include/mscvpdb.h: Use flexible array members for the rest of structures.
[wine.git] / dlls / ddraw / tests / d3d.c
blobec536a837290ab8b53cb29098ab0e0492d5ba3f8
1 /*
2 * Some unit tests for d3d functions
4 * Copyright (C) 2005 Antoine Chavasse
5 * Copyright (C) 2006,2011 Stefan Dösinger for CodeWeavers
6 * Copyright (C) 2008 Alexander Dorofeyev
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #define COBJMACROS
25 #include "wine/test.h"
26 #include <limits.h>
27 #include "initguid.h"
28 #include "ddraw.h"
29 #include "d3d.h"
30 #include "unknwn.h"
32 static IDirectDraw7 *lpDD;
33 static IDirect3D7 *lpD3D;
34 static IDirectDrawSurface7 *lpDDS;
35 static IDirectDrawSurface7 *lpDDSdepth;
36 static IDirect3DDevice7 *lpD3DDevice;
37 static IDirect3DVertexBuffer7 *lpVBufSrc;
39 static IDirectDraw *DirectDraw1 = NULL;
40 static IDirectDrawSurface *Surface1 = NULL;
41 static IDirect3D *Direct3D1 = NULL;
42 static IDirect3DDevice *Direct3DDevice1 = NULL;
43 static IDirect3DExecuteBuffer *ExecuteBuffer = NULL;
44 static IDirect3DViewport *Viewport = NULL;
45 static IDirect3DLight *Light = NULL;
47 typedef struct {
48 int total;
49 int rgb;
50 int hal;
51 int tnlhal;
52 int unk;
53 } D3D7ETest;
55 typedef struct {
56 HRESULT desired_ret;
57 int total;
58 } D3D7ECancelTest;
60 #define MAX_ENUMERATION_COUNT 10
61 typedef struct
63 unsigned int count;
64 char *callback_description_ptrs[MAX_ENUMERATION_COUNT];
65 char callback_description_strings[MAX_ENUMERATION_COUNT][100];
66 char *callback_name_ptrs[MAX_ENUMERATION_COUNT];
67 char callback_name_strings[MAX_ENUMERATION_COUNT][100];
68 } D3D7ELifetimeTest;
70 static HRESULT (WINAPI *pDirectDrawCreateEx)(GUID *driver_guid,
71 void **ddraw, REFIID interface_iid, IUnknown *outer);
73 static void init_function_pointers(void)
75 HMODULE hmod = GetModuleHandleA("ddraw.dll");
76 pDirectDrawCreateEx = (void*)GetProcAddress(hmod, "DirectDrawCreateEx");
80 static ULONG getRefcount(IUnknown *iface)
82 IUnknown_AddRef(iface);
83 return IUnknown_Release(iface);
86 static HRESULT WINAPI SurfaceCounter(IDirectDrawSurface7 *surface, DDSURFACEDESC2 *desc, void *context)
88 UINT *num = context;
89 (*num)++;
90 IDirectDrawSurface_Release(surface);
91 return DDENUMRET_OK;
94 static BOOL CreateDirect3D(void)
96 HRESULT rc;
97 DDSURFACEDESC2 ddsd;
98 UINT num;
100 rc = pDirectDrawCreateEx(NULL, (void**)&lpDD,
101 &IID_IDirectDraw7, NULL);
102 ok(rc==DD_OK || rc==DDERR_NODIRECTDRAWSUPPORT, "Got hr %#lx.\n", rc);
103 if (!lpDD) {
104 trace("DirectDrawCreateEx() failed with an error %#lx\n", rc);
105 return FALSE;
108 rc = IDirectDraw7_SetCooperativeLevel(lpDD, NULL, DDSCL_NORMAL);
109 ok(rc==DD_OK, "Got hr %#lx.\n", rc);
111 rc = IDirectDraw7_QueryInterface(lpDD, &IID_IDirect3D7, (void**) &lpD3D);
112 if (rc == E_NOINTERFACE)
114 IDirectDraw7_Release(lpDD);
115 return FALSE;
117 ok(rc==DD_OK, "Got hr %#lx.\n", rc);
119 memset(&ddsd, 0, sizeof(ddsd));
120 ddsd.dwSize = sizeof(ddsd);
121 ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
122 ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
123 ddsd.dwWidth = 256;
124 ddsd.dwHeight = 256;
125 rc = IDirectDraw7_CreateSurface(lpDD, &ddsd, &lpDDS, NULL);
126 if (FAILED(rc))
128 IDirect3D7_Release(lpD3D);
129 IDirectDraw7_Release(lpDD);
130 return FALSE;
133 num = 0;
134 IDirectDraw7_EnumSurfaces(lpDD, DDENUMSURFACES_ALL | DDENUMSURFACES_DOESEXIST, NULL, &num, SurfaceCounter);
135 ok(num == 1, "Has %d surfaces, expected 1\n", num);
137 memset(&ddsd, 0, sizeof(ddsd));
138 ddsd.dwSize = sizeof(ddsd);
139 ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
140 ddsd.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
141 ddsd.ddpfPixelFormat.dwSize = sizeof(ddsd.ddpfPixelFormat);
142 ddsd.ddpfPixelFormat.dwFlags = DDPF_ZBUFFER;
143 ddsd.ddpfPixelFormat.dwZBufferBitDepth = 16;
144 ddsd.ddpfPixelFormat.dwZBitMask = 0x0000FFFF;
145 ddsd.dwWidth = 256;
146 ddsd.dwHeight = 256;
147 rc = IDirectDraw7_CreateSurface(lpDD, &ddsd, &lpDDSdepth, NULL);
148 ok(rc==DD_OK, "Got hr %#lx.\n", rc);
149 if (FAILED(rc)) {
150 lpDDSdepth = NULL;
151 } else {
152 rc = IDirectDrawSurface_AddAttachedSurface(lpDDS, lpDDSdepth);
153 ok(rc == DD_OK, "Got hr %#lx.\n", rc);
154 if (FAILED(rc))
156 IDirectDrawSurface7_Release(lpDDSdepth);
157 IDirectDrawSurface7_Release(lpDDS);
158 IDirect3D7_Release(lpD3D);
159 IDirectDraw7_Release(lpDD);
160 return FALSE;
164 rc = IDirect3D7_CreateDevice(lpD3D, &IID_IDirect3DTnLHalDevice, lpDDS,
165 &lpD3DDevice);
166 ok(rc==D3D_OK || rc==DDERR_NOPALETTEATTACHED || rc==E_OUTOFMEMORY, "Got hr %#lx.\n", rc);
167 if (!lpD3DDevice) {
168 trace("IDirect3D7::CreateDevice() for a TnL Hal device failed with an error %#lx, trying HAL\n", rc);
169 rc = IDirect3D7_CreateDevice(lpD3D, &IID_IDirect3DHALDevice, lpDDS,
170 &lpD3DDevice);
171 if (!lpD3DDevice) {
172 trace("IDirect3D7::CreateDevice() for a HAL device failed with an error %#lx, trying RGB\n", rc);
173 rc = IDirect3D7_CreateDevice(lpD3D, &IID_IDirect3DRGBDevice, lpDDS,
174 &lpD3DDevice);
175 if (!lpD3DDevice) {
176 trace("IDirect3D7::CreateDevice() for a RGB device failed with an error %#lx, giving up\n", rc);
177 if (lpDDSdepth)
178 IDirectDrawSurface7_Release(lpDDSdepth);
179 IDirectDrawSurface7_Release(lpDDS);
180 IDirect3D7_Release(lpD3D);
181 IDirectDraw7_Release(lpDD);
182 return FALSE;
187 return TRUE;
190 static void ReleaseDirect3D(void)
192 if (lpD3DDevice != NULL)
194 IDirect3DDevice7_Release(lpD3DDevice);
195 lpD3DDevice = NULL;
198 if (lpDDSdepth != NULL)
200 IDirectDrawSurface_Release(lpDDSdepth);
201 lpDDSdepth = NULL;
204 if (lpDDS != NULL)
206 IDirectDrawSurface_Release(lpDDS);
207 lpDDS = NULL;
210 if (lpD3D != NULL)
212 IDirect3D7_Release(lpD3D);
213 lpD3D = NULL;
216 if (lpDD != NULL)
218 IDirectDraw7_Release(lpDD);
219 lpDD = NULL;
223 static void LightTest(void)
225 HRESULT rc;
226 D3DLIGHT7 light;
227 D3DLIGHT7 defaultlight;
228 BOOL bEnabled = FALSE;
229 float one = 1.0f;
230 float zero= 0.0f;
231 D3DMATERIAL7 mat;
232 BOOL enabled;
233 unsigned int i;
234 D3DDEVICEDESC7 caps;
236 /* Set a few lights with funky indices. */
237 memset(&light, 0, sizeof(light));
238 light.dltType = D3DLIGHT_DIRECTIONAL;
239 light.dcvDiffuse.r = 0.5f;
240 light.dcvDiffuse.g = 0.6f;
241 light.dcvDiffuse.b = 0.7f;
242 light.dvDirection.y = 1.f;
244 rc = IDirect3DDevice7_SetLight(lpD3DDevice, 5, &light);
245 ok(rc==D3D_OK, "Got hr %#lx.\n", rc);
246 rc = IDirect3DDevice7_SetLight(lpD3DDevice, 10, &light);
247 ok(rc==D3D_OK, "Got hr %#lx.\n", rc);
248 rc = IDirect3DDevice7_SetLight(lpD3DDevice, 45, &light);
249 ok(rc==D3D_OK, "Got hr %#lx.\n", rc);
252 /* Try to retrieve a light beyond the indices of the lights that have
253 been set. */
254 rc = IDirect3DDevice7_GetLight(lpD3DDevice, 50, &light);
255 ok(rc==DDERR_INVALIDPARAMS, "Got hr %#lx.\n", rc);
256 rc = IDirect3DDevice7_GetLight(lpD3DDevice, 2, &light);
257 ok(rc==DDERR_INVALIDPARAMS, "Got hr %#lx.\n", rc);
260 /* Try to retrieve one of the lights that have been set */
261 rc = IDirect3DDevice7_GetLight(lpD3DDevice, 10, &light);
262 ok(rc==D3D_OK, "Got hr %#lx.\n", rc);
265 /* Enable a light that have been previously set. */
266 rc = IDirect3DDevice7_LightEnable(lpD3DDevice, 10, TRUE);
267 ok(rc==D3D_OK, "Got hr %#lx.\n", rc);
270 /* Enable some lights that have not been previously set, and verify that
271 they have been initialized with proper default values. */
272 memset(&defaultlight, 0, sizeof(D3DLIGHT7));
273 defaultlight.dltType = D3DLIGHT_DIRECTIONAL;
274 defaultlight.dcvDiffuse.r = 1.f;
275 defaultlight.dcvDiffuse.g = 1.f;
276 defaultlight.dcvDiffuse.b = 1.f;
277 defaultlight.dvDirection.z = 1.f;
279 rc = IDirect3DDevice7_LightEnable(lpD3DDevice, 20, TRUE);
280 ok(rc==D3D_OK, "Got hr %#lx.\n", rc);
281 memset(&light, 0, sizeof(D3DLIGHT7));
282 rc = IDirect3DDevice7_GetLight(lpD3DDevice, 20, &light);
283 ok(rc==D3D_OK, "Got hr %#lx.\n", rc);
284 ok(!memcmp(&light, &defaultlight, sizeof(D3DLIGHT7)),
285 "light data doesn't match expected default values\n" );
287 rc = IDirect3DDevice7_LightEnable(lpD3DDevice, 50, TRUE);
288 ok(rc==D3D_OK, "Got hr %#lx.\n", rc);
289 memset(&light, 0, sizeof(D3DLIGHT7));
290 rc = IDirect3DDevice7_GetLight(lpD3DDevice, 50, &light);
291 ok(rc==D3D_OK, "Got hr %#lx.\n", rc);
292 ok(!memcmp(&light, &defaultlight, sizeof(D3DLIGHT7)),
293 "light data doesn't match expected default values\n" );
296 /* Disable one of the light that have been previously enabled. */
297 rc = IDirect3DDevice7_LightEnable(lpD3DDevice, 20, FALSE);
298 ok(rc==D3D_OK, "Got hr %#lx.\n", rc);
300 /* Try to retrieve the enable status of some lights */
301 /* Light 20 is supposed to be disabled */
302 rc = IDirect3DDevice7_GetLightEnable(lpD3DDevice, 20, &bEnabled );
303 ok(rc==D3D_OK, "Got hr %#lx.\n", rc);
304 ok(!bEnabled, "GetLightEnable says the light is enabled\n");
306 /* Light 10 is supposed to be enabled */
307 bEnabled = FALSE;
308 rc = IDirect3DDevice7_GetLightEnable(lpD3DDevice, 10, &bEnabled );
309 ok(rc==D3D_OK, "Got hr %#lx.\n", rc);
310 ok(bEnabled, "GetLightEnable says the light is disabled\n");
312 /* Light 80 has not been set */
313 rc = IDirect3DDevice7_GetLightEnable(lpD3DDevice, 80, &bEnabled );
314 ok(rc==DDERR_INVALIDPARAMS, "Got hr %#lx.\n", rc);
316 /* Light 23 has not been set */
317 rc = IDirect3DDevice7_GetLightEnable(lpD3DDevice, 23, &bEnabled );
318 ok(rc==DDERR_INVALIDPARAMS, "Got hr %#lx.\n", rc);
320 /* Set some lights with invalid parameters */
321 memset(&light, 0, sizeof(D3DLIGHT7));
322 light.dltType = 0;
323 light.dcvDiffuse.r = 1.f;
324 light.dcvDiffuse.g = 1.f;
325 light.dcvDiffuse.b = 1.f;
326 light.dvDirection.z = 1.f;
327 rc = IDirect3DDevice7_SetLight(lpD3DDevice, 100, &light);
328 ok(rc==DDERR_INVALIDPARAMS, "Got hr %#lx.\n", rc);
330 memset(&light, 0, sizeof(D3DLIGHT7));
331 light.dltType = 12345;
332 light.dcvDiffuse.r = 1.f;
333 light.dcvDiffuse.g = 1.f;
334 light.dcvDiffuse.b = 1.f;
335 light.dvDirection.z = 1.f;
336 rc = IDirect3DDevice7_SetLight(lpD3DDevice, 101, &light);
337 ok(rc==DDERR_INVALIDPARAMS, "Got hr %#lx.\n", rc);
339 rc = IDirect3DDevice7_SetLight(lpD3DDevice, 102, NULL);
340 ok(rc==DDERR_INVALIDPARAMS, "Got hr %#lx.\n", rc);
342 memset(&light, 0, sizeof(D3DLIGHT7));
343 light.dltType = D3DLIGHT_SPOT;
344 light.dcvDiffuse.r = 1.f;
345 light.dcvDiffuse.g = 1.f;
346 light.dcvDiffuse.b = 1.f;
347 light.dvDirection.z = 1.f;
349 light.dvAttenuation0 = -one / zero; /* -INFINITY */
350 rc = IDirect3DDevice7_SetLight(lpD3DDevice, 103, &light);
351 ok(rc==DDERR_INVALIDPARAMS, "Got hr %#lx.\n", rc);
353 light.dvAttenuation0 = -1.0;
354 rc = IDirect3DDevice7_SetLight(lpD3DDevice, 103, &light);
355 ok(rc==DDERR_INVALIDPARAMS, "Got hr %#lx.\n", rc);
357 light.dvAttenuation0 = 0.0;
358 rc = IDirect3DDevice7_SetLight(lpD3DDevice, 103, &light);
359 ok(rc==D3D_OK, "Got hr %#lx.\n", rc);
361 light.dvAttenuation0 = 1.0;
362 rc = IDirect3DDevice7_SetLight(lpD3DDevice, 103, &light);
363 ok(rc==D3D_OK, "Got hr %#lx.\n", rc);
365 light.dvAttenuation0 = one / zero; /* +INFINITY */
366 rc = IDirect3DDevice7_SetLight(lpD3DDevice, 103, &light);
367 ok(rc==D3D_OK, "Got hr %#lx.\n", rc);
369 light.dvAttenuation0 = zero / zero; /* NaN */
370 rc = IDirect3DDevice7_SetLight(lpD3DDevice, 103, &light);
371 ok(rc==D3D_OK ||
372 broken(rc==DDERR_INVALIDPARAMS), "Got hr %#lx.\n", rc);
374 /* Directional light ignores attenuation */
375 light.dltType = D3DLIGHT_DIRECTIONAL;
376 light.dvAttenuation0 = -1.0;
377 rc = IDirect3DDevice7_SetLight(lpD3DDevice, 103, &light);
378 ok(rc==D3D_OK, "Got hr %#lx.\n", rc);
380 memset(&mat, 0, sizeof(mat));
381 rc = IDirect3DDevice7_SetMaterial(lpD3DDevice, &mat);
382 ok(rc == D3D_OK, "Got hr %#lx.\n", rc);
384 mat.power = 129.0;
385 rc = IDirect3DDevice7_SetMaterial(lpD3DDevice, &mat);
386 ok(rc == D3D_OK, "Got hr %#lx.\n", rc);
387 memset(&mat, 0, sizeof(mat));
388 rc = IDirect3DDevice7_GetMaterial(lpD3DDevice, &mat);
389 ok(rc == D3D_OK, "Got hr %#lx.\n", rc);
390 ok(mat.power == 129, "Returned power is %f\n", mat.power);
392 mat.power = -1.0;
393 rc = IDirect3DDevice7_SetMaterial(lpD3DDevice, &mat);
394 ok(rc == D3D_OK, "Got hr %#lx.\n", rc);
395 memset(&mat, 0, sizeof(mat));
396 rc = IDirect3DDevice7_GetMaterial(lpD3DDevice, &mat);
397 ok(rc == D3D_OK, "Got hr %#lx.\n", rc);
398 ok(mat.power == -1, "Returned power is %f\n", mat.power);
400 memset(&caps, 0, sizeof(caps));
401 rc = IDirect3DDevice7_GetCaps(lpD3DDevice, &caps);
402 ok(rc == D3D_OK, "Got hr %#lx.\n", rc);
404 if ( caps.dwMaxActiveLights == (DWORD) -1) {
405 /* Some cards without T&L Support return -1 (Examples: Voodoo Banshee, RivaTNT / NV4) */
406 skip("T&L not supported\n");
407 return;
410 for(i = 1; i <= caps.dwMaxActiveLights; i++) {
411 rc = IDirect3DDevice7_LightEnable(lpD3DDevice, i, TRUE);
412 ok(rc == D3D_OK, "Enabling light %u failed with %#lx\n", i, rc);
413 rc = IDirect3DDevice7_GetLightEnable(lpD3DDevice, i, &enabled);
414 ok(rc == D3D_OK, "GetLightEnable on light %u failed with %#lx\n", i, rc);
415 ok(enabled, "Light %d is %s\n", i, enabled ? "enabled" : "disabled");
418 /* TODO: Test the rendering results in this situation */
419 rc = IDirect3DDevice7_LightEnable(lpD3DDevice, i + 1, TRUE);
420 ok(rc == D3D_OK, "Got hr %#lx.\n", rc);
421 rc = IDirect3DDevice7_GetLightEnable(lpD3DDevice, i + 1, &enabled);
422 ok(rc == D3D_OK, "GetLightEnable on light %u failed with %#lx\n", i + 1, rc);
423 ok(enabled, "Light %d is %s\n", i + 1, enabled ? "enabled" : "disabled");
424 rc = IDirect3DDevice7_LightEnable(lpD3DDevice, i + 1, FALSE);
425 ok(rc == D3D_OK, "Got hr %#lx.\n", rc);
427 for(i = 1; i <= caps.dwMaxActiveLights; i++) {
428 rc = IDirect3DDevice7_LightEnable(lpD3DDevice, i, FALSE);
429 ok(rc == D3D_OK, "Disabling light %u failed with %#lx\n", i, rc);
433 static void SceneTest(void)
435 HRESULT hr;
437 /* Test an EndScene without BeginScene. Should return an error */
438 hr = IDirect3DDevice7_EndScene(lpD3DDevice);
439 ok(hr == D3DERR_SCENE_NOT_IN_SCENE, "Got hr %#lx.\n", hr);
441 /* Test a normal BeginScene / EndScene pair, this should work */
442 hr = IDirect3DDevice7_BeginScene(lpD3DDevice);
443 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
444 if (SUCCEEDED(hr))
446 hr = IDirect3DDevice7_EndScene(lpD3DDevice);
447 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
450 if (lpDDSdepth)
452 DDBLTFX fx;
453 memset(&fx, 0, sizeof(fx));
454 fx.dwSize = sizeof(fx);
456 hr = IDirectDrawSurface7_Blt(lpDDSdepth, NULL, NULL, NULL, DDBLT_DEPTHFILL, &fx);
457 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
459 hr = IDirect3DDevice7_BeginScene(lpD3DDevice);
460 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
461 if (SUCCEEDED(hr))
463 hr = IDirectDrawSurface7_Blt(lpDDSdepth, NULL, NULL, NULL, DDBLT_DEPTHFILL, &fx);
464 ok(hr == D3D_OK || broken(hr == E_FAIL), "Got hr %#lx.\n", hr);
465 hr = IDirect3DDevice7_EndScene(lpD3DDevice);
466 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
469 else
471 skip("Depth stencil creation failed at startup, skipping depthfill test\n");
474 /* Test another EndScene without having begun a new scene. Should return an error */
475 hr = IDirect3DDevice7_EndScene(lpD3DDevice);
476 ok(hr == D3DERR_SCENE_NOT_IN_SCENE, "Got hr %#lx.\n", hr);
478 /* Two nested BeginScene and EndScene calls */
479 hr = IDirect3DDevice7_BeginScene(lpD3DDevice);
480 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
481 hr = IDirect3DDevice7_BeginScene(lpD3DDevice);
482 ok(hr == D3DERR_SCENE_IN_SCENE, "Got hr %#lx.\n", hr);
483 hr = IDirect3DDevice7_EndScene(lpD3DDevice);
484 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
485 hr = IDirect3DDevice7_EndScene(lpD3DDevice);
486 ok(hr == D3DERR_SCENE_NOT_IN_SCENE, "Got hr %#lx.\n", hr);
488 /* TODO: Verify that blitting works in the same way as in d3d9 */
491 static HRESULT WINAPI enumDevicesCallbackTest7(char *DeviceDescription, char *DeviceName,
492 D3DDEVICEDESC7 *lpdd7, void *Context)
494 D3D7ETest *d3d7et = Context;
495 if(IsEqualGUID(&lpdd7->deviceGUID, &IID_IDirect3DRGBDevice))
496 d3d7et->rgb++;
497 else if(IsEqualGUID(&lpdd7->deviceGUID, &IID_IDirect3DHALDevice))
498 d3d7et->hal++;
499 else if(IsEqualGUID(&lpdd7->deviceGUID, &IID_IDirect3DTnLHalDevice))
500 d3d7et->tnlhal++;
501 else
502 d3d7et->unk++;
504 d3d7et->total++;
506 return DDENUMRET_OK;
509 static HRESULT WINAPI enumDevicesCancelTest7(char *DeviceDescription, char *DeviceName,
510 D3DDEVICEDESC7 *lpdd7, void *Context)
512 D3D7ECancelTest *d3d7et = Context;
514 d3d7et->total++;
516 return d3d7et->desired_ret;
519 static HRESULT WINAPI enumDevicesLifetimeTest7(char *DeviceDescription, char *DeviceName,
520 D3DDEVICEDESC7 *lpdd7, void *Context)
522 D3D7ELifetimeTest *ctx = Context;
524 if (ctx->count == MAX_ENUMERATION_COUNT)
526 ok(0, "Enumerated too many devices for context in callback\n");
527 return DDENUMRET_CANCEL;
530 ctx->callback_description_ptrs[ctx->count] = DeviceDescription;
531 strcpy(ctx->callback_description_strings[ctx->count], DeviceDescription);
532 ctx->callback_name_ptrs[ctx->count] = DeviceName;
533 strcpy(ctx->callback_name_strings[ctx->count], DeviceName);
535 ctx->count++;
536 return DDENUMRET_OK;
539 /* Check the deviceGUID of devices enumerated by
540 IDirect3D7_EnumDevices. */
541 static void D3D7EnumTest(void)
543 HRESULT hr;
544 D3D7ETest d3d7et;
545 D3D7ECancelTest d3d7_cancel_test;
547 hr = IDirect3D7_EnumDevices(lpD3D, NULL, NULL);
548 ok(hr == DDERR_INVALIDPARAMS, "Got hr %#lx.\n", hr);
550 memset(&d3d7et, 0, sizeof(d3d7et));
551 hr = IDirect3D7_EnumDevices(lpD3D, enumDevicesCallbackTest7, &d3d7et);
552 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
554 /* A couple of games (Delta Force LW and TFD) rely on this behaviour */
555 ok(d3d7et.tnlhal < d3d7et.total, "TnLHal device enumerated as only device.\n");
557 /* We make two additional assumptions. */
558 ok(d3d7et.rgb, "No RGB Device enumerated.\n");
560 if(d3d7et.tnlhal)
561 ok(d3d7et.hal, "TnLHal device enumerated, but no Hal device found.\n");
563 d3d7_cancel_test.desired_ret = DDENUMRET_CANCEL;
564 d3d7_cancel_test.total = 0;
565 hr = IDirect3D7_EnumDevices(lpD3D, enumDevicesCancelTest7, &d3d7_cancel_test);
566 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
568 ok(d3d7_cancel_test.total == 1, "Enumerated a total of %u devices\n",
569 d3d7_cancel_test.total);
571 /* An enumeration callback can return any value besides DDENUMRET_OK to stop enumeration. */
572 d3d7_cancel_test.desired_ret = E_INVALIDARG;
573 d3d7_cancel_test.total = 0;
574 hr = IDirect3D7_EnumDevices(lpD3D, enumDevicesCancelTest7, &d3d7_cancel_test);
575 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
577 ok(d3d7_cancel_test.total == 1, "Enumerated a total of %u devices\n",
578 d3d7_cancel_test.total);
581 static void D3D7EnumLifetimeTest(void)
583 D3D7ELifetimeTest ctx, ctx2;
584 HRESULT hr;
585 unsigned int i;
587 ctx.count = 0;
588 hr = IDirect3D7_EnumDevices(lpD3D, enumDevicesLifetimeTest7, &ctx);
589 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
591 /* The enumeration strings remain valid even after IDirect3D7_EnumDevices finishes. */
592 for (i = 0; i < ctx.count; i++)
594 ok(!strcmp(ctx.callback_description_ptrs[i], ctx.callback_description_strings[i]),
595 "Got '%s' and '%s'\n", ctx.callback_description_ptrs[i], ctx.callback_description_strings[i]);
596 ok(!strcmp(ctx.callback_name_ptrs[i], ctx.callback_name_strings[i]),
597 "Got '%s' and '%s'\n", ctx.callback_name_ptrs[i], ctx.callback_name_strings[i]);
600 ctx2.count = 0;
601 hr = IDirect3D7_EnumDevices(lpD3D, enumDevicesLifetimeTest7, &ctx2);
602 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
604 /* The enumeration strings and their order are identical across enumerations. */
605 ok(ctx.count == ctx2.count, "Enumerated %u and %u devices\n", ctx.count, ctx2.count);
606 if (ctx.count == ctx2.count)
608 for (i = 0; i < ctx.count; i++)
610 ok(ctx.callback_description_ptrs[i] == ctx2.callback_description_ptrs[i],
611 "Unequal description pointers %p and %p\n", ctx.callback_description_ptrs[i], ctx2.callback_description_ptrs[i]);
612 ok(!strcmp(ctx.callback_description_strings[i], ctx2.callback_description_strings[i]),
613 "Got '%s' and '%s'\n", ctx.callback_description_strings[i], ctx2.callback_description_strings[i]);
614 ok(ctx.callback_name_ptrs[i] == ctx2.callback_name_ptrs[i],
615 "Unequal name pointers %p and %p\n", ctx.callback_name_ptrs[i], ctx2.callback_name_ptrs[i]);
616 ok(!strcmp(ctx.callback_name_strings[i], ctx2.callback_name_strings[i]),
617 "Got '%s' and '%s'\n", ctx.callback_name_strings[i], ctx2.callback_name_strings[i]);
621 /* Try altering the contents of the enumeration strings. */
622 for (i = 0; i < ctx2.count; i++)
624 strcpy(ctx2.callback_description_ptrs[i], "Fake Description");
625 strcpy(ctx2.callback_name_ptrs[i], "Fake Device");
628 ctx2.count = 0;
629 hr = IDirect3D7_EnumDevices(lpD3D, enumDevicesLifetimeTest7, &ctx2);
630 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
632 /* The original contents of the enumeration strings are not restored. */
633 ok(ctx.count == ctx2.count, "Enumerated %u and %u devices\n", ctx.count, ctx2.count);
634 if (ctx.count == ctx2.count)
636 for (i = 0; i < ctx.count; i++)
638 ok(ctx.callback_description_ptrs[i] == ctx2.callback_description_ptrs[i],
639 "Unequal description pointers %p and %p\n", ctx.callback_description_ptrs[i], ctx2.callback_description_ptrs[i]);
640 ok(strcmp(ctx.callback_description_strings[i], ctx2.callback_description_strings[i]) != 0,
641 "Got '%s' and '%s'\n", ctx.callback_description_strings[i], ctx2.callback_description_strings[i]);
642 ok(ctx.callback_name_ptrs[i] == ctx2.callback_name_ptrs[i],
643 "Unequal name pointers %p and %p\n", ctx.callback_name_ptrs[i], ctx2.callback_name_ptrs[i]);
644 ok(strcmp(ctx.callback_name_strings[i], ctx2.callback_name_strings[i]) != 0,
645 "Got '%s' and '%s'\n", ctx.callback_name_strings[i], ctx2.callback_name_strings[i]);
650 struct v_in {
651 float x, y, z;
653 struct v_out {
654 float x, y, z, rhw;
657 static BOOL D3D1_createObjects(void)
659 HRESULT hr;
660 DDSURFACEDESC ddsd;
661 D3DEXECUTEBUFFERDESC desc;
662 D3DVIEWPORT vp_data;
664 /* An IDirect3DDevice cannot be queryInterfaced from an IDirect3DDevice7 on windows */
665 hr = DirectDrawCreate(NULL, &DirectDraw1, NULL);
666 ok(hr==DD_OK || hr==DDERR_NODIRECTDRAWSUPPORT, "Got hr %#lx.\n", hr);
667 if (!DirectDraw1) {
668 return FALSE;
671 hr = IDirectDraw_SetCooperativeLevel(DirectDraw1, NULL, DDSCL_NORMAL);
672 ok(hr==DD_OK, "Got hr %#lx.\n", hr);
674 hr = IDirectDraw_QueryInterface(DirectDraw1, &IID_IDirect3D, (void**) &Direct3D1);
675 if (hr == E_NOINTERFACE) return FALSE;
676 ok(hr==DD_OK, "Got hr %#lx.\n", hr);
677 if (!Direct3D1) {
678 return FALSE;
681 memset(&ddsd, 0, sizeof(ddsd));
682 ddsd.dwSize = sizeof(ddsd);
683 ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
684 ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
685 ddsd.dwWidth = 256;
686 ddsd.dwHeight = 256;
687 IDirectDraw_CreateSurface(DirectDraw1, &ddsd, &Surface1, NULL);
688 if (!Surface1) {
689 skip("DDSCAPS_3DDEVICE surface not available\n");
690 return FALSE;
693 hr = IDirectDrawSurface_QueryInterface(Surface1, &IID_IDirect3DRGBDevice, (void **) &Direct3DDevice1);
694 ok(hr==D3D_OK || hr==DDERR_NOPALETTEATTACHED || hr==E_OUTOFMEMORY, "Got hr %#lx.\n", hr);
695 if(!Direct3DDevice1) {
696 return FALSE;
699 memset(&desc, 0, sizeof(desc));
700 desc.dwSize = sizeof(desc);
701 desc.dwFlags = D3DDEB_BUFSIZE | D3DDEB_CAPS;
702 desc.dwCaps = D3DDEBCAPS_VIDEOMEMORY;
703 desc.dwBufferSize = 128;
704 desc.lpData = NULL;
705 hr = IDirect3DDevice_CreateExecuteBuffer(Direct3DDevice1, &desc, &ExecuteBuffer, NULL);
706 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
707 if(!ExecuteBuffer) {
708 return FALSE;
711 hr = IDirect3D_CreateViewport(Direct3D1, &Viewport, NULL);
712 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
713 if(!Viewport) {
714 return FALSE;
717 hr = IDirect3DViewport_Initialize(Viewport, Direct3D1);
718 ok(hr == DDERR_ALREADYINITIALIZED, "Got hr %#lx.\n", hr);
720 hr = IDirect3DDevice_AddViewport(Direct3DDevice1, Viewport);
721 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
722 vp_data.dwSize = sizeof(vp_data);
723 vp_data.dwX = 0;
724 vp_data.dwY = 0;
725 vp_data.dwWidth = 256;
726 vp_data.dwHeight = 256;
727 vp_data.dvScaleX = 1;
728 vp_data.dvScaleY = 1;
729 vp_data.dvMaxX = 256;
730 vp_data.dvMaxY = 256;
731 vp_data.dvMinZ = 0;
732 vp_data.dvMaxZ = 1;
733 hr = IDirect3DViewport_SetViewport(Viewport, &vp_data);
734 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
736 hr = IDirect3D_CreateLight(Direct3D1, &Light, NULL);
737 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
738 if (!Light)
739 return FALSE;
741 return TRUE;
744 static void D3D1_releaseObjects(void)
746 if (Light) IDirect3DLight_Release(Light);
747 if (Viewport) IDirect3DViewport_Release(Viewport);
748 if (ExecuteBuffer) IDirect3DExecuteBuffer_Release(ExecuteBuffer);
749 if (Direct3DDevice1) IDirect3DDevice_Release(Direct3DDevice1);
750 if (Surface1) IDirectDrawSurface_Release(Surface1);
751 if (Direct3D1) IDirect3D_Release(Direct3D1);
752 if (DirectDraw1) IDirectDraw_Release(DirectDraw1);
755 static void ViewportTest(void)
757 HRESULT hr;
758 IDirect3DViewport2 *Viewport2;
759 IDirect3DViewport3 *Viewport3;
760 D3DVIEWPORT vp1_data, ret_vp1_data;
761 D3DVIEWPORT2 vp2_data, ret_vp2_data;
762 float infinity;
764 *(DWORD*)&infinity = 0x7f800000;
766 hr = IDirect3DDevice_AddViewport(Direct3DDevice1, Viewport);
767 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
769 hr = IDirect3DViewport_QueryInterface(Viewport, &IID_IDirect3DViewport2, (void**) &Viewport2);
770 ok(hr==D3D_OK, "Got hr %#lx.\n", hr);
771 ok(Viewport2 == (IDirect3DViewport2 *)Viewport, "IDirect3DViewport2 iface different from IDirect3DViewport\n");
773 hr = IDirect3DViewport_QueryInterface(Viewport, &IID_IDirect3DViewport3, (void**) &Viewport3);
774 ok(hr==D3D_OK, "Got hr %#lx.\n", hr);
775 ok(Viewport3 == (IDirect3DViewport3 *)Viewport, "IDirect3DViewport3 iface different from IDirect3DViewport\n");
776 IDirect3DViewport3_Release(Viewport3);
778 vp1_data.dwSize = sizeof(vp1_data);
779 vp1_data.dwX = 0;
780 vp1_data.dwY = 1;
781 vp1_data.dwWidth = 256;
782 vp1_data.dwHeight = 257;
783 vp1_data.dvMaxX = 0;
784 vp1_data.dvMaxY = 0;
785 vp1_data.dvScaleX = 0;
786 vp1_data.dvScaleY = 0;
787 vp1_data.dvMinZ = 0.25;
788 vp1_data.dvMaxZ = 0.75;
790 vp2_data.dwSize = sizeof(vp2_data);
791 vp2_data.dwX = 2;
792 vp2_data.dwY = 3;
793 vp2_data.dwWidth = 258;
794 vp2_data.dwHeight = 259;
795 vp2_data.dvClipX = 0;
796 vp2_data.dvClipY = 0;
797 vp2_data.dvClipWidth = 0;
798 vp2_data.dvClipHeight = 0;
799 vp2_data.dvMinZ = 0.1;
800 vp2_data.dvMaxZ = 0.9;
802 hr = IDirect3DViewport2_SetViewport(Viewport2, &vp1_data);
803 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
805 memset(&ret_vp1_data, 0xff, sizeof(ret_vp1_data));
806 ret_vp1_data.dwSize = sizeof(vp1_data);
808 hr = IDirect3DViewport2_GetViewport(Viewport2, &ret_vp1_data);
809 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
811 ok(ret_vp1_data.dwX == vp1_data.dwX, "dwX is %lu, expected %lu\n", ret_vp1_data.dwX, vp1_data.dwX);
812 ok(ret_vp1_data.dwY == vp1_data.dwY, "dwY is %lu, expected %lu\n", ret_vp1_data.dwY, vp1_data.dwY);
813 ok(ret_vp1_data.dwWidth == vp1_data.dwWidth, "dwWidth is %lu, expected %lu\n", ret_vp1_data.dwWidth, vp1_data.dwWidth);
814 ok(ret_vp1_data.dwHeight == vp1_data.dwHeight, "dwHeight is %lu, expected %lu\n", ret_vp1_data.dwHeight, vp1_data.dwHeight);
815 ok(ret_vp1_data.dvMaxX == vp1_data.dvMaxX, "dvMaxX is %f, expected %f\n", ret_vp1_data.dvMaxX, vp1_data.dvMaxX);
816 ok(ret_vp1_data.dvMaxY == vp1_data.dvMaxY, "dvMaxY is %f, expected %f\n", ret_vp1_data.dvMaxY, vp1_data.dvMaxY);
817 todo_wine ok(ret_vp1_data.dvScaleX == infinity, "dvScaleX is %f, expected %f\n", ret_vp1_data.dvScaleX, infinity);
818 todo_wine ok(ret_vp1_data.dvScaleY == infinity, "dvScaleY is %f, expected %f\n", ret_vp1_data.dvScaleY, infinity);
819 ok(ret_vp1_data.dvMinZ == 0.0, "dvMinZ is %f, expected 0.0\n", ret_vp1_data.dvMinZ);
820 ok(ret_vp1_data.dvMaxZ == 1.0, "dvMaxZ is %f, expected 1.0\n", ret_vp1_data.dvMaxZ);
822 hr = IDirect3DViewport2_SetViewport2(Viewport2, &vp2_data);
823 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
825 memset(&ret_vp2_data, 0xff, sizeof(ret_vp2_data));
826 ret_vp2_data.dwSize = sizeof(vp2_data);
828 hr = IDirect3DViewport2_GetViewport2(Viewport2, &ret_vp2_data);
829 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
831 ok(ret_vp2_data.dwX == vp2_data.dwX, "dwX is %lu, expected %lu\n", ret_vp2_data.dwX, vp2_data.dwX);
832 ok(ret_vp2_data.dwY == vp2_data.dwY, "dwY is %lu, expected %lu\n", ret_vp2_data.dwY, vp2_data.dwY);
833 ok(ret_vp2_data.dwWidth == vp2_data.dwWidth, "dwWidth is %lu, expected %lu\n", ret_vp2_data.dwWidth, vp2_data.dwWidth);
834 ok(ret_vp2_data.dwHeight == vp2_data.dwHeight, "dwHeight is %lu, expected %lu\n", ret_vp2_data.dwHeight, vp2_data.dwHeight);
835 ok(ret_vp2_data.dvClipX == vp2_data.dvClipX, "dvClipX is %f, expected %f\n", ret_vp2_data.dvClipX, vp2_data.dvClipX);
836 ok(ret_vp2_data.dvClipY == vp2_data.dvClipY, "dvClipY is %f, expected %f\n", ret_vp2_data.dvClipY, vp2_data.dvClipY);
837 ok(ret_vp2_data.dvClipWidth == vp2_data.dvClipWidth, "dvClipWidth is %f, expected %f\n",
838 ret_vp2_data.dvClipWidth, vp2_data.dvClipWidth);
839 ok(ret_vp2_data.dvClipHeight == vp2_data.dvClipHeight, "dvClipHeight is %f, expected %f\n",
840 ret_vp2_data.dvClipHeight, vp2_data.dvClipHeight);
841 ok(ret_vp2_data.dvMinZ == vp2_data.dvMinZ, "dvMinZ is %f, expected %f\n", ret_vp2_data.dvMinZ, vp2_data.dvMinZ);
842 ok(ret_vp2_data.dvMaxZ == vp2_data.dvMaxZ, "dvMaxZ is %f, expected %f\n", ret_vp2_data.dvMaxZ, vp2_data.dvMaxZ);
844 memset(&ret_vp1_data, 0xff, sizeof(ret_vp1_data));
845 ret_vp1_data.dwSize = sizeof(vp1_data);
847 hr = IDirect3DViewport2_GetViewport(Viewport2, &ret_vp1_data);
848 ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr);
850 ok(ret_vp1_data.dwX == vp2_data.dwX, "dwX is %lu, expected %lu.\n", ret_vp1_data.dwX, vp2_data.dwX);
851 ok(ret_vp1_data.dwY == vp2_data.dwY, "dwY is %lu, expected %lu.\n", ret_vp1_data.dwY, vp2_data.dwY);
852 ok(ret_vp1_data.dwWidth == vp2_data.dwWidth, "dwWidth is %lu, expected %lu.\n", ret_vp1_data.dwWidth, vp2_data.dwWidth);
853 ok(ret_vp1_data.dwHeight == vp2_data.dwHeight, "dwHeight is %lu, expected %lu.\n", ret_vp1_data.dwHeight, vp2_data.dwHeight);
854 ok(ret_vp1_data.dvMaxX == vp1_data.dvMaxX, "dvMaxX is %f, expected %f.\n", ret_vp1_data.dvMaxX, vp1_data.dvMaxX);
855 ok(ret_vp1_data.dvMaxY == vp1_data.dvMaxY, "dvMaxY is %f, expected %f.\n", ret_vp1_data.dvMaxY, vp1_data.dvMaxY);
856 ok(ret_vp1_data.dvScaleX == infinity, "dvScaleX is %f, expected %f.\n", ret_vp1_data.dvScaleX, infinity);
857 ok(ret_vp1_data.dvScaleY == infinity, "dvScaleY is %f, expected %f.\n", ret_vp1_data.dvScaleY, infinity);
858 ok(ret_vp1_data.dvMinZ == 0.0, "dvMinZ is %f, expected 0.0.\n", ret_vp1_data.dvMinZ);
859 ok(ret_vp1_data.dvMaxZ == 1.0, "dvMaxZ is %f, expected 1.0.\n", ret_vp1_data.dvMaxZ);
861 hr = IDirect3DViewport2_SetViewport2(Viewport2, &vp2_data);
862 ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr);
864 memset(&ret_vp2_data, 0xff, sizeof(ret_vp2_data));
865 ret_vp2_data.dwSize = sizeof(vp2_data);
867 hr = IDirect3DViewport2_GetViewport2(Viewport2, &ret_vp2_data);
868 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
870 ok(ret_vp2_data.dwX == vp2_data.dwX, "dwX is %lu, expected %lu\n", ret_vp2_data.dwX, vp2_data.dwX);
871 ok(ret_vp2_data.dwY == vp2_data.dwY, "dwY is %lu, expected %lu\n", ret_vp2_data.dwY, vp2_data.dwY);
872 ok(ret_vp2_data.dwWidth == vp2_data.dwWidth, "dwWidth is %lu, expected %lu\n", ret_vp2_data.dwWidth, vp2_data.dwWidth);
873 ok(ret_vp2_data.dwHeight == vp2_data.dwHeight, "dwHeight is %lu, expected %lu\n", ret_vp2_data.dwHeight, vp2_data.dwHeight);
874 ok(ret_vp2_data.dvClipX == vp2_data.dvClipX, "dvClipX is %f, expected %f\n", ret_vp2_data.dvClipX, vp2_data.dvClipX);
875 ok(ret_vp2_data.dvClipY == vp2_data.dvClipY, "dvClipY is %f, expected %f\n", ret_vp2_data.dvClipY, vp2_data.dvClipY);
876 ok(ret_vp2_data.dvClipWidth == vp2_data.dvClipWidth, "dvClipWidth is %f, expected %f\n",
877 ret_vp2_data.dvClipWidth, vp2_data.dvClipWidth);
878 ok(ret_vp2_data.dvClipHeight == vp2_data.dvClipHeight, "dvClipHeight is %f, expected %f\n",
879 ret_vp2_data.dvClipHeight, vp2_data.dvClipHeight);
880 ok(ret_vp2_data.dvMinZ == vp2_data.dvMinZ, "dvMinZ is %f, expected %f\n", ret_vp2_data.dvMinZ, vp2_data.dvMinZ);
881 ok(ret_vp2_data.dvMaxZ == vp2_data.dvMaxZ, "dvMaxZ is %f, expected %f\n", ret_vp2_data.dvMaxZ, vp2_data.dvMaxZ);
883 hr = IDirect3DViewport2_SetViewport(Viewport2, &vp1_data);
884 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
886 memset(&ret_vp1_data, 0xff, sizeof(ret_vp1_data));
887 ret_vp1_data.dwSize = sizeof(vp1_data);
889 hr = IDirect3DViewport2_GetViewport(Viewport2, &ret_vp1_data);
890 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
892 ok(ret_vp1_data.dwX == vp1_data.dwX, "dwX is %lu, expected %lu\n", ret_vp1_data.dwX, vp1_data.dwX);
893 ok(ret_vp1_data.dwY == vp1_data.dwY, "dwY is %lu, expected %lu\n", ret_vp1_data.dwY, vp1_data.dwY);
894 ok(ret_vp1_data.dwWidth == vp1_data.dwWidth, "dwWidth is %lu, expected %lu\n", ret_vp1_data.dwWidth, vp1_data.dwWidth);
895 ok(ret_vp1_data.dwHeight == vp1_data.dwHeight, "dwHeight is %lu, expected %lu\n", ret_vp1_data.dwHeight, vp1_data.dwHeight);
896 ok(ret_vp1_data.dvMaxX == vp1_data.dvMaxX, "dvMaxX is %f, expected %f\n", ret_vp1_data.dvMaxX, vp1_data.dvMaxX);
897 ok(ret_vp1_data.dvMaxY == vp1_data.dvMaxY, "dvMaxY is %f, expected %f\n", ret_vp1_data.dvMaxY, vp1_data.dvMaxY);
898 todo_wine ok(ret_vp1_data.dvScaleX == infinity, "dvScaleX is %f, expected %f\n", ret_vp1_data.dvScaleX, infinity);
899 todo_wine ok(ret_vp1_data.dvScaleY == infinity, "dvScaleY is %f, expected %f\n", ret_vp1_data.dvScaleY, infinity);
900 ok(ret_vp1_data.dvMinZ == 0.0, "dvMinZ is %f, expected 0.0\n", ret_vp1_data.dvMinZ);
901 ok(ret_vp1_data.dvMaxZ == 1.0, "dvMaxZ is %f, expected 1.0\n", ret_vp1_data.dvMaxZ);
903 memset(&ret_vp2_data, 0xff, sizeof(ret_vp2_data));
904 ret_vp2_data.dwSize = sizeof(vp2_data);
906 hr = IDirect3DViewport2_GetViewport2(Viewport2, &ret_vp2_data);
907 ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr);
909 ok(ret_vp2_data.dwX == vp1_data.dwX, "dwX is %lu, expected %lu.\n", ret_vp2_data.dwX, vp1_data.dwX);
910 ok(ret_vp2_data.dwY == vp1_data.dwY, "dwY is %lu, expected %lu.\n", ret_vp2_data.dwY, vp1_data.dwY);
911 ok(ret_vp2_data.dwWidth == vp1_data.dwWidth, "dwWidth is %lu, expected %lu.\n",
912 ret_vp2_data.dwWidth, vp1_data.dwWidth);
913 ok(ret_vp2_data.dwHeight == vp1_data.dwHeight, "dwHeight is %lu, expected %lu.\n",
914 ret_vp2_data.dwHeight, vp1_data.dwHeight);
915 todo_wine ok(ret_vp2_data.dvClipX == vp2_data.dvClipX, "dvClipX is %f, expected %f.\n",
916 ret_vp2_data.dvClipX, vp2_data.dvClipX);
917 todo_wine ok(ret_vp2_data.dvClipY == vp2_data.dvClipY, "dvClipY is %f, expected %f.\n",
918 ret_vp2_data.dvClipY, vp2_data.dvClipY);
919 todo_wine ok(ret_vp2_data.dvClipWidth == vp2_data.dvClipWidth, "dvClipWidth is %f, expected %f.\n",
920 ret_vp2_data.dvClipWidth, vp2_data.dvClipWidth);
921 todo_wine ok(ret_vp2_data.dvClipHeight == vp2_data.dvClipHeight, "dvClipHeight is %f, expected %f.\n",
922 ret_vp2_data.dvClipHeight, vp2_data.dvClipHeight);
923 ok(ret_vp2_data.dvMinZ == 0.0, "dvMinZ is %f, expected 0.0.\n", ret_vp2_data.dvMinZ);
924 ok(ret_vp2_data.dvMaxZ == 1.0, "dvMaxZ is %f, expected 1.0.\n", ret_vp2_data.dvMaxZ);
926 IDirect3DViewport2_Release(Viewport2);
928 hr = IDirect3DDevice_DeleteViewport(Direct3DDevice1, Viewport);
929 ok(hr == D3D_OK, "Got unexpected hr %#lx.\n", hr);
932 static void Direct3D1Test(void)
934 HRESULT hr;
935 D3DEXECUTEBUFFERDESC desc;
936 D3DINSTRUCTION *instr;
937 D3DBRANCH *branch;
938 IDirect3D *Direct3D_alt;
939 IDirect3DLight *d3dlight;
940 ULONG refcount;
941 unsigned int idx = 0;
943 /* Interface consistency check. */
944 hr = IDirect3DDevice_GetDirect3D(Direct3DDevice1, &Direct3D_alt);
945 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
946 ok(Direct3D_alt == Direct3D1, "Direct3D1 struct pointer mismatch: %p != %p\n", Direct3D_alt, Direct3D1);
947 IDirect3D_Release(Direct3D_alt);
949 memset(&desc, 0, sizeof(desc));
950 desc.dwSize = sizeof(desc);
951 hr = IDirect3DExecuteBuffer_Lock(ExecuteBuffer, &desc);
952 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
954 memset(desc.lpData, 0, 128);
955 instr = desc.lpData;
956 instr[idx].bOpcode = D3DOP_BRANCHFORWARD;
957 instr[idx].bSize = sizeof(*branch);
958 instr[idx].wCount = 1;
959 idx++;
960 branch = (D3DBRANCH *) &instr[idx];
961 branch->dwMask = 0x0;
962 branch->dwValue = 1;
963 branch->bNegate = TRUE;
964 branch->dwOffset = 0;
965 idx += (sizeof(*branch) / sizeof(*instr));
966 instr[idx].bOpcode = D3DOP_EXIT;
967 instr[idx].bSize = 0;
968 instr[idx].wCount = 0;
969 hr = IDirect3DExecuteBuffer_Unlock(ExecuteBuffer);
970 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
972 hr = IDirect3DDevice_Execute(Direct3DDevice1, ExecuteBuffer, Viewport, D3DEXECUTE_CLIPPED);
973 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
975 memset(&desc, 0, sizeof(desc));
976 desc.dwSize = sizeof(desc);
978 hr = IDirect3DExecuteBuffer_Lock(ExecuteBuffer, &desc);
979 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
981 memset(desc.lpData, 0, 128);
982 instr = desc.lpData;
983 idx = 0;
984 instr[idx].bOpcode = D3DOP_BRANCHFORWARD;
985 instr[idx].bSize = sizeof(*branch);
986 instr[idx].wCount = 1;
987 idx++;
988 branch = (D3DBRANCH *) &instr[idx];
989 branch->dwMask = 0x0;
990 branch->dwValue = 1;
991 branch->bNegate = TRUE;
992 branch->dwOffset = 64;
993 instr = (D3DINSTRUCTION*)((char*)desc.lpData + 64);
994 instr[0].bOpcode = D3DOP_EXIT;
995 instr[0].bSize = 0;
996 instr[0].wCount = 0;
997 hr = IDirect3DExecuteBuffer_Unlock(ExecuteBuffer);
998 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
1000 hr = IDirect3DDevice_Execute(Direct3DDevice1, ExecuteBuffer, Viewport, D3DEXECUTE_CLIPPED);
1001 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
1003 /* Test rendering 0 triangles */
1004 memset(&desc, 0, sizeof(desc));
1005 desc.dwSize = sizeof(desc);
1007 hr = IDirect3DExecuteBuffer_Lock(ExecuteBuffer, &desc);
1008 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
1010 memset(desc.lpData, 0, 128);
1011 instr = desc.lpData;
1013 instr->bOpcode = D3DOP_TRIANGLE;
1014 instr->bSize = sizeof(D3DOP_TRIANGLE);
1015 instr->wCount = 0;
1016 instr++;
1017 instr->bOpcode = D3DOP_EXIT;
1018 instr->bSize = 0;
1019 instr->wCount = 0;
1020 hr = IDirect3DExecuteBuffer_Unlock(ExecuteBuffer);
1021 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
1023 hr = IDirect3DDevice_Execute(Direct3DDevice1, ExecuteBuffer, Viewport, D3DEXECUTE_CLIPPED);
1024 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
1026 hr = IDirect3DDevice_DeleteViewport(Direct3DDevice1, Viewport);
1027 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
1029 hr = IDirect3DViewport_AddLight(Viewport, Light);
1030 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
1031 refcount = getRefcount((IUnknown*) Light);
1032 ok(refcount == 2, "Refcount should be 2, returned is %ld\n", refcount);
1034 hr = IDirect3DViewport_NextLight(Viewport, NULL, &d3dlight, D3DNEXT_HEAD);
1035 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
1036 ok(d3dlight == Light, "Got different light returned %p, expected %p\n", d3dlight, Light);
1037 refcount = getRefcount((IUnknown*) Light);
1038 ok(refcount == 3, "Refcount should be 2, returned is %ld\n", refcount);
1040 hr = IDirect3DViewport_DeleteLight(Viewport, Light);
1041 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
1042 refcount = getRefcount((IUnknown*) Light);
1043 ok(refcount == 2, "Refcount should be 2, returned is %ld\n", refcount);
1045 IDirect3DLight_Release(Light);
1048 static BOOL colortables_check_equality(PALETTEENTRY table1[256], PALETTEENTRY table2[256])
1050 int i;
1052 for (i = 0; i < 256; i++) {
1053 if (table1[i].peRed != table2[i].peRed || table1[i].peGreen != table2[i].peGreen ||
1054 table1[i].peBlue != table2[i].peBlue) return FALSE;
1057 return TRUE;
1060 /* test palette handling in IDirect3DTexture_Load */
1061 static void TextureLoadTest(void)
1063 IDirectDrawSurface *TexSurface = NULL;
1064 IDirect3DTexture *Texture = NULL;
1065 IDirectDrawSurface *TexSurface2 = NULL;
1066 IDirect3DTexture *Texture2 = NULL;
1067 IDirectDrawPalette *palette = NULL;
1068 IDirectDrawPalette *palette2 = NULL;
1069 IDirectDrawPalette *palette_tmp = NULL;
1070 PALETTEENTRY table1[256], table2[256], table_tmp[256];
1071 HRESULT hr;
1072 DDSURFACEDESC ddsd;
1073 int i;
1075 memset (&ddsd, 0, sizeof (ddsd));
1076 ddsd.dwSize = sizeof (ddsd);
1077 ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT;
1078 ddsd.dwHeight = 128;
1079 ddsd.dwWidth = 128;
1080 ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
1081 ddsd.ddpfPixelFormat.dwSize = sizeof(ddsd.ddpfPixelFormat);
1082 ddsd.ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_PALETTEINDEXED8;
1083 ddsd.ddpfPixelFormat.dwRGBBitCount = 8;
1085 hr = IDirectDraw_CreateSurface(DirectDraw1, &ddsd, &TexSurface, NULL);
1086 ok(hr==D3D_OK, "Got hr %#lx.\n", hr);
1087 if (FAILED(hr)) {
1088 skip("IDirectDraw_CreateSurface failed; skipping further tests\n");
1089 goto cleanup;
1092 hr = IDirectDrawSurface_QueryInterface(TexSurface, &IID_IDirect3DTexture,
1093 (void *)&Texture);
1094 ok(hr==D3D_OK, "Got hr %#lx.\n", hr);
1095 if (FAILED(hr)) {
1096 skip("Can't get IDirect3DTexture interface; skipping further tests\n");
1097 goto cleanup;
1100 hr = IDirectDraw_CreateSurface(DirectDraw1, &ddsd, &TexSurface2, NULL);
1101 ok(hr==D3D_OK, "Got hr %#lx.\n", hr);
1102 if (FAILED(hr)) {
1103 skip("IDirectDraw_CreateSurface failed; skipping further tests\n");
1104 goto cleanup;
1107 hr = IDirectDrawSurface_QueryInterface(TexSurface2, &IID_IDirect3DTexture,
1108 (void *)&Texture2);
1109 ok(hr==D3D_OK, "Got hr %#lx.\n", hr);
1110 if (FAILED(hr)) {
1111 skip("Can't get IDirect3DTexture interface; skipping further tests\n");
1112 goto cleanup;
1115 /* test load of Texture to Texture */
1116 hr = IDirect3DTexture_Load(Texture, Texture);
1117 ok(hr == DD_OK, "Got hr %#lx.\n", hr);
1119 /* test Load when both textures have no palette */
1120 hr = IDirect3DTexture_Load(Texture2, Texture);
1121 ok(hr == DD_OK, "Got hr %#lx.\n", hr);
1123 for (i = 0; i < 256; i++) {
1124 table1[i].peRed = i;
1125 table1[i].peGreen = i;
1126 table1[i].peBlue = i;
1127 table1[i].peFlags = 0;
1130 hr = IDirectDraw_CreatePalette(DirectDraw1, DDPCAPS_ALLOW256 | DDPCAPS_8BIT, table1, &palette, NULL);
1131 ok(hr == DD_OK, "Got hr %#lx.\n", hr);
1132 if (FAILED(hr)) {
1133 skip("IDirectDraw_CreatePalette failed; skipping further tests\n");
1134 goto cleanup;
1137 /* test Load when source texture has palette and destination has no palette */
1138 hr = IDirectDrawSurface_SetPalette(TexSurface, palette);
1139 ok(hr == DD_OK, "Got hr %#lx.\n", hr);
1140 hr = IDirect3DTexture_Load(Texture2, Texture);
1141 ok(hr == DDERR_NOPALETTEATTACHED, "Got hr %#lx.\n", hr);
1143 for (i = 0; i < 256; i++) {
1144 table2[i].peRed = 255 - i;
1145 table2[i].peGreen = 255 - i;
1146 table2[i].peBlue = 255 - i;
1147 table2[i].peFlags = 0;
1150 hr = IDirectDraw_CreatePalette(DirectDraw1, DDPCAPS_ALLOW256 | DDPCAPS_8BIT, table2, &palette2, NULL);
1151 ok(hr == DD_OK, "Got hr %#lx.\n", hr);
1152 if (FAILED(hr)) {
1153 skip("IDirectDraw_CreatePalette failed; skipping further tests\n");
1154 goto cleanup;
1157 /* test Load when source has no palette and destination has a palette */
1158 hr = IDirectDrawSurface_SetPalette(TexSurface, NULL);
1159 ok(hr == DD_OK, "Got hr %#lx.\n", hr);
1160 hr = IDirectDrawSurface_SetPalette(TexSurface2, palette2);
1161 ok(hr == DD_OK, "Got hr %#lx.\n", hr);
1162 hr = IDirect3DTexture_Load(Texture2, Texture);
1163 ok(hr == DD_OK, "Got hr %#lx.\n", hr);
1164 hr = IDirectDrawSurface_GetPalette(TexSurface2, &palette_tmp);
1165 ok(hr == DD_OK, "Got hr %#lx.\n", hr);
1166 if (!palette_tmp) {
1167 skip("IDirectDrawSurface_GetPalette failed; skipping color table check\n");
1168 goto cleanup;
1169 } else {
1170 hr = IDirectDrawPalette_GetEntries(palette_tmp, 0, 0, 256, table_tmp);
1171 ok(hr == DD_OK, "Got hr %#lx.\n", hr);
1172 ok(colortables_check_equality(table2, table_tmp), "Unexpected palettized texture color table\n");
1173 IDirectDrawPalette_Release(palette_tmp);
1176 /* test Load when both textures have palettes */
1177 hr = IDirectDrawSurface_SetPalette(TexSurface, palette);
1178 ok(hr == DD_OK, "Got hr %#lx.\n", hr);
1179 hr = IDirect3DTexture_Load(Texture2, Texture);
1180 ok(hr == DD_OK, "Got hr %#lx.\n", hr);
1181 hr = IDirect3DTexture_Load(Texture2, Texture);
1182 ok(hr == DD_OK, "Got hr %#lx.\n", hr);
1183 hr = IDirectDrawSurface_GetPalette(TexSurface2, &palette_tmp);
1184 ok(hr == DD_OK, "Got hr %#lx.\n", hr);
1185 if (!palette_tmp) {
1186 skip("IDirectDrawSurface_GetPalette failed; skipping color table check\n");
1187 goto cleanup;
1188 } else {
1189 hr = IDirectDrawPalette_GetEntries(palette_tmp, 0, 0, 256, table_tmp);
1190 ok(hr == DD_OK, "Got hr %#lx.\n", hr);
1191 ok(colortables_check_equality(table1, table_tmp), "Unexpected palettized texture color table\n");
1192 IDirectDrawPalette_Release(palette_tmp);
1195 cleanup:
1197 if (palette) IDirectDrawPalette_Release(palette);
1198 if (palette2) IDirectDrawPalette_Release(palette2);
1199 if (TexSurface) IDirectDrawSurface_Release(TexSurface);
1200 if (Texture) IDirect3DTexture_Release(Texture);
1201 if (TexSurface2) IDirectDrawSurface_Release(TexSurface2);
1202 if (Texture2) IDirect3DTexture_Release(Texture2);
1205 static void VertexBufferDescTest(void)
1207 HRESULT rc;
1208 D3DVERTEXBUFFERDESC desc;
1209 union mem_t
1211 D3DVERTEXBUFFERDESC desc2;
1212 unsigned char buffer[512];
1213 } mem;
1215 memset(&desc, 0, sizeof(desc));
1216 desc.dwSize = sizeof(desc);
1217 desc.dwCaps = 0;
1218 desc.dwFVF = D3DFVF_XYZ;
1219 desc.dwNumVertices = 1;
1220 rc = IDirect3D7_CreateVertexBuffer(lpD3D, &desc, &lpVBufSrc, 0);
1221 ok(rc==D3D_OK || rc==E_OUTOFMEMORY, "Got hr %#lx.\n", rc);
1222 if (!lpVBufSrc)
1224 trace("Failed to create vertex buffer, hr %#lx.\n", rc);
1225 goto out;
1228 memset(mem.buffer, 0x12, sizeof(mem.buffer));
1229 mem.desc2.dwSize = sizeof(D3DVERTEXBUFFERDESC)*2;
1230 rc = IDirect3DVertexBuffer7_GetVertexBufferDesc(lpVBufSrc, &mem.desc2);
1231 if(rc != D3D_OK)
1232 skip("GetVertexBuffer Failed!\n");
1233 ok( mem.desc2.dwSize == sizeof(D3DVERTEXBUFFERDESC)*2, "Size returned from GetVertexBufferDesc does not match the value put in\n" );
1234 ok( mem.buffer[sizeof(D3DVERTEXBUFFERDESC)] == 0x12, "GetVertexBufferDesc cleared outside of the struct! (dwSize was double the size of the struct)\n");
1235 ok( mem.desc2.dwCaps == desc.dwCaps, "dwCaps returned differs. Got %#lx, expected %#lx\n", mem.desc2.dwCaps, desc.dwCaps);
1236 ok( mem.desc2.dwFVF == desc.dwFVF, "dwFVF returned differs. Got %#lx, expected %#lx\n", mem.desc2.dwFVF, desc.dwFVF);
1237 ok (mem.desc2.dwNumVertices == desc.dwNumVertices, "dwNumVertices returned differs. Got %#lx, expected %#lx\n", mem.desc2.dwNumVertices, desc.dwNumVertices);
1239 memset(mem.buffer, 0x12, sizeof(mem.buffer));
1240 mem.desc2.dwSize = 0;
1241 rc = IDirect3DVertexBuffer7_GetVertexBufferDesc(lpVBufSrc, &mem.desc2);
1242 if(rc != D3D_OK)
1243 skip("GetVertexBuffer Failed!\n");
1244 ok( mem.desc2.dwSize == 0, "Size returned from GetVertexBufferDesc does not match the value put in\n" );
1245 ok( mem.buffer[sizeof(D3DVERTEXBUFFERDESC)] == 0x12, "GetVertexBufferDesc cleared outside of the struct! (dwSize was 0)\n");
1246 ok( mem.desc2.dwCaps == desc.dwCaps, "dwCaps returned differs. Got %#lx, expected %#lx\n", mem.desc2.dwCaps, desc.dwCaps);
1247 ok( mem.desc2.dwFVF == desc.dwFVF, "dwFVF returned differs. Got %#lx, expected %#lx\n", mem.desc2.dwFVF, desc.dwFVF);
1248 ok (mem.desc2.dwNumVertices == desc.dwNumVertices, "dwNumVertices returned differs. Got %#lx, expected %#lx\n", mem.desc2.dwNumVertices, desc.dwNumVertices);
1250 memset(mem.buffer, 0x12, sizeof(mem.buffer));
1251 mem.desc2.dwSize = sizeof(D3DVERTEXBUFFERDESC);
1252 rc = IDirect3DVertexBuffer7_GetVertexBufferDesc(lpVBufSrc, &mem.desc2);
1253 if(rc != D3D_OK)
1254 skip("GetVertexBuffer Failed!\n");
1255 ok( mem.desc2.dwSize == sizeof(D3DVERTEXBUFFERDESC), "Size returned from GetVertexBufferDesc does not match the value put in\n" );
1256 ok( mem.buffer[sizeof(D3DVERTEXBUFFERDESC)] == 0x12, "GetVertexBufferDesc cleared outside of the struct! (dwSize was the size of the struct)\n");
1257 ok( mem.desc2.dwCaps == desc.dwCaps, "dwCaps returned differs. Got %#lx, expected %#lx\n", mem.desc2.dwCaps, desc.dwCaps);
1258 ok( mem.desc2.dwFVF == desc.dwFVF, "dwFVF returned differs. Got %#lx, expected %#lx\n", mem.desc2.dwFVF, desc.dwFVF);
1259 ok (mem.desc2.dwNumVertices == desc.dwNumVertices, "dwNumVertices returned differs. Got %#lx, expected %#lx\n", mem.desc2.dwNumVertices, desc.dwNumVertices);
1261 out:
1262 IDirect3DVertexBuffer7_Release(lpVBufSrc);
1265 static void SetMaterialTest(void)
1267 HRESULT rc;
1269 rc =IDirect3DDevice7_SetMaterial(lpD3DDevice, NULL);
1270 ok(rc == DDERR_INVALIDPARAMS, "Got hr %#lx.\n", rc);
1273 static void SetRenderTargetTest(void)
1275 HRESULT hr;
1276 IDirectDrawSurface7 *newrt, *failrt, *oldrt, *temprt;
1277 D3DVIEWPORT7 vp;
1278 DDSURFACEDESC2 ddsd, ddsd2;
1279 DWORD stateblock;
1280 ULONG refcount;
1282 memset(&ddsd, 0, sizeof(ddsd));
1283 ddsd.dwSize = sizeof(ddsd);
1284 ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
1285 ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_3DDEVICE;
1286 ddsd.dwWidth = 64;
1287 ddsd.dwHeight = 64;
1289 hr = IDirectDraw7_CreateSurface(lpDD, &ddsd, &newrt, NULL);
1290 ok(hr == DD_OK, "Got hr %#lx.\n", hr);
1291 if(FAILED(hr))
1293 skip("Skipping SetRenderTarget test\n");
1294 return;
1297 memset(&ddsd2, 0, sizeof(ddsd2));
1298 ddsd2.dwSize = sizeof(ddsd2);
1299 ddsd2.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
1300 ddsd2.ddsCaps.dwCaps = DDSCAPS_3DDEVICE | DDSCAPS_ZBUFFER;
1301 ddsd2.dwWidth = 64;
1302 ddsd2.dwHeight = 64;
1303 ddsd2.ddpfPixelFormat.dwSize = sizeof(ddsd2.ddpfPixelFormat);
1304 ddsd2.ddpfPixelFormat.dwFlags = DDPF_ZBUFFER;
1305 ddsd2.ddpfPixelFormat.dwZBufferBitDepth = 16;
1306 ddsd2.ddpfPixelFormat.dwZBitMask = 0x0000FFFF;
1308 hr = IDirectDraw7_CreateSurface(lpDD, &ddsd2, &failrt, NULL);
1309 ok(hr == DD_OK, "Got hr %#lx.\n", hr);
1311 memset(&vp, 0, sizeof(vp));
1312 vp.dwX = 10;
1313 vp.dwY = 10;
1314 vp.dwWidth = 246;
1315 vp.dwHeight = 246;
1316 vp.dvMinZ = 0.25;
1317 vp.dvMaxZ = 0.75;
1318 hr = IDirect3DDevice7_SetViewport(lpD3DDevice, &vp);
1319 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
1321 hr = IDirect3DDevice7_GetRenderTarget(lpD3DDevice, &oldrt);
1322 ok(hr == DD_OK, "Got hr %#lx.\n", hr);
1324 refcount = getRefcount((IUnknown*) oldrt);
1325 ok(refcount == 3, "Refcount should be 3, returned is %ld\n", refcount);
1327 refcount = getRefcount((IUnknown*) failrt);
1328 ok(refcount == 1, "Refcount should be 1, returned is %ld\n", refcount);
1330 hr = IDirect3DDevice7_SetRenderTarget(lpD3DDevice, failrt, 0);
1331 ok(hr != D3D_OK, "IDirect3DDevice7_SetRenderTarget succeeded\n");
1333 refcount = getRefcount((IUnknown*) oldrt);
1334 ok(refcount == 2, "Refcount should be 2, returned is %ld\n", refcount);
1336 refcount = getRefcount((IUnknown*) failrt);
1337 ok(refcount == 2, "Refcount should be 2, returned is %ld\n", refcount);
1339 hr = IDirect3DDevice7_GetRenderTarget(lpD3DDevice, &temprt);
1340 ok(hr == DD_OK, "Got hr %#lx.\n", hr);
1341 ok(failrt == temprt, "Wrong iface returned\n");
1343 refcount = getRefcount((IUnknown*) failrt);
1344 ok(refcount == 3, "Refcount should be 3, returned is %ld\n", refcount);
1346 hr = IDirect3DDevice7_SetRenderTarget(lpD3DDevice, newrt, 0);
1347 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
1349 refcount = getRefcount((IUnknown*) failrt);
1350 ok(refcount == 2, "Refcount should be 2, returned is %ld\n", refcount);
1352 memset(&vp, 0xff, sizeof(vp));
1353 hr = IDirect3DDevice7_GetViewport(lpD3DDevice, &vp);
1354 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
1355 ok(vp.dwX == 10, "vp.dwX is %lu, expected 10\n", vp.dwX);
1356 ok(vp.dwY == 10, "vp.dwY is %lu, expected 10\n", vp.dwY);
1357 ok(vp.dwWidth == 246, "vp.dwWidth is %lu, expected 246\n", vp.dwWidth);
1358 ok(vp.dwHeight == 246, "vp.dwHeight is %lu, expected 246\n", vp.dwHeight);
1359 ok(vp.dvMinZ == 0.25, "vp.dvMinZ is %f, expected 0.25\n", vp.dvMinZ);
1360 ok(vp.dvMaxZ == 0.75, "vp.dvMaxZ is %f, expected 0.75\n", vp.dvMaxZ);
1362 memset(&vp, 0, sizeof(vp));
1363 vp.dwX = 0;
1364 vp.dwY = 0;
1365 vp.dwWidth = 64;
1366 vp.dwHeight = 64;
1367 vp.dvMinZ = 0.0;
1368 vp.dvMaxZ = 1.0;
1369 hr = IDirect3DDevice7_SetViewport(lpD3DDevice, &vp);
1370 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
1372 hr = IDirect3DDevice7_BeginStateBlock(lpD3DDevice);
1373 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
1374 hr = IDirect3DDevice7_SetRenderTarget(lpD3DDevice, oldrt, 0);
1375 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
1377 /* Check this twice, before and after ending the stateblock */
1378 memset(&vp, 0xff, sizeof(vp));
1379 hr = IDirect3DDevice7_GetViewport(lpD3DDevice, &vp);
1380 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
1381 ok(vp.dwX == 0, "vp.dwX is %lu, expected 0\n", vp.dwX);
1382 ok(vp.dwY == 0, "vp.dwY is %lu, expected 0\n", vp.dwY);
1383 ok(vp.dwWidth == 64, "vp.dwWidth is %lu, expected 64\n", vp.dwWidth);
1384 ok(vp.dwHeight == 64, "vp.dwHeight is %lu, expected 64\n", vp.dwHeight);
1385 ok(vp.dvMinZ == 0.0, "vp.dvMinZ is %f, expected 0.0\n", vp.dvMinZ);
1386 ok(vp.dvMaxZ == 1.0, "vp.dvMaxZ is %f, expected 1.0\n", vp.dvMaxZ);
1388 hr = IDirect3DDevice7_EndStateBlock(lpD3DDevice, &stateblock);
1389 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
1391 memset(&vp, 0xff, sizeof(vp));
1392 hr = IDirect3DDevice7_GetViewport(lpD3DDevice, &vp);
1393 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
1394 ok(vp.dwX == 0, "vp.dwX is %lu, expected 0\n", vp.dwX);
1395 ok(vp.dwY == 0, "vp.dwY is %lu, expected 0\n", vp.dwY);
1396 ok(vp.dwWidth == 64, "vp.dwWidth is %lu, expected 64\n", vp.dwWidth);
1397 ok(vp.dwHeight == 64, "vp.dwHeight is %lu, expected 64\n", vp.dwHeight);
1398 ok(vp.dvMinZ == 0.0, "vp.dvMinZ is %f, expected 0.0\n", vp.dvMinZ);
1399 ok(vp.dvMaxZ == 1.0, "vp.dvMaxZ is %f, expected 1.0\n", vp.dvMaxZ);
1401 hr = IDirect3DDevice7_DeleteStateBlock(lpD3DDevice, stateblock);
1402 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
1404 memset(&vp, 0, sizeof(vp));
1405 vp.dwX = 0;
1406 vp.dwY = 0;
1407 vp.dwWidth = 256;
1408 vp.dwHeight = 256;
1409 vp.dvMinZ = 0.0;
1410 vp.dvMaxZ = 0.0;
1411 hr = IDirect3DDevice7_SetViewport(lpD3DDevice, &vp);
1412 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
1414 IDirectDrawSurface7_Release(oldrt);
1415 IDirectDrawSurface7_Release(newrt);
1416 IDirectDrawSurface7_Release(failrt);
1417 IDirectDrawSurface7_Release(failrt);
1420 static void VertexBufferLockRest(void)
1422 D3DVERTEXBUFFERDESC desc;
1423 IDirect3DVertexBuffer7 *buffer;
1424 HRESULT hr;
1425 unsigned int i;
1426 void *data;
1427 const struct
1429 DWORD flags;
1430 const char *debug_string;
1431 HRESULT result;
1433 test_data[] =
1435 {0, "(none)", D3D_OK },
1436 {DDLOCK_WAIT, "DDLOCK_WAIT", D3D_OK },
1437 {DDLOCK_EVENT, "DDLOCK_EVENT", D3D_OK },
1438 {DDLOCK_READONLY, "DDLOCK_READONLY", D3D_OK },
1439 {DDLOCK_WRITEONLY, "DDLOCK_WRITEONLY", D3D_OK },
1440 {DDLOCK_NOSYSLOCK, "DDLOCK_NOSYSLOCK", D3D_OK },
1441 {DDLOCK_NOOVERWRITE, "DDLOCK_NOOVERWRITE", D3D_OK },
1442 {DDLOCK_DISCARDCONTENTS, "DDLOCK_DISCARDCONTENTS", D3D_OK },
1444 {DDLOCK_READONLY | DDLOCK_WRITEONLY, "DDLOCK_READONLY | DDLOCK_WRITEONLY", D3D_OK },
1445 {DDLOCK_READONLY | DDLOCK_DISCARDCONTENTS, "DDLOCK_READONLY | DDLOCK_DISCARDCONTENTS", D3D_OK },
1446 {0xdeadbeef, "0xdeadbeef", D3D_OK },
1449 memset(&desc, 0 , sizeof(desc));
1450 desc.dwSize = sizeof(desc);
1451 desc.dwCaps = 0;
1452 desc.dwFVF = D3DFVF_XYZ;
1453 desc.dwNumVertices = 64;
1454 hr = IDirect3D7_CreateVertexBuffer(lpD3D, &desc, &buffer, 0);
1455 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
1457 for(i = 0; i < (sizeof(test_data) / sizeof(*test_data)); i++)
1459 hr = IDirect3DVertexBuffer7_Lock(buffer, test_data[i].flags, &data, NULL);
1460 ok(hr == test_data[i].result, "Lock flags %s returned %#lx, expected %#lx\n",
1461 test_data[i].debug_string, hr, test_data[i].result);
1462 if(SUCCEEDED(hr))
1464 ok(data != NULL, "The data pointer returned by Lock is NULL\n");
1465 hr = IDirect3DVertexBuffer7_Unlock(buffer);
1466 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
1470 IDirect3DVertexBuffer7_Release(buffer);
1473 static void BackBuffer3DCreateSurfaceTest(void)
1475 DDSURFACEDESC ddsd;
1476 DDSURFACEDESC created_ddsd;
1477 DDSURFACEDESC2 ddsd2;
1478 IDirectDrawSurface *surf;
1479 IDirectDrawSurface4 *surf4;
1480 IDirectDrawSurface7 *surf7;
1481 HRESULT hr;
1482 IDirectDraw2 *dd2;
1483 IDirectDraw4 *dd4;
1484 IDirectDraw7 *dd7;
1485 DDCAPS ddcaps;
1486 IDirect3DDevice *d3dhal;
1488 const DWORD caps = DDSCAPS_BACKBUFFER | DDSCAPS_3DDEVICE;
1489 const DWORD expected_caps = DDSCAPS_BACKBUFFER | DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM;
1491 memset(&ddcaps, 0, sizeof(ddcaps));
1492 ddcaps.dwSize = sizeof(DDCAPS);
1493 hr = IDirectDraw_GetCaps(DirectDraw1, &ddcaps, NULL);
1494 ok(SUCCEEDED(hr), "Got hr %#lx.\n", hr);
1495 if (!(ddcaps.ddsCaps.dwCaps & DDSCAPS_VIDEOMEMORY))
1497 skip("DDraw reported no VIDEOMEMORY cap. Broken video driver? Skipping surface caps tests.\n");
1498 return ;
1501 memset(&ddsd, 0, sizeof(ddsd));
1502 ddsd.dwSize = sizeof(ddsd);
1503 ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
1504 ddsd.dwWidth = 64;
1505 ddsd.dwHeight = 64;
1506 ddsd.ddsCaps.dwCaps = caps;
1507 memset(&ddsd2, 0, sizeof(ddsd2));
1508 ddsd2.dwSize = sizeof(ddsd2);
1509 ddsd2.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
1510 ddsd2.dwWidth = 64;
1511 ddsd2.dwHeight = 64;
1512 ddsd2.ddsCaps.dwCaps = caps;
1513 memset(&created_ddsd, 0, sizeof(created_ddsd));
1514 created_ddsd.dwSize = sizeof(DDSURFACEDESC);
1516 hr = IDirectDraw_CreateSurface(DirectDraw1, &ddsd, &surf, NULL);
1517 ok(SUCCEEDED(hr), "Got hr %#lx.\n", hr);
1518 if (surf != NULL)
1520 hr = IDirectDrawSurface_GetSurfaceDesc(surf, &created_ddsd);
1521 ok(SUCCEEDED(hr), "Got hr %#lx.\n", hr);
1522 ok(created_ddsd.ddsCaps.dwCaps == expected_caps,
1523 "GetSurfaceDesc returned caps %#lx.\n", created_ddsd.ddsCaps.dwCaps);
1525 hr = IDirectDrawSurface_QueryInterface(surf, &IID_IDirect3DHALDevice, (void **)&d3dhal);
1526 ok(SUCCEEDED(hr), "Got hr %#lx.\n", hr);
1527 IDirect3DDevice_Release(d3dhal);
1529 IDirectDrawSurface_Release(surf);
1532 hr = IDirectDraw_QueryInterface(DirectDraw1, &IID_IDirectDraw2, (void **) &dd2);
1533 ok(SUCCEEDED(hr), "Got hr %#lx.\n", hr);
1535 hr = IDirectDraw2_CreateSurface(dd2, &ddsd, &surf, NULL);
1536 ok(hr == DDERR_INVALIDCAPS, "Got hr %#lx.\n", hr);
1538 IDirectDraw2_Release(dd2);
1540 hr = IDirectDraw_QueryInterface(DirectDraw1, &IID_IDirectDraw4, (void **) &dd4);
1541 ok(SUCCEEDED(hr), "Got hr %#lx.\n", hr);
1543 hr = IDirectDraw4_CreateSurface(dd4, &ddsd2, &surf4, NULL);
1544 ok(hr == DDERR_INVALIDCAPS, "Got hr %#lx.\n", hr);
1546 IDirectDraw4_Release(dd4);
1548 hr = IDirectDraw_QueryInterface(DirectDraw1, &IID_IDirectDraw7, (void **) &dd7);
1549 ok(SUCCEEDED(hr), "Got hr %#lx.\n", hr);
1551 hr = IDirectDraw7_CreateSurface(dd7, &ddsd2, &surf7, NULL);
1552 ok(hr == DDERR_INVALIDCAPS, "Got hr %#lx.\n", hr);
1554 IDirectDraw7_Release(dd7);
1557 static void BackBuffer3DAttachmentTest(void)
1559 HRESULT hr;
1560 IDirectDrawSurface *surface1, *surface2, *surface3, *surface4;
1561 DDSURFACEDESC ddsd;
1562 HWND window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
1563 100, 100, 160, 160, NULL, NULL, NULL, NULL);
1565 hr = IDirectDraw_SetCooperativeLevel(DirectDraw1, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
1566 ok(hr == DD_OK, "Got hr %#lx.\n", hr);
1568 /* Perform attachment tests on a back-buffer */
1569 memset(&ddsd, 0, sizeof(ddsd));
1570 ddsd.dwSize = sizeof(ddsd);
1571 ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
1572 ddsd.ddsCaps.dwCaps = DDSCAPS_BACKBUFFER | DDSCAPS_3DDEVICE;
1573 ddsd.dwWidth = GetSystemMetrics(SM_CXSCREEN);
1574 ddsd.dwHeight = GetSystemMetrics(SM_CYSCREEN);
1575 hr = IDirectDraw_CreateSurface(DirectDraw1, &ddsd, &surface2, NULL);
1576 ok(SUCCEEDED(hr), "Got hr %#lx.\n", hr);
1578 if (surface2 != NULL)
1580 /* Try a single primary and a two back buffers */
1581 memset(&ddsd, 0, sizeof(ddsd));
1582 ddsd.dwSize = sizeof(ddsd);
1583 ddsd.dwFlags = DDSD_CAPS;
1584 ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
1585 hr = IDirectDraw_CreateSurface(DirectDraw1, &ddsd, &surface1, NULL);
1586 ok(hr == DD_OK, "Got hr %#lx.\n", hr);
1588 memset(&ddsd, 0, sizeof(ddsd));
1589 ddsd.dwSize = sizeof(ddsd);
1590 ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
1591 ddsd.ddsCaps.dwCaps = DDSCAPS_BACKBUFFER | DDSCAPS_3DDEVICE;
1592 ddsd.dwWidth = GetSystemMetrics(SM_CXSCREEN);
1593 ddsd.dwHeight = GetSystemMetrics(SM_CYSCREEN);
1594 hr = IDirectDraw_CreateSurface(DirectDraw1, &ddsd, &surface3, NULL);
1595 ok(hr == DD_OK, "Got hr %#lx.\n", hr);
1597 /* This one has a different size */
1598 memset(&ddsd, 0, sizeof(ddsd));
1599 ddsd.dwSize = sizeof(ddsd);
1600 ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
1601 ddsd.ddsCaps.dwCaps = DDSCAPS_BACKBUFFER | DDSCAPS_3DDEVICE;
1602 ddsd.dwWidth = 128;
1603 ddsd.dwHeight = 128;
1604 hr = IDirectDraw_CreateSurface(DirectDraw1, &ddsd, &surface4, NULL);
1605 ok(hr == DD_OK, "Got hr %#lx.\n", hr);
1607 hr = IDirectDrawSurface_AddAttachedSurface(surface1, surface2);
1608 todo_wine ok(hr == DD_OK || broken(hr == DDERR_CANNOTATTACHSURFACE), "Got hr %#lx.\n", hr);
1609 if(SUCCEEDED(hr))
1611 /* Try the reverse without detaching first */
1612 hr = IDirectDrawSurface_AddAttachedSurface(surface2, surface1);
1613 ok(hr == DDERR_SURFACEALREADYATTACHED, "Got hr %#lx.\n", hr);
1614 hr = IDirectDrawSurface_DeleteAttachedSurface(surface1, 0, surface2);
1615 ok(hr == DD_OK, "Got hr %#lx.\n", hr);
1617 hr = IDirectDrawSurface_AddAttachedSurface(surface2, surface1);
1618 todo_wine ok(hr == DD_OK || broken(hr == DDERR_CANNOTATTACHSURFACE), "Got hr %#lx.\n", hr);
1619 if(SUCCEEDED(hr))
1621 /* Try to detach reversed */
1622 hr = IDirectDrawSurface_DeleteAttachedSurface(surface1, 0, surface2);
1623 ok(hr == DDERR_CANNOTDETACHSURFACE, "Got hr %#lx.\n", hr);
1624 /* Now the proper detach */
1625 hr = IDirectDrawSurface_DeleteAttachedSurface(surface2, 0, surface1);
1626 ok(hr == DD_OK, "Got hr %#lx.\n", hr);
1628 hr = IDirectDrawSurface_AddAttachedSurface(surface2, surface3);
1629 todo_wine ok(hr == DD_OK || broken(hr == DDERR_CANNOTATTACHSURFACE), "Got hr %#lx.\n", hr);
1630 if(SUCCEEDED(hr))
1632 hr = IDirectDrawSurface_DeleteAttachedSurface(surface2, 0, surface3);
1633 ok(hr == DD_OK, "Got hr %#lx.\n", hr);
1635 hr = IDirectDrawSurface_AddAttachedSurface(surface1, surface4);
1636 ok(hr == DDERR_CANNOTATTACHSURFACE, "Got hr %#lx.\n", hr);
1637 hr = IDirectDrawSurface_AddAttachedSurface(surface4, surface1);
1638 ok(hr == DDERR_CANNOTATTACHSURFACE, "Got hr %#lx.\n", hr);
1640 IDirectDrawSurface_Release(surface4);
1641 IDirectDrawSurface_Release(surface3);
1642 IDirectDrawSurface_Release(surface2);
1643 IDirectDrawSurface_Release(surface1);
1646 hr =IDirectDraw_SetCooperativeLevel(DirectDraw1, NULL, DDSCL_NORMAL);
1647 ok(hr == DD_OK, "Got hr %#lx.\n", hr);
1649 DestroyWindow(window);
1652 static void dump_format(const DDPIXELFORMAT *fmt)
1654 trace("dwFlags %08lx, FourCC %08lx, dwZBufferBitDepth %lu, stencil %08lx\n", fmt->dwFlags, fmt->dwFourCC,
1655 fmt->dwZBufferBitDepth, fmt->dwStencilBitDepth);
1656 trace("dwZBitMask %08lx, dwStencilBitMask %08lx, dwRGBZBitMask %08lx\n", fmt->dwZBitMask,
1657 fmt->dwStencilBitMask, fmt->dwRGBZBitMask);
1660 static HRESULT WINAPI enum_z_fmt_cb(DDPIXELFORMAT *fmt, void *ctx)
1662 static const DDPIXELFORMAT formats[] =
1665 sizeof(DDPIXELFORMAT), DDPF_ZBUFFER, 0,
1666 {16}, {0}, {0x0000ffff}, {0x00000000}, {0x00000000}
1669 sizeof(DDPIXELFORMAT), DDPF_ZBUFFER, 0,
1670 {32}, {0}, {0xffffff00}, {0x00000000}, {0x00000000}
1673 sizeof(DDPIXELFORMAT), DDPF_ZBUFFER | DDPF_STENCILBUFFER, 0,
1674 {32}, {8}, {0xffffff00}, {0x000000ff}, {0x00000000}
1677 sizeof(DDPIXELFORMAT), DDPF_ZBUFFER, 0,
1678 {32}, {0}, {0x00ffffff}, {0x00000000}, {0x00000000}
1681 sizeof(DDPIXELFORMAT), DDPF_ZBUFFER | DDPF_STENCILBUFFER, 0,
1682 {32}, {8}, {0x00ffffff}, {0xff000000}, {0x00000000}
1685 sizeof(DDPIXELFORMAT), DDPF_ZBUFFER, 0,
1686 {24}, {0}, {0x00ffffff}, {0x00000000}, {0x00000000}
1689 sizeof(DDPIXELFORMAT), DDPF_ZBUFFER, 0,
1690 {32}, {0}, {0xffffffff}, {0x00000000}, {0x00000000}
1693 unsigned int *count = ctx, i, expected_pitch;
1694 DDSURFACEDESC2 ddsd;
1695 IDirectDrawSurface7 *surface;
1696 HRESULT hr;
1697 (*count)++;
1699 memset(&ddsd, 0, sizeof(ddsd));
1700 ddsd.dwSize = sizeof(ddsd);
1701 ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
1702 ddsd.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
1703 ddsd.ddpfPixelFormat = *fmt;
1704 ddsd.dwWidth = 1024;
1705 ddsd.dwHeight = 1024;
1706 hr = IDirectDraw7_CreateSurface(lpDD, &ddsd, &surface, NULL);
1707 ok(SUCCEEDED(hr), "IDirectDraw7_CreateSurface failed, hr %#lx.\n", hr);
1708 memset(&ddsd, 0, sizeof(ddsd));
1709 ddsd.dwSize = sizeof(ddsd);
1710 hr = IDirectDrawSurface7_GetSurfaceDesc(surface, &ddsd);
1711 ok(SUCCEEDED(hr), "IDirectDrawSurface7_GetSurfaceDesc failed, hr %#lx.\n", hr);
1712 IDirectDrawSurface7_Release(surface);
1714 ok(ddsd.dwFlags & DDSD_PIXELFORMAT, "DDSD_PIXELFORMAT is not set\n");
1715 ok(!(ddsd.dwFlags & DDSD_ZBUFFERBITDEPTH), "DDSD_ZBUFFERBITDEPTH is set\n");
1717 /* 24 bit unpadded depth buffers are actually padded(Geforce 9600, Win7,
1718 * Radeon 9000M WinXP) */
1719 if (fmt->dwZBufferBitDepth == 24) expected_pitch = ddsd.dwWidth * 4;
1720 else expected_pitch = ddsd.dwWidth * fmt->dwZBufferBitDepth / 8;
1722 /* Some formats(16 bit depth without stencil) return pitch 0
1724 * The Radeon X1600 Catalyst 10.2 Windows XP driver returns an otherwise sane
1725 * pitch with an extra 128 bytes, regardless of the format and width */
1726 if (ddsd.lPitch != 0 && ddsd.lPitch != expected_pitch
1727 && !broken(ddsd.lPitch == expected_pitch + 128))
1729 ok(0, "Z buffer pitch is %lu, expected %u\n", ddsd.lPitch, expected_pitch);
1730 dump_format(fmt);
1733 for (i = 0; i < (sizeof(formats)/sizeof(*formats)); i++)
1735 if (memcmp(&formats[i], fmt, fmt->dwSize) == 0) return DDENUMRET_OK;
1738 ok(0, "Unexpected Z format enumerated\n");
1739 dump_format(fmt);
1741 return DDENUMRET_OK;
1744 static void z_format_test(void)
1746 unsigned int count = 0;
1747 HRESULT hr;
1749 hr = IDirect3D7_EnumZBufferFormats(lpD3D, &IID_IDirect3DHALDevice, enum_z_fmt_cb, &count);
1750 if (hr == DDERR_NOZBUFFERHW)
1752 skip("Z buffers not supported, skipping Z buffer format test\n");
1753 return;
1756 ok(SUCCEEDED(hr), "IDirect3D7_EnumZBufferFormats failed, hr %#lx.\n", hr);
1757 ok(count, "Expected at least one supported Z Buffer format\n");
1760 static void test_get_caps1(void)
1762 D3DDEVICEDESC hw_caps, hel_caps;
1763 HRESULT hr;
1764 unsigned int i;
1766 memset(&hw_caps, 0, sizeof(hw_caps));
1767 hw_caps.dwSize = sizeof(hw_caps);
1768 hw_caps.dwFlags = 0xdeadbeef;
1769 memset(&hel_caps, 0, sizeof(hel_caps));
1770 hel_caps.dwSize = sizeof(hel_caps);
1771 hel_caps.dwFlags = 0xdeadc0de;
1773 /* NULL pointers */
1774 hr = IDirect3DDevice_GetCaps(Direct3DDevice1, &hw_caps, NULL);
1775 ok(hr == DDERR_INVALIDPARAMS, "GetCaps with NULL hel caps returned hr %#lx, expected INVALIDPARAMS.\n", hr);
1776 ok(hw_caps.dwFlags == 0xdeadbeef, "hw_caps.dwFlags was modified: %#lx.\n", hw_caps.dwFlags);
1777 hr = IDirect3DDevice_GetCaps(Direct3DDevice1, NULL, &hel_caps);
1778 ok(hr == DDERR_INVALIDPARAMS, "GetCaps with NULL hw caps returned hr %#lx, expected INVALIDPARAMS.\n", hr);
1779 ok(hel_caps.dwFlags == 0xdeadc0de, "hel_caps.dwFlags was modified: %#lx.\n", hel_caps.dwFlags);
1781 /* Successful call: Both are modified */
1782 hr = IDirect3DDevice_GetCaps(Direct3DDevice1, &hw_caps, &hel_caps);
1783 ok(hr == D3D_OK, "GetCaps with correct size returned hr %#lx, expected D3D_OK.\n", hr);
1784 ok(hw_caps.dwFlags != 0xdeadbeef, "hw_caps.dwFlags was not modified: %#lx.\n", hw_caps.dwFlags);
1785 ok(hel_caps.dwFlags != 0xdeadc0de, "hel_caps.dwFlags was not modified: %#lx.\n", hel_caps.dwFlags);
1787 memset(&hw_caps, 0, sizeof(hw_caps));
1788 hw_caps.dwSize = sizeof(hw_caps);
1789 hw_caps.dwFlags = 0xdeadbeef;
1790 memset(&hel_caps, 0, sizeof(hel_caps));
1791 /* Keep dwSize at 0 */
1792 hel_caps.dwFlags = 0xdeadc0de;
1794 /* If one is invalid the call fails */
1795 hr = IDirect3DDevice_GetCaps(Direct3DDevice1, &hw_caps, &hel_caps);
1796 ok(hr == DDERR_INVALIDPARAMS, "GetCaps with invalid hel_caps size returned hr %#lx, expected INVALIDPARAMS.\n", hr);
1797 ok(hw_caps.dwFlags == 0xdeadbeef, "hw_caps.dwFlags was modified: %#lx.\n", hw_caps.dwFlags);
1798 ok(hel_caps.dwFlags == 0xdeadc0de, "hel_caps.dwFlags was modified: %#lx.\n", hel_caps.dwFlags);
1799 hel_caps.dwSize = sizeof(hel_caps);
1800 hw_caps.dwSize = sizeof(hw_caps) + 1;
1801 hr = IDirect3DDevice_GetCaps(Direct3DDevice1, &hw_caps, &hel_caps);
1802 ok(hr == DDERR_INVALIDPARAMS, "GetCaps with invalid hw_caps size returned hr %#lx, expected INVALIDPARAMS.\n", hr);
1803 ok(hw_caps.dwFlags == 0xdeadbeef, "hw_caps.dwFlags was modified: %#lx.\n", hw_caps.dwFlags);
1804 ok(hel_caps.dwFlags == 0xdeadc0de, "hel_caps.dwFlags was modified: %#lx.\n", hel_caps.dwFlags);
1806 for (i = 0; i < 1024; i++)
1808 memset(&hw_caps, 0xfe, sizeof(hw_caps));
1809 memset(&hel_caps, 0xfe, sizeof(hel_caps));
1810 hw_caps.dwSize = hel_caps.dwSize = i;
1811 hr = IDirect3DDevice_GetCaps(Direct3DDevice1, &hw_caps, &hel_caps);
1812 switch (i)
1814 /* D3DDEVICEDESCSIZE in old sdk versions */
1815 case FIELD_OFFSET(D3DDEVICEDESC, dwMinTextureWidth): /* 172, DirectX 3, IDirect3DDevice1 */
1816 ok(hw_caps.dwMinTextureWidth == 0xfefefefe, "hw_caps.dwMinTextureWidth was modified: %#lx.\n",
1817 hw_caps.dwMinTextureWidth);
1818 ok(hel_caps.dwMinTextureWidth == 0xfefefefe, "hel_caps.dwMinTextureWidth was modified: %#lx.\n",
1819 hel_caps.dwMinTextureWidth);
1820 /* drop through */
1821 case FIELD_OFFSET(D3DDEVICEDESC, dwMaxTextureRepeat): /* 204, DirectX 5, IDirect3DDevice2 */
1822 ok(hw_caps.dwMaxTextureRepeat == 0xfefefefe, "hw_caps.dwMaxTextureRepeat was modified: %#lx.\n",
1823 hw_caps.dwMaxTextureRepeat);
1824 ok(hel_caps.dwMaxTextureRepeat == 0xfefefefe, "hel_caps.dwMaxTextureRepeat was modified: %#lx.\n",
1825 hel_caps.dwMaxTextureRepeat);
1826 /* drop through */
1827 case sizeof(D3DDEVICEDESC): /* 252, DirectX 6, IDirect3DDevice3 */
1828 ok(hr == D3D_OK, "GetCaps with size %u returned hr %#lx, expected D3D_OK.\n", i, hr);
1829 break;
1831 default:
1832 ok(hr == DDERR_INVALIDPARAMS,
1833 "GetCaps with size %u returned hr %#lx, expected DDERR_INVALIDPARAMS.\n", i, hr);
1834 break;
1838 /* Different valid sizes are OK */
1839 hw_caps.dwSize = 172;
1840 hel_caps.dwSize = sizeof(D3DDEVICEDESC);
1841 hr = IDirect3DDevice_GetCaps(Direct3DDevice1, &hw_caps, &hel_caps);
1842 ok(hr == D3D_OK, "GetCaps with different sizes returned hr %#lx, expected D3D_OK.\n", hr);
1845 static void test_get_caps7(void)
1847 HRESULT hr;
1848 D3DDEVICEDESC7 desc;
1850 hr = IDirect3DDevice7_GetCaps(lpD3DDevice, NULL);
1851 ok(hr == DDERR_INVALIDPARAMS, "IDirect3DDevice7::GetCaps(NULL) returned hr %#lx, expected INVALIDPARAMS.\n", hr);
1853 memset(&desc, 0, sizeof(desc));
1854 hr = IDirect3DDevice7_GetCaps(lpD3DDevice, &desc);
1855 ok(hr == D3D_OK, "IDirect3DDevice7::GetCaps(non-NULL) returned hr %#lx, expected D3D_OK.\n", hr);
1857 /* There's no dwSize in D3DDEVICEDESC7 */
1860 struct d3d2_test_context
1862 IDirectDraw *ddraw;
1863 IDirect3D2 *d3d;
1864 IDirectDrawSurface *surface;
1865 IDirect3DDevice2 *device;
1866 IDirect3DViewport2 *viewport;
1869 static void d3d2_release_objects(struct d3d2_test_context *context)
1871 LONG ref;
1872 HRESULT hr;
1874 if (context->viewport)
1876 hr = IDirect3DDevice2_DeleteViewport(context->device, context->viewport);
1877 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
1878 ref = IDirect3DViewport2_Release(context->viewport);
1879 ok(ref == 0, "Unexpected refcount %ld.\n", ref);
1881 if (context->device)
1883 ref = IDirect3DDevice2_Release(context->device);
1884 ok(ref == 0, "Unexpected refcount %ld.\n", ref);
1886 if (context->surface)
1888 ref = IDirectDrawSurface_Release(context->surface);
1889 ok(ref == 0, "Unexpected refcount %ld.\n", ref);
1891 if (context->d3d)
1893 ref = IDirect3D2_Release(context->d3d);
1894 ok(ref == 1, "Unexpected refcount %ld.\n", ref);
1896 if (context->ddraw)
1898 ref = IDirectDraw_Release(context->ddraw);
1899 ok(ref == 0, "Unexpected refcount %ld.\n", ref);
1903 static BOOL d3d2_create_objects(struct d3d2_test_context *context)
1905 HRESULT hr;
1906 DDSURFACEDESC ddsd;
1907 D3DVIEWPORT vp_data;
1909 memset(context, 0, sizeof(*context));
1911 hr = DirectDrawCreate(NULL, &context->ddraw, NULL);
1912 ok(hr == DD_OK || hr == DDERR_NODIRECTDRAWSUPPORT, "Got hr %#lx.\n", hr);
1913 if (!context->ddraw) goto error;
1915 hr = IDirectDraw_SetCooperativeLevel(context->ddraw, NULL, DDSCL_NORMAL);
1916 ok(hr == DD_OK, "Got hr %#lx.\n", hr);
1917 if (FAILED(hr)) goto error;
1919 hr = IDirectDraw_QueryInterface(context->ddraw, &IID_IDirect3D2, (void**) &context->d3d);
1920 ok(hr == DD_OK || hr == E_NOINTERFACE, "Got hr %#lx.\n", hr);
1921 if (!context->d3d) goto error;
1923 memset(&ddsd, 0, sizeof(ddsd));
1924 ddsd.dwSize = sizeof(ddsd);
1925 ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
1926 ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
1927 ddsd.dwWidth = 256;
1928 ddsd.dwHeight = 256;
1929 IDirectDraw_CreateSurface(context->ddraw, &ddsd, &context->surface, NULL);
1930 if (!context->surface)
1932 skip("DDSCAPS_3DDEVICE surface not available.\n");
1933 goto error;
1936 hr = IDirect3D2_CreateDevice(context->d3d, &IID_IDirect3DHALDevice, context->surface, &context->device);
1937 ok(hr == D3D_OK || hr == E_OUTOFMEMORY || hr == E_NOINTERFACE, "Got hr %#lx.\n", hr);
1938 if (!context->device) goto error;
1940 hr = IDirect3D2_CreateViewport(context->d3d, &context->viewport, NULL);
1941 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
1942 if (!context->viewport) goto error;
1944 hr = IDirect3DDevice2_AddViewport(context->device, context->viewport);
1945 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
1946 vp_data.dwSize = sizeof(vp_data);
1947 vp_data.dwX = 0;
1948 vp_data.dwY = 0;
1949 vp_data.dwWidth = 256;
1950 vp_data.dwHeight = 256;
1951 vp_data.dvScaleX = 1;
1952 vp_data.dvScaleY = 1;
1953 vp_data.dvMaxX = 256;
1954 vp_data.dvMaxY = 256;
1955 vp_data.dvMinZ = 0;
1956 vp_data.dvMaxZ = 1;
1957 hr = IDirect3DViewport2_SetViewport(context->viewport, &vp_data);
1958 ok(hr == D3D_OK, "Got hr %#lx.\n", hr);
1960 return TRUE;
1962 error:
1963 d3d2_release_objects(context);
1964 return FALSE;
1967 static void test_get_caps2(const struct d3d2_test_context *context)
1969 D3DDEVICEDESC hw_caps, hel_caps;
1970 HRESULT hr;
1971 unsigned int i;
1973 memset(&hw_caps, 0, sizeof(hw_caps));
1974 hw_caps.dwSize = sizeof(hw_caps);
1975 hw_caps.dwFlags = 0xdeadbeef;
1976 memset(&hel_caps, 0, sizeof(hel_caps));
1977 hel_caps.dwSize = sizeof(hel_caps);
1978 hel_caps.dwFlags = 0xdeadc0de;
1980 /* NULL pointers */
1981 hr = IDirect3DDevice2_GetCaps(context->device, &hw_caps, NULL);
1982 ok(hr == DDERR_INVALIDPARAMS, "GetCaps with NULL hel caps returned hr %#lx, expected INVALIDPARAMS.\n", hr);
1983 ok(hw_caps.dwFlags == 0xdeadbeef, "hw_caps.dwFlags was modified: %#lx.\n", hw_caps.dwFlags);
1984 hr = IDirect3DDevice2_GetCaps(context->device, NULL, &hel_caps);
1985 ok(hr == DDERR_INVALIDPARAMS, "GetCaps with NULL hw caps returned hr %#lx, expected INVALIDPARAMS.\n", hr);
1986 ok(hel_caps.dwFlags == 0xdeadc0de, "hel_caps.dwFlags was modified: %#lx.\n", hel_caps.dwFlags);
1988 /* Successful call: Both are modified */
1989 hr = IDirect3DDevice2_GetCaps(context->device, &hw_caps, &hel_caps);
1990 ok(hr == D3D_OK, "GetCaps with correct size returned hr %#lx, expected D3D_OK.\n", hr);
1991 ok(hw_caps.dwFlags != 0xdeadbeef, "hw_caps.dwFlags was not modified: %#lx.\n", hw_caps.dwFlags);
1992 ok(hel_caps.dwFlags != 0xdeadc0de, "hel_caps.dwFlags was not modified: %#lx.\n", hel_caps.dwFlags);
1994 memset(&hw_caps, 0, sizeof(hw_caps));
1995 hw_caps.dwSize = sizeof(hw_caps);
1996 hw_caps.dwFlags = 0xdeadbeef;
1997 memset(&hel_caps, 0, sizeof(hel_caps));
1998 /* Keep dwSize at 0 */
1999 hel_caps.dwFlags = 0xdeadc0de;
2001 /* If one is invalid the call fails */
2002 hr = IDirect3DDevice2_GetCaps(context->device, &hw_caps, &hel_caps);
2003 ok(hr == DDERR_INVALIDPARAMS, "GetCaps with invalid hel_caps size returned hr %#lx, expected INVALIDPARAMS.\n", hr);
2004 ok(hw_caps.dwFlags == 0xdeadbeef, "hw_caps.dwFlags was modified: %#lx.\n", hw_caps.dwFlags);
2005 ok(hel_caps.dwFlags == 0xdeadc0de, "hel_caps.dwFlags was modified: %#lx.\n", hel_caps.dwFlags);
2006 hel_caps.dwSize = sizeof(hel_caps);
2007 hw_caps.dwSize = sizeof(hw_caps) + 1;
2008 hr = IDirect3DDevice2_GetCaps(context->device, &hw_caps, &hel_caps);
2009 ok(hr == DDERR_INVALIDPARAMS, "GetCaps with invalid hw_caps size returned hr %#lx, expected INVALIDPARAMS.\n", hr);
2010 ok(hw_caps.dwFlags == 0xdeadbeef, "hw_caps.dwFlags was modified: %#lx.\n", hw_caps.dwFlags);
2011 ok(hel_caps.dwFlags == 0xdeadc0de, "hel_caps.dwFlags was modified: %#lx.\n", hel_caps.dwFlags);
2013 for (i = 0; i < 1024; i++)
2015 memset(&hw_caps, 0xfe, sizeof(hw_caps));
2016 memset(&hel_caps, 0xfe, sizeof(hel_caps));
2017 hw_caps.dwSize = hel_caps.dwSize = i;
2018 hr = IDirect3DDevice2_GetCaps(context->device, &hw_caps, &hel_caps);
2019 switch (i)
2021 /* D3DDEVICEDESCSIZE in old sdk versions */
2022 case FIELD_OFFSET(D3DDEVICEDESC, dwMinTextureWidth): /* 172, DirectX 3, IDirect3DDevice1 */
2023 ok(hw_caps.dwMinTextureWidth == 0xfefefefe, "dwMinTextureWidth was modified: %#lx.\n",
2024 hw_caps.dwMinTextureWidth);
2025 ok(hel_caps.dwMinTextureWidth == 0xfefefefe, "dwMinTextureWidth was modified: %#lx.\n",
2026 hel_caps.dwMinTextureWidth);
2027 /* drop through */
2028 case FIELD_OFFSET(D3DDEVICEDESC, dwMaxTextureRepeat): /* 204, DirectX 5, IDirect3DDevice2 */
2029 ok(hw_caps.dwMaxTextureRepeat == 0xfefefefe, "dwMaxTextureRepeat was modified: %#lx.\n",
2030 hw_caps.dwMaxTextureRepeat);
2031 ok(hel_caps.dwMaxTextureRepeat == 0xfefefefe, "dwMaxTextureRepeat was modified: %#lx.\n",
2032 hel_caps.dwMaxTextureRepeat);
2033 /* drop through */
2034 case sizeof(D3DDEVICEDESC): /* 252, DirectX 6, IDirect3DDevice3 */
2035 ok(hr == D3D_OK, "GetCaps with size %u returned hr %#lx, expected D3D_OK.\n", i, hr);
2036 break;
2038 default:
2039 ok(hr == DDERR_INVALIDPARAMS,
2040 "GetCaps with size %u returned hr %#lx, expected DDERR_INVALIDPARAMS.\n", i, hr);
2041 break;
2045 /* Different valid sizes are OK */
2046 hw_caps.dwSize = 172;
2047 hel_caps.dwSize = sizeof(D3DDEVICEDESC);
2048 hr = IDirect3DDevice2_GetCaps(context->device, &hw_caps, &hel_caps);
2049 ok(hr == D3D_OK, "GetCaps with different sizes returned hr %#lx, expected D3D_OK.\n", hr);
2052 START_TEST(d3d)
2054 struct d3d2_test_context d3d2_context;
2055 void (* const d3d2_tests[])(const struct d3d2_test_context *) =
2057 test_get_caps2
2059 unsigned int i;
2061 /* These tests are deprecated. New tests should be added to tests/ddraw{1,2,4,7}.c */
2063 init_function_pointers();
2064 if(!pDirectDrawCreateEx) {
2065 win_skip("function DirectDrawCreateEx not available\n");
2066 return;
2069 if(!CreateDirect3D()) {
2070 skip("Skipping d3d7 tests\n");
2071 } else {
2072 LightTest();
2073 SceneTest();
2074 D3D7EnumTest();
2075 D3D7EnumLifetimeTest();
2076 SetMaterialTest();
2077 VertexBufferDescTest();
2078 SetRenderTargetTest();
2079 VertexBufferLockRest();
2080 z_format_test();
2081 test_get_caps7();
2082 ReleaseDirect3D();
2085 for (i = 0; i < (sizeof(d3d2_tests) / sizeof(*d3d2_tests)); i++)
2087 if (!d3d2_create_objects(&d3d2_context))
2089 ok(!i, "Unexpected d3d2 initialization failure.\n");
2090 skip("Skipping d3d2 tests.\n");
2091 break;
2093 d3d2_tests[i](&d3d2_context);
2094 d3d2_release_objects(&d3d2_context);
2097 if (!D3D1_createObjects()) {
2098 skip("Skipping d3d1 tests\n");
2099 } else {
2100 Direct3D1Test();
2101 TextureLoadTest();
2102 ViewportTest();
2103 BackBuffer3DCreateSurfaceTest();
2104 BackBuffer3DAttachmentTest();
2105 test_get_caps1();
2106 D3D1_releaseObjects();