4 * Copyright 1996 Alexandre Julliard
5 * Copyright 1998 Ulrich Weigand
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
28 #define RUNNING_ON_VALGRIND 0 /* FIXME */
31 #define WIN32_NO_STATUS
32 #define NONAMELESSUNION
36 #include "ntdll_misc.h"
37 #include "wine/list.h"
38 #include "wine/debug.h"
39 #include "wine/server.h"
41 WINE_DEFAULT_DEBUG_CHANNEL(heap
);
43 /* Note: the heap data structures are loosely based on what Pietrek describes in his
44 * book 'Windows 95 System Programming Secrets', with some adaptations for
45 * better compatibility with NT.
48 typedef struct tagARENA_INUSE
50 DWORD size
; /* Block size; must be the first field */
51 DWORD magic
: 24; /* Magic number */
52 DWORD unused_bytes
: 8; /* Number of bytes in the block not used by user data (max value is HEAP_MIN_DATA_SIZE+HEAP_MIN_SHRINK_SIZE) */
55 typedef struct tagARENA_FREE
57 DWORD size
; /* Block size; must be the first field */
58 DWORD magic
; /* Magic number */
59 struct list entry
; /* Entry in free list */
64 struct list entry
; /* entry in heap large blocks list */
65 SIZE_T data_size
; /* size of user data */
66 SIZE_T block_size
; /* total size of virtual memory block */
67 DWORD pad
[2]; /* padding to ensure 16-byte alignment of data */
68 DWORD size
; /* fields for compatibility with normal arenas */
69 DWORD magic
; /* these must remain at the end of the structure */
72 #define ARENA_FLAG_FREE 0x00000001 /* flags OR'ed with arena size */
73 #define ARENA_FLAG_PREV_FREE 0x00000002
74 #define ARENA_SIZE_MASK (~3)
75 #define ARENA_LARGE_SIZE 0xfedcba90 /* magic value for 'size' field in large blocks */
77 /* Value for arena 'magic' field */
78 #define ARENA_INUSE_MAGIC 0x455355
79 #define ARENA_PENDING_MAGIC 0xbedead
80 #define ARENA_FREE_MAGIC 0x45455246
81 #define ARENA_LARGE_MAGIC 0x6752614c
83 #define ARENA_INUSE_FILLER 0x55
84 #define ARENA_TAIL_FILLER 0xab
85 #define ARENA_FREE_FILLER 0xfeeefeee
87 /* everything is aligned on 8 byte boundaries (16 for Win64) */
88 #define ALIGNMENT (2*sizeof(void*))
89 #define LARGE_ALIGNMENT 16 /* large blocks have stricter alignment */
90 #define ARENA_OFFSET (ALIGNMENT - sizeof(ARENA_INUSE))
92 C_ASSERT( sizeof(ARENA_LARGE
) % LARGE_ALIGNMENT
== 0 );
94 #define ROUND_SIZE(size) ((((size) + ALIGNMENT - 1) & ~(ALIGNMENT-1)) + ARENA_OFFSET)
96 #define QUIET 1 /* Suppress messages */
97 #define NOISY 0 /* Report all errors */
99 /* minimum data size (without arenas) of an allocated block */
100 /* make sure that it's larger than a free list entry */
101 #define HEAP_MIN_DATA_SIZE ROUND_SIZE(2 * sizeof(struct list))
102 #define HEAP_MIN_ARENA_SIZE (HEAP_MIN_DATA_SIZE + sizeof(ARENA_INUSE))
103 /* minimum size that must remain to shrink an allocated block */
104 #define HEAP_MIN_SHRINK_SIZE (HEAP_MIN_DATA_SIZE+sizeof(ARENA_FREE))
105 /* minimum size to start allocating large blocks */
106 #define HEAP_MIN_LARGE_BLOCK_SIZE 0x7f000
107 /* extra size to add at the end of block for tail checking */
108 #define HEAP_TAIL_EXTRA_SIZE(flags) \
109 ((flags & HEAP_TAIL_CHECKING_ENABLED) || RUNNING_ON_VALGRIND ? ALIGNMENT : 0)
111 /* There will be a free list bucket for every arena size up to and including this value */
112 #define HEAP_MAX_SMALL_FREE_LIST 0x100
113 C_ASSERT( HEAP_MAX_SMALL_FREE_LIST
% ALIGNMENT
== 0 );
114 #define HEAP_NB_SMALL_FREE_LISTS (((HEAP_MAX_SMALL_FREE_LIST - HEAP_MIN_ARENA_SIZE) / ALIGNMENT) + 1)
116 /* Max size of the blocks on the free lists above HEAP_MAX_SMALL_FREE_LIST */
117 static const SIZE_T HEAP_freeListSizes
[] =
119 0x200, 0x400, 0x1000, ~(SIZE_T
)0
121 #define HEAP_NB_FREE_LISTS (ARRAY_SIZE( HEAP_freeListSizes ) + HEAP_NB_SMALL_FREE_LISTS)
131 typedef struct tagSUBHEAP
133 void *base
; /* Base address of the sub-heap memory block */
134 SIZE_T size
; /* Size of the whole sub-heap */
135 SIZE_T min_commit
; /* Minimum committed size */
136 SIZE_T commitSize
; /* Committed size of the sub-heap */
137 struct list entry
; /* Entry in sub-heap list */
138 struct tagHEAP
*heap
; /* Main heap structure */
139 DWORD headerSize
; /* Size of the heap header */
140 DWORD magic
; /* Magic number */
143 #define SUBHEAP_MAGIC ((DWORD)('S' | ('U'<<8) | ('B'<<16) | ('H'<<24)))
145 typedef struct tagHEAP
147 DWORD_PTR unknown1
[2];
149 DWORD_PTR unknown3
[4];
151 DWORD_PTR unknown5
[2];
153 DWORD_PTR unknown7
[2];
154 /* For Vista through 10, 'flags' is at offset 0x40 (x86) / 0x70 (x64) */
155 DWORD flags
; /* Heap flags */
156 DWORD force_flags
; /* Forced heap flags for debugging */
157 SUBHEAP subheap
; /* First sub-heap */
158 struct list entry
; /* Entry in process heap list */
159 struct list subheap_list
; /* Sub-heap list */
160 struct list large_list
; /* Large blocks list */
161 SIZE_T grow_size
; /* Size of next subheap for growing heap */
162 DWORD magic
; /* Magic number */
163 DWORD pending_pos
; /* Position in pending free requests ring */
164 ARENA_INUSE
**pending_free
; /* Ring buffer for pending free requests */
165 RTL_CRITICAL_SECTION critSection
; /* Critical section for serialization */
166 FREE_LIST_ENTRY
*freeList
; /* Free lists */
169 #define HEAP_MAGIC ((DWORD)('H' | ('E'<<8) | ('A'<<16) | ('P'<<24)))
171 #define HEAP_DEF_SIZE 0x110000 /* Default heap size = 1Mb + 64Kb */
172 #define COMMIT_MASK 0xffff /* bitmask for commit/decommit granularity */
173 #define MAX_FREE_PENDING 1024 /* max number of free requests to delay */
175 /* some undocumented flags (names are made up) */
176 #define HEAP_PAGE_ALLOCS 0x01000000
177 #define HEAP_VALIDATE 0x10000000
178 #define HEAP_VALIDATE_ALL 0x20000000
179 #define HEAP_VALIDATE_PARAMS 0x40000000
181 static HEAP
*processHeap
; /* main process heap */
183 static BOOL
HEAP_IsRealArena( HEAP
*heapPtr
, DWORD flags
, LPCVOID block
, BOOL quiet
);
185 /* mark a block of memory as free for debugging purposes */
186 static inline void mark_block_free( void *ptr
, SIZE_T size
, DWORD flags
)
188 if (flags
& HEAP_FREE_CHECKING_ENABLED
)
191 for (i
= 0; i
< size
/ sizeof(DWORD
); i
++) ((DWORD
*)ptr
)[i
] = ARENA_FREE_FILLER
;
193 #if defined(VALGRIND_MAKE_MEM_NOACCESS)
194 VALGRIND_DISCARD( VALGRIND_MAKE_MEM_NOACCESS( ptr
, size
));
195 #elif defined( VALGRIND_MAKE_NOACCESS)
196 VALGRIND_DISCARD( VALGRIND_MAKE_NOACCESS( ptr
, size
));
200 /* mark a block of memory as initialized for debugging purposes */
201 static inline void mark_block_initialized( void *ptr
, SIZE_T size
)
203 #if defined(VALGRIND_MAKE_MEM_DEFINED)
204 VALGRIND_DISCARD( VALGRIND_MAKE_MEM_DEFINED( ptr
, size
));
205 #elif defined(VALGRIND_MAKE_READABLE)
206 VALGRIND_DISCARD( VALGRIND_MAKE_READABLE( ptr
, size
));
210 /* mark a block of memory as uninitialized for debugging purposes */
211 static inline void mark_block_uninitialized( void *ptr
, SIZE_T size
)
213 #if defined(VALGRIND_MAKE_MEM_UNDEFINED)
214 VALGRIND_DISCARD( VALGRIND_MAKE_MEM_UNDEFINED( ptr
, size
));
215 #elif defined(VALGRIND_MAKE_WRITABLE)
216 VALGRIND_DISCARD( VALGRIND_MAKE_WRITABLE( ptr
, size
));
220 /* mark a block of memory as a tail block */
221 static inline void mark_block_tail( void *ptr
, SIZE_T size
, DWORD flags
)
223 if (flags
& HEAP_TAIL_CHECKING_ENABLED
)
225 mark_block_uninitialized( ptr
, size
);
226 memset( ptr
, ARENA_TAIL_FILLER
, size
);
228 #if defined(VALGRIND_MAKE_MEM_NOACCESS)
229 VALGRIND_DISCARD( VALGRIND_MAKE_MEM_NOACCESS( ptr
, size
));
230 #elif defined( VALGRIND_MAKE_NOACCESS)
231 VALGRIND_DISCARD( VALGRIND_MAKE_NOACCESS( ptr
, size
));
235 /* initialize contents of a newly created block of memory */
236 static inline void initialize_block( void *ptr
, SIZE_T size
, SIZE_T unused
, DWORD flags
)
238 if (flags
& HEAP_ZERO_MEMORY
)
240 mark_block_initialized( ptr
, size
);
241 memset( ptr
, 0, size
);
245 mark_block_uninitialized( ptr
, size
);
246 if (flags
& HEAP_FREE_CHECKING_ENABLED
)
248 memset( ptr
, ARENA_INUSE_FILLER
, size
);
249 mark_block_uninitialized( ptr
, size
);
253 mark_block_tail( (char *)ptr
+ size
, unused
, flags
);
256 /* notify that a new block of memory has been allocated for debugging purposes */
257 static inline void notify_alloc( void *ptr
, SIZE_T size
, BOOL init
)
259 #ifdef VALGRIND_MALLOCLIKE_BLOCK
260 VALGRIND_MALLOCLIKE_BLOCK( ptr
, size
, 0, init
);
264 /* notify that a block of memory has been freed for debugging purposes */
265 static inline void notify_free( void const *ptr
)
267 #ifdef VALGRIND_FREELIKE_BLOCK
268 VALGRIND_FREELIKE_BLOCK( ptr
, 0 );
272 static inline void notify_realloc( void const *ptr
, SIZE_T size_old
, SIZE_T size_new
)
274 #ifdef VALGRIND_RESIZEINPLACE_BLOCK
275 /* zero is not a valid size */
276 VALGRIND_RESIZEINPLACE_BLOCK( ptr
, size_old
? size_old
: 1, size_new
? size_new
: 1, 0 );
280 static void subheap_notify_free_all(SUBHEAP
const *subheap
)
282 #ifdef VALGRIND_FREELIKE_BLOCK
283 char const *ptr
= (char const *)subheap
->base
+ subheap
->headerSize
;
285 if (!RUNNING_ON_VALGRIND
) return;
287 while (ptr
< (char const *)subheap
->base
+ subheap
->size
)
289 if (*(const DWORD
*)ptr
& ARENA_FLAG_FREE
)
291 ARENA_FREE
const *pArena
= (ARENA_FREE
const *)ptr
;
292 if (pArena
->magic
!=ARENA_FREE_MAGIC
) ERR("bad free_magic @%p\n", pArena
);
293 ptr
+= sizeof(*pArena
) + (pArena
->size
& ARENA_SIZE_MASK
);
297 ARENA_INUSE
const *pArena
= (ARENA_INUSE
const *)ptr
;
298 if (pArena
->magic
== ARENA_INUSE_MAGIC
) notify_free(pArena
+ 1);
299 else if (pArena
->magic
!= ARENA_PENDING_MAGIC
) ERR("bad inuse_magic @%p\n", pArena
);
300 ptr
+= sizeof(*pArena
) + (pArena
->size
& ARENA_SIZE_MASK
);
306 /* locate a free list entry of the appropriate size */
307 /* size is the size of the whole block including the arena header */
308 static inline unsigned int get_freelist_index( SIZE_T size
)
312 if (size
<= HEAP_MAX_SMALL_FREE_LIST
)
313 return (size
- HEAP_MIN_ARENA_SIZE
) / ALIGNMENT
;
315 for (i
= HEAP_NB_SMALL_FREE_LISTS
; i
< HEAP_NB_FREE_LISTS
- 1; i
++)
316 if (size
<= HEAP_freeListSizes
[i
- HEAP_NB_SMALL_FREE_LISTS
]) break;
320 /* get the memory protection type to use for a given heap */
321 static inline ULONG
get_protection_type( DWORD flags
)
323 return (flags
& HEAP_CREATE_ENABLE_EXECUTE
) ? PAGE_EXECUTE_READWRITE
: PAGE_READWRITE
;
326 static RTL_CRITICAL_SECTION_DEBUG process_heap_critsect_debug
=
328 0, 0, NULL
, /* will be set later */
329 { &process_heap_critsect_debug
.ProcessLocksList
, &process_heap_critsect_debug
.ProcessLocksList
},
330 0, 0, { (DWORD_PTR
)(__FILE__
": main process heap section") }
334 /***********************************************************************
337 static void HEAP_Dump( HEAP
*heap
)
343 TRACE( "Heap: %p\n", heap
);
344 TRACE( "Next: %p Sub-heaps:", LIST_ENTRY( heap
->entry
.next
, HEAP
, entry
) );
345 LIST_FOR_EACH_ENTRY( subheap
, &heap
->subheap_list
, SUBHEAP
, entry
) TRACE( " %p", subheap
);
347 TRACE( "\nFree lists:\n Block Stat Size Id\n" );
348 for (i
= 0; i
< HEAP_NB_FREE_LISTS
; i
++)
349 TRACE( "%p free %08lx prev=%p next=%p\n",
350 &heap
->freeList
[i
].arena
, i
< HEAP_NB_SMALL_FREE_LISTS
?
351 HEAP_MIN_ARENA_SIZE
+ i
* ALIGNMENT
: HEAP_freeListSizes
[i
- HEAP_NB_SMALL_FREE_LISTS
],
352 LIST_ENTRY( heap
->freeList
[i
].arena
.entry
.prev
, ARENA_FREE
, entry
),
353 LIST_ENTRY( heap
->freeList
[i
].arena
.entry
.next
, ARENA_FREE
, entry
));
355 LIST_FOR_EACH_ENTRY( subheap
, &heap
->subheap_list
, SUBHEAP
, entry
)
357 SIZE_T freeSize
= 0, usedSize
= 0, arenaSize
= subheap
->headerSize
;
358 TRACE( "\n\nSub-heap %p: base=%p size=%08lx committed=%08lx\n",
359 subheap
, subheap
->base
, subheap
->size
, subheap
->commitSize
);
361 TRACE( "\n Block Arena Stat Size Id\n" );
362 ptr
= (char *)subheap
->base
+ subheap
->headerSize
;
363 while (ptr
< (char *)subheap
->base
+ subheap
->size
)
365 if (*(DWORD
*)ptr
& ARENA_FLAG_FREE
)
367 ARENA_FREE
*pArena
= (ARENA_FREE
*)ptr
;
368 TRACE( "%p %08x free %08x prev=%p next=%p\n",
369 pArena
, pArena
->magic
,
370 pArena
->size
& ARENA_SIZE_MASK
,
371 LIST_ENTRY( pArena
->entry
.prev
, ARENA_FREE
, entry
),
372 LIST_ENTRY( pArena
->entry
.next
, ARENA_FREE
, entry
) );
373 ptr
+= sizeof(*pArena
) + (pArena
->size
& ARENA_SIZE_MASK
);
374 arenaSize
+= sizeof(ARENA_FREE
);
375 freeSize
+= pArena
->size
& ARENA_SIZE_MASK
;
377 else if (*(DWORD
*)ptr
& ARENA_FLAG_PREV_FREE
)
379 ARENA_INUSE
*pArena
= (ARENA_INUSE
*)ptr
;
380 TRACE( "%p %08x Used %08x back=%p\n",
381 pArena
, pArena
->magic
, pArena
->size
& ARENA_SIZE_MASK
, *((ARENA_FREE
**)pArena
- 1) );
382 ptr
+= sizeof(*pArena
) + (pArena
->size
& ARENA_SIZE_MASK
);
383 arenaSize
+= sizeof(ARENA_INUSE
);
384 usedSize
+= pArena
->size
& ARENA_SIZE_MASK
;
388 ARENA_INUSE
*pArena
= (ARENA_INUSE
*)ptr
;
389 TRACE( "%p %08x %s %08x\n",
390 pArena
, pArena
->magic
, pArena
->magic
== ARENA_INUSE_MAGIC
? "used" : "pend",
391 pArena
->size
& ARENA_SIZE_MASK
);
392 ptr
+= sizeof(*pArena
) + (pArena
->size
& ARENA_SIZE_MASK
);
393 arenaSize
+= sizeof(ARENA_INUSE
);
394 usedSize
+= pArena
->size
& ARENA_SIZE_MASK
;
397 TRACE( "\nTotal: Size=%08lx Committed=%08lx Free=%08lx Used=%08lx Arenas=%08lx (%ld%%)\n\n",
398 subheap
->size
, subheap
->commitSize
, freeSize
, usedSize
,
399 arenaSize
, (arenaSize
* 100) / subheap
->size
);
404 static void HEAP_DumpEntry( LPPROCESS_HEAP_ENTRY entry
)
407 TRACE( "Dumping entry %p\n", entry
);
408 TRACE( "lpData\t\t: %p\n", entry
->lpData
);
409 TRACE( "cbData\t\t: %08x\n", entry
->cbData
);
410 TRACE( "cbOverhead\t: %08x\n", entry
->cbOverhead
);
411 TRACE( "iRegionIndex\t: %08x\n", entry
->iRegionIndex
);
412 TRACE( "WFlags\t\t: ");
413 if (entry
->wFlags
& PROCESS_HEAP_REGION
)
414 TRACE( "PROCESS_HEAP_REGION ");
415 if (entry
->wFlags
& PROCESS_HEAP_UNCOMMITTED_RANGE
)
416 TRACE( "PROCESS_HEAP_UNCOMMITTED_RANGE ");
417 if (entry
->wFlags
& PROCESS_HEAP_ENTRY_BUSY
)
418 TRACE( "PROCESS_HEAP_ENTRY_BUSY ");
419 if (entry
->wFlags
& PROCESS_HEAP_ENTRY_MOVEABLE
)
420 TRACE( "PROCESS_HEAP_ENTRY_MOVEABLE ");
421 if (entry
->wFlags
& PROCESS_HEAP_ENTRY_DDESHARE
)
422 TRACE( "PROCESS_HEAP_ENTRY_DDESHARE ");
423 rem_flags
= entry
->wFlags
&
424 ~(PROCESS_HEAP_REGION
| PROCESS_HEAP_UNCOMMITTED_RANGE
|
425 PROCESS_HEAP_ENTRY_BUSY
| PROCESS_HEAP_ENTRY_MOVEABLE
|
426 PROCESS_HEAP_ENTRY_DDESHARE
);
428 TRACE( "Unknown %08x", rem_flags
);
430 if ((entry
->wFlags
& PROCESS_HEAP_ENTRY_BUSY
)
431 && (entry
->wFlags
& PROCESS_HEAP_ENTRY_MOVEABLE
))
434 TRACE( "BLOCK->hMem\t\t:%p\n", entry
->u
.Block
.hMem
);
436 if (entry
->wFlags
& PROCESS_HEAP_REGION
)
438 TRACE( "Region.dwCommittedSize\t:%08x\n",entry
->u
.Region
.dwCommittedSize
);
439 TRACE( "Region.dwUnCommittedSize\t:%08x\n",entry
->u
.Region
.dwUnCommittedSize
);
440 TRACE( "Region.lpFirstBlock\t:%p\n",entry
->u
.Region
.lpFirstBlock
);
441 TRACE( "Region.lpLastBlock\t:%p\n",entry
->u
.Region
.lpLastBlock
);
445 /***********************************************************************
448 * Pointer to the heap
451 static HEAP
*HEAP_GetPtr(
452 HANDLE heap
/* [in] Handle to the heap */
454 HEAP
*heapPtr
= heap
;
455 if (!heapPtr
|| (heapPtr
->magic
!= HEAP_MAGIC
))
457 ERR("Invalid heap %p!\n", heap
);
460 if ((heapPtr
->flags
& HEAP_VALIDATE_ALL
) && !HEAP_IsRealArena( heapPtr
, 0, NULL
, NOISY
))
464 HEAP_Dump( heapPtr
);
473 /***********************************************************************
474 * HEAP_InsertFreeBlock
476 * Insert a free block into the free list.
478 static inline void HEAP_InsertFreeBlock( HEAP
*heap
, ARENA_FREE
*pArena
, BOOL last
)
480 FREE_LIST_ENTRY
*pEntry
= heap
->freeList
+ get_freelist_index( pArena
->size
+ sizeof(*pArena
) );
483 /* insert at end of free list, i.e. before the next free list entry */
485 if (pEntry
== &heap
->freeList
[HEAP_NB_FREE_LISTS
]) pEntry
= heap
->freeList
;
486 list_add_before( &pEntry
->arena
.entry
, &pArena
->entry
);
490 /* insert at head of free list */
491 list_add_after( &pEntry
->arena
.entry
, &pArena
->entry
);
493 pArena
->size
|= ARENA_FLAG_FREE
;
497 /***********************************************************************
499 * Find the sub-heap containing a given address.
505 static SUBHEAP
*HEAP_FindSubHeap(
506 const HEAP
*heap
, /* [in] Heap pointer */
507 LPCVOID ptr
) /* [in] Address */
510 LIST_FOR_EACH_ENTRY( sub
, &heap
->subheap_list
, SUBHEAP
, entry
)
511 if ((ptr
>= sub
->base
) &&
512 ((const char *)ptr
< (const char *)sub
->base
+ sub
->size
- sizeof(ARENA_INUSE
)))
518 /***********************************************************************
521 * Make sure the heap storage is committed for a given size in the specified arena.
523 static inline BOOL
HEAP_Commit( SUBHEAP
*subheap
, ARENA_INUSE
*pArena
, SIZE_T data_size
)
525 void *ptr
= (char *)(pArena
+ 1) + data_size
+ sizeof(ARENA_FREE
);
526 SIZE_T size
= (char *)ptr
- (char *)subheap
->base
;
527 size
= (size
+ COMMIT_MASK
) & ~COMMIT_MASK
;
528 if (size
> subheap
->size
) size
= subheap
->size
;
529 if (size
<= subheap
->commitSize
) return TRUE
;
530 size
-= subheap
->commitSize
;
531 ptr
= (char *)subheap
->base
+ subheap
->commitSize
;
532 if (NtAllocateVirtualMemory( NtCurrentProcess(), &ptr
, 0,
533 &size
, MEM_COMMIT
, get_protection_type( subheap
->heap
->flags
) ))
535 WARN("Could not commit %08lx bytes at %p for heap %p\n",
536 size
, ptr
, subheap
->heap
);
539 subheap
->commitSize
+= size
;
544 /***********************************************************************
547 * If possible, decommit the heap storage from (including) 'ptr'.
549 static inline BOOL
HEAP_Decommit( SUBHEAP
*subheap
, void *ptr
)
552 SIZE_T decommit_size
;
553 SIZE_T size
= (char *)ptr
- (char *)subheap
->base
;
555 /* round to next block and add one full block */
556 size
= ((size
+ COMMIT_MASK
) & ~COMMIT_MASK
) + COMMIT_MASK
+ 1;
557 size
= max( size
, subheap
->min_commit
);
558 if (size
>= subheap
->commitSize
) return TRUE
;
559 decommit_size
= subheap
->commitSize
- size
;
560 addr
= (char *)subheap
->base
+ size
;
562 if (NtFreeVirtualMemory( NtCurrentProcess(), &addr
, &decommit_size
, MEM_DECOMMIT
))
564 WARN("Could not decommit %08lx bytes at %p for heap %p\n",
565 decommit_size
, (char *)subheap
->base
+ size
, subheap
->heap
);
568 subheap
->commitSize
-= decommit_size
;
573 /***********************************************************************
574 * HEAP_CreateFreeBlock
576 * Create a free block at a specified address. 'size' is the size of the
577 * whole block, including the new arena.
579 static void HEAP_CreateFreeBlock( SUBHEAP
*subheap
, void *ptr
, SIZE_T size
)
584 DWORD flags
= subheap
->heap
->flags
;
586 /* Create a free arena */
587 mark_block_uninitialized( ptr
, sizeof(ARENA_FREE
) );
589 pFree
->magic
= ARENA_FREE_MAGIC
;
591 /* If debugging, erase the freed block content */
593 pEnd
= (char *)ptr
+ size
;
594 if (pEnd
> (char *)subheap
->base
+ subheap
->commitSize
)
595 pEnd
= (char *)subheap
->base
+ subheap
->commitSize
;
596 if (pEnd
> (char *)(pFree
+ 1)) mark_block_free( pFree
+ 1, pEnd
- (char *)(pFree
+ 1), flags
);
598 /* Check if next block is free also */
600 if (((char *)ptr
+ size
< (char *)subheap
->base
+ subheap
->size
) &&
601 (*(DWORD
*)((char *)ptr
+ size
) & ARENA_FLAG_FREE
))
603 /* Remove the next arena from the free list */
604 ARENA_FREE
*pNext
= (ARENA_FREE
*)((char *)ptr
+ size
);
605 list_remove( &pNext
->entry
);
606 size
+= (pNext
->size
& ARENA_SIZE_MASK
) + sizeof(*pNext
);
607 mark_block_free( pNext
, sizeof(ARENA_FREE
), flags
);
610 /* Set the next block PREV_FREE flag and pointer */
612 last
= ((char *)ptr
+ size
>= (char *)subheap
->base
+ subheap
->size
);
615 DWORD
*pNext
= (DWORD
*)((char *)ptr
+ size
);
616 *pNext
|= ARENA_FLAG_PREV_FREE
;
617 mark_block_initialized( (ARENA_FREE
**)pNext
- 1, sizeof( ARENA_FREE
* ) );
618 *((ARENA_FREE
**)pNext
- 1) = pFree
;
621 /* Last, insert the new block into the free list */
623 pFree
->size
= size
- sizeof(*pFree
);
624 HEAP_InsertFreeBlock( subheap
->heap
, pFree
, last
);
628 /***********************************************************************
629 * HEAP_MakeInUseBlockFree
631 * Turn an in-use block into a free block. Can also decommit the end of
632 * the heap, and possibly even free the sub-heap altogether.
634 static void HEAP_MakeInUseBlockFree( SUBHEAP
*subheap
, ARENA_INUSE
*pArena
)
636 HEAP
*heap
= subheap
->heap
;
640 if (heap
->pending_free
)
642 ARENA_INUSE
*prev
= heap
->pending_free
[heap
->pending_pos
];
643 heap
->pending_free
[heap
->pending_pos
] = pArena
;
644 heap
->pending_pos
= (heap
->pending_pos
+ 1) % MAX_FREE_PENDING
;
645 pArena
->magic
= ARENA_PENDING_MAGIC
;
646 mark_block_free( pArena
+ 1, pArena
->size
& ARENA_SIZE_MASK
, heap
->flags
);
649 subheap
= HEAP_FindSubHeap( heap
, pArena
);
652 /* Check if we can merge with previous block */
654 size
= (pArena
->size
& ARENA_SIZE_MASK
) + sizeof(*pArena
);
655 if (pArena
->size
& ARENA_FLAG_PREV_FREE
)
657 pFree
= *((ARENA_FREE
**)pArena
- 1);
658 size
+= (pFree
->size
& ARENA_SIZE_MASK
) + sizeof(ARENA_FREE
);
659 /* Remove it from the free list */
660 list_remove( &pFree
->entry
);
662 else pFree
= (ARENA_FREE
*)pArena
;
664 /* Create a free block */
666 HEAP_CreateFreeBlock( subheap
, pFree
, size
);
667 size
= (pFree
->size
& ARENA_SIZE_MASK
) + sizeof(ARENA_FREE
);
668 if ((char *)pFree
+ size
< (char *)subheap
->base
+ subheap
->size
)
669 return; /* Not the last block, so nothing more to do */
671 /* Free the whole sub-heap if it's empty and not the original one */
673 if (((char *)pFree
== (char *)subheap
->base
+ subheap
->headerSize
) &&
674 (subheap
!= &subheap
->heap
->subheap
))
676 void *addr
= subheap
->base
;
679 /* Remove the free block from the list */
680 list_remove( &pFree
->entry
);
681 /* Remove the subheap from the list */
682 list_remove( &subheap
->entry
);
683 /* Free the memory */
685 NtFreeVirtualMemory( NtCurrentProcess(), &addr
, &size
, MEM_RELEASE
);
689 /* Decommit the end of the heap */
691 if (!(subheap
->heap
->flags
& HEAP_SHARED
)) HEAP_Decommit( subheap
, pFree
+ 1 );
695 /***********************************************************************
698 * Shrink an in-use block.
700 static void HEAP_ShrinkBlock(SUBHEAP
*subheap
, ARENA_INUSE
*pArena
, SIZE_T size
)
702 if ((pArena
->size
& ARENA_SIZE_MASK
) >= size
+ HEAP_MIN_SHRINK_SIZE
)
704 HEAP_CreateFreeBlock( subheap
, (char *)(pArena
+ 1) + size
,
705 (pArena
->size
& ARENA_SIZE_MASK
) - size
);
706 /* assign size plus previous arena flags */
707 pArena
->size
= size
| (pArena
->size
& ~ARENA_SIZE_MASK
);
711 /* Turn off PREV_FREE flag in next block */
712 char *pNext
= (char *)(pArena
+ 1) + (pArena
->size
& ARENA_SIZE_MASK
);
713 if (pNext
< (char *)subheap
->base
+ subheap
->size
)
714 *(DWORD
*)pNext
&= ~ARENA_FLAG_PREV_FREE
;
719 /***********************************************************************
720 * allocate_large_block
722 static void *allocate_large_block( HEAP
*heap
, DWORD flags
, SIZE_T size
)
725 SIZE_T block_size
= sizeof(*arena
) + ROUND_SIZE(size
) + HEAP_TAIL_EXTRA_SIZE(flags
);
726 LPVOID address
= NULL
;
728 if (block_size
< size
) return NULL
; /* overflow */
729 if (NtAllocateVirtualMemory( NtCurrentProcess(), &address
, 0, &block_size
,
730 MEM_COMMIT
, get_protection_type( flags
)))
732 WARN("Could not allocate block for %08lx bytes\n", size
);
736 arena
->data_size
= size
;
737 arena
->block_size
= block_size
;
738 arena
->size
= ARENA_LARGE_SIZE
;
739 arena
->magic
= ARENA_LARGE_MAGIC
;
740 mark_block_tail( (char *)(arena
+ 1) + size
, block_size
- sizeof(*arena
) - size
, flags
);
741 list_add_tail( &heap
->large_list
, &arena
->entry
);
742 notify_alloc( arena
+ 1, size
, flags
& HEAP_ZERO_MEMORY
);
747 /***********************************************************************
750 static void free_large_block( HEAP
*heap
, DWORD flags
, void *ptr
)
752 ARENA_LARGE
*arena
= (ARENA_LARGE
*)ptr
- 1;
753 LPVOID address
= arena
;
756 list_remove( &arena
->entry
);
757 NtFreeVirtualMemory( NtCurrentProcess(), &address
, &size
, MEM_RELEASE
);
761 /***********************************************************************
762 * realloc_large_block
764 static void *realloc_large_block( HEAP
*heap
, DWORD flags
, void *ptr
, SIZE_T size
)
766 ARENA_LARGE
*arena
= (ARENA_LARGE
*)ptr
- 1;
769 if (arena
->block_size
- sizeof(*arena
) >= size
)
771 SIZE_T unused
= arena
->block_size
- sizeof(*arena
) - size
;
773 /* FIXME: we could remap zero-pages instead */
774 #ifdef VALGRIND_RESIZEINPLACE_BLOCK
775 if (RUNNING_ON_VALGRIND
)
776 notify_realloc( arena
+ 1, arena
->data_size
, size
);
779 if (size
> arena
->data_size
)
780 initialize_block( (char *)ptr
+ arena
->data_size
, size
- arena
->data_size
, unused
, flags
);
782 mark_block_tail( (char *)ptr
+ size
, unused
, flags
);
783 arena
->data_size
= size
;
786 if (flags
& HEAP_REALLOC_IN_PLACE_ONLY
) return NULL
;
787 if (!(new_ptr
= allocate_large_block( heap
, flags
, size
)))
789 WARN("Could not allocate block for %08lx bytes\n", size
);
792 memcpy( new_ptr
, ptr
, arena
->data_size
);
793 free_large_block( heap
, flags
, ptr
);
799 /***********************************************************************
802 static ARENA_LARGE
*find_large_block( HEAP
*heap
, const void *ptr
)
806 LIST_FOR_EACH_ENTRY( arena
, &heap
->large_list
, ARENA_LARGE
, entry
)
807 if (ptr
== arena
+ 1) return arena
;
813 /***********************************************************************
814 * validate_large_arena
816 static BOOL
validate_large_arena( HEAP
*heap
, const ARENA_LARGE
*arena
, BOOL quiet
)
818 DWORD flags
= heap
->flags
;
820 if ((ULONG_PTR
)arena
% page_size
)
824 ERR( "Heap %p: invalid large arena pointer %p\n", heap
, arena
);
825 if (TRACE_ON(heap
)) HEAP_Dump( heap
);
827 else if (WARN_ON(heap
))
829 WARN( "Heap %p: unaligned arena pointer %p\n", heap
, arena
);
830 if (TRACE_ON(heap
)) HEAP_Dump( heap
);
834 if (arena
->size
!= ARENA_LARGE_SIZE
|| arena
->magic
!= ARENA_LARGE_MAGIC
)
838 ERR( "Heap %p: invalid large arena %p values %x/%x\n",
839 heap
, arena
, arena
->size
, arena
->magic
);
840 if (TRACE_ON(heap
)) HEAP_Dump( heap
);
842 else if (WARN_ON(heap
))
844 WARN( "Heap %p: invalid large arena %p values %x/%x\n",
845 heap
, arena
, arena
->size
, arena
->magic
);
846 if (TRACE_ON(heap
)) HEAP_Dump( heap
);
850 if (arena
->data_size
> arena
->block_size
- sizeof(*arena
))
852 ERR( "Heap %p: invalid large arena %p size %lx/%lx\n",
853 heap
, arena
, arena
->data_size
, arena
->block_size
);
856 if (flags
& HEAP_TAIL_CHECKING_ENABLED
)
858 SIZE_T i
, unused
= arena
->block_size
- sizeof(*arena
) - arena
->data_size
;
859 const unsigned char *data
= (const unsigned char *)(arena
+ 1) + arena
->data_size
;
861 for (i
= 0; i
< unused
; i
++)
863 if (data
[i
] == ARENA_TAIL_FILLER
) continue;
864 ERR("Heap %p: block %p tail overwritten at %p (byte %lu/%lu == 0x%02x)\n",
865 heap
, arena
+ 1, data
+ i
, i
, unused
, data
[i
] );
873 /***********************************************************************
876 static SUBHEAP
*HEAP_CreateSubHeap( HEAP
*heap
, LPVOID address
, DWORD flags
,
877 SIZE_T commitSize
, SIZE_T totalSize
)
880 FREE_LIST_ENTRY
*pEntry
;
885 if (!commitSize
) commitSize
= COMMIT_MASK
+ 1;
886 totalSize
= min( totalSize
, 0xffff0000 ); /* don't allow a heap larger than 4GB */
887 if (totalSize
< commitSize
) totalSize
= commitSize
;
888 if (flags
& HEAP_SHARED
) commitSize
= totalSize
; /* always commit everything in a shared heap */
889 commitSize
= min( totalSize
, (commitSize
+ COMMIT_MASK
) & ~COMMIT_MASK
);
891 /* allocate the memory block */
892 if (NtAllocateVirtualMemory( NtCurrentProcess(), &address
, 0, &totalSize
,
893 MEM_RESERVE
, get_protection_type( flags
) ))
895 WARN("Could not allocate %08lx bytes\n", totalSize
);
898 if (NtAllocateVirtualMemory( NtCurrentProcess(), &address
, 0,
899 &commitSize
, MEM_COMMIT
, get_protection_type( flags
) ))
901 WARN("Could not commit %08lx bytes for sub-heap %p\n", commitSize
, address
);
908 /* If this is a secondary subheap, insert it into list */
911 subheap
->base
= address
;
912 subheap
->heap
= heap
;
913 subheap
->size
= totalSize
;
914 subheap
->min_commit
= 0x10000;
915 subheap
->commitSize
= commitSize
;
916 subheap
->magic
= SUBHEAP_MAGIC
;
917 subheap
->headerSize
= ROUND_SIZE( sizeof(SUBHEAP
) );
918 list_add_head( &heap
->subheap_list
, &subheap
->entry
);
922 /* If this is a primary subheap, initialize main heap */
926 heap
->magic
= HEAP_MAGIC
;
927 heap
->grow_size
= max( HEAP_DEF_SIZE
, totalSize
);
928 list_init( &heap
->subheap_list
);
929 list_init( &heap
->large_list
);
931 subheap
= &heap
->subheap
;
932 subheap
->base
= address
;
933 subheap
->heap
= heap
;
934 subheap
->size
= totalSize
;
935 subheap
->min_commit
= commitSize
;
936 subheap
->commitSize
= commitSize
;
937 subheap
->magic
= SUBHEAP_MAGIC
;
938 subheap
->headerSize
= ROUND_SIZE( sizeof(HEAP
) );
939 list_add_head( &heap
->subheap_list
, &subheap
->entry
);
941 /* Build the free lists */
943 heap
->freeList
= (FREE_LIST_ENTRY
*)((char *)heap
+ subheap
->headerSize
);
944 subheap
->headerSize
+= HEAP_NB_FREE_LISTS
* sizeof(FREE_LIST_ENTRY
);
945 list_init( &heap
->freeList
[0].arena
.entry
);
946 for (i
= 0, pEntry
= heap
->freeList
; i
< HEAP_NB_FREE_LISTS
; i
++, pEntry
++)
948 pEntry
->arena
.size
= 0 | ARENA_FLAG_FREE
;
949 pEntry
->arena
.magic
= ARENA_FREE_MAGIC
;
950 if (i
) list_add_after( &pEntry
[-1].arena
.entry
, &pEntry
->arena
.entry
);
953 /* Initialize critical section */
955 if (!processHeap
) /* do it by hand to avoid memory allocations */
957 heap
->critSection
.DebugInfo
= &process_heap_critsect_debug
;
958 heap
->critSection
.LockCount
= -1;
959 heap
->critSection
.RecursionCount
= 0;
960 heap
->critSection
.OwningThread
= 0;
961 heap
->critSection
.LockSemaphore
= 0;
962 heap
->critSection
.SpinCount
= 0;
963 process_heap_critsect_debug
.CriticalSection
= &heap
->critSection
;
967 RtlInitializeCriticalSection( &heap
->critSection
);
968 heap
->critSection
.DebugInfo
->Spare
[0] = (DWORD_PTR
)(__FILE__
": HEAP.critSection");
971 if (flags
& HEAP_SHARED
)
973 /* let's assume that only one thread at a time will try to do this */
974 HANDLE sem
= heap
->critSection
.LockSemaphore
;
975 if (!sem
) NtCreateSemaphore( &sem
, SEMAPHORE_ALL_ACCESS
, NULL
, 0, 1 );
977 NtDuplicateObject( NtCurrentProcess(), sem
, NtCurrentProcess(), &sem
, 0, 0,
978 DUP_HANDLE_MAKE_GLOBAL
| DUP_HANDLE_SAME_ACCESS
| DUP_HANDLE_CLOSE_SOURCE
);
979 heap
->critSection
.LockSemaphore
= sem
;
980 RtlFreeHeap( processHeap
, 0, heap
->critSection
.DebugInfo
);
981 heap
->critSection
.DebugInfo
= NULL
;
985 /* Create the first free block */
987 HEAP_CreateFreeBlock( subheap
, (LPBYTE
)subheap
->base
+ subheap
->headerSize
,
988 subheap
->size
- subheap
->headerSize
);
994 /***********************************************************************
997 * Find a free block at least as large as the requested size, and make sure
998 * the requested size is committed.
1000 static ARENA_FREE
*HEAP_FindFreeBlock( HEAP
*heap
, SIZE_T size
,
1001 SUBHEAP
**ppSubHeap
)
1006 FREE_LIST_ENTRY
*pEntry
= heap
->freeList
+ get_freelist_index( size
+ sizeof(ARENA_INUSE
) );
1008 /* Find a suitable free list, and in it find a block large enough */
1010 ptr
= &pEntry
->arena
.entry
;
1011 while ((ptr
= list_next( &heap
->freeList
[0].arena
.entry
, ptr
)))
1013 ARENA_FREE
*pArena
= LIST_ENTRY( ptr
, ARENA_FREE
, entry
);
1014 SIZE_T arena_size
= (pArena
->size
& ARENA_SIZE_MASK
) +
1015 sizeof(ARENA_FREE
) - sizeof(ARENA_INUSE
);
1016 if (arena_size
>= size
)
1018 subheap
= HEAP_FindSubHeap( heap
, pArena
);
1019 if (!HEAP_Commit( subheap
, (ARENA_INUSE
*)pArena
, size
)) return NULL
;
1020 *ppSubHeap
= subheap
;
1025 /* If no block was found, attempt to grow the heap */
1027 if (!(heap
->flags
& HEAP_GROWABLE
))
1029 WARN("Not enough space in heap %p for %08lx bytes\n", heap
, size
);
1032 /* make sure that we have a big enough size *committed* to fit another
1033 * last free arena in !
1034 * So just one heap struct, one first free arena which will eventually
1035 * get used, and a second free arena that might get assigned all remaining
1036 * free space in HEAP_ShrinkBlock() */
1037 total_size
= size
+ ROUND_SIZE(sizeof(SUBHEAP
)) + sizeof(ARENA_INUSE
) + sizeof(ARENA_FREE
);
1038 if (total_size
< size
) return NULL
; /* overflow */
1040 if ((subheap
= HEAP_CreateSubHeap( heap
, NULL
, heap
->flags
, total_size
,
1041 max( heap
->grow_size
, total_size
) )))
1043 if (heap
->grow_size
< 128 * 1024 * 1024) heap
->grow_size
*= 2;
1045 else while (!subheap
) /* shrink the grow size again if we are running out of space */
1047 if (heap
->grow_size
<= total_size
|| heap
->grow_size
<= 4 * 1024 * 1024) return NULL
;
1048 heap
->grow_size
/= 2;
1049 subheap
= HEAP_CreateSubHeap( heap
, NULL
, heap
->flags
, total_size
,
1050 max( heap
->grow_size
, total_size
) );
1053 TRACE("created new sub-heap %p of %08lx bytes for heap %p\n",
1054 subheap
, subheap
->size
, heap
);
1056 *ppSubHeap
= subheap
;
1057 return (ARENA_FREE
*)((char *)subheap
->base
+ subheap
->headerSize
);
1061 /***********************************************************************
1062 * HEAP_IsValidArenaPtr
1064 * Check that the pointer is inside the range possible for arenas.
1066 static BOOL
HEAP_IsValidArenaPtr( const HEAP
*heap
, const ARENA_FREE
*ptr
)
1069 const SUBHEAP
*subheap
= HEAP_FindSubHeap( heap
, ptr
);
1070 if (!subheap
) return FALSE
;
1071 if ((const char *)ptr
>= (const char *)subheap
->base
+ subheap
->headerSize
) return TRUE
;
1072 if (subheap
!= &heap
->subheap
) return FALSE
;
1073 for (i
= 0; i
< HEAP_NB_FREE_LISTS
; i
++)
1074 if (ptr
== &heap
->freeList
[i
].arena
) return TRUE
;
1079 /***********************************************************************
1080 * HEAP_ValidateFreeArena
1082 static BOOL
HEAP_ValidateFreeArena( SUBHEAP
*subheap
, ARENA_FREE
*pArena
)
1084 DWORD flags
= subheap
->heap
->flags
;
1086 ARENA_FREE
*prev
, *next
;
1087 char *heapEnd
= (char *)subheap
->base
+ subheap
->size
;
1089 /* Check for unaligned pointers */
1090 if ((ULONG_PTR
)pArena
% ALIGNMENT
!= ARENA_OFFSET
)
1092 ERR("Heap %p: unaligned arena pointer %p\n", subheap
->heap
, pArena
);
1096 /* Check magic number */
1097 if (pArena
->magic
!= ARENA_FREE_MAGIC
)
1099 ERR("Heap %p: invalid free arena magic %08x for %p\n", subheap
->heap
, pArena
->magic
, pArena
);
1102 /* Check size flags */
1103 if (!(pArena
->size
& ARENA_FLAG_FREE
) ||
1104 (pArena
->size
& ARENA_FLAG_PREV_FREE
))
1106 ERR("Heap %p: bad flags %08x for free arena %p\n",
1107 subheap
->heap
, pArena
->size
& ~ARENA_SIZE_MASK
, pArena
);
1110 /* Check arena size */
1111 size
= pArena
->size
& ARENA_SIZE_MASK
;
1112 if ((char *)(pArena
+ 1) + size
> heapEnd
)
1114 ERR("Heap %p: bad size %08lx for free arena %p\n", subheap
->heap
, size
, pArena
);
1117 /* Check that next pointer is valid */
1118 next
= LIST_ENTRY( pArena
->entry
.next
, ARENA_FREE
, entry
);
1119 if (!HEAP_IsValidArenaPtr( subheap
->heap
, next
))
1121 ERR("Heap %p: bad next ptr %p for arena %p\n",
1122 subheap
->heap
, next
, pArena
);
1125 /* Check that next arena is free */
1126 if (!(next
->size
& ARENA_FLAG_FREE
) || (next
->magic
!= ARENA_FREE_MAGIC
))
1128 ERR("Heap %p: next arena %p invalid for %p\n",
1129 subheap
->heap
, next
, pArena
);
1132 /* Check that prev pointer is valid */
1133 prev
= LIST_ENTRY( pArena
->entry
.prev
, ARENA_FREE
, entry
);
1134 if (!HEAP_IsValidArenaPtr( subheap
->heap
, prev
))
1136 ERR("Heap %p: bad prev ptr %p for arena %p\n",
1137 subheap
->heap
, prev
, pArena
);
1140 /* Check that prev arena is free */
1141 if (!(prev
->size
& ARENA_FLAG_FREE
) || (prev
->magic
!= ARENA_FREE_MAGIC
))
1143 /* this often means that the prev arena got overwritten
1144 * by a memory write before that prev arena */
1145 ERR("Heap %p: prev arena %p invalid for %p\n",
1146 subheap
->heap
, prev
, pArena
);
1149 /* Check that next block has PREV_FREE flag */
1150 if ((char *)(pArena
+ 1) + size
< heapEnd
)
1152 if (!(*(DWORD
*)((char *)(pArena
+ 1) + size
) & ARENA_FLAG_PREV_FREE
))
1154 ERR("Heap %p: free arena %p next block has no PREV_FREE flag\n",
1155 subheap
->heap
, pArena
);
1158 /* Check next block back pointer */
1159 if (*((ARENA_FREE
**)((char *)(pArena
+ 1) + size
) - 1) != pArena
)
1161 ERR("Heap %p: arena %p has wrong back ptr %p\n",
1162 subheap
->heap
, pArena
,
1163 *((ARENA_FREE
**)((char *)(pArena
+1) + size
) - 1));
1167 if (flags
& HEAP_FREE_CHECKING_ENABLED
)
1169 DWORD
*ptr
= (DWORD
*)(pArena
+ 1);
1170 char *end
= (char *)(pArena
+ 1) + size
;
1172 if (end
>= heapEnd
) end
= (char *)subheap
->base
+ subheap
->commitSize
;
1173 else end
-= sizeof(ARENA_FREE
*);
1174 while (ptr
< (DWORD
*)end
)
1176 if (*ptr
!= ARENA_FREE_FILLER
)
1178 ERR("Heap %p: free block %p overwritten at %p by %08x\n",
1179 subheap
->heap
, (ARENA_INUSE
*)pArena
+ 1, ptr
, *ptr
);
1189 /***********************************************************************
1190 * HEAP_ValidateInUseArena
1192 static BOOL
HEAP_ValidateInUseArena( const SUBHEAP
*subheap
, const ARENA_INUSE
*pArena
, BOOL quiet
)
1195 DWORD i
, flags
= subheap
->heap
->flags
;
1196 const char *heapEnd
= (const char *)subheap
->base
+ subheap
->size
;
1198 /* Check for unaligned pointers */
1199 if ((ULONG_PTR
)pArena
% ALIGNMENT
!= ARENA_OFFSET
)
1201 if ( quiet
== NOISY
)
1203 ERR( "Heap %p: unaligned arena pointer %p\n", subheap
->heap
, pArena
);
1204 if ( TRACE_ON(heap
) )
1205 HEAP_Dump( subheap
->heap
);
1207 else if ( WARN_ON(heap
) )
1209 WARN( "Heap %p: unaligned arena pointer %p\n", subheap
->heap
, pArena
);
1210 if ( TRACE_ON(heap
) )
1211 HEAP_Dump( subheap
->heap
);
1216 /* Check magic number */
1217 if (pArena
->magic
!= ARENA_INUSE_MAGIC
&& pArena
->magic
!= ARENA_PENDING_MAGIC
)
1219 if (quiet
== NOISY
) {
1220 ERR("Heap %p: invalid in-use arena magic %08x for %p\n", subheap
->heap
, pArena
->magic
, pArena
);
1222 HEAP_Dump( subheap
->heap
);
1223 } else if (WARN_ON(heap
)) {
1224 WARN("Heap %p: invalid in-use arena magic %08x for %p\n", subheap
->heap
, pArena
->magic
, pArena
);
1226 HEAP_Dump( subheap
->heap
);
1230 /* Check size flags */
1231 if (pArena
->size
& ARENA_FLAG_FREE
)
1233 ERR("Heap %p: bad flags %08x for in-use arena %p\n",
1234 subheap
->heap
, pArena
->size
& ~ARENA_SIZE_MASK
, pArena
);
1237 /* Check arena size */
1238 size
= pArena
->size
& ARENA_SIZE_MASK
;
1239 if ((const char *)(pArena
+ 1) + size
> heapEnd
||
1240 (const char *)(pArena
+ 1) + size
< (const char *)(pArena
+ 1))
1242 ERR("Heap %p: bad size %08lx for in-use arena %p\n", subheap
->heap
, size
, pArena
);
1245 /* Check next arena PREV_FREE flag */
1246 if (((const char *)(pArena
+ 1) + size
< heapEnd
) &&
1247 (*(const DWORD
*)((const char *)(pArena
+ 1) + size
) & ARENA_FLAG_PREV_FREE
))
1249 ERR("Heap %p: in-use arena %p next block %p has PREV_FREE flag %x\n",
1250 subheap
->heap
, pArena
, (const char *)(pArena
+ 1) + size
,*(const DWORD
*)((const char *)(pArena
+ 1) + size
) );
1253 /* Check prev free arena */
1254 if (pArena
->size
& ARENA_FLAG_PREV_FREE
)
1256 const ARENA_FREE
*pPrev
= *((const ARENA_FREE
* const*)pArena
- 1);
1257 /* Check prev pointer */
1258 if (!HEAP_IsValidArenaPtr( subheap
->heap
, pPrev
))
1260 ERR("Heap %p: bad back ptr %p for arena %p\n",
1261 subheap
->heap
, pPrev
, pArena
);
1264 /* Check that prev arena is free */
1265 if (!(pPrev
->size
& ARENA_FLAG_FREE
) ||
1266 (pPrev
->magic
!= ARENA_FREE_MAGIC
))
1268 ERR("Heap %p: prev arena %p invalid for in-use %p\n",
1269 subheap
->heap
, pPrev
, pArena
);
1272 /* Check that prev arena is really the previous block */
1273 if ((const char *)(pPrev
+ 1) + (pPrev
->size
& ARENA_SIZE_MASK
) != (const char *)pArena
)
1275 ERR("Heap %p: prev arena %p is not prev for in-use %p\n",
1276 subheap
->heap
, pPrev
, pArena
);
1280 /* Check unused size */
1281 if (pArena
->unused_bytes
> size
)
1283 ERR("Heap %p: invalid unused size %08x/%08lx\n", subheap
->heap
, pArena
->unused_bytes
, size
);
1286 /* Check unused bytes */
1287 if (pArena
->magic
== ARENA_PENDING_MAGIC
)
1289 const DWORD
*ptr
= (const DWORD
*)(pArena
+ 1);
1290 const DWORD
*end
= (const DWORD
*)((const char *)ptr
+ size
);
1294 if (*ptr
!= ARENA_FREE_FILLER
)
1296 ERR("Heap %p: free block %p overwritten at %p by %08x\n",
1297 subheap
->heap
, pArena
+ 1, ptr
, *ptr
);
1298 if (!*ptr
) { HEAP_Dump( subheap
->heap
); DbgBreakPoint(); }
1304 else if (flags
& HEAP_TAIL_CHECKING_ENABLED
)
1306 const unsigned char *data
= (const unsigned char *)(pArena
+ 1) + size
- pArena
->unused_bytes
;
1308 for (i
= 0; i
< pArena
->unused_bytes
; i
++)
1310 if (data
[i
] == ARENA_TAIL_FILLER
) continue;
1311 ERR("Heap %p: block %p tail overwritten at %p (byte %u/%u == 0x%02x)\n",
1312 subheap
->heap
, pArena
+ 1, data
+ i
, i
, pArena
->unused_bytes
, data
[i
] );
1320 /***********************************************************************
1321 * HEAP_IsRealArena [Internal]
1322 * Validates a block is a valid arena.
1328 static BOOL
HEAP_IsRealArena( HEAP
*heapPtr
, /* [in] ptr to the heap */
1329 DWORD flags
, /* [in] Bit flags that control access during operation */
1330 LPCVOID block
, /* [in] Optional pointer to memory block to validate */
1331 BOOL quiet
) /* [in] Flag - if true, HEAP_ValidateInUseArena
1332 * does not complain */
1336 const ARENA_LARGE
*large_arena
;
1338 flags
&= HEAP_NO_SERIALIZE
;
1339 flags
|= heapPtr
->flags
;
1340 /* calling HeapLock may result in infinite recursion, so do the critsect directly */
1341 if (!(flags
& HEAP_NO_SERIALIZE
))
1342 RtlEnterCriticalSection( &heapPtr
->critSection
);
1344 if (block
) /* only check this single memory block */
1346 const ARENA_INUSE
*arena
= (const ARENA_INUSE
*)block
- 1;
1348 if (!(subheap
= HEAP_FindSubHeap( heapPtr
, arena
)) ||
1349 ((const char *)arena
< (char *)subheap
->base
+ subheap
->headerSize
))
1351 if (!(large_arena
= find_large_block( heapPtr
, block
)))
1354 ERR("Heap %p: block %p is not inside heap\n", heapPtr
, block
);
1355 else if (WARN_ON(heap
))
1356 WARN("Heap %p: block %p is not inside heap\n", heapPtr
, block
);
1358 else ret
= validate_large_arena( heapPtr
, large_arena
, quiet
);
1360 else ret
= HEAP_ValidateInUseArena( subheap
, arena
, quiet
);
1364 LIST_FOR_EACH_ENTRY( subheap
, &heapPtr
->subheap_list
, SUBHEAP
, entry
)
1366 char *ptr
= (char *)subheap
->base
+ subheap
->headerSize
;
1367 while (ptr
< (char *)subheap
->base
+ subheap
->size
)
1369 if (*(DWORD
*)ptr
& ARENA_FLAG_FREE
)
1371 if (!HEAP_ValidateFreeArena( subheap
, (ARENA_FREE
*)ptr
)) goto done
;
1372 ptr
+= sizeof(ARENA_FREE
) + (*(DWORD
*)ptr
& ARENA_SIZE_MASK
);
1376 if (!HEAP_ValidateInUseArena( subheap
, (ARENA_INUSE
*)ptr
, NOISY
)) goto done
;
1377 ptr
+= sizeof(ARENA_INUSE
) + (*(DWORD
*)ptr
& ARENA_SIZE_MASK
);
1382 LIST_FOR_EACH_ENTRY( large_arena
, &heapPtr
->large_list
, ARENA_LARGE
, entry
)
1383 if (!validate_large_arena( heapPtr
, large_arena
, quiet
)) goto done
;
1388 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlLeaveCriticalSection( &heapPtr
->critSection
);
1393 /***********************************************************************
1394 * validate_block_pointer
1396 * Minimum validation needed to catch bad parameters in heap functions.
1398 static BOOL
validate_block_pointer( HEAP
*heap
, SUBHEAP
**ret_subheap
, const ARENA_INUSE
*arena
)
1403 if (!(*ret_subheap
= subheap
= HEAP_FindSubHeap( heap
, arena
)))
1405 ARENA_LARGE
*large_arena
= find_large_block( heap
, arena
+ 1 );
1409 WARN( "Heap %p: pointer %p is not inside heap\n", heap
, arena
+ 1 );
1412 if ((heap
->flags
& HEAP_VALIDATE
) && !validate_large_arena( heap
, large_arena
, QUIET
))
1417 if ((const char *)arena
< (char *)subheap
->base
+ subheap
->headerSize
)
1418 WARN( "Heap %p: pointer %p is inside subheap %p header\n", subheap
->heap
, arena
+ 1, subheap
);
1419 else if (subheap
->heap
->flags
& HEAP_VALIDATE
) /* do the full validation */
1420 ret
= HEAP_ValidateInUseArena( subheap
, arena
, QUIET
);
1421 else if ((ULONG_PTR
)arena
% ALIGNMENT
!= ARENA_OFFSET
)
1422 WARN( "Heap %p: unaligned arena pointer %p\n", subheap
->heap
, arena
);
1423 else if (arena
->magic
== ARENA_PENDING_MAGIC
)
1424 WARN( "Heap %p: block %p used after free\n", subheap
->heap
, arena
+ 1 );
1425 else if (arena
->magic
!= ARENA_INUSE_MAGIC
)
1426 WARN( "Heap %p: invalid in-use arena magic %08x for %p\n", subheap
->heap
, arena
->magic
, arena
);
1427 else if (arena
->size
& ARENA_FLAG_FREE
)
1428 ERR( "Heap %p: bad flags %08x for in-use arena %p\n",
1429 subheap
->heap
, arena
->size
& ~ARENA_SIZE_MASK
, arena
);
1430 else if ((const char *)(arena
+ 1) + (arena
->size
& ARENA_SIZE_MASK
) > (const char *)subheap
->base
+ subheap
->size
||
1431 (const char *)(arena
+ 1) + (arena
->size
& ARENA_SIZE_MASK
) < (const char *)(arena
+ 1))
1432 ERR( "Heap %p: bad size %08x for in-use arena %p\n",
1433 subheap
->heap
, arena
->size
& ARENA_SIZE_MASK
, arena
);
1441 /***********************************************************************
1442 * heap_set_debug_flags
1444 void heap_set_debug_flags( HANDLE handle
)
1446 HEAP
*heap
= HEAP_GetPtr( handle
);
1447 ULONG global_flags
= RtlGetNtGlobalFlags();
1450 if (TRACE_ON(heap
)) global_flags
|= FLG_HEAP_VALIDATE_ALL
;
1451 if (WARN_ON(heap
)) global_flags
|= FLG_HEAP_VALIDATE_PARAMETERS
;
1453 if (global_flags
& FLG_HEAP_ENABLE_TAIL_CHECK
) flags
|= HEAP_TAIL_CHECKING_ENABLED
;
1454 if (global_flags
& FLG_HEAP_ENABLE_FREE_CHECK
) flags
|= HEAP_FREE_CHECKING_ENABLED
;
1455 if (global_flags
& FLG_HEAP_DISABLE_COALESCING
) flags
|= HEAP_DISABLE_COALESCE_ON_FREE
;
1456 if (global_flags
& FLG_HEAP_PAGE_ALLOCS
) flags
|= HEAP_PAGE_ALLOCS
| HEAP_GROWABLE
;
1458 if (global_flags
& FLG_HEAP_VALIDATE_PARAMETERS
)
1459 flags
|= HEAP_VALIDATE
| HEAP_VALIDATE_PARAMS
|
1460 HEAP_TAIL_CHECKING_ENABLED
| HEAP_FREE_CHECKING_ENABLED
;
1461 if (global_flags
& FLG_HEAP_VALIDATE_ALL
)
1462 flags
|= HEAP_VALIDATE
| HEAP_VALIDATE_ALL
|
1463 HEAP_TAIL_CHECKING_ENABLED
| HEAP_FREE_CHECKING_ENABLED
;
1465 if (RUNNING_ON_VALGRIND
) flags
= 0; /* no sense in validating since Valgrind catches accesses */
1467 heap
->flags
|= flags
;
1468 heap
->force_flags
|= flags
& ~(HEAP_VALIDATE
| HEAP_DISABLE_COALESCE_ON_FREE
);
1470 if (flags
& (HEAP_FREE_CHECKING_ENABLED
| HEAP_TAIL_CHECKING_ENABLED
)) /* fix existing blocks */
1475 LIST_FOR_EACH_ENTRY( subheap
, &heap
->subheap_list
, SUBHEAP
, entry
)
1477 char *ptr
= (char *)subheap
->base
+ subheap
->headerSize
;
1478 char *end
= (char *)subheap
->base
+ subheap
->commitSize
;
1481 ARENA_INUSE
*arena
= (ARENA_INUSE
*)ptr
;
1482 SIZE_T size
= arena
->size
& ARENA_SIZE_MASK
;
1483 if (arena
->size
& ARENA_FLAG_FREE
)
1485 SIZE_T count
= size
;
1487 ptr
+= sizeof(ARENA_FREE
) + size
;
1488 if (ptr
>= end
) count
= end
- (char *)((ARENA_FREE
*)arena
+ 1);
1489 else count
-= sizeof(ARENA_FREE
*);
1490 mark_block_free( (ARENA_FREE
*)arena
+ 1, count
, flags
);
1494 if (arena
->magic
== ARENA_PENDING_MAGIC
)
1495 mark_block_free( arena
+ 1, size
, flags
);
1497 mark_block_tail( (char *)(arena
+ 1) + size
- arena
->unused_bytes
,
1498 arena
->unused_bytes
, flags
);
1499 ptr
+= sizeof(ARENA_INUSE
) + size
;
1504 LIST_FOR_EACH_ENTRY( large
, &heap
->large_list
, ARENA_LARGE
, entry
)
1505 mark_block_tail( (char *)(large
+ 1) + large
->data_size
,
1506 large
->block_size
- sizeof(*large
) - large
->data_size
, flags
);
1509 if ((heap
->flags
& HEAP_GROWABLE
) && !heap
->pending_free
&&
1510 ((flags
& HEAP_FREE_CHECKING_ENABLED
) || RUNNING_ON_VALGRIND
))
1512 heap
->pending_free
= RtlAllocateHeap( GetProcessHeap(), HEAP_ZERO_MEMORY
,
1513 MAX_FREE_PENDING
* sizeof(*heap
->pending_free
) );
1514 heap
->pending_pos
= 0;
1519 /***********************************************************************
1520 * RtlCreateHeap (NTDLL.@)
1522 * Create a new Heap.
1525 * flags [I] HEAP_ flags from "winnt.h"
1526 * addr [I] Desired base address
1527 * totalSize [I] Total size of the heap, or 0 for a growable heap
1528 * commitSize [I] Amount of heap space to commit
1529 * unknown [I] Not yet understood
1530 * definition [I] Heap definition
1533 * Success: A HANDLE to the newly created heap.
1534 * Failure: a NULL HANDLE.
1536 HANDLE WINAPI
RtlCreateHeap( ULONG flags
, PVOID addr
, SIZE_T totalSize
, SIZE_T commitSize
,
1537 PVOID unknown
, PRTL_HEAP_DEFINITION definition
)
1541 /* Allocate the heap block */
1545 totalSize
= HEAP_DEF_SIZE
;
1546 flags
|= HEAP_GROWABLE
;
1549 if (!(subheap
= HEAP_CreateSubHeap( NULL
, addr
, flags
, commitSize
, totalSize
))) return 0;
1551 heap_set_debug_flags( subheap
->heap
);
1553 /* link it into the per-process heap list */
1556 HEAP
*heapPtr
= subheap
->heap
;
1557 RtlEnterCriticalSection( &processHeap
->critSection
);
1558 list_add_head( &processHeap
->entry
, &heapPtr
->entry
);
1559 RtlLeaveCriticalSection( &processHeap
->critSection
);
1563 processHeap
= subheap
->heap
; /* assume the first heap we create is the process main heap */
1564 list_init( &processHeap
->entry
);
1567 return subheap
->heap
;
1571 /***********************************************************************
1572 * RtlDestroyHeap (NTDLL.@)
1574 * Destroy a Heap created with RtlCreateHeap().
1577 * heap [I] Heap to destroy.
1580 * Success: A NULL HANDLE, if heap is NULL or it was destroyed
1581 * Failure: The Heap handle, if heap is the process heap.
1583 HANDLE WINAPI
RtlDestroyHeap( HANDLE heap
)
1585 HEAP
*heapPtr
= HEAP_GetPtr( heap
);
1586 SUBHEAP
*subheap
, *next
;
1587 ARENA_LARGE
*arena
, *arena_next
;
1591 TRACE("%p\n", heap
);
1592 if (!heapPtr
) return heap
;
1594 if (heap
== processHeap
) return heap
; /* cannot delete the main process heap */
1596 /* remove it from the per-process list */
1597 RtlEnterCriticalSection( &processHeap
->critSection
);
1598 list_remove( &heapPtr
->entry
);
1599 RtlLeaveCriticalSection( &processHeap
->critSection
);
1601 heapPtr
->critSection
.DebugInfo
->Spare
[0] = 0;
1602 RtlDeleteCriticalSection( &heapPtr
->critSection
);
1604 LIST_FOR_EACH_ENTRY_SAFE( arena
, arena_next
, &heapPtr
->large_list
, ARENA_LARGE
, entry
)
1606 list_remove( &arena
->entry
);
1609 NtFreeVirtualMemory( NtCurrentProcess(), &addr
, &size
, MEM_RELEASE
);
1611 LIST_FOR_EACH_ENTRY_SAFE( subheap
, next
, &heapPtr
->subheap_list
, SUBHEAP
, entry
)
1613 if (subheap
== &heapPtr
->subheap
) continue; /* do this one last */
1614 subheap_notify_free_all(subheap
);
1615 list_remove( &subheap
->entry
);
1617 addr
= subheap
->base
;
1618 NtFreeVirtualMemory( NtCurrentProcess(), &addr
, &size
, MEM_RELEASE
);
1620 subheap_notify_free_all(&heapPtr
->subheap
);
1621 RtlFreeHeap( GetProcessHeap(), 0, heapPtr
->pending_free
);
1623 addr
= heapPtr
->subheap
.base
;
1624 NtFreeVirtualMemory( NtCurrentProcess(), &addr
, &size
, MEM_RELEASE
);
1629 /***********************************************************************
1630 * RtlAllocateHeap (NTDLL.@)
1632 * Allocate a memory block from a Heap.
1635 * heap [I] Heap to allocate block from
1636 * flags [I] HEAP_ flags from "winnt.h"
1637 * size [I] Size of the memory block to allocate
1640 * Success: A pointer to the newly allocated block
1644 * This call does not SetLastError().
1646 void * WINAPI DECLSPEC_HOTPATCH
RtlAllocateHeap( HANDLE heap
, ULONG flags
, SIZE_T size
)
1649 ARENA_INUSE
*pInUse
;
1651 HEAP
*heapPtr
= HEAP_GetPtr( heap
);
1652 SIZE_T rounded_size
;
1654 /* Validate the parameters */
1656 if (!heapPtr
) return NULL
;
1657 flags
&= HEAP_GENERATE_EXCEPTIONS
| HEAP_NO_SERIALIZE
| HEAP_ZERO_MEMORY
;
1658 flags
|= heapPtr
->flags
;
1659 rounded_size
= ROUND_SIZE(size
) + HEAP_TAIL_EXTRA_SIZE( flags
);
1660 if (rounded_size
< size
) /* overflow */
1662 if (flags
& HEAP_GENERATE_EXCEPTIONS
) RtlRaiseStatus( STATUS_NO_MEMORY
);
1665 if (rounded_size
< HEAP_MIN_DATA_SIZE
) rounded_size
= HEAP_MIN_DATA_SIZE
;
1667 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlEnterCriticalSection( &heapPtr
->critSection
);
1669 if (rounded_size
>= HEAP_MIN_LARGE_BLOCK_SIZE
&& (flags
& HEAP_GROWABLE
))
1671 void *ret
= allocate_large_block( heap
, flags
, size
);
1672 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlLeaveCriticalSection( &heapPtr
->critSection
);
1673 if (!ret
&& (flags
& HEAP_GENERATE_EXCEPTIONS
)) RtlRaiseStatus( STATUS_NO_MEMORY
);
1674 TRACE("(%p,%08x,%08lx): returning %p\n", heap
, flags
, size
, ret
);
1678 /* Locate a suitable free block */
1680 if (!(pArena
= HEAP_FindFreeBlock( heapPtr
, rounded_size
, &subheap
)))
1682 TRACE("(%p,%08x,%08lx): returning NULL\n",
1683 heap
, flags
, size
);
1684 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlLeaveCriticalSection( &heapPtr
->critSection
);
1685 if (flags
& HEAP_GENERATE_EXCEPTIONS
) RtlRaiseStatus( STATUS_NO_MEMORY
);
1689 /* Remove the arena from the free list */
1691 list_remove( &pArena
->entry
);
1693 /* Build the in-use arena */
1695 pInUse
= (ARENA_INUSE
*)pArena
;
1697 /* in-use arena is smaller than free arena,
1698 * so we have to add the difference to the size */
1699 pInUse
->size
= (pInUse
->size
& ~ARENA_FLAG_FREE
) + sizeof(ARENA_FREE
) - sizeof(ARENA_INUSE
);
1700 pInUse
->magic
= ARENA_INUSE_MAGIC
;
1702 /* Shrink the block */
1704 HEAP_ShrinkBlock( subheap
, pInUse
, rounded_size
);
1705 pInUse
->unused_bytes
= (pInUse
->size
& ARENA_SIZE_MASK
) - size
;
1707 notify_alloc( pInUse
+ 1, size
, flags
& HEAP_ZERO_MEMORY
);
1708 initialize_block( pInUse
+ 1, size
, pInUse
->unused_bytes
, flags
);
1710 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlLeaveCriticalSection( &heapPtr
->critSection
);
1712 TRACE("(%p,%08x,%08lx): returning %p\n", heap
, flags
, size
, pInUse
+ 1 );
1717 /***********************************************************************
1718 * RtlFreeHeap (NTDLL.@)
1720 * Free a memory block allocated with RtlAllocateHeap().
1723 * heap [I] Heap that block was allocated from
1724 * flags [I] HEAP_ flags from "winnt.h"
1725 * ptr [I] Block to free
1728 * Success: TRUE, if ptr is NULL or was freed successfully.
1731 BOOLEAN WINAPI DECLSPEC_HOTPATCH
RtlFreeHeap( HANDLE heap
, ULONG flags
, void *ptr
)
1733 ARENA_INUSE
*pInUse
;
1737 /* Validate the parameters */
1739 if (!ptr
) return TRUE
; /* freeing a NULL ptr isn't an error in Win2k */
1741 heapPtr
= HEAP_GetPtr( heap
);
1744 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_INVALID_HANDLE
);
1748 flags
&= HEAP_NO_SERIALIZE
;
1749 flags
|= heapPtr
->flags
;
1750 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlEnterCriticalSection( &heapPtr
->critSection
);
1752 /* Inform valgrind we are trying to free memory, so it can throw up an error message */
1755 /* Some sanity checks */
1756 pInUse
= (ARENA_INUSE
*)ptr
- 1;
1757 if (!validate_block_pointer( heapPtr
, &subheap
, pInUse
)) goto error
;
1760 free_large_block( heapPtr
, flags
, ptr
);
1762 HEAP_MakeInUseBlockFree( subheap
, pInUse
);
1764 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlLeaveCriticalSection( &heapPtr
->critSection
);
1765 TRACE("(%p,%08x,%p): returning TRUE\n", heap
, flags
, ptr
);
1769 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlLeaveCriticalSection( &heapPtr
->critSection
);
1770 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_INVALID_PARAMETER
);
1771 TRACE("(%p,%08x,%p): returning FALSE\n", heap
, flags
, ptr
);
1776 /***********************************************************************
1777 * RtlReAllocateHeap (NTDLL.@)
1779 * Change the size of a memory block allocated with RtlAllocateHeap().
1782 * heap [I] Heap that block was allocated from
1783 * flags [I] HEAP_ flags from "winnt.h"
1784 * ptr [I] Block to resize
1785 * size [I] Size of the memory block to allocate
1788 * Success: A pointer to the resized block (which may be different).
1791 PVOID WINAPI
RtlReAllocateHeap( HANDLE heap
, ULONG flags
, PVOID ptr
, SIZE_T size
)
1793 ARENA_INUSE
*pArena
;
1796 SIZE_T oldBlockSize
, oldActualSize
, rounded_size
;
1799 if (!ptr
) return NULL
;
1800 if (!(heapPtr
= HEAP_GetPtr( heap
)))
1802 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_INVALID_HANDLE
);
1806 /* Validate the parameters */
1808 flags
&= HEAP_GENERATE_EXCEPTIONS
| HEAP_NO_SERIALIZE
| HEAP_ZERO_MEMORY
|
1809 HEAP_REALLOC_IN_PLACE_ONLY
;
1810 flags
|= heapPtr
->flags
;
1811 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlEnterCriticalSection( &heapPtr
->critSection
);
1813 rounded_size
= ROUND_SIZE(size
) + HEAP_TAIL_EXTRA_SIZE(flags
);
1814 if (rounded_size
< size
) goto oom
; /* overflow */
1815 if (rounded_size
< HEAP_MIN_DATA_SIZE
) rounded_size
= HEAP_MIN_DATA_SIZE
;
1817 pArena
= (ARENA_INUSE
*)ptr
- 1;
1818 if (!validate_block_pointer( heapPtr
, &subheap
, pArena
)) goto error
;
1821 if (!(ret
= realloc_large_block( heapPtr
, flags
, ptr
, size
))) goto oom
;
1825 /* Check if we need to grow the block */
1827 oldBlockSize
= (pArena
->size
& ARENA_SIZE_MASK
);
1828 oldActualSize
= (pArena
->size
& ARENA_SIZE_MASK
) - pArena
->unused_bytes
;
1829 if (rounded_size
> oldBlockSize
)
1831 char *pNext
= (char *)(pArena
+ 1) + oldBlockSize
;
1833 if (rounded_size
>= HEAP_MIN_LARGE_BLOCK_SIZE
&& (flags
& HEAP_GROWABLE
))
1835 if (flags
& HEAP_REALLOC_IN_PLACE_ONLY
) goto oom
;
1836 if (!(ret
= allocate_large_block( heapPtr
, flags
, size
))) goto oom
;
1837 memcpy( ret
, pArena
+ 1, oldActualSize
);
1838 notify_free( pArena
+ 1 );
1839 HEAP_MakeInUseBlockFree( subheap
, pArena
);
1842 if ((pNext
< (char *)subheap
->base
+ subheap
->size
) &&
1843 (*(DWORD
*)pNext
& ARENA_FLAG_FREE
) &&
1844 (oldBlockSize
+ (*(DWORD
*)pNext
& ARENA_SIZE_MASK
) + sizeof(ARENA_FREE
) >= rounded_size
))
1846 /* The next block is free and large enough */
1847 ARENA_FREE
*pFree
= (ARENA_FREE
*)pNext
;
1848 list_remove( &pFree
->entry
);
1849 pArena
->size
+= (pFree
->size
& ARENA_SIZE_MASK
) + sizeof(*pFree
);
1850 if (!HEAP_Commit( subheap
, pArena
, rounded_size
)) goto oom
;
1851 notify_realloc( pArena
+ 1, oldActualSize
, size
);
1852 HEAP_ShrinkBlock( subheap
, pArena
, rounded_size
);
1854 else /* Do it the hard way */
1857 ARENA_INUSE
*pInUse
;
1858 SUBHEAP
*newsubheap
;
1860 if ((flags
& HEAP_REALLOC_IN_PLACE_ONLY
) ||
1861 !(pNew
= HEAP_FindFreeBlock( heapPtr
, rounded_size
, &newsubheap
)))
1864 /* Build the in-use arena */
1866 list_remove( &pNew
->entry
);
1867 pInUse
= (ARENA_INUSE
*)pNew
;
1868 pInUse
->size
= (pInUse
->size
& ~ARENA_FLAG_FREE
)
1869 + sizeof(ARENA_FREE
) - sizeof(ARENA_INUSE
);
1870 pInUse
->magic
= ARENA_INUSE_MAGIC
;
1871 HEAP_ShrinkBlock( newsubheap
, pInUse
, rounded_size
);
1873 mark_block_initialized( pInUse
+ 1, oldActualSize
);
1874 notify_alloc( pInUse
+ 1, size
, FALSE
);
1875 memcpy( pInUse
+ 1, pArena
+ 1, oldActualSize
);
1877 /* Free the previous block */
1879 notify_free( pArena
+ 1 );
1880 HEAP_MakeInUseBlockFree( subheap
, pArena
);
1881 subheap
= newsubheap
;
1887 notify_realloc( pArena
+ 1, oldActualSize
, size
);
1888 HEAP_ShrinkBlock( subheap
, pArena
, rounded_size
);
1891 pArena
->unused_bytes
= (pArena
->size
& ARENA_SIZE_MASK
) - size
;
1893 /* Clear the extra bytes if needed */
1895 if (size
> oldActualSize
)
1896 initialize_block( (char *)(pArena
+ 1) + oldActualSize
, size
- oldActualSize
,
1897 pArena
->unused_bytes
, flags
);
1899 mark_block_tail( (char *)(pArena
+ 1) + size
, pArena
->unused_bytes
, flags
);
1901 /* Return the new arena */
1905 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlLeaveCriticalSection( &heapPtr
->critSection
);
1906 TRACE("(%p,%08x,%p,%08lx): returning %p\n", heap
, flags
, ptr
, size
, ret
);
1910 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlLeaveCriticalSection( &heapPtr
->critSection
);
1911 if (flags
& HEAP_GENERATE_EXCEPTIONS
) RtlRaiseStatus( STATUS_NO_MEMORY
);
1912 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_NO_MEMORY
);
1913 TRACE("(%p,%08x,%p,%08lx): returning NULL\n", heap
, flags
, ptr
, size
);
1917 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlLeaveCriticalSection( &heapPtr
->critSection
);
1918 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_INVALID_PARAMETER
);
1919 TRACE("(%p,%08x,%p,%08lx): returning NULL\n", heap
, flags
, ptr
, size
);
1924 /***********************************************************************
1925 * RtlCompactHeap (NTDLL.@)
1927 * Compact the free space in a Heap.
1930 * heap [I] Heap that block was allocated from
1931 * flags [I] HEAP_ flags from "winnt.h"
1934 * The number of bytes compacted.
1937 * This function is a harmless stub.
1939 ULONG WINAPI
RtlCompactHeap( HANDLE heap
, ULONG flags
)
1941 static BOOL reported
;
1942 if (!reported
++) FIXME( "(%p, 0x%x) stub\n", heap
, flags
);
1947 /***********************************************************************
1948 * RtlLockHeap (NTDLL.@)
1953 * heap [I] Heap to lock
1956 * Success: TRUE. The Heap is locked.
1957 * Failure: FALSE, if heap is invalid.
1959 BOOLEAN WINAPI
RtlLockHeap( HANDLE heap
)
1961 HEAP
*heapPtr
= HEAP_GetPtr( heap
);
1962 if (!heapPtr
) return FALSE
;
1963 RtlEnterCriticalSection( &heapPtr
->critSection
);
1968 /***********************************************************************
1969 * RtlUnlockHeap (NTDLL.@)
1974 * heap [I] Heap to unlock
1977 * Success: TRUE. The Heap is unlocked.
1978 * Failure: FALSE, if heap is invalid.
1980 BOOLEAN WINAPI
RtlUnlockHeap( HANDLE heap
)
1982 HEAP
*heapPtr
= HEAP_GetPtr( heap
);
1983 if (!heapPtr
) return FALSE
;
1984 RtlLeaveCriticalSection( &heapPtr
->critSection
);
1989 /***********************************************************************
1990 * RtlSizeHeap (NTDLL.@)
1992 * Get the actual size of a memory block allocated from a Heap.
1995 * heap [I] Heap that block was allocated from
1996 * flags [I] HEAP_ flags from "winnt.h"
1997 * ptr [I] Block to get the size of
2000 * Success: The size of the block.
2001 * Failure: -1, heap or ptr are invalid.
2004 * The size may be bigger than what was passed to RtlAllocateHeap().
2006 SIZE_T WINAPI
RtlSizeHeap( HANDLE heap
, ULONG flags
, const void *ptr
)
2009 const ARENA_INUSE
*pArena
;
2011 HEAP
*heapPtr
= HEAP_GetPtr( heap
);
2015 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_INVALID_HANDLE
);
2018 flags
&= HEAP_NO_SERIALIZE
;
2019 flags
|= heapPtr
->flags
;
2020 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlEnterCriticalSection( &heapPtr
->critSection
);
2022 pArena
= (const ARENA_INUSE
*)ptr
- 1;
2023 if (!validate_block_pointer( heapPtr
, &subheap
, pArena
))
2025 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_INVALID_PARAMETER
);
2030 const ARENA_LARGE
*large_arena
= (const ARENA_LARGE
*)ptr
- 1;
2031 ret
= large_arena
->data_size
;
2035 ret
= (pArena
->size
& ARENA_SIZE_MASK
) - pArena
->unused_bytes
;
2037 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlLeaveCriticalSection( &heapPtr
->critSection
);
2039 TRACE("(%p,%08x,%p): returning %08lx\n", heap
, flags
, ptr
, ret
);
2044 /***********************************************************************
2045 * RtlValidateHeap (NTDLL.@)
2047 * Determine if a block is a valid allocation from a heap.
2050 * heap [I] Heap that block was allocated from
2051 * flags [I] HEAP_ flags from "winnt.h"
2052 * ptr [I] Block to check
2055 * Success: TRUE. The block was allocated from heap.
2056 * Failure: FALSE, if heap is invalid or ptr was not allocated from it.
2058 BOOLEAN WINAPI
RtlValidateHeap( HANDLE heap
, ULONG flags
, LPCVOID ptr
)
2060 HEAP
*heapPtr
= HEAP_GetPtr( heap
);
2061 if (!heapPtr
) return FALSE
;
2062 return HEAP_IsRealArena( heapPtr
, flags
, ptr
, QUIET
);
2066 /***********************************************************************
2067 * RtlWalkHeap (NTDLL.@)
2070 * The PROCESS_HEAP_ENTRY flag values seem different between this
2071 * function and HeapWalk(). To be checked.
2073 NTSTATUS WINAPI
RtlWalkHeap( HANDLE heap
, PVOID entry_ptr
)
2075 LPPROCESS_HEAP_ENTRY entry
= entry_ptr
; /* FIXME */
2076 HEAP
*heapPtr
= HEAP_GetPtr(heap
);
2077 SUBHEAP
*sub
, *currentheap
= NULL
;
2080 int region_index
= 0;
2082 if (!heapPtr
|| !entry
) return STATUS_INVALID_PARAMETER
;
2084 if (!(heapPtr
->flags
& HEAP_NO_SERIALIZE
)) RtlEnterCriticalSection( &heapPtr
->critSection
);
2086 /* FIXME: enumerate large blocks too */
2088 /* set ptr to the next arena to be examined */
2090 if (!entry
->lpData
) /* first call (init) ? */
2092 TRACE("begin walking of heap %p.\n", heap
);
2093 currentheap
= &heapPtr
->subheap
;
2094 ptr
= (char*)currentheap
->base
+ currentheap
->headerSize
;
2098 ptr
= entry
->lpData
;
2099 LIST_FOR_EACH_ENTRY( sub
, &heapPtr
->subheap_list
, SUBHEAP
, entry
)
2101 if ((ptr
>= (char *)sub
->base
) &&
2102 (ptr
< (char *)sub
->base
+ sub
->size
))
2109 if (currentheap
== NULL
)
2111 ERR("no matching subheap found, shouldn't happen !\n");
2112 ret
= STATUS_NO_MORE_ENTRIES
;
2116 if (((ARENA_INUSE
*)ptr
- 1)->magic
== ARENA_INUSE_MAGIC
||
2117 ((ARENA_INUSE
*)ptr
- 1)->magic
== ARENA_PENDING_MAGIC
)
2119 ARENA_INUSE
*pArena
= (ARENA_INUSE
*)ptr
- 1;
2120 ptr
+= pArena
->size
& ARENA_SIZE_MASK
;
2122 else if (((ARENA_FREE
*)ptr
- 1)->magic
== ARENA_FREE_MAGIC
)
2124 ARENA_FREE
*pArena
= (ARENA_FREE
*)ptr
- 1;
2125 ptr
+= pArena
->size
& ARENA_SIZE_MASK
;
2128 ptr
+= entry
->cbData
; /* point to next arena */
2130 if (ptr
> (char *)currentheap
->base
+ currentheap
->size
- 1)
2131 { /* proceed with next subheap */
2132 struct list
*next
= list_next( &heapPtr
->subheap_list
, ¤theap
->entry
);
2134 { /* successfully finished */
2135 TRACE("end reached.\n");
2136 ret
= STATUS_NO_MORE_ENTRIES
;
2139 currentheap
= LIST_ENTRY( next
, SUBHEAP
, entry
);
2140 ptr
= (char *)currentheap
->base
+ currentheap
->headerSize
;
2145 if (*(DWORD
*)ptr
& ARENA_FLAG_FREE
)
2147 ARENA_FREE
*pArena
= (ARENA_FREE
*)ptr
;
2149 /*TRACE("free, magic: %04x\n", pArena->magic);*/
2151 entry
->lpData
= pArena
+ 1;
2152 entry
->cbData
= pArena
->size
& ARENA_SIZE_MASK
;
2153 entry
->cbOverhead
= sizeof(ARENA_FREE
);
2154 entry
->wFlags
= PROCESS_HEAP_UNCOMMITTED_RANGE
;
2158 ARENA_INUSE
*pArena
= (ARENA_INUSE
*)ptr
;
2160 /*TRACE("busy, magic: %04x\n", pArena->magic);*/
2162 entry
->lpData
= pArena
+ 1;
2163 entry
->cbData
= pArena
->size
& ARENA_SIZE_MASK
;
2164 entry
->cbOverhead
= sizeof(ARENA_INUSE
);
2165 entry
->wFlags
= (pArena
->magic
== ARENA_PENDING_MAGIC
) ?
2166 PROCESS_HEAP_UNCOMMITTED_RANGE
: PROCESS_HEAP_ENTRY_BUSY
;
2167 /* FIXME: can't handle PROCESS_HEAP_ENTRY_MOVEABLE
2168 and PROCESS_HEAP_ENTRY_DDESHARE yet */
2171 entry
->iRegionIndex
= region_index
;
2173 /* first element of heap ? */
2174 if (ptr
== (char *)currentheap
->base
+ currentheap
->headerSize
)
2176 entry
->wFlags
|= PROCESS_HEAP_REGION
;
2177 entry
->u
.Region
.dwCommittedSize
= currentheap
->commitSize
;
2178 entry
->u
.Region
.dwUnCommittedSize
=
2179 currentheap
->size
- currentheap
->commitSize
;
2180 entry
->u
.Region
.lpFirstBlock
= /* first valid block */
2181 (char *)currentheap
->base
+ currentheap
->headerSize
;
2182 entry
->u
.Region
.lpLastBlock
= /* first invalid block */
2183 (char *)currentheap
->base
+ currentheap
->size
;
2185 ret
= STATUS_SUCCESS
;
2186 if (TRACE_ON(heap
)) HEAP_DumpEntry(entry
);
2189 if (!(heapPtr
->flags
& HEAP_NO_SERIALIZE
)) RtlLeaveCriticalSection( &heapPtr
->critSection
);
2194 /***********************************************************************
2195 * RtlGetProcessHeaps (NTDLL.@)
2197 * Get the Heaps belonging to the current process.
2200 * count [I] size of heaps
2201 * heaps [O] Destination array for heap HANDLE's
2204 * Success: The number of Heaps allocated by the process.
2207 ULONG WINAPI
RtlGetProcessHeaps( ULONG count
, HANDLE
*heaps
)
2209 ULONG total
= 1; /* main heap */
2212 RtlEnterCriticalSection( &processHeap
->critSection
);
2213 LIST_FOR_EACH( ptr
, &processHeap
->entry
) total
++;
2216 *heaps
++ = processHeap
;
2217 LIST_FOR_EACH( ptr
, &processHeap
->entry
)
2218 *heaps
++ = LIST_ENTRY( ptr
, HEAP
, entry
);
2220 RtlLeaveCriticalSection( &processHeap
->critSection
);
2224 /***********************************************************************
2225 * RtlQueryHeapInformation (NTDLL.@)
2227 NTSTATUS WINAPI
RtlQueryHeapInformation( HANDLE heap
, HEAP_INFORMATION_CLASS info_class
,
2228 PVOID info
, SIZE_T size_in
, PSIZE_T size_out
)
2232 case HeapCompatibilityInformation
:
2233 if (size_out
) *size_out
= sizeof(ULONG
);
2235 if (size_in
< sizeof(ULONG
))
2236 return STATUS_BUFFER_TOO_SMALL
;
2238 *(ULONG
*)info
= 0; /* standard heap */
2239 return STATUS_SUCCESS
;
2242 FIXME("Unknown heap information class %u\n", info_class
);
2243 return STATUS_INVALID_INFO_CLASS
;
2247 /***********************************************************************
2248 * RtlSetHeapInformation (NTDLL.@)
2250 NTSTATUS WINAPI
RtlSetHeapInformation( HANDLE heap
, HEAP_INFORMATION_CLASS info_class
, PVOID info
, SIZE_T size
)
2252 FIXME("%p %d %p %ld stub\n", heap
, info_class
, info
, size
);
2253 return STATUS_SUCCESS
;