2 * Copyright 2010 Christian Costa
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #ifndef __D3DX9SHAPE_H__
22 #define __D3DX9SHAPE_H__
28 HRESULT WINAPI
D3DXCreateBox(struct IDirect3DDevice9
*device
, float width
, float height
,
29 float depth
, struct ID3DXMesh
**mesh
, struct ID3DXBuffer
**adjacency
);
30 HRESULT WINAPI
D3DXCreateCylinder(struct IDirect3DDevice9
*device
, float radius1
, float radius2
,
31 float length
, UINT slices
, UINT stacks
, struct ID3DXMesh
**mesh
, struct ID3DXBuffer
**adjacency
);
32 HRESULT WINAPI
D3DXCreatePolygon(struct IDirect3DDevice9
*device
, float length
, UINT sides
, struct ID3DXMesh
**mesh
,
33 ID3DXBuffer
**adjacency
);
34 HRESULT WINAPI
D3DXCreateSphere(struct IDirect3DDevice9
*device
, float radius
, UINT slices
,
35 UINT stacks
, struct ID3DXMesh
**mesh
, struct ID3DXBuffer
**adjacency
);
36 HRESULT WINAPI
D3DXCreateTeapot(struct IDirect3DDevice9
*device
,
37 struct ID3DXMesh
**mesh
, struct ID3DXBuffer
**adjacency
);
38 HRESULT WINAPI
D3DXCreateTextA(struct IDirect3DDevice9
*device
, HDC hdc
, const char *text
, float deviation
,
39 float extrusion
, struct ID3DXMesh
**mesh
, struct ID3DXBuffer
**adjacency
, GLYPHMETRICSFLOAT
*glyphmetrics
);
40 HRESULT WINAPI
D3DXCreateTextW(struct IDirect3DDevice9
*device
, HDC hdc
, const WCHAR
*text
, float deviation
,
41 FLOAT extrusion
, struct ID3DXMesh
**mesh
, struct ID3DXBuffer
**adjacency
, GLYPHMETRICSFLOAT
*glyphmetrics
);
42 HRESULT WINAPI
D3DXCreateTorus(struct IDirect3DDevice9
*device
,
43 float innerradius
, float outerradius
, UINT sides
, UINT rings
, struct ID3DXMesh
**mesh
, ID3DXBuffer
**adjacency
);
44 #define D3DXCreateText WINELIB_NAME_AW(D3DXCreateText)
50 #endif /* __D3DX9SHAPE_H__ */