Implemented localeconv() with libc function.
[wine.git] / dlls / opengl32 / opengl_ext.c
blob84afc85201e63b173dce85a55dbf370305b514cb
2 /* Auto-generated file... Do not edit ! */
4 #include "config.h"
5 #include "opengl_ext.h"
6 #include "wine/debug.h"
8 typedef const GLubyte * GLstring;
10 WINE_DEFAULT_DEBUG_CHANNEL(opengl);
12 void (*func_glActiveStencilFaceEXT)( GLenum ) = (void *) 0xdeadbeef;
13 void (*func_glActiveTexture)( GLenum ) = (void *) 0xdeadbeef;
14 void (*func_glAlphaFragmentOp1ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
15 void (*func_glAlphaFragmentOp2ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
16 void (*func_glAlphaFragmentOp3ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
17 void (*func_glApplyTextureEXT)( GLenum ) = (void *) 0xdeadbeef;
18 GLboolean (*func_glAreProgramsResidentNV)( GLsizei, GLuint*, GLboolean* ) = (void *) 0xdeadbeef;
19 GLboolean (*func_glAreTexturesResidentEXT)( GLsizei, GLuint*, GLboolean* ) = (void *) 0xdeadbeef;
20 void (*func_glArrayElementEXT)( GLint ) = (void *) 0xdeadbeef;
21 void (*func_glArrayObjectATI)( GLenum, GLint, GLenum, GLsizei, GLuint, GLuint ) = (void *) 0xdeadbeef;
22 void (*func_glAsyncMarkerSGIX)( GLuint ) = (void *) 0xdeadbeef;
23 void (*func_glBeginFragmentShaderATI)( ) = (void *) 0xdeadbeef;
24 void (*func_glBeginOcclusionQueryNV)( GLuint ) = (void *) 0xdeadbeef;
25 void (*func_glBeginVertexShaderEXT)( ) = (void *) 0xdeadbeef;
26 void (*func_glBindFragmentShaderATI)( GLuint ) = (void *) 0xdeadbeef;
27 GLuint (*func_glBindLightParameterEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
28 GLuint (*func_glBindMaterialParameterEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
29 GLuint (*func_glBindParameterEXT)( GLenum ) = (void *) 0xdeadbeef;
30 void (*func_glBindProgramARB)( GLenum, GLuint ) = (void *) 0xdeadbeef;
31 void (*func_glBindProgramNV)( GLenum, GLuint ) = (void *) 0xdeadbeef;
32 GLuint (*func_glBindTexGenParameterEXT)( GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
33 void (*func_glBindTextureEXT)( GLenum, GLuint ) = (void *) 0xdeadbeef;
34 GLuint (*func_glBindTextureUnitParameterEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
35 void (*func_glBindVertexShaderEXT)( GLuint ) = (void *) 0xdeadbeef;
36 void (*func_glBinormal3bEXT)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
37 void (*func_glBinormal3bvEXT)( GLbyte* ) = (void *) 0xdeadbeef;
38 void (*func_glBinormal3dEXT)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
39 void (*func_glBinormal3dvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
40 void (*func_glBinormal3fEXT)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
41 void (*func_glBinormal3fvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
42 void (*func_glBinormal3iEXT)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
43 void (*func_glBinormal3ivEXT)( GLint* ) = (void *) 0xdeadbeef;
44 void (*func_glBinormal3sEXT)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
45 void (*func_glBinormal3svEXT)( GLshort* ) = (void *) 0xdeadbeef;
46 void (*func_glBinormalPointerEXT)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
47 void (*func_glBlendColorEXT)( GLclampf, GLclampf, GLclampf, GLclampf ) = (void *) 0xdeadbeef;
48 void (*func_glBlendEquationEXT)( GLenum ) = (void *) 0xdeadbeef;
49 void (*func_glBlendFuncSeparate)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
50 void (*func_glBlendFuncSeparateEXT)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
51 void (*func_glBlendFuncSeparateINGR)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
52 GLuint (*func_glBufferRegionEnabled)( ) = (void *) 0xdeadbeef;
53 void (*func_glClientActiveTexture)( GLenum ) = (void *) 0xdeadbeef;
54 void (*func_glClientActiveVertexStreamATI)( GLenum ) = (void *) 0xdeadbeef;
55 void (*func_glColor3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
56 void (*func_glColor3fVertex3fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
57 void (*func_glColor4fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
58 void (*func_glColor4fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
59 void (*func_glColor4ubVertex2fSUN)( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
60 void (*func_glColor4ubVertex2fvSUN)( GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
61 void (*func_glColor4ubVertex3fSUN)( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
62 void (*func_glColor4ubVertex3fvSUN)( GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
63 void (*func_glColorFragmentOp1ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
64 void (*func_glColorFragmentOp2ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
65 void (*func_glColorFragmentOp3ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
66 void (*func_glColorPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
67 void (*func_glColorPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
68 void (*func_glColorPointervINTEL)( GLint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
69 void (*func_glColorSubTableEXT)( GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
70 void (*func_glColorTableEXT)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
71 void (*func_glColorTableParameterfvSGI)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
72 void (*func_glColorTableParameterivSGI)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
73 void (*func_glColorTableSGI)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
74 void (*func_glCombinerInputNV)( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
75 void (*func_glCombinerOutputNV)( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean ) = (void *) 0xdeadbeef;
76 void (*func_glCombinerParameterfNV)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
77 void (*func_glCombinerParameterfvNV)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
78 void (*func_glCombinerParameteriNV)( GLenum, GLint ) = (void *) 0xdeadbeef;
79 void (*func_glCombinerParameterivNV)( GLenum, GLint* ) = (void *) 0xdeadbeef;
80 void (*func_glCombinerStageParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
81 void (*func_glCompressedTexImage1D)( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
82 void (*func_glCompressedTexImage1DARB)( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
83 void (*func_glCompressedTexImage2D)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
84 void (*func_glCompressedTexImage2DARB)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
85 void (*func_glCompressedTexImage3D)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
86 void (*func_glCompressedTexImage3DARB)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
87 void (*func_glCompressedTexSubImage1D)( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
88 void (*func_glCompressedTexSubImage1DARB)( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
89 void (*func_glCompressedTexSubImage2D)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
90 void (*func_glCompressedTexSubImage2DARB)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
91 void (*func_glCompressedTexSubImage3D)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
92 void (*func_glCompressedTexSubImage3DARB)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
93 void (*func_glConvolutionFilter1DEXT)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
94 void (*func_glConvolutionFilter2DEXT)( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
95 void (*func_glConvolutionParameterfEXT)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
96 void (*func_glConvolutionParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
97 void (*func_glConvolutionParameteriEXT)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
98 void (*func_glConvolutionParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
99 void (*func_glCopyColorSubTableEXT)( GLenum, GLsizei, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
100 void (*func_glCopyColorTableSGI)( GLenum, GLenum, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
101 void (*func_glCopyConvolutionFilter1DEXT)( GLenum, GLenum, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
102 void (*func_glCopyConvolutionFilter2DEXT)( GLenum, GLenum, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
103 void (*func_glCopyTexImage1DEXT)( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint ) = (void *) 0xdeadbeef;
104 void (*func_glCopyTexImage2DEXT)( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint ) = (void *) 0xdeadbeef;
105 void (*func_glCopyTexSubImage1DEXT)( GLenum, GLint, GLint, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
106 void (*func_glCopyTexSubImage2DEXT)( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
107 void (*func_glCopyTexSubImage3DEXT)( GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
108 void (*func_glCullParameterdvEXT)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
109 void (*func_glCullParameterfvEXT)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
110 void (*func_glCurrentPaletteMatrixARB)( GLint ) = (void *) 0xdeadbeef;
111 void (*func_glDeformSGIX)( GLint ) = (void *) 0xdeadbeef;
112 void (*func_glDeformationMap3dSGIX)( GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble* ) = (void *) 0xdeadbeef;
113 void (*func_glDeformationMap3fSGIX)( GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat* ) = (void *) 0xdeadbeef;
114 void (*func_glDeleteAsyncMarkersSGIX)( GLuint, GLsizei ) = (void *) 0xdeadbeef;
115 void (*func_glDeleteBufferRegion)( GLenum ) = (void *) 0xdeadbeef;
116 void (*func_glDeleteFencesNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
117 void (*func_glDeleteFragmentShaderATI)( GLuint ) = (void *) 0xdeadbeef;
118 void (*func_glDeleteObjectBufferATI)( GLuint ) = (void *) 0xdeadbeef;
119 void (*func_glDeleteOcclusionQueriesNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
120 void (*func_glDeleteProgramsARB)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
121 void (*func_glDeleteProgramsNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
122 void (*func_glDeleteTexturesEXT)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
123 void (*func_glDeleteVertexShaderEXT)( GLuint ) = (void *) 0xdeadbeef;
124 void (*func_glDetailTexFuncSGIS)( GLenum, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
125 void (*func_glDisableVariantClientStateEXT)( GLuint ) = (void *) 0xdeadbeef;
126 void (*func_glDisableVertexAttribArrayARB)( GLuint ) = (void *) 0xdeadbeef;
127 void (*func_glDrawArraysEXT)( GLenum, GLint, GLsizei ) = (void *) 0xdeadbeef;
128 void (*func_glDrawBufferRegion)( GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLint ) = (void *) 0xdeadbeef;
129 void (*func_glDrawElementArrayATI)( GLenum, GLsizei ) = (void *) 0xdeadbeef;
130 void (*func_glDrawMeshArraysSUN)( GLenum, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
131 void (*func_glDrawRangeElementArrayATI)( GLenum, GLuint, GLuint, GLsizei ) = (void *) 0xdeadbeef;
132 void (*func_glDrawRangeElementsEXT)( GLenum, GLuint, GLuint, GLsizei, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
133 void (*func_glEdgeFlagPointerEXT)( GLsizei, GLsizei, GLboolean* ) = (void *) 0xdeadbeef;
134 void (*func_glEdgeFlagPointerListIBM)( GLint, GLboolean**, GLint ) = (void *) 0xdeadbeef;
135 void (*func_glElementPointerATI)( GLenum, GLvoid* ) = (void *) 0xdeadbeef;
136 void (*func_glEnableVariantClientStateEXT)( GLuint ) = (void *) 0xdeadbeef;
137 void (*func_glEnableVertexAttribArrayARB)( GLuint ) = (void *) 0xdeadbeef;
138 void (*func_glEndFragmentShaderATI)( ) = (void *) 0xdeadbeef;
139 void (*func_glEndOcclusionQueryNV)( ) = (void *) 0xdeadbeef;
140 void (*func_glEndVertexShaderEXT)( ) = (void *) 0xdeadbeef;
141 void (*func_glEvalMapsNV)( GLenum, GLenum ) = (void *) 0xdeadbeef;
142 void (*func_glExecuteProgramNV)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
143 void (*func_glExtractComponentEXT)( GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
144 void (*func_glFinalCombinerInputNV)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
145 GLint (*func_glFinishAsyncSGIX)( GLuint* ) = (void *) 0xdeadbeef;
146 void (*func_glFinishFenceNV)( GLuint ) = (void *) 0xdeadbeef;
147 void (*func_glFinishTextureSUNX)( ) = (void *) 0xdeadbeef;
148 void (*func_glFlushRasterSGIX)( ) = (void *) 0xdeadbeef;
149 void (*func_glFlushVertexArrayRangeNV)( ) = (void *) 0xdeadbeef;
150 void (*func_glFogCoordPointer)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
151 void (*func_glFogCoordPointerEXT)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
152 void (*func_glFogCoordPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
153 void (*func_glFogCoordd)( GLdouble ) = (void *) 0xdeadbeef;
154 void (*func_glFogCoorddEXT)( GLdouble ) = (void *) 0xdeadbeef;
155 void (*func_glFogCoorddv)( GLdouble* ) = (void *) 0xdeadbeef;
156 void (*func_glFogCoorddvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
157 void (*func_glFogCoordf)( GLfloat ) = (void *) 0xdeadbeef;
158 void (*func_glFogCoordfEXT)( GLfloat ) = (void *) 0xdeadbeef;
159 void (*func_glFogCoordfv)( GLfloat* ) = (void *) 0xdeadbeef;
160 void (*func_glFogCoordfvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
161 void (*func_glFogFuncSGIS)( GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
162 void (*func_glFragmentColorMaterialSGIX)( GLenum, GLenum ) = (void *) 0xdeadbeef;
163 void (*func_glFragmentLightModelfSGIX)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
164 void (*func_glFragmentLightModelfvSGIX)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
165 void (*func_glFragmentLightModeliSGIX)( GLenum, GLint ) = (void *) 0xdeadbeef;
166 void (*func_glFragmentLightModelivSGIX)( GLenum, GLint* ) = (void *) 0xdeadbeef;
167 void (*func_glFragmentLightfSGIX)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
168 void (*func_glFragmentLightfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
169 void (*func_glFragmentLightiSGIX)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
170 void (*func_glFragmentLightivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
171 void (*func_glFragmentMaterialfSGIX)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
172 void (*func_glFragmentMaterialfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
173 void (*func_glFragmentMaterialiSGIX)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
174 void (*func_glFragmentMaterialivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
175 void (*func_glFrameZoomSGIX)( GLint ) = (void *) 0xdeadbeef;
176 GLuint (*func_glGenAsyncMarkersSGIX)( GLsizei ) = (void *) 0xdeadbeef;
177 void (*func_glGenFencesNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
178 GLuint (*func_glGenFragmentShadersATI)( GLuint ) = (void *) 0xdeadbeef;
179 void (*func_glGenOcclusionQueriesNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
180 void (*func_glGenProgramsARB)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
181 void (*func_glGenProgramsNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
182 GLuint (*func_glGenSymbolsEXT)( GLenum, GLenum, GLenum, GLuint ) = (void *) 0xdeadbeef;
183 void (*func_glGenTexturesEXT)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
184 GLuint (*func_glGenVertexShadersEXT)( GLuint ) = (void *) 0xdeadbeef;
185 void (*func_glGetArrayObjectfvATI)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
186 void (*func_glGetArrayObjectivATI)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
187 void (*func_glGetColorTableEXT)( GLenum, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
188 void (*func_glGetColorTableParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
189 void (*func_glGetColorTableParameterfvSGI)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
190 void (*func_glGetColorTableParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
191 void (*func_glGetColorTableParameterivSGI)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
192 void (*func_glGetColorTableSGI)( GLenum, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
193 void (*func_glGetCombinerInputParameterfvNV)( GLenum, GLenum, GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
194 void (*func_glGetCombinerInputParameterivNV)( GLenum, GLenum, GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
195 void (*func_glGetCombinerOutputParameterfvNV)( GLenum, GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
196 void (*func_glGetCombinerOutputParameterivNV)( GLenum, GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
197 void (*func_glGetCombinerStageParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
198 void (*func_glGetCompressedTexImage)( GLenum, GLint, void* ) = (void *) 0xdeadbeef;
199 void (*func_glGetCompressedTexImageARB)( GLenum, GLint, void* ) = (void *) 0xdeadbeef;
200 void (*func_glGetConvolutionFilterEXT)( GLenum, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
201 void (*func_glGetConvolutionParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
202 void (*func_glGetConvolutionParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
203 void (*func_glGetDetailTexFuncSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
204 void (*func_glGetFenceivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
205 void (*func_glGetFinalCombinerInputParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
206 void (*func_glGetFinalCombinerInputParameterivNV)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
207 void (*func_glGetFogFuncSGIS)( GLfloat* ) = (void *) 0xdeadbeef;
208 void (*func_glGetFragmentLightfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
209 void (*func_glGetFragmentLightivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
210 void (*func_glGetFragmentMaterialfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
211 void (*func_glGetFragmentMaterialivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
212 void (*func_glGetHistogramEXT)( GLenum, GLboolean, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
213 void (*func_glGetHistogramParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
214 void (*func_glGetHistogramParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
215 void (*func_glGetImageTransformParameterfvHP)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
216 void (*func_glGetImageTransformParameterivHP)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
217 GLint (*func_glGetInstrumentsSGIX)( ) = (void *) 0xdeadbeef;
218 void (*func_glGetInvariantBooleanvEXT)( GLuint, GLenum, GLboolean* ) = (void *) 0xdeadbeef;
219 void (*func_glGetInvariantFloatvEXT)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
220 void (*func_glGetInvariantIntegervEXT)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
221 void (*func_glGetListParameterfvSGIX)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
222 void (*func_glGetListParameterivSGIX)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
223 void (*func_glGetLocalConstantBooleanvEXT)( GLuint, GLenum, GLboolean* ) = (void *) 0xdeadbeef;
224 void (*func_glGetLocalConstantFloatvEXT)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
225 void (*func_glGetLocalConstantIntegervEXT)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
226 void (*func_glGetMapAttribParameterfvNV)( GLenum, GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
227 void (*func_glGetMapAttribParameterivNV)( GLenum, GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
228 void (*func_glGetMapControlPointsNV)( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid* ) = (void *) 0xdeadbeef;
229 void (*func_glGetMapParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
230 void (*func_glGetMapParameterivNV)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
231 void (*func_glGetMinmaxEXT)( GLenum, GLboolean, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
232 void (*func_glGetMinmaxParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
233 void (*func_glGetMinmaxParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
234 void (*func_glGetObjectBufferfvATI)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
235 void (*func_glGetObjectBufferivATI)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
236 void (*func_glGetOcclusionQueryivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
237 void (*func_glGetOcclusionQueryuivNV)( GLuint, GLenum, GLuint* ) = (void *) 0xdeadbeef;
238 void (*func_glGetPixelTexGenParameterfvSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
239 void (*func_glGetPixelTexGenParameterivSGIS)( GLenum, GLint* ) = (void *) 0xdeadbeef;
240 void (*func_glGetPointervEXT)( GLenum, GLvoid** ) = (void *) 0xdeadbeef;
241 void (*func_glGetProgramEnvParameterdvARB)( GLenum, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
242 void (*func_glGetProgramEnvParameterfvARB)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
243 void (*func_glGetProgramLocalParameterdvARB)( GLenum, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
244 void (*func_glGetProgramLocalParameterfvARB)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
245 void (*func_glGetProgramParameterdvNV)( GLenum, GLuint, GLenum, GLdouble* ) = (void *) 0xdeadbeef;
246 void (*func_glGetProgramParameterfvNV)( GLenum, GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
247 void (*func_glGetProgramStringARB)( GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
248 void (*func_glGetProgramStringNV)( GLuint, GLenum, GLubyte* ) = (void *) 0xdeadbeef;
249 void (*func_glGetProgramivARB)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
250 void (*func_glGetProgramivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
251 void (*func_glGetSeparableFilterEXT)( GLenum, GLenum, GLenum, GLvoid*, GLvoid*, GLvoid* ) = (void *) 0xdeadbeef;
252 void (*func_glGetSharpenTexFuncSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
253 void (*func_glGetTexBumpParameterfvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
254 void (*func_glGetTexBumpParameterivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
255 void (*func_glGetTexFilterFuncSGIS)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
256 void (*func_glGetTrackMatrixivNV)( GLenum, GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
257 void (*func_glGetVariantArrayObjectfvATI)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
258 void (*func_glGetVariantArrayObjectivATI)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
259 void (*func_glGetVariantBooleanvEXT)( GLuint, GLenum, GLboolean* ) = (void *) 0xdeadbeef;
260 void (*func_glGetVariantFloatvEXT)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
261 void (*func_glGetVariantIntegervEXT)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
262 void (*func_glGetVariantPointervEXT)( GLuint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
263 void (*func_glGetVertexAttribPointervARB)( GLuint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
264 void (*func_glGetVertexAttribPointervNV)( GLuint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
265 void (*func_glGetVertexAttribdvARB)( GLuint, GLenum, GLdouble* ) = (void *) 0xdeadbeef;
266 void (*func_glGetVertexAttribdvNV)( GLuint, GLenum, GLdouble* ) = (void *) 0xdeadbeef;
267 void (*func_glGetVertexAttribfvARB)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
268 void (*func_glGetVertexAttribfvNV)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
269 void (*func_glGetVertexAttribivARB)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
270 void (*func_glGetVertexAttribivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
271 void (*func_glGlobalAlphaFactorbSUN)( GLbyte ) = (void *) 0xdeadbeef;
272 void (*func_glGlobalAlphaFactordSUN)( GLdouble ) = (void *) 0xdeadbeef;
273 void (*func_glGlobalAlphaFactorfSUN)( GLfloat ) = (void *) 0xdeadbeef;
274 void (*func_glGlobalAlphaFactoriSUN)( GLint ) = (void *) 0xdeadbeef;
275 void (*func_glGlobalAlphaFactorsSUN)( GLshort ) = (void *) 0xdeadbeef;
276 void (*func_glGlobalAlphaFactorubSUN)( GLubyte ) = (void *) 0xdeadbeef;
277 void (*func_glGlobalAlphaFactoruiSUN)( GLuint ) = (void *) 0xdeadbeef;
278 void (*func_glGlobalAlphaFactorusSUN)( GLushort ) = (void *) 0xdeadbeef;
279 void (*func_glHintPGI)( GLenum, GLint ) = (void *) 0xdeadbeef;
280 void (*func_glHistogramEXT)( GLenum, GLsizei, GLenum, GLboolean ) = (void *) 0xdeadbeef;
281 void (*func_glIglooInterfaceSGIX)( GLint, GLint* ) = (void *) 0xdeadbeef;
282 void (*func_glImageTransformParameterfHP)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
283 void (*func_glImageTransformParameterfvHP)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
284 void (*func_glImageTransformParameteriHP)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
285 void (*func_glImageTransformParameterivHP)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
286 void (*func_glIndexFuncEXT)( GLenum, GLclampf ) = (void *) 0xdeadbeef;
287 void (*func_glIndexMaterialEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
288 void (*func_glIndexPointerEXT)( GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
289 void (*func_glIndexPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
290 void (*func_glInsertComponentEXT)( GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
291 void (*func_glInstrumentsBufferSGIX)( GLsizei, GLint* ) = (void *) 0xdeadbeef;
292 GLboolean (*func_glIsAsyncMarkerSGIX)( GLuint ) = (void *) 0xdeadbeef;
293 GLboolean (*func_glIsFenceNV)( GLuint ) = (void *) 0xdeadbeef;
294 GLboolean (*func_glIsObjectBufferATI)( GLuint ) = (void *) 0xdeadbeef;
295 GLboolean (*func_glIsOcclusionQueryNV)( GLuint ) = (void *) 0xdeadbeef;
296 GLboolean (*func_glIsProgramARB)( GLuint ) = (void *) 0xdeadbeef;
297 GLboolean (*func_glIsProgramNV)( GLuint ) = (void *) 0xdeadbeef;
298 GLboolean (*func_glIsTextureEXT)( GLuint ) = (void *) 0xdeadbeef;
299 GLboolean (*func_glIsVariantEnabledEXT)( GLuint, GLenum ) = (void *) 0xdeadbeef;
300 void (*func_glLightEnviSGIX)( GLenum, GLint ) = (void *) 0xdeadbeef;
301 void (*func_glListParameterfSGIX)( GLuint, GLenum, GLfloat ) = (void *) 0xdeadbeef;
302 void (*func_glListParameterfvSGIX)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
303 void (*func_glListParameteriSGIX)( GLuint, GLenum, GLint ) = (void *) 0xdeadbeef;
304 void (*func_glListParameterivSGIX)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
305 void (*func_glLoadIdentityDeformationMapSGIX)( GLint ) = (void *) 0xdeadbeef;
306 void (*func_glLoadProgramNV)( GLenum, GLuint, GLsizei, GLubyte* ) = (void *) 0xdeadbeef;
307 void (*func_glLoadTransposeMatrixd)( GLdouble* ) = (void *) 0xdeadbeef;
308 void (*func_glLoadTransposeMatrixdARB)( GLdouble* ) = (void *) 0xdeadbeef;
309 void (*func_glLoadTransposeMatrixf)( GLfloat* ) = (void *) 0xdeadbeef;
310 void (*func_glLoadTransposeMatrixfARB)( GLfloat* ) = (void *) 0xdeadbeef;
311 void (*func_glLockArraysEXT)( GLint, GLsizei ) = (void *) 0xdeadbeef;
312 void (*func_glMTexCoord2fSGIS)( GLenum, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
313 void (*func_glMTexCoord2fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
314 void (*func_glMapControlPointsNV)( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, GLvoid* ) = (void *) 0xdeadbeef;
315 void (*func_glMapParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
316 void (*func_glMapParameterivNV)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
317 void (*func_glMatrixIndexPointerARB)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
318 void (*func_glMatrixIndexubvARB)( GLint, GLubyte* ) = (void *) 0xdeadbeef;
319 void (*func_glMatrixIndexuivARB)( GLint, GLuint* ) = (void *) 0xdeadbeef;
320 void (*func_glMatrixIndexusvARB)( GLint, GLushort* ) = (void *) 0xdeadbeef;
321 void (*func_glMinmaxEXT)( GLenum, GLenum, GLboolean ) = (void *) 0xdeadbeef;
322 void (*func_glMultTransposeMatrixd)( GLdouble* ) = (void *) 0xdeadbeef;
323 void (*func_glMultTransposeMatrixdARB)( GLdouble* ) = (void *) 0xdeadbeef;
324 void (*func_glMultTransposeMatrixf)( GLfloat* ) = (void *) 0xdeadbeef;
325 void (*func_glMultTransposeMatrixfARB)( GLfloat* ) = (void *) 0xdeadbeef;
326 void (*func_glMultiDrawArrays)( GLenum, GLint*, GLsizei*, GLsizei ) = (void *) 0xdeadbeef;
327 void (*func_glMultiDrawArraysEXT)( GLenum, GLint*, GLsizei*, GLsizei ) = (void *) 0xdeadbeef;
328 void (*func_glMultiDrawElements)( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei ) = (void *) 0xdeadbeef;
329 void (*func_glMultiDrawElementsEXT)( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei ) = (void *) 0xdeadbeef;
330 void (*func_glMultiModeDrawArraysIBM)( GLenum, GLint*, GLsizei*, GLsizei, GLint ) = (void *) 0xdeadbeef;
331 void (*func_glMultiModeDrawElementsIBM)( GLenum*, GLsizei*, GLenum, GLvoid**, GLsizei, GLint ) = (void *) 0xdeadbeef;
332 void (*func_glMultiTexCoord1d)( GLenum, GLdouble ) = (void *) 0xdeadbeef;
333 void (*func_glMultiTexCoord1dSGIS)( GLenum, GLdouble ) = (void *) 0xdeadbeef;
334 void (*func_glMultiTexCoord1dv)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
335 void (*func_glMultiTexCoord1dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
336 void (*func_glMultiTexCoord1f)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
337 void (*func_glMultiTexCoord1fSGIS)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
338 void (*func_glMultiTexCoord1fv)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
339 void (*func_glMultiTexCoord1fvSGIS)( GLenum, const GLfloat * ) = (void *) 0xdeadbeef;
340 void (*func_glMultiTexCoord1i)( GLenum, GLint ) = (void *) 0xdeadbeef;
341 void (*func_glMultiTexCoord1iSGIS)( GLenum, GLint ) = (void *) 0xdeadbeef;
342 void (*func_glMultiTexCoord1iv)( GLenum, GLint* ) = (void *) 0xdeadbeef;
343 void (*func_glMultiTexCoord1ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
344 void (*func_glMultiTexCoord1s)( GLenum, GLshort ) = (void *) 0xdeadbeef;
345 void (*func_glMultiTexCoord1sSGIS)( GLenum, GLshort ) = (void *) 0xdeadbeef;
346 void (*func_glMultiTexCoord1sv)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
347 void (*func_glMultiTexCoord1svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
348 void (*func_glMultiTexCoord2d)( GLenum, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
349 void (*func_glMultiTexCoord2dSGIS)( GLenum, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
350 void (*func_glMultiTexCoord2dv)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
351 void (*func_glMultiTexCoord2dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
352 void (*func_glMultiTexCoord2f)( GLenum, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
353 void (*func_glMultiTexCoord2fSGIS)( GLenum, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
354 void (*func_glMultiTexCoord2fv)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
355 void (*func_glMultiTexCoord2fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
356 void (*func_glMultiTexCoord2i)( GLenum, GLint, GLint ) = (void *) 0xdeadbeef;
357 void (*func_glMultiTexCoord2iSGIS)( GLenum, GLint, GLint ) = (void *) 0xdeadbeef;
358 void (*func_glMultiTexCoord2iv)( GLenum, GLint* ) = (void *) 0xdeadbeef;
359 void (*func_glMultiTexCoord2ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
360 void (*func_glMultiTexCoord2s)( GLenum, GLshort, GLshort ) = (void *) 0xdeadbeef;
361 void (*func_glMultiTexCoord2sSGIS)( GLenum, GLshort, GLshort ) = (void *) 0xdeadbeef;
362 void (*func_glMultiTexCoord2sv)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
363 void (*func_glMultiTexCoord2svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
364 void (*func_glMultiTexCoord3d)( GLenum, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
365 void (*func_glMultiTexCoord3dSGIS)( GLenum, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
366 void (*func_glMultiTexCoord3dv)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
367 void (*func_glMultiTexCoord3dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
368 void (*func_glMultiTexCoord3f)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
369 void (*func_glMultiTexCoord3fSGIS)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
370 void (*func_glMultiTexCoord3fv)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
371 void (*func_glMultiTexCoord3fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
372 void (*func_glMultiTexCoord3i)( GLenum, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
373 void (*func_glMultiTexCoord3iSGIS)( GLenum, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
374 void (*func_glMultiTexCoord3iv)( GLenum, GLint* ) = (void *) 0xdeadbeef;
375 void (*func_glMultiTexCoord3ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
376 void (*func_glMultiTexCoord3s)( GLenum, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
377 void (*func_glMultiTexCoord3sSGIS)( GLenum, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
378 void (*func_glMultiTexCoord3sv)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
379 void (*func_glMultiTexCoord3svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
380 void (*func_glMultiTexCoord4d)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
381 void (*func_glMultiTexCoord4dSGIS)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
382 void (*func_glMultiTexCoord4dv)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
383 void (*func_glMultiTexCoord4dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
384 void (*func_glMultiTexCoord4f)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
385 void (*func_glMultiTexCoord4fSGIS)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
386 void (*func_glMultiTexCoord4fv)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
387 void (*func_glMultiTexCoord4fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
388 void (*func_glMultiTexCoord4i)( GLenum, GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
389 void (*func_glMultiTexCoord4iSGIS)( GLenum, GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
390 void (*func_glMultiTexCoord4iv)( GLenum, GLint* ) = (void *) 0xdeadbeef;
391 void (*func_glMultiTexCoord4ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
392 void (*func_glMultiTexCoord4s)( GLenum, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
393 void (*func_glMultiTexCoord4sSGIS)( GLenum, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
394 void (*func_glMultiTexCoord4sv)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
395 void (*func_glMultiTexCoord4svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
396 void (*func_glMultiTexCoordPointerSGIS)( GLenum, GLint, GLenum, GLsizei, GLvoid * ) = (void *) 0xdeadbeef;
397 GLuint (*func_glNewBufferRegion)( GLenum ) = (void *) 0xdeadbeef;
398 GLuint (*func_glNewObjectBufferATI)( GLsizei, GLvoid*, GLenum ) = (void *) 0xdeadbeef;
399 void (*func_glNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
400 void (*func_glNormal3fVertex3fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
401 void (*func_glNormalPointerEXT)( GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
402 void (*func_glNormalPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
403 void (*func_glNormalPointervINTEL)( GLenum, GLvoid** ) = (void *) 0xdeadbeef;
404 void (*func_glNormalStream3bATI)( GLenum, GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
405 void (*func_glNormalStream3bvATI)( GLenum, GLbyte* ) = (void *) 0xdeadbeef;
406 void (*func_glNormalStream3dATI)( GLenum, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
407 void (*func_glNormalStream3dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
408 void (*func_glNormalStream3fATI)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
409 void (*func_glNormalStream3fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
410 void (*func_glNormalStream3iATI)( GLenum, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
411 void (*func_glNormalStream3ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
412 void (*func_glNormalStream3sATI)( GLenum, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
413 void (*func_glNormalStream3svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
414 void (*func_glPNTrianglesfATI)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
415 void (*func_glPNTrianglesiATI)( GLenum, GLint ) = (void *) 0xdeadbeef;
416 void (*func_glPassTexCoordATI)( GLuint, GLuint, GLenum ) = (void *) 0xdeadbeef;
417 void (*func_glPixelTexGenParameterfSGIS)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
418 void (*func_glPixelTexGenParameterfvSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
419 void (*func_glPixelTexGenParameteriSGIS)( GLenum, GLint ) = (void *) 0xdeadbeef;
420 void (*func_glPixelTexGenParameterivSGIS)( GLenum, GLint* ) = (void *) 0xdeadbeef;
421 void (*func_glPixelTexGenSGIX)( GLenum ) = (void *) 0xdeadbeef;
422 void (*func_glPixelTransformParameterfEXT)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
423 void (*func_glPixelTransformParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
424 void (*func_glPixelTransformParameteriEXT)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
425 void (*func_glPixelTransformParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
426 void (*func_glPointParameterf)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
427 void (*func_glPointParameterfARB)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
428 void (*func_glPointParameterfEXT)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
429 void (*func_glPointParameterfSGIS)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
430 void (*func_glPointParameterfv)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
431 void (*func_glPointParameterfvARB)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
432 void (*func_glPointParameterfvEXT)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
433 void (*func_glPointParameterfvSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
434 void (*func_glPointParameteri)( GLenum, GLint ) = (void *) 0xdeadbeef;
435 void (*func_glPointParameteriNV)( GLenum, GLint ) = (void *) 0xdeadbeef;
436 void (*func_glPointParameteriv)( GLenum, GLint* ) = (void *) 0xdeadbeef;
437 void (*func_glPointParameterivNV)( GLenum, GLint* ) = (void *) 0xdeadbeef;
438 GLint (*func_glPollAsyncSGIX)( GLuint* ) = (void *) 0xdeadbeef;
439 GLint (*func_glPollInstrumentsSGIX)( GLint* ) = (void *) 0xdeadbeef;
440 void (*func_glPolygonOffsetEXT)( GLfloat, GLfloat ) = (void *) 0xdeadbeef;
441 void (*func_glPrioritizeTexturesEXT)( GLsizei, GLuint*, GLclampf* ) = (void *) 0xdeadbeef;
442 void (*func_glProgramEnvParameter4dARB)( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
443 void (*func_glProgramEnvParameter4dvARB)( GLenum, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
444 void (*func_glProgramEnvParameter4fARB)( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
445 void (*func_glProgramEnvParameter4fvARB)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
446 void (*func_glProgramLocalParameter4dARB)( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
447 void (*func_glProgramLocalParameter4dvARB)( GLenum, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
448 void (*func_glProgramLocalParameter4fARB)( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
449 void (*func_glProgramLocalParameter4fvARB)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
450 void (*func_glProgramParameter4dNV)( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
451 void (*func_glProgramParameter4dvNV)( GLenum, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
452 void (*func_glProgramParameter4fNV)( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
453 void (*func_glProgramParameter4fvNV)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
454 void (*func_glProgramParameters4dvNV)( GLenum, GLuint, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
455 void (*func_glProgramParameters4fvNV)( GLenum, GLuint, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
456 void (*func_glProgramStringARB)( GLenum, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
457 void (*func_glReadBufferRegion)( GLenum, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
458 void (*func_glReadInstrumentsSGIX)( GLint ) = (void *) 0xdeadbeef;
459 void (*func_glReferencePlaneSGIX)( GLdouble* ) = (void *) 0xdeadbeef;
460 void (*func_glReplacementCodePointerSUN)( GLenum, GLsizei, GLvoid** ) = (void *) 0xdeadbeef;
461 void (*func_glReplacementCodeubSUN)( GLubyte ) = (void *) 0xdeadbeef;
462 void (*func_glReplacementCodeubvSUN)( GLubyte* ) = (void *) 0xdeadbeef;
463 void (*func_glReplacementCodeuiColor3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
464 void (*func_glReplacementCodeuiColor3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
465 void (*func_glReplacementCodeuiColor4fNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
466 void (*func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
467 void (*func_glReplacementCodeuiColor4ubVertex3fSUN)( GLuint, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
468 void (*func_glReplacementCodeuiColor4ubVertex3fvSUN)( GLuint*, GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
469 void (*func_glReplacementCodeuiNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
470 void (*func_glReplacementCodeuiNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
471 void (*func_glReplacementCodeuiSUN)( GLuint ) = (void *) 0xdeadbeef;
472 void (*func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
473 void (*func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
474 void (*func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
475 void (*func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
476 void (*func_glReplacementCodeuiTexCoord2fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
477 void (*func_glReplacementCodeuiTexCoord2fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
478 void (*func_glReplacementCodeuiVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
479 void (*func_glReplacementCodeuiVertex3fvSUN)( GLuint*, GLfloat* ) = (void *) 0xdeadbeef;
480 void (*func_glReplacementCodeuivSUN)( GLuint* ) = (void *) 0xdeadbeef;
481 void (*func_glReplacementCodeusSUN)( GLushort ) = (void *) 0xdeadbeef;
482 void (*func_glReplacementCodeusvSUN)( GLushort* ) = (void *) 0xdeadbeef;
483 void (*func_glRequestResidentProgramsNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
484 void (*func_glResetHistogramEXT)( GLenum ) = (void *) 0xdeadbeef;
485 void (*func_glResetMinmaxEXT)( GLenum ) = (void *) 0xdeadbeef;
486 void (*func_glResizeBuffersMESA)( ) = (void *) 0xdeadbeef;
487 void (*func_glSampleCoverage)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
488 void (*func_glSampleCoverageARB)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
489 void (*func_glSampleMapATI)( GLuint, GLuint, GLenum ) = (void *) 0xdeadbeef;
490 void (*func_glSampleMaskEXT)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
491 void (*func_glSampleMaskSGIS)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
492 void (*func_glSamplePatternEXT)( GLenum ) = (void *) 0xdeadbeef;
493 void (*func_glSamplePatternSGIS)( GLenum ) = (void *) 0xdeadbeef;
494 void (*func_glSecondaryColor3b)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
495 void (*func_glSecondaryColor3bEXT)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
496 void (*func_glSecondaryColor3bv)( GLbyte* ) = (void *) 0xdeadbeef;
497 void (*func_glSecondaryColor3bvEXT)( GLbyte* ) = (void *) 0xdeadbeef;
498 void (*func_glSecondaryColor3d)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
499 void (*func_glSecondaryColor3dEXT)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
500 void (*func_glSecondaryColor3dv)( GLdouble* ) = (void *) 0xdeadbeef;
501 void (*func_glSecondaryColor3dvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
502 void (*func_glSecondaryColor3f)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
503 void (*func_glSecondaryColor3fEXT)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
504 void (*func_glSecondaryColor3fv)( GLfloat* ) = (void *) 0xdeadbeef;
505 void (*func_glSecondaryColor3fvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
506 void (*func_glSecondaryColor3i)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
507 void (*func_glSecondaryColor3iEXT)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
508 void (*func_glSecondaryColor3iv)( GLint* ) = (void *) 0xdeadbeef;
509 void (*func_glSecondaryColor3ivEXT)( GLint* ) = (void *) 0xdeadbeef;
510 void (*func_glSecondaryColor3s)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
511 void (*func_glSecondaryColor3sEXT)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
512 void (*func_glSecondaryColor3sv)( GLshort* ) = (void *) 0xdeadbeef;
513 void (*func_glSecondaryColor3svEXT)( GLshort* ) = (void *) 0xdeadbeef;
514 void (*func_glSecondaryColor3ub)( GLubyte, GLubyte, GLubyte ) = (void *) 0xdeadbeef;
515 void (*func_glSecondaryColor3ubEXT)( GLubyte, GLubyte, GLubyte ) = (void *) 0xdeadbeef;
516 void (*func_glSecondaryColor3ubv)( GLubyte* ) = (void *) 0xdeadbeef;
517 void (*func_glSecondaryColor3ubvEXT)( GLubyte* ) = (void *) 0xdeadbeef;
518 void (*func_glSecondaryColor3ui)( GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
519 void (*func_glSecondaryColor3uiEXT)( GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
520 void (*func_glSecondaryColor3uiv)( GLuint* ) = (void *) 0xdeadbeef;
521 void (*func_glSecondaryColor3uivEXT)( GLuint* ) = (void *) 0xdeadbeef;
522 void (*func_glSecondaryColor3us)( GLushort, GLushort, GLushort ) = (void *) 0xdeadbeef;
523 void (*func_glSecondaryColor3usEXT)( GLushort, GLushort, GLushort ) = (void *) 0xdeadbeef;
524 void (*func_glSecondaryColor3usv)( GLushort* ) = (void *) 0xdeadbeef;
525 void (*func_glSecondaryColor3usvEXT)( GLushort* ) = (void *) 0xdeadbeef;
526 void (*func_glSecondaryColorPointer)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
527 void (*func_glSecondaryColorPointerEXT)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
528 void (*func_glSecondaryColorPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
529 void (*func_glSelectTextureCoordSetSGIS)( GLenum ) = (void *) 0xdeadbeef;
530 void (*func_glSelectTextureSGIS)( GLenum ) = (void *) 0xdeadbeef;
531 void (*func_glSeparableFilter2DEXT)( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid*, GLvoid* ) = (void *) 0xdeadbeef;
532 void (*func_glSetFenceNV)( GLuint, GLenum ) = (void *) 0xdeadbeef;
533 void (*func_glSetFragmentShaderConstantATI)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
534 void (*func_glSetInvariantEXT)( GLuint, GLenum, void* ) = (void *) 0xdeadbeef;
535 void (*func_glSetLocalConstantEXT)( GLuint, GLenum, void* ) = (void *) 0xdeadbeef;
536 void (*func_glShaderOp1EXT)( GLenum, GLuint, GLuint ) = (void *) 0xdeadbeef;
537 void (*func_glShaderOp2EXT)( GLenum, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
538 void (*func_glShaderOp3EXT)( GLenum, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
539 void (*func_glSharpenTexFuncSGIS)( GLenum, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
540 void (*func_glSpriteParameterfSGIX)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
541 void (*func_glSpriteParameterfvSGIX)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
542 void (*func_glSpriteParameteriSGIX)( GLenum, GLint ) = (void *) 0xdeadbeef;
543 void (*func_glSpriteParameterivSGIX)( GLenum, GLint* ) = (void *) 0xdeadbeef;
544 void (*func_glStartInstrumentsSGIX)( ) = (void *) 0xdeadbeef;
545 void (*func_glStopInstrumentsSGIX)( GLint ) = (void *) 0xdeadbeef;
546 void (*func_glSwizzleEXT)( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
547 void (*func_glTagSampleBufferSGIX)( ) = (void *) 0xdeadbeef;
548 void (*func_glTangent3bEXT)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
549 void (*func_glTangent3bvEXT)( GLbyte* ) = (void *) 0xdeadbeef;
550 void (*func_glTangent3dEXT)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
551 void (*func_glTangent3dvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
552 void (*func_glTangent3fEXT)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
553 void (*func_glTangent3fvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
554 void (*func_glTangent3iEXT)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
555 void (*func_glTangent3ivEXT)( GLint* ) = (void *) 0xdeadbeef;
556 void (*func_glTangent3sEXT)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
557 void (*func_glTangent3svEXT)( GLshort* ) = (void *) 0xdeadbeef;
558 void (*func_glTangentPointerEXT)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
559 void (*func_glTbufferMask3DFX)( GLuint ) = (void *) 0xdeadbeef;
560 GLboolean (*func_glTestFenceNV)( GLuint ) = (void *) 0xdeadbeef;
561 void (*func_glTexBumpParameterfvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
562 void (*func_glTexBumpParameterivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
563 void (*func_glTexCoord2fColor3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
564 void (*func_glTexCoord2fColor3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
565 void (*func_glTexCoord2fColor4fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
566 void (*func_glTexCoord2fColor4fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
567 void (*func_glTexCoord2fColor4ubVertex3fSUN)( GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
568 void (*func_glTexCoord2fColor4ubVertex3fvSUN)( GLfloat*, GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
569 void (*func_glTexCoord2fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
570 void (*func_glTexCoord2fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
571 void (*func_glTexCoord2fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
572 void (*func_glTexCoord2fVertex3fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
573 void (*func_glTexCoord4fColor4fNormal3fVertex4fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
574 void (*func_glTexCoord4fColor4fNormal3fVertex4fvSUN)( GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
575 void (*func_glTexCoord4fVertex4fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
576 void (*func_glTexCoord4fVertex4fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
577 void (*func_glTexCoordPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
578 void (*func_glTexCoordPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
579 void (*func_glTexCoordPointervINTEL)( GLint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
580 void (*func_glTexFilterFuncSGIS)( GLenum, GLenum, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
581 void (*func_glTexImage3DEXT)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
582 void (*func_glTexImage4DSGIS)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
583 void (*func_glTexSubImage1DEXT)( GLenum, GLint, GLint, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
584 void (*func_glTexSubImage2DEXT)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
585 void (*func_glTexSubImage3DEXT)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
586 void (*func_glTexSubImage4DSGIS)( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
587 void (*func_glTextureColorMaskSGIS)( GLboolean, GLboolean, GLboolean, GLboolean ) = (void *) 0xdeadbeef;
588 void (*func_glTextureLightEXT)( GLenum ) = (void *) 0xdeadbeef;
589 void (*func_glTextureMaterialEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
590 void (*func_glTextureNormalEXT)( GLenum ) = (void *) 0xdeadbeef;
591 void (*func_glTrackMatrixNV)( GLenum, GLuint, GLenum, GLenum ) = (void *) 0xdeadbeef;
592 void (*func_glUnlockArraysEXT)( ) = (void *) 0xdeadbeef;
593 void (*func_glUpdateObjectBufferATI)( GLuint, GLuint, GLsizei, GLvoid*, GLenum ) = (void *) 0xdeadbeef;
594 void (*func_glVariantArrayObjectATI)( GLuint, GLenum, GLsizei, GLuint, GLuint ) = (void *) 0xdeadbeef;
595 void (*func_glVariantPointerEXT)( GLuint, GLenum, GLuint, void* ) = (void *) 0xdeadbeef;
596 void (*func_glVariantbvEXT)( GLuint, GLbyte* ) = (void *) 0xdeadbeef;
597 void (*func_glVariantdvEXT)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
598 void (*func_glVariantfvEXT)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
599 void (*func_glVariantivEXT)( GLuint, GLint* ) = (void *) 0xdeadbeef;
600 void (*func_glVariantsvEXT)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
601 void (*func_glVariantubvEXT)( GLuint, GLubyte* ) = (void *) 0xdeadbeef;
602 void (*func_glVariantuivEXT)( GLuint, GLuint* ) = (void *) 0xdeadbeef;
603 void (*func_glVariantusvEXT)( GLuint, GLushort* ) = (void *) 0xdeadbeef;
604 void (*func_glVertexArrayRangeNV)( GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
605 void (*func_glVertexAttrib1dARB)( GLuint, GLdouble ) = (void *) 0xdeadbeef;
606 void (*func_glVertexAttrib1dNV)( GLuint, GLdouble ) = (void *) 0xdeadbeef;
607 void (*func_glVertexAttrib1dvARB)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
608 void (*func_glVertexAttrib1dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
609 void (*func_glVertexAttrib1fARB)( GLuint, GLfloat ) = (void *) 0xdeadbeef;
610 void (*func_glVertexAttrib1fNV)( GLuint, GLfloat ) = (void *) 0xdeadbeef;
611 void (*func_glVertexAttrib1fvARB)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
612 void (*func_glVertexAttrib1fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
613 void (*func_glVertexAttrib1sARB)( GLuint, GLshort ) = (void *) 0xdeadbeef;
614 void (*func_glVertexAttrib1sNV)( GLuint, GLshort ) = (void *) 0xdeadbeef;
615 void (*func_glVertexAttrib1svARB)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
616 void (*func_glVertexAttrib1svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
617 void (*func_glVertexAttrib2dARB)( GLuint, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
618 void (*func_glVertexAttrib2dNV)( GLuint, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
619 void (*func_glVertexAttrib2dvARB)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
620 void (*func_glVertexAttrib2dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
621 void (*func_glVertexAttrib2fARB)( GLuint, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
622 void (*func_glVertexAttrib2fNV)( GLuint, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
623 void (*func_glVertexAttrib2fvARB)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
624 void (*func_glVertexAttrib2fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
625 void (*func_glVertexAttrib2sARB)( GLuint, GLshort, GLshort ) = (void *) 0xdeadbeef;
626 void (*func_glVertexAttrib2sNV)( GLuint, GLshort, GLshort ) = (void *) 0xdeadbeef;
627 void (*func_glVertexAttrib2svARB)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
628 void (*func_glVertexAttrib2svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
629 void (*func_glVertexAttrib3dARB)( GLuint, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
630 void (*func_glVertexAttrib3dNV)( GLuint, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
631 void (*func_glVertexAttrib3dvARB)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
632 void (*func_glVertexAttrib3dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
633 void (*func_glVertexAttrib3fARB)( GLuint, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
634 void (*func_glVertexAttrib3fNV)( GLuint, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
635 void (*func_glVertexAttrib3fvARB)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
636 void (*func_glVertexAttrib3fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
637 void (*func_glVertexAttrib3sARB)( GLuint, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
638 void (*func_glVertexAttrib3sNV)( GLuint, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
639 void (*func_glVertexAttrib3svARB)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
640 void (*func_glVertexAttrib3svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
641 void (*func_glVertexAttrib4NbvARB)( GLuint, GLbyte* ) = (void *) 0xdeadbeef;
642 void (*func_glVertexAttrib4NivARB)( GLuint, GLint* ) = (void *) 0xdeadbeef;
643 void (*func_glVertexAttrib4NsvARB)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
644 void (*func_glVertexAttrib4NubARB)( GLuint, GLubyte, GLubyte, GLubyte, GLubyte ) = (void *) 0xdeadbeef;
645 void (*func_glVertexAttrib4NubvARB)( GLuint, GLubyte* ) = (void *) 0xdeadbeef;
646 void (*func_glVertexAttrib4NuivARB)( GLuint, GLuint* ) = (void *) 0xdeadbeef;
647 void (*func_glVertexAttrib4NusvARB)( GLuint, GLushort* ) = (void *) 0xdeadbeef;
648 void (*func_glVertexAttrib4bvARB)( GLuint, GLbyte* ) = (void *) 0xdeadbeef;
649 void (*func_glVertexAttrib4dARB)( GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
650 void (*func_glVertexAttrib4dNV)( GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
651 void (*func_glVertexAttrib4dvARB)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
652 void (*func_glVertexAttrib4dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
653 void (*func_glVertexAttrib4fARB)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
654 void (*func_glVertexAttrib4fNV)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
655 void (*func_glVertexAttrib4fvARB)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
656 void (*func_glVertexAttrib4fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
657 void (*func_glVertexAttrib4ivARB)( GLuint, GLint* ) = (void *) 0xdeadbeef;
658 void (*func_glVertexAttrib4sARB)( GLuint, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
659 void (*func_glVertexAttrib4sNV)( GLuint, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
660 void (*func_glVertexAttrib4svARB)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
661 void (*func_glVertexAttrib4svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
662 void (*func_glVertexAttrib4ubNV)( GLuint, GLubyte, GLubyte, GLubyte, GLubyte ) = (void *) 0xdeadbeef;
663 void (*func_glVertexAttrib4ubvARB)( GLuint, GLubyte* ) = (void *) 0xdeadbeef;
664 void (*func_glVertexAttrib4ubvNV)( GLuint, GLubyte* ) = (void *) 0xdeadbeef;
665 void (*func_glVertexAttrib4uivARB)( GLuint, GLuint* ) = (void *) 0xdeadbeef;
666 void (*func_glVertexAttrib4usvARB)( GLuint, GLushort* ) = (void *) 0xdeadbeef;
667 void (*func_glVertexAttribPointerARB)( GLuint, GLint, GLenum, GLboolean, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
668 void (*func_glVertexAttribPointerNV)( GLuint, GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
669 void (*func_glVertexAttribs1dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
670 void (*func_glVertexAttribs1fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
671 void (*func_glVertexAttribs1svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
672 void (*func_glVertexAttribs2dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
673 void (*func_glVertexAttribs2fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
674 void (*func_glVertexAttribs2svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
675 void (*func_glVertexAttribs3dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
676 void (*func_glVertexAttribs3fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
677 void (*func_glVertexAttribs3svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
678 void (*func_glVertexAttribs4dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
679 void (*func_glVertexAttribs4fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
680 void (*func_glVertexAttribs4svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
681 void (*func_glVertexAttribs4ubvNV)( GLuint, GLsizei, GLubyte* ) = (void *) 0xdeadbeef;
682 void (*func_glVertexBlendARB)( GLint ) = (void *) 0xdeadbeef;
683 void (*func_glVertexBlendEnvfATI)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
684 void (*func_glVertexBlendEnviATI)( GLenum, GLint ) = (void *) 0xdeadbeef;
685 void (*func_glVertexPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
686 void (*func_glVertexPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
687 void (*func_glVertexPointervINTEL)( GLint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
688 void (*func_glVertexStream1dATI)( GLenum, GLdouble ) = (void *) 0xdeadbeef;
689 void (*func_glVertexStream1dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
690 void (*func_glVertexStream1fATI)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
691 void (*func_glVertexStream1fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
692 void (*func_glVertexStream1iATI)( GLenum, GLint ) = (void *) 0xdeadbeef;
693 void (*func_glVertexStream1ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
694 void (*func_glVertexStream1sATI)( GLenum, GLshort ) = (void *) 0xdeadbeef;
695 void (*func_glVertexStream1svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
696 void (*func_glVertexStream2dATI)( GLenum, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
697 void (*func_glVertexStream2dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
698 void (*func_glVertexStream2fATI)( GLenum, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
699 void (*func_glVertexStream2fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
700 void (*func_glVertexStream2iATI)( GLenum, GLint, GLint ) = (void *) 0xdeadbeef;
701 void (*func_glVertexStream2ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
702 void (*func_glVertexStream2sATI)( GLenum, GLshort, GLshort ) = (void *) 0xdeadbeef;
703 void (*func_glVertexStream2svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
704 void (*func_glVertexStream3dATI)( GLenum, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
705 void (*func_glVertexStream3dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
706 void (*func_glVertexStream3fATI)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
707 void (*func_glVertexStream3fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
708 void (*func_glVertexStream3iATI)( GLenum, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
709 void (*func_glVertexStream3ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
710 void (*func_glVertexStream3sATI)( GLenum, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
711 void (*func_glVertexStream3svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
712 void (*func_glVertexStream4dATI)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
713 void (*func_glVertexStream4dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
714 void (*func_glVertexStream4fATI)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
715 void (*func_glVertexStream4fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
716 void (*func_glVertexStream4iATI)( GLenum, GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
717 void (*func_glVertexStream4ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
718 void (*func_glVertexStream4sATI)( GLenum, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
719 void (*func_glVertexStream4svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
720 void (*func_glVertexWeightPointerEXT)( GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
721 void (*func_glVertexWeightfEXT)( GLfloat ) = (void *) 0xdeadbeef;
722 void (*func_glVertexWeightfvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
723 void (*func_glWeightPointerARB)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
724 void (*func_glWeightbvARB)( GLint, GLbyte* ) = (void *) 0xdeadbeef;
725 void (*func_glWeightdvARB)( GLint, GLdouble* ) = (void *) 0xdeadbeef;
726 void (*func_glWeightfvARB)( GLint, GLfloat* ) = (void *) 0xdeadbeef;
727 void (*func_glWeightivARB)( GLint, GLint* ) = (void *) 0xdeadbeef;
728 void (*func_glWeightsvARB)( GLint, GLshort* ) = (void *) 0xdeadbeef;
729 void (*func_glWeightubvARB)( GLint, GLubyte* ) = (void *) 0xdeadbeef;
730 void (*func_glWeightuivARB)( GLint, GLuint* ) = (void *) 0xdeadbeef;
731 void (*func_glWeightusvARB)( GLint, GLushort* ) = (void *) 0xdeadbeef;
732 void (*func_glWindowPos2d)( GLdouble, GLdouble ) = (void *) 0xdeadbeef;
733 void (*func_glWindowPos2dARB)( GLdouble, GLdouble ) = (void *) 0xdeadbeef;
734 void (*func_glWindowPos2dMESA)( GLdouble, GLdouble ) = (void *) 0xdeadbeef;
735 void (*func_glWindowPos2dv)( GLdouble* ) = (void *) 0xdeadbeef;
736 void (*func_glWindowPos2dvARB)( GLdouble* ) = (void *) 0xdeadbeef;
737 void (*func_glWindowPos2dvMESA)( GLdouble* ) = (void *) 0xdeadbeef;
738 void (*func_glWindowPos2f)( GLfloat, GLfloat ) = (void *) 0xdeadbeef;
739 void (*func_glWindowPos2fARB)( GLfloat, GLfloat ) = (void *) 0xdeadbeef;
740 void (*func_glWindowPos2fMESA)( GLfloat, GLfloat ) = (void *) 0xdeadbeef;
741 void (*func_glWindowPos2fv)( GLfloat* ) = (void *) 0xdeadbeef;
742 void (*func_glWindowPos2fvARB)( GLfloat* ) = (void *) 0xdeadbeef;
743 void (*func_glWindowPos2fvMESA)( GLfloat* ) = (void *) 0xdeadbeef;
744 void (*func_glWindowPos2i)( GLint, GLint ) = (void *) 0xdeadbeef;
745 void (*func_glWindowPos2iARB)( GLint, GLint ) = (void *) 0xdeadbeef;
746 void (*func_glWindowPos2iMESA)( GLint, GLint ) = (void *) 0xdeadbeef;
747 void (*func_glWindowPos2iv)( GLint* ) = (void *) 0xdeadbeef;
748 void (*func_glWindowPos2ivARB)( GLint* ) = (void *) 0xdeadbeef;
749 void (*func_glWindowPos2ivMESA)( GLint* ) = (void *) 0xdeadbeef;
750 void (*func_glWindowPos2s)( GLshort, GLshort ) = (void *) 0xdeadbeef;
751 void (*func_glWindowPos2sARB)( GLshort, GLshort ) = (void *) 0xdeadbeef;
752 void (*func_glWindowPos2sMESA)( GLshort, GLshort ) = (void *) 0xdeadbeef;
753 void (*func_glWindowPos2sv)( GLshort* ) = (void *) 0xdeadbeef;
754 void (*func_glWindowPos2svARB)( GLshort* ) = (void *) 0xdeadbeef;
755 void (*func_glWindowPos2svMESA)( GLshort* ) = (void *) 0xdeadbeef;
756 void (*func_glWindowPos3d)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
757 void (*func_glWindowPos3dARB)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
758 void (*func_glWindowPos3dMESA)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
759 void (*func_glWindowPos3dv)( GLdouble* ) = (void *) 0xdeadbeef;
760 void (*func_glWindowPos3dvARB)( GLdouble* ) = (void *) 0xdeadbeef;
761 void (*func_glWindowPos3dvMESA)( GLdouble* ) = (void *) 0xdeadbeef;
762 void (*func_glWindowPos3f)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
763 void (*func_glWindowPos3fARB)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
764 void (*func_glWindowPos3fMESA)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
765 void (*func_glWindowPos3fv)( GLfloat* ) = (void *) 0xdeadbeef;
766 void (*func_glWindowPos3fvARB)( GLfloat* ) = (void *) 0xdeadbeef;
767 void (*func_glWindowPos3fvMESA)( GLfloat* ) = (void *) 0xdeadbeef;
768 void (*func_glWindowPos3i)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
769 void (*func_glWindowPos3iARB)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
770 void (*func_glWindowPos3iMESA)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
771 void (*func_glWindowPos3iv)( GLint* ) = (void *) 0xdeadbeef;
772 void (*func_glWindowPos3ivARB)( GLint* ) = (void *) 0xdeadbeef;
773 void (*func_glWindowPos3ivMESA)( GLint* ) = (void *) 0xdeadbeef;
774 void (*func_glWindowPos3s)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
775 void (*func_glWindowPos3sARB)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
776 void (*func_glWindowPos3sMESA)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
777 void (*func_glWindowPos3sv)( GLshort* ) = (void *) 0xdeadbeef;
778 void (*func_glWindowPos3svARB)( GLshort* ) = (void *) 0xdeadbeef;
779 void (*func_glWindowPos3svMESA)( GLshort* ) = (void *) 0xdeadbeef;
780 void (*func_glWindowPos4dMESA)( GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
781 void (*func_glWindowPos4dvMESA)( GLdouble* ) = (void *) 0xdeadbeef;
782 void (*func_glWindowPos4fMESA)( GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
783 void (*func_glWindowPos4fvMESA)( GLfloat* ) = (void *) 0xdeadbeef;
784 void (*func_glWindowPos4iMESA)( GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
785 void (*func_glWindowPos4ivMESA)( GLint* ) = (void *) 0xdeadbeef;
786 void (*func_glWindowPos4sMESA)( GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
787 void (*func_glWindowPos4svMESA)( GLshort* ) = (void *) 0xdeadbeef;
788 void (*func_glWriteMaskEXT)( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
789 void * (*func_wglAllocateMemoryNV)( GLsizei, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
790 void (*func_wglFreeMemoryNV)( GLvoid * ) = (void *) 0xdeadbeef;
793 /* The function prototypes */
794 void WINAPI wine_glActiveStencilFaceEXT( GLenum );
795 void WINAPI wine_glActiveTexture( GLenum );
796 void WINAPI wine_glAlphaFragmentOp1ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint );
797 void WINAPI wine_glAlphaFragmentOp2ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
798 void WINAPI wine_glAlphaFragmentOp3ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
799 void WINAPI wine_glApplyTextureEXT( GLenum );
800 GLboolean WINAPI wine_glAreProgramsResidentNV( GLsizei, GLuint*, GLboolean* );
801 GLboolean WINAPI wine_glAreTexturesResidentEXT( GLsizei, GLuint*, GLboolean* );
802 void WINAPI wine_glArrayElementEXT( GLint );
803 void WINAPI wine_glArrayObjectATI( GLenum, GLint, GLenum, GLsizei, GLuint, GLuint );
804 void WINAPI wine_glAsyncMarkerSGIX( GLuint );
805 void WINAPI wine_glBeginFragmentShaderATI( );
806 void WINAPI wine_glBeginOcclusionQueryNV( GLuint );
807 void WINAPI wine_glBeginVertexShaderEXT( );
808 void WINAPI wine_glBindFragmentShaderATI( GLuint );
809 GLuint WINAPI wine_glBindLightParameterEXT( GLenum, GLenum );
810 GLuint WINAPI wine_glBindMaterialParameterEXT( GLenum, GLenum );
811 GLuint WINAPI wine_glBindParameterEXT( GLenum );
812 void WINAPI wine_glBindProgramARB( GLenum, GLuint );
813 void WINAPI wine_glBindProgramNV( GLenum, GLuint );
814 GLuint WINAPI wine_glBindTexGenParameterEXT( GLenum, GLenum, GLenum );
815 void WINAPI wine_glBindTextureEXT( GLenum, GLuint );
816 GLuint WINAPI wine_glBindTextureUnitParameterEXT( GLenum, GLenum );
817 void WINAPI wine_glBindVertexShaderEXT( GLuint );
818 void WINAPI wine_glBinormal3bEXT( GLbyte, GLbyte, GLbyte );
819 void WINAPI wine_glBinormal3bvEXT( GLbyte* );
820 void WINAPI wine_glBinormal3dEXT( GLdouble, GLdouble, GLdouble );
821 void WINAPI wine_glBinormal3dvEXT( GLdouble* );
822 void WINAPI wine_glBinormal3fEXT( GLfloat, GLfloat, GLfloat );
823 void WINAPI wine_glBinormal3fvEXT( GLfloat* );
824 void WINAPI wine_glBinormal3iEXT( GLint, GLint, GLint );
825 void WINAPI wine_glBinormal3ivEXT( GLint* );
826 void WINAPI wine_glBinormal3sEXT( GLshort, GLshort, GLshort );
827 void WINAPI wine_glBinormal3svEXT( GLshort* );
828 void WINAPI wine_glBinormalPointerEXT( GLenum, GLsizei, GLvoid* );
829 void WINAPI wine_glBlendColorEXT( GLclampf, GLclampf, GLclampf, GLclampf );
830 void WINAPI wine_glBlendEquationEXT( GLenum );
831 void WINAPI wine_glBlendFuncSeparate( GLenum, GLenum, GLenum, GLenum );
832 void WINAPI wine_glBlendFuncSeparateEXT( GLenum, GLenum, GLenum, GLenum );
833 void WINAPI wine_glBlendFuncSeparateINGR( GLenum, GLenum, GLenum, GLenum );
834 GLuint WINAPI wine_glBufferRegionEnabled( );
835 void WINAPI wine_glClientActiveTexture( GLenum );
836 void WINAPI wine_glClientActiveVertexStreamATI( GLenum );
837 void WINAPI wine_glColor3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
838 void WINAPI wine_glColor3fVertex3fvSUN( GLfloat*, GLfloat* );
839 void WINAPI wine_glColor4fNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
840 void WINAPI wine_glColor4fNormal3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat* );
841 void WINAPI wine_glColor4ubVertex2fSUN( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat );
842 void WINAPI wine_glColor4ubVertex2fvSUN( GLubyte*, GLfloat* );
843 void WINAPI wine_glColor4ubVertex3fSUN( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat );
844 void WINAPI wine_glColor4ubVertex3fvSUN( GLubyte*, GLfloat* );
845 void WINAPI wine_glColorFragmentOp1ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
846 void WINAPI wine_glColorFragmentOp2ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
847 void WINAPI wine_glColorFragmentOp3ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
848 void WINAPI wine_glColorPointerEXT( GLint, GLenum, GLsizei, GLsizei, GLvoid* );
849 void WINAPI wine_glColorPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
850 void WINAPI wine_glColorPointervINTEL( GLint, GLenum, GLvoid** );
851 void WINAPI wine_glColorSubTableEXT( GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
852 void WINAPI wine_glColorTableEXT( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* );
853 void WINAPI wine_glColorTableParameterfvSGI( GLenum, GLenum, GLfloat* );
854 void WINAPI wine_glColorTableParameterivSGI( GLenum, GLenum, GLint* );
855 void WINAPI wine_glColorTableSGI( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* );
856 void WINAPI wine_glCombinerInputNV( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum );
857 void WINAPI wine_glCombinerOutputNV( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean );
858 void WINAPI wine_glCombinerParameterfNV( GLenum, GLfloat );
859 void WINAPI wine_glCombinerParameterfvNV( GLenum, GLfloat* );
860 void WINAPI wine_glCombinerParameteriNV( GLenum, GLint );
861 void WINAPI wine_glCombinerParameterivNV( GLenum, GLint* );
862 void WINAPI wine_glCombinerStageParameterfvNV( GLenum, GLenum, GLfloat* );
863 void WINAPI wine_glCompressedTexImage1D( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* );
864 void WINAPI wine_glCompressedTexImage1DARB( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* );
865 void WINAPI wine_glCompressedTexImage2D( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
866 void WINAPI wine_glCompressedTexImage2DARB( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
867 void WINAPI wine_glCompressedTexImage3D( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
868 void WINAPI wine_glCompressedTexImage3DARB( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
869 void WINAPI wine_glCompressedTexSubImage1D( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* );
870 void WINAPI wine_glCompressedTexSubImage1DARB( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* );
871 void WINAPI wine_glCompressedTexSubImage2D( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
872 void WINAPI wine_glCompressedTexSubImage2DARB( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
873 void WINAPI wine_glCompressedTexSubImage3D( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
874 void WINAPI wine_glCompressedTexSubImage3DARB( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
875 void WINAPI wine_glConvolutionFilter1DEXT( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* );
876 void WINAPI wine_glConvolutionFilter2DEXT( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
877 void WINAPI wine_glConvolutionParameterfEXT( GLenum, GLenum, GLfloat );
878 void WINAPI wine_glConvolutionParameterfvEXT( GLenum, GLenum, GLfloat* );
879 void WINAPI wine_glConvolutionParameteriEXT( GLenum, GLenum, GLint );
880 void WINAPI wine_glConvolutionParameterivEXT( GLenum, GLenum, GLint* );
881 void WINAPI wine_glCopyColorSubTableEXT( GLenum, GLsizei, GLint, GLint, GLsizei );
882 void WINAPI wine_glCopyColorTableSGI( GLenum, GLenum, GLint, GLint, GLsizei );
883 void WINAPI wine_glCopyConvolutionFilter1DEXT( GLenum, GLenum, GLint, GLint, GLsizei );
884 void WINAPI wine_glCopyConvolutionFilter2DEXT( GLenum, GLenum, GLint, GLint, GLsizei, GLsizei );
885 void WINAPI wine_glCopyTexImage1DEXT( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint );
886 void WINAPI wine_glCopyTexImage2DEXT( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint );
887 void WINAPI wine_glCopyTexSubImage1DEXT( GLenum, GLint, GLint, GLint, GLint, GLsizei );
888 void WINAPI wine_glCopyTexSubImage2DEXT( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei );
889 void WINAPI wine_glCopyTexSubImage3DEXT( GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei );
890 void WINAPI wine_glCullParameterdvEXT( GLenum, GLdouble* );
891 void WINAPI wine_glCullParameterfvEXT( GLenum, GLfloat* );
892 void WINAPI wine_glCurrentPaletteMatrixARB( GLint );
893 void WINAPI wine_glDeformSGIX( GLint );
894 void WINAPI wine_glDeformationMap3dSGIX( GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble* );
895 void WINAPI wine_glDeformationMap3fSGIX( GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat* );
896 void WINAPI wine_glDeleteAsyncMarkersSGIX( GLuint, GLsizei );
897 void WINAPI wine_glDeleteBufferRegion( GLenum );
898 void WINAPI wine_glDeleteFencesNV( GLsizei, GLuint* );
899 void WINAPI wine_glDeleteFragmentShaderATI( GLuint );
900 void WINAPI wine_glDeleteObjectBufferATI( GLuint );
901 void WINAPI wine_glDeleteOcclusionQueriesNV( GLsizei, GLuint* );
902 void WINAPI wine_glDeleteProgramsARB( GLsizei, GLuint* );
903 void WINAPI wine_glDeleteProgramsNV( GLsizei, GLuint* );
904 void WINAPI wine_glDeleteTexturesEXT( GLsizei, GLuint* );
905 void WINAPI wine_glDeleteVertexShaderEXT( GLuint );
906 void WINAPI wine_glDetailTexFuncSGIS( GLenum, GLsizei, GLfloat* );
907 void WINAPI wine_glDisableVariantClientStateEXT( GLuint );
908 void WINAPI wine_glDisableVertexAttribArrayARB( GLuint );
909 void WINAPI wine_glDrawArraysEXT( GLenum, GLint, GLsizei );
910 void WINAPI wine_glDrawBufferRegion( GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLint );
911 void WINAPI wine_glDrawElementArrayATI( GLenum, GLsizei );
912 void WINAPI wine_glDrawMeshArraysSUN( GLenum, GLint, GLsizei, GLsizei );
913 void WINAPI wine_glDrawRangeElementArrayATI( GLenum, GLuint, GLuint, GLsizei );
914 void WINAPI wine_glDrawRangeElementsEXT( GLenum, GLuint, GLuint, GLsizei, GLenum, GLvoid* );
915 void WINAPI wine_glEdgeFlagPointerEXT( GLsizei, GLsizei, GLboolean* );
916 void WINAPI wine_glEdgeFlagPointerListIBM( GLint, GLboolean**, GLint );
917 void WINAPI wine_glElementPointerATI( GLenum, GLvoid* );
918 void WINAPI wine_glEnableVariantClientStateEXT( GLuint );
919 void WINAPI wine_glEnableVertexAttribArrayARB( GLuint );
920 void WINAPI wine_glEndFragmentShaderATI( );
921 void WINAPI wine_glEndOcclusionQueryNV( );
922 void WINAPI wine_glEndVertexShaderEXT( );
923 void WINAPI wine_glEvalMapsNV( GLenum, GLenum );
924 void WINAPI wine_glExecuteProgramNV( GLenum, GLuint, GLfloat* );
925 void WINAPI wine_glExtractComponentEXT( GLuint, GLuint, GLuint );
926 void WINAPI wine_glFinalCombinerInputNV( GLenum, GLenum, GLenum, GLenum );
927 GLint WINAPI wine_glFinishAsyncSGIX( GLuint* );
928 void WINAPI wine_glFinishFenceNV( GLuint );
929 void WINAPI wine_glFinishTextureSUNX( );
930 void WINAPI wine_glFlushRasterSGIX( );
931 void WINAPI wine_glFlushVertexArrayRangeNV( );
932 void WINAPI wine_glFogCoordPointer( GLenum, GLsizei, GLvoid* );
933 void WINAPI wine_glFogCoordPointerEXT( GLenum, GLsizei, GLvoid* );
934 void WINAPI wine_glFogCoordPointerListIBM( GLenum, GLint, GLvoid**, GLint );
935 void WINAPI wine_glFogCoordd( GLdouble );
936 void WINAPI wine_glFogCoorddEXT( GLdouble );
937 void WINAPI wine_glFogCoorddv( GLdouble* );
938 void WINAPI wine_glFogCoorddvEXT( GLdouble* );
939 void WINAPI wine_glFogCoordf( GLfloat );
940 void WINAPI wine_glFogCoordfEXT( GLfloat );
941 void WINAPI wine_glFogCoordfv( GLfloat* );
942 void WINAPI wine_glFogCoordfvEXT( GLfloat* );
943 void WINAPI wine_glFogFuncSGIS( GLsizei, GLfloat* );
944 void WINAPI wine_glFragmentColorMaterialSGIX( GLenum, GLenum );
945 void WINAPI wine_glFragmentLightModelfSGIX( GLenum, GLfloat );
946 void WINAPI wine_glFragmentLightModelfvSGIX( GLenum, GLfloat* );
947 void WINAPI wine_glFragmentLightModeliSGIX( GLenum, GLint );
948 void WINAPI wine_glFragmentLightModelivSGIX( GLenum, GLint* );
949 void WINAPI wine_glFragmentLightfSGIX( GLenum, GLenum, GLfloat );
950 void WINAPI wine_glFragmentLightfvSGIX( GLenum, GLenum, GLfloat* );
951 void WINAPI wine_glFragmentLightiSGIX( GLenum, GLenum, GLint );
952 void WINAPI wine_glFragmentLightivSGIX( GLenum, GLenum, GLint* );
953 void WINAPI wine_glFragmentMaterialfSGIX( GLenum, GLenum, GLfloat );
954 void WINAPI wine_glFragmentMaterialfvSGIX( GLenum, GLenum, GLfloat* );
955 void WINAPI wine_glFragmentMaterialiSGIX( GLenum, GLenum, GLint );
956 void WINAPI wine_glFragmentMaterialivSGIX( GLenum, GLenum, GLint* );
957 void WINAPI wine_glFrameZoomSGIX( GLint );
958 GLuint WINAPI wine_glGenAsyncMarkersSGIX( GLsizei );
959 void WINAPI wine_glGenFencesNV( GLsizei, GLuint* );
960 GLuint WINAPI wine_glGenFragmentShadersATI( GLuint );
961 void WINAPI wine_glGenOcclusionQueriesNV( GLsizei, GLuint* );
962 void WINAPI wine_glGenProgramsARB( GLsizei, GLuint* );
963 void WINAPI wine_glGenProgramsNV( GLsizei, GLuint* );
964 GLuint WINAPI wine_glGenSymbolsEXT( GLenum, GLenum, GLenum, GLuint );
965 void WINAPI wine_glGenTexturesEXT( GLsizei, GLuint* );
966 GLuint WINAPI wine_glGenVertexShadersEXT( GLuint );
967 void WINAPI wine_glGetArrayObjectfvATI( GLenum, GLenum, GLfloat* );
968 void WINAPI wine_glGetArrayObjectivATI( GLenum, GLenum, GLint* );
969 void WINAPI wine_glGetColorTableEXT( GLenum, GLenum, GLenum, GLvoid* );
970 void WINAPI wine_glGetColorTableParameterfvEXT( GLenum, GLenum, GLfloat* );
971 void WINAPI wine_glGetColorTableParameterfvSGI( GLenum, GLenum, GLfloat* );
972 void WINAPI wine_glGetColorTableParameterivEXT( GLenum, GLenum, GLint* );
973 void WINAPI wine_glGetColorTableParameterivSGI( GLenum, GLenum, GLint* );
974 void WINAPI wine_glGetColorTableSGI( GLenum, GLenum, GLenum, GLvoid* );
975 void WINAPI wine_glGetCombinerInputParameterfvNV( GLenum, GLenum, GLenum, GLenum, GLfloat* );
976 void WINAPI wine_glGetCombinerInputParameterivNV( GLenum, GLenum, GLenum, GLenum, GLint* );
977 void WINAPI wine_glGetCombinerOutputParameterfvNV( GLenum, GLenum, GLenum, GLfloat* );
978 void WINAPI wine_glGetCombinerOutputParameterivNV( GLenum, GLenum, GLenum, GLint* );
979 void WINAPI wine_glGetCombinerStageParameterfvNV( GLenum, GLenum, GLfloat* );
980 void WINAPI wine_glGetCompressedTexImage( GLenum, GLint, void* );
981 void WINAPI wine_glGetCompressedTexImageARB( GLenum, GLint, void* );
982 void WINAPI wine_glGetConvolutionFilterEXT( GLenum, GLenum, GLenum, GLvoid* );
983 void WINAPI wine_glGetConvolutionParameterfvEXT( GLenum, GLenum, GLfloat* );
984 void WINAPI wine_glGetConvolutionParameterivEXT( GLenum, GLenum, GLint* );
985 void WINAPI wine_glGetDetailTexFuncSGIS( GLenum, GLfloat* );
986 void WINAPI wine_glGetFenceivNV( GLuint, GLenum, GLint* );
987 void WINAPI wine_glGetFinalCombinerInputParameterfvNV( GLenum, GLenum, GLfloat* );
988 void WINAPI wine_glGetFinalCombinerInputParameterivNV( GLenum, GLenum, GLint* );
989 void WINAPI wine_glGetFogFuncSGIS( GLfloat* );
990 void WINAPI wine_glGetFragmentLightfvSGIX( GLenum, GLenum, GLfloat* );
991 void WINAPI wine_glGetFragmentLightivSGIX( GLenum, GLenum, GLint* );
992 void WINAPI wine_glGetFragmentMaterialfvSGIX( GLenum, GLenum, GLfloat* );
993 void WINAPI wine_glGetFragmentMaterialivSGIX( GLenum, GLenum, GLint* );
994 void WINAPI wine_glGetHistogramEXT( GLenum, GLboolean, GLenum, GLenum, GLvoid* );
995 void WINAPI wine_glGetHistogramParameterfvEXT( GLenum, GLenum, GLfloat* );
996 void WINAPI wine_glGetHistogramParameterivEXT( GLenum, GLenum, GLint* );
997 void WINAPI wine_glGetImageTransformParameterfvHP( GLenum, GLenum, GLfloat* );
998 void WINAPI wine_glGetImageTransformParameterivHP( GLenum, GLenum, GLint* );
999 GLint WINAPI wine_glGetInstrumentsSGIX( );
1000 void WINAPI wine_glGetInvariantBooleanvEXT( GLuint, GLenum, GLboolean* );
1001 void WINAPI wine_glGetInvariantFloatvEXT( GLuint, GLenum, GLfloat* );
1002 void WINAPI wine_glGetInvariantIntegervEXT( GLuint, GLenum, GLint* );
1003 void WINAPI wine_glGetListParameterfvSGIX( GLuint, GLenum, GLfloat* );
1004 void WINAPI wine_glGetListParameterivSGIX( GLuint, GLenum, GLint* );
1005 void WINAPI wine_glGetLocalConstantBooleanvEXT( GLuint, GLenum, GLboolean* );
1006 void WINAPI wine_glGetLocalConstantFloatvEXT( GLuint, GLenum, GLfloat* );
1007 void WINAPI wine_glGetLocalConstantIntegervEXT( GLuint, GLenum, GLint* );
1008 void WINAPI wine_glGetMapAttribParameterfvNV( GLenum, GLuint, GLenum, GLfloat* );
1009 void WINAPI wine_glGetMapAttribParameterivNV( GLenum, GLuint, GLenum, GLint* );
1010 void WINAPI wine_glGetMapControlPointsNV( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid* );
1011 void WINAPI wine_glGetMapParameterfvNV( GLenum, GLenum, GLfloat* );
1012 void WINAPI wine_glGetMapParameterivNV( GLenum, GLenum, GLint* );
1013 void WINAPI wine_glGetMinmaxEXT( GLenum, GLboolean, GLenum, GLenum, GLvoid* );
1014 void WINAPI wine_glGetMinmaxParameterfvEXT( GLenum, GLenum, GLfloat* );
1015 void WINAPI wine_glGetMinmaxParameterivEXT( GLenum, GLenum, GLint* );
1016 void WINAPI wine_glGetObjectBufferfvATI( GLuint, GLenum, GLfloat* );
1017 void WINAPI wine_glGetObjectBufferivATI( GLuint, GLenum, GLint* );
1018 void WINAPI wine_glGetOcclusionQueryivNV( GLuint, GLenum, GLint* );
1019 void WINAPI wine_glGetOcclusionQueryuivNV( GLuint, GLenum, GLuint* );
1020 void WINAPI wine_glGetPixelTexGenParameterfvSGIS( GLenum, GLfloat* );
1021 void WINAPI wine_glGetPixelTexGenParameterivSGIS( GLenum, GLint* );
1022 void WINAPI wine_glGetPointervEXT( GLenum, GLvoid** );
1023 void WINAPI wine_glGetProgramEnvParameterdvARB( GLenum, GLuint, GLdouble* );
1024 void WINAPI wine_glGetProgramEnvParameterfvARB( GLenum, GLuint, GLfloat* );
1025 void WINAPI wine_glGetProgramLocalParameterdvARB( GLenum, GLuint, GLdouble* );
1026 void WINAPI wine_glGetProgramLocalParameterfvARB( GLenum, GLuint, GLfloat* );
1027 void WINAPI wine_glGetProgramParameterdvNV( GLenum, GLuint, GLenum, GLdouble* );
1028 void WINAPI wine_glGetProgramParameterfvNV( GLenum, GLuint, GLenum, GLfloat* );
1029 void WINAPI wine_glGetProgramStringARB( GLenum, GLenum, GLvoid* );
1030 void WINAPI wine_glGetProgramStringNV( GLuint, GLenum, GLubyte* );
1031 void WINAPI wine_glGetProgramivARB( GLenum, GLenum, GLint* );
1032 void WINAPI wine_glGetProgramivNV( GLuint, GLenum, GLint* );
1033 void WINAPI wine_glGetSeparableFilterEXT( GLenum, GLenum, GLenum, GLvoid*, GLvoid*, GLvoid* );
1034 void WINAPI wine_glGetSharpenTexFuncSGIS( GLenum, GLfloat* );
1035 void WINAPI wine_glGetTexBumpParameterfvATI( GLenum, GLfloat* );
1036 void WINAPI wine_glGetTexBumpParameterivATI( GLenum, GLint* );
1037 void WINAPI wine_glGetTexFilterFuncSGIS( GLenum, GLenum, GLfloat* );
1038 void WINAPI wine_glGetTrackMatrixivNV( GLenum, GLuint, GLenum, GLint* );
1039 void WINAPI wine_glGetVariantArrayObjectfvATI( GLuint, GLenum, GLfloat* );
1040 void WINAPI wine_glGetVariantArrayObjectivATI( GLuint, GLenum, GLint* );
1041 void WINAPI wine_glGetVariantBooleanvEXT( GLuint, GLenum, GLboolean* );
1042 void WINAPI wine_glGetVariantFloatvEXT( GLuint, GLenum, GLfloat* );
1043 void WINAPI wine_glGetVariantIntegervEXT( GLuint, GLenum, GLint* );
1044 void WINAPI wine_glGetVariantPointervEXT( GLuint, GLenum, GLvoid** );
1045 void WINAPI wine_glGetVertexAttribPointervARB( GLuint, GLenum, GLvoid** );
1046 void WINAPI wine_glGetVertexAttribPointervNV( GLuint, GLenum, GLvoid** );
1047 void WINAPI wine_glGetVertexAttribdvARB( GLuint, GLenum, GLdouble* );
1048 void WINAPI wine_glGetVertexAttribdvNV( GLuint, GLenum, GLdouble* );
1049 void WINAPI wine_glGetVertexAttribfvARB( GLuint, GLenum, GLfloat* );
1050 void WINAPI wine_glGetVertexAttribfvNV( GLuint, GLenum, GLfloat* );
1051 void WINAPI wine_glGetVertexAttribivARB( GLuint, GLenum, GLint* );
1052 void WINAPI wine_glGetVertexAttribivNV( GLuint, GLenum, GLint* );
1053 void WINAPI wine_glGlobalAlphaFactorbSUN( GLbyte );
1054 void WINAPI wine_glGlobalAlphaFactordSUN( GLdouble );
1055 void WINAPI wine_glGlobalAlphaFactorfSUN( GLfloat );
1056 void WINAPI wine_glGlobalAlphaFactoriSUN( GLint );
1057 void WINAPI wine_glGlobalAlphaFactorsSUN( GLshort );
1058 void WINAPI wine_glGlobalAlphaFactorubSUN( GLubyte );
1059 void WINAPI wine_glGlobalAlphaFactoruiSUN( GLuint );
1060 void WINAPI wine_glGlobalAlphaFactorusSUN( GLushort );
1061 void WINAPI wine_glHintPGI( GLenum, GLint );
1062 void WINAPI wine_glHistogramEXT( GLenum, GLsizei, GLenum, GLboolean );
1063 void WINAPI wine_glIglooInterfaceSGIX( GLint, GLint* );
1064 void WINAPI wine_glImageTransformParameterfHP( GLenum, GLenum, GLfloat );
1065 void WINAPI wine_glImageTransformParameterfvHP( GLenum, GLenum, GLfloat* );
1066 void WINAPI wine_glImageTransformParameteriHP( GLenum, GLenum, GLint );
1067 void WINAPI wine_glImageTransformParameterivHP( GLenum, GLenum, GLint* );
1068 void WINAPI wine_glIndexFuncEXT( GLenum, GLclampf );
1069 void WINAPI wine_glIndexMaterialEXT( GLenum, GLenum );
1070 void WINAPI wine_glIndexPointerEXT( GLenum, GLsizei, GLsizei, GLvoid* );
1071 void WINAPI wine_glIndexPointerListIBM( GLenum, GLint, GLvoid**, GLint );
1072 void WINAPI wine_glInsertComponentEXT( GLuint, GLuint, GLuint );
1073 void WINAPI wine_glInstrumentsBufferSGIX( GLsizei, GLint* );
1074 GLboolean WINAPI wine_glIsAsyncMarkerSGIX( GLuint );
1075 GLboolean WINAPI wine_glIsFenceNV( GLuint );
1076 GLboolean WINAPI wine_glIsObjectBufferATI( GLuint );
1077 GLboolean WINAPI wine_glIsOcclusionQueryNV( GLuint );
1078 GLboolean WINAPI wine_glIsProgramARB( GLuint );
1079 GLboolean WINAPI wine_glIsProgramNV( GLuint );
1080 GLboolean WINAPI wine_glIsTextureEXT( GLuint );
1081 GLboolean WINAPI wine_glIsVariantEnabledEXT( GLuint, GLenum );
1082 void WINAPI wine_glLightEnviSGIX( GLenum, GLint );
1083 void WINAPI wine_glListParameterfSGIX( GLuint, GLenum, GLfloat );
1084 void WINAPI wine_glListParameterfvSGIX( GLuint, GLenum, GLfloat* );
1085 void WINAPI wine_glListParameteriSGIX( GLuint, GLenum, GLint );
1086 void WINAPI wine_glListParameterivSGIX( GLuint, GLenum, GLint* );
1087 void WINAPI wine_glLoadIdentityDeformationMapSGIX( GLint );
1088 void WINAPI wine_glLoadProgramNV( GLenum, GLuint, GLsizei, GLubyte* );
1089 void WINAPI wine_glLoadTransposeMatrixd( GLdouble* );
1090 void WINAPI wine_glLoadTransposeMatrixdARB( GLdouble* );
1091 void WINAPI wine_glLoadTransposeMatrixf( GLfloat* );
1092 void WINAPI wine_glLoadTransposeMatrixfARB( GLfloat* );
1093 void WINAPI wine_glLockArraysEXT( GLint, GLsizei );
1094 void WINAPI wine_glMTexCoord2fSGIS( GLenum, GLfloat, GLfloat );
1095 void WINAPI wine_glMTexCoord2fvSGIS( GLenum, GLfloat * );
1096 void WINAPI wine_glMapControlPointsNV( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, GLvoid* );
1097 void WINAPI wine_glMapParameterfvNV( GLenum, GLenum, GLfloat* );
1098 void WINAPI wine_glMapParameterivNV( GLenum, GLenum, GLint* );
1099 void WINAPI wine_glMatrixIndexPointerARB( GLint, GLenum, GLsizei, GLvoid* );
1100 void WINAPI wine_glMatrixIndexubvARB( GLint, GLubyte* );
1101 void WINAPI wine_glMatrixIndexuivARB( GLint, GLuint* );
1102 void WINAPI wine_glMatrixIndexusvARB( GLint, GLushort* );
1103 void WINAPI wine_glMinmaxEXT( GLenum, GLenum, GLboolean );
1104 void WINAPI wine_glMultTransposeMatrixd( GLdouble* );
1105 void WINAPI wine_glMultTransposeMatrixdARB( GLdouble* );
1106 void WINAPI wine_glMultTransposeMatrixf( GLfloat* );
1107 void WINAPI wine_glMultTransposeMatrixfARB( GLfloat* );
1108 void WINAPI wine_glMultiDrawArrays( GLenum, GLint*, GLsizei*, GLsizei );
1109 void WINAPI wine_glMultiDrawArraysEXT( GLenum, GLint*, GLsizei*, GLsizei );
1110 void WINAPI wine_glMultiDrawElements( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei );
1111 void WINAPI wine_glMultiDrawElementsEXT( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei );
1112 void WINAPI wine_glMultiModeDrawArraysIBM( GLenum, GLint*, GLsizei*, GLsizei, GLint );
1113 void WINAPI wine_glMultiModeDrawElementsIBM( GLenum*, GLsizei*, GLenum, GLvoid**, GLsizei, GLint );
1114 void WINAPI wine_glMultiTexCoord1d( GLenum, GLdouble );
1115 void WINAPI wine_glMultiTexCoord1dSGIS( GLenum, GLdouble );
1116 void WINAPI wine_glMultiTexCoord1dv( GLenum, GLdouble* );
1117 void WINAPI wine_glMultiTexCoord1dvSGIS( GLenum, GLdouble * );
1118 void WINAPI wine_glMultiTexCoord1f( GLenum, GLfloat );
1119 void WINAPI wine_glMultiTexCoord1fSGIS( GLenum, GLfloat );
1120 void WINAPI wine_glMultiTexCoord1fv( GLenum, GLfloat* );
1121 void WINAPI wine_glMultiTexCoord1fvSGIS( GLenum, const GLfloat * );
1122 void WINAPI wine_glMultiTexCoord1i( GLenum, GLint );
1123 void WINAPI wine_glMultiTexCoord1iSGIS( GLenum, GLint );
1124 void WINAPI wine_glMultiTexCoord1iv( GLenum, GLint* );
1125 void WINAPI wine_glMultiTexCoord1ivSGIS( GLenum, GLint * );
1126 void WINAPI wine_glMultiTexCoord1s( GLenum, GLshort );
1127 void WINAPI wine_glMultiTexCoord1sSGIS( GLenum, GLshort );
1128 void WINAPI wine_glMultiTexCoord1sv( GLenum, GLshort* );
1129 void WINAPI wine_glMultiTexCoord1svSGIS( GLenum, GLshort * );
1130 void WINAPI wine_glMultiTexCoord2d( GLenum, GLdouble, GLdouble );
1131 void WINAPI wine_glMultiTexCoord2dSGIS( GLenum, GLdouble, GLdouble );
1132 void WINAPI wine_glMultiTexCoord2dv( GLenum, GLdouble* );
1133 void WINAPI wine_glMultiTexCoord2dvSGIS( GLenum, GLdouble * );
1134 void WINAPI wine_glMultiTexCoord2f( GLenum, GLfloat, GLfloat );
1135 void WINAPI wine_glMultiTexCoord2fSGIS( GLenum, GLfloat, GLfloat );
1136 void WINAPI wine_glMultiTexCoord2fv( GLenum, GLfloat* );
1137 void WINAPI wine_glMultiTexCoord2fvSGIS( GLenum, GLfloat * );
1138 void WINAPI wine_glMultiTexCoord2i( GLenum, GLint, GLint );
1139 void WINAPI wine_glMultiTexCoord2iSGIS( GLenum, GLint, GLint );
1140 void WINAPI wine_glMultiTexCoord2iv( GLenum, GLint* );
1141 void WINAPI wine_glMultiTexCoord2ivSGIS( GLenum, GLint * );
1142 void WINAPI wine_glMultiTexCoord2s( GLenum, GLshort, GLshort );
1143 void WINAPI wine_glMultiTexCoord2sSGIS( GLenum, GLshort, GLshort );
1144 void WINAPI wine_glMultiTexCoord2sv( GLenum, GLshort* );
1145 void WINAPI wine_glMultiTexCoord2svSGIS( GLenum, GLshort * );
1146 void WINAPI wine_glMultiTexCoord3d( GLenum, GLdouble, GLdouble, GLdouble );
1147 void WINAPI wine_glMultiTexCoord3dSGIS( GLenum, GLdouble, GLdouble, GLdouble );
1148 void WINAPI wine_glMultiTexCoord3dv( GLenum, GLdouble* );
1149 void WINAPI wine_glMultiTexCoord3dvSGIS( GLenum, GLdouble * );
1150 void WINAPI wine_glMultiTexCoord3f( GLenum, GLfloat, GLfloat, GLfloat );
1151 void WINAPI wine_glMultiTexCoord3fSGIS( GLenum, GLfloat, GLfloat, GLfloat );
1152 void WINAPI wine_glMultiTexCoord3fv( GLenum, GLfloat* );
1153 void WINAPI wine_glMultiTexCoord3fvSGIS( GLenum, GLfloat * );
1154 void WINAPI wine_glMultiTexCoord3i( GLenum, GLint, GLint, GLint );
1155 void WINAPI wine_glMultiTexCoord3iSGIS( GLenum, GLint, GLint, GLint );
1156 void WINAPI wine_glMultiTexCoord3iv( GLenum, GLint* );
1157 void WINAPI wine_glMultiTexCoord3ivSGIS( GLenum, GLint * );
1158 void WINAPI wine_glMultiTexCoord3s( GLenum, GLshort, GLshort, GLshort );
1159 void WINAPI wine_glMultiTexCoord3sSGIS( GLenum, GLshort, GLshort, GLshort );
1160 void WINAPI wine_glMultiTexCoord3sv( GLenum, GLshort* );
1161 void WINAPI wine_glMultiTexCoord3svSGIS( GLenum, GLshort * );
1162 void WINAPI wine_glMultiTexCoord4d( GLenum, GLdouble, GLdouble, GLdouble, GLdouble );
1163 void WINAPI wine_glMultiTexCoord4dSGIS( GLenum, GLdouble, GLdouble, GLdouble, GLdouble );
1164 void WINAPI wine_glMultiTexCoord4dv( GLenum, GLdouble* );
1165 void WINAPI wine_glMultiTexCoord4dvSGIS( GLenum, GLdouble * );
1166 void WINAPI wine_glMultiTexCoord4f( GLenum, GLfloat, GLfloat, GLfloat, GLfloat );
1167 void WINAPI wine_glMultiTexCoord4fSGIS( GLenum, GLfloat, GLfloat, GLfloat, GLfloat );
1168 void WINAPI wine_glMultiTexCoord4fv( GLenum, GLfloat* );
1169 void WINAPI wine_glMultiTexCoord4fvSGIS( GLenum, GLfloat * );
1170 void WINAPI wine_glMultiTexCoord4i( GLenum, GLint, GLint, GLint, GLint );
1171 void WINAPI wine_glMultiTexCoord4iSGIS( GLenum, GLint, GLint, GLint, GLint );
1172 void WINAPI wine_glMultiTexCoord4iv( GLenum, GLint* );
1173 void WINAPI wine_glMultiTexCoord4ivSGIS( GLenum, GLint * );
1174 void WINAPI wine_glMultiTexCoord4s( GLenum, GLshort, GLshort, GLshort, GLshort );
1175 void WINAPI wine_glMultiTexCoord4sSGIS( GLenum, GLshort, GLshort, GLshort, GLshort );
1176 void WINAPI wine_glMultiTexCoord4sv( GLenum, GLshort* );
1177 void WINAPI wine_glMultiTexCoord4svSGIS( GLenum, GLshort * );
1178 void WINAPI wine_glMultiTexCoordPointerSGIS( GLenum, GLint, GLenum, GLsizei, GLvoid * );
1179 GLuint WINAPI wine_glNewBufferRegion( GLenum );
1180 GLuint WINAPI wine_glNewObjectBufferATI( GLsizei, GLvoid*, GLenum );
1181 void WINAPI wine_glNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1182 void WINAPI wine_glNormal3fVertex3fvSUN( GLfloat*, GLfloat* );
1183 void WINAPI wine_glNormalPointerEXT( GLenum, GLsizei, GLsizei, GLvoid* );
1184 void WINAPI wine_glNormalPointerListIBM( GLenum, GLint, GLvoid**, GLint );
1185 void WINAPI wine_glNormalPointervINTEL( GLenum, GLvoid** );
1186 void WINAPI wine_glNormalStream3bATI( GLenum, GLbyte, GLbyte, GLbyte );
1187 void WINAPI wine_glNormalStream3bvATI( GLenum, GLbyte* );
1188 void WINAPI wine_glNormalStream3dATI( GLenum, GLdouble, GLdouble, GLdouble );
1189 void WINAPI wine_glNormalStream3dvATI( GLenum, GLdouble* );
1190 void WINAPI wine_glNormalStream3fATI( GLenum, GLfloat, GLfloat, GLfloat );
1191 void WINAPI wine_glNormalStream3fvATI( GLenum, GLfloat* );
1192 void WINAPI wine_glNormalStream3iATI( GLenum, GLint, GLint, GLint );
1193 void WINAPI wine_glNormalStream3ivATI( GLenum, GLint* );
1194 void WINAPI wine_glNormalStream3sATI( GLenum, GLshort, GLshort, GLshort );
1195 void WINAPI wine_glNormalStream3svATI( GLenum, GLshort* );
1196 void WINAPI wine_glPNTrianglesfATI( GLenum, GLfloat );
1197 void WINAPI wine_glPNTrianglesiATI( GLenum, GLint );
1198 void WINAPI wine_glPassTexCoordATI( GLuint, GLuint, GLenum );
1199 void WINAPI wine_glPixelTexGenParameterfSGIS( GLenum, GLfloat );
1200 void WINAPI wine_glPixelTexGenParameterfvSGIS( GLenum, GLfloat* );
1201 void WINAPI wine_glPixelTexGenParameteriSGIS( GLenum, GLint );
1202 void WINAPI wine_glPixelTexGenParameterivSGIS( GLenum, GLint* );
1203 void WINAPI wine_glPixelTexGenSGIX( GLenum );
1204 void WINAPI wine_glPixelTransformParameterfEXT( GLenum, GLenum, GLfloat );
1205 void WINAPI wine_glPixelTransformParameterfvEXT( GLenum, GLenum, GLfloat* );
1206 void WINAPI wine_glPixelTransformParameteriEXT( GLenum, GLenum, GLint );
1207 void WINAPI wine_glPixelTransformParameterivEXT( GLenum, GLenum, GLint* );
1208 void WINAPI wine_glPointParameterf( GLenum, GLfloat );
1209 void WINAPI wine_glPointParameterfARB( GLenum, GLfloat );
1210 void WINAPI wine_glPointParameterfEXT( GLenum, GLfloat );
1211 void WINAPI wine_glPointParameterfSGIS( GLenum, GLfloat );
1212 void WINAPI wine_glPointParameterfv( GLenum, GLfloat* );
1213 void WINAPI wine_glPointParameterfvARB( GLenum, GLfloat* );
1214 void WINAPI wine_glPointParameterfvEXT( GLenum, GLfloat* );
1215 void WINAPI wine_glPointParameterfvSGIS( GLenum, GLfloat* );
1216 void WINAPI wine_glPointParameteri( GLenum, GLint );
1217 void WINAPI wine_glPointParameteriNV( GLenum, GLint );
1218 void WINAPI wine_glPointParameteriv( GLenum, GLint* );
1219 void WINAPI wine_glPointParameterivNV( GLenum, GLint* );
1220 GLint WINAPI wine_glPollAsyncSGIX( GLuint* );
1221 GLint WINAPI wine_glPollInstrumentsSGIX( GLint* );
1222 void WINAPI wine_glPolygonOffsetEXT( GLfloat, GLfloat );
1223 void WINAPI wine_glPrioritizeTexturesEXT( GLsizei, GLuint*, GLclampf* );
1224 void WINAPI wine_glProgramEnvParameter4dARB( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble );
1225 void WINAPI wine_glProgramEnvParameter4dvARB( GLenum, GLuint, GLdouble* );
1226 void WINAPI wine_glProgramEnvParameter4fARB( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat );
1227 void WINAPI wine_glProgramEnvParameter4fvARB( GLenum, GLuint, GLfloat* );
1228 void WINAPI wine_glProgramLocalParameter4dARB( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble );
1229 void WINAPI wine_glProgramLocalParameter4dvARB( GLenum, GLuint, GLdouble* );
1230 void WINAPI wine_glProgramLocalParameter4fARB( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat );
1231 void WINAPI wine_glProgramLocalParameter4fvARB( GLenum, GLuint, GLfloat* );
1232 void WINAPI wine_glProgramParameter4dNV( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble );
1233 void WINAPI wine_glProgramParameter4dvNV( GLenum, GLuint, GLdouble* );
1234 void WINAPI wine_glProgramParameter4fNV( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat );
1235 void WINAPI wine_glProgramParameter4fvNV( GLenum, GLuint, GLfloat* );
1236 void WINAPI wine_glProgramParameters4dvNV( GLenum, GLuint, GLuint, GLdouble* );
1237 void WINAPI wine_glProgramParameters4fvNV( GLenum, GLuint, GLuint, GLfloat* );
1238 void WINAPI wine_glProgramStringARB( GLenum, GLenum, GLsizei, GLvoid* );
1239 void WINAPI wine_glReadBufferRegion( GLenum, GLint, GLint, GLsizei, GLsizei );
1240 void WINAPI wine_glReadInstrumentsSGIX( GLint );
1241 void WINAPI wine_glReferencePlaneSGIX( GLdouble* );
1242 void WINAPI wine_glReplacementCodePointerSUN( GLenum, GLsizei, GLvoid** );
1243 void WINAPI wine_glReplacementCodeubSUN( GLubyte );
1244 void WINAPI wine_glReplacementCodeubvSUN( GLubyte* );
1245 void WINAPI wine_glReplacementCodeuiColor3fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1246 void WINAPI wine_glReplacementCodeuiColor3fVertex3fvSUN( GLuint*, GLfloat*, GLfloat* );
1247 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1248 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( GLuint*, GLfloat*, GLfloat*, GLfloat* );
1249 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fSUN( GLuint, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat );
1250 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fvSUN( GLuint*, GLubyte*, GLfloat* );
1251 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1252 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fvSUN( GLuint*, GLfloat*, GLfloat* );
1253 void WINAPI wine_glReplacementCodeuiSUN( GLuint );
1254 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1255 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( GLuint*, GLfloat*, GLfloat*, GLfloat*, GLfloat* );
1256 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1257 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( GLuint*, GLfloat*, GLfloat*, GLfloat* );
1258 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1259 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fvSUN( GLuint*, GLfloat*, GLfloat* );
1260 void WINAPI wine_glReplacementCodeuiVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat );
1261 void WINAPI wine_glReplacementCodeuiVertex3fvSUN( GLuint*, GLfloat* );
1262 void WINAPI wine_glReplacementCodeuivSUN( GLuint* );
1263 void WINAPI wine_glReplacementCodeusSUN( GLushort );
1264 void WINAPI wine_glReplacementCodeusvSUN( GLushort* );
1265 void WINAPI wine_glRequestResidentProgramsNV( GLsizei, GLuint* );
1266 void WINAPI wine_glResetHistogramEXT( GLenum );
1267 void WINAPI wine_glResetMinmaxEXT( GLenum );
1268 void WINAPI wine_glResizeBuffersMESA( );
1269 void WINAPI wine_glSampleCoverage( GLclampf, GLboolean );
1270 void WINAPI wine_glSampleCoverageARB( GLclampf, GLboolean );
1271 void WINAPI wine_glSampleMapATI( GLuint, GLuint, GLenum );
1272 void WINAPI wine_glSampleMaskEXT( GLclampf, GLboolean );
1273 void WINAPI wine_glSampleMaskSGIS( GLclampf, GLboolean );
1274 void WINAPI wine_glSamplePatternEXT( GLenum );
1275 void WINAPI wine_glSamplePatternSGIS( GLenum );
1276 void WINAPI wine_glSecondaryColor3b( GLbyte, GLbyte, GLbyte );
1277 void WINAPI wine_glSecondaryColor3bEXT( GLbyte, GLbyte, GLbyte );
1278 void WINAPI wine_glSecondaryColor3bv( GLbyte* );
1279 void WINAPI wine_glSecondaryColor3bvEXT( GLbyte* );
1280 void WINAPI wine_glSecondaryColor3d( GLdouble, GLdouble, GLdouble );
1281 void WINAPI wine_glSecondaryColor3dEXT( GLdouble, GLdouble, GLdouble );
1282 void WINAPI wine_glSecondaryColor3dv( GLdouble* );
1283 void WINAPI wine_glSecondaryColor3dvEXT( GLdouble* );
1284 void WINAPI wine_glSecondaryColor3f( GLfloat, GLfloat, GLfloat );
1285 void WINAPI wine_glSecondaryColor3fEXT( GLfloat, GLfloat, GLfloat );
1286 void WINAPI wine_glSecondaryColor3fv( GLfloat* );
1287 void WINAPI wine_glSecondaryColor3fvEXT( GLfloat* );
1288 void WINAPI wine_glSecondaryColor3i( GLint, GLint, GLint );
1289 void WINAPI wine_glSecondaryColor3iEXT( GLint, GLint, GLint );
1290 void WINAPI wine_glSecondaryColor3iv( GLint* );
1291 void WINAPI wine_glSecondaryColor3ivEXT( GLint* );
1292 void WINAPI wine_glSecondaryColor3s( GLshort, GLshort, GLshort );
1293 void WINAPI wine_glSecondaryColor3sEXT( GLshort, GLshort, GLshort );
1294 void WINAPI wine_glSecondaryColor3sv( GLshort* );
1295 void WINAPI wine_glSecondaryColor3svEXT( GLshort* );
1296 void WINAPI wine_glSecondaryColor3ub( GLubyte, GLubyte, GLubyte );
1297 void WINAPI wine_glSecondaryColor3ubEXT( GLubyte, GLubyte, GLubyte );
1298 void WINAPI wine_glSecondaryColor3ubv( GLubyte* );
1299 void WINAPI wine_glSecondaryColor3ubvEXT( GLubyte* );
1300 void WINAPI wine_glSecondaryColor3ui( GLuint, GLuint, GLuint );
1301 void WINAPI wine_glSecondaryColor3uiEXT( GLuint, GLuint, GLuint );
1302 void WINAPI wine_glSecondaryColor3uiv( GLuint* );
1303 void WINAPI wine_glSecondaryColor3uivEXT( GLuint* );
1304 void WINAPI wine_glSecondaryColor3us( GLushort, GLushort, GLushort );
1305 void WINAPI wine_glSecondaryColor3usEXT( GLushort, GLushort, GLushort );
1306 void WINAPI wine_glSecondaryColor3usv( GLushort* );
1307 void WINAPI wine_glSecondaryColor3usvEXT( GLushort* );
1308 void WINAPI wine_glSecondaryColorPointer( GLint, GLenum, GLsizei, GLvoid* );
1309 void WINAPI wine_glSecondaryColorPointerEXT( GLint, GLenum, GLsizei, GLvoid* );
1310 void WINAPI wine_glSecondaryColorPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
1311 void WINAPI wine_glSelectTextureCoordSetSGIS( GLenum );
1312 void WINAPI wine_glSelectTextureSGIS( GLenum );
1313 void WINAPI wine_glSeparableFilter2DEXT( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid*, GLvoid* );
1314 void WINAPI wine_glSetFenceNV( GLuint, GLenum );
1315 void WINAPI wine_glSetFragmentShaderConstantATI( GLuint, GLfloat* );
1316 void WINAPI wine_glSetInvariantEXT( GLuint, GLenum, void* );
1317 void WINAPI wine_glSetLocalConstantEXT( GLuint, GLenum, void* );
1318 void WINAPI wine_glShaderOp1EXT( GLenum, GLuint, GLuint );
1319 void WINAPI wine_glShaderOp2EXT( GLenum, GLuint, GLuint, GLuint );
1320 void WINAPI wine_glShaderOp3EXT( GLenum, GLuint, GLuint, GLuint, GLuint );
1321 void WINAPI wine_glSharpenTexFuncSGIS( GLenum, GLsizei, GLfloat* );
1322 void WINAPI wine_glSpriteParameterfSGIX( GLenum, GLfloat );
1323 void WINAPI wine_glSpriteParameterfvSGIX( GLenum, GLfloat* );
1324 void WINAPI wine_glSpriteParameteriSGIX( GLenum, GLint );
1325 void WINAPI wine_glSpriteParameterivSGIX( GLenum, GLint* );
1326 void WINAPI wine_glStartInstrumentsSGIX( );
1327 void WINAPI wine_glStopInstrumentsSGIX( GLint );
1328 void WINAPI wine_glSwizzleEXT( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum );
1329 void WINAPI wine_glTagSampleBufferSGIX( );
1330 void WINAPI wine_glTangent3bEXT( GLbyte, GLbyte, GLbyte );
1331 void WINAPI wine_glTangent3bvEXT( GLbyte* );
1332 void WINAPI wine_glTangent3dEXT( GLdouble, GLdouble, GLdouble );
1333 void WINAPI wine_glTangent3dvEXT( GLdouble* );
1334 void WINAPI wine_glTangent3fEXT( GLfloat, GLfloat, GLfloat );
1335 void WINAPI wine_glTangent3fvEXT( GLfloat* );
1336 void WINAPI wine_glTangent3iEXT( GLint, GLint, GLint );
1337 void WINAPI wine_glTangent3ivEXT( GLint* );
1338 void WINAPI wine_glTangent3sEXT( GLshort, GLshort, GLshort );
1339 void WINAPI wine_glTangent3svEXT( GLshort* );
1340 void WINAPI wine_glTangentPointerEXT( GLenum, GLsizei, GLvoid* );
1341 void WINAPI wine_glTbufferMask3DFX( GLuint );
1342 GLboolean WINAPI wine_glTestFenceNV( GLuint );
1343 void WINAPI wine_glTexBumpParameterfvATI( GLenum, GLfloat* );
1344 void WINAPI wine_glTexBumpParameterivATI( GLenum, GLint* );
1345 void WINAPI wine_glTexCoord2fColor3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1346 void WINAPI wine_glTexCoord2fColor3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat* );
1347 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1348 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat*, GLfloat* );
1349 void WINAPI wine_glTexCoord2fColor4ubVertex3fSUN( GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat );
1350 void WINAPI wine_glTexCoord2fColor4ubVertex3fvSUN( GLfloat*, GLubyte*, GLfloat* );
1351 void WINAPI wine_glTexCoord2fNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1352 void WINAPI wine_glTexCoord2fNormal3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat* );
1353 void WINAPI wine_glTexCoord2fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1354 void WINAPI wine_glTexCoord2fVertex3fvSUN( GLfloat*, GLfloat* );
1355 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1356 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fvSUN( GLfloat*, GLfloat*, GLfloat*, GLfloat* );
1357 void WINAPI wine_glTexCoord4fVertex4fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1358 void WINAPI wine_glTexCoord4fVertex4fvSUN( GLfloat*, GLfloat* );
1359 void WINAPI wine_glTexCoordPointerEXT( GLint, GLenum, GLsizei, GLsizei, GLvoid* );
1360 void WINAPI wine_glTexCoordPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
1361 void WINAPI wine_glTexCoordPointervINTEL( GLint, GLenum, GLvoid** );
1362 void WINAPI wine_glTexFilterFuncSGIS( GLenum, GLenum, GLsizei, GLfloat* );
1363 void WINAPI wine_glTexImage3DEXT( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* );
1364 void WINAPI wine_glTexImage4DSGIS( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* );
1365 void WINAPI wine_glTexSubImage1DEXT( GLenum, GLint, GLint, GLsizei, GLenum, GLenum, GLvoid* );
1366 void WINAPI wine_glTexSubImage2DEXT( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
1367 void WINAPI wine_glTexSubImage3DEXT( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
1368 void WINAPI wine_glTexSubImage4DSGIS( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
1369 void WINAPI wine_glTextureColorMaskSGIS( GLboolean, GLboolean, GLboolean, GLboolean );
1370 void WINAPI wine_glTextureLightEXT( GLenum );
1371 void WINAPI wine_glTextureMaterialEXT( GLenum, GLenum );
1372 void WINAPI wine_glTextureNormalEXT( GLenum );
1373 void WINAPI wine_glTrackMatrixNV( GLenum, GLuint, GLenum, GLenum );
1374 void WINAPI wine_glUnlockArraysEXT( );
1375 void WINAPI wine_glUpdateObjectBufferATI( GLuint, GLuint, GLsizei, GLvoid*, GLenum );
1376 void WINAPI wine_glVariantArrayObjectATI( GLuint, GLenum, GLsizei, GLuint, GLuint );
1377 void WINAPI wine_glVariantPointerEXT( GLuint, GLenum, GLuint, void* );
1378 void WINAPI wine_glVariantbvEXT( GLuint, GLbyte* );
1379 void WINAPI wine_glVariantdvEXT( GLuint, GLdouble* );
1380 void WINAPI wine_glVariantfvEXT( GLuint, GLfloat* );
1381 void WINAPI wine_glVariantivEXT( GLuint, GLint* );
1382 void WINAPI wine_glVariantsvEXT( GLuint, GLshort* );
1383 void WINAPI wine_glVariantubvEXT( GLuint, GLubyte* );
1384 void WINAPI wine_glVariantuivEXT( GLuint, GLuint* );
1385 void WINAPI wine_glVariantusvEXT( GLuint, GLushort* );
1386 void WINAPI wine_glVertexArrayRangeNV( GLsizei, GLvoid* );
1387 void WINAPI wine_glVertexAttrib1dARB( GLuint, GLdouble );
1388 void WINAPI wine_glVertexAttrib1dNV( GLuint, GLdouble );
1389 void WINAPI wine_glVertexAttrib1dvARB( GLuint, GLdouble* );
1390 void WINAPI wine_glVertexAttrib1dvNV( GLuint, GLdouble* );
1391 void WINAPI wine_glVertexAttrib1fARB( GLuint, GLfloat );
1392 void WINAPI wine_glVertexAttrib1fNV( GLuint, GLfloat );
1393 void WINAPI wine_glVertexAttrib1fvARB( GLuint, GLfloat* );
1394 void WINAPI wine_glVertexAttrib1fvNV( GLuint, GLfloat* );
1395 void WINAPI wine_glVertexAttrib1sARB( GLuint, GLshort );
1396 void WINAPI wine_glVertexAttrib1sNV( GLuint, GLshort );
1397 void WINAPI wine_glVertexAttrib1svARB( GLuint, GLshort* );
1398 void WINAPI wine_glVertexAttrib1svNV( GLuint, GLshort* );
1399 void WINAPI wine_glVertexAttrib2dARB( GLuint, GLdouble, GLdouble );
1400 void WINAPI wine_glVertexAttrib2dNV( GLuint, GLdouble, GLdouble );
1401 void WINAPI wine_glVertexAttrib2dvARB( GLuint, GLdouble* );
1402 void WINAPI wine_glVertexAttrib2dvNV( GLuint, GLdouble* );
1403 void WINAPI wine_glVertexAttrib2fARB( GLuint, GLfloat, GLfloat );
1404 void WINAPI wine_glVertexAttrib2fNV( GLuint, GLfloat, GLfloat );
1405 void WINAPI wine_glVertexAttrib2fvARB( GLuint, GLfloat* );
1406 void WINAPI wine_glVertexAttrib2fvNV( GLuint, GLfloat* );
1407 void WINAPI wine_glVertexAttrib2sARB( GLuint, GLshort, GLshort );
1408 void WINAPI wine_glVertexAttrib2sNV( GLuint, GLshort, GLshort );
1409 void WINAPI wine_glVertexAttrib2svARB( GLuint, GLshort* );
1410 void WINAPI wine_glVertexAttrib2svNV( GLuint, GLshort* );
1411 void WINAPI wine_glVertexAttrib3dARB( GLuint, GLdouble, GLdouble, GLdouble );
1412 void WINAPI wine_glVertexAttrib3dNV( GLuint, GLdouble, GLdouble, GLdouble );
1413 void WINAPI wine_glVertexAttrib3dvARB( GLuint, GLdouble* );
1414 void WINAPI wine_glVertexAttrib3dvNV( GLuint, GLdouble* );
1415 void WINAPI wine_glVertexAttrib3fARB( GLuint, GLfloat, GLfloat, GLfloat );
1416 void WINAPI wine_glVertexAttrib3fNV( GLuint, GLfloat, GLfloat, GLfloat );
1417 void WINAPI wine_glVertexAttrib3fvARB( GLuint, GLfloat* );
1418 void WINAPI wine_glVertexAttrib3fvNV( GLuint, GLfloat* );
1419 void WINAPI wine_glVertexAttrib3sARB( GLuint, GLshort, GLshort, GLshort );
1420 void WINAPI wine_glVertexAttrib3sNV( GLuint, GLshort, GLshort, GLshort );
1421 void WINAPI wine_glVertexAttrib3svARB( GLuint, GLshort* );
1422 void WINAPI wine_glVertexAttrib3svNV( GLuint, GLshort* );
1423 void WINAPI wine_glVertexAttrib4NbvARB( GLuint, GLbyte* );
1424 void WINAPI wine_glVertexAttrib4NivARB( GLuint, GLint* );
1425 void WINAPI wine_glVertexAttrib4NsvARB( GLuint, GLshort* );
1426 void WINAPI wine_glVertexAttrib4NubARB( GLuint, GLubyte, GLubyte, GLubyte, GLubyte );
1427 void WINAPI wine_glVertexAttrib4NubvARB( GLuint, GLubyte* );
1428 void WINAPI wine_glVertexAttrib4NuivARB( GLuint, GLuint* );
1429 void WINAPI wine_glVertexAttrib4NusvARB( GLuint, GLushort* );
1430 void WINAPI wine_glVertexAttrib4bvARB( GLuint, GLbyte* );
1431 void WINAPI wine_glVertexAttrib4dARB( GLuint, GLdouble, GLdouble, GLdouble, GLdouble );
1432 void WINAPI wine_glVertexAttrib4dNV( GLuint, GLdouble, GLdouble, GLdouble, GLdouble );
1433 void WINAPI wine_glVertexAttrib4dvARB( GLuint, GLdouble* );
1434 void WINAPI wine_glVertexAttrib4dvNV( GLuint, GLdouble* );
1435 void WINAPI wine_glVertexAttrib4fARB( GLuint, GLfloat, GLfloat, GLfloat, GLfloat );
1436 void WINAPI wine_glVertexAttrib4fNV( GLuint, GLfloat, GLfloat, GLfloat, GLfloat );
1437 void WINAPI wine_glVertexAttrib4fvARB( GLuint, GLfloat* );
1438 void WINAPI wine_glVertexAttrib4fvNV( GLuint, GLfloat* );
1439 void WINAPI wine_glVertexAttrib4ivARB( GLuint, GLint* );
1440 void WINAPI wine_glVertexAttrib4sARB( GLuint, GLshort, GLshort, GLshort, GLshort );
1441 void WINAPI wine_glVertexAttrib4sNV( GLuint, GLshort, GLshort, GLshort, GLshort );
1442 void WINAPI wine_glVertexAttrib4svARB( GLuint, GLshort* );
1443 void WINAPI wine_glVertexAttrib4svNV( GLuint, GLshort* );
1444 void WINAPI wine_glVertexAttrib4ubNV( GLuint, GLubyte, GLubyte, GLubyte, GLubyte );
1445 void WINAPI wine_glVertexAttrib4ubvARB( GLuint, GLubyte* );
1446 void WINAPI wine_glVertexAttrib4ubvNV( GLuint, GLubyte* );
1447 void WINAPI wine_glVertexAttrib4uivARB( GLuint, GLuint* );
1448 void WINAPI wine_glVertexAttrib4usvARB( GLuint, GLushort* );
1449 void WINAPI wine_glVertexAttribPointerARB( GLuint, GLint, GLenum, GLboolean, GLsizei, GLvoid* );
1450 void WINAPI wine_glVertexAttribPointerNV( GLuint, GLint, GLenum, GLsizei, GLvoid* );
1451 void WINAPI wine_glVertexAttribs1dvNV( GLuint, GLsizei, GLdouble* );
1452 void WINAPI wine_glVertexAttribs1fvNV( GLuint, GLsizei, GLfloat* );
1453 void WINAPI wine_glVertexAttribs1svNV( GLuint, GLsizei, GLshort* );
1454 void WINAPI wine_glVertexAttribs2dvNV( GLuint, GLsizei, GLdouble* );
1455 void WINAPI wine_glVertexAttribs2fvNV( GLuint, GLsizei, GLfloat* );
1456 void WINAPI wine_glVertexAttribs2svNV( GLuint, GLsizei, GLshort* );
1457 void WINAPI wine_glVertexAttribs3dvNV( GLuint, GLsizei, GLdouble* );
1458 void WINAPI wine_glVertexAttribs3fvNV( GLuint, GLsizei, GLfloat* );
1459 void WINAPI wine_glVertexAttribs3svNV( GLuint, GLsizei, GLshort* );
1460 void WINAPI wine_glVertexAttribs4dvNV( GLuint, GLsizei, GLdouble* );
1461 void WINAPI wine_glVertexAttribs4fvNV( GLuint, GLsizei, GLfloat* );
1462 void WINAPI wine_glVertexAttribs4svNV( GLuint, GLsizei, GLshort* );
1463 void WINAPI wine_glVertexAttribs4ubvNV( GLuint, GLsizei, GLubyte* );
1464 void WINAPI wine_glVertexBlendARB( GLint );
1465 void WINAPI wine_glVertexBlendEnvfATI( GLenum, GLfloat );
1466 void WINAPI wine_glVertexBlendEnviATI( GLenum, GLint );
1467 void WINAPI wine_glVertexPointerEXT( GLint, GLenum, GLsizei, GLsizei, GLvoid* );
1468 void WINAPI wine_glVertexPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
1469 void WINAPI wine_glVertexPointervINTEL( GLint, GLenum, GLvoid** );
1470 void WINAPI wine_glVertexStream1dATI( GLenum, GLdouble );
1471 void WINAPI wine_glVertexStream1dvATI( GLenum, GLdouble* );
1472 void WINAPI wine_glVertexStream1fATI( GLenum, GLfloat );
1473 void WINAPI wine_glVertexStream1fvATI( GLenum, GLfloat* );
1474 void WINAPI wine_glVertexStream1iATI( GLenum, GLint );
1475 void WINAPI wine_glVertexStream1ivATI( GLenum, GLint* );
1476 void WINAPI wine_glVertexStream1sATI( GLenum, GLshort );
1477 void WINAPI wine_glVertexStream1svATI( GLenum, GLshort* );
1478 void WINAPI wine_glVertexStream2dATI( GLenum, GLdouble, GLdouble );
1479 void WINAPI wine_glVertexStream2dvATI( GLenum, GLdouble* );
1480 void WINAPI wine_glVertexStream2fATI( GLenum, GLfloat, GLfloat );
1481 void WINAPI wine_glVertexStream2fvATI( GLenum, GLfloat* );
1482 void WINAPI wine_glVertexStream2iATI( GLenum, GLint, GLint );
1483 void WINAPI wine_glVertexStream2ivATI( GLenum, GLint* );
1484 void WINAPI wine_glVertexStream2sATI( GLenum, GLshort, GLshort );
1485 void WINAPI wine_glVertexStream2svATI( GLenum, GLshort* );
1486 void WINAPI wine_glVertexStream3dATI( GLenum, GLdouble, GLdouble, GLdouble );
1487 void WINAPI wine_glVertexStream3dvATI( GLenum, GLdouble* );
1488 void WINAPI wine_glVertexStream3fATI( GLenum, GLfloat, GLfloat, GLfloat );
1489 void WINAPI wine_glVertexStream3fvATI( GLenum, GLfloat* );
1490 void WINAPI wine_glVertexStream3iATI( GLenum, GLint, GLint, GLint );
1491 void WINAPI wine_glVertexStream3ivATI( GLenum, GLint* );
1492 void WINAPI wine_glVertexStream3sATI( GLenum, GLshort, GLshort, GLshort );
1493 void WINAPI wine_glVertexStream3svATI( GLenum, GLshort* );
1494 void WINAPI wine_glVertexStream4dATI( GLenum, GLdouble, GLdouble, GLdouble, GLdouble );
1495 void WINAPI wine_glVertexStream4dvATI( GLenum, GLdouble* );
1496 void WINAPI wine_glVertexStream4fATI( GLenum, GLfloat, GLfloat, GLfloat, GLfloat );
1497 void WINAPI wine_glVertexStream4fvATI( GLenum, GLfloat* );
1498 void WINAPI wine_glVertexStream4iATI( GLenum, GLint, GLint, GLint, GLint );
1499 void WINAPI wine_glVertexStream4ivATI( GLenum, GLint* );
1500 void WINAPI wine_glVertexStream4sATI( GLenum, GLshort, GLshort, GLshort, GLshort );
1501 void WINAPI wine_glVertexStream4svATI( GLenum, GLshort* );
1502 void WINAPI wine_glVertexWeightPointerEXT( GLsizei, GLenum, GLsizei, GLvoid* );
1503 void WINAPI wine_glVertexWeightfEXT( GLfloat );
1504 void WINAPI wine_glVertexWeightfvEXT( GLfloat* );
1505 void WINAPI wine_glWeightPointerARB( GLint, GLenum, GLsizei, GLvoid* );
1506 void WINAPI wine_glWeightbvARB( GLint, GLbyte* );
1507 void WINAPI wine_glWeightdvARB( GLint, GLdouble* );
1508 void WINAPI wine_glWeightfvARB( GLint, GLfloat* );
1509 void WINAPI wine_glWeightivARB( GLint, GLint* );
1510 void WINAPI wine_glWeightsvARB( GLint, GLshort* );
1511 void WINAPI wine_glWeightubvARB( GLint, GLubyte* );
1512 void WINAPI wine_glWeightuivARB( GLint, GLuint* );
1513 void WINAPI wine_glWeightusvARB( GLint, GLushort* );
1514 void WINAPI wine_glWindowPos2d( GLdouble, GLdouble );
1515 void WINAPI wine_glWindowPos2dARB( GLdouble, GLdouble );
1516 void WINAPI wine_glWindowPos2dMESA( GLdouble, GLdouble );
1517 void WINAPI wine_glWindowPos2dv( GLdouble* );
1518 void WINAPI wine_glWindowPos2dvARB( GLdouble* );
1519 void WINAPI wine_glWindowPos2dvMESA( GLdouble* );
1520 void WINAPI wine_glWindowPos2f( GLfloat, GLfloat );
1521 void WINAPI wine_glWindowPos2fARB( GLfloat, GLfloat );
1522 void WINAPI wine_glWindowPos2fMESA( GLfloat, GLfloat );
1523 void WINAPI wine_glWindowPos2fv( GLfloat* );
1524 void WINAPI wine_glWindowPos2fvARB( GLfloat* );
1525 void WINAPI wine_glWindowPos2fvMESA( GLfloat* );
1526 void WINAPI wine_glWindowPos2i( GLint, GLint );
1527 void WINAPI wine_glWindowPos2iARB( GLint, GLint );
1528 void WINAPI wine_glWindowPos2iMESA( GLint, GLint );
1529 void WINAPI wine_glWindowPos2iv( GLint* );
1530 void WINAPI wine_glWindowPos2ivARB( GLint* );
1531 void WINAPI wine_glWindowPos2ivMESA( GLint* );
1532 void WINAPI wine_glWindowPos2s( GLshort, GLshort );
1533 void WINAPI wine_glWindowPos2sARB( GLshort, GLshort );
1534 void WINAPI wine_glWindowPos2sMESA( GLshort, GLshort );
1535 void WINAPI wine_glWindowPos2sv( GLshort* );
1536 void WINAPI wine_glWindowPos2svARB( GLshort* );
1537 void WINAPI wine_glWindowPos2svMESA( GLshort* );
1538 void WINAPI wine_glWindowPos3d( GLdouble, GLdouble, GLdouble );
1539 void WINAPI wine_glWindowPos3dARB( GLdouble, GLdouble, GLdouble );
1540 void WINAPI wine_glWindowPos3dMESA( GLdouble, GLdouble, GLdouble );
1541 void WINAPI wine_glWindowPos3dv( GLdouble* );
1542 void WINAPI wine_glWindowPos3dvARB( GLdouble* );
1543 void WINAPI wine_glWindowPos3dvMESA( GLdouble* );
1544 void WINAPI wine_glWindowPos3f( GLfloat, GLfloat, GLfloat );
1545 void WINAPI wine_glWindowPos3fARB( GLfloat, GLfloat, GLfloat );
1546 void WINAPI wine_glWindowPos3fMESA( GLfloat, GLfloat, GLfloat );
1547 void WINAPI wine_glWindowPos3fv( GLfloat* );
1548 void WINAPI wine_glWindowPos3fvARB( GLfloat* );
1549 void WINAPI wine_glWindowPos3fvMESA( GLfloat* );
1550 void WINAPI wine_glWindowPos3i( GLint, GLint, GLint );
1551 void WINAPI wine_glWindowPos3iARB( GLint, GLint, GLint );
1552 void WINAPI wine_glWindowPos3iMESA( GLint, GLint, GLint );
1553 void WINAPI wine_glWindowPos3iv( GLint* );
1554 void WINAPI wine_glWindowPos3ivARB( GLint* );
1555 void WINAPI wine_glWindowPos3ivMESA( GLint* );
1556 void WINAPI wine_glWindowPos3s( GLshort, GLshort, GLshort );
1557 void WINAPI wine_glWindowPos3sARB( GLshort, GLshort, GLshort );
1558 void WINAPI wine_glWindowPos3sMESA( GLshort, GLshort, GLshort );
1559 void WINAPI wine_glWindowPos3sv( GLshort* );
1560 void WINAPI wine_glWindowPos3svARB( GLshort* );
1561 void WINAPI wine_glWindowPos3svMESA( GLshort* );
1562 void WINAPI wine_glWindowPos4dMESA( GLdouble, GLdouble, GLdouble, GLdouble );
1563 void WINAPI wine_glWindowPos4dvMESA( GLdouble* );
1564 void WINAPI wine_glWindowPos4fMESA( GLfloat, GLfloat, GLfloat, GLfloat );
1565 void WINAPI wine_glWindowPos4fvMESA( GLfloat* );
1566 void WINAPI wine_glWindowPos4iMESA( GLint, GLint, GLint, GLint );
1567 void WINAPI wine_glWindowPos4ivMESA( GLint* );
1568 void WINAPI wine_glWindowPos4sMESA( GLshort, GLshort, GLshort, GLshort );
1569 void WINAPI wine_glWindowPos4svMESA( GLshort* );
1570 void WINAPI wine_glWriteMaskEXT( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum );
1571 void * WINAPI wine_wglAllocateMemoryNV( GLsizei, GLfloat, GLfloat, GLfloat );
1572 void WINAPI wine_wglFreeMemoryNV( GLvoid * );
1575 /* The table giving the correspondance between names and functions */
1576 int extension_registry_size = 779;
1577 OpenGL_extension extension_registry[779] = {
1578 { "glActiveStencilFaceEXT", "glActiveStencilFaceEXT", (void *) wine_glActiveStencilFaceEXT, (void **) (&func_glActiveStencilFaceEXT) },
1579 { "glActiveTexture", "glActiveTexture", (void *) wine_glActiveTexture, (void **) (&func_glActiveTexture) },
1580 { "glAlphaFragmentOp1ATI", "glAlphaFragmentOp1ATI", (void *) wine_glAlphaFragmentOp1ATI, (void **) (&func_glAlphaFragmentOp1ATI) },
1581 { "glAlphaFragmentOp2ATI", "glAlphaFragmentOp2ATI", (void *) wine_glAlphaFragmentOp2ATI, (void **) (&func_glAlphaFragmentOp2ATI) },
1582 { "glAlphaFragmentOp3ATI", "glAlphaFragmentOp3ATI", (void *) wine_glAlphaFragmentOp3ATI, (void **) (&func_glAlphaFragmentOp3ATI) },
1583 { "glApplyTextureEXT", "glApplyTextureEXT", (void *) wine_glApplyTextureEXT, (void **) (&func_glApplyTextureEXT) },
1584 { "glAreProgramsResidentNV", "glAreProgramsResidentNV", (void *) wine_glAreProgramsResidentNV, (void **) (&func_glAreProgramsResidentNV) },
1585 { "glAreTexturesResidentEXT", "glAreTexturesResidentEXT", (void *) wine_glAreTexturesResidentEXT, (void **) (&func_glAreTexturesResidentEXT) },
1586 { "glArrayElementEXT", "glArrayElementEXT", (void *) wine_glArrayElementEXT, (void **) (&func_glArrayElementEXT) },
1587 { "glArrayObjectATI", "glArrayObjectATI", (void *) wine_glArrayObjectATI, (void **) (&func_glArrayObjectATI) },
1588 { "glAsyncMarkerSGIX", "glAsyncMarkerSGIX", (void *) wine_glAsyncMarkerSGIX, (void **) (&func_glAsyncMarkerSGIX) },
1589 { "glBeginFragmentShaderATI", "glBeginFragmentShaderATI", (void *) wine_glBeginFragmentShaderATI, (void **) (&func_glBeginFragmentShaderATI) },
1590 { "glBeginOcclusionQueryNV", "glBeginOcclusionQueryNV", (void *) wine_glBeginOcclusionQueryNV, (void **) (&func_glBeginOcclusionQueryNV) },
1591 { "glBeginVertexShaderEXT", "glBeginVertexShaderEXT", (void *) wine_glBeginVertexShaderEXT, (void **) (&func_glBeginVertexShaderEXT) },
1592 { "glBindFragmentShaderATI", "glBindFragmentShaderATI", (void *) wine_glBindFragmentShaderATI, (void **) (&func_glBindFragmentShaderATI) },
1593 { "glBindLightParameterEXT", "glBindLightParameterEXT", (void *) wine_glBindLightParameterEXT, (void **) (&func_glBindLightParameterEXT) },
1594 { "glBindMaterialParameterEXT", "glBindMaterialParameterEXT", (void *) wine_glBindMaterialParameterEXT, (void **) (&func_glBindMaterialParameterEXT) },
1595 { "glBindParameterEXT", "glBindParameterEXT", (void *) wine_glBindParameterEXT, (void **) (&func_glBindParameterEXT) },
1596 { "glBindProgramARB", "glBindProgramARB", (void *) wine_glBindProgramARB, (void **) (&func_glBindProgramARB) },
1597 { "glBindProgramNV", "glBindProgramNV", (void *) wine_glBindProgramNV, (void **) (&func_glBindProgramNV) },
1598 { "glBindTexGenParameterEXT", "glBindTexGenParameterEXT", (void *) wine_glBindTexGenParameterEXT, (void **) (&func_glBindTexGenParameterEXT) },
1599 { "glBindTextureEXT", "glBindTextureEXT", (void *) wine_glBindTextureEXT, (void **) (&func_glBindTextureEXT) },
1600 { "glBindTextureUnitParameterEXT", "glBindTextureUnitParameterEXT", (void *) wine_glBindTextureUnitParameterEXT, (void **) (&func_glBindTextureUnitParameterEXT) },
1601 { "glBindVertexShaderEXT", "glBindVertexShaderEXT", (void *) wine_glBindVertexShaderEXT, (void **) (&func_glBindVertexShaderEXT) },
1602 { "glBinormal3bEXT", "glBinormal3bEXT", (void *) wine_glBinormal3bEXT, (void **) (&func_glBinormal3bEXT) },
1603 { "glBinormal3bvEXT", "glBinormal3bvEXT", (void *) wine_glBinormal3bvEXT, (void **) (&func_glBinormal3bvEXT) },
1604 { "glBinormal3dEXT", "glBinormal3dEXT", (void *) wine_glBinormal3dEXT, (void **) (&func_glBinormal3dEXT) },
1605 { "glBinormal3dvEXT", "glBinormal3dvEXT", (void *) wine_glBinormal3dvEXT, (void **) (&func_glBinormal3dvEXT) },
1606 { "glBinormal3fEXT", "glBinormal3fEXT", (void *) wine_glBinormal3fEXT, (void **) (&func_glBinormal3fEXT) },
1607 { "glBinormal3fvEXT", "glBinormal3fvEXT", (void *) wine_glBinormal3fvEXT, (void **) (&func_glBinormal3fvEXT) },
1608 { "glBinormal3iEXT", "glBinormal3iEXT", (void *) wine_glBinormal3iEXT, (void **) (&func_glBinormal3iEXT) },
1609 { "glBinormal3ivEXT", "glBinormal3ivEXT", (void *) wine_glBinormal3ivEXT, (void **) (&func_glBinormal3ivEXT) },
1610 { "glBinormal3sEXT", "glBinormal3sEXT", (void *) wine_glBinormal3sEXT, (void **) (&func_glBinormal3sEXT) },
1611 { "glBinormal3svEXT", "glBinormal3svEXT", (void *) wine_glBinormal3svEXT, (void **) (&func_glBinormal3svEXT) },
1612 { "glBinormalPointerEXT", "glBinormalPointerEXT", (void *) wine_glBinormalPointerEXT, (void **) (&func_glBinormalPointerEXT) },
1613 { "glBlendColorEXT", "glBlendColorEXT", (void *) wine_glBlendColorEXT, (void **) (&func_glBlendColorEXT) },
1614 { "glBlendEquationEXT", "glBlendEquationEXT", (void *) wine_glBlendEquationEXT, (void **) (&func_glBlendEquationEXT) },
1615 { "glBlendFuncSeparate", "glBlendFuncSeparate", (void *) wine_glBlendFuncSeparate, (void **) (&func_glBlendFuncSeparate) },
1616 { "glBlendFuncSeparateEXT", "glBlendFuncSeparateEXT", (void *) wine_glBlendFuncSeparateEXT, (void **) (&func_glBlendFuncSeparateEXT) },
1617 { "glBlendFuncSeparateINGR", "glBlendFuncSeparateINGR", (void *) wine_glBlendFuncSeparateINGR, (void **) (&func_glBlendFuncSeparateINGR) },
1618 { "glBufferRegionEnabled", "glBufferRegionEnabled", (void *) wine_glBufferRegionEnabled, (void **) (&func_glBufferRegionEnabled) },
1619 { "glClientActiveTexture", "glClientActiveTexture", (void *) wine_glClientActiveTexture, (void **) (&func_glClientActiveTexture) },
1620 { "glClientActiveVertexStreamATI", "glClientActiveVertexStreamATI", (void *) wine_glClientActiveVertexStreamATI, (void **) (&func_glClientActiveVertexStreamATI) },
1621 { "glColor3fVertex3fSUN", "glColor3fVertex3fSUN", (void *) wine_glColor3fVertex3fSUN, (void **) (&func_glColor3fVertex3fSUN) },
1622 { "glColor3fVertex3fvSUN", "glColor3fVertex3fvSUN", (void *) wine_glColor3fVertex3fvSUN, (void **) (&func_glColor3fVertex3fvSUN) },
1623 { "glColor4fNormal3fVertex3fSUN", "glColor4fNormal3fVertex3fSUN", (void *) wine_glColor4fNormal3fVertex3fSUN, (void **) (&func_glColor4fNormal3fVertex3fSUN) },
1624 { "glColor4fNormal3fVertex3fvSUN", "glColor4fNormal3fVertex3fvSUN", (void *) wine_glColor4fNormal3fVertex3fvSUN, (void **) (&func_glColor4fNormal3fVertex3fvSUN) },
1625 { "glColor4ubVertex2fSUN", "glColor4ubVertex2fSUN", (void *) wine_glColor4ubVertex2fSUN, (void **) (&func_glColor4ubVertex2fSUN) },
1626 { "glColor4ubVertex2fvSUN", "glColor4ubVertex2fvSUN", (void *) wine_glColor4ubVertex2fvSUN, (void **) (&func_glColor4ubVertex2fvSUN) },
1627 { "glColor4ubVertex3fSUN", "glColor4ubVertex3fSUN", (void *) wine_glColor4ubVertex3fSUN, (void **) (&func_glColor4ubVertex3fSUN) },
1628 { "glColor4ubVertex3fvSUN", "glColor4ubVertex3fvSUN", (void *) wine_glColor4ubVertex3fvSUN, (void **) (&func_glColor4ubVertex3fvSUN) },
1629 { "glColorFragmentOp1ATI", "glColorFragmentOp1ATI", (void *) wine_glColorFragmentOp1ATI, (void **) (&func_glColorFragmentOp1ATI) },
1630 { "glColorFragmentOp2ATI", "glColorFragmentOp2ATI", (void *) wine_glColorFragmentOp2ATI, (void **) (&func_glColorFragmentOp2ATI) },
1631 { "glColorFragmentOp3ATI", "glColorFragmentOp3ATI", (void *) wine_glColorFragmentOp3ATI, (void **) (&func_glColorFragmentOp3ATI) },
1632 { "glColorPointerEXT", "glColorPointerEXT", (void *) wine_glColorPointerEXT, (void **) (&func_glColorPointerEXT) },
1633 { "glColorPointerListIBM", "glColorPointerListIBM", (void *) wine_glColorPointerListIBM, (void **) (&func_glColorPointerListIBM) },
1634 { "glColorPointervINTEL", "glColorPointervINTEL", (void *) wine_glColorPointervINTEL, (void **) (&func_glColorPointervINTEL) },
1635 { "glColorSubTableEXT", "glColorSubTableEXT", (void *) wine_glColorSubTableEXT, (void **) (&func_glColorSubTableEXT) },
1636 { "glColorTableEXT", "glColorTableEXT", (void *) wine_glColorTableEXT, (void **) (&func_glColorTableEXT) },
1637 { "glColorTableParameterfvSGI", "glColorTableParameterfvSGI", (void *) wine_glColorTableParameterfvSGI, (void **) (&func_glColorTableParameterfvSGI) },
1638 { "glColorTableParameterivSGI", "glColorTableParameterivSGI", (void *) wine_glColorTableParameterivSGI, (void **) (&func_glColorTableParameterivSGI) },
1639 { "glColorTableSGI", "glColorTableSGI", (void *) wine_glColorTableSGI, (void **) (&func_glColorTableSGI) },
1640 { "glCombinerInputNV", "glCombinerInputNV", (void *) wine_glCombinerInputNV, (void **) (&func_glCombinerInputNV) },
1641 { "glCombinerOutputNV", "glCombinerOutputNV", (void *) wine_glCombinerOutputNV, (void **) (&func_glCombinerOutputNV) },
1642 { "glCombinerParameterfNV", "glCombinerParameterfNV", (void *) wine_glCombinerParameterfNV, (void **) (&func_glCombinerParameterfNV) },
1643 { "glCombinerParameterfvNV", "glCombinerParameterfvNV", (void *) wine_glCombinerParameterfvNV, (void **) (&func_glCombinerParameterfvNV) },
1644 { "glCombinerParameteriNV", "glCombinerParameteriNV", (void *) wine_glCombinerParameteriNV, (void **) (&func_glCombinerParameteriNV) },
1645 { "glCombinerParameterivNV", "glCombinerParameterivNV", (void *) wine_glCombinerParameterivNV, (void **) (&func_glCombinerParameterivNV) },
1646 { "glCombinerStageParameterfvNV", "glCombinerStageParameterfvNV", (void *) wine_glCombinerStageParameterfvNV, (void **) (&func_glCombinerStageParameterfvNV) },
1647 { "glCompressedTexImage1D", "glCompressedTexImage1D", (void *) wine_glCompressedTexImage1D, (void **) (&func_glCompressedTexImage1D) },
1648 { "glCompressedTexImage1DARB", "glCompressedTexImage1DARB", (void *) wine_glCompressedTexImage1DARB, (void **) (&func_glCompressedTexImage1DARB) },
1649 { "glCompressedTexImage2D", "glCompressedTexImage2D", (void *) wine_glCompressedTexImage2D, (void **) (&func_glCompressedTexImage2D) },
1650 { "glCompressedTexImage2DARB", "glCompressedTexImage2DARB", (void *) wine_glCompressedTexImage2DARB, (void **) (&func_glCompressedTexImage2DARB) },
1651 { "glCompressedTexImage3D", "glCompressedTexImage3D", (void *) wine_glCompressedTexImage3D, (void **) (&func_glCompressedTexImage3D) },
1652 { "glCompressedTexImage3DARB", "glCompressedTexImage3DARB", (void *) wine_glCompressedTexImage3DARB, (void **) (&func_glCompressedTexImage3DARB) },
1653 { "glCompressedTexSubImage1D", "glCompressedTexSubImage1D", (void *) wine_glCompressedTexSubImage1D, (void **) (&func_glCompressedTexSubImage1D) },
1654 { "glCompressedTexSubImage1DARB", "glCompressedTexSubImage1DARB", (void *) wine_glCompressedTexSubImage1DARB, (void **) (&func_glCompressedTexSubImage1DARB) },
1655 { "glCompressedTexSubImage2D", "glCompressedTexSubImage2D", (void *) wine_glCompressedTexSubImage2D, (void **) (&func_glCompressedTexSubImage2D) },
1656 { "glCompressedTexSubImage2DARB", "glCompressedTexSubImage2DARB", (void *) wine_glCompressedTexSubImage2DARB, (void **) (&func_glCompressedTexSubImage2DARB) },
1657 { "glCompressedTexSubImage3D", "glCompressedTexSubImage3D", (void *) wine_glCompressedTexSubImage3D, (void **) (&func_glCompressedTexSubImage3D) },
1658 { "glCompressedTexSubImage3DARB", "glCompressedTexSubImage3DARB", (void *) wine_glCompressedTexSubImage3DARB, (void **) (&func_glCompressedTexSubImage3DARB) },
1659 { "glConvolutionFilter1DEXT", "glConvolutionFilter1DEXT", (void *) wine_glConvolutionFilter1DEXT, (void **) (&func_glConvolutionFilter1DEXT) },
1660 { "glConvolutionFilter2DEXT", "glConvolutionFilter2DEXT", (void *) wine_glConvolutionFilter2DEXT, (void **) (&func_glConvolutionFilter2DEXT) },
1661 { "glConvolutionParameterfEXT", "glConvolutionParameterfEXT", (void *) wine_glConvolutionParameterfEXT, (void **) (&func_glConvolutionParameterfEXT) },
1662 { "glConvolutionParameterfvEXT", "glConvolutionParameterfvEXT", (void *) wine_glConvolutionParameterfvEXT, (void **) (&func_glConvolutionParameterfvEXT) },
1663 { "glConvolutionParameteriEXT", "glConvolutionParameteriEXT", (void *) wine_glConvolutionParameteriEXT, (void **) (&func_glConvolutionParameteriEXT) },
1664 { "glConvolutionParameterivEXT", "glConvolutionParameterivEXT", (void *) wine_glConvolutionParameterivEXT, (void **) (&func_glConvolutionParameterivEXT) },
1665 { "glCopyColorSubTableEXT", "glCopyColorSubTableEXT", (void *) wine_glCopyColorSubTableEXT, (void **) (&func_glCopyColorSubTableEXT) },
1666 { "glCopyColorTableSGI", "glCopyColorTableSGI", (void *) wine_glCopyColorTableSGI, (void **) (&func_glCopyColorTableSGI) },
1667 { "glCopyConvolutionFilter1DEXT", "glCopyConvolutionFilter1DEXT", (void *) wine_glCopyConvolutionFilter1DEXT, (void **) (&func_glCopyConvolutionFilter1DEXT) },
1668 { "glCopyConvolutionFilter2DEXT", "glCopyConvolutionFilter2DEXT", (void *) wine_glCopyConvolutionFilter2DEXT, (void **) (&func_glCopyConvolutionFilter2DEXT) },
1669 { "glCopyTexImage1DEXT", "glCopyTexImage1DEXT", (void *) wine_glCopyTexImage1DEXT, (void **) (&func_glCopyTexImage1DEXT) },
1670 { "glCopyTexImage2DEXT", "glCopyTexImage2DEXT", (void *) wine_glCopyTexImage2DEXT, (void **) (&func_glCopyTexImage2DEXT) },
1671 { "glCopyTexSubImage1DEXT", "glCopyTexSubImage1DEXT", (void *) wine_glCopyTexSubImage1DEXT, (void **) (&func_glCopyTexSubImage1DEXT) },
1672 { "glCopyTexSubImage2DEXT", "glCopyTexSubImage2DEXT", (void *) wine_glCopyTexSubImage2DEXT, (void **) (&func_glCopyTexSubImage2DEXT) },
1673 { "glCopyTexSubImage3DEXT", "glCopyTexSubImage3DEXT", (void *) wine_glCopyTexSubImage3DEXT, (void **) (&func_glCopyTexSubImage3DEXT) },
1674 { "glCullParameterdvEXT", "glCullParameterdvEXT", (void *) wine_glCullParameterdvEXT, (void **) (&func_glCullParameterdvEXT) },
1675 { "glCullParameterfvEXT", "glCullParameterfvEXT", (void *) wine_glCullParameterfvEXT, (void **) (&func_glCullParameterfvEXT) },
1676 { "glCurrentPaletteMatrixARB", "glCurrentPaletteMatrixARB", (void *) wine_glCurrentPaletteMatrixARB, (void **) (&func_glCurrentPaletteMatrixARB) },
1677 { "glDeformSGIX", "glDeformSGIX", (void *) wine_glDeformSGIX, (void **) (&func_glDeformSGIX) },
1678 { "glDeformationMap3dSGIX", "glDeformationMap3dSGIX", (void *) wine_glDeformationMap3dSGIX, (void **) (&func_glDeformationMap3dSGIX) },
1679 { "glDeformationMap3fSGIX", "glDeformationMap3fSGIX", (void *) wine_glDeformationMap3fSGIX, (void **) (&func_glDeformationMap3fSGIX) },
1680 { "glDeleteAsyncMarkersSGIX", "glDeleteAsyncMarkersSGIX", (void *) wine_glDeleteAsyncMarkersSGIX, (void **) (&func_glDeleteAsyncMarkersSGIX) },
1681 { "glDeleteBufferRegion", "glDeleteBufferRegion", (void *) wine_glDeleteBufferRegion, (void **) (&func_glDeleteBufferRegion) },
1682 { "glDeleteFencesNV", "glDeleteFencesNV", (void *) wine_glDeleteFencesNV, (void **) (&func_glDeleteFencesNV) },
1683 { "glDeleteFragmentShaderATI", "glDeleteFragmentShaderATI", (void *) wine_glDeleteFragmentShaderATI, (void **) (&func_glDeleteFragmentShaderATI) },
1684 { "glDeleteObjectBufferATI", "glDeleteObjectBufferATI", (void *) wine_glDeleteObjectBufferATI, (void **) (&func_glDeleteObjectBufferATI) },
1685 { "glDeleteOcclusionQueriesNV", "glDeleteOcclusionQueriesNV", (void *) wine_glDeleteOcclusionQueriesNV, (void **) (&func_glDeleteOcclusionQueriesNV) },
1686 { "glDeleteProgramsARB", "glDeleteProgramsARB", (void *) wine_glDeleteProgramsARB, (void **) (&func_glDeleteProgramsARB) },
1687 { "glDeleteProgramsNV", "glDeleteProgramsNV", (void *) wine_glDeleteProgramsNV, (void **) (&func_glDeleteProgramsNV) },
1688 { "glDeleteTexturesEXT", "glDeleteTexturesEXT", (void *) wine_glDeleteTexturesEXT, (void **) (&func_glDeleteTexturesEXT) },
1689 { "glDeleteVertexShaderEXT", "glDeleteVertexShaderEXT", (void *) wine_glDeleteVertexShaderEXT, (void **) (&func_glDeleteVertexShaderEXT) },
1690 { "glDetailTexFuncSGIS", "glDetailTexFuncSGIS", (void *) wine_glDetailTexFuncSGIS, (void **) (&func_glDetailTexFuncSGIS) },
1691 { "glDisableVariantClientStateEXT", "glDisableVariantClientStateEXT", (void *) wine_glDisableVariantClientStateEXT, (void **) (&func_glDisableVariantClientStateEXT) },
1692 { "glDisableVertexAttribArrayARB", "glDisableVertexAttribArrayARB", (void *) wine_glDisableVertexAttribArrayARB, (void **) (&func_glDisableVertexAttribArrayARB) },
1693 { "glDrawArraysEXT", "glDrawArraysEXT", (void *) wine_glDrawArraysEXT, (void **) (&func_glDrawArraysEXT) },
1694 { "glDrawBufferRegion", "glDrawBufferRegion", (void *) wine_glDrawBufferRegion, (void **) (&func_glDrawBufferRegion) },
1695 { "glDrawElementArrayATI", "glDrawElementArrayATI", (void *) wine_glDrawElementArrayATI, (void **) (&func_glDrawElementArrayATI) },
1696 { "glDrawMeshArraysSUN", "glDrawMeshArraysSUN", (void *) wine_glDrawMeshArraysSUN, (void **) (&func_glDrawMeshArraysSUN) },
1697 { "glDrawRangeElementArrayATI", "glDrawRangeElementArrayATI", (void *) wine_glDrawRangeElementArrayATI, (void **) (&func_glDrawRangeElementArrayATI) },
1698 { "glDrawRangeElementsEXT", "glDrawRangeElementsEXT", (void *) wine_glDrawRangeElementsEXT, (void **) (&func_glDrawRangeElementsEXT) },
1699 { "glEdgeFlagPointerEXT", "glEdgeFlagPointerEXT", (void *) wine_glEdgeFlagPointerEXT, (void **) (&func_glEdgeFlagPointerEXT) },
1700 { "glEdgeFlagPointerListIBM", "glEdgeFlagPointerListIBM", (void *) wine_glEdgeFlagPointerListIBM, (void **) (&func_glEdgeFlagPointerListIBM) },
1701 { "glElementPointerATI", "glElementPointerATI", (void *) wine_glElementPointerATI, (void **) (&func_glElementPointerATI) },
1702 { "glEnableVariantClientStateEXT", "glEnableVariantClientStateEXT", (void *) wine_glEnableVariantClientStateEXT, (void **) (&func_glEnableVariantClientStateEXT) },
1703 { "glEnableVertexAttribArrayARB", "glEnableVertexAttribArrayARB", (void *) wine_glEnableVertexAttribArrayARB, (void **) (&func_glEnableVertexAttribArrayARB) },
1704 { "glEndFragmentShaderATI", "glEndFragmentShaderATI", (void *) wine_glEndFragmentShaderATI, (void **) (&func_glEndFragmentShaderATI) },
1705 { "glEndOcclusionQueryNV", "glEndOcclusionQueryNV", (void *) wine_glEndOcclusionQueryNV, (void **) (&func_glEndOcclusionQueryNV) },
1706 { "glEndVertexShaderEXT", "glEndVertexShaderEXT", (void *) wine_glEndVertexShaderEXT, (void **) (&func_glEndVertexShaderEXT) },
1707 { "glEvalMapsNV", "glEvalMapsNV", (void *) wine_glEvalMapsNV, (void **) (&func_glEvalMapsNV) },
1708 { "glExecuteProgramNV", "glExecuteProgramNV", (void *) wine_glExecuteProgramNV, (void **) (&func_glExecuteProgramNV) },
1709 { "glExtractComponentEXT", "glExtractComponentEXT", (void *) wine_glExtractComponentEXT, (void **) (&func_glExtractComponentEXT) },
1710 { "glFinalCombinerInputNV", "glFinalCombinerInputNV", (void *) wine_glFinalCombinerInputNV, (void **) (&func_glFinalCombinerInputNV) },
1711 { "glFinishAsyncSGIX", "glFinishAsyncSGIX", (void *) wine_glFinishAsyncSGIX, (void **) (&func_glFinishAsyncSGIX) },
1712 { "glFinishFenceNV", "glFinishFenceNV", (void *) wine_glFinishFenceNV, (void **) (&func_glFinishFenceNV) },
1713 { "glFinishTextureSUNX", "glFinishTextureSUNX", (void *) wine_glFinishTextureSUNX, (void **) (&func_glFinishTextureSUNX) },
1714 { "glFlushRasterSGIX", "glFlushRasterSGIX", (void *) wine_glFlushRasterSGIX, (void **) (&func_glFlushRasterSGIX) },
1715 { "glFlushVertexArrayRangeNV", "glFlushVertexArrayRangeNV", (void *) wine_glFlushVertexArrayRangeNV, (void **) (&func_glFlushVertexArrayRangeNV) },
1716 { "glFogCoordPointer", "glFogCoordPointer", (void *) wine_glFogCoordPointer, (void **) (&func_glFogCoordPointer) },
1717 { "glFogCoordPointerEXT", "glFogCoordPointerEXT", (void *) wine_glFogCoordPointerEXT, (void **) (&func_glFogCoordPointerEXT) },
1718 { "glFogCoordPointerListIBM", "glFogCoordPointerListIBM", (void *) wine_glFogCoordPointerListIBM, (void **) (&func_glFogCoordPointerListIBM) },
1719 { "glFogCoordd", "glFogCoordd", (void *) wine_glFogCoordd, (void **) (&func_glFogCoordd) },
1720 { "glFogCoorddEXT", "glFogCoorddEXT", (void *) wine_glFogCoorddEXT, (void **) (&func_glFogCoorddEXT) },
1721 { "glFogCoorddv", "glFogCoorddv", (void *) wine_glFogCoorddv, (void **) (&func_glFogCoorddv) },
1722 { "glFogCoorddvEXT", "glFogCoorddvEXT", (void *) wine_glFogCoorddvEXT, (void **) (&func_glFogCoorddvEXT) },
1723 { "glFogCoordf", "glFogCoordf", (void *) wine_glFogCoordf, (void **) (&func_glFogCoordf) },
1724 { "glFogCoordfEXT", "glFogCoordfEXT", (void *) wine_glFogCoordfEXT, (void **) (&func_glFogCoordfEXT) },
1725 { "glFogCoordfv", "glFogCoordfv", (void *) wine_glFogCoordfv, (void **) (&func_glFogCoordfv) },
1726 { "glFogCoordfvEXT", "glFogCoordfvEXT", (void *) wine_glFogCoordfvEXT, (void **) (&func_glFogCoordfvEXT) },
1727 { "glFogFuncSGIS", "glFogFuncSGIS", (void *) wine_glFogFuncSGIS, (void **) (&func_glFogFuncSGIS) },
1728 { "glFragmentColorMaterialSGIX", "glFragmentColorMaterialSGIX", (void *) wine_glFragmentColorMaterialSGIX, (void **) (&func_glFragmentColorMaterialSGIX) },
1729 { "glFragmentLightModelfSGIX", "glFragmentLightModelfSGIX", (void *) wine_glFragmentLightModelfSGIX, (void **) (&func_glFragmentLightModelfSGIX) },
1730 { "glFragmentLightModelfvSGIX", "glFragmentLightModelfvSGIX", (void *) wine_glFragmentLightModelfvSGIX, (void **) (&func_glFragmentLightModelfvSGIX) },
1731 { "glFragmentLightModeliSGIX", "glFragmentLightModeliSGIX", (void *) wine_glFragmentLightModeliSGIX, (void **) (&func_glFragmentLightModeliSGIX) },
1732 { "glFragmentLightModelivSGIX", "glFragmentLightModelivSGIX", (void *) wine_glFragmentLightModelivSGIX, (void **) (&func_glFragmentLightModelivSGIX) },
1733 { "glFragmentLightfSGIX", "glFragmentLightfSGIX", (void *) wine_glFragmentLightfSGIX, (void **) (&func_glFragmentLightfSGIX) },
1734 { "glFragmentLightfvSGIX", "glFragmentLightfvSGIX", (void *) wine_glFragmentLightfvSGIX, (void **) (&func_glFragmentLightfvSGIX) },
1735 { "glFragmentLightiSGIX", "glFragmentLightiSGIX", (void *) wine_glFragmentLightiSGIX, (void **) (&func_glFragmentLightiSGIX) },
1736 { "glFragmentLightivSGIX", "glFragmentLightivSGIX", (void *) wine_glFragmentLightivSGIX, (void **) (&func_glFragmentLightivSGIX) },
1737 { "glFragmentMaterialfSGIX", "glFragmentMaterialfSGIX", (void *) wine_glFragmentMaterialfSGIX, (void **) (&func_glFragmentMaterialfSGIX) },
1738 { "glFragmentMaterialfvSGIX", "glFragmentMaterialfvSGIX", (void *) wine_glFragmentMaterialfvSGIX, (void **) (&func_glFragmentMaterialfvSGIX) },
1739 { "glFragmentMaterialiSGIX", "glFragmentMaterialiSGIX", (void *) wine_glFragmentMaterialiSGIX, (void **) (&func_glFragmentMaterialiSGIX) },
1740 { "glFragmentMaterialivSGIX", "glFragmentMaterialivSGIX", (void *) wine_glFragmentMaterialivSGIX, (void **) (&func_glFragmentMaterialivSGIX) },
1741 { "glFrameZoomSGIX", "glFrameZoomSGIX", (void *) wine_glFrameZoomSGIX, (void **) (&func_glFrameZoomSGIX) },
1742 { "glGenAsyncMarkersSGIX", "glGenAsyncMarkersSGIX", (void *) wine_glGenAsyncMarkersSGIX, (void **) (&func_glGenAsyncMarkersSGIX) },
1743 { "glGenFencesNV", "glGenFencesNV", (void *) wine_glGenFencesNV, (void **) (&func_glGenFencesNV) },
1744 { "glGenFragmentShadersATI", "glGenFragmentShadersATI", (void *) wine_glGenFragmentShadersATI, (void **) (&func_glGenFragmentShadersATI) },
1745 { "glGenOcclusionQueriesNV", "glGenOcclusionQueriesNV", (void *) wine_glGenOcclusionQueriesNV, (void **) (&func_glGenOcclusionQueriesNV) },
1746 { "glGenProgramsARB", "glGenProgramsARB", (void *) wine_glGenProgramsARB, (void **) (&func_glGenProgramsARB) },
1747 { "glGenProgramsNV", "glGenProgramsNV", (void *) wine_glGenProgramsNV, (void **) (&func_glGenProgramsNV) },
1748 { "glGenSymbolsEXT", "glGenSymbolsEXT", (void *) wine_glGenSymbolsEXT, (void **) (&func_glGenSymbolsEXT) },
1749 { "glGenTexturesEXT", "glGenTexturesEXT", (void *) wine_glGenTexturesEXT, (void **) (&func_glGenTexturesEXT) },
1750 { "glGenVertexShadersEXT", "glGenVertexShadersEXT", (void *) wine_glGenVertexShadersEXT, (void **) (&func_glGenVertexShadersEXT) },
1751 { "glGetArrayObjectfvATI", "glGetArrayObjectfvATI", (void *) wine_glGetArrayObjectfvATI, (void **) (&func_glGetArrayObjectfvATI) },
1752 { "glGetArrayObjectivATI", "glGetArrayObjectivATI", (void *) wine_glGetArrayObjectivATI, (void **) (&func_glGetArrayObjectivATI) },
1753 { "glGetColorTableEXT", "glGetColorTableEXT", (void *) wine_glGetColorTableEXT, (void **) (&func_glGetColorTableEXT) },
1754 { "glGetColorTableParameterfvEXT", "glGetColorTableParameterfvEXT", (void *) wine_glGetColorTableParameterfvEXT, (void **) (&func_glGetColorTableParameterfvEXT) },
1755 { "glGetColorTableParameterfvSGI", "glGetColorTableParameterfvSGI", (void *) wine_glGetColorTableParameterfvSGI, (void **) (&func_glGetColorTableParameterfvSGI) },
1756 { "glGetColorTableParameterivEXT", "glGetColorTableParameterivEXT", (void *) wine_glGetColorTableParameterivEXT, (void **) (&func_glGetColorTableParameterivEXT) },
1757 { "glGetColorTableParameterivSGI", "glGetColorTableParameterivSGI", (void *) wine_glGetColorTableParameterivSGI, (void **) (&func_glGetColorTableParameterivSGI) },
1758 { "glGetColorTableSGI", "glGetColorTableSGI", (void *) wine_glGetColorTableSGI, (void **) (&func_glGetColorTableSGI) },
1759 { "glGetCombinerInputParameterfvNV", "glGetCombinerInputParameterfvNV", (void *) wine_glGetCombinerInputParameterfvNV, (void **) (&func_glGetCombinerInputParameterfvNV) },
1760 { "glGetCombinerInputParameterivNV", "glGetCombinerInputParameterivNV", (void *) wine_glGetCombinerInputParameterivNV, (void **) (&func_glGetCombinerInputParameterivNV) },
1761 { "glGetCombinerOutputParameterfvNV", "glGetCombinerOutputParameterfvNV", (void *) wine_glGetCombinerOutputParameterfvNV, (void **) (&func_glGetCombinerOutputParameterfvNV) },
1762 { "glGetCombinerOutputParameterivNV", "glGetCombinerOutputParameterivNV", (void *) wine_glGetCombinerOutputParameterivNV, (void **) (&func_glGetCombinerOutputParameterivNV) },
1763 { "glGetCombinerStageParameterfvNV", "glGetCombinerStageParameterfvNV", (void *) wine_glGetCombinerStageParameterfvNV, (void **) (&func_glGetCombinerStageParameterfvNV) },
1764 { "glGetCompressedTexImage", "glGetCompressedTexImage", (void *) wine_glGetCompressedTexImage, (void **) (&func_glGetCompressedTexImage) },
1765 { "glGetCompressedTexImageARB", "glGetCompressedTexImageARB", (void *) wine_glGetCompressedTexImageARB, (void **) (&func_glGetCompressedTexImageARB) },
1766 { "glGetConvolutionFilterEXT", "glGetConvolutionFilterEXT", (void *) wine_glGetConvolutionFilterEXT, (void **) (&func_glGetConvolutionFilterEXT) },
1767 { "glGetConvolutionParameterfvEXT", "glGetConvolutionParameterfvEXT", (void *) wine_glGetConvolutionParameterfvEXT, (void **) (&func_glGetConvolutionParameterfvEXT) },
1768 { "glGetConvolutionParameterivEXT", "glGetConvolutionParameterivEXT", (void *) wine_glGetConvolutionParameterivEXT, (void **) (&func_glGetConvolutionParameterivEXT) },
1769 { "glGetDetailTexFuncSGIS", "glGetDetailTexFuncSGIS", (void *) wine_glGetDetailTexFuncSGIS, (void **) (&func_glGetDetailTexFuncSGIS) },
1770 { "glGetFenceivNV", "glGetFenceivNV", (void *) wine_glGetFenceivNV, (void **) (&func_glGetFenceivNV) },
1771 { "glGetFinalCombinerInputParameterfvNV", "glGetFinalCombinerInputParameterfvNV", (void *) wine_glGetFinalCombinerInputParameterfvNV, (void **) (&func_glGetFinalCombinerInputParameterfvNV) },
1772 { "glGetFinalCombinerInputParameterivNV", "glGetFinalCombinerInputParameterivNV", (void *) wine_glGetFinalCombinerInputParameterivNV, (void **) (&func_glGetFinalCombinerInputParameterivNV) },
1773 { "glGetFogFuncSGIS", "glGetFogFuncSGIS", (void *) wine_glGetFogFuncSGIS, (void **) (&func_glGetFogFuncSGIS) },
1774 { "glGetFragmentLightfvSGIX", "glGetFragmentLightfvSGIX", (void *) wine_glGetFragmentLightfvSGIX, (void **) (&func_glGetFragmentLightfvSGIX) },
1775 { "glGetFragmentLightivSGIX", "glGetFragmentLightivSGIX", (void *) wine_glGetFragmentLightivSGIX, (void **) (&func_glGetFragmentLightivSGIX) },
1776 { "glGetFragmentMaterialfvSGIX", "glGetFragmentMaterialfvSGIX", (void *) wine_glGetFragmentMaterialfvSGIX, (void **) (&func_glGetFragmentMaterialfvSGIX) },
1777 { "glGetFragmentMaterialivSGIX", "glGetFragmentMaterialivSGIX", (void *) wine_glGetFragmentMaterialivSGIX, (void **) (&func_glGetFragmentMaterialivSGIX) },
1778 { "glGetHistogramEXT", "glGetHistogramEXT", (void *) wine_glGetHistogramEXT, (void **) (&func_glGetHistogramEXT) },
1779 { "glGetHistogramParameterfvEXT", "glGetHistogramParameterfvEXT", (void *) wine_glGetHistogramParameterfvEXT, (void **) (&func_glGetHistogramParameterfvEXT) },
1780 { "glGetHistogramParameterivEXT", "glGetHistogramParameterivEXT", (void *) wine_glGetHistogramParameterivEXT, (void **) (&func_glGetHistogramParameterivEXT) },
1781 { "glGetImageTransformParameterfvHP", "glGetImageTransformParameterfvHP", (void *) wine_glGetImageTransformParameterfvHP, (void **) (&func_glGetImageTransformParameterfvHP) },
1782 { "glGetImageTransformParameterivHP", "glGetImageTransformParameterivHP", (void *) wine_glGetImageTransformParameterivHP, (void **) (&func_glGetImageTransformParameterivHP) },
1783 { "glGetInstrumentsSGIX", "glGetInstrumentsSGIX", (void *) wine_glGetInstrumentsSGIX, (void **) (&func_glGetInstrumentsSGIX) },
1784 { "glGetInvariantBooleanvEXT", "glGetInvariantBooleanvEXT", (void *) wine_glGetInvariantBooleanvEXT, (void **) (&func_glGetInvariantBooleanvEXT) },
1785 { "glGetInvariantFloatvEXT", "glGetInvariantFloatvEXT", (void *) wine_glGetInvariantFloatvEXT, (void **) (&func_glGetInvariantFloatvEXT) },
1786 { "glGetInvariantIntegervEXT", "glGetInvariantIntegervEXT", (void *) wine_glGetInvariantIntegervEXT, (void **) (&func_glGetInvariantIntegervEXT) },
1787 { "glGetListParameterfvSGIX", "glGetListParameterfvSGIX", (void *) wine_glGetListParameterfvSGIX, (void **) (&func_glGetListParameterfvSGIX) },
1788 { "glGetListParameterivSGIX", "glGetListParameterivSGIX", (void *) wine_glGetListParameterivSGIX, (void **) (&func_glGetListParameterivSGIX) },
1789 { "glGetLocalConstantBooleanvEXT", "glGetLocalConstantBooleanvEXT", (void *) wine_glGetLocalConstantBooleanvEXT, (void **) (&func_glGetLocalConstantBooleanvEXT) },
1790 { "glGetLocalConstantFloatvEXT", "glGetLocalConstantFloatvEXT", (void *) wine_glGetLocalConstantFloatvEXT, (void **) (&func_glGetLocalConstantFloatvEXT) },
1791 { "glGetLocalConstantIntegervEXT", "glGetLocalConstantIntegervEXT", (void *) wine_glGetLocalConstantIntegervEXT, (void **) (&func_glGetLocalConstantIntegervEXT) },
1792 { "glGetMapAttribParameterfvNV", "glGetMapAttribParameterfvNV", (void *) wine_glGetMapAttribParameterfvNV, (void **) (&func_glGetMapAttribParameterfvNV) },
1793 { "glGetMapAttribParameterivNV", "glGetMapAttribParameterivNV", (void *) wine_glGetMapAttribParameterivNV, (void **) (&func_glGetMapAttribParameterivNV) },
1794 { "glGetMapControlPointsNV", "glGetMapControlPointsNV", (void *) wine_glGetMapControlPointsNV, (void **) (&func_glGetMapControlPointsNV) },
1795 { "glGetMapParameterfvNV", "glGetMapParameterfvNV", (void *) wine_glGetMapParameterfvNV, (void **) (&func_glGetMapParameterfvNV) },
1796 { "glGetMapParameterivNV", "glGetMapParameterivNV", (void *) wine_glGetMapParameterivNV, (void **) (&func_glGetMapParameterivNV) },
1797 { "glGetMinmaxEXT", "glGetMinmaxEXT", (void *) wine_glGetMinmaxEXT, (void **) (&func_glGetMinmaxEXT) },
1798 { "glGetMinmaxParameterfvEXT", "glGetMinmaxParameterfvEXT", (void *) wine_glGetMinmaxParameterfvEXT, (void **) (&func_glGetMinmaxParameterfvEXT) },
1799 { "glGetMinmaxParameterivEXT", "glGetMinmaxParameterivEXT", (void *) wine_glGetMinmaxParameterivEXT, (void **) (&func_glGetMinmaxParameterivEXT) },
1800 { "glGetObjectBufferfvATI", "glGetObjectBufferfvATI", (void *) wine_glGetObjectBufferfvATI, (void **) (&func_glGetObjectBufferfvATI) },
1801 { "glGetObjectBufferivATI", "glGetObjectBufferivATI", (void *) wine_glGetObjectBufferivATI, (void **) (&func_glGetObjectBufferivATI) },
1802 { "glGetOcclusionQueryivNV", "glGetOcclusionQueryivNV", (void *) wine_glGetOcclusionQueryivNV, (void **) (&func_glGetOcclusionQueryivNV) },
1803 { "glGetOcclusionQueryuivNV", "glGetOcclusionQueryuivNV", (void *) wine_glGetOcclusionQueryuivNV, (void **) (&func_glGetOcclusionQueryuivNV) },
1804 { "glGetPixelTexGenParameterfvSGIS", "glGetPixelTexGenParameterfvSGIS", (void *) wine_glGetPixelTexGenParameterfvSGIS, (void **) (&func_glGetPixelTexGenParameterfvSGIS) },
1805 { "glGetPixelTexGenParameterivSGIS", "glGetPixelTexGenParameterivSGIS", (void *) wine_glGetPixelTexGenParameterivSGIS, (void **) (&func_glGetPixelTexGenParameterivSGIS) },
1806 { "glGetPointervEXT", "glGetPointervEXT", (void *) wine_glGetPointervEXT, (void **) (&func_glGetPointervEXT) },
1807 { "glGetProgramEnvParameterdvARB", "glGetProgramEnvParameterdvARB", (void *) wine_glGetProgramEnvParameterdvARB, (void **) (&func_glGetProgramEnvParameterdvARB) },
1808 { "glGetProgramEnvParameterfvARB", "glGetProgramEnvParameterfvARB", (void *) wine_glGetProgramEnvParameterfvARB, (void **) (&func_glGetProgramEnvParameterfvARB) },
1809 { "glGetProgramLocalParameterdvARB", "glGetProgramLocalParameterdvARB", (void *) wine_glGetProgramLocalParameterdvARB, (void **) (&func_glGetProgramLocalParameterdvARB) },
1810 { "glGetProgramLocalParameterfvARB", "glGetProgramLocalParameterfvARB", (void *) wine_glGetProgramLocalParameterfvARB, (void **) (&func_glGetProgramLocalParameterfvARB) },
1811 { "glGetProgramParameterdvNV", "glGetProgramParameterdvNV", (void *) wine_glGetProgramParameterdvNV, (void **) (&func_glGetProgramParameterdvNV) },
1812 { "glGetProgramParameterfvNV", "glGetProgramParameterfvNV", (void *) wine_glGetProgramParameterfvNV, (void **) (&func_glGetProgramParameterfvNV) },
1813 { "glGetProgramStringARB", "glGetProgramStringARB", (void *) wine_glGetProgramStringARB, (void **) (&func_glGetProgramStringARB) },
1814 { "glGetProgramStringNV", "glGetProgramStringNV", (void *) wine_glGetProgramStringNV, (void **) (&func_glGetProgramStringNV) },
1815 { "glGetProgramivARB", "glGetProgramivARB", (void *) wine_glGetProgramivARB, (void **) (&func_glGetProgramivARB) },
1816 { "glGetProgramivNV", "glGetProgramivNV", (void *) wine_glGetProgramivNV, (void **) (&func_glGetProgramivNV) },
1817 { "glGetSeparableFilterEXT", "glGetSeparableFilterEXT", (void *) wine_glGetSeparableFilterEXT, (void **) (&func_glGetSeparableFilterEXT) },
1818 { "glGetSharpenTexFuncSGIS", "glGetSharpenTexFuncSGIS", (void *) wine_glGetSharpenTexFuncSGIS, (void **) (&func_glGetSharpenTexFuncSGIS) },
1819 { "glGetTexBumpParameterfvATI", "glGetTexBumpParameterfvATI", (void *) wine_glGetTexBumpParameterfvATI, (void **) (&func_glGetTexBumpParameterfvATI) },
1820 { "glGetTexBumpParameterivATI", "glGetTexBumpParameterivATI", (void *) wine_glGetTexBumpParameterivATI, (void **) (&func_glGetTexBumpParameterivATI) },
1821 { "glGetTexFilterFuncSGIS", "glGetTexFilterFuncSGIS", (void *) wine_glGetTexFilterFuncSGIS, (void **) (&func_glGetTexFilterFuncSGIS) },
1822 { "glGetTrackMatrixivNV", "glGetTrackMatrixivNV", (void *) wine_glGetTrackMatrixivNV, (void **) (&func_glGetTrackMatrixivNV) },
1823 { "glGetVariantArrayObjectfvATI", "glGetVariantArrayObjectfvATI", (void *) wine_glGetVariantArrayObjectfvATI, (void **) (&func_glGetVariantArrayObjectfvATI) },
1824 { "glGetVariantArrayObjectivATI", "glGetVariantArrayObjectivATI", (void *) wine_glGetVariantArrayObjectivATI, (void **) (&func_glGetVariantArrayObjectivATI) },
1825 { "glGetVariantBooleanvEXT", "glGetVariantBooleanvEXT", (void *) wine_glGetVariantBooleanvEXT, (void **) (&func_glGetVariantBooleanvEXT) },
1826 { "glGetVariantFloatvEXT", "glGetVariantFloatvEXT", (void *) wine_glGetVariantFloatvEXT, (void **) (&func_glGetVariantFloatvEXT) },
1827 { "glGetVariantIntegervEXT", "glGetVariantIntegervEXT", (void *) wine_glGetVariantIntegervEXT, (void **) (&func_glGetVariantIntegervEXT) },
1828 { "glGetVariantPointervEXT", "glGetVariantPointervEXT", (void *) wine_glGetVariantPointervEXT, (void **) (&func_glGetVariantPointervEXT) },
1829 { "glGetVertexAttribPointervARB", "glGetVertexAttribPointervARB", (void *) wine_glGetVertexAttribPointervARB, (void **) (&func_glGetVertexAttribPointervARB) },
1830 { "glGetVertexAttribPointervNV", "glGetVertexAttribPointervNV", (void *) wine_glGetVertexAttribPointervNV, (void **) (&func_glGetVertexAttribPointervNV) },
1831 { "glGetVertexAttribdvARB", "glGetVertexAttribdvARB", (void *) wine_glGetVertexAttribdvARB, (void **) (&func_glGetVertexAttribdvARB) },
1832 { "glGetVertexAttribdvNV", "glGetVertexAttribdvNV", (void *) wine_glGetVertexAttribdvNV, (void **) (&func_glGetVertexAttribdvNV) },
1833 { "glGetVertexAttribfvARB", "glGetVertexAttribfvARB", (void *) wine_glGetVertexAttribfvARB, (void **) (&func_glGetVertexAttribfvARB) },
1834 { "glGetVertexAttribfvNV", "glGetVertexAttribfvNV", (void *) wine_glGetVertexAttribfvNV, (void **) (&func_glGetVertexAttribfvNV) },
1835 { "glGetVertexAttribivARB", "glGetVertexAttribivARB", (void *) wine_glGetVertexAttribivARB, (void **) (&func_glGetVertexAttribivARB) },
1836 { "glGetVertexAttribivNV", "glGetVertexAttribivNV", (void *) wine_glGetVertexAttribivNV, (void **) (&func_glGetVertexAttribivNV) },
1837 { "glGlobalAlphaFactorbSUN", "glGlobalAlphaFactorbSUN", (void *) wine_glGlobalAlphaFactorbSUN, (void **) (&func_glGlobalAlphaFactorbSUN) },
1838 { "glGlobalAlphaFactordSUN", "glGlobalAlphaFactordSUN", (void *) wine_glGlobalAlphaFactordSUN, (void **) (&func_glGlobalAlphaFactordSUN) },
1839 { "glGlobalAlphaFactorfSUN", "glGlobalAlphaFactorfSUN", (void *) wine_glGlobalAlphaFactorfSUN, (void **) (&func_glGlobalAlphaFactorfSUN) },
1840 { "glGlobalAlphaFactoriSUN", "glGlobalAlphaFactoriSUN", (void *) wine_glGlobalAlphaFactoriSUN, (void **) (&func_glGlobalAlphaFactoriSUN) },
1841 { "glGlobalAlphaFactorsSUN", "glGlobalAlphaFactorsSUN", (void *) wine_glGlobalAlphaFactorsSUN, (void **) (&func_glGlobalAlphaFactorsSUN) },
1842 { "glGlobalAlphaFactorubSUN", "glGlobalAlphaFactorubSUN", (void *) wine_glGlobalAlphaFactorubSUN, (void **) (&func_glGlobalAlphaFactorubSUN) },
1843 { "glGlobalAlphaFactoruiSUN", "glGlobalAlphaFactoruiSUN", (void *) wine_glGlobalAlphaFactoruiSUN, (void **) (&func_glGlobalAlphaFactoruiSUN) },
1844 { "glGlobalAlphaFactorusSUN", "glGlobalAlphaFactorusSUN", (void *) wine_glGlobalAlphaFactorusSUN, (void **) (&func_glGlobalAlphaFactorusSUN) },
1845 { "glHintPGI", "glHintPGI", (void *) wine_glHintPGI, (void **) (&func_glHintPGI) },
1846 { "glHistogramEXT", "glHistogramEXT", (void *) wine_glHistogramEXT, (void **) (&func_glHistogramEXT) },
1847 { "glIglooInterfaceSGIX", "glIglooInterfaceSGIX", (void *) wine_glIglooInterfaceSGIX, (void **) (&func_glIglooInterfaceSGIX) },
1848 { "glImageTransformParameterfHP", "glImageTransformParameterfHP", (void *) wine_glImageTransformParameterfHP, (void **) (&func_glImageTransformParameterfHP) },
1849 { "glImageTransformParameterfvHP", "glImageTransformParameterfvHP", (void *) wine_glImageTransformParameterfvHP, (void **) (&func_glImageTransformParameterfvHP) },
1850 { "glImageTransformParameteriHP", "glImageTransformParameteriHP", (void *) wine_glImageTransformParameteriHP, (void **) (&func_glImageTransformParameteriHP) },
1851 { "glImageTransformParameterivHP", "glImageTransformParameterivHP", (void *) wine_glImageTransformParameterivHP, (void **) (&func_glImageTransformParameterivHP) },
1852 { "glIndexFuncEXT", "glIndexFuncEXT", (void *) wine_glIndexFuncEXT, (void **) (&func_glIndexFuncEXT) },
1853 { "glIndexMaterialEXT", "glIndexMaterialEXT", (void *) wine_glIndexMaterialEXT, (void **) (&func_glIndexMaterialEXT) },
1854 { "glIndexPointerEXT", "glIndexPointerEXT", (void *) wine_glIndexPointerEXT, (void **) (&func_glIndexPointerEXT) },
1855 { "glIndexPointerListIBM", "glIndexPointerListIBM", (void *) wine_glIndexPointerListIBM, (void **) (&func_glIndexPointerListIBM) },
1856 { "glInsertComponentEXT", "glInsertComponentEXT", (void *) wine_glInsertComponentEXT, (void **) (&func_glInsertComponentEXT) },
1857 { "glInstrumentsBufferSGIX", "glInstrumentsBufferSGIX", (void *) wine_glInstrumentsBufferSGIX, (void **) (&func_glInstrumentsBufferSGIX) },
1858 { "glIsAsyncMarkerSGIX", "glIsAsyncMarkerSGIX", (void *) wine_glIsAsyncMarkerSGIX, (void **) (&func_glIsAsyncMarkerSGIX) },
1859 { "glIsFenceNV", "glIsFenceNV", (void *) wine_glIsFenceNV, (void **) (&func_glIsFenceNV) },
1860 { "glIsObjectBufferATI", "glIsObjectBufferATI", (void *) wine_glIsObjectBufferATI, (void **) (&func_glIsObjectBufferATI) },
1861 { "glIsOcclusionQueryNV", "glIsOcclusionQueryNV", (void *) wine_glIsOcclusionQueryNV, (void **) (&func_glIsOcclusionQueryNV) },
1862 { "glIsProgramARB", "glIsProgramARB", (void *) wine_glIsProgramARB, (void **) (&func_glIsProgramARB) },
1863 { "glIsProgramNV", "glIsProgramNV", (void *) wine_glIsProgramNV, (void **) (&func_glIsProgramNV) },
1864 { "glIsTextureEXT", "glIsTextureEXT", (void *) wine_glIsTextureEXT, (void **) (&func_glIsTextureEXT) },
1865 { "glIsVariantEnabledEXT", "glIsVariantEnabledEXT", (void *) wine_glIsVariantEnabledEXT, (void **) (&func_glIsVariantEnabledEXT) },
1866 { "glLightEnviSGIX", "glLightEnviSGIX", (void *) wine_glLightEnviSGIX, (void **) (&func_glLightEnviSGIX) },
1867 { "glListParameterfSGIX", "glListParameterfSGIX", (void *) wine_glListParameterfSGIX, (void **) (&func_glListParameterfSGIX) },
1868 { "glListParameterfvSGIX", "glListParameterfvSGIX", (void *) wine_glListParameterfvSGIX, (void **) (&func_glListParameterfvSGIX) },
1869 { "glListParameteriSGIX", "glListParameteriSGIX", (void *) wine_glListParameteriSGIX, (void **) (&func_glListParameteriSGIX) },
1870 { "glListParameterivSGIX", "glListParameterivSGIX", (void *) wine_glListParameterivSGIX, (void **) (&func_glListParameterivSGIX) },
1871 { "glLoadIdentityDeformationMapSGIX", "glLoadIdentityDeformationMapSGIX", (void *) wine_glLoadIdentityDeformationMapSGIX, (void **) (&func_glLoadIdentityDeformationMapSGIX) },
1872 { "glLoadProgramNV", "glLoadProgramNV", (void *) wine_glLoadProgramNV, (void **) (&func_glLoadProgramNV) },
1873 { "glLoadTransposeMatrixd", "glLoadTransposeMatrixd", (void *) wine_glLoadTransposeMatrixd, (void **) (&func_glLoadTransposeMatrixd) },
1874 { "glLoadTransposeMatrixdARB", "glLoadTransposeMatrixdARB", (void *) wine_glLoadTransposeMatrixdARB, (void **) (&func_glLoadTransposeMatrixdARB) },
1875 { "glLoadTransposeMatrixf", "glLoadTransposeMatrixf", (void *) wine_glLoadTransposeMatrixf, (void **) (&func_glLoadTransposeMatrixf) },
1876 { "glLoadTransposeMatrixfARB", "glLoadTransposeMatrixfARB", (void *) wine_glLoadTransposeMatrixfARB, (void **) (&func_glLoadTransposeMatrixfARB) },
1877 { "glLockArraysEXT", "glLockArraysEXT", (void *) wine_glLockArraysEXT, (void **) (&func_glLockArraysEXT) },
1878 { "glMTexCoord2fSGIS", "glMTexCoord2fSGIS", (void *) wine_glMTexCoord2fSGIS, (void **) (&func_glMTexCoord2fSGIS) },
1879 { "glMTexCoord2fvSGIS", "glMTexCoord2fvSGIS", (void *) wine_glMTexCoord2fvSGIS, (void **) (&func_glMTexCoord2fvSGIS) },
1880 { "glMapControlPointsNV", "glMapControlPointsNV", (void *) wine_glMapControlPointsNV, (void **) (&func_glMapControlPointsNV) },
1881 { "glMapParameterfvNV", "glMapParameterfvNV", (void *) wine_glMapParameterfvNV, (void **) (&func_glMapParameterfvNV) },
1882 { "glMapParameterivNV", "glMapParameterivNV", (void *) wine_glMapParameterivNV, (void **) (&func_glMapParameterivNV) },
1883 { "glMatrixIndexPointerARB", "glMatrixIndexPointerARB", (void *) wine_glMatrixIndexPointerARB, (void **) (&func_glMatrixIndexPointerARB) },
1884 { "glMatrixIndexubvARB", "glMatrixIndexubvARB", (void *) wine_glMatrixIndexubvARB, (void **) (&func_glMatrixIndexubvARB) },
1885 { "glMatrixIndexuivARB", "glMatrixIndexuivARB", (void *) wine_glMatrixIndexuivARB, (void **) (&func_glMatrixIndexuivARB) },
1886 { "glMatrixIndexusvARB", "glMatrixIndexusvARB", (void *) wine_glMatrixIndexusvARB, (void **) (&func_glMatrixIndexusvARB) },
1887 { "glMinmaxEXT", "glMinmaxEXT", (void *) wine_glMinmaxEXT, (void **) (&func_glMinmaxEXT) },
1888 { "glMultTransposeMatrixd", "glMultTransposeMatrixd", (void *) wine_glMultTransposeMatrixd, (void **) (&func_glMultTransposeMatrixd) },
1889 { "glMultTransposeMatrixdARB", "glMultTransposeMatrixdARB", (void *) wine_glMultTransposeMatrixdARB, (void **) (&func_glMultTransposeMatrixdARB) },
1890 { "glMultTransposeMatrixf", "glMultTransposeMatrixf", (void *) wine_glMultTransposeMatrixf, (void **) (&func_glMultTransposeMatrixf) },
1891 { "glMultTransposeMatrixfARB", "glMultTransposeMatrixfARB", (void *) wine_glMultTransposeMatrixfARB, (void **) (&func_glMultTransposeMatrixfARB) },
1892 { "glMultiDrawArrays", "glMultiDrawArrays", (void *) wine_glMultiDrawArrays, (void **) (&func_glMultiDrawArrays) },
1893 { "glMultiDrawArraysEXT", "glMultiDrawArraysEXT", (void *) wine_glMultiDrawArraysEXT, (void **) (&func_glMultiDrawArraysEXT) },
1894 { "glMultiDrawElements", "glMultiDrawElements", (void *) wine_glMultiDrawElements, (void **) (&func_glMultiDrawElements) },
1895 { "glMultiDrawElementsEXT", "glMultiDrawElementsEXT", (void *) wine_glMultiDrawElementsEXT, (void **) (&func_glMultiDrawElementsEXT) },
1896 { "glMultiModeDrawArraysIBM", "glMultiModeDrawArraysIBM", (void *) wine_glMultiModeDrawArraysIBM, (void **) (&func_glMultiModeDrawArraysIBM) },
1897 { "glMultiModeDrawElementsIBM", "glMultiModeDrawElementsIBM", (void *) wine_glMultiModeDrawElementsIBM, (void **) (&func_glMultiModeDrawElementsIBM) },
1898 { "glMultiTexCoord1d", "glMultiTexCoord1d", (void *) wine_glMultiTexCoord1d, (void **) (&func_glMultiTexCoord1d) },
1899 { "glMultiTexCoord1dSGIS", "glMultiTexCoord1dSGIS", (void *) wine_glMultiTexCoord1dSGIS, (void **) (&func_glMultiTexCoord1dSGIS) },
1900 { "glMultiTexCoord1dv", "glMultiTexCoord1dv", (void *) wine_glMultiTexCoord1dv, (void **) (&func_glMultiTexCoord1dv) },
1901 { "glMultiTexCoord1dvSGIS", "glMultiTexCoord1dvSGIS", (void *) wine_glMultiTexCoord1dvSGIS, (void **) (&func_glMultiTexCoord1dvSGIS) },
1902 { "glMultiTexCoord1f", "glMultiTexCoord1f", (void *) wine_glMultiTexCoord1f, (void **) (&func_glMultiTexCoord1f) },
1903 { "glMultiTexCoord1fSGIS", "glMultiTexCoord1fSGIS", (void *) wine_glMultiTexCoord1fSGIS, (void **) (&func_glMultiTexCoord1fSGIS) },
1904 { "glMultiTexCoord1fv", "glMultiTexCoord1fv", (void *) wine_glMultiTexCoord1fv, (void **) (&func_glMultiTexCoord1fv) },
1905 { "glMultiTexCoord1fvSGIS", "glMultiTexCoord1fvSGIS", (void *) wine_glMultiTexCoord1fvSGIS, (void **) (&func_glMultiTexCoord1fvSGIS) },
1906 { "glMultiTexCoord1i", "glMultiTexCoord1i", (void *) wine_glMultiTexCoord1i, (void **) (&func_glMultiTexCoord1i) },
1907 { "glMultiTexCoord1iSGIS", "glMultiTexCoord1iSGIS", (void *) wine_glMultiTexCoord1iSGIS, (void **) (&func_glMultiTexCoord1iSGIS) },
1908 { "glMultiTexCoord1iv", "glMultiTexCoord1iv", (void *) wine_glMultiTexCoord1iv, (void **) (&func_glMultiTexCoord1iv) },
1909 { "glMultiTexCoord1ivSGIS", "glMultiTexCoord1ivSGIS", (void *) wine_glMultiTexCoord1ivSGIS, (void **) (&func_glMultiTexCoord1ivSGIS) },
1910 { "glMultiTexCoord1s", "glMultiTexCoord1s", (void *) wine_glMultiTexCoord1s, (void **) (&func_glMultiTexCoord1s) },
1911 { "glMultiTexCoord1sSGIS", "glMultiTexCoord1sSGIS", (void *) wine_glMultiTexCoord1sSGIS, (void **) (&func_glMultiTexCoord1sSGIS) },
1912 { "glMultiTexCoord1sv", "glMultiTexCoord1sv", (void *) wine_glMultiTexCoord1sv, (void **) (&func_glMultiTexCoord1sv) },
1913 { "glMultiTexCoord1svSGIS", "glMultiTexCoord1svSGIS", (void *) wine_glMultiTexCoord1svSGIS, (void **) (&func_glMultiTexCoord1svSGIS) },
1914 { "glMultiTexCoord2d", "glMultiTexCoord2d", (void *) wine_glMultiTexCoord2d, (void **) (&func_glMultiTexCoord2d) },
1915 { "glMultiTexCoord2dSGIS", "glMultiTexCoord2dSGIS", (void *) wine_glMultiTexCoord2dSGIS, (void **) (&func_glMultiTexCoord2dSGIS) },
1916 { "glMultiTexCoord2dv", "glMultiTexCoord2dv", (void *) wine_glMultiTexCoord2dv, (void **) (&func_glMultiTexCoord2dv) },
1917 { "glMultiTexCoord2dvSGIS", "glMultiTexCoord2dvSGIS", (void *) wine_glMultiTexCoord2dvSGIS, (void **) (&func_glMultiTexCoord2dvSGIS) },
1918 { "glMultiTexCoord2f", "glMultiTexCoord2f", (void *) wine_glMultiTexCoord2f, (void **) (&func_glMultiTexCoord2f) },
1919 { "glMultiTexCoord2fSGIS", "glMultiTexCoord2fSGIS", (void *) wine_glMultiTexCoord2fSGIS, (void **) (&func_glMultiTexCoord2fSGIS) },
1920 { "glMultiTexCoord2fv", "glMultiTexCoord2fv", (void *) wine_glMultiTexCoord2fv, (void **) (&func_glMultiTexCoord2fv) },
1921 { "glMultiTexCoord2fvSGIS", "glMultiTexCoord2fvSGIS", (void *) wine_glMultiTexCoord2fvSGIS, (void **) (&func_glMultiTexCoord2fvSGIS) },
1922 { "glMultiTexCoord2i", "glMultiTexCoord2i", (void *) wine_glMultiTexCoord2i, (void **) (&func_glMultiTexCoord2i) },
1923 { "glMultiTexCoord2iSGIS", "glMultiTexCoord2iSGIS", (void *) wine_glMultiTexCoord2iSGIS, (void **) (&func_glMultiTexCoord2iSGIS) },
1924 { "glMultiTexCoord2iv", "glMultiTexCoord2iv", (void *) wine_glMultiTexCoord2iv, (void **) (&func_glMultiTexCoord2iv) },
1925 { "glMultiTexCoord2ivSGIS", "glMultiTexCoord2ivSGIS", (void *) wine_glMultiTexCoord2ivSGIS, (void **) (&func_glMultiTexCoord2ivSGIS) },
1926 { "glMultiTexCoord2s", "glMultiTexCoord2s", (void *) wine_glMultiTexCoord2s, (void **) (&func_glMultiTexCoord2s) },
1927 { "glMultiTexCoord2sSGIS", "glMultiTexCoord2sSGIS", (void *) wine_glMultiTexCoord2sSGIS, (void **) (&func_glMultiTexCoord2sSGIS) },
1928 { "glMultiTexCoord2sv", "glMultiTexCoord2sv", (void *) wine_glMultiTexCoord2sv, (void **) (&func_glMultiTexCoord2sv) },
1929 { "glMultiTexCoord2svSGIS", "glMultiTexCoord2svSGIS", (void *) wine_glMultiTexCoord2svSGIS, (void **) (&func_glMultiTexCoord2svSGIS) },
1930 { "glMultiTexCoord3d", "glMultiTexCoord3d", (void *) wine_glMultiTexCoord3d, (void **) (&func_glMultiTexCoord3d) },
1931 { "glMultiTexCoord3dSGIS", "glMultiTexCoord3dSGIS", (void *) wine_glMultiTexCoord3dSGIS, (void **) (&func_glMultiTexCoord3dSGIS) },
1932 { "glMultiTexCoord3dv", "glMultiTexCoord3dv", (void *) wine_glMultiTexCoord3dv, (void **) (&func_glMultiTexCoord3dv) },
1933 { "glMultiTexCoord3dvSGIS", "glMultiTexCoord3dvSGIS", (void *) wine_glMultiTexCoord3dvSGIS, (void **) (&func_glMultiTexCoord3dvSGIS) },
1934 { "glMultiTexCoord3f", "glMultiTexCoord3f", (void *) wine_glMultiTexCoord3f, (void **) (&func_glMultiTexCoord3f) },
1935 { "glMultiTexCoord3fSGIS", "glMultiTexCoord3fSGIS", (void *) wine_glMultiTexCoord3fSGIS, (void **) (&func_glMultiTexCoord3fSGIS) },
1936 { "glMultiTexCoord3fv", "glMultiTexCoord3fv", (void *) wine_glMultiTexCoord3fv, (void **) (&func_glMultiTexCoord3fv) },
1937 { "glMultiTexCoord3fvSGIS", "glMultiTexCoord3fvSGIS", (void *) wine_glMultiTexCoord3fvSGIS, (void **) (&func_glMultiTexCoord3fvSGIS) },
1938 { "glMultiTexCoord3i", "glMultiTexCoord3i", (void *) wine_glMultiTexCoord3i, (void **) (&func_glMultiTexCoord3i) },
1939 { "glMultiTexCoord3iSGIS", "glMultiTexCoord3iSGIS", (void *) wine_glMultiTexCoord3iSGIS, (void **) (&func_glMultiTexCoord3iSGIS) },
1940 { "glMultiTexCoord3iv", "glMultiTexCoord3iv", (void *) wine_glMultiTexCoord3iv, (void **) (&func_glMultiTexCoord3iv) },
1941 { "glMultiTexCoord3ivSGIS", "glMultiTexCoord3ivSGIS", (void *) wine_glMultiTexCoord3ivSGIS, (void **) (&func_glMultiTexCoord3ivSGIS) },
1942 { "glMultiTexCoord3s", "glMultiTexCoord3s", (void *) wine_glMultiTexCoord3s, (void **) (&func_glMultiTexCoord3s) },
1943 { "glMultiTexCoord3sSGIS", "glMultiTexCoord3sSGIS", (void *) wine_glMultiTexCoord3sSGIS, (void **) (&func_glMultiTexCoord3sSGIS) },
1944 { "glMultiTexCoord3sv", "glMultiTexCoord3sv", (void *) wine_glMultiTexCoord3sv, (void **) (&func_glMultiTexCoord3sv) },
1945 { "glMultiTexCoord3svSGIS", "glMultiTexCoord3svSGIS", (void *) wine_glMultiTexCoord3svSGIS, (void **) (&func_glMultiTexCoord3svSGIS) },
1946 { "glMultiTexCoord4d", "glMultiTexCoord4d", (void *) wine_glMultiTexCoord4d, (void **) (&func_glMultiTexCoord4d) },
1947 { "glMultiTexCoord4dSGIS", "glMultiTexCoord4dSGIS", (void *) wine_glMultiTexCoord4dSGIS, (void **) (&func_glMultiTexCoord4dSGIS) },
1948 { "glMultiTexCoord4dv", "glMultiTexCoord4dv", (void *) wine_glMultiTexCoord4dv, (void **) (&func_glMultiTexCoord4dv) },
1949 { "glMultiTexCoord4dvSGIS", "glMultiTexCoord4dvSGIS", (void *) wine_glMultiTexCoord4dvSGIS, (void **) (&func_glMultiTexCoord4dvSGIS) },
1950 { "glMultiTexCoord4f", "glMultiTexCoord4f", (void *) wine_glMultiTexCoord4f, (void **) (&func_glMultiTexCoord4f) },
1951 { "glMultiTexCoord4fSGIS", "glMultiTexCoord4fSGIS", (void *) wine_glMultiTexCoord4fSGIS, (void **) (&func_glMultiTexCoord4fSGIS) },
1952 { "glMultiTexCoord4fv", "glMultiTexCoord4fv", (void *) wine_glMultiTexCoord4fv, (void **) (&func_glMultiTexCoord4fv) },
1953 { "glMultiTexCoord4fvSGIS", "glMultiTexCoord4fvSGIS", (void *) wine_glMultiTexCoord4fvSGIS, (void **) (&func_glMultiTexCoord4fvSGIS) },
1954 { "glMultiTexCoord4i", "glMultiTexCoord4i", (void *) wine_glMultiTexCoord4i, (void **) (&func_glMultiTexCoord4i) },
1955 { "glMultiTexCoord4iSGIS", "glMultiTexCoord4iSGIS", (void *) wine_glMultiTexCoord4iSGIS, (void **) (&func_glMultiTexCoord4iSGIS) },
1956 { "glMultiTexCoord4iv", "glMultiTexCoord4iv", (void *) wine_glMultiTexCoord4iv, (void **) (&func_glMultiTexCoord4iv) },
1957 { "glMultiTexCoord4ivSGIS", "glMultiTexCoord4ivSGIS", (void *) wine_glMultiTexCoord4ivSGIS, (void **) (&func_glMultiTexCoord4ivSGIS) },
1958 { "glMultiTexCoord4s", "glMultiTexCoord4s", (void *) wine_glMultiTexCoord4s, (void **) (&func_glMultiTexCoord4s) },
1959 { "glMultiTexCoord4sSGIS", "glMultiTexCoord4sSGIS", (void *) wine_glMultiTexCoord4sSGIS, (void **) (&func_glMultiTexCoord4sSGIS) },
1960 { "glMultiTexCoord4sv", "glMultiTexCoord4sv", (void *) wine_glMultiTexCoord4sv, (void **) (&func_glMultiTexCoord4sv) },
1961 { "glMultiTexCoord4svSGIS", "glMultiTexCoord4svSGIS", (void *) wine_glMultiTexCoord4svSGIS, (void **) (&func_glMultiTexCoord4svSGIS) },
1962 { "glMultiTexCoordPointerSGIS", "glMultiTexCoordPointerSGIS", (void *) wine_glMultiTexCoordPointerSGIS, (void **) (&func_glMultiTexCoordPointerSGIS) },
1963 { "glNewBufferRegion", "glNewBufferRegion", (void *) wine_glNewBufferRegion, (void **) (&func_glNewBufferRegion) },
1964 { "glNewObjectBufferATI", "glNewObjectBufferATI", (void *) wine_glNewObjectBufferATI, (void **) (&func_glNewObjectBufferATI) },
1965 { "glNormal3fVertex3fSUN", "glNormal3fVertex3fSUN", (void *) wine_glNormal3fVertex3fSUN, (void **) (&func_glNormal3fVertex3fSUN) },
1966 { "glNormal3fVertex3fvSUN", "glNormal3fVertex3fvSUN", (void *) wine_glNormal3fVertex3fvSUN, (void **) (&func_glNormal3fVertex3fvSUN) },
1967 { "glNormalPointerEXT", "glNormalPointerEXT", (void *) wine_glNormalPointerEXT, (void **) (&func_glNormalPointerEXT) },
1968 { "glNormalPointerListIBM", "glNormalPointerListIBM", (void *) wine_glNormalPointerListIBM, (void **) (&func_glNormalPointerListIBM) },
1969 { "glNormalPointervINTEL", "glNormalPointervINTEL", (void *) wine_glNormalPointervINTEL, (void **) (&func_glNormalPointervINTEL) },
1970 { "glNormalStream3bATI", "glNormalStream3bATI", (void *) wine_glNormalStream3bATI, (void **) (&func_glNormalStream3bATI) },
1971 { "glNormalStream3bvATI", "glNormalStream3bvATI", (void *) wine_glNormalStream3bvATI, (void **) (&func_glNormalStream3bvATI) },
1972 { "glNormalStream3dATI", "glNormalStream3dATI", (void *) wine_glNormalStream3dATI, (void **) (&func_glNormalStream3dATI) },
1973 { "glNormalStream3dvATI", "glNormalStream3dvATI", (void *) wine_glNormalStream3dvATI, (void **) (&func_glNormalStream3dvATI) },
1974 { "glNormalStream3fATI", "glNormalStream3fATI", (void *) wine_glNormalStream3fATI, (void **) (&func_glNormalStream3fATI) },
1975 { "glNormalStream3fvATI", "glNormalStream3fvATI", (void *) wine_glNormalStream3fvATI, (void **) (&func_glNormalStream3fvATI) },
1976 { "glNormalStream3iATI", "glNormalStream3iATI", (void *) wine_glNormalStream3iATI, (void **) (&func_glNormalStream3iATI) },
1977 { "glNormalStream3ivATI", "glNormalStream3ivATI", (void *) wine_glNormalStream3ivATI, (void **) (&func_glNormalStream3ivATI) },
1978 { "glNormalStream3sATI", "glNormalStream3sATI", (void *) wine_glNormalStream3sATI, (void **) (&func_glNormalStream3sATI) },
1979 { "glNormalStream3svATI", "glNormalStream3svATI", (void *) wine_glNormalStream3svATI, (void **) (&func_glNormalStream3svATI) },
1980 { "glPNTrianglesfATI", "glPNTrianglesfATI", (void *) wine_glPNTrianglesfATI, (void **) (&func_glPNTrianglesfATI) },
1981 { "glPNTrianglesiATI", "glPNTrianglesiATI", (void *) wine_glPNTrianglesiATI, (void **) (&func_glPNTrianglesiATI) },
1982 { "glPassTexCoordATI", "glPassTexCoordATI", (void *) wine_glPassTexCoordATI, (void **) (&func_glPassTexCoordATI) },
1983 { "glPixelTexGenParameterfSGIS", "glPixelTexGenParameterfSGIS", (void *) wine_glPixelTexGenParameterfSGIS, (void **) (&func_glPixelTexGenParameterfSGIS) },
1984 { "glPixelTexGenParameterfvSGIS", "glPixelTexGenParameterfvSGIS", (void *) wine_glPixelTexGenParameterfvSGIS, (void **) (&func_glPixelTexGenParameterfvSGIS) },
1985 { "glPixelTexGenParameteriSGIS", "glPixelTexGenParameteriSGIS", (void *) wine_glPixelTexGenParameteriSGIS, (void **) (&func_glPixelTexGenParameteriSGIS) },
1986 { "glPixelTexGenParameterivSGIS", "glPixelTexGenParameterivSGIS", (void *) wine_glPixelTexGenParameterivSGIS, (void **) (&func_glPixelTexGenParameterivSGIS) },
1987 { "glPixelTexGenSGIX", "glPixelTexGenSGIX", (void *) wine_glPixelTexGenSGIX, (void **) (&func_glPixelTexGenSGIX) },
1988 { "glPixelTransformParameterfEXT", "glPixelTransformParameterfEXT", (void *) wine_glPixelTransformParameterfEXT, (void **) (&func_glPixelTransformParameterfEXT) },
1989 { "glPixelTransformParameterfvEXT", "glPixelTransformParameterfvEXT", (void *) wine_glPixelTransformParameterfvEXT, (void **) (&func_glPixelTransformParameterfvEXT) },
1990 { "glPixelTransformParameteriEXT", "glPixelTransformParameteriEXT", (void *) wine_glPixelTransformParameteriEXT, (void **) (&func_glPixelTransformParameteriEXT) },
1991 { "glPixelTransformParameterivEXT", "glPixelTransformParameterivEXT", (void *) wine_glPixelTransformParameterivEXT, (void **) (&func_glPixelTransformParameterivEXT) },
1992 { "glPointParameterf", "glPointParameterf", (void *) wine_glPointParameterf, (void **) (&func_glPointParameterf) },
1993 { "glPointParameterfARB", "glPointParameterfARB", (void *) wine_glPointParameterfARB, (void **) (&func_glPointParameterfARB) },
1994 { "glPointParameterfEXT", "glPointParameterfEXT", (void *) wine_glPointParameterfEXT, (void **) (&func_glPointParameterfEXT) },
1995 { "glPointParameterfSGIS", "glPointParameterfSGIS", (void *) wine_glPointParameterfSGIS, (void **) (&func_glPointParameterfSGIS) },
1996 { "glPointParameterfv", "glPointParameterfv", (void *) wine_glPointParameterfv, (void **) (&func_glPointParameterfv) },
1997 { "glPointParameterfvARB", "glPointParameterfvARB", (void *) wine_glPointParameterfvARB, (void **) (&func_glPointParameterfvARB) },
1998 { "glPointParameterfvEXT", "glPointParameterfvEXT", (void *) wine_glPointParameterfvEXT, (void **) (&func_glPointParameterfvEXT) },
1999 { "glPointParameterfvSGIS", "glPointParameterfvSGIS", (void *) wine_glPointParameterfvSGIS, (void **) (&func_glPointParameterfvSGIS) },
2000 { "glPointParameteri", "glPointParameteri", (void *) wine_glPointParameteri, (void **) (&func_glPointParameteri) },
2001 { "glPointParameteriNV", "glPointParameteriNV", (void *) wine_glPointParameteriNV, (void **) (&func_glPointParameteriNV) },
2002 { "glPointParameteriv", "glPointParameteriv", (void *) wine_glPointParameteriv, (void **) (&func_glPointParameteriv) },
2003 { "glPointParameterivNV", "glPointParameterivNV", (void *) wine_glPointParameterivNV, (void **) (&func_glPointParameterivNV) },
2004 { "glPollAsyncSGIX", "glPollAsyncSGIX", (void *) wine_glPollAsyncSGIX, (void **) (&func_glPollAsyncSGIX) },
2005 { "glPollInstrumentsSGIX", "glPollInstrumentsSGIX", (void *) wine_glPollInstrumentsSGIX, (void **) (&func_glPollInstrumentsSGIX) },
2006 { "glPolygonOffsetEXT", "glPolygonOffsetEXT", (void *) wine_glPolygonOffsetEXT, (void **) (&func_glPolygonOffsetEXT) },
2007 { "glPrioritizeTexturesEXT", "glPrioritizeTexturesEXT", (void *) wine_glPrioritizeTexturesEXT, (void **) (&func_glPrioritizeTexturesEXT) },
2008 { "glProgramEnvParameter4dARB", "glProgramEnvParameter4dARB", (void *) wine_glProgramEnvParameter4dARB, (void **) (&func_glProgramEnvParameter4dARB) },
2009 { "glProgramEnvParameter4dvARB", "glProgramEnvParameter4dvARB", (void *) wine_glProgramEnvParameter4dvARB, (void **) (&func_glProgramEnvParameter4dvARB) },
2010 { "glProgramEnvParameter4fARB", "glProgramEnvParameter4fARB", (void *) wine_glProgramEnvParameter4fARB, (void **) (&func_glProgramEnvParameter4fARB) },
2011 { "glProgramEnvParameter4fvARB", "glProgramEnvParameter4fvARB", (void *) wine_glProgramEnvParameter4fvARB, (void **) (&func_glProgramEnvParameter4fvARB) },
2012 { "glProgramLocalParameter4dARB", "glProgramLocalParameter4dARB", (void *) wine_glProgramLocalParameter4dARB, (void **) (&func_glProgramLocalParameter4dARB) },
2013 { "glProgramLocalParameter4dvARB", "glProgramLocalParameter4dvARB", (void *) wine_glProgramLocalParameter4dvARB, (void **) (&func_glProgramLocalParameter4dvARB) },
2014 { "glProgramLocalParameter4fARB", "glProgramLocalParameter4fARB", (void *) wine_glProgramLocalParameter4fARB, (void **) (&func_glProgramLocalParameter4fARB) },
2015 { "glProgramLocalParameter4fvARB", "glProgramLocalParameter4fvARB", (void *) wine_glProgramLocalParameter4fvARB, (void **) (&func_glProgramLocalParameter4fvARB) },
2016 { "glProgramParameter4dNV", "glProgramParameter4dNV", (void *) wine_glProgramParameter4dNV, (void **) (&func_glProgramParameter4dNV) },
2017 { "glProgramParameter4dvNV", "glProgramParameter4dvNV", (void *) wine_glProgramParameter4dvNV, (void **) (&func_glProgramParameter4dvNV) },
2018 { "glProgramParameter4fNV", "glProgramParameter4fNV", (void *) wine_glProgramParameter4fNV, (void **) (&func_glProgramParameter4fNV) },
2019 { "glProgramParameter4fvNV", "glProgramParameter4fvNV", (void *) wine_glProgramParameter4fvNV, (void **) (&func_glProgramParameter4fvNV) },
2020 { "glProgramParameters4dvNV", "glProgramParameters4dvNV", (void *) wine_glProgramParameters4dvNV, (void **) (&func_glProgramParameters4dvNV) },
2021 { "glProgramParameters4fvNV", "glProgramParameters4fvNV", (void *) wine_glProgramParameters4fvNV, (void **) (&func_glProgramParameters4fvNV) },
2022 { "glProgramStringARB", "glProgramStringARB", (void *) wine_glProgramStringARB, (void **) (&func_glProgramStringARB) },
2023 { "glReadBufferRegion", "glReadBufferRegion", (void *) wine_glReadBufferRegion, (void **) (&func_glReadBufferRegion) },
2024 { "glReadInstrumentsSGIX", "glReadInstrumentsSGIX", (void *) wine_glReadInstrumentsSGIX, (void **) (&func_glReadInstrumentsSGIX) },
2025 { "glReferencePlaneSGIX", "glReferencePlaneSGIX", (void *) wine_glReferencePlaneSGIX, (void **) (&func_glReferencePlaneSGIX) },
2026 { "glReplacementCodePointerSUN", "glReplacementCodePointerSUN", (void *) wine_glReplacementCodePointerSUN, (void **) (&func_glReplacementCodePointerSUN) },
2027 { "glReplacementCodeubSUN", "glReplacementCodeubSUN", (void *) wine_glReplacementCodeubSUN, (void **) (&func_glReplacementCodeubSUN) },
2028 { "glReplacementCodeubvSUN", "glReplacementCodeubvSUN", (void *) wine_glReplacementCodeubvSUN, (void **) (&func_glReplacementCodeubvSUN) },
2029 { "glReplacementCodeuiColor3fVertex3fSUN", "glReplacementCodeuiColor3fVertex3fSUN", (void *) wine_glReplacementCodeuiColor3fVertex3fSUN, (void **) (&func_glReplacementCodeuiColor3fVertex3fSUN) },
2030 { "glReplacementCodeuiColor3fVertex3fvSUN", "glReplacementCodeuiColor3fVertex3fvSUN", (void *) wine_glReplacementCodeuiColor3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor3fVertex3fvSUN) },
2031 { "glReplacementCodeuiColor4fNormal3fVertex3fSUN", "glReplacementCodeuiColor4fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiColor4fNormal3fVertex3fSUN) },
2032 { "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN) },
2033 { "glReplacementCodeuiColor4ubVertex3fSUN", "glReplacementCodeuiColor4ubVertex3fSUN", (void *) wine_glReplacementCodeuiColor4ubVertex3fSUN, (void **) (&func_glReplacementCodeuiColor4ubVertex3fSUN) },
2034 { "glReplacementCodeuiColor4ubVertex3fvSUN", "glReplacementCodeuiColor4ubVertex3fvSUN", (void *) wine_glReplacementCodeuiColor4ubVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor4ubVertex3fvSUN) },
2035 { "glReplacementCodeuiNormal3fVertex3fSUN", "glReplacementCodeuiNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiNormal3fVertex3fSUN) },
2036 { "glReplacementCodeuiNormal3fVertex3fvSUN", "glReplacementCodeuiNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiNormal3fVertex3fvSUN) },
2037 { "glReplacementCodeuiSUN", "glReplacementCodeuiSUN", (void *) wine_glReplacementCodeuiSUN, (void **) (&func_glReplacementCodeuiSUN) },
2038 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN) },
2039 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN) },
2040 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN) },
2041 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN) },
2042 { "glReplacementCodeuiTexCoord2fVertex3fSUN", "glReplacementCodeuiTexCoord2fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fVertex3fSUN) },
2043 { "glReplacementCodeuiTexCoord2fVertex3fvSUN", "glReplacementCodeuiTexCoord2fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fVertex3fvSUN) },
2044 { "glReplacementCodeuiVertex3fSUN", "glReplacementCodeuiVertex3fSUN", (void *) wine_glReplacementCodeuiVertex3fSUN, (void **) (&func_glReplacementCodeuiVertex3fSUN) },
2045 { "glReplacementCodeuiVertex3fvSUN", "glReplacementCodeuiVertex3fvSUN", (void *) wine_glReplacementCodeuiVertex3fvSUN, (void **) (&func_glReplacementCodeuiVertex3fvSUN) },
2046 { "glReplacementCodeuivSUN", "glReplacementCodeuivSUN", (void *) wine_glReplacementCodeuivSUN, (void **) (&func_glReplacementCodeuivSUN) },
2047 { "glReplacementCodeusSUN", "glReplacementCodeusSUN", (void *) wine_glReplacementCodeusSUN, (void **) (&func_glReplacementCodeusSUN) },
2048 { "glReplacementCodeusvSUN", "glReplacementCodeusvSUN", (void *) wine_glReplacementCodeusvSUN, (void **) (&func_glReplacementCodeusvSUN) },
2049 { "glRequestResidentProgramsNV", "glRequestResidentProgramsNV", (void *) wine_glRequestResidentProgramsNV, (void **) (&func_glRequestResidentProgramsNV) },
2050 { "glResetHistogramEXT", "glResetHistogramEXT", (void *) wine_glResetHistogramEXT, (void **) (&func_glResetHistogramEXT) },
2051 { "glResetMinmaxEXT", "glResetMinmaxEXT", (void *) wine_glResetMinmaxEXT, (void **) (&func_glResetMinmaxEXT) },
2052 { "glResizeBuffersMESA", "glResizeBuffersMESA", (void *) wine_glResizeBuffersMESA, (void **) (&func_glResizeBuffersMESA) },
2053 { "glSampleCoverage", "glSampleCoverage", (void *) wine_glSampleCoverage, (void **) (&func_glSampleCoverage) },
2054 { "glSampleCoverageARB", "glSampleCoverageARB", (void *) wine_glSampleCoverageARB, (void **) (&func_glSampleCoverageARB) },
2055 { "glSampleMapATI", "glSampleMapATI", (void *) wine_glSampleMapATI, (void **) (&func_glSampleMapATI) },
2056 { "glSampleMaskEXT", "glSampleMaskEXT", (void *) wine_glSampleMaskEXT, (void **) (&func_glSampleMaskEXT) },
2057 { "glSampleMaskSGIS", "glSampleMaskSGIS", (void *) wine_glSampleMaskSGIS, (void **) (&func_glSampleMaskSGIS) },
2058 { "glSamplePatternEXT", "glSamplePatternEXT", (void *) wine_glSamplePatternEXT, (void **) (&func_glSamplePatternEXT) },
2059 { "glSamplePatternSGIS", "glSamplePatternSGIS", (void *) wine_glSamplePatternSGIS, (void **) (&func_glSamplePatternSGIS) },
2060 { "glSecondaryColor3b", "glSecondaryColor3b", (void *) wine_glSecondaryColor3b, (void **) (&func_glSecondaryColor3b) },
2061 { "glSecondaryColor3bEXT", "glSecondaryColor3bEXT", (void *) wine_glSecondaryColor3bEXT, (void **) (&func_glSecondaryColor3bEXT) },
2062 { "glSecondaryColor3bv", "glSecondaryColor3bv", (void *) wine_glSecondaryColor3bv, (void **) (&func_glSecondaryColor3bv) },
2063 { "glSecondaryColor3bvEXT", "glSecondaryColor3bvEXT", (void *) wine_glSecondaryColor3bvEXT, (void **) (&func_glSecondaryColor3bvEXT) },
2064 { "glSecondaryColor3d", "glSecondaryColor3d", (void *) wine_glSecondaryColor3d, (void **) (&func_glSecondaryColor3d) },
2065 { "glSecondaryColor3dEXT", "glSecondaryColor3dEXT", (void *) wine_glSecondaryColor3dEXT, (void **) (&func_glSecondaryColor3dEXT) },
2066 { "glSecondaryColor3dv", "glSecondaryColor3dv", (void *) wine_glSecondaryColor3dv, (void **) (&func_glSecondaryColor3dv) },
2067 { "glSecondaryColor3dvEXT", "glSecondaryColor3dvEXT", (void *) wine_glSecondaryColor3dvEXT, (void **) (&func_glSecondaryColor3dvEXT) },
2068 { "glSecondaryColor3f", "glSecondaryColor3f", (void *) wine_glSecondaryColor3f, (void **) (&func_glSecondaryColor3f) },
2069 { "glSecondaryColor3fEXT", "glSecondaryColor3fEXT", (void *) wine_glSecondaryColor3fEXT, (void **) (&func_glSecondaryColor3fEXT) },
2070 { "glSecondaryColor3fv", "glSecondaryColor3fv", (void *) wine_glSecondaryColor3fv, (void **) (&func_glSecondaryColor3fv) },
2071 { "glSecondaryColor3fvEXT", "glSecondaryColor3fvEXT", (void *) wine_glSecondaryColor3fvEXT, (void **) (&func_glSecondaryColor3fvEXT) },
2072 { "glSecondaryColor3i", "glSecondaryColor3i", (void *) wine_glSecondaryColor3i, (void **) (&func_glSecondaryColor3i) },
2073 { "glSecondaryColor3iEXT", "glSecondaryColor3iEXT", (void *) wine_glSecondaryColor3iEXT, (void **) (&func_glSecondaryColor3iEXT) },
2074 { "glSecondaryColor3iv", "glSecondaryColor3iv", (void *) wine_glSecondaryColor3iv, (void **) (&func_glSecondaryColor3iv) },
2075 { "glSecondaryColor3ivEXT", "glSecondaryColor3ivEXT", (void *) wine_glSecondaryColor3ivEXT, (void **) (&func_glSecondaryColor3ivEXT) },
2076 { "glSecondaryColor3s", "glSecondaryColor3s", (void *) wine_glSecondaryColor3s, (void **) (&func_glSecondaryColor3s) },
2077 { "glSecondaryColor3sEXT", "glSecondaryColor3sEXT", (void *) wine_glSecondaryColor3sEXT, (void **) (&func_glSecondaryColor3sEXT) },
2078 { "glSecondaryColor3sv", "glSecondaryColor3sv", (void *) wine_glSecondaryColor3sv, (void **) (&func_glSecondaryColor3sv) },
2079 { "glSecondaryColor3svEXT", "glSecondaryColor3svEXT", (void *) wine_glSecondaryColor3svEXT, (void **) (&func_glSecondaryColor3svEXT) },
2080 { "glSecondaryColor3ub", "glSecondaryColor3ub", (void *) wine_glSecondaryColor3ub, (void **) (&func_glSecondaryColor3ub) },
2081 { "glSecondaryColor3ubEXT", "glSecondaryColor3ubEXT", (void *) wine_glSecondaryColor3ubEXT, (void **) (&func_glSecondaryColor3ubEXT) },
2082 { "glSecondaryColor3ubv", "glSecondaryColor3ubv", (void *) wine_glSecondaryColor3ubv, (void **) (&func_glSecondaryColor3ubv) },
2083 { "glSecondaryColor3ubvEXT", "glSecondaryColor3ubvEXT", (void *) wine_glSecondaryColor3ubvEXT, (void **) (&func_glSecondaryColor3ubvEXT) },
2084 { "glSecondaryColor3ui", "glSecondaryColor3ui", (void *) wine_glSecondaryColor3ui, (void **) (&func_glSecondaryColor3ui) },
2085 { "glSecondaryColor3uiEXT", "glSecondaryColor3uiEXT", (void *) wine_glSecondaryColor3uiEXT, (void **) (&func_glSecondaryColor3uiEXT) },
2086 { "glSecondaryColor3uiv", "glSecondaryColor3uiv", (void *) wine_glSecondaryColor3uiv, (void **) (&func_glSecondaryColor3uiv) },
2087 { "glSecondaryColor3uivEXT", "glSecondaryColor3uivEXT", (void *) wine_glSecondaryColor3uivEXT, (void **) (&func_glSecondaryColor3uivEXT) },
2088 { "glSecondaryColor3us", "glSecondaryColor3us", (void *) wine_glSecondaryColor3us, (void **) (&func_glSecondaryColor3us) },
2089 { "glSecondaryColor3usEXT", "glSecondaryColor3usEXT", (void *) wine_glSecondaryColor3usEXT, (void **) (&func_glSecondaryColor3usEXT) },
2090 { "glSecondaryColor3usv", "glSecondaryColor3usv", (void *) wine_glSecondaryColor3usv, (void **) (&func_glSecondaryColor3usv) },
2091 { "glSecondaryColor3usvEXT", "glSecondaryColor3usvEXT", (void *) wine_glSecondaryColor3usvEXT, (void **) (&func_glSecondaryColor3usvEXT) },
2092 { "glSecondaryColorPointer", "glSecondaryColorPointer", (void *) wine_glSecondaryColorPointer, (void **) (&func_glSecondaryColorPointer) },
2093 { "glSecondaryColorPointerEXT", "glSecondaryColorPointerEXT", (void *) wine_glSecondaryColorPointerEXT, (void **) (&func_glSecondaryColorPointerEXT) },
2094 { "glSecondaryColorPointerListIBM", "glSecondaryColorPointerListIBM", (void *) wine_glSecondaryColorPointerListIBM, (void **) (&func_glSecondaryColorPointerListIBM) },
2095 { "glSelectTextureCoordSetSGIS", "glSelectTextureCoordSetSGIS", (void *) wine_glSelectTextureCoordSetSGIS, (void **) (&func_glSelectTextureCoordSetSGIS) },
2096 { "glSelectTextureSGIS", "glSelectTextureSGIS", (void *) wine_glSelectTextureSGIS, (void **) (&func_glSelectTextureSGIS) },
2097 { "glSeparableFilter2DEXT", "glSeparableFilter2DEXT", (void *) wine_glSeparableFilter2DEXT, (void **) (&func_glSeparableFilter2DEXT) },
2098 { "glSetFenceNV", "glSetFenceNV", (void *) wine_glSetFenceNV, (void **) (&func_glSetFenceNV) },
2099 { "glSetFragmentShaderConstantATI", "glSetFragmentShaderConstantATI", (void *) wine_glSetFragmentShaderConstantATI, (void **) (&func_glSetFragmentShaderConstantATI) },
2100 { "glSetInvariantEXT", "glSetInvariantEXT", (void *) wine_glSetInvariantEXT, (void **) (&func_glSetInvariantEXT) },
2101 { "glSetLocalConstantEXT", "glSetLocalConstantEXT", (void *) wine_glSetLocalConstantEXT, (void **) (&func_glSetLocalConstantEXT) },
2102 { "glShaderOp1EXT", "glShaderOp1EXT", (void *) wine_glShaderOp1EXT, (void **) (&func_glShaderOp1EXT) },
2103 { "glShaderOp2EXT", "glShaderOp2EXT", (void *) wine_glShaderOp2EXT, (void **) (&func_glShaderOp2EXT) },
2104 { "glShaderOp3EXT", "glShaderOp3EXT", (void *) wine_glShaderOp3EXT, (void **) (&func_glShaderOp3EXT) },
2105 { "glSharpenTexFuncSGIS", "glSharpenTexFuncSGIS", (void *) wine_glSharpenTexFuncSGIS, (void **) (&func_glSharpenTexFuncSGIS) },
2106 { "glSpriteParameterfSGIX", "glSpriteParameterfSGIX", (void *) wine_glSpriteParameterfSGIX, (void **) (&func_glSpriteParameterfSGIX) },
2107 { "glSpriteParameterfvSGIX", "glSpriteParameterfvSGIX", (void *) wine_glSpriteParameterfvSGIX, (void **) (&func_glSpriteParameterfvSGIX) },
2108 { "glSpriteParameteriSGIX", "glSpriteParameteriSGIX", (void *) wine_glSpriteParameteriSGIX, (void **) (&func_glSpriteParameteriSGIX) },
2109 { "glSpriteParameterivSGIX", "glSpriteParameterivSGIX", (void *) wine_glSpriteParameterivSGIX, (void **) (&func_glSpriteParameterivSGIX) },
2110 { "glStartInstrumentsSGIX", "glStartInstrumentsSGIX", (void *) wine_glStartInstrumentsSGIX, (void **) (&func_glStartInstrumentsSGIX) },
2111 { "glStopInstrumentsSGIX", "glStopInstrumentsSGIX", (void *) wine_glStopInstrumentsSGIX, (void **) (&func_glStopInstrumentsSGIX) },
2112 { "glSwizzleEXT", "glSwizzleEXT", (void *) wine_glSwizzleEXT, (void **) (&func_glSwizzleEXT) },
2113 { "glTagSampleBufferSGIX", "glTagSampleBufferSGIX", (void *) wine_glTagSampleBufferSGIX, (void **) (&func_glTagSampleBufferSGIX) },
2114 { "glTangent3bEXT", "glTangent3bEXT", (void *) wine_glTangent3bEXT, (void **) (&func_glTangent3bEXT) },
2115 { "glTangent3bvEXT", "glTangent3bvEXT", (void *) wine_glTangent3bvEXT, (void **) (&func_glTangent3bvEXT) },
2116 { "glTangent3dEXT", "glTangent3dEXT", (void *) wine_glTangent3dEXT, (void **) (&func_glTangent3dEXT) },
2117 { "glTangent3dvEXT", "glTangent3dvEXT", (void *) wine_glTangent3dvEXT, (void **) (&func_glTangent3dvEXT) },
2118 { "glTangent3fEXT", "glTangent3fEXT", (void *) wine_glTangent3fEXT, (void **) (&func_glTangent3fEXT) },
2119 { "glTangent3fvEXT", "glTangent3fvEXT", (void *) wine_glTangent3fvEXT, (void **) (&func_glTangent3fvEXT) },
2120 { "glTangent3iEXT", "glTangent3iEXT", (void *) wine_glTangent3iEXT, (void **) (&func_glTangent3iEXT) },
2121 { "glTangent3ivEXT", "glTangent3ivEXT", (void *) wine_glTangent3ivEXT, (void **) (&func_glTangent3ivEXT) },
2122 { "glTangent3sEXT", "glTangent3sEXT", (void *) wine_glTangent3sEXT, (void **) (&func_glTangent3sEXT) },
2123 { "glTangent3svEXT", "glTangent3svEXT", (void *) wine_glTangent3svEXT, (void **) (&func_glTangent3svEXT) },
2124 { "glTangentPointerEXT", "glTangentPointerEXT", (void *) wine_glTangentPointerEXT, (void **) (&func_glTangentPointerEXT) },
2125 { "glTbufferMask3DFX", "glTbufferMask3DFX", (void *) wine_glTbufferMask3DFX, (void **) (&func_glTbufferMask3DFX) },
2126 { "glTestFenceNV", "glTestFenceNV", (void *) wine_glTestFenceNV, (void **) (&func_glTestFenceNV) },
2127 { "glTexBumpParameterfvATI", "glTexBumpParameterfvATI", (void *) wine_glTexBumpParameterfvATI, (void **) (&func_glTexBumpParameterfvATI) },
2128 { "glTexBumpParameterivATI", "glTexBumpParameterivATI", (void *) wine_glTexBumpParameterivATI, (void **) (&func_glTexBumpParameterivATI) },
2129 { "glTexCoord2fColor3fVertex3fSUN", "glTexCoord2fColor3fVertex3fSUN", (void *) wine_glTexCoord2fColor3fVertex3fSUN, (void **) (&func_glTexCoord2fColor3fVertex3fSUN) },
2130 { "glTexCoord2fColor3fVertex3fvSUN", "glTexCoord2fColor3fVertex3fvSUN", (void *) wine_glTexCoord2fColor3fVertex3fvSUN, (void **) (&func_glTexCoord2fColor3fVertex3fvSUN) },
2131 { "glTexCoord2fColor4fNormal3fVertex3fSUN", "glTexCoord2fColor4fNormal3fVertex3fSUN", (void *) wine_glTexCoord2fColor4fNormal3fVertex3fSUN, (void **) (&func_glTexCoord2fColor4fNormal3fVertex3fSUN) },
2132 { "glTexCoord2fColor4fNormal3fVertex3fvSUN", "glTexCoord2fColor4fNormal3fVertex3fvSUN", (void *) wine_glTexCoord2fColor4fNormal3fVertex3fvSUN, (void **) (&func_glTexCoord2fColor4fNormal3fVertex3fvSUN) },
2133 { "glTexCoord2fColor4ubVertex3fSUN", "glTexCoord2fColor4ubVertex3fSUN", (void *) wine_glTexCoord2fColor4ubVertex3fSUN, (void **) (&func_glTexCoord2fColor4ubVertex3fSUN) },
2134 { "glTexCoord2fColor4ubVertex3fvSUN", "glTexCoord2fColor4ubVertex3fvSUN", (void *) wine_glTexCoord2fColor4ubVertex3fvSUN, (void **) (&func_glTexCoord2fColor4ubVertex3fvSUN) },
2135 { "glTexCoord2fNormal3fVertex3fSUN", "glTexCoord2fNormal3fVertex3fSUN", (void *) wine_glTexCoord2fNormal3fVertex3fSUN, (void **) (&func_glTexCoord2fNormal3fVertex3fSUN) },
2136 { "glTexCoord2fNormal3fVertex3fvSUN", "glTexCoord2fNormal3fVertex3fvSUN", (void *) wine_glTexCoord2fNormal3fVertex3fvSUN, (void **) (&func_glTexCoord2fNormal3fVertex3fvSUN) },
2137 { "glTexCoord2fVertex3fSUN", "glTexCoord2fVertex3fSUN", (void *) wine_glTexCoord2fVertex3fSUN, (void **) (&func_glTexCoord2fVertex3fSUN) },
2138 { "glTexCoord2fVertex3fvSUN", "glTexCoord2fVertex3fvSUN", (void *) wine_glTexCoord2fVertex3fvSUN, (void **) (&func_glTexCoord2fVertex3fvSUN) },
2139 { "glTexCoord4fColor4fNormal3fVertex4fSUN", "glTexCoord4fColor4fNormal3fVertex4fSUN", (void *) wine_glTexCoord4fColor4fNormal3fVertex4fSUN, (void **) (&func_glTexCoord4fColor4fNormal3fVertex4fSUN) },
2140 { "glTexCoord4fColor4fNormal3fVertex4fvSUN", "glTexCoord4fColor4fNormal3fVertex4fvSUN", (void *) wine_glTexCoord4fColor4fNormal3fVertex4fvSUN, (void **) (&func_glTexCoord4fColor4fNormal3fVertex4fvSUN) },
2141 { "glTexCoord4fVertex4fSUN", "glTexCoord4fVertex4fSUN", (void *) wine_glTexCoord4fVertex4fSUN, (void **) (&func_glTexCoord4fVertex4fSUN) },
2142 { "glTexCoord4fVertex4fvSUN", "glTexCoord4fVertex4fvSUN", (void *) wine_glTexCoord4fVertex4fvSUN, (void **) (&func_glTexCoord4fVertex4fvSUN) },
2143 { "glTexCoordPointerEXT", "glTexCoordPointerEXT", (void *) wine_glTexCoordPointerEXT, (void **) (&func_glTexCoordPointerEXT) },
2144 { "glTexCoordPointerListIBM", "glTexCoordPointerListIBM", (void *) wine_glTexCoordPointerListIBM, (void **) (&func_glTexCoordPointerListIBM) },
2145 { "glTexCoordPointervINTEL", "glTexCoordPointervINTEL", (void *) wine_glTexCoordPointervINTEL, (void **) (&func_glTexCoordPointervINTEL) },
2146 { "glTexFilterFuncSGIS", "glTexFilterFuncSGIS", (void *) wine_glTexFilterFuncSGIS, (void **) (&func_glTexFilterFuncSGIS) },
2147 { "glTexImage3DEXT", "glTexImage3DEXT", (void *) wine_glTexImage3DEXT, (void **) (&func_glTexImage3DEXT) },
2148 { "glTexImage4DSGIS", "glTexImage4DSGIS", (void *) wine_glTexImage4DSGIS, (void **) (&func_glTexImage4DSGIS) },
2149 { "glTexSubImage1DEXT", "glTexSubImage1DEXT", (void *) wine_glTexSubImage1DEXT, (void **) (&func_glTexSubImage1DEXT) },
2150 { "glTexSubImage2DEXT", "glTexSubImage2DEXT", (void *) wine_glTexSubImage2DEXT, (void **) (&func_glTexSubImage2DEXT) },
2151 { "glTexSubImage3DEXT", "glTexSubImage3DEXT", (void *) wine_glTexSubImage3DEXT, (void **) (&func_glTexSubImage3DEXT) },
2152 { "glTexSubImage4DSGIS", "glTexSubImage4DSGIS", (void *) wine_glTexSubImage4DSGIS, (void **) (&func_glTexSubImage4DSGIS) },
2153 { "glTextureColorMaskSGIS", "glTextureColorMaskSGIS", (void *) wine_glTextureColorMaskSGIS, (void **) (&func_glTextureColorMaskSGIS) },
2154 { "glTextureLightEXT", "glTextureLightEXT", (void *) wine_glTextureLightEXT, (void **) (&func_glTextureLightEXT) },
2155 { "glTextureMaterialEXT", "glTextureMaterialEXT", (void *) wine_glTextureMaterialEXT, (void **) (&func_glTextureMaterialEXT) },
2156 { "glTextureNormalEXT", "glTextureNormalEXT", (void *) wine_glTextureNormalEXT, (void **) (&func_glTextureNormalEXT) },
2157 { "glTrackMatrixNV", "glTrackMatrixNV", (void *) wine_glTrackMatrixNV, (void **) (&func_glTrackMatrixNV) },
2158 { "glUnlockArraysEXT", "glUnlockArraysEXT", (void *) wine_glUnlockArraysEXT, (void **) (&func_glUnlockArraysEXT) },
2159 { "glUpdateObjectBufferATI", "glUpdateObjectBufferATI", (void *) wine_glUpdateObjectBufferATI, (void **) (&func_glUpdateObjectBufferATI) },
2160 { "glVariantArrayObjectATI", "glVariantArrayObjectATI", (void *) wine_glVariantArrayObjectATI, (void **) (&func_glVariantArrayObjectATI) },
2161 { "glVariantPointerEXT", "glVariantPointerEXT", (void *) wine_glVariantPointerEXT, (void **) (&func_glVariantPointerEXT) },
2162 { "glVariantbvEXT", "glVariantbvEXT", (void *) wine_glVariantbvEXT, (void **) (&func_glVariantbvEXT) },
2163 { "glVariantdvEXT", "glVariantdvEXT", (void *) wine_glVariantdvEXT, (void **) (&func_glVariantdvEXT) },
2164 { "glVariantfvEXT", "glVariantfvEXT", (void *) wine_glVariantfvEXT, (void **) (&func_glVariantfvEXT) },
2165 { "glVariantivEXT", "glVariantivEXT", (void *) wine_glVariantivEXT, (void **) (&func_glVariantivEXT) },
2166 { "glVariantsvEXT", "glVariantsvEXT", (void *) wine_glVariantsvEXT, (void **) (&func_glVariantsvEXT) },
2167 { "glVariantubvEXT", "glVariantubvEXT", (void *) wine_glVariantubvEXT, (void **) (&func_glVariantubvEXT) },
2168 { "glVariantuivEXT", "glVariantuivEXT", (void *) wine_glVariantuivEXT, (void **) (&func_glVariantuivEXT) },
2169 { "glVariantusvEXT", "glVariantusvEXT", (void *) wine_glVariantusvEXT, (void **) (&func_glVariantusvEXT) },
2170 { "glVertexArrayRangeNV", "glVertexArrayRangeNV", (void *) wine_glVertexArrayRangeNV, (void **) (&func_glVertexArrayRangeNV) },
2171 { "glVertexAttrib1dARB", "glVertexAttrib1dARB", (void *) wine_glVertexAttrib1dARB, (void **) (&func_glVertexAttrib1dARB) },
2172 { "glVertexAttrib1dNV", "glVertexAttrib1dNV", (void *) wine_glVertexAttrib1dNV, (void **) (&func_glVertexAttrib1dNV) },
2173 { "glVertexAttrib1dvARB", "glVertexAttrib1dvARB", (void *) wine_glVertexAttrib1dvARB, (void **) (&func_glVertexAttrib1dvARB) },
2174 { "glVertexAttrib1dvNV", "glVertexAttrib1dvNV", (void *) wine_glVertexAttrib1dvNV, (void **) (&func_glVertexAttrib1dvNV) },
2175 { "glVertexAttrib1fARB", "glVertexAttrib1fARB", (void *) wine_glVertexAttrib1fARB, (void **) (&func_glVertexAttrib1fARB) },
2176 { "glVertexAttrib1fNV", "glVertexAttrib1fNV", (void *) wine_glVertexAttrib1fNV, (void **) (&func_glVertexAttrib1fNV) },
2177 { "glVertexAttrib1fvARB", "glVertexAttrib1fvARB", (void *) wine_glVertexAttrib1fvARB, (void **) (&func_glVertexAttrib1fvARB) },
2178 { "glVertexAttrib1fvNV", "glVertexAttrib1fvNV", (void *) wine_glVertexAttrib1fvNV, (void **) (&func_glVertexAttrib1fvNV) },
2179 { "glVertexAttrib1sARB", "glVertexAttrib1sARB", (void *) wine_glVertexAttrib1sARB, (void **) (&func_glVertexAttrib1sARB) },
2180 { "glVertexAttrib1sNV", "glVertexAttrib1sNV", (void *) wine_glVertexAttrib1sNV, (void **) (&func_glVertexAttrib1sNV) },
2181 { "glVertexAttrib1svARB", "glVertexAttrib1svARB", (void *) wine_glVertexAttrib1svARB, (void **) (&func_glVertexAttrib1svARB) },
2182 { "glVertexAttrib1svNV", "glVertexAttrib1svNV", (void *) wine_glVertexAttrib1svNV, (void **) (&func_glVertexAttrib1svNV) },
2183 { "glVertexAttrib2dARB", "glVertexAttrib2dARB", (void *) wine_glVertexAttrib2dARB, (void **) (&func_glVertexAttrib2dARB) },
2184 { "glVertexAttrib2dNV", "glVertexAttrib2dNV", (void *) wine_glVertexAttrib2dNV, (void **) (&func_glVertexAttrib2dNV) },
2185 { "glVertexAttrib2dvARB", "glVertexAttrib2dvARB", (void *) wine_glVertexAttrib2dvARB, (void **) (&func_glVertexAttrib2dvARB) },
2186 { "glVertexAttrib2dvNV", "glVertexAttrib2dvNV", (void *) wine_glVertexAttrib2dvNV, (void **) (&func_glVertexAttrib2dvNV) },
2187 { "glVertexAttrib2fARB", "glVertexAttrib2fARB", (void *) wine_glVertexAttrib2fARB, (void **) (&func_glVertexAttrib2fARB) },
2188 { "glVertexAttrib2fNV", "glVertexAttrib2fNV", (void *) wine_glVertexAttrib2fNV, (void **) (&func_glVertexAttrib2fNV) },
2189 { "glVertexAttrib2fvARB", "glVertexAttrib2fvARB", (void *) wine_glVertexAttrib2fvARB, (void **) (&func_glVertexAttrib2fvARB) },
2190 { "glVertexAttrib2fvNV", "glVertexAttrib2fvNV", (void *) wine_glVertexAttrib2fvNV, (void **) (&func_glVertexAttrib2fvNV) },
2191 { "glVertexAttrib2sARB", "glVertexAttrib2sARB", (void *) wine_glVertexAttrib2sARB, (void **) (&func_glVertexAttrib2sARB) },
2192 { "glVertexAttrib2sNV", "glVertexAttrib2sNV", (void *) wine_glVertexAttrib2sNV, (void **) (&func_glVertexAttrib2sNV) },
2193 { "glVertexAttrib2svARB", "glVertexAttrib2svARB", (void *) wine_glVertexAttrib2svARB, (void **) (&func_glVertexAttrib2svARB) },
2194 { "glVertexAttrib2svNV", "glVertexAttrib2svNV", (void *) wine_glVertexAttrib2svNV, (void **) (&func_glVertexAttrib2svNV) },
2195 { "glVertexAttrib3dARB", "glVertexAttrib3dARB", (void *) wine_glVertexAttrib3dARB, (void **) (&func_glVertexAttrib3dARB) },
2196 { "glVertexAttrib3dNV", "glVertexAttrib3dNV", (void *) wine_glVertexAttrib3dNV, (void **) (&func_glVertexAttrib3dNV) },
2197 { "glVertexAttrib3dvARB", "glVertexAttrib3dvARB", (void *) wine_glVertexAttrib3dvARB, (void **) (&func_glVertexAttrib3dvARB) },
2198 { "glVertexAttrib3dvNV", "glVertexAttrib3dvNV", (void *) wine_glVertexAttrib3dvNV, (void **) (&func_glVertexAttrib3dvNV) },
2199 { "glVertexAttrib3fARB", "glVertexAttrib3fARB", (void *) wine_glVertexAttrib3fARB, (void **) (&func_glVertexAttrib3fARB) },
2200 { "glVertexAttrib3fNV", "glVertexAttrib3fNV", (void *) wine_glVertexAttrib3fNV, (void **) (&func_glVertexAttrib3fNV) },
2201 { "glVertexAttrib3fvARB", "glVertexAttrib3fvARB", (void *) wine_glVertexAttrib3fvARB, (void **) (&func_glVertexAttrib3fvARB) },
2202 { "glVertexAttrib3fvNV", "glVertexAttrib3fvNV", (void *) wine_glVertexAttrib3fvNV, (void **) (&func_glVertexAttrib3fvNV) },
2203 { "glVertexAttrib3sARB", "glVertexAttrib3sARB", (void *) wine_glVertexAttrib3sARB, (void **) (&func_glVertexAttrib3sARB) },
2204 { "glVertexAttrib3sNV", "glVertexAttrib3sNV", (void *) wine_glVertexAttrib3sNV, (void **) (&func_glVertexAttrib3sNV) },
2205 { "glVertexAttrib3svARB", "glVertexAttrib3svARB", (void *) wine_glVertexAttrib3svARB, (void **) (&func_glVertexAttrib3svARB) },
2206 { "glVertexAttrib3svNV", "glVertexAttrib3svNV", (void *) wine_glVertexAttrib3svNV, (void **) (&func_glVertexAttrib3svNV) },
2207 { "glVertexAttrib4NbvARB", "glVertexAttrib4NbvARB", (void *) wine_glVertexAttrib4NbvARB, (void **) (&func_glVertexAttrib4NbvARB) },
2208 { "glVertexAttrib4NivARB", "glVertexAttrib4NivARB", (void *) wine_glVertexAttrib4NivARB, (void **) (&func_glVertexAttrib4NivARB) },
2209 { "glVertexAttrib4NsvARB", "glVertexAttrib4NsvARB", (void *) wine_glVertexAttrib4NsvARB, (void **) (&func_glVertexAttrib4NsvARB) },
2210 { "glVertexAttrib4NubARB", "glVertexAttrib4NubARB", (void *) wine_glVertexAttrib4NubARB, (void **) (&func_glVertexAttrib4NubARB) },
2211 { "glVertexAttrib4NubvARB", "glVertexAttrib4NubvARB", (void *) wine_glVertexAttrib4NubvARB, (void **) (&func_glVertexAttrib4NubvARB) },
2212 { "glVertexAttrib4NuivARB", "glVertexAttrib4NuivARB", (void *) wine_glVertexAttrib4NuivARB, (void **) (&func_glVertexAttrib4NuivARB) },
2213 { "glVertexAttrib4NusvARB", "glVertexAttrib4NusvARB", (void *) wine_glVertexAttrib4NusvARB, (void **) (&func_glVertexAttrib4NusvARB) },
2214 { "glVertexAttrib4bvARB", "glVertexAttrib4bvARB", (void *) wine_glVertexAttrib4bvARB, (void **) (&func_glVertexAttrib4bvARB) },
2215 { "glVertexAttrib4dARB", "glVertexAttrib4dARB", (void *) wine_glVertexAttrib4dARB, (void **) (&func_glVertexAttrib4dARB) },
2216 { "glVertexAttrib4dNV", "glVertexAttrib4dNV", (void *) wine_glVertexAttrib4dNV, (void **) (&func_glVertexAttrib4dNV) },
2217 { "glVertexAttrib4dvARB", "glVertexAttrib4dvARB", (void *) wine_glVertexAttrib4dvARB, (void **) (&func_glVertexAttrib4dvARB) },
2218 { "glVertexAttrib4dvNV", "glVertexAttrib4dvNV", (void *) wine_glVertexAttrib4dvNV, (void **) (&func_glVertexAttrib4dvNV) },
2219 { "glVertexAttrib4fARB", "glVertexAttrib4fARB", (void *) wine_glVertexAttrib4fARB, (void **) (&func_glVertexAttrib4fARB) },
2220 { "glVertexAttrib4fNV", "glVertexAttrib4fNV", (void *) wine_glVertexAttrib4fNV, (void **) (&func_glVertexAttrib4fNV) },
2221 { "glVertexAttrib4fvARB", "glVertexAttrib4fvARB", (void *) wine_glVertexAttrib4fvARB, (void **) (&func_glVertexAttrib4fvARB) },
2222 { "glVertexAttrib4fvNV", "glVertexAttrib4fvNV", (void *) wine_glVertexAttrib4fvNV, (void **) (&func_glVertexAttrib4fvNV) },
2223 { "glVertexAttrib4ivARB", "glVertexAttrib4ivARB", (void *) wine_glVertexAttrib4ivARB, (void **) (&func_glVertexAttrib4ivARB) },
2224 { "glVertexAttrib4sARB", "glVertexAttrib4sARB", (void *) wine_glVertexAttrib4sARB, (void **) (&func_glVertexAttrib4sARB) },
2225 { "glVertexAttrib4sNV", "glVertexAttrib4sNV", (void *) wine_glVertexAttrib4sNV, (void **) (&func_glVertexAttrib4sNV) },
2226 { "glVertexAttrib4svARB", "glVertexAttrib4svARB", (void *) wine_glVertexAttrib4svARB, (void **) (&func_glVertexAttrib4svARB) },
2227 { "glVertexAttrib4svNV", "glVertexAttrib4svNV", (void *) wine_glVertexAttrib4svNV, (void **) (&func_glVertexAttrib4svNV) },
2228 { "glVertexAttrib4ubNV", "glVertexAttrib4ubNV", (void *) wine_glVertexAttrib4ubNV, (void **) (&func_glVertexAttrib4ubNV) },
2229 { "glVertexAttrib4ubvARB", "glVertexAttrib4ubvARB", (void *) wine_glVertexAttrib4ubvARB, (void **) (&func_glVertexAttrib4ubvARB) },
2230 { "glVertexAttrib4ubvNV", "glVertexAttrib4ubvNV", (void *) wine_glVertexAttrib4ubvNV, (void **) (&func_glVertexAttrib4ubvNV) },
2231 { "glVertexAttrib4uivARB", "glVertexAttrib4uivARB", (void *) wine_glVertexAttrib4uivARB, (void **) (&func_glVertexAttrib4uivARB) },
2232 { "glVertexAttrib4usvARB", "glVertexAttrib4usvARB", (void *) wine_glVertexAttrib4usvARB, (void **) (&func_glVertexAttrib4usvARB) },
2233 { "glVertexAttribPointerARB", "glVertexAttribPointerARB", (void *) wine_glVertexAttribPointerARB, (void **) (&func_glVertexAttribPointerARB) },
2234 { "glVertexAttribPointerNV", "glVertexAttribPointerNV", (void *) wine_glVertexAttribPointerNV, (void **) (&func_glVertexAttribPointerNV) },
2235 { "glVertexAttribs1dvNV", "glVertexAttribs1dvNV", (void *) wine_glVertexAttribs1dvNV, (void **) (&func_glVertexAttribs1dvNV) },
2236 { "glVertexAttribs1fvNV", "glVertexAttribs1fvNV", (void *) wine_glVertexAttribs1fvNV, (void **) (&func_glVertexAttribs1fvNV) },
2237 { "glVertexAttribs1svNV", "glVertexAttribs1svNV", (void *) wine_glVertexAttribs1svNV, (void **) (&func_glVertexAttribs1svNV) },
2238 { "glVertexAttribs2dvNV", "glVertexAttribs2dvNV", (void *) wine_glVertexAttribs2dvNV, (void **) (&func_glVertexAttribs2dvNV) },
2239 { "glVertexAttribs2fvNV", "glVertexAttribs2fvNV", (void *) wine_glVertexAttribs2fvNV, (void **) (&func_glVertexAttribs2fvNV) },
2240 { "glVertexAttribs2svNV", "glVertexAttribs2svNV", (void *) wine_glVertexAttribs2svNV, (void **) (&func_glVertexAttribs2svNV) },
2241 { "glVertexAttribs3dvNV", "glVertexAttribs3dvNV", (void *) wine_glVertexAttribs3dvNV, (void **) (&func_glVertexAttribs3dvNV) },
2242 { "glVertexAttribs3fvNV", "glVertexAttribs3fvNV", (void *) wine_glVertexAttribs3fvNV, (void **) (&func_glVertexAttribs3fvNV) },
2243 { "glVertexAttribs3svNV", "glVertexAttribs3svNV", (void *) wine_glVertexAttribs3svNV, (void **) (&func_glVertexAttribs3svNV) },
2244 { "glVertexAttribs4dvNV", "glVertexAttribs4dvNV", (void *) wine_glVertexAttribs4dvNV, (void **) (&func_glVertexAttribs4dvNV) },
2245 { "glVertexAttribs4fvNV", "glVertexAttribs4fvNV", (void *) wine_glVertexAttribs4fvNV, (void **) (&func_glVertexAttribs4fvNV) },
2246 { "glVertexAttribs4svNV", "glVertexAttribs4svNV", (void *) wine_glVertexAttribs4svNV, (void **) (&func_glVertexAttribs4svNV) },
2247 { "glVertexAttribs4ubvNV", "glVertexAttribs4ubvNV", (void *) wine_glVertexAttribs4ubvNV, (void **) (&func_glVertexAttribs4ubvNV) },
2248 { "glVertexBlendARB", "glVertexBlendARB", (void *) wine_glVertexBlendARB, (void **) (&func_glVertexBlendARB) },
2249 { "glVertexBlendEnvfATI", "glVertexBlendEnvfATI", (void *) wine_glVertexBlendEnvfATI, (void **) (&func_glVertexBlendEnvfATI) },
2250 { "glVertexBlendEnviATI", "glVertexBlendEnviATI", (void *) wine_glVertexBlendEnviATI, (void **) (&func_glVertexBlendEnviATI) },
2251 { "glVertexPointerEXT", "glVertexPointerEXT", (void *) wine_glVertexPointerEXT, (void **) (&func_glVertexPointerEXT) },
2252 { "glVertexPointerListIBM", "glVertexPointerListIBM", (void *) wine_glVertexPointerListIBM, (void **) (&func_glVertexPointerListIBM) },
2253 { "glVertexPointervINTEL", "glVertexPointervINTEL", (void *) wine_glVertexPointervINTEL, (void **) (&func_glVertexPointervINTEL) },
2254 { "glVertexStream1dATI", "glVertexStream1dATI", (void *) wine_glVertexStream1dATI, (void **) (&func_glVertexStream1dATI) },
2255 { "glVertexStream1dvATI", "glVertexStream1dvATI", (void *) wine_glVertexStream1dvATI, (void **) (&func_glVertexStream1dvATI) },
2256 { "glVertexStream1fATI", "glVertexStream1fATI", (void *) wine_glVertexStream1fATI, (void **) (&func_glVertexStream1fATI) },
2257 { "glVertexStream1fvATI", "glVertexStream1fvATI", (void *) wine_glVertexStream1fvATI, (void **) (&func_glVertexStream1fvATI) },
2258 { "glVertexStream1iATI", "glVertexStream1iATI", (void *) wine_glVertexStream1iATI, (void **) (&func_glVertexStream1iATI) },
2259 { "glVertexStream1ivATI", "glVertexStream1ivATI", (void *) wine_glVertexStream1ivATI, (void **) (&func_glVertexStream1ivATI) },
2260 { "glVertexStream1sATI", "glVertexStream1sATI", (void *) wine_glVertexStream1sATI, (void **) (&func_glVertexStream1sATI) },
2261 { "glVertexStream1svATI", "glVertexStream1svATI", (void *) wine_glVertexStream1svATI, (void **) (&func_glVertexStream1svATI) },
2262 { "glVertexStream2dATI", "glVertexStream2dATI", (void *) wine_glVertexStream2dATI, (void **) (&func_glVertexStream2dATI) },
2263 { "glVertexStream2dvATI", "glVertexStream2dvATI", (void *) wine_glVertexStream2dvATI, (void **) (&func_glVertexStream2dvATI) },
2264 { "glVertexStream2fATI", "glVertexStream2fATI", (void *) wine_glVertexStream2fATI, (void **) (&func_glVertexStream2fATI) },
2265 { "glVertexStream2fvATI", "glVertexStream2fvATI", (void *) wine_glVertexStream2fvATI, (void **) (&func_glVertexStream2fvATI) },
2266 { "glVertexStream2iATI", "glVertexStream2iATI", (void *) wine_glVertexStream2iATI, (void **) (&func_glVertexStream2iATI) },
2267 { "glVertexStream2ivATI", "glVertexStream2ivATI", (void *) wine_glVertexStream2ivATI, (void **) (&func_glVertexStream2ivATI) },
2268 { "glVertexStream2sATI", "glVertexStream2sATI", (void *) wine_glVertexStream2sATI, (void **) (&func_glVertexStream2sATI) },
2269 { "glVertexStream2svATI", "glVertexStream2svATI", (void *) wine_glVertexStream2svATI, (void **) (&func_glVertexStream2svATI) },
2270 { "glVertexStream3dATI", "glVertexStream3dATI", (void *) wine_glVertexStream3dATI, (void **) (&func_glVertexStream3dATI) },
2271 { "glVertexStream3dvATI", "glVertexStream3dvATI", (void *) wine_glVertexStream3dvATI, (void **) (&func_glVertexStream3dvATI) },
2272 { "glVertexStream3fATI", "glVertexStream3fATI", (void *) wine_glVertexStream3fATI, (void **) (&func_glVertexStream3fATI) },
2273 { "glVertexStream3fvATI", "glVertexStream3fvATI", (void *) wine_glVertexStream3fvATI, (void **) (&func_glVertexStream3fvATI) },
2274 { "glVertexStream3iATI", "glVertexStream3iATI", (void *) wine_glVertexStream3iATI, (void **) (&func_glVertexStream3iATI) },
2275 { "glVertexStream3ivATI", "glVertexStream3ivATI", (void *) wine_glVertexStream3ivATI, (void **) (&func_glVertexStream3ivATI) },
2276 { "glVertexStream3sATI", "glVertexStream3sATI", (void *) wine_glVertexStream3sATI, (void **) (&func_glVertexStream3sATI) },
2277 { "glVertexStream3svATI", "glVertexStream3svATI", (void *) wine_glVertexStream3svATI, (void **) (&func_glVertexStream3svATI) },
2278 { "glVertexStream4dATI", "glVertexStream4dATI", (void *) wine_glVertexStream4dATI, (void **) (&func_glVertexStream4dATI) },
2279 { "glVertexStream4dvATI", "glVertexStream4dvATI", (void *) wine_glVertexStream4dvATI, (void **) (&func_glVertexStream4dvATI) },
2280 { "glVertexStream4fATI", "glVertexStream4fATI", (void *) wine_glVertexStream4fATI, (void **) (&func_glVertexStream4fATI) },
2281 { "glVertexStream4fvATI", "glVertexStream4fvATI", (void *) wine_glVertexStream4fvATI, (void **) (&func_glVertexStream4fvATI) },
2282 { "glVertexStream4iATI", "glVertexStream4iATI", (void *) wine_glVertexStream4iATI, (void **) (&func_glVertexStream4iATI) },
2283 { "glVertexStream4ivATI", "glVertexStream4ivATI", (void *) wine_glVertexStream4ivATI, (void **) (&func_glVertexStream4ivATI) },
2284 { "glVertexStream4sATI", "glVertexStream4sATI", (void *) wine_glVertexStream4sATI, (void **) (&func_glVertexStream4sATI) },
2285 { "glVertexStream4svATI", "glVertexStream4svATI", (void *) wine_glVertexStream4svATI, (void **) (&func_glVertexStream4svATI) },
2286 { "glVertexWeightPointerEXT", "glVertexWeightPointerEXT", (void *) wine_glVertexWeightPointerEXT, (void **) (&func_glVertexWeightPointerEXT) },
2287 { "glVertexWeightfEXT", "glVertexWeightfEXT", (void *) wine_glVertexWeightfEXT, (void **) (&func_glVertexWeightfEXT) },
2288 { "glVertexWeightfvEXT", "glVertexWeightfvEXT", (void *) wine_glVertexWeightfvEXT, (void **) (&func_glVertexWeightfvEXT) },
2289 { "glWeightPointerARB", "glWeightPointerARB", (void *) wine_glWeightPointerARB, (void **) (&func_glWeightPointerARB) },
2290 { "glWeightbvARB", "glWeightbvARB", (void *) wine_glWeightbvARB, (void **) (&func_glWeightbvARB) },
2291 { "glWeightdvARB", "glWeightdvARB", (void *) wine_glWeightdvARB, (void **) (&func_glWeightdvARB) },
2292 { "glWeightfvARB", "glWeightfvARB", (void *) wine_glWeightfvARB, (void **) (&func_glWeightfvARB) },
2293 { "glWeightivARB", "glWeightivARB", (void *) wine_glWeightivARB, (void **) (&func_glWeightivARB) },
2294 { "glWeightsvARB", "glWeightsvARB", (void *) wine_glWeightsvARB, (void **) (&func_glWeightsvARB) },
2295 { "glWeightubvARB", "glWeightubvARB", (void *) wine_glWeightubvARB, (void **) (&func_glWeightubvARB) },
2296 { "glWeightuivARB", "glWeightuivARB", (void *) wine_glWeightuivARB, (void **) (&func_glWeightuivARB) },
2297 { "glWeightusvARB", "glWeightusvARB", (void *) wine_glWeightusvARB, (void **) (&func_glWeightusvARB) },
2298 { "glWindowPos2d", "glWindowPos2d", (void *) wine_glWindowPos2d, (void **) (&func_glWindowPos2d) },
2299 { "glWindowPos2dARB", "glWindowPos2dARB", (void *) wine_glWindowPos2dARB, (void **) (&func_glWindowPos2dARB) },
2300 { "glWindowPos2dMESA", "glWindowPos2dMESA", (void *) wine_glWindowPos2dMESA, (void **) (&func_glWindowPos2dMESA) },
2301 { "glWindowPos2dv", "glWindowPos2dv", (void *) wine_glWindowPos2dv, (void **) (&func_glWindowPos2dv) },
2302 { "glWindowPos2dvARB", "glWindowPos2dvARB", (void *) wine_glWindowPos2dvARB, (void **) (&func_glWindowPos2dvARB) },
2303 { "glWindowPos2dvMESA", "glWindowPos2dvMESA", (void *) wine_glWindowPos2dvMESA, (void **) (&func_glWindowPos2dvMESA) },
2304 { "glWindowPos2f", "glWindowPos2f", (void *) wine_glWindowPos2f, (void **) (&func_glWindowPos2f) },
2305 { "glWindowPos2fARB", "glWindowPos2fARB", (void *) wine_glWindowPos2fARB, (void **) (&func_glWindowPos2fARB) },
2306 { "glWindowPos2fMESA", "glWindowPos2fMESA", (void *) wine_glWindowPos2fMESA, (void **) (&func_glWindowPos2fMESA) },
2307 { "glWindowPos2fv", "glWindowPos2fv", (void *) wine_glWindowPos2fv, (void **) (&func_glWindowPos2fv) },
2308 { "glWindowPos2fvARB", "glWindowPos2fvARB", (void *) wine_glWindowPos2fvARB, (void **) (&func_glWindowPos2fvARB) },
2309 { "glWindowPos2fvMESA", "glWindowPos2fvMESA", (void *) wine_glWindowPos2fvMESA, (void **) (&func_glWindowPos2fvMESA) },
2310 { "glWindowPos2i", "glWindowPos2i", (void *) wine_glWindowPos2i, (void **) (&func_glWindowPos2i) },
2311 { "glWindowPos2iARB", "glWindowPos2iARB", (void *) wine_glWindowPos2iARB, (void **) (&func_glWindowPos2iARB) },
2312 { "glWindowPos2iMESA", "glWindowPos2iMESA", (void *) wine_glWindowPos2iMESA, (void **) (&func_glWindowPos2iMESA) },
2313 { "glWindowPos2iv", "glWindowPos2iv", (void *) wine_glWindowPos2iv, (void **) (&func_glWindowPos2iv) },
2314 { "glWindowPos2ivARB", "glWindowPos2ivARB", (void *) wine_glWindowPos2ivARB, (void **) (&func_glWindowPos2ivARB) },
2315 { "glWindowPos2ivMESA", "glWindowPos2ivMESA", (void *) wine_glWindowPos2ivMESA, (void **) (&func_glWindowPos2ivMESA) },
2316 { "glWindowPos2s", "glWindowPos2s", (void *) wine_glWindowPos2s, (void **) (&func_glWindowPos2s) },
2317 { "glWindowPos2sARB", "glWindowPos2sARB", (void *) wine_glWindowPos2sARB, (void **) (&func_glWindowPos2sARB) },
2318 { "glWindowPos2sMESA", "glWindowPos2sMESA", (void *) wine_glWindowPos2sMESA, (void **) (&func_glWindowPos2sMESA) },
2319 { "glWindowPos2sv", "glWindowPos2sv", (void *) wine_glWindowPos2sv, (void **) (&func_glWindowPos2sv) },
2320 { "glWindowPos2svARB", "glWindowPos2svARB", (void *) wine_glWindowPos2svARB, (void **) (&func_glWindowPos2svARB) },
2321 { "glWindowPos2svMESA", "glWindowPos2svMESA", (void *) wine_glWindowPos2svMESA, (void **) (&func_glWindowPos2svMESA) },
2322 { "glWindowPos3d", "glWindowPos3d", (void *) wine_glWindowPos3d, (void **) (&func_glWindowPos3d) },
2323 { "glWindowPos3dARB", "glWindowPos3dARB", (void *) wine_glWindowPos3dARB, (void **) (&func_glWindowPos3dARB) },
2324 { "glWindowPos3dMESA", "glWindowPos3dMESA", (void *) wine_glWindowPos3dMESA, (void **) (&func_glWindowPos3dMESA) },
2325 { "glWindowPos3dv", "glWindowPos3dv", (void *) wine_glWindowPos3dv, (void **) (&func_glWindowPos3dv) },
2326 { "glWindowPos3dvARB", "glWindowPos3dvARB", (void *) wine_glWindowPos3dvARB, (void **) (&func_glWindowPos3dvARB) },
2327 { "glWindowPos3dvMESA", "glWindowPos3dvMESA", (void *) wine_glWindowPos3dvMESA, (void **) (&func_glWindowPos3dvMESA) },
2328 { "glWindowPos3f", "glWindowPos3f", (void *) wine_glWindowPos3f, (void **) (&func_glWindowPos3f) },
2329 { "glWindowPos3fARB", "glWindowPos3fARB", (void *) wine_glWindowPos3fARB, (void **) (&func_glWindowPos3fARB) },
2330 { "glWindowPos3fMESA", "glWindowPos3fMESA", (void *) wine_glWindowPos3fMESA, (void **) (&func_glWindowPos3fMESA) },
2331 { "glWindowPos3fv", "glWindowPos3fv", (void *) wine_glWindowPos3fv, (void **) (&func_glWindowPos3fv) },
2332 { "glWindowPos3fvARB", "glWindowPos3fvARB", (void *) wine_glWindowPos3fvARB, (void **) (&func_glWindowPos3fvARB) },
2333 { "glWindowPos3fvMESA", "glWindowPos3fvMESA", (void *) wine_glWindowPos3fvMESA, (void **) (&func_glWindowPos3fvMESA) },
2334 { "glWindowPos3i", "glWindowPos3i", (void *) wine_glWindowPos3i, (void **) (&func_glWindowPos3i) },
2335 { "glWindowPos3iARB", "glWindowPos3iARB", (void *) wine_glWindowPos3iARB, (void **) (&func_glWindowPos3iARB) },
2336 { "glWindowPos3iMESA", "glWindowPos3iMESA", (void *) wine_glWindowPos3iMESA, (void **) (&func_glWindowPos3iMESA) },
2337 { "glWindowPos3iv", "glWindowPos3iv", (void *) wine_glWindowPos3iv, (void **) (&func_glWindowPos3iv) },
2338 { "glWindowPos3ivARB", "glWindowPos3ivARB", (void *) wine_glWindowPos3ivARB, (void **) (&func_glWindowPos3ivARB) },
2339 { "glWindowPos3ivMESA", "glWindowPos3ivMESA", (void *) wine_glWindowPos3ivMESA, (void **) (&func_glWindowPos3ivMESA) },
2340 { "glWindowPos3s", "glWindowPos3s", (void *) wine_glWindowPos3s, (void **) (&func_glWindowPos3s) },
2341 { "glWindowPos3sARB", "glWindowPos3sARB", (void *) wine_glWindowPos3sARB, (void **) (&func_glWindowPos3sARB) },
2342 { "glWindowPos3sMESA", "glWindowPos3sMESA", (void *) wine_glWindowPos3sMESA, (void **) (&func_glWindowPos3sMESA) },
2343 { "glWindowPos3sv", "glWindowPos3sv", (void *) wine_glWindowPos3sv, (void **) (&func_glWindowPos3sv) },
2344 { "glWindowPos3svARB", "glWindowPos3svARB", (void *) wine_glWindowPos3svARB, (void **) (&func_glWindowPos3svARB) },
2345 { "glWindowPos3svMESA", "glWindowPos3svMESA", (void *) wine_glWindowPos3svMESA, (void **) (&func_glWindowPos3svMESA) },
2346 { "glWindowPos4dMESA", "glWindowPos4dMESA", (void *) wine_glWindowPos4dMESA, (void **) (&func_glWindowPos4dMESA) },
2347 { "glWindowPos4dvMESA", "glWindowPos4dvMESA", (void *) wine_glWindowPos4dvMESA, (void **) (&func_glWindowPos4dvMESA) },
2348 { "glWindowPos4fMESA", "glWindowPos4fMESA", (void *) wine_glWindowPos4fMESA, (void **) (&func_glWindowPos4fMESA) },
2349 { "glWindowPos4fvMESA", "glWindowPos4fvMESA", (void *) wine_glWindowPos4fvMESA, (void **) (&func_glWindowPos4fvMESA) },
2350 { "glWindowPos4iMESA", "glWindowPos4iMESA", (void *) wine_glWindowPos4iMESA, (void **) (&func_glWindowPos4iMESA) },
2351 { "glWindowPos4ivMESA", "glWindowPos4ivMESA", (void *) wine_glWindowPos4ivMESA, (void **) (&func_glWindowPos4ivMESA) },
2352 { "glWindowPos4sMESA", "glWindowPos4sMESA", (void *) wine_glWindowPos4sMESA, (void **) (&func_glWindowPos4sMESA) },
2353 { "glWindowPos4svMESA", "glWindowPos4svMESA", (void *) wine_glWindowPos4svMESA, (void **) (&func_glWindowPos4svMESA) },
2354 { "glWriteMaskEXT", "glWriteMaskEXT", (void *) wine_glWriteMaskEXT, (void **) (&func_glWriteMaskEXT) },
2355 { "wglAllocateMemoryNV", "glXAllocateMemoryNV", (void *) wine_wglAllocateMemoryNV, (void **) (&func_wglAllocateMemoryNV) },
2356 { "wglFreeMemoryNV", "glXFreeMemoryNV", (void *) wine_wglFreeMemoryNV, (void **) (&func_wglFreeMemoryNV) }
2359 /* The thunks themselves....*/
2360 void WINAPI wine_glActiveStencilFaceEXT( GLenum face ) {
2361 TRACE("(%d)\n", face );
2362 ENTER_GL();
2363 func_glActiveStencilFaceEXT( face );
2364 LEAVE_GL();
2367 void WINAPI wine_glActiveTexture( GLenum texture ) {
2368 TRACE("(%d)\n", texture );
2369 ENTER_GL();
2370 func_glActiveTexture( texture );
2371 LEAVE_GL();
2374 void WINAPI wine_glAlphaFragmentOp1ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod ) {
2375 TRACE("(%d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod );
2376 ENTER_GL();
2377 func_glAlphaFragmentOp1ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod );
2378 LEAVE_GL();
2381 void WINAPI wine_glAlphaFragmentOp2ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod ) {
2382 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
2383 ENTER_GL();
2384 func_glAlphaFragmentOp2ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
2385 LEAVE_GL();
2388 void WINAPI wine_glAlphaFragmentOp3ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod ) {
2389 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
2390 ENTER_GL();
2391 func_glAlphaFragmentOp3ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
2392 LEAVE_GL();
2395 void WINAPI wine_glApplyTextureEXT( GLenum mode ) {
2396 TRACE("(%d)\n", mode );
2397 ENTER_GL();
2398 func_glApplyTextureEXT( mode );
2399 LEAVE_GL();
2402 GLboolean WINAPI wine_glAreProgramsResidentNV( GLsizei n, GLuint* programs, GLboolean* residences ) {
2403 GLboolean ret_value;
2404 TRACE("(%d, %p, %p)\n", n, programs, residences );
2405 ENTER_GL();
2406 ret_value = func_glAreProgramsResidentNV( n, programs, residences );
2407 LEAVE_GL();
2408 return ret_value;
2411 GLboolean WINAPI wine_glAreTexturesResidentEXT( GLsizei n, GLuint* textures, GLboolean* residences ) {
2412 GLboolean ret_value;
2413 TRACE("(%d, %p, %p)\n", n, textures, residences );
2414 ENTER_GL();
2415 ret_value = func_glAreTexturesResidentEXT( n, textures, residences );
2416 LEAVE_GL();
2417 return ret_value;
2420 void WINAPI wine_glArrayElementEXT( GLint i ) {
2421 TRACE("(%d)\n", i );
2422 ENTER_GL();
2423 func_glArrayElementEXT( i );
2424 LEAVE_GL();
2427 void WINAPI wine_glArrayObjectATI( GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset ) {
2428 TRACE("(%d, %d, %d, %d, %d, %d)\n", array, size, type, stride, buffer, offset );
2429 ENTER_GL();
2430 func_glArrayObjectATI( array, size, type, stride, buffer, offset );
2431 LEAVE_GL();
2434 void WINAPI wine_glAsyncMarkerSGIX( GLuint marker ) {
2435 TRACE("(%d)\n", marker );
2436 ENTER_GL();
2437 func_glAsyncMarkerSGIX( marker );
2438 LEAVE_GL();
2441 void WINAPI wine_glBeginFragmentShaderATI( ) {
2442 TRACE("()\n");
2443 ENTER_GL();
2444 func_glBeginFragmentShaderATI( );
2445 LEAVE_GL();
2448 void WINAPI wine_glBeginOcclusionQueryNV( GLuint id ) {
2449 TRACE("(%d)\n", id );
2450 ENTER_GL();
2451 func_glBeginOcclusionQueryNV( id );
2452 LEAVE_GL();
2455 void WINAPI wine_glBeginVertexShaderEXT( ) {
2456 TRACE("()\n");
2457 ENTER_GL();
2458 func_glBeginVertexShaderEXT( );
2459 LEAVE_GL();
2462 void WINAPI wine_glBindFragmentShaderATI( GLuint id ) {
2463 TRACE("(%d)\n", id );
2464 ENTER_GL();
2465 func_glBindFragmentShaderATI( id );
2466 LEAVE_GL();
2469 GLuint WINAPI wine_glBindLightParameterEXT( GLenum light, GLenum value ) {
2470 GLuint ret_value;
2471 TRACE("(%d, %d)\n", light, value );
2472 ENTER_GL();
2473 ret_value = func_glBindLightParameterEXT( light, value );
2474 LEAVE_GL();
2475 return ret_value;
2478 GLuint WINAPI wine_glBindMaterialParameterEXT( GLenum face, GLenum value ) {
2479 GLuint ret_value;
2480 TRACE("(%d, %d)\n", face, value );
2481 ENTER_GL();
2482 ret_value = func_glBindMaterialParameterEXT( face, value );
2483 LEAVE_GL();
2484 return ret_value;
2487 GLuint WINAPI wine_glBindParameterEXT( GLenum value ) {
2488 GLuint ret_value;
2489 TRACE("(%d)\n", value );
2490 ENTER_GL();
2491 ret_value = func_glBindParameterEXT( value );
2492 LEAVE_GL();
2493 return ret_value;
2496 void WINAPI wine_glBindProgramARB( GLenum target, GLuint program ) {
2497 TRACE("(%d, %d)\n", target, program );
2498 ENTER_GL();
2499 func_glBindProgramARB( target, program );
2500 LEAVE_GL();
2503 void WINAPI wine_glBindProgramNV( GLenum target, GLuint id ) {
2504 TRACE("(%d, %d)\n", target, id );
2505 ENTER_GL();
2506 func_glBindProgramNV( target, id );
2507 LEAVE_GL();
2510 GLuint WINAPI wine_glBindTexGenParameterEXT( GLenum unit, GLenum coord, GLenum value ) {
2511 GLuint ret_value;
2512 TRACE("(%d, %d, %d)\n", unit, coord, value );
2513 ENTER_GL();
2514 ret_value = func_glBindTexGenParameterEXT( unit, coord, value );
2515 LEAVE_GL();
2516 return ret_value;
2519 void WINAPI wine_glBindTextureEXT( GLenum target, GLuint texture ) {
2520 TRACE("(%d, %d)\n", target, texture );
2521 ENTER_GL();
2522 func_glBindTextureEXT( target, texture );
2523 LEAVE_GL();
2526 GLuint WINAPI wine_glBindTextureUnitParameterEXT( GLenum unit, GLenum value ) {
2527 GLuint ret_value;
2528 TRACE("(%d, %d)\n", unit, value );
2529 ENTER_GL();
2530 ret_value = func_glBindTextureUnitParameterEXT( unit, value );
2531 LEAVE_GL();
2532 return ret_value;
2535 void WINAPI wine_glBindVertexShaderEXT( GLuint id ) {
2536 TRACE("(%d)\n", id );
2537 ENTER_GL();
2538 func_glBindVertexShaderEXT( id );
2539 LEAVE_GL();
2542 void WINAPI wine_glBinormal3bEXT( GLbyte bx, GLbyte by, GLbyte bz ) {
2543 TRACE("(%d, %d, %d)\n", bx, by, bz );
2544 ENTER_GL();
2545 func_glBinormal3bEXT( bx, by, bz );
2546 LEAVE_GL();
2549 void WINAPI wine_glBinormal3bvEXT( GLbyte* v ) {
2550 TRACE("(%p)\n", v );
2551 ENTER_GL();
2552 func_glBinormal3bvEXT( v );
2553 LEAVE_GL();
2556 void WINAPI wine_glBinormal3dEXT( GLdouble bx, GLdouble by, GLdouble bz ) {
2557 TRACE("(%f, %f, %f)\n", bx, by, bz );
2558 ENTER_GL();
2559 func_glBinormal3dEXT( bx, by, bz );
2560 LEAVE_GL();
2563 void WINAPI wine_glBinormal3dvEXT( GLdouble* v ) {
2564 TRACE("(%p)\n", v );
2565 ENTER_GL();
2566 func_glBinormal3dvEXT( v );
2567 LEAVE_GL();
2570 void WINAPI wine_glBinormal3fEXT( GLfloat bx, GLfloat by, GLfloat bz ) {
2571 TRACE("(%f, %f, %f)\n", bx, by, bz );
2572 ENTER_GL();
2573 func_glBinormal3fEXT( bx, by, bz );
2574 LEAVE_GL();
2577 void WINAPI wine_glBinormal3fvEXT( GLfloat* v ) {
2578 TRACE("(%p)\n", v );
2579 ENTER_GL();
2580 func_glBinormal3fvEXT( v );
2581 LEAVE_GL();
2584 void WINAPI wine_glBinormal3iEXT( GLint bx, GLint by, GLint bz ) {
2585 TRACE("(%d, %d, %d)\n", bx, by, bz );
2586 ENTER_GL();
2587 func_glBinormal3iEXT( bx, by, bz );
2588 LEAVE_GL();
2591 void WINAPI wine_glBinormal3ivEXT( GLint* v ) {
2592 TRACE("(%p)\n", v );
2593 ENTER_GL();
2594 func_glBinormal3ivEXT( v );
2595 LEAVE_GL();
2598 void WINAPI wine_glBinormal3sEXT( GLshort bx, GLshort by, GLshort bz ) {
2599 TRACE("(%d, %d, %d)\n", bx, by, bz );
2600 ENTER_GL();
2601 func_glBinormal3sEXT( bx, by, bz );
2602 LEAVE_GL();
2605 void WINAPI wine_glBinormal3svEXT( GLshort* v ) {
2606 TRACE("(%p)\n", v );
2607 ENTER_GL();
2608 func_glBinormal3svEXT( v );
2609 LEAVE_GL();
2612 void WINAPI wine_glBinormalPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) {
2613 TRACE("(%d, %d, %p)\n", type, stride, pointer );
2614 ENTER_GL();
2615 func_glBinormalPointerEXT( type, stride, pointer );
2616 LEAVE_GL();
2619 void WINAPI wine_glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) {
2620 TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha );
2621 ENTER_GL();
2622 func_glBlendColorEXT( red, green, blue, alpha );
2623 LEAVE_GL();
2626 void WINAPI wine_glBlendEquationEXT( GLenum mode ) {
2627 TRACE("(%d)\n", mode );
2628 ENTER_GL();
2629 func_glBlendEquationEXT( mode );
2630 LEAVE_GL();
2633 void WINAPI wine_glBlendFuncSeparate( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
2634 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
2635 ENTER_GL();
2636 func_glBlendFuncSeparate( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
2637 LEAVE_GL();
2640 void WINAPI wine_glBlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
2641 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
2642 ENTER_GL();
2643 func_glBlendFuncSeparateEXT( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
2644 LEAVE_GL();
2647 void WINAPI wine_glBlendFuncSeparateINGR( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
2648 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
2649 ENTER_GL();
2650 func_glBlendFuncSeparateINGR( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
2651 LEAVE_GL();
2654 GLuint WINAPI wine_glBufferRegionEnabled( ) {
2655 GLuint ret_value;
2656 TRACE("()\n");
2657 ENTER_GL();
2658 ret_value = func_glBufferRegionEnabled( );
2659 LEAVE_GL();
2660 return ret_value;
2663 void WINAPI wine_glClientActiveTexture( GLenum texture ) {
2664 TRACE("(%d)\n", texture );
2665 ENTER_GL();
2666 func_glClientActiveTexture( texture );
2667 LEAVE_GL();
2670 void WINAPI wine_glClientActiveVertexStreamATI( GLenum stream ) {
2671 TRACE("(%d)\n", stream );
2672 ENTER_GL();
2673 func_glClientActiveVertexStreamATI( stream );
2674 LEAVE_GL();
2677 void WINAPI wine_glColor3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
2678 TRACE("(%f, %f, %f, %f, %f, %f)\n", r, g, b, x, y, z );
2679 ENTER_GL();
2680 func_glColor3fVertex3fSUN( r, g, b, x, y, z );
2681 LEAVE_GL();
2684 void WINAPI wine_glColor3fVertex3fvSUN( GLfloat* c, GLfloat* v ) {
2685 TRACE("(%p, %p)\n", c, v );
2686 ENTER_GL();
2687 func_glColor3fVertex3fvSUN( c, v );
2688 LEAVE_GL();
2691 void WINAPI wine_glColor4fNormal3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
2692 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", r, g, b, a, nx, ny, nz, x, y, z );
2693 ENTER_GL();
2694 func_glColor4fNormal3fVertex3fSUN( r, g, b, a, nx, ny, nz, x, y, z );
2695 LEAVE_GL();
2698 void WINAPI wine_glColor4fNormal3fVertex3fvSUN( GLfloat* c, GLfloat* n, GLfloat* v ) {
2699 TRACE("(%p, %p, %p)\n", c, n, v );
2700 ENTER_GL();
2701 func_glColor4fNormal3fVertex3fvSUN( c, n, v );
2702 LEAVE_GL();
2705 void WINAPI wine_glColor4ubVertex2fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y ) {
2706 TRACE("(%d, %d, %d, %d, %f, %f)\n", r, g, b, a, x, y );
2707 ENTER_GL();
2708 func_glColor4ubVertex2fSUN( r, g, b, a, x, y );
2709 LEAVE_GL();
2712 void WINAPI wine_glColor4ubVertex2fvSUN( GLubyte* c, GLfloat* v ) {
2713 TRACE("(%p, %p)\n", c, v );
2714 ENTER_GL();
2715 func_glColor4ubVertex2fvSUN( c, v );
2716 LEAVE_GL();
2719 void WINAPI wine_glColor4ubVertex3fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
2720 TRACE("(%d, %d, %d, %d, %f, %f, %f)\n", r, g, b, a, x, y, z );
2721 ENTER_GL();
2722 func_glColor4ubVertex3fSUN( r, g, b, a, x, y, z );
2723 LEAVE_GL();
2726 void WINAPI wine_glColor4ubVertex3fvSUN( GLubyte* c, GLfloat* v ) {
2727 TRACE("(%p, %p)\n", c, v );
2728 ENTER_GL();
2729 func_glColor4ubVertex3fvSUN( c, v );
2730 LEAVE_GL();
2733 void WINAPI wine_glColorFragmentOp1ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod ) {
2734 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod );
2735 ENTER_GL();
2736 func_glColorFragmentOp1ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod );
2737 LEAVE_GL();
2740 void WINAPI wine_glColorFragmentOp2ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod ) {
2741 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
2742 ENTER_GL();
2743 func_glColorFragmentOp2ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
2744 LEAVE_GL();
2747 void WINAPI wine_glColorFragmentOp3ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod ) {
2748 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
2749 ENTER_GL();
2750 func_glColorFragmentOp3ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
2751 LEAVE_GL();
2754 void WINAPI wine_glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
2755 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
2756 ENTER_GL();
2757 func_glColorPointerEXT( size, type, stride, count, pointer );
2758 LEAVE_GL();
2761 void WINAPI wine_glColorPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
2762 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
2763 ENTER_GL();
2764 func_glColorPointerListIBM( size, type, stride, pointer, ptrstride );
2765 LEAVE_GL();
2768 void WINAPI wine_glColorPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) {
2769 TRACE("(%d, %d, %p)\n", size, type, pointer );
2770 ENTER_GL();
2771 func_glColorPointervINTEL( size, type, pointer );
2772 LEAVE_GL();
2775 void WINAPI wine_glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, GLvoid* data ) {
2776 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, start, count, format, type, data );
2777 ENTER_GL();
2778 func_glColorSubTableEXT( target, start, count, format, type, data );
2779 LEAVE_GL();
2782 void WINAPI wine_glColorTableEXT( GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, GLvoid* table ) {
2783 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalFormat, width, format, type, table );
2784 ENTER_GL();
2785 func_glColorTableEXT( target, internalFormat, width, format, type, table );
2786 LEAVE_GL();
2789 void WINAPI wine_glColorTableParameterfvSGI( GLenum target, GLenum pname, GLfloat* params ) {
2790 TRACE("(%d, %d, %p)\n", target, pname, params );
2791 ENTER_GL();
2792 func_glColorTableParameterfvSGI( target, pname, params );
2793 LEAVE_GL();
2796 void WINAPI wine_glColorTableParameterivSGI( GLenum target, GLenum pname, GLint* params ) {
2797 TRACE("(%d, %d, %p)\n", target, pname, params );
2798 ENTER_GL();
2799 func_glColorTableParameterivSGI( target, pname, params );
2800 LEAVE_GL();
2803 void WINAPI wine_glColorTableSGI( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* table ) {
2804 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, table );
2805 ENTER_GL();
2806 func_glColorTableSGI( target, internalformat, width, format, type, table );
2807 LEAVE_GL();
2810 void WINAPI wine_glCombinerInputNV( GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) {
2811 TRACE("(%d, %d, %d, %d, %d, %d)\n", stage, portion, variable, input, mapping, componentUsage );
2812 ENTER_GL();
2813 func_glCombinerInputNV( stage, portion, variable, input, mapping, componentUsage );
2814 LEAVE_GL();
2817 void WINAPI wine_glCombinerOutputNV( GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum ) {
2818 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum );
2819 ENTER_GL();
2820 func_glCombinerOutputNV( stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum );
2821 LEAVE_GL();
2824 void WINAPI wine_glCombinerParameterfNV( GLenum pname, GLfloat param ) {
2825 TRACE("(%d, %f)\n", pname, param );
2826 ENTER_GL();
2827 func_glCombinerParameterfNV( pname, param );
2828 LEAVE_GL();
2831 void WINAPI wine_glCombinerParameterfvNV( GLenum pname, GLfloat* params ) {
2832 TRACE("(%d, %p)\n", pname, params );
2833 ENTER_GL();
2834 func_glCombinerParameterfvNV( pname, params );
2835 LEAVE_GL();
2838 void WINAPI wine_glCombinerParameteriNV( GLenum pname, GLint param ) {
2839 TRACE("(%d, %d)\n", pname, param );
2840 ENTER_GL();
2841 func_glCombinerParameteriNV( pname, param );
2842 LEAVE_GL();
2845 void WINAPI wine_glCombinerParameterivNV( GLenum pname, GLint* params ) {
2846 TRACE("(%d, %p)\n", pname, params );
2847 ENTER_GL();
2848 func_glCombinerParameterivNV( pname, params );
2849 LEAVE_GL();
2852 void WINAPI wine_glCombinerStageParameterfvNV( GLenum stage, GLenum pname, GLfloat* params ) {
2853 TRACE("(%d, %d, %p)\n", stage, pname, params );
2854 ENTER_GL();
2855 func_glCombinerStageParameterfvNV( stage, pname, params );
2856 LEAVE_GL();
2859 void WINAPI wine_glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, GLvoid* data ) {
2860 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, imageSize, data );
2861 ENTER_GL();
2862 func_glCompressedTexImage1D( target, level, internalformat, width, border, imageSize, data );
2863 LEAVE_GL();
2866 void WINAPI wine_glCompressedTexImage1DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, GLvoid* data ) {
2867 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, imageSize, data );
2868 ENTER_GL();
2869 func_glCompressedTexImage1DARB( target, level, internalformat, width, border, imageSize, data );
2870 LEAVE_GL();
2873 void WINAPI wine_glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid* data ) {
2874 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, imageSize, data );
2875 ENTER_GL();
2876 func_glCompressedTexImage2D( target, level, internalformat, width, height, border, imageSize, data );
2877 LEAVE_GL();
2880 void WINAPI wine_glCompressedTexImage2DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid* data ) {
2881 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, imageSize, data );
2882 ENTER_GL();
2883 func_glCompressedTexImage2DARB( target, level, internalformat, width, height, border, imageSize, data );
2884 LEAVE_GL();
2887 void WINAPI wine_glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLvoid* data ) {
2888 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, imageSize, data );
2889 ENTER_GL();
2890 func_glCompressedTexImage3D( target, level, internalformat, width, height, depth, border, imageSize, data );
2891 LEAVE_GL();
2894 void WINAPI wine_glCompressedTexImage3DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLvoid* data ) {
2895 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, imageSize, data );
2896 ENTER_GL();
2897 func_glCompressedTexImage3DARB( target, level, internalformat, width, height, depth, border, imageSize, data );
2898 LEAVE_GL();
2901 void WINAPI wine_glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, GLvoid* data ) {
2902 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, imageSize, data );
2903 ENTER_GL();
2904 func_glCompressedTexSubImage1D( target, level, xoffset, width, format, imageSize, data );
2905 LEAVE_GL();
2908 void WINAPI wine_glCompressedTexSubImage1DARB( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, GLvoid* data ) {
2909 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, imageSize, data );
2910 ENTER_GL();
2911 func_glCompressedTexSubImage1DARB( target, level, xoffset, width, format, imageSize, data );
2912 LEAVE_GL();
2915 void WINAPI wine_glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid* data ) {
2916 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, imageSize, data );
2917 ENTER_GL();
2918 func_glCompressedTexSubImage2D( target, level, xoffset, yoffset, width, height, format, imageSize, data );
2919 LEAVE_GL();
2922 void WINAPI wine_glCompressedTexSubImage2DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid* data ) {
2923 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, imageSize, data );
2924 ENTER_GL();
2925 func_glCompressedTexSubImage2DARB( target, level, xoffset, yoffset, width, height, format, imageSize, data );
2926 LEAVE_GL();
2929 void WINAPI wine_glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLvoid* data ) {
2930 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
2931 ENTER_GL();
2932 func_glCompressedTexSubImage3D( target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
2933 LEAVE_GL();
2936 void WINAPI wine_glCompressedTexSubImage3DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLvoid* data ) {
2937 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
2938 ENTER_GL();
2939 func_glCompressedTexSubImage3DARB( target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
2940 LEAVE_GL();
2943 void WINAPI wine_glConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* image ) {
2944 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, image );
2945 ENTER_GL();
2946 func_glConvolutionFilter1DEXT( target, internalformat, width, format, type, image );
2947 LEAVE_GL();
2950 void WINAPI wine_glConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* image ) {
2951 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, internalformat, width, height, format, type, image );
2952 ENTER_GL();
2953 func_glConvolutionFilter2DEXT( target, internalformat, width, height, format, type, image );
2954 LEAVE_GL();
2957 void WINAPI wine_glConvolutionParameterfEXT( GLenum target, GLenum pname, GLfloat params ) {
2958 TRACE("(%d, %d, %f)\n", target, pname, params );
2959 ENTER_GL();
2960 func_glConvolutionParameterfEXT( target, pname, params );
2961 LEAVE_GL();
2964 void WINAPI wine_glConvolutionParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
2965 TRACE("(%d, %d, %p)\n", target, pname, params );
2966 ENTER_GL();
2967 func_glConvolutionParameterfvEXT( target, pname, params );
2968 LEAVE_GL();
2971 void WINAPI wine_glConvolutionParameteriEXT( GLenum target, GLenum pname, GLint params ) {
2972 TRACE("(%d, %d, %d)\n", target, pname, params );
2973 ENTER_GL();
2974 func_glConvolutionParameteriEXT( target, pname, params );
2975 LEAVE_GL();
2978 void WINAPI wine_glConvolutionParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
2979 TRACE("(%d, %d, %p)\n", target, pname, params );
2980 ENTER_GL();
2981 func_glConvolutionParameterivEXT( target, pname, params );
2982 LEAVE_GL();
2985 void WINAPI wine_glCopyColorSubTableEXT( GLenum target, GLsizei start, GLint x, GLint y, GLsizei width ) {
2986 TRACE("(%d, %d, %d, %d, %d)\n", target, start, x, y, width );
2987 ENTER_GL();
2988 func_glCopyColorSubTableEXT( target, start, x, y, width );
2989 LEAVE_GL();
2992 void WINAPI wine_glCopyColorTableSGI( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
2993 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
2994 ENTER_GL();
2995 func_glCopyColorTableSGI( target, internalformat, x, y, width );
2996 LEAVE_GL();
2999 void WINAPI wine_glCopyConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
3000 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
3001 ENTER_GL();
3002 func_glCopyConvolutionFilter1DEXT( target, internalformat, x, y, width );
3003 LEAVE_GL();
3006 void WINAPI wine_glCopyConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height ) {
3007 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, internalformat, x, y, width, height );
3008 ENTER_GL();
3009 func_glCopyConvolutionFilter2DEXT( target, internalformat, x, y, width, height );
3010 LEAVE_GL();
3013 void WINAPI wine_glCopyTexImage1DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) {
3014 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, border );
3015 ENTER_GL();
3016 func_glCopyTexImage1DEXT( target, level, internalformat, x, y, width, border );
3017 LEAVE_GL();
3020 void WINAPI wine_glCopyTexImage2DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) {
3021 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, height, border );
3022 ENTER_GL();
3023 func_glCopyTexImage2DEXT( target, level, internalformat, x, y, width, height, border );
3024 LEAVE_GL();
3027 void WINAPI wine_glCopyTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) {
3028 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, level, xoffset, x, y, width );
3029 ENTER_GL();
3030 func_glCopyTexSubImage1DEXT( target, level, xoffset, x, y, width );
3031 LEAVE_GL();
3034 void WINAPI wine_glCopyTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
3035 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, x, y, width, height );
3036 ENTER_GL();
3037 func_glCopyTexSubImage2DEXT( target, level, xoffset, yoffset, x, y, width, height );
3038 LEAVE_GL();
3041 void WINAPI wine_glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
3042 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, zoffset, x, y, width, height );
3043 ENTER_GL();
3044 func_glCopyTexSubImage3DEXT( target, level, xoffset, yoffset, zoffset, x, y, width, height );
3045 LEAVE_GL();
3048 void WINAPI wine_glCullParameterdvEXT( GLenum pname, GLdouble* params ) {
3049 TRACE("(%d, %p)\n", pname, params );
3050 ENTER_GL();
3051 func_glCullParameterdvEXT( pname, params );
3052 LEAVE_GL();
3055 void WINAPI wine_glCullParameterfvEXT( GLenum pname, GLfloat* params ) {
3056 TRACE("(%d, %p)\n", pname, params );
3057 ENTER_GL();
3058 func_glCullParameterfvEXT( pname, params );
3059 LEAVE_GL();
3062 void WINAPI wine_glCurrentPaletteMatrixARB( GLint index ) {
3063 TRACE("(%d)\n", index );
3064 ENTER_GL();
3065 func_glCurrentPaletteMatrixARB( index );
3066 LEAVE_GL();
3069 void WINAPI wine_glDeformSGIX( GLint mask ) {
3070 TRACE("(%d)\n", mask );
3071 ENTER_GL();
3072 func_glDeformSGIX( mask );
3073 LEAVE_GL();
3076 void WINAPI wine_glDeformationMap3dSGIX( GLint target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, GLdouble* points ) {
3077 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
3078 ENTER_GL();
3079 func_glDeformationMap3dSGIX( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
3080 LEAVE_GL();
3083 void WINAPI wine_glDeformationMap3fSGIX( GLint target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, GLfloat* points ) {
3084 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
3085 ENTER_GL();
3086 func_glDeformationMap3fSGIX( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
3087 LEAVE_GL();
3090 void WINAPI wine_glDeleteAsyncMarkersSGIX( GLuint marker, GLsizei range ) {
3091 TRACE("(%d, %d)\n", marker, range );
3092 ENTER_GL();
3093 func_glDeleteAsyncMarkersSGIX( marker, range );
3094 LEAVE_GL();
3097 void WINAPI wine_glDeleteBufferRegion( GLenum region ) {
3098 TRACE("(%d)\n", region );
3099 ENTER_GL();
3100 func_glDeleteBufferRegion( region );
3101 LEAVE_GL();
3104 void WINAPI wine_glDeleteFencesNV( GLsizei n, GLuint* fences ) {
3105 TRACE("(%d, %p)\n", n, fences );
3106 ENTER_GL();
3107 func_glDeleteFencesNV( n, fences );
3108 LEAVE_GL();
3111 void WINAPI wine_glDeleteFragmentShaderATI( GLuint id ) {
3112 TRACE("(%d)\n", id );
3113 ENTER_GL();
3114 func_glDeleteFragmentShaderATI( id );
3115 LEAVE_GL();
3118 void WINAPI wine_glDeleteObjectBufferATI( GLuint buffer ) {
3119 TRACE("(%d)\n", buffer );
3120 ENTER_GL();
3121 func_glDeleteObjectBufferATI( buffer );
3122 LEAVE_GL();
3125 void WINAPI wine_glDeleteOcclusionQueriesNV( GLsizei n, GLuint* ids ) {
3126 TRACE("(%d, %p)\n", n, ids );
3127 ENTER_GL();
3128 func_glDeleteOcclusionQueriesNV( n, ids );
3129 LEAVE_GL();
3132 void WINAPI wine_glDeleteProgramsARB( GLsizei n, GLuint* programs ) {
3133 TRACE("(%d, %p)\n", n, programs );
3134 ENTER_GL();
3135 func_glDeleteProgramsARB( n, programs );
3136 LEAVE_GL();
3139 void WINAPI wine_glDeleteProgramsNV( GLsizei n, GLuint* programs ) {
3140 TRACE("(%d, %p)\n", n, programs );
3141 ENTER_GL();
3142 func_glDeleteProgramsNV( n, programs );
3143 LEAVE_GL();
3146 void WINAPI wine_glDeleteTexturesEXT( GLsizei n, GLuint* textures ) {
3147 TRACE("(%d, %p)\n", n, textures );
3148 ENTER_GL();
3149 func_glDeleteTexturesEXT( n, textures );
3150 LEAVE_GL();
3153 void WINAPI wine_glDeleteVertexShaderEXT( GLuint id ) {
3154 TRACE("(%d)\n", id );
3155 ENTER_GL();
3156 func_glDeleteVertexShaderEXT( id );
3157 LEAVE_GL();
3160 void WINAPI wine_glDetailTexFuncSGIS( GLenum target, GLsizei n, GLfloat* points ) {
3161 TRACE("(%d, %d, %p)\n", target, n, points );
3162 ENTER_GL();
3163 func_glDetailTexFuncSGIS( target, n, points );
3164 LEAVE_GL();
3167 void WINAPI wine_glDisableVariantClientStateEXT( GLuint id ) {
3168 TRACE("(%d)\n", id );
3169 ENTER_GL();
3170 func_glDisableVariantClientStateEXT( id );
3171 LEAVE_GL();
3174 void WINAPI wine_glDisableVertexAttribArrayARB( GLuint index ) {
3175 TRACE("(%d)\n", index );
3176 ENTER_GL();
3177 func_glDisableVertexAttribArrayARB( index );
3178 LEAVE_GL();
3181 void WINAPI wine_glDrawArraysEXT( GLenum mode, GLint first, GLsizei count ) {
3182 TRACE("(%d, %d, %d)\n", mode, first, count );
3183 ENTER_GL();
3184 func_glDrawArraysEXT( mode, first, count );
3185 LEAVE_GL();
3188 void WINAPI wine_glDrawBufferRegion( GLenum region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest ) {
3189 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", region, x, y, width, height, xDest, yDest );
3190 ENTER_GL();
3191 func_glDrawBufferRegion( region, x, y, width, height, xDest, yDest );
3192 LEAVE_GL();
3195 void WINAPI wine_glDrawElementArrayATI( GLenum mode, GLsizei count ) {
3196 TRACE("(%d, %d)\n", mode, count );
3197 ENTER_GL();
3198 func_glDrawElementArrayATI( mode, count );
3199 LEAVE_GL();
3202 void WINAPI wine_glDrawMeshArraysSUN( GLenum mode, GLint first, GLsizei count, GLsizei width ) {
3203 TRACE("(%d, %d, %d, %d)\n", mode, first, count, width );
3204 ENTER_GL();
3205 func_glDrawMeshArraysSUN( mode, first, count, width );
3206 LEAVE_GL();
3209 void WINAPI wine_glDrawRangeElementArrayATI( GLenum mode, GLuint start, GLuint end, GLsizei count ) {
3210 TRACE("(%d, %d, %d, %d)\n", mode, start, end, count );
3211 ENTER_GL();
3212 func_glDrawRangeElementArrayATI( mode, start, end, count );
3213 LEAVE_GL();
3216 void WINAPI wine_glDrawRangeElementsEXT( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLvoid* indices ) {
3217 TRACE("(%d, %d, %d, %d, %d, %p)\n", mode, start, end, count, type, indices );
3218 ENTER_GL();
3219 func_glDrawRangeElementsEXT( mode, start, end, count, type, indices );
3220 LEAVE_GL();
3223 void WINAPI wine_glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, GLboolean* pointer ) {
3224 TRACE("(%d, %d, %p)\n", stride, count, pointer );
3225 ENTER_GL();
3226 func_glEdgeFlagPointerEXT( stride, count, pointer );
3227 LEAVE_GL();
3230 void WINAPI wine_glEdgeFlagPointerListIBM( GLint stride, GLboolean** pointer, GLint ptrstride ) {
3231 TRACE("(%d, %p, %d)\n", stride, pointer, ptrstride );
3232 ENTER_GL();
3233 func_glEdgeFlagPointerListIBM( stride, pointer, ptrstride );
3234 LEAVE_GL();
3237 void WINAPI wine_glElementPointerATI( GLenum type, GLvoid* pointer ) {
3238 TRACE("(%d, %p)\n", type, pointer );
3239 ENTER_GL();
3240 func_glElementPointerATI( type, pointer );
3241 LEAVE_GL();
3244 void WINAPI wine_glEnableVariantClientStateEXT( GLuint id ) {
3245 TRACE("(%d)\n", id );
3246 ENTER_GL();
3247 func_glEnableVariantClientStateEXT( id );
3248 LEAVE_GL();
3251 void WINAPI wine_glEnableVertexAttribArrayARB( GLuint index ) {
3252 TRACE("(%d)\n", index );
3253 ENTER_GL();
3254 func_glEnableVertexAttribArrayARB( index );
3255 LEAVE_GL();
3258 void WINAPI wine_glEndFragmentShaderATI( ) {
3259 TRACE("()\n");
3260 ENTER_GL();
3261 func_glEndFragmentShaderATI( );
3262 LEAVE_GL();
3265 void WINAPI wine_glEndOcclusionQueryNV( ) {
3266 TRACE("()\n");
3267 ENTER_GL();
3268 func_glEndOcclusionQueryNV( );
3269 LEAVE_GL();
3272 void WINAPI wine_glEndVertexShaderEXT( ) {
3273 TRACE("()\n");
3274 ENTER_GL();
3275 func_glEndVertexShaderEXT( );
3276 LEAVE_GL();
3279 void WINAPI wine_glEvalMapsNV( GLenum target, GLenum mode ) {
3280 TRACE("(%d, %d)\n", target, mode );
3281 ENTER_GL();
3282 func_glEvalMapsNV( target, mode );
3283 LEAVE_GL();
3286 void WINAPI wine_glExecuteProgramNV( GLenum target, GLuint id, GLfloat* params ) {
3287 TRACE("(%d, %d, %p)\n", target, id, params );
3288 ENTER_GL();
3289 func_glExecuteProgramNV( target, id, params );
3290 LEAVE_GL();
3293 void WINAPI wine_glExtractComponentEXT( GLuint res, GLuint src, GLuint num ) {
3294 TRACE("(%d, %d, %d)\n", res, src, num );
3295 ENTER_GL();
3296 func_glExtractComponentEXT( res, src, num );
3297 LEAVE_GL();
3300 void WINAPI wine_glFinalCombinerInputNV( GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) {
3301 TRACE("(%d, %d, %d, %d)\n", variable, input, mapping, componentUsage );
3302 ENTER_GL();
3303 func_glFinalCombinerInputNV( variable, input, mapping, componentUsage );
3304 LEAVE_GL();
3307 GLint WINAPI wine_glFinishAsyncSGIX( GLuint* markerp ) {
3308 GLint ret_value;
3309 TRACE("(%p)\n", markerp );
3310 ENTER_GL();
3311 ret_value = func_glFinishAsyncSGIX( markerp );
3312 LEAVE_GL();
3313 return ret_value;
3316 void WINAPI wine_glFinishFenceNV( GLuint fence ) {
3317 TRACE("(%d)\n", fence );
3318 ENTER_GL();
3319 func_glFinishFenceNV( fence );
3320 LEAVE_GL();
3323 void WINAPI wine_glFinishTextureSUNX( ) {
3324 TRACE("()\n");
3325 ENTER_GL();
3326 func_glFinishTextureSUNX( );
3327 LEAVE_GL();
3330 void WINAPI wine_glFlushRasterSGIX( ) {
3331 TRACE("()\n");
3332 ENTER_GL();
3333 func_glFlushRasterSGIX( );
3334 LEAVE_GL();
3337 void WINAPI wine_glFlushVertexArrayRangeNV( ) {
3338 TRACE("()\n");
3339 ENTER_GL();
3340 func_glFlushVertexArrayRangeNV( );
3341 LEAVE_GL();
3344 void WINAPI wine_glFogCoordPointer( GLenum type, GLsizei stride, GLvoid* pointer ) {
3345 TRACE("(%d, %d, %p)\n", type, stride, pointer );
3346 ENTER_GL();
3347 func_glFogCoordPointer( type, stride, pointer );
3348 LEAVE_GL();
3351 void WINAPI wine_glFogCoordPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) {
3352 TRACE("(%d, %d, %p)\n", type, stride, pointer );
3353 ENTER_GL();
3354 func_glFogCoordPointerEXT( type, stride, pointer );
3355 LEAVE_GL();
3358 void WINAPI wine_glFogCoordPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
3359 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
3360 ENTER_GL();
3361 func_glFogCoordPointerListIBM( type, stride, pointer, ptrstride );
3362 LEAVE_GL();
3365 void WINAPI wine_glFogCoordd( GLdouble coord ) {
3366 TRACE("(%f)\n", coord );
3367 ENTER_GL();
3368 func_glFogCoordd( coord );
3369 LEAVE_GL();
3372 void WINAPI wine_glFogCoorddEXT( GLdouble coord ) {
3373 TRACE("(%f)\n", coord );
3374 ENTER_GL();
3375 func_glFogCoorddEXT( coord );
3376 LEAVE_GL();
3379 void WINAPI wine_glFogCoorddv( GLdouble* coord ) {
3380 TRACE("(%p)\n", coord );
3381 ENTER_GL();
3382 func_glFogCoorddv( coord );
3383 LEAVE_GL();
3386 void WINAPI wine_glFogCoorddvEXT( GLdouble* coord ) {
3387 TRACE("(%p)\n", coord );
3388 ENTER_GL();
3389 func_glFogCoorddvEXT( coord );
3390 LEAVE_GL();
3393 void WINAPI wine_glFogCoordf( GLfloat coord ) {
3394 TRACE("(%f)\n", coord );
3395 ENTER_GL();
3396 func_glFogCoordf( coord );
3397 LEAVE_GL();
3400 void WINAPI wine_glFogCoordfEXT( GLfloat coord ) {
3401 TRACE("(%f)\n", coord );
3402 ENTER_GL();
3403 func_glFogCoordfEXT( coord );
3404 LEAVE_GL();
3407 void WINAPI wine_glFogCoordfv( GLfloat* coord ) {
3408 TRACE("(%p)\n", coord );
3409 ENTER_GL();
3410 func_glFogCoordfv( coord );
3411 LEAVE_GL();
3414 void WINAPI wine_glFogCoordfvEXT( GLfloat* coord ) {
3415 TRACE("(%p)\n", coord );
3416 ENTER_GL();
3417 func_glFogCoordfvEXT( coord );
3418 LEAVE_GL();
3421 void WINAPI wine_glFogFuncSGIS( GLsizei n, GLfloat* points ) {
3422 TRACE("(%d, %p)\n", n, points );
3423 ENTER_GL();
3424 func_glFogFuncSGIS( n, points );
3425 LEAVE_GL();
3428 void WINAPI wine_glFragmentColorMaterialSGIX( GLenum face, GLenum mode ) {
3429 TRACE("(%d, %d)\n", face, mode );
3430 ENTER_GL();
3431 func_glFragmentColorMaterialSGIX( face, mode );
3432 LEAVE_GL();
3435 void WINAPI wine_glFragmentLightModelfSGIX( GLenum pname, GLfloat param ) {
3436 TRACE("(%d, %f)\n", pname, param );
3437 ENTER_GL();
3438 func_glFragmentLightModelfSGIX( pname, param );
3439 LEAVE_GL();
3442 void WINAPI wine_glFragmentLightModelfvSGIX( GLenum pname, GLfloat* params ) {
3443 TRACE("(%d, %p)\n", pname, params );
3444 ENTER_GL();
3445 func_glFragmentLightModelfvSGIX( pname, params );
3446 LEAVE_GL();
3449 void WINAPI wine_glFragmentLightModeliSGIX( GLenum pname, GLint param ) {
3450 TRACE("(%d, %d)\n", pname, param );
3451 ENTER_GL();
3452 func_glFragmentLightModeliSGIX( pname, param );
3453 LEAVE_GL();
3456 void WINAPI wine_glFragmentLightModelivSGIX( GLenum pname, GLint* params ) {
3457 TRACE("(%d, %p)\n", pname, params );
3458 ENTER_GL();
3459 func_glFragmentLightModelivSGIX( pname, params );
3460 LEAVE_GL();
3463 void WINAPI wine_glFragmentLightfSGIX( GLenum light, GLenum pname, GLfloat param ) {
3464 TRACE("(%d, %d, %f)\n", light, pname, param );
3465 ENTER_GL();
3466 func_glFragmentLightfSGIX( light, pname, param );
3467 LEAVE_GL();
3470 void WINAPI wine_glFragmentLightfvSGIX( GLenum light, GLenum pname, GLfloat* params ) {
3471 TRACE("(%d, %d, %p)\n", light, pname, params );
3472 ENTER_GL();
3473 func_glFragmentLightfvSGIX( light, pname, params );
3474 LEAVE_GL();
3477 void WINAPI wine_glFragmentLightiSGIX( GLenum light, GLenum pname, GLint param ) {
3478 TRACE("(%d, %d, %d)\n", light, pname, param );
3479 ENTER_GL();
3480 func_glFragmentLightiSGIX( light, pname, param );
3481 LEAVE_GL();
3484 void WINAPI wine_glFragmentLightivSGIX( GLenum light, GLenum pname, GLint* params ) {
3485 TRACE("(%d, %d, %p)\n", light, pname, params );
3486 ENTER_GL();
3487 func_glFragmentLightivSGIX( light, pname, params );
3488 LEAVE_GL();
3491 void WINAPI wine_glFragmentMaterialfSGIX( GLenum face, GLenum pname, GLfloat param ) {
3492 TRACE("(%d, %d, %f)\n", face, pname, param );
3493 ENTER_GL();
3494 func_glFragmentMaterialfSGIX( face, pname, param );
3495 LEAVE_GL();
3498 void WINAPI wine_glFragmentMaterialfvSGIX( GLenum face, GLenum pname, GLfloat* params ) {
3499 TRACE("(%d, %d, %p)\n", face, pname, params );
3500 ENTER_GL();
3501 func_glFragmentMaterialfvSGIX( face, pname, params );
3502 LEAVE_GL();
3505 void WINAPI wine_glFragmentMaterialiSGIX( GLenum face, GLenum pname, GLint param ) {
3506 TRACE("(%d, %d, %d)\n", face, pname, param );
3507 ENTER_GL();
3508 func_glFragmentMaterialiSGIX( face, pname, param );
3509 LEAVE_GL();
3512 void WINAPI wine_glFragmentMaterialivSGIX( GLenum face, GLenum pname, GLint* params ) {
3513 TRACE("(%d, %d, %p)\n", face, pname, params );
3514 ENTER_GL();
3515 func_glFragmentMaterialivSGIX( face, pname, params );
3516 LEAVE_GL();
3519 void WINAPI wine_glFrameZoomSGIX( GLint factor ) {
3520 TRACE("(%d)\n", factor );
3521 ENTER_GL();
3522 func_glFrameZoomSGIX( factor );
3523 LEAVE_GL();
3526 GLuint WINAPI wine_glGenAsyncMarkersSGIX( GLsizei range ) {
3527 GLuint ret_value;
3528 TRACE("(%d)\n", range );
3529 ENTER_GL();
3530 ret_value = func_glGenAsyncMarkersSGIX( range );
3531 LEAVE_GL();
3532 return ret_value;
3535 void WINAPI wine_glGenFencesNV( GLsizei n, GLuint* fences ) {
3536 TRACE("(%d, %p)\n", n, fences );
3537 ENTER_GL();
3538 func_glGenFencesNV( n, fences );
3539 LEAVE_GL();
3542 GLuint WINAPI wine_glGenFragmentShadersATI( GLuint range ) {
3543 GLuint ret_value;
3544 TRACE("(%d)\n", range );
3545 ENTER_GL();
3546 ret_value = func_glGenFragmentShadersATI( range );
3547 LEAVE_GL();
3548 return ret_value;
3551 void WINAPI wine_glGenOcclusionQueriesNV( GLsizei n, GLuint* ids ) {
3552 TRACE("(%d, %p)\n", n, ids );
3553 ENTER_GL();
3554 func_glGenOcclusionQueriesNV( n, ids );
3555 LEAVE_GL();
3558 void WINAPI wine_glGenProgramsARB( GLsizei n, GLuint* programs ) {
3559 TRACE("(%d, %p)\n", n, programs );
3560 ENTER_GL();
3561 func_glGenProgramsARB( n, programs );
3562 LEAVE_GL();
3565 void WINAPI wine_glGenProgramsNV( GLsizei n, GLuint* programs ) {
3566 TRACE("(%d, %p)\n", n, programs );
3567 ENTER_GL();
3568 func_glGenProgramsNV( n, programs );
3569 LEAVE_GL();
3572 GLuint WINAPI wine_glGenSymbolsEXT( GLenum datatype, GLenum storagetype, GLenum range, GLuint components ) {
3573 GLuint ret_value;
3574 TRACE("(%d, %d, %d, %d)\n", datatype, storagetype, range, components );
3575 ENTER_GL();
3576 ret_value = func_glGenSymbolsEXT( datatype, storagetype, range, components );
3577 LEAVE_GL();
3578 return ret_value;
3581 void WINAPI wine_glGenTexturesEXT( GLsizei n, GLuint* textures ) {
3582 TRACE("(%d, %p)\n", n, textures );
3583 ENTER_GL();
3584 func_glGenTexturesEXT( n, textures );
3585 LEAVE_GL();
3588 GLuint WINAPI wine_glGenVertexShadersEXT( GLuint range ) {
3589 GLuint ret_value;
3590 TRACE("(%d)\n", range );
3591 ENTER_GL();
3592 ret_value = func_glGenVertexShadersEXT( range );
3593 LEAVE_GL();
3594 return ret_value;
3597 void WINAPI wine_glGetArrayObjectfvATI( GLenum array, GLenum pname, GLfloat* params ) {
3598 TRACE("(%d, %d, %p)\n", array, pname, params );
3599 ENTER_GL();
3600 func_glGetArrayObjectfvATI( array, pname, params );
3601 LEAVE_GL();
3604 void WINAPI wine_glGetArrayObjectivATI( GLenum array, GLenum pname, GLint* params ) {
3605 TRACE("(%d, %d, %p)\n", array, pname, params );
3606 ENTER_GL();
3607 func_glGetArrayObjectivATI( array, pname, params );
3608 LEAVE_GL();
3611 void WINAPI wine_glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid* data ) {
3612 TRACE("(%d, %d, %d, %p)\n", target, format, type, data );
3613 ENTER_GL();
3614 func_glGetColorTableEXT( target, format, type, data );
3615 LEAVE_GL();
3618 void WINAPI wine_glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3619 TRACE("(%d, %d, %p)\n", target, pname, params );
3620 ENTER_GL();
3621 func_glGetColorTableParameterfvEXT( target, pname, params );
3622 LEAVE_GL();
3625 void WINAPI wine_glGetColorTableParameterfvSGI( GLenum target, GLenum pname, GLfloat* params ) {
3626 TRACE("(%d, %d, %p)\n", target, pname, params );
3627 ENTER_GL();
3628 func_glGetColorTableParameterfvSGI( target, pname, params );
3629 LEAVE_GL();
3632 void WINAPI wine_glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3633 TRACE("(%d, %d, %p)\n", target, pname, params );
3634 ENTER_GL();
3635 func_glGetColorTableParameterivEXT( target, pname, params );
3636 LEAVE_GL();
3639 void WINAPI wine_glGetColorTableParameterivSGI( GLenum target, GLenum pname, GLint* params ) {
3640 TRACE("(%d, %d, %p)\n", target, pname, params );
3641 ENTER_GL();
3642 func_glGetColorTableParameterivSGI( target, pname, params );
3643 LEAVE_GL();
3646 void WINAPI wine_glGetColorTableSGI( GLenum target, GLenum format, GLenum type, GLvoid* table ) {
3647 TRACE("(%d, %d, %d, %p)\n", target, format, type, table );
3648 ENTER_GL();
3649 func_glGetColorTableSGI( target, format, type, table );
3650 LEAVE_GL();
3653 void WINAPI wine_glGetCombinerInputParameterfvNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params ) {
3654 TRACE("(%d, %d, %d, %d, %p)\n", stage, portion, variable, pname, params );
3655 ENTER_GL();
3656 func_glGetCombinerInputParameterfvNV( stage, portion, variable, pname, params );
3657 LEAVE_GL();
3660 void WINAPI wine_glGetCombinerInputParameterivNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params ) {
3661 TRACE("(%d, %d, %d, %d, %p)\n", stage, portion, variable, pname, params );
3662 ENTER_GL();
3663 func_glGetCombinerInputParameterivNV( stage, portion, variable, pname, params );
3664 LEAVE_GL();
3667 void WINAPI wine_glGetCombinerOutputParameterfvNV( GLenum stage, GLenum portion, GLenum pname, GLfloat* params ) {
3668 TRACE("(%d, %d, %d, %p)\n", stage, portion, pname, params );
3669 ENTER_GL();
3670 func_glGetCombinerOutputParameterfvNV( stage, portion, pname, params );
3671 LEAVE_GL();
3674 void WINAPI wine_glGetCombinerOutputParameterivNV( GLenum stage, GLenum portion, GLenum pname, GLint* params ) {
3675 TRACE("(%d, %d, %d, %p)\n", stage, portion, pname, params );
3676 ENTER_GL();
3677 func_glGetCombinerOutputParameterivNV( stage, portion, pname, params );
3678 LEAVE_GL();
3681 void WINAPI wine_glGetCombinerStageParameterfvNV( GLenum stage, GLenum pname, GLfloat* params ) {
3682 TRACE("(%d, %d, %p)\n", stage, pname, params );
3683 ENTER_GL();
3684 func_glGetCombinerStageParameterfvNV( stage, pname, params );
3685 LEAVE_GL();
3688 void WINAPI wine_glGetCompressedTexImage( GLenum target, GLint level, void* img ) {
3689 TRACE("(%d, %d, %p)\n", target, level, img );
3690 ENTER_GL();
3691 func_glGetCompressedTexImage( target, level, img );
3692 LEAVE_GL();
3695 void WINAPI wine_glGetCompressedTexImageARB( GLenum target, GLint level, void* img ) {
3696 TRACE("(%d, %d, %p)\n", target, level, img );
3697 ENTER_GL();
3698 func_glGetCompressedTexImageARB( target, level, img );
3699 LEAVE_GL();
3702 void WINAPI wine_glGetConvolutionFilterEXT( GLenum target, GLenum format, GLenum type, GLvoid* image ) {
3703 TRACE("(%d, %d, %d, %p)\n", target, format, type, image );
3704 ENTER_GL();
3705 func_glGetConvolutionFilterEXT( target, format, type, image );
3706 LEAVE_GL();
3709 void WINAPI wine_glGetConvolutionParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3710 TRACE("(%d, %d, %p)\n", target, pname, params );
3711 ENTER_GL();
3712 func_glGetConvolutionParameterfvEXT( target, pname, params );
3713 LEAVE_GL();
3716 void WINAPI wine_glGetConvolutionParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3717 TRACE("(%d, %d, %p)\n", target, pname, params );
3718 ENTER_GL();
3719 func_glGetConvolutionParameterivEXT( target, pname, params );
3720 LEAVE_GL();
3723 void WINAPI wine_glGetDetailTexFuncSGIS( GLenum target, GLfloat* points ) {
3724 TRACE("(%d, %p)\n", target, points );
3725 ENTER_GL();
3726 func_glGetDetailTexFuncSGIS( target, points );
3727 LEAVE_GL();
3730 void WINAPI wine_glGetFenceivNV( GLuint fence, GLenum pname, GLint* params ) {
3731 TRACE("(%d, %d, %p)\n", fence, pname, params );
3732 ENTER_GL();
3733 func_glGetFenceivNV( fence, pname, params );
3734 LEAVE_GL();
3737 void WINAPI wine_glGetFinalCombinerInputParameterfvNV( GLenum variable, GLenum pname, GLfloat* params ) {
3738 TRACE("(%d, %d, %p)\n", variable, pname, params );
3739 ENTER_GL();
3740 func_glGetFinalCombinerInputParameterfvNV( variable, pname, params );
3741 LEAVE_GL();
3744 void WINAPI wine_glGetFinalCombinerInputParameterivNV( GLenum variable, GLenum pname, GLint* params ) {
3745 TRACE("(%d, %d, %p)\n", variable, pname, params );
3746 ENTER_GL();
3747 func_glGetFinalCombinerInputParameterivNV( variable, pname, params );
3748 LEAVE_GL();
3751 void WINAPI wine_glGetFogFuncSGIS( GLfloat* points ) {
3752 TRACE("(%p)\n", points );
3753 ENTER_GL();
3754 func_glGetFogFuncSGIS( points );
3755 LEAVE_GL();
3758 void WINAPI wine_glGetFragmentLightfvSGIX( GLenum light, GLenum pname, GLfloat* params ) {
3759 TRACE("(%d, %d, %p)\n", light, pname, params );
3760 ENTER_GL();
3761 func_glGetFragmentLightfvSGIX( light, pname, params );
3762 LEAVE_GL();
3765 void WINAPI wine_glGetFragmentLightivSGIX( GLenum light, GLenum pname, GLint* params ) {
3766 TRACE("(%d, %d, %p)\n", light, pname, params );
3767 ENTER_GL();
3768 func_glGetFragmentLightivSGIX( light, pname, params );
3769 LEAVE_GL();
3772 void WINAPI wine_glGetFragmentMaterialfvSGIX( GLenum face, GLenum pname, GLfloat* params ) {
3773 TRACE("(%d, %d, %p)\n", face, pname, params );
3774 ENTER_GL();
3775 func_glGetFragmentMaterialfvSGIX( face, pname, params );
3776 LEAVE_GL();
3779 void WINAPI wine_glGetFragmentMaterialivSGIX( GLenum face, GLenum pname, GLint* params ) {
3780 TRACE("(%d, %d, %p)\n", face, pname, params );
3781 ENTER_GL();
3782 func_glGetFragmentMaterialivSGIX( face, pname, params );
3783 LEAVE_GL();
3786 void WINAPI wine_glGetHistogramEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
3787 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
3788 ENTER_GL();
3789 func_glGetHistogramEXT( target, reset, format, type, values );
3790 LEAVE_GL();
3793 void WINAPI wine_glGetHistogramParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3794 TRACE("(%d, %d, %p)\n", target, pname, params );
3795 ENTER_GL();
3796 func_glGetHistogramParameterfvEXT( target, pname, params );
3797 LEAVE_GL();
3800 void WINAPI wine_glGetHistogramParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3801 TRACE("(%d, %d, %p)\n", target, pname, params );
3802 ENTER_GL();
3803 func_glGetHistogramParameterivEXT( target, pname, params );
3804 LEAVE_GL();
3807 void WINAPI wine_glGetImageTransformParameterfvHP( GLenum target, GLenum pname, GLfloat* params ) {
3808 TRACE("(%d, %d, %p)\n", target, pname, params );
3809 ENTER_GL();
3810 func_glGetImageTransformParameterfvHP( target, pname, params );
3811 LEAVE_GL();
3814 void WINAPI wine_glGetImageTransformParameterivHP( GLenum target, GLenum pname, GLint* params ) {
3815 TRACE("(%d, %d, %p)\n", target, pname, params );
3816 ENTER_GL();
3817 func_glGetImageTransformParameterivHP( target, pname, params );
3818 LEAVE_GL();
3821 GLint WINAPI wine_glGetInstrumentsSGIX( ) {
3822 GLint ret_value;
3823 TRACE("()\n");
3824 ENTER_GL();
3825 ret_value = func_glGetInstrumentsSGIX( );
3826 LEAVE_GL();
3827 return ret_value;
3830 void WINAPI wine_glGetInvariantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) {
3831 TRACE("(%d, %d, %p)\n", id, value, data );
3832 ENTER_GL();
3833 func_glGetInvariantBooleanvEXT( id, value, data );
3834 LEAVE_GL();
3837 void WINAPI wine_glGetInvariantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) {
3838 TRACE("(%d, %d, %p)\n", id, value, data );
3839 ENTER_GL();
3840 func_glGetInvariantFloatvEXT( id, value, data );
3841 LEAVE_GL();
3844 void WINAPI wine_glGetInvariantIntegervEXT( GLuint id, GLenum value, GLint* data ) {
3845 TRACE("(%d, %d, %p)\n", id, value, data );
3846 ENTER_GL();
3847 func_glGetInvariantIntegervEXT( id, value, data );
3848 LEAVE_GL();
3851 void WINAPI wine_glGetListParameterfvSGIX( GLuint list, GLenum pname, GLfloat* params ) {
3852 TRACE("(%d, %d, %p)\n", list, pname, params );
3853 ENTER_GL();
3854 func_glGetListParameterfvSGIX( list, pname, params );
3855 LEAVE_GL();
3858 void WINAPI wine_glGetListParameterivSGIX( GLuint list, GLenum pname, GLint* params ) {
3859 TRACE("(%d, %d, %p)\n", list, pname, params );
3860 ENTER_GL();
3861 func_glGetListParameterivSGIX( list, pname, params );
3862 LEAVE_GL();
3865 void WINAPI wine_glGetLocalConstantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) {
3866 TRACE("(%d, %d, %p)\n", id, value, data );
3867 ENTER_GL();
3868 func_glGetLocalConstantBooleanvEXT( id, value, data );
3869 LEAVE_GL();
3872 void WINAPI wine_glGetLocalConstantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) {
3873 TRACE("(%d, %d, %p)\n", id, value, data );
3874 ENTER_GL();
3875 func_glGetLocalConstantFloatvEXT( id, value, data );
3876 LEAVE_GL();
3879 void WINAPI wine_glGetLocalConstantIntegervEXT( GLuint id, GLenum value, GLint* data ) {
3880 TRACE("(%d, %d, %p)\n", id, value, data );
3881 ENTER_GL();
3882 func_glGetLocalConstantIntegervEXT( id, value, data );
3883 LEAVE_GL();
3886 void WINAPI wine_glGetMapAttribParameterfvNV( GLenum target, GLuint index, GLenum pname, GLfloat* params ) {
3887 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
3888 ENTER_GL();
3889 func_glGetMapAttribParameterfvNV( target, index, pname, params );
3890 LEAVE_GL();
3893 void WINAPI wine_glGetMapAttribParameterivNV( GLenum target, GLuint index, GLenum pname, GLint* params ) {
3894 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
3895 ENTER_GL();
3896 func_glGetMapAttribParameterivNV( target, index, pname, params );
3897 LEAVE_GL();
3900 void WINAPI wine_glGetMapControlPointsNV( GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid* points ) {
3901 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, index, type, ustride, vstride, packed, points );
3902 ENTER_GL();
3903 func_glGetMapControlPointsNV( target, index, type, ustride, vstride, packed, points );
3904 LEAVE_GL();
3907 void WINAPI wine_glGetMapParameterfvNV( GLenum target, GLenum pname, GLfloat* params ) {
3908 TRACE("(%d, %d, %p)\n", target, pname, params );
3909 ENTER_GL();
3910 func_glGetMapParameterfvNV( target, pname, params );
3911 LEAVE_GL();
3914 void WINAPI wine_glGetMapParameterivNV( GLenum target, GLenum pname, GLint* params ) {
3915 TRACE("(%d, %d, %p)\n", target, pname, params );
3916 ENTER_GL();
3917 func_glGetMapParameterivNV( target, pname, params );
3918 LEAVE_GL();
3921 void WINAPI wine_glGetMinmaxEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
3922 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
3923 ENTER_GL();
3924 func_glGetMinmaxEXT( target, reset, format, type, values );
3925 LEAVE_GL();
3928 void WINAPI wine_glGetMinmaxParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3929 TRACE("(%d, %d, %p)\n", target, pname, params );
3930 ENTER_GL();
3931 func_glGetMinmaxParameterfvEXT( target, pname, params );
3932 LEAVE_GL();
3935 void WINAPI wine_glGetMinmaxParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3936 TRACE("(%d, %d, %p)\n", target, pname, params );
3937 ENTER_GL();
3938 func_glGetMinmaxParameterivEXT( target, pname, params );
3939 LEAVE_GL();
3942 void WINAPI wine_glGetObjectBufferfvATI( GLuint buffer, GLenum pname, GLfloat* params ) {
3943 TRACE("(%d, %d, %p)\n", buffer, pname, params );
3944 ENTER_GL();
3945 func_glGetObjectBufferfvATI( buffer, pname, params );
3946 LEAVE_GL();
3949 void WINAPI wine_glGetObjectBufferivATI( GLuint buffer, GLenum pname, GLint* params ) {
3950 TRACE("(%d, %d, %p)\n", buffer, pname, params );
3951 ENTER_GL();
3952 func_glGetObjectBufferivATI( buffer, pname, params );
3953 LEAVE_GL();
3956 void WINAPI wine_glGetOcclusionQueryivNV( GLuint id, GLenum pname, GLint* params ) {
3957 TRACE("(%d, %d, %p)\n", id, pname, params );
3958 ENTER_GL();
3959 func_glGetOcclusionQueryivNV( id, pname, params );
3960 LEAVE_GL();
3963 void WINAPI wine_glGetOcclusionQueryuivNV( GLuint id, GLenum pname, GLuint* params ) {
3964 TRACE("(%d, %d, %p)\n", id, pname, params );
3965 ENTER_GL();
3966 func_glGetOcclusionQueryuivNV( id, pname, params );
3967 LEAVE_GL();
3970 void WINAPI wine_glGetPixelTexGenParameterfvSGIS( GLenum pname, GLfloat* params ) {
3971 TRACE("(%d, %p)\n", pname, params );
3972 ENTER_GL();
3973 func_glGetPixelTexGenParameterfvSGIS( pname, params );
3974 LEAVE_GL();
3977 void WINAPI wine_glGetPixelTexGenParameterivSGIS( GLenum pname, GLint* params ) {
3978 TRACE("(%d, %p)\n", pname, params );
3979 ENTER_GL();
3980 func_glGetPixelTexGenParameterivSGIS( pname, params );
3981 LEAVE_GL();
3984 void WINAPI wine_glGetPointervEXT( GLenum pname, GLvoid** params ) {
3985 TRACE("(%d, %p)\n", pname, params );
3986 ENTER_GL();
3987 func_glGetPointervEXT( pname, params );
3988 LEAVE_GL();
3991 void WINAPI wine_glGetProgramEnvParameterdvARB( GLenum target, GLuint index, GLdouble* params ) {
3992 TRACE("(%d, %d, %p)\n", target, index, params );
3993 ENTER_GL();
3994 func_glGetProgramEnvParameterdvARB( target, index, params );
3995 LEAVE_GL();
3998 void WINAPI wine_glGetProgramEnvParameterfvARB( GLenum target, GLuint index, GLfloat* params ) {
3999 TRACE("(%d, %d, %p)\n", target, index, params );
4000 ENTER_GL();
4001 func_glGetProgramEnvParameterfvARB( target, index, params );
4002 LEAVE_GL();
4005 void WINAPI wine_glGetProgramLocalParameterdvARB( GLenum target, GLuint index, GLdouble* params ) {
4006 TRACE("(%d, %d, %p)\n", target, index, params );
4007 ENTER_GL();
4008 func_glGetProgramLocalParameterdvARB( target, index, params );
4009 LEAVE_GL();
4012 void WINAPI wine_glGetProgramLocalParameterfvARB( GLenum target, GLuint index, GLfloat* params ) {
4013 TRACE("(%d, %d, %p)\n", target, index, params );
4014 ENTER_GL();
4015 func_glGetProgramLocalParameterfvARB( target, index, params );
4016 LEAVE_GL();
4019 void WINAPI wine_glGetProgramParameterdvNV( GLenum target, GLuint index, GLenum pname, GLdouble* params ) {
4020 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
4021 ENTER_GL();
4022 func_glGetProgramParameterdvNV( target, index, pname, params );
4023 LEAVE_GL();
4026 void WINAPI wine_glGetProgramParameterfvNV( GLenum target, GLuint index, GLenum pname, GLfloat* params ) {
4027 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
4028 ENTER_GL();
4029 func_glGetProgramParameterfvNV( target, index, pname, params );
4030 LEAVE_GL();
4033 void WINAPI wine_glGetProgramStringARB( GLenum target, GLenum pname, GLvoid* string ) {
4034 TRACE("(%d, %d, %p)\n", target, pname, string );
4035 ENTER_GL();
4036 func_glGetProgramStringARB( target, pname, string );
4037 LEAVE_GL();
4040 void WINAPI wine_glGetProgramStringNV( GLuint id, GLenum pname, GLubyte* program ) {
4041 TRACE("(%d, %d, %p)\n", id, pname, program );
4042 ENTER_GL();
4043 func_glGetProgramStringNV( id, pname, program );
4044 LEAVE_GL();
4047 void WINAPI wine_glGetProgramivARB( GLenum target, GLenum pname, GLint* params ) {
4048 TRACE("(%d, %d, %p)\n", target, pname, params );
4049 ENTER_GL();
4050 func_glGetProgramivARB( target, pname, params );
4051 LEAVE_GL();
4054 void WINAPI wine_glGetProgramivNV( GLuint id, GLenum pname, GLint* params ) {
4055 TRACE("(%d, %d, %p)\n", id, pname, params );
4056 ENTER_GL();
4057 func_glGetProgramivNV( id, pname, params );
4058 LEAVE_GL();
4061 void WINAPI wine_glGetSeparableFilterEXT( GLenum target, GLenum format, GLenum type, GLvoid* row, GLvoid* column, GLvoid* span ) {
4062 TRACE("(%d, %d, %d, %p, %p, %p)\n", target, format, type, row, column, span );
4063 ENTER_GL();
4064 func_glGetSeparableFilterEXT( target, format, type, row, column, span );
4065 LEAVE_GL();
4068 void WINAPI wine_glGetSharpenTexFuncSGIS( GLenum target, GLfloat* points ) {
4069 TRACE("(%d, %p)\n", target, points );
4070 ENTER_GL();
4071 func_glGetSharpenTexFuncSGIS( target, points );
4072 LEAVE_GL();
4075 void WINAPI wine_glGetTexBumpParameterfvATI( GLenum pname, GLfloat* param ) {
4076 TRACE("(%d, %p)\n", pname, param );
4077 ENTER_GL();
4078 func_glGetTexBumpParameterfvATI( pname, param );
4079 LEAVE_GL();
4082 void WINAPI wine_glGetTexBumpParameterivATI( GLenum pname, GLint* param ) {
4083 TRACE("(%d, %p)\n", pname, param );
4084 ENTER_GL();
4085 func_glGetTexBumpParameterivATI( pname, param );
4086 LEAVE_GL();
4089 void WINAPI wine_glGetTexFilterFuncSGIS( GLenum target, GLenum filter, GLfloat* weights ) {
4090 TRACE("(%d, %d, %p)\n", target, filter, weights );
4091 ENTER_GL();
4092 func_glGetTexFilterFuncSGIS( target, filter, weights );
4093 LEAVE_GL();
4096 void WINAPI wine_glGetTrackMatrixivNV( GLenum target, GLuint address, GLenum pname, GLint* params ) {
4097 TRACE("(%d, %d, %d, %p)\n", target, address, pname, params );
4098 ENTER_GL();
4099 func_glGetTrackMatrixivNV( target, address, pname, params );
4100 LEAVE_GL();
4103 void WINAPI wine_glGetVariantArrayObjectfvATI( GLuint id, GLenum pname, GLfloat* params ) {
4104 TRACE("(%d, %d, %p)\n", id, pname, params );
4105 ENTER_GL();
4106 func_glGetVariantArrayObjectfvATI( id, pname, params );
4107 LEAVE_GL();
4110 void WINAPI wine_glGetVariantArrayObjectivATI( GLuint id, GLenum pname, GLint* params ) {
4111 TRACE("(%d, %d, %p)\n", id, pname, params );
4112 ENTER_GL();
4113 func_glGetVariantArrayObjectivATI( id, pname, params );
4114 LEAVE_GL();
4117 void WINAPI wine_glGetVariantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) {
4118 TRACE("(%d, %d, %p)\n", id, value, data );
4119 ENTER_GL();
4120 func_glGetVariantBooleanvEXT( id, value, data );
4121 LEAVE_GL();
4124 void WINAPI wine_glGetVariantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) {
4125 TRACE("(%d, %d, %p)\n", id, value, data );
4126 ENTER_GL();
4127 func_glGetVariantFloatvEXT( id, value, data );
4128 LEAVE_GL();
4131 void WINAPI wine_glGetVariantIntegervEXT( GLuint id, GLenum value, GLint* data ) {
4132 TRACE("(%d, %d, %p)\n", id, value, data );
4133 ENTER_GL();
4134 func_glGetVariantIntegervEXT( id, value, data );
4135 LEAVE_GL();
4138 void WINAPI wine_glGetVariantPointervEXT( GLuint id, GLenum value, GLvoid** data ) {
4139 TRACE("(%d, %d, %p)\n", id, value, data );
4140 ENTER_GL();
4141 func_glGetVariantPointervEXT( id, value, data );
4142 LEAVE_GL();
4145 void WINAPI wine_glGetVertexAttribPointervARB( GLuint index, GLenum pname, GLvoid** pointer ) {
4146 TRACE("(%d, %d, %p)\n", index, pname, pointer );
4147 ENTER_GL();
4148 func_glGetVertexAttribPointervARB( index, pname, pointer );
4149 LEAVE_GL();
4152 void WINAPI wine_glGetVertexAttribPointervNV( GLuint index, GLenum pname, GLvoid** pointer ) {
4153 TRACE("(%d, %d, %p)\n", index, pname, pointer );
4154 ENTER_GL();
4155 func_glGetVertexAttribPointervNV( index, pname, pointer );
4156 LEAVE_GL();
4159 void WINAPI wine_glGetVertexAttribdvARB( GLuint index, GLenum pname, GLdouble* params ) {
4160 TRACE("(%d, %d, %p)\n", index, pname, params );
4161 ENTER_GL();
4162 func_glGetVertexAttribdvARB( index, pname, params );
4163 LEAVE_GL();
4166 void WINAPI wine_glGetVertexAttribdvNV( GLuint index, GLenum pname, GLdouble* params ) {
4167 TRACE("(%d, %d, %p)\n", index, pname, params );
4168 ENTER_GL();
4169 func_glGetVertexAttribdvNV( index, pname, params );
4170 LEAVE_GL();
4173 void WINAPI wine_glGetVertexAttribfvARB( GLuint index, GLenum pname, GLfloat* params ) {
4174 TRACE("(%d, %d, %p)\n", index, pname, params );
4175 ENTER_GL();
4176 func_glGetVertexAttribfvARB( index, pname, params );
4177 LEAVE_GL();
4180 void WINAPI wine_glGetVertexAttribfvNV( GLuint index, GLenum pname, GLfloat* params ) {
4181 TRACE("(%d, %d, %p)\n", index, pname, params );
4182 ENTER_GL();
4183 func_glGetVertexAttribfvNV( index, pname, params );
4184 LEAVE_GL();
4187 void WINAPI wine_glGetVertexAttribivARB( GLuint index, GLenum pname, GLint* params ) {
4188 TRACE("(%d, %d, %p)\n", index, pname, params );
4189 ENTER_GL();
4190 func_glGetVertexAttribivARB( index, pname, params );
4191 LEAVE_GL();
4194 void WINAPI wine_glGetVertexAttribivNV( GLuint index, GLenum pname, GLint* params ) {
4195 TRACE("(%d, %d, %p)\n", index, pname, params );
4196 ENTER_GL();
4197 func_glGetVertexAttribivNV( index, pname, params );
4198 LEAVE_GL();
4201 void WINAPI wine_glGlobalAlphaFactorbSUN( GLbyte factor ) {
4202 TRACE("(%d)\n", factor );
4203 ENTER_GL();
4204 func_glGlobalAlphaFactorbSUN( factor );
4205 LEAVE_GL();
4208 void WINAPI wine_glGlobalAlphaFactordSUN( GLdouble factor ) {
4209 TRACE("(%f)\n", factor );
4210 ENTER_GL();
4211 func_glGlobalAlphaFactordSUN( factor );
4212 LEAVE_GL();
4215 void WINAPI wine_glGlobalAlphaFactorfSUN( GLfloat factor ) {
4216 TRACE("(%f)\n", factor );
4217 ENTER_GL();
4218 func_glGlobalAlphaFactorfSUN( factor );
4219 LEAVE_GL();
4222 void WINAPI wine_glGlobalAlphaFactoriSUN( GLint factor ) {
4223 TRACE("(%d)\n", factor );
4224 ENTER_GL();
4225 func_glGlobalAlphaFactoriSUN( factor );
4226 LEAVE_GL();
4229 void WINAPI wine_glGlobalAlphaFactorsSUN( GLshort factor ) {
4230 TRACE("(%d)\n", factor );
4231 ENTER_GL();
4232 func_glGlobalAlphaFactorsSUN( factor );
4233 LEAVE_GL();
4236 void WINAPI wine_glGlobalAlphaFactorubSUN( GLubyte factor ) {
4237 TRACE("(%d)\n", factor );
4238 ENTER_GL();
4239 func_glGlobalAlphaFactorubSUN( factor );
4240 LEAVE_GL();
4243 void WINAPI wine_glGlobalAlphaFactoruiSUN( GLuint factor ) {
4244 TRACE("(%d)\n", factor );
4245 ENTER_GL();
4246 func_glGlobalAlphaFactoruiSUN( factor );
4247 LEAVE_GL();
4250 void WINAPI wine_glGlobalAlphaFactorusSUN( GLushort factor ) {
4251 TRACE("(%d)\n", factor );
4252 ENTER_GL();
4253 func_glGlobalAlphaFactorusSUN( factor );
4254 LEAVE_GL();
4257 void WINAPI wine_glHintPGI( GLenum target, GLint mode ) {
4258 TRACE("(%d, %d)\n", target, mode );
4259 ENTER_GL();
4260 func_glHintPGI( target, mode );
4261 LEAVE_GL();
4264 void WINAPI wine_glHistogramEXT( GLenum target, GLsizei width, GLenum internalformat, GLboolean sink ) {
4265 TRACE("(%d, %d, %d, %d)\n", target, width, internalformat, sink );
4266 ENTER_GL();
4267 func_glHistogramEXT( target, width, internalformat, sink );
4268 LEAVE_GL();
4271 void WINAPI wine_glIglooInterfaceSGIX( GLint pname, GLint* params ) {
4272 TRACE("(%d, %p)\n", pname, params );
4273 ENTER_GL();
4274 func_glIglooInterfaceSGIX( pname, params );
4275 LEAVE_GL();
4278 void WINAPI wine_glImageTransformParameterfHP( GLenum target, GLenum pname, GLfloat param ) {
4279 TRACE("(%d, %d, %f)\n", target, pname, param );
4280 ENTER_GL();
4281 func_glImageTransformParameterfHP( target, pname, param );
4282 LEAVE_GL();
4285 void WINAPI wine_glImageTransformParameterfvHP( GLenum target, GLenum pname, GLfloat* params ) {
4286 TRACE("(%d, %d, %p)\n", target, pname, params );
4287 ENTER_GL();
4288 func_glImageTransformParameterfvHP( target, pname, params );
4289 LEAVE_GL();
4292 void WINAPI wine_glImageTransformParameteriHP( GLenum target, GLenum pname, GLint param ) {
4293 TRACE("(%d, %d, %d)\n", target, pname, param );
4294 ENTER_GL();
4295 func_glImageTransformParameteriHP( target, pname, param );
4296 LEAVE_GL();
4299 void WINAPI wine_glImageTransformParameterivHP( GLenum target, GLenum pname, GLint* params ) {
4300 TRACE("(%d, %d, %p)\n", target, pname, params );
4301 ENTER_GL();
4302 func_glImageTransformParameterivHP( target, pname, params );
4303 LEAVE_GL();
4306 void WINAPI wine_glIndexFuncEXT( GLenum func, GLclampf ref ) {
4307 TRACE("(%d, %f)\n", func, ref );
4308 ENTER_GL();
4309 func_glIndexFuncEXT( func, ref );
4310 LEAVE_GL();
4313 void WINAPI wine_glIndexMaterialEXT( GLenum face, GLenum mode ) {
4314 TRACE("(%d, %d)\n", face, mode );
4315 ENTER_GL();
4316 func_glIndexMaterialEXT( face, mode );
4317 LEAVE_GL();
4320 void WINAPI wine_glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
4321 TRACE("(%d, %d, %d, %p)\n", type, stride, count, pointer );
4322 ENTER_GL();
4323 func_glIndexPointerEXT( type, stride, count, pointer );
4324 LEAVE_GL();
4327 void WINAPI wine_glIndexPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
4328 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
4329 ENTER_GL();
4330 func_glIndexPointerListIBM( type, stride, pointer, ptrstride );
4331 LEAVE_GL();
4334 void WINAPI wine_glInsertComponentEXT( GLuint res, GLuint src, GLuint num ) {
4335 TRACE("(%d, %d, %d)\n", res, src, num );
4336 ENTER_GL();
4337 func_glInsertComponentEXT( res, src, num );
4338 LEAVE_GL();
4341 void WINAPI wine_glInstrumentsBufferSGIX( GLsizei size, GLint* buffer ) {
4342 TRACE("(%d, %p)\n", size, buffer );
4343 ENTER_GL();
4344 func_glInstrumentsBufferSGIX( size, buffer );
4345 LEAVE_GL();
4348 GLboolean WINAPI wine_glIsAsyncMarkerSGIX( GLuint marker ) {
4349 GLboolean ret_value;
4350 TRACE("(%d)\n", marker );
4351 ENTER_GL();
4352 ret_value = func_glIsAsyncMarkerSGIX( marker );
4353 LEAVE_GL();
4354 return ret_value;
4357 GLboolean WINAPI wine_glIsFenceNV( GLuint fence ) {
4358 GLboolean ret_value;
4359 TRACE("(%d)\n", fence );
4360 ENTER_GL();
4361 ret_value = func_glIsFenceNV( fence );
4362 LEAVE_GL();
4363 return ret_value;
4366 GLboolean WINAPI wine_glIsObjectBufferATI( GLuint buffer ) {
4367 GLboolean ret_value;
4368 TRACE("(%d)\n", buffer );
4369 ENTER_GL();
4370 ret_value = func_glIsObjectBufferATI( buffer );
4371 LEAVE_GL();
4372 return ret_value;
4375 GLboolean WINAPI wine_glIsOcclusionQueryNV( GLuint id ) {
4376 GLboolean ret_value;
4377 TRACE("(%d)\n", id );
4378 ENTER_GL();
4379 ret_value = func_glIsOcclusionQueryNV( id );
4380 LEAVE_GL();
4381 return ret_value;
4384 GLboolean WINAPI wine_glIsProgramARB( GLuint program ) {
4385 GLboolean ret_value;
4386 TRACE("(%d)\n", program );
4387 ENTER_GL();
4388 ret_value = func_glIsProgramARB( program );
4389 LEAVE_GL();
4390 return ret_value;
4393 GLboolean WINAPI wine_glIsProgramNV( GLuint id ) {
4394 GLboolean ret_value;
4395 TRACE("(%d)\n", id );
4396 ENTER_GL();
4397 ret_value = func_glIsProgramNV( id );
4398 LEAVE_GL();
4399 return ret_value;
4402 GLboolean WINAPI wine_glIsTextureEXT( GLuint texture ) {
4403 GLboolean ret_value;
4404 TRACE("(%d)\n", texture );
4405 ENTER_GL();
4406 ret_value = func_glIsTextureEXT( texture );
4407 LEAVE_GL();
4408 return ret_value;
4411 GLboolean WINAPI wine_glIsVariantEnabledEXT( GLuint id, GLenum cap ) {
4412 GLboolean ret_value;
4413 TRACE("(%d, %d)\n", id, cap );
4414 ENTER_GL();
4415 ret_value = func_glIsVariantEnabledEXT( id, cap );
4416 LEAVE_GL();
4417 return ret_value;
4420 void WINAPI wine_glLightEnviSGIX( GLenum pname, GLint param ) {
4421 TRACE("(%d, %d)\n", pname, param );
4422 ENTER_GL();
4423 func_glLightEnviSGIX( pname, param );
4424 LEAVE_GL();
4427 void WINAPI wine_glListParameterfSGIX( GLuint list, GLenum pname, GLfloat param ) {
4428 TRACE("(%d, %d, %f)\n", list, pname, param );
4429 ENTER_GL();
4430 func_glListParameterfSGIX( list, pname, param );
4431 LEAVE_GL();
4434 void WINAPI wine_glListParameterfvSGIX( GLuint list, GLenum pname, GLfloat* params ) {
4435 TRACE("(%d, %d, %p)\n", list, pname, params );
4436 ENTER_GL();
4437 func_glListParameterfvSGIX( list, pname, params );
4438 LEAVE_GL();
4441 void WINAPI wine_glListParameteriSGIX( GLuint list, GLenum pname, GLint param ) {
4442 TRACE("(%d, %d, %d)\n", list, pname, param );
4443 ENTER_GL();
4444 func_glListParameteriSGIX( list, pname, param );
4445 LEAVE_GL();
4448 void WINAPI wine_glListParameterivSGIX( GLuint list, GLenum pname, GLint* params ) {
4449 TRACE("(%d, %d, %p)\n", list, pname, params );
4450 ENTER_GL();
4451 func_glListParameterivSGIX( list, pname, params );
4452 LEAVE_GL();
4455 void WINAPI wine_glLoadIdentityDeformationMapSGIX( GLint mask ) {
4456 TRACE("(%d)\n", mask );
4457 ENTER_GL();
4458 func_glLoadIdentityDeformationMapSGIX( mask );
4459 LEAVE_GL();
4462 void WINAPI wine_glLoadProgramNV( GLenum target, GLuint id, GLsizei len, GLubyte* program ) {
4463 TRACE("(%d, %d, %d, %p)\n", target, id, len, program );
4464 ENTER_GL();
4465 func_glLoadProgramNV( target, id, len, program );
4466 LEAVE_GL();
4469 void WINAPI wine_glLoadTransposeMatrixd( GLdouble* m ) {
4470 TRACE("(%p)\n", m );
4471 ENTER_GL();
4472 func_glLoadTransposeMatrixd( m );
4473 LEAVE_GL();
4476 void WINAPI wine_glLoadTransposeMatrixdARB( GLdouble* m ) {
4477 TRACE("(%p)\n", m );
4478 ENTER_GL();
4479 func_glLoadTransposeMatrixdARB( m );
4480 LEAVE_GL();
4483 void WINAPI wine_glLoadTransposeMatrixf( GLfloat* m ) {
4484 TRACE("(%p)\n", m );
4485 ENTER_GL();
4486 func_glLoadTransposeMatrixf( m );
4487 LEAVE_GL();
4490 void WINAPI wine_glLoadTransposeMatrixfARB( GLfloat* m ) {
4491 TRACE("(%p)\n", m );
4492 ENTER_GL();
4493 func_glLoadTransposeMatrixfARB( m );
4494 LEAVE_GL();
4497 void WINAPI wine_glLockArraysEXT( GLint first, GLsizei count ) {
4498 TRACE("(%d, %d)\n", first, count );
4499 ENTER_GL();
4500 func_glLockArraysEXT( first, count );
4501 LEAVE_GL();
4504 void WINAPI wine_glMTexCoord2fSGIS( GLenum target, GLfloat s, GLfloat t ) {
4505 TRACE("(%d, %f, %f)\n", target, s, t );
4506 ENTER_GL();
4507 func_glMTexCoord2fSGIS( target, s, t );
4508 LEAVE_GL();
4511 void WINAPI wine_glMTexCoord2fvSGIS( GLenum target, GLfloat * v ) {
4512 TRACE("(%d, %p)\n", target, v );
4513 ENTER_GL();
4514 func_glMTexCoord2fvSGIS( target, v );
4515 LEAVE_GL();
4518 void WINAPI wine_glMapControlPointsNV( GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, GLvoid* points ) {
4519 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, index, type, ustride, vstride, uorder, vorder, packed, points );
4520 ENTER_GL();
4521 func_glMapControlPointsNV( target, index, type, ustride, vstride, uorder, vorder, packed, points );
4522 LEAVE_GL();
4525 void WINAPI wine_glMapParameterfvNV( GLenum target, GLenum pname, GLfloat* params ) {
4526 TRACE("(%d, %d, %p)\n", target, pname, params );
4527 ENTER_GL();
4528 func_glMapParameterfvNV( target, pname, params );
4529 LEAVE_GL();
4532 void WINAPI wine_glMapParameterivNV( GLenum target, GLenum pname, GLint* params ) {
4533 TRACE("(%d, %d, %p)\n", target, pname, params );
4534 ENTER_GL();
4535 func_glMapParameterivNV( target, pname, params );
4536 LEAVE_GL();
4539 void WINAPI wine_glMatrixIndexPointerARB( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
4540 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
4541 ENTER_GL();
4542 func_glMatrixIndexPointerARB( size, type, stride, pointer );
4543 LEAVE_GL();
4546 void WINAPI wine_glMatrixIndexubvARB( GLint size, GLubyte* indices ) {
4547 TRACE("(%d, %p)\n", size, indices );
4548 ENTER_GL();
4549 func_glMatrixIndexubvARB( size, indices );
4550 LEAVE_GL();
4553 void WINAPI wine_glMatrixIndexuivARB( GLint size, GLuint* indices ) {
4554 TRACE("(%d, %p)\n", size, indices );
4555 ENTER_GL();
4556 func_glMatrixIndexuivARB( size, indices );
4557 LEAVE_GL();
4560 void WINAPI wine_glMatrixIndexusvARB( GLint size, GLushort* indices ) {
4561 TRACE("(%d, %p)\n", size, indices );
4562 ENTER_GL();
4563 func_glMatrixIndexusvARB( size, indices );
4564 LEAVE_GL();
4567 void WINAPI wine_glMinmaxEXT( GLenum target, GLenum internalformat, GLboolean sink ) {
4568 TRACE("(%d, %d, %d)\n", target, internalformat, sink );
4569 ENTER_GL();
4570 func_glMinmaxEXT( target, internalformat, sink );
4571 LEAVE_GL();
4574 void WINAPI wine_glMultTransposeMatrixd( GLdouble* m ) {
4575 TRACE("(%p)\n", m );
4576 ENTER_GL();
4577 func_glMultTransposeMatrixd( m );
4578 LEAVE_GL();
4581 void WINAPI wine_glMultTransposeMatrixdARB( GLdouble* m ) {
4582 TRACE("(%p)\n", m );
4583 ENTER_GL();
4584 func_glMultTransposeMatrixdARB( m );
4585 LEAVE_GL();
4588 void WINAPI wine_glMultTransposeMatrixf( GLfloat* m ) {
4589 TRACE("(%p)\n", m );
4590 ENTER_GL();
4591 func_glMultTransposeMatrixf( m );
4592 LEAVE_GL();
4595 void WINAPI wine_glMultTransposeMatrixfARB( GLfloat* m ) {
4596 TRACE("(%p)\n", m );
4597 ENTER_GL();
4598 func_glMultTransposeMatrixfARB( m );
4599 LEAVE_GL();
4602 void WINAPI wine_glMultiDrawArrays( GLenum mode, GLint* first, GLsizei* count, GLsizei primcount ) {
4603 TRACE("(%d, %p, %p, %d)\n", mode, first, count, primcount );
4604 ENTER_GL();
4605 func_glMultiDrawArrays( mode, first, count, primcount );
4606 LEAVE_GL();
4609 void WINAPI wine_glMultiDrawArraysEXT( GLenum mode, GLint* first, GLsizei* count, GLsizei primcount ) {
4610 TRACE("(%d, %p, %p, %d)\n", mode, first, count, primcount );
4611 ENTER_GL();
4612 func_glMultiDrawArraysEXT( mode, first, count, primcount );
4613 LEAVE_GL();
4616 void WINAPI wine_glMultiDrawElements( GLenum mode, GLsizei* count, GLenum type, GLvoid** indices, GLsizei primcount ) {
4617 TRACE("(%d, %p, %d, %p, %d)\n", mode, count, type, indices, primcount );
4618 ENTER_GL();
4619 func_glMultiDrawElements( mode, count, type, indices, primcount );
4620 LEAVE_GL();
4623 void WINAPI wine_glMultiDrawElementsEXT( GLenum mode, GLsizei* count, GLenum type, GLvoid** indices, GLsizei primcount ) {
4624 TRACE("(%d, %p, %d, %p, %d)\n", mode, count, type, indices, primcount );
4625 ENTER_GL();
4626 func_glMultiDrawElementsEXT( mode, count, type, indices, primcount );
4627 LEAVE_GL();
4630 void WINAPI wine_glMultiModeDrawArraysIBM( GLenum mode, GLint* first, GLsizei* count, GLsizei primcount, GLint modestride ) {
4631 TRACE("(%d, %p, %p, %d, %d)\n", mode, first, count, primcount, modestride );
4632 ENTER_GL();
4633 func_glMultiModeDrawArraysIBM( mode, first, count, primcount, modestride );
4634 LEAVE_GL();
4637 void WINAPI wine_glMultiModeDrawElementsIBM( GLenum* mode, GLsizei* count, GLenum type, GLvoid** indices, GLsizei primcount, GLint modestride ) {
4638 TRACE("(%p, %p, %d, %p, %d, %d)\n", mode, count, type, indices, primcount, modestride );
4639 ENTER_GL();
4640 func_glMultiModeDrawElementsIBM( mode, count, type, indices, primcount, modestride );
4641 LEAVE_GL();
4644 void WINAPI wine_glMultiTexCoord1d( GLenum target, GLdouble s ) {
4645 TRACE("(%d, %f)\n", target, s );
4646 ENTER_GL();
4647 func_glMultiTexCoord1d( target, s );
4648 LEAVE_GL();
4651 void WINAPI wine_glMultiTexCoord1dSGIS( GLenum target, GLdouble s ) {
4652 TRACE("(%d, %f)\n", target, s );
4653 ENTER_GL();
4654 func_glMultiTexCoord1dSGIS( target, s );
4655 LEAVE_GL();
4658 void WINAPI wine_glMultiTexCoord1dv( GLenum target, GLdouble* v ) {
4659 TRACE("(%d, %p)\n", target, v );
4660 ENTER_GL();
4661 func_glMultiTexCoord1dv( target, v );
4662 LEAVE_GL();
4665 void WINAPI wine_glMultiTexCoord1dvSGIS( GLenum target, GLdouble * v ) {
4666 TRACE("(%d, %p)\n", target, v );
4667 ENTER_GL();
4668 func_glMultiTexCoord1dvSGIS( target, v );
4669 LEAVE_GL();
4672 void WINAPI wine_glMultiTexCoord1f( GLenum target, GLfloat s ) {
4673 TRACE("(%d, %f)\n", target, s );
4674 ENTER_GL();
4675 func_glMultiTexCoord1f( target, s );
4676 LEAVE_GL();
4679 void WINAPI wine_glMultiTexCoord1fSGIS( GLenum target, GLfloat s ) {
4680 TRACE("(%d, %f)\n", target, s );
4681 ENTER_GL();
4682 func_glMultiTexCoord1fSGIS( target, s );
4683 LEAVE_GL();
4686 void WINAPI wine_glMultiTexCoord1fv( GLenum target, GLfloat* v ) {
4687 TRACE("(%d, %p)\n", target, v );
4688 ENTER_GL();
4689 func_glMultiTexCoord1fv( target, v );
4690 LEAVE_GL();
4693 void WINAPI wine_glMultiTexCoord1fvSGIS( GLenum target, const GLfloat * v ) {
4694 TRACE("(%d, %p)\n", target, v );
4695 ENTER_GL();
4696 func_glMultiTexCoord1fvSGIS( target, v );
4697 LEAVE_GL();
4700 void WINAPI wine_glMultiTexCoord1i( GLenum target, GLint s ) {
4701 TRACE("(%d, %d)\n", target, s );
4702 ENTER_GL();
4703 func_glMultiTexCoord1i( target, s );
4704 LEAVE_GL();
4707 void WINAPI wine_glMultiTexCoord1iSGIS( GLenum target, GLint s ) {
4708 TRACE("(%d, %d)\n", target, s );
4709 ENTER_GL();
4710 func_glMultiTexCoord1iSGIS( target, s );
4711 LEAVE_GL();
4714 void WINAPI wine_glMultiTexCoord1iv( GLenum target, GLint* v ) {
4715 TRACE("(%d, %p)\n", target, v );
4716 ENTER_GL();
4717 func_glMultiTexCoord1iv( target, v );
4718 LEAVE_GL();
4721 void WINAPI wine_glMultiTexCoord1ivSGIS( GLenum target, GLint * v ) {
4722 TRACE("(%d, %p)\n", target, v );
4723 ENTER_GL();
4724 func_glMultiTexCoord1ivSGIS( target, v );
4725 LEAVE_GL();
4728 void WINAPI wine_glMultiTexCoord1s( GLenum target, GLshort s ) {
4729 TRACE("(%d, %d)\n", target, s );
4730 ENTER_GL();
4731 func_glMultiTexCoord1s( target, s );
4732 LEAVE_GL();
4735 void WINAPI wine_glMultiTexCoord1sSGIS( GLenum target, GLshort s ) {
4736 TRACE("(%d, %d)\n", target, s );
4737 ENTER_GL();
4738 func_glMultiTexCoord1sSGIS( target, s );
4739 LEAVE_GL();
4742 void WINAPI wine_glMultiTexCoord1sv( GLenum target, GLshort* v ) {
4743 TRACE("(%d, %p)\n", target, v );
4744 ENTER_GL();
4745 func_glMultiTexCoord1sv( target, v );
4746 LEAVE_GL();
4749 void WINAPI wine_glMultiTexCoord1svSGIS( GLenum target, GLshort * v ) {
4750 TRACE("(%d, %p)\n", target, v );
4751 ENTER_GL();
4752 func_glMultiTexCoord1svSGIS( target, v );
4753 LEAVE_GL();
4756 void WINAPI wine_glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ) {
4757 TRACE("(%d, %f, %f)\n", target, s, t );
4758 ENTER_GL();
4759 func_glMultiTexCoord2d( target, s, t );
4760 LEAVE_GL();
4763 void WINAPI wine_glMultiTexCoord2dSGIS( GLenum target, GLdouble s, GLdouble t ) {
4764 TRACE("(%d, %f, %f)\n", target, s, t );
4765 ENTER_GL();
4766 func_glMultiTexCoord2dSGIS( target, s, t );
4767 LEAVE_GL();
4770 void WINAPI wine_glMultiTexCoord2dv( GLenum target, GLdouble* v ) {
4771 TRACE("(%d, %p)\n", target, v );
4772 ENTER_GL();
4773 func_glMultiTexCoord2dv( target, v );
4774 LEAVE_GL();
4777 void WINAPI wine_glMultiTexCoord2dvSGIS( GLenum target, GLdouble * v ) {
4778 TRACE("(%d, %p)\n", target, v );
4779 ENTER_GL();
4780 func_glMultiTexCoord2dvSGIS( target, v );
4781 LEAVE_GL();
4784 void WINAPI wine_glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ) {
4785 TRACE("(%d, %f, %f)\n", target, s, t );
4786 ENTER_GL();
4787 func_glMultiTexCoord2f( target, s, t );
4788 LEAVE_GL();
4791 void WINAPI wine_glMultiTexCoord2fSGIS( GLenum target, GLfloat s, GLfloat t ) {
4792 TRACE("(%d, %f, %f)\n", target, s, t );
4793 ENTER_GL();
4794 func_glMultiTexCoord2fSGIS( target, s, t );
4795 LEAVE_GL();
4798 void WINAPI wine_glMultiTexCoord2fv( GLenum target, GLfloat* v ) {
4799 TRACE("(%d, %p)\n", target, v );
4800 ENTER_GL();
4801 func_glMultiTexCoord2fv( target, v );
4802 LEAVE_GL();
4805 void WINAPI wine_glMultiTexCoord2fvSGIS( GLenum target, GLfloat * v ) {
4806 TRACE("(%d, %p)\n", target, v );
4807 ENTER_GL();
4808 func_glMultiTexCoord2fvSGIS( target, v );
4809 LEAVE_GL();
4812 void WINAPI wine_glMultiTexCoord2i( GLenum target, GLint s, GLint t ) {
4813 TRACE("(%d, %d, %d)\n", target, s, t );
4814 ENTER_GL();
4815 func_glMultiTexCoord2i( target, s, t );
4816 LEAVE_GL();
4819 void WINAPI wine_glMultiTexCoord2iSGIS( GLenum target, GLint s, GLint t ) {
4820 TRACE("(%d, %d, %d)\n", target, s, t );
4821 ENTER_GL();
4822 func_glMultiTexCoord2iSGIS( target, s, t );
4823 LEAVE_GL();
4826 void WINAPI wine_glMultiTexCoord2iv( GLenum target, GLint* v ) {
4827 TRACE("(%d, %p)\n", target, v );
4828 ENTER_GL();
4829 func_glMultiTexCoord2iv( target, v );
4830 LEAVE_GL();
4833 void WINAPI wine_glMultiTexCoord2ivSGIS( GLenum target, GLint * v ) {
4834 TRACE("(%d, %p)\n", target, v );
4835 ENTER_GL();
4836 func_glMultiTexCoord2ivSGIS( target, v );
4837 LEAVE_GL();
4840 void WINAPI wine_glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ) {
4841 TRACE("(%d, %d, %d)\n", target, s, t );
4842 ENTER_GL();
4843 func_glMultiTexCoord2s( target, s, t );
4844 LEAVE_GL();
4847 void WINAPI wine_glMultiTexCoord2sSGIS( GLenum target, GLshort s, GLshort t ) {
4848 TRACE("(%d, %d, %d)\n", target, s, t );
4849 ENTER_GL();
4850 func_glMultiTexCoord2sSGIS( target, s, t );
4851 LEAVE_GL();
4854 void WINAPI wine_glMultiTexCoord2sv( GLenum target, GLshort* v ) {
4855 TRACE("(%d, %p)\n", target, v );
4856 ENTER_GL();
4857 func_glMultiTexCoord2sv( target, v );
4858 LEAVE_GL();
4861 void WINAPI wine_glMultiTexCoord2svSGIS( GLenum target, GLshort * v ) {
4862 TRACE("(%d, %p)\n", target, v );
4863 ENTER_GL();
4864 func_glMultiTexCoord2svSGIS( target, v );
4865 LEAVE_GL();
4868 void WINAPI wine_glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ) {
4869 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
4870 ENTER_GL();
4871 func_glMultiTexCoord3d( target, s, t, r );
4872 LEAVE_GL();
4875 void WINAPI wine_glMultiTexCoord3dSGIS( GLenum target, GLdouble s, GLdouble t, GLdouble r ) {
4876 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
4877 ENTER_GL();
4878 func_glMultiTexCoord3dSGIS( target, s, t, r );
4879 LEAVE_GL();
4882 void WINAPI wine_glMultiTexCoord3dv( GLenum target, GLdouble* v ) {
4883 TRACE("(%d, %p)\n", target, v );
4884 ENTER_GL();
4885 func_glMultiTexCoord3dv( target, v );
4886 LEAVE_GL();
4889 void WINAPI wine_glMultiTexCoord3dvSGIS( GLenum target, GLdouble * v ) {
4890 TRACE("(%d, %p)\n", target, v );
4891 ENTER_GL();
4892 func_glMultiTexCoord3dvSGIS( target, v );
4893 LEAVE_GL();
4896 void WINAPI wine_glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ) {
4897 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
4898 ENTER_GL();
4899 func_glMultiTexCoord3f( target, s, t, r );
4900 LEAVE_GL();
4903 void WINAPI wine_glMultiTexCoord3fSGIS( GLenum target, GLfloat s, GLfloat t, GLfloat r ) {
4904 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
4905 ENTER_GL();
4906 func_glMultiTexCoord3fSGIS( target, s, t, r );
4907 LEAVE_GL();
4910 void WINAPI wine_glMultiTexCoord3fv( GLenum target, GLfloat* v ) {
4911 TRACE("(%d, %p)\n", target, v );
4912 ENTER_GL();
4913 func_glMultiTexCoord3fv( target, v );
4914 LEAVE_GL();
4917 void WINAPI wine_glMultiTexCoord3fvSGIS( GLenum target, GLfloat * v ) {
4918 TRACE("(%d, %p)\n", target, v );
4919 ENTER_GL();
4920 func_glMultiTexCoord3fvSGIS( target, v );
4921 LEAVE_GL();
4924 void WINAPI wine_glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ) {
4925 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
4926 ENTER_GL();
4927 func_glMultiTexCoord3i( target, s, t, r );
4928 LEAVE_GL();
4931 void WINAPI wine_glMultiTexCoord3iSGIS( GLenum target, GLint s, GLint t, GLint r ) {
4932 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
4933 ENTER_GL();
4934 func_glMultiTexCoord3iSGIS( target, s, t, r );
4935 LEAVE_GL();
4938 void WINAPI wine_glMultiTexCoord3iv( GLenum target, GLint* v ) {
4939 TRACE("(%d, %p)\n", target, v );
4940 ENTER_GL();
4941 func_glMultiTexCoord3iv( target, v );
4942 LEAVE_GL();
4945 void WINAPI wine_glMultiTexCoord3ivSGIS( GLenum target, GLint * v ) {
4946 TRACE("(%d, %p)\n", target, v );
4947 ENTER_GL();
4948 func_glMultiTexCoord3ivSGIS( target, v );
4949 LEAVE_GL();
4952 void WINAPI wine_glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ) {
4953 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
4954 ENTER_GL();
4955 func_glMultiTexCoord3s( target, s, t, r );
4956 LEAVE_GL();
4959 void WINAPI wine_glMultiTexCoord3sSGIS( GLenum target, GLshort s, GLshort t, GLshort r ) {
4960 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
4961 ENTER_GL();
4962 func_glMultiTexCoord3sSGIS( target, s, t, r );
4963 LEAVE_GL();
4966 void WINAPI wine_glMultiTexCoord3sv( GLenum target, GLshort* v ) {
4967 TRACE("(%d, %p)\n", target, v );
4968 ENTER_GL();
4969 func_glMultiTexCoord3sv( target, v );
4970 LEAVE_GL();
4973 void WINAPI wine_glMultiTexCoord3svSGIS( GLenum target, GLshort * v ) {
4974 TRACE("(%d, %p)\n", target, v );
4975 ENTER_GL();
4976 func_glMultiTexCoord3svSGIS( target, v );
4977 LEAVE_GL();
4980 void WINAPI wine_glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
4981 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
4982 ENTER_GL();
4983 func_glMultiTexCoord4d( target, s, t, r, q );
4984 LEAVE_GL();
4987 void WINAPI wine_glMultiTexCoord4dSGIS( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
4988 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
4989 ENTER_GL();
4990 func_glMultiTexCoord4dSGIS( target, s, t, r, q );
4991 LEAVE_GL();
4994 void WINAPI wine_glMultiTexCoord4dv( GLenum target, GLdouble* v ) {
4995 TRACE("(%d, %p)\n", target, v );
4996 ENTER_GL();
4997 func_glMultiTexCoord4dv( target, v );
4998 LEAVE_GL();
5001 void WINAPI wine_glMultiTexCoord4dvSGIS( GLenum target, GLdouble * v ) {
5002 TRACE("(%d, %p)\n", target, v );
5003 ENTER_GL();
5004 func_glMultiTexCoord4dvSGIS( target, v );
5005 LEAVE_GL();
5008 void WINAPI wine_glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
5009 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
5010 ENTER_GL();
5011 func_glMultiTexCoord4f( target, s, t, r, q );
5012 LEAVE_GL();
5015 void WINAPI wine_glMultiTexCoord4fSGIS( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
5016 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
5017 ENTER_GL();
5018 func_glMultiTexCoord4fSGIS( target, s, t, r, q );
5019 LEAVE_GL();
5022 void WINAPI wine_glMultiTexCoord4fv( GLenum target, GLfloat* v ) {
5023 TRACE("(%d, %p)\n", target, v );
5024 ENTER_GL();
5025 func_glMultiTexCoord4fv( target, v );
5026 LEAVE_GL();
5029 void WINAPI wine_glMultiTexCoord4fvSGIS( GLenum target, GLfloat * v ) {
5030 TRACE("(%d, %p)\n", target, v );
5031 ENTER_GL();
5032 func_glMultiTexCoord4fvSGIS( target, v );
5033 LEAVE_GL();
5036 void WINAPI wine_glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ) {
5037 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
5038 ENTER_GL();
5039 func_glMultiTexCoord4i( target, s, t, r, q );
5040 LEAVE_GL();
5043 void WINAPI wine_glMultiTexCoord4iSGIS( GLenum target, GLint s, GLint t, GLint r, GLint q ) {
5044 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
5045 ENTER_GL();
5046 func_glMultiTexCoord4iSGIS( target, s, t, r, q );
5047 LEAVE_GL();
5050 void WINAPI wine_glMultiTexCoord4iv( GLenum target, GLint* v ) {
5051 TRACE("(%d, %p)\n", target, v );
5052 ENTER_GL();
5053 func_glMultiTexCoord4iv( target, v );
5054 LEAVE_GL();
5057 void WINAPI wine_glMultiTexCoord4ivSGIS( GLenum target, GLint * v ) {
5058 TRACE("(%d, %p)\n", target, v );
5059 ENTER_GL();
5060 func_glMultiTexCoord4ivSGIS( target, v );
5061 LEAVE_GL();
5064 void WINAPI wine_glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) {
5065 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
5066 ENTER_GL();
5067 func_glMultiTexCoord4s( target, s, t, r, q );
5068 LEAVE_GL();
5071 void WINAPI wine_glMultiTexCoord4sSGIS( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) {
5072 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
5073 ENTER_GL();
5074 func_glMultiTexCoord4sSGIS( target, s, t, r, q );
5075 LEAVE_GL();
5078 void WINAPI wine_glMultiTexCoord4sv( GLenum target, GLshort* v ) {
5079 TRACE("(%d, %p)\n", target, v );
5080 ENTER_GL();
5081 func_glMultiTexCoord4sv( target, v );
5082 LEAVE_GL();
5085 void WINAPI wine_glMultiTexCoord4svSGIS( GLenum target, GLshort * v ) {
5086 TRACE("(%d, %p)\n", target, v );
5087 ENTER_GL();
5088 func_glMultiTexCoord4svSGIS( target, v );
5089 LEAVE_GL();
5092 void WINAPI wine_glMultiTexCoordPointerSGIS( GLenum target, GLint size, GLenum type, GLsizei stride, GLvoid * pointer ) {
5093 TRACE("(%d, %d, %d, %d, %p)\n", target, size, type, stride, pointer );
5094 ENTER_GL();
5095 func_glMultiTexCoordPointerSGIS( target, size, type, stride, pointer );
5096 LEAVE_GL();
5099 GLuint WINAPI wine_glNewBufferRegion( GLenum type ) {
5100 GLuint ret_value;
5101 TRACE("(%d)\n", type );
5102 ENTER_GL();
5103 ret_value = func_glNewBufferRegion( type );
5104 LEAVE_GL();
5105 return ret_value;
5108 GLuint WINAPI wine_glNewObjectBufferATI( GLsizei size, GLvoid* pointer, GLenum usage ) {
5109 GLuint ret_value;
5110 TRACE("(%d, %p, %d)\n", size, pointer, usage );
5111 ENTER_GL();
5112 ret_value = func_glNewObjectBufferATI( size, pointer, usage );
5113 LEAVE_GL();
5114 return ret_value;
5117 void WINAPI wine_glNormal3fVertex3fSUN( GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
5118 TRACE("(%f, %f, %f, %f, %f, %f)\n", nx, ny, nz, x, y, z );
5119 ENTER_GL();
5120 func_glNormal3fVertex3fSUN( nx, ny, nz, x, y, z );
5121 LEAVE_GL();
5124 void WINAPI wine_glNormal3fVertex3fvSUN( GLfloat* n, GLfloat* v ) {
5125 TRACE("(%p, %p)\n", n, v );
5126 ENTER_GL();
5127 func_glNormal3fVertex3fvSUN( n, v );
5128 LEAVE_GL();
5131 void WINAPI wine_glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
5132 TRACE("(%d, %d, %d, %p)\n", type, stride, count, pointer );
5133 ENTER_GL();
5134 func_glNormalPointerEXT( type, stride, count, pointer );
5135 LEAVE_GL();
5138 void WINAPI wine_glNormalPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
5139 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
5140 ENTER_GL();
5141 func_glNormalPointerListIBM( type, stride, pointer, ptrstride );
5142 LEAVE_GL();
5145 void WINAPI wine_glNormalPointervINTEL( GLenum type, GLvoid** pointer ) {
5146 TRACE("(%d, %p)\n", type, pointer );
5147 ENTER_GL();
5148 func_glNormalPointervINTEL( type, pointer );
5149 LEAVE_GL();
5152 void WINAPI wine_glNormalStream3bATI( GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz ) {
5153 TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz );
5154 ENTER_GL();
5155 func_glNormalStream3bATI( stream, nx, ny, nz );
5156 LEAVE_GL();
5159 void WINAPI wine_glNormalStream3bvATI( GLenum stream, GLbyte* coords ) {
5160 TRACE("(%d, %p)\n", stream, coords );
5161 ENTER_GL();
5162 func_glNormalStream3bvATI( stream, coords );
5163 LEAVE_GL();
5166 void WINAPI wine_glNormalStream3dATI( GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz ) {
5167 TRACE("(%d, %f, %f, %f)\n", stream, nx, ny, nz );
5168 ENTER_GL();
5169 func_glNormalStream3dATI( stream, nx, ny, nz );
5170 LEAVE_GL();
5173 void WINAPI wine_glNormalStream3dvATI( GLenum stream, GLdouble* coords ) {
5174 TRACE("(%d, %p)\n", stream, coords );
5175 ENTER_GL();
5176 func_glNormalStream3dvATI( stream, coords );
5177 LEAVE_GL();
5180 void WINAPI wine_glNormalStream3fATI( GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz ) {
5181 TRACE("(%d, %f, %f, %f)\n", stream, nx, ny, nz );
5182 ENTER_GL();
5183 func_glNormalStream3fATI( stream, nx, ny, nz );
5184 LEAVE_GL();
5187 void WINAPI wine_glNormalStream3fvATI( GLenum stream, GLfloat* coords ) {
5188 TRACE("(%d, %p)\n", stream, coords );
5189 ENTER_GL();
5190 func_glNormalStream3fvATI( stream, coords );
5191 LEAVE_GL();
5194 void WINAPI wine_glNormalStream3iATI( GLenum stream, GLint nx, GLint ny, GLint nz ) {
5195 TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz );
5196 ENTER_GL();
5197 func_glNormalStream3iATI( stream, nx, ny, nz );
5198 LEAVE_GL();
5201 void WINAPI wine_glNormalStream3ivATI( GLenum stream, GLint* coords ) {
5202 TRACE("(%d, %p)\n", stream, coords );
5203 ENTER_GL();
5204 func_glNormalStream3ivATI( stream, coords );
5205 LEAVE_GL();
5208 void WINAPI wine_glNormalStream3sATI( GLenum stream, GLshort nx, GLshort ny, GLshort nz ) {
5209 TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz );
5210 ENTER_GL();
5211 func_glNormalStream3sATI( stream, nx, ny, nz );
5212 LEAVE_GL();
5215 void WINAPI wine_glNormalStream3svATI( GLenum stream, GLshort* coords ) {
5216 TRACE("(%d, %p)\n", stream, coords );
5217 ENTER_GL();
5218 func_glNormalStream3svATI( stream, coords );
5219 LEAVE_GL();
5222 void WINAPI wine_glPNTrianglesfATI( GLenum pname, GLfloat param ) {
5223 TRACE("(%d, %f)\n", pname, param );
5224 ENTER_GL();
5225 func_glPNTrianglesfATI( pname, param );
5226 LEAVE_GL();
5229 void WINAPI wine_glPNTrianglesiATI( GLenum pname, GLint param ) {
5230 TRACE("(%d, %d)\n", pname, param );
5231 ENTER_GL();
5232 func_glPNTrianglesiATI( pname, param );
5233 LEAVE_GL();
5236 void WINAPI wine_glPassTexCoordATI( GLuint dst, GLuint coord, GLenum swizzle ) {
5237 TRACE("(%d, %d, %d)\n", dst, coord, swizzle );
5238 ENTER_GL();
5239 func_glPassTexCoordATI( dst, coord, swizzle );
5240 LEAVE_GL();
5243 void WINAPI wine_glPixelTexGenParameterfSGIS( GLenum pname, GLfloat param ) {
5244 TRACE("(%d, %f)\n", pname, param );
5245 ENTER_GL();
5246 func_glPixelTexGenParameterfSGIS( pname, param );
5247 LEAVE_GL();
5250 void WINAPI wine_glPixelTexGenParameterfvSGIS( GLenum pname, GLfloat* params ) {
5251 TRACE("(%d, %p)\n", pname, params );
5252 ENTER_GL();
5253 func_glPixelTexGenParameterfvSGIS( pname, params );
5254 LEAVE_GL();
5257 void WINAPI wine_glPixelTexGenParameteriSGIS( GLenum pname, GLint param ) {
5258 TRACE("(%d, %d)\n", pname, param );
5259 ENTER_GL();
5260 func_glPixelTexGenParameteriSGIS( pname, param );
5261 LEAVE_GL();
5264 void WINAPI wine_glPixelTexGenParameterivSGIS( GLenum pname, GLint* params ) {
5265 TRACE("(%d, %p)\n", pname, params );
5266 ENTER_GL();
5267 func_glPixelTexGenParameterivSGIS( pname, params );
5268 LEAVE_GL();
5271 void WINAPI wine_glPixelTexGenSGIX( GLenum mode ) {
5272 TRACE("(%d)\n", mode );
5273 ENTER_GL();
5274 func_glPixelTexGenSGIX( mode );
5275 LEAVE_GL();
5278 void WINAPI wine_glPixelTransformParameterfEXT( GLenum target, GLenum pname, GLfloat param ) {
5279 TRACE("(%d, %d, %f)\n", target, pname, param );
5280 ENTER_GL();
5281 func_glPixelTransformParameterfEXT( target, pname, param );
5282 LEAVE_GL();
5285 void WINAPI wine_glPixelTransformParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
5286 TRACE("(%d, %d, %p)\n", target, pname, params );
5287 ENTER_GL();
5288 func_glPixelTransformParameterfvEXT( target, pname, params );
5289 LEAVE_GL();
5292 void WINAPI wine_glPixelTransformParameteriEXT( GLenum target, GLenum pname, GLint param ) {
5293 TRACE("(%d, %d, %d)\n", target, pname, param );
5294 ENTER_GL();
5295 func_glPixelTransformParameteriEXT( target, pname, param );
5296 LEAVE_GL();
5299 void WINAPI wine_glPixelTransformParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
5300 TRACE("(%d, %d, %p)\n", target, pname, params );
5301 ENTER_GL();
5302 func_glPixelTransformParameterivEXT( target, pname, params );
5303 LEAVE_GL();
5306 void WINAPI wine_glPointParameterf( GLenum pname, GLfloat param ) {
5307 TRACE("(%d, %f)\n", pname, param );
5308 ENTER_GL();
5309 func_glPointParameterf( pname, param );
5310 LEAVE_GL();
5313 void WINAPI wine_glPointParameterfARB( GLenum pname, GLfloat param ) {
5314 TRACE("(%d, %f)\n", pname, param );
5315 ENTER_GL();
5316 func_glPointParameterfARB( pname, param );
5317 LEAVE_GL();
5320 void WINAPI wine_glPointParameterfEXT( GLenum pname, GLfloat param ) {
5321 TRACE("(%d, %f)\n", pname, param );
5322 ENTER_GL();
5323 func_glPointParameterfEXT( pname, param );
5324 LEAVE_GL();
5327 void WINAPI wine_glPointParameterfSGIS( GLenum pname, GLfloat param ) {
5328 TRACE("(%d, %f)\n", pname, param );
5329 ENTER_GL();
5330 func_glPointParameterfSGIS( pname, param );
5331 LEAVE_GL();
5334 void WINAPI wine_glPointParameterfv( GLenum pname, GLfloat* params ) {
5335 TRACE("(%d, %p)\n", pname, params );
5336 ENTER_GL();
5337 func_glPointParameterfv( pname, params );
5338 LEAVE_GL();
5341 void WINAPI wine_glPointParameterfvARB( GLenum pname, GLfloat* params ) {
5342 TRACE("(%d, %p)\n", pname, params );
5343 ENTER_GL();
5344 func_glPointParameterfvARB( pname, params );
5345 LEAVE_GL();
5348 void WINAPI wine_glPointParameterfvEXT( GLenum pname, GLfloat* params ) {
5349 TRACE("(%d, %p)\n", pname, params );
5350 ENTER_GL();
5351 func_glPointParameterfvEXT( pname, params );
5352 LEAVE_GL();
5355 void WINAPI wine_glPointParameterfvSGIS( GLenum pname, GLfloat* params ) {
5356 TRACE("(%d, %p)\n", pname, params );
5357 ENTER_GL();
5358 func_glPointParameterfvSGIS( pname, params );
5359 LEAVE_GL();
5362 void WINAPI wine_glPointParameteri( GLenum pname, GLint param ) {
5363 TRACE("(%d, %d)\n", pname, param );
5364 ENTER_GL();
5365 func_glPointParameteri( pname, param );
5366 LEAVE_GL();
5369 void WINAPI wine_glPointParameteriNV( GLenum pname, GLint param ) {
5370 TRACE("(%d, %d)\n", pname, param );
5371 ENTER_GL();
5372 func_glPointParameteriNV( pname, param );
5373 LEAVE_GL();
5376 void WINAPI wine_glPointParameteriv( GLenum pname, GLint* params ) {
5377 TRACE("(%d, %p)\n", pname, params );
5378 ENTER_GL();
5379 func_glPointParameteriv( pname, params );
5380 LEAVE_GL();
5383 void WINAPI wine_glPointParameterivNV( GLenum pname, GLint* params ) {
5384 TRACE("(%d, %p)\n", pname, params );
5385 ENTER_GL();
5386 func_glPointParameterivNV( pname, params );
5387 LEAVE_GL();
5390 GLint WINAPI wine_glPollAsyncSGIX( GLuint* markerp ) {
5391 GLint ret_value;
5392 TRACE("(%p)\n", markerp );
5393 ENTER_GL();
5394 ret_value = func_glPollAsyncSGIX( markerp );
5395 LEAVE_GL();
5396 return ret_value;
5399 GLint WINAPI wine_glPollInstrumentsSGIX( GLint* marker_p ) {
5400 GLint ret_value;
5401 TRACE("(%p)\n", marker_p );
5402 ENTER_GL();
5403 ret_value = func_glPollInstrumentsSGIX( marker_p );
5404 LEAVE_GL();
5405 return ret_value;
5408 void WINAPI wine_glPolygonOffsetEXT( GLfloat factor, GLfloat bias ) {
5409 TRACE("(%f, %f)\n", factor, bias );
5410 ENTER_GL();
5411 func_glPolygonOffsetEXT( factor, bias );
5412 LEAVE_GL();
5415 void WINAPI wine_glPrioritizeTexturesEXT( GLsizei n, GLuint* textures, GLclampf* priorities ) {
5416 TRACE("(%d, %p, %p)\n", n, textures, priorities );
5417 ENTER_GL();
5418 func_glPrioritizeTexturesEXT( n, textures, priorities );
5419 LEAVE_GL();
5422 void WINAPI wine_glProgramEnvParameter4dARB( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
5423 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
5424 ENTER_GL();
5425 func_glProgramEnvParameter4dARB( target, index, x, y, z, w );
5426 LEAVE_GL();
5429 void WINAPI wine_glProgramEnvParameter4dvARB( GLenum target, GLuint index, GLdouble* params ) {
5430 TRACE("(%d, %d, %p)\n", target, index, params );
5431 ENTER_GL();
5432 func_glProgramEnvParameter4dvARB( target, index, params );
5433 LEAVE_GL();
5436 void WINAPI wine_glProgramEnvParameter4fARB( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
5437 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
5438 ENTER_GL();
5439 func_glProgramEnvParameter4fARB( target, index, x, y, z, w );
5440 LEAVE_GL();
5443 void WINAPI wine_glProgramEnvParameter4fvARB( GLenum target, GLuint index, GLfloat* params ) {
5444 TRACE("(%d, %d, %p)\n", target, index, params );
5445 ENTER_GL();
5446 func_glProgramEnvParameter4fvARB( target, index, params );
5447 LEAVE_GL();
5450 void WINAPI wine_glProgramLocalParameter4dARB( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
5451 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
5452 ENTER_GL();
5453 func_glProgramLocalParameter4dARB( target, index, x, y, z, w );
5454 LEAVE_GL();
5457 void WINAPI wine_glProgramLocalParameter4dvARB( GLenum target, GLuint index, GLdouble* params ) {
5458 TRACE("(%d, %d, %p)\n", target, index, params );
5459 ENTER_GL();
5460 func_glProgramLocalParameter4dvARB( target, index, params );
5461 LEAVE_GL();
5464 void WINAPI wine_glProgramLocalParameter4fARB( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
5465 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
5466 ENTER_GL();
5467 func_glProgramLocalParameter4fARB( target, index, x, y, z, w );
5468 LEAVE_GL();
5471 void WINAPI wine_glProgramLocalParameter4fvARB( GLenum target, GLuint index, GLfloat* params ) {
5472 TRACE("(%d, %d, %p)\n", target, index, params );
5473 ENTER_GL();
5474 func_glProgramLocalParameter4fvARB( target, index, params );
5475 LEAVE_GL();
5478 void WINAPI wine_glProgramParameter4dNV( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
5479 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
5480 ENTER_GL();
5481 func_glProgramParameter4dNV( target, index, x, y, z, w );
5482 LEAVE_GL();
5485 void WINAPI wine_glProgramParameter4dvNV( GLenum target, GLuint index, GLdouble* v ) {
5486 TRACE("(%d, %d, %p)\n", target, index, v );
5487 ENTER_GL();
5488 func_glProgramParameter4dvNV( target, index, v );
5489 LEAVE_GL();
5492 void WINAPI wine_glProgramParameter4fNV( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
5493 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
5494 ENTER_GL();
5495 func_glProgramParameter4fNV( target, index, x, y, z, w );
5496 LEAVE_GL();
5499 void WINAPI wine_glProgramParameter4fvNV( GLenum target, GLuint index, GLfloat* v ) {
5500 TRACE("(%d, %d, %p)\n", target, index, v );
5501 ENTER_GL();
5502 func_glProgramParameter4fvNV( target, index, v );
5503 LEAVE_GL();
5506 void WINAPI wine_glProgramParameters4dvNV( GLenum target, GLuint index, GLuint count, GLdouble* v ) {
5507 TRACE("(%d, %d, %d, %p)\n", target, index, count, v );
5508 ENTER_GL();
5509 func_glProgramParameters4dvNV( target, index, count, v );
5510 LEAVE_GL();
5513 void WINAPI wine_glProgramParameters4fvNV( GLenum target, GLuint index, GLuint count, GLfloat* v ) {
5514 TRACE("(%d, %d, %d, %p)\n", target, index, count, v );
5515 ENTER_GL();
5516 func_glProgramParameters4fvNV( target, index, count, v );
5517 LEAVE_GL();
5520 void WINAPI wine_glProgramStringARB( GLenum target, GLenum format, GLsizei len, GLvoid* string ) {
5521 TRACE("(%d, %d, %d, %p)\n", target, format, len, string );
5522 ENTER_GL();
5523 func_glProgramStringARB( target, format, len, string );
5524 LEAVE_GL();
5527 void WINAPI wine_glReadBufferRegion( GLenum region, GLint x, GLint y, GLsizei width, GLsizei height ) {
5528 TRACE("(%d, %d, %d, %d, %d)\n", region, x, y, width, height );
5529 ENTER_GL();
5530 func_glReadBufferRegion( region, x, y, width, height );
5531 LEAVE_GL();
5534 void WINAPI wine_glReadInstrumentsSGIX( GLint marker ) {
5535 TRACE("(%d)\n", marker );
5536 ENTER_GL();
5537 func_glReadInstrumentsSGIX( marker );
5538 LEAVE_GL();
5541 void WINAPI wine_glReferencePlaneSGIX( GLdouble* equation ) {
5542 TRACE("(%p)\n", equation );
5543 ENTER_GL();
5544 func_glReferencePlaneSGIX( equation );
5545 LEAVE_GL();
5548 void WINAPI wine_glReplacementCodePointerSUN( GLenum type, GLsizei stride, GLvoid** pointer ) {
5549 TRACE("(%d, %d, %p)\n", type, stride, pointer );
5550 ENTER_GL();
5551 func_glReplacementCodePointerSUN( type, stride, pointer );
5552 LEAVE_GL();
5555 void WINAPI wine_glReplacementCodeubSUN( GLubyte code ) {
5556 TRACE("(%d)\n", code );
5557 ENTER_GL();
5558 func_glReplacementCodeubSUN( code );
5559 LEAVE_GL();
5562 void WINAPI wine_glReplacementCodeubvSUN( GLubyte* code ) {
5563 TRACE("(%p)\n", code );
5564 ENTER_GL();
5565 func_glReplacementCodeubvSUN( code );
5566 LEAVE_GL();
5569 void WINAPI wine_glReplacementCodeuiColor3fVertex3fSUN( GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
5570 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc, r, g, b, x, y, z );
5571 ENTER_GL();
5572 func_glReplacementCodeuiColor3fVertex3fSUN( rc, r, g, b, x, y, z );
5573 LEAVE_GL();
5576 void WINAPI wine_glReplacementCodeuiColor3fVertex3fvSUN( GLuint* rc, GLfloat* c, GLfloat* v ) {
5577 TRACE("(%p, %p, %p)\n", rc, c, v );
5578 ENTER_GL();
5579 func_glReplacementCodeuiColor3fVertex3fvSUN( rc, c, v );
5580 LEAVE_GL();
5583 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
5584 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, r, g, b, a, nx, ny, nz, x, y, z );
5585 ENTER_GL();
5586 func_glReplacementCodeuiColor4fNormal3fVertex3fSUN( rc, r, g, b, a, nx, ny, nz, x, y, z );
5587 LEAVE_GL();
5590 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( GLuint* rc, GLfloat* c, GLfloat* n, GLfloat* v ) {
5591 TRACE("(%p, %p, %p, %p)\n", rc, c, n, v );
5592 ENTER_GL();
5593 func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( rc, c, n, v );
5594 LEAVE_GL();
5597 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fSUN( GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
5598 TRACE("(%d, %d, %d, %d, %d, %f, %f, %f)\n", rc, r, g, b, a, x, y, z );
5599 ENTER_GL();
5600 func_glReplacementCodeuiColor4ubVertex3fSUN( rc, r, g, b, a, x, y, z );
5601 LEAVE_GL();
5604 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fvSUN( GLuint* rc, GLubyte* c, GLfloat* v ) {
5605 TRACE("(%p, %p, %p)\n", rc, c, v );
5606 ENTER_GL();
5607 func_glReplacementCodeuiColor4ubVertex3fvSUN( rc, c, v );
5608 LEAVE_GL();
5611 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fSUN( GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
5612 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc, nx, ny, nz, x, y, z );
5613 ENTER_GL();
5614 func_glReplacementCodeuiNormal3fVertex3fSUN( rc, nx, ny, nz, x, y, z );
5615 LEAVE_GL();
5618 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fvSUN( GLuint* rc, GLfloat* n, GLfloat* v ) {
5619 TRACE("(%p, %p, %p)\n", rc, n, v );
5620 ENTER_GL();
5621 func_glReplacementCodeuiNormal3fVertex3fvSUN( rc, n, v );
5622 LEAVE_GL();
5625 void WINAPI wine_glReplacementCodeuiSUN( GLuint code ) {
5626 TRACE("(%d)\n", code );
5627 ENTER_GL();
5628 func_glReplacementCodeuiSUN( code );
5629 LEAVE_GL();
5632 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
5633 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, s, t, r, g, b, a, nx, ny, nz, x, y, z );
5634 ENTER_GL();
5635 func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( rc, s, t, r, g, b, a, nx, ny, nz, x, y, z );
5636 LEAVE_GL();
5639 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( GLuint* rc, GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) {
5640 TRACE("(%p, %p, %p, %p, %p)\n", rc, tc, c, n, v );
5641 ENTER_GL();
5642 func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( rc, tc, c, n, v );
5643 LEAVE_GL();
5646 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
5647 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, s, t, nx, ny, nz, x, y, z );
5648 ENTER_GL();
5649 func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( rc, s, t, nx, ny, nz, x, y, z );
5650 LEAVE_GL();
5653 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( GLuint* rc, GLfloat* tc, GLfloat* n, GLfloat* v ) {
5654 TRACE("(%p, %p, %p, %p)\n", rc, tc, n, v );
5655 ENTER_GL();
5656 func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( rc, tc, n, v );
5657 LEAVE_GL();
5660 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) {
5661 TRACE("(%d, %f, %f, %f, %f, %f)\n", rc, s, t, x, y, z );
5662 ENTER_GL();
5663 func_glReplacementCodeuiTexCoord2fVertex3fSUN( rc, s, t, x, y, z );
5664 LEAVE_GL();
5667 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fvSUN( GLuint* rc, GLfloat* tc, GLfloat* v ) {
5668 TRACE("(%p, %p, %p)\n", rc, tc, v );
5669 ENTER_GL();
5670 func_glReplacementCodeuiTexCoord2fVertex3fvSUN( rc, tc, v );
5671 LEAVE_GL();
5674 void WINAPI wine_glReplacementCodeuiVertex3fSUN( GLuint rc, GLfloat x, GLfloat y, GLfloat z ) {
5675 TRACE("(%d, %f, %f, %f)\n", rc, x, y, z );
5676 ENTER_GL();
5677 func_glReplacementCodeuiVertex3fSUN( rc, x, y, z );
5678 LEAVE_GL();
5681 void WINAPI wine_glReplacementCodeuiVertex3fvSUN( GLuint* rc, GLfloat* v ) {
5682 TRACE("(%p, %p)\n", rc, v );
5683 ENTER_GL();
5684 func_glReplacementCodeuiVertex3fvSUN( rc, v );
5685 LEAVE_GL();
5688 void WINAPI wine_glReplacementCodeuivSUN( GLuint* code ) {
5689 TRACE("(%p)\n", code );
5690 ENTER_GL();
5691 func_glReplacementCodeuivSUN( code );
5692 LEAVE_GL();
5695 void WINAPI wine_glReplacementCodeusSUN( GLushort code ) {
5696 TRACE("(%d)\n", code );
5697 ENTER_GL();
5698 func_glReplacementCodeusSUN( code );
5699 LEAVE_GL();
5702 void WINAPI wine_glReplacementCodeusvSUN( GLushort* code ) {
5703 TRACE("(%p)\n", code );
5704 ENTER_GL();
5705 func_glReplacementCodeusvSUN( code );
5706 LEAVE_GL();
5709 void WINAPI wine_glRequestResidentProgramsNV( GLsizei n, GLuint* programs ) {
5710 TRACE("(%d, %p)\n", n, programs );
5711 ENTER_GL();
5712 func_glRequestResidentProgramsNV( n, programs );
5713 LEAVE_GL();
5716 void WINAPI wine_glResetHistogramEXT( GLenum target ) {
5717 TRACE("(%d)\n", target );
5718 ENTER_GL();
5719 func_glResetHistogramEXT( target );
5720 LEAVE_GL();
5723 void WINAPI wine_glResetMinmaxEXT( GLenum target ) {
5724 TRACE("(%d)\n", target );
5725 ENTER_GL();
5726 func_glResetMinmaxEXT( target );
5727 LEAVE_GL();
5730 void WINAPI wine_glResizeBuffersMESA( ) {
5731 TRACE("()\n");
5732 ENTER_GL();
5733 func_glResizeBuffersMESA( );
5734 LEAVE_GL();
5737 void WINAPI wine_glSampleCoverage( GLclampf value, GLboolean invert ) {
5738 TRACE("(%f, %d)\n", value, invert );
5739 ENTER_GL();
5740 func_glSampleCoverage( value, invert );
5741 LEAVE_GL();
5744 void WINAPI wine_glSampleCoverageARB( GLclampf value, GLboolean invert ) {
5745 TRACE("(%f, %d)\n", value, invert );
5746 ENTER_GL();
5747 func_glSampleCoverageARB( value, invert );
5748 LEAVE_GL();
5751 void WINAPI wine_glSampleMapATI( GLuint dst, GLuint interp, GLenum swizzle ) {
5752 TRACE("(%d, %d, %d)\n", dst, interp, swizzle );
5753 ENTER_GL();
5754 func_glSampleMapATI( dst, interp, swizzle );
5755 LEAVE_GL();
5758 void WINAPI wine_glSampleMaskEXT( GLclampf value, GLboolean invert ) {
5759 TRACE("(%f, %d)\n", value, invert );
5760 ENTER_GL();
5761 func_glSampleMaskEXT( value, invert );
5762 LEAVE_GL();
5765 void WINAPI wine_glSampleMaskSGIS( GLclampf value, GLboolean invert ) {
5766 TRACE("(%f, %d)\n", value, invert );
5767 ENTER_GL();
5768 func_glSampleMaskSGIS( value, invert );
5769 LEAVE_GL();
5772 void WINAPI wine_glSamplePatternEXT( GLenum pattern ) {
5773 TRACE("(%d)\n", pattern );
5774 ENTER_GL();
5775 func_glSamplePatternEXT( pattern );
5776 LEAVE_GL();
5779 void WINAPI wine_glSamplePatternSGIS( GLenum pattern ) {
5780 TRACE("(%d)\n", pattern );
5781 ENTER_GL();
5782 func_glSamplePatternSGIS( pattern );
5783 LEAVE_GL();
5786 void WINAPI wine_glSecondaryColor3b( GLbyte red, GLbyte green, GLbyte blue ) {
5787 TRACE("(%d, %d, %d)\n", red, green, blue );
5788 ENTER_GL();
5789 func_glSecondaryColor3b( red, green, blue );
5790 LEAVE_GL();
5793 void WINAPI wine_glSecondaryColor3bEXT( GLbyte red, GLbyte green, GLbyte blue ) {
5794 TRACE("(%d, %d, %d)\n", red, green, blue );
5795 ENTER_GL();
5796 func_glSecondaryColor3bEXT( red, green, blue );
5797 LEAVE_GL();
5800 void WINAPI wine_glSecondaryColor3bv( GLbyte* v ) {
5801 TRACE("(%p)\n", v );
5802 ENTER_GL();
5803 func_glSecondaryColor3bv( v );
5804 LEAVE_GL();
5807 void WINAPI wine_glSecondaryColor3bvEXT( GLbyte* v ) {
5808 TRACE("(%p)\n", v );
5809 ENTER_GL();
5810 func_glSecondaryColor3bvEXT( v );
5811 LEAVE_GL();
5814 void WINAPI wine_glSecondaryColor3d( GLdouble red, GLdouble green, GLdouble blue ) {
5815 TRACE("(%f, %f, %f)\n", red, green, blue );
5816 ENTER_GL();
5817 func_glSecondaryColor3d( red, green, blue );
5818 LEAVE_GL();
5821 void WINAPI wine_glSecondaryColor3dEXT( GLdouble red, GLdouble green, GLdouble blue ) {
5822 TRACE("(%f, %f, %f)\n", red, green, blue );
5823 ENTER_GL();
5824 func_glSecondaryColor3dEXT( red, green, blue );
5825 LEAVE_GL();
5828 void WINAPI wine_glSecondaryColor3dv( GLdouble* v ) {
5829 TRACE("(%p)\n", v );
5830 ENTER_GL();
5831 func_glSecondaryColor3dv( v );
5832 LEAVE_GL();
5835 void WINAPI wine_glSecondaryColor3dvEXT( GLdouble* v ) {
5836 TRACE("(%p)\n", v );
5837 ENTER_GL();
5838 func_glSecondaryColor3dvEXT( v );
5839 LEAVE_GL();
5842 void WINAPI wine_glSecondaryColor3f( GLfloat red, GLfloat green, GLfloat blue ) {
5843 TRACE("(%f, %f, %f)\n", red, green, blue );
5844 ENTER_GL();
5845 func_glSecondaryColor3f( red, green, blue );
5846 LEAVE_GL();
5849 void WINAPI wine_glSecondaryColor3fEXT( GLfloat red, GLfloat green, GLfloat blue ) {
5850 TRACE("(%f, %f, %f)\n", red, green, blue );
5851 ENTER_GL();
5852 func_glSecondaryColor3fEXT( red, green, blue );
5853 LEAVE_GL();
5856 void WINAPI wine_glSecondaryColor3fv( GLfloat* v ) {
5857 TRACE("(%p)\n", v );
5858 ENTER_GL();
5859 func_glSecondaryColor3fv( v );
5860 LEAVE_GL();
5863 void WINAPI wine_glSecondaryColor3fvEXT( GLfloat* v ) {
5864 TRACE("(%p)\n", v );
5865 ENTER_GL();
5866 func_glSecondaryColor3fvEXT( v );
5867 LEAVE_GL();
5870 void WINAPI wine_glSecondaryColor3i( GLint red, GLint green, GLint blue ) {
5871 TRACE("(%d, %d, %d)\n", red, green, blue );
5872 ENTER_GL();
5873 func_glSecondaryColor3i( red, green, blue );
5874 LEAVE_GL();
5877 void WINAPI wine_glSecondaryColor3iEXT( GLint red, GLint green, GLint blue ) {
5878 TRACE("(%d, %d, %d)\n", red, green, blue );
5879 ENTER_GL();
5880 func_glSecondaryColor3iEXT( red, green, blue );
5881 LEAVE_GL();
5884 void WINAPI wine_glSecondaryColor3iv( GLint* v ) {
5885 TRACE("(%p)\n", v );
5886 ENTER_GL();
5887 func_glSecondaryColor3iv( v );
5888 LEAVE_GL();
5891 void WINAPI wine_glSecondaryColor3ivEXT( GLint* v ) {
5892 TRACE("(%p)\n", v );
5893 ENTER_GL();
5894 func_glSecondaryColor3ivEXT( v );
5895 LEAVE_GL();
5898 void WINAPI wine_glSecondaryColor3s( GLshort red, GLshort green, GLshort blue ) {
5899 TRACE("(%d, %d, %d)\n", red, green, blue );
5900 ENTER_GL();
5901 func_glSecondaryColor3s( red, green, blue );
5902 LEAVE_GL();
5905 void WINAPI wine_glSecondaryColor3sEXT( GLshort red, GLshort green, GLshort blue ) {
5906 TRACE("(%d, %d, %d)\n", red, green, blue );
5907 ENTER_GL();
5908 func_glSecondaryColor3sEXT( red, green, blue );
5909 LEAVE_GL();
5912 void WINAPI wine_glSecondaryColor3sv( GLshort* v ) {
5913 TRACE("(%p)\n", v );
5914 ENTER_GL();
5915 func_glSecondaryColor3sv( v );
5916 LEAVE_GL();
5919 void WINAPI wine_glSecondaryColor3svEXT( GLshort* v ) {
5920 TRACE("(%p)\n", v );
5921 ENTER_GL();
5922 func_glSecondaryColor3svEXT( v );
5923 LEAVE_GL();
5926 void WINAPI wine_glSecondaryColor3ub( GLubyte red, GLubyte green, GLubyte blue ) {
5927 TRACE("(%d, %d, %d)\n", red, green, blue );
5928 ENTER_GL();
5929 func_glSecondaryColor3ub( red, green, blue );
5930 LEAVE_GL();
5933 void WINAPI wine_glSecondaryColor3ubEXT( GLubyte red, GLubyte green, GLubyte blue ) {
5934 TRACE("(%d, %d, %d)\n", red, green, blue );
5935 ENTER_GL();
5936 func_glSecondaryColor3ubEXT( red, green, blue );
5937 LEAVE_GL();
5940 void WINAPI wine_glSecondaryColor3ubv( GLubyte* v ) {
5941 TRACE("(%p)\n", v );
5942 ENTER_GL();
5943 func_glSecondaryColor3ubv( v );
5944 LEAVE_GL();
5947 void WINAPI wine_glSecondaryColor3ubvEXT( GLubyte* v ) {
5948 TRACE("(%p)\n", v );
5949 ENTER_GL();
5950 func_glSecondaryColor3ubvEXT( v );
5951 LEAVE_GL();
5954 void WINAPI wine_glSecondaryColor3ui( GLuint red, GLuint green, GLuint blue ) {
5955 TRACE("(%d, %d, %d)\n", red, green, blue );
5956 ENTER_GL();
5957 func_glSecondaryColor3ui( red, green, blue );
5958 LEAVE_GL();
5961 void WINAPI wine_glSecondaryColor3uiEXT( GLuint red, GLuint green, GLuint blue ) {
5962 TRACE("(%d, %d, %d)\n", red, green, blue );
5963 ENTER_GL();
5964 func_glSecondaryColor3uiEXT( red, green, blue );
5965 LEAVE_GL();
5968 void WINAPI wine_glSecondaryColor3uiv( GLuint* v ) {
5969 TRACE("(%p)\n", v );
5970 ENTER_GL();
5971 func_glSecondaryColor3uiv( v );
5972 LEAVE_GL();
5975 void WINAPI wine_glSecondaryColor3uivEXT( GLuint* v ) {
5976 TRACE("(%p)\n", v );
5977 ENTER_GL();
5978 func_glSecondaryColor3uivEXT( v );
5979 LEAVE_GL();
5982 void WINAPI wine_glSecondaryColor3us( GLushort red, GLushort green, GLushort blue ) {
5983 TRACE("(%d, %d, %d)\n", red, green, blue );
5984 ENTER_GL();
5985 func_glSecondaryColor3us( red, green, blue );
5986 LEAVE_GL();
5989 void WINAPI wine_glSecondaryColor3usEXT( GLushort red, GLushort green, GLushort blue ) {
5990 TRACE("(%d, %d, %d)\n", red, green, blue );
5991 ENTER_GL();
5992 func_glSecondaryColor3usEXT( red, green, blue );
5993 LEAVE_GL();
5996 void WINAPI wine_glSecondaryColor3usv( GLushort* v ) {
5997 TRACE("(%p)\n", v );
5998 ENTER_GL();
5999 func_glSecondaryColor3usv( v );
6000 LEAVE_GL();
6003 void WINAPI wine_glSecondaryColor3usvEXT( GLushort* v ) {
6004 TRACE("(%p)\n", v );
6005 ENTER_GL();
6006 func_glSecondaryColor3usvEXT( v );
6007 LEAVE_GL();
6010 void WINAPI wine_glSecondaryColorPointer( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
6011 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
6012 ENTER_GL();
6013 func_glSecondaryColorPointer( size, type, stride, pointer );
6014 LEAVE_GL();
6017 void WINAPI wine_glSecondaryColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
6018 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
6019 ENTER_GL();
6020 func_glSecondaryColorPointerEXT( size, type, stride, pointer );
6021 LEAVE_GL();
6024 void WINAPI wine_glSecondaryColorPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
6025 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
6026 ENTER_GL();
6027 func_glSecondaryColorPointerListIBM( size, type, stride, pointer, ptrstride );
6028 LEAVE_GL();
6031 void WINAPI wine_glSelectTextureCoordSetSGIS( GLenum target ) {
6032 TRACE("(%d)\n", target );
6033 ENTER_GL();
6034 func_glSelectTextureCoordSetSGIS( target );
6035 LEAVE_GL();
6038 void WINAPI wine_glSelectTextureSGIS( GLenum target ) {
6039 TRACE("(%d)\n", target );
6040 ENTER_GL();
6041 func_glSelectTextureSGIS( target );
6042 LEAVE_GL();
6045 void WINAPI wine_glSeparableFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* row, GLvoid* column ) {
6046 TRACE("(%d, %d, %d, %d, %d, %d, %p, %p)\n", target, internalformat, width, height, format, type, row, column );
6047 ENTER_GL();
6048 func_glSeparableFilter2DEXT( target, internalformat, width, height, format, type, row, column );
6049 LEAVE_GL();
6052 void WINAPI wine_glSetFenceNV( GLuint fence, GLenum condition ) {
6053 TRACE("(%d, %d)\n", fence, condition );
6054 ENTER_GL();
6055 func_glSetFenceNV( fence, condition );
6056 LEAVE_GL();
6059 void WINAPI wine_glSetFragmentShaderConstantATI( GLuint dst, GLfloat* value ) {
6060 TRACE("(%d, %p)\n", dst, value );
6061 ENTER_GL();
6062 func_glSetFragmentShaderConstantATI( dst, value );
6063 LEAVE_GL();
6066 void WINAPI wine_glSetInvariantEXT( GLuint id, GLenum type, void* addr ) {
6067 TRACE("(%d, %d, %p)\n", id, type, addr );
6068 ENTER_GL();
6069 func_glSetInvariantEXT( id, type, addr );
6070 LEAVE_GL();
6073 void WINAPI wine_glSetLocalConstantEXT( GLuint id, GLenum type, void* addr ) {
6074 TRACE("(%d, %d, %p)\n", id, type, addr );
6075 ENTER_GL();
6076 func_glSetLocalConstantEXT( id, type, addr );
6077 LEAVE_GL();
6080 void WINAPI wine_glShaderOp1EXT( GLenum op, GLuint res, GLuint arg1 ) {
6081 TRACE("(%d, %d, %d)\n", op, res, arg1 );
6082 ENTER_GL();
6083 func_glShaderOp1EXT( op, res, arg1 );
6084 LEAVE_GL();
6087 void WINAPI wine_glShaderOp2EXT( GLenum op, GLuint res, GLuint arg1, GLuint arg2 ) {
6088 TRACE("(%d, %d, %d, %d)\n", op, res, arg1, arg2 );
6089 ENTER_GL();
6090 func_glShaderOp2EXT( op, res, arg1, arg2 );
6091 LEAVE_GL();
6094 void WINAPI wine_glShaderOp3EXT( GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3 ) {
6095 TRACE("(%d, %d, %d, %d, %d)\n", op, res, arg1, arg2, arg3 );
6096 ENTER_GL();
6097 func_glShaderOp3EXT( op, res, arg1, arg2, arg3 );
6098 LEAVE_GL();
6101 void WINAPI wine_glSharpenTexFuncSGIS( GLenum target, GLsizei n, GLfloat* points ) {
6102 TRACE("(%d, %d, %p)\n", target, n, points );
6103 ENTER_GL();
6104 func_glSharpenTexFuncSGIS( target, n, points );
6105 LEAVE_GL();
6108 void WINAPI wine_glSpriteParameterfSGIX( GLenum pname, GLfloat param ) {
6109 TRACE("(%d, %f)\n", pname, param );
6110 ENTER_GL();
6111 func_glSpriteParameterfSGIX( pname, param );
6112 LEAVE_GL();
6115 void WINAPI wine_glSpriteParameterfvSGIX( GLenum pname, GLfloat* params ) {
6116 TRACE("(%d, %p)\n", pname, params );
6117 ENTER_GL();
6118 func_glSpriteParameterfvSGIX( pname, params );
6119 LEAVE_GL();
6122 void WINAPI wine_glSpriteParameteriSGIX( GLenum pname, GLint param ) {
6123 TRACE("(%d, %d)\n", pname, param );
6124 ENTER_GL();
6125 func_glSpriteParameteriSGIX( pname, param );
6126 LEAVE_GL();
6129 void WINAPI wine_glSpriteParameterivSGIX( GLenum pname, GLint* params ) {
6130 TRACE("(%d, %p)\n", pname, params );
6131 ENTER_GL();
6132 func_glSpriteParameterivSGIX( pname, params );
6133 LEAVE_GL();
6136 void WINAPI wine_glStartInstrumentsSGIX( ) {
6137 TRACE("()\n");
6138 ENTER_GL();
6139 func_glStartInstrumentsSGIX( );
6140 LEAVE_GL();
6143 void WINAPI wine_glStopInstrumentsSGIX( GLint marker ) {
6144 TRACE("(%d)\n", marker );
6145 ENTER_GL();
6146 func_glStopInstrumentsSGIX( marker );
6147 LEAVE_GL();
6150 void WINAPI wine_glSwizzleEXT( GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW ) {
6151 TRACE("(%d, %d, %d, %d, %d, %d)\n", res, in, outX, outY, outZ, outW );
6152 ENTER_GL();
6153 func_glSwizzleEXT( res, in, outX, outY, outZ, outW );
6154 LEAVE_GL();
6157 void WINAPI wine_glTagSampleBufferSGIX( ) {
6158 TRACE("()\n");
6159 ENTER_GL();
6160 func_glTagSampleBufferSGIX( );
6161 LEAVE_GL();
6164 void WINAPI wine_glTangent3bEXT( GLbyte tx, GLbyte ty, GLbyte tz ) {
6165 TRACE("(%d, %d, %d)\n", tx, ty, tz );
6166 ENTER_GL();
6167 func_glTangent3bEXT( tx, ty, tz );
6168 LEAVE_GL();
6171 void WINAPI wine_glTangent3bvEXT( GLbyte* v ) {
6172 TRACE("(%p)\n", v );
6173 ENTER_GL();
6174 func_glTangent3bvEXT( v );
6175 LEAVE_GL();
6178 void WINAPI wine_glTangent3dEXT( GLdouble tx, GLdouble ty, GLdouble tz ) {
6179 TRACE("(%f, %f, %f)\n", tx, ty, tz );
6180 ENTER_GL();
6181 func_glTangent3dEXT( tx, ty, tz );
6182 LEAVE_GL();
6185 void WINAPI wine_glTangent3dvEXT( GLdouble* v ) {
6186 TRACE("(%p)\n", v );
6187 ENTER_GL();
6188 func_glTangent3dvEXT( v );
6189 LEAVE_GL();
6192 void WINAPI wine_glTangent3fEXT( GLfloat tx, GLfloat ty, GLfloat tz ) {
6193 TRACE("(%f, %f, %f)\n", tx, ty, tz );
6194 ENTER_GL();
6195 func_glTangent3fEXT( tx, ty, tz );
6196 LEAVE_GL();
6199 void WINAPI wine_glTangent3fvEXT( GLfloat* v ) {
6200 TRACE("(%p)\n", v );
6201 ENTER_GL();
6202 func_glTangent3fvEXT( v );
6203 LEAVE_GL();
6206 void WINAPI wine_glTangent3iEXT( GLint tx, GLint ty, GLint tz ) {
6207 TRACE("(%d, %d, %d)\n", tx, ty, tz );
6208 ENTER_GL();
6209 func_glTangent3iEXT( tx, ty, tz );
6210 LEAVE_GL();
6213 void WINAPI wine_glTangent3ivEXT( GLint* v ) {
6214 TRACE("(%p)\n", v );
6215 ENTER_GL();
6216 func_glTangent3ivEXT( v );
6217 LEAVE_GL();
6220 void WINAPI wine_glTangent3sEXT( GLshort tx, GLshort ty, GLshort tz ) {
6221 TRACE("(%d, %d, %d)\n", tx, ty, tz );
6222 ENTER_GL();
6223 func_glTangent3sEXT( tx, ty, tz );
6224 LEAVE_GL();
6227 void WINAPI wine_glTangent3svEXT( GLshort* v ) {
6228 TRACE("(%p)\n", v );
6229 ENTER_GL();
6230 func_glTangent3svEXT( v );
6231 LEAVE_GL();
6234 void WINAPI wine_glTangentPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) {
6235 TRACE("(%d, %d, %p)\n", type, stride, pointer );
6236 ENTER_GL();
6237 func_glTangentPointerEXT( type, stride, pointer );
6238 LEAVE_GL();
6241 void WINAPI wine_glTbufferMask3DFX( GLuint mask ) {
6242 TRACE("(%d)\n", mask );
6243 ENTER_GL();
6244 func_glTbufferMask3DFX( mask );
6245 LEAVE_GL();
6248 GLboolean WINAPI wine_glTestFenceNV( GLuint fence ) {
6249 GLboolean ret_value;
6250 TRACE("(%d)\n", fence );
6251 ENTER_GL();
6252 ret_value = func_glTestFenceNV( fence );
6253 LEAVE_GL();
6254 return ret_value;
6257 void WINAPI wine_glTexBumpParameterfvATI( GLenum pname, GLfloat* param ) {
6258 TRACE("(%d, %p)\n", pname, param );
6259 ENTER_GL();
6260 func_glTexBumpParameterfvATI( pname, param );
6261 LEAVE_GL();
6264 void WINAPI wine_glTexBumpParameterivATI( GLenum pname, GLint* param ) {
6265 TRACE("(%d, %p)\n", pname, param );
6266 ENTER_GL();
6267 func_glTexBumpParameterivATI( pname, param );
6268 LEAVE_GL();
6271 void WINAPI wine_glTexCoord2fColor3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
6272 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, r, g, b, x, y, z );
6273 ENTER_GL();
6274 func_glTexCoord2fColor3fVertex3fSUN( s, t, r, g, b, x, y, z );
6275 LEAVE_GL();
6278 void WINAPI wine_glTexCoord2fColor3fVertex3fvSUN( GLfloat* tc, GLfloat* c, GLfloat* v ) {
6279 TRACE("(%p, %p, %p)\n", tc, c, v );
6280 ENTER_GL();
6281 func_glTexCoord2fColor3fVertex3fvSUN( tc, c, v );
6282 LEAVE_GL();
6285 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
6286 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, r, g, b, a, nx, ny, nz, x, y, z );
6287 ENTER_GL();
6288 func_glTexCoord2fColor4fNormal3fVertex3fSUN( s, t, r, g, b, a, nx, ny, nz, x, y, z );
6289 LEAVE_GL();
6292 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fvSUN( GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) {
6293 TRACE("(%p, %p, %p, %p)\n", tc, c, n, v );
6294 ENTER_GL();
6295 func_glTexCoord2fColor4fNormal3fVertex3fvSUN( tc, c, n, v );
6296 LEAVE_GL();
6299 void WINAPI wine_glTexCoord2fColor4ubVertex3fSUN( GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
6300 TRACE("(%f, %f, %d, %d, %d, %d, %f, %f, %f)\n", s, t, r, g, b, a, x, y, z );
6301 ENTER_GL();
6302 func_glTexCoord2fColor4ubVertex3fSUN( s, t, r, g, b, a, x, y, z );
6303 LEAVE_GL();
6306 void WINAPI wine_glTexCoord2fColor4ubVertex3fvSUN( GLfloat* tc, GLubyte* c, GLfloat* v ) {
6307 TRACE("(%p, %p, %p)\n", tc, c, v );
6308 ENTER_GL();
6309 func_glTexCoord2fColor4ubVertex3fvSUN( tc, c, v );
6310 LEAVE_GL();
6313 void WINAPI wine_glTexCoord2fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
6314 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, nx, ny, nz, x, y, z );
6315 ENTER_GL();
6316 func_glTexCoord2fNormal3fVertex3fSUN( s, t, nx, ny, nz, x, y, z );
6317 LEAVE_GL();
6320 void WINAPI wine_glTexCoord2fNormal3fVertex3fvSUN( GLfloat* tc, GLfloat* n, GLfloat* v ) {
6321 TRACE("(%p, %p, %p)\n", tc, n, v );
6322 ENTER_GL();
6323 func_glTexCoord2fNormal3fVertex3fvSUN( tc, n, v );
6324 LEAVE_GL();
6327 void WINAPI wine_glTexCoord2fVertex3fSUN( GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) {
6328 TRACE("(%f, %f, %f, %f, %f)\n", s, t, x, y, z );
6329 ENTER_GL();
6330 func_glTexCoord2fVertex3fSUN( s, t, x, y, z );
6331 LEAVE_GL();
6334 void WINAPI wine_glTexCoord2fVertex3fvSUN( GLfloat* tc, GLfloat* v ) {
6335 TRACE("(%p, %p)\n", tc, v );
6336 ENTER_GL();
6337 func_glTexCoord2fVertex3fvSUN( tc, v );
6338 LEAVE_GL();
6341 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
6342 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w );
6343 ENTER_GL();
6344 func_glTexCoord4fColor4fNormal3fVertex4fSUN( s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w );
6345 LEAVE_GL();
6348 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fvSUN( GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) {
6349 TRACE("(%p, %p, %p, %p)\n", tc, c, n, v );
6350 ENTER_GL();
6351 func_glTexCoord4fColor4fNormal3fVertex4fvSUN( tc, c, n, v );
6352 LEAVE_GL();
6355 void WINAPI wine_glTexCoord4fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
6356 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, p, q, x, y, z, w );
6357 ENTER_GL();
6358 func_glTexCoord4fVertex4fSUN( s, t, p, q, x, y, z, w );
6359 LEAVE_GL();
6362 void WINAPI wine_glTexCoord4fVertex4fvSUN( GLfloat* tc, GLfloat* v ) {
6363 TRACE("(%p, %p)\n", tc, v );
6364 ENTER_GL();
6365 func_glTexCoord4fVertex4fvSUN( tc, v );
6366 LEAVE_GL();
6369 void WINAPI wine_glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
6370 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
6371 ENTER_GL();
6372 func_glTexCoordPointerEXT( size, type, stride, count, pointer );
6373 LEAVE_GL();
6376 void WINAPI wine_glTexCoordPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
6377 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
6378 ENTER_GL();
6379 func_glTexCoordPointerListIBM( size, type, stride, pointer, ptrstride );
6380 LEAVE_GL();
6383 void WINAPI wine_glTexCoordPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) {
6384 TRACE("(%d, %d, %p)\n", size, type, pointer );
6385 ENTER_GL();
6386 func_glTexCoordPointervINTEL( size, type, pointer );
6387 LEAVE_GL();
6390 void WINAPI wine_glTexFilterFuncSGIS( GLenum target, GLenum filter, GLsizei n, GLfloat* weights ) {
6391 TRACE("(%d, %d, %d, %p)\n", target, filter, n, weights );
6392 ENTER_GL();
6393 func_glTexFilterFuncSGIS( target, filter, n, weights );
6394 LEAVE_GL();
6397 void WINAPI wine_glTexImage3DEXT( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLvoid* pixels ) {
6398 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, format, type, pixels );
6399 ENTER_GL();
6400 func_glTexImage3DEXT( target, level, internalformat, width, height, depth, border, format, type, pixels );
6401 LEAVE_GL();
6404 void WINAPI wine_glTexImage4DSGIS( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, GLvoid* pixels ) {
6405 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, size4d, border, format, type, pixels );
6406 ENTER_GL();
6407 func_glTexImage4DSGIS( target, level, internalformat, width, height, depth, size4d, border, format, type, pixels );
6408 LEAVE_GL();
6411 void WINAPI wine_glTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, GLvoid* pixels ) {
6412 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, type, pixels );
6413 ENTER_GL();
6414 func_glTexSubImage1DEXT( target, level, xoffset, width, format, type, pixels );
6415 LEAVE_GL();
6418 void WINAPI wine_glTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels ) {
6419 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, type, pixels );
6420 ENTER_GL();
6421 func_glTexSubImage2DEXT( target, level, xoffset, yoffset, width, height, format, type, pixels );
6422 LEAVE_GL();
6425 void WINAPI wine_glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid* pixels ) {
6426 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
6427 ENTER_GL();
6428 func_glTexSubImage3DEXT( target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
6429 LEAVE_GL();
6432 void WINAPI wine_glTexSubImage4DSGIS( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, GLvoid* pixels ) {
6433 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels );
6434 ENTER_GL();
6435 func_glTexSubImage4DSGIS( target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels );
6436 LEAVE_GL();
6439 void WINAPI wine_glTextureColorMaskSGIS( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) {
6440 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
6441 ENTER_GL();
6442 func_glTextureColorMaskSGIS( red, green, blue, alpha );
6443 LEAVE_GL();
6446 void WINAPI wine_glTextureLightEXT( GLenum pname ) {
6447 TRACE("(%d)\n", pname );
6448 ENTER_GL();
6449 func_glTextureLightEXT( pname );
6450 LEAVE_GL();
6453 void WINAPI wine_glTextureMaterialEXT( GLenum face, GLenum mode ) {
6454 TRACE("(%d, %d)\n", face, mode );
6455 ENTER_GL();
6456 func_glTextureMaterialEXT( face, mode );
6457 LEAVE_GL();
6460 void WINAPI wine_glTextureNormalEXT( GLenum mode ) {
6461 TRACE("(%d)\n", mode );
6462 ENTER_GL();
6463 func_glTextureNormalEXT( mode );
6464 LEAVE_GL();
6467 void WINAPI wine_glTrackMatrixNV( GLenum target, GLuint address, GLenum matrix, GLenum transform ) {
6468 TRACE("(%d, %d, %d, %d)\n", target, address, matrix, transform );
6469 ENTER_GL();
6470 func_glTrackMatrixNV( target, address, matrix, transform );
6471 LEAVE_GL();
6474 void WINAPI wine_glUnlockArraysEXT( ) {
6475 TRACE("()\n");
6476 ENTER_GL();
6477 func_glUnlockArraysEXT( );
6478 LEAVE_GL();
6481 void WINAPI wine_glUpdateObjectBufferATI( GLuint buffer, GLuint offset, GLsizei size, GLvoid* pointer, GLenum preserve ) {
6482 TRACE("(%d, %d, %d, %p, %d)\n", buffer, offset, size, pointer, preserve );
6483 ENTER_GL();
6484 func_glUpdateObjectBufferATI( buffer, offset, size, pointer, preserve );
6485 LEAVE_GL();
6488 void WINAPI wine_glVariantArrayObjectATI( GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset ) {
6489 TRACE("(%d, %d, %d, %d, %d)\n", id, type, stride, buffer, offset );
6490 ENTER_GL();
6491 func_glVariantArrayObjectATI( id, type, stride, buffer, offset );
6492 LEAVE_GL();
6495 void WINAPI wine_glVariantPointerEXT( GLuint id, GLenum type, GLuint stride, void* addr ) {
6496 TRACE("(%d, %d, %d, %p)\n", id, type, stride, addr );
6497 ENTER_GL();
6498 func_glVariantPointerEXT( id, type, stride, addr );
6499 LEAVE_GL();
6502 void WINAPI wine_glVariantbvEXT( GLuint id, GLbyte* addr ) {
6503 TRACE("(%d, %p)\n", id, addr );
6504 ENTER_GL();
6505 func_glVariantbvEXT( id, addr );
6506 LEAVE_GL();
6509 void WINAPI wine_glVariantdvEXT( GLuint id, GLdouble* addr ) {
6510 TRACE("(%d, %p)\n", id, addr );
6511 ENTER_GL();
6512 func_glVariantdvEXT( id, addr );
6513 LEAVE_GL();
6516 void WINAPI wine_glVariantfvEXT( GLuint id, GLfloat* addr ) {
6517 TRACE("(%d, %p)\n", id, addr );
6518 ENTER_GL();
6519 func_glVariantfvEXT( id, addr );
6520 LEAVE_GL();
6523 void WINAPI wine_glVariantivEXT( GLuint id, GLint* addr ) {
6524 TRACE("(%d, %p)\n", id, addr );
6525 ENTER_GL();
6526 func_glVariantivEXT( id, addr );
6527 LEAVE_GL();
6530 void WINAPI wine_glVariantsvEXT( GLuint id, GLshort* addr ) {
6531 TRACE("(%d, %p)\n", id, addr );
6532 ENTER_GL();
6533 func_glVariantsvEXT( id, addr );
6534 LEAVE_GL();
6537 void WINAPI wine_glVariantubvEXT( GLuint id, GLubyte* addr ) {
6538 TRACE("(%d, %p)\n", id, addr );
6539 ENTER_GL();
6540 func_glVariantubvEXT( id, addr );
6541 LEAVE_GL();
6544 void WINAPI wine_glVariantuivEXT( GLuint id, GLuint* addr ) {
6545 TRACE("(%d, %p)\n", id, addr );
6546 ENTER_GL();
6547 func_glVariantuivEXT( id, addr );
6548 LEAVE_GL();
6551 void WINAPI wine_glVariantusvEXT( GLuint id, GLushort* addr ) {
6552 TRACE("(%d, %p)\n", id, addr );
6553 ENTER_GL();
6554 func_glVariantusvEXT( id, addr );
6555 LEAVE_GL();
6558 void WINAPI wine_glVertexArrayRangeNV( GLsizei length, GLvoid* pointer ) {
6559 TRACE("(%d, %p)\n", length, pointer );
6560 ENTER_GL();
6561 func_glVertexArrayRangeNV( length, pointer );
6562 LEAVE_GL();
6565 void WINAPI wine_glVertexAttrib1dARB( GLuint index, GLdouble x ) {
6566 TRACE("(%d, %f)\n", index, x );
6567 ENTER_GL();
6568 func_glVertexAttrib1dARB( index, x );
6569 LEAVE_GL();
6572 void WINAPI wine_glVertexAttrib1dNV( GLuint index, GLdouble x ) {
6573 TRACE("(%d, %f)\n", index, x );
6574 ENTER_GL();
6575 func_glVertexAttrib1dNV( index, x );
6576 LEAVE_GL();
6579 void WINAPI wine_glVertexAttrib1dvARB( GLuint index, GLdouble* v ) {
6580 TRACE("(%d, %p)\n", index, v );
6581 ENTER_GL();
6582 func_glVertexAttrib1dvARB( index, v );
6583 LEAVE_GL();
6586 void WINAPI wine_glVertexAttrib1dvNV( GLuint index, GLdouble* v ) {
6587 TRACE("(%d, %p)\n", index, v );
6588 ENTER_GL();
6589 func_glVertexAttrib1dvNV( index, v );
6590 LEAVE_GL();
6593 void WINAPI wine_glVertexAttrib1fARB( GLuint index, GLfloat x ) {
6594 TRACE("(%d, %f)\n", index, x );
6595 ENTER_GL();
6596 func_glVertexAttrib1fARB( index, x );
6597 LEAVE_GL();
6600 void WINAPI wine_glVertexAttrib1fNV( GLuint index, GLfloat x ) {
6601 TRACE("(%d, %f)\n", index, x );
6602 ENTER_GL();
6603 func_glVertexAttrib1fNV( index, x );
6604 LEAVE_GL();
6607 void WINAPI wine_glVertexAttrib1fvARB( GLuint index, GLfloat* v ) {
6608 TRACE("(%d, %p)\n", index, v );
6609 ENTER_GL();
6610 func_glVertexAttrib1fvARB( index, v );
6611 LEAVE_GL();
6614 void WINAPI wine_glVertexAttrib1fvNV( GLuint index, GLfloat* v ) {
6615 TRACE("(%d, %p)\n", index, v );
6616 ENTER_GL();
6617 func_glVertexAttrib1fvNV( index, v );
6618 LEAVE_GL();
6621 void WINAPI wine_glVertexAttrib1sARB( GLuint index, GLshort x ) {
6622 TRACE("(%d, %d)\n", index, x );
6623 ENTER_GL();
6624 func_glVertexAttrib1sARB( index, x );
6625 LEAVE_GL();
6628 void WINAPI wine_glVertexAttrib1sNV( GLuint index, GLshort x ) {
6629 TRACE("(%d, %d)\n", index, x );
6630 ENTER_GL();
6631 func_glVertexAttrib1sNV( index, x );
6632 LEAVE_GL();
6635 void WINAPI wine_glVertexAttrib1svARB( GLuint index, GLshort* v ) {
6636 TRACE("(%d, %p)\n", index, v );
6637 ENTER_GL();
6638 func_glVertexAttrib1svARB( index, v );
6639 LEAVE_GL();
6642 void WINAPI wine_glVertexAttrib1svNV( GLuint index, GLshort* v ) {
6643 TRACE("(%d, %p)\n", index, v );
6644 ENTER_GL();
6645 func_glVertexAttrib1svNV( index, v );
6646 LEAVE_GL();
6649 void WINAPI wine_glVertexAttrib2dARB( GLuint index, GLdouble x, GLdouble y ) {
6650 TRACE("(%d, %f, %f)\n", index, x, y );
6651 ENTER_GL();
6652 func_glVertexAttrib2dARB( index, x, y );
6653 LEAVE_GL();
6656 void WINAPI wine_glVertexAttrib2dNV( GLuint index, GLdouble x, GLdouble y ) {
6657 TRACE("(%d, %f, %f)\n", index, x, y );
6658 ENTER_GL();
6659 func_glVertexAttrib2dNV( index, x, y );
6660 LEAVE_GL();
6663 void WINAPI wine_glVertexAttrib2dvARB( GLuint index, GLdouble* v ) {
6664 TRACE("(%d, %p)\n", index, v );
6665 ENTER_GL();
6666 func_glVertexAttrib2dvARB( index, v );
6667 LEAVE_GL();
6670 void WINAPI wine_glVertexAttrib2dvNV( GLuint index, GLdouble* v ) {
6671 TRACE("(%d, %p)\n", index, v );
6672 ENTER_GL();
6673 func_glVertexAttrib2dvNV( index, v );
6674 LEAVE_GL();
6677 void WINAPI wine_glVertexAttrib2fARB( GLuint index, GLfloat x, GLfloat y ) {
6678 TRACE("(%d, %f, %f)\n", index, x, y );
6679 ENTER_GL();
6680 func_glVertexAttrib2fARB( index, x, y );
6681 LEAVE_GL();
6684 void WINAPI wine_glVertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y ) {
6685 TRACE("(%d, %f, %f)\n", index, x, y );
6686 ENTER_GL();
6687 func_glVertexAttrib2fNV( index, x, y );
6688 LEAVE_GL();
6691 void WINAPI wine_glVertexAttrib2fvARB( GLuint index, GLfloat* v ) {
6692 TRACE("(%d, %p)\n", index, v );
6693 ENTER_GL();
6694 func_glVertexAttrib2fvARB( index, v );
6695 LEAVE_GL();
6698 void WINAPI wine_glVertexAttrib2fvNV( GLuint index, GLfloat* v ) {
6699 TRACE("(%d, %p)\n", index, v );
6700 ENTER_GL();
6701 func_glVertexAttrib2fvNV( index, v );
6702 LEAVE_GL();
6705 void WINAPI wine_glVertexAttrib2sARB( GLuint index, GLshort x, GLshort y ) {
6706 TRACE("(%d, %d, %d)\n", index, x, y );
6707 ENTER_GL();
6708 func_glVertexAttrib2sARB( index, x, y );
6709 LEAVE_GL();
6712 void WINAPI wine_glVertexAttrib2sNV( GLuint index, GLshort x, GLshort y ) {
6713 TRACE("(%d, %d, %d)\n", index, x, y );
6714 ENTER_GL();
6715 func_glVertexAttrib2sNV( index, x, y );
6716 LEAVE_GL();
6719 void WINAPI wine_glVertexAttrib2svARB( GLuint index, GLshort* v ) {
6720 TRACE("(%d, %p)\n", index, v );
6721 ENTER_GL();
6722 func_glVertexAttrib2svARB( index, v );
6723 LEAVE_GL();
6726 void WINAPI wine_glVertexAttrib2svNV( GLuint index, GLshort* v ) {
6727 TRACE("(%d, %p)\n", index, v );
6728 ENTER_GL();
6729 func_glVertexAttrib2svNV( index, v );
6730 LEAVE_GL();
6733 void WINAPI wine_glVertexAttrib3dARB( GLuint index, GLdouble x, GLdouble y, GLdouble z ) {
6734 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
6735 ENTER_GL();
6736 func_glVertexAttrib3dARB( index, x, y, z );
6737 LEAVE_GL();
6740 void WINAPI wine_glVertexAttrib3dNV( GLuint index, GLdouble x, GLdouble y, GLdouble z ) {
6741 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
6742 ENTER_GL();
6743 func_glVertexAttrib3dNV( index, x, y, z );
6744 LEAVE_GL();
6747 void WINAPI wine_glVertexAttrib3dvARB( GLuint index, GLdouble* v ) {
6748 TRACE("(%d, %p)\n", index, v );
6749 ENTER_GL();
6750 func_glVertexAttrib3dvARB( index, v );
6751 LEAVE_GL();
6754 void WINAPI wine_glVertexAttrib3dvNV( GLuint index, GLdouble* v ) {
6755 TRACE("(%d, %p)\n", index, v );
6756 ENTER_GL();
6757 func_glVertexAttrib3dvNV( index, v );
6758 LEAVE_GL();
6761 void WINAPI wine_glVertexAttrib3fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z ) {
6762 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
6763 ENTER_GL();
6764 func_glVertexAttrib3fARB( index, x, y, z );
6765 LEAVE_GL();
6768 void WINAPI wine_glVertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z ) {
6769 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
6770 ENTER_GL();
6771 func_glVertexAttrib3fNV( index, x, y, z );
6772 LEAVE_GL();
6775 void WINAPI wine_glVertexAttrib3fvARB( GLuint index, GLfloat* v ) {
6776 TRACE("(%d, %p)\n", index, v );
6777 ENTER_GL();
6778 func_glVertexAttrib3fvARB( index, v );
6779 LEAVE_GL();
6782 void WINAPI wine_glVertexAttrib3fvNV( GLuint index, GLfloat* v ) {
6783 TRACE("(%d, %p)\n", index, v );
6784 ENTER_GL();
6785 func_glVertexAttrib3fvNV( index, v );
6786 LEAVE_GL();
6789 void WINAPI wine_glVertexAttrib3sARB( GLuint index, GLshort x, GLshort y, GLshort z ) {
6790 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
6791 ENTER_GL();
6792 func_glVertexAttrib3sARB( index, x, y, z );
6793 LEAVE_GL();
6796 void WINAPI wine_glVertexAttrib3sNV( GLuint index, GLshort x, GLshort y, GLshort z ) {
6797 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
6798 ENTER_GL();
6799 func_glVertexAttrib3sNV( index, x, y, z );
6800 LEAVE_GL();
6803 void WINAPI wine_glVertexAttrib3svARB( GLuint index, GLshort* v ) {
6804 TRACE("(%d, %p)\n", index, v );
6805 ENTER_GL();
6806 func_glVertexAttrib3svARB( index, v );
6807 LEAVE_GL();
6810 void WINAPI wine_glVertexAttrib3svNV( GLuint index, GLshort* v ) {
6811 TRACE("(%d, %p)\n", index, v );
6812 ENTER_GL();
6813 func_glVertexAttrib3svNV( index, v );
6814 LEAVE_GL();
6817 void WINAPI wine_glVertexAttrib4NbvARB( GLuint index, GLbyte* v ) {
6818 TRACE("(%d, %p)\n", index, v );
6819 ENTER_GL();
6820 func_glVertexAttrib4NbvARB( index, v );
6821 LEAVE_GL();
6824 void WINAPI wine_glVertexAttrib4NivARB( GLuint index, GLint* v ) {
6825 TRACE("(%d, %p)\n", index, v );
6826 ENTER_GL();
6827 func_glVertexAttrib4NivARB( index, v );
6828 LEAVE_GL();
6831 void WINAPI wine_glVertexAttrib4NsvARB( GLuint index, GLshort* v ) {
6832 TRACE("(%d, %p)\n", index, v );
6833 ENTER_GL();
6834 func_glVertexAttrib4NsvARB( index, v );
6835 LEAVE_GL();
6838 void WINAPI wine_glVertexAttrib4NubARB( GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w ) {
6839 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
6840 ENTER_GL();
6841 func_glVertexAttrib4NubARB( index, x, y, z, w );
6842 LEAVE_GL();
6845 void WINAPI wine_glVertexAttrib4NubvARB( GLuint index, GLubyte* v ) {
6846 TRACE("(%d, %p)\n", index, v );
6847 ENTER_GL();
6848 func_glVertexAttrib4NubvARB( index, v );
6849 LEAVE_GL();
6852 void WINAPI wine_glVertexAttrib4NuivARB( GLuint index, GLuint* v ) {
6853 TRACE("(%d, %p)\n", index, v );
6854 ENTER_GL();
6855 func_glVertexAttrib4NuivARB( index, v );
6856 LEAVE_GL();
6859 void WINAPI wine_glVertexAttrib4NusvARB( GLuint index, GLushort* v ) {
6860 TRACE("(%d, %p)\n", index, v );
6861 ENTER_GL();
6862 func_glVertexAttrib4NusvARB( index, v );
6863 LEAVE_GL();
6866 void WINAPI wine_glVertexAttrib4bvARB( GLuint index, GLbyte* v ) {
6867 TRACE("(%d, %p)\n", index, v );
6868 ENTER_GL();
6869 func_glVertexAttrib4bvARB( index, v );
6870 LEAVE_GL();
6873 void WINAPI wine_glVertexAttrib4dARB( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
6874 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
6875 ENTER_GL();
6876 func_glVertexAttrib4dARB( index, x, y, z, w );
6877 LEAVE_GL();
6880 void WINAPI wine_glVertexAttrib4dNV( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
6881 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
6882 ENTER_GL();
6883 func_glVertexAttrib4dNV( index, x, y, z, w );
6884 LEAVE_GL();
6887 void WINAPI wine_glVertexAttrib4dvARB( GLuint index, GLdouble* v ) {
6888 TRACE("(%d, %p)\n", index, v );
6889 ENTER_GL();
6890 func_glVertexAttrib4dvARB( index, v );
6891 LEAVE_GL();
6894 void WINAPI wine_glVertexAttrib4dvNV( GLuint index, GLdouble* v ) {
6895 TRACE("(%d, %p)\n", index, v );
6896 ENTER_GL();
6897 func_glVertexAttrib4dvNV( index, v );
6898 LEAVE_GL();
6901 void WINAPI wine_glVertexAttrib4fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
6902 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
6903 ENTER_GL();
6904 func_glVertexAttrib4fARB( index, x, y, z, w );
6905 LEAVE_GL();
6908 void WINAPI wine_glVertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
6909 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
6910 ENTER_GL();
6911 func_glVertexAttrib4fNV( index, x, y, z, w );
6912 LEAVE_GL();
6915 void WINAPI wine_glVertexAttrib4fvARB( GLuint index, GLfloat* v ) {
6916 TRACE("(%d, %p)\n", index, v );
6917 ENTER_GL();
6918 func_glVertexAttrib4fvARB( index, v );
6919 LEAVE_GL();
6922 void WINAPI wine_glVertexAttrib4fvNV( GLuint index, GLfloat* v ) {
6923 TRACE("(%d, %p)\n", index, v );
6924 ENTER_GL();
6925 func_glVertexAttrib4fvNV( index, v );
6926 LEAVE_GL();
6929 void WINAPI wine_glVertexAttrib4ivARB( GLuint index, GLint* v ) {
6930 TRACE("(%d, %p)\n", index, v );
6931 ENTER_GL();
6932 func_glVertexAttrib4ivARB( index, v );
6933 LEAVE_GL();
6936 void WINAPI wine_glVertexAttrib4sARB( GLuint index, GLshort x, GLshort y, GLshort z, GLshort w ) {
6937 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
6938 ENTER_GL();
6939 func_glVertexAttrib4sARB( index, x, y, z, w );
6940 LEAVE_GL();
6943 void WINAPI wine_glVertexAttrib4sNV( GLuint index, GLshort x, GLshort y, GLshort z, GLshort w ) {
6944 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
6945 ENTER_GL();
6946 func_glVertexAttrib4sNV( index, x, y, z, w );
6947 LEAVE_GL();
6950 void WINAPI wine_glVertexAttrib4svARB( GLuint index, GLshort* v ) {
6951 TRACE("(%d, %p)\n", index, v );
6952 ENTER_GL();
6953 func_glVertexAttrib4svARB( index, v );
6954 LEAVE_GL();
6957 void WINAPI wine_glVertexAttrib4svNV( GLuint index, GLshort* v ) {
6958 TRACE("(%d, %p)\n", index, v );
6959 ENTER_GL();
6960 func_glVertexAttrib4svNV( index, v );
6961 LEAVE_GL();
6964 void WINAPI wine_glVertexAttrib4ubNV( GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w ) {
6965 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
6966 ENTER_GL();
6967 func_glVertexAttrib4ubNV( index, x, y, z, w );
6968 LEAVE_GL();
6971 void WINAPI wine_glVertexAttrib4ubvARB( GLuint index, GLubyte* v ) {
6972 TRACE("(%d, %p)\n", index, v );
6973 ENTER_GL();
6974 func_glVertexAttrib4ubvARB( index, v );
6975 LEAVE_GL();
6978 void WINAPI wine_glVertexAttrib4ubvNV( GLuint index, GLubyte* v ) {
6979 TRACE("(%d, %p)\n", index, v );
6980 ENTER_GL();
6981 func_glVertexAttrib4ubvNV( index, v );
6982 LEAVE_GL();
6985 void WINAPI wine_glVertexAttrib4uivARB( GLuint index, GLuint* v ) {
6986 TRACE("(%d, %p)\n", index, v );
6987 ENTER_GL();
6988 func_glVertexAttrib4uivARB( index, v );
6989 LEAVE_GL();
6992 void WINAPI wine_glVertexAttrib4usvARB( GLuint index, GLushort* v ) {
6993 TRACE("(%d, %p)\n", index, v );
6994 ENTER_GL();
6995 func_glVertexAttrib4usvARB( index, v );
6996 LEAVE_GL();
6999 void WINAPI wine_glVertexAttribPointerARB( GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLvoid* pointer ) {
7000 TRACE("(%d, %d, %d, %d, %d, %p)\n", index, size, type, normalized, stride, pointer );
7001 ENTER_GL();
7002 func_glVertexAttribPointerARB( index, size, type, normalized, stride, pointer );
7003 LEAVE_GL();
7006 void WINAPI wine_glVertexAttribPointerNV( GLuint index, GLint fsize, GLenum type, GLsizei stride, GLvoid* pointer ) {
7007 TRACE("(%d, %d, %d, %d, %p)\n", index, fsize, type, stride, pointer );
7008 ENTER_GL();
7009 func_glVertexAttribPointerNV( index, fsize, type, stride, pointer );
7010 LEAVE_GL();
7013 void WINAPI wine_glVertexAttribs1dvNV( GLuint index, GLsizei count, GLdouble* v ) {
7014 TRACE("(%d, %d, %p)\n", index, count, v );
7015 ENTER_GL();
7016 func_glVertexAttribs1dvNV( index, count, v );
7017 LEAVE_GL();
7020 void WINAPI wine_glVertexAttribs1fvNV( GLuint index, GLsizei count, GLfloat* v ) {
7021 TRACE("(%d, %d, %p)\n", index, count, v );
7022 ENTER_GL();
7023 func_glVertexAttribs1fvNV( index, count, v );
7024 LEAVE_GL();
7027 void WINAPI wine_glVertexAttribs1svNV( GLuint index, GLsizei count, GLshort* v ) {
7028 TRACE("(%d, %d, %p)\n", index, count, v );
7029 ENTER_GL();
7030 func_glVertexAttribs1svNV( index, count, v );
7031 LEAVE_GL();
7034 void WINAPI wine_glVertexAttribs2dvNV( GLuint index, GLsizei count, GLdouble* v ) {
7035 TRACE("(%d, %d, %p)\n", index, count, v );
7036 ENTER_GL();
7037 func_glVertexAttribs2dvNV( index, count, v );
7038 LEAVE_GL();
7041 void WINAPI wine_glVertexAttribs2fvNV( GLuint index, GLsizei count, GLfloat* v ) {
7042 TRACE("(%d, %d, %p)\n", index, count, v );
7043 ENTER_GL();
7044 func_glVertexAttribs2fvNV( index, count, v );
7045 LEAVE_GL();
7048 void WINAPI wine_glVertexAttribs2svNV( GLuint index, GLsizei count, GLshort* v ) {
7049 TRACE("(%d, %d, %p)\n", index, count, v );
7050 ENTER_GL();
7051 func_glVertexAttribs2svNV( index, count, v );
7052 LEAVE_GL();
7055 void WINAPI wine_glVertexAttribs3dvNV( GLuint index, GLsizei count, GLdouble* v ) {
7056 TRACE("(%d, %d, %p)\n", index, count, v );
7057 ENTER_GL();
7058 func_glVertexAttribs3dvNV( index, count, v );
7059 LEAVE_GL();
7062 void WINAPI wine_glVertexAttribs3fvNV( GLuint index, GLsizei count, GLfloat* v ) {
7063 TRACE("(%d, %d, %p)\n", index, count, v );
7064 ENTER_GL();
7065 func_glVertexAttribs3fvNV( index, count, v );
7066 LEAVE_GL();
7069 void WINAPI wine_glVertexAttribs3svNV( GLuint index, GLsizei count, GLshort* v ) {
7070 TRACE("(%d, %d, %p)\n", index, count, v );
7071 ENTER_GL();
7072 func_glVertexAttribs3svNV( index, count, v );
7073 LEAVE_GL();
7076 void WINAPI wine_glVertexAttribs4dvNV( GLuint index, GLsizei count, GLdouble* v ) {
7077 TRACE("(%d, %d, %p)\n", index, count, v );
7078 ENTER_GL();
7079 func_glVertexAttribs4dvNV( index, count, v );
7080 LEAVE_GL();
7083 void WINAPI wine_glVertexAttribs4fvNV( GLuint index, GLsizei count, GLfloat* v ) {
7084 TRACE("(%d, %d, %p)\n", index, count, v );
7085 ENTER_GL();
7086 func_glVertexAttribs4fvNV( index, count, v );
7087 LEAVE_GL();
7090 void WINAPI wine_glVertexAttribs4svNV( GLuint index, GLsizei count, GLshort* v ) {
7091 TRACE("(%d, %d, %p)\n", index, count, v );
7092 ENTER_GL();
7093 func_glVertexAttribs4svNV( index, count, v );
7094 LEAVE_GL();
7097 void WINAPI wine_glVertexAttribs4ubvNV( GLuint index, GLsizei count, GLubyte* v ) {
7098 TRACE("(%d, %d, %p)\n", index, count, v );
7099 ENTER_GL();
7100 func_glVertexAttribs4ubvNV( index, count, v );
7101 LEAVE_GL();
7104 void WINAPI wine_glVertexBlendARB( GLint count ) {
7105 TRACE("(%d)\n", count );
7106 ENTER_GL();
7107 func_glVertexBlendARB( count );
7108 LEAVE_GL();
7111 void WINAPI wine_glVertexBlendEnvfATI( GLenum pname, GLfloat param ) {
7112 TRACE("(%d, %f)\n", pname, param );
7113 ENTER_GL();
7114 func_glVertexBlendEnvfATI( pname, param );
7115 LEAVE_GL();
7118 void WINAPI wine_glVertexBlendEnviATI( GLenum pname, GLint param ) {
7119 TRACE("(%d, %d)\n", pname, param );
7120 ENTER_GL();
7121 func_glVertexBlendEnviATI( pname, param );
7122 LEAVE_GL();
7125 void WINAPI wine_glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
7126 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
7127 ENTER_GL();
7128 func_glVertexPointerEXT( size, type, stride, count, pointer );
7129 LEAVE_GL();
7132 void WINAPI wine_glVertexPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
7133 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
7134 ENTER_GL();
7135 func_glVertexPointerListIBM( size, type, stride, pointer, ptrstride );
7136 LEAVE_GL();
7139 void WINAPI wine_glVertexPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) {
7140 TRACE("(%d, %d, %p)\n", size, type, pointer );
7141 ENTER_GL();
7142 func_glVertexPointervINTEL( size, type, pointer );
7143 LEAVE_GL();
7146 void WINAPI wine_glVertexStream1dATI( GLenum stream, GLdouble x ) {
7147 TRACE("(%d, %f)\n", stream, x );
7148 ENTER_GL();
7149 func_glVertexStream1dATI( stream, x );
7150 LEAVE_GL();
7153 void WINAPI wine_glVertexStream1dvATI( GLenum stream, GLdouble* coords ) {
7154 TRACE("(%d, %p)\n", stream, coords );
7155 ENTER_GL();
7156 func_glVertexStream1dvATI( stream, coords );
7157 LEAVE_GL();
7160 void WINAPI wine_glVertexStream1fATI( GLenum stream, GLfloat x ) {
7161 TRACE("(%d, %f)\n", stream, x );
7162 ENTER_GL();
7163 func_glVertexStream1fATI( stream, x );
7164 LEAVE_GL();
7167 void WINAPI wine_glVertexStream1fvATI( GLenum stream, GLfloat* coords ) {
7168 TRACE("(%d, %p)\n", stream, coords );
7169 ENTER_GL();
7170 func_glVertexStream1fvATI( stream, coords );
7171 LEAVE_GL();
7174 void WINAPI wine_glVertexStream1iATI( GLenum stream, GLint x ) {
7175 TRACE("(%d, %d)\n", stream, x );
7176 ENTER_GL();
7177 func_glVertexStream1iATI( stream, x );
7178 LEAVE_GL();
7181 void WINAPI wine_glVertexStream1ivATI( GLenum stream, GLint* coords ) {
7182 TRACE("(%d, %p)\n", stream, coords );
7183 ENTER_GL();
7184 func_glVertexStream1ivATI( stream, coords );
7185 LEAVE_GL();
7188 void WINAPI wine_glVertexStream1sATI( GLenum stream, GLshort x ) {
7189 TRACE("(%d, %d)\n", stream, x );
7190 ENTER_GL();
7191 func_glVertexStream1sATI( stream, x );
7192 LEAVE_GL();
7195 void WINAPI wine_glVertexStream1svATI( GLenum stream, GLshort* coords ) {
7196 TRACE("(%d, %p)\n", stream, coords );
7197 ENTER_GL();
7198 func_glVertexStream1svATI( stream, coords );
7199 LEAVE_GL();
7202 void WINAPI wine_glVertexStream2dATI( GLenum stream, GLdouble x, GLdouble y ) {
7203 TRACE("(%d, %f, %f)\n", stream, x, y );
7204 ENTER_GL();
7205 func_glVertexStream2dATI( stream, x, y );
7206 LEAVE_GL();
7209 void WINAPI wine_glVertexStream2dvATI( GLenum stream, GLdouble* coords ) {
7210 TRACE("(%d, %p)\n", stream, coords );
7211 ENTER_GL();
7212 func_glVertexStream2dvATI( stream, coords );
7213 LEAVE_GL();
7216 void WINAPI wine_glVertexStream2fATI( GLenum stream, GLfloat x, GLfloat y ) {
7217 TRACE("(%d, %f, %f)\n", stream, x, y );
7218 ENTER_GL();
7219 func_glVertexStream2fATI( stream, x, y );
7220 LEAVE_GL();
7223 void WINAPI wine_glVertexStream2fvATI( GLenum stream, GLfloat* coords ) {
7224 TRACE("(%d, %p)\n", stream, coords );
7225 ENTER_GL();
7226 func_glVertexStream2fvATI( stream, coords );
7227 LEAVE_GL();
7230 void WINAPI wine_glVertexStream2iATI( GLenum stream, GLint x, GLint y ) {
7231 TRACE("(%d, %d, %d)\n", stream, x, y );
7232 ENTER_GL();
7233 func_glVertexStream2iATI( stream, x, y );
7234 LEAVE_GL();
7237 void WINAPI wine_glVertexStream2ivATI( GLenum stream, GLint* coords ) {
7238 TRACE("(%d, %p)\n", stream, coords );
7239 ENTER_GL();
7240 func_glVertexStream2ivATI( stream, coords );
7241 LEAVE_GL();
7244 void WINAPI wine_glVertexStream2sATI( GLenum stream, GLshort x, GLshort y ) {
7245 TRACE("(%d, %d, %d)\n", stream, x, y );
7246 ENTER_GL();
7247 func_glVertexStream2sATI( stream, x, y );
7248 LEAVE_GL();
7251 void WINAPI wine_glVertexStream2svATI( GLenum stream, GLshort* coords ) {
7252 TRACE("(%d, %p)\n", stream, coords );
7253 ENTER_GL();
7254 func_glVertexStream2svATI( stream, coords );
7255 LEAVE_GL();
7258 void WINAPI wine_glVertexStream3dATI( GLenum stream, GLdouble x, GLdouble y, GLdouble z ) {
7259 TRACE("(%d, %f, %f, %f)\n", stream, x, y, z );
7260 ENTER_GL();
7261 func_glVertexStream3dATI( stream, x, y, z );
7262 LEAVE_GL();
7265 void WINAPI wine_glVertexStream3dvATI( GLenum stream, GLdouble* coords ) {
7266 TRACE("(%d, %p)\n", stream, coords );
7267 ENTER_GL();
7268 func_glVertexStream3dvATI( stream, coords );
7269 LEAVE_GL();
7272 void WINAPI wine_glVertexStream3fATI( GLenum stream, GLfloat x, GLfloat y, GLfloat z ) {
7273 TRACE("(%d, %f, %f, %f)\n", stream, x, y, z );
7274 ENTER_GL();
7275 func_glVertexStream3fATI( stream, x, y, z );
7276 LEAVE_GL();
7279 void WINAPI wine_glVertexStream3fvATI( GLenum stream, GLfloat* coords ) {
7280 TRACE("(%d, %p)\n", stream, coords );
7281 ENTER_GL();
7282 func_glVertexStream3fvATI( stream, coords );
7283 LEAVE_GL();
7286 void WINAPI wine_glVertexStream3iATI( GLenum stream, GLint x, GLint y, GLint z ) {
7287 TRACE("(%d, %d, %d, %d)\n", stream, x, y, z );
7288 ENTER_GL();
7289 func_glVertexStream3iATI( stream, x, y, z );
7290 LEAVE_GL();
7293 void WINAPI wine_glVertexStream3ivATI( GLenum stream, GLint* coords ) {
7294 TRACE("(%d, %p)\n", stream, coords );
7295 ENTER_GL();
7296 func_glVertexStream3ivATI( stream, coords );
7297 LEAVE_GL();
7300 void WINAPI wine_glVertexStream3sATI( GLenum stream, GLshort x, GLshort y, GLshort z ) {
7301 TRACE("(%d, %d, %d, %d)\n", stream, x, y, z );
7302 ENTER_GL();
7303 func_glVertexStream3sATI( stream, x, y, z );
7304 LEAVE_GL();
7307 void WINAPI wine_glVertexStream3svATI( GLenum stream, GLshort* coords ) {
7308 TRACE("(%d, %p)\n", stream, coords );
7309 ENTER_GL();
7310 func_glVertexStream3svATI( stream, coords );
7311 LEAVE_GL();
7314 void WINAPI wine_glVertexStream4dATI( GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
7315 TRACE("(%d, %f, %f, %f, %f)\n", stream, x, y, z, w );
7316 ENTER_GL();
7317 func_glVertexStream4dATI( stream, x, y, z, w );
7318 LEAVE_GL();
7321 void WINAPI wine_glVertexStream4dvATI( GLenum stream, GLdouble* coords ) {
7322 TRACE("(%d, %p)\n", stream, coords );
7323 ENTER_GL();
7324 func_glVertexStream4dvATI( stream, coords );
7325 LEAVE_GL();
7328 void WINAPI wine_glVertexStream4fATI( GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
7329 TRACE("(%d, %f, %f, %f, %f)\n", stream, x, y, z, w );
7330 ENTER_GL();
7331 func_glVertexStream4fATI( stream, x, y, z, w );
7332 LEAVE_GL();
7335 void WINAPI wine_glVertexStream4fvATI( GLenum stream, GLfloat* coords ) {
7336 TRACE("(%d, %p)\n", stream, coords );
7337 ENTER_GL();
7338 func_glVertexStream4fvATI( stream, coords );
7339 LEAVE_GL();
7342 void WINAPI wine_glVertexStream4iATI( GLenum stream, GLint x, GLint y, GLint z, GLint w ) {
7343 TRACE("(%d, %d, %d, %d, %d)\n", stream, x, y, z, w );
7344 ENTER_GL();
7345 func_glVertexStream4iATI( stream, x, y, z, w );
7346 LEAVE_GL();
7349 void WINAPI wine_glVertexStream4ivATI( GLenum stream, GLint* coords ) {
7350 TRACE("(%d, %p)\n", stream, coords );
7351 ENTER_GL();
7352 func_glVertexStream4ivATI( stream, coords );
7353 LEAVE_GL();
7356 void WINAPI wine_glVertexStream4sATI( GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w ) {
7357 TRACE("(%d, %d, %d, %d, %d)\n", stream, x, y, z, w );
7358 ENTER_GL();
7359 func_glVertexStream4sATI( stream, x, y, z, w );
7360 LEAVE_GL();
7363 void WINAPI wine_glVertexStream4svATI( GLenum stream, GLshort* coords ) {
7364 TRACE("(%d, %p)\n", stream, coords );
7365 ENTER_GL();
7366 func_glVertexStream4svATI( stream, coords );
7367 LEAVE_GL();
7370 void WINAPI wine_glVertexWeightPointerEXT( GLsizei size, GLenum type, GLsizei stride, GLvoid* pointer ) {
7371 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
7372 ENTER_GL();
7373 func_glVertexWeightPointerEXT( size, type, stride, pointer );
7374 LEAVE_GL();
7377 void WINAPI wine_glVertexWeightfEXT( GLfloat weight ) {
7378 TRACE("(%f)\n", weight );
7379 ENTER_GL();
7380 func_glVertexWeightfEXT( weight );
7381 LEAVE_GL();
7384 void WINAPI wine_glVertexWeightfvEXT( GLfloat* weight ) {
7385 TRACE("(%p)\n", weight );
7386 ENTER_GL();
7387 func_glVertexWeightfvEXT( weight );
7388 LEAVE_GL();
7391 void WINAPI wine_glWeightPointerARB( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
7392 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
7393 ENTER_GL();
7394 func_glWeightPointerARB( size, type, stride, pointer );
7395 LEAVE_GL();
7398 void WINAPI wine_glWeightbvARB( GLint size, GLbyte* weights ) {
7399 TRACE("(%d, %p)\n", size, weights );
7400 ENTER_GL();
7401 func_glWeightbvARB( size, weights );
7402 LEAVE_GL();
7405 void WINAPI wine_glWeightdvARB( GLint size, GLdouble* weights ) {
7406 TRACE("(%d, %p)\n", size, weights );
7407 ENTER_GL();
7408 func_glWeightdvARB( size, weights );
7409 LEAVE_GL();
7412 void WINAPI wine_glWeightfvARB( GLint size, GLfloat* weights ) {
7413 TRACE("(%d, %p)\n", size, weights );
7414 ENTER_GL();
7415 func_glWeightfvARB( size, weights );
7416 LEAVE_GL();
7419 void WINAPI wine_glWeightivARB( GLint size, GLint* weights ) {
7420 TRACE("(%d, %p)\n", size, weights );
7421 ENTER_GL();
7422 func_glWeightivARB( size, weights );
7423 LEAVE_GL();
7426 void WINAPI wine_glWeightsvARB( GLint size, GLshort* weights ) {
7427 TRACE("(%d, %p)\n", size, weights );
7428 ENTER_GL();
7429 func_glWeightsvARB( size, weights );
7430 LEAVE_GL();
7433 void WINAPI wine_glWeightubvARB( GLint size, GLubyte* weights ) {
7434 TRACE("(%d, %p)\n", size, weights );
7435 ENTER_GL();
7436 func_glWeightubvARB( size, weights );
7437 LEAVE_GL();
7440 void WINAPI wine_glWeightuivARB( GLint size, GLuint* weights ) {
7441 TRACE("(%d, %p)\n", size, weights );
7442 ENTER_GL();
7443 func_glWeightuivARB( size, weights );
7444 LEAVE_GL();
7447 void WINAPI wine_glWeightusvARB( GLint size, GLushort* weights ) {
7448 TRACE("(%d, %p)\n", size, weights );
7449 ENTER_GL();
7450 func_glWeightusvARB( size, weights );
7451 LEAVE_GL();
7454 void WINAPI wine_glWindowPos2d( GLdouble x, GLdouble y ) {
7455 TRACE("(%f, %f)\n", x, y );
7456 ENTER_GL();
7457 func_glWindowPos2d( x, y );
7458 LEAVE_GL();
7461 void WINAPI wine_glWindowPos2dARB( GLdouble x, GLdouble y ) {
7462 TRACE("(%f, %f)\n", x, y );
7463 ENTER_GL();
7464 func_glWindowPos2dARB( x, y );
7465 LEAVE_GL();
7468 void WINAPI wine_glWindowPos2dMESA( GLdouble x, GLdouble y ) {
7469 TRACE("(%f, %f)\n", x, y );
7470 ENTER_GL();
7471 func_glWindowPos2dMESA( x, y );
7472 LEAVE_GL();
7475 void WINAPI wine_glWindowPos2dv( GLdouble* v ) {
7476 TRACE("(%p)\n", v );
7477 ENTER_GL();
7478 func_glWindowPos2dv( v );
7479 LEAVE_GL();
7482 void WINAPI wine_glWindowPos2dvARB( GLdouble* v ) {
7483 TRACE("(%p)\n", v );
7484 ENTER_GL();
7485 func_glWindowPos2dvARB( v );
7486 LEAVE_GL();
7489 void WINAPI wine_glWindowPos2dvMESA( GLdouble* v ) {
7490 TRACE("(%p)\n", v );
7491 ENTER_GL();
7492 func_glWindowPos2dvMESA( v );
7493 LEAVE_GL();
7496 void WINAPI wine_glWindowPos2f( GLfloat x, GLfloat y ) {
7497 TRACE("(%f, %f)\n", x, y );
7498 ENTER_GL();
7499 func_glWindowPos2f( x, y );
7500 LEAVE_GL();
7503 void WINAPI wine_glWindowPos2fARB( GLfloat x, GLfloat y ) {
7504 TRACE("(%f, %f)\n", x, y );
7505 ENTER_GL();
7506 func_glWindowPos2fARB( x, y );
7507 LEAVE_GL();
7510 void WINAPI wine_glWindowPos2fMESA( GLfloat x, GLfloat y ) {
7511 TRACE("(%f, %f)\n", x, y );
7512 ENTER_GL();
7513 func_glWindowPos2fMESA( x, y );
7514 LEAVE_GL();
7517 void WINAPI wine_glWindowPos2fv( GLfloat* v ) {
7518 TRACE("(%p)\n", v );
7519 ENTER_GL();
7520 func_glWindowPos2fv( v );
7521 LEAVE_GL();
7524 void WINAPI wine_glWindowPos2fvARB( GLfloat* v ) {
7525 TRACE("(%p)\n", v );
7526 ENTER_GL();
7527 func_glWindowPos2fvARB( v );
7528 LEAVE_GL();
7531 void WINAPI wine_glWindowPos2fvMESA( GLfloat* v ) {
7532 TRACE("(%p)\n", v );
7533 ENTER_GL();
7534 func_glWindowPos2fvMESA( v );
7535 LEAVE_GL();
7538 void WINAPI wine_glWindowPos2i( GLint x, GLint y ) {
7539 TRACE("(%d, %d)\n", x, y );
7540 ENTER_GL();
7541 func_glWindowPos2i( x, y );
7542 LEAVE_GL();
7545 void WINAPI wine_glWindowPos2iARB( GLint x, GLint y ) {
7546 TRACE("(%d, %d)\n", x, y );
7547 ENTER_GL();
7548 func_glWindowPos2iARB( x, y );
7549 LEAVE_GL();
7552 void WINAPI wine_glWindowPos2iMESA( GLint x, GLint y ) {
7553 TRACE("(%d, %d)\n", x, y );
7554 ENTER_GL();
7555 func_glWindowPos2iMESA( x, y );
7556 LEAVE_GL();
7559 void WINAPI wine_glWindowPos2iv( GLint* v ) {
7560 TRACE("(%p)\n", v );
7561 ENTER_GL();
7562 func_glWindowPos2iv( v );
7563 LEAVE_GL();
7566 void WINAPI wine_glWindowPos2ivARB( GLint* v ) {
7567 TRACE("(%p)\n", v );
7568 ENTER_GL();
7569 func_glWindowPos2ivARB( v );
7570 LEAVE_GL();
7573 void WINAPI wine_glWindowPos2ivMESA( GLint* v ) {
7574 TRACE("(%p)\n", v );
7575 ENTER_GL();
7576 func_glWindowPos2ivMESA( v );
7577 LEAVE_GL();
7580 void WINAPI wine_glWindowPos2s( GLshort x, GLshort y ) {
7581 TRACE("(%d, %d)\n", x, y );
7582 ENTER_GL();
7583 func_glWindowPos2s( x, y );
7584 LEAVE_GL();
7587 void WINAPI wine_glWindowPos2sARB( GLshort x, GLshort y ) {
7588 TRACE("(%d, %d)\n", x, y );
7589 ENTER_GL();
7590 func_glWindowPos2sARB( x, y );
7591 LEAVE_GL();
7594 void WINAPI wine_glWindowPos2sMESA( GLshort x, GLshort y ) {
7595 TRACE("(%d, %d)\n", x, y );
7596 ENTER_GL();
7597 func_glWindowPos2sMESA( x, y );
7598 LEAVE_GL();
7601 void WINAPI wine_glWindowPos2sv( GLshort* v ) {
7602 TRACE("(%p)\n", v );
7603 ENTER_GL();
7604 func_glWindowPos2sv( v );
7605 LEAVE_GL();
7608 void WINAPI wine_glWindowPos2svARB( GLshort* v ) {
7609 TRACE("(%p)\n", v );
7610 ENTER_GL();
7611 func_glWindowPos2svARB( v );
7612 LEAVE_GL();
7615 void WINAPI wine_glWindowPos2svMESA( GLshort* v ) {
7616 TRACE("(%p)\n", v );
7617 ENTER_GL();
7618 func_glWindowPos2svMESA( v );
7619 LEAVE_GL();
7622 void WINAPI wine_glWindowPos3d( GLdouble x, GLdouble y, GLdouble z ) {
7623 TRACE("(%f, %f, %f)\n", x, y, z );
7624 ENTER_GL();
7625 func_glWindowPos3d( x, y, z );
7626 LEAVE_GL();
7629 void WINAPI wine_glWindowPos3dARB( GLdouble x, GLdouble y, GLdouble z ) {
7630 TRACE("(%f, %f, %f)\n", x, y, z );
7631 ENTER_GL();
7632 func_glWindowPos3dARB( x, y, z );
7633 LEAVE_GL();
7636 void WINAPI wine_glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z ) {
7637 TRACE("(%f, %f, %f)\n", x, y, z );
7638 ENTER_GL();
7639 func_glWindowPos3dMESA( x, y, z );
7640 LEAVE_GL();
7643 void WINAPI wine_glWindowPos3dv( GLdouble* v ) {
7644 TRACE("(%p)\n", v );
7645 ENTER_GL();
7646 func_glWindowPos3dv( v );
7647 LEAVE_GL();
7650 void WINAPI wine_glWindowPos3dvARB( GLdouble* v ) {
7651 TRACE("(%p)\n", v );
7652 ENTER_GL();
7653 func_glWindowPos3dvARB( v );
7654 LEAVE_GL();
7657 void WINAPI wine_glWindowPos3dvMESA( GLdouble* v ) {
7658 TRACE("(%p)\n", v );
7659 ENTER_GL();
7660 func_glWindowPos3dvMESA( v );
7661 LEAVE_GL();
7664 void WINAPI wine_glWindowPos3f( GLfloat x, GLfloat y, GLfloat z ) {
7665 TRACE("(%f, %f, %f)\n", x, y, z );
7666 ENTER_GL();
7667 func_glWindowPos3f( x, y, z );
7668 LEAVE_GL();
7671 void WINAPI wine_glWindowPos3fARB( GLfloat x, GLfloat y, GLfloat z ) {
7672 TRACE("(%f, %f, %f)\n", x, y, z );
7673 ENTER_GL();
7674 func_glWindowPos3fARB( x, y, z );
7675 LEAVE_GL();
7678 void WINAPI wine_glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z ) {
7679 TRACE("(%f, %f, %f)\n", x, y, z );
7680 ENTER_GL();
7681 func_glWindowPos3fMESA( x, y, z );
7682 LEAVE_GL();
7685 void WINAPI wine_glWindowPos3fv( GLfloat* v ) {
7686 TRACE("(%p)\n", v );
7687 ENTER_GL();
7688 func_glWindowPos3fv( v );
7689 LEAVE_GL();
7692 void WINAPI wine_glWindowPos3fvARB( GLfloat* v ) {
7693 TRACE("(%p)\n", v );
7694 ENTER_GL();
7695 func_glWindowPos3fvARB( v );
7696 LEAVE_GL();
7699 void WINAPI wine_glWindowPos3fvMESA( GLfloat* v ) {
7700 TRACE("(%p)\n", v );
7701 ENTER_GL();
7702 func_glWindowPos3fvMESA( v );
7703 LEAVE_GL();
7706 void WINAPI wine_glWindowPos3i( GLint x, GLint y, GLint z ) {
7707 TRACE("(%d, %d, %d)\n", x, y, z );
7708 ENTER_GL();
7709 func_glWindowPos3i( x, y, z );
7710 LEAVE_GL();
7713 void WINAPI wine_glWindowPos3iARB( GLint x, GLint y, GLint z ) {
7714 TRACE("(%d, %d, %d)\n", x, y, z );
7715 ENTER_GL();
7716 func_glWindowPos3iARB( x, y, z );
7717 LEAVE_GL();
7720 void WINAPI wine_glWindowPos3iMESA( GLint x, GLint y, GLint z ) {
7721 TRACE("(%d, %d, %d)\n", x, y, z );
7722 ENTER_GL();
7723 func_glWindowPos3iMESA( x, y, z );
7724 LEAVE_GL();
7727 void WINAPI wine_glWindowPos3iv( GLint* v ) {
7728 TRACE("(%p)\n", v );
7729 ENTER_GL();
7730 func_glWindowPos3iv( v );
7731 LEAVE_GL();
7734 void WINAPI wine_glWindowPos3ivARB( GLint* v ) {
7735 TRACE("(%p)\n", v );
7736 ENTER_GL();
7737 func_glWindowPos3ivARB( v );
7738 LEAVE_GL();
7741 void WINAPI wine_glWindowPos3ivMESA( GLint* v ) {
7742 TRACE("(%p)\n", v );
7743 ENTER_GL();
7744 func_glWindowPos3ivMESA( v );
7745 LEAVE_GL();
7748 void WINAPI wine_glWindowPos3s( GLshort x, GLshort y, GLshort z ) {
7749 TRACE("(%d, %d, %d)\n", x, y, z );
7750 ENTER_GL();
7751 func_glWindowPos3s( x, y, z );
7752 LEAVE_GL();
7755 void WINAPI wine_glWindowPos3sARB( GLshort x, GLshort y, GLshort z ) {
7756 TRACE("(%d, %d, %d)\n", x, y, z );
7757 ENTER_GL();
7758 func_glWindowPos3sARB( x, y, z );
7759 LEAVE_GL();
7762 void WINAPI wine_glWindowPos3sMESA( GLshort x, GLshort y, GLshort z ) {
7763 TRACE("(%d, %d, %d)\n", x, y, z );
7764 ENTER_GL();
7765 func_glWindowPos3sMESA( x, y, z );
7766 LEAVE_GL();
7769 void WINAPI wine_glWindowPos3sv( GLshort* v ) {
7770 TRACE("(%p)\n", v );
7771 ENTER_GL();
7772 func_glWindowPos3sv( v );
7773 LEAVE_GL();
7776 void WINAPI wine_glWindowPos3svARB( GLshort* v ) {
7777 TRACE("(%p)\n", v );
7778 ENTER_GL();
7779 func_glWindowPos3svARB( v );
7780 LEAVE_GL();
7783 void WINAPI wine_glWindowPos3svMESA( GLshort* v ) {
7784 TRACE("(%p)\n", v );
7785 ENTER_GL();
7786 func_glWindowPos3svMESA( v );
7787 LEAVE_GL();
7790 void WINAPI wine_glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
7791 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
7792 ENTER_GL();
7793 func_glWindowPos4dMESA( x, y, z, w );
7794 LEAVE_GL();
7797 void WINAPI wine_glWindowPos4dvMESA( GLdouble* v ) {
7798 TRACE("(%p)\n", v );
7799 ENTER_GL();
7800 func_glWindowPos4dvMESA( v );
7801 LEAVE_GL();
7804 void WINAPI wine_glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
7805 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
7806 ENTER_GL();
7807 func_glWindowPos4fMESA( x, y, z, w );
7808 LEAVE_GL();
7811 void WINAPI wine_glWindowPos4fvMESA( GLfloat* v ) {
7812 TRACE("(%p)\n", v );
7813 ENTER_GL();
7814 func_glWindowPos4fvMESA( v );
7815 LEAVE_GL();
7818 void WINAPI wine_glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w ) {
7819 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
7820 ENTER_GL();
7821 func_glWindowPos4iMESA( x, y, z, w );
7822 LEAVE_GL();
7825 void WINAPI wine_glWindowPos4ivMESA( GLint* v ) {
7826 TRACE("(%p)\n", v );
7827 ENTER_GL();
7828 func_glWindowPos4ivMESA( v );
7829 LEAVE_GL();
7832 void WINAPI wine_glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w ) {
7833 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
7834 ENTER_GL();
7835 func_glWindowPos4sMESA( x, y, z, w );
7836 LEAVE_GL();
7839 void WINAPI wine_glWindowPos4svMESA( GLshort* v ) {
7840 TRACE("(%p)\n", v );
7841 ENTER_GL();
7842 func_glWindowPos4svMESA( v );
7843 LEAVE_GL();
7846 void WINAPI wine_glWriteMaskEXT( GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW ) {
7847 TRACE("(%d, %d, %d, %d, %d, %d)\n", res, in, outX, outY, outZ, outW );
7848 ENTER_GL();
7849 func_glWriteMaskEXT( res, in, outX, outY, outZ, outW );
7850 LEAVE_GL();
7853 void * WINAPI wine_wglAllocateMemoryNV( GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority ) {
7854 void * ret_value;
7855 TRACE("(%d, %f, %f, %f)\n", size, readfreq, writefreq, priority );
7856 ENTER_GL();
7857 ret_value = func_wglAllocateMemoryNV( size, readfreq, writefreq, priority );
7858 LEAVE_GL();
7859 return ret_value;
7862 void WINAPI wine_wglFreeMemoryNV( GLvoid * pointer ) {
7863 TRACE("(%p)\n", pointer );
7864 ENTER_GL();
7865 func_wglFreeMemoryNV( pointer );
7866 LEAVE_GL();