Rename ResourceHandle to Reserved in the IMAGE_RESOURCE_DATA_ENTRY
[wine.git] / loader / main.c
blobcd45733d8fa0ac962da1c0910803fd58feaae55f
1 /*
2 * Emulator initialisation code
4 * Copyright 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #include <stdio.h>
22 #include <stdlib.h>
23 #include "wine/library.h"
24 #include "main.h"
26 /* the preloader will set this variable */
27 const struct wine_preload_info *wine_main_preload_info = NULL;
29 /**********************************************************************
30 * main
32 int main( int argc, char *argv[] )
34 char error[1024];
35 int i;
37 if (wine_main_preload_info)
39 for (i = 0; wine_main_preload_info[i].size; i++)
40 wine_mmap_add_reserved_area( wine_main_preload_info[i].addr,
41 wine_main_preload_info[i].size );
44 wine_init( argc, argv, error, sizeof(error) );
45 fprintf( stderr, "wine: failed to initialize: %s\n", error );
46 exit(1);