2 * Implementation of IDirect3DRMFrame Interface
4 * Copyright 2011, 2012 André Hentschel
5 * Copyright 2012 Christian Costa
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "wine/debug.h"
30 #include "d3drm_private.h"
32 WINE_DEFAULT_DEBUG_CHANNEL(d3drm
);
34 static D3DRMMATRIX4D identity
= {
35 { 1.0f
, 0.0f
, 0.0f
, 0.0f
},
36 { 0.0f
, 1.0f
, 0.0f
, 0.0f
},
37 { 0.0f
, 0.0f
, 1.0f
, 0.0f
},
38 { 0.0f
, 0.0f
, 0.0f
, 1.0f
}
41 struct d3drm_frame_array
43 IDirect3DRMFrameArray IDirect3DRMFrameArray_iface
;
46 IDirect3DRMFrame
**frames
;
49 struct d3drm_visual_array
51 IDirect3DRMVisualArray IDirect3DRMVisualArray_iface
;
54 IDirect3DRMVisual
**visuals
;
57 struct d3drm_light_array
59 IDirect3DRMLightArray IDirect3DRMLightArray_iface
;
62 IDirect3DRMLight
**lights
;
65 static inline struct d3drm_frame
*impl_from_IDirect3DRMFrame(IDirect3DRMFrame
*iface
)
67 return CONTAINING_RECORD(iface
, struct d3drm_frame
, IDirect3DRMFrame_iface
);
70 static inline struct d3drm_frame
*impl_from_IDirect3DRMFrame2(IDirect3DRMFrame2
*iface
)
72 return CONTAINING_RECORD(iface
, struct d3drm_frame
, IDirect3DRMFrame2_iface
);
75 static inline struct d3drm_frame
*impl_from_IDirect3DRMFrame3(IDirect3DRMFrame3
*iface
)
77 return CONTAINING_RECORD(iface
, struct d3drm_frame
, IDirect3DRMFrame3_iface
);
80 static inline struct d3drm_frame
*unsafe_impl_from_IDirect3DRMFrame3(IDirect3DRMFrame3
*iface
);
82 static inline struct d3drm_frame
*unsafe_impl_from_IDirect3DRMFrame(IDirect3DRMFrame
*iface
);
84 static inline struct d3drm_frame_array
*impl_from_IDirect3DRMFrameArray(IDirect3DRMFrameArray
*iface
)
86 return CONTAINING_RECORD(iface
, struct d3drm_frame_array
, IDirect3DRMFrameArray_iface
);
89 static inline struct d3drm_visual_array
*impl_from_IDirect3DRMVisualArray(IDirect3DRMVisualArray
*iface
)
91 return CONTAINING_RECORD(iface
, struct d3drm_visual_array
, IDirect3DRMVisualArray_iface
);
94 static inline struct d3drm_light_array
*impl_from_IDirect3DRMLightArray(IDirect3DRMLightArray
*iface
)
96 return CONTAINING_RECORD(iface
, struct d3drm_light_array
, IDirect3DRMLightArray_iface
);
99 static HRESULT WINAPI
d3drm_frame_array_QueryInterface(IDirect3DRMFrameArray
*iface
, REFIID riid
, void **out
)
101 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
103 if (IsEqualGUID(riid
, &IID_IDirect3DRMFrameArray
)
104 || IsEqualGUID(riid
, &IID_IUnknown
))
106 IDirect3DRMFrameArray_AddRef(iface
);
111 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
114 return E_NOINTERFACE
;
117 static ULONG WINAPI
d3drm_frame_array_AddRef(IDirect3DRMFrameArray
*iface
)
119 struct d3drm_frame_array
*array
= impl_from_IDirect3DRMFrameArray(iface
);
120 ULONG refcount
= InterlockedIncrement(&array
->ref
);
122 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
127 static ULONG WINAPI
d3drm_frame_array_Release(IDirect3DRMFrameArray
*iface
)
129 struct d3drm_frame_array
*array
= impl_from_IDirect3DRMFrameArray(iface
);
130 ULONG refcount
= InterlockedDecrement(&array
->ref
);
133 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
137 for (i
= 0; i
< array
->size
; ++i
)
139 IDirect3DRMFrame_Release(array
->frames
[i
]);
141 HeapFree(GetProcessHeap(), 0, array
->frames
);
142 HeapFree(GetProcessHeap(), 0, array
);
148 static DWORD WINAPI
d3drm_frame_array_GetSize(IDirect3DRMFrameArray
*iface
)
150 struct d3drm_frame_array
*array
= impl_from_IDirect3DRMFrameArray(iface
);
152 TRACE("iface %p.\n", iface
);
157 static HRESULT WINAPI
d3drm_frame_array_GetElement(IDirect3DRMFrameArray
*iface
,
158 DWORD index
, IDirect3DRMFrame
**frame
)
160 struct d3drm_frame_array
*array
= impl_from_IDirect3DRMFrameArray(iface
);
162 TRACE("iface %p, index %u, frame %p.\n", iface
, index
, frame
);
165 return D3DRMERR_BADVALUE
;
167 if (index
>= array
->size
)
170 return D3DRMERR_BADVALUE
;
173 IDirect3DRMFrame_AddRef(array
->frames
[index
]);
174 *frame
= array
->frames
[index
];
179 static const struct IDirect3DRMFrameArrayVtbl d3drm_frame_array_vtbl
=
181 d3drm_frame_array_QueryInterface
,
182 d3drm_frame_array_AddRef
,
183 d3drm_frame_array_Release
,
184 d3drm_frame_array_GetSize
,
185 d3drm_frame_array_GetElement
,
188 static struct d3drm_frame_array
*d3drm_frame_array_create(unsigned int frame_count
, IDirect3DRMFrame3
**frames
)
190 struct d3drm_frame_array
*array
;
193 if (!(array
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*array
))))
196 array
->IDirect3DRMFrameArray_iface
.lpVtbl
= &d3drm_frame_array_vtbl
;
198 array
->size
= frame_count
;
202 if (!(array
->frames
= HeapAlloc(GetProcessHeap(), 0, frame_count
* sizeof(*array
->frames
))))
204 HeapFree(GetProcessHeap(), 0, array
);
208 for (i
= 0; i
< frame_count
; ++i
)
210 IDirect3DRMFrame3_QueryInterface(frames
[i
], &IID_IDirect3DRMFrame
, (void **)&array
->frames
[i
]);
217 static HRESULT WINAPI
d3drm_visual_array_QueryInterface(IDirect3DRMVisualArray
*iface
, REFIID riid
, void **out
)
219 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
221 if (IsEqualGUID(riid
, &IID_IDirect3DRMVisualArray
)
222 || IsEqualGUID(riid
, &IID_IUnknown
))
224 IDirect3DRMVisualArray_AddRef(iface
);
229 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
232 return E_NOINTERFACE
;
235 static ULONG WINAPI
d3drm_visual_array_AddRef(IDirect3DRMVisualArray
*iface
)
237 struct d3drm_visual_array
*array
= impl_from_IDirect3DRMVisualArray(iface
);
238 ULONG refcount
= InterlockedIncrement(&array
->ref
);
240 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
245 static ULONG WINAPI
d3drm_visual_array_Release(IDirect3DRMVisualArray
*iface
)
247 struct d3drm_visual_array
*array
= impl_from_IDirect3DRMVisualArray(iface
);
248 ULONG refcount
= InterlockedDecrement(&array
->ref
);
251 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
255 for (i
= 0; i
< array
->size
; ++i
)
257 IDirect3DRMVisual_Release(array
->visuals
[i
]);
259 HeapFree(GetProcessHeap(), 0, array
->visuals
);
260 HeapFree(GetProcessHeap(), 0, array
);
266 static DWORD WINAPI
d3drm_visual_array_GetSize(IDirect3DRMVisualArray
*iface
)
268 struct d3drm_visual_array
*array
= impl_from_IDirect3DRMVisualArray(iface
);
270 TRACE("iface %p.\n", iface
);
275 static HRESULT WINAPI
d3drm_visual_array_GetElement(IDirect3DRMVisualArray
*iface
,
276 DWORD index
, IDirect3DRMVisual
**visual
)
278 struct d3drm_visual_array
*array
= impl_from_IDirect3DRMVisualArray(iface
);
280 TRACE("iface %p, index %u, visual %p.\n", iface
, index
, visual
);
283 return D3DRMERR_BADVALUE
;
285 if (index
>= array
->size
)
288 return D3DRMERR_BADVALUE
;
291 IDirect3DRMVisual_AddRef(array
->visuals
[index
]);
292 *visual
= array
->visuals
[index
];
297 static const struct IDirect3DRMVisualArrayVtbl d3drm_visual_array_vtbl
=
299 d3drm_visual_array_QueryInterface
,
300 d3drm_visual_array_AddRef
,
301 d3drm_visual_array_Release
,
302 d3drm_visual_array_GetSize
,
303 d3drm_visual_array_GetElement
,
306 static struct d3drm_visual_array
*d3drm_visual_array_create(unsigned int visual_count
, IDirect3DRMVisual
**visuals
)
308 struct d3drm_visual_array
*array
;
311 if (!(array
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*array
))))
314 array
->IDirect3DRMVisualArray_iface
.lpVtbl
= &d3drm_visual_array_vtbl
;
316 array
->size
= visual_count
;
320 if (!(array
->visuals
= HeapAlloc(GetProcessHeap(), 0, visual_count
* sizeof(*array
->visuals
))))
322 HeapFree(GetProcessHeap(), 0, array
);
326 for (i
= 0; i
< visual_count
; ++i
)
328 array
->visuals
[i
] = visuals
[i
];
329 IDirect3DRMVisual_AddRef(array
->visuals
[i
]);
336 static HRESULT WINAPI
d3drm_light_array_QueryInterface(IDirect3DRMLightArray
*iface
, REFIID riid
, void **out
)
338 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
340 if (IsEqualGUID(riid
, &IID_IDirect3DRMLightArray
)
341 || IsEqualGUID(riid
, &IID_IUnknown
))
343 IDirect3DRMLightArray_AddRef(iface
);
348 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
351 return E_NOINTERFACE
;
354 static ULONG WINAPI
d3drm_light_array_AddRef(IDirect3DRMLightArray
*iface
)
356 struct d3drm_light_array
*array
= impl_from_IDirect3DRMLightArray(iface
);
357 ULONG refcount
= InterlockedIncrement(&array
->ref
);
359 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
364 static ULONG WINAPI
d3drm_light_array_Release(IDirect3DRMLightArray
*iface
)
366 struct d3drm_light_array
*array
= impl_from_IDirect3DRMLightArray(iface
);
367 ULONG refcount
= InterlockedDecrement(&array
->ref
);
370 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
374 for (i
= 0; i
< array
->size
; ++i
)
376 IDirect3DRMLight_Release(array
->lights
[i
]);
378 HeapFree(GetProcessHeap(), 0, array
->lights
);
379 HeapFree(GetProcessHeap(), 0, array
);
385 static DWORD WINAPI
d3drm_light_array_GetSize(IDirect3DRMLightArray
*iface
)
387 struct d3drm_light_array
*array
= impl_from_IDirect3DRMLightArray(iface
);
389 TRACE("iface %p.\n", iface
);
394 static HRESULT WINAPI
d3drm_light_array_GetElement(IDirect3DRMLightArray
*iface
,
395 DWORD index
, IDirect3DRMLight
**light
)
397 struct d3drm_light_array
*array
= impl_from_IDirect3DRMLightArray(iface
);
399 TRACE("iface %p, index %u, light %p.\n", iface
, index
, light
);
402 return D3DRMERR_BADVALUE
;
404 if (index
>= array
->size
)
407 return D3DRMERR_BADVALUE
;
410 IDirect3DRMLight_AddRef(array
->lights
[index
]);
411 *light
= array
->lights
[index
];
416 static const struct IDirect3DRMLightArrayVtbl d3drm_light_array_vtbl
=
418 d3drm_light_array_QueryInterface
,
419 d3drm_light_array_AddRef
,
420 d3drm_light_array_Release
,
421 d3drm_light_array_GetSize
,
422 d3drm_light_array_GetElement
,
425 static struct d3drm_light_array
*d3drm_light_array_create(unsigned int light_count
, IDirect3DRMLight
**lights
)
427 struct d3drm_light_array
*array
;
430 if (!(array
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*array
))))
433 array
->IDirect3DRMLightArray_iface
.lpVtbl
= &d3drm_light_array_vtbl
;
435 array
->size
= light_count
;
439 if (!(array
->lights
= HeapAlloc(GetProcessHeap(), 0, light_count
* sizeof(*array
->lights
))))
441 HeapFree(GetProcessHeap(), 0, array
);
445 for (i
= 0; i
< light_count
; ++i
)
447 array
->lights
[i
] = lights
[i
];
448 IDirect3DRMLight_AddRef(array
->lights
[i
]);
455 static HRESULT WINAPI
d3drm_frame3_QueryInterface(IDirect3DRMFrame3
*iface
, REFIID riid
, void **out
)
457 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame3(iface
);
459 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
461 if (IsEqualGUID(riid
, &IID_IDirect3DRMFrame
)
462 || IsEqualGUID(riid
, &IID_IDirect3DRMObject
)
463 || IsEqualGUID(riid
, &IID_IDirect3DRMVisual
)
464 || IsEqualGUID(riid
, &IID_IUnknown
))
466 *out
= &frame
->IDirect3DRMFrame_iface
;
468 else if (IsEqualGUID(riid
, &IID_IDirect3DRMFrame2
))
470 *out
= &frame
->IDirect3DRMFrame2_iface
;
472 else if (IsEqualGUID(riid
, &IID_IDirect3DRMFrame3
))
474 *out
= &frame
->IDirect3DRMFrame3_iface
;
479 WARN("%s not implemented, returning CLASS_E_CLASSNOTAVAILABLE.\n", debugstr_guid(riid
));
480 return CLASS_E_CLASSNOTAVAILABLE
;
483 IUnknown_AddRef((IUnknown
*)*out
);
487 static HRESULT WINAPI
d3drm_frame2_QueryInterface(IDirect3DRMFrame2
*iface
, REFIID riid
, void **out
)
489 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
491 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
493 return d3drm_frame3_QueryInterface(&frame
->IDirect3DRMFrame3_iface
, riid
, out
);
496 static HRESULT WINAPI
d3drm_frame1_QueryInterface(IDirect3DRMFrame
*iface
, REFIID riid
, void **out
)
498 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
500 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
502 return d3drm_frame3_QueryInterface(&frame
->IDirect3DRMFrame3_iface
, riid
, out
);
505 static ULONG WINAPI
d3drm_frame3_AddRef(IDirect3DRMFrame3
*iface
)
507 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame3(iface
);
508 ULONG refcount
= InterlockedIncrement(&frame
->ref
);
510 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
515 static ULONG WINAPI
d3drm_frame2_AddRef(IDirect3DRMFrame2
*iface
)
517 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
519 TRACE("iface %p.\n", iface
);
521 return d3drm_frame3_AddRef(&frame
->IDirect3DRMFrame3_iface
);
524 static ULONG WINAPI
d3drm_frame1_AddRef(IDirect3DRMFrame
*iface
)
526 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
528 TRACE("iface %p.\n", iface
);
530 return d3drm_frame3_AddRef(&frame
->IDirect3DRMFrame3_iface
);
533 static ULONG WINAPI
d3drm_frame3_Release(IDirect3DRMFrame3
*iface
)
535 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame3(iface
);
536 ULONG refcount
= InterlockedDecrement(&frame
->ref
);
539 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
543 for (i
= 0; i
< frame
->nb_children
; ++i
)
545 IDirect3DRMFrame3_Release(frame
->children
[i
]);
547 HeapFree(GetProcessHeap(), 0, frame
->children
);
548 for (i
= 0; i
< frame
->nb_visuals
; ++i
)
550 IDirect3DRMVisual_Release(frame
->visuals
[i
]);
552 HeapFree(GetProcessHeap(), 0, frame
->visuals
);
553 for (i
= 0; i
< frame
->nb_lights
; ++i
)
555 IDirect3DRMLight_Release(frame
->lights
[i
]);
557 HeapFree(GetProcessHeap(), 0, frame
->lights
);
558 HeapFree(GetProcessHeap(), 0, frame
);
564 static ULONG WINAPI
d3drm_frame2_Release(IDirect3DRMFrame2
*iface
)
566 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
568 TRACE("iface %p.\n", iface
);
570 return d3drm_frame3_Release(&frame
->IDirect3DRMFrame3_iface
);
573 static ULONG WINAPI
d3drm_frame1_Release(IDirect3DRMFrame
*iface
)
575 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
577 TRACE("iface %p.\n", iface
);
579 return d3drm_frame3_Release(&frame
->IDirect3DRMFrame3_iface
);
582 static HRESULT WINAPI
d3drm_frame3_Clone(IDirect3DRMFrame3
*iface
,
583 IUnknown
*outer
, REFIID iid
, void **out
)
585 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface
, outer
, debugstr_guid(iid
), out
);
590 static HRESULT WINAPI
d3drm_frame2_Clone(IDirect3DRMFrame2
*iface
,
591 IUnknown
*outer
, REFIID iid
, void **out
)
593 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface
, outer
, debugstr_guid(iid
), out
);
598 static HRESULT WINAPI
d3drm_frame1_Clone(IDirect3DRMFrame
*iface
,
599 IUnknown
*outer
, REFIID iid
, void **out
)
601 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface
, outer
, debugstr_guid(iid
), out
);
606 static HRESULT WINAPI
d3drm_frame3_AddDestroyCallback(IDirect3DRMFrame3
*iface
,
607 D3DRMOBJECTCALLBACK cb
, void *ctx
)
609 FIXME("iface %p, cb %p, ctx %p stub!\n", iface
, cb
, ctx
);
614 static HRESULT WINAPI
d3drm_frame2_AddDestroyCallback(IDirect3DRMFrame2
*iface
,
615 D3DRMOBJECTCALLBACK cb
, void *ctx
)
617 FIXME("iface %p, cb %p, ctx %p stub!\n", iface
, cb
, ctx
);
622 static HRESULT WINAPI
d3drm_frame1_AddDestroyCallback(IDirect3DRMFrame
*iface
,
623 D3DRMOBJECTCALLBACK cb
, void *ctx
)
625 FIXME("iface %p, cb %p, ctx %p stub!\n", iface
, cb
, ctx
);
630 static HRESULT WINAPI
d3drm_frame3_DeleteDestroyCallback(IDirect3DRMFrame3
*iface
,
631 D3DRMOBJECTCALLBACK cb
, void *ctx
)
633 FIXME("iface %p, cb %p, ctx %p stub!\n", iface
, cb
, ctx
);
638 static HRESULT WINAPI
d3drm_frame2_DeleteDestroyCallback(IDirect3DRMFrame2
*iface
,
639 D3DRMOBJECTCALLBACK cb
, void *ctx
)
641 FIXME("iface %p, cb %p, ctx %p stub!\n", iface
, cb
, ctx
);
646 static HRESULT WINAPI
d3drm_frame1_DeleteDestroyCallback(IDirect3DRMFrame
*iface
,
647 D3DRMOBJECTCALLBACK cb
, void *ctx
)
649 FIXME("iface %p, cb %p, ctx %p stub!\n", iface
, cb
, ctx
);
654 static HRESULT WINAPI
d3drm_frame3_SetAppData(IDirect3DRMFrame3
*iface
, DWORD data
)
656 FIXME("iface %p, data %#x stub!\n", iface
, data
);
661 static HRESULT WINAPI
d3drm_frame2_SetAppData(IDirect3DRMFrame2
*iface
, DWORD data
)
663 FIXME("iface %p, data %#x stub!\n", iface
, data
);
668 static HRESULT WINAPI
d3drm_frame1_SetAppData(IDirect3DRMFrame
*iface
, DWORD data
)
670 FIXME("iface %p, data %#x stub!\n", iface
, data
);
675 static DWORD WINAPI
d3drm_frame3_GetAppData(IDirect3DRMFrame3
*iface
)
677 FIXME("iface %p stub!\n", iface
);
682 static DWORD WINAPI
d3drm_frame2_GetAppData(IDirect3DRMFrame2
*iface
)
684 FIXME("iface %p stub!\n", iface
);
689 static DWORD WINAPI
d3drm_frame1_GetAppData(IDirect3DRMFrame
*iface
)
691 FIXME("iface %p stub!\n", iface
);
696 static HRESULT WINAPI
d3drm_frame3_SetName(IDirect3DRMFrame3
*iface
, const char *name
)
698 FIXME("iface %p, name %s stub!\n", iface
, debugstr_a(name
));
703 static HRESULT WINAPI
d3drm_frame2_SetName(IDirect3DRMFrame2
*iface
, const char *name
)
705 FIXME("iface %p, name %s stub!\n", iface
, debugstr_a(name
));
710 static HRESULT WINAPI
d3drm_frame1_SetName(IDirect3DRMFrame
*iface
, const char *name
)
712 FIXME("iface %p, name %s stub!\n", iface
, debugstr_a(name
));
717 static HRESULT WINAPI
d3drm_frame3_GetName(IDirect3DRMFrame3
*iface
, DWORD
*size
, char *name
)
719 FIXME("iface %p, size %p, name %p stub!\n", iface
, size
, name
);
724 static HRESULT WINAPI
d3drm_frame2_GetName(IDirect3DRMFrame2
*iface
, DWORD
*size
, char *name
)
726 FIXME("iface %p, size %p, name %p stub!\n", iface
, size
, name
);
731 static HRESULT WINAPI
d3drm_frame1_GetName(IDirect3DRMFrame
*iface
, DWORD
*size
, char *name
)
733 FIXME("iface %p, size %p, name %p stub!\n", iface
, size
, name
);
738 static HRESULT WINAPI
d3drm_frame3_GetClassName(IDirect3DRMFrame3
*iface
, DWORD
*size
, char *name
)
740 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
742 if (!size
|| *size
< strlen("Frame") || !name
)
745 strcpy(name
, "Frame");
746 *size
= sizeof("Frame");
751 static HRESULT WINAPI
d3drm_frame2_GetClassName(IDirect3DRMFrame2
*iface
, DWORD
*size
, char *name
)
753 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
755 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
757 return d3drm_frame3_GetClassName(&frame
->IDirect3DRMFrame3_iface
, size
, name
);
760 static HRESULT WINAPI
d3drm_frame1_GetClassName(IDirect3DRMFrame
*iface
, DWORD
*size
, char *name
)
762 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
764 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
766 return d3drm_frame3_GetClassName(&frame
->IDirect3DRMFrame3_iface
, size
, name
);
769 static HRESULT WINAPI
d3drm_frame3_AddChild(IDirect3DRMFrame3
*iface
, IDirect3DRMFrame3
*child
)
771 struct d3drm_frame
*This
= impl_from_IDirect3DRMFrame3(iface
);
772 struct d3drm_frame
*child_obj
= unsafe_impl_from_IDirect3DRMFrame3(child
);
774 TRACE("iface %p, child %p.\n", iface
, child
);
777 return D3DRMERR_BADOBJECT
;
779 if (child_obj
->parent
)
781 IDirect3DRMFrame3
* parent
= &child_obj
->parent
->IDirect3DRMFrame3_iface
;
785 /* Passed frame is already a child so return success */
790 /* Remove parent and continue */
791 IDirect3DRMFrame3_DeleteChild(parent
, child
);
795 if ((This
->nb_children
+ 1) > This
->children_capacity
)
798 IDirect3DRMFrame3
** children
;
800 if (!This
->children_capacity
)
803 children
= HeapAlloc(GetProcessHeap(), 0, new_capacity
* sizeof(IDirect3DRMFrame3
*));
807 new_capacity
= This
->children_capacity
* 2;
808 children
= HeapReAlloc(GetProcessHeap(), 0, This
->children
, new_capacity
* sizeof(IDirect3DRMFrame3
*));
812 return E_OUTOFMEMORY
;
814 This
->children_capacity
= new_capacity
;
815 This
->children
= children
;
818 This
->children
[This
->nb_children
++] = child
;
819 IDirect3DRMFrame3_AddRef(child
);
820 child_obj
->parent
= This
;
825 static HRESULT WINAPI
d3drm_frame2_AddChild(IDirect3DRMFrame2
*iface
, IDirect3DRMFrame
*child
)
827 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
828 IDirect3DRMFrame3
*child3
;
831 TRACE("iface %p, child %p.\n", iface
, child
);
834 return D3DRMERR_BADOBJECT
;
835 hr
= IDirect3DRMFrame_QueryInterface(child
, &IID_IDirect3DRMFrame3
, (void **)&child3
);
837 return D3DRMERR_BADOBJECT
;
838 IDirect3DRMFrame_Release(child
);
840 return d3drm_frame3_AddChild(&frame
->IDirect3DRMFrame3_iface
, child3
);
843 static HRESULT WINAPI
d3drm_frame1_AddChild(IDirect3DRMFrame
*iface
, IDirect3DRMFrame
*child
)
845 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
846 struct d3drm_frame
*child_frame
= unsafe_impl_from_IDirect3DRMFrame(child
);
848 TRACE("iface %p, child %p.\n", iface
, child
);
851 return D3DRMERR_BADOBJECT
;
853 return d3drm_frame3_AddChild(&frame
->IDirect3DRMFrame3_iface
, &child_frame
->IDirect3DRMFrame3_iface
);
856 static HRESULT WINAPI
d3drm_frame3_AddLight(IDirect3DRMFrame3
*iface
, IDirect3DRMLight
*light
)
858 struct d3drm_frame
*This
= impl_from_IDirect3DRMFrame3(iface
);
860 IDirect3DRMLight
** lights
;
862 TRACE("iface %p, light %p.\n", iface
, light
);
865 return D3DRMERR_BADOBJECT
;
867 /* Check if already existing and return gracefully without increasing ref count */
868 for (i
= 0; i
< This
->nb_lights
; i
++)
869 if (This
->lights
[i
] == light
)
872 if ((This
->nb_lights
+ 1) > This
->lights_capacity
)
876 if (!This
->lights_capacity
)
879 lights
= HeapAlloc(GetProcessHeap(), 0, new_capacity
* sizeof(IDirect3DRMLight
*));
883 new_capacity
= This
->lights_capacity
* 2;
884 lights
= HeapReAlloc(GetProcessHeap(), 0, This
->lights
, new_capacity
* sizeof(IDirect3DRMLight
*));
888 return E_OUTOFMEMORY
;
890 This
->lights_capacity
= new_capacity
;
891 This
->lights
= lights
;
894 This
->lights
[This
->nb_lights
++] = light
;
895 IDirect3DRMLight_AddRef(light
);
900 static HRESULT WINAPI
d3drm_frame2_AddLight(IDirect3DRMFrame2
*iface
, IDirect3DRMLight
*light
)
902 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
904 TRACE("iface %p, light %p.\n", iface
, light
);
906 return d3drm_frame3_AddLight(&frame
->IDirect3DRMFrame3_iface
, light
);
909 static HRESULT WINAPI
d3drm_frame1_AddLight(IDirect3DRMFrame
*iface
, IDirect3DRMLight
*light
)
911 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
913 TRACE("iface %p, light %p.\n", iface
, light
);
915 return d3drm_frame3_AddLight(&frame
->IDirect3DRMFrame3_iface
, light
);
918 static HRESULT WINAPI
d3drm_frame3_AddMoveCallback(IDirect3DRMFrame3
*iface
,
919 D3DRMFRAME3MOVECALLBACK cb
, void *ctx
, DWORD flags
)
921 FIXME("iface %p, cb %p, ctx %p flags %#x stub!\n", iface
, cb
, ctx
, flags
);
926 static HRESULT WINAPI
d3drm_frame2_AddMoveCallback(IDirect3DRMFrame2
*iface
,
927 D3DRMFRAMEMOVECALLBACK cb
, void *ctx
)
929 FIXME("iface %p, cb %p, ctx %p stub!\n", iface
, cb
, ctx
);
934 static HRESULT WINAPI
d3drm_frame1_AddMoveCallback(IDirect3DRMFrame
*iface
,
935 D3DRMFRAMEMOVECALLBACK cb
, void *ctx
)
937 FIXME("iface %p, cb %p, ctx %p stub!\n", iface
, cb
, ctx
);
942 static HRESULT WINAPI
d3drm_frame3_AddTransform(IDirect3DRMFrame3
*iface
,
943 D3DRMCOMBINETYPE type
, D3DRMMATRIX4D matrix
)
945 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame3(iface
);
947 TRACE("iface %p, type %#x, matrix %p.\n", iface
, type
, matrix
);
951 case D3DRMCOMBINE_REPLACE
:
952 memcpy(frame
->transform
, matrix
, sizeof(D3DRMMATRIX4D
));
955 case D3DRMCOMBINE_BEFORE
:
956 FIXME("D3DRMCOMBINE_BEFORE not supported yet\n");
959 case D3DRMCOMBINE_AFTER
:
960 FIXME("D3DRMCOMBINE_AFTER not supported yet\n");
964 WARN("Unknown Combine Type %u\n", type
);
965 return D3DRMERR_BADVALUE
;
971 static HRESULT WINAPI
d3drm_frame2_AddTransform(IDirect3DRMFrame2
*iface
,
972 D3DRMCOMBINETYPE type
, D3DRMMATRIX4D matrix
)
974 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
976 TRACE("iface %p, type %#x, matrix %p.\n", iface
, type
, matrix
);
978 return d3drm_frame3_AddTransform(&frame
->IDirect3DRMFrame3_iface
, type
, matrix
);
981 static HRESULT WINAPI
d3drm_frame1_AddTransform(IDirect3DRMFrame
*iface
,
982 D3DRMCOMBINETYPE type
, D3DRMMATRIX4D matrix
)
984 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
986 TRACE("iface %p, type %#x, matrix %p.\n", iface
, type
, matrix
);
988 return d3drm_frame3_AddTransform(&frame
->IDirect3DRMFrame3_iface
, type
, matrix
);
991 static HRESULT WINAPI
d3drm_frame3_AddTranslation(IDirect3DRMFrame3
*iface
,
992 D3DRMCOMBINETYPE type
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
994 FIXME("iface %p, type %#x, x %.8e, y %.8e, z %.8e stub!\n", iface
, type
, x
, y
, z
);
999 static HRESULT WINAPI
d3drm_frame2_AddTranslation(IDirect3DRMFrame2
*iface
,
1000 D3DRMCOMBINETYPE type
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
1002 FIXME("iface %p, type %#x, x %.8e, y %.8e, z %.8e stub!\n", iface
, type
, x
, y
, z
);
1007 static HRESULT WINAPI
d3drm_frame1_AddTranslation(IDirect3DRMFrame
*iface
,
1008 D3DRMCOMBINETYPE type
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
1010 FIXME("iface %p, type %#x, x %.8e, y %.8e, z %.8e stub!\n", iface
, type
, x
, y
, z
);
1015 static HRESULT WINAPI
d3drm_frame3_AddScale(IDirect3DRMFrame3
*iface
,
1016 D3DRMCOMBINETYPE type
, D3DVALUE sx
, D3DVALUE sy
, D3DVALUE sz
)
1018 FIXME("iface %p, type %#x, sx %.8e, sy %.8e, sz %.8e stub!\n", iface
, type
, sx
, sy
, sz
);
1023 static HRESULT WINAPI
d3drm_frame2_AddScale(IDirect3DRMFrame2
*iface
,
1024 D3DRMCOMBINETYPE type
, D3DVALUE sx
, D3DVALUE sy
, D3DVALUE sz
)
1026 FIXME("iface %p, type %#x, sx %.8e, sy %.8e, sz %.8e stub!\n", iface
, type
, sx
, sy
, sz
);
1031 static HRESULT WINAPI
d3drm_frame1_AddScale(IDirect3DRMFrame
*iface
,
1032 D3DRMCOMBINETYPE type
, D3DVALUE sx
, D3DVALUE sy
, D3DVALUE sz
)
1034 FIXME("iface %p, type %#x, sx %.8e, sy %.8e, sz %.8e stub!\n", iface
, type
, sx
, sy
, sz
);
1039 static HRESULT WINAPI
d3drm_frame3_AddRotation(IDirect3DRMFrame3
*iface
,
1040 D3DRMCOMBINETYPE type
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
, D3DVALUE theta
)
1042 FIXME("iface %p, type %#x, x %.8e, y %.8e, z %.8e, theta %.8e stub!\n",
1043 iface
, type
, x
, y
, z
, theta
);
1048 static HRESULT WINAPI
d3drm_frame2_AddRotation(IDirect3DRMFrame2
*iface
,
1049 D3DRMCOMBINETYPE type
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
, D3DVALUE theta
)
1051 FIXME("iface %p, type %#x, x %.8e, y %.8e, z %.8e, theta %.8e stub!\n", iface
, type
, x
, y
, z
, theta
);
1056 static HRESULT WINAPI
d3drm_frame1_AddRotation(IDirect3DRMFrame
*iface
,
1057 D3DRMCOMBINETYPE type
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
, D3DVALUE theta
)
1059 FIXME("iface %p, type %#x, x %.8e, y %.8e, z %.8e, theta %.8e stub!\n", iface
, type
, x
, y
, z
, theta
);
1064 static HRESULT WINAPI
d3drm_frame3_AddVisual(IDirect3DRMFrame3
*iface
, IUnknown
*visual
)
1066 struct d3drm_frame
*This
= impl_from_IDirect3DRMFrame3(iface
);
1068 IDirect3DRMVisual
** visuals
;
1070 TRACE("iface %p, visual %p.\n", iface
, visual
);
1073 return D3DRMERR_BADOBJECT
;
1075 /* Check if already existing and return gracefully without increasing ref count */
1076 for (i
= 0; i
< This
->nb_visuals
; i
++)
1077 if (This
->visuals
[i
] == (IDirect3DRMVisual
*)visual
)
1080 if ((This
->nb_visuals
+ 1) > This
->visuals_capacity
)
1084 if (!This
->visuals_capacity
)
1087 visuals
= HeapAlloc(GetProcessHeap(), 0, new_capacity
* sizeof(IDirect3DRMVisual
*));
1091 new_capacity
= This
->visuals_capacity
* 2;
1092 visuals
= HeapReAlloc(GetProcessHeap(), 0, This
->visuals
, new_capacity
* sizeof(IDirect3DRMVisual
*));
1096 return E_OUTOFMEMORY
;
1098 This
->visuals_capacity
= new_capacity
;
1099 This
->visuals
= visuals
;
1102 This
->visuals
[This
->nb_visuals
++] = (IDirect3DRMVisual
*)visual
;
1103 IDirect3DRMVisual_AddRef(visual
);
1108 static HRESULT WINAPI
d3drm_frame2_AddVisual(IDirect3DRMFrame2
*iface
, IDirect3DRMVisual
*visual
)
1110 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
1112 TRACE("iface %p, visual %p.\n", iface
, visual
);
1114 return d3drm_frame3_AddVisual(&frame
->IDirect3DRMFrame3_iface
, (IUnknown
*)visual
);
1117 static HRESULT WINAPI
d3drm_frame1_AddVisual(IDirect3DRMFrame
*iface
, IDirect3DRMVisual
*visual
)
1119 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
1121 TRACE("iface %p, visual %p.\n", iface
, visual
);
1123 return d3drm_frame3_AddVisual(&frame
->IDirect3DRMFrame3_iface
, (IUnknown
*)visual
);
1126 static HRESULT WINAPI
d3drm_frame3_GetChildren(IDirect3DRMFrame3
*iface
, IDirect3DRMFrameArray
**children
)
1128 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame3(iface
);
1129 struct d3drm_frame_array
*array
;
1131 TRACE("iface %p, children %p.\n", iface
, children
);
1134 return D3DRMERR_BADVALUE
;
1136 if (!(array
= d3drm_frame_array_create(frame
->nb_children
, frame
->children
)))
1137 return E_OUTOFMEMORY
;
1139 *children
= &array
->IDirect3DRMFrameArray_iface
;
1144 static HRESULT WINAPI
d3drm_frame2_GetChildren(IDirect3DRMFrame2
*iface
, IDirect3DRMFrameArray
**children
)
1146 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
1148 TRACE("iface %p, children %p.\n", iface
, children
);
1150 return d3drm_frame3_GetChildren(&frame
->IDirect3DRMFrame3_iface
, children
);
1153 static HRESULT WINAPI
d3drm_frame1_GetChildren(IDirect3DRMFrame
*iface
, IDirect3DRMFrameArray
**children
)
1155 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
1157 TRACE("iface %p, children %p.\n", iface
, children
);
1159 return d3drm_frame3_GetChildren(&frame
->IDirect3DRMFrame3_iface
, children
);
1162 static D3DCOLOR WINAPI
d3drm_frame3_GetColor(IDirect3DRMFrame3
*iface
)
1164 FIXME("iface %p stub!\n", iface
);
1169 static D3DCOLOR WINAPI
d3drm_frame2_GetColor(IDirect3DRMFrame2
*iface
)
1171 FIXME("iface %p stub!\n", iface
);
1176 static D3DCOLOR WINAPI
d3drm_frame1_GetColor(IDirect3DRMFrame
*iface
)
1178 FIXME("iface %p stub!\n", iface
);
1183 static HRESULT WINAPI
d3drm_frame3_GetLights(IDirect3DRMFrame3
*iface
, IDirect3DRMLightArray
**lights
)
1185 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame3(iface
);
1186 struct d3drm_light_array
*array
;
1188 TRACE("iface %p, lights %p.\n", iface
, lights
);
1191 return D3DRMERR_BADVALUE
;
1193 if (!(array
= d3drm_light_array_create(frame
->nb_lights
, frame
->lights
)))
1194 return E_OUTOFMEMORY
;
1196 *lights
= &array
->IDirect3DRMLightArray_iface
;
1201 static HRESULT WINAPI
d3drm_frame2_GetLights(IDirect3DRMFrame2
*iface
, IDirect3DRMLightArray
**lights
)
1203 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
1205 TRACE("iface %p, lights %p.\n", iface
, lights
);
1207 return d3drm_frame3_GetLights(&frame
->IDirect3DRMFrame3_iface
, lights
);
1210 static HRESULT WINAPI
d3drm_frame1_GetLights(IDirect3DRMFrame
*iface
, IDirect3DRMLightArray
**lights
)
1212 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
1214 TRACE("iface %p, lights %p.\n", iface
, lights
);
1216 return d3drm_frame3_GetLights(&frame
->IDirect3DRMFrame3_iface
, lights
);
1219 static D3DRMMATERIALMODE WINAPI
d3drm_frame3_GetMaterialMode(IDirect3DRMFrame3
*iface
)
1221 FIXME("iface %p stub!\n", iface
);
1223 return D3DRMMATERIAL_FROMPARENT
;
1226 static D3DRMMATERIALMODE WINAPI
d3drm_frame2_GetMaterialMode(IDirect3DRMFrame2
*iface
)
1228 FIXME("iface %p stub!\n", iface
);
1230 return D3DRMMATERIAL_FROMPARENT
;
1233 static D3DRMMATERIALMODE WINAPI
d3drm_frame1_GetMaterialMode(IDirect3DRMFrame
*iface
)
1235 FIXME("iface %p stub!\n", iface
);
1237 return D3DRMMATERIAL_FROMPARENT
;
1240 static HRESULT WINAPI
d3drm_frame3_GetParent(IDirect3DRMFrame3
*iface
, IDirect3DRMFrame3
**parent
)
1242 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame3(iface
);
1244 TRACE("iface %p, parent %p.\n", iface
, parent
);
1247 return D3DRMERR_BADVALUE
;
1251 *parent
= &frame
->parent
->IDirect3DRMFrame3_iface
;
1252 IDirect3DRMFrame_AddRef(*parent
);
1262 static HRESULT WINAPI
d3drm_frame2_GetParent(IDirect3DRMFrame2
*iface
, IDirect3DRMFrame
**parent
)
1264 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
1266 TRACE("iface %p, parent %p.\n", iface
, parent
);
1269 return D3DRMERR_BADVALUE
;
1273 *parent
= &frame
->parent
->IDirect3DRMFrame_iface
;
1274 IDirect3DRMFrame_AddRef(*parent
);
1284 static HRESULT WINAPI
d3drm_frame1_GetParent(IDirect3DRMFrame
*iface
, IDirect3DRMFrame
**parent
)
1286 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
1288 TRACE("iface %p, parent %p.\n", iface
, parent
);
1290 return d3drm_frame2_GetParent(&frame
->IDirect3DRMFrame2_iface
, parent
);
1293 static HRESULT WINAPI
d3drm_frame3_GetPosition(IDirect3DRMFrame3
*iface
,
1294 IDirect3DRMFrame3
*reference
, D3DVECTOR
*position
)
1296 FIXME("iface %p, reference %p, position %p stub!\n", iface
, reference
, position
);
1301 static HRESULT WINAPI
d3drm_frame2_GetPosition(IDirect3DRMFrame2
*iface
,
1302 IDirect3DRMFrame
*reference
, D3DVECTOR
*position
)
1304 FIXME("iface %p, reference %p, position %p stub!\n", iface
, reference
, position
);
1309 static HRESULT WINAPI
d3drm_frame1_GetPosition(IDirect3DRMFrame
*iface
,
1310 IDirect3DRMFrame
*reference
, D3DVECTOR
*position
)
1312 FIXME("iface %p, reference %p, position %p stub!\n", iface
, reference
, position
);
1318 static HRESULT WINAPI
d3drm_frame3_GetRotation(IDirect3DRMFrame3
*iface
,
1319 IDirect3DRMFrame3
*reference
, D3DVECTOR
*axis
, D3DVALUE
*theta
)
1321 FIXME("iface %p, reference %p, axis %p, theta %p stub!\n", iface
, reference
, axis
, theta
);
1326 static HRESULT WINAPI
d3drm_frame2_GetRotation(IDirect3DRMFrame2
*iface
,
1327 IDirect3DRMFrame
*reference
, D3DVECTOR
*axis
, D3DVALUE
*theta
)
1329 FIXME("iface %p, reference %p, axis %p, theta %p stub!\n", iface
, reference
, axis
, theta
);
1334 static HRESULT WINAPI
d3drm_frame1_GetRotation(IDirect3DRMFrame
*iface
,
1335 IDirect3DRMFrame
*reference
, D3DVECTOR
*axis
, D3DVALUE
*theta
)
1337 FIXME("iface %p, reference %p, axis %p, theta %p stub!\n", iface
, reference
, axis
, theta
);
1342 static HRESULT WINAPI
d3drm_frame3_GetScene(IDirect3DRMFrame3
*iface
, IDirect3DRMFrame3
**scene
)
1344 FIXME("iface %p, scene %p stub!\n", iface
, scene
);
1349 static HRESULT WINAPI
d3drm_frame2_GetScene(IDirect3DRMFrame2
*iface
, IDirect3DRMFrame
**scene
)
1351 FIXME("iface %p, scene %p stub!\n", iface
, scene
);
1356 static HRESULT WINAPI
d3drm_frame1_GetScene(IDirect3DRMFrame
*iface
, IDirect3DRMFrame
**scene
)
1358 FIXME("iface %p, scene %p stub!\n", iface
, scene
);
1363 static D3DRMSORTMODE WINAPI
d3drm_frame3_GetSortMode(IDirect3DRMFrame3
*iface
)
1365 FIXME("iface %p stub!\n", iface
);
1367 return D3DRMSORT_FROMPARENT
;
1370 static D3DRMSORTMODE WINAPI
d3drm_frame2_GetSortMode(IDirect3DRMFrame2
*iface
)
1372 FIXME("iface %p stub!\n", iface
);
1374 return D3DRMSORT_FROMPARENT
;
1377 static D3DRMSORTMODE WINAPI
d3drm_frame1_GetSortMode(IDirect3DRMFrame
*iface
)
1379 FIXME("iface %p stub!\n", iface
);
1381 return D3DRMSORT_FROMPARENT
;
1384 static HRESULT WINAPI
d3drm_frame3_GetTexture(IDirect3DRMFrame3
*iface
, IDirect3DRMTexture3
**texture
)
1386 FIXME("iface %p, texture %p stub!\n", iface
, texture
);
1391 static HRESULT WINAPI
d3drm_frame2_GetTexture(IDirect3DRMFrame2
*iface
, IDirect3DRMTexture
**texture
)
1393 FIXME("iface %p, texture %p stub!\n", iface
, texture
);
1398 static HRESULT WINAPI
d3drm_frame1_GetTexture(IDirect3DRMFrame
*iface
, IDirect3DRMTexture
**texture
)
1400 FIXME("iface %p, texture %p stub!\n", iface
, texture
);
1405 static HRESULT WINAPI
d3drm_frame3_GetTransform(IDirect3DRMFrame3
*iface
,
1406 IDirect3DRMFrame3
*reference
, D3DRMMATRIX4D matrix
)
1408 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame3(iface
);
1410 TRACE("iface %p, reference %p, matrix %p.\n", iface
, reference
, matrix
);
1413 FIXME("Specifying a frame as the root of the scene different from the current root frame is not supported yet\n");
1415 memcpy(matrix
, frame
->transform
, sizeof(D3DRMMATRIX4D
));
1420 static HRESULT WINAPI
d3drm_frame2_GetTransform(IDirect3DRMFrame2
*iface
, D3DRMMATRIX4D matrix
)
1422 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
1424 TRACE("iface %p, matrix %p.\n", iface
, matrix
);
1426 memcpy(matrix
, frame
->transform
, sizeof(D3DRMMATRIX4D
));
1431 static HRESULT WINAPI
d3drm_frame1_GetTransform(IDirect3DRMFrame
*iface
, D3DRMMATRIX4D matrix
)
1433 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
1435 TRACE("iface %p, matrix %p.\n", iface
, matrix
);
1437 return d3drm_frame2_GetTransform(&frame
->IDirect3DRMFrame2_iface
, matrix
);
1440 static HRESULT WINAPI
d3drm_frame3_GetVelocity(IDirect3DRMFrame3
*iface
,
1441 IDirect3DRMFrame3
*reference
, D3DVECTOR
*velocity
, BOOL with_rotation
)
1443 FIXME("iface %p, reference %p, velocity %p, with_rotation %#x stub!\n",
1444 iface
, reference
, velocity
, with_rotation
);
1449 static HRESULT WINAPI
d3drm_frame2_GetVelocity(IDirect3DRMFrame2
*iface
,
1450 IDirect3DRMFrame
*reference
, D3DVECTOR
*velocity
, BOOL with_rotation
)
1452 FIXME("iface %p, reference %p, velocity %p, with_rotation %#x stub!\n",
1453 iface
, reference
, velocity
, with_rotation
);
1458 static HRESULT WINAPI
d3drm_frame1_GetVelocity(IDirect3DRMFrame
*iface
,
1459 IDirect3DRMFrame
*reference
, D3DVECTOR
*velocity
, BOOL with_rotation
)
1461 FIXME("iface %p, reference %p, velocity %p, with_rotation %#x stub!\n",
1462 iface
, reference
, velocity
, with_rotation
);
1467 static HRESULT WINAPI
d3drm_frame3_GetOrientation(IDirect3DRMFrame3
*iface
,
1468 IDirect3DRMFrame3
*reference
, D3DVECTOR
*dir
, D3DVECTOR
*up
)
1470 FIXME("iface %p, reference %p, dir %p, up %p stub!\n", iface
, reference
, dir
, up
);
1475 static HRESULT WINAPI
d3drm_frame2_GetOrientation(IDirect3DRMFrame2
*iface
,
1476 IDirect3DRMFrame
*reference
, D3DVECTOR
*dir
, D3DVECTOR
*up
)
1478 FIXME("iface %p, reference %p, dir %p, up %p stub!\n", iface
, reference
, dir
, up
);
1483 static HRESULT WINAPI
d3drm_frame1_GetOrientation(IDirect3DRMFrame
*iface
,
1484 IDirect3DRMFrame
*reference
, D3DVECTOR
*dir
, D3DVECTOR
*up
)
1486 FIXME("iface %p, reference %p, dir %p, up %p stub!\n", iface
, reference
, dir
, up
);
1491 static HRESULT WINAPI
d3drm_frame3_GetVisuals(IDirect3DRMFrame3
*iface
, DWORD
*count
, IUnknown
**visuals
)
1493 FIXME("iface %p, count %p, visuals %p stub!\n", iface
, count
, visuals
);
1498 static HRESULT WINAPI
d3drm_frame2_GetVisuals(IDirect3DRMFrame2
*iface
, IDirect3DRMVisualArray
**visuals
)
1500 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
1501 struct d3drm_visual_array
*array
;
1503 TRACE("iface %p, visuals %p.\n", iface
, visuals
);
1506 return D3DRMERR_BADVALUE
;
1508 if (!(array
= d3drm_visual_array_create(frame
->nb_visuals
, frame
->visuals
)))
1509 return E_OUTOFMEMORY
;
1511 *visuals
= &array
->IDirect3DRMVisualArray_iface
;
1516 static HRESULT WINAPI
d3drm_frame1_GetVisuals(IDirect3DRMFrame
*iface
, IDirect3DRMVisualArray
**visuals
)
1518 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
1520 TRACE("iface %p, visuals %p.\n", iface
, visuals
);
1522 return d3drm_frame2_GetVisuals(&frame
->IDirect3DRMFrame2_iface
, visuals
);
1525 static HRESULT WINAPI
d3drm_frame2_GetTextureTopology(IDirect3DRMFrame2
*iface
, BOOL
*wrap_u
, BOOL
*wrap_v
)
1527 FIXME("iface %p, wrap_u %p, wrap_v %p stub!\n", iface
, wrap_u
, wrap_v
);
1532 static HRESULT WINAPI
d3drm_frame1_GetTextureTopology(IDirect3DRMFrame
*iface
, BOOL
*wrap_u
, BOOL
*wrap_v
)
1534 FIXME("iface %p, wrap_u %p, wrap_v %p stub!\n", iface
, wrap_u
, wrap_v
);
1539 static HRESULT WINAPI
d3drm_frame3_InverseTransform(IDirect3DRMFrame3
*iface
, D3DVECTOR
*d
, D3DVECTOR
*s
)
1541 FIXME("iface %p, d %p, s %p stub!\n", iface
, d
, s
);
1546 static HRESULT WINAPI
d3drm_frame2_InverseTransform(IDirect3DRMFrame2
*iface
, D3DVECTOR
*d
, D3DVECTOR
*s
)
1548 FIXME("iface %p, d %p, s %p stub!\n", iface
, d
, s
);
1553 static HRESULT WINAPI
d3drm_frame1_InverseTransform(IDirect3DRMFrame
*iface
, D3DVECTOR
*d
, D3DVECTOR
*s
)
1555 FIXME("iface %p, d %p, s %p stub!\n", iface
, d
, s
);
1560 static HRESULT WINAPI
d3drm_frame3_Load(IDirect3DRMFrame3
*iface
, void *filename
,
1561 void *name
, D3DRMLOADOPTIONS flags
, D3DRMLOADTEXTURE3CALLBACK cb
, void *ctx
)
1563 FIXME("iface %p, filename %p, name %p, flags %#x, cb %p, ctx %p stub!\n",
1564 iface
, filename
, name
, flags
, cb
, ctx
);
1569 static HRESULT WINAPI
d3drm_frame2_Load(IDirect3DRMFrame2
*iface
, void *filename
,
1570 void *name
, D3DRMLOADOPTIONS flags
, D3DRMLOADTEXTURECALLBACK cb
, void *ctx
)
1572 FIXME("iface %p, filename %p, name %p, flags %#x, cb %p, ctx %p stub!\n",
1573 iface
, filename
, name
, flags
, cb
, ctx
);
1578 static HRESULT WINAPI
d3drm_frame1_Load(IDirect3DRMFrame
*iface
, void *filename
,
1579 void *name
, D3DRMLOADOPTIONS flags
, D3DRMLOADTEXTURECALLBACK cb
, void *ctx
)
1581 FIXME("iface %p, filename %p, name %p, flags %#x, cb %p, ctx %p stub!\n",
1582 iface
, filename
, name
, flags
, cb
, ctx
);
1587 static HRESULT WINAPI
d3drm_frame3_LookAt(IDirect3DRMFrame3
*iface
, IDirect3DRMFrame3
*target
,
1588 IDirect3DRMFrame3
*reference
, D3DRMFRAMECONSTRAINT constraint
)
1590 FIXME("iface %p, target %p, reference %p, constraint %#x stub!\n", iface
, target
, reference
, constraint
);
1595 static HRESULT WINAPI
d3drm_frame2_LookAt(IDirect3DRMFrame2
*iface
, IDirect3DRMFrame
*target
,
1596 IDirect3DRMFrame
*reference
, D3DRMFRAMECONSTRAINT constraint
)
1598 FIXME("iface %p, target %p, reference %p, constraint %#x stub!\n", iface
, target
, reference
, constraint
);
1603 static HRESULT WINAPI
d3drm_frame1_LookAt(IDirect3DRMFrame
*iface
, IDirect3DRMFrame
*target
,
1604 IDirect3DRMFrame
*reference
, D3DRMFRAMECONSTRAINT constraint
)
1606 FIXME("iface %p, target %p, reference %p, constraint %#x stub!\n", iface
, target
, reference
, constraint
);
1611 static HRESULT WINAPI
d3drm_frame3_Move(IDirect3DRMFrame3
*iface
, D3DVALUE delta
)
1613 FIXME("iface %p, delta %.8e stub!\n", iface
, delta
);
1618 static HRESULT WINAPI
d3drm_frame2_Move(IDirect3DRMFrame2
*iface
, D3DVALUE delta
)
1620 FIXME("iface %p, delta %.8e stub!\n", iface
, delta
);
1625 static HRESULT WINAPI
d3drm_frame1_Move(IDirect3DRMFrame
*iface
, D3DVALUE delta
)
1627 FIXME("iface %p, delta %.8e stub!\n", iface
, delta
);
1632 static HRESULT WINAPI
d3drm_frame3_DeleteChild(IDirect3DRMFrame3
*iface
, IDirect3DRMFrame3
*child
)
1634 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame3(iface
);
1635 struct d3drm_frame
*child_impl
= unsafe_impl_from_IDirect3DRMFrame3(child
);
1638 TRACE("iface %p, child %p.\n", iface
, child
);
1641 return D3DRMERR_BADOBJECT
;
1643 /* Check if child exists */
1644 for (i
= 0; i
< frame
->nb_children
; ++i
)
1646 if (frame
->children
[i
] == child
)
1650 if (i
== frame
->nb_children
)
1651 return D3DRMERR_BADVALUE
;
1653 memmove(frame
->children
+ i
, frame
->children
+ i
+ 1, sizeof(*frame
->children
) * (frame
->nb_children
- 1 - i
));
1654 IDirect3DRMFrame3_Release(child
);
1655 child_impl
->parent
= NULL
;
1656 --frame
->nb_children
;
1661 static HRESULT WINAPI
d3drm_frame2_DeleteChild(IDirect3DRMFrame2
*iface
, IDirect3DRMFrame
*child
)
1663 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
1664 IDirect3DRMFrame3
*child3
;
1667 TRACE("iface %p, child %p.\n", iface
, child
);
1670 return D3DRMERR_BADOBJECT
;
1671 if (FAILED(hr
= IDirect3DRMFrame_QueryInterface(child
, &IID_IDirect3DRMFrame3
, (void **)&child3
)))
1672 return D3DRMERR_BADOBJECT
;
1673 IDirect3DRMFrame_Release(child
);
1675 return d3drm_frame3_DeleteChild(&frame
->IDirect3DRMFrame3_iface
, child3
);
1678 static HRESULT WINAPI
d3drm_frame1_DeleteChild(IDirect3DRMFrame
*iface
, IDirect3DRMFrame
*child
)
1680 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
1681 struct d3drm_frame
*child_frame
= unsafe_impl_from_IDirect3DRMFrame(child
);
1683 TRACE("iface %p, child %p.\n", iface
, child
);
1686 return D3DRMERR_BADOBJECT
;
1688 return d3drm_frame3_DeleteChild(&frame
->IDirect3DRMFrame3_iface
, &child_frame
->IDirect3DRMFrame3_iface
);
1691 static HRESULT WINAPI
d3drm_frame3_DeleteLight(IDirect3DRMFrame3
*iface
, IDirect3DRMLight
*light
)
1693 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame3(iface
);
1696 TRACE("iface %p, light %p.\n", iface
, light
);
1699 return D3DRMERR_BADOBJECT
;
1701 /* Check if visual exists */
1702 for (i
= 0; i
< frame
->nb_lights
; ++i
)
1704 if (frame
->lights
[i
] == light
)
1708 if (i
== frame
->nb_lights
)
1709 return D3DRMERR_BADVALUE
;
1711 memmove(frame
->lights
+ i
, frame
->lights
+ i
+ 1, sizeof(*frame
->lights
) * (frame
->nb_lights
- 1 - i
));
1712 IDirect3DRMLight_Release(light
);
1718 static HRESULT WINAPI
d3drm_frame2_DeleteLight(IDirect3DRMFrame2
*iface
, IDirect3DRMLight
*light
)
1720 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
1722 TRACE("iface %p, light %p.\n", iface
, light
);
1724 return d3drm_frame3_DeleteLight(&frame
->IDirect3DRMFrame3_iface
, light
);
1727 static HRESULT WINAPI
d3drm_frame1_DeleteLight(IDirect3DRMFrame
*iface
, IDirect3DRMLight
*light
)
1729 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
1731 TRACE("iface %p, light %p.\n", iface
, light
);
1733 return d3drm_frame3_DeleteLight(&frame
->IDirect3DRMFrame3_iface
, light
);
1736 static HRESULT WINAPI
d3drm_frame3_DeleteMoveCallback(IDirect3DRMFrame3
*iface
,
1737 D3DRMFRAME3MOVECALLBACK cb
, void *ctx
)
1739 FIXME("iface %p, cb %p, ctx %p stub!\n", iface
, cb
, ctx
);
1744 static HRESULT WINAPI
d3drm_frame2_DeleteMoveCallback(IDirect3DRMFrame2
*iface
,
1745 D3DRMFRAMEMOVECALLBACK cb
, void *ctx
)
1747 FIXME("iface %p, cb %p, ctx %p stub!\n", iface
, cb
, ctx
);
1752 static HRESULT WINAPI
d3drm_frame1_DeleteMoveCallback(IDirect3DRMFrame
*iface
,
1753 D3DRMFRAMEMOVECALLBACK cb
, void *ctx
)
1755 FIXME("iface %p, cb %p, ctx %p stub!\n", iface
, cb
, ctx
);
1760 static HRESULT WINAPI
d3drm_frame3_DeleteVisual(IDirect3DRMFrame3
*iface
, IUnknown
*visual
)
1762 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame3(iface
);
1765 TRACE("iface %p, visual %p.\n", iface
, visual
);
1768 return D3DRMERR_BADOBJECT
;
1770 /* Check if visual exists */
1771 for (i
= 0; i
< frame
->nb_visuals
; ++i
)
1773 if (frame
->visuals
[i
] == (IDirect3DRMVisual
*)visual
)
1777 if (i
== frame
->nb_visuals
)
1778 return D3DRMERR_BADVALUE
;
1780 memmove(frame
->visuals
+ i
, frame
->visuals
+ i
+ 1, sizeof(*frame
->visuals
) * (frame
->nb_visuals
- 1 - i
));
1781 IDirect3DRMVisual_Release(visual
);
1782 --frame
->nb_visuals
;
1787 static HRESULT WINAPI
d3drm_frame2_DeleteVisual(IDirect3DRMFrame2
*iface
, IDirect3DRMVisual
*visual
)
1789 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
1791 TRACE("iface %p, visual %p.\n", iface
, visual
);
1793 return d3drm_frame3_DeleteVisual(&frame
->IDirect3DRMFrame3_iface
, (IUnknown
*)visual
);
1796 static HRESULT WINAPI
d3drm_frame1_DeleteVisual(IDirect3DRMFrame
*iface
, IDirect3DRMVisual
*visual
)
1798 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
1800 TRACE("iface %p, visual %p.\n", iface
, visual
);
1802 return d3drm_frame3_DeleteVisual(&frame
->IDirect3DRMFrame3_iface
, (IUnknown
*)visual
);
1805 static D3DCOLOR WINAPI
d3drm_frame3_GetSceneBackground(IDirect3DRMFrame3
*iface
)
1807 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame3(iface
);
1809 TRACE("iface %p.\n", iface
);
1811 return frame
->scenebackground
;
1814 static D3DCOLOR WINAPI
d3drm_frame2_GetSceneBackground(IDirect3DRMFrame2
*iface
)
1816 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
1818 TRACE("iface %p.\n", iface
);
1820 return d3drm_frame3_GetSceneBackground(&frame
->IDirect3DRMFrame3_iface
);
1823 static D3DCOLOR WINAPI
d3drm_frame1_GetSceneBackground(IDirect3DRMFrame
*iface
)
1825 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
1827 TRACE("iface %p.\n", iface
);
1829 return d3drm_frame3_GetSceneBackground(&frame
->IDirect3DRMFrame3_iface
);
1832 static HRESULT WINAPI
d3drm_frame3_GetSceneBackgroundDepth(IDirect3DRMFrame3
*iface
,
1833 IDirectDrawSurface
**surface
)
1835 FIXME("iface %p, surface %p stub!\n", iface
, surface
);
1840 static HRESULT WINAPI
d3drm_frame2_GetSceneBackgroundDepth(IDirect3DRMFrame2
*iface
,
1841 IDirectDrawSurface
**surface
)
1843 FIXME("iface %p, surface %p stub!\n", iface
, surface
);
1848 static HRESULT WINAPI
d3drm_frame1_GetSceneBackgroundDepth(IDirect3DRMFrame
*iface
,
1849 IDirectDrawSurface
**surface
)
1851 FIXME("iface %p, surface %p stub!\n", iface
, surface
);
1856 static D3DCOLOR WINAPI
d3drm_frame3_GetSceneFogColor(IDirect3DRMFrame3
*iface
)
1858 FIXME("iface %p stub!\n", iface
);
1863 static D3DCOLOR WINAPI
d3drm_frame2_GetSceneFogColor(IDirect3DRMFrame2
*iface
)
1865 FIXME("iface %p stub!\n", iface
);
1870 static D3DCOLOR WINAPI
d3drm_frame1_GetSceneFogColor(IDirect3DRMFrame
*iface
)
1872 FIXME("iface %p stub!\n", iface
);
1877 static BOOL WINAPI
d3drm_frame3_GetSceneFogEnable(IDirect3DRMFrame3
*iface
)
1879 FIXME("iface %p stub!\n", iface
);
1884 static BOOL WINAPI
d3drm_frame2_GetSceneFogEnable(IDirect3DRMFrame2
*iface
)
1886 FIXME("iface %p stub!\n", iface
);
1891 static BOOL WINAPI
d3drm_frame1_GetSceneFogEnable(IDirect3DRMFrame
*iface
)
1893 FIXME("iface %p stub!\n", iface
);
1898 static D3DRMFOGMODE WINAPI
d3drm_frame3_GetSceneFogMode(IDirect3DRMFrame3
*iface
)
1900 FIXME("iface %p stub!\n", iface
);
1902 return D3DRMFOG_LINEAR
;
1905 static D3DRMFOGMODE WINAPI
d3drm_frame2_GetSceneFogMode(IDirect3DRMFrame2
*iface
)
1907 FIXME("iface %p stub!\n", iface
);
1909 return D3DRMFOG_LINEAR
;
1912 static D3DRMFOGMODE WINAPI
d3drm_frame1_GetSceneFogMode(IDirect3DRMFrame
*iface
)
1914 FIXME("iface %p stub!\n", iface
);
1916 return D3DRMFOG_LINEAR
;
1919 static HRESULT WINAPI
d3drm_frame3_GetSceneFogParams(IDirect3DRMFrame3
*iface
,
1920 D3DVALUE
*start
, D3DVALUE
*end
, D3DVALUE
*density
)
1922 FIXME("iface %p, start %p, end %p, density %p stub!\n", iface
, start
, end
, density
);
1927 static HRESULT WINAPI
d3drm_frame2_GetSceneFogParams(IDirect3DRMFrame2
*iface
,
1928 D3DVALUE
*start
, D3DVALUE
*end
, D3DVALUE
*density
)
1930 FIXME("iface %p, start %p, end %p, density %p stub!\n", iface
, start
, end
, density
);
1935 static HRESULT WINAPI
d3drm_frame1_GetSceneFogParams(IDirect3DRMFrame
*iface
,
1936 D3DVALUE
*start
, D3DVALUE
*end
, D3DVALUE
*density
)
1938 FIXME("iface %p, start %p, end %p, density %p stub!\n", iface
, start
, end
, density
);
1943 static HRESULT WINAPI
d3drm_frame3_SetSceneBackground(IDirect3DRMFrame3
*iface
, D3DCOLOR color
)
1945 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame3(iface
);
1947 TRACE("iface %p, color 0x%08x.\n", iface
, color
);
1949 frame
->scenebackground
= color
;
1954 static HRESULT WINAPI
d3drm_frame2_SetSceneBackground(IDirect3DRMFrame2
*iface
, D3DCOLOR color
)
1956 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
1958 TRACE("iface %p, color 0x%08x.\n", iface
, color
);
1960 return d3drm_frame3_SetSceneBackground(&frame
->IDirect3DRMFrame3_iface
, color
);
1963 static HRESULT WINAPI
d3drm_frame1_SetSceneBackground(IDirect3DRMFrame
*iface
, D3DCOLOR color
)
1965 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
1967 TRACE("iface %p, color 0x%08x.\n", iface
, color
);
1969 return d3drm_frame3_SetSceneBackground(&frame
->IDirect3DRMFrame3_iface
, color
);
1972 static HRESULT WINAPI
d3drm_frame3_SetSceneBackgroundRGB(IDirect3DRMFrame3
*iface
,
1973 D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
)
1975 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame3(iface
);
1977 TRACE("iface %p, red %.8e, green %.8e, blue %.8e stub!\n", iface
, red
, green
, blue
);
1979 frame
->scenebackground
= RGBA_MAKE((BYTE
)(red
* 255.0f
),
1980 (BYTE
)(green
* 255.0f
), (BYTE
)(blue
* 255.0f
), 0xff);
1985 static HRESULT WINAPI
d3drm_frame2_SetSceneBackgroundRGB(IDirect3DRMFrame2
*iface
,
1986 D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
)
1988 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
1990 TRACE("iface %p, red %.8e, green %.8e, blue %.8e.\n", iface
, red
, green
, blue
);
1992 return d3drm_frame3_SetSceneBackgroundRGB(&frame
->IDirect3DRMFrame3_iface
, red
, green
, blue
);
1995 static HRESULT WINAPI
d3drm_frame1_SetSceneBackgroundRGB(IDirect3DRMFrame
*iface
,
1996 D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
)
1998 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
2000 TRACE("iface %p, red %.8e, green %.8e, blue %.8e.\n", iface
, red
, green
, blue
);
2002 return d3drm_frame3_SetSceneBackgroundRGB(&frame
->IDirect3DRMFrame3_iface
, red
, green
, blue
);
2005 static HRESULT WINAPI
d3drm_frame3_SetSceneBackgroundDepth(IDirect3DRMFrame3
*iface
,
2006 IDirectDrawSurface
*surface
)
2008 FIXME("iface %p, surface %p stub!\n", iface
, surface
);
2013 static HRESULT WINAPI
d3drm_frame2_SetSceneBackgroundDepth(IDirect3DRMFrame2
*iface
,
2014 IDirectDrawSurface
*surface
)
2016 FIXME("iface %p, surface %p stub!\n", iface
, surface
);
2021 static HRESULT WINAPI
d3drm_frame1_SetSceneBackgroundDepth(IDirect3DRMFrame
*iface
,
2022 IDirectDrawSurface
*surface
)
2024 FIXME("iface %p, surface %p stub!\n", iface
, surface
);
2029 static HRESULT WINAPI
d3drm_frame3_SetSceneBackgroundImage(IDirect3DRMFrame3
*iface
,
2030 IDirect3DRMTexture3
*texture
)
2032 FIXME("iface %p, texture %p stub!\n", iface
, texture
);
2037 static HRESULT WINAPI
d3drm_frame2_SetSceneBackgroundImage(IDirect3DRMFrame2
*iface
,
2038 IDirect3DRMTexture
*texture
)
2040 FIXME("iface %p, texture %p stub!\n", iface
, texture
);
2045 static HRESULT WINAPI
d3drm_frame1_SetSceneBackgroundImage(IDirect3DRMFrame
*iface
,
2046 IDirect3DRMTexture
*texture
)
2048 FIXME("iface %p, texture %p stub!\n", iface
, texture
);
2053 static HRESULT WINAPI
d3drm_frame3_SetSceneFogEnable(IDirect3DRMFrame3
*iface
, BOOL enable
)
2055 FIXME("iface %p, enable %#x stub!\n", iface
, enable
);
2060 static HRESULT WINAPI
d3drm_frame2_SetSceneFogEnable(IDirect3DRMFrame2
*iface
, BOOL enable
)
2062 FIXME("iface %p, enable %#x stub!\n", iface
, enable
);
2067 static HRESULT WINAPI
d3drm_frame1_SetSceneFogEnable(IDirect3DRMFrame
*iface
, BOOL enable
)
2069 FIXME("iface %p, enable %#x stub!\n", iface
, enable
);
2074 static HRESULT WINAPI
d3drm_frame3_SetSceneFogColor(IDirect3DRMFrame3
*iface
, D3DCOLOR color
)
2076 FIXME("iface %p, color 0x%08x stub!\n", iface
, color
);
2081 static HRESULT WINAPI
d3drm_frame2_SetSceneFogColor(IDirect3DRMFrame2
*iface
, D3DCOLOR color
)
2083 FIXME("iface %p, color 0x%08x stub!\n", iface
, color
);
2088 static HRESULT WINAPI
d3drm_frame1_SetSceneFogColor(IDirect3DRMFrame
*iface
, D3DCOLOR color
)
2090 FIXME("iface %p, color 0x%08x stub!\n", iface
, color
);
2095 static HRESULT WINAPI
d3drm_frame3_SetSceneFogMode(IDirect3DRMFrame3
*iface
, D3DRMFOGMODE mode
)
2097 FIXME("iface %p, mode %#x stub!\n", iface
, mode
);
2102 static HRESULT WINAPI
d3drm_frame2_SetSceneFogMode(IDirect3DRMFrame2
*iface
, D3DRMFOGMODE mode
)
2104 FIXME("iface %p, mode %#x stub!\n", iface
, mode
);
2109 static HRESULT WINAPI
d3drm_frame1_SetSceneFogMode(IDirect3DRMFrame
*iface
, D3DRMFOGMODE mode
)
2111 FIXME("iface %p, mode %#x stub!\n", iface
, mode
);
2116 static HRESULT WINAPI
d3drm_frame3_SetSceneFogParams(IDirect3DRMFrame3
*iface
,
2117 D3DVALUE start
, D3DVALUE end
, D3DVALUE density
)
2119 FIXME("iface %p, start %.8e, end %.8e, density %.8e stub!\n", iface
, start
, end
, density
);
2124 static HRESULT WINAPI
d3drm_frame2_SetSceneFogParams(IDirect3DRMFrame2
*iface
,
2125 D3DVALUE start
, D3DVALUE end
, D3DVALUE density
)
2127 FIXME("iface %p, start %.8e, end %.8e, density %.8e stub!\n", iface
, start
, end
, density
);
2132 static HRESULT WINAPI
d3drm_frame1_SetSceneFogParams(IDirect3DRMFrame
*iface
,
2133 D3DVALUE start
, D3DVALUE end
, D3DVALUE density
)
2135 FIXME("iface %p, start %.8e, end %.8e, density %.8e stub!\n", iface
, start
, end
, density
);
2140 static HRESULT WINAPI
d3drm_frame3_SetColor(IDirect3DRMFrame3
*iface
, D3DCOLOR color
)
2142 FIXME("iface %p, color 0x%08x stub!\n", iface
, color
);
2147 static HRESULT WINAPI
d3drm_frame2_SetColor(IDirect3DRMFrame2
*iface
, D3DCOLOR color
)
2149 FIXME("iface %p, color 0x%08x stub!\n", iface
, color
);
2154 static HRESULT WINAPI
d3drm_frame1_SetColor(IDirect3DRMFrame
*iface
, D3DCOLOR color
)
2156 FIXME("iface %p, color 0x%08x stub!\n", iface
, color
);
2161 static HRESULT WINAPI
d3drm_frame3_SetColorRGB(IDirect3DRMFrame3
*iface
,
2162 D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
)
2164 FIXME("iface %p, red %.8e, green %.8e, blue %.8e stub!\n", iface
, red
, green
, blue
);
2169 static HRESULT WINAPI
d3drm_frame2_SetColorRGB(IDirect3DRMFrame2
*iface
,
2170 D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
)
2172 FIXME("iface %p, red %.8e, green %.8e, blue %.8e stub!\n", iface
, red
, green
, blue
);
2177 static HRESULT WINAPI
d3drm_frame1_SetColorRGB(IDirect3DRMFrame
*iface
,
2178 D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
)
2180 FIXME("iface %p, red %.8e, green %.8e, blue %.8e stub!\n", iface
, red
, green
, blue
);
2185 static D3DRMZBUFFERMODE WINAPI
d3drm_frame3_GetZbufferMode(IDirect3DRMFrame3
*iface
)
2187 FIXME("iface %p stub!\n", iface
);
2189 return D3DRMZBUFFER_FROMPARENT
;
2192 static D3DRMZBUFFERMODE WINAPI
d3drm_frame2_GetZbufferMode(IDirect3DRMFrame2
*iface
)
2194 FIXME("iface %p stub!\n", iface
);
2196 return D3DRMZBUFFER_FROMPARENT
;
2199 static D3DRMZBUFFERMODE WINAPI
d3drm_frame1_GetZbufferMode(IDirect3DRMFrame
*iface
)
2201 FIXME("iface %p stub!\n", iface
);
2203 return D3DRMZBUFFER_FROMPARENT
;
2206 static HRESULT WINAPI
d3drm_frame3_SetMaterialMode(IDirect3DRMFrame3
*iface
, D3DRMMATERIALMODE mode
)
2208 FIXME("iface %p, mode %#x stub!\n", iface
, mode
);
2213 static HRESULT WINAPI
d3drm_frame2_SetMaterialMode(IDirect3DRMFrame2
*iface
, D3DRMMATERIALMODE mode
)
2215 FIXME("iface %p, mode %#x stub!\n", iface
, mode
);
2220 static HRESULT WINAPI
d3drm_frame1_SetMaterialMode(IDirect3DRMFrame
*iface
, D3DRMMATERIALMODE mode
)
2222 FIXME("iface %p, mode %#x stub!\n", iface
, mode
);
2227 static HRESULT WINAPI
d3drm_frame3_SetOrientation(IDirect3DRMFrame3
*iface
, IDirect3DRMFrame3
*reference
,
2228 D3DVALUE dx
, D3DVALUE dy
, D3DVALUE dz
, D3DVALUE ux
, D3DVALUE uy
, D3DVALUE uz
)
2230 FIXME("iface %p, reference %p, dx %.8e, dy %.8e, dz %.8e, ux %.8e, uy %.8e, uz %.8e stub!\n",
2231 iface
, reference
, dx
, dy
, dz
, ux
, uy
, uz
);
2236 static HRESULT WINAPI
d3drm_frame2_SetOrientation(IDirect3DRMFrame2
*iface
, IDirect3DRMFrame
*reference
,
2237 D3DVALUE dx
, D3DVALUE dy
, D3DVALUE dz
, D3DVALUE ux
, D3DVALUE uy
, D3DVALUE uz
)
2239 FIXME("iface %p, reference %p, dx %.8e, dy %.8e, dz %.8e, ux %.8e, uy %.8e, uz %.8e stub!\n",
2240 iface
, reference
, dx
, dy
, dz
, ux
, uy
, uz
);
2245 static HRESULT WINAPI
d3drm_frame1_SetOrientation(IDirect3DRMFrame
*iface
, IDirect3DRMFrame
*reference
,
2246 D3DVALUE dx
, D3DVALUE dy
, D3DVALUE dz
, D3DVALUE ux
, D3DVALUE uy
, D3DVALUE uz
)
2248 FIXME("iface %p, reference %p, dx %.8e, dy %.8e, dz %.8e, ux %.8e, uy %.8e, uz %.8e stub!\n",
2249 iface
, reference
, dx
, dy
, dz
, ux
, uy
, uz
);
2254 static HRESULT WINAPI
d3drm_frame3_SetPosition(IDirect3DRMFrame3
*iface
,
2255 IDirect3DRMFrame3
*reference
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
2257 FIXME("iface %p, reference %p, x %.8e, y %.8e, z %.8e stub!\n", iface
, reference
, x
, y
, z
);
2262 static HRESULT WINAPI
d3drm_frame2_SetPosition(IDirect3DRMFrame2
*iface
,
2263 IDirect3DRMFrame
*reference
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
2265 FIXME("iface %p, reference %p, x %.8e, y %.8e, z %.8e stub!\n", iface
, reference
, x
, y
, z
);
2270 static HRESULT WINAPI
d3drm_frame1_SetPosition(IDirect3DRMFrame
*iface
,
2271 IDirect3DRMFrame
*reference
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
2273 FIXME("iface %p, reference %p, x %.8e, y %.8e, z %.8e stub!\n", iface
, reference
, x
, y
, z
);
2278 static HRESULT WINAPI
d3drm_frame3_SetRotation(IDirect3DRMFrame3
*iface
,
2279 IDirect3DRMFrame3
*reference
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
, D3DVALUE theta
)
2281 FIXME("iface %p, reference %p, x %.8e, y %.8e, z %.8e, theta %.8e stub!\n",
2282 iface
, reference
, x
, y
, z
, theta
);
2287 static HRESULT WINAPI
d3drm_frame2_SetRotation(IDirect3DRMFrame2
*iface
,
2288 IDirect3DRMFrame
*reference
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
, D3DVALUE theta
)
2290 FIXME("iface %p, reference %p, x %.8e, y %.8e, z %.8e, theta %.8e stub!\n",
2291 iface
, reference
, x
, y
, z
, theta
);
2296 static HRESULT WINAPI
d3drm_frame1_SetRotation(IDirect3DRMFrame
*iface
,
2297 IDirect3DRMFrame
*reference
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
, D3DVALUE theta
)
2299 FIXME("iface %p, reference %p, x %.8e, y %.8e, z %.8e, theta %.8e stub!\n",
2300 iface
, reference
, x
, y
, z
, theta
);
2305 static HRESULT WINAPI
d3drm_frame3_SetSortMode(IDirect3DRMFrame3
*iface
, D3DRMSORTMODE mode
)
2307 FIXME("iface %p, mode %#x stub!\n", iface
, mode
);
2312 static HRESULT WINAPI
d3drm_frame2_SetSortMode(IDirect3DRMFrame2
*iface
, D3DRMSORTMODE mode
)
2314 FIXME("iface %p, mode %#x stub!\n", iface
, mode
);
2319 static HRESULT WINAPI
d3drm_frame1_SetSortMode(IDirect3DRMFrame
*iface
, D3DRMSORTMODE mode
)
2321 FIXME("iface %p, mode %#x stub!\n", iface
, mode
);
2326 static HRESULT WINAPI
d3drm_frame3_SetTexture(IDirect3DRMFrame3
*iface
, IDirect3DRMTexture3
*texture
)
2328 FIXME("iface %p, texture %p stub!\n", iface
, texture
);
2333 static HRESULT WINAPI
d3drm_frame2_SetTexture(IDirect3DRMFrame2
*iface
, IDirect3DRMTexture
*texture
)
2335 FIXME("iface %p, texture %p stub!\n", iface
, texture
);
2340 static HRESULT WINAPI
d3drm_frame1_SetTexture(IDirect3DRMFrame
*iface
, IDirect3DRMTexture
*texture
)
2342 FIXME("iface %p, texture %p stub!\n", iface
, texture
);
2347 static HRESULT WINAPI
d3drm_frame2_SetTextureTopology(IDirect3DRMFrame2
*iface
, BOOL wrap_u
, BOOL wrap_v
)
2349 FIXME("iface %p, wrap_u %#x, wrap_v %#x stub!\n", iface
, wrap_u
, wrap_v
);
2354 static HRESULT WINAPI
d3drm_frame1_SetTextureTopology(IDirect3DRMFrame
*iface
, BOOL wrap_u
, BOOL wrap_v
)
2356 FIXME("iface %p, wrap_u %#x, wrap_v %#x stub!\n", iface
, wrap_u
, wrap_v
);
2361 static HRESULT WINAPI
d3drm_frame3_SetVelocity(IDirect3DRMFrame3
*iface
,
2362 IDirect3DRMFrame3
*reference
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
, BOOL with_rotation
)
2364 FIXME("iface %p, reference %p, x %.8e, y %.8e, z %.8e, with_rotation %#x.\n",
2365 iface
, reference
, x
, y
, z
, with_rotation
);
2370 static HRESULT WINAPI
d3drm_frame2_SetVelocity(IDirect3DRMFrame2
*iface
,
2371 IDirect3DRMFrame
*reference
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
, BOOL with_rotation
)
2373 FIXME("iface %p, reference %p, x %.8e, y %.8e, z %.8e, with_rotation %#x stub!\n",
2374 iface
, reference
, x
, y
, z
, with_rotation
);
2379 static HRESULT WINAPI
d3drm_frame1_SetVelocity(IDirect3DRMFrame
*iface
,
2380 IDirect3DRMFrame
*reference
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
, BOOL with_rotation
)
2382 FIXME("iface %p, reference %p, x %.8e, y %.8e, z %.8e, with_rotation %#x stub!\n",
2383 iface
, reference
, x
, y
, z
, with_rotation
);
2388 static HRESULT WINAPI
d3drm_frame3_SetZbufferMode(IDirect3DRMFrame3
*iface
, D3DRMZBUFFERMODE mode
)
2390 FIXME("iface %p, mode %#x stub!\n", iface
, mode
);
2395 static HRESULT WINAPI
d3drm_frame2_SetZbufferMode(IDirect3DRMFrame2
*iface
, D3DRMZBUFFERMODE mode
)
2397 FIXME("iface %p, mode %#x stub!\n", iface
, mode
);
2402 static HRESULT WINAPI
d3drm_frame1_SetZbufferMode(IDirect3DRMFrame
*iface
, D3DRMZBUFFERMODE mode
)
2404 FIXME("iface %p, mode %#x stub!\n", iface
, mode
);
2409 static HRESULT WINAPI
d3drm_frame3_Transform(IDirect3DRMFrame3
*iface
, D3DVECTOR
*d
, D3DVECTOR
*s
)
2411 FIXME("iface %p, d %p, s %p stub!\n", iface
, d
, s
);
2416 static HRESULT WINAPI
d3drm_frame2_Transform(IDirect3DRMFrame2
*iface
, D3DVECTOR
*d
, D3DVECTOR
*s
)
2418 FIXME("iface %p, d %p, s %p stub!\n", iface
, d
, s
);
2423 static HRESULT WINAPI
d3drm_frame1_Transform(IDirect3DRMFrame
*iface
, D3DVECTOR
*d
, D3DVECTOR
*s
)
2425 FIXME("iface %p, d %p, s %p stub!\n", iface
, d
, s
);
2430 static HRESULT WINAPI
d3drm_frame2_AddMoveCallback2(IDirect3DRMFrame2
*iface
,
2431 D3DRMFRAMEMOVECALLBACK cb
, void *ctx
, DWORD flags
)
2433 FIXME("iface %p, cb %p, ctx %p, flags %#x stub!\n", iface
, cb
, ctx
, flags
);
2438 static HRESULT WINAPI
d3drm_frame3_GetBox(IDirect3DRMFrame3
*iface
, D3DRMBOX
*box
)
2440 FIXME("iface %p, box %p stub!\n", iface
, box
);
2445 static HRESULT WINAPI
d3drm_frame2_GetBox(IDirect3DRMFrame2
*iface
, D3DRMBOX
*box
)
2447 FIXME("iface %p, box %p stub!\n", iface
, box
);
2452 static BOOL WINAPI
d3drm_frame3_GetBoxEnable(IDirect3DRMFrame3
*iface
)
2454 FIXME("iface %p stub!\n", iface
);
2459 static BOOL WINAPI
d3drm_frame2_GetBoxEnable(IDirect3DRMFrame2
*iface
)
2461 FIXME("iface %p stub!\n", iface
);
2466 static HRESULT WINAPI
d3drm_frame3_GetAxes(IDirect3DRMFrame3
*iface
, D3DVECTOR
*dir
, D3DVECTOR
*up
)
2468 FIXME("iface %p, dir %p, up %p stub!\n", iface
, dir
, up
);
2473 static HRESULT WINAPI
d3drm_frame2_GetAxes(IDirect3DRMFrame2
*iface
, D3DVECTOR
*dir
, D3DVECTOR
*up
)
2475 FIXME("iface %p, dir %p, up %p stub!\n", iface
, dir
, up
);
2480 static HRESULT WINAPI
d3drm_frame3_GetMaterial(IDirect3DRMFrame3
*iface
, IDirect3DRMMaterial2
**material
)
2482 FIXME("iface %p, material %p stub!\n", iface
, material
);
2487 static HRESULT WINAPI
d3drm_frame2_GetMaterial(IDirect3DRMFrame2
*iface
, IDirect3DRMMaterial
**material
)
2489 FIXME("iface %p, material %p stub!\n", iface
, material
);
2494 static BOOL WINAPI
d3drm_frame3_GetInheritAxes(IDirect3DRMFrame3
*iface
)
2496 FIXME("iface %p stub!\n", iface
);
2501 static BOOL WINAPI
d3drm_frame2_GetInheritAxes(IDirect3DRMFrame2
*iface
)
2503 FIXME("iface %p stub!\n", iface
);
2508 static HRESULT WINAPI
d3drm_frame3_GetHierarchyBox(IDirect3DRMFrame3
*iface
, D3DRMBOX
*box
)
2510 FIXME("iface %p, box %p stub!\n", iface
, box
);
2515 static HRESULT WINAPI
d3drm_frame2_GetHierarchyBox(IDirect3DRMFrame2
*iface
, D3DRMBOX
*box
)
2517 FIXME("iface %p, box %p stub!\n", iface
, box
);
2522 static HRESULT WINAPI
d3drm_frame3_SetBox(IDirect3DRMFrame3
*iface
, D3DRMBOX
*box
)
2524 FIXME("iface %p, box %p stub!\n", iface
, box
);
2529 static HRESULT WINAPI
d3drm_frame3_SetBoxEnable(IDirect3DRMFrame3
*iface
, BOOL enable
)
2531 FIXME("iface %p, enable %#x stub!\n", iface
, enable
);
2536 static HRESULT WINAPI
d3drm_frame3_SetAxes(IDirect3DRMFrame3
*iface
,
2537 D3DVALUE dx
, D3DVALUE dy
, D3DVALUE dz
, D3DVALUE ux
, D3DVALUE uy
, D3DVALUE uz
)
2539 FIXME("iface %p, dx %.8e, dy %.8e, dz %.8e, ux %.8e, uy %.8e, uz %.8e stub!\n",
2540 iface
, dx
, dy
, dz
, ux
, uy
, uz
);
2545 static HRESULT WINAPI
d3drm_frame3_SetInheritAxes(IDirect3DRMFrame3
*iface
, BOOL inherit
)
2547 FIXME("iface %p, inherit %#x stub!\n", iface
, inherit
);
2552 static HRESULT WINAPI
d3drm_frame3_SetMaterial(IDirect3DRMFrame3
*iface
, IDirect3DRMMaterial2
*material
)
2554 FIXME("iface %p, material %p stub!\n", iface
, material
);
2559 static HRESULT WINAPI
d3drm_frame3_SetQuaternion(IDirect3DRMFrame3
*iface
,
2560 IDirect3DRMFrame3
*reference
, D3DRMQUATERNION
*q
)
2562 FIXME("iface %p, reference %p, q %p stub!\n", iface
, reference
, q
);
2567 static HRESULT WINAPI
d3drm_frame3_RayPick(IDirect3DRMFrame3
*iface
, IDirect3DRMFrame3
*reference
,
2568 D3DRMRAY
*ray
, DWORD flags
, IDirect3DRMPicked2Array
**visuals
)
2570 FIXME("iface %p, reference %p, ray %p, flags %#x, visuals %p stub!\n",
2571 iface
, reference
, ray
, flags
, visuals
);
2576 static HRESULT WINAPI
d3drm_frame3_Save(IDirect3DRMFrame3
*iface
,
2577 const char *filename
, D3DRMXOFFORMAT format
, D3DRMSAVEOPTIONS flags
)
2579 FIXME("iface %p, filename %s, format %#x, flags %#x stub!\n",
2580 iface
, debugstr_a(filename
), format
, flags
);
2585 static HRESULT WINAPI
d3drm_frame3_TransformVectors(IDirect3DRMFrame3
*iface
,
2586 IDirect3DRMFrame3
*reference
, DWORD num
, D3DVECTOR
*dst
, D3DVECTOR
*src
)
2588 FIXME("iface %p, reference %p, num %u, dst %p, src %p stub!\n", iface
, reference
, num
, dst
, src
);
2593 static HRESULT WINAPI
d3drm_frame3_InverseTransformVectors(IDirect3DRMFrame3
*iface
,
2594 IDirect3DRMFrame3
*reference
, DWORD num
, D3DVECTOR
*dst
, D3DVECTOR
*src
)
2596 FIXME("iface %p, reference %p, num %u, dst %p, src %p stub!\n", iface
, reference
, num
, dst
, src
);
2601 static HRESULT WINAPI
d3drm_frame3_SetTraversalOptions(IDirect3DRMFrame3
*iface
, DWORD flags
)
2603 FIXME("iface %p, flags %#x stub!\n", iface
, flags
);
2608 static HRESULT WINAPI
d3drm_frame3_GetTraversalOptions(IDirect3DRMFrame3
*iface
, DWORD
*flags
)
2610 FIXME("iface %p, flags %p stub!\n", iface
, flags
);
2615 static HRESULT WINAPI
d3drm_frame3_SetSceneFogMethod(IDirect3DRMFrame3
*iface
, DWORD flags
)
2617 FIXME("iface %p, flags %#x stub!\n", iface
, flags
);
2622 static HRESULT WINAPI
d3drm_frame3_GetSceneFogMethod(IDirect3DRMFrame3
*iface
, DWORD
*fog_mode
)
2624 FIXME("iface %p, fog_mode %p stub!\n", iface
, fog_mode
);
2629 static HRESULT WINAPI
d3drm_frame3_SetMaterialOverride(IDirect3DRMFrame3
*iface
,
2630 D3DRMMATERIALOVERRIDE
*override
)
2632 FIXME("iface %p, override %p stub!\n", iface
, override
);
2637 static HRESULT WINAPI
d3drm_frame3_GetMaterialOverride(IDirect3DRMFrame3
*iface
,
2638 D3DRMMATERIALOVERRIDE
*override
)
2640 FIXME("iface %p, override %p stub!\n", iface
, override
);
2645 static const struct IDirect3DRMFrame3Vtbl d3drm_frame3_vtbl
=
2647 d3drm_frame3_QueryInterface
,
2648 d3drm_frame3_AddRef
,
2649 d3drm_frame3_Release
,
2651 d3drm_frame3_AddDestroyCallback
,
2652 d3drm_frame3_DeleteDestroyCallback
,
2653 d3drm_frame3_SetAppData
,
2654 d3drm_frame3_GetAppData
,
2655 d3drm_frame3_SetName
,
2656 d3drm_frame3_GetName
,
2657 d3drm_frame3_GetClassName
,
2658 d3drm_frame3_AddChild
,
2659 d3drm_frame3_AddLight
,
2660 d3drm_frame3_AddMoveCallback
,
2661 d3drm_frame3_AddTransform
,
2662 d3drm_frame3_AddTranslation
,
2663 d3drm_frame3_AddScale
,
2664 d3drm_frame3_AddRotation
,
2665 d3drm_frame3_AddVisual
,
2666 d3drm_frame3_GetChildren
,
2667 d3drm_frame3_GetColor
,
2668 d3drm_frame3_GetLights
,
2669 d3drm_frame3_GetMaterialMode
,
2670 d3drm_frame3_GetParent
,
2671 d3drm_frame3_GetPosition
,
2672 d3drm_frame3_GetRotation
,
2673 d3drm_frame3_GetScene
,
2674 d3drm_frame3_GetSortMode
,
2675 d3drm_frame3_GetTexture
,
2676 d3drm_frame3_GetTransform
,
2677 d3drm_frame3_GetVelocity
,
2678 d3drm_frame3_GetOrientation
,
2679 d3drm_frame3_GetVisuals
,
2680 d3drm_frame3_InverseTransform
,
2682 d3drm_frame3_LookAt
,
2684 d3drm_frame3_DeleteChild
,
2685 d3drm_frame3_DeleteLight
,
2686 d3drm_frame3_DeleteMoveCallback
,
2687 d3drm_frame3_DeleteVisual
,
2688 d3drm_frame3_GetSceneBackground
,
2689 d3drm_frame3_GetSceneBackgroundDepth
,
2690 d3drm_frame3_GetSceneFogColor
,
2691 d3drm_frame3_GetSceneFogEnable
,
2692 d3drm_frame3_GetSceneFogMode
,
2693 d3drm_frame3_GetSceneFogParams
,
2694 d3drm_frame3_SetSceneBackground
,
2695 d3drm_frame3_SetSceneBackgroundRGB
,
2696 d3drm_frame3_SetSceneBackgroundDepth
,
2697 d3drm_frame3_SetSceneBackgroundImage
,
2698 d3drm_frame3_SetSceneFogEnable
,
2699 d3drm_frame3_SetSceneFogColor
,
2700 d3drm_frame3_SetSceneFogMode
,
2701 d3drm_frame3_SetSceneFogParams
,
2702 d3drm_frame3_SetColor
,
2703 d3drm_frame3_SetColorRGB
,
2704 d3drm_frame3_GetZbufferMode
,
2705 d3drm_frame3_SetMaterialMode
,
2706 d3drm_frame3_SetOrientation
,
2707 d3drm_frame3_SetPosition
,
2708 d3drm_frame3_SetRotation
,
2709 d3drm_frame3_SetSortMode
,
2710 d3drm_frame3_SetTexture
,
2711 d3drm_frame3_SetVelocity
,
2712 d3drm_frame3_SetZbufferMode
,
2713 d3drm_frame3_Transform
,
2714 d3drm_frame3_GetBox
,
2715 d3drm_frame3_GetBoxEnable
,
2716 d3drm_frame3_GetAxes
,
2717 d3drm_frame3_GetMaterial
,
2718 d3drm_frame3_GetInheritAxes
,
2719 d3drm_frame3_GetHierarchyBox
,
2720 d3drm_frame3_SetBox
,
2721 d3drm_frame3_SetBoxEnable
,
2722 d3drm_frame3_SetAxes
,
2723 d3drm_frame3_SetInheritAxes
,
2724 d3drm_frame3_SetMaterial
,
2725 d3drm_frame3_SetQuaternion
,
2726 d3drm_frame3_RayPick
,
2728 d3drm_frame3_TransformVectors
,
2729 d3drm_frame3_InverseTransformVectors
,
2730 d3drm_frame3_SetTraversalOptions
,
2731 d3drm_frame3_GetTraversalOptions
,
2732 d3drm_frame3_SetSceneFogMethod
,
2733 d3drm_frame3_GetSceneFogMethod
,
2734 d3drm_frame3_SetMaterialOverride
,
2735 d3drm_frame3_GetMaterialOverride
,
2738 static const struct IDirect3DRMFrame2Vtbl d3drm_frame2_vtbl
=
2740 d3drm_frame2_QueryInterface
,
2741 d3drm_frame2_AddRef
,
2742 d3drm_frame2_Release
,
2744 d3drm_frame2_AddDestroyCallback
,
2745 d3drm_frame2_DeleteDestroyCallback
,
2746 d3drm_frame2_SetAppData
,
2747 d3drm_frame2_GetAppData
,
2748 d3drm_frame2_SetName
,
2749 d3drm_frame2_GetName
,
2750 d3drm_frame2_GetClassName
,
2751 d3drm_frame2_AddChild
,
2752 d3drm_frame2_AddLight
,
2753 d3drm_frame2_AddMoveCallback
,
2754 d3drm_frame2_AddTransform
,
2755 d3drm_frame2_AddTranslation
,
2756 d3drm_frame2_AddScale
,
2757 d3drm_frame2_AddRotation
,
2758 d3drm_frame2_AddVisual
,
2759 d3drm_frame2_GetChildren
,
2760 d3drm_frame2_GetColor
,
2761 d3drm_frame2_GetLights
,
2762 d3drm_frame2_GetMaterialMode
,
2763 d3drm_frame2_GetParent
,
2764 d3drm_frame2_GetPosition
,
2765 d3drm_frame2_GetRotation
,
2766 d3drm_frame2_GetScene
,
2767 d3drm_frame2_GetSortMode
,
2768 d3drm_frame2_GetTexture
,
2769 d3drm_frame2_GetTransform
,
2770 d3drm_frame2_GetVelocity
,
2771 d3drm_frame2_GetOrientation
,
2772 d3drm_frame2_GetVisuals
,
2773 d3drm_frame2_GetTextureTopology
,
2774 d3drm_frame2_InverseTransform
,
2776 d3drm_frame2_LookAt
,
2778 d3drm_frame2_DeleteChild
,
2779 d3drm_frame2_DeleteLight
,
2780 d3drm_frame2_DeleteMoveCallback
,
2781 d3drm_frame2_DeleteVisual
,
2782 d3drm_frame2_GetSceneBackground
,
2783 d3drm_frame2_GetSceneBackgroundDepth
,
2784 d3drm_frame2_GetSceneFogColor
,
2785 d3drm_frame2_GetSceneFogEnable
,
2786 d3drm_frame2_GetSceneFogMode
,
2787 d3drm_frame2_GetSceneFogParams
,
2788 d3drm_frame2_SetSceneBackground
,
2789 d3drm_frame2_SetSceneBackgroundRGB
,
2790 d3drm_frame2_SetSceneBackgroundDepth
,
2791 d3drm_frame2_SetSceneBackgroundImage
,
2792 d3drm_frame2_SetSceneFogEnable
,
2793 d3drm_frame2_SetSceneFogColor
,
2794 d3drm_frame2_SetSceneFogMode
,
2795 d3drm_frame2_SetSceneFogParams
,
2796 d3drm_frame2_SetColor
,
2797 d3drm_frame2_SetColorRGB
,
2798 d3drm_frame2_GetZbufferMode
,
2799 d3drm_frame2_SetMaterialMode
,
2800 d3drm_frame2_SetOrientation
,
2801 d3drm_frame2_SetPosition
,
2802 d3drm_frame2_SetRotation
,
2803 d3drm_frame2_SetSortMode
,
2804 d3drm_frame2_SetTexture
,
2805 d3drm_frame2_SetTextureTopology
,
2806 d3drm_frame2_SetVelocity
,
2807 d3drm_frame2_SetZbufferMode
,
2808 d3drm_frame2_Transform
,
2809 d3drm_frame2_AddMoveCallback2
,
2810 d3drm_frame2_GetBox
,
2811 d3drm_frame2_GetBoxEnable
,
2812 d3drm_frame2_GetAxes
,
2813 d3drm_frame2_GetMaterial
,
2814 d3drm_frame2_GetInheritAxes
,
2815 d3drm_frame2_GetHierarchyBox
,
2818 static const struct IDirect3DRMFrameVtbl d3drm_frame1_vtbl
=
2820 d3drm_frame1_QueryInterface
,
2821 d3drm_frame1_AddRef
,
2822 d3drm_frame1_Release
,
2824 d3drm_frame1_AddDestroyCallback
,
2825 d3drm_frame1_DeleteDestroyCallback
,
2826 d3drm_frame1_SetAppData
,
2827 d3drm_frame1_GetAppData
,
2828 d3drm_frame1_SetName
,
2829 d3drm_frame1_GetName
,
2830 d3drm_frame1_GetClassName
,
2831 d3drm_frame1_AddChild
,
2832 d3drm_frame1_AddLight
,
2833 d3drm_frame1_AddMoveCallback
,
2834 d3drm_frame1_AddTransform
,
2835 d3drm_frame1_AddTranslation
,
2836 d3drm_frame1_AddScale
,
2837 d3drm_frame1_AddRotation
,
2838 d3drm_frame1_AddVisual
,
2839 d3drm_frame1_GetChildren
,
2840 d3drm_frame1_GetColor
,
2841 d3drm_frame1_GetLights
,
2842 d3drm_frame1_GetMaterialMode
,
2843 d3drm_frame1_GetParent
,
2844 d3drm_frame1_GetPosition
,
2845 d3drm_frame1_GetRotation
,
2846 d3drm_frame1_GetScene
,
2847 d3drm_frame1_GetSortMode
,
2848 d3drm_frame1_GetTexture
,
2849 d3drm_frame1_GetTransform
,
2850 d3drm_frame1_GetVelocity
,
2851 d3drm_frame1_GetOrientation
,
2852 d3drm_frame1_GetVisuals
,
2853 d3drm_frame1_GetTextureTopology
,
2854 d3drm_frame1_InverseTransform
,
2856 d3drm_frame1_LookAt
,
2858 d3drm_frame1_DeleteChild
,
2859 d3drm_frame1_DeleteLight
,
2860 d3drm_frame1_DeleteMoveCallback
,
2861 d3drm_frame1_DeleteVisual
,
2862 d3drm_frame1_GetSceneBackground
,
2863 d3drm_frame1_GetSceneBackgroundDepth
,
2864 d3drm_frame1_GetSceneFogColor
,
2865 d3drm_frame1_GetSceneFogEnable
,
2866 d3drm_frame1_GetSceneFogMode
,
2867 d3drm_frame1_GetSceneFogParams
,
2868 d3drm_frame1_SetSceneBackground
,
2869 d3drm_frame1_SetSceneBackgroundRGB
,
2870 d3drm_frame1_SetSceneBackgroundDepth
,
2871 d3drm_frame1_SetSceneBackgroundImage
,
2872 d3drm_frame1_SetSceneFogEnable
,
2873 d3drm_frame1_SetSceneFogColor
,
2874 d3drm_frame1_SetSceneFogMode
,
2875 d3drm_frame1_SetSceneFogParams
,
2876 d3drm_frame1_SetColor
,
2877 d3drm_frame1_SetColorRGB
,
2878 d3drm_frame1_GetZbufferMode
,
2879 d3drm_frame1_SetMaterialMode
,
2880 d3drm_frame1_SetOrientation
,
2881 d3drm_frame1_SetPosition
,
2882 d3drm_frame1_SetRotation
,
2883 d3drm_frame1_SetSortMode
,
2884 d3drm_frame1_SetTexture
,
2885 d3drm_frame1_SetTextureTopology
,
2886 d3drm_frame1_SetVelocity
,
2887 d3drm_frame1_SetZbufferMode
,
2888 d3drm_frame1_Transform
,
2891 static inline struct d3drm_frame
*unsafe_impl_from_IDirect3DRMFrame3(IDirect3DRMFrame3
*iface
)
2895 assert(iface
->lpVtbl
== &d3drm_frame3_vtbl
);
2897 return impl_from_IDirect3DRMFrame3(iface
);
2900 static inline struct d3drm_frame
*unsafe_impl_from_IDirect3DRMFrame(IDirect3DRMFrame
*iface
)
2904 assert(iface
->lpVtbl
== &d3drm_frame1_vtbl
);
2906 return impl_from_IDirect3DRMFrame(iface
);
2909 HRESULT
d3drm_frame_create(struct d3drm_frame
**frame
, IUnknown
*parent_frame
, IDirect3DRM
*d3drm
)
2911 struct d3drm_frame
*object
;
2912 HRESULT hr
= D3DRM_OK
;
2914 TRACE("frame %p, parent_frame %p, d3drm %p.\n", frame
, parent_frame
, d3drm
);
2916 if (!(object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
))))
2917 return E_OUTOFMEMORY
;
2919 object
->IDirect3DRMFrame_iface
.lpVtbl
= &d3drm_frame1_vtbl
;
2920 object
->IDirect3DRMFrame2_iface
.lpVtbl
= &d3drm_frame2_vtbl
;
2921 object
->IDirect3DRMFrame3_iface
.lpVtbl
= &d3drm_frame3_vtbl
;
2922 object
->d3drm
= d3drm
;
2924 object
->scenebackground
= RGBA_MAKE(0, 0, 0, 0xff);
2926 memcpy(object
->transform
, identity
, sizeof(D3DRMMATRIX4D
));
2930 IDirect3DRMFrame3
*p
;
2932 if (FAILED(hr
= IDirect3DRMFrame_QueryInterface(parent_frame
, &IID_IDirect3DRMFrame3
, (void **)&p
)))
2934 HeapFree(GetProcessHeap(), 0, object
);
2937 IDirect3DRMFrame_Release(parent_frame
);
2938 IDirect3DRMFrame3_AddChild(p
, &object
->IDirect3DRMFrame3_iface
);