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HEAD
include/mscvpdb.h: Use flexible array members for the rest of structures.
[wine.git]
/
dlls
/
d3dcompiler_36
/
Makefile.in
blob
30f3e183396196ef5061ebf0b31309208f34dc33
1
MODULE
=
d3dcompiler_36.dll
2
IMPORTS
=
wined3d
3
EXTRADEFS
= -
DD3D_COMPILER_VERSION
=
36
4
PARENTSRC
=
..
/
d3dcompiler_43
5
EXTRAINCL
= $(
VKD3D_PE_CFLAGS
)
6
7
EXTRADLLFLAGS
= -
Wb
,--
prefer-native
8
9
SOURCES
=
\
10
asmparser.c \
11
asmshader.l \
12
asmshader.y \
13
blob.c \
14
bytecodewriter.c \
15
compiler.c \
16
reflection.c \
17
utils.c \
18
version.rc