1 <chapter id=
"winelib-introduction">
2 <title id=
"introduction.title">Winelib Introduction
</title>
5 <title>What is Winelib?
</title>
8 Winelib is a development toolkit which allows you to compile your
9 Windows applications on Unix.
12 Most of Winelib's code consists of the Win32 API implementation.
13 Fortunately this part is
100 percent shared with Wine. The remainder
14 consists of Windows compatible headers and tools like the resource
15 compiler (and even these are used when compiling Wine).
18 Thanks to the above, Winelib supports most C and C++
32bit source code,
19 resource and message files, and can generate graphical or console
20 applications as well as dynamic libraries.
23 What is not supported is
16bit source code as the types it depends on
24 (especially segmented pointers) are not supported by Unix compilers.
25 Also missing are some of the more exotic features of Microsoft's
26 compiler like native COM support and structured exception handling.
27 So you may need to perform some modifications in your code when
28 recompiling your application with Winelib. This guide is here to help
32 What you gain by recompiling your application with Winelib is the
33 ability to make calls to Unix APIs, directly from your
34 Windows source code. This allows for a better integration with the
35 Unix environment than is allowed by runnning an unmodified Windows
36 application running in Wine. Another benefit is that a Winelib
37 application can relatively easily be recompiled on a non-Intel
38 architecture and run there without the need for a slow software
39 emulation of the processor.
43 <sect1 id=
"winelib-requirements">
44 <title id=
"requirements.title">System requirements
</title>
46 The requirements for Winelib are similar to those for Wine.
49 Basically if you can run Wine on your computer then you can run
50 Winelib. But the converse is not true. You can also build Winelib
51 and Winelib applications on platforms not supported by Wine,
52 typically platforms with a non i386 processor. But this is still
53 pretty much an uncharted territory. It would be more reasonable to
54 first target one of the more mundane i386-based platforms first.
57 The main difference is that the compiler becomes much more important.
58 It is highly recommended that you use gcc, g++,
59 and the GNU binutils. The more recent your gcc compiler the better.
60 For any serious amount of code you should not consider anything older
61 than gcc
2.95.2. The latest gcc snapshots contain some useful bug
62 fixes and much better support for anonymous structs and unions. This
63 can help reduce the number of changes you have to do in your code but
64 these are not stable releases of the compiler so you may not want to
65 use them in production.
69 <sect1 id=
"winelib-getting-started">
70 <title id=
"getting-started.title">Getting Started
</title>
72 <sect2 id=
"winemaker-introduction">
73 <title id=
"winemaker-introduction.title">Winemaker introduction
</title>
75 So what is needed to compile a Windows application with Winelib?
76 Well, it really depends on the complexity of your application but
77 here are some issues that are shared by all applications:
82 the case of your files may be bad. For example they could be
83 in all caps:
<filename>HELLO.C
</filename>. It's not very nice to
84 work with and probably not what you intended.
89 then the case of the filenames in your include statements may be
90 wrong: maybe they include 'Windows.h' instead of 'windows.h'.
95 your include statements may use '\' instead of '/'. '\' is not
96 recognized by Unix compilers while '/' is recognized in both
102 you will need to perform the usual Dos to Unix text file conversion
103 otherwise you'll get in trouble when the compiler considers that
104 your '\' is not at the end of the line since it is followed by a
105 pesky carriage return.
110 you will have to write new makefiles.
116 The best way to take care of all these issues is to use winemaker.
119 Winemaker is a perl script which is designed to help you bootstrap
120 the conversion of your Windows projects to Winelib. In order to do
121 this it will go analyze your code, fixing the issues listed above
122 and generate autoconf-based Makefiles.
125 Let's suppose that Wine/Winelib has been installed in the
126 <filename class=
"Directory">/usr/local/wine
</filename>
127 directory, and that you are already in the top directory of your
128 sources. Then converting your project to Winelib may be as simple
129 as just running the three commands below (note the dot indicating
130 current directory at the end of the first command):
133 $ winemaker --lower-uppercase .
134 $ ./configure --with-wine=/usr/local/wine
139 But of course things are not always that simple which is why we have
144 <sect2 id=
"winemaker-test">
145 <title id=
"winemaker-test.title">Test Drive
</title>
148 Before starting to work on a big project you may want to try to port a
149 small application. The winemine application from the Wine source tree
150 suits well for testing purposes. It can be found in the programs
151 subdirectory. winemine is a simple application, but has a few C,
152 header and resource files.
155 Run
<command>make clean
</command> in the
156 winemine source directory if it contains results of previous builds.
157 Create a separate directory with name winemine2, so it won't conflict
158 with the Wine copy of the application. Copy the sources of winemine
159 (files *.c, *.h, *.rc) to this directory. Now run the commands,
160 mentioned above from the winemine2 directory:
163 $ winemaker --lower-uppercase .
164 $ ./configure --with-wine=/usr/local/wine
169 You are done! Now you can start the application as
170 <command>./winemine2
</command>.
173 If you come across problems preparing and building this application
174 this probably means that winemaker utility is broken by some changes
175 in Wine. Try asking for help on
<email>wine-devel@winehq.com
</email>
179 <sect2 id=
"winemaker-guide">
180 <title id=
"winemaker-guide.title">Step by step guide
</title>
183 Let's retrace the steps above in more details.
187 <term><option>Getting the source
</option></term>
190 First if you can try to get the sources together with the
191 executables/libraries that they build. In the current state of
192 winemaker having these around can help it guess what it is that
193 your project is trying to build. Later, when it is able to
194 understand Visual C++ projects, and if you use them, this will
195 no longer be necessary. Usually the executables and libraries
196 are in a
<filename class=
"Directory">Release
</filename> or
197 <filename class=
"Directory">Debug
</filename> subdirectory of the
198 directory where the sources are. So it's best if you can
199 transfer the source files and either of these directories to
200 Linux. Note that you don't need to transfer the
201 <filename>.obj
</filename>,
<filename>.pch
</filename>,
202 <filename>.sbr
</filename> and other files that also reside in
203 these directories; especially as they tend to be quite big.
208 <term><option>cd
<root_dir
></option></term>
211 Then go to the root directory where are your source files.
212 Winemaker can deal with a whole directory hierarchy at once so
213 you don't need to go into a leaf directory, quite the contrary.
214 Winemaker will automatically generate makefiles in each
215 directory where one is required, and will generate a global
216 makefile so that you can rebuild all your executables and
217 libraries with a single
<command>make
</command> command.
222 <term><option>Making the source writable
</option></term>
225 Then make sure you have write access to your sources. It may
226 sound obvious, but if you copied your source files from a
227 CD-ROM or if they are in Source Safe on Windows, chances are
228 that they will be read-only.
229 But Winemaker needs write access so that it can fix them. You
230 can arrange that by running
<command>chmod -R u+w .
</command>.
231 Also you will want to make sure that you have a backup copy of
232 your sources in case something went horribly wrong, or more
233 likely, just for reference at a later point. If you use a
234 version control system you're already covered.
237 If you have already modified your source files and you want
238 to make sure that winemaker will not make further changes to
239 them then you can use the --nosource-fix option to protect
245 <term><option>Running winemaker
</option></term>
248 Then you'll run winemaker. Here are the options you will most
249 likely want to use. For complete list of options see
250 the winemaker man page.
254 <term><option>--lower-uppercase
</option></term>
255 <term><option>--lower-all
</option></term>
258 These options specify how to deal with files, and
259 directories, that have an 'incorrect' case.
260 <option>--lower-uppercase
</option> specifies they should
261 only be renamed if their name is all uppercase. So files
262 that have a mixed case, like 'Hello.c' would not be
263 renamed.
<option>--lower-all
</option> will rename any
264 file. If neither is specified then no file or directory
265 will be renamed, almost. As you will see
266 <link linkend=
"renaming">later
</link> winemaker may
267 still have to rename some files.
272 <term><option>--nobackup
</option></term>
275 Winemaker normally makes a backup of all the files in which
276 it does more than the standard Dos to Unix conversion.
277 But if you already have (handy) copies of these files
278 elsewhere you may not need these so you should use this
284 <term><option>--dll
</option></term>
285 <term><option>--console
</option></term>
288 These option lets winemaker know what kind of target you are
289 building. If you have the windows library in your source
290 hierarchy then you should not need to specify
291 <option>--dll
</option>. But if you have console executables
292 then you will need to use the corresponding option.
297 <term><option>--mfc
</option></term>
300 This option tells winemaker that you are building an MFC
306 <term><option>-Dmacro[=defn]
</option></term>
307 <term><option>-Idir
</option></term>
308 <term><option>-Ldir
</option></term>
309 <term><option>-idll
</option></term>
310 <term><option>-llibrary
</option></term>
313 The
<option>-i
</option> specifies a Winelib library to
314 import via the
<link linkend=
"spec-file">spec file<
/>
315 mechanism. Contrast this with the
<option>-l
</option>
316 which specifies a Unix library to link with. The other
317 options work the same way they would with a C
318 compiler. All are applied to all the targets found.
319 When specifying a directory with either
320 <option>-I
</option> or
<option>-L
</option>, winemaker
321 will prefix a relative path with
322 <literal>$(TOPDIRECTORY)/
</literal> so that it is valid
323 from any of the source directories. You can also use a
324 variable in the path yourself if you wish (but don't
325 forget to escape the '$'). For instance you could specify
326 <literal>-I\$(WINELIB_INCLUDE_ROOT)/msvcrt
</literal>.
332 So your command may finally look like:
333 <literal>winemaker --lower-uppercase -Imylib/include .
</literal>
338 <term id=
"renaming"><option>File renaming
</option></term>
341 When you execute winemaker it will first rename files to bring
342 their character case in line with your expectations and so that they can
343 be processed by the makefiles. This later category implies that
344 files with a non lowercase extension will be renamed so that the
345 extension is in lowercase. So, for instance,
346 <filename>HELLO.C
</filename> will be renamed to
347 <filename>HELLO.c
</filename>. Also if a file or directory name
348 contains a space or a dollar, then this
349 character will be replaced with an underscore. This is because
350 these characters cause problems with current versions of autoconf
351 (
2.13) and make (
3.79).
356 <term><option>Source modifications and makefile generation
</option></term>
359 winemaker will then proceed to modify the source files so that
360 they will compile more readily with Winelib. As it does so it
361 may print warnings when it has to make a guess or identifies a
362 construct that it cannot correct. Finally it will generate the
363 autoconf-based makefiles. Once all this is done you can review
364 the changes that winemaker did to your files by using
365 <command>diff -uw
</command>. For instance:
366 <command>diff -uw hello.c.bak hello.c
</command>
371 <term><option>Running the configure script
</option></term>
374 Before you run
<command>make
</command> you must run the
375 autoconf
<command>configure
</command> script. The goal of this
376 step is to analyze your system and generate customized
377 makefiles from the
<filename>Makefile.in
</filename> files. This
378 is also when you have to tell where Winelib resides on your
379 system. If wine is installed in a single directory or you have
380 the Wine sources compiled somewhere then you can just run
381 <command>./configure --with-wine=/usr/local/bin
</command>
382 or
<command>./configure --with-wine=~/wine
</command>
388 <term><option>Running make
</option></term>
391 This is a pretty simple step: just type
<command>make
</command>
392 and voila, you should have all your executables and libraries.
393 If this did not work out, then it means that you will have to
394 read this guide further to:
398 review the
<filename>Makefile.in
</filename> files to
399 adjust the default compilation and link options set by
400 winemaker. See the
<xref linkend=
"source-analysis"
401 endterm=
"source-analysis.title"> section for some hints.
406 fix the portability issues in your sources. See
407 <xref linkend=
"portability-issues"
408 endterm=
"portability-issues.title"> for more details.
414 If you find yourself modifying the Makefile.in to specify the
415 location of the Wine header or library files then go back to
416 the previous step (the configure script) and use the various
417 --with-wine-* options to specify where they are.
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