include/mscvpdb.h: Use flexible array members for the rest of structures.
[wine.git] / dlls / d3dcompiler_43 / Makefile.in
blob51993fd0d794fb802d479e74223d2552173f91c5
1 MODULE = d3dcompiler_43.dll
2 IMPORTLIB = d3dcompiler_43
3 EXTRADEFS = -DD3D_COMPILER_VERSION=43
4 IMPORTS = wined3d
5 EXTRAINCL = $(VKD3D_PE_CFLAGS)
7 EXTRADLLFLAGS = -Wb,--prefer-native
9 SOURCES = \
10 asmparser.c \
11 asmshader.l \
12 asmshader.y \
13 blob.c \
14 bytecodewriter.c \
15 compiler.c \
16 reflection.c \
17 utils.c \
18 version.rc