mpr: Enumerate connections capability before looking for functions entry points.
[wine.git] / dlls / dpnet / threadpool.c
blob9e13ffb537ca5d003c38d6aa0e9cb350e1de03a7
1 /*
2 * DirectPlay8 ThreadPool
4 * Copyright 2004 Raphael Junqueira
5 * Copyright 2008 Alexander N. Sørnes <alex@thehandofagony.com>
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "config.h"
25 #include <stdarg.h>
27 #define COBJMACROS
28 #include "windef.h"
29 #include "winbase.h"
30 #include "wingdi.h"
31 #include "winuser.h"
32 #include "objbase.h"
33 #include "wine/debug.h"
35 #include "dpnet_private.h"
37 WINE_DEFAULT_DEBUG_CHANNEL(dpnet);
39 static inline IDirectPlay8ThreadPoolImpl *impl_from_IDirectPlay8ThreadPool(IDirectPlay8ThreadPool *iface)
41 return CONTAINING_RECORD(iface, IDirectPlay8ThreadPoolImpl, IDirectPlay8ThreadPool_iface);
44 /* IUnknown interface follows */
45 static HRESULT WINAPI IDirectPlay8ThreadPoolImpl_QueryInterface(IDirectPlay8ThreadPool *iface,
46 REFIID riid, void **ppobj)
48 IDirectPlay8ThreadPoolImpl *This = impl_from_IDirectPlay8ThreadPool(iface);
50 if(IsEqualGUID(riid, &IID_IUnknown) ||
51 IsEqualGUID(riid, &IID_IDirectPlay8ThreadPool))
53 IUnknown_AddRef(iface);
54 *ppobj = This;
55 return DPN_OK;
58 WARN("(%p)->(%s,%p): not found\n", This, debugstr_guid(riid), ppobj);
59 return E_NOINTERFACE;
62 static ULONG WINAPI IDirectPlay8ThreadPoolImpl_AddRef(IDirectPlay8ThreadPool *iface)
64 IDirectPlay8ThreadPoolImpl* This = impl_from_IDirectPlay8ThreadPool(iface);
65 ULONG RefCount = InterlockedIncrement(&This->ref);
67 return RefCount;
70 static ULONG WINAPI IDirectPlay8ThreadPoolImpl_Release(IDirectPlay8ThreadPool *iface)
72 IDirectPlay8ThreadPoolImpl* This = impl_from_IDirectPlay8ThreadPool(iface);
73 ULONG RefCount = InterlockedDecrement(&This->ref);
75 if(!RefCount)
76 HeapFree(GetProcessHeap(), 0, This);
78 return RefCount;
81 /* IDirectPlay8ThreadPool interface follows */
82 static HRESULT WINAPI IDirectPlay8ThreadPoolImpl_Initialize(IDirectPlay8ThreadPool *iface,
83 void * const pvUserContext, const PFNDPNMESSAGEHANDLER pfn, const DWORD dwFlags)
85 FIXME("(%p)->(%p,%p,%x): stub\n", iface, pvUserContext, pfn, dwFlags);
86 return DPN_OK;
89 static HRESULT WINAPI IDirectPlay8ThreadPoolImpl_Close(IDirectPlay8ThreadPool *iface,
90 const DWORD dwFlags)
92 return DPN_OK;
95 static HRESULT WINAPI IDirectPlay8ThreadPoolImpl_GetThreadCount(IDirectPlay8ThreadPool *iface,
96 const DWORD dwProcessorNum, DWORD * const pdwNumThreads, const DWORD dwFlags)
98 FIXME("(%p)->(%x,%p,%x): stub\n", iface, dwProcessorNum, pdwNumThreads, dwFlags);
99 *pdwNumThreads = 0;
100 return DPN_OK;
103 static HRESULT WINAPI IDirectPlay8ThreadPoolImpl_SetThreadCount(IDirectPlay8ThreadPool *iface,
104 const DWORD dwProcessorNum, const DWORD dwNumThreads, const DWORD dwFlags)
106 FIXME("(%p)->(%x,%x,%x): stub\n", iface, dwProcessorNum, dwNumThreads, dwFlags);
107 return DPN_OK;
110 static HRESULT WINAPI IDirectPlay8ThreadPoolImpl_DoWork(IDirectPlay8ThreadPool *iface,
111 const DWORD dwAllowedTimeSlice, const DWORD dwFlags)
113 static BOOL Run = FALSE;
115 if(!Run)
116 FIXME("(%p)->(%x,%x): stub\n", iface, dwAllowedTimeSlice, dwFlags);
118 Run = TRUE;
120 return DPN_OK;
123 static const IDirectPlay8ThreadPoolVtbl DirectPlay8ThreadPool_Vtbl =
125 IDirectPlay8ThreadPoolImpl_QueryInterface,
126 IDirectPlay8ThreadPoolImpl_AddRef,
127 IDirectPlay8ThreadPoolImpl_Release,
128 IDirectPlay8ThreadPoolImpl_Initialize,
129 IDirectPlay8ThreadPoolImpl_Close,
130 IDirectPlay8ThreadPoolImpl_GetThreadCount,
131 IDirectPlay8ThreadPoolImpl_SetThreadCount,
132 IDirectPlay8ThreadPoolImpl_DoWork
135 HRESULT DPNET_CreateDirectPlay8ThreadPool(LPCLASSFACTORY iface, LPUNKNOWN punkOuter, REFIID riid, LPVOID *ppobj)
137 IDirectPlay8ThreadPoolImpl* Client;
139 Client = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectPlay8ThreadPoolImpl));
141 if(Client == NULL)
143 *ppobj = NULL;
144 WARN("Not enough memory\n");
145 return E_OUTOFMEMORY;
148 Client->IDirectPlay8ThreadPool_iface.lpVtbl = &DirectPlay8ThreadPool_Vtbl;
149 Client->ref = 0;
151 return IDirectPlay8ThreadPoolImpl_QueryInterface(&Client->IDirectPlay8ThreadPool_iface, riid,
152 ppobj);