2 * IDirect3D9 implementation
4 * Copyright 2002 Jason Edmeades
5 * Copyright 2005 Oliver Stieber
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "d3d9_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d9
);
27 /* IDirect3D9 IUnknown parts follow: */
28 static HRESULT WINAPI
IDirect3D9Impl_QueryInterface(LPDIRECT3D9EX iface
, REFIID riid
, LPVOID
* ppobj
)
30 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
32 if (IsEqualGUID(riid
, &IID_IUnknown
)
33 || IsEqualGUID(riid
, &IID_IDirect3D9
)) {
34 IDirect3D9Ex_AddRef(iface
);
36 TRACE("Returning IDirect3D9 interface at %p\n", *ppobj
);
38 } else if(IsEqualGUID(riid
, &IID_IDirect3D9Ex
)) {
41 TRACE("Returning IDirect3D9Ex interface at %p\n", *ppobj
);
42 IDirect3D9Ex_AddRef((IDirect3D9Ex
*)*ppobj
);
44 WARN("Application asks for IDirect3D9Ex, but this instance wasn't created with Direct3DCreate9Ex\n");
45 WARN("Returning E_NOINTERFACE\n");
51 WARN("(%p)->(%s,%p),not found\n", This
, debugstr_guid(riid
), ppobj
);
56 static ULONG WINAPI
IDirect3D9Impl_AddRef(LPDIRECT3D9EX iface
) {
57 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
58 ULONG ref
= InterlockedIncrement(&This
->ref
);
60 TRACE("(%p) : AddRef from %d\n", This
, ref
- 1);
65 static ULONG WINAPI
IDirect3D9Impl_Release(LPDIRECT3D9EX iface
) {
66 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
67 ULONG ref
= InterlockedDecrement(&This
->ref
);
69 TRACE("(%p) : ReleaseRef to %d\n", This
, ref
);
72 EnterCriticalSection(&d3d9_cs
);
73 IWineD3D_Release(This
->WineD3D
);
74 LeaveCriticalSection(&d3d9_cs
);
75 HeapFree(GetProcessHeap(), 0, This
);
81 /* IDirect3D9 Interface follow: */
82 static HRESULT WINAPI
IDirect3D9Impl_RegisterSoftwareDevice(LPDIRECT3D9EX iface
, void* pInitializeFunction
) {
83 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
85 TRACE("(%p)->(%p)\n", This
, pInitializeFunction
);
87 EnterCriticalSection(&d3d9_cs
);
88 hr
= IWineD3D_RegisterSoftwareDevice(This
->WineD3D
, pInitializeFunction
);
89 LeaveCriticalSection(&d3d9_cs
);
93 static UINT WINAPI
IDirect3D9Impl_GetAdapterCount(LPDIRECT3D9EX iface
) {
94 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
98 EnterCriticalSection(&d3d9_cs
);
99 hr
= IWineD3D_GetAdapterCount(This
->WineD3D
);
100 LeaveCriticalSection(&d3d9_cs
);
104 static HRESULT WINAPI
IDirect3D9Impl_GetAdapterIdentifier(LPDIRECT3D9EX iface
, UINT Adapter
, DWORD Flags
, D3DADAPTER_IDENTIFIER9
* pIdentifier
) {
105 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
106 WINED3DADAPTER_IDENTIFIER adapter_id
;
109 /* dx8 and dx9 have different structures to be filled in, with incompatible
110 layouts so pass in pointers to the places to be filled via an internal
112 adapter_id
.Driver
= pIdentifier
->Driver
;
113 adapter_id
.Description
= pIdentifier
->Description
;
114 adapter_id
.DeviceName
= pIdentifier
->DeviceName
;
115 adapter_id
.DriverVersion
= &pIdentifier
->DriverVersion
;
116 adapter_id
.VendorId
= &pIdentifier
->VendorId
;
117 adapter_id
.DeviceId
= &pIdentifier
->DeviceId
;
118 adapter_id
.SubSysId
= &pIdentifier
->SubSysId
;
119 adapter_id
.Revision
= &pIdentifier
->Revision
;
120 adapter_id
.DeviceIdentifier
= &pIdentifier
->DeviceIdentifier
;
121 adapter_id
.WHQLLevel
= &pIdentifier
->WHQLLevel
;
123 EnterCriticalSection(&d3d9_cs
);
124 hr
= IWineD3D_GetAdapterIdentifier(This
->WineD3D
, Adapter
, Flags
, &adapter_id
);
125 LeaveCriticalSection(&d3d9_cs
);
129 static UINT WINAPI
IDirect3D9Impl_GetAdapterModeCount(LPDIRECT3D9EX iface
, UINT Adapter
, D3DFORMAT Format
) {
130 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
132 TRACE("(%p)->(%d, %d\n", This
, Adapter
, Format
);
134 /* Others than that not supported by d3d9, but reported by wined3d for ddraw. Filter them out */
135 if(Format
!= D3DFMT_X8R8G8B8
&& Format
!= D3DFMT_R5G6B5
) {
139 EnterCriticalSection(&d3d9_cs
);
140 hr
= IWineD3D_GetAdapterModeCount(This
->WineD3D
, Adapter
, wined3dformat_from_d3dformat(Format
));
141 LeaveCriticalSection(&d3d9_cs
);
145 static HRESULT WINAPI
IDirect3D9Impl_EnumAdapterModes(LPDIRECT3D9EX iface
, UINT Adapter
, D3DFORMAT Format
, UINT Mode
, D3DDISPLAYMODE
* pMode
) {
146 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
148 TRACE("(%p)->(%d, %d, %d, %p)\n", This
, Adapter
, Format
, Mode
, pMode
);
149 /* We can't pass this to WineD3D, otherwise it'll think it came from D3D8 or DDraw.
150 It's supposed to fail anyway, so no harm returning failure. */
151 if(Format
!= D3DFMT_X8R8G8B8
&& Format
!= D3DFMT_R5G6B5
)
152 return D3DERR_INVALIDCALL
;
154 EnterCriticalSection(&d3d9_cs
);
155 hr
= IWineD3D_EnumAdapterModes(This
->WineD3D
, Adapter
, wined3dformat_from_d3dformat(Format
),
156 Mode
, (WINED3DDISPLAYMODE
*) pMode
);
157 LeaveCriticalSection(&d3d9_cs
);
159 if (SUCCEEDED(hr
)) pMode
->Format
= d3dformat_from_wined3dformat(pMode
->Format
);
164 static HRESULT WINAPI
IDirect3D9Impl_GetAdapterDisplayMode(LPDIRECT3D9EX iface
, UINT Adapter
, D3DDISPLAYMODE
* pMode
) {
165 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
168 EnterCriticalSection(&d3d9_cs
);
169 hr
= IWineD3D_GetAdapterDisplayMode(This
->WineD3D
, Adapter
, (WINED3DDISPLAYMODE
*) pMode
);
170 LeaveCriticalSection(&d3d9_cs
);
172 if (SUCCEEDED(hr
)) pMode
->Format
= d3dformat_from_wined3dformat(pMode
->Format
);
177 static HRESULT WINAPI
IDirect3D9Impl_CheckDeviceType(LPDIRECT3D9EX iface
,
178 UINT Adapter
, D3DDEVTYPE CheckType
, D3DFORMAT DisplayFormat
,
179 D3DFORMAT BackBufferFormat
, BOOL Windowed
) {
180 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
182 TRACE("(%p)->(%d, %d, %d, %d, %s\n", This
, Adapter
, CheckType
, DisplayFormat
,
183 BackBufferFormat
, Windowed
? "true" : "false");
185 EnterCriticalSection(&d3d9_cs
);
186 hr
= IWineD3D_CheckDeviceType(This
->WineD3D
, Adapter
, CheckType
, wined3dformat_from_d3dformat(DisplayFormat
),
187 wined3dformat_from_d3dformat(BackBufferFormat
), Windowed
);
188 LeaveCriticalSection(&d3d9_cs
);
192 static HRESULT WINAPI
IDirect3D9Impl_CheckDeviceFormat(LPDIRECT3D9EX iface
,
193 UINT Adapter
, D3DDEVTYPE DeviceType
, D3DFORMAT AdapterFormat
,
194 DWORD Usage
, D3DRESOURCETYPE RType
, D3DFORMAT CheckFormat
) {
195 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
197 WINED3DRESOURCETYPE WineD3DRType
;
201 case D3DRTYPE_VERTEXBUFFER
:
202 case D3DRTYPE_INDEXBUFFER
:
203 WineD3DRType
= WINED3DRTYPE_BUFFER
;
207 WineD3DRType
= RType
;
211 EnterCriticalSection(&d3d9_cs
);
212 hr
= IWineD3D_CheckDeviceFormat(This
->WineD3D
, Adapter
, DeviceType
, wined3dformat_from_d3dformat(AdapterFormat
),
213 Usage
, WineD3DRType
, wined3dformat_from_d3dformat(CheckFormat
), SURFACE_OPENGL
);
214 LeaveCriticalSection(&d3d9_cs
);
218 static HRESULT WINAPI
IDirect3D9Impl_CheckDeviceMultiSampleType(LPDIRECT3D9EX iface
,
219 UINT Adapter
, D3DDEVTYPE DeviceType
, D3DFORMAT SurfaceFormat
,
220 BOOL Windowed
, D3DMULTISAMPLE_TYPE MultiSampleType
, DWORD
* pQualityLevels
) {
221 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
225 EnterCriticalSection(&d3d9_cs
);
226 hr
= IWineD3D_CheckDeviceMultiSampleType(This
->WineD3D
, Adapter
, DeviceType
,
227 wined3dformat_from_d3dformat(SurfaceFormat
), Windowed
, MultiSampleType
, pQualityLevels
);
228 LeaveCriticalSection(&d3d9_cs
);
232 static HRESULT WINAPI
IDirect3D9Impl_CheckDepthStencilMatch(LPDIRECT3D9EX iface
,
233 UINT Adapter
, D3DDEVTYPE DeviceType
, D3DFORMAT AdapterFormat
,
234 D3DFORMAT RenderTargetFormat
, D3DFORMAT DepthStencilFormat
) {
235 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
239 EnterCriticalSection(&d3d9_cs
);
240 hr
= IWineD3D_CheckDepthStencilMatch(This
->WineD3D
, Adapter
, DeviceType
,
241 wined3dformat_from_d3dformat(AdapterFormat
), wined3dformat_from_d3dformat(RenderTargetFormat
),
242 wined3dformat_from_d3dformat(DepthStencilFormat
));
243 LeaveCriticalSection(&d3d9_cs
);
247 static HRESULT WINAPI
IDirect3D9Impl_CheckDeviceFormatConversion(LPDIRECT3D9EX iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, D3DFORMAT SourceFormat
, D3DFORMAT TargetFormat
) {
248 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
252 EnterCriticalSection(&d3d9_cs
);
253 hr
= IWineD3D_CheckDeviceFormatConversion(This
->WineD3D
, Adapter
, DeviceType
,
254 wined3dformat_from_d3dformat(SourceFormat
), wined3dformat_from_d3dformat(TargetFormat
));
255 LeaveCriticalSection(&d3d9_cs
);
259 void filter_caps(D3DCAPS9
* pCaps
)
262 DWORD textureFilterCaps
=
263 D3DPTFILTERCAPS_MINFPOINT
| D3DPTFILTERCAPS_MINFLINEAR
| D3DPTFILTERCAPS_MINFANISOTROPIC
|
264 D3DPTFILTERCAPS_MINFPYRAMIDALQUAD
| D3DPTFILTERCAPS_MINFGAUSSIANQUAD
|
265 D3DPTFILTERCAPS_MIPFPOINT
| D3DPTFILTERCAPS_MIPFLINEAR
| D3DPTFILTERCAPS_MAGFPOINT
|
266 D3DPTFILTERCAPS_MAGFLINEAR
|D3DPTFILTERCAPS_MAGFANISOTROPIC
|D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD
|
267 D3DPTFILTERCAPS_MAGFGAUSSIANQUAD
;
268 pCaps
->TextureFilterCaps
&= textureFilterCaps
;
269 pCaps
->CubeTextureFilterCaps
&= textureFilterCaps
;
270 pCaps
->VolumeTextureFilterCaps
&= textureFilterCaps
;
273 D3DDEVCAPS_EXECUTESYSTEMMEMORY
| D3DDEVCAPS_EXECUTEVIDEOMEMORY
| D3DDEVCAPS_TLVERTEXSYSTEMMEMORY
|
274 D3DDEVCAPS_TLVERTEXVIDEOMEMORY
| D3DDEVCAPS_TEXTURESYSTEMMEMORY
| D3DDEVCAPS_TEXTUREVIDEOMEMORY
|
275 D3DDEVCAPS_DRAWPRIMTLVERTEX
| D3DDEVCAPS_CANRENDERAFTERFLIP
| D3DDEVCAPS_TEXTURENONLOCALVIDMEM
|
276 D3DDEVCAPS_DRAWPRIMITIVES2
| D3DDEVCAPS_SEPARATETEXTUREMEMORIES
|
277 D3DDEVCAPS_DRAWPRIMITIVES2EX
| D3DDEVCAPS_HWTRANSFORMANDLIGHT
| D3DDEVCAPS_CANBLTSYSTONONLOCAL
|
278 D3DDEVCAPS_HWRASTERIZATION
| D3DDEVCAPS_PUREDEVICE
| D3DDEVCAPS_QUINTICRTPATCHES
|
279 D3DDEVCAPS_RTPATCHES
| D3DDEVCAPS_RTPATCHHANDLEZERO
| D3DDEVCAPS_NPATCHES
;
282 D3DPSHADECAPS_COLORGOURAUDRGB
| D3DPSHADECAPS_SPECULARGOURAUDRGB
|
283 D3DPSHADECAPS_ALPHAGOURAUDBLEND
| D3DPSHADECAPS_FOGGOURAUD
;
286 D3DPRASTERCAPS_DITHER
| D3DPRASTERCAPS_ZTEST
| D3DPRASTERCAPS_FOGVERTEX
|
287 D3DPRASTERCAPS_FOGTABLE
| D3DPRASTERCAPS_MIPMAPLODBIAS
| D3DPRASTERCAPS_ZBUFFERLESSHSR
|
288 D3DPRASTERCAPS_FOGRANGE
| D3DPRASTERCAPS_ANISOTROPY
| D3DPRASTERCAPS_WBUFFER
|
289 D3DPRASTERCAPS_WFOG
| D3DPRASTERCAPS_ZFOG
| D3DPRASTERCAPS_COLORPERSPECTIVE
|
290 D3DPRASTERCAPS_SCISSORTEST
| D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS
|
291 D3DPRASTERCAPS_DEPTHBIAS
| D3DPRASTERCAPS_MULTISAMPLE_TOGGLE
;
294 D3DDEVCAPS2_STREAMOFFSET
| D3DDEVCAPS2_DMAPNPATCH
| D3DDEVCAPS2_ADAPTIVETESSRTPATCH
|
295 D3DDEVCAPS2_ADAPTIVETESSNPATCH
| D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES
|
296 D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH
| D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET
;
299 D3DCAPS2_FULLSCREENGAMMA
| D3DCAPS2_CANCALIBRATEGAMMA
| D3DCAPS2_RESERVED
|
300 D3DCAPS2_CANMANAGERESOURCE
| D3DCAPS2_DYNAMICTEXTURES
| D3DCAPS2_CANAUTOGENMIPMAP
;
302 pCaps
->VertexProcessingCaps
&=
303 D3DVTXPCAPS_TEXGEN
| D3DVTXPCAPS_MATERIALSOURCE7
| D3DVTXPCAPS_DIRECTIONALLIGHTS
|
304 D3DVTXPCAPS_POSITIONALLIGHTS
| D3DVTXPCAPS_LOCALVIEWER
| D3DVTXPCAPS_TWEENING
|
305 D3DVTXPCAPS_TEXGEN_SPHEREMAP
| D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER
;
307 pCaps
->TextureCaps
&=
308 D3DPTEXTURECAPS_PERSPECTIVE
| D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_ALPHA
|
309 D3DPTEXTURECAPS_SQUAREONLY
| D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE
|
310 D3DPTEXTURECAPS_ALPHAPALETTE
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL
|
311 D3DPTEXTURECAPS_PROJECTED
| D3DPTEXTURECAPS_CUBEMAP
| D3DPTEXTURECAPS_VOLUMEMAP
|
312 D3DPTEXTURECAPS_MIPMAP
| D3DPTEXTURECAPS_MIPVOLUMEMAP
| D3DPTEXTURECAPS_MIPCUBEMAP
|
313 D3DPTEXTURECAPS_CUBEMAP_POW2
| D3DPTEXTURECAPS_VOLUMEMAP_POW2
| D3DPTEXTURECAPS_NOPROJECTEDBUMPENV
;
315 pCaps
->MaxVertexShaderConst
= min(D3D9_MAX_VERTEX_SHADER_CONSTANTF
, pCaps
->MaxVertexShaderConst
);
318 static HRESULT WINAPI
IDirect3D9Impl_GetDeviceCaps(LPDIRECT3D9EX iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, D3DCAPS9
* pCaps
) {
319 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
320 HRESULT hrc
= D3D_OK
;
321 WINED3DCAPS
*pWineCaps
;
323 TRACE("(%p) Relay %d %u %p\n", This
, Adapter
, DeviceType
, pCaps
);
326 return D3DERR_INVALIDCALL
;
328 pWineCaps
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(WINED3DCAPS
));
329 if(pWineCaps
== NULL
){
330 return D3DERR_INVALIDCALL
; /*well this is what MSDN says to return*/
332 memset(pCaps
, 0, sizeof(*pCaps
));
333 EnterCriticalSection(&d3d9_cs
);
334 hrc
= IWineD3D_GetDeviceCaps(This
->WineD3D
, Adapter
, DeviceType
, pWineCaps
);
335 LeaveCriticalSection(&d3d9_cs
);
336 WINECAPSTOD3D9CAPS(pCaps
, pWineCaps
)
337 HeapFree(GetProcessHeap(), 0, pWineCaps
);
339 /* Some functionality is implemented in d3d9.dll, not wined3d.dll. Add the needed caps */
340 pCaps
->DevCaps2
|= D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES
;
344 TRACE("(%p) returning %p\n", This
, pCaps
);
348 static HMONITOR WINAPI
IDirect3D9Impl_GetAdapterMonitor(LPDIRECT3D9EX iface
, UINT Adapter
) {
349 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
353 EnterCriticalSection(&d3d9_cs
);
354 ret
= IWineD3D_GetAdapterMonitor(This
->WineD3D
, Adapter
);
355 LeaveCriticalSection(&d3d9_cs
);
359 ULONG WINAPI
D3D9CB_DestroyRenderTarget(IWineD3DSurface
*pSurface
) {
360 IDirect3DSurface9Impl
* surfaceParent
;
361 TRACE("(%p) call back\n", pSurface
);
363 IWineD3DSurface_GetParent(pSurface
, (IUnknown
**) &surfaceParent
);
364 surfaceParent
->isImplicit
= FALSE
;
365 /* Surface had refcount of 0 GetParent addrefed to 1, so 1 Release is enough */
366 return IDirect3DSurface9_Release((IDirect3DSurface9
*) surfaceParent
);
369 ULONG WINAPI
D3D9CB_DestroySwapChain(IWineD3DSwapChain
*pSwapChain
) {
370 IDirect3DSwapChain9Impl
* swapChainParent
;
371 TRACE("(%p) call back\n", pSwapChain
);
373 IWineD3DSwapChain_GetParent(pSwapChain
,(IUnknown
**) &swapChainParent
);
374 swapChainParent
->isImplicit
= FALSE
;
375 /* Swap chain had refcount of 0 GetParent addrefed to 1, so 1 Release is enough */
376 return IDirect3DSwapChain9_Release((IDirect3DSwapChain9
*) swapChainParent
);
379 ULONG WINAPI
D3D9CB_DestroyDepthStencilSurface(IWineD3DSurface
*pSurface
) {
380 IDirect3DSurface9Impl
* surfaceParent
;
381 TRACE("(%p) call back\n", pSurface
);
383 IWineD3DSurface_GetParent(pSurface
, (IUnknown
**) &surfaceParent
);
384 surfaceParent
->isImplicit
= FALSE
;
385 /* Surface had refcount of 0 GetParent addrefed to 1, so 1 Release is enough */
386 return IDirect3DSurface9_Release((IDirect3DSurface9
*) surfaceParent
);
389 static HRESULT WINAPI
IDirect3D9Impl_CreateDevice(LPDIRECT3D9EX iface
, UINT Adapter
, D3DDEVTYPE DeviceType
,
390 HWND hFocusWindow
, DWORD BehaviourFlags
,
391 D3DPRESENT_PARAMETERS
* pPresentationParameters
,
392 IDirect3DDevice9
** ppReturnedDeviceInterface
) {
394 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
395 IDirect3DDevice9Impl
*object
= NULL
;
396 WINED3DPRESENT_PARAMETERS
*localParameters
;
399 TRACE("(%p) Relay\n", This
);
401 /* Check the validity range of the adapter parameter */
402 if (Adapter
>= IDirect3D9Impl_GetAdapterCount(iface
)) {
403 *ppReturnedDeviceInterface
= NULL
;
404 return D3DERR_INVALIDCALL
;
407 /* Allocate the storage for the device object */
408 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IDirect3DDevice9Impl
));
409 if (NULL
== object
) {
410 FIXME("Allocation of memory failed\n");
411 *ppReturnedDeviceInterface
= NULL
;
412 return D3DERR_OUTOFVIDEOMEMORY
;
415 object
->lpVtbl
= &Direct3DDevice9_Vtbl
;
416 object
->device_parent_vtbl
= &d3d9_wined3d_device_parent_vtbl
;
418 *ppReturnedDeviceInterface
= (IDirect3DDevice9
*)object
;
420 /* Allocate an associated WineD3DDevice object */
421 EnterCriticalSection(&d3d9_cs
);
422 hr
= IWineD3D_CreateDevice(This
->WineD3D
, Adapter
, DeviceType
, hFocusWindow
, BehaviourFlags
,
423 (IUnknown
*)object
, (IWineD3DDeviceParent
*)&object
->device_parent_vtbl
, &object
->WineD3DDevice
);
425 HeapFree(GetProcessHeap(), 0, object
);
426 *ppReturnedDeviceInterface
= NULL
;
427 LeaveCriticalSection(&d3d9_cs
);
431 TRACE("(%p) : Created Device %p\n", This
, object
);
433 if (BehaviourFlags
& D3DCREATE_ADAPTERGROUP_DEVICE
)
437 IWineD3D_GetDeviceCaps(This
->WineD3D
, Adapter
, DeviceType
, &caps
);
438 count
= caps
.NumberOfAdaptersInGroup
;
441 if(BehaviourFlags
& D3DCREATE_MULTITHREADED
) {
442 IWineD3DDevice_SetMultithreaded(object
->WineD3DDevice
);
445 localParameters
= HeapAlloc(GetProcessHeap(), 0, sizeof(*localParameters
) * count
);
446 for (i
= 0; i
< count
; ++i
)
448 localParameters
[i
].BackBufferWidth
= pPresentationParameters
[i
].BackBufferWidth
;
449 localParameters
[i
].BackBufferHeight
= pPresentationParameters
[i
].BackBufferHeight
;
450 localParameters
[i
].BackBufferFormat
= wined3dformat_from_d3dformat(pPresentationParameters
[i
].BackBufferFormat
);
451 localParameters
[i
].BackBufferCount
= pPresentationParameters
[i
].BackBufferCount
;
452 localParameters
[i
].MultiSampleType
= pPresentationParameters
[i
].MultiSampleType
;
453 localParameters
[i
].MultiSampleQuality
= pPresentationParameters
[i
].MultiSampleQuality
;
454 localParameters
[i
].SwapEffect
= pPresentationParameters
[i
].SwapEffect
;
455 localParameters
[i
].hDeviceWindow
= pPresentationParameters
[i
].hDeviceWindow
;
456 localParameters
[i
].Windowed
= pPresentationParameters
[i
].Windowed
;
457 localParameters
[i
].EnableAutoDepthStencil
= pPresentationParameters
[i
].EnableAutoDepthStencil
;
458 localParameters
[i
].AutoDepthStencilFormat
= wined3dformat_from_d3dformat(pPresentationParameters
[i
].AutoDepthStencilFormat
);
459 localParameters
[i
].Flags
= pPresentationParameters
[i
].Flags
;
460 localParameters
[i
].FullScreen_RefreshRateInHz
= pPresentationParameters
[i
].FullScreen_RefreshRateInHz
;
461 localParameters
[i
].PresentationInterval
= pPresentationParameters
[i
].PresentationInterval
;
462 localParameters
[i
].AutoRestoreDisplayMode
= TRUE
;
465 hr
= IWineD3DDevice_Init3D(object
->WineD3DDevice
, localParameters
);
467 FIXME("(%p) D3D Initialization failed for WineD3DDevice %p\n", This
, object
->WineD3DDevice
);
468 HeapFree(GetProcessHeap(), 0, object
);
469 *ppReturnedDeviceInterface
= NULL
;
472 for (i
= 0; i
< count
; ++i
)
474 pPresentationParameters
[i
].BackBufferWidth
= localParameters
[i
].BackBufferWidth
;
475 pPresentationParameters
[i
].BackBufferHeight
= localParameters
[i
].BackBufferHeight
;
476 pPresentationParameters
[i
].BackBufferFormat
= d3dformat_from_wined3dformat(localParameters
[i
].BackBufferFormat
);
477 pPresentationParameters
[i
].BackBufferCount
= localParameters
[i
].BackBufferCount
;
478 pPresentationParameters
[i
].MultiSampleType
= localParameters
[i
].MultiSampleType
;
479 pPresentationParameters
[i
].MultiSampleQuality
= localParameters
[i
].MultiSampleQuality
;
480 pPresentationParameters
[i
].SwapEffect
= localParameters
[i
].SwapEffect
;
481 pPresentationParameters
[i
].hDeviceWindow
= localParameters
[i
].hDeviceWindow
;
482 pPresentationParameters
[i
].Windowed
= localParameters
[i
].Windowed
;
483 pPresentationParameters
[i
].EnableAutoDepthStencil
= localParameters
[i
].EnableAutoDepthStencil
;
484 pPresentationParameters
[i
].AutoDepthStencilFormat
= d3dformat_from_wined3dformat(localParameters
[i
].AutoDepthStencilFormat
);
485 pPresentationParameters
[i
].Flags
= localParameters
[i
].Flags
;
486 pPresentationParameters
[i
].FullScreen_RefreshRateInHz
= localParameters
[i
].FullScreen_RefreshRateInHz
;
487 pPresentationParameters
[i
].PresentationInterval
= localParameters
[i
].PresentationInterval
;
489 HeapFree(GetProcessHeap(), 0, localParameters
);
491 /* Initialize the converted declaration array. This creates a valid pointer and when adding decls HeapReAlloc
492 * can be used without further checking
494 object
->convertedDecls
= HeapAlloc(GetProcessHeap(), 0, 0);
495 LeaveCriticalSection(&d3d9_cs
);
500 static UINT WINAPI
IDirect3D9ExImpl_GetAdapterModeCountEx(IDirect3D9Ex
*iface
, UINT Adapter
, CONST D3DDISPLAYMODEFILTER
*pFilter
) {
501 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
502 FIXME("(%p)->(%d, %p): Stub!\n", This
, Adapter
, pFilter
);
503 return D3DERR_DRIVERINTERNALERROR
;
506 static HRESULT WINAPI
IDirect3D9ExImpl_EnumAdapterModesEx(IDirect3D9Ex
*iface
, UINT Adapter
, CONST D3DDISPLAYMODEFILTER
*pFilter
, UINT Mode
, D3DDISPLAYMODEEX
* pMode
) {
507 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
508 FIXME("(%p)->(%d, %p, %p): Stub!\n", This
, Adapter
, pFilter
, pMode
);
509 return D3DERR_DRIVERINTERNALERROR
;
512 static HRESULT WINAPI
IDirect3D9ExImpl_GetAdapterDisplayModeEx(IDirect3D9Ex
*iface
, UINT Adapter
, D3DDISPLAYMODEEX
*pMode
, D3DDISPLAYROTATION
*pRotation
) {
513 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
514 FIXME("(%p)->(%d, %p, %p): Stub!\n", This
, Adapter
, pMode
, pRotation
);
515 return D3DERR_DRIVERINTERNALERROR
;
518 static HRESULT WINAPI
IDirect3D9ExImpl_CreateDeviceEx(IDirect3D9Ex
*iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, HWND hFocusWindow
, DWORD BehaviorFlags
, D3DPRESENT_PARAMETERS
* pPresentationParameters
, D3DDISPLAYMODEEX
* pFullscreenDisplayMode
, struct IDirect3DDevice9Ex
**ppReturnedDeviceInterface
) {
519 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
520 FIXME("(%p)->(%d, %d, %p, 0x%08x, %p, %p, %p): Stub!\n", This
, Adapter
, DeviceType
, hFocusWindow
, BehaviorFlags
, pPresentationParameters
, pFullscreenDisplayMode
, ppReturnedDeviceInterface
);
521 *ppReturnedDeviceInterface
= NULL
;
522 return D3DERR_DRIVERINTERNALERROR
;
525 static HRESULT WINAPI
IDirect3D9ExImpl_GetAdapterLUID(IDirect3D9Ex
*iface
, UINT Adapter
, LUID
*pLUID
) {
526 IDirect3D9Impl
*This
= (IDirect3D9Impl
*)iface
;
527 FIXME("(%p)->(%d, %p)\n", This
, Adapter
, pLUID
);
528 return D3DERR_DRIVERINTERNALERROR
;
532 const IDirect3D9ExVtbl Direct3D9_Vtbl
=
535 IDirect3D9Impl_QueryInterface
,
536 IDirect3D9Impl_AddRef
,
537 IDirect3D9Impl_Release
,
539 IDirect3D9Impl_RegisterSoftwareDevice
,
540 IDirect3D9Impl_GetAdapterCount
,
541 IDirect3D9Impl_GetAdapterIdentifier
,
542 IDirect3D9Impl_GetAdapterModeCount
,
543 IDirect3D9Impl_EnumAdapterModes
,
544 IDirect3D9Impl_GetAdapterDisplayMode
,
545 IDirect3D9Impl_CheckDeviceType
,
546 IDirect3D9Impl_CheckDeviceFormat
,
547 IDirect3D9Impl_CheckDeviceMultiSampleType
,
548 IDirect3D9Impl_CheckDepthStencilMatch
,
549 IDirect3D9Impl_CheckDeviceFormatConversion
,
550 IDirect3D9Impl_GetDeviceCaps
,
551 IDirect3D9Impl_GetAdapterMonitor
,
552 IDirect3D9Impl_CreateDevice
,
554 IDirect3D9ExImpl_GetAdapterModeCountEx
,
555 IDirect3D9ExImpl_EnumAdapterModesEx
,
556 IDirect3D9ExImpl_GetAdapterDisplayModeEx
,
557 IDirect3D9ExImpl_CreateDeviceEx
,
558 IDirect3D9ExImpl_GetAdapterLUID