d3dx9: Implement preshader parsing.
[wine.git] / dlls / d3dx9_36 / d3dx9_private.h
blob3b1c7ee96f6528ca2a732e9197970e790690f2e7
1 /*
2 * Copyright (C) 2002 Raphael Junqueira
3 * Copyright (C) 2008 David Adam
4 * Copyright (C) 2008 Tony Wasserka
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #ifndef __WINE_D3DX9_PRIVATE_H
23 #define __WINE_D3DX9_PRIVATE_H
25 #define NONAMELESSUNION
26 #include "wine/debug.h"
28 #define COBJMACROS
29 #include "d3dx9.h"
31 #define ARRAY_SIZE(array) (sizeof(array)/sizeof(*array))
33 struct vec4
35 float x, y, z, w;
38 struct volume
40 UINT width;
41 UINT height;
42 UINT depth;
45 /* for internal use */
46 enum format_type {
47 FORMAT_ARGB, /* unsigned */
48 FORMAT_ARGBF16,/* float 16 */
49 FORMAT_ARGBF, /* float */
50 FORMAT_DXT,
51 FORMAT_INDEX,
52 FORMAT_UNKNOWN
55 struct pixel_format_desc {
56 D3DFORMAT format;
57 BYTE bits[4];
58 BYTE shift[4];
59 UINT bytes_per_pixel;
60 UINT block_width;
61 UINT block_height;
62 UINT block_byte_count;
63 enum format_type type;
64 void (*from_rgba)(const struct vec4 *src, struct vec4 *dst);
65 void (*to_rgba)(const struct vec4 *src, struct vec4 *dst, const PALETTEENTRY *palette);
68 HRESULT map_view_of_file(const WCHAR *filename, void **buffer, DWORD *length) DECLSPEC_HIDDEN;
69 HRESULT load_resource_into_memory(HMODULE module, HRSRC resinfo, void **buffer, DWORD *length) DECLSPEC_HIDDEN;
71 HRESULT write_buffer_to_file(const WCHAR *filename, ID3DXBuffer *buffer) DECLSPEC_HIDDEN;
73 const struct pixel_format_desc *get_format_info(D3DFORMAT format) DECLSPEC_HIDDEN;
74 const struct pixel_format_desc *get_format_info_idx(int idx) DECLSPEC_HIDDEN;
76 void copy_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch,
77 BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, const struct volume *size,
78 const struct pixel_format_desc *format) DECLSPEC_HIDDEN;
79 void convert_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch,
80 const struct volume *src_size, const struct pixel_format_desc *src_format,
81 BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, const struct volume *dst_size,
82 const struct pixel_format_desc *dst_format, D3DCOLOR color_key, const PALETTEENTRY *palette) DECLSPEC_HIDDEN;
83 void point_filter_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch,
84 const struct volume *src_size, const struct pixel_format_desc *src_format,
85 BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, const struct volume *dst_size,
86 const struct pixel_format_desc *dst_format, D3DCOLOR color_key, const PALETTEENTRY *palette) DECLSPEC_HIDDEN;
88 HRESULT load_texture_from_dds(IDirect3DTexture9 *texture, const void *src_data, const PALETTEENTRY *palette,
89 DWORD filter, D3DCOLOR color_key, const D3DXIMAGE_INFO *src_info, unsigned int skip_levels,
90 unsigned int *loaded_miplevels) DECLSPEC_HIDDEN;
91 HRESULT load_cube_texture_from_dds(IDirect3DCubeTexture9 *cube_texture, const void *src_data,
92 const PALETTEENTRY *palette, DWORD filter, D3DCOLOR color_key, const D3DXIMAGE_INFO *src_info) DECLSPEC_HIDDEN;
93 HRESULT load_volume_from_dds(IDirect3DVolume9 *dst_volume, const PALETTEENTRY *dst_palette,
94 const D3DBOX *dst_box, const void *src_data, const D3DBOX *src_box, DWORD filter, D3DCOLOR color_key,
95 const D3DXIMAGE_INFO *src_info) DECLSPEC_HIDDEN;
96 HRESULT load_volume_texture_from_dds(IDirect3DVolumeTexture9 *volume_texture, const void *src_data,
97 const PALETTEENTRY *palette, DWORD filter, DWORD color_key, const D3DXIMAGE_INFO *src_info) DECLSPEC_HIDDEN;
99 unsigned short float_32_to_16(const float in) DECLSPEC_HIDDEN;
100 float float_16_to_32(const unsigned short in) DECLSPEC_HIDDEN;
102 /* debug helpers */
103 const char *debug_d3dxparameter_class(D3DXPARAMETER_CLASS c) DECLSPEC_HIDDEN;
104 const char *debug_d3dxparameter_type(D3DXPARAMETER_TYPE t) DECLSPEC_HIDDEN;
105 const char *debug_d3dxparameter_registerset(D3DXREGISTER_SET r) DECLSPEC_HIDDEN;
107 /* parameter type conversion helpers */
108 void set_number(void *outdata, D3DXPARAMETER_TYPE outtype,
109 const void *indata, D3DXPARAMETER_TYPE intype) DECLSPEC_HIDDEN;
111 struct d3dx_parameter;
113 enum pres_reg_tables
115 PRES_REGTAB_IMMED,
116 PRES_REGTAB_CONST,
117 PRES_REGTAB_OCONST,
118 PRES_REGTAB_OBCONST,
119 PRES_REGTAB_OICONST,
120 PRES_REGTAB_TEMP,
121 PRES_REGTAB_COUNT,
122 PRES_REGTAB_FIRST_SHADER = PRES_REGTAB_CONST,
125 struct d3dx_const_tab
127 unsigned int input_count;
128 D3DXCONSTANT_DESC *inputs;
129 struct d3dx_parameter **inputs_param;
130 ID3DXConstantTable *ctab;
131 /* TODO: do not keep input constant structure
132 (use it only at the parse stage) */
133 const enum pres_reg_tables *regset2table;
136 struct d3dx_regstore
138 void *tables[PRES_REGTAB_COUNT];
139 unsigned int table_sizes[PRES_REGTAB_COUNT]; /* registers count */
140 unsigned int *table_value_set[PRES_REGTAB_COUNT];
143 struct d3dx_pres_ins;
145 struct d3dx_preshader
147 struct d3dx_regstore regs;
149 unsigned int ins_count;
150 struct d3dx_pres_ins *ins;
152 struct d3dx_const_tab inputs;
155 struct d3dx_param_eval
157 D3DXPARAMETER_TYPE param_type;
159 struct d3dx_preshader pres;
160 struct d3dx_const_tab shader_inputs;
163 struct d3dx_parameter
165 char *name;
166 char *semantic;
167 void *data;
168 D3DXPARAMETER_CLASS class;
169 D3DXPARAMETER_TYPE type;
170 UINT rows;
171 UINT columns;
172 UINT element_count;
173 UINT annotation_count;
174 UINT member_count;
175 DWORD flags;
176 UINT bytes;
177 DWORD object_id;
179 D3DXHANDLE handle;
181 struct d3dx_parameter *annotations;
182 struct d3dx_parameter *members;
184 struct d3dx_parameter *referenced_param;
185 struct d3dx_param_eval *param_eval;
188 struct d3dx9_base_effect;
190 struct d3dx_parameter *get_parameter_by_name(struct d3dx9_base_effect *base,
191 struct d3dx_parameter *parameter, const char *name) DECLSPEC_HIDDEN;
193 void d3dx_create_param_eval(struct d3dx9_base_effect *base_effect, void *byte_code,
194 unsigned int byte_code_size, D3DXPARAMETER_TYPE type, struct d3dx_param_eval **peval) DECLSPEC_HIDDEN;
195 void d3dx_free_param_eval(struct d3dx_param_eval *peval) DECLSPEC_HIDDEN;
197 #endif /* __WINE_D3DX9_PRIVATE_H */