d3d11: Rename d3d10_texture2d to d3d_texture2d.
[wine.git] / include / ddk / ntifs.h
bloba8d90a1d5c07564003ea949c7caf47981cf80f00
1 /*
2 * Copyright (C) 2014 Alistair Leslie-Hughes
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __NTIFS_H__
20 #define __NTIFS_H__
22 typedef struct _KQUEUE
24 DISPATCHER_HEADER Header;
25 LIST_ENTRY EntryListHead;
26 volatile ULONG CurrentCount;
27 ULONG MaximumCount;
28 LIST_ENTRY ThreadListHead;
29 } KQUEUE, *PKQUEUE, *RESTRICTED_POINTER PRKQUEUE;
31 NTSTATUS WINAPI ObQueryNameString(PVOID,POBJECT_NAME_INFORMATION,ULONG,PULONG);
33 #endif