d3dcompiler: Add D3D_BLOB_LEGACY_SHADER to D3DGetBlobPart().
[wine.git] / dlls / avifil32 / Makefile.in
blobd9578d822d786e8c347be6ce208761f1fe7e20b3
1 MODULE = avifil32.dll
2 IMPORTLIB = avifil32
3 IMPORTS = uuid msacm32 msvfw32 winmm ole32 user32 advapi32
5 C_SRCS = \
6 acmstream.c \
7 api.c \
8 avifile.c \
9 editstream.c \
10 extrachunk.c \
11 factory.c \
12 getframe.c \
13 icmstream.c \
14 regsvr.c \
15 tmpfile.c \
16 wavfile.c
18 RC_SRCS = \
19 avifile_Cs.rc \
20 avifile_Da.rc \
21 avifile_De.rc \
22 avifile_En.rc \
23 avifile_Es.rc \
24 avifile_Fr.rc \
25 avifile_Hu.rc \
26 avifile_It.rc \
27 avifile_Ja.rc \
28 avifile_Ko.rc \
29 avifile_Lt.rc \
30 avifile_Nl.rc \
31 avifile_No.rc \
32 avifile_Pl.rc \
33 avifile_Pt.rc \
34 avifile_Ro.rc \
35 avifile_Ru.rc \
36 avifile_Si.rc \
37 avifile_Sv.rc \
38 avifile_Tr.rc \
39 avifile_Uk.rc \
40 avifile_Zh.rc \
41 rsrc.rc
43 @MAKE_DLL_RULES@