2 * Copyright 2009 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "wine/port.h"
23 #include "d3d10core_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d10core
);
27 /* IUnknown methods */
29 static HRESULT STDMETHODCALLTYPE
d3d10_texture2d_QueryInterface(ID3D10Texture2D
*iface
, REFIID riid
, void **object
)
31 struct d3d10_texture2d
*This
= (struct d3d10_texture2d
*)iface
;
33 TRACE("iface %p, riid %s, object %p\n", iface
, debugstr_guid(riid
), object
);
35 if (IsEqualGUID(riid
, &IID_ID3D10Texture2D
)
36 || IsEqualGUID(riid
, &IID_ID3D10Resource
)
37 || IsEqualGUID(riid
, &IID_ID3D10DeviceChild
)
38 || IsEqualGUID(riid
, &IID_IUnknown
))
40 IUnknown_AddRef(iface
);
45 if (This
->dxgi_surface
)
47 TRACE("Forwarding to dxgi surface\n");
48 return IDXGISurface_QueryInterface(This
->dxgi_surface
, riid
, object
);
51 WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(riid
));
57 static ULONG STDMETHODCALLTYPE
d3d10_texture2d_AddRef(ID3D10Texture2D
*iface
)
59 struct d3d10_texture2d
*This
= (struct d3d10_texture2d
*)iface
;
60 ULONG refcount
= InterlockedIncrement(&This
->refcount
);
62 TRACE("%p increasing refcount to %u\n", This
, refcount
);
64 if (refcount
== 1 && This
->wined3d_surface
) IWineD3DSurface_AddRef(This
->wined3d_surface
);
69 static void STDMETHODCALLTYPE
d3d10_texture2d_wined3d_object_released(void *parent
)
71 struct d3d10_texture2d
*This
= parent
;
73 if (This
->dxgi_surface
) IDXGISurface_Release(This
->dxgi_surface
);
74 HeapFree(GetProcessHeap(), 0, This
);
77 static ULONG STDMETHODCALLTYPE
d3d10_texture2d_Release(ID3D10Texture2D
*iface
)
79 struct d3d10_texture2d
*This
= (struct d3d10_texture2d
*)iface
;
80 ULONG refcount
= InterlockedDecrement(&This
->refcount
);
82 TRACE("%p decreasing refcount to %u\n", This
, refcount
);
86 if (This
->wined3d_surface
) IWineD3DSurface_Release(This
->wined3d_surface
);
87 else d3d10_texture2d_wined3d_object_released(This
);
93 /* ID3D10DeviceChild methods */
95 static void STDMETHODCALLTYPE
d3d10_texture2d_GetDevice(ID3D10Texture2D
*iface
, ID3D10Device
**device
)
97 FIXME("iface %p, device %p stub!\n", iface
, device
);
100 static HRESULT STDMETHODCALLTYPE
d3d10_texture2d_GetPrivateData(ID3D10Texture2D
*iface
,
101 REFGUID guid
, UINT
*data_size
, void *data
)
103 FIXME("iface %p, guid %s, data_size %p, data %p stub!\n",
104 iface
, debugstr_guid(guid
), data_size
, data
);
109 static HRESULT STDMETHODCALLTYPE
d3d10_texture2d_SetPrivateData(ID3D10Texture2D
*iface
,
110 REFGUID guid
, UINT data_size
, const void *data
)
112 FIXME("iface %p, guid %s, data_size %u, data %p stub!\n",
113 iface
, debugstr_guid(guid
), data_size
, data
);
118 static HRESULT STDMETHODCALLTYPE
d3d10_texture2d_SetPrivateDataInterface(ID3D10Texture2D
*iface
,
119 REFGUID guid
, const IUnknown
*data
)
121 FIXME("iface %p, guid %s, data %p stub!\n", iface
, debugstr_guid(guid
), data
);
126 /* ID3D10Resource methods */
128 static void STDMETHODCALLTYPE
d3d10_texture2d_GetType(ID3D10Texture2D
*iface
,
129 D3D10_RESOURCE_DIMENSION
*resource_dimension
)
131 TRACE("iface %p, resource_dimension %p\n", iface
, resource_dimension
);
133 *resource_dimension
= D3D10_RESOURCE_DIMENSION_TEXTURE2D
;
136 static void STDMETHODCALLTYPE
d3d10_texture2d_SetEvictionPriority(ID3D10Texture2D
*iface
, UINT eviction_priority
)
138 FIXME("iface %p, eviction_priority %u stub!\n", iface
, eviction_priority
);
141 static UINT STDMETHODCALLTYPE
d3d10_texture2d_GetEvictionPriority(ID3D10Texture2D
*iface
)
143 FIXME("iface %p stub!\n", iface
);
148 /* ID3D10Texture2D methods */
150 static HRESULT STDMETHODCALLTYPE
d3d10_texture2d_Map(ID3D10Texture2D
*iface
, UINT sub_resource
,
151 D3D10_MAP map_type
, UINT map_flags
, D3D10_MAPPED_TEXTURE2D
*mapped_texture
)
153 FIXME("iface %p, sub_resource %u, map_type %u, map_flags %#x, mapped_texture %p stub!\n",
154 iface
, sub_resource
, map_type
, map_flags
, mapped_texture
);
159 static void STDMETHODCALLTYPE
d3d10_texture2d_Unmap(ID3D10Texture2D
*iface
, UINT sub_resource
)
161 FIXME("iface %p, sub_resource %u stub!\n", iface
, sub_resource
);
164 static void STDMETHODCALLTYPE
d3d10_texture2d_GetDesc(ID3D10Texture2D
*iface
, D3D10_TEXTURE2D_DESC
*desc
)
166 struct d3d10_texture2d
*This
= (struct d3d10_texture2d
*)iface
;
168 TRACE("iface %p, desc %p\n", iface
, desc
);
173 static const struct ID3D10Texture2DVtbl d3d10_texture2d_vtbl
=
175 /* IUnknown methods */
176 d3d10_texture2d_QueryInterface
,
177 d3d10_texture2d_AddRef
,
178 d3d10_texture2d_Release
,
179 /* ID3D10DeviceChild methods */
180 d3d10_texture2d_GetDevice
,
181 d3d10_texture2d_GetPrivateData
,
182 d3d10_texture2d_SetPrivateData
,
183 d3d10_texture2d_SetPrivateDataInterface
,
184 /* ID3D10Resource methods */
185 d3d10_texture2d_GetType
,
186 d3d10_texture2d_SetEvictionPriority
,
187 d3d10_texture2d_GetEvictionPriority
,
188 /* ID3D10Texture2D methods */
190 d3d10_texture2d_Unmap
,
191 d3d10_texture2d_GetDesc
,
194 static const struct wined3d_parent_ops d3d10_texture2d_wined3d_parent_ops
=
196 d3d10_texture2d_wined3d_object_released
,
199 HRESULT
d3d10_texture2d_init(struct d3d10_texture2d
*texture
, struct d3d10_device
*device
,
200 const D3D10_TEXTURE2D_DESC
*desc
)
204 texture
->vtbl
= &d3d10_texture2d_vtbl
;
205 texture
->refcount
= 1;
206 texture
->desc
= *desc
;
208 if (desc
->MipLevels
== 1 && desc
->ArraySize
== 1)
210 IWineDXGIDevice
*wine_device
;
212 hr
= ID3D10Device_QueryInterface((ID3D10Device
*)device
, &IID_IWineDXGIDevice
, (void **)&wine_device
);
215 ERR("Device should implement IWineDXGIDevice\n");
219 hr
= IWineDXGIDevice_create_surface(wine_device
, NULL
, 0, NULL
,
220 (IUnknown
*)texture
, (void **)&texture
->dxgi_surface
);
221 IWineDXGIDevice_Release(wine_device
);
224 ERR("Failed to create DXGI surface, returning %#x\n", hr
);
228 FIXME("Implement DXGI<->wined3d usage conversion\n");
230 hr
= IWineD3DDevice_CreateSurface(device
->wined3d_device
, desc
->Width
, desc
->Height
,
231 wined3dformat_from_dxgi_format(desc
->Format
), FALSE
, FALSE
, 0, desc
->Usage
, WINED3DPOOL_DEFAULT
,
232 desc
->SampleDesc
.Count
> 1 ? desc
->SampleDesc
.Count
: WINED3DMULTISAMPLE_NONE
,
233 desc
->SampleDesc
.Quality
, SURFACE_OPENGL
, texture
, &d3d10_texture2d_wined3d_parent_ops
,
234 &texture
->wined3d_surface
);
237 ERR("CreateSurface failed, returning %#x\n", hr
);
238 IDXGISurface_Release(texture
->dxgi_surface
);
246 static HRESULT STDMETHODCALLTYPE
d3d10_texture3d_QueryInterface(ID3D10Texture3D
*iface
, REFIID riid
, void **object
)
248 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
250 if (IsEqualGUID(riid
, &IID_ID3D10Texture3D
)
251 || IsEqualGUID(riid
, &IID_ID3D10Resource
)
252 || IsEqualGUID(riid
, &IID_ID3D10DeviceChild
)
253 || IsEqualGUID(riid
, &IID_IUnknown
))
255 IUnknown_AddRef(iface
);
260 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
263 return E_NOINTERFACE
;
266 static ULONG STDMETHODCALLTYPE
d3d10_texture3d_AddRef(ID3D10Texture3D
*iface
)
268 struct d3d10_texture3d
*texture
= (struct d3d10_texture3d
*)iface
;
269 ULONG refcount
= InterlockedIncrement(&texture
->refcount
);
271 TRACE("%p increasing refcount to %u.\n", texture
, refcount
);
273 if (refcount
== 1) IWineD3DVolumeTexture_AddRef(texture
->wined3d_texture
);
278 static void STDMETHODCALLTYPE
d3d10_texture3d_wined3d_object_released(void *parent
)
280 HeapFree(GetProcessHeap(), 0, parent
);
283 static ULONG STDMETHODCALLTYPE
d3d10_texture3d_Release(ID3D10Texture3D
*iface
)
285 struct d3d10_texture3d
*texture
= (struct d3d10_texture3d
*)iface
;
286 ULONG refcount
= InterlockedDecrement(&texture
->refcount
);
288 TRACE("%p decreasing refcount to %u.\n", texture
, refcount
);
292 IWineD3DVolumeTexture_Release(texture
->wined3d_texture
);
298 static void STDMETHODCALLTYPE
d3d10_texture3d_GetDevice(ID3D10Texture3D
*iface
, ID3D10Device
**device
)
300 FIXME("iface %p, device %p stub!\n", iface
, device
);
303 static HRESULT STDMETHODCALLTYPE
d3d10_texture3d_GetPrivateData(ID3D10Texture3D
*iface
,
304 REFGUID guid
, UINT
*data_size
, void *data
)
306 FIXME("iface %p, guid %s, data_size %p, data %p stub!\n",
307 iface
, debugstr_guid(guid
), data_size
, data
);
312 static HRESULT STDMETHODCALLTYPE
d3d10_texture3d_SetPrivateData(ID3D10Texture3D
*iface
,
313 REFGUID guid
, UINT data_size
, const void *data
)
315 FIXME("iface %p, guid %s, data_size %u, data %p stub!\n",
316 iface
, debugstr_guid(guid
), data_size
, data
);
321 static HRESULT STDMETHODCALLTYPE
d3d10_texture3d_SetPrivateDataInterface(ID3D10Texture3D
*iface
,
322 REFGUID guid
, const IUnknown
*data
)
324 FIXME("iface %p, guid %s, data %p stub!\n", iface
, debugstr_guid(guid
), data
);
329 static void STDMETHODCALLTYPE
d3d10_texture3d_GetType(ID3D10Texture3D
*iface
,
330 D3D10_RESOURCE_DIMENSION
*resource_dimension
)
332 TRACE("iface %p, resource_dimension %p.\n", iface
, resource_dimension
);
334 *resource_dimension
= D3D10_RESOURCE_DIMENSION_TEXTURE3D
;
337 static void STDMETHODCALLTYPE
d3d10_texture3d_SetEvictionPriority(ID3D10Texture3D
*iface
, UINT eviction_priority
)
339 FIXME("iface %p, eviction_priority %u stub!\n", iface
, eviction_priority
);
342 static UINT STDMETHODCALLTYPE
d3d10_texture3d_GetEvictionPriority(ID3D10Texture3D
*iface
)
344 FIXME("iface %p stub!\n", iface
);
349 static HRESULT STDMETHODCALLTYPE
d3d10_texture3d_Map(ID3D10Texture3D
*iface
, UINT sub_resource
,
350 D3D10_MAP map_type
, UINT map_flags
, D3D10_MAPPED_TEXTURE3D
*mapped_texture
)
352 struct d3d10_texture3d
*texture
= (struct d3d10_texture3d
*)iface
;
353 WINED3DLOCKED_BOX wined3d_map_desc
;
356 TRACE("iface %p, sub_resource %u, map_type %u, map_flags %#x, mapped_texture %p.\n",
357 iface
, sub_resource
, map_type
, map_flags
, mapped_texture
);
359 if (map_type
!= D3D10_MAP_READ_WRITE
)
360 FIXME("Ignoring map_type %#x.\n", map_type
);
362 FIXME("Ignoring map_flags %#x.\n", map_flags
);
364 hr
= IWineD3DVolumeTexture_Map(texture
->wined3d_texture
, sub_resource
, &wined3d_map_desc
, NULL
, 0);
367 WARN("Failed to map texture, hr %#x.\n", hr
);
371 mapped_texture
->pData
= wined3d_map_desc
.pBits
;
372 mapped_texture
->RowPitch
= wined3d_map_desc
.RowPitch
;
373 mapped_texture
->DepthPitch
= wined3d_map_desc
.SlicePitch
;
378 static void STDMETHODCALLTYPE
d3d10_texture3d_Unmap(ID3D10Texture3D
*iface
, UINT sub_resource
)
380 TRACE("iface %p, sub_resource %u.\n", iface
, sub_resource
);
382 IWineD3DVolumeTexture_Unmap(((struct d3d10_texture3d
*)iface
)->wined3d_texture
, sub_resource
);
385 static void STDMETHODCALLTYPE
d3d10_texture3d_GetDesc(ID3D10Texture3D
*iface
, D3D10_TEXTURE3D_DESC
*desc
)
387 struct d3d10_texture3d
*texture
= (struct d3d10_texture3d
*)iface
;
389 TRACE("iface %p, desc %p.\n", iface
, desc
);
391 *desc
= texture
->desc
;
394 static const struct ID3D10Texture3DVtbl d3d10_texture3d_vtbl
=
396 /* IUnknown methods */
397 d3d10_texture3d_QueryInterface
,
398 d3d10_texture3d_AddRef
,
399 d3d10_texture3d_Release
,
400 /* ID3D10DeviceChild methods */
401 d3d10_texture3d_GetDevice
,
402 d3d10_texture3d_GetPrivateData
,
403 d3d10_texture3d_SetPrivateData
,
404 d3d10_texture3d_SetPrivateDataInterface
,
405 /* ID3D10Resource methods */
406 d3d10_texture3d_GetType
,
407 d3d10_texture3d_SetEvictionPriority
,
408 d3d10_texture3d_GetEvictionPriority
,
409 /* ID3D10Texture3D methods */
411 d3d10_texture3d_Unmap
,
412 d3d10_texture3d_GetDesc
,
415 static const struct wined3d_parent_ops d3d10_texture3d_wined3d_parent_ops
=
417 d3d10_texture3d_wined3d_object_released
,
420 HRESULT
d3d10_texture3d_init(struct d3d10_texture3d
*texture
, struct d3d10_device
*device
,
421 const D3D10_TEXTURE3D_DESC
*desc
)
425 texture
->vtbl
= &d3d10_texture3d_vtbl
;
426 texture
->refcount
= 1;
427 texture
->desc
= *desc
;
429 FIXME("Implement DXGI<->wined3d usage conversion.\n");
431 hr
= IWineD3DDevice_CreateVolumeTexture(device
->wined3d_device
, desc
->Width
, desc
->Height
, desc
->Depth
,
432 desc
->MipLevels
, desc
->Usage
, wined3dformat_from_dxgi_format(desc
->Format
), WINED3DPOOL_DEFAULT
,
433 texture
, &d3d10_texture3d_wined3d_parent_ops
, &texture
->wined3d_texture
);
436 WARN("Failed to create wined3d texture, hr %#x.\n", hr
);