24}, {0x00000000}, {0x00ffffff}, {0x00000000}
4395 TRACE("Enumerating WINED3DFMT_X8D24_UNORM, dwZBufferBitDepth=24 version\n");
4396 callback(&x8d24
, context
);
4399 TRACE("End of enumeration.\n");
4401 wined3d_mutex_unlock();
4406 static HRESULT WINAPI
d3d3_EnumZBufferFormats(IDirect3D3
*iface
, REFCLSID device_iid
,
4407 LPD3DENUMPIXELFORMATSCALLBACK callback
, void *context
)
4409 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4411 TRACE("iface %p, device_iid %s, callback %p, context %p.\n",
4412 iface
, debugstr_guid(device_iid
), callback
, context
);
4414 return d3d7_EnumZBufferFormats(&ddraw
->IDirect3D7_iface
, device_iid
, callback
, context
);
4417 /*****************************************************************************
4418 * IDirect3D7::EvictManagedTextures
4420 * Removes all managed textures (=surfaces with DDSCAPS2_TEXTUREMANAGE or
4421 * DDSCAPS2_D3DTEXTUREMANAGE caps) to be removed from video memory.
4426 * D3D_OK, because it's a stub
4428 *****************************************************************************/
4429 static HRESULT WINAPI
d3d7_EvictManagedTextures(IDirect3D7
*iface
)
4431 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
4433 TRACE("iface %p!\n", iface
);
4435 wined3d_mutex_lock();
4436 if (ddraw
->flags
& DDRAW_D3D_INITIALIZED
)
4437 wined3d_device_evict_managed_resources(ddraw
->wined3d_device
);
4438 wined3d_mutex_unlock();
4443 static HRESULT WINAPI
d3d3_EvictManagedTextures(IDirect3D3
*iface
)
4445 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4447 TRACE("iface %p.\n", iface
);
4449 return d3d7_EvictManagedTextures(&ddraw
->IDirect3D7_iface
);
4452 /*****************************************************************************
4453 * IDirectDraw7 VTable
4454 *****************************************************************************/
4455 static const struct IDirectDraw7Vtbl ddraw7_vtbl
=
4458 ddraw7_QueryInterface
,
4463 ddraw7_CreateClipper
,
4464 ddraw7_CreatePalette
,
4465 ddraw7_CreateSurface
,
4466 ddraw7_DuplicateSurface
,
4467 ddraw7_EnumDisplayModes
,
4468 ddraw7_EnumSurfaces
,
4469 ddraw7_FlipToGDISurface
,
4471 ddraw7_GetDisplayMode
,
4472 ddraw7_GetFourCCCodes
,
4473 ddraw7_GetGDISurface
,
4474 ddraw7_GetMonitorFrequency
,
4476 ddraw7_GetVerticalBlankStatus
,
4478 ddraw7_RestoreDisplayMode
,
4479 ddraw7_SetCooperativeLevel
,
4480 ddraw7_SetDisplayMode
,
4481 ddraw7_WaitForVerticalBlank
,
4483 ddraw7_GetAvailableVidMem
,
4485 ddraw7_GetSurfaceFromDC
,
4487 ddraw7_RestoreAllSurfaces
,
4488 ddraw7_TestCooperativeLevel
,
4489 ddraw7_GetDeviceIdentifier
,
4491 ddraw7_StartModeTest
,
4495 static const struct IDirectDraw4Vtbl ddraw4_vtbl
=
4498 ddraw4_QueryInterface
,
4503 ddraw4_CreateClipper
,
4504 ddraw4_CreatePalette
,
4505 ddraw4_CreateSurface
,
4506 ddraw4_DuplicateSurface
,
4507 ddraw4_EnumDisplayModes
,
4508 ddraw4_EnumSurfaces
,
4509 ddraw4_FlipToGDISurface
,
4511 ddraw4_GetDisplayMode
,
4512 ddraw4_GetFourCCCodes
,
4513 ddraw4_GetGDISurface
,
4514 ddraw4_GetMonitorFrequency
,
4516 ddraw4_GetVerticalBlankStatus
,
4518 ddraw4_RestoreDisplayMode
,
4519 ddraw4_SetCooperativeLevel
,
4520 ddraw4_SetDisplayMode
,
4521 ddraw4_WaitForVerticalBlank
,
4523 ddraw4_GetAvailableVidMem
,
4525 ddraw4_GetSurfaceFromDC
,
4527 ddraw4_RestoreAllSurfaces
,
4528 ddraw4_TestCooperativeLevel
,
4529 ddraw4_GetDeviceIdentifier
,
4532 static const struct IDirectDraw2Vtbl ddraw2_vtbl
=
4535 ddraw2_QueryInterface
,
4540 ddraw2_CreateClipper
,
4541 ddraw2_CreatePalette
,
4542 ddraw2_CreateSurface
,
4543 ddraw2_DuplicateSurface
,
4544 ddraw2_EnumDisplayModes
,
4545 ddraw2_EnumSurfaces
,
4546 ddraw2_FlipToGDISurface
,
4548 ddraw2_GetDisplayMode
,
4549 ddraw2_GetFourCCCodes
,
4550 ddraw2_GetGDISurface
,
4551 ddraw2_GetMonitorFrequency
,
4553 ddraw2_GetVerticalBlankStatus
,
4555 ddraw2_RestoreDisplayMode
,
4556 ddraw2_SetCooperativeLevel
,
4557 ddraw2_SetDisplayMode
,
4558 ddraw2_WaitForVerticalBlank
,
4560 ddraw2_GetAvailableVidMem
,
4563 static const struct IDirectDrawVtbl ddraw1_vtbl
=
4566 ddraw1_QueryInterface
,
4571 ddraw1_CreateClipper
,
4572 ddraw1_CreatePalette
,
4573 ddraw1_CreateSurface
,
4574 ddraw1_DuplicateSurface
,
4575 ddraw1_EnumDisplayModes
,
4576 ddraw1_EnumSurfaces
,
4577 ddraw1_FlipToGDISurface
,
4579 ddraw1_GetDisplayMode
,
4580 ddraw1_GetFourCCCodes
,
4581 ddraw1_GetGDISurface
,
4582 ddraw1_GetMonitorFrequency
,
4584 ddraw1_GetVerticalBlankStatus
,
4586 ddraw1_RestoreDisplayMode
,
4587 ddraw1_SetCooperativeLevel
,
4588 ddraw1_SetDisplayMode
,
4589 ddraw1_WaitForVerticalBlank
,
4592 static const struct IDirect3D7Vtbl d3d7_vtbl
=
4594 /* IUnknown methods */
4595 d3d7_QueryInterface
,
4598 /* IDirect3D7 methods */
4601 d3d7_CreateVertexBuffer
,
4602 d3d7_EnumZBufferFormats
,
4603 d3d7_EvictManagedTextures
4606 static const struct IDirect3D3Vtbl d3d3_vtbl
=
4608 /* IUnknown methods */
4609 d3d3_QueryInterface
,
4612 /* IDirect3D3 methods */
4615 d3d3_CreateMaterial
,
4616 d3d3_CreateViewport
,
4619 d3d3_CreateVertexBuffer
,
4620 d3d3_EnumZBufferFormats
,
4621 d3d3_EvictManagedTextures
4624 static const struct IDirect3D2Vtbl d3d2_vtbl
=
4626 /* IUnknown methods */
4627 d3d2_QueryInterface
,
4630 /* IDirect3D2 methods */
4633 d3d2_CreateMaterial
,
4634 d3d2_CreateViewport
,
4639 static const struct IDirect3DVtbl d3d1_vtbl
=
4641 /* IUnknown methods */
4642 d3d1_QueryInterface
,
4645 /* IDirect3D methods */
4649 d3d1_CreateMaterial
,
4650 d3d1_CreateViewport
,
4654 /*****************************************************************************
4657 * Finds the WineD3D vertex declaration for a specific fvf, and creates one
4658 * if none was found.
4660 * This function is in ddraw.c and the DDraw object space because D3D7
4661 * vertex buffers are created using the IDirect3D interface to the ddraw
4662 * object, so they can be valid across D3D devices(theoretically. The ddraw
4663 * object also owns the wined3d device
4667 * fvf: Fvf to find the decl for
4670 * NULL in case of an error, the vertex declaration for the FVF otherwise.
4672 *****************************************************************************/
4673 struct wined3d_vertex_declaration
*ddraw_find_decl(struct ddraw
*This
, DWORD fvf
)
4675 struct wined3d_vertex_declaration
*pDecl
= NULL
;
4677 int p
, low
, high
; /* deliberately signed */
4678 struct FvfToDecl
*convertedDecls
= This
->decls
;
4680 TRACE("Searching for declaration for fvf %08x... ", fvf
);
4683 high
= This
->numConvertedDecls
- 1;
4684 while(low
<= high
) {
4685 p
= (low
+ high
) >> 1;
4687 if(convertedDecls
[p
].fvf
== fvf
) {
4688 TRACE("found %p\n", convertedDecls
[p
].decl
);
4689 return convertedDecls
[p
].decl
;
4690 } else if(convertedDecls
[p
].fvf
< fvf
) {
4696 TRACE("not found. Creating and inserting at position %d.\n", low
);
4698 hr
= wined3d_vertex_declaration_create_from_fvf(This
->wined3d_device
,
4699 fvf
, This
, &ddraw_null_wined3d_parent_ops
, &pDecl
);
4700 if (hr
!= S_OK
) return NULL
;
4702 if (This
->declArraySize
== This
->numConvertedDecls
)
4704 unsigned int grow
= max(This
->declArraySize
/ 2, 8);
4706 if (!(convertedDecls
= heap_realloc(convertedDecls
,
4707 (This
->numConvertedDecls
+ grow
) * sizeof(*convertedDecls
))))
4709 wined3d_vertex_declaration_decref(pDecl
);
4712 This
->decls
= convertedDecls
;
4713 This
->declArraySize
+= grow
;
4716 memmove(convertedDecls
+ low
+ 1, convertedDecls
+ low
, sizeof(convertedDecls
[0]) * (This
->numConvertedDecls
- low
));
4717 convertedDecls
[low
].decl
= pDecl
;
4718 convertedDecls
[low
].fvf
= fvf
;
4719 This
->numConvertedDecls
++;
4721 TRACE("Returning %p. %d decls in array\n", pDecl
, This
->numConvertedDecls
);
4725 static inline struct ddraw
*ddraw_from_device_parent(struct wined3d_device_parent
*device_parent
)
4727 return CONTAINING_RECORD(device_parent
, struct ddraw
, device_parent
);
4730 static void CDECL
device_parent_wined3d_device_created(struct wined3d_device_parent
*device_parent
,
4731 struct wined3d_device
*device
)
4733 TRACE("device_parent %p, device %p.\n", device_parent
, device
);
4736 /* This is run from device_process_message() in wined3d, we can't take the
4738 /* FIXME: We only get mode change notifications in exclusive mode, but we
4739 * should mark surfaces as lost on mode changes in DDSCL_NORMAL mode as well. */
4740 static void CDECL
device_parent_mode_changed(struct wined3d_device_parent
*device_parent
)
4742 struct ddraw
*ddraw
= ddraw_from_device_parent(device_parent
);
4743 MONITORINFO monitor_info
;
4747 TRACE("device_parent %p.\n", device_parent
);
4749 if (!(ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
) || !ddraw
->swapchain_window
)
4751 TRACE("Nothing to resize.\n");
4755 monitor
= MonitorFromWindow(ddraw
->swapchain_window
, MONITOR_DEFAULTTOPRIMARY
);
4756 monitor_info
.cbSize
= sizeof(monitor_info
);
4757 if (!GetMonitorInfoW(monitor
, &monitor_info
))
4759 ERR("Failed to get monitor info.\n");
4763 r
= &monitor_info
.rcMonitor
;
4764 TRACE("Resizing window %p to %s.\n", ddraw
->swapchain_window
, wine_dbgstr_rect(r
));
4766 if (!SetWindowPos(ddraw
->swapchain_window
, HWND_TOP
, r
->left
, r
->top
,
4767 r
->right
- r
->left
, r
->bottom
- r
->top
, SWP_SHOWWINDOW
| SWP_NOACTIVATE
))
4768 ERR("Failed to resize window.\n");
4770 InterlockedCompareExchange(&ddraw
->device_state
, DDRAW_DEVICE_STATE_NOT_RESTORED
, DDRAW_DEVICE_STATE_OK
);
4773 static void CDECL
device_parent_activate(struct wined3d_device_parent
*device_parent
, BOOL activate
)
4775 struct ddraw
*ddraw
= ddraw_from_device_parent(device_parent
);
4777 TRACE("device_parent %p, activate %#x.\n", device_parent
, activate
);
4781 ddraw
->device_state
= DDRAW_DEVICE_STATE_LOST
;
4782 exclusive_window
= NULL
;
4786 InterlockedCompareExchange(&ddraw
->device_state
, DDRAW_DEVICE_STATE_NOT_RESTORED
, DDRAW_DEVICE_STATE_LOST
);
4790 void ddraw_update_lost_surfaces(struct ddraw
*ddraw
)
4792 struct ddraw_surface
*surface
;
4794 if (ddraw
->device_state
!= DDRAW_DEVICE_STATE_NOT_RESTORED
)
4797 LIST_FOR_EACH_ENTRY(surface
, &ddraw
->surface_list
, struct ddraw_surface
, surface_list_entry
)
4799 surface
->is_lost
= TRUE
;
4801 ddraw
->device_state
= DDRAW_DEVICE_STATE_OK
;
4804 static HRESULT CDECL
device_parent_texture_sub_resource_created(struct wined3d_device_parent
*device_parent
,
4805 enum wined3d_resource_type type
, struct wined3d_texture
*wined3d_texture
, unsigned int sub_resource_idx
,
4806 void **parent
, const struct wined3d_parent_ops
**parent_ops
)
4808 struct ddraw
*ddraw
= ddraw_from_device_parent(device_parent
);
4809 struct ddraw_surface
*ddraw_surface
;
4811 TRACE("device_parent %p, type %#x, wined3d_texture %p, sub_resource_idx %u, parent %p, parent_ops %p.\n",
4812 device_parent
, type
, wined3d_texture
, sub_resource_idx
, parent
, parent_ops
);
4814 /* We have a swapchain or wined3d internal texture. */
4815 if (type
!= WINED3D_RTYPE_TEXTURE_2D
|| !wined3d_texture_get_parent(wined3d_texture
)
4816 || wined3d_texture_get_parent(wined3d_texture
) == ddraw
)
4819 *parent_ops
= &ddraw_null_wined3d_parent_ops
;
4824 if (!(ddraw_surface
= heap_alloc_zero(sizeof(*ddraw_surface
))))
4826 ERR("Failed to allocate surface memory.\n");
4827 return DDERR_OUTOFVIDEOMEMORY
;
4830 ddraw_surface_init(ddraw_surface
, ddraw
, wined3d_texture
, sub_resource_idx
, parent_ops
);
4831 *parent
= ddraw_surface
;
4833 ddraw_update_lost_surfaces(ddraw
);
4834 list_add_head(&ddraw
->surface_list
, &ddraw_surface
->surface_list_entry
);
4836 TRACE("Created ddraw surface %p.\n", ddraw_surface
);
4841 static void STDMETHODCALLTYPE
ddraw_frontbuffer_destroyed(void *parent
)
4843 struct ddraw
*ddraw
= parent
;
4844 ddraw
->wined3d_frontbuffer
= NULL
;
4847 static const struct wined3d_parent_ops ddraw_frontbuffer_parent_ops
=
4849 ddraw_frontbuffer_destroyed
,
4852 static HRESULT CDECL
device_parent_create_swapchain_texture(struct wined3d_device_parent
*device_parent
,
4853 void *container_parent
, const struct wined3d_resource_desc
*desc
, DWORD texture_flags
,
4854 struct wined3d_texture
**texture
)
4856 struct ddraw
*ddraw
= ddraw_from_device_parent(device_parent
);
4857 const struct wined3d_parent_ops
*parent_ops
;
4860 TRACE("device_parent %p, container_parent %p, desc %p, texture flags %#x, texture %p.\n",
4861 device_parent
, container_parent
, desc
, texture_flags
, texture
);
4863 if (!ddraw
->wined3d_frontbuffer
)
4864 parent_ops
= &ddraw_frontbuffer_parent_ops
;
4866 parent_ops
= &ddraw_null_wined3d_parent_ops
;
4868 if (FAILED(hr
= wined3d_texture_create(ddraw
->wined3d_device
, desc
, 1, 1,
4869 texture_flags
| WINED3D_TEXTURE_CREATE_MAPPABLE
, NULL
, ddraw
, parent_ops
, texture
)))
4871 WARN("Failed to create texture, hr %#x.\n", hr
);
4875 if (!ddraw
->wined3d_frontbuffer
)
4876 ddraw
->wined3d_frontbuffer
= *texture
;
4881 static HRESULT CDECL
device_parent_create_swapchain(struct wined3d_device_parent
*device_parent
,
4882 struct wined3d_swapchain_desc
*desc
, struct wined3d_swapchain
**swapchain
)
4884 struct ddraw
*ddraw
= ddraw_from_device_parent(device_parent
);
4887 TRACE("device_parent %p, desc %p, swapchain %p.\n", device_parent
, desc
, swapchain
);
4889 if (ddraw
->wined3d_swapchain
)
4891 ERR("Swapchain already created.\n");
4895 if (FAILED(hr
= wined3d_swapchain_create(ddraw
->wined3d_device
, desc
, NULL
,
4896 &ddraw_null_wined3d_parent_ops
, swapchain
)))
4897 WARN("Failed to create swapchain, hr %#x.\n", hr
);
4902 static const struct wined3d_device_parent_ops ddraw_wined3d_device_parent_ops
=
4904 device_parent_wined3d_device_created
,
4905 device_parent_mode_changed
,
4906 device_parent_activate
,
4907 device_parent_texture_sub_resource_created
,
4908 device_parent_create_swapchain_texture
,
4909 device_parent_create_swapchain
,
4912 HRESULT
ddraw_init(struct ddraw
*ddraw
, DWORD flags
, enum wined3d_device_type device_type
)
4917 ddraw
->IDirectDraw7_iface
.lpVtbl
= &ddraw7_vtbl
;
4918 ddraw
->IDirectDraw_iface
.lpVtbl
= &ddraw1_vtbl
;
4919 ddraw
->IDirectDraw2_iface
.lpVtbl
= &ddraw2_vtbl
;
4920 ddraw
->IDirectDraw4_iface
.lpVtbl
= &ddraw4_vtbl
;
4921 ddraw
->IDirect3D_iface
.lpVtbl
= &d3d1_vtbl
;
4922 ddraw
->IDirect3D2_iface
.lpVtbl
= &d3d2_vtbl
;
4923 ddraw
->IDirect3D3_iface
.lpVtbl
= &d3d3_vtbl
;
4924 ddraw
->IDirect3D7_iface
.lpVtbl
= &d3d7_vtbl
;
4925 ddraw
->device_parent
.ops
= &ddraw_wined3d_device_parent_ops
;
4926 ddraw
->numIfaces
= 1;
4929 flags
|= DDRAW_WINED3D_FLAGS
;
4930 if (!(ddraw
->wined3d
= wined3d_create(flags
)))
4932 flags
|= WINED3D_NO3D
;
4933 if (!(ddraw
->wined3d
= wined3d_create(flags
)))
4935 WARN("Failed to create a wined3d object.\n");
4940 if (FAILED(hr
= wined3d_get_device_caps(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, device_type
, &caps
)))
4942 ERR("Failed to get device caps, hr %#x.\n", hr
);
4943 wined3d_decref(ddraw
->wined3d
);
4947 if (!(caps
.ddraw_caps
.caps
& WINEDDCAPS_3D
))
4949 WARN("Created a wined3d object without 3D support.\n");
4950 ddraw
->flags
|= DDRAW_NO3D
;
4953 if (FAILED(hr
= wined3d_device_create(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, device_type
,
4954 NULL
, 0, DDRAW_STRIDE_ALIGNMENT
, &ddraw
->device_parent
, &ddraw
->wined3d_device
)))
4956 WARN("Failed to create a wined3d device, hr %#x.\n", hr
);
4957 wined3d_decref(ddraw
->wined3d
);
4961 list_init(&ddraw
->surface_list
);