2 * IDirect3DSurface9 implementation
4 * Copyright 2002-2005 Jason Edmeades
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "d3d9_private.h"
24 WINE_DEFAULT_DEBUG_CHANNEL(d3d9
);
26 static inline struct d3d9_surface
*impl_from_IDirect3DSurface9(IDirect3DSurface9
*iface
)
28 return CONTAINING_RECORD(iface
, struct d3d9_surface
, IDirect3DSurface9_iface
);
31 static HRESULT WINAPI
d3d9_surface_QueryInterface(IDirect3DSurface9
*iface
, REFIID riid
, void **out
)
33 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
35 if (IsEqualGUID(riid
, &IID_IDirect3DSurface9
)
36 || IsEqualGUID(riid
, &IID_IDirect3DResource9
)
37 || IsEqualGUID(riid
, &IID_IUnknown
))
39 IDirect3DSurface9_AddRef(iface
);
44 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
50 static ULONG WINAPI
d3d9_surface_AddRef(IDirect3DSurface9
*iface
)
52 struct d3d9_surface
*surface
= impl_from_IDirect3DSurface9(iface
);
55 TRACE("iface %p.\n", iface
);
59 TRACE("Forwarding to %p.\n", surface
->texture
);
60 return IDirect3DBaseTexture9_AddRef(&surface
->texture
->IDirect3DBaseTexture9_iface
);
63 refcount
= InterlockedIncrement(&surface
->resource
.refcount
);
64 TRACE("%p increasing refcount to %lu.\n", iface
, refcount
);
68 if (surface
->parent_device
)
69 IDirect3DDevice9Ex_AddRef(surface
->parent_device
);
70 if (surface
->wined3d_rtv
)
71 wined3d_rendertarget_view_incref(surface
->wined3d_rtv
);
72 wined3d_texture_incref(surface
->wined3d_texture
);
73 if (surface
->swapchain
)
74 wined3d_swapchain_incref(surface
->swapchain
);
80 static ULONG WINAPI
d3d9_surface_Release(IDirect3DSurface9
*iface
)
82 struct d3d9_surface
*surface
= impl_from_IDirect3DSurface9(iface
);
85 TRACE("iface %p.\n", iface
);
89 TRACE("Forwarding to %p.\n", surface
->texture
);
90 return IDirect3DBaseTexture9_Release(&surface
->texture
->IDirect3DBaseTexture9_iface
);
93 if (!surface
->resource
.refcount
)
95 WARN("Surface does not have any references.\n");
99 refcount
= InterlockedDecrement(&surface
->resource
.refcount
);
100 TRACE("%p decreasing refcount to %lu.\n", iface
, refcount
);
104 IDirect3DDevice9Ex
*parent_device
= surface
->parent_device
;
106 if (surface
->wined3d_rtv
)
107 wined3d_rendertarget_view_decref(surface
->wined3d_rtv
);
108 if (surface
->swapchain
)
109 wined3d_swapchain_decref(surface
->swapchain
);
110 /* Releasing the texture may free the d3d9 object, so do not access it
111 * after releasing the texture. */
112 wined3d_texture_decref(surface
->wined3d_texture
);
114 /* Release the device last, as it may cause the device to be destroyed. */
116 IDirect3DDevice9Ex_Release(parent_device
);
122 static HRESULT WINAPI
d3d9_surface_GetDevice(IDirect3DSurface9
*iface
, IDirect3DDevice9
**device
)
124 struct d3d9_surface
*surface
= impl_from_IDirect3DSurface9(iface
);
126 TRACE("iface %p, device %p.\n", iface
, device
);
128 if (surface
->texture
)
129 return IDirect3DBaseTexture9_GetDevice(&surface
->texture
->IDirect3DBaseTexture9_iface
, device
);
131 *device
= (IDirect3DDevice9
*)surface
->parent_device
;
132 IDirect3DDevice9_AddRef(*device
);
134 TRACE("Returning device %p.\n", *device
);
139 static HRESULT WINAPI
d3d9_surface_SetPrivateData(IDirect3DSurface9
*iface
, REFGUID guid
,
140 const void *data
, DWORD data_size
, DWORD flags
)
142 struct d3d9_surface
*surface
= impl_from_IDirect3DSurface9(iface
);
143 TRACE("iface %p, guid %s, data %p, data_size %lu, flags %#lx.\n",
144 iface
, debugstr_guid(guid
), data
, data_size
, flags
);
146 return d3d9_resource_set_private_data(&surface
->resource
, guid
, data
, data_size
, flags
);
149 static HRESULT WINAPI
d3d9_surface_GetPrivateData(IDirect3DSurface9
*iface
, REFGUID guid
,
150 void *data
, DWORD
*data_size
)
152 struct d3d9_surface
*surface
= impl_from_IDirect3DSurface9(iface
);
153 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
154 iface
, debugstr_guid(guid
), data
, data_size
);
156 return d3d9_resource_get_private_data(&surface
->resource
, guid
, data
, data_size
);
159 static HRESULT WINAPI
d3d9_surface_FreePrivateData(IDirect3DSurface9
*iface
, REFGUID guid
)
161 struct d3d9_surface
*surface
= impl_from_IDirect3DSurface9(iface
);
162 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
164 return d3d9_resource_free_private_data(&surface
->resource
, guid
);
167 static DWORD WINAPI
d3d9_surface_SetPriority(IDirect3DSurface9
*iface
, DWORD priority
)
169 TRACE("iface %p, priority %lu. Ignored on surfaces.\n", iface
, priority
);
173 static DWORD WINAPI
d3d9_surface_GetPriority(IDirect3DSurface9
*iface
)
175 TRACE("iface %p. Ignored on surfaces.\n", iface
);
179 static void WINAPI
d3d9_surface_PreLoad(IDirect3DSurface9
*iface
)
181 struct d3d9_surface
*surface
= impl_from_IDirect3DSurface9(iface
);
183 TRACE("iface %p.\n", iface
);
185 wined3d_mutex_lock();
186 wined3d_resource_preload(wined3d_texture_get_resource(surface
->wined3d_texture
));
187 wined3d_mutex_unlock();
190 static D3DRESOURCETYPE WINAPI
d3d9_surface_GetType(IDirect3DSurface9
*iface
)
192 TRACE("iface %p.\n", iface
);
194 return D3DRTYPE_SURFACE
;
197 static HRESULT WINAPI
d3d9_surface_GetContainer(IDirect3DSurface9
*iface
, REFIID riid
, void **container
)
199 struct d3d9_surface
*surface
= impl_from_IDirect3DSurface9(iface
);
202 TRACE("iface %p, riid %s, container %p.\n", iface
, debugstr_guid(riid
), container
);
204 if (!surface
->container
)
205 return E_NOINTERFACE
;
207 hr
= IUnknown_QueryInterface(surface
->container
, riid
, container
);
209 TRACE("Returning %p.\n", *container
);
214 static HRESULT WINAPI
d3d9_surface_GetDesc(IDirect3DSurface9
*iface
, D3DSURFACE_DESC
*desc
)
216 struct d3d9_surface
*surface
= impl_from_IDirect3DSurface9(iface
);
217 struct wined3d_sub_resource_desc wined3d_desc
;
219 TRACE("iface %p, desc %p.\n", iface
, desc
);
221 wined3d_mutex_lock();
222 wined3d_texture_get_sub_resource_desc(surface
->wined3d_texture
, surface
->sub_resource_idx
, &wined3d_desc
);
223 wined3d_mutex_unlock();
225 desc
->Format
= d3dformat_from_wined3dformat(wined3d_desc
.format
);
226 desc
->Type
= D3DRTYPE_SURFACE
;
227 desc
->Usage
= d3dusage_from_wined3dusage(wined3d_desc
.usage
, wined3d_desc
.bind_flags
);
228 desc
->Pool
= d3dpool_from_wined3daccess(wined3d_desc
.access
, wined3d_desc
.usage
);
229 desc
->MultiSampleType
= d3dmultisample_type_from_wined3d(wined3d_desc
.multisample_type
);
230 desc
->MultiSampleQuality
= wined3d_desc
.multisample_quality
;
231 desc
->Width
= wined3d_desc
.width
;
232 desc
->Height
= wined3d_desc
.height
;
237 static HRESULT WINAPI
d3d9_surface_LockRect(IDirect3DSurface9
*iface
,
238 D3DLOCKED_RECT
*locked_rect
, const RECT
*rect
, DWORD flags
)
240 struct d3d9_surface
*surface
= impl_from_IDirect3DSurface9(iface
);
241 struct wined3d_box box
;
242 struct wined3d_map_desc map_desc
;
245 TRACE("iface %p, locked_rect %p, rect %s, flags %#lx.\n",
246 iface
, locked_rect
, wine_dbgstr_rect(rect
), flags
);
249 wined3d_box_set(&box
, rect
->left
, rect
->top
, rect
->right
, rect
->bottom
, 0, 1);
251 hr
= wined3d_resource_map(wined3d_texture_get_resource(surface
->wined3d_texture
), surface
->sub_resource_idx
,
252 &map_desc
, rect
? &box
: NULL
, wined3dmapflags_from_d3dmapflags(flags
, 0));
256 locked_rect
->Pitch
= map_desc
.row_pitch
;
257 locked_rect
->pBits
= map_desc
.data
;
260 if (hr
== E_INVALIDARG
)
261 return D3DERR_INVALIDCALL
;
265 static HRESULT WINAPI
d3d9_surface_UnlockRect(IDirect3DSurface9
*iface
)
267 struct d3d9_surface
*surface
= impl_from_IDirect3DSurface9(iface
);
270 TRACE("iface %p.\n", iface
);
272 wined3d_mutex_lock();
273 hr
= wined3d_resource_unmap(wined3d_texture_get_resource(surface
->wined3d_texture
), surface
->sub_resource_idx
);
274 if (SUCCEEDED(hr
) && surface
->texture
)
275 d3d9_texture_flag_auto_gen_mipmap(surface
->texture
);
276 wined3d_mutex_unlock();
278 if (hr
== WINEDDERR_NOTLOCKED
)
280 D3DRESOURCETYPE type
;
281 if (surface
->texture
)
282 type
= IDirect3DBaseTexture9_GetType(&surface
->texture
->IDirect3DBaseTexture9_iface
);
284 type
= D3DRTYPE_SURFACE
;
285 hr
= type
== D3DRTYPE_TEXTURE
? D3D_OK
: D3DERR_INVALIDCALL
;
290 static HRESULT WINAPI
d3d9_surface_GetDC(IDirect3DSurface9
*iface
, HDC
*dc
)
292 struct d3d9_surface
*surface
= impl_from_IDirect3DSurface9(iface
);
295 TRACE("iface %p, dc %p.\n", iface
, dc
);
297 wined3d_mutex_lock();
298 hr
= wined3d_texture_get_dc(surface
->wined3d_texture
, surface
->sub_resource_idx
, dc
);
299 wined3d_mutex_unlock();
304 static HRESULT WINAPI
d3d9_surface_ReleaseDC(IDirect3DSurface9
*iface
, HDC dc
)
306 struct d3d9_surface
*surface
= impl_from_IDirect3DSurface9(iface
);
309 TRACE("iface %p, dc %p.\n", iface
, dc
);
311 wined3d_mutex_lock();
312 hr
= wined3d_texture_release_dc(surface
->wined3d_texture
, surface
->sub_resource_idx
, dc
);
313 if (SUCCEEDED(hr
) && surface
->texture
)
314 d3d9_texture_flag_auto_gen_mipmap(surface
->texture
);
315 wined3d_mutex_unlock();
320 static const struct IDirect3DSurface9Vtbl d3d9_surface_vtbl
=
323 d3d9_surface_QueryInterface
,
325 d3d9_surface_Release
,
326 /* IDirect3DResource9 */
327 d3d9_surface_GetDevice
,
328 d3d9_surface_SetPrivateData
,
329 d3d9_surface_GetPrivateData
,
330 d3d9_surface_FreePrivateData
,
331 d3d9_surface_SetPriority
,
332 d3d9_surface_GetPriority
,
333 d3d9_surface_PreLoad
,
334 d3d9_surface_GetType
,
335 /* IDirect3DSurface9 */
336 d3d9_surface_GetContainer
,
337 d3d9_surface_GetDesc
,
338 d3d9_surface_LockRect
,
339 d3d9_surface_UnlockRect
,
341 d3d9_surface_ReleaseDC
,
344 static void STDMETHODCALLTYPE
surface_wined3d_object_destroyed(void *parent
)
346 struct d3d9_surface
*surface
= parent
;
347 d3d9_resource_cleanup(&surface
->resource
);
351 static const struct wined3d_parent_ops d3d9_surface_wined3d_parent_ops
=
353 surface_wined3d_object_destroyed
,
356 struct d3d9_surface
*d3d9_surface_create(struct wined3d_texture
*wined3d_texture
,
357 unsigned int sub_resource_idx
, IUnknown
*container
)
359 IDirect3DBaseTexture9
*texture
;
360 struct d3d9_surface
*surface
;
362 if (!(surface
= heap_alloc_zero(sizeof(*surface
))))
365 surface
->IDirect3DSurface9_iface
.lpVtbl
= &d3d9_surface_vtbl
;
366 d3d9_resource_init(&surface
->resource
);
367 surface
->resource
.refcount
= 0;
368 list_init(&surface
->rtv_entry
);
369 surface
->container
= container
;
370 surface
->wined3d_texture
= wined3d_texture
;
371 surface
->sub_resource_idx
= sub_resource_idx
;
372 surface
->swapchain
= wined3d_texture_get_swapchain(wined3d_texture
);
374 if (surface
->container
&& SUCCEEDED(IUnknown_QueryInterface(surface
->container
,
375 &IID_IDirect3DBaseTexture9
, (void **)&texture
)))
377 surface
->texture
= unsafe_impl_from_IDirect3DBaseTexture9(texture
);
378 IDirect3DBaseTexture9_Release(texture
);
381 wined3d_texture_set_sub_resource_parent(wined3d_texture
, sub_resource_idx
,
382 surface
, &d3d9_surface_wined3d_parent_ops
);
384 TRACE("Created surface %p.\n", surface
);
388 static void STDMETHODCALLTYPE
view_wined3d_object_destroyed(void *parent
)
390 struct d3d9_surface
*surface
= parent
;
392 /* If the surface reference count drops to zero, we release our reference
393 * to the view, but don't clear the pointer yet, in case e.g. a
394 * GetRenderTarget() call brings the surface back before the view is
395 * actually destroyed. When the view is destroyed, we need to clear the
396 * pointer, or a subsequent surface AddRef() would reference it again.
398 * This is safe because as long as the view still has a reference to the
399 * texture, the surface is also still alive, and we're called before the
400 * view releases that reference. */
401 surface
->wined3d_rtv
= NULL
;
402 list_remove(&surface
->rtv_entry
);
405 static const struct wined3d_parent_ops d3d9_view_wined3d_parent_ops
=
407 view_wined3d_object_destroyed
,
410 struct d3d9_device
*d3d9_surface_get_device(const struct d3d9_surface
*surface
)
412 IDirect3DDevice9Ex
*device
;
413 device
= surface
->texture
? &surface
->texture
->parent_device
->IDirect3DDevice9Ex_iface
: surface
->parent_device
;
414 return impl_from_IDirect3DDevice9Ex(device
);
417 struct wined3d_rendertarget_view
*d3d9_surface_acquire_rendertarget_view(struct d3d9_surface
*surface
)
421 /* The surface reference count can be equal to 0 when this function is
422 * called. In order to properly manage the render target view reference
423 * count, we temporarily increment the surface reference count. */
424 d3d9_surface_AddRef(&surface
->IDirect3DSurface9_iface
);
426 if (surface
->wined3d_rtv
)
427 return surface
->wined3d_rtv
;
429 if (FAILED(hr
= wined3d_rendertarget_view_create_from_sub_resource(surface
->wined3d_texture
,
430 surface
->sub_resource_idx
, surface
, &d3d9_view_wined3d_parent_ops
, &surface
->wined3d_rtv
)))
432 ERR("Failed to create rendertarget view, hr %#lx.\n", hr
);
433 d3d9_surface_Release(&surface
->IDirect3DSurface9_iface
);
437 if (surface
->texture
)
438 list_add_head(&surface
->texture
->rtv_list
, &surface
->rtv_entry
);
440 return surface
->wined3d_rtv
;
443 void d3d9_surface_release_rendertarget_view(struct d3d9_surface
*surface
,
444 struct wined3d_rendertarget_view
*rtv
)
447 d3d9_surface_Release(&surface
->IDirect3DSurface9_iface
);
450 struct d3d9_surface
*unsafe_impl_from_IDirect3DSurface9(IDirect3DSurface9
*iface
)
454 assert(iface
->lpVtbl
== &d3d9_surface_vtbl
);
456 return impl_from_IDirect3DSurface9(iface
);