urlmon: Fix compilation on systems that don't support nameless unions.
[wine.git] / include / wine / wined3d_gl.h
blob87edccdac558a97e10b8161600e3fb27d2c9f2d1
1 /*
2 * Direct3D wine OpenGL include file
4 * Copyright 2002-2003 The wine-d3d team
5 * Copyright 2002-2004 Jason Edmeades
6 * Raphael Junqueira
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #ifndef __WINE_WINED3D_GL_H
24 #define __WINE_WINED3D_GL_H
26 #ifndef __WINE_CONFIG_H
27 # error You must include config.h to use this header
28 #endif
30 #ifdef HAVE_OPENGL
32 #undef APIENTRY
33 #undef CALLBACK
34 #undef WINAPI
36 #define XMD_H /* This is to prevent the Xmd.h inclusion bug :-/ */
37 #define GL_GLEXT_LEGACY
38 #include <GL/gl.h>
39 #undef XMD_H
41 #undef APIENTRY
42 #define APIENTRY
44 /****************************************************
45 * OpenGL Extensions (EXT and ARB)
46 * #defines and functions pointer
47 ****************************************************/
49 /* GL_ARB_depth_texture */
50 #ifndef GL_ARB_depth_texture
51 #define GL_ARB_depth_texture 1
52 #define GL_DEPTH_COMPONENT16_ARB 0x81A5
53 #define GL_DEPTH_COMPONENT24_ARB 0x81A6
54 #define GL_DEPTH_COMPONENT32_ARB 0x81A7
55 #define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
56 #define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
57 #endif
59 /* GL_ARB_draw_buffers */
60 #ifndef GL_ARB_draw_buffers
61 #define GL_ARB_draw_buffers 1
62 #define GL_MAX_DRAW_BUFFERS_ARB 0x8824
63 #define GL_DRAW_BUFFER0_ARB 0x8825
64 #define GL_DRAW_BUFFER1_ARB 0x8826
65 #define GL_DRAW_BUFFER2_ARB 0x8827
66 #define GL_DRAW_BUFFER3_ARB 0x8828
67 #define GL_DRAW_BUFFER4_ARB 0x8829
68 #define GL_DRAW_BUFFER5_ARB 0x882A
69 #define GL_DRAW_BUFFER6_ARB 0x882B
70 #define GL_DRAW_BUFFER7_ARB 0x882C
71 #define GL_DRAW_BUFFER8_ARB 0x882D
72 #define GL_DRAW_BUFFER9_ARB 0x882E
73 #define GL_DRAW_BUFFER10_ARB 0x882F
74 #define GL_DRAW_BUFFER11_ARB 0x8830
75 #define GL_DRAW_BUFFER12_ARB 0x8831
76 #define GL_DRAW_BUFFER13_ARB 0x8832
77 #define GL_DRAW_BUFFER14_ARB 0x8833
78 #define GL_DRAW_BUFFER15_ARB 0x8834
79 #endif
80 typedef void (APIENTRY *PGLFNDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs);
82 /* GL_ARB_imaging */
83 #ifndef GL_ARB_imaging
84 #define GL_ARB_imaging 1
85 #define GL_CONSTANT_COLOR 0x8001
86 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
87 #define GL_CONSTANT_ALPHA 0x8003
88 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
89 #define GL_BLEND_COLOR 0x8005
90 #define GL_FUNC_ADD 0x8006
91 #define GL_MIN 0x8007
92 #define GL_MAX 0x8008
93 #define GL_BLEND_EQUATION 0x8009
94 #define GL_FUNC_SUBTRACT 0x800A
95 #define GL_FUNC_REVERSE_SUBTRACT 0x800B
96 #define GL_CONVOLUTION_1D 0x8010
97 #define GL_CONVOLUTION_2D 0x8011
98 #define GL_SEPARABLE_2D 0x8012
99 #define GL_CONVOLUTION_BORDER_MODE 0x8013
100 #define GL_CONVOLUTION_FILTER_SCALE 0x8014
101 #define GL_CONVOLUTION_FILTER_BIAS 0x8015
102 #define GL_REDUCE 0x8016
103 #define GL_CONVOLUTION_FORMAT 0x8017
104 #define GL_CONVOLUTION_WIDTH 0x8018
105 #define GL_CONVOLUTION_HEIGHT 0x8019
106 #define GL_MAX_CONVOLUTION_WIDTH 0x801A
107 #define GL_MAX_CONVOLUTION_HEIGHT 0x801B
108 #define GL_POST_CONVOLUTION_RED_SCALE 0x801C
109 #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
110 #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
111 #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
112 #define GL_POST_CONVOLUTION_RED_BIAS 0x8020
113 #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
114 #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
115 #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
116 #define GL_HISTOGRAM 0x8024
117 #define GL_PROXY_HISTOGRAM 0x8025
118 #define GL_HISTOGRAM_WIDTH 0x8026
119 #define GL_HISTOGRAM_FORMAT 0x8027
120 #define GL_HISTOGRAM_RED_SIZE 0x8028
121 #define GL_HISTOGRAM_GREEN_SIZE 0x8029
122 #define GL_HISTOGRAM_BLUE_SIZE 0x802A
123 #define GL_HISTOGRAM_ALPHA_SIZE 0x802B
124 #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
125 #define GL_HISTOGRAM_SINK 0x802D
126 #define GL_MINMAX 0x802E
127 #define GL_MINMAX_FORMAT 0x802F
128 #define GL_MINMAX_SINK 0x8030
129 #define GL_TABLE_TOO_LARGE 0x8031
130 #define GL_COLOR_MATRIX 0x80B1
131 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
132 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
133 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
134 #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
135 #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
136 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
137 #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
138 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
139 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
140 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
141 #define GL_COLOR_TABLE 0x80D0
142 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
143 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
144 #define GL_PROXY_COLOR_TABLE 0x80D3
145 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
146 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
147 #define GL_COLOR_TABLE_SCALE 0x80D6
148 #define GL_COLOR_TABLE_BIAS 0x80D7
149 #define GL_COLOR_TABLE_FORMAT 0x80D8
150 #define GL_COLOR_TABLE_WIDTH 0x80D9
151 #define GL_COLOR_TABLE_RED_SIZE 0x80DA
152 #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
153 #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
154 #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
155 #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
156 #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
157 #define GL_CONSTANT_BORDER 0x8151
158 #define GL_REPLICATE_BORDER 0x8153
159 #define GL_CONVOLUTION_BORDER_COLOR 0x8154
160 #endif
161 typedef void (APIENTRY *PGLFNBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
162 typedef void (APIENTRY *PGLFNBLENDEQUATIONPROC) (GLenum mode);
163 /* GL_ARB_multitexture */
164 #ifndef GL_ARB_multitexture
165 #define GL_ARB_multitexture 1
166 #define GL_TEXTURE0_ARB 0x84C0
167 #define GL_TEXTURE1_ARB 0x84C1
168 #define GL_TEXTURE2_ARB 0x84C2
169 #define GL_TEXTURE3_ARB 0x84C3
170 #define GL_TEXTURE4_ARB 0x84C4
171 #define GL_TEXTURE5_ARB 0x84C5
172 #define GL_TEXTURE6_ARB 0x84C6
173 #define GL_TEXTURE7_ARB 0x84C7
174 #define GL_TEXTURE8_ARB 0x84C8
175 #define GL_TEXTURE9_ARB 0x84C9
176 #define GL_TEXTURE10_ARB 0x84CA
177 #define GL_TEXTURE11_ARB 0x84CB
178 #define GL_TEXTURE12_ARB 0x84CC
179 #define GL_TEXTURE13_ARB 0x84CD
180 #define GL_TEXTURE14_ARB 0x84CE
181 #define GL_TEXTURE15_ARB 0x84CF
182 #define GL_TEXTURE16_ARB 0x84D0
183 #define GL_TEXTURE17_ARB 0x84D1
184 #define GL_TEXTURE18_ARB 0x84D2
185 #define GL_TEXTURE19_ARB 0x84D3
186 #define GL_TEXTURE20_ARB 0x84D4
187 #define GL_TEXTURE21_ARB 0x84D5
188 #define GL_TEXTURE22_ARB 0x84D6
189 #define GL_TEXTURE23_ARB 0x84D7
190 #define GL_TEXTURE24_ARB 0x84D8
191 #define GL_TEXTURE25_ARB 0x84D9
192 #define GL_TEXTURE26_ARB 0x84DA
193 #define GL_TEXTURE27_ARB 0x84DB
194 #define GL_TEXTURE28_ARB 0x84DC
195 #define GL_TEXTURE29_ARB 0x84DD
196 #define GL_TEXTURE30_ARB 0x84DE
197 #define GL_TEXTURE31_ARB 0x84DF
198 #define GL_ACTIVE_TEXTURE_ARB 0x84E0
199 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
200 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
201 #endif
202 typedef void (APIENTRY *WINED3D_PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
203 typedef void (APIENTRY *WINED3D_PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
204 typedef void (APIENTRY *WINED3D_PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
205 typedef void (APIENTRY *WINED3D_PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
206 typedef void (APIENTRY *WINED3D_PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
207 typedef void (APIENTRY *WINED3D_PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
209 /* GL_ARB_texture_cube_map */
210 #ifndef GL_ARB_texture_cube_map
211 #define GL_ARB_texture_cube_map 1
212 #define GL_NORMAL_MAP_ARB 0x8511
213 #define GL_REFLECTION_MAP_ARB 0x8512
214 #define GL_TEXTURE_CUBE_MAP_ARB 0x8513
215 #define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
216 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
217 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
218 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
219 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
220 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
221 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
222 #define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
223 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
224 #endif
226 /* GL_ARB_point_parameters */
227 #ifndef GL_ARB_point_parameters
228 #define GL_ARB_point_parameters 1
229 #define GL_POINT_SIZE_MIN_ARB 0x8126
230 #define GL_POINT_SIZE_MAX_ARB 0x8127
231 #define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
232 #define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
233 #endif
234 typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param);
235 typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params);
236 /* GL_ARB_vertex_blend */
237 #ifndef GL_ARB_vertex_blend
238 #define GL_ARB_vertex_blend 1
239 #define GL_MAX_VERTEX_UNITS_ARB 0x86A4
240 #define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
241 #define GL_WEIGHT_SUM_UNITY_ARB 0x86A6
242 #define GL_VERTEX_BLEND_ARB 0x86A7
243 #define GL_CURRENT_WEIGHT_ARB 0x86A8
244 #define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
245 #define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
246 #define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
247 #define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
248 #define GL_WEIGHT_ARRAY_ARB 0x86AD
249 #define GL_MODELVIEW0_ARB 0x1700
250 #define GL_MODELVIEW1_ARB 0x850A
251 #define GL_MODELVIEW2_ARB 0x8722
252 #define GL_MODELVIEW3_ARB 0x8723
253 #define GL_MODELVIEW4_ARB 0x8724
254 #define GL_MODELVIEW5_ARB 0x8725
255 #define GL_MODELVIEW6_ARB 0x8726
256 #define GL_MODELVIEW7_ARB 0x8727
257 #define GL_MODELVIEW8_ARB 0x8728
258 #define GL_MODELVIEW9_ARB 0x8729
259 #define GL_MODELVIEW10_ARB 0x872A
260 #define GL_MODELVIEW11_ARB 0x872B
261 #define GL_MODELVIEW12_ARB 0x872C
262 #define GL_MODELVIEW13_ARB 0x872D
263 #define GL_MODELVIEW14_ARB 0x872E
264 #define GL_MODELVIEW15_ARB 0x872F
265 #define GL_MODELVIEW16_ARB 0x8730
266 #define GL_MODELVIEW17_ARB 0x8731
267 #define GL_MODELVIEW18_ARB 0x8732
268 #define GL_MODELVIEW19_ARB 0x8733
269 #define GL_MODELVIEW20_ARB 0x8734
270 #define GL_MODELVIEW21_ARB 0x8735
271 #define GL_MODELVIEW22_ARB 0x8736
272 #define GL_MODELVIEW23_ARB 0x8737
273 #define GL_MODELVIEW24_ARB 0x8738
274 #define GL_MODELVIEW25_ARB 0x8739
275 #define GL_MODELVIEW26_ARB 0x873A
276 #define GL_MODELVIEW27_ARB 0x873B
277 #define GL_MODELVIEW28_ARB 0x873C
278 #define GL_MODELVIEW29_ARB 0x873D
279 #define GL_MODELVIEW30_ARB 0x873E
280 #define GL_MODELVIEW31_ARB 0x873F
281 #endif
282 typedef void (APIENTRY * PGLFNGLWEIGHTPOINTERARB) (GLint size, GLenum type, GLsizei stride, GLvoid* pointer);
283 typedef void (APIENTRY * PGLFNGLWEIGHTBV) (GLint size, const GLbyte *weights);
284 typedef void (APIENTRY * PGLFNGLWEIGHTSV) (GLint size, const GLshort *weights);
285 typedef void (APIENTRY * PGLFNGLWEIGHTIV) (GLint size, const GLint *weights);
286 typedef void (APIENTRY * PGLFNGLWEIGHTFV) (GLint size, const GLfloat *weights);
287 typedef void (APIENTRY * PGLFNGLWEIGHTDV) (GLint size, const GLdouble *weights);
288 typedef void (APIENTRY * PGLFNGLWEIGHTUBV) (GLint size, const GLubyte *weights);
289 typedef void (APIENTRY * PGLFNGLWEIGHTUSV) (GLint size, const GLushort *weights);
290 typedef void (APIENTRY * PGLFNGLWEIGHTUIV) (GLint size, const GLuint *weights);
291 typedef void (APIENTRY * PGLFNGLVERTEXBLENDARB) (GLint count);
292 /* GL_ARB_pixel_buffer_object */
293 #ifndef GL_ARB_pixel_buffer_object
294 #define GL_ARB_pixel_buffer_object 1
295 #endif
296 #define GL_PIXEL_PACK_BUFFER_ARB 0x88EB
297 #define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
298 #define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
299 #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
300 /* GL_EXT_framebuffer_object */
301 #ifndef GL_EXT_framebuffer_object
302 #define GL_EXT_framebuffer_object 1
303 #define GL_FRAMEBUFFER_EXT 0x8D40
304 #define GL_RENDERBUFFER_EXT 0x8D41
305 #define GL_STENCIL_INDEX1_EXT 0x8D46
306 #define GL_STENCIL_INDEX4_EXT 0x8D47
307 #define GL_STENCIL_INDEX8_EXT 0x8D48
308 #define GL_STENCIL_INDEX16_EXT 0x8D49
309 #define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
310 #define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
311 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
312 #define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
313 #define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
314 #define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
315 #define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
316 #define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
317 #define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
318 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
319 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
320 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
321 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
322 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
323 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
324 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
325 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
326 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
327 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
328 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
329 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
330 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
331 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
332 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
333 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
334 #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
335 #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
336 #define GL_COLOR_ATTACHMENT13_EXT 0x8CED
337 #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
338 #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
339 #define GL_DEPTH_ATTACHMENT_EXT 0x8D00
340 #define GL_STENCIL_ATTACHMENT_EXT 0x8D20
341 #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
342 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
343 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
344 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
345 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
346 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
347 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
348 #define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
349 #define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
350 #define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
351 #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
352 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
353 #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
355 #endif
356 typedef GLboolean (APIENTRY * PGLFNGLISRENDERBUFFEREXTPROC)(GLuint renderbuffer);
357 typedef void (APIENTRY * PGLFNGLBINDRENDERBUFFEREXTPROC)(GLenum target, GLuint renderbuffer);
358 typedef void (APIENTRY * PGLFNGLDELETERENDERBUFFERSEXTPROC)(GLsizei n, const GLuint *renderbuffers);
359 typedef void (APIENTRY * PGLFNGLGENRENDERBUFFERSEXTPROC)(GLsizei n, GLuint *renderbuffers);
360 typedef void (APIENTRY * PGLFNGLRENDERBUFFERSTORAGEEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
361 typedef void (APIENTRY * PGLFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint *params);
362 typedef GLboolean (APIENTRY * PGLFNGLISFRAMEBUFFEREXTPROC)(GLuint framebuffer);
363 typedef void (APIENTRY * PGLFNGLBINDFRAMEBUFFEREXTPROC)(GLenum target, GLuint framebuffer);
364 typedef void (APIENTRY * PGLFNGLDELETEFRAMEBUFFERSEXTPROC)(GLsizei n, const GLuint *framebuffers);
365 typedef void (APIENTRY * PGLFNGLGENFRAMEBUFFERSEXTPROC)(GLsizei n, GLuint *framebuffers);
366 typedef GLenum (APIENTRY * PGLFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)(GLenum target);
367 typedef void (APIENTRY * PGLFNGLFRAMEBUFFERTEXTURE1DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
368 typedef void (APIENTRY * PGLFNGLFRAMEBUFFERTEXTURE2DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
369 typedef void (APIENTRY * PGLFNGLFRAMEBUFFERTEXTURE3DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
370 typedef void (APIENTRY * PGLFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
371 typedef void (APIENTRY * PGLFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
372 typedef void (APIENTRY * PGLFNGLGENERATEMIPMAPEXTPROC)(GLenum target);
373 /* GL_EXT_framebuffer_blit */
374 #ifndef GL_EXT_framebuffer_blit
375 #define GL_EXT_framebuffer_blit 1
376 #define GL_READ_FRAMEBUFFER_EXT 0x8CA8
377 #define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9
378 #define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6
379 #define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
380 #endif
381 typedef void (APIENTRY * PGLFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
382 /* GL_EXT_secondary_color */
383 #ifndef GL_EXT_secondary_color
384 #define GL_EXT_secondary_color 1
385 #define GL_COLOR_SUM_EXT 0x8458
386 #define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
387 #define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
388 #define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
389 #define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
390 #define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
391 #define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
392 #endif
393 typedef void (APIENTRY * PGLFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
394 typedef void (APIENTRY * PGLFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v);
395 typedef void (APIENTRY * PGLFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
396 typedef void (APIENTRY * PGLFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
397 /* GL_EXT_paletted_texture */
398 #ifndef GL_EXT_paletted_texture
399 #define GL_EXT_paletted_texture 1
400 #define GL_COLOR_INDEX1_EXT 0x80E2
401 #define GL_COLOR_INDEX2_EXT 0x80E3
402 #define GL_COLOR_INDEX4_EXT 0x80E4
403 #define GL_COLOR_INDEX8_EXT 0x80E5
404 #define GL_COLOR_INDEX12_EXT 0x80E6
405 #define GL_COLOR_INDEX16_EXT 0x80E7
406 #define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
407 #endif
408 typedef void (APIENTRY * PGLFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
409 /* GL_EXT_point_parameters */
410 #ifndef GL_EXT_point_parameters
411 #define GL_EXT_point_parameters 1
412 #define GL_POINT_SIZE_MIN_EXT 0x8126
413 #define GL_POINT_SIZE_MAX_EXT 0x8127
414 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
415 #define GL_DISTANCE_ATTENUATION_EXT 0x8129
416 #endif
417 typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
418 typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params);
419 /* GL_EXT_texture3D */
420 #ifndef GL_EXT_texture3D
421 #define GL_EXT_texture3D 1
422 #define GL_PACK_SKIP_IMAGES_EXT 0x806B
423 #define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
424 #define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
425 #define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
426 #define GL_TEXTURE_3D_EXT 0x806F
427 #define GL_PROXY_TEXTURE_3D_EXT 0x8070
428 #define GL_TEXTURE_DEPTH_EXT 0x8071
429 #define GL_TEXTURE_WRAP_R_EXT 0x8072
430 #define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
431 #endif
432 typedef void (APIENTRY * PGLFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
433 typedef void (APIENTRY * PGLFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
434 /* GL_EXT_texture_env_combine */
435 #ifndef GL_EXT_texture_env_combine
436 #define GL_EXT_texture_env_combine 1
437 #define GL_COMBINE_EXT 0x8570
438 #define GL_COMBINE_RGB_EXT 0x8571
439 #define GL_COMBINE_ALPHA_EXT 0x8572
440 #define GL_RGB_SCALE_EXT 0x8573
441 #define GL_ADD_SIGNED_EXT 0x8574
442 #define GL_INTERPOLATE_EXT 0x8575
443 #define GL_SUBTRACT_EXT 0x84E7
444 #define GL_CONSTANT_EXT 0x8576
445 #define GL_PRIMARY_COLOR_EXT 0x8577
446 #define GL_PREVIOUS_EXT 0x8578
447 #define GL_SOURCE0_RGB_EXT 0x8580
448 #define GL_SOURCE1_RGB_EXT 0x8581
449 #define GL_SOURCE2_RGB_EXT 0x8582
450 #define GL_SOURCE3_RGB_EXT 0x8583
451 #define GL_SOURCE4_RGB_EXT 0x8584
452 #define GL_SOURCE5_RGB_EXT 0x8585
453 #define GL_SOURCE6_RGB_EXT 0x8586
454 #define GL_SOURCE7_RGB_EXT 0x8587
455 #define GL_SOURCE0_ALPHA_EXT 0x8588
456 #define GL_SOURCE1_ALPHA_EXT 0x8589
457 #define GL_SOURCE2_ALPHA_EXT 0x858A
458 #define GL_SOURCE3_ALPHA_EXT 0x858B
459 #define GL_SOURCE4_ALPHA_EXT 0x858C
460 #define GL_SOURCE5_ALPHA_EXT 0x858D
461 #define GL_SOURCE6_ALPHA_EXT 0x858E
462 #define GL_SOURCE7_ALPHA_EXT 0x858F
463 #define GL_OPERAND0_RGB_EXT 0x8590
464 #define GL_OPERAND1_RGB_EXT 0x8591
465 #define GL_OPERAND2_RGB_EXT 0x8592
466 #define GL_OPERAND3_RGB_EXT 0x8593
467 #define GL_OPERAND4_RGB_EXT 0x8594
468 #define GL_OPERAND5_RGB_EXT 0x8595
469 #define GL_OPERAND6_RGB_EXT 0x8596
470 #define GL_OPERAND7_RGB_EXT 0x8597
471 #define GL_OPERAND0_ALPHA_EXT 0x8598
472 #define GL_OPERAND1_ALPHA_EXT 0x8599
473 #define GL_OPERAND2_ALPHA_EXT 0x859A
474 #define GL_OPERAND3_ALPHA_EXT 0x859B
475 #define GL_OPERAND4_ALPHA_EXT 0x859C
476 #define GL_OPERAND5_ALPHA_EXT 0x859D
477 #define GL_OPERAND6_ALPHA_EXT 0x859E
478 #define GL_OPERAND7_ALPHA_EXT 0x859F
479 #endif
480 /* GL_EXT_texture_env_dot3 */
481 #ifndef GL_EXT_texture_env_dot3
482 #define GL_EXT_texture_env_dot3 1
483 #define GL_DOT3_RGB_EXT 0x8740
484 #define GL_DOT3_RGBA_EXT 0x8741
485 #endif
486 /* GL_EXT_texture_lod_bias */
487 #ifndef GL_EXT_texture_lod_bias
488 #define GL_EXT_texture_lod_bias 1
489 #define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
490 #define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
491 #define GL_TEXTURE_LOD_BIAS_EXT 0x8501
492 #endif
493 /* GL_ARB_texture_border_clamp */
494 #ifndef GL_ARB_texture_border_clamp
495 #define GL_ARB_texture_border_clamp 1
496 #define GL_CLAMP_TO_BORDER_ARB 0x812D
497 #endif
498 /* GL_EXT_texture_filter_anisotropic */
499 #ifndef GL_EXT_texture_filter_anisotropic
500 #define GL_EXT_texture_filter_anisotropic 1
501 #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
502 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
503 #endif
504 /* GL_ARB_texture_mirrored_repeat (full support GL1.4) */
505 #ifndef GL_ARB_texture_mirrored_repeat
506 #define GL_ARB_texture_mirrored_repeat 1
507 #define GL_MIRRORED_REPEAT_ARB 0x8370
508 #endif
509 /* GL_ATI_texture_mirror_once */
510 #ifndef GL_ATI_texture_mirror_once
511 #define GL_ATI_texture_mirror_once 1
512 #define GL_MIRROR_CLAMP_ATI 0x8742
513 #define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
514 #endif
515 /* GL_ARB_texture_env_dot3 */
516 #ifndef GL_ARB_texture_env_dot3
517 #define GL_ARB_texture_env_dot3 1
518 #define GL_DOT3_RGB_ARB 0x86AE
519 #define GL_DOT3_RGBA_ARB 0x86AF
520 #endif
521 /* GL_EXT_texture_env_dot3 */
522 #ifndef GL_EXT_texture_env_dot3
523 #define GL_EXT_texture_env_dot3 1
524 #define GL_DOT3_RGB_EXT 0x8740
525 #define GL_DOT3_RGBA_EXT 0x8741
526 #endif
527 /* GL_EXT_texture_sRGB */
528 #ifndef GL_EXT_texture_sRGB
529 #define GL_EXT_texture_sRGB 1
530 #define GL_SRGB_EXT 0x8C40
531 #define GL_SRGB8_EXT 0x8C41
532 #define GL_SRGB_ALPHA_EXT 0x8C42
533 #define GL_SRGB8_ALPHA8_EXT 0x8C43
534 #define GL_SLUMINANCE_ALPHA_EXT 0x8C44
535 #define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45
536 #define GL_SLUMINANCE_EXT 0x8C46
537 #define GL_SLUMINANCE8_EXT 0x8C47
538 #define GL_COMPRESSED_SRGB_EXT 0x8C48
539 #define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49
540 #define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A
541 #define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
542 #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
543 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
544 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
545 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
546 #endif
547 /* GL_ARB_texture_float */
548 #ifndef GL_ARB_texture_float
549 #define GL_ARB_texture_float 1
550 #define GL_RGBA32F_ARB 0x8814
551 #define GL_RGB32F_ARB 0x8815
552 #define GL_RGBA16F_ARB 0x881A
553 #define GL_RGB16F_ARB 0x881B
554 #endif
555 /* GL_ARB_half_float_pixel */
556 #ifndef GL_ARB_half_float_pixel
557 #define GL_ARB_half_float_pixel
558 #define GL_HALF_FLOAT_ARB 0x140B
559 #endif
560 /* GL_ARB_vertex_program */
561 #ifndef GL_ARB_vertex_program
562 #define GL_ARB_vertex_program 1
563 #define GL_VERTEX_PROGRAM_ARB 0x8620
564 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
565 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
566 #define GL_COLOR_SUM_ARB 0x8458
567 #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
568 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
569 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
570 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
571 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
572 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
573 #define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
574 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
575 #define GL_PROGRAM_LENGTH_ARB 0x8627
576 #define GL_PROGRAM_FORMAT_ARB 0x8876
577 #define GL_PROGRAM_BINDING_ARB 0x8677
578 #define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
579 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
580 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
581 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
582 #define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
583 #define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
584 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
585 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
586 #define GL_PROGRAM_PARAMETERS_ARB 0x88A8
587 #define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
588 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
589 #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
590 #define GL_PROGRAM_ATTRIBS_ARB 0x88AC
591 #define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
592 #define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
593 #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
594 #define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
595 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
596 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
597 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
598 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
599 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
600 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
601 #define GL_PROGRAM_STRING_ARB 0x8628
602 #define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
603 #define GL_CURRENT_MATRIX_ARB 0x8641
604 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
605 #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
606 #define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
607 #define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
608 #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
609 #define GL_PROGRAM_ERROR_STRING_ARB 0x8874
610 #define GL_MATRIX0_ARB 0x88C0
611 #define GL_MATRIX1_ARB 0x88C1
612 #define GL_MATRIX2_ARB 0x88C2
613 #define GL_MATRIX3_ARB 0x88C3
614 #define GL_MATRIX4_ARB 0x88C4
615 #define GL_MATRIX5_ARB 0x88C5
616 #define GL_MATRIX6_ARB 0x88C6
617 #define GL_MATRIX7_ARB 0x88C7
618 #define GL_MATRIX8_ARB 0x88C8
619 #define GL_MATRIX9_ARB 0x88C9
620 #define GL_MATRIX10_ARB 0x88CA
621 #define GL_MATRIX11_ARB 0x88CB
622 #define GL_MATRIX12_ARB 0x88CC
623 #define GL_MATRIX13_ARB 0x88CD
624 #define GL_MATRIX14_ARB 0x88CE
625 #define GL_MATRIX15_ARB 0x88CF
626 #define GL_MATRIX16_ARB 0x88D0
627 #define GL_MATRIX17_ARB 0x88D1
628 #define GL_MATRIX18_ARB 0x88D2
629 #define GL_MATRIX19_ARB 0x88D3
630 #define GL_MATRIX20_ARB 0x88D4
631 #define GL_MATRIX21_ARB 0x88D5
632 #define GL_MATRIX22_ARB 0x88D6
633 #define GL_MATRIX23_ARB 0x88D7
634 #define GL_MATRIX24_ARB 0x88D8
635 #define GL_MATRIX25_ARB 0x88D9
636 #define GL_MATRIX26_ARB 0x88DA
637 #define GL_MATRIX27_ARB 0x88DB
638 #define GL_MATRIX28_ARB 0x88DC
639 #define GL_MATRIX29_ARB 0x88DD
640 #define GL_MATRIX30_ARB 0x88DE
641 #define GL_MATRIX31_ARB 0x88DF
642 #endif
643 typedef void (APIENTRY * PGLFNVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x);
644 typedef void (APIENTRY * PGLFNVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v);
645 typedef void (APIENTRY * PGLFNVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x);
646 typedef void (APIENTRY * PGLFNVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v);
647 typedef void (APIENTRY * PGLFNVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x);
648 typedef void (APIENTRY * PGLFNVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v);
649 typedef void (APIENTRY * PGLFNVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y);
650 typedef void (APIENTRY * PGLFNVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v);
651 typedef void (APIENTRY * PGLFNVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y);
652 typedef void (APIENTRY * PGLFNVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v);
653 typedef void (APIENTRY * PGLFNVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y);
654 typedef void (APIENTRY * PGLFNVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v);
655 typedef void (APIENTRY * PGLFNVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
656 typedef void (APIENTRY * PGLFNVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v);
657 typedef void (APIENTRY * PGLFNVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
658 typedef void (APIENTRY * PGLFNVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v);
659 typedef void (APIENTRY * PGLFNVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
660 typedef void (APIENTRY * PGLFNVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v);
661 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v);
662 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v);
663 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v);
664 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
665 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v);
666 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v);
667 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v);
668 typedef void (APIENTRY * PGLFNVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v);
669 typedef void (APIENTRY * PGLFNVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
670 typedef void (APIENTRY * PGLFNVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v);
671 typedef void (APIENTRY * PGLFNVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
672 typedef void (APIENTRY * PGLFNVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v);
673 typedef void (APIENTRY * PGLFNVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v);
674 typedef void (APIENTRY * PGLFNVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
675 typedef void (APIENTRY * PGLFNVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v);
676 typedef void (APIENTRY * PGLFNVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v);
677 typedef void (APIENTRY * PGLFNVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v);
678 typedef void (APIENTRY * PGLFNVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v);
679 typedef void (APIENTRY * PGLFNVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
680 typedef void (APIENTRY * PGLFNENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
681 typedef void (APIENTRY * PGLFNDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
682 typedef void (APIENTRY * PGLFNPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
683 typedef void (APIENTRY * PGLFNBINDPROGRAMARBPROC) (GLenum target, GLuint program);
684 typedef void (APIENTRY * PGLFNDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs);
685 typedef void (APIENTRY * PGLFNGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs);
686 typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
687 typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
688 typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
689 typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
690 typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
691 typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
692 typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
693 typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
694 typedef void (APIENTRY * PGLFNGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
695 typedef void (APIENTRY * PGLFNGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
696 typedef void (APIENTRY * PGLFNGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
697 typedef void (APIENTRY * PGLFNGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
698 typedef void (APIENTRY * PGLFNGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params);
699 typedef void (APIENTRY * PGLFNGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string);
700 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params);
701 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params);
702 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params);
703 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
704 typedef GLboolean (APIENTRY * PGLFNISPROGRAMARBPROC) (GLuint program);
705 #ifndef GL_ARB_fragment_program
706 #define GL_ARB_fragment_program 1
707 #define GL_FRAGMENT_PROGRAM_ARB 0x8804
708 #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
709 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
710 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
711 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
712 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
713 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
714 #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
715 #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
716 #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
717 #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
718 #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
719 #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
720 #define GL_MAX_TEXTURE_COORDS_ARB 0x8871
721 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
722 /* All ARB_fragment_program entry points are shared with ARB_vertex_program. */
723 #endif
724 /* GL_ARB_multisample */
725 #ifndef GL_ARB_multisample
726 #define GL_ARB_multisample 1
727 #define GL_MULTISAMPLE_ARB 0x809D
728 #define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
729 #define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
730 #define GL_SAMPLE_COVERAGE_ARB 0x80A0
731 #define GL_SAMPLE_BUFFERS_ARB 0x80A8
732 #define GL_SAMPLES_ARB 0x80A9
733 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
734 #define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
735 #define GL_MULTISAMPLE_BIT_ARB 0x20000000
736 #endif
737 typedef void (APIENTRY * WINED3D_PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert);
738 /* GL_ARB_vertex_buffer_object */
739 #ifndef GL_ARB_vertex_buffer_object
740 #define GL_ARB_vertex_buffer_object 1
741 #define GL_BUFFER_SIZE_ARB 0x8764
742 #define GL_BUFFER_USAGE_ARB 0x8765
743 #define GL_ARRAY_BUFFER_ARB 0x8892
744 #define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
745 #define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
746 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
747 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
748 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
749 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
750 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
751 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
752 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
753 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
754 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
755 #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
756 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
757 #define GL_READ_ONLY_ARB 0x88B8
758 #define GL_WRITE_ONLY_ARB 0x88B9
759 #define GL_READ_WRITE_ARB 0x88BA
760 #define GL_BUFFER_ACCESS_ARB 0x88BB
761 #define GL_BUFFER_MAPPED_ARB 0x88BC
762 #define GL_BUFFER_MAP_POINTER_ARB 0x88BD
763 #define GL_STREAM_DRAW_ARB 0x88E0
764 #define GL_STREAM_READ_ARB 0x88E1
765 #define GL_STREAM_COPY_ARB 0x88E2
766 #define GL_STATIC_DRAW_ARB 0x88E4
767 #define GL_STATIC_READ_ARB 0x88E5
768 #define GL_STATIC_COPY_ARB 0x88E6
769 #define GL_DYNAMIC_DRAW_ARB 0x88E8
770 #define GL_DYNAMIC_READ_ARB 0x88E9
771 #define GL_DYNAMIC_COPY_ARB 0x88EA
772 #endif
773 typedef void (APIENTRY * PGLFNBINDBUFFERARBPROC) (GLenum target, GLuint buffer);
774 typedef void (APIENTRY * PGLFNDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers);
775 typedef void (APIENTRY * PGLFNGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers);
776 typedef GLboolean (APIENTRY * PGLFNISBUFFERARBPROC) (GLuint buffer);
777 typedef void (APIENTRY * PGLFNBUFFERDATAARBPROC) (GLenum target, ptrdiff_t size, const GLvoid *data, GLenum usage);
778 typedef void (APIENTRY * PGLFNBUFFERSUBDATAARBPROC) (GLenum target, ptrdiff_t offset, ptrdiff_t size, const GLvoid *data);
779 typedef void (APIENTRY * PGLFNGETBUFFERSUBDATAARBPROC) (GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid *data);
780 typedef GLvoid* (APIENTRY * PGLFNMAPBUFFERARBPROC) (GLenum target, GLenum access);
781 typedef GLboolean (APIENTRY * PGLFNUNMAPBUFFERARBPROC) (GLenum target);
782 typedef void (APIENTRY * PGLFNGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params);
783 typedef void (APIENTRY * PGLFNGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid* *params);
784 /* GL_EXT_fog_coord */
785 #ifndef GL_EXT_fog_coord
786 #define GL_EXT_fog_coord 1
787 #define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
788 #define GL_FOG_COORDINATE_EXT 0x8451
789 #define GL_FRAGMENT_DEPTH_EXT 0x8452
790 #define GL_CURRENT_FOG_COORDINATE_EXT 0x8453
791 #define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
792 #define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
793 #define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
794 #define GL_FOG_COORDINATE_ARRAY_EXT 0x8457
795 #endif /* GL_EXT_fog_coord */
796 typedef void (APIENTRY * PGLFNGLFOGCOORDFEXTPROC) (GLfloat intesity);
797 typedef void (APIENTRY * PGLFNGLFOGCOORDFVEXTPROC) (GLfloat intesity);
798 typedef void (APIENTRY * PGLFNGLFOGCOORDDEXTPROC) (GLfloat intesity);
799 typedef void (APIENTRY * PGLFNGLFOGCOORDDVEXTPROC) (GLfloat intesity);
800 typedef void (APIENTRY * PGLFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, GLvoid *data);
801 /* GL_ARB_shader_objects (GLSL) */
802 #ifndef GL_ARB_shader_objects
803 #define GL_ARB_shader_objects 1
804 typedef char GLcharARB;
805 typedef unsigned int GLhandleARB;
806 #define GL_PROGRAM_OBJECT_ARB 0x8B40
807 #define GL_OBJECT_TYPE_ARB 0x8B4E
808 #define GL_OBJECT_SUBTYPE_ARB 0x8B4F
809 #define GL_OBJECT_DELETE_STATUS_ARB 0x8B80
810 #define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
811 #define GL_OBJECT_LINK_STATUS_ARB 0x8B82
812 #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
813 #define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
814 #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
815 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
816 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
817 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
818 #define GL_SHADER_OBJECT_ARB 0x8B48
819 #define GL_FLOAT_VEC2_ARB 0x8B50
820 #define GL_FLOAT_VEC3_ARB 0x8B51
821 #define GL_FLOAT_VEC4_ARB 0x8B52
822 #define GL_INT_VEC2_ARB 0x8B53
823 #define GL_INT_VEC3_ARB 0x8B54
824 #define GL_INT_VEC4_ARB 0x8B55
825 #define GL_BOOL_ARB 0x8B56
826 #define GL_BOOL_VEC2_ARB 0x8B57
827 #define GL_BOOL_VEC3_ARB 0x8B58
828 #define GL_BOOL_VEC4_ARB 0x8B59
829 #define GL_FLOAT_MAT2_ARB 0x8B5A
830 #define GL_FLOAT_MAT3_ARB 0x8B5B
831 #define GL_FLOAT_MAT4_ARB 0x8B5C
832 #define GL_SAMPLER_1D_ARB 0x8B5D
833 #define GL_SAMPLER_2D_ARB 0x8B5E
834 #define GL_SAMPLER_3D_ARB 0x8B5F
835 #define GL_SAMPLER_CUBE_ARB 0x8B60
836 #define GL_SAMPLER_1D_SHADOW_ARB 0x8B61
837 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62
838 #define GL_SAMPLER_2D_RECT_ARB 0x8B63
839 #define GL_SAMPELR_2D_RECT_SHADOW_ARB 0x8B64
840 #endif
841 #ifndef GL_ARB_shading_language_100
842 #define GL_ARB_shading_language_100 1
843 #define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
844 #endif
845 #ifndef GL_ARB_fragment_shader
846 #define GL_ARB_fragment_shader 1
847 #define GL_FRAGMENT_SHADER_ARB 0x8B30
848 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
849 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
850 #endif
851 #ifndef GL_ARB_vertex_shader
852 #define GL_ARB_vertex_shader 1
853 #define GL_VERTEX_SHADER_ARB 0x8B31
854 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
855 #define GL_MAX_VARYING_FLOATS_ARB 0x8B4B
856 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
857 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
858 #define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
859 #define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
860 #endif
861 typedef void (APIENTRY * WINED3D_PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params);
862 typedef void (APIENTRY * WINED3D_PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params);
863 typedef GLint (APIENTRY * WINED3D_PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
864 typedef void (APIENTRY * WINED3D_PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
865 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0);
866 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1);
867 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2);
868 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
869 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0);
870 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1);
871 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
872 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
873 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value);
874 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value);
875 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value);
876 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value);
877 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
878 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
879 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
880 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
881 typedef void (APIENTRY * WINED3D_PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
882 typedef void (APIENTRY * WINED3D_PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
883 typedef void (APIENTRY * WINED3D_PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
884 typedef void (APIENTRY * WINED3D_PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params);
885 typedef void (APIENTRY * WINED3D_PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params);
886 typedef void (APIENTRY * WINED3D_PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
887 typedef void (APIENTRY * WINED3D_PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj);
888 typedef GLhandleARB (APIENTRY * WINED3D_PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType);
889 typedef void (APIENTRY * WINED3D_PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
890 typedef void (APIENTRY * WINED3D_PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj);
891 typedef GLhandleARB (APIENTRY * WINED3D_PFNGLCREATEPROGRAMOBJECTARBPROC) (void);
892 typedef void (APIENTRY * WINED3D_PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj);
893 typedef void (APIENTRY * WINED3D_PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj);
894 typedef void (APIENTRY * WINED3D_PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj);
895 typedef void (APIENTRY * WINED3D_PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj);
896 typedef void (APIENTRY * WINED3D_PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj);
897 typedef void (APIENTRY * WINED3D_PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
898 typedef GLhandleARB (APIENTRY * WINED3D_PFNGLGETHANDLEARBPROC) (GLenum pname);
899 typedef void (APIENTRY * WINED3D_PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
900 typedef void (APIENTRY * WINED3D_PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name);
901 typedef GLint (APIENTRY * WINED3D_PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
902 /* GL_EXT_texture */
903 #ifndef GL_EXT_texture
904 #define GL_EXT_texture 1
905 #define GL_ALPHA4_EXT 0x803B
906 #define GL_ALPHA8_EXT 0x803C
907 #define GL_ALPHA12_EXT 0x803D
908 #define GL_ALPHA16_EXT 0x803E
909 #define GL_LUMINANCE4_EXT 0x803F
910 #define GL_LUMINANCE8_EXT 0x8040
911 #define GL_LUMINANCE12_EXT 0x8041
912 #define GL_LUMINANCE16_EXT 0x8042
913 #define GL_LUMINANCE4_ALPHA4_EXT 0x8043
914 #define GL_LUMINANCE6_ALPHA2_EXT 0x8044
915 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045
916 #define GL_LUMINANCE12_ALPHA4_EXT 0x8046
917 #define GL_LUMINANCE12_ALPHA12_EXT 0x8047
918 #define GL_LUMINANCE16_ALPHA16_EXT 0x8048
919 #define GL_INTENSITY_EXT 0x8049
920 #define GL_INTENSITY4_EXT 0x804A
921 #define GL_INTENSITY8_EXT 0x804B
922 #define GL_INTENSITY12_EXT 0x804C
923 #define GL_INTENSITY16_EXT 0x804D
924 #define GL_RGB2_EXT 0x804E
925 #define GL_RGB4_EXT 0x804F
926 #define GL_RGB5_EXT 0x8050
927 #define GL_RGB8_EXT 0x8051
928 #define GL_RGB10_EXT 0x8052
929 #define GL_RGB12_EXT 0x8053
930 #define GL_RGB16_EXT 0x8054
931 #define GL_RGBA2_EXT 0x8055
932 #define GL_RGBA4_EXT 0x8056
933 #define GL_RGB5_A1_EXT 0x8057
934 #define GL_RGBA8_EXT 0x8058
935 #define GL_RGB10_A2_EXT 0x8059
936 #define GL_RGBA12_EXT 0x805A
937 #define GL_RGBA16_EXT 0x805B
938 #define GL_TEXTURE_RED_SIZE_EXT 0x805C
939 #define GL_TEXTURE_GREEN_SIZE_EXT 0x805D
940 #define GL_TEXTURE_BLUE_SIZE_EXT 0x805E
941 #define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F
942 #define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060
943 #define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061
944 #define GL_REPLACE_EXT 0x8062
945 #define GL_PROXY_TEXTURE_1D_EXT 0x8063
946 #define GL_PROXY_TEXTURE_2D_EXT 0x8064
947 #define GL_TEXTURE_TOO_LARGE_EXT 0x8065
948 #endif
949 /* GL_EXT_texture_compression_s3tc */
950 #ifndef GL_EXT_texture_compression_s3tc
951 #define GL_EXT_texture_compression_s3tc 1
952 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
953 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
954 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
955 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
956 #endif
957 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
958 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
959 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
960 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
961 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
962 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
963 typedef void (APIENTRY * PGLFNGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img);
964 /* GL_EXT_stencil_wrap */
965 #ifndef GL_EXT_stencil_wrap
966 #define GL_EXT_stencil_wrap 1
967 #define GL_INCR_WRAP_EXT 0x8507
968 #define GL_DECR_WRAP_EXT 0x8508
969 #endif
970 /* GL_EXT_vertex_weighting */
971 #ifndef GL_EXT_vertex_weighting
972 #define GL_EXT_vertex_weighting 1
973 #define GL_MODELVIEW0_STACK_DEPTH_EXT GL_MODELVIEW_STACK_DEPTH
974 #define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502
975 #define GL_MODELVIEW0_MATRIX_EXT GL_MODELVIEW_MATRIX
976 #define GL_MODELVIEW1_MATRIX_EXT 0x8506
977 #define GL_VERTEX_WEIGHTING_EXT 0x8509
978 #define GL_MODELVIEW0_EXT GL_MODELVIEW
979 #define GL_MODELVIEW1_EXT 0x850A
980 #define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B
981 #define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C
982 #define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D
983 #define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E
984 #define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
985 #define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
986 #endif
988 /* GL_NV_half_float */
989 #ifndef GL_NV_half_float
990 #define GL_NV_half_float 1
991 typedef unsigned short GLhalfNV;
992 #define GL_HALF_FLOAT_NV 0x140B
993 #endif
994 typedef void (APIENTRY * PGLFNVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y);
995 typedef void (APIENTRY * PGLFNVERTEX2HVNVPROC) (const GLhalfNV *v);
996 typedef void (APIENTRY * PGLFNVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z);
997 typedef void (APIENTRY * PGLFNVERTEX3HVNVPROC) (const GLhalfNV *v);
998 typedef void (APIENTRY * PGLFNVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
999 typedef void (APIENTRY * PGLFNVERTEX4HVNVPROC) (const GLhalfNV *v);
1000 typedef void (APIENTRY * PGLFNNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
1001 typedef void (APIENTRY * PGLFNNORMAL3HVNVPROC) (const GLhalfNV *v);
1002 typedef void (APIENTRY * PGLFNCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
1003 typedef void (APIENTRY * PGLFNCOLOR3HVNVPROC) (const GLhalfNV *v);
1004 typedef void (APIENTRY * PGLFNCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
1005 typedef void (APIENTRY * PGLFNCOLOR4HVNVPROC) (const GLhalfNV *v);
1006 typedef void (APIENTRY * PGLFNTEXCOORD1HNVPROC) (GLhalfNV s);
1007 typedef void (APIENTRY * PGLFNTEXCOORD1HVNVPROC) (const GLhalfNV *v);
1008 typedef void (APIENTRY * PGLFNTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t);
1009 typedef void (APIENTRY * PGLFNTEXCOORD2HVNVPROC) (const GLhalfNV *v);
1010 typedef void (APIENTRY * PGLFNTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r);
1011 typedef void (APIENTRY * PGLFNTEXCOORD3HVNVPROC) (const GLhalfNV *v);
1012 typedef void (APIENTRY * PGLFNTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
1013 typedef void (APIENTRY * PGLFNTEXCOORD4HVNVPROC) (const GLhalfNV *v);
1014 typedef void (APIENTRY * PGLFNMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s);
1015 typedef void (APIENTRY * PGLFNMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV *v);
1016 typedef void (APIENTRY * PGLFNMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t);
1017 typedef void (APIENTRY * PGLFNMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV *v);
1018 typedef void (APIENTRY * PGLFNMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
1019 typedef void (APIENTRY * PGLFNMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v);
1020 typedef void (APIENTRY * PGLFNMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
1021 typedef void (APIENTRY * PGLFNMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v);
1022 typedef void (APIENTRY * PGLFNFOGCOORDHNVPROC) (GLhalfNV fog);
1023 typedef void (APIENTRY * PGLFNFOGCOORDHVNVPROC) (const GLhalfNV *fog);
1024 typedef void (APIENTRY * PGLFNSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
1025 typedef void (APIENTRY * PGLFNSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v);
1026 typedef void (APIENTRY * PGLFNVERTEXWEIGHTHNVPROC) (GLhalfNV weight);
1027 typedef void (APIENTRY * PGLFNVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight);
1028 typedef void (APIENTRY * PGLFNVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x);
1029 typedef void (APIENTRY * PGLFNVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v);
1030 typedef void (APIENTRY * PGLFNVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y);
1031 typedef void (APIENTRY * PGLFNVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV *v);
1032 typedef void (APIENTRY * PGLFNVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
1033 typedef void (APIENTRY * PGLFNVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV *v);
1034 typedef void (APIENTRY * PGLFNVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
1035 typedef void (APIENTRY * PGLFNVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV *v);
1036 typedef void (APIENTRY * PGLFNVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
1037 typedef void (APIENTRY * PGLFNVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
1038 typedef void (APIENTRY * PGLFNVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
1039 typedef void (APIENTRY * PGLFNVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
1041 /* GL_NV_fog_distance */
1042 #ifndef GL_NV_fog_distance
1043 #define GL_NV_fog_distance 1
1044 #define GL_FOG_DISTANCE_MODE_NV 0x855A
1045 #define GL_EYE_RADIAL_NV 0x855B
1046 #define GL_EYE_PLANE_ABSOLUTE_NV 0x855C
1047 /* reuse GL_EYE_PLANE */
1048 #endif
1049 /* GL_NV_texgen_reflection */
1050 #ifndef GL_NV_texgen_reflection
1051 #define GL_NV_texgen_reflection 1
1052 #define GL_NORMAL_MAP_NV 0x8511
1053 #define GL_REFLECTION_MAP_NV 0x8512
1054 #endif
1055 /* GL_NV_texture_env_combine4 */
1056 #ifndef GL_NV_texture_env_combine4
1057 #define GL_NV_texture_env_combine4 1
1058 #define GL_COMBINE4_NV 0x8503
1059 #define GL_SOURCE3_RGB_NV 0x8583
1060 #define GL_SOURCE3_ALPHA_NV 0x858B
1061 #define GL_OPERAND3_RGB_NV 0x8593
1062 #define GL_OPERAND3_ALPHA_NV 0x859B
1063 #endif
1064 /* GL_NV_register_combiners */
1065 #ifndef GL_NV_register_combiners
1066 #define GL_NV_register_combiners 1
1067 #define GL_REGISTER_COMBINERS_NV 0x8522
1068 #define GL_VARIABLE_A_NV 0x8523
1069 #define GL_VARIABLE_B_NV 0x8524
1070 #define GL_VARIABLE_C_NV 0x8525
1071 #define GL_VARIABLE_D_NV 0x8526
1072 #define GL_VARIABLE_E_NV 0x8527
1073 #define GL_VARIABLE_F_NV 0x8528
1074 #define GL_VARIABLE_G_NV 0x8529
1075 #define GL_CONSTANT_COLOR0_NV 0x852A
1076 #define GL_CONSTANT_COLOR1_NV 0x852B
1077 #define GL_PRIMARY_COLOR_NV 0x852C
1078 #define GL_SECONDARY_COLOR_NV 0x852D
1079 #define GL_SPARE0_NV 0x852E
1080 #define GL_SPARE1_NV 0x852F
1081 #define GL_DISCARD_NV 0x8530
1082 #define GL_E_TIMES_F_NV 0x8531
1083 #define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
1084 #define GL_UNSIGNED_IDENTITY_NV 0x8536
1085 #define GL_UNSIGNED_INVERT_NV 0x8537
1086 #define GL_EXPAND_NORMAL_NV 0x8538
1087 #define GL_EXPAND_NEGATE_NV 0x8539
1088 #define GL_HALF_BIAS_NORMAL_NV 0x853A
1089 #define GL_HALF_BIAS_NEGATE_NV 0x853B
1090 #define GL_SIGNED_IDENTITY_NV 0x853C
1091 #define GL_SIGNED_NEGATE_NV 0x853D
1092 #define GL_SCALE_BY_TWO_NV 0x853E
1093 #define GL_SCALE_BY_FOUR_NV 0x853F
1094 #define GL_SCALE_BY_ONE_HALF_NV 0x8540
1095 #define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
1096 #define GL_COMBINER_INPUT_NV 0x8542
1097 #define GL_COMBINER_MAPPING_NV 0x8543
1098 #define GL_COMBINER_COMPONENT_USAGE_NV 0x8544
1099 #define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
1100 #define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
1101 #define GL_COMBINER_MUX_SUM_NV 0x8547
1102 #define GL_COMBINER_SCALE_NV 0x8548
1103 #define GL_COMBINER_BIAS_NV 0x8549
1104 #define GL_COMBINER_AB_OUTPUT_NV 0x854A
1105 #define GL_COMBINER_CD_OUTPUT_NV 0x854B
1106 #define GL_COMBINER_SUM_OUTPUT_NV 0x854C
1107 #define GL_MAX_GENERAL_COMBINERS_NV 0x854D
1108 #define GL_NUM_GENERAL_COMBINERS_NV 0x854E
1109 #define GL_COLOR_SUM_CLAMP_NV 0x854F
1110 #define GL_COMBINER0_NV 0x8550
1111 #define GL_COMBINER1_NV 0x8551
1112 #define GL_COMBINER2_NV 0x8552
1113 #define GL_COMBINER3_NV 0x8553
1114 #define GL_COMBINER4_NV 0x8554
1115 #define GL_COMBINER5_NV 0x8555
1116 #define GL_COMBINER6_NV 0x8556
1117 #define GL_COMBINER7_NV 0x8557
1118 /* reuse GL_TEXTURE0_ARB */
1119 /* reuse GL_TEXTURE1_ARB */
1120 /* reuse GL_ZERO */
1121 /* reuse GL_NONE */
1122 /* reuse GL_FOG */
1123 #endif
1124 typedef void (APIENTRY * PGLFNCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params);
1125 typedef void (APIENTRY * PGLFNCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param);
1126 typedef void (APIENTRY * PGLFNCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
1127 typedef void (APIENTRY * PGLFNCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param);
1128 typedef void (APIENTRY * PGLFNCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
1129 typedef void (APIENTRY * PGLFNCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
1130 typedef void (APIENTRY * PGLFNFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
1131 typedef void (APIENTRY * PGLFNGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
1132 typedef void (APIENTRY * PGLFNGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
1133 typedef void (APIENTRY * PGLFNGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
1134 typedef void (APIENTRY * PGLFNGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params);
1135 typedef void (APIENTRY * PGLFNGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params);
1136 typedef void (APIENTRY * PGLFNGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params);
1137 /* GL_NV_register_combiners2 */
1138 #ifndef GL_NV_register_combiners2
1139 #define GL_NV_register_combiners2 1
1140 #define GL_PER_STAGE_CONSTANTS_NV 0x8535
1141 #endif
1142 typedef void (APIENTRY * PGLFNCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params);
1143 typedef void (APIENTRY * PGLFNGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params);
1144 /* GL_NV_texture_shader */
1145 #ifndef GL_NV_texture_shader
1146 #define GL_NV_texture_shader 1
1147 #define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
1148 #define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
1149 #define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
1150 #define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
1151 #define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
1152 #define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
1153 #define GL_DSDT_MAG_INTENSITY_NV 0x86DC
1154 #define GL_SHADER_CONSISTENT_NV 0x86DD
1155 #define GL_TEXTURE_SHADER_NV 0x86DE
1156 #define GL_SHADER_OPERATION_NV 0x86DF
1157 #define GL_CULL_MODES_NV 0x86E0
1158 #define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
1159 #define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
1160 #define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
1161 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV
1162 #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV
1163 #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV
1164 #define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
1165 #define GL_CONST_EYE_NV 0x86E5
1166 #define GL_PASS_THROUGH_NV 0x86E6
1167 #define GL_CULL_FRAGMENT_NV 0x86E7
1168 #define GL_OFFSET_TEXTURE_2D_NV 0x86E8
1169 #define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9
1170 #define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA
1171 #define GL_DOT_PRODUCT_NV 0x86EC
1172 #define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED
1173 #define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE
1174 #define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
1175 #define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
1176 #define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
1177 #define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
1178 #define GL_HILO_NV 0x86F4
1179 #define GL_DSDT_NV 0x86F5
1180 #define GL_DSDT_MAG_NV 0x86F6
1181 #define GL_DSDT_MAG_VIB_NV 0x86F7
1182 #define GL_HILO16_NV 0x86F8
1183 #define GL_SIGNED_HILO_NV 0x86F9
1184 #define GL_SIGNED_HILO16_NV 0x86FA
1185 #define GL_SIGNED_RGBA_NV 0x86FB
1186 #define GL_SIGNED_RGBA8_NV 0x86FC
1187 #define GL_SIGNED_RGB_NV 0x86FE
1188 #define GL_SIGNED_RGB8_NV 0x86FF
1189 #define GL_SIGNED_LUMINANCE_NV 0x8701
1190 #define GL_SIGNED_LUMINANCE8_NV 0x8702
1191 #define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
1192 #define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
1193 #define GL_SIGNED_ALPHA_NV 0x8705
1194 #define GL_SIGNED_ALPHA8_NV 0x8706
1195 #define GL_SIGNED_INTENSITY_NV 0x8707
1196 #define GL_SIGNED_INTENSITY8_NV 0x8708
1197 #define GL_DSDT8_NV 0x8709
1198 #define GL_DSDT8_MAG8_NV 0x870A
1199 #define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
1200 #define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
1201 #define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
1202 #define GL_HI_SCALE_NV 0x870E
1203 #define GL_LO_SCALE_NV 0x870F
1204 #define GL_DS_SCALE_NV 0x8710
1205 #define GL_DT_SCALE_NV 0x8711
1206 #define GL_MAGNITUDE_SCALE_NV 0x8712
1207 #define GL_VIBRANCE_SCALE_NV 0x8713
1208 #define GL_HI_BIAS_NV 0x8714
1209 #define GL_LO_BIAS_NV 0x8715
1210 #define GL_DS_BIAS_NV 0x8716
1211 #define GL_DT_BIAS_NV 0x8717
1212 #define GL_MAGNITUDE_BIAS_NV 0x8718
1213 #define GL_VIBRANCE_BIAS_NV 0x8719
1214 #define GL_TEXTURE_BORDER_VALUES_NV 0x871A
1215 #define GL_TEXTURE_HI_SIZE_NV 0x871B
1216 #define GL_TEXTURE_LO_SIZE_NV 0x871C
1217 #define GL_TEXTURE_DS_SIZE_NV 0x871D
1218 #define GL_TEXTURE_DT_SIZE_NV 0x871E
1219 #define GL_TEXTURE_MAG_SIZE_NV 0x871F
1220 #endif
1221 /* GL_NV_texture_shader2 */
1222 #ifndef GL_NV_texture_shader2
1223 #define GL_NV_texture_shader2 1
1224 #define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
1225 #endif
1226 /* GL_NV_texture_shader3 */
1227 #ifndef GL_NV_texture_shader3
1228 #define GL_NV_texture_shader3 1
1229 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
1230 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
1231 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
1232 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
1233 #define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854
1234 #define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
1235 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
1236 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
1237 #define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858
1238 #define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859
1239 #define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
1240 #define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B
1241 #define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C
1242 #define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
1243 #define GL_HILO8_NV 0x885E
1244 #define GL_SIGNED_HILO8_NV 0x885F
1245 #define GL_FORCE_BLUE_TO_ONE_NV 0x8860
1246 #endif
1247 /* GL_ATI_texture_env_combine3 */
1248 #ifndef GL_ATI_texture_env_combine3
1249 #define GL_ATI_texture_env_combine3 1
1250 #define GL_MODULATE_ADD_ATI 0x8744
1251 #define GL_MODULATE_SIGNED_ADD_ATI 0x8745
1252 #define GL_MODULATE_SUBTRACT_ATI 0x8746
1253 /* #define ONE */
1254 /* #define ZERO */
1255 #endif
1258 * Point sprites
1260 /* GL_ARB_point_sprite */
1261 #ifndef GL_ARB_point_sprite
1262 #define GL_ARB_point_sprite 1
1263 #define GL_POINT_SPRITE_ARB 0x8861
1264 #define GL_COORD_REPLACE_ARB 0x8862
1265 #endif
1267 * @TODO: GL_NV_point_sprite
1271 * Occlusion Queries
1273 /* GL_ARB_occlusion_query */
1274 #ifndef GL_ARB_occlusion_query
1275 #define GL_ARB_occlusion_query 1
1276 #define GL_SAMPLES_PASSED_ARB 0x8914
1277 #define GL_QUERY_COUNTER_BITS_ARB 0x8864
1278 #define GL_CURRENT_QUERY_ARB 0x8865
1279 #define GL_QUERY_RESULT_ARB 0x8866
1280 #define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
1281 #endif
1282 typedef void (APIENTRY * PGLFNGENQUERIESARBPROC) (GLsizei n, GLuint *queries);
1283 typedef void (APIENTRY * PGLFNDELETEQUERIESARBPROC) (GLsizei n, const GLuint *queries);
1284 typedef GLboolean (APIENTRY * PGLFNISQUERYARBPROC) (GLuint query);
1285 typedef void (APIENTRY * PGLFNBEGINQUERYARBPROC) (GLenum target, GLuint query);
1286 typedef void (APIENTRY * PGLFNENDQUERYARBPROC) (GLenum target);
1287 typedef void (APIENTRY * PGLFNGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params);
1288 typedef void (APIENTRY * PGLFNGETQUERYOBJECTIVARBPROC) (GLuint query, GLenum pname, GLint *params);
1289 typedef void (APIENTRY * PGLFNGETQUERYOBJECTUIVARBPROC) (GLuint query, GLenum pname, GLuint *params);
1290 /* GL_HP_occlusion_test isn't complete, but it's constants are used by GL_NV_occlusion_query */
1291 #ifndef GL_HP_occlusion_test
1292 #define GL_HP_occlusion_test 1
1293 #define GL_OCCLUSION_TEST_HP 0x8165
1294 #define GL_OCCLUSION_TEST_RESULT_HP 0x8165
1295 #endif
1296 /* GL_NV_occlusion_query */
1297 #ifndef GL_NV_occlusion_query
1298 #define GL_NV_occlusion_query 1
1299 #define GL_PIXEL_COUNTER_BITS_NV 0x8864
1300 #define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
1301 #define GL_PIXEL_COUNT_NV 0x8866
1302 #define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
1303 #endif
1304 typedef void (APIENTRY * PGLFNGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids);
1305 typedef void (APIENTRY * PGLFNDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids);
1306 typedef GLboolean (APIENTRY * PGLFNISOCCLUSIONQUERYNVPROC) (GLuint id);
1307 typedef void (APIENTRY * PGLFNBEGINOCCLUSIONQUERYNVPROC) (GLuint id);
1308 typedef void (APIENTRY * PGLFNENDOCCLUSIONQUERYNVPROC) (void);
1309 typedef void (APIENTRY * PGLFNGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params);
1310 typedef void (APIENTRY * PGLFNGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params);
1311 /* GL_EXT_stencil_two_side */
1312 #ifndef GL_EXT_stencil_two_side
1313 #define GL_EXT_stencil_two_side 1
1314 #define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
1315 #define GL_ACTIVE_STENCIL_FACE_EXT 0x8911
1316 #endif
1317 typedef void (APIENTRY * PGLFNACTIVESTENCILFACEEXTPROC) (GLenum face);
1318 /* GL_ATI_separate_stencil */
1319 #ifndef GL_ATI_separate_stencil
1320 #define GL_ATI_separate_stencil 1
1321 #define GL_STENCIL_BACK_FUNC_ATI 0x8800
1322 #define GL_STENCIL_BACK_FAIL_ATI 0x8801
1323 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
1324 #define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
1325 #endif
1326 typedef void (APIENTRY * PGLFNSTENCILOPSEPARATEATIPROC) (GLenum, GLenum, GLenum, GLenum);
1327 typedef void (APIENTRY * PGLFNSTENCILFUNCSEPARATEATIPROC) (GLenum, GLenum, GLint, GLuint);
1328 /* GL_NV_fence */
1329 #ifndef GL_NV_fence
1330 #define GL_NV_fence 1
1331 #define GL_ALL_COMPLETED_NV 0x84F2
1332 #define GL_FENCE_STATUS_NV 0x84F3
1333 #define GL_FENCE_CONDITION_NV 0x84F4
1334 #endif
1335 typedef void (APIENTRY * PGLFNGENFENCESNVPROC) (GLsizei, GLuint *);
1336 typedef void (APIENTRY * PGLFNDELETEFENCESNVPROC) (GLuint, const GLuint *);
1337 typedef void (APIENTRY * PGLFNSETFENCENVPROC) (GLuint, GLenum);
1338 typedef GLboolean (APIENTRY * PGLFNTESTFENCENVPROC) (GLuint);
1339 typedef void (APIENTRY * PGLFNFINISHFENCENVPROC) (GLuint);
1340 typedef GLboolean (APIENTRY * PGLFNISFENCENVPROC) (GLuint);
1341 typedef void (APIENTRY * PGLFNGETFENCEIVNVPROC) (GLuint, GLenum, GLint *);
1342 /* GL_APPLE_fence */
1343 #ifndef GL_APPLE_fence
1344 #define GL_APPLE_fence 1
1345 #define GL_DRAW_PIXELS_APPLE 0x8A0A
1346 #define GL_FENCE_APPLE 0x84F3
1347 #endif
1348 typedef void (APIENTRY * PGLFNGENFENCESAPPLEPROC) (GLsizei, GLuint *);
1349 typedef void (APIENTRY * PGLFNDELETEFENCESAPPLEPROC) (GLuint, const GLuint *);
1350 typedef void (APIENTRY * PGLFNSETFENCEAPPLEPROC) (GLuint);
1351 typedef GLboolean (APIENTRY * PGLFNTESTFENCEAPPLEPROC) (GLuint);
1352 typedef void (APIENTRY * PGLFNFINISHFENCEAPPLEPROC) (GLuint);
1353 typedef GLboolean (APIENTRY * PGLFNISFENCEAPPLEPROC) (GLuint);
1354 typedef GLboolean (APIENTRY * PGLFNTESTOBJECTAPPLEPROC) (GLenum, GLuint);
1355 typedef void (APIENTRY * PGLFNFINISHOBJECTAPPLEPROC) (GLenum, GLuint);
1356 /* GL_APPLE_client_storage */
1357 #ifndef GL_APPLE_client_storage
1358 #define GL_APPLE_client_storage 1
1359 #define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2
1360 #endif
1361 /* GL_ATI_envmap_bumpmap */
1362 #ifndef GL_ATI_envmap_bumpmap
1363 #define GL_ATI_envmap_bumpmap 1
1364 #define GL_BUMP_ROT_MATRIX_ATI 0x8775
1365 #define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776
1366 #define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777
1367 #define GL_BUMP_TEX_UNITS_ATI 0x8778
1368 #define GL_DUDV_ATI 0x8779
1369 #define GL_DU8DV8_ATI 0x877A
1370 #define GL_BUMP_ENVMAP_ATI 0x877B
1371 #define GL_BUMP_TARGET_ATI 0x877C
1372 #endif
1373 typedef void (APIENTRY * PGLFNTEXBUMPPARAMETERIVATIPROC) (GLenum, GLint *);
1374 typedef void (APIENTRY * PGLFNTEXBUMPPARAMETERFVATIPROC) (GLenum, GLfloat *);
1375 typedef void (APIENTRY * PGLFNGETTEXBUMPPARAMETERIVATIPROC) (GLenum, GLint *);
1376 typedef void (APIENTRY * PGLFNGETTEXBUMPPARAMETERFVATIPROC) (GLenum, GLfloat *);
1378 /* GLX_SGI_video_sync */
1379 typedef int (APIENTRY * PGLXFNGETVIDEOSYNCSGIPROC) (unsigned int *);
1380 typedef int (APIENTRY * PGLXFNWAITVIDEOSYNCSGIPROC) (int, int, unsigned int *);
1382 /* GL_VERSION_2_0 */
1383 #ifndef GL_VERSION_2_0
1384 #define GL_VERSION_2_0 1
1385 #define GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION
1386 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
1387 #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
1388 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
1389 #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
1390 #define GL_CURRENT_VERTEX_ATTRIB 0x8626
1391 #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
1392 #define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
1393 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
1394 #define GL_STENCIL_BACK_FUNC 0x8800
1395 #define GL_STENCIL_BACK_FAIL 0x8801
1396 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
1397 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
1398 #define GL_MAX_DRAW_BUFFERS 0x8824
1399 #define GL_DRAW_BUFFER0 0x8825
1400 #define GL_DRAW_BUFFER1 0x8826
1401 #define GL_DRAW_BUFFER2 0x8827
1402 #define GL_DRAW_BUFFER3 0x8828
1403 #define GL_DRAW_BUFFER4 0x8829
1404 #define GL_DRAW_BUFFER5 0x882A
1405 #define GL_DRAW_BUFFER6 0x882B
1406 #define GL_DRAW_BUFFER7 0x882C
1407 #define GL_DRAW_BUFFER8 0x882D
1408 #define GL_DRAW_BUFFER9 0x882E
1409 #define GL_DRAW_BUFFER10 0x882F
1410 #define GL_DRAW_BUFFER11 0x8830
1411 #define GL_DRAW_BUFFER12 0x8831
1412 #define GL_DRAW_BUFFER13 0x8832
1413 #define GL_DRAW_BUFFER14 0x8833
1414 #define GL_DRAW_BUFFER15 0x8834
1415 #define GL_BLEND_EQUATION_ALPHA 0x883D
1416 #define GL_POINT_SPRITE 0x8861
1417 #define GL_COORD_REPLACE 0x8862
1418 #define GL_MAX_VERTEX_ATTRIBS 0x8869
1419 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
1420 #define GL_MAX_TEXTURE_COORDS 0x8871
1421 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
1422 #define GL_FRAGMENT_SHADER 0x8B30
1423 #define GL_VERTEX_SHADER 0x8B31
1424 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
1425 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
1426 #define GL_MAX_VARYING_FLOATS 0x8B4B
1427 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
1428 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
1429 #define GL_SHADER_TYPE 0x8B4F
1430 #define GL_FLOAT_VEC2 0x8B50
1431 #define GL_FLOAT_VEC3 0x8B51
1432 #define GL_FLOAT_VEC4 0x8B52
1433 #define GL_INT_VEC2 0x8B53
1434 #define GL_INT_VEC3 0x8B54
1435 #define GL_INT_VEC4 0x8B55
1436 #define GL_BOOL 0x8B56
1437 #define GL_BOOL_VEC2 0x8B57
1438 #define GL_BOOL_VEC3 0x8B58
1439 #define GL_BOOL_VEC4 0x8B59
1440 #define GL_FLOAT_MAT2 0x8B5A
1441 #define GL_FLOAT_MAT3 0x8B5B
1442 #define GL_FLOAT_MAT4 0x8B5C
1443 #define GL_SAMPLER_1D 0x8B5D
1444 #define GL_SAMPLER_2D 0x8B5E
1445 #define GL_SAMPLER_3D 0x8B5F
1446 #define GL_SAMPLER_CUBE 0x8B60
1447 #define GL_SAMPLER_1D_SHADOW 0x8B61
1448 #define GL_SAMPLER_2D_SHADOW 0x8B62
1449 #define GL_DELETE_STATUS 0x8B80
1450 #define GL_COMPILE_STATUS 0x8B81
1451 #define GL_LINK_STATUS 0x8B82
1452 #define GL_VALIDATE_STATUS 0x8B83
1453 #define GL_INFO_LOG_LENGTH 0x8B84
1454 #define GL_ATTACHED_SHADERS 0x8B85
1455 #define GL_ACTIVE_UNIFORMS 0x8B86
1456 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
1457 #define GL_SHADER_SOURCE_LENGTH 0x8B88
1458 #define GL_ACTIVE_ATTRIBUTES 0x8B89
1459 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
1460 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
1461 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C
1462 #define GL_CURRENT_PROGRAM 0x8B8D
1463 #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
1464 #define GL_LOWER_LEFT 0x8CA1
1465 #define GL_UPPER_LEFT 0x8CA2
1466 #define GL_STENCIL_BACK_REF 0x8CA3
1467 #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
1468 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5
1469 typedef char GLchar;
1470 #endif
1471 typedef void (APIENTRY * PGLFNBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
1472 typedef void (APIENTRY * PGLFNDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
1473 typedef void (APIENTRY * PGLFNSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
1474 typedef void (APIENTRY * PGLFNSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
1475 typedef void (APIENTRY * PGLFNSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
1476 typedef void (APIENTRY * PGLFNATTACHSHADERPROC) (GLuint program, GLuint shader);
1477 typedef void (APIENTRY * PGLFNBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
1478 typedef void (APIENTRY * PGLFNCOMPILESHADERPROC) (GLuint shader);
1479 typedef GLuint (APIENTRY * PGLFNCREATEPROGRAMPROC) (void);
1480 typedef GLuint (APIENTRY * PGLFNCREATESHADERPROC) (GLenum type);
1481 typedef void (APIENTRY * PGLFNDELETEPROGRAMPROC) (GLuint program);
1482 typedef void (APIENTRY * PGLFNDELETESHADERPROC) (GLuint shader);
1483 typedef void (APIENTRY * PGLFNDETACHSHADERPROC) (GLuint program, GLuint shader);
1484 typedef void (APIENTRY * PGLFNDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
1485 typedef void (APIENTRY * PGLFNENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
1486 typedef void (APIENTRY * PGLFNGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
1487 typedef void (APIENTRY * PGLFNGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
1488 typedef void (APIENTRY * PGLFNGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
1489 typedef GLint (APIENTRY * PGLFNGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
1490 typedef void (APIENTRY * PGLFNGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
1491 typedef void (APIENTRY * PGLFNGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1492 typedef void (APIENTRY * PGLFNGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
1493 typedef void (APIENTRY * PGLFNGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1494 typedef void (APIENTRY * PGLFNGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
1495 typedef GLint (APIENTRY * PGLFNGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
1496 typedef void (APIENTRY * PGLFNGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
1497 typedef void (APIENTRY * PGLFNGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
1498 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
1499 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
1500 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
1501 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
1502 typedef GLboolean (APIENTRY * PGLFNISPROGRAMPROC) (GLuint program);
1503 typedef GLboolean (APIENTRY * PGLFNISSHADERPROC) (GLuint shader);
1504 typedef void (APIENTRY * PGLFNLINKPROGRAMPROC) (GLuint program);
1505 typedef void (APIENTRY * PGLFNSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
1506 typedef void (APIENTRY * PGLFNUSEPROGRAMPROC) (GLuint program);
1507 typedef void (APIENTRY * PGLFNUNIFORM1FPROC) (GLint location, GLfloat v0);
1508 typedef void (APIENTRY * PGLFNUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
1509 typedef void (APIENTRY * PGLFNUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
1510 typedef void (APIENTRY * PGLFNUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
1511 typedef void (APIENTRY * PGLFNUNIFORM1IPROC) (GLint location, GLint v0);
1512 typedef void (APIENTRY * PGLFNUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
1513 typedef void (APIENTRY * PGLFNUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
1514 typedef void (APIENTRY * PGLFNUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1515 typedef void (APIENTRY * PGLFNUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
1516 typedef void (APIENTRY * PGLFNUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
1517 typedef void (APIENTRY * PGLFNUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
1518 typedef void (APIENTRY * PGLFNUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
1519 typedef void (APIENTRY * PGLFNUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
1520 typedef void (APIENTRY * PGLFNUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
1521 typedef void (APIENTRY * PGLFNUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
1522 typedef void (APIENTRY * PGLFNUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
1523 typedef void (APIENTRY * PGLFNUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1524 typedef void (APIENTRY * PGLFNUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1525 typedef void (APIENTRY * PGLFNUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1526 typedef void (APIENTRY * PGLFNVALIDATEPROGRAMPROC) (GLuint program);
1527 typedef void (APIENTRY * PGLFNVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
1528 typedef void (APIENTRY * PGLFNVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
1529 typedef void (APIENTRY * PGLFNVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
1530 typedef void (APIENTRY * PGLFNVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
1531 typedef void (APIENTRY * PGLFNVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
1532 typedef void (APIENTRY * PGLFNVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
1533 typedef void (APIENTRY * PGLFNVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
1534 typedef void (APIENTRY * PGLFNVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
1535 typedef void (APIENTRY * PGLFNVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
1536 typedef void (APIENTRY * PGLFNVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
1537 typedef void (APIENTRY * PGLFNVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
1538 typedef void (APIENTRY * PGLFNVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
1539 typedef void (APIENTRY * PGLFNVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
1540 typedef void (APIENTRY * PGLFNVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
1541 typedef void (APIENTRY * PGLFNVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
1542 typedef void (APIENTRY * PGLFNVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
1543 typedef void (APIENTRY * PGLFNVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
1544 typedef void (APIENTRY * PGLFNVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
1545 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
1546 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
1547 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
1548 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
1549 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
1550 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
1551 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
1552 typedef void (APIENTRY * PGLFNVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
1553 typedef void (APIENTRY * PGLFNVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
1554 typedef void (APIENTRY * PGLFNVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
1555 typedef void (APIENTRY * PGLFNVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
1556 typedef void (APIENTRY * PGLFNVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
1557 typedef void (APIENTRY * PGLFNVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
1558 typedef void (APIENTRY * PGLFNVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
1559 typedef void (APIENTRY * PGLFNVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
1560 typedef void (APIENTRY * PGLFNVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
1561 typedef void (APIENTRY * PGLFNVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
1562 typedef void (APIENTRY * PGLFNVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
1563 typedef void (APIENTRY * PGLFNVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
1566 /****************************************************
1567 * OpenGL Official Version
1568 * defines
1569 ****************************************************/
1570 /* GL_VERSION_1_3 */
1571 #if !defined(GL_DOT3_RGBA)
1572 # define GL_DOT3_RGBA 0x8741
1573 #endif
1574 #if !defined(GL_SUBTRACT)
1575 # define GL_SUBTRACT 0x84E7
1576 #endif
1579 /****************************************************
1580 * Enumerated types
1581 ****************************************************/
1582 typedef enum _GL_Vendors {
1583 VENDOR_WINE = 0x0,
1584 VENDOR_MESA = 0x1,
1585 VENDOR_ATI = 0x1002,
1586 VENDOR_NVIDIA = 0x10de,
1587 VENDOR_INTEL = 0x8086
1588 } GL_Vendors;
1590 typedef enum _GL_Cards {
1591 CARD_WINE = 0x0,
1593 CARD_ATI_RAGE_128PRO = 0x5246,
1594 CARD_ATI_RADEON_7200 = 0x5144,
1595 CARD_ATI_RADEON_8500 = 0x514c,
1596 CARD_ATI_RADEON_9500 = 0x4144,
1597 CARD_ATI_RADEON_X700 = 0x5e4c,
1598 CARD_ATI_RADEON_X1600 = 0x71c2,
1600 CARD_NVIDIA_RIVA_128 = 0x0018,
1601 CARD_NVIDIA_RIVA_TNT = 0x0020,
1602 CARD_NVIDIA_RIVA_TNT2 = 0x0028,
1603 CARD_NVIDIA_GEFORCE = 0x0100,
1604 CARD_NVIDIA_GEFORCE2_MX = 0x0110,
1605 CARD_NVIDIA_GEFORCE2 = 0x0150,
1606 CARD_NVIDIA_GEFORCE3 = 0x0200,
1607 CARD_NVIDIA_GEFORCE4_MX = 0x0170,
1608 CARD_NVIDIA_GEFORCE4_TI4200 = 0x0253,
1609 CARD_NVIDIA_GEFORCEFX_5200 = 0x0320,
1610 CARD_NVIDIA_GEFORCEFX_5600 = 0x0312,
1611 CARD_NVIDIA_GEFORCEFX_5800 = 0x0302,
1612 CARD_NVIDIA_GEFORCE_6200 = 0x014f,
1613 CARD_NVIDIA_GEFORCE_6600GT = 0x0140,
1614 CARD_NVIDIA_GEFORCE_6800 = 0x0041,
1615 CARD_NVIDIA_GEFORCE_7800GT = 0x0092,
1617 CARD_INTEL_845G = 0x2562,
1618 CARD_INTEL_I830G = 0x3577,
1619 CARD_INTEL_I855G = 0x3582,
1620 CARD_INTEL_I865G = 0x2572,
1621 CARD_INTEL_I915G = 0x2582,
1622 CARD_INTEL_I915GM = 0x2592
1623 } GL_Cards;
1625 typedef enum _GL_VSVersion {
1626 VS_VERSION_NOT_SUPPORTED = 0x0,
1627 VS_VERSION_10 = 0x10,
1628 VS_VERSION_11 = 0x11,
1629 VS_VERSION_20 = 0x20,
1630 VS_VERSION_30 = 0x30,
1631 /*Force 32-bits*/
1632 VS_VERSION_FORCE_DWORD = 0x7FFFFFFF
1633 } GL_VSVersion;
1635 typedef enum _GL_PSVersion {
1636 PS_VERSION_NOT_SUPPORTED = 0x0,
1637 PS_VERSION_10 = 0x10,
1638 PS_VERSION_11 = 0x11,
1639 PS_VERSION_12 = 0x12,
1640 PS_VERSION_13 = 0x13,
1641 PS_VERSION_14 = 0x14,
1642 PS_VERSION_20 = 0x20,
1643 PS_VERSION_30 = 0x30,
1644 /*Force 32-bits*/
1645 PS_VERSION_FORCE_DWORD = 0x7FFFFFFF
1646 } GL_PSVersion;
1648 #define MAKEDWORD_VERSION(maj, min) ((maj & 0x0000FFFF) << 16) | (min & 0x0000FFFF)
1650 /* OpenGL Supported Extensions (ARB and EXT) */
1651 typedef enum _GL_SupportedExt {
1652 /* ARB */
1653 ARB_DRAW_BUFFERS,
1654 ARB_FRAGMENT_PROGRAM,
1655 ARB_FRAGMENT_SHADER,
1656 ARB_IMAGING,
1657 ARB_MULTISAMPLE,
1658 ARB_MULTITEXTURE,
1659 ARB_OCCLUSION_QUERY,
1660 ARB_POINT_PARAMETERS,
1661 ARB_PIXEL_BUFFER_OBJECT,
1662 ARB_POINT_SPRITE,
1663 ARB_TEXTURE_COMPRESSION,
1664 ARB_TEXTURE_CUBE_MAP,
1665 ARB_TEXTURE_ENV_ADD,
1666 ARB_TEXTURE_ENV_COMBINE,
1667 ARB_TEXTURE_ENV_DOT3,
1668 ARB_TEXTURE_FLOAT,
1669 ARB_HALF_FLOAT_PIXEL,
1670 ARB_TEXTURE_BORDER_CLAMP,
1671 ARB_TEXTURE_MIRRORED_REPEAT,
1672 ARB_TEXTURE_NON_POWER_OF_TWO,
1673 ARB_VERTEX_PROGRAM,
1674 ARB_VERTEX_BLEND,
1675 ARB_VERTEX_BUFFER_OBJECT,
1676 ARB_VERTEX_SHADER,
1677 /* EXT */
1678 EXT_BLEND_MINMAX,
1679 EXT_FOG_COORD,
1680 EXT_FRAMEBUFFER_OBJECT,
1681 EXT_FRAMEBUFFER_BLIT,
1682 EXT_PALETTED_TEXTURE,
1683 EXT_PIXEL_BUFFER_OBJECT,
1684 EXT_POINT_PARAMETERS,
1685 EXT_SECONDARY_COLOR,
1686 EXT_STENCIL_TWO_SIDE,
1687 EXT_STENCIL_WRAP,
1688 EXT_TEXTURE3D,
1689 EXT_TEXTURE_COMPRESSION_S3TC,
1690 EXT_TEXTURE_FILTER_ANISOTROPIC,
1691 EXT_TEXTURE_LOD,
1692 EXT_TEXTURE_LOD_BIAS,
1693 EXT_TEXTURE_ENV_ADD,
1694 EXT_TEXTURE_ENV_COMBINE,
1695 EXT_TEXTURE_ENV_DOT3,
1696 EXT_TEXTURE_SRGB,
1697 EXT_VERTEX_WEIGHTING,
1698 /* NVIDIA */
1699 NV_HALF_FLOAT,
1700 NV_FOG_DISTANCE,
1701 NV_FRAGMENT_PROGRAM,
1702 NV_FRAGMENT_PROGRAM2,
1703 NV_OCCLUSION_QUERY,
1704 NV_REGISTER_COMBINERS,
1705 NV_REGISTER_COMBINERS2,
1706 NV_TEXGEN_REFLECTION,
1707 NV_TEXTURE_ENV_COMBINE4,
1708 NV_TEXTURE_SHADER,
1709 NV_TEXTURE_SHADER2,
1710 NV_TEXTURE_SHADER3,
1711 NV_VERTEX_PROGRAM,
1712 NV_VERTEX_PROGRAM1_1,
1713 NV_VERTEX_PROGRAM2,
1714 NV_VERTEX_PROGRAM3,
1715 NV_FENCE,
1716 /* ATI */
1717 ATI_SEPARATE_STENCIL,
1718 ATI_TEXTURE_ENV_COMBINE3,
1719 ATI_TEXTURE_MIRROR_ONCE,
1720 EXT_VERTEX_SHADER,
1721 ATI_ENVMAP_BUMPMAP,
1722 /* APPLE */
1723 APPLE_FENCE,
1724 APPLE_CLIENT_STORAGE,
1725 /* SGI */
1726 SGI_VIDEO_SYNC,
1728 /* WGL extensions */
1729 WGL_ARB_PBUFFER,
1731 OPENGL_SUPPORTED_EXT_END
1732 } GL_SupportedExt;
1735 /****************************************************
1736 * #Defines
1737 ****************************************************/
1738 #define GL_EXT_FUNCS_GEN \
1739 /** ARB Extensions **/ \
1740 /* GL_ARB_draw_buffers */ \
1741 USE_GL_FUNC(PGLFNDRAWBUFFERSARBPROC, glDrawBuffersARB); \
1742 /* GL_ARB_imaging */ \
1743 USE_GL_FUNC(PGLFNBLENDCOLORPROC, glBlendColor); \
1744 USE_GL_FUNC(PGLFNBLENDEQUATIONPROC, glBlendEquation); \
1745 /* GL_ARB_multisample */ \
1746 USE_GL_FUNC(WINED3D_PFNGLSAMPLECOVERAGEARBPROC, glSampleCoverageARB); \
1747 /* GL_ARB_multitexture */ \
1748 USE_GL_FUNC(WINED3D_PFNGLACTIVETEXTUREARBPROC, glActiveTextureARB); \
1749 USE_GL_FUNC(WINED3D_PFNGLCLIENTACTIVETEXTUREARBPROC, glClientActiveTextureARB); \
1750 USE_GL_FUNC(WINED3D_PFNGLMULTITEXCOORD1FARBPROC, glMultiTexCoord1fARB); \
1751 USE_GL_FUNC(WINED3D_PFNGLMULTITEXCOORD2FARBPROC, glMultiTexCoord2fARB); \
1752 USE_GL_FUNC(WINED3D_PFNGLMULTITEXCOORD3FARBPROC, glMultiTexCoord3fARB); \
1753 USE_GL_FUNC(WINED3D_PFNGLMULTITEXCOORD4FARBPROC, glMultiTexCoord4fARB); \
1754 /* GL_ARB_occlusion_query */ \
1755 USE_GL_FUNC(PGLFNGENQUERIESARBPROC, glGenQueriesARB); \
1756 USE_GL_FUNC(PGLFNDELETEQUERIESARBPROC, glDeleteQueriesARB); \
1757 USE_GL_FUNC(PGLFNBEGINQUERYARBPROC, glBeginQueryARB); \
1758 USE_GL_FUNC(PGLFNENDQUERYARBPROC, glEndQueryARB); \
1759 USE_GL_FUNC(PGLFNGETQUERYOBJECTIVARBPROC, glGetQueryObjectivARB); \
1760 USE_GL_FUNC(PGLFNGETQUERYOBJECTUIVARBPROC, glGetQueryObjectuivARB); \
1761 /* GL_ARB_point_parameters */ \
1762 USE_GL_FUNC(PGLFNGLPOINTPARAMETERFARBPROC, glPointParameterfARB); \
1763 USE_GL_FUNC(PGLFNGLPOINTPARAMETERFVARBPROC, glPointParameterfvARB); \
1764 /* GL_ARB_texture_compression */ \
1765 USE_GL_FUNC(PGLFNCOMPRESSEDTEXIMAGE2DPROC, glCompressedTexImage2DARB); \
1766 USE_GL_FUNC(PGLFNCOMPRESSEDTEXIMAGE3DPROC, glCompressedTexImage3DARB); \
1767 USE_GL_FUNC(PGLFNCOMPRESSEDTEXSUBIMAGE2DPROC, glCompressedTexSubImage2DARB); \
1768 USE_GL_FUNC(PGLFNCOMPRESSEDTEXSUBIMAGE3DPROC, glCompressedTexSubImage3DARB); \
1769 USE_GL_FUNC(PGLFNGETCOMPRESSEDTEXIMAGEPROC, glGetCompressedTexImageARB); \
1770 /* GL_ARB_vertex_blend */ \
1771 USE_GL_FUNC(PGLFNGLWEIGHTPOINTERARB, glWeightPointerARB); \
1772 USE_GL_FUNC(PGLFNGLWEIGHTBV, glWeightbvARB); \
1773 USE_GL_FUNC(PGLFNGLWEIGHTSV, glWeightsvARB); \
1774 USE_GL_FUNC(PGLFNGLWEIGHTIV, glWeightivARB); \
1775 USE_GL_FUNC(PGLFNGLWEIGHTFV, glWeightfvARB); \
1776 USE_GL_FUNC(PGLFNGLWEIGHTDV, glWeightdvARB); \
1777 USE_GL_FUNC(PGLFNGLWEIGHTUBV, glWeightubvARB); \
1778 USE_GL_FUNC(PGLFNGLWEIGHTUSV, glWeightusvARB); \
1779 USE_GL_FUNC(PGLFNGLWEIGHTUIV, glWeightuivARB); \
1780 USE_GL_FUNC(PGLFNGLVERTEXBLENDARB, glVertexBlendARB); \
1781 /* GL_ARB_vertex_buffer_object */ \
1782 USE_GL_FUNC(PGLFNBINDBUFFERARBPROC, glBindBufferARB); \
1783 USE_GL_FUNC(PGLFNDELETEBUFFERSARBPROC, glDeleteBuffersARB); \
1784 USE_GL_FUNC(PGLFNGENBUFFERSARBPROC, glGenBuffersARB); \
1785 USE_GL_FUNC(PGLFNISBUFFERARBPROC, glIsBufferARB); \
1786 USE_GL_FUNC(PGLFNBUFFERDATAARBPROC, glBufferDataARB); \
1787 USE_GL_FUNC(PGLFNBUFFERSUBDATAARBPROC, glBufferSubDataARB); \
1788 USE_GL_FUNC(PGLFNGETBUFFERSUBDATAARBPROC, glGetBufferSubDataARB); \
1789 USE_GL_FUNC(PGLFNMAPBUFFERARBPROC, glMapBufferARB); \
1790 USE_GL_FUNC(PGLFNUNMAPBUFFERARBPROC, glUnmapBufferARB); \
1791 USE_GL_FUNC(PGLFNGETBUFFERPARAMETERIVARBPROC, glGetBufferParameterivARB); \
1792 USE_GL_FUNC(PGLFNGETBUFFERPOINTERVARBPROC, glGetBufferPointervARB); \
1793 /** EXT Extensions **/ \
1794 /* GL_EXT_fog_coord */ \
1795 USE_GL_FUNC(PGLFNGLFOGCOORDFEXTPROC, glFogCoordfEXT); \
1796 USE_GL_FUNC(PGLFNGLFOGCOORDFVEXTPROC, glFogCoordfvEXT); \
1797 USE_GL_FUNC(PGLFNGLFOGCOORDDEXTPROC, glFogCoorddEXT); \
1798 USE_GL_FUNC(PGLFNGLFOGCOORDDVEXTPROC, glFogCoordvEXT); \
1799 USE_GL_FUNC(PGLFNGLFOGCOORDPOINTEREXTPROC, glFogCoordPointerEXT); \
1800 /* GL_EXT_framebuffer_object */ \
1801 USE_GL_FUNC(PGLFNGLISRENDERBUFFEREXTPROC, glIsRenderbufferEXT); \
1802 USE_GL_FUNC(PGLFNGLBINDRENDERBUFFEREXTPROC, glBindRenderbufferEXT); \
1803 USE_GL_FUNC(PGLFNGLDELETERENDERBUFFERSEXTPROC, glDeleteRenderbuffersEXT); \
1804 USE_GL_FUNC(PGLFNGLGENRENDERBUFFERSEXTPROC, glGenRenderbuffersEXT); \
1805 USE_GL_FUNC(PGLFNGLRENDERBUFFERSTORAGEEXTPROC, glRenderbufferStorageEXT); \
1806 USE_GL_FUNC(PGLFNGLISFRAMEBUFFEREXTPROC, glIsFramebufferEXT); \
1807 USE_GL_FUNC(PGLFNGLBINDFRAMEBUFFEREXTPROC, glBindFramebufferEXT); \
1808 USE_GL_FUNC(PGLFNGLDELETEFRAMEBUFFERSEXTPROC, glDeleteFramebuffersEXT); \
1809 USE_GL_FUNC(PGLFNGLGENFRAMEBUFFERSEXTPROC, glGenFramebuffersEXT); \
1810 USE_GL_FUNC(PGLFNGLCHECKFRAMEBUFFERSTATUSEXTPROC, glCheckFramebufferStatusEXT); \
1811 USE_GL_FUNC(PGLFNGLFRAMEBUFFERTEXTURE1DEXTPROC, glFramebufferTexture1DEXT); \
1812 USE_GL_FUNC(PGLFNGLFRAMEBUFFERTEXTURE2DEXTPROC, glFramebufferTexture2DEXT); \
1813 USE_GL_FUNC(PGLFNGLFRAMEBUFFERTEXTURE3DEXTPROC, glFramebufferTexture3DEXT); \
1814 USE_GL_FUNC(PGLFNGLFRAMEBUFFERRENDERBUFFEREXTPROC, glFramebufferRenderbufferEXT); \
1815 USE_GL_FUNC(PGLFNGLGENERATEMIPMAPEXTPROC, glGenerateMipmapEXT); \
1816 USE_GL_FUNC(PGLFNGLGETRENDERBUFFERPARAMETERIVEXTPROC, glGetRenderbufferParameterivEXT); \
1817 USE_GL_FUNC(PGLFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC, glGetFramebufferAttachmentParameterivEXT); \
1818 /* GL_EXT_framebuffer_blit */ \
1819 USE_GL_FUNC(PGLFNGLBLITFRAMEBUFFEREXTPROC, glBlitFramebufferEXT); \
1820 /* GL_EXT_paletted_texture */ \
1821 USE_GL_FUNC(PGLFNGLCOLORTABLEEXTPROC, glColorTableEXT); \
1822 /* GL_EXT_point_parameters */ \
1823 USE_GL_FUNC(PGLFNGLPOINTPARAMETERFEXTPROC, glPointParameterfEXT); \
1824 USE_GL_FUNC(PGLFNGLPOINTPARAMETERFVEXTPROC, glPointParameterfvEXT); \
1825 /* GL_EXT_secondary_color */ \
1826 USE_GL_FUNC(PGLFNGLSECONDARYCOLOR3UBEXTPROC, glSecondaryColor3ubEXT); \
1827 USE_GL_FUNC(PGLFNGLSECONDARYCOLOR3FEXTPROC, glSecondaryColor3fEXT); \
1828 USE_GL_FUNC(PGLFNGLSECONDARYCOLOR3FVEXTPROC, glSecondaryColor3fvEXT); \
1829 USE_GL_FUNC(PGLFNGLSECONDARYCOLORPOINTEREXTPROC, glSecondaryColorPointerEXT); \
1830 /* GL_EXT_texture3D */ \
1831 USE_GL_FUNC(PGLFNGLTEXIMAGE3DEXTPROC, glTexImage3DEXT); \
1832 USE_GL_FUNC(PGLFNGLTEXSUBIMAGE3DEXTPROC, glTexSubImage3DEXT); \
1833 /* GL_ARB_vertex_program */ \
1834 USE_GL_FUNC(PGLFNGENPROGRAMSARBPROC, glGenProgramsARB); \
1835 USE_GL_FUNC(PGLFNBINDPROGRAMARBPROC, glBindProgramARB); \
1836 USE_GL_FUNC(PGLFNPROGRAMSTRINGARBPROC, glProgramStringARB); \
1837 USE_GL_FUNC(PGLFNDELETEPROGRAMSARBPROC, glDeleteProgramsARB); \
1838 USE_GL_FUNC(PGLFNPROGRAMENVPARAMETER4FVARBPROC, glProgramEnvParameter4fvARB); \
1839 USE_GL_FUNC(PGLFNVERTEXATTRIBPOINTERARBPROC, glVertexAttribPointerARB); \
1840 USE_GL_FUNC(PGLFNENABLEVERTEXATTRIBARRAYARBPROC, glEnableVertexAttribArrayARB); \
1841 USE_GL_FUNC(PGLFNDISABLEVERTEXATTRIBARRAYARBPROC, glDisableVertexAttribArrayARB); \
1842 USE_GL_FUNC(PGLFNVERTEXATTRIB1DARBPROC, glVertexAttrib1dARB); \
1843 USE_GL_FUNC(PGLFNVERTEXATTRIB1DVARBPROC, glVertexAttrib1dvARB); \
1844 USE_GL_FUNC(PGLFNVERTEXATTRIB1FARBPROC, glVertexAttrib1fARB); \
1845 USE_GL_FUNC(PGLFNVERTEXATTRIB1FVARBPROC, glVertexAttrib1fvARB); \
1846 USE_GL_FUNC(PGLFNVERTEXATTRIB1SARBPROC, glVertexAttrib1sARB); \
1847 USE_GL_FUNC(PGLFNVERTEXATTRIB1SVARBPROC, glVertexAttrib1svARB); \
1848 USE_GL_FUNC(PGLFNVERTEXATTRIB2DARBPROC, glVertexAttrib2dARB); \
1849 USE_GL_FUNC(PGLFNVERTEXATTRIB2DVARBPROC, glVertexAttrib2dvARB); \
1850 USE_GL_FUNC(PGLFNVERTEXATTRIB2FARBPROC, glVertexAttrib2fARB); \
1851 USE_GL_FUNC(PGLFNVERTEXATTRIB2FVARBPROC, glVertexAttrib2fvARB); \
1852 USE_GL_FUNC(PGLFNVERTEXATTRIB2SARBPROC, glVertexAttrib2sARB); \
1853 USE_GL_FUNC(PGLFNVERTEXATTRIB2SVARBPROC, glVertexAttrib2svARB); \
1854 USE_GL_FUNC(PGLFNVERTEXATTRIB3DARBPROC, glVertexAttrib3dARB); \
1855 USE_GL_FUNC(PGLFNVERTEXATTRIB3DVARBPROC, glVertexAttrib3dvARB); \
1856 USE_GL_FUNC(PGLFNVERTEXATTRIB3FARBPROC, glVertexAttrib3fARB); \
1857 USE_GL_FUNC(PGLFNVERTEXATTRIB3FVARBPROC, glVertexAttrib3fvARB); \
1858 USE_GL_FUNC(PGLFNVERTEXATTRIB3SARBPROC, glVertexAttrib3sARB); \
1859 USE_GL_FUNC(PGLFNVERTEXATTRIB3SVARBPROC, glVertexAttrib3svARB); \
1860 USE_GL_FUNC(PGLFNVERTEXATTRIB4NBVARBPROC, glVertexAttrib4NbvARB); \
1861 USE_GL_FUNC(PGLFNVERTEXATTRIB4NIVARBPROC, glVertexAttrib4NivARB); \
1862 USE_GL_FUNC(PGLFNVERTEXATTRIB4NSVARBPROC, glVertexAttrib4NsvARB); \
1863 USE_GL_FUNC(PGLFNVERTEXATTRIB4NUBARBPROC, glVertexAttrib4NubARB); \
1864 USE_GL_FUNC(PGLFNVERTEXATTRIB4NUBVARBPROC, glVertexAttrib4NubvARB); \
1865 USE_GL_FUNC(PGLFNVERTEXATTRIB4NUIVARBPROC, glVertexAttrib4NuivARB); \
1866 USE_GL_FUNC(PGLFNVERTEXATTRIB4NUSVARBPROC, glVertexAttrib4NusvARB); \
1867 USE_GL_FUNC(PGLFNVERTEXATTRIB4BVARBPROC, glVertexAttrib4bvARB); \
1868 USE_GL_FUNC(PGLFNVERTEXATTRIB4DARBPROC, glVertexAttrib4dARB); \
1869 USE_GL_FUNC(PGLFNVERTEXATTRIB4DVARBPROC, glVertexAttrib4dvARB); \
1870 USE_GL_FUNC(PGLFNVERTEXATTRIB4FARBPROC, glVertexAttrib4fARB); \
1871 USE_GL_FUNC(PGLFNVERTEXATTRIB4FVARBPROC, glVertexAttrib4fvARB); \
1872 USE_GL_FUNC(PGLFNVERTEXATTRIB4IVARBPROC, glVertexAttrib4ivARB); \
1873 USE_GL_FUNC(PGLFNVERTEXATTRIB4SARBPROC, glVertexAttrib4sARB); \
1874 USE_GL_FUNC(PGLFNVERTEXATTRIB4SVARBPROC, glVertexAttrib4svARB); \
1875 USE_GL_FUNC(PGLFNVERTEXATTRIB4UBVARBPROC, glVertexAttrib4ubvARB); \
1876 USE_GL_FUNC(PGLFNVERTEXATTRIB4UIVARBPROC, glVertexAttrib4uivARB); \
1877 USE_GL_FUNC(PGLFNVERTEXATTRIB4USVARBPROC, glVertexAttrib4usvARB); \
1878 USE_GL_FUNC(PGLFNGETPROGRAMIVARBPROC, glGetProgramivARB); \
1879 /* GL_ARB_shader_objects */ \
1880 USE_GL_FUNC(WINED3D_PFNGLGETOBJECTPARAMETERIVARBPROC, glGetObjectParameterivARB); \
1881 USE_GL_FUNC(WINED3D_PFNGLGETOBJECTPARAMETERFVARBPROC, glGetObjectParameterfvARB); \
1882 USE_GL_FUNC(WINED3D_PFNGLGETUNIFORMLOCATIONARBPROC, glGetUniformLocationARB); \
1883 USE_GL_FUNC(WINED3D_PFNGLGETACTIVEUNIFORMARBPROC, glGetActiveUniformARB); \
1884 USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IARBPROC, glUniform1iARB); \
1885 USE_GL_FUNC(WINED3D_PFNGLUNIFORM2IARBPROC, glUniform2iARB); \
1886 USE_GL_FUNC(WINED3D_PFNGLUNIFORM3IARBPROC, glUniform3iARB); \
1887 USE_GL_FUNC(WINED3D_PFNGLUNIFORM4IARBPROC, glUniform4iARB); \
1888 USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IARBPROC, glUniform1fARB); \
1889 USE_GL_FUNC(WINED3D_PFNGLUNIFORM2FARBPROC, glUniform2fARB); \
1890 USE_GL_FUNC(WINED3D_PFNGLUNIFORM3FARBPROC, glUniform3fARB); \
1891 USE_GL_FUNC(WINED3D_PFNGLUNIFORM4FARBPROC, glUniform4fARB); \
1892 USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IVARBPROC, glUniform1fvARB); \
1893 USE_GL_FUNC(WINED3D_PFNGLUNIFORM2IVARBPROC, glUniform2fvARB); \
1894 USE_GL_FUNC(WINED3D_PFNGLUNIFORM3IVARBPROC, glUniform3fvARB); \
1895 USE_GL_FUNC(WINED3D_PFNGLUNIFORM4FVARBPROC, glUniform4fvARB); \
1896 USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IVARBPROC, glUniform1ivARB); \
1897 USE_GL_FUNC(WINED3D_PFNGLUNIFORM2IVARBPROC, glUniform2ivARB); \
1898 USE_GL_FUNC(WINED3D_PFNGLUNIFORM3IVARBPROC, glUniform3ivARB); \
1899 USE_GL_FUNC(WINED3D_PFNGLUNIFORM4IVARBPROC, glUniform4ivARB); \
1900 USE_GL_FUNC(WINED3D_PFNGLUNIFORMMATRIX2FVARBPROC, glUniformMatrix2fvARB); \
1901 USE_GL_FUNC(WINED3D_PFNGLUNIFORMMATRIX3FVARBPROC, glUniformMatrix3fvARB); \
1902 USE_GL_FUNC(WINED3D_PFNGLUNIFORMMATRIX4FVARBPROC, glUniformMatrix4fvARB); \
1903 USE_GL_FUNC(WINED3D_PFNGLGETUNIFORMFVARBPROC, glGetUniform4fvARB); \
1904 USE_GL_FUNC(WINED3D_PFNGLGETUNIFORMIVARBPROC, glGetUniform4ivARB); \
1905 USE_GL_FUNC(WINED3D_PFNGLGETINFOLOGARBPROC, glGetInfoLogARB); \
1906 USE_GL_FUNC(WINED3D_PFNGLUSEPROGRAMOBJECTARBPROC, glUseProgramObjectARB); \
1907 USE_GL_FUNC(WINED3D_PFNGLCREATESHADEROBJECTARBPROC, glCreateShaderObjectARB); \
1908 USE_GL_FUNC(WINED3D_PFNGLSHADERSOURCEARBPROC, glShaderSourceARB); \
1909 USE_GL_FUNC(WINED3D_PFNGLCOMPILESHADERARBPROC, glCompileShaderARB); \
1910 USE_GL_FUNC(WINED3D_PFNGLCREATEPROGRAMOBJECTARBPROC, glCreateProgramObjectARB); \
1911 USE_GL_FUNC(WINED3D_PFNGLATTACHOBJECTARBPROC, glAttachObjectARB); \
1912 USE_GL_FUNC(WINED3D_PFNGLLINKPROGRAMARBPROC, glLinkProgramARB); \
1913 USE_GL_FUNC(WINED3D_PFNGLDETACHOBJECTARBPROC, glDetachObjectARB); \
1914 USE_GL_FUNC(WINED3D_PFNGLDELETEOBJECTARBPROC, glDeleteObjectARB); \
1915 USE_GL_FUNC(WINED3D_PFNGLVALIDATEPROGRAMARBPROC, glValidateProgramARB); \
1916 USE_GL_FUNC(WINED3D_PFNGLGETATTACHEDOBJECTSARBPROC, glGetAttachedObjectsARB); \
1917 USE_GL_FUNC(WINED3D_PFNGLGETHANDLEARBPROC, glGetHandleARB); \
1918 USE_GL_FUNC(WINED3D_PFNGLGETSHADERSOURCEARBPROC, glGetShaderSourceARB); \
1919 USE_GL_FUNC(WINED3D_PFNGLBINDATTRIBLOCATIONARBPROC, glBindAttribLocationARB); \
1920 USE_GL_FUNC(WINED3D_PFNGLGETATTRIBLOCATIONARBPROC, glGetAttribLocationARB); \
1921 /* GL_EXT_stencil_two_side */ \
1922 USE_GL_FUNC(PGLFNACTIVESTENCILFACEEXTPROC, glActiveStencilFaceEXT); \
1923 /* GL_ATI_separate_stencil */ \
1924 USE_GL_FUNC(PGLFNSTENCILOPSEPARATEATIPROC, glStencilOpSeparateATI); \
1925 USE_GL_FUNC(PGLFNSTENCILFUNCSEPARATEATIPROC, glStencilFuncSeparateATI); \
1926 /* GL_NV_half_float */ \
1927 USE_GL_FUNC(PGLFNVERTEX2HNVPROC, glVertex2hNV); \
1928 USE_GL_FUNC(PGLFNVERTEX2HVNVPROC, glVertex2hvNV); \
1929 USE_GL_FUNC(PGLFNVERTEX3HNVPROC, glVertex3hNV); \
1930 USE_GL_FUNC(PGLFNVERTEX3HVNVPROC, glVertex3hvNV); \
1931 USE_GL_FUNC(PGLFNVERTEX4HNVPROC, glVertex4hNV); \
1932 USE_GL_FUNC(PGLFNVERTEX4HVNVPROC, glVertex4hvNV); \
1933 USE_GL_FUNC(PGLFNNORMAL3HNVPROC, glNormal3hNV); \
1934 USE_GL_FUNC(PGLFNNORMAL3HVNVPROC, glNormal3hvNV); \
1935 USE_GL_FUNC(PGLFNCOLOR3HNVPROC, glColor3hNV); \
1936 USE_GL_FUNC(PGLFNCOLOR3HVNVPROC, glColor3hvNV); \
1937 USE_GL_FUNC(PGLFNCOLOR4HNVPROC, glColor4hNV); \
1938 USE_GL_FUNC(PGLFNCOLOR4HVNVPROC, glColor4hvNV); \
1939 USE_GL_FUNC(PGLFNTEXCOORD1HNVPROC, glTexCoord1hNV); \
1940 USE_GL_FUNC(PGLFNTEXCOORD1HVNVPROC, glTexCoord1hvNV); \
1941 USE_GL_FUNC(PGLFNTEXCOORD2HNVPROC, glTexCoord2hNV); \
1942 USE_GL_FUNC(PGLFNTEXCOORD2HVNVPROC, glTexCoord2hvNV); \
1943 USE_GL_FUNC(PGLFNTEXCOORD3HNVPROC, glTexCoord3hNV); \
1944 USE_GL_FUNC(PGLFNTEXCOORD3HVNVPROC, glTexCoord3hvNV); \
1945 USE_GL_FUNC(PGLFNTEXCOORD4HNVPROC, glTexCoord4hNV); \
1946 USE_GL_FUNC(PGLFNTEXCOORD4HVNVPROC, glTexCoord4hvNV); \
1947 USE_GL_FUNC(PGLFNMULTITEXCOORD1HNVPROC, glMultiTexCoord1hNV); \
1948 USE_GL_FUNC(PGLFNMULTITEXCOORD1HVNVPROC, glMultiTexCoord1hvNV); \
1949 USE_GL_FUNC(PGLFNMULTITEXCOORD2HNVPROC, glMultiTexCoord2hNV); \
1950 USE_GL_FUNC(PGLFNMULTITEXCOORD2HVNVPROC, glMultiTexCoord2hvNV); \
1951 USE_GL_FUNC(PGLFNMULTITEXCOORD3HNVPROC, glMultiTexCoord3hNV); \
1952 USE_GL_FUNC(PGLFNMULTITEXCOORD3HVNVPROC, glMultiTexCoord3hvNV); \
1953 USE_GL_FUNC(PGLFNMULTITEXCOORD4HNVPROC, glMultiTexCoord4hNV); \
1954 USE_GL_FUNC(PGLFNMULTITEXCOORD4HVNVPROC, glMultiTexCoord4hvNV); \
1955 USE_GL_FUNC(PGLFNFOGCOORDHNVPROC, glFogCoordhNV); \
1956 USE_GL_FUNC(PGLFNFOGCOORDHVNVPROC, glFogCoordhvNV); \
1957 USE_GL_FUNC(PGLFNSECONDARYCOLOR3HNVPROC, glSecondaryColor3hNV); \
1958 USE_GL_FUNC(PGLFNSECONDARYCOLOR3HVNVPROC, glSecondaryColor3hvNV); \
1959 USE_GL_FUNC(PGLFNVERTEXWEIGHTHNVPROC, glVertexWeighthNV); \
1960 USE_GL_FUNC(PGLFNVERTEXWEIGHTHVNVPROC, glVertexWeighthvNV); \
1961 USE_GL_FUNC(PGLFNVERTEXATTRIB1HNVPROC, glVertexAttrib1hNV); \
1962 USE_GL_FUNC(PGLFNVERTEXATTRIB1HVNVPROC, glVertexAttrib1hvNV); \
1963 USE_GL_FUNC(PGLFNVERTEXATTRIB2HNVPROC, glVertexAttrib2hNV); \
1964 USE_GL_FUNC(PGLFNVERTEXATTRIB2HVNVPROC, glVertexAttrib2hvNV); \
1965 USE_GL_FUNC(PGLFNVERTEXATTRIB3HNVPROC, glVertexAttrib3hNV); \
1966 USE_GL_FUNC(PGLFNVERTEXATTRIB3HVNVPROC, glVertexAttrib3hvNV); \
1967 USE_GL_FUNC(PGLFNVERTEXATTRIB4HNVPROC, glVertexAttrib4hNV); \
1968 USE_GL_FUNC(PGLFNVERTEXATTRIB4HVNVPROC, glVertexAttrib4hvNV); \
1969 USE_GL_FUNC(PGLFNVERTEXATTRIBS1HVNVPROC, glVertexAttribs1hvNV); \
1970 USE_GL_FUNC(PGLFNVERTEXATTRIBS2HVNVPROC, glVertexAttribs2hvNV); \
1971 USE_GL_FUNC(PGLFNVERTEXATTRIBS3HVNVPROC, glVertexAttribs3hvNV); \
1972 USE_GL_FUNC(PGLFNVERTEXATTRIBS4HVNVPROC, glVertexAttribs4hvNV); \
1973 /* GL_NV_register_combiners */ \
1974 USE_GL_FUNC(PGLFNCOMBINERINPUTNVPROC, glCombinerInputNV); \
1975 USE_GL_FUNC(PGLFNCOMBINEROUTPUTNVPROC, glCombinerOutputNV); \
1976 USE_GL_FUNC(PGLFNCOMBINERPARAMETERFNVPROC, glCombinerParameterfNV); \
1977 USE_GL_FUNC(PGLFNCOMBINERPARAMETERFVNVPROC, glCombinerParameterfvNV); \
1978 USE_GL_FUNC(PGLFNCOMBINERPARAMETERINVPROC, glCombinerParameteriNV); \
1979 USE_GL_FUNC(PGLFNCOMBINERPARAMETERIVNVPROC, glCombinerParameterivNV); \
1980 USE_GL_FUNC(PGLFNFINALCOMBINERINPUTNVPROC, glFinalCombinerInputNV); \
1981 /* GL_NV_fence */ \
1982 USE_GL_FUNC(PGLFNGENFENCESNVPROC, glGenFencesNV); \
1983 USE_GL_FUNC(PGLFNDELETEFENCESNVPROC, glDeleteFencesNV); \
1984 USE_GL_FUNC(PGLFNSETFENCENVPROC, glSetFenceNV); \
1985 USE_GL_FUNC(PGLFNTESTFENCENVPROC, glTestFenceNV); \
1986 USE_GL_FUNC(PGLFNFINISHFENCENVPROC, glFinishFenceNV); \
1987 USE_GL_FUNC(PGLFNISFENCENVPROC, glIsFenceNV); \
1988 USE_GL_FUNC(PGLFNGETFENCEIVNVPROC, glGetFenceivNV); \
1989 /* GL_APPLE_fence */ \
1990 USE_GL_FUNC(PGLFNGENFENCESAPPLEPROC, glGenFencesAPPLE); \
1991 USE_GL_FUNC(PGLFNDELETEFENCESAPPLEPROC, glDeleteFencesAPPLE); \
1992 USE_GL_FUNC(PGLFNSETFENCEAPPLEPROC, glSetFenceAPPLE); \
1993 USE_GL_FUNC(PGLFNTESTFENCEAPPLEPROC, glTestFenceAPPLE); \
1994 USE_GL_FUNC(PGLFNFINISHFENCEAPPLEPROC, glFinishFenceAPPLE); \
1995 USE_GL_FUNC(PGLFNISFENCEAPPLEPROC, glIsFenceAPPLE); \
1996 USE_GL_FUNC(PGLFNTESTOBJECTAPPLEPROC, glTestObjectAPPLE); \
1997 USE_GL_FUNC(PGLFNFINISHOBJECTAPPLEPROC, glFinishObjectAPPLE); \
1998 /* GL_ATI_envmap_bumpmap */ \
1999 USE_GL_FUNC(PGLFNTEXBUMPPARAMETERIVATIPROC, glTexBumpParameterivATI); \
2000 USE_GL_FUNC(PGLFNTEXBUMPPARAMETERFVATIPROC, glTexBumpParameterfvATI); \
2001 USE_GL_FUNC(PGLFNGETTEXBUMPPARAMETERIVATIPROC, glGetTexBumpParameterivATI); \
2002 USE_GL_FUNC(PGLFNGETTEXBUMPPARAMETERFVATIPROC, glGetTexBumpParameterfvATI); \
2003 /* GLX_SGI_video_sync */ \
2004 USE_GL_FUNC(PGLXFNGETVIDEOSYNCSGIPROC, glXGetVideoSyncSGI); \
2005 USE_GL_FUNC(PGLXFNWAITVIDEOSYNCSGIPROC, glXWaitVideoSyncSGI); \
2007 /* OpenGL 2.0 functions */
2008 #define GL2_FUNCS_GEN \
2009 USE_GL_FUNC(PGLFNBLENDEQUATIONSEPARATEPROC, glBlendEquationSeparate); \
2010 USE_GL_FUNC(PGLFNDRAWBUFFERSPROC, glDrawBuffers); \
2011 USE_GL_FUNC(PGLFNSTENCILOPSEPARATEPROC, glStencilOpSeparate); \
2012 USE_GL_FUNC(PGLFNSTENCILFUNCSEPARATEPROC, glStencilFuncSeparate); \
2013 USE_GL_FUNC(PGLFNSTENCILMASKSEPARATEPROC, glStencilMaskSeparate); \
2014 USE_GL_FUNC(PGLFNATTACHSHADERPROC, glAttachShader); \
2015 USE_GL_FUNC(PGLFNBINDATTRIBLOCATIONPROC, glBindAttribLocation); \
2016 USE_GL_FUNC(PGLFNCOMPILESHADERPROC, glCompileShader); \
2017 USE_GL_FUNC(PGLFNCREATEPROGRAMPROC, glCreateProgram); \
2018 USE_GL_FUNC(PGLFNCREATESHADERPROC, glCreateShader); \
2019 USE_GL_FUNC(PGLFNDELETEPROGRAMPROC, glDeleteProgram); \
2020 USE_GL_FUNC(PGLFNDELETESHADERPROC, glDeleteShader); \
2021 USE_GL_FUNC(PGLFNDETACHSHADERPROC, glDetachShader); \
2022 USE_GL_FUNC(PGLFNDISABLEVERTEXATTRIBARRAYPROC, glDisableVertexAttribArray); \
2023 USE_GL_FUNC(PGLFNENABLEVERTEXATTRIBARRAYPROC, glEnableVertexAttribArray); \
2024 USE_GL_FUNC(PGLFNGETACTIVEATTRIBPROC, glGetActiveAttrib); \
2025 USE_GL_FUNC(PGLFNGETACTIVEUNIFORMPROC, glGetActiveUniform); \
2026 USE_GL_FUNC(PGLFNGETATTACHEDSHADERSPROC, glGetAttachedShaders); \
2027 USE_GL_FUNC(PGLFNGETATTRIBLOCATIONPROC, glGetAttribLocation); \
2028 USE_GL_FUNC(PGLFNGETPROGRAMIVPROC, glGetProgramiv); \
2029 USE_GL_FUNC(PGLFNGETPROGRAMINFOLOGPROC, glGetProgramInfoLog); \
2030 USE_GL_FUNC(PGLFNGETSHADERIVPROC, glGetShaderiv); \
2031 USE_GL_FUNC(PGLFNGETSHADERINFOLOGPROC, glGetShaderInfoLog); \
2032 USE_GL_FUNC(PGLFNGETSHADERSOURCEPROC, glGetShaderSource); \
2033 USE_GL_FUNC(PGLFNGETUNIFORMLOCATIONPROC, glGetUniformLocation); \
2034 USE_GL_FUNC(PGLFNGETUNIFORMFVPROC, glGetUniformfv); \
2035 USE_GL_FUNC(PGLFNGETUNIFORMIVPROC, glGetUniformiv); \
2036 USE_GL_FUNC(PGLFNGETVERTEXATTRIBDVPROC, glGetVertexAttribdv); \
2037 USE_GL_FUNC(PGLFNGETVERTEXATTRIBFVPROC, glGetVertexAttribfv); \
2038 USE_GL_FUNC(PGLFNGETVERTEXATTRIBIVPROC, glGetVertexAttribiv); \
2039 USE_GL_FUNC(PGLFNGETVERTEXATTRIBPOINTERVPROC, glGetVertexAttribPointerv); \
2040 USE_GL_FUNC(PGLFNISPROGRAMPROC, glIsProgram); \
2041 USE_GL_FUNC(PGLFNISSHADERPROC, glIsShader); \
2042 USE_GL_FUNC(PGLFNLINKPROGRAMPROC, glLinkProgram); \
2043 USE_GL_FUNC(PGLFNSHADERSOURCEPROC, glShaderSource); \
2044 USE_GL_FUNC(PGLFNUSEPROGRAMPROC, glUseProgram); \
2045 USE_GL_FUNC(PGLFNUNIFORM1FPROC, glUniform1f); \
2046 USE_GL_FUNC(PGLFNUNIFORM2FPROC, glUniform2f); \
2047 USE_GL_FUNC(PGLFNUNIFORM3FPROC, glUniform3f); \
2048 USE_GL_FUNC(PGLFNUNIFORM4FPROC, glUniform4f); \
2049 USE_GL_FUNC(PGLFNUNIFORM1IPROC, glUniform1i); \
2050 USE_GL_FUNC(PGLFNUNIFORM2IPROC, glUniform2i); \
2051 USE_GL_FUNC(PGLFNUNIFORM3IPROC, glUniform3i); \
2052 USE_GL_FUNC(PGLFNUNIFORM4IPROC, glUniform4i); \
2053 USE_GL_FUNC(PGLFNUNIFORM1FVPROC, glUniform1fv); \
2054 USE_GL_FUNC(PGLFNUNIFORM2FVPROC, glUniform2fv); \
2055 USE_GL_FUNC(PGLFNUNIFORM3FVPROC, glUniform3fv); \
2056 USE_GL_FUNC(PGLFNUNIFORM4FVPROC, glUniform4fv); \
2057 USE_GL_FUNC(PGLFNUNIFORM1IVPROC, glUniform1iv); \
2058 USE_GL_FUNC(PGLFNUNIFORM2IVPROC, glUniform2iv); \
2059 USE_GL_FUNC(PGLFNUNIFORM3IVPROC, glUniform3iv); \
2060 USE_GL_FUNC(PGLFNUNIFORM4IVPROC, glUniform4iv); \
2061 USE_GL_FUNC(PGLFNUNIFORMMATRIX2FVPROC, glUniformMatrix2fv); \
2062 USE_GL_FUNC(PGLFNUNIFORMMATRIX3FVPROC, glUniformMatrix3fv); \
2063 USE_GL_FUNC(PGLFNUNIFORMMATRIX4FVPROC, glUniformMatrix4fv); \
2064 USE_GL_FUNC(PGLFNVALIDATEPROGRAMPROC, glValidateProgram); \
2065 USE_GL_FUNC(PGLFNVERTEXATTRIB1DPROC, glVertexAttrib1d); \
2066 USE_GL_FUNC(PGLFNVERTEXATTRIB1DVPROC, glVertexAttrib1dv); \
2067 USE_GL_FUNC(PGLFNVERTEXATTRIB1FPROC, glVertexAttrib1f); \
2068 USE_GL_FUNC(PGLFNVERTEXATTRIB1FVPROC, glVertexAttrib1fv); \
2069 USE_GL_FUNC(PGLFNVERTEXATTRIB1SPROC, glVertexAttrib1s); \
2070 USE_GL_FUNC(PGLFNVERTEXATTRIB1SVPROC, glVertexAttrib1sv); \
2071 USE_GL_FUNC(PGLFNVERTEXATTRIB2DPROC, glVertexAttrib2d); \
2072 USE_GL_FUNC(PGLFNVERTEXATTRIB2DVPROC, glVertexAttrib2dv); \
2073 USE_GL_FUNC(PGLFNVERTEXATTRIB2FPROC, glVertexAttrib2f); \
2074 USE_GL_FUNC(PGLFNVERTEXATTRIB2FVPROC, glVertexAttrib2fv); \
2075 USE_GL_FUNC(PGLFNVERTEXATTRIB2SPROC, glVertexAttrib2s); \
2076 USE_GL_FUNC(PGLFNVERTEXATTRIB2SVPROC, glVertexAttrib2sv); \
2077 USE_GL_FUNC(PGLFNVERTEXATTRIB3DPROC, glVertexAttrib3d); \
2078 USE_GL_FUNC(PGLFNVERTEXATTRIB3DVPROC, glVertexAttrib3dv); \
2079 USE_GL_FUNC(PGLFNVERTEXATTRIB3FPROC, glVertexAttrib3f); \
2080 USE_GL_FUNC(PGLFNVERTEXATTRIB3FVPROC, glVertexAttrib3fv); \
2081 USE_GL_FUNC(PGLFNVERTEXATTRIB3SPROC, glVertexAttrib3s); \
2082 USE_GL_FUNC(PGLFNVERTEXATTRIB3SVPROC, glVertexAttrib3sv); \
2083 USE_GL_FUNC(PGLFNVERTEXATTRIB4NBVPROC, glVertexAttrib4Nbv); \
2084 USE_GL_FUNC(PGLFNVERTEXATTRIB4NIVPROC, glVertexAttrib4Niv); \
2085 USE_GL_FUNC(PGLFNVERTEXATTRIB4NSVPROC, glVertexAttrib4Nsv); \
2086 USE_GL_FUNC(PGLFNVERTEXATTRIB4NUBPROC, glVertexAttrib4Nub); \
2087 USE_GL_FUNC(PGLFNVERTEXATTRIB4NUBVPROC, glVertexAttrib4Nubv); \
2088 USE_GL_FUNC(PGLFNVERTEXATTRIB4NUIVPROC, glVertexAttrib4Nuiv); \
2089 USE_GL_FUNC(PGLFNVERTEXATTRIB4NUSVPROC, glVertexAttrib4Nusv); \
2090 USE_GL_FUNC(PGLFNVERTEXATTRIB4BVPROC, glVertexAttrib4bv); \
2091 USE_GL_FUNC(PGLFNVERTEXATTRIB4DPROC, glVertexAttrib4d); \
2092 USE_GL_FUNC(PGLFNVERTEXATTRIB4DVPROC, glVertexAttrib4dv); \
2093 USE_GL_FUNC(PGLFNVERTEXATTRIB4FPROC, glVertexAttrib4f); \
2094 USE_GL_FUNC(PGLFNVERTEXATTRIB4FVPROC, glVertexAttrib4fv); \
2095 USE_GL_FUNC(PGLFNVERTEXATTRIB4IVPROC, glVertexAttrib4iv); \
2096 USE_GL_FUNC(PGLFNVERTEXATTRIB4SVPROC, glVertexAttrib4sv); \
2097 USE_GL_FUNC(PGLFNVERTEXATTRIB4UBVPROC, glVertexAttrib4ubv); \
2098 USE_GL_FUNC(PGLFNVERTEXATTRIB4UIVPROC, glVertexAttrib4uiv); \
2099 USE_GL_FUNC(PGLFNVERTEXATTRIB4USVPROC, glVertexAttrib4usv); \
2100 USE_GL_FUNC(PGLFNVERTEXATTRIBPOINTERPROC, glVertexAttribPointer); \
2102 #undef APIENTRY
2103 #undef CALLBACK
2104 #undef WINAPI
2106 /* Redefines the constants */
2107 #define CALLBACK __stdcall
2108 #define WINAPI __stdcall
2109 #define APIENTRY WINAPI
2111 /****************************************************
2112 * OpenGL WGL defines and functions pointer
2113 ****************************************************/
2115 /* WGL_ARB_extensions_string */
2116 typedef const char * (WINAPI * WINED3D_PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
2117 /* WGL_ARB_pixel_format */
2118 #ifndef WGL_ARB_pixel_format
2119 #define WGL_ARB_pixel_format 1
2120 #define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
2121 #define WGL_DRAW_TO_WINDOW_ARB 0x2001
2122 #define WGL_DRAW_TO_BITMAP_ARB 0x2002
2123 #define WGL_ACCELERATION_ARB 0x2003
2124 #define WGL_NEED_PALETTE_ARB 0x2004
2125 #define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
2126 #define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
2127 #define WGL_SWAP_METHOD_ARB 0x2007
2128 #define WGL_NUMBER_OVERLAYS_ARB 0x2008
2129 #define WGL_NUMBER_UNDERLAYS_ARB 0x2009
2130 #define WGL_TRANSPARENT_ARB 0x200A
2131 #define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
2132 #define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
2133 #define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
2134 #define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
2135 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
2136 #define WGL_SHARE_DEPTH_ARB 0x200C
2137 #define WGL_SHARE_STENCIL_ARB 0x200D
2138 #define WGL_SHARE_ACCUM_ARB 0x200E
2139 #define WGL_SUPPORT_GDI_ARB 0x200F
2140 #define WGL_SUPPORT_OPENGL_ARB 0x2010
2141 #define WGL_DOUBLE_BUFFER_ARB 0x2011
2142 #define WGL_STEREO_ARB 0x2012
2143 #define WGL_PIXEL_TYPE_ARB 0x2013
2144 #define WGL_COLOR_BITS_ARB 0x2014
2145 #define WGL_RED_BITS_ARB 0x2015
2146 #define WGL_RED_SHIFT_ARB 0x2016
2147 #define WGL_GREEN_BITS_ARB 0x2017
2148 #define WGL_GREEN_SHIFT_ARB 0x2018
2149 #define WGL_BLUE_BITS_ARB 0x2019
2150 #define WGL_BLUE_SHIFT_ARB 0x201A
2151 #define WGL_ALPHA_BITS_ARB 0x201B
2152 #define WGL_ALPHA_SHIFT_ARB 0x201C
2153 #define WGL_ACCUM_BITS_ARB 0x201D
2154 #define WGL_ACCUM_RED_BITS_ARB 0x201E
2155 #define WGL_ACCUM_GREEN_BITS_ARB 0x201F
2156 #define WGL_ACCUM_BLUE_BITS_ARB 0x2020
2157 #define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
2158 #define WGL_DEPTH_BITS_ARB 0x2022
2159 #define WGL_STENCIL_BITS_ARB 0x2023
2160 #define WGL_AUX_BUFFERS_ARB 0x2024
2161 #define WGL_NO_ACCELERATION_ARB 0x2025
2162 #define WGL_GENERIC_ACCELERATION_ARB 0x2026
2163 #define WGL_FULL_ACCELERATION_ARB 0x2027
2164 #define WGL_SWAP_EXCHANGE_ARB 0x2028
2165 #define WGL_SWAP_COPY_ARB 0x2029
2166 #define WGL_SWAP_UNDEFINED_ARB 0x202A
2167 #define WGL_TYPE_RGBA_ARB 0x202B
2168 #define WGL_TYPE_COLORINDEX_ARB 0x202C
2169 #endif
2170 typedef BOOL (WINAPI * WINED3D_PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
2171 typedef BOOL (WINAPI * WINED3D_PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
2172 typedef BOOL (WINAPI * WINED3D_PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
2173 /* WGL_ARB_make_current_read */
2174 typedef BOOL (WINAPI * WINED3D_PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
2175 typedef HDC (WINAPI * WINED3D_PFNWGLGETCURRENTREADDCARBPROC) (void);
2176 /* WGL_ARB_pbuffer */
2177 #ifndef WGL_ARB_pbuffer
2178 #define WGL_ARB_pbuffer 1
2179 #define WGL_DRAW_TO_PBUFFER_ARB 0x202D
2180 #define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
2181 #define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
2182 #define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
2183 #define WGL_PBUFFER_LARGEST_ARB 0x2033
2184 #define WGL_PBUFFER_WIDTH_ARB 0x2034
2185 #define WGL_PBUFFER_HEIGHT_ARB 0x2035
2186 #define WGL_PBUFFER_LOST_ARB 0x2036
2187 #endif
2188 DECLARE_HANDLE(HPBUFFERARB);
2189 typedef HPBUFFERARB (WINAPI * WINED3D_PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
2190 typedef HDC (WINAPI * WINED3D_PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
2191 typedef int (WINAPI * WINED3D_PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);
2192 typedef BOOL (WINAPI * WINED3D_PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);
2193 typedef BOOL (WINAPI * WINED3D_PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
2194 #ifndef WGL_ARB_pixel_format_float
2195 #define WGL_ARB_pixel_format_float 1
2196 #define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
2197 #endif
2199 #define WGL_EXT_FUNCS_GEN \
2200 USE_GL_FUNC(WINED3D_PFNWGLGETEXTENSIONSSTRINGARBPROC, wglGetExtensionsStringARB); \
2201 USE_GL_FUNC(WINED3D_PFNWGLGETPIXELFORMATATTRIBIVARBPROC, wglGetPixelFormatAttribivARB); \
2202 USE_GL_FUNC(WINED3D_PFNWGLGETPIXELFORMATATTRIBFVARBPROC, wglGetPixelFormatAttribfvARB); \
2203 USE_GL_FUNC(WINED3D_PFNWGLCHOOSEPIXELFORMATARBPROC, wglChoosePixelFormatARB); \
2204 USE_GL_FUNC(WINED3D_PFNWGLMAKECONTEXTCURRENTARBPROC, wglMakeContextCurrentARB); \
2205 USE_GL_FUNC(WINED3D_PFNWGLGETCURRENTREADDCARBPROC, wglGetCurrentReadDCARB); \
2206 USE_GL_FUNC(WINED3D_PFNWGLCREATEPBUFFERARBPROC, wglCreatePbufferARB); \
2207 USE_GL_FUNC(WINED3D_PFNWGLGETPBUFFERDCARBPROC, wglGetPbufferDCARB); \
2208 USE_GL_FUNC(WINED3D_PFNWGLRELEASEPBUFFERDCARBPROC, wglReleasePbufferDCARB); \
2209 USE_GL_FUNC(WINED3D_PFNWGLDESTROYPBUFFERARBPROC, wglDestroyPbufferARB); \
2210 USE_GL_FUNC(WINED3D_PFNWGLQUERYPBUFFERARBPROC, wglQueryPbufferARB);
2213 /****************************************************
2214 * Structures
2215 ****************************************************/
2217 typedef struct {
2218 GLint glInternal, glGammaInternal, glFormat, glType;
2219 } GlPixelFormatDesc;
2221 #define USE_GL_FUNC(type, pfn) type pfn;
2222 typedef struct _WineD3D_GL_Info {
2224 DWORD glx_version;
2225 DWORD gl_version;
2227 GL_Vendors gl_vendor;
2228 GL_Cards gl_card;
2229 DWORD gl_driver_version;
2230 CHAR gl_renderer[255];
2232 * CAPS Constants
2234 UINT max_buffers;
2235 UINT max_lights;
2236 UINT max_textures;
2237 UINT max_texture_stages;
2238 UINT max_fragment_samplers;
2239 UINT max_vertex_samplers;
2240 UINT max_combined_samplers;
2241 UINT max_sampler_stages;
2242 UINT max_clipplanes;
2243 UINT max_texture_size;
2244 UINT max_texture3d_size;
2245 float max_pointsize;
2246 UINT max_blends;
2247 UINT max_anisotropy;
2248 UINT max_aux_buffers;
2250 unsigned max_vshader_constantsF;
2251 unsigned max_pshader_constantsF;
2253 unsigned vs_arb_constantsF;
2254 unsigned vs_arb_max_instructions;
2255 unsigned vs_arb_max_temps;
2256 unsigned ps_arb_constantsF;
2257 unsigned ps_arb_max_instructions;
2258 unsigned ps_arb_max_temps;
2259 unsigned vs_glsl_constantsF;
2260 unsigned ps_glsl_constantsF;
2262 GL_PSVersion ps_arb_version;
2263 GL_PSVersion ps_nv_version;
2265 GL_VSVersion vs_arb_version;
2266 GL_VSVersion vs_nv_version;
2267 GL_VSVersion vs_ati_version;
2269 BOOL supported[OPENGL_SUPPORTED_EXT_END + 1];
2271 /** OpenGL EXT and ARB functions ptr */
2272 GL_EXT_FUNCS_GEN;
2273 /** OpenGL WGL functions ptr */
2274 WGL_EXT_FUNCS_GEN;
2275 /** OpenGL 2.0 functions ptr */
2276 /* GL2_FUNCS_GEN; */
2277 /**/
2279 GlPixelFormatDesc *gl_formats;
2280 } WineD3D_GL_Info;
2281 #undef USE_GL_FUNC
2283 #endif /* HAVE_OPENGL */
2285 #endif /* __WINE_WINED3D_GL */