2 * Direct3D 9 private include file
4 * Copyright 2002-2003 Jason Edmeades
5 * Copyright 2002-2003 Raphael Junqueira
6 * Copyright 2005 Oliver Stieber
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #ifndef __WINE_D3D9_PRIVATE_H
24 #define __WINE_D3D9_PRIVATE_H
29 #define NONAMELESSUNION
30 #define NONAMELESSSTRUCT
36 #include "wine/debug.h"
37 #include "wine/heap.h"
38 #include "wine/unicode.h"
41 #include "wine/wined3d.h"
43 #define D3D9_MAX_VERTEX_SHADER_CONSTANTF 256
44 #define D3D9_MAX_TEXTURE_UNITS 20
46 #define D3DPRESENTFLAGS_MASK 0x00000fffu
48 #define D3D9_TEXTURE_MIPMAP_DIRTY 0x1
50 extern const struct wined3d_parent_ops d3d9_null_wined3d_parent_ops DECLSPEC_HIDDEN
;
52 HRESULT
vdecl_convert_fvf(DWORD FVF
, D3DVERTEXELEMENT9
**ppVertexElements
) DECLSPEC_HIDDEN
;
53 D3DFORMAT
d3dformat_from_wined3dformat(enum wined3d_format_id format
) DECLSPEC_HIDDEN
;
54 BOOL
is_gdi_compat_wined3dformat(enum wined3d_format_id format
) DECLSPEC_HIDDEN
;
55 enum wined3d_format_id
wined3dformat_from_d3dformat(D3DFORMAT format
) DECLSPEC_HIDDEN
;
56 unsigned int wined3dmapflags_from_d3dmapflags(unsigned int flags
) DECLSPEC_HIDDEN
;
57 void present_parameters_from_wined3d_swapchain_desc(D3DPRESENT_PARAMETERS
*present_parameters
,
58 const struct wined3d_swapchain_desc
*swapchain_desc
, DWORD presentation_interval
) DECLSPEC_HIDDEN
;
59 void d3dcaps_from_wined3dcaps(D3DCAPS9
*caps
, const struct wined3d_caps
*wined3d_caps
) DECLSPEC_HIDDEN
;
63 IDirect3D9Ex IDirect3D9Ex_iface
;
65 struct wined3d
*wined3d
;
69 BOOL
d3d9_init(struct d3d9
*d3d9
, BOOL extended
) DECLSPEC_HIDDEN
;
71 struct fvf_declaration
73 struct wined3d_vertex_declaration
*decl
;
77 enum d3d9_device_state
80 D3D9_DEVICE_STATE_LOST
,
81 D3D9_DEVICE_STATE_NOT_RESET
,
86 IDirect3DDevice9Ex IDirect3DDevice9Ex_iface
;
87 struct wined3d_device_parent device_parent
;
89 struct wined3d_device
*wined3d_device
;
90 struct d3d9
*d3d_parent
;
92 struct fvf_declaration
*fvf_decls
;
93 UINT fvf_decl_count
, fvf_decl_size
;
95 struct wined3d_buffer
*vertex_buffer
;
96 UINT vertex_buffer_size
;
97 UINT vertex_buffer_pos
;
98 struct wined3d_buffer
*index_buffer
;
99 UINT index_buffer_size
;
100 UINT index_buffer_pos
;
102 struct d3d9_surface
*render_targets
[D3D_MAX_SIMULTANEOUS_RENDERTARGETS
];
107 BOOL has_vertex_declaration
;
109 unsigned int max_user_clip_planes
;
111 UINT implicit_swapchain_count
;
112 struct d3d9_swapchain
**implicit_swapchains
;
115 HRESULT
device_init(struct d3d9_device
*device
, struct d3d9
*parent
, struct wined3d
*wined3d
,
116 UINT adapter
, D3DDEVTYPE device_type
, HWND focus_window
, DWORD flags
,
117 D3DPRESENT_PARAMETERS
*parameters
, D3DDISPLAYMODEEX
*mode
) DECLSPEC_HIDDEN
;
122 struct wined3d_private_store private_store
;
125 void d3d9_resource_cleanup(struct d3d9_resource
*resource
) DECLSPEC_HIDDEN
;
126 HRESULT
d3d9_resource_free_private_data(struct d3d9_resource
*resource
, const GUID
*guid
) DECLSPEC_HIDDEN
;
127 HRESULT
d3d9_resource_get_private_data(struct d3d9_resource
*resource
, const GUID
*guid
,
128 void *data
, DWORD
*data_size
) DECLSPEC_HIDDEN
;
129 void d3d9_resource_init(struct d3d9_resource
*resource
) DECLSPEC_HIDDEN
;
130 HRESULT
d3d9_resource_set_private_data(struct d3d9_resource
*resource
, const GUID
*guid
,
131 const void *data
, DWORD data_size
, DWORD flags
) DECLSPEC_HIDDEN
;
135 IDirect3DVolume9 IDirect3DVolume9_iface
;
136 struct d3d9_resource resource
;
137 struct wined3d_texture
*wined3d_texture
;
138 unsigned int sub_resource_idx
;
139 struct d3d9_texture
*texture
;
142 void volume_init(struct d3d9_volume
*volume
, struct wined3d_texture
*wined3d_texture
,
143 unsigned int sub_resource_idx
, const struct wined3d_parent_ops
**parent_ops
) DECLSPEC_HIDDEN
;
145 struct d3d9_swapchain
147 IDirect3DSwapChain9Ex IDirect3DSwapChain9Ex_iface
;
149 struct wined3d_swapchain
*wined3d_swapchain
;
150 IDirect3DDevice9Ex
*parent_device
;
151 unsigned int swap_interval
;
154 HRESULT
d3d9_swapchain_create(struct d3d9_device
*device
, struct wined3d_swapchain_desc
*desc
,
155 unsigned int swap_interval
, struct d3d9_swapchain
**swapchain
) DECLSPEC_HIDDEN
;
159 IDirect3DSurface9 IDirect3DSurface9_iface
;
160 struct d3d9_resource resource
;
161 struct wined3d_texture
*wined3d_texture
;
162 unsigned int sub_resource_idx
;
163 struct list rtv_entry
;
164 struct wined3d_rendertarget_view
*wined3d_rtv
;
165 IDirect3DDevice9Ex
*parent_device
;
167 struct d3d9_texture
*texture
;
170 struct wined3d_rendertarget_view
*d3d9_surface_acquire_rendertarget_view(struct d3d9_surface
*surface
) DECLSPEC_HIDDEN
;
171 struct d3d9_device
*d3d9_surface_get_device(const struct d3d9_surface
*surface
) DECLSPEC_HIDDEN
;
172 void d3d9_surface_release_rendertarget_view(struct d3d9_surface
*surface
,
173 struct wined3d_rendertarget_view
*rtv
) DECLSPEC_HIDDEN
;
174 void surface_init(struct d3d9_surface
*surface
, struct wined3d_texture
*wined3d_texture
,
175 unsigned int sub_resource_idx
, const struct wined3d_parent_ops
**parent_ops
) DECLSPEC_HIDDEN
;
176 struct d3d9_surface
*unsafe_impl_from_IDirect3DSurface9(IDirect3DSurface9
*iface
) DECLSPEC_HIDDEN
;
178 struct d3d9_vertexbuffer
180 IDirect3DVertexBuffer9 IDirect3DVertexBuffer9_iface
;
181 struct d3d9_resource resource
;
182 struct wined3d_buffer
*wined3d_buffer
;
183 IDirect3DDevice9Ex
*parent_device
;
187 HRESULT
vertexbuffer_init(struct d3d9_vertexbuffer
*buffer
, struct d3d9_device
*device
,
188 UINT size
, UINT usage
, DWORD fvf
, D3DPOOL pool
) DECLSPEC_HIDDEN
;
189 struct d3d9_vertexbuffer
*unsafe_impl_from_IDirect3DVertexBuffer9(IDirect3DVertexBuffer9
*iface
) DECLSPEC_HIDDEN
;
191 struct d3d9_indexbuffer
193 IDirect3DIndexBuffer9 IDirect3DIndexBuffer9_iface
;
194 struct d3d9_resource resource
;
195 struct wined3d_buffer
*wined3d_buffer
;
196 IDirect3DDevice9Ex
*parent_device
;
197 enum wined3d_format_id format
;
200 HRESULT
indexbuffer_init(struct d3d9_indexbuffer
*buffer
, struct d3d9_device
*device
,
201 UINT size
, DWORD usage
, D3DFORMAT format
, D3DPOOL pool
) DECLSPEC_HIDDEN
;
202 struct d3d9_indexbuffer
*unsafe_impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9
*iface
) DECLSPEC_HIDDEN
;
206 IDirect3DBaseTexture9 IDirect3DBaseTexture9_iface
;
207 struct d3d9_resource resource
;
208 struct wined3d_texture
*wined3d_texture
;
209 IDirect3DDevice9Ex
*parent_device
;
210 struct list rtv_list
;
213 struct wined3d_shader_resource_view
*wined3d_srv
;
214 D3DTEXTUREFILTERTYPE autogen_filter_type
;
217 HRESULT
cubetexture_init(struct d3d9_texture
*texture
, struct d3d9_device
*device
,
218 UINT edge_length
, UINT levels
, DWORD usage
, D3DFORMAT format
, D3DPOOL pool
) DECLSPEC_HIDDEN
;
219 HRESULT
texture_init(struct d3d9_texture
*texture
, struct d3d9_device
*device
,
220 UINT width
, UINT height
, UINT levels
, DWORD usage
, D3DFORMAT format
, D3DPOOL pool
) DECLSPEC_HIDDEN
;
221 HRESULT
volumetexture_init(struct d3d9_texture
*texture
, struct d3d9_device
*device
,
222 UINT width
, UINT height
, UINT depth
, UINT levels
, DWORD usage
, D3DFORMAT format
, D3DPOOL pool
) DECLSPEC_HIDDEN
;
223 struct d3d9_texture
*unsafe_impl_from_IDirect3DBaseTexture9(IDirect3DBaseTexture9
*iface
) DECLSPEC_HIDDEN
;
224 void d3d9_texture_flag_auto_gen_mipmap(struct d3d9_texture
*texture
) DECLSPEC_HIDDEN
;
225 void d3d9_texture_gen_auto_mipmap(struct d3d9_texture
*texture
) DECLSPEC_HIDDEN
;
227 struct d3d9_stateblock
229 IDirect3DStateBlock9 IDirect3DStateBlock9_iface
;
231 struct wined3d_stateblock
*wined3d_stateblock
;
232 IDirect3DDevice9Ex
*parent_device
;
235 HRESULT
stateblock_init(struct d3d9_stateblock
*stateblock
, struct d3d9_device
*device
,
236 D3DSTATEBLOCKTYPE type
, struct wined3d_stateblock
*wined3d_stateblock
) DECLSPEC_HIDDEN
;
238 struct d3d9_vertex_declaration
240 IDirect3DVertexDeclaration9 IDirect3DVertexDeclaration9_iface
;
242 D3DVERTEXELEMENT9
*elements
;
244 struct wined3d_vertex_declaration
*wined3d_declaration
;
246 IDirect3DDevice9Ex
*parent_device
;
249 HRESULT
d3d9_vertex_declaration_create(struct d3d9_device
*device
,
250 const D3DVERTEXELEMENT9
*elements
, struct d3d9_vertex_declaration
**declaration
) DECLSPEC_HIDDEN
;
251 struct d3d9_vertex_declaration
*unsafe_impl_from_IDirect3DVertexDeclaration9(
252 IDirect3DVertexDeclaration9
*iface
) DECLSPEC_HIDDEN
;
254 struct d3d9_vertexshader
256 IDirect3DVertexShader9 IDirect3DVertexShader9_iface
;
258 struct wined3d_shader
*wined3d_shader
;
259 IDirect3DDevice9Ex
*parent_device
;
262 HRESULT
vertexshader_init(struct d3d9_vertexshader
*shader
,
263 struct d3d9_device
*device
, const DWORD
*byte_code
) DECLSPEC_HIDDEN
;
264 struct d3d9_vertexshader
*unsafe_impl_from_IDirect3DVertexShader9(IDirect3DVertexShader9
*iface
) DECLSPEC_HIDDEN
;
266 struct d3d9_pixelshader
268 IDirect3DPixelShader9 IDirect3DPixelShader9_iface
;
270 struct wined3d_shader
*wined3d_shader
;
271 IDirect3DDevice9Ex
*parent_device
;
274 HRESULT
pixelshader_init(struct d3d9_pixelshader
*shader
,
275 struct d3d9_device
*device
, const DWORD
*byte_code
) DECLSPEC_HIDDEN
;
276 struct d3d9_pixelshader
*unsafe_impl_from_IDirect3DPixelShader9(IDirect3DPixelShader9
*iface
) DECLSPEC_HIDDEN
;
280 IDirect3DQuery9 IDirect3DQuery9_iface
;
282 struct wined3d_query
*wined3d_query
;
283 IDirect3DDevice9Ex
*parent_device
;
287 HRESULT
query_init(struct d3d9_query
*query
, struct d3d9_device
*device
, D3DQUERYTYPE type
) DECLSPEC_HIDDEN
;
289 static inline struct d3d9_device
*impl_from_IDirect3DDevice9Ex(IDirect3DDevice9Ex
*iface
)
291 return CONTAINING_RECORD(iface
, struct d3d9_device
, IDirect3DDevice9Ex_iface
);
294 static inline DWORD
d3dusage_from_wined3dusage(unsigned int usage
)
296 return usage
& WINED3DUSAGE_MASK
;
299 static inline D3DPOOL
d3dpool_from_wined3daccess(unsigned int access
, unsigned int usage
)
301 switch (access
& (WINED3D_RESOURCE_ACCESS_GPU
| WINED3D_RESOURCE_ACCESS_CPU
))
304 case WINED3D_RESOURCE_ACCESS_GPU
:
305 return D3DPOOL_DEFAULT
;
306 case WINED3D_RESOURCE_ACCESS_CPU
:
307 if (usage
& WINED3DUSAGE_SCRATCH
)
308 return D3DPOOL_SCRATCH
;
309 return D3DPOOL_SYSTEMMEM
;
310 case WINED3D_RESOURCE_ACCESS_GPU
| WINED3D_RESOURCE_ACCESS_CPU
:
311 return D3DPOOL_MANAGED
;
315 static inline unsigned int wined3daccess_from_d3dpool(D3DPOOL pool
, unsigned int usage
)
319 case D3DPOOL_DEFAULT
:
320 if (usage
& D3DUSAGE_DYNAMIC
)
321 return WINED3D_RESOURCE_ACCESS_GPU
| WINED3D_RESOURCE_ACCESS_MAP_R
| WINED3D_RESOURCE_ACCESS_MAP_W
;
322 return WINED3D_RESOURCE_ACCESS_GPU
;
323 case D3DPOOL_MANAGED
:
324 return WINED3D_RESOURCE_ACCESS_GPU
| WINED3D_RESOURCE_ACCESS_CPU
325 | WINED3D_RESOURCE_ACCESS_MAP_R
| WINED3D_RESOURCE_ACCESS_MAP_W
;
326 case D3DPOOL_SYSTEMMEM
:
327 case D3DPOOL_SCRATCH
:
328 return WINED3D_RESOURCE_ACCESS_CPU
| WINED3D_RESOURCE_ACCESS_MAP_R
| WINED3D_RESOURCE_ACCESS_MAP_W
;
334 static inline DWORD
wined3dusage_from_d3dusage(unsigned int usage
)
336 return usage
& WINED3DUSAGE_MASK
;
339 #endif /* __WINE_D3D9_PRIVATE_H */