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[wine.git] / include / d3dx9tex.h
blob8e553e0d793ac3bb948fe8c8a8f7ce819fa9e84e
1 /*
2 * Copyright (C) 2008 Tony Wasserka
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #include <d3dx9.h>
21 #ifndef __WINE_D3DX9TEX_H
22 #define __WINE_D3DX9TEX_H
24 /**********************************************
25 ***************** Definitions ****************
26 **********************************************/
27 #define D3DX_FILTER_NONE 0x00000001
28 #define D3DX_FILTER_POINT 0x00000002
29 #define D3DX_FILTER_LINEAR 0x00000003
30 #define D3DX_FILTER_TRIANGLE 0x00000004
31 #define D3DX_FILTER_BOX 0x00000005
32 #define D3DX_FILTER_MIRROR_U 0x00010000
33 #define D3DX_FILTER_MIRROR_V 0x00020000
34 #define D3DX_FILTER_MIRROR_W 0x00040000
35 #define D3DX_FILTER_MIRROR 0x00070000
36 #define D3DX_FILTER_DITHER 0x00080000
37 #define D3DX_FILTER_DITHER_DIFFUSION 0x00100000
38 #define D3DX_FILTER_SRGB_IN 0x00200000
39 #define D3DX_FILTER_SRGB_OUT 0x00400000
40 #define D3DX_FILTER_SRGB 0x00600000
42 #define D3DX_NORMALMAP_MIRROR_U 0x00010000
43 #define D3DX_NORMALMAP_MIRROR_V 0x00020000
44 #define D3DX_NORMALMAP_MIRROR 0x00030000
45 #define D3DX_NORMALMAP_INVERTSIGN 0x00080000
46 #define D3DX_NORMALMAP_COMPUTE_OCCLUSION 0x00100000
48 #define D3DX_CHANNEL_RED 0x00000001
49 #define D3DX_CHANNEL_BLUE 0x00000002
50 #define D3DX_CHANNEL_GREEN 0x00000004
51 #define D3DX_CHANNEL_ALPHA 0x00000008
52 #define D3DX_CHANNEL_LUMINANCE 0x00000010
54 /**********************************************
55 **************** Typedefs ****************
56 **********************************************/
57 typedef enum _D3DXIMAGE_FILEFORMAT
59 D3DXIFF_BMP,
60 D3DXIFF_JPG,
61 D3DXIFF_TGA,
62 D3DXIFF_PNG,
63 D3DXIFF_DDS,
64 D3DXIFF_PPM,
65 D3DXIFF_DIB,
66 D3DXIFF_FORCE_DWORD = 0x7fffffff
67 } D3DXIMAGE_FILEFORMAT;
69 typedef struct _D3DXIMAGE_INFO
71 UINT Width;
72 UINT Height;
73 UINT Depth;
74 UINT MipLevels;
75 D3DFORMAT Format;
76 D3DRESOURCETYPE ResourceType;
77 D3DXIMAGE_FILEFORMAT ImageFileFormat;
78 } D3DXIMAGE_INFO;
80 /**********************************************
81 ****************** Functions *****************
82 **********************************************/
83 /* Typedefs for callback functions */
84 typedef VOID (WINAPI *LPD3DXFILL2D)(D3DXVECTOR4 *out, CONST D3DXVECTOR2 *texcoord, CONST D3DXVECTOR2 *texelsize, LPVOID data);
85 typedef VOID (WINAPI *LPD3DXFILL3D)(D3DXVECTOR4 *out, CONST D3DXVECTOR3 *texcoord, CONST D3DXVECTOR3 *texelsize, LPVOID data);
87 #ifdef __cplusplus
88 extern "C" {
89 #endif
92 /* Image Information */
93 HRESULT WINAPI D3DXGetImageInfoFromFileA(LPCSTR file, D3DXIMAGE_INFO *info);
94 HRESULT WINAPI D3DXGetImageInfoFromFileW(LPCWSTR file, D3DXIMAGE_INFO *info);
95 #define D3DXGetImageInfoFromFile WINELIB_NAME_AW(D3DXGetImageInfoFromFile)
97 HRESULT WINAPI D3DXGetImageInfoFromResourceA(HMODULE module, LPCSTR resource, D3DXIMAGE_INFO *info);
98 HRESULT WINAPI D3DXGetImageInfoFromResourceW(HMODULE module, LPCWSTR resource, D3DXIMAGE_INFO *info);
99 #define D3DXGetImageInfoFromResource WINELIB_NAME_AW(D3DXGetImageInfoFromResource)
101 HRESULT WINAPI D3DXGetImageInfoFromFileInMemory(LPCVOID data, UINT datasize, D3DXIMAGE_INFO *info);
104 /* Surface Loading/Saving */
105 HRESULT WINAPI D3DXLoadSurfaceFromFileA( LPDIRECT3DSURFACE9 destsurface,
106 CONST PALETTEENTRY *destpalette,
107 CONST RECT *destrect,
108 LPCSTR srcfile,
109 CONST RECT *srcrect,
110 DWORD filter,
111 D3DCOLOR colorkey,
112 D3DXIMAGE_INFO *srcinfo);
114 HRESULT WINAPI D3DXLoadSurfaceFromFileW( LPDIRECT3DSURFACE9 destsurface,
115 CONST PALETTEENTRY *destpalette,
116 CONST RECT *destrect,
117 LPCWSTR srcfile,
118 CONST RECT *srcrect,
119 DWORD filter,
120 D3DCOLOR colorkey,
121 D3DXIMAGE_INFO *srcinfo);
122 #define D3DXLoadSurfaceFromFile WINELIB_NAME_AW(D3DXLoadSurfaceFromFile)
124 HRESULT WINAPI D3DXLoadSurfaceFromResourceA( LPDIRECT3DSURFACE9 destsurface,
125 CONST PALETTEENTRY *destpalette,
126 CONST RECT *destrect,
127 HMODULE srcmodule,
128 LPCSTR resource,
129 CONST RECT *srcrect,
130 DWORD filter,
131 D3DCOLOR colorkey,
132 D3DXIMAGE_INFO *srcinfo);
134 HRESULT WINAPI D3DXLoadSurfaceFromResourceW( LPDIRECT3DSURFACE9 destsurface,
135 CONST PALETTEENTRY *destpalette,
136 CONST RECT *destrect,
137 HMODULE srcmodule,
138 LPCWSTR resource,
139 CONST RECT *srcrect,
140 DWORD filter,
141 D3DCOLOR colorkey,
142 D3DXIMAGE_INFO *srcinfo);
143 #define D3DXLoadSurfaceFromResource WINELIB_NAME_AW(D3DXLoadSurfaceFromResource)
145 HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(LPDIRECT3DSURFACE9 destsurface,
146 CONST PALETTEENTRY *destpalette,
147 CONST RECT*destrect,
148 LPCVOID srcdata,
149 UINT srcdatasize,
150 CONST RECT *srcrect,
151 DWORD filter,
152 D3DCOLOR colorkey,
153 D3DXIMAGE_INFO *srcinfo);
155 HRESULT WINAPI D3DXLoadSurfaceFromSurface( LPDIRECT3DSURFACE9 destsurface,
156 CONST PALETTEENTRY *destpalette,
157 CONST RECT *destrect,
158 LPDIRECT3DSURFACE9 srcsurface,
159 CONST PALETTEENTRY *srcpalette,
160 CONST RECT *srcrect,
161 DWORD filter,
162 D3DCOLOR colorkey);
164 HRESULT WINAPI D3DXLoadSurfaceFromMemory( LPDIRECT3DSURFACE9 destsurface,
165 CONST PALETTEENTRY *destpalette,
166 CONST RECT *destrect,
167 LPCVOID srcmemory,
168 D3DFORMAT srcformat,
169 UINT srcpitch,
170 CONST PALETTEENTRY *srcpalette,
171 CONST RECT *srcrect,
172 DWORD filter,
173 D3DCOLOR colorkey);
175 HRESULT WINAPI D3DXSaveSurfaceToFileA( LPCSTR destfile,
176 D3DXIMAGE_FILEFORMAT destformat,
177 LPDIRECT3DSURFACE9 srcsurface,
178 CONST PALETTEENTRY *srcpalette,
179 CONST RECT *srcrect);
181 HRESULT WINAPI D3DXSaveSurfaceToFileW( LPCWSTR destfile,
182 D3DXIMAGE_FILEFORMAT destformat,
183 LPDIRECT3DSURFACE9 srcsurface,
184 CONST PALETTEENTRY *srcpalette,
185 CONST RECT *srcrect);
186 #define D3DXSaveSurfaceToFile WINELIB_NAME_AW(D3DXSaveSurfaceToFile)
189 /* Volume Loading/Saving */
190 HRESULT WINAPI D3DXLoadVolumeFromFileA( LPDIRECT3DVOLUME9 destvolume,
191 CONST PALETTEENTRY *destpalette,
192 CONST D3DBOX *destbox,
193 LPCSTR srcfile,
194 CONST D3DBOX *srcbox,
195 DWORD filter,
196 D3DCOLOR colorkey,
197 D3DXIMAGE_INFO *srcinfo);
199 HRESULT WINAPI D3DXLoadVolumeFromFileW( LPDIRECT3DVOLUME9 destVolume,
200 CONST PALETTEENTRY *destpalette,
201 CONST D3DBOX *destbox,
202 LPCWSTR srcfile,
203 CONST D3DBOX *srcbox,
204 DWORD filter,
205 D3DCOLOR colorkey,
206 D3DXIMAGE_INFO *srcinfo);
207 #define D3DXLoadVolumeFromFile WINELIB_NAME_AW(D3DXLoadVolumeFromFile)
209 HRESULT WINAPI D3DXLoadVolumeFromResourceA( LPDIRECT3DVOLUME9 destVolume,
210 CONST PALETTEENTRY *destpalette,
211 CONST D3DBOX *destbox,
212 HMODULE srcmodule,
213 LPCSTR resource,
214 CONST D3DBOX *srcbox,
215 DWORD filter,
216 D3DCOLOR colorkey,
217 D3DXIMAGE_INFO *srcinfo);
219 HRESULT WINAPI D3DXLoadVolumeFromResourceW( LPDIRECT3DVOLUME9 destVolume,
220 CONST PALETTEENTRY *destpalette,
221 CONST D3DBOX *destbox,
222 HMODULE srcmodule,
223 LPCWSTR resource,
224 CONST D3DBOX *srcbox,
225 DWORD filter,
226 D3DCOLOR colorkey,
227 D3DXIMAGE_INFO *srcinfo);
228 #define D3DXLoadVolumeFromResource WINELIB_NAME_AW(D3DXLoadVolumeFromResource)
230 HRESULT WINAPI D3DXLoadVolumeFromFileInMemory(LPDIRECT3DVOLUME9 destvolume,
231 CONST PALETTEENTRY *destpalette,
232 CONST D3DBOX *destbox,
233 LPCVOID srcdata,
234 UINT srcdatasize,
235 CONST D3DBOX *srcbox,
236 DWORD filter,
237 D3DCOLOR colorkey,
238 D3DXIMAGE_INFO *srcinfo);
240 HRESULT WINAPI D3DXLoadVolumeFromVolume( LPDIRECT3DVOLUME9 destvolume,
241 CONST PALETTEENTRY *destpalette,
242 CONST D3DBOX *destbox,
243 LPDIRECT3DVOLUME9 srcvolume,
244 CONST PALETTEENTRY *srcpalette,
245 CONST D3DBOX *srcbox,
246 DWORD filter,
247 D3DCOLOR colorkey);
249 HRESULT WINAPI D3DXLoadVolumeFromMemory( LPDIRECT3DVOLUME9 destvolume,
250 CONST PALETTEENTRY *destpalette,
251 CONST D3DBOX *destbox,
252 LPCVOID srcmemory,
253 D3DFORMAT srcformat,
254 UINT srcrowpitch,
255 UINT srcslicepitch,
256 CONST PALETTEENTRY *srcpalette,
257 CONST D3DBOX *srcbox,
258 DWORD filter,
259 D3DCOLOR colorkey);
261 HRESULT WINAPI D3DXSaveVolumeToFileA( LPCSTR destfile,
262 D3DXIMAGE_FILEFORMAT destformat,
263 LPDIRECT3DVOLUME9 srcvolume,
264 CONST PALETTEENTRY *srcpalette,
265 CONST D3DBOX *srcbox);
267 HRESULT WINAPI D3DXSaveVolumeToFileW( LPCWSTR destfile,
268 D3DXIMAGE_FILEFORMAT destformat,
269 LPDIRECT3DVOLUME9 srcvolume,
270 CONST PALETTEENTRY *srcpalette,
271 CONST D3DBOX *srcbox);
272 #define D3DXSaveVolumeToFile WINELIB_NAME_AW(D3DXSaveVolumeToFile)
275 /* Texture, cube texture and volume texture creation */
276 HRESULT WINAPI D3DXCheckTextureRequirements( LPDIRECT3DDEVICE9 device,
277 UINT *width,
278 UINT *height,
279 UINT *miplevels,
280 DWORD usage,
281 D3DFORMAT *format,
282 D3DPOOL pool);
283 HRESULT WINAPI D3DXCheckCubeTextureRequirements( LPDIRECT3DDEVICE9 device,
284 UINT *size,
285 UINT *miplevels,
286 DWORD usage,
287 D3DFORMAT *format,
288 D3DPOOL pool);
290 HRESULT WINAPI D3DXCheckVolumeTextureRequirements(LPDIRECT3DDEVICE9 device,
291 UINT *width,
292 UINT *height,
293 UINT *depth,
294 UINT *miplevels,
295 DWORD usage,
296 D3DFORMAT *format,
297 D3DPOOL pool);
299 HRESULT WINAPI D3DXCreateTexture( LPDIRECT3DDEVICE9 device,
300 UINT width,
301 UINT height,
302 UINT miplevels,
303 DWORD usage,
304 D3DFORMAT format,
305 D3DPOOL pool,
306 LPDIRECT3DTEXTURE9 *texture);
308 HRESULT WINAPI D3DXCreateCubeTexture( LPDIRECT3DDEVICE9 device,
309 UINT size,
310 UINT miplevels,
311 DWORD usage,
312 D3DFORMAT format,
313 D3DPOOL pool,
314 LPDIRECT3DCUBETEXTURE9 *cube);
316 HRESULT WINAPI D3DXCreateVolumeTexture(LPDIRECT3DDEVICE9 device,
317 UINT width,
318 UINT height,
319 UINT depth,
320 UINT miplevels,
321 DWORD usage,
322 D3DFORMAT format,
323 D3DPOOL pool,
324 LPDIRECT3DVOLUMETEXTURE9 *volume);
326 HRESULT WINAPI D3DXCreateTextureFromFileA( LPDIRECT3DDEVICE9 device,
327 LPCSTR srcfile,
328 LPDIRECT3DTEXTURE9 *texture);
330 HRESULT WINAPI D3DXCreateTextureFromFileW( LPDIRECT3DDEVICE9 device,
331 LPCWSTR srcfile,
332 LPDIRECT3DTEXTURE9 *texture);
333 #define D3DXCreateTextureFromFile WINELIB_NAME_AW(D3DXCreateTextureFromFile)
335 HRESULT WINAPI D3DXCreateCubeTextureFromFileA( LPDIRECT3DDEVICE9 device,
336 LPCSTR srcfile,
337 LPDIRECT3DCUBETEXTURE9 *cube);
339 HRESULT WINAPI D3DXCreateCubeTextureFromFileW( LPDIRECT3DDEVICE9 device,
340 LPCWSTR srcfile,
341 LPDIRECT3DCUBETEXTURE9 *cube);
342 #define D3DXCreateCubeTextureFromFile WINELIB_NAME_AW(D3DXCreateCubeTextureFromFile)
344 HRESULT WINAPI D3DXCreateVolumeTextureFromFileA(LPDIRECT3DDEVICE9 device,
345 LPCSTR srcfile,
346 LPDIRECT3DVOLUMETEXTURE9 *volume);
348 HRESULT WINAPI D3DXCreateVolumeTextureFromFileW(LPDIRECT3DDEVICE9 device,
349 LPCWSTR srcfile,
350 LPDIRECT3DVOLUMETEXTURE9 *volume);
351 #define D3DXCreateVolumeTextureFromFile WINELIB_NAME_AW(D3DXCreateVolumeTextureFromFile)
353 HRESULT WINAPI D3DXCreateTextureFromResourceA( LPDIRECT3DDEVICE9 device,
354 HMODULE srcmodule,
355 LPCSTR resource,
356 LPDIRECT3DTEXTURE9 *texture);
358 HRESULT WINAPI D3DXCreateTextureFromResourceW( LPDIRECT3DDEVICE9 device,
359 HMODULE srcmodule,
360 LPCWSTR resource,
361 LPDIRECT3DTEXTURE9 *texture);
362 #define D3DXCreateTextureFromResource WINELIB_NAME_AW(D3DXCreateTextureFromResource)
364 HRESULT WINAPI D3DXCreateCubeTextureFromResourceA( LPDIRECT3DDEVICE9 device,
365 HMODULE srcmodule,
366 LPCSTR resource,
367 LPDIRECT3DCUBETEXTURE9 *cube);
368 HRESULT WINAPI D3DXCreateCubeTextureFromResourceW( LPDIRECT3DDEVICE9 device,
369 HMODULE srcmodule,
370 LPCWSTR resource,
371 LPDIRECT3DCUBETEXTURE9 *cube);
372 #define D3DXCreateCubeTextureFromResource WINELIB_NAME_AW(D3DXCreateCubeTextureFromResource)
374 HRESULT WINAPI D3DXCreateVolumeTextureFromResourceA(LPDIRECT3DDEVICE9 device,
375 HMODULE srcmodule,
376 LPCSTR resource,
377 LPDIRECT3DVOLUMETEXTURE9 *volume);
378 HRESULT WINAPI D3DXCreateVolumeTextureFromResourceW(LPDIRECT3DDEVICE9 device,
379 HMODULE srcmodule,
380 LPCWSTR resource,
381 LPDIRECT3DVOLUMETEXTURE9 *volume);
382 #define D3DXCreateVolumeTextureFromResource WINELIB_NAME_AW(D3DXCreateVolumeTextureFromResource)
384 HRESULT WINAPI D3DXCreateTextureFromFileExA( LPDIRECT3DDEVICE9 device,
385 LPCSTR srcfile,
386 UINT width,
387 UINT height,
388 UINT miplevels,
389 DWORD usage,
390 D3DFORMAT format,
391 D3DPOOL pool,
392 DWORD filter,
393 DWORD mipfilter,
394 D3DCOLOR colorkey,
395 D3DXIMAGE_INFO *srcinfo,
396 PALETTEENTRY *palette,
397 LPDIRECT3DTEXTURE9 *texture);
399 HRESULT WINAPI D3DXCreateTextureFromFileExW( LPDIRECT3DDEVICE9 device,
400 LPCWSTR srcfile,
401 UINT width,
402 UINT height,
403 UINT miplevels,
404 DWORD usage,
405 D3DFORMAT format,
406 D3DPOOL pool,
407 DWORD filter,
408 DWORD mipfilter,
409 D3DCOLOR colorkey,
410 D3DXIMAGE_INFO *srcinfo,
411 PALETTEENTRY *palette,
412 LPDIRECT3DTEXTURE9 *texture);
413 #define D3DXCreateTextureFromFileEx WINELIB_NAME_AW(D3DXCreateTextureFromFileEx)
415 HRESULT WINAPI D3DXCreateCubeTextureFromFileExA( LPDIRECT3DDEVICE9 device,
416 LPCSTR srcfile,
417 UINT size,
418 UINT miplevels,
419 DWORD usage,
420 D3DFORMAT format,
421 D3DPOOL pool,
422 DWORD filter,
423 DWORD mipfilter,
424 D3DCOLOR colorkey,
425 D3DXIMAGE_INFO *srcinfo,
426 PALETTEENTRY *palette,
427 LPDIRECT3DCUBETEXTURE9 *cube);
429 HRESULT WINAPI D3DXCreateCubeTextureFromFileExW( LPDIRECT3DDEVICE9 device,
430 LPCWSTR srcfile,
431 UINT size,
432 UINT miplevels,
433 DWORD usage,
434 D3DFORMAT format,
435 D3DPOOL pool,
436 DWORD filter,
437 DWORD mipfilter,
438 D3DCOLOR colorkey,
439 D3DXIMAGE_INFO *srcinfo,
440 PALETTEENTRY *palette,
441 LPDIRECT3DCUBETEXTURE9 *cube);
442 #define D3DXCreateCubeTextureFromFileEx WINELIB_NAME_AW(D3DXCreateCubeTextureFromFileEx)
444 HRESULT WINAPI D3DXCreateVolumeTextureFromFileExA(LPDIRECT3DDEVICE9 device,
445 LPCSTR srcfile,
446 UINT width,
447 UINT height,
448 UINT depth,
449 UINT miplevels,
450 DWORD usage,
451 D3DFORMAT format,
452 D3DPOOL pool,
453 DWORD filter,
454 DWORD mipfilter,
455 D3DCOLOR colorkey,
456 D3DXIMAGE_INFO *srcinfo,
457 PALETTEENTRY *palette,
458 LPDIRECT3DVOLUMETEXTURE9 *volume);
460 HRESULT WINAPI D3DXCreateVolumeTextureFromFileExW(LPDIRECT3DDEVICE9 device,
461 LPCWSTR srcfile,
462 UINT width,
463 UINT height,
464 UINT depth,
465 UINT miplevels,
466 DWORD usage,
467 D3DFORMAT format,
468 D3DPOOL pool,
469 DWORD filter,
470 DWORD mipfilter,
471 D3DCOLOR colorkey,
472 D3DXIMAGE_INFO *srcinfo,
473 PALETTEENTRY *palette,
474 LPDIRECT3DVOLUMETEXTURE9 *volume);
475 #define D3DXCreateVolumeTextureFromFileEx WINELIB_NAME_AW(D3DXCreateVolumeTextureFromFileEx)
477 HRESULT WINAPI D3DXCreateTextureFromResourceExA( LPDIRECT3DDEVICE9 device,
478 HMODULE srcmodule,
479 LPCSTR resource,
480 UINT width,
481 UINT height,
482 UINT miplevels,
483 DWORD usage,
484 D3DFORMAT format,
485 D3DPOOL pool,
486 DWORD filter,
487 DWORD mipfilter,
488 D3DCOLOR colorkey,
489 D3DXIMAGE_INFO *srcinfo,
490 PALETTEENTRY *palette,
491 LPDIRECT3DTEXTURE9 *texture);
493 HRESULT WINAPI D3DXCreateTextureFromResourceExW( LPDIRECT3DDEVICE9 device,
494 HMODULE srcmodule,
495 LPCWSTR resource,
496 UINT width,
497 UINT height,
498 UINT miplevels,
499 DWORD usage,
500 D3DFORMAT format,
501 D3DPOOL pool,
502 DWORD filter,
503 DWORD mipfilter,
504 D3DCOLOR colorkey,
505 D3DXIMAGE_INFO *srcinfo,
506 PALETTEENTRY *palette,
507 LPDIRECT3DTEXTURE9 *texture);
508 #define D3DXCreateTextureFromResourceEx WINELIB_NAME_AW(D3DXCreateTextureFromResourceEx)
510 HRESULT WINAPI D3DXCreateCubeTextureFromResourceExA( LPDIRECT3DDEVICE9 device,
511 HMODULE srcmodule,
512 LPCSTR resource,
513 UINT size,
514 UINT miplevels,
515 DWORD usage,
516 D3DFORMAT format,
517 D3DPOOL pool,
518 DWORD filter,
519 DWORD mipfilter,
520 D3DCOLOR colorkey,
521 D3DXIMAGE_INFO *srcinfo,
522 PALETTEENTRY *palette,
523 LPDIRECT3DCUBETEXTURE9 *cube);
525 HRESULT WINAPI D3DXCreateCubeTextureFromResourceExW( LPDIRECT3DDEVICE9 device,
526 HMODULE srcmodule,
527 LPCWSTR resource,
528 UINT size,
529 UINT miplevels,
530 DWORD usage,
531 D3DFORMAT format,
532 D3DPOOL pool,
533 DWORD filter,
534 DWORD mipfilter,
535 D3DCOLOR colorkey,
536 D3DXIMAGE_INFO *srcinfo,
537 PALETTEENTRY *palette,
538 LPDIRECT3DCUBETEXTURE9 *cube);
539 #define D3DXCreateCubeTextureFromResourceEx WINELIB_NAME_AW(D3DXCreateCubeTextureFromResourceEx)
541 HRESULT WINAPI D3DXCreateVolumeTextureFromResourceExA(LPDIRECT3DDEVICE9 device,
542 HMODULE srcmodule,
543 LPCSTR resource,
544 UINT width,
545 UINT height,
546 UINT depth,
547 UINT miplevels,
548 DWORD usage,
549 D3DFORMAT format,
550 D3DPOOL pool,
551 DWORD filter,
552 DWORD mipfilter,
553 D3DCOLOR colorkey,
554 D3DXIMAGE_INFO *srcinfo,
555 PALETTEENTRY *palette,
556 LPDIRECT3DVOLUMETEXTURE9 *volume);
558 HRESULT WINAPI D3DXCreateVolumeTextureFromResourceExW(LPDIRECT3DDEVICE9 device,
559 HMODULE srcmodule,
560 LPCWSTR resource,
561 UINT width,
562 UINT height,
563 UINT depth,
564 UINT miplevels,
565 DWORD usage,
566 D3DFORMAT format,
567 D3DPOOL pool,
568 DWORD filter,
569 DWORD mipfilter,
570 D3DCOLOR colorkey,
571 D3DXIMAGE_INFO *srcinfo,
572 PALETTEENTRY *palette,
573 LPDIRECT3DVOLUMETEXTURE9 *volume);
574 #define D3DXCreateVolumeTextureFromResourceEx WINELIB_NAME_AW(D3DXCreateVolumeTextureFromResourceEx)
576 HRESULT WINAPI D3DXCreateTextureFromFileInMemory( LPDIRECT3DDEVICE9 device,
577 LPCVOID srcdata,
578 UINT srcdatasize,
579 LPDIRECT3DTEXTURE9* texture);
581 HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemory( LPDIRECT3DDEVICE9 device,
582 LPCVOID srcdata,
583 UINT srcdatasize,
584 LPDIRECT3DCUBETEXTURE9* cube);
586 HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemory(LPDIRECT3DDEVICE9 device,
587 LPCVOID srcdata,
588 UINT srcdatasize,
589 LPDIRECT3DVOLUMETEXTURE9 *volume);
591 HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx( LPDIRECT3DDEVICE9 device,
592 LPCVOID srcdata,
593 UINT srcdatasize,
594 UINT width,
595 UINT height,
596 UINT miplevels,
597 DWORD usage,
598 D3DFORMAT format,
599 D3DPOOL pool,
600 DWORD filter,
601 DWORD mipfilter,
602 D3DCOLOR colorkey,
603 D3DXIMAGE_INFO *srcinfo,
604 PALETTEENTRY *palette,
605 LPDIRECT3DTEXTURE9 *texture);
607 HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemoryEx( LPDIRECT3DDEVICE9 device,
608 LPCVOID srcdata,
609 UINT srcdatasize,
610 UINT size,
611 UINT miplevels,
612 DWORD usage,
613 D3DFORMAT format,
614 D3DPOOL pool,
615 DWORD filter,
616 DWORD mipfilter,
617 D3DCOLOR colorkey,
618 D3DXIMAGE_INFO *srcinfo,
619 PALETTEENTRY *palette,
620 LPDIRECT3DCUBETEXTURE9 *cube);
622 HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemoryEx(LPDIRECT3DDEVICE9 device,
623 LPCVOID srcdata,
624 UINT srcdatasize,
625 UINT width,
626 UINT height,
627 UINT depth,
628 UINT miplevels,
629 DWORD usage,
630 D3DFORMAT format,
631 D3DPOOL pool,
632 DWORD filter,
633 DWORD mipfilter,
634 D3DCOLOR colorkey,
635 D3DXIMAGE_INFO *srcinfo,
636 PALETTEENTRY *palette,
637 LPDIRECT3DVOLUMETEXTURE9 *volume);
639 HRESULT WINAPI D3DXSaveTextureToFileA(LPCSTR destfile,
640 D3DXIMAGE_FILEFORMAT destformat,
641 LPDIRECT3DBASETEXTURE9 srctexture,
642 CONST PALETTEENTRY *srcpalette);
643 HRESULT WINAPI D3DXSaveTextureToFileW(LPCWSTR destfile,
644 D3DXIMAGE_FILEFORMAT destformat,
645 LPDIRECT3DBASETEXTURE9 srctexture,
646 CONST PALETTEENTRY *srcpalette);
647 #define D3DXSaveTextureToFile WINELIB_NAME_AW(D3DXSaveTextureToFile)
650 /* Other functions */
651 HRESULT WINAPI D3DXFilterTexture( LPDIRECT3DBASETEXTURE9 texture,
652 CONST PALETTEENTRY *palette,
653 UINT srclevel,
654 DWORD filter);
655 #define D3DXFilterCubeTexture D3DXFilterTexture
656 #define D3DXFilterVolumeTexture D3DXFilterTexture
658 HRESULT WINAPI D3DXFillTexture( LPDIRECT3DTEXTURE9 texture,
659 LPD3DXFILL2D function,
660 LPVOID data);
662 HRESULT WINAPI D3DXFillCubeTexture( LPDIRECT3DCUBETEXTURE9 cube,
663 LPD3DXFILL3D function,
664 LPVOID data);
666 HRESULT WINAPI D3DXFillVolumeTexture( LPDIRECT3DVOLUMETEXTURE9 volume,
667 LPD3DXFILL3D function,
668 LPVOID data);
670 HRESULT WINAPI D3DXFillTextureTX( LPDIRECT3DTEXTURE9 texture,
671 CONST DWORD *function,
672 CONST D3DXVECTOR4 *constants,
673 UINT numconstants);
675 HRESULT WINAPI D3DXFillCubeTextureTX( LPDIRECT3DCUBETEXTURE9 cube,
676 CONST DWORD *function,
677 CONST D3DXVECTOR4 *constants,
678 UINT numconstants);
680 HRESULT WINAPI D3DXFillVolumeTextureTX(LPDIRECT3DVOLUMETEXTURE9 volume,
681 CONST DWORD *function,
682 CONST D3DXVECTOR4 *constants,
683 UINT numconstants);
685 HRESULT WINAPI D3DXComputeNormalMap( LPDIRECT3DTEXTURE9 texture,
686 LPDIRECT3DTEXTURE9 srctexture,
687 CONST PALETTEENTRY *srcpalette,
688 DWORD flags,
689 DWORD channel,
690 FLOAT amplitude);
693 #ifdef __cplusplus
695 #endif
697 #endif /* __WINE_D3DX9TEX_H */