1 /* * Message queues related functions
3 * Copyright 1993, 1994 Alexandre Julliard
12 #include "wine/winbase16.h"
13 #include "wine/winuser16.h"
18 #include "debugtools.h"
22 DECLARE_DEBUG_CHANNEL(msg
);
23 DECLARE_DEBUG_CHANNEL(sendmsg
);
25 #define MAX_QUEUE_SIZE 120 /* Max. size of a message queue */
27 static HQUEUE16 hFirstQueue
= 0;
28 static HQUEUE16 hExitingQueue
= 0;
29 static HQUEUE16 hmemSysMsgQueue
= 0;
30 static MESSAGEQUEUE
*sysMsgQueue
= NULL
;
31 static PERQUEUEDATA
*pQDataWin16
= NULL
; /* Global perQData for Win16 tasks */
33 static MESSAGEQUEUE
*pMouseQueue
= NULL
; /* Queue for last mouse message */
34 static MESSAGEQUEUE
*pKbdQueue
= NULL
; /* Queue for last kbd message */
36 HQUEUE16 hCursorQueue
= 0;
37 HQUEUE16 hActiveQueue
= 0;
40 /***********************************************************************
41 * PERQDATA_CreateInstance
43 * Creates an instance of a reference counted PERQUEUEDATA element
44 * for the message queue. perQData is stored globally for 16 bit tasks.
46 * Note: We don't implement perQdata exactly the same way Windows does.
47 * Each perQData element is reference counted since it may be potentially
48 * shared by multiple message Queues (via AttachThreadInput).
49 * We only store the current values for Active, Capture and focus windows
52 PERQUEUEDATA
* PERQDATA_CreateInstance( )
60 /* Share a single instance of perQData for all 16 bit tasks */
61 if ( ( bIsWin16
= THREAD_IsWin16( NtCurrentTeb() ) ) )
63 /* If previously allocated, just bump up ref count */
66 PERQDATA_Addref( pQDataWin16
);
71 /* Allocate PERQUEUEDATA from the system heap */
72 if (!( pQData
= (PERQUEUEDATA
*) HeapAlloc( GetProcessHeap(), 0,
73 sizeof(PERQUEUEDATA
) ) ))
77 pQData
->hWndCapture
= pQData
->hWndFocus
= pQData
->hWndActive
= 0;
78 pQData
->ulRefCount
= 1;
79 pQData
->nCaptureHT
= HTCLIENT
;
81 /* Note: We have an independent critical section for the per queue data
82 * since this may be shared by different threads. see AttachThreadInput()
84 InitializeCriticalSection( &pQData
->cSection
);
85 /* FIXME: not all per queue data critical sections should be global */
86 MakeCriticalSectionGlobal( &pQData
->cSection
);
88 /* Save perQData globally for 16 bit tasks */
96 /***********************************************************************
99 * Increment reference count for the PERQUEUEDATA instance
100 * Returns reference count for debugging purposes
102 ULONG
PERQDATA_Addref( PERQUEUEDATA
*pQData
)
104 assert(pQData
!= 0 );
105 TRACE_(msg
)("(): current refcount %lu ...\n", pQData
->ulRefCount
);
107 EnterCriticalSection( &pQData
->cSection
);
108 ++pQData
->ulRefCount
;
109 LeaveCriticalSection( &pQData
->cSection
);
111 return pQData
->ulRefCount
;
115 /***********************************************************************
118 * Release a reference to a PERQUEUEDATA instance.
119 * Destroy the instance if no more references exist
120 * Returns reference count for debugging purposes
122 ULONG
PERQDATA_Release( PERQUEUEDATA
*pQData
)
124 assert(pQData
!= 0 );
125 TRACE_(msg
)("(): current refcount %lu ...\n",
126 (LONG
)pQData
->ulRefCount
);
128 EnterCriticalSection( &pQData
->cSection
);
129 if ( --pQData
->ulRefCount
== 0 )
131 LeaveCriticalSection( &pQData
->cSection
);
132 DeleteCriticalSection( &pQData
->cSection
);
134 TRACE_(msg
)("(): deleting PERQUEUEDATA instance ...\n" );
136 /* Deleting our global 16 bit perQData? */
137 if ( pQData
== pQDataWin16
)
140 /* Free the PERQUEUEDATA instance */
141 HeapFree( GetProcessHeap(), 0, pQData
);
145 LeaveCriticalSection( &pQData
->cSection
);
147 return pQData
->ulRefCount
;
151 /***********************************************************************
152 * PERQDATA_GetFocusWnd
154 * Get the focus hwnd member in a threadsafe manner
156 HWND
PERQDATA_GetFocusWnd( PERQUEUEDATA
*pQData
)
159 assert(pQData
!= 0 );
161 EnterCriticalSection( &pQData
->cSection
);
162 hWndFocus
= pQData
->hWndFocus
;
163 LeaveCriticalSection( &pQData
->cSection
);
169 /***********************************************************************
170 * PERQDATA_SetFocusWnd
172 * Set the focus hwnd member in a threadsafe manner
174 HWND
PERQDATA_SetFocusWnd( PERQUEUEDATA
*pQData
, HWND hWndFocus
)
177 assert(pQData
!= 0 );
179 EnterCriticalSection( &pQData
->cSection
);
180 hWndFocusPrv
= pQData
->hWndFocus
;
181 pQData
->hWndFocus
= hWndFocus
;
182 LeaveCriticalSection( &pQData
->cSection
);
188 /***********************************************************************
189 * PERQDATA_GetActiveWnd
191 * Get the active hwnd member in a threadsafe manner
193 HWND
PERQDATA_GetActiveWnd( PERQUEUEDATA
*pQData
)
196 assert(pQData
!= 0 );
198 EnterCriticalSection( &pQData
->cSection
);
199 hWndActive
= pQData
->hWndActive
;
200 LeaveCriticalSection( &pQData
->cSection
);
206 /***********************************************************************
207 * PERQDATA_SetActiveWnd
209 * Set the active focus hwnd member in a threadsafe manner
211 HWND
PERQDATA_SetActiveWnd( PERQUEUEDATA
*pQData
, HWND hWndActive
)
214 assert(pQData
!= 0 );
216 EnterCriticalSection( &pQData
->cSection
);
217 hWndActivePrv
= pQData
->hWndActive
;
218 pQData
->hWndActive
= hWndActive
;
219 LeaveCriticalSection( &pQData
->cSection
);
221 return hWndActivePrv
;
225 /***********************************************************************
226 * PERQDATA_GetCaptureWnd
228 * Get the capture hwnd member in a threadsafe manner
230 HWND
PERQDATA_GetCaptureWnd( PERQUEUEDATA
*pQData
)
233 assert(pQData
!= 0 );
235 EnterCriticalSection( &pQData
->cSection
);
236 hWndCapture
= pQData
->hWndCapture
;
237 LeaveCriticalSection( &pQData
->cSection
);
243 /***********************************************************************
244 * PERQDATA_SetCaptureWnd
246 * Set the capture hwnd member in a threadsafe manner
248 HWND
PERQDATA_SetCaptureWnd( PERQUEUEDATA
*pQData
, HWND hWndCapture
)
251 assert(pQData
!= 0 );
253 EnterCriticalSection( &pQData
->cSection
);
254 hWndCapturePrv
= pQData
->hWndCapture
;
255 pQData
->hWndCapture
= hWndCapture
;
256 LeaveCriticalSection( &pQData
->cSection
);
258 return hWndCapturePrv
;
262 /***********************************************************************
263 * PERQDATA_GetCaptureInfo
265 * Get the capture info member in a threadsafe manner
267 INT16
PERQDATA_GetCaptureInfo( PERQUEUEDATA
*pQData
)
270 assert(pQData
!= 0 );
272 EnterCriticalSection( &pQData
->cSection
);
273 nCaptureHT
= pQData
->nCaptureHT
;
274 LeaveCriticalSection( &pQData
->cSection
);
280 /***********************************************************************
281 * PERQDATA_SetCaptureInfo
283 * Set the capture info member in a threadsafe manner
285 INT16
PERQDATA_SetCaptureInfo( PERQUEUEDATA
*pQData
, INT16 nCaptureHT
)
288 assert(pQData
!= 0 );
290 EnterCriticalSection( &pQData
->cSection
);
291 nCaptureHTPrv
= pQData
->nCaptureHT
;
292 pQData
->nCaptureHT
= nCaptureHT
;
293 LeaveCriticalSection( &pQData
->cSection
);
295 return nCaptureHTPrv
;
299 /***********************************************************************
302 * Function for getting a 32 bit pointer on queue structure. For thread
303 * safeness programmers should use this function instead of GlobalLock to
304 * retrieve a pointer on the structure. QUEUE_Unlock should also be called
305 * when access to the queue structure is not required anymore.
307 MESSAGEQUEUE
*QUEUE_Lock( HQUEUE16 hQueue
)
311 HeapLock( GetProcessHeap() ); /* FIXME: a bit overkill */
312 queue
= GlobalLock16( hQueue
);
313 if ( !queue
|| (queue
->magic
!= QUEUE_MAGIC
) )
315 HeapUnlock( GetProcessHeap() );
320 HeapUnlock( GetProcessHeap() );
325 /***********************************************************************
328 * Use with QUEUE_Lock to get a thread safe access to message queue
331 void QUEUE_Unlock( MESSAGEQUEUE
*queue
)
335 HeapLock( GetProcessHeap() ); /* FIXME: a bit overkill */
337 if ( --queue
->lockCount
== 0 )
339 DeleteCriticalSection ( &queue
->cSection
);
340 if (queue
->server_queue
)
341 CloseHandle( queue
->server_queue
);
342 GlobalFree16( queue
->self
);
345 HeapUnlock( GetProcessHeap() );
350 /***********************************************************************
353 void QUEUE_DumpQueue( HQUEUE16 hQueue
)
357 if (!(pq
= QUEUE_Lock( hQueue
)) )
359 WARN_(msg
)("%04x is not a queue handle\n", hQueue
);
363 EnterCriticalSection( &pq
->cSection
);
365 DPRINTF( "next: %12.4x Intertask SendMessage:\n"
366 "thread: %10p ----------------------\n"
367 "firstMsg: %8p smWaiting: %10p\n"
368 "lastMsg: %8p smPending: %10p\n"
369 "msgCount: %8.4x smProcessing: %10p\n"
376 pq
->next
, pq
->teb
, pq
->firstMsg
, pq
->smWaiting
, pq
->lastMsg
,
377 pq
->smPending
, pq
->msgCount
, pq
->smProcessing
,
378 (unsigned)pq
->lockCount
, pq
->wPaintCount
, pq
->wTimerCount
,
379 pq
->wakeBits
, pq
->wakeMask
, pq
->hCurHook
);
381 LeaveCriticalSection( &pq
->cSection
);
387 /***********************************************************************
390 void QUEUE_WalkQueues(void)
393 HQUEUE16 hQueue
= hFirstQueue
;
395 DPRINTF( "Queue Msgs Thread Task Module\n" );
398 MESSAGEQUEUE
*queue
= QUEUE_Lock( hQueue
);
401 WARN_(msg
)("Bad queue handle %04x\n", hQueue
);
404 if (!GetModuleName16( queue
->teb
->htask16
, module
, sizeof(module
)))
405 strcpy( module
, "???" );
406 DPRINTF( "%04x %4d %p %04x %s\n", hQueue
,queue
->msgCount
,
407 queue
->teb
, queue
->teb
->htask16
, module
);
408 hQueue
= queue
->next
;
409 QUEUE_Unlock( queue
);
415 /***********************************************************************
416 * QUEUE_IsExitingQueue
418 BOOL
QUEUE_IsExitingQueue( HQUEUE16 hQueue
)
420 return (hExitingQueue
&& (hQueue
== hExitingQueue
));
424 /***********************************************************************
425 * QUEUE_SetExitingQueue
427 void QUEUE_SetExitingQueue( HQUEUE16 hQueue
)
429 hExitingQueue
= hQueue
;
433 /***********************************************************************
434 * QUEUE_CreateMsgQueue
436 * Creates a message queue. Doesn't link it into queue list!
438 static HQUEUE16
QUEUE_CreateMsgQueue( BOOL16 bCreatePerQData
)
442 MESSAGEQUEUE
* msgQueue
;
444 TRACE_(msg
)("(): Creating message queue...\n");
446 if (!(hQueue
= GlobalAlloc16( GMEM_FIXED
| GMEM_ZEROINIT
,
447 sizeof(MESSAGEQUEUE
) )))
450 msgQueue
= (MESSAGEQUEUE
*) GlobalLock16( hQueue
);
454 SERVER_START_REQ( get_msg_queue
)
457 handle
= req
->handle
;
462 ERR_(msg
)("Cannot get thread queue");
463 GlobalFree16( hQueue
);
466 msgQueue
->server_queue
= handle
;
467 msgQueue
->server_queue
= ConvertToGlobalHandle( msgQueue
->server_queue
);
469 msgQueue
->self
= hQueue
;
470 msgQueue
->wakeBits
= msgQueue
->changeBits
= 0;
472 InitializeCriticalSection( &msgQueue
->cSection
);
473 MakeCriticalSectionGlobal( &msgQueue
->cSection
);
475 msgQueue
->lockCount
= 1;
476 msgQueue
->magic
= QUEUE_MAGIC
;
478 /* Create and initialize our per queue data */
479 msgQueue
->pQData
= bCreatePerQData
? PERQDATA_CreateInstance() : NULL
;
485 /***********************************************************************
488 * Try to reply to all pending sent messages on exit.
490 static void QUEUE_FlushMessages( MESSAGEQUEUE
*queue
)
493 MESSAGEQUEUE
*senderQ
= 0;
497 EnterCriticalSection( &queue
->cSection
);
499 /* empty the list of pending SendMessage waiting to be received */
500 while (queue
->smPending
)
502 smsg
= QUEUE_RemoveSMSG( queue
, SM_PENDING_LIST
, 0);
504 senderQ
= QUEUE_Lock( smsg
->hSrcQueue
);
508 /* return 0, to unblock other thread */
510 smsg
->flags
|= SMSG_HAVE_RESULT
;
511 QUEUE_SetWakeBit( senderQ
, QS_SMRESULT
);
513 QUEUE_Unlock( senderQ
);
516 QUEUE_ClearWakeBit( queue
, QS_SENDMESSAGE
);
518 LeaveCriticalSection( &queue
->cSection
);
523 /***********************************************************************
524 * QUEUE_DeleteMsgQueue
526 * Unlinks and deletes a message queue.
528 * Note: We need to mask asynchronous events to make sure PostMessage works
529 * even in the signal handler.
531 BOOL
QUEUE_DeleteMsgQueue( HQUEUE16 hQueue
)
533 MESSAGEQUEUE
* msgQueue
= QUEUE_Lock(hQueue
);
536 TRACE_(msg
)("(): Deleting message queue %04x\n", hQueue
);
538 if (!hQueue
|| !msgQueue
)
540 ERR_(msg
)("invalid argument.\n");
546 if( hCursorQueue
== hQueue
) hCursorQueue
= 0;
547 if( hActiveQueue
== hQueue
) hActiveQueue
= 0;
549 /* flush sent messages */
550 QUEUE_FlushMessages( msgQueue
);
552 HeapLock( GetProcessHeap() ); /* FIXME: a bit overkill */
554 /* Release per queue data if present */
555 if ( msgQueue
->pQData
)
557 PERQDATA_Release( msgQueue
->pQData
);
558 msgQueue
->pQData
= 0;
561 /* remove the message queue from the global link list */
562 pPrev
= &hFirstQueue
;
563 while (*pPrev
&& (*pPrev
!= hQueue
))
565 MESSAGEQUEUE
*msgQ
= (MESSAGEQUEUE
*)GlobalLock16(*pPrev
);
568 if ( !msgQ
|| (msgQ
->magic
!= QUEUE_MAGIC
) )
570 /* HQUEUE link list is corrupted, try to exit gracefully */
571 ERR_(msg
)("HQUEUE link list corrupted!\n");
577 if (pPrev
&& *pPrev
) *pPrev
= msgQueue
->next
;
580 HeapUnlock( GetProcessHeap() );
582 /* free up resource used by MESSAGEQUEUE structure */
583 msgQueue
->lockCount
--;
584 QUEUE_Unlock( msgQueue
);
590 /***********************************************************************
591 * QUEUE_CreateSysMsgQueue
593 * Create the system message queue, and set the double-click speed.
594 * Must be called only once.
596 BOOL
QUEUE_CreateSysMsgQueue( int size
)
598 /* Note: We dont need perQ data for the system message queue */
599 if (!(hmemSysMsgQueue
= QUEUE_CreateMsgQueue( FALSE
)))
602 sysMsgQueue
= (MESSAGEQUEUE
*) GlobalLock16( hmemSysMsgQueue
);
607 /***********************************************************************
610 MESSAGEQUEUE
*QUEUE_GetSysQueue(void)
616 /***********************************************************************
619 * See "Windows Internals", p.449
621 static BOOL
QUEUE_TrySetWakeBit( MESSAGEQUEUE
*queue
, WORD bit
, BOOL always
)
625 EnterCriticalSection( &queue
->cSection
);
627 TRACE_(msg
)("queue = %04x (wm=%04x), bit = %04x, always = %d\n",
628 queue
->self
, queue
->wakeMask
, bit
, always
);
630 if ((queue
->wakeMask
& bit
) || always
)
632 if (bit
& QS_MOUSE
) pMouseQueue
= queue
;
633 if (bit
& QS_KEY
) pKbdQueue
= queue
;
634 queue
->changeBits
|= bit
;
635 queue
->wakeBits
|= bit
;
637 if (queue
->wakeMask
& bit
)
643 LeaveCriticalSection( &queue
->cSection
);
647 /* Wake up thread waiting for message */
648 if ( THREAD_IsWin16( queue
->teb
) )
650 int iWndsLock
= WIN_SuspendWndsLock();
651 PostEvent16( queue
->teb
->htask16
);
652 WIN_RestoreWndsLock( iWndsLock
);
656 SERVER_START_REQ( wake_queue
)
658 req
->handle
= queue
->server_queue
;
668 void QUEUE_SetWakeBit( MESSAGEQUEUE
*queue
, WORD bit
)
670 QUEUE_TrySetWakeBit( queue
, bit
, TRUE
);
674 /***********************************************************************
677 void QUEUE_ClearWakeBit( MESSAGEQUEUE
*queue
, WORD bit
)
679 EnterCriticalSection( &queue
->cSection
);
680 queue
->changeBits
&= ~bit
;
681 queue
->wakeBits
&= ~bit
;
682 LeaveCriticalSection( &queue
->cSection
);
685 /***********************************************************************
688 WORD
QUEUE_TestWakeBit( MESSAGEQUEUE
*queue
, WORD bit
)
691 EnterCriticalSection( &queue
->cSection
);
692 ret
= queue
->wakeBits
& bit
;
693 LeaveCriticalSection( &queue
->cSection
);
698 /***********************************************************************
701 * See "Windows Internals", p.447
704 * 0 if exit with timeout
707 int QUEUE_WaitBits( WORD bits
, DWORD timeout
)
713 TRACE_(msg
)("q %04x waiting for %04x\n", GetFastQueue16(), bits
);
715 if ( THREAD_IsWin16( NtCurrentTeb() ) && (timeout
!= INFINITE
) )
716 curTime
= GetTickCount();
718 hQueue
= GetFastQueue16();
719 if (!(queue
= QUEUE_Lock( hQueue
))) return 0;
723 EnterCriticalSection( &queue
->cSection
);
725 if (queue
->changeBits
& bits
)
727 /* One of the bits is set; we can return */
730 LeaveCriticalSection( &queue
->cSection
);
731 QUEUE_Unlock( queue
);
734 if (queue
->wakeBits
& QS_SENDMESSAGE
)
736 /* Process the sent message immediately */
739 LeaveCriticalSection( &queue
->cSection
);
740 QUEUE_ReceiveMessage( queue
);
741 continue; /* nested sm crux */
744 queue
->wakeMask
= bits
| QS_SENDMESSAGE
;
745 TRACE_(msg
)("%04x) wakeMask is %04x, waiting\n", queue
->self
, queue
->wakeMask
);
746 LeaveCriticalSection( &queue
->cSection
);
748 if ( !THREAD_IsWin16( NtCurrentTeb() ) )
753 if ( (bHasWin16Lock
= _ConfirmWin16Lock()) )
755 TRACE_(msg
)("bHasWin16Lock=TRUE\n");
756 ReleaseThunkLock( &dwlc
);
759 WaitForSingleObject( queue
->server_queue
, timeout
);
763 RestoreThunkLock( dwlc
);
768 if ( timeout
== INFINITE
)
769 WaitEvent16( 0 ); /* win 16 thread, use WaitEvent */
772 /* check for timeout, then give control to other tasks */
773 if (GetTickCount() - curTime
> timeout
)
776 QUEUE_Unlock( queue
);
777 return 0; /* exit with timeout */
786 /***********************************************************************
789 * This routine is called when a SMSG need to be added to one of the three
790 * SM list. (SM_PROCESSING_LIST, SM_PENDING_LIST, SM_WAITING_LIST)
792 BOOL
QUEUE_AddSMSG( MESSAGEQUEUE
*queue
, int list
, SMSG
*smsg
)
794 TRACE_(sendmsg
)("queue=%x, list=%d, smsg=%p msg=%s\n", queue
->self
, list
,
795 smsg
, SPY_GetMsgName(smsg
->msg
));
799 case SM_PROCESSING_LIST
:
800 /* don't need to be thread safe, only accessed by the
801 thread associated with the sender queue */
802 smsg
->nextProcessing
= queue
->smProcessing
;
803 queue
->smProcessing
= smsg
;
806 case SM_WAITING_LIST
:
807 /* don't need to be thread safe, only accessed by the
808 thread associated with the receiver queue */
809 smsg
->nextWaiting
= queue
->smWaiting
;
810 queue
->smWaiting
= smsg
;
813 case SM_PENDING_LIST
:
815 /* make it thread safe, could be accessed by the sender and
819 EnterCriticalSection( &queue
->cSection
);
820 smsg
->nextPending
= NULL
;
821 prev
= &queue
->smPending
;
823 prev
= &(*prev
)->nextPending
;
825 LeaveCriticalSection( &queue
->cSection
);
827 QUEUE_SetWakeBit( queue
, QS_SENDMESSAGE
);
832 ERR_(sendmsg
)("Invalid list: %d", list
);
840 /***********************************************************************
843 * This routine is called when a SMSG needs to be removed from one of the three
844 * SM lists (SM_PROCESSING_LIST, SM_PENDING_LIST, SM_WAITING_LIST).
845 * If smsg == 0, remove the first smsg from the specified list
847 SMSG
*QUEUE_RemoveSMSG( MESSAGEQUEUE
*queue
, int list
, SMSG
*smsg
)
852 case SM_PROCESSING_LIST
:
853 /* don't need to be thread safe, only accessed by the
854 thread associated with the sender queue */
856 /* if smsg is equal to null, it means the first in the list */
858 smsg
= queue
->smProcessing
;
860 TRACE_(sendmsg
)("queue=%x, list=%d, smsg=%p msg=%s\n", queue
->self
, list
,
861 smsg
, SPY_GetMsgName(smsg
->msg
));
862 /* In fact SM_PROCESSING_LIST is a stack, and smsg
863 should be always at the top of the list */
864 if ( (smsg
!= queue
->smProcessing
) || !queue
->smProcessing
)
866 ERR_(sendmsg
)("smsg not at the top of Processing list, smsg=0x%p queue=0x%p\n", smsg
, queue
);
871 queue
->smProcessing
= smsg
->nextProcessing
;
872 smsg
->nextProcessing
= 0;
876 case SM_WAITING_LIST
:
877 /* don't need to be thread safe, only accessed by the
878 thread associated with the receiver queue */
880 /* if smsg is equal to null, it means the first in the list */
882 smsg
= queue
->smWaiting
;
884 TRACE_(sendmsg
)("queue=%x, list=%d, smsg=%p msg=%s\n", queue
->self
, list
,
885 smsg
, SPY_GetMsgName(smsg
->msg
));
886 /* In fact SM_WAITING_LIST is a stack, and smsg
887 should be always at the top of the list */
888 if ( (smsg
!= queue
->smWaiting
) || !queue
->smWaiting
)
890 ERR_(sendmsg
)("smsg not at the top of Waiting list, smsg=0x%p queue=0x%p\n", smsg
, queue
);
895 queue
->smWaiting
= smsg
->nextWaiting
;
896 smsg
->nextWaiting
= 0;
900 case SM_PENDING_LIST
:
901 /* make it thread safe, could be accessed by the sender and
903 EnterCriticalSection( &queue
->cSection
);
906 smsg
= queue
->smPending
;
907 if ( (smsg
!= queue
->smPending
) || !queue
->smPending
)
909 ERR_(sendmsg
)("should always remove the top one in Pending list, smsg=0x%p queue=0x%p\n", smsg
, queue
);
910 LeaveCriticalSection( &queue
->cSection
);
914 TRACE_(sendmsg
)("queue=%x, list=%d, smsg=%p msg=%s\n", queue
->self
, list
,
915 smsg
, SPY_GetMsgName(smsg
->msg
));
917 queue
->smPending
= smsg
->nextPending
;
918 smsg
->nextPending
= 0;
920 /* if no more SMSG in Pending list, clear QS_SENDMESSAGE flag */
921 if (!queue
->smPending
)
922 QUEUE_ClearWakeBit( queue
, QS_SENDMESSAGE
);
924 LeaveCriticalSection( &queue
->cSection
);
928 ERR_(sendmsg
)("Invalid list: %d\n", list
);
936 /***********************************************************************
937 * QUEUE_ReceiveMessage
939 * This routine is called to check whether a sent message is waiting
940 * for the queue. If so, it is received and processed.
942 BOOL
QUEUE_ReceiveMessage( MESSAGEQUEUE
*queue
)
946 MESSAGEQUEUE
*senderQ
;
948 EnterCriticalSection( &queue
->cSection
);
949 if ( !((queue
->wakeBits
& QS_SENDMESSAGE
) && queue
->smPending
) )
951 LeaveCriticalSection( &queue
->cSection
);
954 LeaveCriticalSection( &queue
->cSection
);
956 TRACE_(sendmsg
)("queue %04x\n", queue
->self
);
958 /* remove smsg on the top of the pending list and put it in the processing list */
959 smsg
= QUEUE_RemoveSMSG(queue
, SM_PENDING_LIST
, 0);
960 QUEUE_AddSMSG(queue
, SM_WAITING_LIST
, smsg
);
962 TRACE_(sendmsg
)("RM: %s [%04x] (%04x -> %04x)\n",
963 SPY_GetMsgName(smsg
->msg
), smsg
->msg
, smsg
->hSrcQueue
, smsg
->hDstQueue
);
965 if (IsWindow( smsg
->hWnd
))
967 WND
*wndPtr
= WIN_FindWndPtr( smsg
->hWnd
);
968 DWORD extraInfo
= queue
->GetMessageExtraInfoVal
; /* save ExtraInfo */
970 /* use sender queue extra info value while calling the window proc */
971 senderQ
= QUEUE_Lock( smsg
->hSrcQueue
);
974 queue
->GetMessageExtraInfoVal
= senderQ
->GetMessageExtraInfoVal
;
975 QUEUE_Unlock( senderQ
);
978 /* call the right version of CallWindowProcXX */
979 if (smsg
->flags
& SMSG_WIN32
)
981 TRACE_(sendmsg
)("\trcm: msg is Win32\n" );
982 if (smsg
->flags
& SMSG_UNICODE
)
983 result
= CallWindowProcW( wndPtr
->winproc
,
984 smsg
->hWnd
, smsg
->msg
,
985 smsg
->wParam
, smsg
->lParam
);
987 result
= CallWindowProcA( wndPtr
->winproc
,
988 smsg
->hWnd
, smsg
->msg
,
989 smsg
->wParam
, smsg
->lParam
);
991 else /* Win16 message */
992 result
= CallWindowProc16( (WNDPROC16
)wndPtr
->winproc
,
995 LOWORD (smsg
->wParam
),
998 queue
->GetMessageExtraInfoVal
= extraInfo
; /* Restore extra info */
999 WIN_ReleaseWndPtr(wndPtr
);
1000 TRACE_(sendmsg
)("result = %08x\n", (unsigned)result
);
1002 else WARN_(sendmsg
)("\trcm: bad hWnd\n");
1005 /* set SMSG_SENDING_REPLY flag to tell ReplyMessage16, it's not
1007 smsg
->flags
|= SMSG_SENDING_REPLY
;
1008 ReplyMessage( result
);
1010 TRACE_(sendmsg
)("done!\n" );
1016 /***********************************************************************
1019 * Add a message to the queue. Return FALSE if queue is full.
1021 BOOL
QUEUE_AddMsg( HQUEUE16 hQueue
, int type
, MSG
*msg
, DWORD extraInfo
)
1023 MESSAGEQUEUE
*msgQueue
;
1027 if (!(msgQueue
= QUEUE_Lock( hQueue
))) return FALSE
;
1029 /* allocate new message in global heap for now */
1030 if (!(qmsg
= (QMSG
*) HeapAlloc( GetProcessHeap(), 0, sizeof(QMSG
) ) ))
1032 QUEUE_Unlock( msgQueue
);
1036 EnterCriticalSection( &msgQueue
->cSection
);
1041 qmsg
->extraInfo
= extraInfo
;
1043 /* insert the message in the link list */
1045 qmsg
->prevMsg
= msgQueue
->lastMsg
;
1047 if (msgQueue
->lastMsg
)
1048 msgQueue
->lastMsg
->nextMsg
= qmsg
;
1050 /* update first and last anchor in message queue */
1051 msgQueue
->lastMsg
= qmsg
;
1052 if (!msgQueue
->firstMsg
)
1053 msgQueue
->firstMsg
= qmsg
;
1055 msgQueue
->msgCount
++;
1057 LeaveCriticalSection( &msgQueue
->cSection
);
1059 QUEUE_SetWakeBit( msgQueue
, QS_POSTMESSAGE
);
1060 QUEUE_Unlock( msgQueue
);
1067 /***********************************************************************
1070 * Find a message matching the given parameters. Return -1 if none available.
1072 QMSG
* QUEUE_FindMsg( MESSAGEQUEUE
* msgQueue
, HWND hwnd
, int first
, int last
)
1076 EnterCriticalSection( &msgQueue
->cSection
);
1078 if (!msgQueue
->msgCount
)
1080 else if (!hwnd
&& !first
&& !last
)
1081 qmsg
= msgQueue
->firstMsg
;
1084 /* look in linked list for message matching first and last criteria */
1085 for (qmsg
= msgQueue
->firstMsg
; qmsg
; qmsg
= qmsg
->nextMsg
)
1087 MSG
*msg
= &(qmsg
->msg
);
1089 if (!hwnd
|| (msg
->hwnd
== hwnd
))
1091 if (!first
&& !last
)
1092 break; /* found it */
1094 if ((msg
->message
>= first
) && (!last
|| (msg
->message
<= last
)))
1095 break; /* found it */
1100 LeaveCriticalSection( &msgQueue
->cSection
);
1107 /***********************************************************************
1110 * Remove a message from the queue (pos must be a valid position).
1112 void QUEUE_RemoveMsg( MESSAGEQUEUE
* msgQueue
, QMSG
*qmsg
)
1114 EnterCriticalSection( &msgQueue
->cSection
);
1116 /* set the linked list */
1118 qmsg
->prevMsg
->nextMsg
= qmsg
->nextMsg
;
1121 qmsg
->nextMsg
->prevMsg
= qmsg
->prevMsg
;
1123 if (msgQueue
->firstMsg
== qmsg
)
1124 msgQueue
->firstMsg
= qmsg
->nextMsg
;
1126 if (msgQueue
->lastMsg
== qmsg
)
1127 msgQueue
->lastMsg
= qmsg
->prevMsg
;
1129 /* deallocate the memory for the message */
1130 HeapFree( GetProcessHeap(), 0, qmsg
);
1132 msgQueue
->msgCount
--;
1133 if (!msgQueue
->msgCount
) msgQueue
->wakeBits
&= ~QS_POSTMESSAGE
;
1135 LeaveCriticalSection( &msgQueue
->cSection
);
1139 /***********************************************************************
1142 * Wake a queue upon reception of a hardware event.
1144 static void QUEUE_WakeSomeone( UINT message
)
1149 HQUEUE16 hQueue
= 0;
1150 MESSAGEQUEUE
*queue
= NULL
;
1153 hQueue
= hCursorQueue
;
1155 if( (message
>= WM_KEYFIRST
) && (message
<= WM_KEYLAST
) )
1159 hQueue
= hActiveQueue
;
1163 wakeBit
= (message
== WM_MOUSEMOVE
) ? QS_MOUSEMOVE
: QS_MOUSEBUTTON
;
1164 if( (hwnd
= GetCapture()) )
1165 if( (wndPtr
= WIN_FindWndPtr( hwnd
)) )
1167 hQueue
= wndPtr
->hmemTaskQ
;
1168 WIN_ReleaseWndPtr(wndPtr
);
1172 if( (hwnd
= GetSysModalWindow16()) )
1174 if( (wndPtr
= WIN_FindWndPtr( hwnd
)) )
1176 hQueue
= wndPtr
->hmemTaskQ
;
1177 WIN_ReleaseWndPtr(wndPtr
);
1183 queue
= QUEUE_Lock( hQueue
);
1184 QUEUE_SetWakeBit( queue
, wakeBit
);
1185 QUEUE_Unlock( queue
);
1189 /* Search for someone to wake */
1190 hQueue
= hFirstQueue
;
1191 while ( (queue
= QUEUE_Lock( hQueue
)) )
1193 if (QUEUE_TrySetWakeBit( queue
, wakeBit
, FALSE
))
1195 QUEUE_Unlock( queue
);
1199 hQueue
= queue
->next
;
1200 QUEUE_Unlock( queue
);
1203 WARN_(msg
)("couldn't find queue\n");
1207 /***********************************************************************
1210 * Add an event to the system message queue.
1211 * Note: the position is relative to the desktop window.
1213 void hardware_event( UINT message
, WPARAM wParam
, LPARAM lParam
,
1214 int xPos
, int yPos
, DWORD time
, DWORD extraInfo
)
1220 if (!sysMsgQueue
) return;
1222 EnterCriticalSection( &sysMsgQueue
->cSection
);
1224 /* Merge with previous event if possible */
1225 qmsg
= sysMsgQueue
->lastMsg
;
1227 if ((message
== WM_MOUSEMOVE
) && sysMsgQueue
->lastMsg
)
1229 msg
= &(sysMsgQueue
->lastMsg
->msg
);
1231 if ((msg
->message
== message
) && (msg
->wParam
== wParam
))
1234 qmsg
= sysMsgQueue
->lastMsg
;
1241 /* Should I limit the number of messages in
1242 the system message queue??? */
1244 /* Don't merge allocate a new msg in the global heap */
1246 if (!(qmsg
= (QMSG
*) HeapAlloc( GetProcessHeap(), 0, sizeof(QMSG
) ) ))
1248 LeaveCriticalSection( &sysMsgQueue
->cSection
);
1252 /* put message at the end of the linked list */
1254 qmsg
->prevMsg
= sysMsgQueue
->lastMsg
;
1256 if (sysMsgQueue
->lastMsg
)
1257 sysMsgQueue
->lastMsg
->nextMsg
= qmsg
;
1259 /* set last and first anchor index in system message queue */
1260 sysMsgQueue
->lastMsg
= qmsg
;
1261 if (!sysMsgQueue
->firstMsg
)
1262 sysMsgQueue
->firstMsg
= qmsg
;
1264 sysMsgQueue
->msgCount
++;
1270 msg
->message
= message
;
1271 msg
->wParam
= wParam
;
1272 msg
->lParam
= lParam
;
1276 qmsg
->extraInfo
= extraInfo
;
1277 qmsg
->type
= QMSG_HARDWARE
;
1279 LeaveCriticalSection( &sysMsgQueue
->cSection
);
1281 QUEUE_WakeSomeone( message
);
1285 /***********************************************************************
1286 * QUEUE_GetQueueTask
1288 HTASK16
QUEUE_GetQueueTask( HQUEUE16 hQueue
)
1292 MESSAGEQUEUE
*queue
= QUEUE_Lock( hQueue
);
1296 hTask
= queue
->teb
->htask16
;
1297 QUEUE_Unlock( queue
);
1305 /***********************************************************************
1306 * QUEUE_IncPaintCount
1308 void QUEUE_IncPaintCount( HQUEUE16 hQueue
)
1310 MESSAGEQUEUE
*queue
;
1312 if (!(queue
= QUEUE_Lock( hQueue
))) return;
1313 EnterCriticalSection( &queue
->cSection
);
1314 queue
->wPaintCount
++;
1315 LeaveCriticalSection( &queue
->cSection
);
1316 QUEUE_SetWakeBit( queue
, QS_PAINT
);
1317 QUEUE_Unlock( queue
);
1321 /***********************************************************************
1322 * QUEUE_DecPaintCount
1324 void QUEUE_DecPaintCount( HQUEUE16 hQueue
)
1326 MESSAGEQUEUE
*queue
;
1328 if (!(queue
= QUEUE_Lock( hQueue
))) return;
1329 EnterCriticalSection( &queue
->cSection
);
1330 queue
->wPaintCount
--;
1331 if (!queue
->wPaintCount
) queue
->wakeBits
&= ~QS_PAINT
;
1332 LeaveCriticalSection( &queue
->cSection
);
1333 QUEUE_Unlock( queue
);
1337 /***********************************************************************
1338 * QUEUE_IncTimerCount
1340 void QUEUE_IncTimerCount( HQUEUE16 hQueue
)
1342 MESSAGEQUEUE
*queue
;
1344 if (!(queue
= QUEUE_Lock( hQueue
))) return;
1345 EnterCriticalSection( &queue
->cSection
);
1346 queue
->wTimerCount
++;
1347 LeaveCriticalSection( &queue
->cSection
);
1348 QUEUE_SetWakeBit( queue
, QS_TIMER
);
1349 QUEUE_Unlock( queue
);
1353 /***********************************************************************
1354 * QUEUE_DecTimerCount
1356 void QUEUE_DecTimerCount( HQUEUE16 hQueue
)
1358 MESSAGEQUEUE
*queue
;
1360 if (!(queue
= QUEUE_Lock( hQueue
))) return;
1361 EnterCriticalSection( &queue
->cSection
);
1362 queue
->wTimerCount
--;
1363 if (!queue
->wTimerCount
) queue
->wakeBits
&= ~QS_TIMER
;
1364 LeaveCriticalSection( &queue
->cSection
);
1365 QUEUE_Unlock( queue
);
1369 /***********************************************************************
1370 * PostQuitMessage (USER.6)
1372 void WINAPI
PostQuitMessage16( INT16 exitCode
)
1374 PostQuitMessage( exitCode
);
1378 /***********************************************************************
1379 * PostQuitMessage (USER32.@)
1381 * PostQuitMessage() posts a message to the system requesting an
1382 * application to terminate execution. As a result of this function,
1383 * the WM_QUIT message is posted to the application, and
1384 * PostQuitMessage() returns immediately. The exitCode parameter
1385 * specifies an application-defined exit code, which appears in the
1386 * _wParam_ parameter of the WM_QUIT message posted to the application.
1392 void WINAPI
PostQuitMessage( INT exitCode
)
1394 MESSAGEQUEUE
*queue
;
1396 if (!(queue
= QUEUE_Lock( GetFastQueue16() ))) return;
1397 EnterCriticalSection( &queue
->cSection
);
1398 queue
->wPostQMsg
= TRUE
;
1399 queue
->wExitCode
= (WORD
)exitCode
;
1400 LeaveCriticalSection( &queue
->cSection
);
1401 QUEUE_Unlock( queue
);
1405 /***********************************************************************
1406 * GetWindowTask (USER.224)
1408 HTASK16 WINAPI
GetWindowTask16( HWND16 hwnd
)
1411 WND
*wndPtr
= WIN_FindWndPtr( hwnd
);
1413 if (!wndPtr
) return 0;
1414 retvalue
= QUEUE_GetQueueTask( wndPtr
->hmemTaskQ
);
1415 WIN_ReleaseWndPtr(wndPtr
);
1419 /***********************************************************************
1420 * GetWindowThreadProcessId (USER32.@)
1422 DWORD WINAPI
GetWindowThreadProcessId( HWND hwnd
, LPDWORD process
)
1425 MESSAGEQUEUE
*queue
;
1427 WND
*wndPtr
= WIN_FindWndPtr( hwnd
);
1428 if (!wndPtr
) return 0;
1430 queue
= QUEUE_Lock( wndPtr
->hmemTaskQ
);
1431 WIN_ReleaseWndPtr(wndPtr
);
1433 if (!queue
) return 0;
1435 if ( process
) *process
= (DWORD
)queue
->teb
->pid
;
1436 retvalue
= (DWORD
)queue
->teb
->tid
;
1438 QUEUE_Unlock( queue
);
1443 /***********************************************************************
1444 * SetMessageQueue (USER.266)
1446 BOOL16 WINAPI
SetMessageQueue16( INT16 size
)
1448 return SetMessageQueue( size
);
1452 /***********************************************************************
1453 * SetMessageQueue (USER32.@)
1455 BOOL WINAPI
SetMessageQueue( INT size
)
1457 /* now obsolete the message queue will be expanded dynamically
1460 /* access the queue to create it if it's not existing */
1466 /***********************************************************************
1467 * InitThreadInput (USER.409)
1469 HQUEUE16 WINAPI
InitThreadInput16( WORD unknown
, WORD flags
)
1472 MESSAGEQUEUE
*queuePtr
;
1474 TEB
*teb
= NtCurrentTeb();
1479 hQueue
= teb
->queue
;
1483 /* Create thread message queue */
1484 if( !(hQueue
= QUEUE_CreateMsgQueue( TRUE
)))
1486 ERR_(msg
)("failed!\n");
1490 /* Link new queue into list */
1491 queuePtr
= QUEUE_Lock( hQueue
);
1492 queuePtr
->teb
= NtCurrentTeb();
1494 HeapLock( GetProcessHeap() ); /* FIXME: a bit overkill */
1495 SetThreadQueue16( 0, hQueue
);
1496 teb
->queue
= hQueue
;
1498 queuePtr
->next
= hFirstQueue
;
1499 hFirstQueue
= hQueue
;
1500 HeapUnlock( GetProcessHeap() );
1502 QUEUE_Unlock( queuePtr
);
1508 /***********************************************************************
1509 * GetQueueStatus (USER.334)
1511 DWORD WINAPI
GetQueueStatus16( UINT16 flags
)
1513 MESSAGEQUEUE
*queue
;
1516 if (!(queue
= QUEUE_Lock( GetFastQueue16() ))) return 0;
1517 EnterCriticalSection( &queue
->cSection
);
1518 ret
= MAKELONG( queue
->changeBits
, queue
->wakeBits
);
1519 queue
->changeBits
= 0;
1520 LeaveCriticalSection( &queue
->cSection
);
1521 QUEUE_Unlock( queue
);
1523 return ret
& MAKELONG( flags
, flags
);
1526 /***********************************************************************
1527 * GetQueueStatus (USER32.@)
1529 DWORD WINAPI
GetQueueStatus( UINT flags
)
1531 MESSAGEQUEUE
*queue
;
1534 if (!(queue
= QUEUE_Lock( GetFastQueue16() ))) return 0;
1535 EnterCriticalSection( &queue
->cSection
);
1536 ret
= MAKELONG( queue
->changeBits
, queue
->wakeBits
);
1537 queue
->changeBits
= 0;
1538 LeaveCriticalSection( &queue
->cSection
);
1539 QUEUE_Unlock( queue
);
1541 return ret
& MAKELONG( flags
, flags
);
1545 /***********************************************************************
1546 * GetInputState (USER.335)
1548 BOOL16 WINAPI
GetInputState16(void)
1550 return GetInputState();
1553 /***********************************************************************
1554 * WaitForInputIdle (USER32.@)
1556 DWORD WINAPI
WaitForInputIdle (HANDLE hProcess
, DWORD dwTimeOut
)
1558 DWORD cur_time
, ret
;
1559 HANDLE idle_event
= -1;
1561 SERVER_START_REQ( wait_input_idle
)
1563 req
->handle
= hProcess
;
1564 req
->timeout
= dwTimeOut
;
1565 if (!(ret
= SERVER_CALL_ERR())) idle_event
= req
->event
;
1568 if (ret
) return 0xffffffff; /* error */
1569 if (!idle_event
) return 0; /* no event to wait on */
1571 cur_time
= GetTickCount();
1573 TRACE_(msg
)("waiting for %x\n", idle_event
);
1574 while ( dwTimeOut
> GetTickCount() - cur_time
|| dwTimeOut
== INFINITE
)
1576 ret
= MsgWaitForMultipleObjects ( 1, &idle_event
, FALSE
, dwTimeOut
, QS_SENDMESSAGE
);
1577 if ( ret
== ( WAIT_OBJECT_0
+ 1 ))
1579 MESSAGEQUEUE
* queue
;
1580 if (!(queue
= QUEUE_Lock( GetFastQueue16() ))) return 0xFFFFFFFF;
1581 QUEUE_ReceiveMessage ( queue
);
1582 QUEUE_Unlock ( queue
);
1585 if ( ret
== WAIT_TIMEOUT
|| ret
== 0xFFFFFFFF )
1587 TRACE_(msg
)("timeout or error\n");
1592 TRACE_(msg
)("finished\n");
1597 return WAIT_TIMEOUT
;
1600 /***********************************************************************
1601 * GetInputState (USER32.@)
1603 BOOL WINAPI
GetInputState(void)
1605 MESSAGEQUEUE
*queue
;
1608 if (!(queue
= QUEUE_Lock( GetFastQueue16() )))
1610 EnterCriticalSection( &queue
->cSection
);
1611 ret
= queue
->wakeBits
& (QS_KEY
| QS_MOUSEBUTTON
);
1612 LeaveCriticalSection( &queue
->cSection
);
1613 QUEUE_Unlock( queue
);
1618 /***********************************************************************
1619 * UserYield (USER.332)
1620 * UserYield16 (USER32.@)
1622 void WINAPI
UserYield16(void)
1624 MESSAGEQUEUE
*queue
;
1626 /* Handle sent messages */
1627 queue
= QUEUE_Lock( GetFastQueue16() );
1629 while ( queue
&& QUEUE_ReceiveMessage( queue
) )
1632 QUEUE_Unlock( queue
);
1635 if ( THREAD_IsWin16( NtCurrentTeb() ) )
1640 /* Handle sent messages again */
1641 queue
= QUEUE_Lock( GetFastQueue16() );
1643 while ( queue
&& QUEUE_ReceiveMessage( queue
) )
1646 QUEUE_Unlock( queue
);
1649 /***********************************************************************
1650 * GetMessagePos (USER.119) (USER32.@)
1652 * The GetMessagePos() function returns a long value representing a
1653 * cursor position, in screen coordinates, when the last message
1654 * retrieved by the GetMessage() function occurs. The x-coordinate is
1655 * in the low-order word of the return value, the y-coordinate is in
1656 * the high-order word. The application can use the MAKEPOINT()
1657 * macro to obtain a POINT structure from the return value.
1659 * For the current cursor position, use GetCursorPos().
1663 * Cursor position of last message on success, zero on failure.
1670 DWORD WINAPI
GetMessagePos(void)
1672 MESSAGEQUEUE
*queue
;
1675 if (!(queue
= QUEUE_Lock( GetFastQueue16() ))) return 0;
1676 ret
= queue
->GetMessagePosVal
;
1677 QUEUE_Unlock( queue
);
1683 /***********************************************************************
1684 * GetMessageTime (USER.120) (USER32.@)
1686 * GetMessageTime() returns the message time for the last message
1687 * retrieved by the function. The time is measured in milliseconds with
1688 * the same offset as GetTickCount().
1690 * Since the tick count wraps, this is only useful for moderately short
1691 * relative time comparisons.
1695 * Time of last message on success, zero on failure.
1702 LONG WINAPI
GetMessageTime(void)
1704 MESSAGEQUEUE
*queue
;
1707 if (!(queue
= QUEUE_Lock( GetFastQueue16() ))) return 0;
1708 ret
= queue
->GetMessageTimeVal
;
1709 QUEUE_Unlock( queue
);
1715 /***********************************************************************
1716 * GetMessageExtraInfo (USER.288) (USER32.@)
1718 LONG WINAPI
GetMessageExtraInfo(void)
1720 MESSAGEQUEUE
*queue
;
1723 if (!(queue
= QUEUE_Lock( GetFastQueue16() ))) return 0;
1724 ret
= queue
->GetMessageExtraInfoVal
;
1725 QUEUE_Unlock( queue
);
1731 /**********************************************************************
1732 * AttachThreadInput (USER32.@) Attaches input of 1 thread to other
1734 * Attaches the input processing mechanism of one thread to that of
1742 * 1. Reset the Key State (currenly per thread key state is not maintained)
1744 BOOL WINAPI
AttachThreadInput(
1745 DWORD idAttach
, /* [in] Thread to attach */
1746 DWORD idAttachTo
, /* [in] Thread to attach to */
1747 BOOL fAttach
) /* [in] Attach or detach */
1749 MESSAGEQUEUE
*pSrcMsgQ
= 0, *pTgtMsgQ
= 0;
1752 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
1754 /* A thread cannot attach to itself */
1755 if ( idAttach
== idAttachTo
)
1758 /* According to the docs this method should fail if a
1759 * "Journal record" hook is installed. (attaches all input queues together)
1761 if ( HOOK_IsHooked( WH_JOURNALRECORD
) )
1764 /* Retrieve message queues corresponding to the thread id's */
1765 pTgtMsgQ
= QUEUE_Lock( GetThreadQueue16( idAttach
) );
1766 pSrcMsgQ
= QUEUE_Lock( GetThreadQueue16( idAttachTo
) );
1768 /* Ensure we have message queues and that Src and Tgt threads
1769 * are not system threads.
1771 if ( !pSrcMsgQ
|| !pTgtMsgQ
|| !pSrcMsgQ
->pQData
|| !pTgtMsgQ
->pQData
)
1774 if (fAttach
) /* Attach threads */
1776 /* Only attach if currently detached */
1777 if ( pTgtMsgQ
->pQData
!= pSrcMsgQ
->pQData
)
1779 /* First release the target threads perQData */
1780 PERQDATA_Release( pTgtMsgQ
->pQData
);
1782 /* Share a reference to the source threads perQDATA */
1783 PERQDATA_Addref( pSrcMsgQ
->pQData
);
1784 pTgtMsgQ
->pQData
= pSrcMsgQ
->pQData
;
1787 else /* Detach threads */
1789 /* Only detach if currently attached */
1790 if ( pTgtMsgQ
->pQData
== pSrcMsgQ
->pQData
)
1792 /* First release the target threads perQData */
1793 PERQDATA_Release( pTgtMsgQ
->pQData
);
1795 /* Give the target thread its own private perQDATA once more */
1796 pTgtMsgQ
->pQData
= PERQDATA_CreateInstance();
1800 /* TODO: Reset the Key State */
1802 bRet
= 1; /* Success */
1806 /* Unlock the queues before returning */
1808 QUEUE_Unlock( pSrcMsgQ
);
1810 QUEUE_Unlock( pTgtMsgQ
);