makefiles: Always use the global SOURCES variable for .l files.
[wine.git] / dlls / windows.networking / main.c
blob325ea836359c4ea5d92179d0d7ee12ce18a1562c
1 /*
2 * Copyright 2022 Zhiyi Zhang for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #include <windef.h>
20 #include <winnt.h>
21 #include <winstring.h>
22 #include "wine/debug.h"
24 WINE_DEFAULT_DEBUG_CHANNEL(winsock);
26 HRESULT WINAPI SetSocketMediaStreamingMode(BOOL value)
28 FIXME("value %d stub!\n", value);
29 return S_OK;
32 HRESULT WINAPI DllGetActivationFactory(HSTRING classid, void **factory)
34 FIXME("class %s, factory %p.\n", debugstr_hstring(classid), factory);
36 *factory = NULL;
38 return CLASS_E_CLASSNOTAVAILABLE;