ntdll: Rename local variables in heap_reallocate.
[wine.git] / dlls / d3d8 / surface.c
blob62c3a429ba6a98ce4c9e1bb357728c44ee8a526a
1 /*
2 * IDirect3DSurface8 implementation
4 * Copyright 2005 Oliver Stieber
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "d3d8_private.h"
23 WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
25 static inline struct d3d8_surface *impl_from_IDirect3DSurface8(IDirect3DSurface8 *iface)
27 return CONTAINING_RECORD(iface, struct d3d8_surface, IDirect3DSurface8_iface);
30 static HRESULT WINAPI d3d8_surface_QueryInterface(IDirect3DSurface8 *iface, REFIID riid, void **out)
32 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
34 if (IsEqualGUID(riid, &IID_IDirect3DSurface8)
35 || IsEqualGUID(riid, &IID_IDirect3DResource8)
36 || IsEqualGUID(riid, &IID_IUnknown))
38 IDirect3DSurface8_AddRef(iface);
39 *out = iface;
40 return S_OK;
43 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
45 *out = NULL;
46 return E_NOINTERFACE;
49 static ULONG WINAPI d3d8_surface_AddRef(IDirect3DSurface8 *iface)
51 struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
52 ULONG refcount;
54 TRACE("iface %p.\n", iface);
56 if (surface->texture)
58 TRACE("Forwarding to %p.\n", surface->texture);
59 return IDirect3DBaseTexture8_AddRef(&surface->texture->IDirect3DBaseTexture8_iface);
62 refcount = InterlockedIncrement(&surface->resource.refcount);
63 TRACE("%p increasing refcount to %u.\n", iface, refcount);
65 if (refcount == 1)
67 if (surface->parent_device)
68 IDirect3DDevice8_AddRef(surface->parent_device);
69 if (surface->wined3d_rtv)
70 wined3d_rendertarget_view_incref(surface->wined3d_rtv);
71 wined3d_texture_incref(surface->wined3d_texture);
74 return refcount;
77 static ULONG WINAPI d3d8_surface_Release(IDirect3DSurface8 *iface)
79 struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
80 ULONG refcount;
82 TRACE("iface %p.\n", iface);
84 if (surface->texture)
86 TRACE("Forwarding to %p.\n", surface->texture);
87 return IDirect3DBaseTexture8_Release(&surface->texture->IDirect3DBaseTexture8_iface);
90 if (!surface->resource.refcount)
92 WARN("Surface does not have any references.\n");
93 return 0;
96 refcount = InterlockedDecrement(&surface->resource.refcount);
97 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
99 if (!refcount)
101 IDirect3DDevice8 *parent_device = surface->parent_device;
103 if (surface->wined3d_rtv)
104 wined3d_rendertarget_view_decref(surface->wined3d_rtv);
105 wined3d_texture_decref(surface->wined3d_texture);
107 if (parent_device)
108 IDirect3DDevice8_Release(parent_device);
111 return refcount;
114 static HRESULT WINAPI d3d8_surface_GetDevice(IDirect3DSurface8 *iface, IDirect3DDevice8 **device)
116 struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
118 TRACE("iface %p, device %p.\n", iface, device);
120 if (surface->texture)
121 return IDirect3DBaseTexture8_GetDevice(&surface->texture->IDirect3DBaseTexture8_iface, device);
123 *device = surface->parent_device;
124 IDirect3DDevice8_AddRef(*device);
126 TRACE("Returning device %p.\n", *device);
128 return D3D_OK;
131 static HRESULT WINAPI d3d8_surface_SetPrivateData(IDirect3DSurface8 *iface, REFGUID guid,
132 const void *data, DWORD data_size, DWORD flags)
134 struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
135 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
136 iface, debugstr_guid(guid), data, data_size, flags);
138 return d3d8_resource_set_private_data(&surface->resource, guid, data, data_size, flags);
141 static HRESULT WINAPI d3d8_surface_GetPrivateData(IDirect3DSurface8 *iface, REFGUID guid,
142 void *data, DWORD *data_size)
144 struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
145 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
146 iface, debugstr_guid(guid), data, data_size);
148 return d3d8_resource_get_private_data(&surface->resource, guid, data, data_size);
151 static HRESULT WINAPI d3d8_surface_FreePrivateData(IDirect3DSurface8 *iface, REFGUID guid)
153 struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
154 TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
156 return d3d8_resource_free_private_data(&surface->resource, guid);
159 static HRESULT WINAPI d3d8_surface_GetContainer(IDirect3DSurface8 *iface, REFIID riid, void **container)
161 struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
162 HRESULT hr;
164 TRACE("iface %p, riid %s, container %p.\n", iface, debugstr_guid(riid), container);
166 if (!surface->container)
167 return E_NOINTERFACE;
169 hr = IUnknown_QueryInterface(surface->container, riid, container);
171 TRACE("Returning %p.\n", *container);
173 return hr;
176 static HRESULT WINAPI d3d8_surface_GetDesc(IDirect3DSurface8 *iface, D3DSURFACE_DESC *desc)
178 struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
179 struct wined3d_sub_resource_desc wined3d_desc;
181 TRACE("iface %p, desc %p.\n", iface, desc);
183 wined3d_mutex_lock();
184 wined3d_texture_get_sub_resource_desc(surface->wined3d_texture, surface->sub_resource_idx, &wined3d_desc);
185 wined3d_mutex_unlock();
187 desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format);
188 desc->Type = D3DRTYPE_SURFACE;
189 desc->Usage = d3dusage_from_wined3dusage(wined3d_desc.usage, wined3d_desc.bind_flags);
190 desc->Pool = d3dpool_from_wined3daccess(wined3d_desc.access, wined3d_desc.usage);
191 desc->Size = wined3d_desc.size;
192 desc->MultiSampleType = d3dmultisample_type_from_wined3d(wined3d_desc.multisample_type);
193 desc->Width = wined3d_desc.width;
194 desc->Height = wined3d_desc.height;
196 return D3D_OK;
199 static HRESULT WINAPI d3d8_surface_LockRect(IDirect3DSurface8 *iface,
200 D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags)
202 struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
203 struct wined3d_box box;
204 struct wined3d_map_desc map_desc;
205 HRESULT hr;
206 D3DRESOURCETYPE type;
208 TRACE("iface %p, locked_rect %p, rect %s, flags %#x.\n",
209 iface, locked_rect, wine_dbgstr_rect(rect), flags);
211 wined3d_mutex_lock();
213 if (surface->texture)
214 type = IDirect3DBaseTexture8_GetType(&surface->texture->IDirect3DBaseTexture8_iface);
215 else
216 type = D3DRTYPE_SURFACE;
218 if (rect)
220 D3DSURFACE_DESC desc;
221 IDirect3DSurface8_GetDesc(iface, &desc);
223 if (type != D3DRTYPE_TEXTURE
224 && ((rect->left < 0)
225 || (rect->top < 0)
226 || (rect->left >= rect->right)
227 || (rect->top >= rect->bottom)
228 || (rect->right > desc.Width)
229 || (rect->bottom > desc.Height)))
231 WARN("Trying to lock an invalid rectangle, returning D3DERR_INVALIDCALL\n");
232 wined3d_mutex_unlock();
234 locked_rect->Pitch = 0;
235 locked_rect->pBits = NULL;
236 return D3DERR_INVALIDCALL;
238 wined3d_box_set(&box, rect->left, rect->top, rect->right, rect->bottom, 0, 1);
241 hr = wined3d_resource_map(wined3d_texture_get_resource(surface->wined3d_texture), surface->sub_resource_idx,
242 &map_desc, rect ? &box : NULL, wined3dmapflags_from_d3dmapflags(flags, 0));
243 wined3d_mutex_unlock();
245 if (SUCCEEDED(hr))
247 locked_rect->Pitch = map_desc.row_pitch;
248 locked_rect->pBits = map_desc.data;
250 else if (type != D3DRTYPE_TEXTURE)
252 locked_rect->Pitch = 0;
253 locked_rect->pBits = NULL;
256 if (hr == E_INVALIDARG)
257 return D3DERR_INVALIDCALL;
258 return hr;
261 static HRESULT WINAPI d3d8_surface_UnlockRect(IDirect3DSurface8 *iface)
263 struct d3d8_surface *surface = impl_from_IDirect3DSurface8(iface);
264 HRESULT hr;
266 TRACE("iface %p.\n", iface);
268 hr = wined3d_resource_unmap(wined3d_texture_get_resource(surface->wined3d_texture), surface->sub_resource_idx);
270 if (hr == WINEDDERR_NOTLOCKED)
272 D3DRESOURCETYPE type;
273 if (surface->texture)
274 type = IDirect3DBaseTexture8_GetType(&surface->texture->IDirect3DBaseTexture8_iface);
275 else
276 type = D3DRTYPE_SURFACE;
277 hr = type == D3DRTYPE_TEXTURE ? D3D_OK : D3DERR_INVALIDCALL;
279 return hr;
282 static const IDirect3DSurface8Vtbl d3d8_surface_vtbl =
284 /* IUnknown */
285 d3d8_surface_QueryInterface,
286 d3d8_surface_AddRef,
287 d3d8_surface_Release,
288 /* IDirect3DResource8 */
289 d3d8_surface_GetDevice,
290 d3d8_surface_SetPrivateData,
291 d3d8_surface_GetPrivateData,
292 d3d8_surface_FreePrivateData,
293 /* IDirect3DSurface8 */
294 d3d8_surface_GetContainer,
295 d3d8_surface_GetDesc,
296 d3d8_surface_LockRect,
297 d3d8_surface_UnlockRect,
300 static void STDMETHODCALLTYPE surface_wined3d_object_destroyed(void *parent)
302 struct d3d8_surface *surface = parent;
303 d3d8_resource_cleanup(&surface->resource);
304 heap_free(surface);
307 static const struct wined3d_parent_ops d3d8_surface_wined3d_parent_ops =
309 surface_wined3d_object_destroyed,
312 void surface_init(struct d3d8_surface *surface, struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx,
313 const struct wined3d_parent_ops **parent_ops)
315 IDirect3DBaseTexture8 *texture;
317 surface->IDirect3DSurface8_iface.lpVtbl = &d3d8_surface_vtbl;
318 d3d8_resource_init(&surface->resource);
319 surface->resource.refcount = 0;
320 list_init(&surface->rtv_entry);
321 surface->container = wined3d_texture_get_parent(wined3d_texture);
322 surface->wined3d_texture = wined3d_texture;
323 surface->sub_resource_idx = sub_resource_idx;
325 if (surface->container && SUCCEEDED(IUnknown_QueryInterface(surface->container,
326 &IID_IDirect3DBaseTexture8, (void **)&texture)))
328 surface->texture = unsafe_impl_from_IDirect3DBaseTexture8(texture);
329 IDirect3DBaseTexture8_Release(texture);
332 *parent_ops = &d3d8_surface_wined3d_parent_ops;
335 static void STDMETHODCALLTYPE view_wined3d_object_destroyed(void *parent)
337 struct d3d8_surface *surface = parent;
339 /* If the surface reference count drops to zero, we release our reference
340 * to the view, but don't clear the pointer yet, in case e.g. a
341 * GetRenderTarget() call brings the surface back before the view is
342 * actually destroyed. When the view is destroyed, we need to clear the
343 * pointer, or a subsequent surface AddRef() would reference it again.
345 * This is safe because as long as the view still has a reference to the
346 * texture, the surface is also still alive, and we're called before the
347 * view releases that reference. */
348 surface->wined3d_rtv = NULL;
349 list_remove(&surface->rtv_entry);
352 static const struct wined3d_parent_ops d3d8_view_wined3d_parent_ops =
354 view_wined3d_object_destroyed,
357 struct d3d8_device *d3d8_surface_get_device(const struct d3d8_surface *surface)
359 IDirect3DDevice8 *device;
360 device = surface->texture ? surface->texture->parent_device : surface->parent_device;
361 return impl_from_IDirect3DDevice8(device);
364 struct wined3d_rendertarget_view *d3d8_surface_acquire_rendertarget_view(struct d3d8_surface *surface)
366 HRESULT hr;
368 /* The surface reference count can be equal to 0 when this function is
369 * called. In order to properly manage the render target view reference
370 * count, we temporarily increment the surface reference count. */
371 d3d8_surface_AddRef(&surface->IDirect3DSurface8_iface);
373 if (surface->wined3d_rtv)
374 return surface->wined3d_rtv;
376 if (FAILED(hr = wined3d_rendertarget_view_create_from_sub_resource(surface->wined3d_texture,
377 surface->sub_resource_idx, surface, &d3d8_view_wined3d_parent_ops, &surface->wined3d_rtv)))
379 ERR("Failed to create rendertarget view, hr %#x.\n", hr);
380 d3d8_surface_Release(&surface->IDirect3DSurface8_iface);
381 return NULL;
384 if (surface->texture)
385 list_add_head(&surface->texture->rtv_list, &surface->rtv_entry);
387 return surface->wined3d_rtv;
390 void d3d8_surface_release_rendertarget_view(struct d3d8_surface *surface,
391 struct wined3d_rendertarget_view *rtv)
393 if (rtv)
394 d3d8_surface_Release(&surface->IDirect3DSurface8_iface);
397 struct d3d8_surface *unsafe_impl_from_IDirect3DSurface8(IDirect3DSurface8 *iface)
399 if (!iface)
400 return NULL;
401 assert(iface->lpVtbl == &d3d8_surface_vtbl);
403 return impl_from_IDirect3DSurface8(iface);