2 * Copyright 2010 Christian Costa
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #include "wine/port.h"
21 #include "wine/debug.h"
22 #include "wine/unicode.h"
25 #include "d3dx9_36_private.h"
27 WINE_DEFAULT_DEBUG_CHANNEL(d3dx
);
29 static const struct ID3DXEffectVtbl ID3DXEffect_Vtbl
;
30 static const struct ID3DXBaseEffectVtbl ID3DXBaseEffect_Vtbl
;
31 static const struct ID3DXEffectCompilerVtbl ID3DXEffectCompiler_Vtbl
;
78 enum SHADER_CONSTANT_TYPE
98 D3DXPARAMETER_CLASS
class;
99 D3DXPARAMETER_TYPE type
;
103 UINT annotation_count
;
108 D3DXHANDLE
*annotation_handles
;
109 D3DXHANDLE
*member_handles
;
116 enum STATE_TYPE type
;
117 D3DXHANDLE parameter
;
123 struct d3dx_state
*states
;
130 UINT annotation_count
;
132 struct d3dx_state
*states
;
133 D3DXHANDLE
*annotation_handles
;
136 struct d3dx_technique
140 UINT annotation_count
;
142 D3DXHANDLE
*annotation_handles
;
143 D3DXHANDLE
*pass_handles
;
146 struct ID3DXBaseEffectImpl
148 ID3DXBaseEffect ID3DXBaseEffect_iface
;
151 struct ID3DXEffectImpl
*effect
;
153 UINT parameter_count
;
154 UINT technique_count
;
156 D3DXHANDLE
*parameter_handles
;
157 D3DXHANDLE
*technique_handles
;
160 struct ID3DXEffectImpl
162 ID3DXEffect ID3DXEffect_iface
;
165 LPD3DXEFFECTSTATEMANAGER manager
;
166 LPDIRECT3DDEVICE9 device
;
167 LPD3DXEFFECTPOOL pool
;
168 D3DXHANDLE active_technique
;
170 ID3DXBaseEffect
*base_effect
;
173 struct ID3DXEffectCompilerImpl
175 ID3DXEffectCompiler ID3DXEffectCompiler_iface
;
178 ID3DXBaseEffect
*base_effect
;
181 static struct d3dx_parameter
*get_parameter_by_name(struct ID3DXBaseEffectImpl
*base
,
182 struct d3dx_parameter
*parameter
, LPCSTR name
);
183 static struct d3dx_parameter
*get_parameter_annotation_by_name(struct d3dx_parameter
*parameter
, LPCSTR name
);
184 static HRESULT
d3dx9_parse_state(struct d3dx_state
*state
, const char *data
, const char **ptr
, D3DXHANDLE
*objects
);
185 static void free_parameter_state(D3DXHANDLE handle
, BOOL element
, BOOL child
, enum STATE_TYPE st
);
189 enum STATE_CLASS
class;
196 {SC_RENDERSTATE
, D3DRS_ZENABLE
, "D3DRS_ZENABLE"}, /* 0x0 */
197 {SC_RENDERSTATE
, D3DRS_FILLMODE
, "D3DRS_FILLMODE"},
198 {SC_RENDERSTATE
, D3DRS_SHADEMODE
, "D3DRS_SHADEMODE"},
199 {SC_RENDERSTATE
, D3DRS_ZWRITEENABLE
, "D3DRS_ZWRITEENABLE"},
200 {SC_RENDERSTATE
, D3DRS_ALPHATESTENABLE
, "D3DRS_ALPHATESTENABLE"},
201 {SC_RENDERSTATE
, D3DRS_LASTPIXEL
, "D3DRS_LASTPIXEL"},
202 {SC_RENDERSTATE
, D3DRS_SRCBLEND
, "D3DRS_SRCBLEND"},
203 {SC_RENDERSTATE
, D3DRS_DESTBLEND
, "D3DRS_DESTBLEND"},
204 {SC_RENDERSTATE
, D3DRS_CULLMODE
, "D3DRS_CULLMODE"},
205 {SC_RENDERSTATE
, D3DRS_ZFUNC
, "D3DRS_ZFUNC"},
206 {SC_RENDERSTATE
, D3DRS_ALPHAREF
, "D3DRS_ALPHAREF"},
207 {SC_RENDERSTATE
, D3DRS_ALPHAFUNC
, "D3DRS_ALPHAFUNC"},
208 {SC_RENDERSTATE
, D3DRS_DITHERENABLE
, "D3DRS_DITHERENABLE"},
209 {SC_RENDERSTATE
, D3DRS_ALPHABLENDENABLE
, "D3DRS_ALPHABLENDENABLE"},
210 {SC_RENDERSTATE
, D3DRS_FOGENABLE
, "D3DRS_FOGENABLE"},
211 {SC_RENDERSTATE
, D3DRS_SPECULARENABLE
, "D3DRS_SPECULARENABLE"},
212 {SC_RENDERSTATE
, D3DRS_FOGCOLOR
, "D3DRS_FOGCOLOR"}, /* 0x10 */
213 {SC_RENDERSTATE
, D3DRS_FOGTABLEMODE
, "D3DRS_FOGTABLEMODE"},
214 {SC_RENDERSTATE
, D3DRS_FOGSTART
, "D3DRS_FOGSTART"},
215 {SC_RENDERSTATE
, D3DRS_FOGEND
, "D3DRS_FOGEND"},
216 {SC_RENDERSTATE
, D3DRS_FOGDENSITY
, "D3DRS_FOGDENSITY"},
217 {SC_RENDERSTATE
, D3DRS_RANGEFOGENABLE
, "D3DRS_RANGEFOGENABLE"},
218 {SC_RENDERSTATE
, D3DRS_STENCILENABLE
, "D3DRS_STENCILENABLE"},
219 {SC_RENDERSTATE
, D3DRS_STENCILFAIL
, "D3DRS_STENCILFAIL"},
220 {SC_RENDERSTATE
, D3DRS_STENCILZFAIL
, "D3DRS_STENCILZFAIL"},
221 {SC_RENDERSTATE
, D3DRS_STENCILPASS
, "D3DRS_STENCILPASS"},
222 {SC_RENDERSTATE
, D3DRS_STENCILFUNC
, "D3DRS_STENCILFUNC"},
223 {SC_RENDERSTATE
, D3DRS_STENCILREF
, "D3DRS_STENCILREF"},
224 {SC_RENDERSTATE
, D3DRS_STENCILMASK
, "D3DRS_STENCILMASK"},
225 {SC_RENDERSTATE
, D3DRS_STENCILWRITEMASK
, "D3DRS_STENCILWRITEMASK"},
226 {SC_RENDERSTATE
, D3DRS_TEXTUREFACTOR
, "D3DRS_TEXTUREFACTOR"},
227 {SC_RENDERSTATE
, D3DRS_WRAP0
, "D3DRS_WRAP0"},
228 {SC_RENDERSTATE
, D3DRS_WRAP1
, "D3DRS_WRAP1"}, /* 0x20 */
229 {SC_RENDERSTATE
, D3DRS_WRAP2
, "D3DRS_WRAP2"},
230 {SC_RENDERSTATE
, D3DRS_WRAP3
, "D3DRS_WRAP3"},
231 {SC_RENDERSTATE
, D3DRS_WRAP4
, "D3DRS_WRAP4"},
232 {SC_RENDERSTATE
, D3DRS_WRAP5
, "D3DRS_WRAP5"},
233 {SC_RENDERSTATE
, D3DRS_WRAP6
, "D3DRS_WRAP6"},
234 {SC_RENDERSTATE
, D3DRS_WRAP7
, "D3DRS_WRAP7"},
235 {SC_RENDERSTATE
, D3DRS_WRAP8
, "D3DRS_WRAP8"},
236 {SC_RENDERSTATE
, D3DRS_WRAP9
, "D3DRS_WRAP9"},
237 {SC_RENDERSTATE
, D3DRS_WRAP10
, "D3DRS_WRAP10"},
238 {SC_RENDERSTATE
, D3DRS_WRAP11
, "D3DRS_WRAP11"},
239 {SC_RENDERSTATE
, D3DRS_WRAP12
, "D3DRS_WRAP12"},
240 {SC_RENDERSTATE
, D3DRS_WRAP13
, "D3DRS_WRAP13"},
241 {SC_RENDERSTATE
, D3DRS_WRAP14
, "D3DRS_WRAP14"},
242 {SC_RENDERSTATE
, D3DRS_WRAP15
, "D3DRS_WRAP15"},
243 {SC_RENDERSTATE
, D3DRS_CLIPPING
, "D3DRS_CLIPPING"},
244 {SC_RENDERSTATE
, D3DRS_LIGHTING
, "D3DRS_LIGHTING"}, /* 0x30 */
245 {SC_RENDERSTATE
, D3DRS_AMBIENT
, "D3DRS_AMBIENT"},
246 {SC_RENDERSTATE
, D3DRS_FOGVERTEXMODE
, "D3DRS_FOGVERTEXMODE"},
247 {SC_RENDERSTATE
, D3DRS_COLORVERTEX
, "D3DRS_COLORVERTEX"},
248 {SC_RENDERSTATE
, D3DRS_LOCALVIEWER
, "D3DRS_LOCALVIEWER"},
249 {SC_RENDERSTATE
, D3DRS_NORMALIZENORMALS
, "D3DRS_NORMALIZENORMALS"},
250 {SC_RENDERSTATE
, D3DRS_DIFFUSEMATERIALSOURCE
, "D3DRS_DIFFUSEMATERIALSOURCE"},
251 {SC_RENDERSTATE
, D3DRS_SPECULARMATERIALSOURCE
, "D3DRS_SPECULARMATERIALSOURCE"},
252 {SC_RENDERSTATE
, D3DRS_AMBIENTMATERIALSOURCE
, "D3DRS_AMBIENTMATERIALSOURCE"},
253 {SC_RENDERSTATE
, D3DRS_EMISSIVEMATERIALSOURCE
, "D3DRS_EMISSIVEMATERIALSOURCE"},
254 {SC_RENDERSTATE
, D3DRS_VERTEXBLEND
, "D3DRS_VERTEXBLEND"},
255 {SC_RENDERSTATE
, D3DRS_CLIPPLANEENABLE
, "D3DRS_CLIPPLANEENABLE"},
256 {SC_RENDERSTATE
, D3DRS_POINTSIZE
, "D3DRS_POINTSIZE"},
257 {SC_RENDERSTATE
, D3DRS_POINTSIZE_MIN
, "D3DRS_POINTSIZE_MIN"},
258 {SC_RENDERSTATE
, D3DRS_POINTSIZE_MAX
, "D3DRS_POINTSIZE_MAX"},
259 {SC_RENDERSTATE
, D3DRS_POINTSPRITEENABLE
, "D3DRS_POINTSPRITEENABLE"},
260 {SC_RENDERSTATE
, D3DRS_POINTSCALEENABLE
, "D3DRS_POINTSCALEENABLE"}, /* 0x40 */
261 {SC_RENDERSTATE
, D3DRS_POINTSCALE_A
, "D3DRS_POINTSCALE_A"},
262 {SC_RENDERSTATE
, D3DRS_POINTSCALE_B
, "D3DRS_POINTSCALE_B"},
263 {SC_RENDERSTATE
, D3DRS_POINTSCALE_C
, "D3DRS_POINTSCALE_C"},
264 {SC_RENDERSTATE
, D3DRS_MULTISAMPLEANTIALIAS
, "D3DRS_MULTISAMPLEANTIALIAS"},
265 {SC_RENDERSTATE
, D3DRS_MULTISAMPLEMASK
, "D3DRS_MULTISAMPLEMASK"},
266 {SC_RENDERSTATE
, D3DRS_PATCHEDGESTYLE
, "D3DRS_PATCHEDGESTYLE"},
267 {SC_RENDERSTATE
, D3DRS_DEBUGMONITORTOKEN
, "D3DRS_DEBUGMONITORTOKEN"},
268 {SC_RENDERSTATE
, D3DRS_INDEXEDVERTEXBLENDENABLE
, "D3DRS_INDEXEDVERTEXBLENDENABLE"},
269 {SC_RENDERSTATE
, D3DRS_COLORWRITEENABLE
, "D3DRS_COLORWRITEENABLE"},
270 {SC_RENDERSTATE
, D3DRS_TWEENFACTOR
, "D3DRS_TWEENFACTOR"},
271 {SC_RENDERSTATE
, D3DRS_BLENDOP
, "D3DRS_BLENDOP"},
272 {SC_RENDERSTATE
, D3DRS_POSITIONDEGREE
, "D3DRS_POSITIONDEGREE"},
273 {SC_RENDERSTATE
, D3DRS_NORMALDEGREE
, "D3DRS_NORMALDEGREE"},
274 {SC_RENDERSTATE
, D3DRS_SCISSORTESTENABLE
, "D3DRS_SCISSORTESTENABLE"},
275 {SC_RENDERSTATE
, D3DRS_SLOPESCALEDEPTHBIAS
, "D3DRS_SLOPESCALEDEPTHBIAS"},
276 {SC_RENDERSTATE
, D3DRS_ANTIALIASEDLINEENABLE
, "D3DRS_ANTIALIASEDLINEENABLE"}, /* 0x50 */
277 {SC_RENDERSTATE
, D3DRS_MINTESSELLATIONLEVEL
, "D3DRS_MINTESSELLATIONLEVEL"},
278 {SC_RENDERSTATE
, D3DRS_MAXTESSELLATIONLEVEL
, "D3DRS_MAXTESSELLATIONLEVEL"},
279 {SC_RENDERSTATE
, D3DRS_ADAPTIVETESS_X
, "D3DRS_ADAPTIVETESS_X"},
280 {SC_RENDERSTATE
, D3DRS_ADAPTIVETESS_Y
, "D3DRS_ADAPTIVETESS_Y"},
281 {SC_RENDERSTATE
, D3DRS_ADAPTIVETESS_Z
, "D3DRS_ADAPTIVETESS_Z"},
282 {SC_RENDERSTATE
, D3DRS_ADAPTIVETESS_W
, "D3DRS_ADAPTIVETESS_W"},
283 {SC_RENDERSTATE
, D3DRS_ENABLEADAPTIVETESSELLATION
, "D3DRS_ENABLEADAPTIVETESSELLATION"},
284 {SC_RENDERSTATE
, D3DRS_TWOSIDEDSTENCILMODE
, "D3DRS_TWOSIDEDSTENCILMODE"},
285 {SC_RENDERSTATE
, D3DRS_CCW_STENCILFAIL
, "D3DRS_CCW_STENCILFAIL"},
286 {SC_RENDERSTATE
, D3DRS_CCW_STENCILZFAIL
, "D3DRS_CCW_STENCILZFAIL"},
287 {SC_RENDERSTATE
, D3DRS_CCW_STENCILPASS
, "D3DRS_CCW_STENCILPASS"},
288 {SC_RENDERSTATE
, D3DRS_CCW_STENCILFUNC
, "D3DRS_CCW_STENCILFUNC"},
289 {SC_RENDERSTATE
, D3DRS_COLORWRITEENABLE1
, "D3DRS_COLORWRITEENABLE1"},
290 {SC_RENDERSTATE
, D3DRS_COLORWRITEENABLE2
, "D3DRS_COLORWRITEENABLE2"},
291 {SC_RENDERSTATE
, D3DRS_COLORWRITEENABLE3
, "D3DRS_COLORWRITEENABLE3"},
292 {SC_RENDERSTATE
, D3DRS_BLENDFACTOR
, "D3DRS_BLENDFACTOR"}, /* 0x60 */
293 {SC_RENDERSTATE
, D3DRS_SRGBWRITEENABLE
, "D3DRS_SRGBWRITEENABLE"},
294 {SC_RENDERSTATE
, D3DRS_DEPTHBIAS
, "D3DRS_DEPTHBIAS"},
295 {SC_RENDERSTATE
, D3DRS_SEPARATEALPHABLENDENABLE
, "D3DRS_SEPARATEALPHABLENDENABLE"},
296 {SC_RENDERSTATE
, D3DRS_SRCBLENDALPHA
, "D3DRS_SRCBLENDALPHA"},
297 {SC_RENDERSTATE
, D3DRS_DESTBLENDALPHA
, "D3DRS_DESTBLENDALPHA"},
298 {SC_RENDERSTATE
, D3DRS_BLENDOPALPHA
, "D3DRS_BLENDOPALPHA"},
300 {SC_TEXTURESTAGE
, D3DTSS_COLOROP
, "D3DTSS_COLOROP"},
301 {SC_TEXTURESTAGE
, D3DTSS_COLORARG0
, "D3DTSS_COLORARG0"},
302 {SC_TEXTURESTAGE
, D3DTSS_COLORARG1
, "D3DTSS_COLORARG1"},
303 {SC_TEXTURESTAGE
, D3DTSS_COLORARG2
, "D3DTSS_COLORARG2"},
304 {SC_TEXTURESTAGE
, D3DTSS_ALPHAOP
, "D3DTSS_ALPHAOP"},
305 {SC_TEXTURESTAGE
, D3DTSS_ALPHAARG0
, "D3DTSS_ALPHAARG0"},
306 {SC_TEXTURESTAGE
, D3DTSS_ALPHAARG1
, "D3DTSS_ALPHAARG1"},
307 {SC_TEXTURESTAGE
, D3DTSS_ALPHAARG2
, "D3DTSS_ALPHAARG2"},
308 {SC_TEXTURESTAGE
, D3DTSS_RESULTARG
, "D3DTSS_RESULTARG"},
309 {SC_TEXTURESTAGE
, D3DTSS_BUMPENVMAT00
, "D3DTSS_BUMPENVMAT00"}, /* 0x70 */
310 {SC_TEXTURESTAGE
, D3DTSS_BUMPENVMAT01
, "D3DTSS_BUMPENVMAT01"},
311 {SC_TEXTURESTAGE
, D3DTSS_BUMPENVMAT10
, "D3DTSS_BUMPENVMAT10"},
312 {SC_TEXTURESTAGE
, D3DTSS_BUMPENVMAT11
, "D3DTSS_BUMPENVMAT11"},
313 {SC_TEXTURESTAGE
, D3DTSS_TEXCOORDINDEX
, "D3DTSS_TEXCOORDINDEX"},
314 {SC_TEXTURESTAGE
, D3DTSS_BUMPENVLSCALE
, "D3DTSS_BUMPENVLSCALE"},
315 {SC_TEXTURESTAGE
, D3DTSS_BUMPENVLOFFSET
, "D3DTSS_BUMPENVLOFFSET"},
316 {SC_TEXTURESTAGE
, D3DTSS_TEXTURETRANSFORMFLAGS
, "D3DTSS_TEXTURETRANSFORMFLAGS"},
318 {SC_UNKNOWN
, 0, "UNKNOWN"},
320 {SC_NPATCHMODE
, 0, "NPatchMode"},
322 {SC_UNKNOWN
, 0, "UNKNOWN"},
324 {SC_TRANSFORM
, D3DTS_PROJECTION
, "D3DTS_PROJECTION"},
325 {SC_TRANSFORM
, D3DTS_VIEW
, "D3DTS_VIEW"},
326 {SC_TRANSFORM
, D3DTS_WORLD
, "D3DTS_WORLD"},
327 {SC_TRANSFORM
, D3DTS_TEXTURE0
, "D3DTS_TEXTURE0"},
329 {SC_MATERIAL
, MT_DIFFUSE
, "MaterialDiffuse"},
330 {SC_MATERIAL
, MT_AMBIENT
, "MaterialAmbient"}, /* 0x80 */
331 {SC_MATERIAL
, MT_SPECULAR
, "MaterialSpecular"},
332 {SC_MATERIAL
, MT_EMISSIVE
, "MaterialEmissive"},
333 {SC_MATERIAL
, MT_POWER
, "MaterialPower"},
335 {SC_LIGHT
, LT_TYPE
, "LightType"},
336 {SC_LIGHT
, LT_DIFFUSE
, "LightDiffuse"},
337 {SC_LIGHT
, LT_SPECULAR
, "LightSpecular"},
338 {SC_LIGHT
, LT_AMBIENT
, "LightAmbient"},
339 {SC_LIGHT
, LT_POSITION
, "LightPosition"},
340 {SC_LIGHT
, LT_DIRECTION
, "LightDirection"},
341 {SC_LIGHT
, LT_RANGE
, "LightRange"},
342 {SC_LIGHT
, LT_FALLOFF
, "LightFallOff"},
343 {SC_LIGHT
, LT_ATTENUATION0
, "LightAttenuation0"},
344 {SC_LIGHT
, LT_ATTENUATION1
, "LightAttenuation1"},
345 {SC_LIGHT
, LT_ATTENUATION2
, "LightAttenuation2"},
346 {SC_LIGHT
, LT_THETA
, "LightTheta"},
347 {SC_LIGHT
, LT_PHI
, "LightPhi"}, /* 0x90 */
349 {SC_LIGHTENABLE
, 0, "LightEnable"},
351 {SC_VERTEXSHADER
, 0, "Vertexshader"},
353 {SC_PIXELSHADER
, 0, "Pixelshader"},
354 /* Shader constants */
355 {SC_SHADERCONST
, SCT_VSFLOAT
, "VertexShaderConstantF"},
356 {SC_SHADERCONST
, SCT_VSBOOL
, "VertexShaderConstantB"},
357 {SC_SHADERCONST
, SCT_VSINT
, "VertexShaderConstantI"},
358 {SC_SHADERCONST
, SCT_VSFLOAT
, "VertexShaderConstant"},
359 {SC_SHADERCONST
, SCT_VSFLOAT
, "VertexShaderConstant1"},
360 {SC_SHADERCONST
, SCT_VSFLOAT
, "VertexShaderConstant2"},
361 {SC_SHADERCONST
, SCT_VSFLOAT
, "VertexShaderConstant3"},
362 {SC_SHADERCONST
, SCT_VSFLOAT
, "VertexShaderConstant4"},
363 {SC_SHADERCONST
, SCT_PSFLOAT
, "PixelShaderConstantF"},
364 {SC_SHADERCONST
, SCT_PSBOOL
, "PixelShaderConstantB"},
365 {SC_SHADERCONST
, SCT_PSINT
, "PixelShaderConstantI"},
366 {SC_SHADERCONST
, SCT_PSFLOAT
, "PixelShaderConstant"},
367 {SC_SHADERCONST
, SCT_PSFLOAT
, "PixelShaderConstant1"}, /* 0xa0 */
368 {SC_SHADERCONST
, SCT_PSFLOAT
, "PixelShaderConstant2"},
369 {SC_SHADERCONST
, SCT_PSFLOAT
, "PixelShaderConstant3"},
370 {SC_SHADERCONST
, SCT_PSFLOAT
, "PixelShaderConstant4"},
372 {SC_TEXTURE
, 0, "Texture"},
374 {SC_SAMPLERSTATE
, D3DSAMP_ADDRESSU
, "AddressU"},
375 {SC_SAMPLERSTATE
, D3DSAMP_ADDRESSV
, "AddressV"},
376 {SC_SAMPLERSTATE
, D3DSAMP_ADDRESSW
, "AddressW"},
377 {SC_SAMPLERSTATE
, D3DSAMP_BORDERCOLOR
, "BorderColor"},
378 {SC_SAMPLERSTATE
, D3DSAMP_MAGFILTER
, "MagFilter"},
379 {SC_SAMPLERSTATE
, D3DSAMP_MINFILTER
, "MinFilter"},
380 {SC_SAMPLERSTATE
, D3DSAMP_MIPFILTER
, "MipFilter"},
381 {SC_SAMPLERSTATE
, D3DSAMP_MIPMAPLODBIAS
, "MipMapLodBias"},
382 {SC_SAMPLERSTATE
, D3DSAMP_MAXMIPLEVEL
, "MaxMipLevel"},
383 {SC_SAMPLERSTATE
, D3DSAMP_MAXANISOTROPY
, "MaxAnisotropy"},
384 {SC_SAMPLERSTATE
, D3DSAMP_SRGBTEXTURE
, "SRGBTexture"},
385 {SC_SAMPLERSTATE
, D3DSAMP_ELEMENTINDEX
, "ElementIndex"}, /* 0xb0 */
386 {SC_SAMPLERSTATE
, D3DSAMP_DMAPOFFSET
, "DMAPOffset"},
388 {SC_SETSAMPLER
, 0, "Sampler"},
391 static inline void read_dword(const char **ptr
, DWORD
*d
)
393 memcpy(d
, *ptr
, sizeof(*d
));
397 static void skip_dword_unknown(const char **ptr
, unsigned int count
)
402 FIXME("Skipping %u unknown DWORDs:\n", count
);
403 for (i
= 0; i
< count
; ++i
)
406 FIXME("\t0x%08x\n", d
);
410 static inline struct d3dx_parameter
*get_parameter_struct(D3DXHANDLE handle
)
412 return (struct d3dx_parameter
*) handle
;
415 static inline struct d3dx_pass
*get_pass_struct(D3DXHANDLE handle
)
417 return (struct d3dx_pass
*) handle
;
420 static inline struct d3dx_technique
*get_technique_struct(D3DXHANDLE handle
)
422 return (struct d3dx_technique
*) handle
;
425 static inline D3DXHANDLE
get_parameter_handle(struct d3dx_parameter
*parameter
)
427 return (D3DXHANDLE
) parameter
;
430 static inline D3DXHANDLE
get_technique_handle(struct d3dx_technique
*technique
)
432 return (D3DXHANDLE
) technique
;
435 static inline D3DXHANDLE
get_pass_handle(struct d3dx_pass
*pass
)
437 return (D3DXHANDLE
) pass
;
440 static struct d3dx_technique
*is_valid_technique(struct ID3DXBaseEffectImpl
*base
, D3DXHANDLE technique
)
444 for (i
= 0; i
< base
->technique_count
; ++i
)
446 if (base
->technique_handles
[i
] == technique
)
448 return get_technique_struct(technique
);
455 static struct d3dx_pass
*is_valid_pass(struct ID3DXBaseEffectImpl
*base
, D3DXHANDLE pass
)
459 for (i
= 0; i
< base
->technique_count
; ++i
)
461 struct d3dx_technique
*technique
= get_technique_struct(base
->technique_handles
[i
]);
463 for (k
= 0; k
< technique
->pass_count
; ++k
)
465 if (technique
->pass_handles
[k
] == pass
)
467 return get_pass_struct(pass
);
475 static struct d3dx_parameter
*is_valid_sub_parameter(struct d3dx_parameter
*param
, D3DXHANDLE parameter
)
477 unsigned int i
, count
;
478 struct d3dx_parameter
*p
;
480 for (i
= 0; i
< param
->annotation_count
; ++i
)
482 if (param
->annotation_handles
[i
] == parameter
)
484 return get_parameter_struct(parameter
);
487 p
= is_valid_sub_parameter(get_parameter_struct(param
->annotation_handles
[i
]), parameter
);
491 if (param
->element_count
) count
= param
->element_count
;
492 else count
= param
->member_count
;
494 for (i
= 0; i
< count
; ++i
)
496 if (param
->member_handles
[i
] == parameter
)
498 return get_parameter_struct(parameter
);
501 p
= is_valid_sub_parameter(get_parameter_struct(param
->member_handles
[i
]), parameter
);
508 static struct d3dx_parameter
*is_valid_parameter(struct ID3DXBaseEffectImpl
*base
, D3DXHANDLE parameter
)
510 unsigned int i
, k
, m
;
511 struct d3dx_parameter
*p
;
513 for (i
= 0; i
< base
->parameter_count
; ++i
)
515 if (base
->parameter_handles
[i
] == parameter
)
517 return get_parameter_struct(parameter
);
520 p
= is_valid_sub_parameter(get_parameter_struct(base
->parameter_handles
[i
]), parameter
);
524 for (i
= 0; i
< base
->technique_count
; ++i
)
526 struct d3dx_technique
*technique
= get_technique_struct(base
->technique_handles
[i
]);
528 for (k
= 0; k
< technique
->pass_count
; ++k
)
530 struct d3dx_pass
*pass
= get_pass_struct(technique
->pass_handles
[k
]);
532 for (m
= 0; m
< pass
->annotation_count
; ++m
)
534 if (pass
->annotation_handles
[i
] == parameter
)
536 return get_parameter_struct(parameter
);
539 p
= is_valid_sub_parameter(get_parameter_struct(pass
->annotation_handles
[m
]), parameter
);
544 for (k
= 0; k
< technique
->annotation_count
; ++k
)
546 if (technique
->annotation_handles
[k
] == parameter
)
548 return get_parameter_struct(parameter
);
551 p
= is_valid_sub_parameter(get_parameter_struct(technique
->annotation_handles
[k
]), parameter
);
559 static void free_state(struct d3dx_state
*state
)
561 free_parameter_state(state
->parameter
, FALSE
, FALSE
, state
->type
);
564 static void free_sampler(struct d3dx_sampler
*sampler
)
568 for (i
= 0; i
< sampler
->state_count
; ++i
)
570 free_state(&sampler
->states
[i
]);
572 HeapFree(GetProcessHeap(), 0, sampler
->states
);
575 static void free_parameter(D3DXHANDLE handle
, BOOL element
, BOOL child
)
577 free_parameter_state(handle
, element
, child
, ST_CONSTANT
);
580 static void free_parameter_state(D3DXHANDLE handle
, BOOL element
, BOOL child
, enum STATE_TYPE st
)
583 struct d3dx_parameter
*param
= get_parameter_struct(handle
);
585 TRACE("Free parameter %p, name %s, type %s, child %s, state_type %x\n", param
, param
->name
,
586 debug_d3dxparameter_type(param
->type
), child
? "yes" : "no", st
);
593 if (param
->annotation_handles
)
595 for (i
= 0; i
< param
->annotation_count
; ++i
)
597 free_parameter(param
->annotation_handles
[i
], FALSE
, FALSE
);
599 HeapFree(GetProcessHeap(), 0, param
->annotation_handles
);
602 if (param
->member_handles
)
606 if (param
->element_count
) count
= param
->element_count
;
607 else count
= param
->member_count
;
609 for (i
= 0; i
< count
; ++i
)
611 free_parameter(param
->member_handles
[i
], param
->element_count
!= 0, TRUE
);
613 HeapFree(GetProcessHeap(), 0, param
->member_handles
);
616 if (param
->class == D3DXPC_OBJECT
&& !param
->element_count
)
621 HeapFree(GetProcessHeap(), 0, *(LPSTR
*)param
->data
);
622 if (!child
) HeapFree(GetProcessHeap(), 0, param
->data
);
626 case D3DXPT_TEXTURE1D
:
627 case D3DXPT_TEXTURE2D
:
628 case D3DXPT_TEXTURE3D
:
629 case D3DXPT_TEXTURECUBE
:
630 case D3DXPT_PIXELSHADER
:
631 case D3DXPT_VERTEXSHADER
:
632 if (st
== ST_CONSTANT
)
634 if (*(IUnknown
**)param
->data
) IUnknown_Release(*(IUnknown
**)param
->data
);
638 HeapFree(GetProcessHeap(), 0, *(LPSTR
*)param
->data
);
640 if (!child
) HeapFree(GetProcessHeap(), 0, param
->data
);
644 case D3DXPT_SAMPLER1D
:
645 case D3DXPT_SAMPLER2D
:
646 case D3DXPT_SAMPLER3D
:
647 case D3DXPT_SAMPLERCUBE
:
648 if (st
== ST_CONSTANT
)
650 free_sampler((struct d3dx_sampler
*)param
->data
);
654 HeapFree(GetProcessHeap(), 0, *(LPSTR
*)param
->data
);
656 /* samplers have always own data, so free that */
657 HeapFree(GetProcessHeap(), 0, param
->data
);
661 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
669 if (st
!= ST_CONSTANT
)
671 HeapFree(GetProcessHeap(), 0, *(LPSTR
*)param
->data
);
673 HeapFree(GetProcessHeap(), 0, param
->data
);
677 /* only the parent has to release name and semantic */
680 HeapFree(GetProcessHeap(), 0, param
->name
);
681 HeapFree(GetProcessHeap(), 0, param
->semantic
);
684 HeapFree(GetProcessHeap(), 0, param
);
687 static void free_pass(D3DXHANDLE handle
)
690 struct d3dx_pass
*pass
= get_pass_struct(handle
);
692 TRACE("Free pass %p\n", pass
);
699 if (pass
->annotation_handles
)
701 for (i
= 0; i
< pass
->annotation_count
; ++i
)
703 free_parameter(pass
->annotation_handles
[i
], FALSE
, FALSE
);
705 HeapFree(GetProcessHeap(), 0, pass
->annotation_handles
);
710 for (i
= 0; i
< pass
->state_count
; ++i
)
712 free_state(&pass
->states
[i
]);
714 HeapFree(GetProcessHeap(), 0, pass
->states
);
717 HeapFree(GetProcessHeap(), 0, pass
->name
);
718 HeapFree(GetProcessHeap(), 0, pass
);
721 static void free_technique(D3DXHANDLE handle
)
724 struct d3dx_technique
*technique
= get_technique_struct(handle
);
726 TRACE("Free technique %p\n", technique
);
733 if (technique
->annotation_handles
)
735 for (i
= 0; i
< technique
->annotation_count
; ++i
)
737 free_parameter(technique
->annotation_handles
[i
], FALSE
, FALSE
);
739 HeapFree(GetProcessHeap(), 0, technique
->annotation_handles
);
742 if (technique
->pass_handles
)
744 for (i
= 0; i
< technique
->pass_count
; ++i
)
746 free_pass(technique
->pass_handles
[i
]);
748 HeapFree(GetProcessHeap(), 0, technique
->pass_handles
);
751 HeapFree(GetProcessHeap(), 0, technique
->name
);
752 HeapFree(GetProcessHeap(), 0, technique
);
755 static void free_base_effect(struct ID3DXBaseEffectImpl
*base
)
759 TRACE("Free base effect %p\n", base
);
761 if (base
->parameter_handles
)
763 for (i
= 0; i
< base
->parameter_count
; ++i
)
765 free_parameter(base
->parameter_handles
[i
], FALSE
, FALSE
);
767 HeapFree(GetProcessHeap(), 0, base
->parameter_handles
);
770 if (base
->technique_handles
)
772 for (i
= 0; i
< base
->technique_count
; ++i
)
774 free_technique(base
->technique_handles
[i
]);
776 HeapFree(GetProcessHeap(), 0, base
->technique_handles
);
780 static void free_effect(struct ID3DXEffectImpl
*effect
)
782 TRACE("Free effect %p\n", effect
);
784 if (effect
->base_effect
)
786 effect
->base_effect
->lpVtbl
->Release(effect
->base_effect
);
791 effect
->pool
->lpVtbl
->Release(effect
->pool
);
796 IUnknown_Release(effect
->manager
);
799 IDirect3DDevice9_Release(effect
->device
);
802 static void free_effect_compiler(struct ID3DXEffectCompilerImpl
*compiler
)
804 TRACE("Free effect compiler %p\n", compiler
);
806 if (compiler
->base_effect
)
808 compiler
->base_effect
->lpVtbl
->Release(compiler
->base_effect
);
812 static INT
get_int(D3DXPARAMETER_TYPE type
, void *data
)
832 FIXME("Unhandled type %s. This should not happen!\n", debug_d3dxparameter_type(type
));
839 inline static FLOAT
get_float(D3DXPARAMETER_TYPE type
, void *data
)
859 FIXME("Unhandled type %s. This should not happen!\n", debug_d3dxparameter_type(type
));
866 static inline BOOL
get_bool(void *data
)
868 return (*(DWORD
*)data
) ? TRUE
: FALSE
;
871 static struct d3dx_parameter
*get_parameter_element_by_name(struct d3dx_parameter
*parameter
, LPCSTR name
)
874 struct d3dx_parameter
*temp_parameter
;
877 TRACE("parameter %p, name %s\n", parameter
, debugstr_a(name
));
879 if (!name
|| !*name
) return parameter
;
881 element
= atoi(name
);
882 part
= strchr(name
, ']') + 1;
884 if (parameter
->element_count
> element
)
886 temp_parameter
= get_parameter_struct(parameter
->member_handles
[element
]);
891 return get_parameter_by_name(NULL
, temp_parameter
, part
);
894 return get_parameter_annotation_by_name(temp_parameter
, part
);
897 TRACE("Returning parameter %p\n", temp_parameter
);
898 return temp_parameter
;
901 FIXME("Unhandled case \"%c\"\n", *--part
);
906 TRACE("Parameter not found\n");
910 static struct d3dx_parameter
*get_parameter_annotation_by_name(struct d3dx_parameter
*parameter
, LPCSTR name
)
913 struct d3dx_parameter
*temp_parameter
;
916 TRACE("parameter %p, name %s\n", parameter
, debugstr_a(name
));
918 if (!name
|| !*name
) return parameter
;
920 length
= strcspn( name
, "[.@" );
921 part
= name
+ length
;
923 for (i
= 0; i
< parameter
->annotation_count
; ++i
)
925 temp_parameter
= get_parameter_struct(parameter
->annotation_handles
[i
]);
927 if (!strcmp(temp_parameter
->name
, name
))
929 TRACE("Returning parameter %p\n", temp_parameter
);
930 return temp_parameter
;
932 else if (strlen(temp_parameter
->name
) == length
&& !strncmp(temp_parameter
->name
, name
, length
))
937 return get_parameter_by_name(NULL
, temp_parameter
, part
);
940 return get_parameter_element_by_name(temp_parameter
, part
);
943 FIXME("Unhandled case \"%c\"\n", *--part
);
949 TRACE("Parameter not found\n");
953 static struct d3dx_parameter
*get_parameter_by_name(struct ID3DXBaseEffectImpl
*base
,
954 struct d3dx_parameter
*parameter
, LPCSTR name
)
956 UINT i
, count
, length
;
957 struct d3dx_parameter
*temp_parameter
;
961 TRACE("base %p, parameter %p, name %s\n", base
, parameter
, debugstr_a(name
));
963 if (!name
|| !*name
) return parameter
;
967 count
= base
->parameter_count
;
968 handles
= base
->parameter_handles
;
972 count
= parameter
->member_count
;
973 handles
= parameter
->member_handles
;
976 length
= strcspn( name
, "[.@" );
977 part
= name
+ length
;
979 for (i
= 0; i
< count
; i
++)
981 temp_parameter
= get_parameter_struct(handles
[i
]);
983 if (!strcmp(temp_parameter
->name
, name
))
985 TRACE("Returning parameter %p\n", temp_parameter
);
986 return temp_parameter
;
988 else if (strlen(temp_parameter
->name
) == length
&& !strncmp(temp_parameter
->name
, name
, length
))
993 return get_parameter_by_name(NULL
, temp_parameter
, part
);
996 return get_parameter_annotation_by_name(temp_parameter
, part
);
999 return get_parameter_element_by_name(temp_parameter
, part
);
1002 FIXME("Unhandled case \"%c\"\n", *--part
);
1008 TRACE("Parameter not found\n");
1012 static inline DWORD
d3dx9_effect_version(DWORD major
, DWORD minor
)
1014 return (0xfeff0000 | ((major
) << 8) | (minor
));
1017 static inline struct ID3DXBaseEffectImpl
*impl_from_ID3DXBaseEffect(ID3DXBaseEffect
*iface
)
1019 return CONTAINING_RECORD(iface
, struct ID3DXBaseEffectImpl
, ID3DXBaseEffect_iface
);
1022 /*** IUnknown methods ***/
1023 static HRESULT WINAPI
ID3DXBaseEffectImpl_QueryInterface(ID3DXBaseEffect
*iface
, REFIID riid
, void **object
)
1025 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1027 TRACE("iface %p, riid %s, object %p\n", This
, debugstr_guid(riid
), object
);
1029 if (IsEqualGUID(riid
, &IID_IUnknown
) ||
1030 IsEqualGUID(riid
, &IID_ID3DXBaseEffect
))
1032 This
->ID3DXBaseEffect_iface
.lpVtbl
->AddRef(iface
);
1037 ERR("Interface %s not found\n", debugstr_guid(riid
));
1039 return E_NOINTERFACE
;
1042 static ULONG WINAPI
ID3DXBaseEffectImpl_AddRef(ID3DXBaseEffect
*iface
)
1044 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1046 TRACE("iface %p: AddRef from %u\n", iface
, This
->ref
);
1048 return InterlockedIncrement(&This
->ref
);
1051 static ULONG WINAPI
ID3DXBaseEffectImpl_Release(ID3DXBaseEffect
*iface
)
1053 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1054 ULONG ref
= InterlockedDecrement(&This
->ref
);
1056 TRACE("iface %p: Release from %u\n", iface
, ref
+ 1);
1060 free_base_effect(This
);
1061 HeapFree(GetProcessHeap(), 0, This
);
1067 /*** ID3DXBaseEffect methods ***/
1068 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetDesc(ID3DXBaseEffect
*iface
, D3DXEFFECT_DESC
*desc
)
1070 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1072 FIXME("iface %p, desc %p partial stub\n", This
, desc
);
1076 WARN("Invalid argument specified.\n");
1077 return D3DERR_INVALIDCALL
;
1080 /* Todo: add creator and function count */
1081 desc
->Creator
= NULL
;
1082 desc
->Functions
= 0;
1083 desc
->Parameters
= This
->parameter_count
;
1084 desc
->Techniques
= This
->technique_count
;
1089 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetParameterDesc(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXPARAMETER_DESC
*desc
)
1091 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1092 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1094 TRACE("iface %p, parameter %p, desc %p\n", This
, parameter
, desc
);
1096 if (!param
) param
= get_parameter_struct(iface
->lpVtbl
->GetParameterByName(iface
, NULL
, parameter
));
1098 if (!desc
|| !param
)
1100 WARN("Invalid argument specified.\n");
1101 return D3DERR_INVALIDCALL
;
1104 desc
->Name
= param
->name
;
1105 desc
->Semantic
= param
->semantic
;
1106 desc
->Class
= param
->class;
1107 desc
->Type
= param
->type
;
1108 desc
->Rows
= param
->rows
;
1109 desc
->Columns
= param
->columns
;
1110 desc
->Elements
= param
->element_count
;
1111 desc
->Annotations
= param
->annotation_count
;
1112 desc
->StructMembers
= param
->member_count
;
1113 desc
->Flags
= param
->flags
;
1114 desc
->Bytes
= param
->bytes
;
1119 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetTechniqueDesc(ID3DXBaseEffect
*iface
, D3DXHANDLE technique
, D3DXTECHNIQUE_DESC
*desc
)
1121 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1122 struct d3dx_technique
*tech
= technique
? is_valid_technique(This
, technique
) : get_technique_struct(This
->technique_handles
[0]);
1124 TRACE("iface %p, technique %p, desc %p\n", This
, technique
, desc
);
1128 WARN("Invalid argument specified.\n");
1129 return D3DERR_INVALIDCALL
;
1132 desc
->Name
= tech
->name
;
1133 desc
->Passes
= tech
->pass_count
;
1134 desc
->Annotations
= tech
->annotation_count
;
1139 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetPassDesc(ID3DXBaseEffect
*iface
, D3DXHANDLE pass
, D3DXPASS_DESC
*desc
)
1141 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1142 struct d3dx_pass
*p
= is_valid_pass(This
, pass
);
1144 TRACE("iface %p, pass %p, desc %p\n", This
, pass
, desc
);
1148 WARN("Invalid argument specified.\n");
1149 return D3DERR_INVALIDCALL
;
1152 desc
->Name
= p
->name
;
1153 desc
->Annotations
= p
->annotation_count
;
1155 FIXME("Pixel shader and vertex shader are not supported, yet.\n");
1156 desc
->pVertexShaderFunction
= NULL
;
1157 desc
->pPixelShaderFunction
= NULL
;
1162 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetFunctionDesc(ID3DXBaseEffect
*iface
, D3DXHANDLE shader
, D3DXFUNCTION_DESC
*desc
)
1164 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1166 FIXME("iface %p, shader %p, desc %p stub\n", This
, shader
, desc
);
1171 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetParameter(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, UINT index
)
1173 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1174 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1176 TRACE("iface %p, parameter %p, index %u\n", This
, parameter
, index
);
1178 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
1182 if (index
< This
->parameter_count
)
1184 TRACE("Returning parameter %p\n", This
->parameter_handles
[index
]);
1185 return This
->parameter_handles
[index
];
1190 if (param
&& !param
->element_count
&& index
< param
->member_count
)
1192 TRACE("Returning parameter %p\n", param
->member_handles
[index
]);
1193 return param
->member_handles
[index
];
1197 WARN("Invalid argument specified.\n");
1202 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetParameterByName(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPCSTR name
)
1204 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1205 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1208 TRACE("iface %p, parameter %p, name %s\n", This
, parameter
, debugstr_a(name
));
1210 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
1214 handle
= get_parameter_handle(param
);
1215 TRACE("Returning parameter %p\n", handle
);
1219 handle
= get_parameter_handle(get_parameter_by_name(This
, param
, name
));
1220 TRACE("Returning parameter %p\n", handle
);
1225 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetParameterBySemantic(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPCSTR semantic
)
1227 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1228 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1229 struct d3dx_parameter
*temp_param
;
1232 TRACE("iface %p, parameter %p, semantic %s\n", This
, parameter
, debugstr_a(semantic
));
1234 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
1238 for (i
= 0; i
< This
->parameter_count
; ++i
)
1240 temp_param
= get_parameter_struct(This
->parameter_handles
[i
]);
1242 if (!temp_param
->semantic
)
1246 TRACE("Returning parameter %p\n", This
->parameter_handles
[i
]);
1247 return This
->parameter_handles
[i
];
1252 if (!strcasecmp(temp_param
->semantic
, semantic
))
1254 TRACE("Returning parameter %p\n", This
->parameter_handles
[i
]);
1255 return This
->parameter_handles
[i
];
1261 for (i
= 0; i
< param
->member_count
; ++i
)
1263 temp_param
= get_parameter_struct(param
->member_handles
[i
]);
1265 if (!temp_param
->semantic
)
1269 TRACE("Returning parameter %p\n", param
->member_handles
[i
]);
1270 return param
->member_handles
[i
];
1275 if (!strcasecmp(temp_param
->semantic
, semantic
))
1277 TRACE("Returning parameter %p\n", param
->member_handles
[i
]);
1278 return param
->member_handles
[i
];
1283 WARN("Invalid argument specified\n");
1288 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetParameterElement(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, UINT index
)
1290 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1291 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1293 TRACE("iface %p, parameter %p, index %u\n", This
, parameter
, index
);
1295 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
1299 if (index
< This
->parameter_count
)
1301 TRACE("Returning parameter %p\n", This
->parameter_handles
[index
]);
1302 return This
->parameter_handles
[index
];
1307 if (index
< param
->element_count
)
1309 TRACE("Returning parameter %p\n", param
->member_handles
[index
]);
1310 return param
->member_handles
[index
];
1314 WARN("Invalid argument specified\n");
1319 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetTechnique(ID3DXBaseEffect
*iface
, UINT index
)
1321 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1323 TRACE("iface %p, index %u\n", This
, index
);
1325 if (index
>= This
->technique_count
)
1327 WARN("Invalid argument specified.\n");
1331 TRACE("Returning technique %p\n", This
->technique_handles
[index
]);
1333 return This
->technique_handles
[index
];
1336 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetTechniqueByName(ID3DXBaseEffect
*iface
, LPCSTR name
)
1338 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1341 TRACE("iface %p, name %s stub\n", This
, debugstr_a(name
));
1345 WARN("Invalid argument specified.\n");
1349 for (i
= 0; i
< This
->technique_count
; ++i
)
1351 struct d3dx_technique
*tech
= get_technique_struct(This
->technique_handles
[i
]);
1353 if (!strcmp(tech
->name
, name
))
1355 TRACE("Returning technique %p\n", This
->technique_handles
[i
]);
1356 return This
->technique_handles
[i
];
1360 WARN("Invalid argument specified.\n");
1365 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetPass(ID3DXBaseEffect
*iface
, D3DXHANDLE technique
, UINT index
)
1367 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1368 struct d3dx_technique
*tech
= is_valid_technique(This
, technique
);
1370 TRACE("iface %p, technique %p, index %u\n", This
, technique
, index
);
1372 if (!tech
) tech
= get_technique_struct(iface
->lpVtbl
->GetTechniqueByName(iface
, technique
));
1374 if (tech
&& index
< tech
->pass_count
)
1376 TRACE("Returning pass %p\n", tech
->pass_handles
[index
]);
1377 return tech
->pass_handles
[index
];
1380 WARN("Invalid argument specified.\n");
1385 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetPassByName(ID3DXBaseEffect
*iface
, D3DXHANDLE technique
, LPCSTR name
)
1387 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1388 struct d3dx_technique
*tech
= is_valid_technique(This
, technique
);
1390 TRACE("iface %p, technique %p, name %s\n", This
, technique
, debugstr_a(name
));
1392 if (!tech
) tech
= get_technique_struct(iface
->lpVtbl
->GetTechniqueByName(iface
, technique
));
1398 for (i
= 0; i
< tech
->pass_count
; ++i
)
1400 struct d3dx_pass
*pass
= get_pass_struct(tech
->pass_handles
[i
]);
1402 if (!strcmp(pass
->name
, name
))
1404 TRACE("Returning pass %p\n", tech
->pass_handles
[i
]);
1405 return tech
->pass_handles
[i
];
1410 WARN("Invalid argument specified.\n");
1415 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetFunction(ID3DXBaseEffect
*iface
, UINT index
)
1417 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1419 FIXME("iface %p, index %u stub\n", This
, index
);
1424 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetFunctionByName(ID3DXBaseEffect
*iface
, LPCSTR name
)
1426 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1428 FIXME("iface %p, name %s stub\n", This
, debugstr_a(name
));
1433 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetAnnotation(ID3DXBaseEffect
*iface
, D3DXHANDLE object
, UINT index
)
1435 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1436 struct d3dx_parameter
*param
= is_valid_parameter(This
, object
);
1437 struct d3dx_pass
*pass
= is_valid_pass(This
, object
);
1438 struct d3dx_technique
*technique
= is_valid_technique(This
, object
);
1439 UINT annotation_count
= 0;
1440 D3DXHANDLE
*annotation_handles
= NULL
;
1442 FIXME("iface %p, object %p, index %u partial stub\n", This
, object
, index
);
1446 annotation_count
= pass
->annotation_count
;
1447 annotation_handles
= pass
->annotation_handles
;
1451 annotation_count
= technique
->annotation_count
;
1452 annotation_handles
= technique
->annotation_handles
;
1456 if (!param
) param
= get_parameter_by_name(This
, NULL
, object
);
1460 annotation_count
= param
->annotation_count
;
1461 annotation_handles
= param
->annotation_handles
;
1464 /* Todo: add funcs */
1466 if (index
< annotation_count
)
1468 TRACE("Returning parameter %p\n", annotation_handles
[index
]);
1469 return annotation_handles
[index
];
1472 WARN("Invalid argument specified\n");
1477 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetAnnotationByName(ID3DXBaseEffect
*iface
, D3DXHANDLE object
, LPCSTR name
)
1479 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1480 struct d3dx_parameter
*param
= is_valid_parameter(This
, object
);
1481 struct d3dx_pass
*pass
= is_valid_pass(This
, object
);
1482 struct d3dx_technique
*technique
= is_valid_technique(This
, object
);
1483 UINT annotation_count
= 0, i
;
1484 D3DXHANDLE
*annotation_handles
= NULL
;
1486 FIXME("iface %p, object %p, name %s partial stub\n", This
, object
, debugstr_a(name
));
1490 WARN("Invalid argument specified\n");
1496 annotation_count
= pass
->annotation_count
;
1497 annotation_handles
= pass
->annotation_handles
;
1501 annotation_count
= technique
->annotation_count
;
1502 annotation_handles
= technique
->annotation_handles
;
1506 if (!param
) param
= get_parameter_by_name(This
, NULL
, object
);
1510 annotation_count
= param
->annotation_count
;
1511 annotation_handles
= param
->annotation_handles
;
1514 /* Todo: add funcs */
1516 for (i
= 0; i
< annotation_count
; i
++)
1518 struct d3dx_parameter
*anno
= get_parameter_struct(annotation_handles
[i
]);
1520 if (!strcmp(anno
->name
, name
))
1522 TRACE("Returning parameter %p\n", anno
);
1523 return get_parameter_handle(anno
);
1527 WARN("Invalid argument specified\n");
1532 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetValue(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPCVOID data
, UINT bytes
)
1534 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1536 FIXME("iface %p, parameter %p, data %p, bytes %u stub\n", This
, parameter
, data
, bytes
);
1541 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetValue(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPVOID data
, UINT bytes
)
1543 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1544 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1546 TRACE("iface %p, parameter %p, data %p, bytes %u\n", This
, parameter
, data
, bytes
);
1548 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
1551 WARN("Invalid parameter %p specified\n", parameter
);
1552 return D3DERR_INVALIDCALL
;
1555 /* samplers don't touch data */
1556 if (param
->class == D3DXPC_OBJECT
&& (param
->type
== D3DXPT_SAMPLER
1557 || param
->type
== D3DXPT_SAMPLER1D
|| param
->type
== D3DXPT_SAMPLER2D
1558 || param
->type
== D3DXPT_SAMPLER3D
|| param
->type
== D3DXPT_SAMPLERCUBE
))
1560 TRACE("Sampler: returning E_FAIL\n");
1564 if (data
&& param
->bytes
<= bytes
)
1566 TRACE("Type %s\n", debug_d3dxparameter_type(param
->type
));
1568 switch (param
->type
)
1577 case D3DXPT_VERTEXSHADER
:
1578 case D3DXPT_PIXELSHADER
:
1579 case D3DXPT_TEXTURE
:
1580 case D3DXPT_TEXTURE1D
:
1581 case D3DXPT_TEXTURE2D
:
1582 case D3DXPT_TEXTURE3D
:
1583 case D3DXPT_TEXTURECUBE
:
1587 for (i
= 0; i
< (param
->element_count
? param
->element_count
: 1); ++i
)
1589 IUnknown
*unk
= ((IUnknown
**)param
->data
)[i
];
1590 if (unk
) IUnknown_AddRef(unk
);
1596 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
1600 TRACE("Copy %u bytes\n", param
->bytes
);
1601 memcpy(data
, param
->data
, param
->bytes
);
1605 WARN("Invalid argument specified\n");
1607 return D3DERR_INVALIDCALL
;
1610 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetBool(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, BOOL b
)
1612 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1614 FIXME("iface %p, parameter %p, b %u stub\n", This
, parameter
, b
);
1619 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetBool(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, BOOL
*b
)
1621 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1622 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1624 TRACE("iface %p, parameter %p, b %p\n", This
, parameter
, b
);
1626 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
1628 if (b
&& param
&& !param
->element_count
&& param
->class == D3DXPC_SCALAR
)
1630 *b
= get_bool(param
->data
);
1631 TRACE("Returning %s\n", *b
? "TRUE" : "FALSE");
1635 WARN("Invalid argument specified\n");
1637 return D3DERR_INVALIDCALL
;
1640 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetBoolArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST BOOL
*b
, UINT count
)
1642 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1644 FIXME("iface %p, parameter %p, b %p, count %u stub\n", This
, parameter
, b
, count
);
1649 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetBoolArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, BOOL
*b
, UINT count
)
1651 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1652 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1654 TRACE("iface %p, parameter %p, b %p, count %u\n", This
, parameter
, b
, count
);
1656 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
1658 if (b
&& param
&& (param
->class == D3DXPC_SCALAR
1659 || param
->class == D3DXPC_VECTOR
1660 || param
->class == D3DXPC_MATRIX_ROWS
1661 || param
->class == D3DXPC_MATRIX_COLUMNS
))
1663 UINT i
, size
= min(count
, param
->bytes
/ sizeof(DWORD
));
1665 for (i
= 0; i
< size
; ++i
)
1667 b
[i
] = get_bool((DWORD
*)param
->data
+ i
);
1672 WARN("Invalid argument specified\n");
1674 return D3DERR_INVALIDCALL
;
1677 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetInt(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, INT n
)
1679 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1681 FIXME("iface %p, parameter %p, n %u stub\n", This
, parameter
, n
);
1686 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetInt(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, INT
*n
)
1688 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1689 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1691 TRACE("iface %p, parameter %p, n %p\n", This
, parameter
, n
);
1693 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
1695 if (n
&& param
&& !param
->element_count
&& param
->class == D3DXPC_SCALAR
)
1697 *n
= get_int(param
->type
, param
->data
);
1698 TRACE("Returning %i\n", *n
);
1702 WARN("Invalid argument specified\n");
1704 return D3DERR_INVALIDCALL
;
1707 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetIntArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST INT
*n
, UINT count
)
1709 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1711 FIXME("iface %p, parameter %p, n %p, count %u stub\n", This
, parameter
, n
, count
);
1716 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetIntArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, INT
*n
, UINT count
)
1718 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1719 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1721 TRACE("iface %p, parameter %p, n %p, count %u\n", This
, parameter
, n
, count
);
1723 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
1725 if (n
&& param
&& (param
->class == D3DXPC_SCALAR
1726 || param
->class == D3DXPC_VECTOR
1727 || param
->class == D3DXPC_MATRIX_ROWS
1728 || param
->class == D3DXPC_MATRIX_COLUMNS
))
1730 UINT i
, size
= min(count
, param
->bytes
/ sizeof(DWORD
));
1732 for (i
= 0; i
< size
; ++i
)
1734 n
[i
] = get_int(param
->type
, (DWORD
*)param
->data
+ i
);
1739 WARN("Invalid argument specified\n");
1741 return D3DERR_INVALIDCALL
;
1744 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetFloat(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, FLOAT f
)
1746 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1748 FIXME("iface %p, parameter %p, f %f stub\n", This
, parameter
, f
);
1753 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetFloat(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, FLOAT
*f
)
1755 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1756 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1758 TRACE("iface %p, parameter %p, f %p\n", This
, parameter
, f
);
1760 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
1762 if (f
&& param
&& !param
->element_count
&& param
->class == D3DXPC_SCALAR
)
1765 TRACE("Returning %f\n", *f
);
1769 WARN("Invalid argument specified\n");
1771 return D3DERR_INVALIDCALL
;
1774 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetFloatArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST FLOAT
*f
, UINT count
)
1776 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1778 FIXME("iface %p, parameter %p, f %p, count %u stub\n", This
, parameter
, f
, count
);
1783 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetFloatArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, FLOAT
*f
, UINT count
)
1785 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1786 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1788 TRACE("iface %p, parameter %p, f %p, count %u\n", This
, parameter
, f
, count
);
1790 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
1792 if (f
&& param
&& (param
->class == D3DXPC_SCALAR
1793 || param
->class == D3DXPC_VECTOR
1794 || param
->class == D3DXPC_MATRIX_ROWS
1795 || param
->class == D3DXPC_MATRIX_COLUMNS
))
1797 UINT i
, size
= min(count
, param
->bytes
/ sizeof(DWORD
));
1799 for (i
= 0; i
< size
; ++i
)
1801 f
[i
] = get_float(param
->type
, (DWORD
*)param
->data
+ i
);
1806 WARN("Invalid argument specified\n");
1808 return D3DERR_INVALIDCALL
;
1811 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetVector(ID3DXBaseEffect
* iface
, D3DXHANDLE parameter
, CONST D3DXVECTOR4
* vector
)
1813 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1815 FIXME("iface %p, parameter %p, vector %p stub\n", This
, parameter
, vector
);
1820 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetVector(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXVECTOR4
*vector
)
1822 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1824 FIXME("iface %p, parameter %p, vector %p stub\n", This
, parameter
, vector
);
1829 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetVectorArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXVECTOR4
*vector
, UINT count
)
1831 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1833 FIXME("iface %p, parameter %p, vector %p, count %u stub\n", This
, parameter
, vector
, count
);
1838 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetVectorArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXVECTOR4
*vector
, UINT count
)
1840 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1842 FIXME("iface %p, parameter %p, vector %p, count %u stub\n", This
, parameter
, vector
, count
);
1847 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetMatrix(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
)
1849 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1851 FIXME("iface %p, parameter %p, matrix %p stub\n", This
, parameter
, matrix
);
1856 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetMatrix(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
1858 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1860 FIXME("iface %p, parameter %p, matrix %p stub\n", This
, parameter
, matrix
);
1865 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetMatrixArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
, UINT count
)
1867 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1869 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
1874 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetMatrixArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
1876 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1878 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
1883 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetMatrixPointerArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
**matrix
, UINT count
)
1885 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1887 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
1892 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetMatrixPointerArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
1894 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1896 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
1901 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetMatrixTranspose(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
)
1903 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1905 FIXME("iface %p, parameter %p, matrix %p stub\n", This
, parameter
, matrix
);
1910 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetMatrixTranspose(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
1912 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1914 FIXME("iface %p, parameter %p, matrix %p stub\n", This
, parameter
, matrix
);
1919 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetMatrixTransposeArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
, UINT count
)
1921 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1923 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
1928 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetMatrixTransposeArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
1930 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1932 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
1937 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetMatrixTransposePointerArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
**matrix
, UINT count
)
1939 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1941 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
1946 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetMatrixTransposePointerArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
1948 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1950 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
1955 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetString(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPCSTR string
)
1957 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1959 FIXME("iface %p, parameter %p, string %p stub\n", This
, parameter
, string
);
1964 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetString(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPCSTR
*string
)
1966 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1967 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1969 TRACE("iface %p, parameter %p, string %p\n", This
, parameter
, string
);
1971 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
1973 if (string
&& param
&& !param
->element_count
&& param
->type
== D3DXPT_STRING
)
1975 *string
= *(LPCSTR
*)param
->data
;
1976 TRACE("Returning %s\n", debugstr_a(*string
));
1980 WARN("Invalid argument specified\n");
1982 return D3DERR_INVALIDCALL
;
1985 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetTexture(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DBASETEXTURE9 texture
)
1987 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1989 FIXME("iface %p, parameter %p, texture %p stub\n", This
, parameter
, texture
);
1994 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetTexture(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DBASETEXTURE9
*texture
)
1996 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1997 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1999 TRACE("iface %p, parameter %p, texture %p\n", This
, parameter
, texture
);
2001 if (texture
&& param
&& !param
->element_count
&&
2002 (param
->type
== D3DXPT_TEXTURE
|| param
->type
== D3DXPT_TEXTURE1D
2003 || param
->type
== D3DXPT_TEXTURE2D
|| param
->type
== D3DXPT_TEXTURE3D
2004 || param
->type
== D3DXPT_TEXTURECUBE
))
2006 *texture
= *(LPDIRECT3DBASETEXTURE9
*)param
->data
;
2007 if (*texture
) IDirect3DBaseTexture9_AddRef(*texture
);
2008 TRACE("Returning %p\n", *texture
);
2012 WARN("Invalid argument specified\n");
2014 return D3DERR_INVALIDCALL
;
2017 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetPixelShader(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DPIXELSHADER9
*pshader
)
2019 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
2020 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
2022 TRACE("iface %p, parameter %p, pshader %p\n", This
, parameter
, pshader
);
2024 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
2026 if (pshader
&& param
&& !param
->element_count
&& param
->type
== D3DXPT_PIXELSHADER
)
2028 *pshader
= *(LPDIRECT3DPIXELSHADER9
*)param
->data
;
2029 if (*pshader
) IDirect3DPixelShader9_AddRef(*pshader
);
2030 TRACE("Returning %p\n", *pshader
);
2034 WARN("Invalid argument specified\n");
2036 return D3DERR_INVALIDCALL
;
2039 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetVertexShader(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DVERTEXSHADER9
*vshader
)
2041 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
2042 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
2044 TRACE("iface %p, parameter %p, vshader %p\n", This
, parameter
, vshader
);
2046 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
2048 if (vshader
&& param
&& !param
->element_count
&& param
->type
== D3DXPT_VERTEXSHADER
)
2050 *vshader
= *(LPDIRECT3DVERTEXSHADER9
*)param
->data
;
2051 if (*vshader
) IDirect3DVertexShader9_AddRef(*vshader
);
2052 TRACE("Returning %p\n", *vshader
);
2056 WARN("Invalid argument specified\n");
2058 return D3DERR_INVALIDCALL
;
2061 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetArrayRange(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, UINT start
, UINT end
)
2063 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
2065 FIXME("iface %p, parameter %p, start %u, end %u stub\n", This
, parameter
, start
, end
);
2070 static const struct ID3DXBaseEffectVtbl ID3DXBaseEffect_Vtbl
=
2072 /*** IUnknown methods ***/
2073 ID3DXBaseEffectImpl_QueryInterface
,
2074 ID3DXBaseEffectImpl_AddRef
,
2075 ID3DXBaseEffectImpl_Release
,
2076 /*** ID3DXBaseEffect methods ***/
2077 ID3DXBaseEffectImpl_GetDesc
,
2078 ID3DXBaseEffectImpl_GetParameterDesc
,
2079 ID3DXBaseEffectImpl_GetTechniqueDesc
,
2080 ID3DXBaseEffectImpl_GetPassDesc
,
2081 ID3DXBaseEffectImpl_GetFunctionDesc
,
2082 ID3DXBaseEffectImpl_GetParameter
,
2083 ID3DXBaseEffectImpl_GetParameterByName
,
2084 ID3DXBaseEffectImpl_GetParameterBySemantic
,
2085 ID3DXBaseEffectImpl_GetParameterElement
,
2086 ID3DXBaseEffectImpl_GetTechnique
,
2087 ID3DXBaseEffectImpl_GetTechniqueByName
,
2088 ID3DXBaseEffectImpl_GetPass
,
2089 ID3DXBaseEffectImpl_GetPassByName
,
2090 ID3DXBaseEffectImpl_GetFunction
,
2091 ID3DXBaseEffectImpl_GetFunctionByName
,
2092 ID3DXBaseEffectImpl_GetAnnotation
,
2093 ID3DXBaseEffectImpl_GetAnnotationByName
,
2094 ID3DXBaseEffectImpl_SetValue
,
2095 ID3DXBaseEffectImpl_GetValue
,
2096 ID3DXBaseEffectImpl_SetBool
,
2097 ID3DXBaseEffectImpl_GetBool
,
2098 ID3DXBaseEffectImpl_SetBoolArray
,
2099 ID3DXBaseEffectImpl_GetBoolArray
,
2100 ID3DXBaseEffectImpl_SetInt
,
2101 ID3DXBaseEffectImpl_GetInt
,
2102 ID3DXBaseEffectImpl_SetIntArray
,
2103 ID3DXBaseEffectImpl_GetIntArray
,
2104 ID3DXBaseEffectImpl_SetFloat
,
2105 ID3DXBaseEffectImpl_GetFloat
,
2106 ID3DXBaseEffectImpl_SetFloatArray
,
2107 ID3DXBaseEffectImpl_GetFloatArray
,
2108 ID3DXBaseEffectImpl_SetVector
,
2109 ID3DXBaseEffectImpl_GetVector
,
2110 ID3DXBaseEffectImpl_SetVectorArray
,
2111 ID3DXBaseEffectImpl_GetVectorArray
,
2112 ID3DXBaseEffectImpl_SetMatrix
,
2113 ID3DXBaseEffectImpl_GetMatrix
,
2114 ID3DXBaseEffectImpl_SetMatrixArray
,
2115 ID3DXBaseEffectImpl_GetMatrixArray
,
2116 ID3DXBaseEffectImpl_SetMatrixPointerArray
,
2117 ID3DXBaseEffectImpl_GetMatrixPointerArray
,
2118 ID3DXBaseEffectImpl_SetMatrixTranspose
,
2119 ID3DXBaseEffectImpl_GetMatrixTranspose
,
2120 ID3DXBaseEffectImpl_SetMatrixTransposeArray
,
2121 ID3DXBaseEffectImpl_GetMatrixTransposeArray
,
2122 ID3DXBaseEffectImpl_SetMatrixTransposePointerArray
,
2123 ID3DXBaseEffectImpl_GetMatrixTransposePointerArray
,
2124 ID3DXBaseEffectImpl_SetString
,
2125 ID3DXBaseEffectImpl_GetString
,
2126 ID3DXBaseEffectImpl_SetTexture
,
2127 ID3DXBaseEffectImpl_GetTexture
,
2128 ID3DXBaseEffectImpl_GetPixelShader
,
2129 ID3DXBaseEffectImpl_GetVertexShader
,
2130 ID3DXBaseEffectImpl_SetArrayRange
,
2133 static inline struct ID3DXEffectImpl
*impl_from_ID3DXEffect(ID3DXEffect
*iface
)
2135 return CONTAINING_RECORD(iface
, struct ID3DXEffectImpl
, ID3DXEffect_iface
);
2138 /*** IUnknown methods ***/
2139 static HRESULT WINAPI
ID3DXEffectImpl_QueryInterface(ID3DXEffect
*iface
, REFIID riid
, void **object
)
2141 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2143 TRACE("(%p)->(%s, %p)\n", This
, debugstr_guid(riid
), object
);
2145 if (IsEqualGUID(riid
, &IID_IUnknown
) ||
2146 IsEqualGUID(riid
, &IID_ID3DXEffect
))
2148 This
->ID3DXEffect_iface
.lpVtbl
->AddRef(iface
);
2153 ERR("Interface %s not found\n", debugstr_guid(riid
));
2155 return E_NOINTERFACE
;
2158 static ULONG WINAPI
ID3DXEffectImpl_AddRef(ID3DXEffect
*iface
)
2160 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2162 TRACE("(%p)->(): AddRef from %u\n", This
, This
->ref
);
2164 return InterlockedIncrement(&This
->ref
);
2167 static ULONG WINAPI
ID3DXEffectImpl_Release(ID3DXEffect
*iface
)
2169 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2170 ULONG ref
= InterlockedDecrement(&This
->ref
);
2172 TRACE("(%p)->(): Release from %u\n", This
, ref
+ 1);
2177 HeapFree(GetProcessHeap(), 0, This
);
2183 /*** ID3DXBaseEffect methods ***/
2184 static HRESULT WINAPI
ID3DXEffectImpl_GetDesc(ID3DXEffect
*iface
, D3DXEFFECT_DESC
*desc
)
2186 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2187 ID3DXBaseEffect
*base
= This
->base_effect
;
2189 TRACE("Forward iface %p, base %p\n", This
, base
);
2191 return ID3DXBaseEffectImpl_GetDesc(base
, desc
);
2194 static HRESULT WINAPI
ID3DXEffectImpl_GetParameterDesc(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXPARAMETER_DESC
*desc
)
2196 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2197 ID3DXBaseEffect
*base
= This
->base_effect
;
2199 TRACE("Forward iface %p, base %p\n", This
, base
);
2201 return ID3DXBaseEffectImpl_GetParameterDesc(base
, parameter
, desc
);
2204 static HRESULT WINAPI
ID3DXEffectImpl_GetTechniqueDesc(ID3DXEffect
*iface
, D3DXHANDLE technique
, D3DXTECHNIQUE_DESC
*desc
)
2206 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2207 ID3DXBaseEffect
*base
= This
->base_effect
;
2209 TRACE("Forward iface %p, base %p\n", This
, base
);
2211 return ID3DXBaseEffectImpl_GetTechniqueDesc(base
, technique
, desc
);
2214 static HRESULT WINAPI
ID3DXEffectImpl_GetPassDesc(ID3DXEffect
*iface
, D3DXHANDLE pass
, D3DXPASS_DESC
*desc
)
2216 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2217 ID3DXBaseEffect
*base
= This
->base_effect
;
2219 TRACE("Forward iface %p, base %p\n", This
, base
);
2221 return ID3DXBaseEffectImpl_GetPassDesc(base
, pass
, desc
);
2224 static HRESULT WINAPI
ID3DXEffectImpl_GetFunctionDesc(ID3DXEffect
*iface
, D3DXHANDLE shader
, D3DXFUNCTION_DESC
*desc
)
2226 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2227 ID3DXBaseEffect
*base
= This
->base_effect
;
2229 TRACE("Forward iface %p, base %p\n", This
, base
);
2231 return ID3DXBaseEffectImpl_GetFunctionDesc(base
, shader
, desc
);
2234 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetParameter(ID3DXEffect
*iface
, D3DXHANDLE parameter
, UINT index
)
2236 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2237 ID3DXBaseEffect
*base
= This
->base_effect
;
2239 TRACE("Forward iface %p, base %p\n", This
, base
);
2241 return ID3DXBaseEffectImpl_GetParameter(base
, parameter
, index
);
2244 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetParameterByName(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPCSTR name
)
2246 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2247 ID3DXBaseEffect
*base
= This
->base_effect
;
2249 TRACE("Forward iface %p, base %p\n", This
, base
);
2251 return ID3DXBaseEffectImpl_GetParameterByName(base
, parameter
, name
);
2254 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetParameterBySemantic(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPCSTR semantic
)
2256 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2257 ID3DXBaseEffect
*base
= This
->base_effect
;
2259 TRACE("Forward iface %p, base %p\n", This
, base
);
2261 return ID3DXBaseEffectImpl_GetParameterBySemantic(base
, parameter
, semantic
);
2264 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetParameterElement(ID3DXEffect
*iface
, D3DXHANDLE parameter
, UINT index
)
2266 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2267 ID3DXBaseEffect
*base
= This
->base_effect
;
2269 TRACE("Forward iface %p, base %p\n", This
, base
);
2271 return ID3DXBaseEffectImpl_GetParameterElement(base
, parameter
, index
);
2274 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetTechnique(ID3DXEffect
*iface
, UINT index
)
2276 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2277 ID3DXBaseEffect
*base
= This
->base_effect
;
2279 TRACE("Forward iface %p, base %p\n", This
, base
);
2281 return ID3DXBaseEffectImpl_GetTechnique(base
, index
);
2284 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetTechniqueByName(ID3DXEffect
*iface
, LPCSTR name
)
2286 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2287 ID3DXBaseEffect
*base
= This
->base_effect
;
2289 TRACE("Forward iface %p, base %p\n", This
, base
);
2291 return ID3DXBaseEffectImpl_GetTechniqueByName(base
, name
);
2294 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetPass(ID3DXEffect
*iface
, D3DXHANDLE technique
, UINT index
)
2296 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2297 ID3DXBaseEffect
*base
= This
->base_effect
;
2299 TRACE("Forward iface %p, base %p\n", This
, base
);
2301 return ID3DXBaseEffectImpl_GetPass(base
, technique
, index
);
2304 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetPassByName(ID3DXEffect
*iface
, D3DXHANDLE technique
, LPCSTR name
)
2306 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2307 ID3DXBaseEffect
*base
= This
->base_effect
;
2309 TRACE("Forward iface %p, base %p\n", This
, base
);
2311 return ID3DXBaseEffectImpl_GetPassByName(base
, technique
, name
);
2314 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetFunction(ID3DXEffect
*iface
, UINT index
)
2316 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2317 ID3DXBaseEffect
*base
= This
->base_effect
;
2319 TRACE("Forward iface %p, base %p\n", This
, base
);
2321 return ID3DXBaseEffectImpl_GetFunction(base
, index
);
2324 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetFunctionByName(ID3DXEffect
*iface
, LPCSTR name
)
2326 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2327 ID3DXBaseEffect
*base
= This
->base_effect
;
2329 TRACE("Forward iface %p, base %p\n", This
, base
);
2331 return ID3DXBaseEffectImpl_GetFunctionByName(base
, name
);
2334 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetAnnotation(ID3DXEffect
*iface
, D3DXHANDLE object
, UINT index
)
2336 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2337 ID3DXBaseEffect
*base
= This
->base_effect
;
2339 TRACE("Forward iface %p, base %p\n", This
, base
);
2341 return ID3DXBaseEffectImpl_GetAnnotation(base
, object
, index
);
2344 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetAnnotationByName(ID3DXEffect
*iface
, D3DXHANDLE object
, LPCSTR name
)
2346 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2347 ID3DXBaseEffect
*base
= This
->base_effect
;
2349 TRACE("Forward iface %p, base %p\n", This
, base
);
2351 return ID3DXBaseEffectImpl_GetAnnotationByName(base
, object
, name
);
2354 static HRESULT WINAPI
ID3DXEffectImpl_SetValue(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPCVOID data
, UINT bytes
)
2356 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2357 ID3DXBaseEffect
*base
= This
->base_effect
;
2359 TRACE("Forward iface %p, base %p\n", This
, base
);
2361 return ID3DXBaseEffectImpl_SetValue(base
, parameter
, data
, bytes
);
2364 static HRESULT WINAPI
ID3DXEffectImpl_GetValue(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPVOID data
, UINT bytes
)
2366 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2367 ID3DXBaseEffect
*base
= This
->base_effect
;
2369 TRACE("Forward iface %p, base %p\n", This
, base
);
2371 return ID3DXBaseEffectImpl_GetValue(base
, parameter
, data
, bytes
);
2374 static HRESULT WINAPI
ID3DXEffectImpl_SetBool(ID3DXEffect
*iface
, D3DXHANDLE parameter
, BOOL b
)
2376 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2377 ID3DXBaseEffect
*base
= This
->base_effect
;
2379 TRACE("Forward iface %p, base %p\n", This
, base
);
2381 return ID3DXBaseEffectImpl_SetBool(base
, parameter
, b
);
2384 static HRESULT WINAPI
ID3DXEffectImpl_GetBool(ID3DXEffect
*iface
, D3DXHANDLE parameter
, BOOL
*b
)
2386 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2387 ID3DXBaseEffect
*base
= This
->base_effect
;
2389 TRACE("Forward iface %p, base %p\n", This
, base
);
2391 return ID3DXBaseEffectImpl_GetBool(base
, parameter
, b
);
2394 static HRESULT WINAPI
ID3DXEffectImpl_SetBoolArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST BOOL
*b
, UINT count
)
2396 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2397 ID3DXBaseEffect
*base
= This
->base_effect
;
2399 TRACE("Forward iface %p, base %p\n", This
, base
);
2401 return ID3DXBaseEffectImpl_SetBoolArray(base
, parameter
, b
, count
);
2404 static HRESULT WINAPI
ID3DXEffectImpl_GetBoolArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, BOOL
*b
, UINT count
)
2406 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2407 ID3DXBaseEffect
*base
= This
->base_effect
;
2409 TRACE("Forward iface %p, base %p\n", This
, base
);
2411 return ID3DXBaseEffectImpl_GetBoolArray(base
, parameter
, b
, count
);
2414 static HRESULT WINAPI
ID3DXEffectImpl_SetInt(ID3DXEffect
*iface
, D3DXHANDLE parameter
, INT n
)
2416 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2417 ID3DXBaseEffect
*base
= This
->base_effect
;
2419 TRACE("Forward iface %p, base %p\n", This
, base
);
2421 return ID3DXBaseEffectImpl_SetInt(base
, parameter
, n
);
2424 static HRESULT WINAPI
ID3DXEffectImpl_GetInt(ID3DXEffect
*iface
, D3DXHANDLE parameter
, INT
*n
)
2426 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2427 ID3DXBaseEffect
*base
= This
->base_effect
;
2429 TRACE("Forward iface %p, base %p\n", This
, base
);
2431 return ID3DXBaseEffectImpl_GetInt(base
, parameter
, n
);
2434 static HRESULT WINAPI
ID3DXEffectImpl_SetIntArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST INT
*n
, UINT count
)
2436 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2437 ID3DXBaseEffect
*base
= This
->base_effect
;
2439 TRACE("Forward iface %p, base %p\n", This
, base
);
2441 return ID3DXBaseEffectImpl_SetIntArray(base
, parameter
, n
, count
);
2444 static HRESULT WINAPI
ID3DXEffectImpl_GetIntArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, INT
*n
, UINT count
)
2446 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2447 ID3DXBaseEffect
*base
= This
->base_effect
;
2449 TRACE("Forward iface %p, base %p\n", This
, base
);
2451 return ID3DXBaseEffectImpl_GetIntArray(base
, parameter
, n
, count
);
2454 static HRESULT WINAPI
ID3DXEffectImpl_SetFloat(ID3DXEffect
*iface
, D3DXHANDLE parameter
, FLOAT f
)
2456 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2457 ID3DXBaseEffect
*base
= This
->base_effect
;
2459 TRACE("Forward iface %p, base %p\n", This
, base
);
2461 return ID3DXBaseEffectImpl_SetFloat(base
, parameter
, f
);
2464 static HRESULT WINAPI
ID3DXEffectImpl_GetFloat(ID3DXEffect
*iface
, D3DXHANDLE parameter
, FLOAT
*f
)
2466 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2467 ID3DXBaseEffect
*base
= This
->base_effect
;
2469 TRACE("Forward iface %p, base %p\n", This
, base
);
2471 return ID3DXBaseEffectImpl_GetFloat(base
, parameter
, f
);
2474 static HRESULT WINAPI
ID3DXEffectImpl_SetFloatArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST FLOAT
*f
, UINT count
)
2476 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2477 ID3DXBaseEffect
*base
= This
->base_effect
;
2479 TRACE("Forward iface %p, base %p\n", This
, base
);
2481 return ID3DXBaseEffectImpl_SetFloatArray(base
, parameter
, f
, count
);
2484 static HRESULT WINAPI
ID3DXEffectImpl_GetFloatArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, FLOAT
*f
, UINT count
)
2486 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2487 ID3DXBaseEffect
*base
= This
->base_effect
;
2489 TRACE("Forward iface %p, base %p\n", This
, base
);
2491 return ID3DXBaseEffectImpl_GetFloatArray(base
, parameter
, f
, count
);
2494 static HRESULT WINAPI
ID3DXEffectImpl_SetVector(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXVECTOR4
*vector
)
2496 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2497 ID3DXBaseEffect
*base
= This
->base_effect
;
2499 TRACE("Forward iface %p, base %p\n", This
, base
);
2501 return ID3DXBaseEffectImpl_SetVector(base
, parameter
, vector
);
2504 static HRESULT WINAPI
ID3DXEffectImpl_GetVector(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXVECTOR4
*vector
)
2506 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2507 ID3DXBaseEffect
*base
= This
->base_effect
;
2509 TRACE("Forward iface %p, base %p\n", This
, base
);
2511 return ID3DXBaseEffectImpl_GetVector(base
, parameter
, vector
);
2514 static HRESULT WINAPI
ID3DXEffectImpl_SetVectorArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXVECTOR4
*vector
, UINT count
)
2516 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2517 ID3DXBaseEffect
*base
= This
->base_effect
;
2519 TRACE("Forward iface %p, base %p\n", This
, base
);
2521 return ID3DXBaseEffectImpl_SetVectorArray(base
, parameter
, vector
, count
);
2524 static HRESULT WINAPI
ID3DXEffectImpl_GetVectorArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXVECTOR4
*vector
, UINT count
)
2526 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2527 ID3DXBaseEffect
*base
= This
->base_effect
;
2529 TRACE("Forward iface %p, base %p\n", This
, base
);
2531 return ID3DXBaseEffectImpl_GetVectorArray(base
, parameter
, vector
, count
);
2534 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrix(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
)
2536 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2537 ID3DXBaseEffect
*base
= This
->base_effect
;
2539 TRACE("Forward iface %p, base %p\n", This
, base
);
2541 return ID3DXBaseEffectImpl_SetMatrix(base
, parameter
, matrix
);
2544 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrix(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
2546 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2547 ID3DXBaseEffect
*base
= This
->base_effect
;
2549 TRACE("Forward iface %p, base %p\n", This
, base
);
2551 return ID3DXBaseEffectImpl_GetMatrix(base
, parameter
, matrix
);
2554 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
, UINT count
)
2556 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2557 ID3DXBaseEffect
*base
= This
->base_effect
;
2559 TRACE("Forward iface %p, base %p\n", This
, base
);
2561 return ID3DXBaseEffectImpl_SetMatrixArray(base
, parameter
, matrix
, count
);
2564 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
2566 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2567 ID3DXBaseEffect
*base
= This
->base_effect
;
2569 TRACE("Forward iface %p, base %p\n", This
, base
);
2571 return ID3DXBaseEffectImpl_GetMatrixArray(base
, parameter
, matrix
, count
);
2574 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixPointerArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
**matrix
, UINT count
)
2576 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2577 ID3DXBaseEffect
*base
= This
->base_effect
;
2579 TRACE("Forward iface %p, base %p\n", This
, base
);
2581 return ID3DXBaseEffectImpl_SetMatrixPointerArray(base
, parameter
, matrix
, count
);
2584 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixPointerArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
2586 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2587 ID3DXBaseEffect
*base
= This
->base_effect
;
2589 TRACE("Forward iface %p, base %p\n", This
, base
);
2591 return ID3DXBaseEffectImpl_GetMatrixPointerArray(base
, parameter
, matrix
, count
);
2594 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixTranspose(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
)
2596 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2597 ID3DXBaseEffect
*base
= This
->base_effect
;
2599 TRACE("Forward iface %p, base %p\n", This
, base
);
2601 return ID3DXBaseEffectImpl_SetMatrixTranspose(base
, parameter
, matrix
);
2604 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixTranspose(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
2606 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2607 ID3DXBaseEffect
*base
= This
->base_effect
;
2609 TRACE("Forward iface %p, base %p\n", This
, base
);
2611 return ID3DXBaseEffectImpl_GetMatrixTranspose(base
, parameter
, matrix
);
2614 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixTransposeArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
, UINT count
)
2616 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2617 ID3DXBaseEffect
*base
= This
->base_effect
;
2619 TRACE("Forward iface %p, base %p\n", This
, base
);
2621 return ID3DXBaseEffectImpl_SetMatrixTransposeArray(base
, parameter
, matrix
, count
);
2624 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixTransposeArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
2626 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2627 ID3DXBaseEffect
*base
= This
->base_effect
;
2629 TRACE("Forward iface %p, base %p\n", This
, base
);
2631 return ID3DXBaseEffectImpl_GetMatrixTransposeArray(base
, parameter
, matrix
, count
);
2634 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixTransposePointerArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
**matrix
, UINT count
)
2636 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2637 ID3DXBaseEffect
*base
= This
->base_effect
;
2639 TRACE("Forward iface %p, base %p\n", This
, base
);
2641 return ID3DXBaseEffectImpl_SetMatrixTransposePointerArray(base
, parameter
, matrix
, count
);
2644 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixTransposePointerArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
2646 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2647 ID3DXBaseEffect
*base
= This
->base_effect
;
2649 TRACE("Forward iface %p, base %p\n", This
, base
);
2651 return ID3DXBaseEffectImpl_GetMatrixTransposePointerArray(base
, parameter
, matrix
, count
);
2654 static HRESULT WINAPI
ID3DXEffectImpl_SetString(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPCSTR string
)
2656 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2657 ID3DXBaseEffect
*base
= This
->base_effect
;
2659 TRACE("Forward iface %p, base %p\n", This
, base
);
2661 return ID3DXBaseEffectImpl_SetString(base
, parameter
, string
);
2664 static HRESULT WINAPI
ID3DXEffectImpl_GetString(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPCSTR
*string
)
2666 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2667 ID3DXBaseEffect
*base
= This
->base_effect
;
2669 TRACE("Forward iface %p, base %p\n", This
, base
);
2671 return ID3DXBaseEffectImpl_GetString(base
, parameter
, string
);
2674 static HRESULT WINAPI
ID3DXEffectImpl_SetTexture(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DBASETEXTURE9 texture
)
2676 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2677 ID3DXBaseEffect
*base
= This
->base_effect
;
2679 TRACE("Forward iface %p, base %p\n", This
, base
);
2681 return ID3DXBaseEffectImpl_SetTexture(base
, parameter
, texture
);
2684 static HRESULT WINAPI
ID3DXEffectImpl_GetTexture(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DBASETEXTURE9
*texture
)
2686 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2687 ID3DXBaseEffect
*base
= This
->base_effect
;
2689 TRACE("Forward iface %p, base %p\n", This
, base
);
2691 return ID3DXBaseEffectImpl_GetTexture(base
, parameter
, texture
);
2694 static HRESULT WINAPI
ID3DXEffectImpl_GetPixelShader(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DPIXELSHADER9
*pshader
)
2696 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2697 ID3DXBaseEffect
*base
= This
->base_effect
;
2699 TRACE("Forward iface %p, base %p\n", This
, base
);
2701 return ID3DXBaseEffectImpl_GetPixelShader(base
, parameter
, pshader
);
2704 static HRESULT WINAPI
ID3DXEffectImpl_GetVertexShader(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DVERTEXSHADER9
*vshader
)
2706 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2707 ID3DXBaseEffect
*base
= This
->base_effect
;
2709 TRACE("Forward iface %p, base %p\n", This
, base
);
2711 return ID3DXBaseEffectImpl_GetVertexShader(base
, parameter
, vshader
);
2714 static HRESULT WINAPI
ID3DXEffectImpl_SetArrayRange(ID3DXEffect
*iface
, D3DXHANDLE parameter
, UINT start
, UINT end
)
2716 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2717 ID3DXBaseEffect
*base
= This
->base_effect
;
2719 TRACE("Forward iface %p, base %p\n", This
, base
);
2721 return ID3DXBaseEffectImpl_SetArrayRange(base
, parameter
, start
, end
);
2724 /*** ID3DXEffect methods ***/
2725 static HRESULT WINAPI
ID3DXEffectImpl_GetPool(ID3DXEffect
*iface
, LPD3DXEFFECTPOOL
*pool
)
2727 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2729 TRACE("iface %p, pool %p\n", This
, pool
);
2733 WARN("Invalid argument supplied.\n");
2734 return D3DERR_INVALIDCALL
;
2739 This
->pool
->lpVtbl
->AddRef(This
->pool
);
2744 TRACE("Returning pool %p\n", *pool
);
2749 static HRESULT WINAPI
ID3DXEffectImpl_SetTechnique(ID3DXEffect
* iface
, D3DXHANDLE technique
)
2751 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2753 FIXME("(%p)->(%p): stub\n", This
, technique
);
2758 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetCurrentTechnique(ID3DXEffect
* iface
)
2760 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2762 FIXME("(%p)->(): stub\n", This
);
2767 static HRESULT WINAPI
ID3DXEffectImpl_ValidateTechnique(ID3DXEffect
* iface
, D3DXHANDLE technique
)
2769 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2771 FIXME("(%p)->(%p): stub\n", This
, technique
);
2776 static HRESULT WINAPI
ID3DXEffectImpl_FindNextValidTechnique(ID3DXEffect
* iface
, D3DXHANDLE technique
, D3DXHANDLE
* next_technique
)
2778 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2780 FIXME("(%p)->(%p, %p): stub\n", This
, technique
, next_technique
);
2785 static BOOL WINAPI
ID3DXEffectImpl_IsParameterUsed(ID3DXEffect
* iface
, D3DXHANDLE parameter
, D3DXHANDLE technique
)
2787 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2789 FIXME("(%p)->(%p, %p): stub\n", This
, parameter
, technique
);
2794 static HRESULT WINAPI
ID3DXEffectImpl_Begin(ID3DXEffect
*iface
, UINT
*passes
, DWORD flags
)
2796 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2797 struct d3dx_technique
*technique
= get_technique_struct(This
->active_technique
);
2799 FIXME("iface %p, passes %p, flags %#x partial stub\n", This
, passes
, flags
);
2801 if (passes
&& technique
)
2803 if (This
->manager
|| flags
& D3DXFX_DONOTSAVESTATE
)
2805 TRACE("State capturing disabled.\n");
2809 FIXME("State capturing not supported, yet!\n");
2812 *passes
= technique
->pass_count
;
2817 WARN("Invalid argument supplied.\n");
2819 return D3DERR_INVALIDCALL
;
2822 static HRESULT WINAPI
ID3DXEffectImpl_BeginPass(ID3DXEffect
* iface
, UINT pass
)
2824 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2826 FIXME("(%p)->(%u): stub\n", This
, pass
);
2831 static HRESULT WINAPI
ID3DXEffectImpl_CommitChanges(ID3DXEffect
* iface
)
2833 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2835 FIXME("(%p)->(): stub\n", This
);
2840 static HRESULT WINAPI
ID3DXEffectImpl_EndPass(ID3DXEffect
* iface
)
2842 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2844 FIXME("(%p)->(): stub\n", This
);
2849 static HRESULT WINAPI
ID3DXEffectImpl_End(ID3DXEffect
* iface
)
2851 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2853 FIXME("(%p)->(): stub\n", This
);
2858 static HRESULT WINAPI
ID3DXEffectImpl_GetDevice(ID3DXEffect
*iface
, LPDIRECT3DDEVICE9
*device
)
2860 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2862 TRACE("iface %p, device %p\n", This
, device
);
2866 WARN("Invalid argument supplied.\n");
2867 return D3DERR_INVALIDCALL
;
2870 IDirect3DDevice9_AddRef(This
->device
);
2872 *device
= This
->device
;
2874 TRACE("Returning device %p\n", *device
);
2879 static HRESULT WINAPI
ID3DXEffectImpl_OnLostDevice(ID3DXEffect
* iface
)
2881 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2883 FIXME("(%p)->(): stub\n", This
);
2888 static HRESULT WINAPI
ID3DXEffectImpl_OnResetDevice(ID3DXEffect
* iface
)
2890 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2892 FIXME("(%p)->(): stub\n", This
);
2897 static HRESULT WINAPI
ID3DXEffectImpl_SetStateManager(ID3DXEffect
*iface
, LPD3DXEFFECTSTATEMANAGER manager
)
2899 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2901 TRACE("iface %p, manager %p\n", This
, manager
);
2903 if (This
->manager
) IUnknown_Release(This
->manager
);
2904 if (manager
) IUnknown_AddRef(manager
);
2906 This
->manager
= manager
;
2911 static HRESULT WINAPI
ID3DXEffectImpl_GetStateManager(ID3DXEffect
*iface
, LPD3DXEFFECTSTATEMANAGER
*manager
)
2913 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2915 TRACE("iface %p, manager %p\n", This
, manager
);
2919 WARN("Invalid argument supplied.\n");
2920 return D3DERR_INVALIDCALL
;
2923 if (This
->manager
) IUnknown_AddRef(This
->manager
);
2924 *manager
= This
->manager
;
2929 static HRESULT WINAPI
ID3DXEffectImpl_BeginParameterBlock(ID3DXEffect
* iface
)
2931 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2933 FIXME("(%p)->(): stub\n", This
);
2938 static D3DXHANDLE WINAPI
ID3DXEffectImpl_EndParameterBlock(ID3DXEffect
* iface
)
2940 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2942 FIXME("(%p)->(): stub\n", This
);
2947 static HRESULT WINAPI
ID3DXEffectImpl_ApplyParameterBlock(ID3DXEffect
* iface
, D3DXHANDLE parameter_block
)
2949 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2951 FIXME("(%p)->(%p): stub\n", This
, parameter_block
);
2956 static HRESULT WINAPI
ID3DXEffectImpl_DeleteParameterBlock(ID3DXEffect
* iface
, D3DXHANDLE parameter_block
)
2958 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2960 FIXME("(%p)->(%p): stub\n", This
, parameter_block
);
2965 static HRESULT WINAPI
ID3DXEffectImpl_CloneEffect(ID3DXEffect
* iface
, LPDIRECT3DDEVICE9 device
, LPD3DXEFFECT
* effect
)
2967 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2969 FIXME("(%p)->(%p, %p): stub\n", This
, device
, effect
);
2974 static HRESULT WINAPI
ID3DXEffectImpl_SetRawValue(ID3DXEffect
* iface
, D3DXHANDLE parameter
, LPCVOID data
, UINT byte_offset
, UINT bytes
)
2976 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2978 FIXME("(%p)->(%p, %p, %u, %u): stub\n", This
, parameter
, data
, byte_offset
, bytes
);
2983 static const struct ID3DXEffectVtbl ID3DXEffect_Vtbl
=
2985 /*** IUnknown methods ***/
2986 ID3DXEffectImpl_QueryInterface
,
2987 ID3DXEffectImpl_AddRef
,
2988 ID3DXEffectImpl_Release
,
2989 /*** ID3DXBaseEffect methods ***/
2990 ID3DXEffectImpl_GetDesc
,
2991 ID3DXEffectImpl_GetParameterDesc
,
2992 ID3DXEffectImpl_GetTechniqueDesc
,
2993 ID3DXEffectImpl_GetPassDesc
,
2994 ID3DXEffectImpl_GetFunctionDesc
,
2995 ID3DXEffectImpl_GetParameter
,
2996 ID3DXEffectImpl_GetParameterByName
,
2997 ID3DXEffectImpl_GetParameterBySemantic
,
2998 ID3DXEffectImpl_GetParameterElement
,
2999 ID3DXEffectImpl_GetTechnique
,
3000 ID3DXEffectImpl_GetTechniqueByName
,
3001 ID3DXEffectImpl_GetPass
,
3002 ID3DXEffectImpl_GetPassByName
,
3003 ID3DXEffectImpl_GetFunction
,
3004 ID3DXEffectImpl_GetFunctionByName
,
3005 ID3DXEffectImpl_GetAnnotation
,
3006 ID3DXEffectImpl_GetAnnotationByName
,
3007 ID3DXEffectImpl_SetValue
,
3008 ID3DXEffectImpl_GetValue
,
3009 ID3DXEffectImpl_SetBool
,
3010 ID3DXEffectImpl_GetBool
,
3011 ID3DXEffectImpl_SetBoolArray
,
3012 ID3DXEffectImpl_GetBoolArray
,
3013 ID3DXEffectImpl_SetInt
,
3014 ID3DXEffectImpl_GetInt
,
3015 ID3DXEffectImpl_SetIntArray
,
3016 ID3DXEffectImpl_GetIntArray
,
3017 ID3DXEffectImpl_SetFloat
,
3018 ID3DXEffectImpl_GetFloat
,
3019 ID3DXEffectImpl_SetFloatArray
,
3020 ID3DXEffectImpl_GetFloatArray
,
3021 ID3DXEffectImpl_SetVector
,
3022 ID3DXEffectImpl_GetVector
,
3023 ID3DXEffectImpl_SetVectorArray
,
3024 ID3DXEffectImpl_GetVectorArray
,
3025 ID3DXEffectImpl_SetMatrix
,
3026 ID3DXEffectImpl_GetMatrix
,
3027 ID3DXEffectImpl_SetMatrixArray
,
3028 ID3DXEffectImpl_GetMatrixArray
,
3029 ID3DXEffectImpl_SetMatrixPointerArray
,
3030 ID3DXEffectImpl_GetMatrixPointerArray
,
3031 ID3DXEffectImpl_SetMatrixTranspose
,
3032 ID3DXEffectImpl_GetMatrixTranspose
,
3033 ID3DXEffectImpl_SetMatrixTransposeArray
,
3034 ID3DXEffectImpl_GetMatrixTransposeArray
,
3035 ID3DXEffectImpl_SetMatrixTransposePointerArray
,
3036 ID3DXEffectImpl_GetMatrixTransposePointerArray
,
3037 ID3DXEffectImpl_SetString
,
3038 ID3DXEffectImpl_GetString
,
3039 ID3DXEffectImpl_SetTexture
,
3040 ID3DXEffectImpl_GetTexture
,
3041 ID3DXEffectImpl_GetPixelShader
,
3042 ID3DXEffectImpl_GetVertexShader
,
3043 ID3DXEffectImpl_SetArrayRange
,
3044 /*** ID3DXEffect methods ***/
3045 ID3DXEffectImpl_GetPool
,
3046 ID3DXEffectImpl_SetTechnique
,
3047 ID3DXEffectImpl_GetCurrentTechnique
,
3048 ID3DXEffectImpl_ValidateTechnique
,
3049 ID3DXEffectImpl_FindNextValidTechnique
,
3050 ID3DXEffectImpl_IsParameterUsed
,
3051 ID3DXEffectImpl_Begin
,
3052 ID3DXEffectImpl_BeginPass
,
3053 ID3DXEffectImpl_CommitChanges
,
3054 ID3DXEffectImpl_EndPass
,
3055 ID3DXEffectImpl_End
,
3056 ID3DXEffectImpl_GetDevice
,
3057 ID3DXEffectImpl_OnLostDevice
,
3058 ID3DXEffectImpl_OnResetDevice
,
3059 ID3DXEffectImpl_SetStateManager
,
3060 ID3DXEffectImpl_GetStateManager
,
3061 ID3DXEffectImpl_BeginParameterBlock
,
3062 ID3DXEffectImpl_EndParameterBlock
,
3063 ID3DXEffectImpl_ApplyParameterBlock
,
3064 ID3DXEffectImpl_DeleteParameterBlock
,
3065 ID3DXEffectImpl_CloneEffect
,
3066 ID3DXEffectImpl_SetRawValue
3069 static inline struct ID3DXEffectCompilerImpl
*impl_from_ID3DXEffectCompiler(ID3DXEffectCompiler
*iface
)
3071 return CONTAINING_RECORD(iface
, struct ID3DXEffectCompilerImpl
, ID3DXEffectCompiler_iface
);
3074 /*** IUnknown methods ***/
3075 static HRESULT WINAPI
ID3DXEffectCompilerImpl_QueryInterface(ID3DXEffectCompiler
*iface
, REFIID riid
, void **object
)
3077 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3079 TRACE("iface %p, riid %s, object %p\n", This
, debugstr_guid(riid
), object
);
3081 if (IsEqualGUID(riid
, &IID_IUnknown
) ||
3082 IsEqualGUID(riid
, &IID_ID3DXEffectCompiler
))
3084 This
->ID3DXEffectCompiler_iface
.lpVtbl
->AddRef(iface
);
3089 ERR("Interface %s not found\n", debugstr_guid(riid
));
3091 return E_NOINTERFACE
;
3094 static ULONG WINAPI
ID3DXEffectCompilerImpl_AddRef(ID3DXEffectCompiler
*iface
)
3096 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3098 TRACE("iface %p: AddRef from %u\n", iface
, This
->ref
);
3100 return InterlockedIncrement(&This
->ref
);
3103 static ULONG WINAPI
ID3DXEffectCompilerImpl_Release(ID3DXEffectCompiler
*iface
)
3105 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3106 ULONG ref
= InterlockedDecrement(&This
->ref
);
3108 TRACE("iface %p: Release from %u\n", iface
, ref
+ 1);
3112 free_effect_compiler(This
);
3113 HeapFree(GetProcessHeap(), 0, This
);
3119 /*** ID3DXBaseEffect methods ***/
3120 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetDesc(ID3DXEffectCompiler
*iface
, D3DXEFFECT_DESC
*desc
)
3122 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3123 ID3DXBaseEffect
*base
= This
->base_effect
;
3125 TRACE("Forward iface %p, base %p\n", This
, base
);
3127 return ID3DXBaseEffectImpl_GetDesc(base
, desc
);
3130 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetParameterDesc(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXPARAMETER_DESC
*desc
)
3132 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3133 ID3DXBaseEffect
*base
= This
->base_effect
;
3135 TRACE("Forward iface %p, base %p\n", This
, base
);
3137 return ID3DXBaseEffectImpl_GetParameterDesc(base
, parameter
, desc
);
3140 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetTechniqueDesc(ID3DXEffectCompiler
*iface
, D3DXHANDLE technique
, D3DXTECHNIQUE_DESC
*desc
)
3142 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3143 ID3DXBaseEffect
*base
= This
->base_effect
;
3145 TRACE("Forward iface %p, base %p\n", This
, base
);
3147 return ID3DXBaseEffectImpl_GetTechniqueDesc(base
, technique
, desc
);
3150 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetPassDesc(ID3DXEffectCompiler
*iface
, D3DXHANDLE pass
, D3DXPASS_DESC
*desc
)
3152 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3153 ID3DXBaseEffect
*base
= This
->base_effect
;
3155 TRACE("Forward iface %p, base %p\n", This
, base
);
3157 return ID3DXBaseEffectImpl_GetPassDesc(base
, pass
, desc
);
3160 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetFunctionDesc(ID3DXEffectCompiler
*iface
, D3DXHANDLE shader
, D3DXFUNCTION_DESC
*desc
)
3162 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3163 ID3DXBaseEffect
*base
= This
->base_effect
;
3165 TRACE("Forward iface %p, base %p\n", This
, base
);
3167 return ID3DXBaseEffectImpl_GetFunctionDesc(base
, shader
, desc
);
3170 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetParameter(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, UINT index
)
3172 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3173 ID3DXBaseEffect
*base
= This
->base_effect
;
3175 TRACE("Forward iface %p, base %p\n", This
, base
);
3177 return ID3DXBaseEffectImpl_GetParameter(base
, parameter
, index
);
3180 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetParameterByName(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPCSTR name
)
3182 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3183 ID3DXBaseEffect
*base
= This
->base_effect
;
3185 TRACE("Forward iface %p, base %p\n", This
, base
);
3187 return ID3DXBaseEffectImpl_GetParameterByName(base
, parameter
, name
);
3190 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetParameterBySemantic(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPCSTR semantic
)
3192 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3193 ID3DXBaseEffect
*base
= This
->base_effect
;
3195 TRACE("Forward iface %p, base %p\n", This
, base
);
3197 return ID3DXBaseEffectImpl_GetParameterBySemantic(base
, parameter
, semantic
);
3200 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetParameterElement(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, UINT index
)
3202 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3203 ID3DXBaseEffect
*base
= This
->base_effect
;
3205 TRACE("Forward iface %p, base %p\n", This
, base
);
3207 return ID3DXBaseEffectImpl_GetParameterElement(base
, parameter
, index
);
3210 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetTechnique(ID3DXEffectCompiler
*iface
, UINT index
)
3212 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3213 ID3DXBaseEffect
*base
= This
->base_effect
;
3215 TRACE("Forward iface %p, base %p\n", This
, base
);
3217 return ID3DXBaseEffectImpl_GetTechnique(base
, index
);
3220 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetTechniqueByName(ID3DXEffectCompiler
*iface
, LPCSTR name
)
3222 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3223 ID3DXBaseEffect
*base
= This
->base_effect
;
3225 TRACE("Forward iface %p, base %p\n", This
, base
);
3227 return ID3DXBaseEffectImpl_GetTechniqueByName(base
, name
);
3230 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetPass(ID3DXEffectCompiler
*iface
, D3DXHANDLE technique
, UINT index
)
3232 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3233 ID3DXBaseEffect
*base
= This
->base_effect
;
3235 TRACE("Forward iface %p, base %p\n", This
, base
);
3237 return ID3DXBaseEffectImpl_GetPass(base
, technique
, index
);
3240 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetPassByName(ID3DXEffectCompiler
*iface
, D3DXHANDLE technique
, LPCSTR name
)
3242 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3243 ID3DXBaseEffect
*base
= This
->base_effect
;
3245 TRACE("Forward iface %p, base %p\n", This
, base
);
3247 return ID3DXBaseEffectImpl_GetPassByName(base
, technique
, name
);
3250 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetFunction(ID3DXEffectCompiler
*iface
, UINT index
)
3252 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3253 ID3DXBaseEffect
*base
= This
->base_effect
;
3255 TRACE("Forward iface %p, base %p\n", This
, base
);
3257 return ID3DXBaseEffectImpl_GetFunction(base
, index
);
3260 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetFunctionByName(ID3DXEffectCompiler
*iface
, LPCSTR name
)
3262 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3263 ID3DXBaseEffect
*base
= This
->base_effect
;
3265 TRACE("Forward iface %p, base %p\n", This
, base
);
3267 return ID3DXBaseEffectImpl_GetFunctionByName(base
, name
);
3270 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetAnnotation(ID3DXEffectCompiler
*iface
, D3DXHANDLE object
, UINT index
)
3272 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3273 ID3DXBaseEffect
*base
= This
->base_effect
;
3275 TRACE("Forward iface %p, base %p\n", This
, base
);
3277 return ID3DXBaseEffectImpl_GetAnnotation(base
, object
, index
);
3280 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetAnnotationByName(ID3DXEffectCompiler
*iface
, D3DXHANDLE object
, LPCSTR name
)
3282 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3283 ID3DXBaseEffect
*base
= This
->base_effect
;
3285 TRACE("Forward iface %p, base %p\n", This
, base
);
3287 return ID3DXBaseEffectImpl_GetAnnotationByName(base
, object
, name
);
3290 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetValue(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPCVOID data
, UINT bytes
)
3292 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3293 ID3DXBaseEffect
*base
= This
->base_effect
;
3295 TRACE("Forward iface %p, base %p\n", This
, base
);
3297 return ID3DXBaseEffectImpl_SetValue(base
, parameter
, data
, bytes
);
3300 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetValue(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPVOID data
, UINT bytes
)
3302 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3303 ID3DXBaseEffect
*base
= This
->base_effect
;
3305 TRACE("Forward iface %p, base %p\n", This
, base
);
3307 return ID3DXBaseEffectImpl_GetValue(base
, parameter
, data
, bytes
);
3310 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetBool(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL b
)
3312 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3313 ID3DXBaseEffect
*base
= This
->base_effect
;
3315 TRACE("Forward iface %p, base %p\n", This
, base
);
3317 return ID3DXBaseEffectImpl_SetBool(base
, parameter
, b
);
3320 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetBool(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL
*b
)
3322 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3323 ID3DXBaseEffect
*base
= This
->base_effect
;
3325 TRACE("Forward iface %p, base %p\n", This
, base
);
3327 return ID3DXBaseEffectImpl_GetBool(base
, parameter
, b
);
3330 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetBoolArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST BOOL
*b
, UINT count
)
3332 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3333 ID3DXBaseEffect
*base
= This
->base_effect
;
3335 TRACE("Forward iface %p, base %p\n", This
, base
);
3337 return ID3DXBaseEffectImpl_SetBoolArray(base
, parameter
, b
, count
);
3340 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetBoolArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL
*b
, UINT count
)
3342 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3343 ID3DXBaseEffect
*base
= This
->base_effect
;
3345 TRACE("Forward iface %p, base %p\n", This
, base
);
3347 return ID3DXBaseEffectImpl_GetBoolArray(base
, parameter
, b
, count
);
3350 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetInt(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, INT n
)
3352 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3353 ID3DXBaseEffect
*base
= This
->base_effect
;
3355 TRACE("Forward iface %p, base %p\n", This
, base
);
3357 return ID3DXBaseEffectImpl_SetInt(base
, parameter
, n
);
3360 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetInt(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, INT
*n
)
3362 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3363 ID3DXBaseEffect
*base
= This
->base_effect
;
3365 TRACE("Forward iface %p, base %p\n", This
, base
);
3367 return ID3DXBaseEffectImpl_GetInt(base
, parameter
, n
);
3370 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetIntArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST INT
*n
, UINT count
)
3372 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3373 ID3DXBaseEffect
*base
= This
->base_effect
;
3375 TRACE("Forward iface %p, base %p\n", This
, base
);
3377 return ID3DXBaseEffectImpl_SetIntArray(base
, parameter
, n
, count
);
3380 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetIntArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, INT
*n
, UINT count
)
3382 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3383 ID3DXBaseEffect
*base
= This
->base_effect
;
3385 TRACE("Forward iface %p, base %p\n", This
, base
);
3387 return ID3DXBaseEffectImpl_GetIntArray(base
, parameter
, n
, count
);
3390 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetFloat(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, FLOAT f
)
3392 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3393 ID3DXBaseEffect
*base
= This
->base_effect
;
3395 TRACE("Forward iface %p, base %p\n", This
, base
);
3397 return ID3DXBaseEffectImpl_SetFloat(base
, parameter
, f
);
3400 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetFloat(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, FLOAT
*f
)
3402 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3403 ID3DXBaseEffect
*base
= This
->base_effect
;
3405 TRACE("Forward iface %p, base %p\n", This
, base
);
3407 return ID3DXBaseEffectImpl_GetFloat(base
, parameter
, f
);
3410 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetFloatArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST FLOAT
*f
, UINT count
)
3412 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3413 ID3DXBaseEffect
*base
= This
->base_effect
;
3415 TRACE("Forward iface %p, base %p\n", This
, base
);
3417 return ID3DXBaseEffectImpl_SetFloatArray(base
, parameter
, f
, count
);
3420 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetFloatArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, FLOAT
*f
, UINT count
)
3422 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3423 ID3DXBaseEffect
*base
= This
->base_effect
;
3425 TRACE("Forward iface %p, base %p\n", This
, base
);
3427 return ID3DXBaseEffectImpl_GetFloatArray(base
, parameter
, f
, count
);
3430 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetVector(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXVECTOR4
*vector
)
3432 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3433 ID3DXBaseEffect
*base
= This
->base_effect
;
3435 TRACE("Forward iface %p, base %p\n", This
, base
);
3437 return ID3DXBaseEffectImpl_SetVector(base
, parameter
, vector
);
3440 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetVector(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXVECTOR4
*vector
)
3442 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3443 ID3DXBaseEffect
*base
= This
->base_effect
;
3445 TRACE("Forward iface %p, base %p\n", This
, base
);
3447 return ID3DXBaseEffectImpl_GetVector(base
, parameter
, vector
);
3450 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetVectorArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXVECTOR4
*vector
, UINT count
)
3452 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3453 ID3DXBaseEffect
*base
= This
->base_effect
;
3455 TRACE("Forward iface %p, base %p\n", This
, base
);
3457 return ID3DXBaseEffectImpl_SetVectorArray(base
, parameter
, vector
, count
);
3460 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetVectorArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXVECTOR4
*vector
, UINT count
)
3462 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3463 ID3DXBaseEffect
*base
= This
->base_effect
;
3465 TRACE("Forward iface %p, base %p\n", This
, base
);
3467 return ID3DXBaseEffectImpl_GetVectorArray(base
, parameter
, vector
, count
);
3470 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrix(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
)
3472 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3473 ID3DXBaseEffect
*base
= This
->base_effect
;
3475 TRACE("Forward iface %p, base %p\n", This
, base
);
3477 return ID3DXBaseEffectImpl_SetMatrix(base
, parameter
, matrix
);
3480 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrix(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
3482 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3483 ID3DXBaseEffect
*base
= This
->base_effect
;
3485 TRACE("Forward iface %p, base %p\n", This
, base
);
3487 return ID3DXBaseEffectImpl_GetMatrix(base
, parameter
, matrix
);
3490 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
, UINT count
)
3492 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3493 ID3DXBaseEffect
*base
= This
->base_effect
;
3495 TRACE("Forward iface %p, base %p\n", This
, base
);
3497 return ID3DXBaseEffectImpl_SetMatrixArray(base
, parameter
, matrix
, count
);
3500 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
3502 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3503 ID3DXBaseEffect
*base
= This
->base_effect
;
3505 TRACE("Forward iface %p, base %p\n", This
, base
);
3507 return ID3DXBaseEffectImpl_GetMatrixArray(base
, parameter
, matrix
, count
);
3510 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixPointerArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
**matrix
, UINT count
)
3512 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3513 ID3DXBaseEffect
*base
= This
->base_effect
;
3515 TRACE("Forward iface %p, base %p\n", This
, base
);
3517 return ID3DXBaseEffectImpl_SetMatrixPointerArray(base
, parameter
, matrix
, count
);
3520 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixPointerArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
3522 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3523 ID3DXBaseEffect
*base
= This
->base_effect
;
3525 TRACE("Forward iface %p, base %p\n", This
, base
);
3527 return ID3DXBaseEffectImpl_GetMatrixPointerArray(base
, parameter
, matrix
, count
);
3530 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixTranspose(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
)
3532 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3533 ID3DXBaseEffect
*base
= This
->base_effect
;
3535 TRACE("Forward iface %p, base %p\n", This
, base
);
3537 return ID3DXBaseEffectImpl_SetMatrixTranspose(base
, parameter
, matrix
);
3540 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixTranspose(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
3542 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3543 ID3DXBaseEffect
*base
= This
->base_effect
;
3545 TRACE("Forward iface %p, base %p\n", This
, base
);
3547 return ID3DXBaseEffectImpl_GetMatrixTranspose(base
, parameter
, matrix
);
3550 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixTransposeArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
, UINT count
)
3552 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3553 ID3DXBaseEffect
*base
= This
->base_effect
;
3555 TRACE("Forward iface %p, base %p\n", This
, base
);
3557 return ID3DXBaseEffectImpl_SetMatrixTransposeArray(base
, parameter
, matrix
, count
);
3560 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixTransposeArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
3562 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3563 ID3DXBaseEffect
*base
= This
->base_effect
;
3565 TRACE("Forward iface %p, base %p\n", This
, base
);
3567 return ID3DXBaseEffectImpl_GetMatrixTransposeArray(base
, parameter
, matrix
, count
);
3570 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixTransposePointerArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
**matrix
, UINT count
)
3572 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3573 ID3DXBaseEffect
*base
= This
->base_effect
;
3575 TRACE("Forward iface %p, base %p\n", This
, base
);
3577 return ID3DXBaseEffectImpl_SetMatrixTransposePointerArray(base
, parameter
, matrix
, count
);
3580 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixTransposePointerArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
3582 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3583 ID3DXBaseEffect
*base
= This
->base_effect
;
3585 TRACE("Forward iface %p, base %p\n", This
, base
);
3587 return ID3DXBaseEffectImpl_GetMatrixTransposePointerArray(base
, parameter
, matrix
, count
);
3590 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetString(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPCSTR string
)
3592 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3593 ID3DXBaseEffect
*base
= This
->base_effect
;
3595 TRACE("Forward iface %p, base %p\n", This
, base
);
3597 return ID3DXBaseEffectImpl_SetString(base
, parameter
, string
);
3600 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetString(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPCSTR
*string
)
3602 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3603 ID3DXBaseEffect
*base
= This
->base_effect
;
3605 TRACE("Forward iface %p, base %p\n", This
, base
);
3607 return ID3DXBaseEffectImpl_GetString(base
, parameter
, string
);
3610 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetTexture(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPDIRECT3DBASETEXTURE9 texture
)
3612 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3613 ID3DXBaseEffect
*base
= This
->base_effect
;
3615 TRACE("Forward iface %p, base %p\n", This
, base
);
3617 return ID3DXBaseEffectImpl_SetTexture(base
, parameter
, texture
);
3620 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetTexture(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPDIRECT3DBASETEXTURE9
*texture
)
3622 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3623 ID3DXBaseEffect
*base
= This
->base_effect
;
3625 TRACE("Forward iface %p, base %p\n", This
, base
);
3627 return ID3DXBaseEffectImpl_GetTexture(base
, parameter
, texture
);
3630 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetPixelShader(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPDIRECT3DPIXELSHADER9
*pshader
)
3632 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3633 ID3DXBaseEffect
*base
= This
->base_effect
;
3635 TRACE("Forward iface %p, base %p\n", This
, base
);
3637 return ID3DXBaseEffectImpl_GetPixelShader(base
, parameter
, pshader
);
3640 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetVertexShader(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPDIRECT3DVERTEXSHADER9
*vshader
)
3642 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3643 ID3DXBaseEffect
*base
= This
->base_effect
;
3645 TRACE("Forward iface %p, base %p\n", This
, base
);
3647 return ID3DXBaseEffectImpl_GetVertexShader(base
, parameter
, vshader
);
3650 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetArrayRange(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, UINT start
, UINT end
)
3652 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3653 ID3DXBaseEffect
*base
= This
->base_effect
;
3655 TRACE("Forward iface %p, base %p\n", This
, base
);
3657 return ID3DXBaseEffectImpl_SetArrayRange(base
, parameter
, start
, end
);
3660 /*** ID3DXEffectCompiler methods ***/
3661 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetLiteral(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL literal
)
3663 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3665 FIXME("iface %p, parameter %p, literal %u\n", This
, parameter
, literal
);
3670 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetLiteral(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL
*literal
)
3672 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3674 FIXME("iface %p, parameter %p, literal %p\n", This
, parameter
, literal
);
3679 static HRESULT WINAPI
ID3DXEffectCompilerImpl_CompileEffect(ID3DXEffectCompiler
*iface
, DWORD flags
,
3680 LPD3DXBUFFER
*effect
, LPD3DXBUFFER
*error_msgs
)
3682 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3684 FIXME("iface %p, flags %#x, effect %p, error_msgs %p stub\n", This
, flags
, effect
, error_msgs
);
3689 static HRESULT WINAPI
ID3DXEffectCompilerImpl_CompileShader(ID3DXEffectCompiler
*iface
, D3DXHANDLE function
,
3690 LPCSTR target
, DWORD flags
, LPD3DXBUFFER
*shader
, LPD3DXBUFFER
*error_msgs
, LPD3DXCONSTANTTABLE
*constant_table
)
3692 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3694 FIXME("iface %p, function %p, target %p, flags %#x, shader %p, error_msgs %p, constant_table %p stub\n",
3695 This
, function
, target
, flags
, shader
, error_msgs
, constant_table
);
3700 static const struct ID3DXEffectCompilerVtbl ID3DXEffectCompiler_Vtbl
=
3702 /*** IUnknown methods ***/
3703 ID3DXEffectCompilerImpl_QueryInterface
,
3704 ID3DXEffectCompilerImpl_AddRef
,
3705 ID3DXEffectCompilerImpl_Release
,
3706 /*** ID3DXBaseEffect methods ***/
3707 ID3DXEffectCompilerImpl_GetDesc
,
3708 ID3DXEffectCompilerImpl_GetParameterDesc
,
3709 ID3DXEffectCompilerImpl_GetTechniqueDesc
,
3710 ID3DXEffectCompilerImpl_GetPassDesc
,
3711 ID3DXEffectCompilerImpl_GetFunctionDesc
,
3712 ID3DXEffectCompilerImpl_GetParameter
,
3713 ID3DXEffectCompilerImpl_GetParameterByName
,
3714 ID3DXEffectCompilerImpl_GetParameterBySemantic
,
3715 ID3DXEffectCompilerImpl_GetParameterElement
,
3716 ID3DXEffectCompilerImpl_GetTechnique
,
3717 ID3DXEffectCompilerImpl_GetTechniqueByName
,
3718 ID3DXEffectCompilerImpl_GetPass
,
3719 ID3DXEffectCompilerImpl_GetPassByName
,
3720 ID3DXEffectCompilerImpl_GetFunction
,
3721 ID3DXEffectCompilerImpl_GetFunctionByName
,
3722 ID3DXEffectCompilerImpl_GetAnnotation
,
3723 ID3DXEffectCompilerImpl_GetAnnotationByName
,
3724 ID3DXEffectCompilerImpl_SetValue
,
3725 ID3DXEffectCompilerImpl_GetValue
,
3726 ID3DXEffectCompilerImpl_SetBool
,
3727 ID3DXEffectCompilerImpl_GetBool
,
3728 ID3DXEffectCompilerImpl_SetBoolArray
,
3729 ID3DXEffectCompilerImpl_GetBoolArray
,
3730 ID3DXEffectCompilerImpl_SetInt
,
3731 ID3DXEffectCompilerImpl_GetInt
,
3732 ID3DXEffectCompilerImpl_SetIntArray
,
3733 ID3DXEffectCompilerImpl_GetIntArray
,
3734 ID3DXEffectCompilerImpl_SetFloat
,
3735 ID3DXEffectCompilerImpl_GetFloat
,
3736 ID3DXEffectCompilerImpl_SetFloatArray
,
3737 ID3DXEffectCompilerImpl_GetFloatArray
,
3738 ID3DXEffectCompilerImpl_SetVector
,
3739 ID3DXEffectCompilerImpl_GetVector
,
3740 ID3DXEffectCompilerImpl_SetVectorArray
,
3741 ID3DXEffectCompilerImpl_GetVectorArray
,
3742 ID3DXEffectCompilerImpl_SetMatrix
,
3743 ID3DXEffectCompilerImpl_GetMatrix
,
3744 ID3DXEffectCompilerImpl_SetMatrixArray
,
3745 ID3DXEffectCompilerImpl_GetMatrixArray
,
3746 ID3DXEffectCompilerImpl_SetMatrixPointerArray
,
3747 ID3DXEffectCompilerImpl_GetMatrixPointerArray
,
3748 ID3DXEffectCompilerImpl_SetMatrixTranspose
,
3749 ID3DXEffectCompilerImpl_GetMatrixTranspose
,
3750 ID3DXEffectCompilerImpl_SetMatrixTransposeArray
,
3751 ID3DXEffectCompilerImpl_GetMatrixTransposeArray
,
3752 ID3DXEffectCompilerImpl_SetMatrixTransposePointerArray
,
3753 ID3DXEffectCompilerImpl_GetMatrixTransposePointerArray
,
3754 ID3DXEffectCompilerImpl_SetString
,
3755 ID3DXEffectCompilerImpl_GetString
,
3756 ID3DXEffectCompilerImpl_SetTexture
,
3757 ID3DXEffectCompilerImpl_GetTexture
,
3758 ID3DXEffectCompilerImpl_GetPixelShader
,
3759 ID3DXEffectCompilerImpl_GetVertexShader
,
3760 ID3DXEffectCompilerImpl_SetArrayRange
,
3761 /*** ID3DXEffectCompiler methods ***/
3762 ID3DXEffectCompilerImpl_SetLiteral
,
3763 ID3DXEffectCompilerImpl_GetLiteral
,
3764 ID3DXEffectCompilerImpl_CompileEffect
,
3765 ID3DXEffectCompilerImpl_CompileShader
,
3768 static HRESULT
d3dx9_parse_sampler(struct d3dx_sampler
*sampler
, const char *data
, const char **ptr
, D3DXHANDLE
*objects
)
3772 struct d3dx_state
*states
;
3774 read_dword(ptr
, &sampler
->state_count
);
3775 TRACE("Count: %u\n", sampler
->state_count
);
3777 states
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*states
) * sampler
->state_count
);
3780 ERR("Out of memory\n");
3781 return E_OUTOFMEMORY
;
3784 for (i
= 0; i
< sampler
->state_count
; ++i
)
3786 hr
= d3dx9_parse_state(&states
[i
], data
, ptr
, objects
);
3789 WARN("Failed to parse state\n");
3794 sampler
->states
= states
;
3800 for (i
= 0; i
< sampler
->state_count
; ++i
)
3802 free_state(&states
[i
]);
3805 HeapFree(GetProcessHeap(), 0, states
);
3810 static HRESULT
d3dx9_parse_value(struct d3dx_parameter
*param
, void *value
, const char *data
, const char **ptr
, D3DXHANDLE
*objects
)
3817 if (param
->element_count
)
3819 param
->data
= value
;
3821 for (i
= 0; i
< param
->element_count
; ++i
)
3823 struct d3dx_parameter
*member
= get_parameter_struct(param
->member_handles
[i
]);
3825 hr
= d3dx9_parse_value(member
, value
? (char *)value
+ old_size
: NULL
, data
, ptr
, objects
);
3828 WARN("Failed to parse value\n");
3832 old_size
+= member
->bytes
;
3838 switch(param
->class)
3842 case D3DXPC_MATRIX_ROWS
:
3843 case D3DXPC_MATRIX_COLUMNS
:
3844 param
->data
= value
;
3848 param
->data
= value
;
3850 for (i
= 0; i
< param
->member_count
; ++i
)
3852 struct d3dx_parameter
*member
= get_parameter_struct(param
->member_handles
[i
]);
3854 hr
= d3dx9_parse_value(member
, (char *)value
+ old_size
, data
, ptr
, objects
);
3857 WARN("Failed to parse value\n");
3861 old_size
+= member
->bytes
;
3866 switch (param
->type
)
3869 case D3DXPT_TEXTURE
:
3870 case D3DXPT_TEXTURE1D
:
3871 case D3DXPT_TEXTURE2D
:
3872 case D3DXPT_TEXTURE3D
:
3873 case D3DXPT_TEXTURECUBE
:
3874 case D3DXPT_PIXELSHADER
:
3875 case D3DXPT_VERTEXSHADER
:
3876 read_dword(ptr
, &id
);
3877 TRACE("Id: %u\n", id
);
3878 objects
[id
] = get_parameter_handle(param
);
3879 param
->data
= value
;
3882 case D3DXPT_SAMPLER
:
3883 case D3DXPT_SAMPLER1D
:
3884 case D3DXPT_SAMPLER2D
:
3885 case D3DXPT_SAMPLER3D
:
3886 case D3DXPT_SAMPLERCUBE
:
3888 struct d3dx_sampler
*sampler
;
3890 sampler
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*sampler
));
3893 ERR("Out of memory\n");
3894 return E_OUTOFMEMORY
;
3897 hr
= d3dx9_parse_sampler(sampler
, data
, ptr
, objects
);
3900 HeapFree(GetProcessHeap(), 0, sampler
);
3901 WARN("Failed to parse sampler\n");
3905 param
->data
= sampler
;
3910 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
3916 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
3923 static HRESULT
d3dx9_parse_init_value(struct d3dx_parameter
*param
, const char *data
, const char *ptr
, D3DXHANDLE
*objects
)
3925 UINT size
= param
->bytes
;
3929 TRACE("param size: %u\n", size
);
3933 value
= HeapAlloc(GetProcessHeap(), 0, size
);
3936 ERR("Failed to allocate data memory.\n");
3937 return E_OUTOFMEMORY
;
3940 TRACE("Data: %s.\n", debugstr_an(ptr
, size
));
3941 memcpy(value
, ptr
, size
);
3944 hr
= d3dx9_parse_value(param
, value
, data
, &ptr
, objects
);
3947 WARN("Failed to parse value\n");
3948 HeapFree(GetProcessHeap(), 0, value
);
3955 static HRESULT
d3dx9_parse_name(char **name
, const char *ptr
)
3959 read_dword(&ptr
, &size
);
3960 TRACE("Name size: %#x\n", size
);
3967 *name
= HeapAlloc(GetProcessHeap(), 0, size
);
3970 ERR("Failed to allocate name memory.\n");
3971 return E_OUTOFMEMORY
;
3974 TRACE("Name: %s.\n", debugstr_an(ptr
, size
));
3975 memcpy(*name
, ptr
, size
);
3980 static HRESULT
d3dx9_parse_data(struct d3dx_parameter
*param
, const char **ptr
, LPDIRECT3DDEVICE9 device
)
3985 TRACE("Parse data for parameter %s, type %s\n", debugstr_a(param
->name
), debug_d3dxparameter_type(param
->type
));
3987 read_dword(ptr
, &size
);
3988 TRACE("Data size: %#x\n", size
);
3992 TRACE("Size is 0\n");
3993 *(void **)param
->data
= NULL
;
3997 switch (param
->type
)
4000 /* re-read with size (sizeof(DWORD) = 4) */
4001 hr
= d3dx9_parse_name((LPSTR
*)param
->data
, *ptr
- 4);
4004 WARN("Failed to parse string data\n");
4009 case D3DXPT_VERTEXSHADER
:
4010 hr
= IDirect3DDevice9_CreateVertexShader(device
, (DWORD
*)*ptr
, (LPDIRECT3DVERTEXSHADER9
*)param
->data
);
4013 WARN("Failed to create vertex shader\n");
4018 case D3DXPT_PIXELSHADER
:
4019 hr
= IDirect3DDevice9_CreatePixelShader(device
, (DWORD
*)*ptr
, (LPDIRECT3DPIXELSHADER9
*)param
->data
);
4022 WARN("Failed to create pixel shader\n");
4028 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
4033 *ptr
+= ((size
+ 3) & ~3);
4038 static HRESULT
d3dx9_parse_effect_typedef(struct d3dx_parameter
*param
, const char *data
, const char **ptr
,
4039 struct d3dx_parameter
*parent
, UINT flags
)
4043 D3DXHANDLE
*member_handles
= NULL
;
4046 param
->flags
= flags
;
4050 read_dword(ptr
, ¶m
->type
);
4051 TRACE("Type: %s\n", debug_d3dxparameter_type(param
->type
));
4053 read_dword(ptr
, ¶m
->class);
4054 TRACE("Class: %s\n", debug_d3dxparameter_class(param
->class));
4056 read_dword(ptr
, &offset
);
4057 TRACE("Type name offset: %#x\n", offset
);
4058 hr
= d3dx9_parse_name(¶m
->name
, data
+ offset
);
4061 WARN("Failed to parse name\n");
4065 read_dword(ptr
, &offset
);
4066 TRACE("Type semantic offset: %#x\n", offset
);
4067 hr
= d3dx9_parse_name(¶m
->semantic
, data
+ offset
);
4070 WARN("Failed to parse semantic\n");
4074 read_dword(ptr
, ¶m
->element_count
);
4075 TRACE("Elements: %u\n", param
->element_count
);
4077 switch (param
->class)
4080 read_dword(ptr
, ¶m
->columns
);
4081 TRACE("Columns: %u\n", param
->columns
);
4083 read_dword(ptr
, ¶m
->rows
);
4084 TRACE("Rows: %u\n", param
->rows
);
4086 /* sizeof(DWORD) * rows * columns */
4087 param
->bytes
= 4 * param
->rows
* param
->columns
;
4091 case D3DXPC_MATRIX_ROWS
:
4092 case D3DXPC_MATRIX_COLUMNS
:
4093 read_dword(ptr
, ¶m
->rows
);
4094 TRACE("Rows: %u\n", param
->rows
);
4096 read_dword(ptr
, ¶m
->columns
);
4097 TRACE("Columns: %u\n", param
->columns
);
4099 /* sizeof(DWORD) * rows * columns */
4100 param
->bytes
= 4 * param
->rows
* param
->columns
;
4104 read_dword(ptr
, ¶m
->member_count
);
4105 TRACE("Members: %u\n", param
->member_count
);
4109 switch (param
->type
)
4112 param
->bytes
= sizeof(LPCSTR
);
4115 case D3DXPT_PIXELSHADER
:
4116 param
->bytes
= sizeof(LPDIRECT3DPIXELSHADER9
);
4119 case D3DXPT_VERTEXSHADER
:
4120 param
->bytes
= sizeof(LPDIRECT3DVERTEXSHADER9
);
4123 case D3DXPT_TEXTURE
:
4124 case D3DXPT_TEXTURE1D
:
4125 case D3DXPT_TEXTURE2D
:
4126 case D3DXPT_TEXTURE3D
:
4127 case D3DXPT_TEXTURECUBE
:
4128 param
->bytes
= sizeof(LPDIRECT3DBASETEXTURE9
);
4131 case D3DXPT_SAMPLER
:
4132 case D3DXPT_SAMPLER1D
:
4133 case D3DXPT_SAMPLER2D
:
4134 case D3DXPT_SAMPLER3D
:
4135 case D3DXPT_SAMPLERCUBE
:
4140 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
4146 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
4153 param
->type
= parent
->type
;
4154 param
->class = parent
->class;
4155 param
->name
= parent
->name
;
4156 param
->semantic
= parent
->semantic
;
4157 param
->element_count
= 0;
4158 param
->annotation_count
= 0;
4159 param
->member_count
= parent
->member_count
;
4160 param
->bytes
= parent
->bytes
;
4161 param
->rows
= parent
->rows
;
4162 param
->columns
= parent
->columns
;
4165 if (param
->element_count
)
4167 unsigned int param_bytes
= 0;
4168 const char *save_ptr
= *ptr
;
4170 member_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*member_handles
) * param
->element_count
);
4171 if (!member_handles
)
4173 ERR("Out of memory\n");
4178 for (i
= 0; i
< param
->element_count
; ++i
)
4180 struct d3dx_parameter
*member
;
4183 member
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*member
));
4186 ERR("Out of memory\n");
4191 member_handles
[i
] = get_parameter_handle(member
);
4193 hr
= d3dx9_parse_effect_typedef(member
, data
, ptr
, param
, flags
);
4196 WARN("Failed to parse member\n");
4200 param_bytes
+= member
->bytes
;
4203 param
->bytes
= param_bytes
;
4205 else if (param
->member_count
)
4207 member_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*member_handles
) * param
->member_count
);
4208 if (!member_handles
)
4210 ERR("Out of memory\n");
4215 for (i
= 0; i
< param
->member_count
; ++i
)
4217 struct d3dx_parameter
*member
;
4219 member
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*member
));
4222 ERR("Out of memory\n");
4227 member_handles
[i
] = get_parameter_handle(member
);
4229 hr
= d3dx9_parse_effect_typedef(member
, data
, ptr
, NULL
, flags
);
4232 WARN("Failed to parse member\n");
4236 param
->bytes
+= member
->bytes
;
4240 param
->member_handles
= member_handles
;
4250 if (param
->element_count
) count
= param
->element_count
;
4251 else count
= param
->member_count
;
4253 for (i
= 0; i
< count
; ++i
)
4255 free_parameter(member_handles
[i
], param
->element_count
!= 0, TRUE
);
4257 HeapFree(GetProcessHeap(), 0, member_handles
);
4262 HeapFree(GetProcessHeap(), 0, param
->name
);
4263 HeapFree(GetProcessHeap(), 0, param
->semantic
);
4266 param
->semantic
= NULL
;
4271 static HRESULT
d3dx9_parse_effect_annotation(struct d3dx_parameter
*anno
, const char *data
, const char **ptr
, D3DXHANDLE
*objects
)
4277 anno
->flags
= D3DX_PARAMETER_ANNOTATION
;
4279 read_dword(ptr
, &offset
);
4280 TRACE("Typedef offset: %#x\n", offset
);
4281 ptr2
= data
+ offset
;
4282 hr
= d3dx9_parse_effect_typedef(anno
, data
, &ptr2
, NULL
, D3DX_PARAMETER_ANNOTATION
);
4285 WARN("Failed to parse type definition\n");
4289 read_dword(ptr
, &offset
);
4290 TRACE("Value offset: %#x\n", offset
);
4291 hr
= d3dx9_parse_init_value(anno
, data
, data
+ offset
, objects
);
4294 WARN("Failed to parse value\n");
4301 static HRESULT
d3dx9_parse_state(struct d3dx_state
*state
, const char *data
, const char **ptr
, D3DXHANDLE
*objects
)
4306 struct d3dx_parameter
*parameter
;
4308 parameter
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*parameter
));
4311 ERR("Out of memory\n");
4312 return E_OUTOFMEMORY
;
4315 state
->type
= ST_CONSTANT
;
4317 read_dword(ptr
, &state
->operation
);
4318 TRACE("Operation: %#x (%s)\n", state
->operation
, state_table
[state
->operation
].name
);
4320 read_dword(ptr
, &state
->index
);
4321 TRACE("Index: %#x\n", state
->index
);
4323 read_dword(ptr
, &offset
);
4324 TRACE("Typedef offset: %#x\n", offset
);
4325 ptr2
= data
+ offset
;
4326 hr
= d3dx9_parse_effect_typedef(parameter
, data
, &ptr2
, NULL
, 0);
4329 WARN("Failed to parse type definition\n");
4333 read_dword(ptr
, &offset
);
4334 TRACE("Value offset: %#x\n", offset
);
4335 hr
= d3dx9_parse_init_value(parameter
, data
, data
+ offset
, objects
);
4338 WARN("Failed to parse value\n");
4342 state
->parameter
= get_parameter_handle(parameter
);
4348 free_parameter(get_parameter_handle(parameter
), FALSE
, FALSE
);
4353 static HRESULT
d3dx9_parse_effect_parameter(struct d3dx_parameter
*param
, const char *data
, const char **ptr
, D3DXHANDLE
*objects
)
4358 D3DXHANDLE
*annotation_handles
= NULL
;
4361 read_dword(ptr
, &offset
);
4362 TRACE("Typedef offset: %#x\n", offset
);
4363 ptr2
= data
+ offset
;
4365 read_dword(ptr
, &offset
);
4366 TRACE("Value offset: %#x\n", offset
);
4368 read_dword(ptr
, ¶m
->flags
);
4369 TRACE("Flags: %#x\n", param
->flags
);
4371 read_dword(ptr
, ¶m
->annotation_count
);
4372 TRACE("Annotation count: %u\n", param
->annotation_count
);
4374 hr
= d3dx9_parse_effect_typedef(param
, data
, &ptr2
, NULL
, param
->flags
);
4377 WARN("Failed to parse type definition\n");
4381 hr
= d3dx9_parse_init_value(param
, data
, data
+ offset
, objects
);
4384 WARN("Failed to parse value\n");
4388 if (param
->annotation_count
)
4390 annotation_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*annotation_handles
) * param
->annotation_count
);
4391 if (!annotation_handles
)
4393 ERR("Out of memory\n");
4398 for (i
= 0; i
< param
->annotation_count
; ++i
)
4400 struct d3dx_parameter
*annotation
;
4402 annotation
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*annotation
));
4405 ERR("Out of memory\n");
4410 annotation_handles
[i
] = get_parameter_handle(annotation
);
4412 hr
= d3dx9_parse_effect_annotation(annotation
, data
, ptr
, objects
);
4415 WARN("Failed to parse annotation\n");
4421 param
->annotation_handles
= annotation_handles
;
4427 if (annotation_handles
)
4429 for (i
= 0; i
< param
->annotation_count
; ++i
)
4431 free_parameter(annotation_handles
[i
], FALSE
, FALSE
);
4433 HeapFree(GetProcessHeap(), 0, annotation_handles
);
4439 static HRESULT
d3dx9_parse_effect_pass(struct d3dx_pass
*pass
, const char *data
, const char **ptr
, D3DXHANDLE
*objects
)
4444 D3DXHANDLE
*annotation_handles
= NULL
;
4445 struct d3dx_state
*states
= NULL
;
4448 read_dword(ptr
, &offset
);
4449 TRACE("Pass name offset: %#x\n", offset
);
4450 hr
= d3dx9_parse_name(&name
, data
+ offset
);
4453 WARN("Failed to parse name\n");
4457 read_dword(ptr
, &pass
->annotation_count
);
4458 TRACE("Annotation count: %u\n", pass
->annotation_count
);
4460 read_dword(ptr
, &pass
->state_count
);
4461 TRACE("State count: %u\n", pass
->state_count
);
4463 if (pass
->annotation_count
)
4465 annotation_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*annotation_handles
) * pass
->annotation_count
);
4466 if (!annotation_handles
)
4468 ERR("Out of memory\n");
4473 for (i
= 0; i
< pass
->annotation_count
; ++i
)
4475 struct d3dx_parameter
*annotation
;
4477 annotation
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*annotation
));
4480 ERR("Out of memory\n");
4485 annotation_handles
[i
] = get_parameter_handle(annotation
);
4487 hr
= d3dx9_parse_effect_annotation(annotation
, data
, ptr
, objects
);
4490 WARN("Failed to parse annotations\n");
4496 if (pass
->state_count
)
4498 states
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*states
) * pass
->state_count
);
4501 ERR("Out of memory\n");
4506 for (i
= 0; i
< pass
->state_count
; ++i
)
4508 hr
= d3dx9_parse_state(&states
[i
], data
, ptr
, objects
);
4511 WARN("Failed to parse annotations\n");
4518 pass
->annotation_handles
= annotation_handles
;
4519 pass
->states
= states
;
4525 if (annotation_handles
)
4527 for (i
= 0; i
< pass
->annotation_count
; ++i
)
4529 free_parameter(annotation_handles
[i
], FALSE
, FALSE
);
4531 HeapFree(GetProcessHeap(), 0, annotation_handles
);
4536 for (i
= 0; i
< pass
->state_count
; ++i
)
4538 free_state(&states
[i
]);
4540 HeapFree(GetProcessHeap(), 0, states
);
4543 HeapFree(GetProcessHeap(), 0, name
);
4548 static HRESULT
d3dx9_parse_effect_technique(struct d3dx_technique
*technique
, const char *data
, const char **ptr
, D3DXHANDLE
*objects
)
4553 D3DXHANDLE
*annotation_handles
= NULL
;
4554 D3DXHANDLE
*pass_handles
= NULL
;
4557 read_dword(ptr
, &offset
);
4558 TRACE("Technique name offset: %#x\n", offset
);
4559 hr
= d3dx9_parse_name(&name
, data
+ offset
);
4562 WARN("Failed to parse name\n");
4566 read_dword(ptr
, &technique
->annotation_count
);
4567 TRACE("Annotation count: %u\n", technique
->annotation_count
);
4569 read_dword(ptr
, &technique
->pass_count
);
4570 TRACE("Pass count: %u\n", technique
->pass_count
);
4572 if (technique
->annotation_count
)
4574 annotation_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*annotation_handles
) * technique
->annotation_count
);
4575 if (!annotation_handles
)
4577 ERR("Out of memory\n");
4582 for (i
= 0; i
< technique
->annotation_count
; ++i
)
4584 struct d3dx_parameter
*annotation
;
4586 annotation
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*annotation
));
4589 ERR("Out of memory\n");
4594 annotation_handles
[i
] = get_parameter_handle(annotation
);
4596 hr
= d3dx9_parse_effect_annotation(annotation
, data
, ptr
, objects
);
4599 WARN("Failed to parse annotations\n");
4605 if (technique
->pass_count
)
4607 pass_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*pass_handles
) * technique
->pass_count
);
4610 ERR("Out of memory\n");
4615 for (i
= 0; i
< technique
->pass_count
; ++i
)
4617 struct d3dx_pass
*pass
;
4619 pass
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*pass
));
4622 ERR("Out of memory\n");
4627 pass_handles
[i
] = get_pass_handle(pass
);
4629 hr
= d3dx9_parse_effect_pass(pass
, data
, ptr
, objects
);
4632 WARN("Failed to parse passes\n");
4638 technique
->name
= name
;
4639 technique
->pass_handles
= pass_handles
;
4640 technique
->annotation_handles
= annotation_handles
;
4648 for (i
= 0; i
< technique
->pass_count
; ++i
)
4650 free_pass(pass_handles
[i
]);
4652 HeapFree(GetProcessHeap(), 0, pass_handles
);
4655 if (annotation_handles
)
4657 for (i
= 0; i
< technique
->annotation_count
; ++i
)
4659 free_parameter(annotation_handles
[i
], FALSE
, FALSE
);
4661 HeapFree(GetProcessHeap(), 0, annotation_handles
);
4664 HeapFree(GetProcessHeap(), 0, name
);
4669 static HRESULT
d3dx9_parse_resource(struct ID3DXBaseEffectImpl
*base
, const char *data
, const char **ptr
)
4671 DWORD technique_index
;
4672 DWORD index
, state_index
, usage
;
4673 struct d3dx_state
*state
;
4674 struct d3dx_parameter
*param
;
4677 read_dword(ptr
, &technique_index
);
4678 TRACE("techn: %u\n", technique_index
);
4680 read_dword(ptr
, &index
);
4681 TRACE("index: %u\n", index
);
4683 skip_dword_unknown(ptr
, 1);
4685 read_dword(ptr
, &state_index
);
4686 TRACE("state: %u\n", state_index
);
4688 read_dword(ptr
, &usage
);
4689 TRACE("usage: %u\n", usage
);
4691 if (technique_index
== 0xffffffff)
4693 struct d3dx_parameter
*parameter
;
4694 struct d3dx_sampler
*sampler
;
4696 if (index
>= base
->parameter_count
)
4698 FIXME("Index out of bounds: index %u >= parameter_count %u\n", index
, base
->parameter_count
);
4702 parameter
= get_parameter_struct(base
->parameter_handles
[index
]);
4703 sampler
= parameter
->data
;
4704 if (state_index
>= sampler
->state_count
)
4706 FIXME("Index out of bounds: state_index %u >= state_count %u\n", state_index
, sampler
->state_count
);
4710 state
= &sampler
->states
[state_index
];
4714 struct d3dx_technique
*technique
;
4715 struct d3dx_pass
*pass
;
4717 if (technique_index
>= base
->technique_count
)
4719 FIXME("Index out of bounds: technique_index %u >= technique_count %u\n", technique_index
, base
->technique_count
);
4723 technique
= get_technique_struct(base
->technique_handles
[technique_index
]);
4724 if (index
>= technique
->pass_count
)
4726 FIXME("Index out of bounds: index %u >= pass_count %u\n", index
, technique
->pass_count
);
4730 pass
= get_pass_struct(technique
->pass_handles
[index
]);
4731 if (state_index
>= pass
->state_count
)
4733 FIXME("Index out of bounds: state_index %u >= state_count %u\n", state_index
, pass
->state_count
);
4737 state
= &pass
->states
[state_index
];
4740 param
= get_parameter_struct(state
->parameter
);
4745 TRACE("usage 0: type %s\n", debug_d3dxparameter_type(param
->type
));
4746 switch (param
->type
)
4748 case D3DXPT_VERTEXSHADER
:
4749 case D3DXPT_PIXELSHADER
:
4750 state
->type
= ST_CONSTANT
;
4751 hr
= d3dx9_parse_data(param
, ptr
, base
->effect
->device
);
4755 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
4762 FIXME("Unknown usage %x\n", usage
);
4770 static HRESULT
d3dx9_parse_effect(struct ID3DXBaseEffectImpl
*base
, const char *data
, UINT data_size
, DWORD start
)
4772 const char *ptr
= data
+ start
;
4773 D3DXHANDLE
*parameter_handles
= NULL
;
4774 D3DXHANDLE
*technique_handles
= NULL
;
4775 D3DXHANDLE
*objects
= NULL
;
4776 UINT stringcount
, objectcount
, resourcecount
;
4780 read_dword(&ptr
, &base
->parameter_count
);
4781 TRACE("Parameter count: %u\n", base
->parameter_count
);
4783 read_dword(&ptr
, &base
->technique_count
);
4784 TRACE("Technique count: %u\n", base
->technique_count
);
4786 skip_dword_unknown(&ptr
, 1);
4788 read_dword(&ptr
, &objectcount
);
4789 TRACE("Object count: %u\n", objectcount
);
4791 objects
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*objects
) * objectcount
);
4794 ERR("Out of memory\n");
4799 if (base
->parameter_count
)
4801 parameter_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*parameter_handles
) * base
->parameter_count
);
4802 if (!parameter_handles
)
4804 ERR("Out of memory\n");
4809 for (i
= 0; i
< base
->parameter_count
; ++i
)
4811 struct d3dx_parameter
*parameter
;
4813 parameter
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*parameter
));
4816 ERR("Out of memory\n");
4821 parameter_handles
[i
] = get_parameter_handle(parameter
);
4823 hr
= d3dx9_parse_effect_parameter(parameter
, data
, &ptr
, objects
);
4826 WARN("Failed to parse parameter\n");
4832 if (base
->technique_count
)
4834 technique_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*technique_handles
) * base
->technique_count
);
4835 if (!technique_handles
)
4837 ERR("Out of memory\n");
4842 for (i
= 0; i
< base
->technique_count
; ++i
)
4844 struct d3dx_technique
*technique
;
4846 technique
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*technique
));
4849 ERR("Out of memory\n");
4854 technique_handles
[i
] = get_technique_handle(technique
);
4856 hr
= d3dx9_parse_effect_technique(technique
, data
, &ptr
, objects
);
4859 WARN("Failed to parse technique\n");
4865 /* needed for further parsing */
4866 base
->technique_handles
= technique_handles
;
4867 base
->parameter_handles
= parameter_handles
;
4869 read_dword(&ptr
, &stringcount
);
4870 TRACE("String count: %u\n", stringcount
);
4872 read_dword(&ptr
, &resourcecount
);
4873 TRACE("Resource count: %u\n", resourcecount
);
4875 for (i
= 0; i
< stringcount
; ++i
)
4878 struct d3dx_parameter
*param
;
4880 read_dword(&ptr
, &id
);
4881 TRACE("Id: %u\n", id
);
4883 param
= get_parameter_struct(objects
[id
]);
4885 hr
= d3dx9_parse_data(param
, &ptr
, base
->effect
->device
);
4888 WARN("Failed to parse data\n");
4893 for (i
= 0; i
< resourcecount
; ++i
)
4895 TRACE("parse resource %u\n", i
);
4897 hr
= d3dx9_parse_resource(base
, data
, &ptr
);
4900 WARN("Failed to parse data\n");
4905 HeapFree(GetProcessHeap(), 0, objects
);
4911 if (technique_handles
)
4913 for (i
= 0; i
< base
->technique_count
; ++i
)
4915 free_technique(technique_handles
[i
]);
4917 HeapFree(GetProcessHeap(), 0, technique_handles
);
4920 if (parameter_handles
)
4922 for (i
= 0; i
< base
->parameter_count
; ++i
)
4924 free_parameter(parameter_handles
[i
], FALSE
, FALSE
);
4926 HeapFree(GetProcessHeap(), 0, parameter_handles
);
4929 base
->technique_handles
= NULL
;
4930 base
->parameter_handles
= NULL
;
4932 HeapFree(GetProcessHeap(), 0, objects
);
4937 static HRESULT
d3dx9_base_effect_init(struct ID3DXBaseEffectImpl
*base
,
4938 const char *data
, SIZE_T data_size
, struct ID3DXEffectImpl
*effect
)
4941 const char *ptr
= data
;
4944 TRACE("base %p, data %p, data_size %lu, effect %p\n", base
, data
, data_size
, effect
);
4946 base
->ID3DXBaseEffect_iface
.lpVtbl
= &ID3DXBaseEffect_Vtbl
;
4948 base
->effect
= effect
;
4950 read_dword(&ptr
, &tag
);
4951 TRACE("Tag: %x\n", tag
);
4953 if (tag
!= d3dx9_effect_version(9, 1))
4955 /* todo: compile hlsl ascii code */
4956 FIXME("HLSL ascii effects not supported, yet\n");
4958 /* Show the start of the shader for debugging info. */
4959 TRACE("effect:\n%s\n", debugstr_an(data
, data_size
> 40 ? 40 : data_size
));
4963 read_dword(&ptr
, &offset
);
4964 TRACE("Offset: %x\n", offset
);
4966 hr
= d3dx9_parse_effect(base
, ptr
, data_size
, offset
);
4969 FIXME("Failed to parse effect.\n");
4977 static HRESULT
d3dx9_effect_init(struct ID3DXEffectImpl
*effect
, LPDIRECT3DDEVICE9 device
,
4978 const char *data
, SIZE_T data_size
, LPD3DXEFFECTPOOL pool
)
4981 struct ID3DXBaseEffectImpl
*object
= NULL
;
4983 TRACE("effect %p, device %p, data %p, data_size %lu, pool %p\n", effect
, device
, data
, data_size
, pool
);
4985 effect
->ID3DXEffect_iface
.lpVtbl
= &ID3DXEffect_Vtbl
;
4988 if (pool
) pool
->lpVtbl
->AddRef(pool
);
4989 effect
->pool
= pool
;
4991 IDirect3DDevice9_AddRef(device
);
4992 effect
->device
= device
;
4994 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4997 ERR("Out of memory\n");
5002 hr
= d3dx9_base_effect_init(object
, data
, data_size
, effect
);
5005 FIXME("Failed to parse effect.\n");
5009 effect
->base_effect
= &object
->ID3DXBaseEffect_iface
;
5011 /* initialize defaults - check because of unsupported ascii effects */
5012 if (object
->technique_handles
)
5014 effect
->active_technique
= object
->technique_handles
[0];
5021 HeapFree(GetProcessHeap(), 0, object
);
5022 free_effect(effect
);
5027 HRESULT WINAPI
D3DXCreateEffectEx(LPDIRECT3DDEVICE9 device
,
5030 CONST D3DXMACRO
* defines
,
5031 LPD3DXINCLUDE include
,
5032 LPCSTR skip_constants
,
5034 LPD3DXEFFECTPOOL pool
,
5035 LPD3DXEFFECT
* effect
,
5036 LPD3DXBUFFER
* compilation_errors
)
5038 struct ID3DXEffectImpl
*object
;
5041 FIXME("(%p, %p, %u, %p, %p, %p, %#x, %p, %p, %p): semi-stub\n", device
, srcdata
, srcdatalen
, defines
, include
,
5042 skip_constants
, flags
, pool
, effect
, compilation_errors
);
5044 if (!device
|| !srcdata
)
5045 return D3DERR_INVALIDCALL
;
5050 /* Native dll allows effect to be null so just return D3D_OK after doing basic checks */
5054 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
5057 ERR("Out of memory\n");
5058 return E_OUTOFMEMORY
;
5061 hr
= d3dx9_effect_init(object
, device
, srcdata
, srcdatalen
, pool
);
5064 WARN("Failed to initialize shader reflection\n");
5065 HeapFree(GetProcessHeap(), 0, object
);
5069 *effect
= &object
->ID3DXEffect_iface
;
5071 TRACE("Created ID3DXEffect %p\n", object
);
5076 HRESULT WINAPI
D3DXCreateEffect(LPDIRECT3DDEVICE9 device
,
5079 CONST D3DXMACRO
* defines
,
5080 LPD3DXINCLUDE include
,
5082 LPD3DXEFFECTPOOL pool
,
5083 LPD3DXEFFECT
* effect
,
5084 LPD3DXBUFFER
* compilation_errors
)
5086 TRACE("(%p, %p, %u, %p, %p, %#x, %p, %p, %p): Forwarded to D3DXCreateEffectEx\n", device
, srcdata
, srcdatalen
, defines
,
5087 include
, flags
, pool
, effect
, compilation_errors
);
5089 return D3DXCreateEffectEx(device
, srcdata
, srcdatalen
, defines
, include
, NULL
, flags
, pool
, effect
, compilation_errors
);
5092 static HRESULT
d3dx9_effect_compiler_init(struct ID3DXEffectCompilerImpl
*compiler
, const char *data
, SIZE_T data_size
)
5095 struct ID3DXBaseEffectImpl
*object
= NULL
;
5097 TRACE("effect %p, data %p, data_size %lu\n", compiler
, data
, data_size
);
5099 compiler
->ID3DXEffectCompiler_iface
.lpVtbl
= &ID3DXEffectCompiler_Vtbl
;
5102 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
5105 ERR("Out of memory\n");
5110 hr
= d3dx9_base_effect_init(object
, data
, data_size
, NULL
);
5113 FIXME("Failed to parse effect.\n");
5117 compiler
->base_effect
= &object
->ID3DXBaseEffect_iface
;
5123 HeapFree(GetProcessHeap(), 0, object
);
5124 free_effect_compiler(compiler
);
5129 HRESULT WINAPI
D3DXCreateEffectCompiler(LPCSTR srcdata
,
5131 CONST D3DXMACRO
*defines
,
5132 LPD3DXINCLUDE include
,
5134 LPD3DXEFFECTCOMPILER
*compiler
,
5135 LPD3DXBUFFER
*parse_errors
)
5137 struct ID3DXEffectCompilerImpl
*object
;
5140 TRACE("srcdata %p, srcdatalen %u, defines %p, include %p, flags %#x, compiler %p, parse_errors %p\n",
5141 srcdata
, srcdatalen
, defines
, include
, flags
, compiler
, parse_errors
);
5143 if (!srcdata
|| !compiler
)
5145 WARN("Invalid arguments supplied\n");
5146 return D3DERR_INVALIDCALL
;
5149 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
5152 ERR("Out of memory\n");
5153 return E_OUTOFMEMORY
;
5156 hr
= d3dx9_effect_compiler_init(object
, srcdata
, srcdatalen
);
5159 WARN("Failed to initialize effect compiler\n");
5160 HeapFree(GetProcessHeap(), 0, object
);
5164 *compiler
= &object
->ID3DXEffectCompiler_iface
;
5166 TRACE("Created ID3DXEffectCompiler %p\n", object
);
5171 static const struct ID3DXEffectPoolVtbl ID3DXEffectPool_Vtbl
;
5173 struct ID3DXEffectPoolImpl
5175 ID3DXEffectPool ID3DXEffectPool_iface
;
5179 static inline struct ID3DXEffectPoolImpl
*impl_from_ID3DXEffectPool(ID3DXEffectPool
*iface
)
5181 return CONTAINING_RECORD(iface
, struct ID3DXEffectPoolImpl
, ID3DXEffectPool_iface
);
5184 /*** IUnknown methods ***/
5185 static HRESULT WINAPI
ID3DXEffectPoolImpl_QueryInterface(ID3DXEffectPool
*iface
, REFIID riid
, void **object
)
5187 struct ID3DXEffectPoolImpl
*This
= impl_from_ID3DXEffectPool(iface
);
5189 TRACE("(%p)->(%s, %p)\n", This
, debugstr_guid(riid
), object
);
5191 if (IsEqualGUID(riid
, &IID_IUnknown
) ||
5192 IsEqualGUID(riid
, &IID_ID3DXEffectPool
))
5194 This
->ID3DXEffectPool_iface
.lpVtbl
->AddRef(iface
);
5199 WARN("Interface %s not found\n", debugstr_guid(riid
));
5201 return E_NOINTERFACE
;
5204 static ULONG WINAPI
ID3DXEffectPoolImpl_AddRef(ID3DXEffectPool
*iface
)
5206 struct ID3DXEffectPoolImpl
*This
= impl_from_ID3DXEffectPool(iface
);
5208 TRACE("(%p)->(): AddRef from %u\n", This
, This
->ref
);
5210 return InterlockedIncrement(&This
->ref
);
5213 static ULONG WINAPI
ID3DXEffectPoolImpl_Release(ID3DXEffectPool
*iface
)
5215 struct ID3DXEffectPoolImpl
*This
= impl_from_ID3DXEffectPool(iface
);
5216 ULONG ref
= InterlockedDecrement(&This
->ref
);
5218 TRACE("(%p)->(): Release from %u\n", This
, ref
+ 1);
5221 HeapFree(GetProcessHeap(), 0, This
);
5226 static const struct ID3DXEffectPoolVtbl ID3DXEffectPool_Vtbl
=
5228 /*** IUnknown methods ***/
5229 ID3DXEffectPoolImpl_QueryInterface
,
5230 ID3DXEffectPoolImpl_AddRef
,
5231 ID3DXEffectPoolImpl_Release
5234 HRESULT WINAPI
D3DXCreateEffectPool(LPD3DXEFFECTPOOL
*pool
)
5236 struct ID3DXEffectPoolImpl
*object
;
5238 TRACE("(%p)\n", pool
);
5241 return D3DERR_INVALIDCALL
;
5243 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
5246 ERR("Out of memory\n");
5247 return E_OUTOFMEMORY
;
5250 object
->ID3DXEffectPool_iface
.lpVtbl
= &ID3DXEffectPool_Vtbl
;
5253 *pool
= &object
->ID3DXEffectPool_iface
;
5258 HRESULT WINAPI
D3DXCreateEffectFromFileExW(LPDIRECT3DDEVICE9 device
, LPCWSTR srcfile
,
5259 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, LPCSTR skipconstants
, DWORD flags
,
5260 LPD3DXEFFECTPOOL pool
, LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
5266 TRACE("(%s): relay\n", debugstr_w(srcfile
));
5268 if (!device
|| !srcfile
)
5269 return D3DERR_INVALIDCALL
;
5271 ret
= map_view_of_file(srcfile
, &buffer
, &size
);
5274 return D3DXERR_INVALIDDATA
;
5276 ret
= D3DXCreateEffectEx(device
, buffer
, size
, defines
, include
, skipconstants
, flags
, pool
, effect
, compilationerrors
);
5277 UnmapViewOfFile(buffer
);
5282 HRESULT WINAPI
D3DXCreateEffectFromFileExA(LPDIRECT3DDEVICE9 device
, LPCSTR srcfile
,
5283 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, LPCSTR skipconstants
, DWORD flags
,
5284 LPD3DXEFFECTPOOL pool
, LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
5290 TRACE("(void): relay\n");
5293 return D3DERR_INVALIDCALL
;
5295 len
= MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, NULL
, 0);
5296 srcfileW
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(*srcfileW
));
5297 MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, srcfileW
, len
);
5299 ret
= D3DXCreateEffectFromFileExW(device
, srcfileW
, defines
, include
, skipconstants
, flags
, pool
, effect
, compilationerrors
);
5300 HeapFree(GetProcessHeap(), 0, srcfileW
);
5305 HRESULT WINAPI
D3DXCreateEffectFromFileW(LPDIRECT3DDEVICE9 device
, LPCWSTR srcfile
,
5306 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, DWORD flags
, LPD3DXEFFECTPOOL pool
,
5307 LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
5309 TRACE("(void): relay\n");
5310 return D3DXCreateEffectFromFileExW(device
, srcfile
, defines
, include
, NULL
, flags
, pool
, effect
, compilationerrors
);
5313 HRESULT WINAPI
D3DXCreateEffectFromFileA(LPDIRECT3DDEVICE9 device
, LPCSTR srcfile
,
5314 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, DWORD flags
, LPD3DXEFFECTPOOL pool
,
5315 LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
5317 TRACE("(void): relay\n");
5318 return D3DXCreateEffectFromFileExA(device
, srcfile
, defines
, include
, NULL
, flags
, pool
, effect
, compilationerrors
);
5321 HRESULT WINAPI
D3DXCreateEffectFromResourceExW(LPDIRECT3DDEVICE9 device
, HMODULE srcmodule
, LPCWSTR srcresource
,
5322 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, LPCSTR skipconstants
, DWORD flags
,
5323 LPD3DXEFFECTPOOL pool
, LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
5327 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_w(srcresource
));
5330 return D3DERR_INVALIDCALL
;
5332 resinfo
= FindResourceW(srcmodule
, srcresource
, (LPCWSTR
) RT_RCDATA
);
5340 ret
= load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
);
5343 return D3DXERR_INVALIDDATA
;
5345 return D3DXCreateEffectEx(device
, buffer
, size
, defines
, include
, skipconstants
, flags
, pool
, effect
, compilationerrors
);
5348 return D3DXERR_INVALIDDATA
;
5351 HRESULT WINAPI
D3DXCreateEffectFromResourceExA(LPDIRECT3DDEVICE9 device
, HMODULE srcmodule
, LPCSTR srcresource
,
5352 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, LPCSTR skipconstants
, DWORD flags
,
5353 LPD3DXEFFECTPOOL pool
, LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
5357 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_a(srcresource
));
5360 return D3DERR_INVALIDCALL
;
5362 resinfo
= FindResourceA(srcmodule
, srcresource
, (LPCSTR
) RT_RCDATA
);
5370 ret
= load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
);
5373 return D3DXERR_INVALIDDATA
;
5375 return D3DXCreateEffectEx(device
, buffer
, size
, defines
, include
, skipconstants
, flags
, pool
, effect
, compilationerrors
);
5378 return D3DXERR_INVALIDDATA
;
5381 HRESULT WINAPI
D3DXCreateEffectFromResourceW(LPDIRECT3DDEVICE9 device
, HMODULE srcmodule
, LPCWSTR srcresource
,
5382 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, DWORD flags
, LPD3DXEFFECTPOOL pool
,
5383 LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
5385 TRACE("(void): relay\n");
5386 return D3DXCreateEffectFromResourceExW(device
, srcmodule
, srcresource
, defines
, include
, NULL
, flags
, pool
, effect
, compilationerrors
);
5389 HRESULT WINAPI
D3DXCreateEffectFromResourceA(LPDIRECT3DDEVICE9 device
, HMODULE srcmodule
, LPCSTR srcresource
,
5390 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, DWORD flags
, LPD3DXEFFECTPOOL pool
,
5391 LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
5393 TRACE("(void): relay\n");
5394 return D3DXCreateEffectFromResourceExA(device
, srcmodule
, srcresource
, defines
, include
, NULL
, flags
, pool
, effect
, compilationerrors
);
5397 HRESULT WINAPI
D3DXCreateEffectCompilerFromFileW(LPCWSTR srcfile
, const D3DXMACRO
*defines
, LPD3DXINCLUDE include
,
5398 DWORD flags
, LPD3DXEFFECTCOMPILER
*effectcompiler
, LPD3DXBUFFER
*parseerrors
)
5404 TRACE("(%s): relay\n", debugstr_w(srcfile
));
5407 return D3DERR_INVALIDCALL
;
5409 ret
= map_view_of_file(srcfile
, &buffer
, &size
);
5412 return D3DXERR_INVALIDDATA
;
5414 ret
= D3DXCreateEffectCompiler(buffer
, size
, defines
, include
, flags
, effectcompiler
, parseerrors
);
5415 UnmapViewOfFile(buffer
);
5420 HRESULT WINAPI
D3DXCreateEffectCompilerFromFileA(LPCSTR srcfile
, const D3DXMACRO
*defines
, LPD3DXINCLUDE include
,
5421 DWORD flags
, LPD3DXEFFECTCOMPILER
*effectcompiler
, LPD3DXBUFFER
*parseerrors
)
5427 TRACE("(void): relay\n");
5430 return D3DERR_INVALIDCALL
;
5432 len
= MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, NULL
, 0);
5433 srcfileW
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(*srcfileW
));
5434 MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, srcfileW
, len
);
5436 ret
= D3DXCreateEffectCompilerFromFileW(srcfileW
, defines
, include
, flags
, effectcompiler
, parseerrors
);
5437 HeapFree(GetProcessHeap(), 0, srcfileW
);
5442 HRESULT WINAPI
D3DXCreateEffectCompilerFromResourceA(HMODULE srcmodule
, LPCSTR srcresource
, const D3DXMACRO
*defines
,
5443 LPD3DXINCLUDE include
, DWORD flags
, LPD3DXEFFECTCOMPILER
*effectcompiler
, LPD3DXBUFFER
*parseerrors
)
5447 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_a(srcresource
));
5449 resinfo
= FindResourceA(srcmodule
, srcresource
, (LPCSTR
) RT_RCDATA
);
5457 ret
= load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
);
5460 return D3DXERR_INVALIDDATA
;
5462 return D3DXCreateEffectCompiler(buffer
, size
, defines
, include
, flags
, effectcompiler
, parseerrors
);
5465 return D3DXERR_INVALIDDATA
;
5468 HRESULT WINAPI
D3DXCreateEffectCompilerFromResourceW(HMODULE srcmodule
, LPCWSTR srcresource
, const D3DXMACRO
*defines
,
5469 LPD3DXINCLUDE include
, DWORD flags
, LPD3DXEFFECTCOMPILER
*effectcompiler
, LPD3DXBUFFER
*parseerrors
)
5473 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_w(srcresource
));
5475 resinfo
= FindResourceW(srcmodule
, srcresource
, (LPCWSTR
) RT_RCDATA
);
5483 ret
= load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
);
5486 return D3DXERR_INVALIDDATA
;
5488 return D3DXCreateEffectCompiler(buffer
, size
, defines
, include
, flags
, effectcompiler
, parseerrors
);
5491 return D3DXERR_INVALIDDATA
;