2 * Implementation of IDirect3DRMFrame Interface
4 * Copyright 2011, 2012 André Hentschel
5 * Copyright 2012 Christian Costa
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "wine/port.h"
25 #include "d3drm_private.h"
27 WINE_DEFAULT_DEBUG_CHANNEL(d3drm
);
29 static D3DRMMATRIX4D identity
= {
30 { 1.0f
, 0.0f
, 0.0f
, 0.0f
},
31 { 0.0f
, 1.0f
, 0.0f
, 0.0f
},
32 { 0.0f
, 0.0f
, 1.0f
, 0.0f
},
33 { 0.0f
, 0.0f
, 0.0f
, 1.0f
}
36 struct d3drm_frame_array
38 IDirect3DRMFrameArray IDirect3DRMFrameArray_iface
;
41 IDirect3DRMFrame
**frames
;
44 struct d3drm_visual_array
46 IDirect3DRMVisualArray IDirect3DRMVisualArray_iface
;
49 IDirect3DRMVisual
**visuals
;
52 struct d3drm_light_array
54 IDirect3DRMLightArray IDirect3DRMLightArray_iface
;
57 IDirect3DRMLight
**lights
;
60 static inline struct d3drm_frame
*impl_from_IDirect3DRMFrame(IDirect3DRMFrame
*iface
)
62 return CONTAINING_RECORD(iface
, struct d3drm_frame
, IDirect3DRMFrame_iface
);
65 static inline struct d3drm_frame
*impl_from_IDirect3DRMFrame2(IDirect3DRMFrame2
*iface
)
67 return CONTAINING_RECORD(iface
, struct d3drm_frame
, IDirect3DRMFrame2_iface
);
70 static inline struct d3drm_frame
*impl_from_IDirect3DRMFrame3(IDirect3DRMFrame3
*iface
)
72 return CONTAINING_RECORD(iface
, struct d3drm_frame
, IDirect3DRMFrame3_iface
);
75 static inline struct d3drm_frame
*unsafe_impl_from_IDirect3DRMFrame3(IDirect3DRMFrame3
*iface
);
77 static inline struct d3drm_frame_array
*impl_from_IDirect3DRMFrameArray(IDirect3DRMFrameArray
*iface
)
79 return CONTAINING_RECORD(iface
, struct d3drm_frame_array
, IDirect3DRMFrameArray_iface
);
82 static inline struct d3drm_visual_array
*impl_from_IDirect3DRMVisualArray(IDirect3DRMVisualArray
*iface
)
84 return CONTAINING_RECORD(iface
, struct d3drm_visual_array
, IDirect3DRMVisualArray_iface
);
87 static inline struct d3drm_light_array
*impl_from_IDirect3DRMLightArray(IDirect3DRMLightArray
*iface
)
89 return CONTAINING_RECORD(iface
, struct d3drm_light_array
, IDirect3DRMLightArray_iface
);
92 static inline struct d3drm_animation
*impl_from_IDirect3DRMAnimation(IDirect3DRMAnimation
*iface
)
94 return CONTAINING_RECORD(iface
, struct d3drm_animation
, IDirect3DRMAnimation_iface
);
97 static inline struct d3drm_animation
*impl_from_IDirect3DRMAnimation2(IDirect3DRMAnimation2
*iface
)
99 return CONTAINING_RECORD(iface
, struct d3drm_animation
, IDirect3DRMAnimation2_iface
);
102 static HRESULT WINAPI
d3drm_frame_array_QueryInterface(IDirect3DRMFrameArray
*iface
, REFIID riid
, void **out
)
104 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
106 if (IsEqualGUID(riid
, &IID_IDirect3DRMFrameArray
)
107 || IsEqualGUID(riid
, &IID_IUnknown
))
109 IDirect3DRMFrameArray_AddRef(iface
);
114 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
117 return E_NOINTERFACE
;
120 static ULONG WINAPI
d3drm_frame_array_AddRef(IDirect3DRMFrameArray
*iface
)
122 struct d3drm_frame_array
*array
= impl_from_IDirect3DRMFrameArray(iface
);
123 ULONG refcount
= InterlockedIncrement(&array
->ref
);
125 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
130 static ULONG WINAPI
d3drm_frame_array_Release(IDirect3DRMFrameArray
*iface
)
132 struct d3drm_frame_array
*array
= impl_from_IDirect3DRMFrameArray(iface
);
133 ULONG refcount
= InterlockedDecrement(&array
->ref
);
136 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
140 for (i
= 0; i
< array
->size
; ++i
)
142 IDirect3DRMFrame_Release(array
->frames
[i
]);
144 HeapFree(GetProcessHeap(), 0, array
->frames
);
145 HeapFree(GetProcessHeap(), 0, array
);
151 static DWORD WINAPI
d3drm_frame_array_GetSize(IDirect3DRMFrameArray
*iface
)
153 struct d3drm_frame_array
*array
= impl_from_IDirect3DRMFrameArray(iface
);
155 TRACE("iface %p.\n", iface
);
160 static HRESULT WINAPI
d3drm_frame_array_GetElement(IDirect3DRMFrameArray
*iface
,
161 DWORD index
, IDirect3DRMFrame
**frame
)
163 struct d3drm_frame_array
*array
= impl_from_IDirect3DRMFrameArray(iface
);
165 TRACE("iface %p, index %u, frame %p.\n", iface
, index
, frame
);
168 return D3DRMERR_BADVALUE
;
170 if (index
>= array
->size
)
173 return D3DRMERR_BADVALUE
;
176 IDirect3DRMFrame_AddRef(array
->frames
[index
]);
177 *frame
= array
->frames
[index
];
182 static const struct IDirect3DRMFrameArrayVtbl d3drm_frame_array_vtbl
=
184 d3drm_frame_array_QueryInterface
,
185 d3drm_frame_array_AddRef
,
186 d3drm_frame_array_Release
,
187 d3drm_frame_array_GetSize
,
188 d3drm_frame_array_GetElement
,
191 static struct d3drm_frame_array
*d3drm_frame_array_create(unsigned int frame_count
, IDirect3DRMFrame3
**frames
)
193 struct d3drm_frame_array
*array
;
196 if (!(array
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*array
))))
199 array
->IDirect3DRMFrameArray_iface
.lpVtbl
= &d3drm_frame_array_vtbl
;
201 array
->size
= frame_count
;
205 if (!(array
->frames
= HeapAlloc(GetProcessHeap(), 0, frame_count
* sizeof(*array
->frames
))))
207 HeapFree(GetProcessHeap(), 0, array
);
211 for (i
= 0; i
< frame_count
; ++i
)
213 IDirect3DRMFrame3_QueryInterface(frames
[i
], &IID_IDirect3DRMFrame
, (void **)&array
->frames
[i
]);
220 static HRESULT WINAPI
d3drm_visual_array_QueryInterface(IDirect3DRMVisualArray
*iface
, REFIID riid
, void **out
)
222 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
224 if (IsEqualGUID(riid
, &IID_IDirect3DRMVisualArray
)
225 || IsEqualGUID(riid
, &IID_IUnknown
))
227 IDirect3DRMVisualArray_AddRef(iface
);
232 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
235 return E_NOINTERFACE
;
238 static ULONG WINAPI
d3drm_visual_array_AddRef(IDirect3DRMVisualArray
*iface
)
240 struct d3drm_visual_array
*array
= impl_from_IDirect3DRMVisualArray(iface
);
241 ULONG refcount
= InterlockedIncrement(&array
->ref
);
243 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
248 static ULONG WINAPI
d3drm_visual_array_Release(IDirect3DRMVisualArray
*iface
)
250 struct d3drm_visual_array
*array
= impl_from_IDirect3DRMVisualArray(iface
);
251 ULONG refcount
= InterlockedDecrement(&array
->ref
);
254 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
258 for (i
= 0; i
< array
->size
; ++i
)
260 IDirect3DRMVisual_Release(array
->visuals
[i
]);
262 HeapFree(GetProcessHeap(), 0, array
->visuals
);
263 HeapFree(GetProcessHeap(), 0, array
);
269 static DWORD WINAPI
d3drm_visual_array_GetSize(IDirect3DRMVisualArray
*iface
)
271 struct d3drm_visual_array
*array
= impl_from_IDirect3DRMVisualArray(iface
);
273 TRACE("iface %p.\n", iface
);
278 static HRESULT WINAPI
d3drm_visual_array_GetElement(IDirect3DRMVisualArray
*iface
,
279 DWORD index
, IDirect3DRMVisual
**visual
)
281 struct d3drm_visual_array
*array
= impl_from_IDirect3DRMVisualArray(iface
);
283 TRACE("iface %p, index %u, visual %p.\n", iface
, index
, visual
);
286 return D3DRMERR_BADVALUE
;
288 if (index
>= array
->size
)
291 return D3DRMERR_BADVALUE
;
294 IDirect3DRMVisual_AddRef(array
->visuals
[index
]);
295 *visual
= array
->visuals
[index
];
300 static const struct IDirect3DRMVisualArrayVtbl d3drm_visual_array_vtbl
=
302 d3drm_visual_array_QueryInterface
,
303 d3drm_visual_array_AddRef
,
304 d3drm_visual_array_Release
,
305 d3drm_visual_array_GetSize
,
306 d3drm_visual_array_GetElement
,
309 static struct d3drm_visual_array
*d3drm_visual_array_create(unsigned int visual_count
, IDirect3DRMVisual
**visuals
)
311 struct d3drm_visual_array
*array
;
314 if (!(array
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*array
))))
317 array
->IDirect3DRMVisualArray_iface
.lpVtbl
= &d3drm_visual_array_vtbl
;
319 array
->size
= visual_count
;
323 if (!(array
->visuals
= HeapAlloc(GetProcessHeap(), 0, visual_count
* sizeof(*array
->visuals
))))
325 HeapFree(GetProcessHeap(), 0, array
);
329 for (i
= 0; i
< visual_count
; ++i
)
331 array
->visuals
[i
] = visuals
[i
];
332 IDirect3DRMVisual_AddRef(array
->visuals
[i
]);
339 static HRESULT WINAPI
d3drm_light_array_QueryInterface(IDirect3DRMLightArray
*iface
, REFIID riid
, void **out
)
341 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
343 if (IsEqualGUID(riid
, &IID_IDirect3DRMLightArray
)
344 || IsEqualGUID(riid
, &IID_IUnknown
))
346 IDirect3DRMLightArray_AddRef(iface
);
351 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
354 return E_NOINTERFACE
;
357 static ULONG WINAPI
d3drm_light_array_AddRef(IDirect3DRMLightArray
*iface
)
359 struct d3drm_light_array
*array
= impl_from_IDirect3DRMLightArray(iface
);
360 ULONG refcount
= InterlockedIncrement(&array
->ref
);
362 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
367 static ULONG WINAPI
d3drm_light_array_Release(IDirect3DRMLightArray
*iface
)
369 struct d3drm_light_array
*array
= impl_from_IDirect3DRMLightArray(iface
);
370 ULONG refcount
= InterlockedDecrement(&array
->ref
);
373 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
377 for (i
= 0; i
< array
->size
; ++i
)
379 IDirect3DRMLight_Release(array
->lights
[i
]);
381 HeapFree(GetProcessHeap(), 0, array
->lights
);
382 HeapFree(GetProcessHeap(), 0, array
);
388 static DWORD WINAPI
d3drm_light_array_GetSize(IDirect3DRMLightArray
*iface
)
390 struct d3drm_light_array
*array
= impl_from_IDirect3DRMLightArray(iface
);
392 TRACE("iface %p.\n", iface
);
397 static HRESULT WINAPI
d3drm_light_array_GetElement(IDirect3DRMLightArray
*iface
,
398 DWORD index
, IDirect3DRMLight
**light
)
400 struct d3drm_light_array
*array
= impl_from_IDirect3DRMLightArray(iface
);
402 TRACE("iface %p, index %u, light %p.\n", iface
, index
, light
);
405 return D3DRMERR_BADVALUE
;
407 if (index
>= array
->size
)
410 return D3DRMERR_BADVALUE
;
413 IDirect3DRMLight_AddRef(array
->lights
[index
]);
414 *light
= array
->lights
[index
];
419 static const struct IDirect3DRMLightArrayVtbl d3drm_light_array_vtbl
=
421 d3drm_light_array_QueryInterface
,
422 d3drm_light_array_AddRef
,
423 d3drm_light_array_Release
,
424 d3drm_light_array_GetSize
,
425 d3drm_light_array_GetElement
,
428 static struct d3drm_light_array
*d3drm_light_array_create(unsigned int light_count
, IDirect3DRMLight
**lights
)
430 struct d3drm_light_array
*array
;
433 if (!(array
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*array
))))
436 array
->IDirect3DRMLightArray_iface
.lpVtbl
= &d3drm_light_array_vtbl
;
438 array
->size
= light_count
;
442 if (!(array
->lights
= HeapAlloc(GetProcessHeap(), 0, light_count
* sizeof(*array
->lights
))))
444 HeapFree(GetProcessHeap(), 0, array
);
448 for (i
= 0; i
< light_count
; ++i
)
450 array
->lights
[i
] = lights
[i
];
451 IDirect3DRMLight_AddRef(array
->lights
[i
]);
458 static HRESULT WINAPI
d3drm_frame3_QueryInterface(IDirect3DRMFrame3
*iface
, REFIID riid
, void **out
)
460 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame3(iface
);
462 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
464 if (IsEqualGUID(riid
, &IID_IDirect3DRMFrame
)
465 || IsEqualGUID(riid
, &IID_IDirect3DRMObject
)
466 || IsEqualGUID(riid
, &IID_IDirect3DRMVisual
)
467 || IsEqualGUID(riid
, &IID_IUnknown
))
469 *out
= &frame
->IDirect3DRMFrame_iface
;
471 else if (IsEqualGUID(riid
, &IID_IDirect3DRMFrame2
))
473 *out
= &frame
->IDirect3DRMFrame2_iface
;
475 else if (IsEqualGUID(riid
, &IID_IDirect3DRMFrame3
))
477 *out
= &frame
->IDirect3DRMFrame3_iface
;
482 WARN("%s not implemented, returning CLASS_E_CLASSNOTAVAILABLE.\n", debugstr_guid(riid
));
483 return CLASS_E_CLASSNOTAVAILABLE
;
486 IUnknown_AddRef((IUnknown
*)*out
);
490 static HRESULT WINAPI
d3drm_frame2_QueryInterface(IDirect3DRMFrame2
*iface
, REFIID riid
, void **out
)
492 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
494 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
496 return d3drm_frame3_QueryInterface(&frame
->IDirect3DRMFrame3_iface
, riid
, out
);
499 static HRESULT WINAPI
d3drm_frame1_QueryInterface(IDirect3DRMFrame
*iface
, REFIID riid
, void **out
)
501 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
503 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
505 return d3drm_frame3_QueryInterface(&frame
->IDirect3DRMFrame3_iface
, riid
, out
);
508 static ULONG WINAPI
d3drm_frame3_AddRef(IDirect3DRMFrame3
*iface
)
510 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame3(iface
);
511 ULONG refcount
= InterlockedIncrement(&frame
->ref
);
513 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
518 static ULONG WINAPI
d3drm_frame2_AddRef(IDirect3DRMFrame2
*iface
)
520 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
522 TRACE("iface %p.\n", iface
);
524 return d3drm_frame3_AddRef(&frame
->IDirect3DRMFrame3_iface
);
527 static ULONG WINAPI
d3drm_frame1_AddRef(IDirect3DRMFrame
*iface
)
529 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
531 TRACE("iface %p.\n", iface
);
533 return d3drm_frame3_AddRef(&frame
->IDirect3DRMFrame3_iface
);
536 static ULONG WINAPI
d3drm_frame3_Release(IDirect3DRMFrame3
*iface
)
538 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame3(iface
);
539 ULONG refcount
= InterlockedDecrement(&frame
->ref
);
542 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
546 d3drm_object_cleanup((IDirect3DRMObject
*)&frame
->IDirect3DRMFrame_iface
, &frame
->obj
);
547 for (i
= 0; i
< frame
->nb_children
; ++i
)
549 IDirect3DRMFrame3_Release(frame
->children
[i
]);
551 HeapFree(GetProcessHeap(), 0, frame
->children
);
552 for (i
= 0; i
< frame
->nb_visuals
; ++i
)
554 IDirect3DRMVisual_Release(frame
->visuals
[i
]);
556 HeapFree(GetProcessHeap(), 0, frame
->visuals
);
557 for (i
= 0; i
< frame
->nb_lights
; ++i
)
559 IDirect3DRMLight_Release(frame
->lights
[i
]);
561 HeapFree(GetProcessHeap(), 0, frame
->lights
);
562 IDirect3DRM_Release(frame
->d3drm
);
563 HeapFree(GetProcessHeap(), 0, frame
);
569 static ULONG WINAPI
d3drm_frame2_Release(IDirect3DRMFrame2
*iface
)
571 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
573 TRACE("iface %p.\n", iface
);
575 return d3drm_frame3_Release(&frame
->IDirect3DRMFrame3_iface
);
578 static ULONG WINAPI
d3drm_frame1_Release(IDirect3DRMFrame
*iface
)
580 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
582 TRACE("iface %p.\n", iface
);
584 return d3drm_frame3_Release(&frame
->IDirect3DRMFrame3_iface
);
587 static HRESULT WINAPI
d3drm_frame3_Clone(IDirect3DRMFrame3
*iface
,
588 IUnknown
*outer
, REFIID iid
, void **out
)
590 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface
, outer
, debugstr_guid(iid
), out
);
595 static HRESULT WINAPI
d3drm_frame2_Clone(IDirect3DRMFrame2
*iface
,
596 IUnknown
*outer
, REFIID iid
, void **out
)
598 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface
, outer
, debugstr_guid(iid
), out
);
603 static HRESULT WINAPI
d3drm_frame1_Clone(IDirect3DRMFrame
*iface
,
604 IUnknown
*outer
, REFIID iid
, void **out
)
606 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface
, outer
, debugstr_guid(iid
), out
);
611 static HRESULT WINAPI
d3drm_frame3_AddDestroyCallback(IDirect3DRMFrame3
*iface
,
612 D3DRMOBJECTCALLBACK cb
, void *ctx
)
614 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame3(iface
);
616 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
618 return d3drm_object_add_destroy_callback(&frame
->obj
, cb
, ctx
);
621 static HRESULT WINAPI
d3drm_frame2_AddDestroyCallback(IDirect3DRMFrame2
*iface
,
622 D3DRMOBJECTCALLBACK cb
, void *ctx
)
624 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
626 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
628 return IDirect3DRMFrame3_AddDestroyCallback(&frame
->IDirect3DRMFrame3_iface
, cb
, ctx
);
631 static HRESULT WINAPI
d3drm_frame1_AddDestroyCallback(IDirect3DRMFrame
*iface
,
632 D3DRMOBJECTCALLBACK cb
, void *ctx
)
634 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
636 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
638 return IDirect3DRMFrame3_AddDestroyCallback(&frame
->IDirect3DRMFrame3_iface
, cb
, ctx
);
641 static HRESULT WINAPI
d3drm_frame3_DeleteDestroyCallback(IDirect3DRMFrame3
*iface
,
642 D3DRMOBJECTCALLBACK cb
, void *ctx
)
644 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame3(iface
);
646 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
648 return d3drm_object_delete_destroy_callback(&frame
->obj
, cb
, ctx
);
651 static HRESULT WINAPI
d3drm_frame2_DeleteDestroyCallback(IDirect3DRMFrame2
*iface
,
652 D3DRMOBJECTCALLBACK cb
, void *ctx
)
654 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
656 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
658 return IDirect3DRMFrame3_DeleteDestroyCallback(&frame
->IDirect3DRMFrame3_iface
, cb
, ctx
);
661 static HRESULT WINAPI
d3drm_frame1_DeleteDestroyCallback(IDirect3DRMFrame
*iface
,
662 D3DRMOBJECTCALLBACK cb
, void *ctx
)
664 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
666 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
668 return IDirect3DRMFrame3_DeleteDestroyCallback(&frame
->IDirect3DRMFrame3_iface
, cb
, ctx
);
671 static HRESULT WINAPI
d3drm_frame3_SetAppData(IDirect3DRMFrame3
*iface
, DWORD data
)
673 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame3(iface
);
675 TRACE("iface %p, data %#x.\n", iface
, data
);
677 frame
->obj
.appdata
= data
;
682 static HRESULT WINAPI
d3drm_frame2_SetAppData(IDirect3DRMFrame2
*iface
, DWORD data
)
684 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
686 TRACE("iface %p, data %#x.\n", iface
, data
);
688 return d3drm_frame3_SetAppData(&frame
->IDirect3DRMFrame3_iface
, data
);
691 static HRESULT WINAPI
d3drm_frame1_SetAppData(IDirect3DRMFrame
*iface
, DWORD data
)
693 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
695 TRACE("iface %p, data %#x.\n", iface
, data
);
697 return d3drm_frame3_SetAppData(&frame
->IDirect3DRMFrame3_iface
, data
);
700 static DWORD WINAPI
d3drm_frame3_GetAppData(IDirect3DRMFrame3
*iface
)
702 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame3(iface
);
704 TRACE("iface %p.\n", iface
);
706 return frame
->obj
.appdata
;
709 static DWORD WINAPI
d3drm_frame2_GetAppData(IDirect3DRMFrame2
*iface
)
711 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
713 TRACE("iface %p.\n", iface
);
715 return d3drm_frame3_GetAppData(&frame
->IDirect3DRMFrame3_iface
);
718 static DWORD WINAPI
d3drm_frame1_GetAppData(IDirect3DRMFrame
*iface
)
720 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
722 TRACE("iface %p.\n", iface
);
724 return d3drm_frame3_GetAppData(&frame
->IDirect3DRMFrame3_iface
);
727 static HRESULT WINAPI
d3drm_frame3_SetName(IDirect3DRMFrame3
*iface
, const char *name
)
729 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame3(iface
);
731 TRACE("iface %p, name %s.\n", iface
, debugstr_a(name
));
733 return d3drm_object_set_name(&frame
->obj
, name
);
736 static HRESULT WINAPI
d3drm_frame2_SetName(IDirect3DRMFrame2
*iface
, const char *name
)
738 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
740 TRACE("iface %p, name %s.\n", iface
, debugstr_a(name
));
742 return d3drm_frame3_SetName(&frame
->IDirect3DRMFrame3_iface
, name
);
745 static HRESULT WINAPI
d3drm_frame1_SetName(IDirect3DRMFrame
*iface
, const char *name
)
747 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
749 TRACE("iface %p, name %s.\n", iface
, debugstr_a(name
));
751 return d3drm_frame3_SetName(&frame
->IDirect3DRMFrame3_iface
, name
);
754 static HRESULT WINAPI
d3drm_frame3_GetName(IDirect3DRMFrame3
*iface
, DWORD
*size
, char *name
)
756 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame3(iface
);
758 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
760 return d3drm_object_get_name(&frame
->obj
, size
, name
);
763 static HRESULT WINAPI
d3drm_frame2_GetName(IDirect3DRMFrame2
*iface
, DWORD
*size
, char *name
)
765 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
767 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
769 return d3drm_frame3_GetName(&frame
->IDirect3DRMFrame3_iface
, size
, name
);
772 static HRESULT WINAPI
d3drm_frame1_GetName(IDirect3DRMFrame
*iface
, DWORD
*size
, char *name
)
774 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
776 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
778 return d3drm_frame3_GetName(&frame
->IDirect3DRMFrame3_iface
, size
, name
);
781 static HRESULT WINAPI
d3drm_frame3_GetClassName(IDirect3DRMFrame3
*iface
, DWORD
*size
, char *name
)
783 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame3(iface
);
785 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
787 return d3drm_object_get_class_name(&frame
->obj
, size
, name
);
790 static HRESULT WINAPI
d3drm_frame2_GetClassName(IDirect3DRMFrame2
*iface
, DWORD
*size
, char *name
)
792 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
794 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
796 return d3drm_frame3_GetClassName(&frame
->IDirect3DRMFrame3_iface
, size
, name
);
799 static HRESULT WINAPI
d3drm_frame1_GetClassName(IDirect3DRMFrame
*iface
, DWORD
*size
, char *name
)
801 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
803 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
805 return d3drm_frame3_GetClassName(&frame
->IDirect3DRMFrame3_iface
, size
, name
);
808 static HRESULT WINAPI
d3drm_frame3_AddChild(IDirect3DRMFrame3
*iface
, IDirect3DRMFrame3
*child
)
810 struct d3drm_frame
*This
= impl_from_IDirect3DRMFrame3(iface
);
811 struct d3drm_frame
*child_obj
= unsafe_impl_from_IDirect3DRMFrame3(child
);
813 TRACE("iface %p, child %p.\n", iface
, child
);
816 return D3DRMERR_BADOBJECT
;
818 if (child_obj
->parent
)
820 IDirect3DRMFrame3
* parent
= &child_obj
->parent
->IDirect3DRMFrame3_iface
;
824 /* Passed frame is already a child so return success */
829 /* Remove parent and continue */
830 IDirect3DRMFrame3_DeleteChild(parent
, child
);
834 if ((This
->nb_children
+ 1) > This
->children_capacity
)
837 IDirect3DRMFrame3
** children
;
839 if (!This
->children_capacity
)
842 children
= HeapAlloc(GetProcessHeap(), 0, new_capacity
* sizeof(IDirect3DRMFrame3
*));
846 new_capacity
= This
->children_capacity
* 2;
847 children
= HeapReAlloc(GetProcessHeap(), 0, This
->children
, new_capacity
* sizeof(IDirect3DRMFrame3
*));
851 return E_OUTOFMEMORY
;
853 This
->children_capacity
= new_capacity
;
854 This
->children
= children
;
857 This
->children
[This
->nb_children
++] = child
;
858 IDirect3DRMFrame3_AddRef(child
);
859 child_obj
->parent
= This
;
864 static HRESULT WINAPI
d3drm_frame2_AddChild(IDirect3DRMFrame2
*iface
, IDirect3DRMFrame
*child
)
866 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
867 IDirect3DRMFrame3
*child3
;
870 TRACE("iface %p, child %p.\n", iface
, child
);
873 return D3DRMERR_BADOBJECT
;
874 hr
= IDirect3DRMFrame_QueryInterface(child
, &IID_IDirect3DRMFrame3
, (void **)&child3
);
876 return D3DRMERR_BADOBJECT
;
877 IDirect3DRMFrame_Release(child
);
879 return d3drm_frame3_AddChild(&frame
->IDirect3DRMFrame3_iface
, child3
);
882 static HRESULT WINAPI
d3drm_frame1_AddChild(IDirect3DRMFrame
*iface
, IDirect3DRMFrame
*child
)
884 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
885 struct d3drm_frame
*child_frame
= unsafe_impl_from_IDirect3DRMFrame(child
);
887 TRACE("iface %p, child %p.\n", iface
, child
);
890 return D3DRMERR_BADOBJECT
;
892 return d3drm_frame3_AddChild(&frame
->IDirect3DRMFrame3_iface
, &child_frame
->IDirect3DRMFrame3_iface
);
895 static HRESULT WINAPI
d3drm_frame3_AddLight(IDirect3DRMFrame3
*iface
, IDirect3DRMLight
*light
)
897 struct d3drm_frame
*This
= impl_from_IDirect3DRMFrame3(iface
);
899 IDirect3DRMLight
** lights
;
901 TRACE("iface %p, light %p.\n", iface
, light
);
904 return D3DRMERR_BADOBJECT
;
906 /* Check if already existing and return gracefully without increasing ref count */
907 for (i
= 0; i
< This
->nb_lights
; i
++)
908 if (This
->lights
[i
] == light
)
911 if ((This
->nb_lights
+ 1) > This
->lights_capacity
)
915 if (!This
->lights_capacity
)
918 lights
= HeapAlloc(GetProcessHeap(), 0, new_capacity
* sizeof(IDirect3DRMLight
*));
922 new_capacity
= This
->lights_capacity
* 2;
923 lights
= HeapReAlloc(GetProcessHeap(), 0, This
->lights
, new_capacity
* sizeof(IDirect3DRMLight
*));
927 return E_OUTOFMEMORY
;
929 This
->lights_capacity
= new_capacity
;
930 This
->lights
= lights
;
933 This
->lights
[This
->nb_lights
++] = light
;
934 IDirect3DRMLight_AddRef(light
);
939 static HRESULT WINAPI
d3drm_frame2_AddLight(IDirect3DRMFrame2
*iface
, IDirect3DRMLight
*light
)
941 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
943 TRACE("iface %p, light %p.\n", iface
, light
);
945 return d3drm_frame3_AddLight(&frame
->IDirect3DRMFrame3_iface
, light
);
948 static HRESULT WINAPI
d3drm_frame1_AddLight(IDirect3DRMFrame
*iface
, IDirect3DRMLight
*light
)
950 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
952 TRACE("iface %p, light %p.\n", iface
, light
);
954 return d3drm_frame3_AddLight(&frame
->IDirect3DRMFrame3_iface
, light
);
957 static HRESULT WINAPI
d3drm_frame3_AddMoveCallback(IDirect3DRMFrame3
*iface
,
958 D3DRMFRAME3MOVECALLBACK cb
, void *ctx
, DWORD flags
)
960 FIXME("iface %p, cb %p, ctx %p flags %#x stub!\n", iface
, cb
, ctx
, flags
);
965 static HRESULT WINAPI
d3drm_frame2_AddMoveCallback(IDirect3DRMFrame2
*iface
,
966 D3DRMFRAMEMOVECALLBACK cb
, void *ctx
)
968 FIXME("iface %p, cb %p, ctx %p stub!\n", iface
, cb
, ctx
);
973 static HRESULT WINAPI
d3drm_frame1_AddMoveCallback(IDirect3DRMFrame
*iface
,
974 D3DRMFRAMEMOVECALLBACK cb
, void *ctx
)
976 FIXME("iface %p, cb %p, ctx %p stub!\n", iface
, cb
, ctx
);
981 static HRESULT WINAPI
d3drm_frame3_AddTransform(IDirect3DRMFrame3
*iface
,
982 D3DRMCOMBINETYPE type
, D3DRMMATRIX4D matrix
)
984 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame3(iface
);
986 TRACE("iface %p, type %#x, matrix %p.\n", iface
, type
, matrix
);
990 case D3DRMCOMBINE_REPLACE
:
991 memcpy(frame
->transform
, matrix
, sizeof(D3DRMMATRIX4D
));
994 case D3DRMCOMBINE_BEFORE
:
995 FIXME("D3DRMCOMBINE_BEFORE not supported yet\n");
998 case D3DRMCOMBINE_AFTER
:
999 FIXME("D3DRMCOMBINE_AFTER not supported yet\n");
1003 WARN("Unknown Combine Type %u\n", type
);
1004 return D3DRMERR_BADVALUE
;
1010 static HRESULT WINAPI
d3drm_frame2_AddTransform(IDirect3DRMFrame2
*iface
,
1011 D3DRMCOMBINETYPE type
, D3DRMMATRIX4D matrix
)
1013 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
1015 TRACE("iface %p, type %#x, matrix %p.\n", iface
, type
, matrix
);
1017 return d3drm_frame3_AddTransform(&frame
->IDirect3DRMFrame3_iface
, type
, matrix
);
1020 static HRESULT WINAPI
d3drm_frame1_AddTransform(IDirect3DRMFrame
*iface
,
1021 D3DRMCOMBINETYPE type
, D3DRMMATRIX4D matrix
)
1023 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
1025 TRACE("iface %p, type %#x, matrix %p.\n", iface
, type
, matrix
);
1027 return d3drm_frame3_AddTransform(&frame
->IDirect3DRMFrame3_iface
, type
, matrix
);
1030 static HRESULT WINAPI
d3drm_frame3_AddTranslation(IDirect3DRMFrame3
*iface
,
1031 D3DRMCOMBINETYPE type
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
1033 FIXME("iface %p, type %#x, x %.8e, y %.8e, z %.8e stub!\n", iface
, type
, x
, y
, z
);
1038 static HRESULT WINAPI
d3drm_frame2_AddTranslation(IDirect3DRMFrame2
*iface
,
1039 D3DRMCOMBINETYPE type
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
1041 FIXME("iface %p, type %#x, x %.8e, y %.8e, z %.8e stub!\n", iface
, type
, x
, y
, z
);
1046 static HRESULT WINAPI
d3drm_frame1_AddTranslation(IDirect3DRMFrame
*iface
,
1047 D3DRMCOMBINETYPE type
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
1049 FIXME("iface %p, type %#x, x %.8e, y %.8e, z %.8e stub!\n", iface
, type
, x
, y
, z
);
1054 static HRESULT WINAPI
d3drm_frame3_AddScale(IDirect3DRMFrame3
*iface
,
1055 D3DRMCOMBINETYPE type
, D3DVALUE sx
, D3DVALUE sy
, D3DVALUE sz
)
1057 FIXME("iface %p, type %#x, sx %.8e, sy %.8e, sz %.8e stub!\n", iface
, type
, sx
, sy
, sz
);
1062 static HRESULT WINAPI
d3drm_frame2_AddScale(IDirect3DRMFrame2
*iface
,
1063 D3DRMCOMBINETYPE type
, D3DVALUE sx
, D3DVALUE sy
, D3DVALUE sz
)
1065 FIXME("iface %p, type %#x, sx %.8e, sy %.8e, sz %.8e stub!\n", iface
, type
, sx
, sy
, sz
);
1070 static HRESULT WINAPI
d3drm_frame1_AddScale(IDirect3DRMFrame
*iface
,
1071 D3DRMCOMBINETYPE type
, D3DVALUE sx
, D3DVALUE sy
, D3DVALUE sz
)
1073 FIXME("iface %p, type %#x, sx %.8e, sy %.8e, sz %.8e stub!\n", iface
, type
, sx
, sy
, sz
);
1078 static HRESULT WINAPI
d3drm_frame3_AddRotation(IDirect3DRMFrame3
*iface
,
1079 D3DRMCOMBINETYPE type
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
, D3DVALUE theta
)
1081 FIXME("iface %p, type %#x, x %.8e, y %.8e, z %.8e, theta %.8e stub!\n",
1082 iface
, type
, x
, y
, z
, theta
);
1087 static HRESULT WINAPI
d3drm_frame2_AddRotation(IDirect3DRMFrame2
*iface
,
1088 D3DRMCOMBINETYPE type
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
, D3DVALUE theta
)
1090 FIXME("iface %p, type %#x, x %.8e, y %.8e, z %.8e, theta %.8e stub!\n", iface
, type
, x
, y
, z
, theta
);
1095 static HRESULT WINAPI
d3drm_frame1_AddRotation(IDirect3DRMFrame
*iface
,
1096 D3DRMCOMBINETYPE type
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
, D3DVALUE theta
)
1098 FIXME("iface %p, type %#x, x %.8e, y %.8e, z %.8e, theta %.8e stub!\n", iface
, type
, x
, y
, z
, theta
);
1103 static HRESULT WINAPI
d3drm_frame3_AddVisual(IDirect3DRMFrame3
*iface
, IUnknown
*visual
)
1105 struct d3drm_frame
*This
= impl_from_IDirect3DRMFrame3(iface
);
1107 IDirect3DRMVisual
** visuals
;
1109 TRACE("iface %p, visual %p.\n", iface
, visual
);
1112 return D3DRMERR_BADOBJECT
;
1114 /* Check if already existing and return gracefully without increasing ref count */
1115 for (i
= 0; i
< This
->nb_visuals
; i
++)
1116 if (This
->visuals
[i
] == (IDirect3DRMVisual
*)visual
)
1119 if ((This
->nb_visuals
+ 1) > This
->visuals_capacity
)
1123 if (!This
->visuals_capacity
)
1126 visuals
= HeapAlloc(GetProcessHeap(), 0, new_capacity
* sizeof(IDirect3DRMVisual
*));
1130 new_capacity
= This
->visuals_capacity
* 2;
1131 visuals
= HeapReAlloc(GetProcessHeap(), 0, This
->visuals
, new_capacity
* sizeof(IDirect3DRMVisual
*));
1135 return E_OUTOFMEMORY
;
1137 This
->visuals_capacity
= new_capacity
;
1138 This
->visuals
= visuals
;
1141 This
->visuals
[This
->nb_visuals
++] = (IDirect3DRMVisual
*)visual
;
1142 IDirect3DRMVisual_AddRef(visual
);
1147 static HRESULT WINAPI
d3drm_frame2_AddVisual(IDirect3DRMFrame2
*iface
, IDirect3DRMVisual
*visual
)
1149 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
1151 TRACE("iface %p, visual %p.\n", iface
, visual
);
1153 return d3drm_frame3_AddVisual(&frame
->IDirect3DRMFrame3_iface
, (IUnknown
*)visual
);
1156 static HRESULT WINAPI
d3drm_frame1_AddVisual(IDirect3DRMFrame
*iface
, IDirect3DRMVisual
*visual
)
1158 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
1160 TRACE("iface %p, visual %p.\n", iface
, visual
);
1162 return d3drm_frame3_AddVisual(&frame
->IDirect3DRMFrame3_iface
, (IUnknown
*)visual
);
1165 static HRESULT WINAPI
d3drm_frame3_GetChildren(IDirect3DRMFrame3
*iface
, IDirect3DRMFrameArray
**children
)
1167 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame3(iface
);
1168 struct d3drm_frame_array
*array
;
1170 TRACE("iface %p, children %p.\n", iface
, children
);
1173 return D3DRMERR_BADVALUE
;
1175 if (!(array
= d3drm_frame_array_create(frame
->nb_children
, frame
->children
)))
1176 return E_OUTOFMEMORY
;
1178 *children
= &array
->IDirect3DRMFrameArray_iface
;
1183 static HRESULT WINAPI
d3drm_frame2_GetChildren(IDirect3DRMFrame2
*iface
, IDirect3DRMFrameArray
**children
)
1185 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
1187 TRACE("iface %p, children %p.\n", iface
, children
);
1189 return d3drm_frame3_GetChildren(&frame
->IDirect3DRMFrame3_iface
, children
);
1192 static HRESULT WINAPI
d3drm_frame1_GetChildren(IDirect3DRMFrame
*iface
, IDirect3DRMFrameArray
**children
)
1194 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
1196 TRACE("iface %p, children %p.\n", iface
, children
);
1198 return d3drm_frame3_GetChildren(&frame
->IDirect3DRMFrame3_iface
, children
);
1201 static D3DCOLOR WINAPI
d3drm_frame3_GetColor(IDirect3DRMFrame3
*iface
)
1203 FIXME("iface %p stub!\n", iface
);
1208 static D3DCOLOR WINAPI
d3drm_frame2_GetColor(IDirect3DRMFrame2
*iface
)
1210 FIXME("iface %p stub!\n", iface
);
1215 static D3DCOLOR WINAPI
d3drm_frame1_GetColor(IDirect3DRMFrame
*iface
)
1217 FIXME("iface %p stub!\n", iface
);
1222 static HRESULT WINAPI
d3drm_frame3_GetLights(IDirect3DRMFrame3
*iface
, IDirect3DRMLightArray
**lights
)
1224 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame3(iface
);
1225 struct d3drm_light_array
*array
;
1227 TRACE("iface %p, lights %p.\n", iface
, lights
);
1230 return D3DRMERR_BADVALUE
;
1232 if (!(array
= d3drm_light_array_create(frame
->nb_lights
, frame
->lights
)))
1233 return E_OUTOFMEMORY
;
1235 *lights
= &array
->IDirect3DRMLightArray_iface
;
1240 static HRESULT WINAPI
d3drm_frame2_GetLights(IDirect3DRMFrame2
*iface
, IDirect3DRMLightArray
**lights
)
1242 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
1244 TRACE("iface %p, lights %p.\n", iface
, lights
);
1246 return d3drm_frame3_GetLights(&frame
->IDirect3DRMFrame3_iface
, lights
);
1249 static HRESULT WINAPI
d3drm_frame1_GetLights(IDirect3DRMFrame
*iface
, IDirect3DRMLightArray
**lights
)
1251 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
1253 TRACE("iface %p, lights %p.\n", iface
, lights
);
1255 return d3drm_frame3_GetLights(&frame
->IDirect3DRMFrame3_iface
, lights
);
1258 static D3DRMMATERIALMODE WINAPI
d3drm_frame3_GetMaterialMode(IDirect3DRMFrame3
*iface
)
1260 FIXME("iface %p stub!\n", iface
);
1262 return D3DRMMATERIAL_FROMPARENT
;
1265 static D3DRMMATERIALMODE WINAPI
d3drm_frame2_GetMaterialMode(IDirect3DRMFrame2
*iface
)
1267 FIXME("iface %p stub!\n", iface
);
1269 return D3DRMMATERIAL_FROMPARENT
;
1272 static D3DRMMATERIALMODE WINAPI
d3drm_frame1_GetMaterialMode(IDirect3DRMFrame
*iface
)
1274 FIXME("iface %p stub!\n", iface
);
1276 return D3DRMMATERIAL_FROMPARENT
;
1279 static HRESULT WINAPI
d3drm_frame3_GetParent(IDirect3DRMFrame3
*iface
, IDirect3DRMFrame3
**parent
)
1281 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame3(iface
);
1283 TRACE("iface %p, parent %p.\n", iface
, parent
);
1286 return D3DRMERR_BADVALUE
;
1290 *parent
= &frame
->parent
->IDirect3DRMFrame3_iface
;
1291 IDirect3DRMFrame_AddRef(*parent
);
1301 static HRESULT WINAPI
d3drm_frame2_GetParent(IDirect3DRMFrame2
*iface
, IDirect3DRMFrame
**parent
)
1303 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
1305 TRACE("iface %p, parent %p.\n", iface
, parent
);
1308 return D3DRMERR_BADVALUE
;
1312 *parent
= &frame
->parent
->IDirect3DRMFrame_iface
;
1313 IDirect3DRMFrame_AddRef(*parent
);
1323 static HRESULT WINAPI
d3drm_frame1_GetParent(IDirect3DRMFrame
*iface
, IDirect3DRMFrame
**parent
)
1325 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
1327 TRACE("iface %p, parent %p.\n", iface
, parent
);
1329 return d3drm_frame2_GetParent(&frame
->IDirect3DRMFrame2_iface
, parent
);
1332 static HRESULT WINAPI
d3drm_frame3_GetPosition(IDirect3DRMFrame3
*iface
,
1333 IDirect3DRMFrame3
*reference
, D3DVECTOR
*position
)
1335 FIXME("iface %p, reference %p, position %p stub!\n", iface
, reference
, position
);
1340 static HRESULT WINAPI
d3drm_frame2_GetPosition(IDirect3DRMFrame2
*iface
,
1341 IDirect3DRMFrame
*reference
, D3DVECTOR
*position
)
1343 FIXME("iface %p, reference %p, position %p stub!\n", iface
, reference
, position
);
1348 static HRESULT WINAPI
d3drm_frame1_GetPosition(IDirect3DRMFrame
*iface
,
1349 IDirect3DRMFrame
*reference
, D3DVECTOR
*position
)
1351 FIXME("iface %p, reference %p, position %p stub!\n", iface
, reference
, position
);
1357 static HRESULT WINAPI
d3drm_frame3_GetRotation(IDirect3DRMFrame3
*iface
,
1358 IDirect3DRMFrame3
*reference
, D3DVECTOR
*axis
, D3DVALUE
*theta
)
1360 FIXME("iface %p, reference %p, axis %p, theta %p stub!\n", iface
, reference
, axis
, theta
);
1365 static HRESULT WINAPI
d3drm_frame2_GetRotation(IDirect3DRMFrame2
*iface
,
1366 IDirect3DRMFrame
*reference
, D3DVECTOR
*axis
, D3DVALUE
*theta
)
1368 FIXME("iface %p, reference %p, axis %p, theta %p stub!\n", iface
, reference
, axis
, theta
);
1373 static HRESULT WINAPI
d3drm_frame1_GetRotation(IDirect3DRMFrame
*iface
,
1374 IDirect3DRMFrame
*reference
, D3DVECTOR
*axis
, D3DVALUE
*theta
)
1376 FIXME("iface %p, reference %p, axis %p, theta %p stub!\n", iface
, reference
, axis
, theta
);
1381 static HRESULT WINAPI
d3drm_frame3_GetScene(IDirect3DRMFrame3
*iface
, IDirect3DRMFrame3
**scene
)
1383 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame3(iface
);
1385 TRACE("iface %p, scene %p.\n", iface
, scene
);
1388 return D3DRMERR_BADVALUE
;
1390 while (frame
->parent
)
1391 frame
= frame
->parent
;
1393 *scene
= &frame
->IDirect3DRMFrame3_iface
;
1394 IDirect3DRMFrame3_AddRef(*scene
);
1399 static HRESULT WINAPI
d3drm_frame2_GetScene(IDirect3DRMFrame2
*iface
, IDirect3DRMFrame
**scene
)
1401 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
1402 IDirect3DRMFrame3
*frame3
;
1405 TRACE("iface %p, scene %p.\n", iface
, scene
);
1408 return D3DRMERR_BADVALUE
;
1410 hr
= IDirect3DRMFrame3_GetScene(&frame
->IDirect3DRMFrame3_iface
, &frame3
);
1411 if (FAILED(hr
) || !frame3
)
1417 hr
= IDirect3DRMFrame3_QueryInterface(frame3
, &IID_IDirect3DRMFrame
, (void **)scene
);
1418 IDirect3DRMFrame3_Release(frame3
);
1423 static HRESULT WINAPI
d3drm_frame1_GetScene(IDirect3DRMFrame
*iface
, IDirect3DRMFrame
**scene
)
1425 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
1427 TRACE("iface %p, scene %p.\n", iface
, scene
);
1429 return d3drm_frame2_GetScene(&frame
->IDirect3DRMFrame2_iface
, scene
);
1432 static D3DRMSORTMODE WINAPI
d3drm_frame3_GetSortMode(IDirect3DRMFrame3
*iface
)
1434 FIXME("iface %p stub!\n", iface
);
1436 return D3DRMSORT_FROMPARENT
;
1439 static D3DRMSORTMODE WINAPI
d3drm_frame2_GetSortMode(IDirect3DRMFrame2
*iface
)
1441 FIXME("iface %p stub!\n", iface
);
1443 return D3DRMSORT_FROMPARENT
;
1446 static D3DRMSORTMODE WINAPI
d3drm_frame1_GetSortMode(IDirect3DRMFrame
*iface
)
1448 FIXME("iface %p stub!\n", iface
);
1450 return D3DRMSORT_FROMPARENT
;
1453 static HRESULT WINAPI
d3drm_frame3_GetTexture(IDirect3DRMFrame3
*iface
, IDirect3DRMTexture3
**texture
)
1455 FIXME("iface %p, texture %p stub!\n", iface
, texture
);
1460 static HRESULT WINAPI
d3drm_frame2_GetTexture(IDirect3DRMFrame2
*iface
, IDirect3DRMTexture
**texture
)
1462 FIXME("iface %p, texture %p stub!\n", iface
, texture
);
1467 static HRESULT WINAPI
d3drm_frame1_GetTexture(IDirect3DRMFrame
*iface
, IDirect3DRMTexture
**texture
)
1469 FIXME("iface %p, texture %p stub!\n", iface
, texture
);
1474 static HRESULT WINAPI
d3drm_frame3_GetTransform(IDirect3DRMFrame3
*iface
,
1475 IDirect3DRMFrame3
*reference
, D3DRMMATRIX4D matrix
)
1477 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame3(iface
);
1479 TRACE("iface %p, reference %p, matrix %p.\n", iface
, reference
, matrix
);
1482 FIXME("Specifying a frame as the root of the scene different from the current root frame is not supported yet\n");
1484 memcpy(matrix
, frame
->transform
, sizeof(D3DRMMATRIX4D
));
1489 static HRESULT WINAPI
d3drm_frame2_GetTransform(IDirect3DRMFrame2
*iface
, D3DRMMATRIX4D matrix
)
1491 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
1493 TRACE("iface %p, matrix %p.\n", iface
, matrix
);
1495 memcpy(matrix
, frame
->transform
, sizeof(D3DRMMATRIX4D
));
1500 static HRESULT WINAPI
d3drm_frame1_GetTransform(IDirect3DRMFrame
*iface
, D3DRMMATRIX4D matrix
)
1502 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
1504 TRACE("iface %p, matrix %p.\n", iface
, matrix
);
1506 return d3drm_frame2_GetTransform(&frame
->IDirect3DRMFrame2_iface
, matrix
);
1509 static HRESULT WINAPI
d3drm_frame3_GetVelocity(IDirect3DRMFrame3
*iface
,
1510 IDirect3DRMFrame3
*reference
, D3DVECTOR
*velocity
, BOOL with_rotation
)
1512 FIXME("iface %p, reference %p, velocity %p, with_rotation %#x stub!\n",
1513 iface
, reference
, velocity
, with_rotation
);
1518 static HRESULT WINAPI
d3drm_frame2_GetVelocity(IDirect3DRMFrame2
*iface
,
1519 IDirect3DRMFrame
*reference
, D3DVECTOR
*velocity
, BOOL with_rotation
)
1521 FIXME("iface %p, reference %p, velocity %p, with_rotation %#x stub!\n",
1522 iface
, reference
, velocity
, with_rotation
);
1527 static HRESULT WINAPI
d3drm_frame1_GetVelocity(IDirect3DRMFrame
*iface
,
1528 IDirect3DRMFrame
*reference
, D3DVECTOR
*velocity
, BOOL with_rotation
)
1530 FIXME("iface %p, reference %p, velocity %p, with_rotation %#x stub!\n",
1531 iface
, reference
, velocity
, with_rotation
);
1536 static HRESULT WINAPI
d3drm_frame3_GetOrientation(IDirect3DRMFrame3
*iface
,
1537 IDirect3DRMFrame3
*reference
, D3DVECTOR
*dir
, D3DVECTOR
*up
)
1539 FIXME("iface %p, reference %p, dir %p, up %p stub!\n", iface
, reference
, dir
, up
);
1544 static HRESULT WINAPI
d3drm_frame2_GetOrientation(IDirect3DRMFrame2
*iface
,
1545 IDirect3DRMFrame
*reference
, D3DVECTOR
*dir
, D3DVECTOR
*up
)
1547 FIXME("iface %p, reference %p, dir %p, up %p stub!\n", iface
, reference
, dir
, up
);
1552 static HRESULT WINAPI
d3drm_frame1_GetOrientation(IDirect3DRMFrame
*iface
,
1553 IDirect3DRMFrame
*reference
, D3DVECTOR
*dir
, D3DVECTOR
*up
)
1555 FIXME("iface %p, reference %p, dir %p, up %p stub!\n", iface
, reference
, dir
, up
);
1560 static HRESULT WINAPI
d3drm_frame3_GetVisuals(IDirect3DRMFrame3
*iface
, DWORD
*count
, IUnknown
**visuals
)
1562 FIXME("iface %p, count %p, visuals %p stub!\n", iface
, count
, visuals
);
1567 static HRESULT WINAPI
d3drm_frame2_GetVisuals(IDirect3DRMFrame2
*iface
, IDirect3DRMVisualArray
**visuals
)
1569 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
1570 struct d3drm_visual_array
*array
;
1572 TRACE("iface %p, visuals %p.\n", iface
, visuals
);
1575 return D3DRMERR_BADVALUE
;
1577 if (!(array
= d3drm_visual_array_create(frame
->nb_visuals
, frame
->visuals
)))
1578 return E_OUTOFMEMORY
;
1580 *visuals
= &array
->IDirect3DRMVisualArray_iface
;
1585 static HRESULT WINAPI
d3drm_frame1_GetVisuals(IDirect3DRMFrame
*iface
, IDirect3DRMVisualArray
**visuals
)
1587 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
1589 TRACE("iface %p, visuals %p.\n", iface
, visuals
);
1591 return d3drm_frame2_GetVisuals(&frame
->IDirect3DRMFrame2_iface
, visuals
);
1594 static HRESULT WINAPI
d3drm_frame2_GetTextureTopology(IDirect3DRMFrame2
*iface
, BOOL
*wrap_u
, BOOL
*wrap_v
)
1596 FIXME("iface %p, wrap_u %p, wrap_v %p stub!\n", iface
, wrap_u
, wrap_v
);
1601 static HRESULT WINAPI
d3drm_frame1_GetTextureTopology(IDirect3DRMFrame
*iface
, BOOL
*wrap_u
, BOOL
*wrap_v
)
1603 FIXME("iface %p, wrap_u %p, wrap_v %p stub!\n", iface
, wrap_u
, wrap_v
);
1608 static HRESULT WINAPI
d3drm_frame3_InverseTransform(IDirect3DRMFrame3
*iface
, D3DVECTOR
*d
, D3DVECTOR
*s
)
1610 FIXME("iface %p, d %p, s %p stub!\n", iface
, d
, s
);
1615 static HRESULT WINAPI
d3drm_frame2_InverseTransform(IDirect3DRMFrame2
*iface
, D3DVECTOR
*d
, D3DVECTOR
*s
)
1617 FIXME("iface %p, d %p, s %p stub!\n", iface
, d
, s
);
1622 static HRESULT WINAPI
d3drm_frame1_InverseTransform(IDirect3DRMFrame
*iface
, D3DVECTOR
*d
, D3DVECTOR
*s
)
1624 FIXME("iface %p, d %p, s %p stub!\n", iface
, d
, s
);
1629 static HRESULT WINAPI
d3drm_frame3_Load(IDirect3DRMFrame3
*iface
, void *filename
,
1630 void *name
, D3DRMLOADOPTIONS flags
, D3DRMLOADTEXTURE3CALLBACK cb
, void *ctx
)
1632 FIXME("iface %p, filename %p, name %p, flags %#x, cb %p, ctx %p stub!\n",
1633 iface
, filename
, name
, flags
, cb
, ctx
);
1638 static HRESULT WINAPI
d3drm_frame2_Load(IDirect3DRMFrame2
*iface
, void *filename
,
1639 void *name
, D3DRMLOADOPTIONS flags
, D3DRMLOADTEXTURECALLBACK cb
, void *ctx
)
1641 FIXME("iface %p, filename %p, name %p, flags %#x, cb %p, ctx %p stub!\n",
1642 iface
, filename
, name
, flags
, cb
, ctx
);
1647 static HRESULT WINAPI
d3drm_frame1_Load(IDirect3DRMFrame
*iface
, void *filename
,
1648 void *name
, D3DRMLOADOPTIONS flags
, D3DRMLOADTEXTURECALLBACK cb
, void *ctx
)
1650 FIXME("iface %p, filename %p, name %p, flags %#x, cb %p, ctx %p stub!\n",
1651 iface
, filename
, name
, flags
, cb
, ctx
);
1656 static HRESULT WINAPI
d3drm_frame3_LookAt(IDirect3DRMFrame3
*iface
, IDirect3DRMFrame3
*target
,
1657 IDirect3DRMFrame3
*reference
, D3DRMFRAMECONSTRAINT constraint
)
1659 FIXME("iface %p, target %p, reference %p, constraint %#x stub!\n", iface
, target
, reference
, constraint
);
1664 static HRESULT WINAPI
d3drm_frame2_LookAt(IDirect3DRMFrame2
*iface
, IDirect3DRMFrame
*target
,
1665 IDirect3DRMFrame
*reference
, D3DRMFRAMECONSTRAINT constraint
)
1667 FIXME("iface %p, target %p, reference %p, constraint %#x stub!\n", iface
, target
, reference
, constraint
);
1672 static HRESULT WINAPI
d3drm_frame1_LookAt(IDirect3DRMFrame
*iface
, IDirect3DRMFrame
*target
,
1673 IDirect3DRMFrame
*reference
, D3DRMFRAMECONSTRAINT constraint
)
1675 FIXME("iface %p, target %p, reference %p, constraint %#x stub!\n", iface
, target
, reference
, constraint
);
1680 static HRESULT WINAPI
d3drm_frame3_Move(IDirect3DRMFrame3
*iface
, D3DVALUE delta
)
1682 FIXME("iface %p, delta %.8e stub!\n", iface
, delta
);
1687 static HRESULT WINAPI
d3drm_frame2_Move(IDirect3DRMFrame2
*iface
, D3DVALUE delta
)
1689 FIXME("iface %p, delta %.8e stub!\n", iface
, delta
);
1694 static HRESULT WINAPI
d3drm_frame1_Move(IDirect3DRMFrame
*iface
, D3DVALUE delta
)
1696 FIXME("iface %p, delta %.8e stub!\n", iface
, delta
);
1701 static HRESULT WINAPI
d3drm_frame3_DeleteChild(IDirect3DRMFrame3
*iface
, IDirect3DRMFrame3
*child
)
1703 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame3(iface
);
1704 struct d3drm_frame
*child_impl
= unsafe_impl_from_IDirect3DRMFrame3(child
);
1707 TRACE("iface %p, child %p.\n", iface
, child
);
1710 return D3DRMERR_BADOBJECT
;
1712 /* Check if child exists */
1713 for (i
= 0; i
< frame
->nb_children
; ++i
)
1715 if (frame
->children
[i
] == child
)
1719 if (i
== frame
->nb_children
)
1720 return D3DRMERR_BADVALUE
;
1722 memmove(frame
->children
+ i
, frame
->children
+ i
+ 1, sizeof(*frame
->children
) * (frame
->nb_children
- 1 - i
));
1723 IDirect3DRMFrame3_Release(child
);
1724 child_impl
->parent
= NULL
;
1725 --frame
->nb_children
;
1730 static HRESULT WINAPI
d3drm_frame2_DeleteChild(IDirect3DRMFrame2
*iface
, IDirect3DRMFrame
*child
)
1732 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
1733 IDirect3DRMFrame3
*child3
;
1736 TRACE("iface %p, child %p.\n", iface
, child
);
1739 return D3DRMERR_BADOBJECT
;
1740 if (FAILED(hr
= IDirect3DRMFrame_QueryInterface(child
, &IID_IDirect3DRMFrame3
, (void **)&child3
)))
1741 return D3DRMERR_BADOBJECT
;
1742 IDirect3DRMFrame_Release(child
);
1744 return d3drm_frame3_DeleteChild(&frame
->IDirect3DRMFrame3_iface
, child3
);
1747 static HRESULT WINAPI
d3drm_frame1_DeleteChild(IDirect3DRMFrame
*iface
, IDirect3DRMFrame
*child
)
1749 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
1750 struct d3drm_frame
*child_frame
= unsafe_impl_from_IDirect3DRMFrame(child
);
1752 TRACE("iface %p, child %p.\n", iface
, child
);
1755 return D3DRMERR_BADOBJECT
;
1757 return d3drm_frame3_DeleteChild(&frame
->IDirect3DRMFrame3_iface
, &child_frame
->IDirect3DRMFrame3_iface
);
1760 static HRESULT WINAPI
d3drm_frame3_DeleteLight(IDirect3DRMFrame3
*iface
, IDirect3DRMLight
*light
)
1762 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame3(iface
);
1765 TRACE("iface %p, light %p.\n", iface
, light
);
1768 return D3DRMERR_BADOBJECT
;
1770 /* Check if visual exists */
1771 for (i
= 0; i
< frame
->nb_lights
; ++i
)
1773 if (frame
->lights
[i
] == light
)
1777 if (i
== frame
->nb_lights
)
1778 return D3DRMERR_BADVALUE
;
1780 memmove(frame
->lights
+ i
, frame
->lights
+ i
+ 1, sizeof(*frame
->lights
) * (frame
->nb_lights
- 1 - i
));
1781 IDirect3DRMLight_Release(light
);
1787 static HRESULT WINAPI
d3drm_frame2_DeleteLight(IDirect3DRMFrame2
*iface
, IDirect3DRMLight
*light
)
1789 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
1791 TRACE("iface %p, light %p.\n", iface
, light
);
1793 return d3drm_frame3_DeleteLight(&frame
->IDirect3DRMFrame3_iface
, light
);
1796 static HRESULT WINAPI
d3drm_frame1_DeleteLight(IDirect3DRMFrame
*iface
, IDirect3DRMLight
*light
)
1798 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
1800 TRACE("iface %p, light %p.\n", iface
, light
);
1802 return d3drm_frame3_DeleteLight(&frame
->IDirect3DRMFrame3_iface
, light
);
1805 static HRESULT WINAPI
d3drm_frame3_DeleteMoveCallback(IDirect3DRMFrame3
*iface
,
1806 D3DRMFRAME3MOVECALLBACK cb
, void *ctx
)
1808 FIXME("iface %p, cb %p, ctx %p stub!\n", iface
, cb
, ctx
);
1813 static HRESULT WINAPI
d3drm_frame2_DeleteMoveCallback(IDirect3DRMFrame2
*iface
,
1814 D3DRMFRAMEMOVECALLBACK cb
, void *ctx
)
1816 FIXME("iface %p, cb %p, ctx %p stub!\n", iface
, cb
, ctx
);
1821 static HRESULT WINAPI
d3drm_frame1_DeleteMoveCallback(IDirect3DRMFrame
*iface
,
1822 D3DRMFRAMEMOVECALLBACK cb
, void *ctx
)
1824 FIXME("iface %p, cb %p, ctx %p stub!\n", iface
, cb
, ctx
);
1829 static HRESULT WINAPI
d3drm_frame3_DeleteVisual(IDirect3DRMFrame3
*iface
, IUnknown
*visual
)
1831 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame3(iface
);
1834 TRACE("iface %p, visual %p.\n", iface
, visual
);
1837 return D3DRMERR_BADOBJECT
;
1839 /* Check if visual exists */
1840 for (i
= 0; i
< frame
->nb_visuals
; ++i
)
1842 if (frame
->visuals
[i
] == (IDirect3DRMVisual
*)visual
)
1846 if (i
== frame
->nb_visuals
)
1847 return D3DRMERR_BADVALUE
;
1849 memmove(frame
->visuals
+ i
, frame
->visuals
+ i
+ 1, sizeof(*frame
->visuals
) * (frame
->nb_visuals
- 1 - i
));
1850 IDirect3DRMVisual_Release(visual
);
1851 --frame
->nb_visuals
;
1856 static HRESULT WINAPI
d3drm_frame2_DeleteVisual(IDirect3DRMFrame2
*iface
, IDirect3DRMVisual
*visual
)
1858 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
1860 TRACE("iface %p, visual %p.\n", iface
, visual
);
1862 return d3drm_frame3_DeleteVisual(&frame
->IDirect3DRMFrame3_iface
, (IUnknown
*)visual
);
1865 static HRESULT WINAPI
d3drm_frame1_DeleteVisual(IDirect3DRMFrame
*iface
, IDirect3DRMVisual
*visual
)
1867 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
1869 TRACE("iface %p, visual %p.\n", iface
, visual
);
1871 return d3drm_frame3_DeleteVisual(&frame
->IDirect3DRMFrame3_iface
, (IUnknown
*)visual
);
1874 static D3DCOLOR WINAPI
d3drm_frame3_GetSceneBackground(IDirect3DRMFrame3
*iface
)
1876 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame3(iface
);
1878 TRACE("iface %p.\n", iface
);
1880 return frame
->scenebackground
;
1883 static D3DCOLOR WINAPI
d3drm_frame2_GetSceneBackground(IDirect3DRMFrame2
*iface
)
1885 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
1887 TRACE("iface %p.\n", iface
);
1889 return d3drm_frame3_GetSceneBackground(&frame
->IDirect3DRMFrame3_iface
);
1892 static D3DCOLOR WINAPI
d3drm_frame1_GetSceneBackground(IDirect3DRMFrame
*iface
)
1894 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
1896 TRACE("iface %p.\n", iface
);
1898 return d3drm_frame3_GetSceneBackground(&frame
->IDirect3DRMFrame3_iface
);
1901 static HRESULT WINAPI
d3drm_frame3_GetSceneBackgroundDepth(IDirect3DRMFrame3
*iface
,
1902 IDirectDrawSurface
**surface
)
1904 FIXME("iface %p, surface %p stub!\n", iface
, surface
);
1909 static HRESULT WINAPI
d3drm_frame2_GetSceneBackgroundDepth(IDirect3DRMFrame2
*iface
,
1910 IDirectDrawSurface
**surface
)
1912 FIXME("iface %p, surface %p stub!\n", iface
, surface
);
1917 static HRESULT WINAPI
d3drm_frame1_GetSceneBackgroundDepth(IDirect3DRMFrame
*iface
,
1918 IDirectDrawSurface
**surface
)
1920 FIXME("iface %p, surface %p stub!\n", iface
, surface
);
1925 static D3DCOLOR WINAPI
d3drm_frame3_GetSceneFogColor(IDirect3DRMFrame3
*iface
)
1927 FIXME("iface %p stub!\n", iface
);
1932 static D3DCOLOR WINAPI
d3drm_frame2_GetSceneFogColor(IDirect3DRMFrame2
*iface
)
1934 FIXME("iface %p stub!\n", iface
);
1939 static D3DCOLOR WINAPI
d3drm_frame1_GetSceneFogColor(IDirect3DRMFrame
*iface
)
1941 FIXME("iface %p stub!\n", iface
);
1946 static BOOL WINAPI
d3drm_frame3_GetSceneFogEnable(IDirect3DRMFrame3
*iface
)
1948 FIXME("iface %p stub!\n", iface
);
1953 static BOOL WINAPI
d3drm_frame2_GetSceneFogEnable(IDirect3DRMFrame2
*iface
)
1955 FIXME("iface %p stub!\n", iface
);
1960 static BOOL WINAPI
d3drm_frame1_GetSceneFogEnable(IDirect3DRMFrame
*iface
)
1962 FIXME("iface %p stub!\n", iface
);
1967 static D3DRMFOGMODE WINAPI
d3drm_frame3_GetSceneFogMode(IDirect3DRMFrame3
*iface
)
1969 FIXME("iface %p stub!\n", iface
);
1971 return D3DRMFOG_LINEAR
;
1974 static D3DRMFOGMODE WINAPI
d3drm_frame2_GetSceneFogMode(IDirect3DRMFrame2
*iface
)
1976 FIXME("iface %p stub!\n", iface
);
1978 return D3DRMFOG_LINEAR
;
1981 static D3DRMFOGMODE WINAPI
d3drm_frame1_GetSceneFogMode(IDirect3DRMFrame
*iface
)
1983 FIXME("iface %p stub!\n", iface
);
1985 return D3DRMFOG_LINEAR
;
1988 static HRESULT WINAPI
d3drm_frame3_GetSceneFogParams(IDirect3DRMFrame3
*iface
,
1989 D3DVALUE
*start
, D3DVALUE
*end
, D3DVALUE
*density
)
1991 FIXME("iface %p, start %p, end %p, density %p stub!\n", iface
, start
, end
, density
);
1996 static HRESULT WINAPI
d3drm_frame2_GetSceneFogParams(IDirect3DRMFrame2
*iface
,
1997 D3DVALUE
*start
, D3DVALUE
*end
, D3DVALUE
*density
)
1999 FIXME("iface %p, start %p, end %p, density %p stub!\n", iface
, start
, end
, density
);
2004 static HRESULT WINAPI
d3drm_frame1_GetSceneFogParams(IDirect3DRMFrame
*iface
,
2005 D3DVALUE
*start
, D3DVALUE
*end
, D3DVALUE
*density
)
2007 FIXME("iface %p, start %p, end %p, density %p stub!\n", iface
, start
, end
, density
);
2012 static HRESULT WINAPI
d3drm_frame3_SetSceneBackground(IDirect3DRMFrame3
*iface
, D3DCOLOR color
)
2014 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame3(iface
);
2016 TRACE("iface %p, color 0x%08x.\n", iface
, color
);
2018 frame
->scenebackground
= color
;
2023 static HRESULT WINAPI
d3drm_frame2_SetSceneBackground(IDirect3DRMFrame2
*iface
, D3DCOLOR color
)
2025 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
2027 TRACE("iface %p, color 0x%08x.\n", iface
, color
);
2029 return d3drm_frame3_SetSceneBackground(&frame
->IDirect3DRMFrame3_iface
, color
);
2032 static HRESULT WINAPI
d3drm_frame1_SetSceneBackground(IDirect3DRMFrame
*iface
, D3DCOLOR color
)
2034 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
2036 TRACE("iface %p, color 0x%08x.\n", iface
, color
);
2038 return d3drm_frame3_SetSceneBackground(&frame
->IDirect3DRMFrame3_iface
, color
);
2041 static HRESULT WINAPI
d3drm_frame3_SetSceneBackgroundRGB(IDirect3DRMFrame3
*iface
,
2042 D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
)
2044 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame3(iface
);
2046 TRACE("iface %p, red %.8e, green %.8e, blue %.8e.\n", iface
, red
, green
, blue
);
2048 d3drm_set_color(&frame
->scenebackground
, red
, green
, blue
, 1.0f
);
2053 static HRESULT WINAPI
d3drm_frame2_SetSceneBackgroundRGB(IDirect3DRMFrame2
*iface
,
2054 D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
)
2056 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame2(iface
);
2058 TRACE("iface %p, red %.8e, green %.8e, blue %.8e.\n", iface
, red
, green
, blue
);
2060 return d3drm_frame3_SetSceneBackgroundRGB(&frame
->IDirect3DRMFrame3_iface
, red
, green
, blue
);
2063 static HRESULT WINAPI
d3drm_frame1_SetSceneBackgroundRGB(IDirect3DRMFrame
*iface
,
2064 D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
)
2066 struct d3drm_frame
*frame
= impl_from_IDirect3DRMFrame(iface
);
2068 TRACE("iface %p, red %.8e, green %.8e, blue %.8e.\n", iface
, red
, green
, blue
);
2070 return d3drm_frame3_SetSceneBackgroundRGB(&frame
->IDirect3DRMFrame3_iface
, red
, green
, blue
);
2073 static HRESULT WINAPI
d3drm_frame3_SetSceneBackgroundDepth(IDirect3DRMFrame3
*iface
,
2074 IDirectDrawSurface
*surface
)
2076 FIXME("iface %p, surface %p stub!\n", iface
, surface
);
2081 static HRESULT WINAPI
d3drm_frame2_SetSceneBackgroundDepth(IDirect3DRMFrame2
*iface
,
2082 IDirectDrawSurface
*surface
)
2084 FIXME("iface %p, surface %p stub!\n", iface
, surface
);
2089 static HRESULT WINAPI
d3drm_frame1_SetSceneBackgroundDepth(IDirect3DRMFrame
*iface
,
2090 IDirectDrawSurface
*surface
)
2092 FIXME("iface %p, surface %p stub!\n", iface
, surface
);
2097 static HRESULT WINAPI
d3drm_frame3_SetSceneBackgroundImage(IDirect3DRMFrame3
*iface
,
2098 IDirect3DRMTexture3
*texture
)
2100 FIXME("iface %p, texture %p stub!\n", iface
, texture
);
2105 static HRESULT WINAPI
d3drm_frame2_SetSceneBackgroundImage(IDirect3DRMFrame2
*iface
,
2106 IDirect3DRMTexture
*texture
)
2108 FIXME("iface %p, texture %p stub!\n", iface
, texture
);
2113 static HRESULT WINAPI
d3drm_frame1_SetSceneBackgroundImage(IDirect3DRMFrame
*iface
,
2114 IDirect3DRMTexture
*texture
)
2116 FIXME("iface %p, texture %p stub!\n", iface
, texture
);
2121 static HRESULT WINAPI
d3drm_frame3_SetSceneFogEnable(IDirect3DRMFrame3
*iface
, BOOL enable
)
2123 FIXME("iface %p, enable %#x stub!\n", iface
, enable
);
2128 static HRESULT WINAPI
d3drm_frame2_SetSceneFogEnable(IDirect3DRMFrame2
*iface
, BOOL enable
)
2130 FIXME("iface %p, enable %#x stub!\n", iface
, enable
);
2135 static HRESULT WINAPI
d3drm_frame1_SetSceneFogEnable(IDirect3DRMFrame
*iface
, BOOL enable
)
2137 FIXME("iface %p, enable %#x stub!\n", iface
, enable
);
2142 static HRESULT WINAPI
d3drm_frame3_SetSceneFogColor(IDirect3DRMFrame3
*iface
, D3DCOLOR color
)
2144 FIXME("iface %p, color 0x%08x stub!\n", iface
, color
);
2149 static HRESULT WINAPI
d3drm_frame2_SetSceneFogColor(IDirect3DRMFrame2
*iface
, D3DCOLOR color
)
2151 FIXME("iface %p, color 0x%08x stub!\n", iface
, color
);
2156 static HRESULT WINAPI
d3drm_frame1_SetSceneFogColor(IDirect3DRMFrame
*iface
, D3DCOLOR color
)
2158 FIXME("iface %p, color 0x%08x stub!\n", iface
, color
);
2163 static HRESULT WINAPI
d3drm_frame3_SetSceneFogMode(IDirect3DRMFrame3
*iface
, D3DRMFOGMODE mode
)
2165 FIXME("iface %p, mode %#x stub!\n", iface
, mode
);
2170 static HRESULT WINAPI
d3drm_frame2_SetSceneFogMode(IDirect3DRMFrame2
*iface
, D3DRMFOGMODE mode
)
2172 FIXME("iface %p, mode %#x stub!\n", iface
, mode
);
2177 static HRESULT WINAPI
d3drm_frame1_SetSceneFogMode(IDirect3DRMFrame
*iface
, D3DRMFOGMODE mode
)
2179 FIXME("iface %p, mode %#x stub!\n", iface
, mode
);
2184 static HRESULT WINAPI
d3drm_frame3_SetSceneFogParams(IDirect3DRMFrame3
*iface
,
2185 D3DVALUE start
, D3DVALUE end
, D3DVALUE density
)
2187 FIXME("iface %p, start %.8e, end %.8e, density %.8e stub!\n", iface
, start
, end
, density
);
2192 static HRESULT WINAPI
d3drm_frame2_SetSceneFogParams(IDirect3DRMFrame2
*iface
,
2193 D3DVALUE start
, D3DVALUE end
, D3DVALUE density
)
2195 FIXME("iface %p, start %.8e, end %.8e, density %.8e stub!\n", iface
, start
, end
, density
);
2200 static HRESULT WINAPI
d3drm_frame1_SetSceneFogParams(IDirect3DRMFrame
*iface
,
2201 D3DVALUE start
, D3DVALUE end
, D3DVALUE density
)
2203 FIXME("iface %p, start %.8e, end %.8e, density %.8e stub!\n", iface
, start
, end
, density
);
2208 static HRESULT WINAPI
d3drm_frame3_SetColor(IDirect3DRMFrame3
*iface
, D3DCOLOR color
)
2210 FIXME("iface %p, color 0x%08x stub!\n", iface
, color
);
2215 static HRESULT WINAPI
d3drm_frame2_SetColor(IDirect3DRMFrame2
*iface
, D3DCOLOR color
)
2217 FIXME("iface %p, color 0x%08x stub!\n", iface
, color
);
2222 static HRESULT WINAPI
d3drm_frame1_SetColor(IDirect3DRMFrame
*iface
, D3DCOLOR color
)
2224 FIXME("iface %p, color 0x%08x stub!\n", iface
, color
);
2229 static HRESULT WINAPI
d3drm_frame3_SetColorRGB(IDirect3DRMFrame3
*iface
,
2230 D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
)
2232 FIXME("iface %p, red %.8e, green %.8e, blue %.8e stub!\n", iface
, red
, green
, blue
);
2237 static HRESULT WINAPI
d3drm_frame2_SetColorRGB(IDirect3DRMFrame2
*iface
,
2238 D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
)
2240 FIXME("iface %p, red %.8e, green %.8e, blue %.8e stub!\n", iface
, red
, green
, blue
);
2245 static HRESULT WINAPI
d3drm_frame1_SetColorRGB(IDirect3DRMFrame
*iface
,
2246 D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
)
2248 FIXME("iface %p, red %.8e, green %.8e, blue %.8e stub!\n", iface
, red
, green
, blue
);
2253 static D3DRMZBUFFERMODE WINAPI
d3drm_frame3_GetZbufferMode(IDirect3DRMFrame3
*iface
)
2255 FIXME("iface %p stub!\n", iface
);
2257 return D3DRMZBUFFER_FROMPARENT
;
2260 static D3DRMZBUFFERMODE WINAPI
d3drm_frame2_GetZbufferMode(IDirect3DRMFrame2
*iface
)
2262 FIXME("iface %p stub!\n", iface
);
2264 return D3DRMZBUFFER_FROMPARENT
;
2267 static D3DRMZBUFFERMODE WINAPI
d3drm_frame1_GetZbufferMode(IDirect3DRMFrame
*iface
)
2269 FIXME("iface %p stub!\n", iface
);
2271 return D3DRMZBUFFER_FROMPARENT
;
2274 static HRESULT WINAPI
d3drm_frame3_SetMaterialMode(IDirect3DRMFrame3
*iface
, D3DRMMATERIALMODE mode
)
2276 FIXME("iface %p, mode %#x stub!\n", iface
, mode
);
2281 static HRESULT WINAPI
d3drm_frame2_SetMaterialMode(IDirect3DRMFrame2
*iface
, D3DRMMATERIALMODE mode
)
2283 FIXME("iface %p, mode %#x stub!\n", iface
, mode
);
2288 static HRESULT WINAPI
d3drm_frame1_SetMaterialMode(IDirect3DRMFrame
*iface
, D3DRMMATERIALMODE mode
)
2290 FIXME("iface %p, mode %#x stub!\n", iface
, mode
);
2295 static HRESULT WINAPI
d3drm_frame3_SetOrientation(IDirect3DRMFrame3
*iface
, IDirect3DRMFrame3
*reference
,
2296 D3DVALUE dx
, D3DVALUE dy
, D3DVALUE dz
, D3DVALUE ux
, D3DVALUE uy
, D3DVALUE uz
)
2298 FIXME("iface %p, reference %p, dx %.8e, dy %.8e, dz %.8e, ux %.8e, uy %.8e, uz %.8e stub!\n",
2299 iface
, reference
, dx
, dy
, dz
, ux
, uy
, uz
);
2304 static HRESULT WINAPI
d3drm_frame2_SetOrientation(IDirect3DRMFrame2
*iface
, IDirect3DRMFrame
*reference
,
2305 D3DVALUE dx
, D3DVALUE dy
, D3DVALUE dz
, D3DVALUE ux
, D3DVALUE uy
, D3DVALUE uz
)
2307 FIXME("iface %p, reference %p, dx %.8e, dy %.8e, dz %.8e, ux %.8e, uy %.8e, uz %.8e stub!\n",
2308 iface
, reference
, dx
, dy
, dz
, ux
, uy
, uz
);
2313 static HRESULT WINAPI
d3drm_frame1_SetOrientation(IDirect3DRMFrame
*iface
, IDirect3DRMFrame
*reference
,
2314 D3DVALUE dx
, D3DVALUE dy
, D3DVALUE dz
, D3DVALUE ux
, D3DVALUE uy
, D3DVALUE uz
)
2316 FIXME("iface %p, reference %p, dx %.8e, dy %.8e, dz %.8e, ux %.8e, uy %.8e, uz %.8e stub!\n",
2317 iface
, reference
, dx
, dy
, dz
, ux
, uy
, uz
);
2322 static HRESULT WINAPI
d3drm_frame3_SetPosition(IDirect3DRMFrame3
*iface
,
2323 IDirect3DRMFrame3
*reference
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
2325 FIXME("iface %p, reference %p, x %.8e, y %.8e, z %.8e stub!\n", iface
, reference
, x
, y
, z
);
2330 static HRESULT WINAPI
d3drm_frame2_SetPosition(IDirect3DRMFrame2
*iface
,
2331 IDirect3DRMFrame
*reference
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
2333 FIXME("iface %p, reference %p, x %.8e, y %.8e, z %.8e stub!\n", iface
, reference
, x
, y
, z
);
2338 static HRESULT WINAPI
d3drm_frame1_SetPosition(IDirect3DRMFrame
*iface
,
2339 IDirect3DRMFrame
*reference
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
2341 FIXME("iface %p, reference %p, x %.8e, y %.8e, z %.8e stub!\n", iface
, reference
, x
, y
, z
);
2346 static HRESULT WINAPI
d3drm_frame3_SetRotation(IDirect3DRMFrame3
*iface
,
2347 IDirect3DRMFrame3
*reference
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
, D3DVALUE theta
)
2349 FIXME("iface %p, reference %p, x %.8e, y %.8e, z %.8e, theta %.8e stub!\n",
2350 iface
, reference
, x
, y
, z
, theta
);
2355 static HRESULT WINAPI
d3drm_frame2_SetRotation(IDirect3DRMFrame2
*iface
,
2356 IDirect3DRMFrame
*reference
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
, D3DVALUE theta
)
2358 FIXME("iface %p, reference %p, x %.8e, y %.8e, z %.8e, theta %.8e stub!\n",
2359 iface
, reference
, x
, y
, z
, theta
);
2364 static HRESULT WINAPI
d3drm_frame1_SetRotation(IDirect3DRMFrame
*iface
,
2365 IDirect3DRMFrame
*reference
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
, D3DVALUE theta
)
2367 FIXME("iface %p, reference %p, x %.8e, y %.8e, z %.8e, theta %.8e stub!\n",
2368 iface
, reference
, x
, y
, z
, theta
);
2373 static HRESULT WINAPI
d3drm_frame3_SetSortMode(IDirect3DRMFrame3
*iface
, D3DRMSORTMODE mode
)
2375 FIXME("iface %p, mode %#x stub!\n", iface
, mode
);
2380 static HRESULT WINAPI
d3drm_frame2_SetSortMode(IDirect3DRMFrame2
*iface
, D3DRMSORTMODE mode
)
2382 FIXME("iface %p, mode %#x stub!\n", iface
, mode
);
2387 static HRESULT WINAPI
d3drm_frame1_SetSortMode(IDirect3DRMFrame
*iface
, D3DRMSORTMODE mode
)
2389 FIXME("iface %p, mode %#x stub!\n", iface
, mode
);
2394 static HRESULT WINAPI
d3drm_frame3_SetTexture(IDirect3DRMFrame3
*iface
, IDirect3DRMTexture3
*texture
)
2396 FIXME("iface %p, texture %p stub!\n", iface
, texture
);
2401 static HRESULT WINAPI
d3drm_frame2_SetTexture(IDirect3DRMFrame2
*iface
, IDirect3DRMTexture
*texture
)
2403 FIXME("iface %p, texture %p stub!\n", iface
, texture
);
2408 static HRESULT WINAPI
d3drm_frame1_SetTexture(IDirect3DRMFrame
*iface
, IDirect3DRMTexture
*texture
)
2410 FIXME("iface %p, texture %p stub!\n", iface
, texture
);
2415 static HRESULT WINAPI
d3drm_frame2_SetTextureTopology(IDirect3DRMFrame2
*iface
, BOOL wrap_u
, BOOL wrap_v
)
2417 FIXME("iface %p, wrap_u %#x, wrap_v %#x stub!\n", iface
, wrap_u
, wrap_v
);
2422 static HRESULT WINAPI
d3drm_frame1_SetTextureTopology(IDirect3DRMFrame
*iface
, BOOL wrap_u
, BOOL wrap_v
)
2424 FIXME("iface %p, wrap_u %#x, wrap_v %#x stub!\n", iface
, wrap_u
, wrap_v
);
2429 static HRESULT WINAPI
d3drm_frame3_SetVelocity(IDirect3DRMFrame3
*iface
,
2430 IDirect3DRMFrame3
*reference
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
, BOOL with_rotation
)
2432 FIXME("iface %p, reference %p, x %.8e, y %.8e, z %.8e, with_rotation %#x.\n",
2433 iface
, reference
, x
, y
, z
, with_rotation
);
2438 static HRESULT WINAPI
d3drm_frame2_SetVelocity(IDirect3DRMFrame2
*iface
,
2439 IDirect3DRMFrame
*reference
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
, BOOL with_rotation
)
2441 FIXME("iface %p, reference %p, x %.8e, y %.8e, z %.8e, with_rotation %#x stub!\n",
2442 iface
, reference
, x
, y
, z
, with_rotation
);
2447 static HRESULT WINAPI
d3drm_frame1_SetVelocity(IDirect3DRMFrame
*iface
,
2448 IDirect3DRMFrame
*reference
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
, BOOL with_rotation
)
2450 FIXME("iface %p, reference %p, x %.8e, y %.8e, z %.8e, with_rotation %#x stub!\n",
2451 iface
, reference
, x
, y
, z
, with_rotation
);
2456 static HRESULT WINAPI
d3drm_frame3_SetZbufferMode(IDirect3DRMFrame3
*iface
, D3DRMZBUFFERMODE mode
)
2458 FIXME("iface %p, mode %#x stub!\n", iface
, mode
);
2463 static HRESULT WINAPI
d3drm_frame2_SetZbufferMode(IDirect3DRMFrame2
*iface
, D3DRMZBUFFERMODE mode
)
2465 FIXME("iface %p, mode %#x stub!\n", iface
, mode
);
2470 static HRESULT WINAPI
d3drm_frame1_SetZbufferMode(IDirect3DRMFrame
*iface
, D3DRMZBUFFERMODE mode
)
2472 FIXME("iface %p, mode %#x stub!\n", iface
, mode
);
2477 static HRESULT WINAPI
d3drm_frame3_Transform(IDirect3DRMFrame3
*iface
, D3DVECTOR
*d
, D3DVECTOR
*s
)
2479 FIXME("iface %p, d %p, s %p stub!\n", iface
, d
, s
);
2484 static HRESULT WINAPI
d3drm_frame2_Transform(IDirect3DRMFrame2
*iface
, D3DVECTOR
*d
, D3DVECTOR
*s
)
2486 FIXME("iface %p, d %p, s %p stub!\n", iface
, d
, s
);
2491 static HRESULT WINAPI
d3drm_frame1_Transform(IDirect3DRMFrame
*iface
, D3DVECTOR
*d
, D3DVECTOR
*s
)
2493 FIXME("iface %p, d %p, s %p stub!\n", iface
, d
, s
);
2498 static HRESULT WINAPI
d3drm_frame2_AddMoveCallback2(IDirect3DRMFrame2
*iface
,
2499 D3DRMFRAMEMOVECALLBACK cb
, void *ctx
, DWORD flags
)
2501 FIXME("iface %p, cb %p, ctx %p, flags %#x stub!\n", iface
, cb
, ctx
, flags
);
2506 static HRESULT WINAPI
d3drm_frame3_GetBox(IDirect3DRMFrame3
*iface
, D3DRMBOX
*box
)
2508 FIXME("iface %p, box %p stub!\n", iface
, box
);
2513 static HRESULT WINAPI
d3drm_frame2_GetBox(IDirect3DRMFrame2
*iface
, D3DRMBOX
*box
)
2515 FIXME("iface %p, box %p stub!\n", iface
, box
);
2520 static BOOL WINAPI
d3drm_frame3_GetBoxEnable(IDirect3DRMFrame3
*iface
)
2522 FIXME("iface %p stub!\n", iface
);
2527 static BOOL WINAPI
d3drm_frame2_GetBoxEnable(IDirect3DRMFrame2
*iface
)
2529 FIXME("iface %p stub!\n", iface
);
2534 static HRESULT WINAPI
d3drm_frame3_GetAxes(IDirect3DRMFrame3
*iface
, D3DVECTOR
*dir
, D3DVECTOR
*up
)
2536 FIXME("iface %p, dir %p, up %p stub!\n", iface
, dir
, up
);
2541 static HRESULT WINAPI
d3drm_frame2_GetAxes(IDirect3DRMFrame2
*iface
, D3DVECTOR
*dir
, D3DVECTOR
*up
)
2543 FIXME("iface %p, dir %p, up %p stub!\n", iface
, dir
, up
);
2548 static HRESULT WINAPI
d3drm_frame3_GetMaterial(IDirect3DRMFrame3
*iface
, IDirect3DRMMaterial2
**material
)
2550 FIXME("iface %p, material %p stub!\n", iface
, material
);
2555 static HRESULT WINAPI
d3drm_frame2_GetMaterial(IDirect3DRMFrame2
*iface
, IDirect3DRMMaterial
**material
)
2557 FIXME("iface %p, material %p stub!\n", iface
, material
);
2562 static BOOL WINAPI
d3drm_frame3_GetInheritAxes(IDirect3DRMFrame3
*iface
)
2564 FIXME("iface %p stub!\n", iface
);
2569 static BOOL WINAPI
d3drm_frame2_GetInheritAxes(IDirect3DRMFrame2
*iface
)
2571 FIXME("iface %p stub!\n", iface
);
2576 static HRESULT WINAPI
d3drm_frame3_GetHierarchyBox(IDirect3DRMFrame3
*iface
, D3DRMBOX
*box
)
2578 FIXME("iface %p, box %p stub!\n", iface
, box
);
2583 static HRESULT WINAPI
d3drm_frame2_GetHierarchyBox(IDirect3DRMFrame2
*iface
, D3DRMBOX
*box
)
2585 FIXME("iface %p, box %p stub!\n", iface
, box
);
2590 static HRESULT WINAPI
d3drm_frame3_SetBox(IDirect3DRMFrame3
*iface
, D3DRMBOX
*box
)
2592 FIXME("iface %p, box %p stub!\n", iface
, box
);
2597 static HRESULT WINAPI
d3drm_frame3_SetBoxEnable(IDirect3DRMFrame3
*iface
, BOOL enable
)
2599 FIXME("iface %p, enable %#x stub!\n", iface
, enable
);
2604 static HRESULT WINAPI
d3drm_frame3_SetAxes(IDirect3DRMFrame3
*iface
,
2605 D3DVALUE dx
, D3DVALUE dy
, D3DVALUE dz
, D3DVALUE ux
, D3DVALUE uy
, D3DVALUE uz
)
2607 FIXME("iface %p, dx %.8e, dy %.8e, dz %.8e, ux %.8e, uy %.8e, uz %.8e stub!\n",
2608 iface
, dx
, dy
, dz
, ux
, uy
, uz
);
2613 static HRESULT WINAPI
d3drm_frame3_SetInheritAxes(IDirect3DRMFrame3
*iface
, BOOL inherit
)
2615 FIXME("iface %p, inherit %#x stub!\n", iface
, inherit
);
2620 static HRESULT WINAPI
d3drm_frame3_SetMaterial(IDirect3DRMFrame3
*iface
, IDirect3DRMMaterial2
*material
)
2622 FIXME("iface %p, material %p stub!\n", iface
, material
);
2627 static HRESULT WINAPI
d3drm_frame3_SetQuaternion(IDirect3DRMFrame3
*iface
,
2628 IDirect3DRMFrame3
*reference
, D3DRMQUATERNION
*q
)
2630 FIXME("iface %p, reference %p, q %p stub!\n", iface
, reference
, q
);
2635 static HRESULT WINAPI
d3drm_frame3_RayPick(IDirect3DRMFrame3
*iface
, IDirect3DRMFrame3
*reference
,
2636 D3DRMRAY
*ray
, DWORD flags
, IDirect3DRMPicked2Array
**visuals
)
2638 FIXME("iface %p, reference %p, ray %p, flags %#x, visuals %p stub!\n",
2639 iface
, reference
, ray
, flags
, visuals
);
2644 static HRESULT WINAPI
d3drm_frame3_Save(IDirect3DRMFrame3
*iface
,
2645 const char *filename
, D3DRMXOFFORMAT format
, D3DRMSAVEOPTIONS flags
)
2647 FIXME("iface %p, filename %s, format %#x, flags %#x stub!\n",
2648 iface
, debugstr_a(filename
), format
, flags
);
2653 static HRESULT WINAPI
d3drm_frame3_TransformVectors(IDirect3DRMFrame3
*iface
,
2654 IDirect3DRMFrame3
*reference
, DWORD num
, D3DVECTOR
*dst
, D3DVECTOR
*src
)
2656 FIXME("iface %p, reference %p, num %u, dst %p, src %p stub!\n", iface
, reference
, num
, dst
, src
);
2661 static HRESULT WINAPI
d3drm_frame3_InverseTransformVectors(IDirect3DRMFrame3
*iface
,
2662 IDirect3DRMFrame3
*reference
, DWORD num
, D3DVECTOR
*dst
, D3DVECTOR
*src
)
2664 FIXME("iface %p, reference %p, num %u, dst %p, src %p stub!\n", iface
, reference
, num
, dst
, src
);
2669 static HRESULT WINAPI
d3drm_frame3_SetTraversalOptions(IDirect3DRMFrame3
*iface
, DWORD flags
)
2671 FIXME("iface %p, flags %#x stub!\n", iface
, flags
);
2676 static HRESULT WINAPI
d3drm_frame3_GetTraversalOptions(IDirect3DRMFrame3
*iface
, DWORD
*flags
)
2678 FIXME("iface %p, flags %p stub!\n", iface
, flags
);
2683 static HRESULT WINAPI
d3drm_frame3_SetSceneFogMethod(IDirect3DRMFrame3
*iface
, DWORD flags
)
2685 FIXME("iface %p, flags %#x stub!\n", iface
, flags
);
2690 static HRESULT WINAPI
d3drm_frame3_GetSceneFogMethod(IDirect3DRMFrame3
*iface
, DWORD
*fog_mode
)
2692 FIXME("iface %p, fog_mode %p stub!\n", iface
, fog_mode
);
2697 static HRESULT WINAPI
d3drm_frame3_SetMaterialOverride(IDirect3DRMFrame3
*iface
,
2698 D3DRMMATERIALOVERRIDE
*override
)
2700 FIXME("iface %p, override %p stub!\n", iface
, override
);
2705 static HRESULT WINAPI
d3drm_frame3_GetMaterialOverride(IDirect3DRMFrame3
*iface
,
2706 D3DRMMATERIALOVERRIDE
*override
)
2708 FIXME("iface %p, override %p stub!\n", iface
, override
);
2713 static const struct IDirect3DRMFrame3Vtbl d3drm_frame3_vtbl
=
2715 d3drm_frame3_QueryInterface
,
2716 d3drm_frame3_AddRef
,
2717 d3drm_frame3_Release
,
2719 d3drm_frame3_AddDestroyCallback
,
2720 d3drm_frame3_DeleteDestroyCallback
,
2721 d3drm_frame3_SetAppData
,
2722 d3drm_frame3_GetAppData
,
2723 d3drm_frame3_SetName
,
2724 d3drm_frame3_GetName
,
2725 d3drm_frame3_GetClassName
,
2726 d3drm_frame3_AddChild
,
2727 d3drm_frame3_AddLight
,
2728 d3drm_frame3_AddMoveCallback
,
2729 d3drm_frame3_AddTransform
,
2730 d3drm_frame3_AddTranslation
,
2731 d3drm_frame3_AddScale
,
2732 d3drm_frame3_AddRotation
,
2733 d3drm_frame3_AddVisual
,
2734 d3drm_frame3_GetChildren
,
2735 d3drm_frame3_GetColor
,
2736 d3drm_frame3_GetLights
,
2737 d3drm_frame3_GetMaterialMode
,
2738 d3drm_frame3_GetParent
,
2739 d3drm_frame3_GetPosition
,
2740 d3drm_frame3_GetRotation
,
2741 d3drm_frame3_GetScene
,
2742 d3drm_frame3_GetSortMode
,
2743 d3drm_frame3_GetTexture
,
2744 d3drm_frame3_GetTransform
,
2745 d3drm_frame3_GetVelocity
,
2746 d3drm_frame3_GetOrientation
,
2747 d3drm_frame3_GetVisuals
,
2748 d3drm_frame3_InverseTransform
,
2750 d3drm_frame3_LookAt
,
2752 d3drm_frame3_DeleteChild
,
2753 d3drm_frame3_DeleteLight
,
2754 d3drm_frame3_DeleteMoveCallback
,
2755 d3drm_frame3_DeleteVisual
,
2756 d3drm_frame3_GetSceneBackground
,
2757 d3drm_frame3_GetSceneBackgroundDepth
,
2758 d3drm_frame3_GetSceneFogColor
,
2759 d3drm_frame3_GetSceneFogEnable
,
2760 d3drm_frame3_GetSceneFogMode
,
2761 d3drm_frame3_GetSceneFogParams
,
2762 d3drm_frame3_SetSceneBackground
,
2763 d3drm_frame3_SetSceneBackgroundRGB
,
2764 d3drm_frame3_SetSceneBackgroundDepth
,
2765 d3drm_frame3_SetSceneBackgroundImage
,
2766 d3drm_frame3_SetSceneFogEnable
,
2767 d3drm_frame3_SetSceneFogColor
,
2768 d3drm_frame3_SetSceneFogMode
,
2769 d3drm_frame3_SetSceneFogParams
,
2770 d3drm_frame3_SetColor
,
2771 d3drm_frame3_SetColorRGB
,
2772 d3drm_frame3_GetZbufferMode
,
2773 d3drm_frame3_SetMaterialMode
,
2774 d3drm_frame3_SetOrientation
,
2775 d3drm_frame3_SetPosition
,
2776 d3drm_frame3_SetRotation
,
2777 d3drm_frame3_SetSortMode
,
2778 d3drm_frame3_SetTexture
,
2779 d3drm_frame3_SetVelocity
,
2780 d3drm_frame3_SetZbufferMode
,
2781 d3drm_frame3_Transform
,
2782 d3drm_frame3_GetBox
,
2783 d3drm_frame3_GetBoxEnable
,
2784 d3drm_frame3_GetAxes
,
2785 d3drm_frame3_GetMaterial
,
2786 d3drm_frame3_GetInheritAxes
,
2787 d3drm_frame3_GetHierarchyBox
,
2788 d3drm_frame3_SetBox
,
2789 d3drm_frame3_SetBoxEnable
,
2790 d3drm_frame3_SetAxes
,
2791 d3drm_frame3_SetInheritAxes
,
2792 d3drm_frame3_SetMaterial
,
2793 d3drm_frame3_SetQuaternion
,
2794 d3drm_frame3_RayPick
,
2796 d3drm_frame3_TransformVectors
,
2797 d3drm_frame3_InverseTransformVectors
,
2798 d3drm_frame3_SetTraversalOptions
,
2799 d3drm_frame3_GetTraversalOptions
,
2800 d3drm_frame3_SetSceneFogMethod
,
2801 d3drm_frame3_GetSceneFogMethod
,
2802 d3drm_frame3_SetMaterialOverride
,
2803 d3drm_frame3_GetMaterialOverride
,
2806 static const struct IDirect3DRMFrame2Vtbl d3drm_frame2_vtbl
=
2808 d3drm_frame2_QueryInterface
,
2809 d3drm_frame2_AddRef
,
2810 d3drm_frame2_Release
,
2812 d3drm_frame2_AddDestroyCallback
,
2813 d3drm_frame2_DeleteDestroyCallback
,
2814 d3drm_frame2_SetAppData
,
2815 d3drm_frame2_GetAppData
,
2816 d3drm_frame2_SetName
,
2817 d3drm_frame2_GetName
,
2818 d3drm_frame2_GetClassName
,
2819 d3drm_frame2_AddChild
,
2820 d3drm_frame2_AddLight
,
2821 d3drm_frame2_AddMoveCallback
,
2822 d3drm_frame2_AddTransform
,
2823 d3drm_frame2_AddTranslation
,
2824 d3drm_frame2_AddScale
,
2825 d3drm_frame2_AddRotation
,
2826 d3drm_frame2_AddVisual
,
2827 d3drm_frame2_GetChildren
,
2828 d3drm_frame2_GetColor
,
2829 d3drm_frame2_GetLights
,
2830 d3drm_frame2_GetMaterialMode
,
2831 d3drm_frame2_GetParent
,
2832 d3drm_frame2_GetPosition
,
2833 d3drm_frame2_GetRotation
,
2834 d3drm_frame2_GetScene
,
2835 d3drm_frame2_GetSortMode
,
2836 d3drm_frame2_GetTexture
,
2837 d3drm_frame2_GetTransform
,
2838 d3drm_frame2_GetVelocity
,
2839 d3drm_frame2_GetOrientation
,
2840 d3drm_frame2_GetVisuals
,
2841 d3drm_frame2_GetTextureTopology
,
2842 d3drm_frame2_InverseTransform
,
2844 d3drm_frame2_LookAt
,
2846 d3drm_frame2_DeleteChild
,
2847 d3drm_frame2_DeleteLight
,
2848 d3drm_frame2_DeleteMoveCallback
,
2849 d3drm_frame2_DeleteVisual
,
2850 d3drm_frame2_GetSceneBackground
,
2851 d3drm_frame2_GetSceneBackgroundDepth
,
2852 d3drm_frame2_GetSceneFogColor
,
2853 d3drm_frame2_GetSceneFogEnable
,
2854 d3drm_frame2_GetSceneFogMode
,
2855 d3drm_frame2_GetSceneFogParams
,
2856 d3drm_frame2_SetSceneBackground
,
2857 d3drm_frame2_SetSceneBackgroundRGB
,
2858 d3drm_frame2_SetSceneBackgroundDepth
,
2859 d3drm_frame2_SetSceneBackgroundImage
,
2860 d3drm_frame2_SetSceneFogEnable
,
2861 d3drm_frame2_SetSceneFogColor
,
2862 d3drm_frame2_SetSceneFogMode
,
2863 d3drm_frame2_SetSceneFogParams
,
2864 d3drm_frame2_SetColor
,
2865 d3drm_frame2_SetColorRGB
,
2866 d3drm_frame2_GetZbufferMode
,
2867 d3drm_frame2_SetMaterialMode
,
2868 d3drm_frame2_SetOrientation
,
2869 d3drm_frame2_SetPosition
,
2870 d3drm_frame2_SetRotation
,
2871 d3drm_frame2_SetSortMode
,
2872 d3drm_frame2_SetTexture
,
2873 d3drm_frame2_SetTextureTopology
,
2874 d3drm_frame2_SetVelocity
,
2875 d3drm_frame2_SetZbufferMode
,
2876 d3drm_frame2_Transform
,
2877 d3drm_frame2_AddMoveCallback2
,
2878 d3drm_frame2_GetBox
,
2879 d3drm_frame2_GetBoxEnable
,
2880 d3drm_frame2_GetAxes
,
2881 d3drm_frame2_GetMaterial
,
2882 d3drm_frame2_GetInheritAxes
,
2883 d3drm_frame2_GetHierarchyBox
,
2886 static const struct IDirect3DRMFrameVtbl d3drm_frame1_vtbl
=
2888 d3drm_frame1_QueryInterface
,
2889 d3drm_frame1_AddRef
,
2890 d3drm_frame1_Release
,
2892 d3drm_frame1_AddDestroyCallback
,
2893 d3drm_frame1_DeleteDestroyCallback
,
2894 d3drm_frame1_SetAppData
,
2895 d3drm_frame1_GetAppData
,
2896 d3drm_frame1_SetName
,
2897 d3drm_frame1_GetName
,
2898 d3drm_frame1_GetClassName
,
2899 d3drm_frame1_AddChild
,
2900 d3drm_frame1_AddLight
,
2901 d3drm_frame1_AddMoveCallback
,
2902 d3drm_frame1_AddTransform
,
2903 d3drm_frame1_AddTranslation
,
2904 d3drm_frame1_AddScale
,
2905 d3drm_frame1_AddRotation
,
2906 d3drm_frame1_AddVisual
,
2907 d3drm_frame1_GetChildren
,
2908 d3drm_frame1_GetColor
,
2909 d3drm_frame1_GetLights
,
2910 d3drm_frame1_GetMaterialMode
,
2911 d3drm_frame1_GetParent
,
2912 d3drm_frame1_GetPosition
,
2913 d3drm_frame1_GetRotation
,
2914 d3drm_frame1_GetScene
,
2915 d3drm_frame1_GetSortMode
,
2916 d3drm_frame1_GetTexture
,
2917 d3drm_frame1_GetTransform
,
2918 d3drm_frame1_GetVelocity
,
2919 d3drm_frame1_GetOrientation
,
2920 d3drm_frame1_GetVisuals
,
2921 d3drm_frame1_GetTextureTopology
,
2922 d3drm_frame1_InverseTransform
,
2924 d3drm_frame1_LookAt
,
2926 d3drm_frame1_DeleteChild
,
2927 d3drm_frame1_DeleteLight
,
2928 d3drm_frame1_DeleteMoveCallback
,
2929 d3drm_frame1_DeleteVisual
,
2930 d3drm_frame1_GetSceneBackground
,
2931 d3drm_frame1_GetSceneBackgroundDepth
,
2932 d3drm_frame1_GetSceneFogColor
,
2933 d3drm_frame1_GetSceneFogEnable
,
2934 d3drm_frame1_GetSceneFogMode
,
2935 d3drm_frame1_GetSceneFogParams
,
2936 d3drm_frame1_SetSceneBackground
,
2937 d3drm_frame1_SetSceneBackgroundRGB
,
2938 d3drm_frame1_SetSceneBackgroundDepth
,
2939 d3drm_frame1_SetSceneBackgroundImage
,
2940 d3drm_frame1_SetSceneFogEnable
,
2941 d3drm_frame1_SetSceneFogColor
,
2942 d3drm_frame1_SetSceneFogMode
,
2943 d3drm_frame1_SetSceneFogParams
,
2944 d3drm_frame1_SetColor
,
2945 d3drm_frame1_SetColorRGB
,
2946 d3drm_frame1_GetZbufferMode
,
2947 d3drm_frame1_SetMaterialMode
,
2948 d3drm_frame1_SetOrientation
,
2949 d3drm_frame1_SetPosition
,
2950 d3drm_frame1_SetRotation
,
2951 d3drm_frame1_SetSortMode
,
2952 d3drm_frame1_SetTexture
,
2953 d3drm_frame1_SetTextureTopology
,
2954 d3drm_frame1_SetVelocity
,
2955 d3drm_frame1_SetZbufferMode
,
2956 d3drm_frame1_Transform
,
2959 static inline struct d3drm_frame
*unsafe_impl_from_IDirect3DRMFrame3(IDirect3DRMFrame3
*iface
)
2963 assert(iface
->lpVtbl
== &d3drm_frame3_vtbl
);
2965 return impl_from_IDirect3DRMFrame3(iface
);
2968 struct d3drm_frame
*unsafe_impl_from_IDirect3DRMFrame(IDirect3DRMFrame
*iface
)
2972 assert(iface
->lpVtbl
== &d3drm_frame1_vtbl
);
2974 return impl_from_IDirect3DRMFrame(iface
);
2977 HRESULT
d3drm_frame_create(struct d3drm_frame
**frame
, IUnknown
*parent_frame
, IDirect3DRM
*d3drm
)
2979 static const char classname
[] = "Frame";
2980 struct d3drm_frame
*object
;
2981 HRESULT hr
= D3DRM_OK
;
2983 TRACE("frame %p, parent_frame %p, d3drm %p.\n", frame
, parent_frame
, d3drm
);
2985 if (!(object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
))))
2986 return E_OUTOFMEMORY
;
2988 object
->IDirect3DRMFrame_iface
.lpVtbl
= &d3drm_frame1_vtbl
;
2989 object
->IDirect3DRMFrame2_iface
.lpVtbl
= &d3drm_frame2_vtbl
;
2990 object
->IDirect3DRMFrame3_iface
.lpVtbl
= &d3drm_frame3_vtbl
;
2991 object
->d3drm
= d3drm
;
2993 d3drm_set_color(&object
->scenebackground
, 0.0f
, 0.0f
, 0.0f
, 1.0f
);
2995 d3drm_object_init(&object
->obj
, classname
);
2997 memcpy(object
->transform
, identity
, sizeof(D3DRMMATRIX4D
));
3001 IDirect3DRMFrame3
*p
;
3003 if (FAILED(hr
= IDirect3DRMFrame_QueryInterface(parent_frame
, &IID_IDirect3DRMFrame3
, (void **)&p
)))
3005 HeapFree(GetProcessHeap(), 0, object
);
3008 IDirect3DRMFrame_Release(parent_frame
);
3009 IDirect3DRMFrame3_AddChild(p
, &object
->IDirect3DRMFrame3_iface
);
3012 IDirect3DRM_AddRef(object
->d3drm
);
3019 static HRESULT WINAPI
d3drm_animation2_QueryInterface(IDirect3DRMAnimation2
*iface
, REFIID riid
, void **out
)
3021 struct d3drm_animation
*animation
= impl_from_IDirect3DRMAnimation2(iface
);
3023 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
3025 if (IsEqualGUID(riid
, &IID_IDirect3DRMAnimation
)
3026 || IsEqualGUID(riid
, &IID_IDirect3DRMObject
)
3027 || IsEqualGUID(riid
, &IID_IUnknown
))
3029 *out
= &animation
->IDirect3DRMAnimation_iface
;
3031 else if (IsEqualGUID(riid
, &IID_IDirect3DRMAnimation2
))
3033 *out
= &animation
->IDirect3DRMAnimation2_iface
;
3038 WARN("%s not implemented, returning CLASS_E_CLASSNOTAVAILABLE.\n", debugstr_guid(riid
));
3039 return CLASS_E_CLASSNOTAVAILABLE
;
3042 IUnknown_AddRef((IUnknown
*)*out
);
3046 static HRESULT WINAPI
d3drm_animation1_QueryInterface(IDirect3DRMAnimation
*iface
, REFIID riid
, void **out
)
3048 struct d3drm_animation
*animation
= impl_from_IDirect3DRMAnimation(iface
);
3050 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
3052 return IDirect3DRMAnimation2_QueryInterface(&animation
->IDirect3DRMAnimation2_iface
, riid
, out
);
3055 static ULONG WINAPI
d3drm_animation2_AddRef(IDirect3DRMAnimation2
*iface
)
3057 struct d3drm_animation
*animation
= impl_from_IDirect3DRMAnimation2(iface
);
3058 ULONG refcount
= InterlockedIncrement(&animation
->ref
);
3060 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
3065 static ULONG WINAPI
d3drm_animation1_AddRef(IDirect3DRMAnimation
*iface
)
3067 struct d3drm_animation
*animation
= impl_from_IDirect3DRMAnimation(iface
);
3068 return IDirect3DRMAnimation2_AddRef(&animation
->IDirect3DRMAnimation2_iface
);
3071 static ULONG WINAPI
d3drm_animation2_Release(IDirect3DRMAnimation2
*iface
)
3073 struct d3drm_animation
*animation
= impl_from_IDirect3DRMAnimation2(iface
);
3074 ULONG refcount
= InterlockedDecrement(&animation
->ref
);
3076 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
3080 d3drm_object_cleanup((IDirect3DRMObject
*)&animation
->IDirect3DRMAnimation_iface
, &animation
->obj
);
3081 IDirect3DRM_Release(animation
->d3drm
);
3082 HeapFree(GetProcessHeap(), 0, animation
);
3088 static ULONG WINAPI
d3drm_animation1_Release(IDirect3DRMAnimation
*iface
)
3090 struct d3drm_animation
*animation
= impl_from_IDirect3DRMAnimation(iface
);
3092 return IDirect3DRMAnimation2_Release(&animation
->IDirect3DRMAnimation2_iface
);
3095 static HRESULT WINAPI
d3drm_animation2_Clone(IDirect3DRMAnimation2
*iface
, IUnknown
*outer
, REFIID iid
, void **out
)
3097 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface
, outer
, debugstr_guid(iid
), out
);
3102 static HRESULT WINAPI
d3drm_animation1_Clone(IDirect3DRMAnimation
*iface
, IUnknown
*outer
, REFIID iid
, void **out
)
3104 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface
, outer
, debugstr_guid(iid
), out
);
3109 static HRESULT WINAPI
d3drm_animation2_AddDestroyCallback(IDirect3DRMAnimation2
*iface
,
3110 D3DRMOBJECTCALLBACK cb
, void *ctx
)
3112 struct d3drm_animation
*animation
= impl_from_IDirect3DRMAnimation2(iface
);
3114 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
3116 return d3drm_object_add_destroy_callback(&animation
->obj
, cb
, ctx
);
3119 static HRESULT WINAPI
d3drm_animation1_AddDestroyCallback(IDirect3DRMAnimation
*iface
,
3120 D3DRMOBJECTCALLBACK cb
, void *ctx
)
3122 struct d3drm_animation
*animation
= impl_from_IDirect3DRMAnimation(iface
);
3124 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
3126 return IDirect3DRMAnimation2_AddDestroyCallback(&animation
->IDirect3DRMAnimation2_iface
, cb
, ctx
);
3129 static HRESULT WINAPI
d3drm_animation2_DeleteDestroyCallback(IDirect3DRMAnimation2
*iface
,
3130 D3DRMOBJECTCALLBACK cb
, void *ctx
)
3132 struct d3drm_animation
*animation
= impl_from_IDirect3DRMAnimation2(iface
);
3134 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
3136 return d3drm_object_delete_destroy_callback(&animation
->obj
, cb
, ctx
);
3139 static HRESULT WINAPI
d3drm_animation1_DeleteDestroyCallback(IDirect3DRMAnimation
*iface
,
3140 D3DRMOBJECTCALLBACK cb
, void *ctx
)
3142 struct d3drm_animation
*animation
= impl_from_IDirect3DRMAnimation(iface
);
3144 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
3146 return IDirect3DRMAnimation2_DeleteDestroyCallback(&animation
->IDirect3DRMAnimation2_iface
, cb
, ctx
);
3149 static HRESULT WINAPI
d3drm_animation2_SetAppData(IDirect3DRMAnimation2
*iface
, DWORD data
)
3151 struct d3drm_animation
*animation
= impl_from_IDirect3DRMAnimation2(iface
);
3153 TRACE("iface %p, data %#x.\n", iface
, data
);
3155 animation
->obj
.appdata
= data
;
3160 static HRESULT WINAPI
d3drm_animation1_SetAppData(IDirect3DRMAnimation
*iface
, DWORD data
)
3162 struct d3drm_animation
*animation
= impl_from_IDirect3DRMAnimation(iface
);
3164 TRACE("iface %p, data %#x.\n", iface
, data
);
3166 return d3drm_animation2_SetAppData(&animation
->IDirect3DRMAnimation2_iface
, data
);
3169 static DWORD WINAPI
d3drm_animation2_GetAppData(IDirect3DRMAnimation2
*iface
)
3171 struct d3drm_animation
*animation
= impl_from_IDirect3DRMAnimation2(iface
);
3173 TRACE("iface %p.\n", iface
);
3175 return animation
->obj
.appdata
;
3178 static DWORD WINAPI
d3drm_animation1_GetAppData(IDirect3DRMAnimation
*iface
)
3180 struct d3drm_animation
*animation
= impl_from_IDirect3DRMAnimation(iface
);
3182 TRACE("iface %p.\n", iface
);
3184 return d3drm_animation2_GetAppData(&animation
->IDirect3DRMAnimation2_iface
);
3187 static HRESULT WINAPI
d3drm_animation2_SetName(IDirect3DRMAnimation2
*iface
, const char *name
)
3189 struct d3drm_animation
*animation
= impl_from_IDirect3DRMAnimation2(iface
);
3191 TRACE("iface %p, name %s.\n", iface
, debugstr_a(name
));
3193 return d3drm_object_set_name(&animation
->obj
, name
);
3196 static HRESULT WINAPI
d3drm_animation1_SetName(IDirect3DRMAnimation
*iface
, const char *name
)
3198 struct d3drm_animation
*animation
= impl_from_IDirect3DRMAnimation(iface
);
3200 TRACE("iface %p, name %s.\n", iface
, debugstr_a(name
));
3202 return d3drm_animation2_SetName(&animation
->IDirect3DRMAnimation2_iface
, name
);
3205 static HRESULT WINAPI
d3drm_animation2_GetName(IDirect3DRMAnimation2
*iface
, DWORD
*size
, char *name
)
3207 struct d3drm_animation
*animation
= impl_from_IDirect3DRMAnimation2(iface
);
3209 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
3211 return d3drm_object_get_name(&animation
->obj
, size
, name
);
3214 static HRESULT WINAPI
d3drm_animation1_GetName(IDirect3DRMAnimation
*iface
, DWORD
*size
, char *name
)
3216 struct d3drm_animation
*animation
= impl_from_IDirect3DRMAnimation(iface
);
3218 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
3220 return d3drm_animation2_GetName(&animation
->IDirect3DRMAnimation2_iface
, size
, name
);
3223 static HRESULT WINAPI
d3drm_animation2_GetClassName(IDirect3DRMAnimation2
*iface
, DWORD
*size
, char *name
)
3225 struct d3drm_animation
*animation
= impl_from_IDirect3DRMAnimation2(iface
);
3227 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
3229 return d3drm_object_get_class_name(&animation
->obj
, size
, name
);
3232 static HRESULT WINAPI
d3drm_animation1_GetClassName(IDirect3DRMAnimation
*iface
, DWORD
*size
, char *name
)
3234 struct d3drm_animation
*animation
= impl_from_IDirect3DRMAnimation(iface
);
3236 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
3238 return d3drm_animation2_GetClassName(&animation
->IDirect3DRMAnimation2_iface
, size
, name
);
3241 static HRESULT WINAPI
d3drm_animation2_SetOptions(IDirect3DRMAnimation2
*iface
, D3DRMANIMATIONOPTIONS options
)
3243 struct d3drm_animation
*animation
= impl_from_IDirect3DRMAnimation2(iface
);
3244 static const DWORD supported_options
= D3DRMANIMATION_OPEN
| D3DRMANIMATION_CLOSED
| D3DRMANIMATION_LINEARPOSITION
3245 | D3DRMANIMATION_SPLINEPOSITION
| D3DRMANIMATION_SCALEANDROTATION
| D3DRMANIMATION_POSITION
;
3247 TRACE("iface %p, options %#x.\n", iface
, options
);
3249 if (!(options
& supported_options
))
3250 return D3DRMERR_BADVALUE
;
3252 if ((options
& (D3DRMANIMATION_OPEN
| D3DRMANIMATION_CLOSED
)) == (D3DRMANIMATION_OPEN
| D3DRMANIMATION_CLOSED
) ||
3253 (options
& (D3DRMANIMATION_LINEARPOSITION
| D3DRMANIMATION_SPLINEPOSITION
)) ==
3254 (D3DRMANIMATION_LINEARPOSITION
| D3DRMANIMATION_SPLINEPOSITION
) ||
3255 (options
& (D3DRMANIMATION_SCALEANDROTATION
| D3DRMANIMATION_POSITION
)) ==
3256 (D3DRMANIMATION_SCALEANDROTATION
| D3DRMANIMATION_POSITION
))
3258 return D3DRMERR_BADVALUE
;
3261 animation
->options
= options
;
3266 static HRESULT WINAPI
d3drm_animation1_SetOptions(IDirect3DRMAnimation
*iface
, D3DRMANIMATIONOPTIONS options
)
3268 struct d3drm_animation
*animation
= impl_from_IDirect3DRMAnimation(iface
);
3270 TRACE("iface %p, %#x.\n", iface
, options
);
3272 return d3drm_animation2_SetOptions(&animation
->IDirect3DRMAnimation2_iface
, options
);
3275 static HRESULT WINAPI
d3drm_animation2_AddKey(IDirect3DRMAnimation2
*iface
, D3DRMANIMATIONKEY
*key
)
3277 FIXME("iface %p, key %p.\n", iface
, key
);
3282 static HRESULT WINAPI
d3drm_animation2_AddRotateKey(IDirect3DRMAnimation2
*iface
, D3DVALUE time
, D3DRMQUATERNION
*q
)
3284 D3DRMANIMATIONKEY key
;
3286 TRACE("iface %p, time %.8e, q %p.\n", iface
, time
, q
);
3288 key
.dwSize
= sizeof(key
);
3289 key
.dwKeyType
= D3DRMANIMATION_ROTATEKEY
;
3292 key
.u
.dqRotateKey
= *q
;
3294 return d3drm_animation2_AddKey(iface
, &key
);
3297 static HRESULT WINAPI
d3drm_animation1_AddRotateKey(IDirect3DRMAnimation
*iface
, D3DVALUE time
, D3DRMQUATERNION
*q
)
3299 struct d3drm_animation
*animation
= impl_from_IDirect3DRMAnimation(iface
);
3301 TRACE("iface %p, time %.8e, q %p.\n", iface
, time
, q
);
3303 return d3drm_animation2_AddRotateKey(&animation
->IDirect3DRMAnimation2_iface
, time
, q
);
3306 static HRESULT WINAPI
d3drm_animation2_AddPositionKey(IDirect3DRMAnimation2
*iface
, D3DVALUE time
,
3307 D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
3309 D3DRMANIMATIONKEY key
;
3311 TRACE("iface %p, time %.8e, x %.8e, y %.8e, z %.8e.\n", iface
, time
, x
, y
, z
);
3313 key
.dwSize
= sizeof(key
);
3314 key
.dwKeyType
= D3DRMANIMATION_POSITIONKEY
;
3317 key
.u
.dvPositionKey
.u1
.x
= x
;
3318 key
.u
.dvPositionKey
.u2
.y
= y
;
3319 key
.u
.dvPositionKey
.u3
.z
= z
;
3321 return d3drm_animation2_AddKey(iface
, &key
);
3324 static HRESULT WINAPI
d3drm_animation1_AddPositionKey(IDirect3DRMAnimation
*iface
, D3DVALUE time
,
3325 D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
3327 struct d3drm_animation
*animation
= impl_from_IDirect3DRMAnimation(iface
);
3329 TRACE("iface %p, time %.8e, x %.8e, y %.8e, z %.8e.\n", iface
, time
, x
, y
, z
);
3331 return d3drm_animation2_AddPositionKey(&animation
->IDirect3DRMAnimation2_iface
, time
, x
, y
, z
);
3334 static HRESULT WINAPI
d3drm_animation2_AddScaleKey(IDirect3DRMAnimation2
*iface
, D3DVALUE time
,
3335 D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
3337 D3DRMANIMATIONKEY key
;
3339 TRACE("iface %p, time %.8e, x %.8e, y %.8e, z %.8e.\n", iface
, time
, x
, y
, z
);
3341 key
.dwSize
= sizeof(key
);
3342 key
.dwKeyType
= D3DRMANIMATION_SCALEKEY
;
3345 key
.u
.dvScaleKey
.u1
.x
= x
;
3346 key
.u
.dvScaleKey
.u2
.y
= y
;
3347 key
.u
.dvScaleKey
.u3
.z
= z
;
3349 return d3drm_animation2_AddKey(iface
, &key
);
3352 static HRESULT WINAPI
d3drm_animation1_AddScaleKey(IDirect3DRMAnimation
*iface
, D3DVALUE time
,
3353 D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
3355 struct d3drm_animation
*animation
= impl_from_IDirect3DRMAnimation(iface
);
3357 TRACE("iface %p, time %.8e, x %.8e, y %.8e, z %.8e.\n", iface
, time
, x
, y
, z
);
3359 return d3drm_animation2_AddScaleKey(&animation
->IDirect3DRMAnimation2_iface
, time
, x
, y
, z
);
3362 static HRESULT WINAPI
d3drm_animation1_DeleteKey(IDirect3DRMAnimation
*iface
, D3DVALUE time
)
3364 FIXME("iface %p, time %.8e.\n", iface
, time
);
3369 static HRESULT WINAPI
d3drm_animation1_SetFrame(IDirect3DRMAnimation
*iface
, IDirect3DRMFrame
*frame
)
3371 struct d3drm_animation
*animation
= impl_from_IDirect3DRMAnimation(iface
);
3372 HRESULT hr
= D3DRM_OK
;
3374 TRACE("iface %p, frame %p.\n", iface
, frame
);
3378 hr
= IDirect3DRMFrame_QueryInterface(frame
, &IID_IDirect3DRMFrame3
, (void **)&animation
->frame
);
3380 IDirect3DRMFrame3_Release(animation
->frame
);
3383 animation
->frame
= NULL
;
3388 static HRESULT WINAPI
d3drm_animation1_SetTime(IDirect3DRMAnimation
*iface
, D3DVALUE time
)
3390 FIXME("iface %p, time %.8e.\n", iface
, time
);
3395 static D3DRMANIMATIONOPTIONS WINAPI
d3drm_animation2_GetOptions(IDirect3DRMAnimation2
*iface
)
3397 struct d3drm_animation
*animation
= impl_from_IDirect3DRMAnimation2(iface
);
3399 TRACE("iface %p.\n", iface
);
3401 return animation
->options
;
3404 static D3DRMANIMATIONOPTIONS WINAPI
d3drm_animation1_GetOptions(IDirect3DRMAnimation
*iface
)
3406 struct d3drm_animation
*animation
= impl_from_IDirect3DRMAnimation(iface
);
3408 TRACE("iface %p.\n", iface
);
3410 return d3drm_animation2_GetOptions(&animation
->IDirect3DRMAnimation2_iface
);
3413 static HRESULT WINAPI
d3drm_animation2_DeleteKey(IDirect3DRMAnimation2
*iface
, D3DVALUE time
)
3415 FIXME("iface %p, time %.8e.\n", iface
, time
);
3420 static HRESULT WINAPI
d3drm_animation2_SetFrame(IDirect3DRMAnimation2
*iface
, IDirect3DRMFrame3
*frame
)
3422 struct d3drm_animation
*animation
= impl_from_IDirect3DRMAnimation2(iface
);
3424 TRACE("iface %p, frame %p.\n", iface
, frame
);
3426 animation
->frame
= frame
;
3431 static HRESULT WINAPI
d3drm_animation2_SetTime(IDirect3DRMAnimation2
*iface
, D3DVALUE time
)
3433 FIXME("iface %p, time %.8e.\n", iface
, time
);
3438 static HRESULT WINAPI
d3drm_animation2_GetFrame(IDirect3DRMAnimation2
*iface
, IDirect3DRMFrame3
**frame
)
3440 struct d3drm_animation
*animation
= impl_from_IDirect3DRMAnimation2(iface
);
3442 TRACE("iface %p, frame %p.\n", iface
, frame
);
3445 return D3DRMERR_BADVALUE
;
3447 *frame
= animation
->frame
;
3449 IDirect3DRMFrame3_AddRef(*frame
);
3454 static HRESULT WINAPI
d3drm_animation2_DeleteKeyByID(IDirect3DRMAnimation2
*iface
, DWORD id
)
3456 FIXME("iface %p, id %#x.\n", iface
, id
);
3461 static HRESULT WINAPI
d3drm_animation2_ModifyKey(IDirect3DRMAnimation2
*iface
, D3DRMANIMATIONKEY
*key
)
3463 FIXME("iface %p, key %p.\n", iface
, key
);
3468 static HRESULT WINAPI
d3drm_animation2_GetKeys(IDirect3DRMAnimation2
*iface
, D3DVALUE time_min
, D3DVALUE time_max
,
3469 DWORD
*key_count
, D3DRMANIMATIONKEY
*keys
)
3471 FIXME("iface %p, time min %.e, time max %.e, count %p, keys %p.\n", iface
, time_min
, time_max
, key_count
, keys
);
3476 static const struct IDirect3DRMAnimationVtbl d3drm_animation1_vtbl
=
3478 d3drm_animation1_QueryInterface
,
3479 d3drm_animation1_AddRef
,
3480 d3drm_animation1_Release
,
3481 d3drm_animation1_Clone
,
3482 d3drm_animation1_AddDestroyCallback
,
3483 d3drm_animation1_DeleteDestroyCallback
,
3484 d3drm_animation1_SetAppData
,
3485 d3drm_animation1_GetAppData
,
3486 d3drm_animation1_SetName
,
3487 d3drm_animation1_GetName
,
3488 d3drm_animation1_GetClassName
,
3489 d3drm_animation1_SetOptions
,
3490 d3drm_animation1_AddRotateKey
,
3491 d3drm_animation1_AddPositionKey
,
3492 d3drm_animation1_AddScaleKey
,
3493 d3drm_animation1_DeleteKey
,
3494 d3drm_animation1_SetFrame
,
3495 d3drm_animation1_SetTime
,
3496 d3drm_animation1_GetOptions
,
3499 static const struct IDirect3DRMAnimation2Vtbl d3drm_animation2_vtbl
=
3501 d3drm_animation2_QueryInterface
,
3502 d3drm_animation2_AddRef
,
3503 d3drm_animation2_Release
,
3504 d3drm_animation2_Clone
,
3505 d3drm_animation2_AddDestroyCallback
,
3506 d3drm_animation2_DeleteDestroyCallback
,
3507 d3drm_animation2_SetAppData
,
3508 d3drm_animation2_GetAppData
,
3509 d3drm_animation2_SetName
,
3510 d3drm_animation2_GetName
,
3511 d3drm_animation2_GetClassName
,
3512 d3drm_animation2_SetOptions
,
3513 d3drm_animation2_AddRotateKey
,
3514 d3drm_animation2_AddPositionKey
,
3515 d3drm_animation2_AddScaleKey
,
3516 d3drm_animation2_DeleteKey
,
3517 d3drm_animation2_SetFrame
,
3518 d3drm_animation2_SetTime
,
3519 d3drm_animation2_GetOptions
,
3520 d3drm_animation2_GetFrame
,
3521 d3drm_animation2_DeleteKeyByID
,
3522 d3drm_animation2_AddKey
,
3523 d3drm_animation2_ModifyKey
,
3524 d3drm_animation2_GetKeys
,
3527 HRESULT
d3drm_animation_create(struct d3drm_animation
**animation
, IDirect3DRM
*d3drm
)
3529 static const char classname
[] = "Animation";
3530 struct d3drm_animation
*object
;
3531 HRESULT hr
= D3DRM_OK
;
3533 TRACE("animation %p, d3drm %p.\n", animation
, d3drm
);
3535 if (!(object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
))))
3536 return E_OUTOFMEMORY
;
3538 object
->IDirect3DRMAnimation_iface
.lpVtbl
= &d3drm_animation1_vtbl
;
3539 object
->IDirect3DRMAnimation2_iface
.lpVtbl
= &d3drm_animation2_vtbl
;
3540 object
->d3drm
= d3drm
;
3542 object
->options
= D3DRMANIMATION_CLOSED
| D3DRMANIMATION_LINEARPOSITION
;
3544 d3drm_object_init(&object
->obj
, classname
);
3546 IDirect3DRM_AddRef(object
->d3drm
);
3548 *animation
= object
;