usp10: Fall back to 'dflt' language if shaping language tag isn't found.
[wine.git] / dlls / d3dx11_43 / d3dx11_43.c
blob4bf49986f50bbc241ba82b14f78ca47a62a44f4e
1 /*
2 * Copyright 2013 Detlef Riekenberg
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #include "config.h"
21 #include "wine/port.h"
22 #include <stdarg.h>
24 #define COBJMACROS
25 #include "windef.h"
26 #include "winbase.h"
27 #include "winuser.h"
28 #include "objbase.h"
30 #include "d3dx11.h"
31 #include "d3dx11core.h"
32 #include "d3dx11tex.h"
34 #include "wine/debug.h"
36 WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
38 BOOL WINAPI DllMain(HINSTANCE hdll, DWORD reason, LPVOID reserved)
40 switch (reason)
42 case DLL_WINE_PREATTACH:
43 return FALSE; /* prefer native version */
44 case DLL_PROCESS_ATTACH:
45 DisableThreadLibraryCalls(hdll);
48 return TRUE;
51 /***********************************************************************
52 * D3DX11CheckVersion
54 * Checks whether we are compiling against the correct d3d and d3dx library.
56 BOOL WINAPI D3DX11CheckVersion(UINT d3dsdkversion, UINT d3dxsdkversion)
58 if ((d3dsdkversion == D3D11_SDK_VERSION) && (d3dxsdkversion == 43))
59 return TRUE;
61 return FALSE;
64 HRESULT WINAPI D3DX11FilterTexture(ID3D11DeviceContext *context, ID3D11Resource *texture, UINT src_level, UINT filter)
66 FIXME("context %p, texture %p, src_level %u, filter %#x stub!\n", context, texture, src_level, filter);
68 return E_NOTIMPL;
71 HRESULT WINAPI D3DX11GetImageInfoFromMemory(const void *src_data, SIZE_T src_data_size, ID3DX11ThreadPump *pump,
72 D3DX11_IMAGE_INFO *img_info, HRESULT *hresult)
74 FIXME("src_data %p, src_data_size %lu, pump %p, img_info %p, hresult %p stub!\n",
75 src_data, src_data_size, pump, img_info, hresult);
77 return E_NOTIMPL;