include/mscvpdb.h: Use flexible array members for the rest of structures.
[wine.git] / dlls / d3dcompiler_36 / Makefile.in
blob30f3e183396196ef5061ebf0b31309208f34dc33
1 MODULE = d3dcompiler_36.dll
2 IMPORTS = wined3d
3 EXTRADEFS = -DD3D_COMPILER_VERSION=36
4 PARENTSRC = ../d3dcompiler_43
5 EXTRAINCL = $(VKD3D_PE_CFLAGS)
7 EXTRADLLFLAGS = -Wb,--prefer-native
9 SOURCES = \
10 asmparser.c \
11 asmshader.l \
12 asmshader.y \
13 blob.c \
14 bytecodewriter.c \
15 compiler.c \
16 reflection.c \
17 utils.c \
18 version.rc