winecfg: Fix the Bulgarian translation.
[wine.git] / dlls / winex11.drv / opengl.c
blob393c11a2f0fc1ef512e1b6d24bcdc77b532e0fe0
1 /*
2 * X11DRV OpenGL functions
4 * Copyright 2000 Lionel Ulmer
5 * Copyright 2005 Alex Woods
6 * Copyright 2005 Raphael Junqueira
7 * Copyright 2006 Roderick Colenbrander
8 * Copyright 2006 Tomas Carnecky
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Lesser General Public
12 * License as published by the Free Software Foundation; either
13 * version 2.1 of the License, or (at your option) any later version.
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Lesser General Public License for more details.
20 * You should have received a copy of the GNU Lesser General Public
21 * License along with this library; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
25 #include "config.h"
26 #include "wine/port.h"
28 #include <assert.h>
29 #include <stdlib.h>
30 #include <string.h>
32 #include "x11drv.h"
33 #include "winternl.h"
34 #include "wine/library.h"
35 #include "wine/debug.h"
37 WINE_DEFAULT_DEBUG_CHANNEL(wgl);
39 #ifdef SONAME_LIBGL
41 #undef APIENTRY
42 #undef CALLBACK
43 #undef WINAPI
45 #ifdef HAVE_GL_GL_H
46 # include <GL/gl.h>
47 #endif
48 #ifdef HAVE_GL_GLX_H
49 # include <GL/glx.h>
50 #endif
51 #ifdef HAVE_GL_GLEXT_H
52 # include <GL/glext.h>
53 #endif
55 #include "wine/wgl.h"
57 #undef APIENTRY
58 #undef CALLBACK
59 #undef WINAPI
61 /* Redefines the constants */
62 #define CALLBACK __stdcall
63 #define WINAPI __stdcall
64 #define APIENTRY WINAPI
67 WINE_DECLARE_DEBUG_CHANNEL(fps);
69 typedef struct wine_glextension {
70 const char *extName;
71 struct {
72 const char *funcName;
73 void *funcAddress;
74 } extEntryPoints[9];
75 } WineGLExtension;
77 struct WineGLInfo {
78 const char *glVersion;
79 const char *glExtensions;
81 int glxVersion[2];
83 const char *glxServerVersion;
84 const char *glxServerVendor;
85 const char *glxServerExtensions;
87 const char *glxClientVersion;
88 const char *glxClientVendor;
89 const char *glxClientExtensions;
91 const char *glxExtensions;
93 BOOL glxDirect;
94 char wglExtensions[4096];
97 typedef struct wine_glpixelformat {
98 int iPixelFormat;
99 GLXFBConfig fbconfig;
100 int fmt_id;
101 int render_type;
102 BOOL offscreenOnly;
103 } WineGLPixelFormat;
105 typedef struct wine_glcontext {
106 HDC hdc;
107 BOOL do_escape;
108 XVisualInfo *vis;
109 WineGLPixelFormat *fmt;
110 GLXContext ctx;
111 HDC read_hdc;
112 Drawable drawables[2];
113 BOOL refresh_drawables;
114 struct wine_glcontext *next;
115 struct wine_glcontext *prev;
116 } Wine_GLContext;
118 typedef struct wine_glpbuffer {
119 Drawable drawable;
120 Display* display;
121 WineGLPixelFormat* fmt;
122 int width;
123 int height;
124 int* attribList;
125 HDC hdc;
127 int use_render_texture; /* This is also the internal texture format */
128 int texture_bind_target;
129 int texture_bpp;
130 GLint texture_format;
131 GLuint texture_target;
132 GLenum texture_type;
133 GLuint texture;
134 int texture_level;
135 } Wine_GLPBuffer;
137 static Wine_GLContext *context_list;
138 static struct WineGLInfo WineGLInfo = { 0 };
139 static int use_render_texture_emulation = 1;
140 static int use_render_texture_ati = 0;
141 static int swap_interval = 1;
143 #define MAX_EXTENSIONS 16
144 static const WineGLExtension *WineGLExtensionList[MAX_EXTENSIONS];
145 static int WineGLExtensionListSize;
147 static void X11DRV_WineGL_LoadExtensions(void);
148 static BOOL glxRequireVersion(int requiredVersion);
149 static BOOL glxRequireExtension(const char *requiredExtension);
151 static void dump_PIXELFORMATDESCRIPTOR(const PIXELFORMATDESCRIPTOR *ppfd) {
152 TRACE(" - size / version : %d / %d\n", ppfd->nSize, ppfd->nVersion);
153 TRACE(" - dwFlags : ");
154 #define TEST_AND_DUMP(t,tv) if ((t) & (tv)) TRACE(#tv " ")
155 TEST_AND_DUMP(ppfd->dwFlags, PFD_DEPTH_DONTCARE);
156 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER);
157 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER_DONTCARE);
158 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_WINDOW);
159 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_BITMAP);
160 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_ACCELERATED);
161 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_FORMAT);
162 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_PALETTE);
163 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_SYSTEM_PALETTE);
164 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO);
165 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO_DONTCARE);
166 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_GDI);
167 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_OPENGL);
168 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_COPY);
169 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_EXCHANGE);
170 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_LAYER_BUFFERS);
171 /* PFD_SUPPORT_COMPOSITION is new in Vista, it is similar to composition
172 * under X e.g. COMPOSITE + GLX_EXT_TEXTURE_FROM_PIXMAP. */
173 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_COMPOSITION);
174 #undef TEST_AND_DUMP
175 TRACE("\n");
177 TRACE(" - iPixelType : ");
178 switch (ppfd->iPixelType) {
179 case PFD_TYPE_RGBA: TRACE("PFD_TYPE_RGBA"); break;
180 case PFD_TYPE_COLORINDEX: TRACE("PFD_TYPE_COLORINDEX"); break;
182 TRACE("\n");
184 TRACE(" - Color : %d\n", ppfd->cColorBits);
185 TRACE(" - Red : %d\n", ppfd->cRedBits);
186 TRACE(" - Green : %d\n", ppfd->cGreenBits);
187 TRACE(" - Blue : %d\n", ppfd->cBlueBits);
188 TRACE(" - Alpha : %d\n", ppfd->cAlphaBits);
189 TRACE(" - Accum : %d\n", ppfd->cAccumBits);
190 TRACE(" - Depth : %d\n", ppfd->cDepthBits);
191 TRACE(" - Stencil : %d\n", ppfd->cStencilBits);
192 TRACE(" - Aux : %d\n", ppfd->cAuxBuffers);
194 TRACE(" - iLayerType : ");
195 switch (ppfd->iLayerType) {
196 case PFD_MAIN_PLANE: TRACE("PFD_MAIN_PLANE"); break;
197 case PFD_OVERLAY_PLANE: TRACE("PFD_OVERLAY_PLANE"); break;
198 case (BYTE)PFD_UNDERLAY_PLANE: TRACE("PFD_UNDERLAY_PLANE"); break;
200 TRACE("\n");
203 #define PUSH1(attribs,att) do { attribs[nAttribs++] = (att); } while (0)
204 #define PUSH2(attribs,att,value) do { attribs[nAttribs++] = (att); attribs[nAttribs++] = (value); } while(0)
206 #define MAKE_FUNCPTR(f) static typeof(f) * p##f;
207 /* GLX 1.0 */
208 MAKE_FUNCPTR(glXChooseVisual)
209 MAKE_FUNCPTR(glXCopyContext)
210 MAKE_FUNCPTR(glXCreateContext)
211 MAKE_FUNCPTR(glXCreateGLXPixmap)
212 MAKE_FUNCPTR(glXGetCurrentContext)
213 MAKE_FUNCPTR(glXGetCurrentDrawable)
214 MAKE_FUNCPTR(glXDestroyContext)
215 MAKE_FUNCPTR(glXDestroyGLXPixmap)
216 MAKE_FUNCPTR(glXGetConfig)
217 MAKE_FUNCPTR(glXIsDirect)
218 MAKE_FUNCPTR(glXMakeCurrent)
219 MAKE_FUNCPTR(glXSwapBuffers)
220 MAKE_FUNCPTR(glXQueryExtension)
221 MAKE_FUNCPTR(glXQueryVersion)
222 MAKE_FUNCPTR(glXUseXFont)
224 /* GLX 1.1 */
225 MAKE_FUNCPTR(glXGetClientString)
226 MAKE_FUNCPTR(glXQueryExtensionsString)
227 MAKE_FUNCPTR(glXQueryServerString)
229 /* GLX 1.3 */
230 MAKE_FUNCPTR(glXGetFBConfigs)
231 MAKE_FUNCPTR(glXChooseFBConfig)
232 MAKE_FUNCPTR(glXCreatePbuffer)
233 MAKE_FUNCPTR(glXCreateNewContext)
234 MAKE_FUNCPTR(glXDestroyPbuffer)
235 MAKE_FUNCPTR(glXGetFBConfigAttrib)
236 MAKE_FUNCPTR(glXGetVisualFromFBConfig)
237 MAKE_FUNCPTR(glXMakeContextCurrent)
238 MAKE_FUNCPTR(glXQueryDrawable)
239 MAKE_FUNCPTR(glXGetCurrentReadDrawable)
241 /* GLX Extensions */
242 static void* (*pglXGetProcAddressARB)(const GLubyte *);
243 static int (*pglXSwapIntervalSGI)(int);
245 /* ATI GLX Extensions */
246 static BOOL (*pglXBindTexImageATI)(Display *dpy, GLXPbuffer pbuffer, int buffer);
247 static BOOL (*pglXReleaseTexImageATI)(Display *dpy, GLXPbuffer pbuffer, int buffer);
248 static BOOL (*pglXDrawableAttribATI)(Display *dpy, GLXDrawable draw, const int *attribList);
250 /* NV GLX Extension */
251 static void* (*pglXAllocateMemoryNV)(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
252 static void (*pglXFreeMemoryNV)(GLvoid *pointer);
254 /* MESA GLX Extensions */
255 static void (*pglXCopySubBufferMESA)(Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
257 /* Standard OpenGL */
258 MAKE_FUNCPTR(glBindTexture)
259 MAKE_FUNCPTR(glBitmap)
260 MAKE_FUNCPTR(glCopyTexSubImage1D)
261 MAKE_FUNCPTR(glCopyTexImage2D)
262 MAKE_FUNCPTR(glCopyTexSubImage2D)
263 MAKE_FUNCPTR(glDrawBuffer)
264 MAKE_FUNCPTR(glEndList)
265 MAKE_FUNCPTR(glGetError)
266 MAKE_FUNCPTR(glGetIntegerv)
267 MAKE_FUNCPTR(glGetString)
268 MAKE_FUNCPTR(glNewList)
269 MAKE_FUNCPTR(glPixelStorei)
270 MAKE_FUNCPTR(glReadPixels)
271 MAKE_FUNCPTR(glTexImage2D)
272 MAKE_FUNCPTR(glFinish)
273 MAKE_FUNCPTR(glFlush)
274 #undef MAKE_FUNCPTR
276 static BOOL X11DRV_WineGL_InitOpenglInfo(void)
278 static BOOL infoInitialized = FALSE;
280 int screen = DefaultScreen(gdi_display);
281 Window win = RootWindow(gdi_display, screen);
282 Visual *visual;
283 XVisualInfo template;
284 XVisualInfo *vis;
285 int num;
286 GLXContext ctx = NULL;
288 if (infoInitialized)
289 return TRUE;
290 infoInitialized = TRUE;
292 wine_tsx11_lock();
294 visual = DefaultVisual(gdi_display, screen);
295 template.visualid = XVisualIDFromVisual(visual);
296 vis = XGetVisualInfo(gdi_display, VisualIDMask, &template, &num);
297 if (vis) {
298 WORD old_fs = wine_get_fs();
299 /* Create a GLX Context. Without one we can't query GL information */
300 ctx = pglXCreateContext(gdi_display, vis, None, GL_TRUE);
301 if (wine_get_fs() != old_fs)
303 wine_set_fs( old_fs );
304 wine_tsx11_unlock();
305 ERR( "%%fs register corrupted, probably broken ATI driver, disabling OpenGL.\n" );
306 ERR( "You need to set the \"UseFastTls\" option to \"2\" in your X config file.\n" );
307 return FALSE;
311 if (ctx) {
312 pglXMakeCurrent(gdi_display, win, ctx);
313 } else {
314 ERR(" couldn't initialize OpenGL, expect problems\n");
315 wine_tsx11_unlock();
316 return FALSE;
319 WineGLInfo.glVersion = (const char *) pglGetString(GL_VERSION);
320 WineGLInfo.glExtensions = strdup((const char *) pglGetString(GL_EXTENSIONS));
322 /* Get the common GLX version supported by GLX client and server ( major/minor) */
323 pglXQueryVersion(gdi_display, &WineGLInfo.glxVersion[0], &WineGLInfo.glxVersion[1]);
325 WineGLInfo.glxServerVersion = pglXQueryServerString(gdi_display, screen, GLX_VERSION);
326 WineGLInfo.glxServerVendor = pglXQueryServerString(gdi_display, screen, GLX_VENDOR);
327 WineGLInfo.glxServerExtensions = pglXQueryServerString(gdi_display, screen, GLX_EXTENSIONS);
329 WineGLInfo.glxClientVersion = pglXGetClientString(gdi_display, GLX_VERSION);
330 WineGLInfo.glxClientVendor = pglXGetClientString(gdi_display, GLX_VENDOR);
331 WineGLInfo.glxClientExtensions = pglXGetClientString(gdi_display, GLX_EXTENSIONS);
333 WineGLInfo.glxExtensions = pglXQueryExtensionsString(gdi_display, screen);
334 WineGLInfo.glxDirect = pglXIsDirect(gdi_display, ctx);
336 TRACE("GL version : %s.\n", WineGLInfo.glVersion);
337 TRACE("GL renderer : %s.\n", pglGetString(GL_RENDERER));
338 TRACE("GLX version : %d.%d.\n", WineGLInfo.glxVersion[0], WineGLInfo.glxVersion[1]);
339 TRACE("Server GLX version : %s.\n", WineGLInfo.glxServerVersion);
340 TRACE("Server GLX vendor: : %s.\n", WineGLInfo.glxServerVendor);
341 TRACE("Client GLX version : %s.\n", WineGLInfo.glxClientVersion);
342 TRACE("Client GLX vendor: : %s.\n", WineGLInfo.glxClientVendor);
343 TRACE("Direct rendering enabled: %s\n", WineGLInfo.glxDirect ? "True" : "False");
345 if(vis) XFree(vis);
346 if(ctx) {
347 pglXMakeCurrent(gdi_display, None, NULL);
348 pglXDestroyContext(gdi_display, ctx);
350 wine_tsx11_unlock();
351 return TRUE;
354 static BOOL has_opengl(void)
356 static int init_done;
357 static void *opengl_handle;
359 int error_base, event_base;
361 if (init_done) return (opengl_handle != NULL);
362 init_done = 1;
364 /* No need to load any other libraries as according to the ABI, libGL should be self-sufficient
365 and include all dependencies */
366 opengl_handle = wine_dlopen(SONAME_LIBGL, RTLD_NOW|RTLD_GLOBAL, NULL, 0);
367 if (opengl_handle == NULL) return FALSE;
369 pglXGetProcAddressARB = wine_dlsym(opengl_handle, "glXGetProcAddressARB", NULL, 0);
370 if (pglXGetProcAddressARB == NULL) {
371 ERR("could not find glXGetProcAddressARB in libGL.\n");
372 return FALSE;
375 #define LOAD_FUNCPTR(f) if((p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)) == NULL) goto sym_not_found;
376 /* GLX 1.0 */
377 LOAD_FUNCPTR(glXChooseVisual)
378 LOAD_FUNCPTR(glXCopyContext)
379 LOAD_FUNCPTR(glXCreateContext)
380 LOAD_FUNCPTR(glXCreateGLXPixmap)
381 LOAD_FUNCPTR(glXGetCurrentContext)
382 LOAD_FUNCPTR(glXGetCurrentDrawable)
383 LOAD_FUNCPTR(glXDestroyContext)
384 LOAD_FUNCPTR(glXDestroyGLXPixmap)
385 LOAD_FUNCPTR(glXGetConfig)
386 LOAD_FUNCPTR(glXIsDirect)
387 LOAD_FUNCPTR(glXMakeCurrent)
388 LOAD_FUNCPTR(glXSwapBuffers)
389 LOAD_FUNCPTR(glXQueryExtension)
390 LOAD_FUNCPTR(glXQueryVersion)
391 LOAD_FUNCPTR(glXUseXFont)
393 /* GLX 1.1 */
394 LOAD_FUNCPTR(glXGetClientString)
395 LOAD_FUNCPTR(glXQueryExtensionsString)
396 LOAD_FUNCPTR(glXQueryServerString)
398 /* GLX 1.3 */
399 LOAD_FUNCPTR(glXCreatePbuffer)
400 LOAD_FUNCPTR(glXCreateNewContext)
401 LOAD_FUNCPTR(glXDestroyPbuffer)
402 LOAD_FUNCPTR(glXMakeContextCurrent)
403 LOAD_FUNCPTR(glXGetCurrentReadDrawable)
404 LOAD_FUNCPTR(glXGetFBConfigs)
406 /* Standard OpenGL calls */
407 LOAD_FUNCPTR(glBindTexture)
408 LOAD_FUNCPTR(glBitmap)
409 LOAD_FUNCPTR(glCopyTexSubImage1D)
410 LOAD_FUNCPTR(glCopyTexImage2D)
411 LOAD_FUNCPTR(glCopyTexSubImage2D)
412 LOAD_FUNCPTR(glDrawBuffer)
413 LOAD_FUNCPTR(glEndList)
414 LOAD_FUNCPTR(glGetError)
415 LOAD_FUNCPTR(glGetIntegerv)
416 LOAD_FUNCPTR(glGetString)
417 LOAD_FUNCPTR(glNewList)
418 LOAD_FUNCPTR(glPixelStorei)
419 LOAD_FUNCPTR(glReadPixels)
420 LOAD_FUNCPTR(glTexImage2D)
421 LOAD_FUNCPTR(glFinish)
422 LOAD_FUNCPTR(glFlush)
423 #undef LOAD_FUNCPTR
425 /* It doesn't matter if these fail. They'll only be used if the driver reports
426 the associated extension is available (and if a driver reports the extension
427 is available but fails to provide the functions, it's quite broken) */
428 #define LOAD_FUNCPTR(f) p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f);
429 /* NV GLX Extension */
430 LOAD_FUNCPTR(glXAllocateMemoryNV)
431 LOAD_FUNCPTR(glXFreeMemoryNV)
432 #undef LOAD_FUNCPTR
434 if(!X11DRV_WineGL_InitOpenglInfo()) {
435 wine_dlclose(opengl_handle, NULL, 0);
436 opengl_handle = NULL;
437 return FALSE;
440 wine_tsx11_lock();
441 if (pglXQueryExtension(gdi_display, &error_base, &event_base) == True) {
442 TRACE("GLX is up and running error_base = %d\n", error_base);
443 } else {
444 wine_dlclose(opengl_handle, NULL, 0);
445 opengl_handle = NULL;
448 /* In case of GLX you have direct and indirect rendering. Most of the time direct rendering is used
449 * as in general only that is hardware accelerated. In some cases like in case of remote X indirect
450 * rendering is used.
452 * The main problem for our OpenGL code is that we need certain GLX calls but their presence
453 * depends on the reported GLX client / server version and on the client / server extension list.
454 * Those don't have to be the same.
456 * In general the server GLX information lists the capabilities in case of indirect rendering.
457 * When direct rendering is used, the OpenGL client library is responsible for which GLX calls are
458 * available and in that case the client GLX informat can be used.
459 * OpenGL programs should use the 'intersection' of both sets of information which is advertised
460 * in the GLX version/extension list. When a program does this it works for certain for both
461 * direct and indirect rendering.
463 * The problem we are having in this area is that ATI's Linux drivers are broken. For some reason
464 * they haven't added some very important GLX extensions like GLX_SGIX_fbconfig to their client
465 * extension list which causes this extension not to be listed. (Wine requires this extension).
466 * ATI advertises a GLX client version of 1.3 which implies that this fbconfig extension among
467 * pbuffers is around.
469 * In order to provide users of Ati's proprietary drivers with OpenGL support, we need to detect
470 * the ATI drivers and from then on use GLX client information for them.
473 if(glxRequireVersion(3)) {
474 pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
475 pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
476 pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
477 pglXQueryDrawable = pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
478 } else if(glxRequireExtension("GLX_SGIX_fbconfig")) {
479 pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfigSGIX");
480 pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttribSGIX");
481 pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfigSGIX");
483 /* The mesa libGL client library seems to forward glXQueryDrawable to the Xserver, so only
484 * enable this function when the Xserver understand GLX 1.3 or newer
486 pglXQueryDrawable = NULL;
487 } else if(strcmp("ATI", WineGLInfo.glxClientVendor) == 0) {
488 TRACE("Overriding ATI GLX capabilities!\n");
489 pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
490 pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
491 pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
492 pglXQueryDrawable = pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
494 /* Use client GLX information in case of the ATI drivers. We override the
495 * capabilities over here and not somewhere else as ATI might better their
496 * life in the future. In case they release proper drivers this block of
497 * code won't be called. */
498 WineGLInfo.glxExtensions = WineGLInfo.glxClientExtensions;
499 } else {
500 ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n", WineGLInfo.glxServerVersion);
503 if(glxRequireExtension("GLX_ATI_render_texture")) {
504 use_render_texture_ati = 1;
505 pglXBindTexImageATI = pglXGetProcAddressARB((const GLubyte *) "glXBindTexImageATI");
506 pglXReleaseTexImageATI = pglXGetProcAddressARB((const GLubyte *) "glXReleaseTexImageATI");
507 pglXDrawableAttribATI = pglXGetProcAddressARB((const GLubyte *) "glXDrawableAttribATI");
510 if(glxRequireExtension("GLX_MESA_copy_sub_buffer")) {
511 pglXCopySubBufferMESA = pglXGetProcAddressARB((const GLubyte *) "glXCopySubBufferMESA");
514 X11DRV_WineGL_LoadExtensions();
516 wine_tsx11_unlock();
517 return (opengl_handle != NULL);
519 sym_not_found:
520 wine_dlclose(opengl_handle, NULL, 0);
521 opengl_handle = NULL;
522 return FALSE;
525 static inline Wine_GLContext *alloc_context(void)
527 Wine_GLContext *ret;
529 if ((ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(Wine_GLContext))))
531 ret->next = context_list;
532 if (context_list) context_list->prev = ret;
533 context_list = ret;
535 return ret;
538 static inline void free_context(Wine_GLContext *context)
540 if (context->next != NULL) context->next->prev = context->prev;
541 if (context->prev != NULL) context->prev->next = context->next;
542 else context_list = context->next;
544 if (context->vis) XFree(context->vis);
545 HeapFree(GetProcessHeap(), 0, context);
548 static inline BOOL is_valid_context( Wine_GLContext *ctx )
550 Wine_GLContext *ptr;
551 for (ptr = context_list; ptr; ptr = ptr->next) if (ptr == ctx) break;
552 return (ptr != NULL);
555 static int describeContext(Wine_GLContext* ctx) {
556 int tmp;
557 int ctx_vis_id;
558 TRACE(" Context %p have (vis:%p):\n", ctx, ctx->vis);
559 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_FBCONFIG_ID, &tmp);
560 TRACE(" - FBCONFIG_ID 0x%x\n", tmp);
561 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_VISUAL_ID, &tmp);
562 TRACE(" - VISUAL_ID 0x%x\n", tmp);
563 ctx_vis_id = tmp;
564 return ctx_vis_id;
567 static int describeDrawable(Wine_GLContext* ctx, Drawable drawable) {
568 int tmp;
569 int nElements;
570 int attribList[3] = { GLX_FBCONFIG_ID, 0, None };
571 GLXFBConfig *fbCfgs;
573 if (pglXQueryDrawable == NULL) {
574 /** glXQueryDrawable not available so returns not supported */
575 return -1;
578 TRACE(" Drawable %p have :\n", (void*) drawable);
579 pglXQueryDrawable(gdi_display, drawable, GLX_WIDTH, (unsigned int*) &tmp);
580 TRACE(" - WIDTH as %d\n", tmp);
581 pglXQueryDrawable(gdi_display, drawable, GLX_HEIGHT, (unsigned int*) &tmp);
582 TRACE(" - HEIGHT as %d\n", tmp);
583 pglXQueryDrawable(gdi_display, drawable, GLX_FBCONFIG_ID, (unsigned int*) &tmp);
584 TRACE(" - FBCONFIG_ID as 0x%x\n", tmp);
586 attribList[1] = tmp;
587 fbCfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribList, &nElements);
588 if (fbCfgs == NULL) {
589 return -1;
592 pglXGetFBConfigAttrib(gdi_display, fbCfgs[0], GLX_VISUAL_ID, &tmp);
593 TRACE(" - VISUAL_ID as 0x%x\n", tmp);
595 XFree(fbCfgs);
597 return tmp;
600 static int ConvertAttribWGLtoGLX(const int* iWGLAttr, int* oGLXAttr, Wine_GLPBuffer* pbuf) {
601 int nAttribs = 0;
602 unsigned cur = 0;
603 int pop;
604 int drawattrib = 0;
605 int nvfloatattrib = GLX_DONT_CARE;
606 int pixelattrib = 0;
607 int supportgdi = -1;
608 int doublebuf = -1;
610 /* The list of WGL attributes is allowed to be NULL. We don't return here for NULL
611 * because we need to do fixups for GLX_DRAWABLE_TYPE/GLX_RENDER_TYPE/GLX_FLOAT_COMPONENTS_NV. */
612 while (iWGLAttr && 0 != iWGLAttr[cur]) {
613 TRACE("pAttr[%d] = %x\n", cur, iWGLAttr[cur]);
615 switch (iWGLAttr[cur]) {
616 case WGL_AUX_BUFFERS_ARB:
617 pop = iWGLAttr[++cur];
618 PUSH2(oGLXAttr, GLX_AUX_BUFFERS, pop);
619 TRACE("pAttr[%d] = GLX_AUX_BUFFERS: %d\n", cur, pop);
620 break;
621 case WGL_COLOR_BITS_ARB:
622 pop = iWGLAttr[++cur];
623 PUSH2(oGLXAttr, GLX_BUFFER_SIZE, pop);
624 TRACE("pAttr[%d] = GLX_BUFFER_SIZE: %d\n", cur, pop);
625 break;
626 case WGL_BLUE_BITS_ARB:
627 pop = iWGLAttr[++cur];
628 PUSH2(oGLXAttr, GLX_BLUE_SIZE, pop);
629 TRACE("pAttr[%d] = GLX_BLUE_SIZE: %d\n", cur, pop);
630 break;
631 case WGL_RED_BITS_ARB:
632 pop = iWGLAttr[++cur];
633 PUSH2(oGLXAttr, GLX_RED_SIZE, pop);
634 TRACE("pAttr[%d] = GLX_RED_SIZE: %d\n", cur, pop);
635 break;
636 case WGL_GREEN_BITS_ARB:
637 pop = iWGLAttr[++cur];
638 PUSH2(oGLXAttr, GLX_GREEN_SIZE, pop);
639 TRACE("pAttr[%d] = GLX_GREEN_SIZE: %d\n", cur, pop);
640 break;
641 case WGL_ALPHA_BITS_ARB:
642 pop = iWGLAttr[++cur];
643 PUSH2(oGLXAttr, GLX_ALPHA_SIZE, pop);
644 TRACE("pAttr[%d] = GLX_ALPHA_SIZE: %d\n", cur, pop);
645 break;
646 case WGL_DEPTH_BITS_ARB:
647 pop = iWGLAttr[++cur];
648 PUSH2(oGLXAttr, GLX_DEPTH_SIZE, pop);
649 TRACE("pAttr[%d] = GLX_DEPTH_SIZE: %d\n", cur, pop);
650 break;
651 case WGL_STENCIL_BITS_ARB:
652 pop = iWGLAttr[++cur];
653 PUSH2(oGLXAttr, GLX_STENCIL_SIZE, pop);
654 TRACE("pAttr[%d] = GLX_STENCIL_SIZE: %d\n", cur, pop);
655 break;
656 case WGL_DOUBLE_BUFFER_ARB:
657 pop = iWGLAttr[++cur];
658 PUSH2(oGLXAttr, GLX_DOUBLEBUFFER, pop);
659 TRACE("pAttr[%d] = GLX_DOUBLEBUFFER: %d\n", cur, pop);
660 doublebuf = pop;
661 break;
662 case WGL_STEREO_ARB:
663 pop = iWGLAttr[++cur];
664 PUSH2(oGLXAttr, GLX_STEREO, pop);
665 TRACE("pAttr[%d] = GLX_STEREO: %d\n", cur, pop);
666 break;
668 case WGL_PIXEL_TYPE_ARB:
669 pop = iWGLAttr[++cur];
670 TRACE("pAttr[%d] = WGL_PIXEL_TYPE_ARB: %d\n", cur, pop);
671 switch (pop) {
672 case WGL_TYPE_COLORINDEX_ARB: pixelattrib = GLX_COLOR_INDEX_BIT; break ;
673 case WGL_TYPE_RGBA_ARB: pixelattrib = GLX_RGBA_BIT; break ;
674 /* This is the same as WGL_TYPE_RGBA_FLOAT_ATI but the GLX constants differ, only the ARB GLX one is widely supported so use that */
675 case WGL_TYPE_RGBA_FLOAT_ATI: pixelattrib = GLX_RGBA_FLOAT_BIT; break ;
676 default:
677 ERR("unexpected PixelType(%x)\n", pop);
678 pop = 0;
680 break;
682 case WGL_SUPPORT_GDI_ARB:
683 pop = iWGLAttr[++cur];
684 PUSH2(oGLXAttr, GLX_X_RENDERABLE, pop);
685 TRACE("pAttr[%d] = WGL_SUPPORT_GDI_ARB: %d\n", cur, pop);
686 supportgdi = pop;
687 break;
689 case WGL_DRAW_TO_BITMAP_ARB:
690 pop = iWGLAttr[++cur];
691 TRACE("pAttr[%d] = WGL_DRAW_TO_BITMAP_ARB: %d\n", cur, pop);
692 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
693 if (pop) {
694 drawattrib |= GLX_PIXMAP_BIT;
696 break;
698 case WGL_DRAW_TO_WINDOW_ARB:
699 pop = iWGLAttr[++cur];
700 TRACE("pAttr[%d] = WGL_DRAW_TO_WINDOW_ARB: %d\n", cur, pop);
701 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
702 if (pop) {
703 drawattrib |= GLX_WINDOW_BIT;
705 break;
707 case WGL_DRAW_TO_PBUFFER_ARB:
708 pop = iWGLAttr[++cur];
709 TRACE("pAttr[%d] = WGL_DRAW_TO_PBUFFER_ARB: %d\n", cur, pop);
710 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
711 if (pop) {
712 drawattrib |= GLX_PBUFFER_BIT;
714 break;
716 case WGL_ACCELERATION_ARB:
717 case WGL_SUPPORT_OPENGL_ARB:
718 pop = iWGLAttr[++cur];
719 /** nothing to do, if we are here, supposing support Accelerated OpenGL */
720 TRACE("pAttr[%d] = WGL_SUPPORT_OPENGL_ARB: %d\n", cur, pop);
721 break;
723 case WGL_PBUFFER_LARGEST_ARB:
724 pop = iWGLAttr[++cur];
725 PUSH2(oGLXAttr, GLX_LARGEST_PBUFFER, pop);
726 TRACE("pAttr[%d] = GLX_LARGEST_PBUFFER: %x\n", cur, pop);
727 break;
729 case WGL_SAMPLE_BUFFERS_ARB:
730 pop = iWGLAttr[++cur];
731 PUSH2(oGLXAttr, GLX_SAMPLE_BUFFERS_ARB, pop);
732 TRACE("pAttr[%d] = GLX_SAMPLE_BUFFERS_ARB: %x\n", cur, pop);
733 break;
735 case WGL_SAMPLES_ARB:
736 pop = iWGLAttr[++cur];
737 PUSH2(oGLXAttr, GLX_SAMPLES_ARB, pop);
738 TRACE("pAttr[%d] = GLX_SAMPLES_ARB: %x\n", cur, pop);
739 break;
741 case WGL_TEXTURE_FORMAT_ARB:
742 case WGL_TEXTURE_TARGET_ARB:
743 case WGL_MIPMAP_TEXTURE_ARB:
744 TRACE("WGL_render_texture Attributes: %x as %x\n", iWGLAttr[cur], iWGLAttr[cur + 1]);
745 pop = iWGLAttr[++cur];
746 if (NULL == pbuf) {
747 ERR("trying to use GLX_Pbuffer Attributes without Pbuffer (was %x)\n", iWGLAttr[cur]);
749 if (use_render_texture_ati) {
750 /** nothing to do here */
752 else if (!use_render_texture_emulation) {
753 if (WGL_NO_TEXTURE_ARB != pop) {
754 ERR("trying to use WGL_render_texture Attributes without support (was %x)\n", iWGLAttr[cur]);
755 return -1; /** error: don't support it */
756 } else {
757 PUSH2(oGLXAttr, GLX_X_RENDERABLE, pop);
758 drawattrib |= GLX_PBUFFER_BIT;
761 break ;
762 case WGL_FLOAT_COMPONENTS_NV:
763 nvfloatattrib = iWGLAttr[++cur];
764 TRACE("pAttr[%d] = WGL_FLOAT_COMPONENTS_NV: %x\n", cur, nvfloatattrib);
765 break ;
766 case WGL_BIND_TO_TEXTURE_DEPTH_NV:
767 case WGL_BIND_TO_TEXTURE_RGB_ARB:
768 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
769 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV:
770 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV:
771 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV:
772 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV:
773 pop = iWGLAttr[++cur];
774 /** cannot be converted, see direct handling on
775 * - wglGetPixelFormatAttribivARB
776 * TODO: wglChoosePixelFormat
778 break ;
779 case WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT:
780 pop = iWGLAttr[++cur];
781 PUSH2(oGLXAttr, GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT, pop);
782 TRACE("pAttr[%d] = GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT: %x\n", cur, pop);
783 break ;
785 default:
786 FIXME("unsupported %x WGL Attribute\n", iWGLAttr[cur]);
787 break;
789 ++cur;
792 if(supportgdi > 0) {
793 if(doublebuf > 0) {
794 WARN("Attempting double-buffered gdi format\n");
795 return -1;
797 if(doublebuf < 0)
798 PUSH2(oGLXAttr, GLX_DOUBLEBUFFER, False);
801 /* Apply the OR'd drawable type bitmask now EVEN when WGL_DRAW_TO* is unset.
802 * It is needed in all cases because GLX_DRAWABLE_TYPE default to GLX_WINDOW_BIT. */
803 PUSH2(oGLXAttr, GLX_DRAWABLE_TYPE, drawattrib);
804 TRACE("pAttr[?] = GLX_DRAWABLE_TYPE: %#x\n", drawattrib);
806 /* Set GLX_RENDER_TYPE all the time */
807 PUSH2(oGLXAttr, GLX_RENDER_TYPE, pixelattrib);
808 TRACE("pAttr[?] = GLX_RENDER_TYPE: %#x\n", pixelattrib);
810 /* Set GLX_FLOAT_COMPONENTS_NV all the time */
811 if(strstr(WineGLInfo.glxExtensions, "GLX_NV_float_buffer")) {
812 PUSH2(oGLXAttr, GLX_FLOAT_COMPONENTS_NV, nvfloatattrib);
813 TRACE("pAttr[?] = GLX_FLOAT_COMPONENTS_NV: %#x\n", nvfloatattrib);
816 return nAttribs;
819 static int get_render_type_from_fbconfig(Display *display, GLXFBConfig fbconfig)
821 int render_type=0, render_type_bit;
822 pglXGetFBConfigAttrib(display, fbconfig, GLX_RENDER_TYPE, &render_type_bit);
823 switch(render_type_bit)
825 case GLX_RGBA_BIT:
826 render_type = GLX_RGBA_TYPE;
827 break;
828 case GLX_COLOR_INDEX_BIT:
829 render_type = GLX_COLOR_INDEX_TYPE;
830 break;
831 case GLX_RGBA_FLOAT_BIT:
832 render_type = GLX_RGBA_FLOAT_TYPE;
833 break;
834 default:
835 ERR("Unknown render_type: %x\n", render_type);
837 return render_type;
840 static WineGLPixelFormat *get_formats(Display *display, int *size_ret, int *onscreen_size_ret)
842 static WineGLPixelFormat *list;
843 static int size, onscreen_size;
845 int fmt_id, nCfgs, i, run;
846 GLXFBConfig* cfgs;
847 XVisualInfo *visinfo;
849 wine_tsx11_lock();
850 if (list) goto done;
852 cfgs = pglXGetFBConfigs(display, DefaultScreen(display), &nCfgs);
853 if (NULL == cfgs || 0 == nCfgs) {
854 if(cfgs != NULL) XFree(cfgs);
855 wine_tsx11_unlock();
856 ERR("glXChooseFBConfig returns NULL\n");
857 return NULL;
860 list = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, nCfgs*sizeof(WineGLPixelFormat));
862 /* Fill the pixel format list. Put onscreen formats at the top and offscreen ones at the bottom.
863 * Do this as GLX doesn't guarantee that the list is sorted */
864 for(run=0; run < 2; run++)
866 for(i=0; i<nCfgs; i++) {
867 pglXGetFBConfigAttrib(display, cfgs[i], GLX_FBCONFIG_ID, &fmt_id);
868 visinfo = pglXGetVisualFromFBConfig(display, cfgs[i]);
870 /* The first run we only add onscreen formats (ones which have an associated X Visual).
871 * The second run we only set offscreen formats. */
872 if(!run && visinfo)
874 /* We implement child window rendering using offscreen buffers (using composite or an XPixmap).
875 * The contents is copied to the destination using XCopyArea. For the copying to work
876 * the depth of the source and destination window should be the same. In general this should
877 * not be a problem for OpenGL as drivers only advertise formats with a similar depth (or no depth).
878 * As of the introduction of composition managers at least Nvidia now also offers ARGB visuals
879 * with a depth of 32 in addition to the default 24 bit. In order to prevent BadMatch errors we only
880 * list formats with the same depth. */
881 if(visinfo->depth != screen_depth)
882 continue;
884 TRACE("Found onscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, size+1, i);
885 list[size].iPixelFormat = size+1; /* The index starts at 1 */
886 list[size].fbconfig = cfgs[i];
887 list[size].fmt_id = fmt_id;
888 list[size].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
889 list[size].offscreenOnly = FALSE;
890 size++;
891 onscreen_size++;
892 XFree(visinfo);
893 } else if(run && !visinfo) {
894 TRACE("Found offscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, size+1, i);
895 list[size].iPixelFormat = size+1; /* The index starts at 1 */
896 list[size].fbconfig = cfgs[i];
897 list[size].fmt_id = fmt_id;
898 list[size].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
899 list[size].offscreenOnly = TRUE;
900 size++;
905 if(cfgs != NULL) XFree(cfgs);
907 done:
908 if (size_ret) *size_ret = size;
909 if (onscreen_size_ret) *onscreen_size_ret = onscreen_size;
910 wine_tsx11_unlock();
911 return list;
914 /* GLX can advertise dozens of different pixelformats including offscreen and onscreen ones.
915 * In our WGL implementation we only support a subset of these formats namely the format of
916 * Wine's main visual and offscreen formats (if they are available).
917 * This function converts a WGL format to its corresponding GLX one. It returns a WineGLPixelFormat
918 * and it returns the number of supported WGL formats in fmt_count.
920 static WineGLPixelFormat* ConvertPixelFormatWGLtoGLX(Display *display, int iPixelFormat, BOOL AllowOffscreen, int *fmt_count)
922 WineGLPixelFormat *list, *res = NULL;
923 int size, onscreen_size;
925 if (!(list = get_formats(display, &size, &onscreen_size ))) return NULL;
927 /* Check if the pixelformat is valid. Note that it is legal to pass an invalid
928 * iPixelFormat in case of probing the number of pixelformats.
930 if((iPixelFormat > 0) && (iPixelFormat <= size) &&
931 (!list[iPixelFormat-1].offscreenOnly || AllowOffscreen)) {
932 res = &list[iPixelFormat-1];
933 TRACE("Returning FBConfig=%p for iPixelFormat=%d\n", res->fbconfig, iPixelFormat);
936 if(AllowOffscreen)
937 *fmt_count = size;
938 else
939 *fmt_count = onscreen_size;
941 TRACE("Number of returned pixelformats=%d\n", *fmt_count);
943 return res;
946 /* Search our internal pixelformat list for the WGL format corresponding to the given fbconfig */
947 static WineGLPixelFormat* ConvertPixelFormatGLXtoWGL(Display *display, int fmt_id)
949 WineGLPixelFormat *list;
950 int i, size;
952 if (!(list = get_formats(display, &size, NULL ))) return NULL;
954 for(i=0; i<size; i++) {
955 if(list[i].fmt_id == fmt_id) {
956 TRACE("Returning iPixelFormat %d for fmt_id 0x%x\n", list[i].iPixelFormat, fmt_id);
957 return &list[i];
960 TRACE("No compatible format found for fmt_id 0x%x\n", fmt_id);
961 return NULL;
964 int pixelformat_from_fbconfig_id(XID fbconfig_id)
966 WineGLPixelFormat *fmt;
968 if (!fbconfig_id) return 0;
970 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fbconfig_id);
971 if(fmt)
972 return fmt->iPixelFormat;
973 /* This will happen on hwnds without a pixel format set; it's ok */
974 return 0;
978 /* Mark any allocated context using the glx drawable 'old' to use 'new' */
979 void mark_drawable_dirty(Drawable old, Drawable new)
981 Wine_GLContext *ctx;
982 for (ctx = context_list; ctx; ctx = ctx->next) {
983 if (old == ctx->drawables[0]) {
984 ctx->drawables[0] = new;
985 ctx->refresh_drawables = TRUE;
987 if (old == ctx->drawables[1]) {
988 ctx->drawables[1] = new;
989 ctx->refresh_drawables = TRUE;
994 /* Given the current context, make sure its drawable is sync'd */
995 static inline void sync_context(Wine_GLContext *context)
997 if(context && context->refresh_drawables) {
998 if (glxRequireVersion(3))
999 pglXMakeContextCurrent(gdi_display, context->drawables[0],
1000 context->drawables[1], context->ctx);
1001 else
1002 pglXMakeCurrent(gdi_display, context->drawables[0], context->ctx);
1003 context->refresh_drawables = FALSE;
1008 Drawable create_glxpixmap(Display *display, XVisualInfo *vis, Pixmap parent)
1010 return pglXCreateGLXPixmap(display, vis, parent);
1014 static XID create_bitmap_glxpixmap(X11DRV_PDEVICE *physDev, WineGLPixelFormat *fmt)
1016 GLXPixmap ret = 0;
1017 XVisualInfo *vis;
1019 wine_tsx11_lock();
1021 vis = pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
1022 if(vis) {
1023 if(vis->depth == physDev->bitmap->pixmap_depth)
1024 ret = pglXCreateGLXPixmap(gdi_display, vis, physDev->bitmap->pixmap);
1025 XFree(vis);
1027 wine_tsx11_unlock();
1028 TRACE("return %lx\n", ret);
1029 return ret;
1033 * X11DRV_ChoosePixelFormat
1035 * Equivalent to glXChooseVisual.
1037 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
1038 const PIXELFORMATDESCRIPTOR *ppfd) {
1039 WineGLPixelFormat *list;
1040 int onscreen_size;
1041 int ret = 0;
1042 int value = 0;
1043 int i = 0;
1044 int bestFormat = -1;
1045 int bestDBuffer = -1;
1046 int bestStereo = -1;
1047 int bestColor = -1;
1048 int bestAlpha = -1;
1049 int bestDepth = -1;
1050 int bestStencil = -1;
1051 int bestAux = -1;
1053 if (!has_opengl()) {
1054 ERR("No libGL on this box - disabling OpenGL support !\n");
1055 return 0;
1058 if (TRACE_ON(wgl)) {
1059 TRACE("(%p,%p)\n", physDev, ppfd);
1061 dump_PIXELFORMATDESCRIPTOR(ppfd);
1064 if (!(list = get_formats(gdi_display, NULL, &onscreen_size ))) return 0;
1066 wine_tsx11_lock();
1067 for(i=0; i<onscreen_size; i++)
1069 int dwFlags = 0;
1070 int iPixelType = 0;
1071 int alpha=0, color=0, depth=0, stencil=0, aux=0;
1072 WineGLPixelFormat *fmt = &list[i];
1074 /* Pixel type */
1075 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &value);
1076 if (value & GLX_RGBA_BIT)
1077 iPixelType = PFD_TYPE_RGBA;
1078 else
1079 iPixelType = PFD_TYPE_COLORINDEX;
1081 if (ppfd->iPixelType != iPixelType)
1083 TRACE("pixel type mismatch for iPixelFormat=%d\n", i+1);
1084 continue;
1087 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value);
1088 if (value) dwFlags |= PFD_DOUBLEBUFFER;
1089 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value);
1090 if (value) dwFlags |= PFD_STEREO;
1091 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &color); /* cColorBits */
1092 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &alpha); /* cAlphaBits */
1093 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &depth); /* cDepthBits */
1094 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &stencil); /* cStencilBits */
1095 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_AUX_BUFFERS, &aux); /* cAuxBuffers */
1097 /* The behavior of PDF_STEREO/PFD_STEREO_DONTCARE and PFD_DOUBLEBUFFER / PFD_DOUBLEBUFFER_DONTCARE
1098 * is not very clear on MSDN. They specify that ChoosePixelFormat tries to match pixel formats
1099 * with the flag (PFD_STEREO / PFD_DOUBLEBUFFERING) set. Otherwise it says that it tries to match
1100 * formats without the given flag set.
1101 * A test on Windows using a Radeon 9500pro on WinXP (the driver doesn't support Stereo)
1102 * has indicated that a format without stereo is returned when stereo is unavailable.
1103 * So in case PFD_STEREO is set, formats that support it should have priority above formats
1104 * without. In case PFD_STEREO_DONTCARE is set, stereo is ignored.
1106 * To summarize the following is most likely the correct behavior:
1107 * stereo not set -> prefer no-stereo formats, else also accept stereo formats
1108 * stereo set -> prefer stereo formats, else also accept no-stereo formats
1109 * stereo don't care -> it doesn't matter whether we get stereo or not
1111 * In Wine we will treat no-stereo the same way as don't care because it makes
1112 * format selection even more complicated and second drivers with Stereo advertise
1113 * each format twice anyway.
1116 /* Doublebuffer, see the comments above */
1117 if( !(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) ) {
1118 if( ((ppfd->dwFlags & PFD_DOUBLEBUFFER) != bestDBuffer) &&
1119 ((dwFlags & PFD_DOUBLEBUFFER) == (ppfd->dwFlags & PFD_DOUBLEBUFFER)) )
1121 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1122 bestStereo = dwFlags & PFD_STEREO;
1123 bestAlpha = alpha;
1124 bestColor = color;
1125 bestDepth = depth;
1126 bestStencil = stencil;
1127 bestAux = aux;
1128 bestFormat = i;
1129 continue;
1131 if(bestDBuffer != -1 && (dwFlags & PFD_DOUBLEBUFFER) != bestDBuffer)
1132 continue;
1135 /* Stereo, see the comments above. */
1136 if( !(ppfd->dwFlags & PFD_STEREO_DONTCARE) ) {
1137 if( ((ppfd->dwFlags & PFD_STEREO) != bestStereo) &&
1138 ((dwFlags & PFD_STEREO) == (ppfd->dwFlags & PFD_STEREO)) )
1140 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1141 bestStereo = dwFlags & PFD_STEREO;
1142 bestAlpha = alpha;
1143 bestColor = color;
1144 bestDepth = depth;
1145 bestStencil = stencil;
1146 bestAux = aux;
1147 bestFormat = i;
1148 continue;
1150 if(bestStereo != -1 && (dwFlags & PFD_STEREO) != bestStereo)
1151 continue;
1154 /* Below we will do a number of checks to select the 'best' pixelformat.
1155 * We assume the precedence cColorBits > cAlphaBits > cDepthBits > cStencilBits -> cAuxBuffers.
1156 * The code works by trying to match the most important options as close as possible.
1157 * When a reasonable format is found, we will try to match more options.
1158 * It appears (see the opengl32 test) that Windows opengl drivers ignore options
1159 * like cColorBits, cAlphaBits and friends if they are set to 0, so they are considered
1160 * as DONTCARE. At least Serious Sam TSE relies on this behavior. */
1162 /* Color bits */
1163 if(ppfd->cColorBits) {
1164 if( ((ppfd->cColorBits > bestColor) && (color > bestColor)) ||
1165 ((color >= ppfd->cColorBits) && (color < bestColor)) )
1167 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1168 bestStereo = dwFlags & PFD_STEREO;
1169 bestAlpha = alpha;
1170 bestColor = color;
1171 bestDepth = depth;
1172 bestStencil = stencil;
1173 bestAux = aux;
1174 bestFormat = i;
1175 continue;
1176 } else if(bestColor != color) { /* Do further checks if the format is compatible */
1177 TRACE("color mismatch for iPixelFormat=%d\n", i+1);
1178 continue;
1182 /* Alpha bits */
1183 if(ppfd->cAlphaBits) {
1184 if( ((ppfd->cAlphaBits > bestAlpha) && (alpha > bestAlpha)) ||
1185 ((alpha >= ppfd->cAlphaBits) && (alpha < bestAlpha)) )
1187 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1188 bestStereo = dwFlags & PFD_STEREO;
1189 bestAlpha = alpha;
1190 bestColor = color;
1191 bestDepth = depth;
1192 bestStencil = stencil;
1193 bestAux = aux;
1194 bestFormat = i;
1195 continue;
1196 } else if(bestAlpha != alpha) {
1197 TRACE("alpha mismatch for iPixelFormat=%d\n", i+1);
1198 continue;
1202 /* Depth bits */
1203 if(ppfd->cDepthBits) {
1204 if( ((ppfd->cDepthBits > bestDepth) && (depth > bestDepth)) ||
1205 ((depth >= ppfd->cDepthBits) && (depth < bestDepth)) )
1207 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1208 bestStereo = dwFlags & PFD_STEREO;
1209 bestAlpha = alpha;
1210 bestColor = color;
1211 bestDepth = depth;
1212 bestStencil = stencil;
1213 bestAux = aux;
1214 bestFormat = i;
1215 continue;
1216 } else if(bestDepth != depth) {
1217 TRACE("depth mismatch for iPixelFormat=%d\n", i+1);
1218 continue;
1222 /* Stencil bits */
1223 if(ppfd->cStencilBits) {
1224 if( ((ppfd->cStencilBits > bestStencil) && (stencil > bestStencil)) ||
1225 ((stencil >= ppfd->cStencilBits) && (stencil < bestStencil)) )
1227 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1228 bestStereo = dwFlags & PFD_STEREO;
1229 bestAlpha = alpha;
1230 bestColor = color;
1231 bestDepth = depth;
1232 bestStencil = stencil;
1233 bestAux = aux;
1234 bestFormat = i;
1235 continue;
1236 } else if(bestStencil != stencil) {
1237 TRACE("stencil mismatch for iPixelFormat=%d\n", i+1);
1238 continue;
1242 /* Aux buffers */
1243 if(ppfd->cAuxBuffers) {
1244 if( ((ppfd->cAuxBuffers > bestAux) && (aux > bestAux)) ||
1245 ((aux >= ppfd->cAuxBuffers) && (aux < bestAux)) )
1247 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1248 bestStereo = dwFlags & PFD_STEREO;
1249 bestAlpha = alpha;
1250 bestColor = color;
1251 bestDepth = depth;
1252 bestStencil = stencil;
1253 bestAux = aux;
1254 bestFormat = i;
1255 continue;
1256 } else if(bestAux != aux) {
1257 TRACE("aux mismatch for iPixelFormat=%d\n", i+1);
1258 continue;
1263 if(bestFormat == -1) {
1264 TRACE("No matching mode was found returning 0\n");
1265 ret = 0;
1267 else {
1268 ret = bestFormat+1; /* the return value should be a 1-based index */
1269 TRACE("Successfully found a matching mode, returning index: %d %x\n", ret, list[bestFormat].fmt_id);
1272 wine_tsx11_unlock();
1274 return ret;
1277 * X11DRV_DescribePixelFormat
1279 * Get the pixel-format descriptor associated to the given id
1281 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE *physDev,
1282 int iPixelFormat,
1283 UINT nBytes,
1284 PIXELFORMATDESCRIPTOR *ppfd) {
1285 /*XVisualInfo *vis;*/
1286 int value;
1287 int rb,gb,bb,ab;
1288 WineGLPixelFormat *fmt;
1289 int ret = 0;
1290 int fmt_count = 0;
1292 if (!has_opengl()) {
1293 ERR("No libGL on this box - disabling OpenGL support !\n");
1294 return 0;
1297 TRACE("(%p,%d,%d,%p)\n", physDev, iPixelFormat, nBytes, ppfd);
1299 /* Look for the iPixelFormat in our list of supported formats. If it is supported we get the index in the FBConfig table and the number of supported formats back */
1300 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &fmt_count);
1301 if (ppfd == NULL) {
1302 /* The application is only querying the number of pixelformats */
1303 return fmt_count;
1304 } else if(fmt == NULL) {
1305 WARN("unexpected iPixelFormat(%d): not >=1 and <=nFormats(%d), returning NULL!\n", iPixelFormat, fmt_count);
1306 return 0;
1309 if (nBytes < sizeof(PIXELFORMATDESCRIPTOR)) {
1310 ERR("Wrong structure size !\n");
1311 /* Should set error */
1312 return 0;
1315 ret = fmt_count;
1317 memset(ppfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
1318 ppfd->nSize = sizeof(PIXELFORMATDESCRIPTOR);
1319 ppfd->nVersion = 1;
1321 /* These flags are always the same... */
1322 ppfd->dwFlags = PFD_SUPPORT_OPENGL;
1323 /* Now the flags extracted from the Visual */
1325 wine_tsx11_lock();
1327 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_X_RENDERABLE, &value);
1328 if(value)
1329 ppfd->dwFlags |= PFD_SUPPORT_GDI;
1331 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1332 if(value & GLX_WINDOW_BIT)
1333 ppfd->dwFlags |= PFD_DRAW_TO_WINDOW;
1334 if(value & GLX_PIXMAP_BIT)
1335 ppfd->dwFlags |= PFD_DRAW_TO_BITMAP;
1337 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_CONFIG_CAVEAT, &value);
1338 if(value == GLX_SLOW_CONFIG)
1339 ppfd->dwFlags |= PFD_GENERIC_ACCELERATED;
1341 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value);
1342 if (value) {
1343 ppfd->dwFlags |= PFD_DOUBLEBUFFER;
1344 ppfd->dwFlags &= ~PFD_SUPPORT_GDI;
1346 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value); if (value) ppfd->dwFlags |= PFD_STEREO;
1348 /* Pixel type */
1349 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &value);
1350 if (value & GLX_RGBA_BIT)
1351 ppfd->iPixelType = PFD_TYPE_RGBA;
1352 else
1353 ppfd->iPixelType = PFD_TYPE_COLORINDEX;
1355 /* Color bits */
1356 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &value);
1357 ppfd->cColorBits = value;
1359 /* Red, green, blue and alpha bits / shifts */
1360 if (ppfd->iPixelType == PFD_TYPE_RGBA) {
1361 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RED_SIZE, &rb);
1362 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_GREEN_SIZE, &gb);
1363 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BLUE_SIZE, &bb);
1364 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &ab);
1366 ppfd->cRedBits = rb;
1367 ppfd->cRedShift = gb + bb + ab;
1368 ppfd->cBlueBits = bb;
1369 ppfd->cBlueShift = ab;
1370 ppfd->cGreenBits = gb;
1371 ppfd->cGreenShift = bb + ab;
1372 ppfd->cAlphaBits = ab;
1373 ppfd->cAlphaShift = 0;
1374 } else {
1375 ppfd->cRedBits = 0;
1376 ppfd->cRedShift = 0;
1377 ppfd->cBlueBits = 0;
1378 ppfd->cBlueShift = 0;
1379 ppfd->cGreenBits = 0;
1380 ppfd->cGreenShift = 0;
1381 ppfd->cAlphaBits = 0;
1382 ppfd->cAlphaShift = 0;
1385 /* Accum RGBA bits */
1386 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &rb);
1387 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &gb);
1388 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &bb);
1389 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &ab);
1391 ppfd->cAccumBits = rb+gb+bb+ab;
1392 ppfd->cAccumRedBits = rb;
1393 ppfd->cAccumGreenBits = gb;
1394 ppfd->cAccumBlueBits = bb;
1395 ppfd->cAccumAlphaBits = ab;
1397 /* Aux bits */
1398 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_AUX_BUFFERS, &value);
1399 ppfd->cAuxBuffers = value;
1401 /* Depth bits */
1402 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &value);
1403 ppfd->cDepthBits = value;
1405 /* stencil bits */
1406 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &value);
1407 ppfd->cStencilBits = value;
1409 wine_tsx11_unlock();
1411 ppfd->iLayerType = PFD_MAIN_PLANE;
1413 if (TRACE_ON(wgl)) {
1414 dump_PIXELFORMATDESCRIPTOR(ppfd);
1417 return ret;
1421 * X11DRV_GetPixelFormat
1423 * Get the pixel-format id used by this DC
1425 int X11DRV_GetPixelFormat(X11DRV_PDEVICE *physDev) {
1426 WineGLPixelFormat *fmt;
1427 int tmp;
1428 TRACE("(%p)\n", physDev);
1430 if (!physDev->current_pf) return 0; /* not set yet */
1432 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, physDev->current_pf, TRUE, &tmp);
1433 if(!fmt)
1435 ERR("Unable to find a WineGLPixelFormat for iPixelFormat=%d\n", physDev->current_pf);
1436 return 0;
1438 else if(fmt->offscreenOnly)
1440 /* Offscreen formats can't be used with traditional WGL calls.
1441 * As has been verified on Windows GetPixelFormat doesn't fail but returns iPixelFormat=1. */
1442 TRACE("Returning iPixelFormat=1 for offscreen format: %d\n", fmt->iPixelFormat);
1443 return 1;
1446 TRACE("(%p): returns %d\n", physDev, physDev->current_pf);
1447 return physDev->current_pf;
1450 /* This function is the core of X11DRV_SetPixelFormat and X11DRV_SetPixelFormatWINE.
1451 * Both functions are the same except that X11DRV_SetPixelFormatWINE allows you to
1452 * set the pixel format multiple times. */
1453 static BOOL internal_SetPixelFormat(X11DRV_PDEVICE *physDev,
1454 int iPixelFormat,
1455 const PIXELFORMATDESCRIPTOR *ppfd) {
1456 WineGLPixelFormat *fmt;
1457 int value;
1458 HWND hwnd;
1460 /* SetPixelFormat is not allowed on the X root_window e.g. GetDC(0) */
1461 if(get_glxdrawable(physDev) == root_window)
1463 ERR("Invalid operation on root_window\n");
1464 return FALSE;
1467 /* Check if iPixelFormat is in our list of supported formats to see if it is supported. */
1468 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &value);
1469 if(!fmt) {
1470 ERR("Invalid iPixelFormat: %d\n", iPixelFormat);
1471 return FALSE;
1474 wine_tsx11_lock();
1475 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1476 wine_tsx11_unlock();
1478 hwnd = WindowFromDC(physDev->hdc);
1479 if(hwnd) {
1480 if(!(value&GLX_WINDOW_BIT)) {
1481 WARN("Pixel format %d is not compatible for window rendering\n", iPixelFormat);
1482 return FALSE;
1485 if(!SendMessageW(hwnd, WM_X11DRV_SET_WIN_FORMAT, (WPARAM)fmt->fmt_id, 0)) {
1486 ERR("Couldn't set format of the window, returning failure\n");
1487 return FALSE;
1490 else if(physDev->bitmap) {
1491 if(!(value&GLX_PIXMAP_BIT)) {
1492 WARN("Pixel format %d is not compatible for bitmap rendering\n", iPixelFormat);
1493 return FALSE;
1496 physDev->bitmap->glxpixmap = create_bitmap_glxpixmap(physDev, fmt);
1497 if(!physDev->bitmap->glxpixmap) {
1498 WARN("Couldn't create glxpixmap for pixel format %d\n", iPixelFormat);
1499 return FALSE;
1502 else {
1503 FIXME("called on a non-window, non-bitmap object?\n");
1506 physDev->current_pf = iPixelFormat;
1508 if (TRACE_ON(wgl)) {
1509 int gl_test = 0;
1511 wine_tsx11_lock();
1512 gl_test = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_FBCONFIG_ID, &value);
1513 if (gl_test) {
1514 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1515 } else {
1516 TRACE(" FBConfig have :\n");
1517 TRACE(" - FBCONFIG_ID 0x%x\n", value);
1518 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_VISUAL_ID, &value);
1519 TRACE(" - VISUAL_ID 0x%x\n", value);
1520 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1521 TRACE(" - DRAWABLE_TYPE 0x%x\n", value);
1523 wine_tsx11_unlock();
1525 return TRUE;
1530 * X11DRV_SetPixelFormat
1532 * Set the pixel-format id used by this DC
1534 BOOL X11DRV_SetPixelFormat(X11DRV_PDEVICE *physDev,
1535 int iPixelFormat,
1536 const PIXELFORMATDESCRIPTOR *ppfd) {
1537 TRACE("(%p,%d,%p)\n", physDev, iPixelFormat, ppfd);
1539 if (!has_opengl()) {
1540 ERR("No libGL on this box - disabling OpenGL support !\n");
1541 return FALSE;
1544 if(physDev->current_pf) /* cannot change it if already set */
1545 return (physDev->current_pf == iPixelFormat);
1547 return internal_SetPixelFormat(physDev, iPixelFormat, ppfd);
1551 * X11DRV_wglCopyContext
1553 * For OpenGL32 wglCopyContext.
1555 BOOL X11DRV_wglCopyContext(HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask) {
1556 Wine_GLContext *src = (Wine_GLContext*)hglrcSrc;
1557 Wine_GLContext *dst = (Wine_GLContext*)hglrcDst;
1559 TRACE("hglrcSrc: (%p), hglrcDst: (%p), mask: %#x\n", hglrcSrc, hglrcDst, mask);
1561 /* There is a slight difference in the way GL contexts share display lists in WGL and GLX.
1562 * In case of GLX you need to specify this at context creation time but in case of WGL you
1563 * do this using wglShareLists which you can call after creating the context.
1564 * To emulate WGL we try to delay the creation of the context until wglShareLists or wglMakeCurrent.
1565 * Up to now that works fine.
1567 * The delayed GLX context creation could cause issues for wglCopyContext as it might get called
1568 * when there is no GLX context yet. The chance this will cause problems is small as at the time of
1569 * writing Wine has had OpenGL support for more than 7 years and this function has remained a stub
1570 * ever since then.
1572 if(!src->ctx || !dst->ctx) {
1573 /* NOTE: As a special case, if both GLX contexts are NULL, that means
1574 * neither WGL context was made current. In that case, both contexts
1575 * are in a default state, so any copy would no-op.
1577 if(!src->ctx && !dst->ctx) {
1578 TRACE("No source or destination contexts set. No-op.\n");
1579 return TRUE;
1582 if (!src->ctx) {
1583 DWORD type = GetObjectType(src->hdc);
1584 wine_tsx11_lock();
1585 if(src->vis)
1586 src->ctx = pglXCreateContext(gdi_display, src->vis, NULL, type == OBJ_MEMDC ? False : True);
1587 else /* Create a GLX Context for a pbuffer */
1588 src->ctx = pglXCreateNewContext(gdi_display, src->fmt->fbconfig, src->fmt->render_type, NULL, True);
1589 TRACE(" created a delayed OpenGL context (%p)\n", src->ctx);
1591 else if (!dst->ctx) {
1592 DWORD type = GetObjectType(dst->hdc);
1593 wine_tsx11_lock();
1594 if(dst->vis)
1595 dst->ctx = pglXCreateContext(gdi_display, dst->vis, NULL, type == OBJ_MEMDC ? False : True);
1596 else /* Create a GLX Context for a pbuffer */
1597 dst->ctx = pglXCreateNewContext(gdi_display, dst->fmt->fbconfig, dst->fmt->render_type, NULL, True);
1598 TRACE(" created a delayed OpenGL context (%p)\n", dst->ctx);
1601 else
1602 wine_tsx11_lock();
1604 pglXCopyContext(gdi_display, src->ctx, dst->ctx, mask);
1605 wine_tsx11_unlock();
1607 /* As opposed to wglCopyContext, glXCopyContext doesn't return anything, so hopefully we passed */
1608 return TRUE;
1612 * X11DRV_wglCreateContext
1614 * For OpenGL32 wglCreateContext.
1616 HGLRC X11DRV_wglCreateContext(X11DRV_PDEVICE *physDev)
1618 Wine_GLContext *ret;
1619 WineGLPixelFormat *fmt;
1620 int hdcPF = physDev->current_pf;
1621 int fmt_count = 0;
1622 HDC hdc = physDev->hdc;
1624 TRACE("(%p)->(PF:%d)\n", hdc, hdcPF);
1626 if (!has_opengl()) {
1627 ERR("No libGL on this box - disabling OpenGL support !\n");
1628 return 0;
1631 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, hdcPF, TRUE /* Offscreen */, &fmt_count);
1632 /* We can render using the iPixelFormat (1) of Wine's Main visual AND using some offscreen formats.
1633 * Note that standard WGL-calls don't recognize offscreen-only formats. For that reason pbuffers
1634 * use a sort of 'proxy' HDC (wglGetPbufferDCARB).
1635 * If this fails something is very wrong on the system. */
1636 if(!fmt) {
1637 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", hdcPF);
1638 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1639 return NULL;
1642 /* The context will be allocated in the wglMakeCurrent call */
1643 wine_tsx11_lock();
1644 ret = alloc_context();
1645 wine_tsx11_unlock();
1646 ret->hdc = hdc;
1647 ret->fmt = fmt;
1649 /*ret->vis = vis;*/
1650 ret->vis = pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
1652 TRACE(" creating context %p (GL context creation delayed)\n", ret);
1653 return (HGLRC) ret;
1657 * X11DRV_wglDeleteContext
1659 * For OpenGL32 wglDeleteContext.
1661 BOOL X11DRV_wglDeleteContext(HGLRC hglrc)
1663 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1664 BOOL ret = TRUE;
1666 TRACE("(%p)\n", hglrc);
1668 if (!has_opengl()) {
1669 ERR("No libGL on this box - disabling OpenGL support !\n");
1670 return 0;
1673 wine_tsx11_lock();
1674 /* A game (Half Life not to name it) deletes twice the same context,
1675 * so make sure it is valid first */
1676 if (is_valid_context( ctx ))
1678 if (ctx->ctx) pglXDestroyContext(gdi_display, ctx->ctx);
1679 free_context(ctx);
1681 else
1683 WARN("Error deleting context !\n");
1684 SetLastError(ERROR_INVALID_HANDLE);
1685 ret = FALSE;
1687 wine_tsx11_unlock();
1689 return ret;
1693 * X11DRV_wglGetCurrentReadDCARB
1695 * For OpenGL32 wglGetCurrentReadDCARB.
1697 static HDC WINAPI X11DRV_wglGetCurrentReadDCARB(void)
1699 HDC ret = 0;
1700 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
1702 if (ctx) ret = ctx->read_hdc;
1704 TRACE(" returning %p (GL drawable %lu)\n", ret, ctx ? ctx->drawables[1] : 0);
1705 return ret;
1709 * X11DRV_wglGetProcAddress
1711 * For OpenGL32 wglGetProcAddress.
1713 PROC X11DRV_wglGetProcAddress(LPCSTR lpszProc)
1715 int i, j;
1716 const WineGLExtension *ext;
1718 int padding = 32 - strlen(lpszProc);
1719 if (padding < 0)
1720 padding = 0;
1722 if (!has_opengl()) {
1723 ERR("No libGL on this box - disabling OpenGL support !\n");
1724 return 0;
1727 /* Check the table of WGL extensions to see if we need to return a WGL extension
1728 * or a function pointer to a native OpenGL function. */
1729 if(strncmp(lpszProc, "wgl", 3) != 0) {
1730 return pglXGetProcAddressARB((const GLubyte*)lpszProc);
1731 } else {
1732 TRACE("('%s'):%*s", lpszProc, padding, " ");
1733 for (i = 0; i < WineGLExtensionListSize; ++i) {
1734 ext = WineGLExtensionList[i];
1735 for (j = 0; ext->extEntryPoints[j].funcName; ++j) {
1736 if (strcmp(ext->extEntryPoints[j].funcName, lpszProc) == 0) {
1737 TRACE("(%p) - WineGL\n", ext->extEntryPoints[j].funcAddress);
1738 return ext->extEntryPoints[j].funcAddress;
1744 WARN("(%s) - not found\n", lpszProc);
1745 return NULL;
1749 * X11DRV_wglMakeCurrent
1751 * For OpenGL32 wglMakeCurrent.
1753 BOOL X11DRV_wglMakeCurrent(X11DRV_PDEVICE *physDev, HGLRC hglrc) {
1754 BOOL ret;
1755 HDC hdc = physDev->hdc;
1756 DWORD type = GetObjectType(hdc);
1758 TRACE("(%p,%p)\n", hdc, hglrc);
1760 if (!has_opengl()) {
1761 ERR("No libGL on this box - disabling OpenGL support !\n");
1762 return FALSE;
1765 wine_tsx11_lock();
1766 if (hglrc == NULL) {
1767 ret = pglXMakeCurrent(gdi_display, None, NULL);
1768 NtCurrentTeb()->glContext = NULL;
1769 } else {
1770 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1771 Drawable drawable = get_glxdrawable(physDev);
1772 if (ctx->ctx == NULL) {
1773 /* The describe lines below are for debugging purposes only */
1774 if (TRACE_ON(wgl)) {
1775 describeDrawable(ctx, drawable);
1776 describeContext(ctx);
1779 /* Create a GLX context using the same visual as chosen earlier in wglCreateContext.
1780 * We are certain that the drawable and context are compatible as we only allow compatible formats.
1782 TRACE(" Creating GLX Context\n");
1783 if(ctx->vis)
1784 ctx->ctx = pglXCreateContext(gdi_display, ctx->vis, NULL, type == OBJ_MEMDC ? False : True);
1785 else /* Create a GLX Context for a pbuffer */
1786 ctx->ctx = pglXCreateNewContext(gdi_display, ctx->fmt->fbconfig, ctx->fmt->render_type, NULL, True);
1788 TRACE(" created a delayed OpenGL context (%p)\n", ctx->ctx);
1790 TRACE(" make current for dis %p, drawable %p, ctx %p\n", gdi_display, (void*) drawable, ctx->ctx);
1791 ret = pglXMakeCurrent(gdi_display, drawable, ctx->ctx);
1792 NtCurrentTeb()->glContext = ctx;
1793 if(ret)
1795 ctx->hdc = hdc;
1796 ctx->read_hdc = hdc;
1797 ctx->drawables[0] = drawable;
1798 ctx->drawables[1] = drawable;
1799 ctx->refresh_drawables = FALSE;
1801 if (type == OBJ_MEMDC)
1803 ctx->do_escape = TRUE;
1804 pglDrawBuffer(GL_FRONT_LEFT);
1808 wine_tsx11_unlock();
1809 TRACE(" returning %s\n", (ret ? "True" : "False"));
1810 return ret;
1814 * X11DRV_wglMakeContextCurrentARB
1816 * For OpenGL32 wglMakeContextCurrentARB
1818 BOOL X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE* pDrawDev, X11DRV_PDEVICE* pReadDev, HGLRC hglrc)
1820 BOOL ret;
1821 int indirect = (GetObjectType(pDrawDev->hdc) == OBJ_MEMDC);
1823 TRACE("(%p,%p,%p)\n", pDrawDev, pReadDev, hglrc);
1825 if (!has_opengl()) {
1826 ERR("No libGL on this box - disabling OpenGL support !\n");
1827 return 0;
1830 wine_tsx11_lock();
1831 if (hglrc == NULL) {
1832 ret = pglXMakeCurrent(gdi_display, None, NULL);
1833 NtCurrentTeb()->glContext = NULL;
1834 } else {
1835 if (NULL == pglXMakeContextCurrent) {
1836 ret = FALSE;
1837 } else {
1838 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1839 Drawable d_draw = get_glxdrawable(pDrawDev);
1840 Drawable d_read = get_glxdrawable(pReadDev);
1842 if (ctx->ctx == NULL) {
1843 ctx->ctx = pglXCreateContext(gdi_display, ctx->vis, NULL, !indirect);
1844 TRACE(" created a delayed OpenGL context (%p)\n", ctx->ctx);
1846 ctx->hdc = pDrawDev->hdc;
1847 ctx->read_hdc = pReadDev->hdc;
1848 ctx->drawables[0] = d_draw;
1849 ctx->drawables[1] = d_read;
1850 ctx->refresh_drawables = FALSE;
1851 ret = pglXMakeContextCurrent(gdi_display, d_draw, d_read, ctx->ctx);
1852 NtCurrentTeb()->glContext = ctx;
1855 wine_tsx11_unlock();
1857 TRACE(" returning %s\n", (ret ? "True" : "False"));
1858 return ret;
1862 * X11DRV_wglShareLists
1864 * For OpenGL32 wglShaderLists.
1866 BOOL X11DRV_wglShareLists(HGLRC hglrc1, HGLRC hglrc2) {
1867 Wine_GLContext *org = (Wine_GLContext *) hglrc1;
1868 Wine_GLContext *dest = (Wine_GLContext *) hglrc2;
1870 TRACE("(%p, %p)\n", org, dest);
1872 if (!has_opengl()) {
1873 ERR("No libGL on this box - disabling OpenGL support !\n");
1874 return 0;
1877 if (NULL != dest && dest->ctx != NULL) {
1878 ERR("Could not share display lists, context already created !\n");
1879 return FALSE;
1880 } else {
1881 if (org->ctx == NULL) {
1882 int indirect = (GetObjectType(org->hdc) == OBJ_MEMDC);
1883 wine_tsx11_lock();
1884 describeContext(org);
1886 if(org->vis)
1887 org->ctx = pglXCreateContext(gdi_display, org->vis, NULL, !indirect);
1888 else /* Create a GLX Context for a pbuffer */
1889 org->ctx = pglXCreateNewContext(gdi_display, org->fmt->fbconfig, org->fmt->render_type, NULL, True);
1890 wine_tsx11_unlock();
1891 TRACE(" created a delayed OpenGL context (%p) for Wine context %p\n", org->ctx, org);
1893 if (NULL != dest) {
1894 int indirect = (GetObjectType(dest->hdc) == OBJ_MEMDC);
1895 wine_tsx11_lock();
1896 describeContext(dest);
1897 /* Create the destination context with display lists shared */
1898 if(dest->vis)
1899 dest->ctx = pglXCreateContext(gdi_display, dest->vis, org->ctx, !indirect);
1900 else /* Create a GLX Context for a pbuffer */
1901 dest->ctx = pglXCreateNewContext(gdi_display, dest->fmt->fbconfig, dest->fmt->render_type, org->ctx, True);
1902 wine_tsx11_unlock();
1903 TRACE(" created a delayed OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest->ctx, dest, org->ctx);
1904 return TRUE;
1907 return FALSE;
1910 static BOOL internal_wglUseFontBitmaps(HDC hdc, DWORD first, DWORD count, DWORD listBase, DWORD (WINAPI *GetGlyphOutline_ptr)(HDC,UINT,UINT,LPGLYPHMETRICS,DWORD,LPVOID,const MAT2*))
1912 /* We are running using client-side rendering fonts... */
1913 GLYPHMETRICS gm;
1914 unsigned int glyph;
1915 int size = 0;
1916 void *bitmap = NULL, *gl_bitmap = NULL;
1917 int org_alignment;
1919 wine_tsx11_lock();
1920 pglGetIntegerv(GL_UNPACK_ALIGNMENT, &org_alignment);
1921 pglPixelStorei(GL_UNPACK_ALIGNMENT, 4);
1922 wine_tsx11_unlock();
1924 for (glyph = first; glyph < first + count; glyph++) {
1925 unsigned int needed_size = GetGlyphOutline_ptr(hdc, glyph, GGO_BITMAP, &gm, 0, NULL, NULL);
1926 int height, width_int;
1928 TRACE("Glyph : %3d / List : %d\n", glyph, listBase);
1929 if (needed_size == GDI_ERROR) {
1930 TRACE(" - needed size : %d (GDI_ERROR)\n", needed_size);
1931 goto error;
1932 } else {
1933 TRACE(" - needed size : %d\n", needed_size);
1936 if (needed_size > size) {
1937 size = needed_size;
1938 HeapFree(GetProcessHeap(), 0, bitmap);
1939 HeapFree(GetProcessHeap(), 0, gl_bitmap);
1940 bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
1941 gl_bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
1943 if (GetGlyphOutline_ptr(hdc, glyph, GGO_BITMAP, &gm, size, bitmap, NULL) == GDI_ERROR) goto error;
1944 if (TRACE_ON(wgl)) {
1945 unsigned int height, width, bitmask;
1946 unsigned char *bitmap_ = (unsigned char *) bitmap;
1948 TRACE(" - bbox : %d x %d\n", gm.gmBlackBoxX, gm.gmBlackBoxY);
1949 TRACE(" - origin : (%d , %d)\n", gm.gmptGlyphOrigin.x, gm.gmptGlyphOrigin.y);
1950 TRACE(" - increment : %d - %d\n", gm.gmCellIncX, gm.gmCellIncY);
1951 if (needed_size != 0) {
1952 TRACE(" - bitmap :\n");
1953 for (height = 0; height < gm.gmBlackBoxY; height++) {
1954 TRACE(" ");
1955 for (width = 0, bitmask = 0x80; width < gm.gmBlackBoxX; width++, bitmask >>= 1) {
1956 if (bitmask == 0) {
1957 bitmap_ += 1;
1958 bitmask = 0x80;
1960 if (*bitmap_ & bitmask)
1961 TRACE("*");
1962 else
1963 TRACE(" ");
1965 bitmap_ += (4 - ((UINT_PTR)bitmap_ & 0x03));
1966 TRACE("\n");
1971 /* In OpenGL, the bitmap is drawn from the bottom to the top... So we need to invert the
1972 * glyph for it to be drawn properly.
1974 if (needed_size != 0) {
1975 width_int = (gm.gmBlackBoxX + 31) / 32;
1976 for (height = 0; height < gm.gmBlackBoxY; height++) {
1977 int width;
1978 for (width = 0; width < width_int; width++) {
1979 ((int *) gl_bitmap)[(gm.gmBlackBoxY - height - 1) * width_int + width] =
1980 ((int *) bitmap)[height * width_int + width];
1985 wine_tsx11_lock();
1986 pglNewList(listBase++, GL_COMPILE);
1987 if (needed_size != 0) {
1988 pglBitmap(gm.gmBlackBoxX, gm.gmBlackBoxY,
1989 0 - gm.gmptGlyphOrigin.x, (int) gm.gmBlackBoxY - gm.gmptGlyphOrigin.y,
1990 gm.gmCellIncX, gm.gmCellIncY,
1991 gl_bitmap);
1992 } else {
1993 /* This is the case of 'empty' glyphs like the space character */
1994 pglBitmap(0, 0, 0, 0, gm.gmCellIncX, gm.gmCellIncY, NULL);
1996 pglEndList();
1997 wine_tsx11_unlock();
2000 wine_tsx11_lock();
2001 pglPixelStorei(GL_UNPACK_ALIGNMENT, org_alignment);
2002 wine_tsx11_unlock();
2004 HeapFree(GetProcessHeap(), 0, bitmap);
2005 HeapFree(GetProcessHeap(), 0, gl_bitmap);
2006 return TRUE;
2008 error:
2009 wine_tsx11_lock();
2010 pglPixelStorei(GL_UNPACK_ALIGNMENT, org_alignment);
2011 wine_tsx11_unlock();
2013 HeapFree(GetProcessHeap(), 0, bitmap);
2014 HeapFree(GetProcessHeap(), 0, gl_bitmap);
2015 return FALSE;
2019 * X11DRV_wglUseFontBitmapsA
2021 * For OpenGL32 wglUseFontBitmapsA.
2023 BOOL X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
2025 Font fid = physDev->font;
2027 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev->hdc, first, count, listBase, fid);
2029 if (!has_opengl()) {
2030 ERR("No libGL on this box - disabling OpenGL support !\n");
2031 return 0;
2034 if (fid == 0) {
2035 return internal_wglUseFontBitmaps(physDev->hdc, first, count, listBase, GetGlyphOutlineA);
2038 wine_tsx11_lock();
2039 /* I assume that the glyphs are at the same position for X and for Windows */
2040 pglXUseXFont(fid, first, count, listBase);
2041 wine_tsx11_unlock();
2042 return TRUE;
2046 * X11DRV_wglUseFontBitmapsW
2048 * For OpenGL32 wglUseFontBitmapsW.
2050 BOOL X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
2052 Font fid = physDev->font;
2054 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev->hdc, first, count, listBase, fid);
2056 if (!has_opengl()) {
2057 ERR("No libGL on this box - disabling OpenGL support !\n");
2058 return 0;
2061 if (fid == 0) {
2062 return internal_wglUseFontBitmaps(physDev->hdc, first, count, listBase, GetGlyphOutlineW);
2065 WARN("Using the glX API for the WCHAR variant - some characters may come out incorrectly !\n");
2067 wine_tsx11_lock();
2068 /* I assume that the glyphs are at the same position for X and for Windows */
2069 pglXUseXFont(fid, first, count, listBase);
2070 wine_tsx11_unlock();
2071 return TRUE;
2074 /* WGL helper function which handles differences in glGetIntegerv from WGL and GLX */
2075 static void WINAPI X11DRV_wglGetIntegerv(GLenum pname, GLint* params)
2077 wine_tsx11_lock();
2078 switch(pname)
2080 case GL_DEPTH_BITS:
2082 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
2084 pglGetIntegerv(pname, params);
2086 * if we cannot find a Wine Context
2087 * we only have the default wine desktop context,
2088 * so if we have only a 24 depth say we have 32
2090 if (!ctx && *params == 24) {
2091 *params = 32;
2093 TRACE("returns GL_DEPTH_BITS as '%d'\n", *params);
2094 break;
2096 case GL_ALPHA_BITS:
2098 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
2100 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_ALPHA_SIZE, params);
2101 TRACE("returns GL_ALPHA_BITS as '%d'\n", *params);
2102 break;
2104 default:
2105 pglGetIntegerv(pname, params);
2106 break;
2108 wine_tsx11_unlock();
2111 void flush_gl_drawable(X11DRV_PDEVICE *physDev)
2113 int w, h;
2115 if (!physDev->gl_copy)
2116 return;
2118 w = physDev->dc_rect.right - physDev->dc_rect.left;
2119 h = physDev->dc_rect.bottom - physDev->dc_rect.top;
2121 if(w > 0 && h > 0) {
2122 Drawable src = physDev->pixmap;
2123 if(!src) src = physDev->gl_drawable;
2125 /* The GL drawable may be lagged behind if we don't flush first, so
2126 * flush the display make sure we copy up-to-date data */
2127 wine_tsx11_lock();
2128 XFlush(gdi_display);
2129 XCopyArea(gdi_display, src, physDev->drawable, physDev->gc, 0, 0, w, h,
2130 physDev->dc_rect.left, physDev->dc_rect.top);
2131 wine_tsx11_unlock();
2136 static void WINAPI X11DRV_wglFinish(void)
2138 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
2139 enum x11drv_escape_codes code = X11DRV_FLUSH_GL_DRAWABLE;
2141 wine_tsx11_lock();
2142 sync_context(ctx);
2143 pglFinish();
2144 wine_tsx11_unlock();
2145 if (ctx) ExtEscape(ctx->hdc, X11DRV_ESCAPE, sizeof(code), (LPSTR)&code, 0, NULL );
2148 static void WINAPI X11DRV_wglFlush(void)
2150 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
2151 enum x11drv_escape_codes code = X11DRV_FLUSH_GL_DRAWABLE;
2153 wine_tsx11_lock();
2154 sync_context(ctx);
2155 pglFlush();
2156 wine_tsx11_unlock();
2157 if (ctx) ExtEscape(ctx->hdc, X11DRV_ESCAPE, sizeof(code), (LPSTR)&code, 0, NULL );
2161 * X11DRV_wglGetExtensionsStringARB
2163 * WGL_ARB_extensions_string: wglGetExtensionsStringARB
2165 static const char * WINAPI X11DRV_wglGetExtensionsStringARB(HDC hdc) {
2166 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
2167 return WineGLInfo.wglExtensions;
2171 * X11DRV_wglCreatePbufferARB
2173 * WGL_ARB_pbuffer: wglCreatePbufferARB
2175 static HPBUFFERARB WINAPI X11DRV_wglCreatePbufferARB(HDC hdc, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList)
2177 Wine_GLPBuffer* object = NULL;
2178 WineGLPixelFormat *fmt = NULL;
2179 int nCfgs = 0;
2180 int attribs[256];
2181 int nAttribs = 0;
2183 TRACE("(%p, %d, %d, %d, %p)\n", hdc, iPixelFormat, iWidth, iHeight, piAttribList);
2185 if (0 >= iPixelFormat) {
2186 ERR("(%p): unexpected iPixelFormat(%d) <= 0, returns NULL\n", hdc, iPixelFormat);
2187 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
2188 return NULL; /* unexpected error */
2191 /* Convert the WGL pixelformat to a GLX format, if it fails then the format is invalid */
2192 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nCfgs);
2193 if(!fmt) {
2194 ERR("(%p): unexpected iPixelFormat(%d) > nFormats(%d), returns NULL\n", hdc, iPixelFormat, nCfgs);
2195 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
2196 goto create_failed; /* unexpected error */
2199 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(Wine_GLPBuffer));
2200 if (NULL == object) {
2201 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
2202 goto create_failed; /* unexpected error */
2204 object->hdc = hdc;
2205 object->display = gdi_display;
2206 object->width = iWidth;
2207 object->height = iHeight;
2208 object->fmt = fmt;
2210 PUSH2(attribs, GLX_PBUFFER_WIDTH, iWidth);
2211 PUSH2(attribs, GLX_PBUFFER_HEIGHT, iHeight);
2212 while (piAttribList && 0 != *piAttribList) {
2213 int attr_v;
2214 switch (*piAttribList) {
2215 case WGL_PBUFFER_LARGEST_ARB: {
2216 ++piAttribList;
2217 attr_v = *piAttribList;
2218 TRACE("WGL_LARGEST_PBUFFER_ARB = %d\n", attr_v);
2219 PUSH2(attribs, GLX_LARGEST_PBUFFER, attr_v);
2220 break;
2223 case WGL_TEXTURE_FORMAT_ARB: {
2224 ++piAttribList;
2225 attr_v = *piAttribList;
2226 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as %x\n", attr_v);
2227 if (use_render_texture_ati) {
2228 int type = 0;
2229 switch (attr_v) {
2230 case WGL_NO_TEXTURE_ARB: type = GLX_NO_TEXTURE_ATI; break ;
2231 case WGL_TEXTURE_RGB_ARB: type = GLX_TEXTURE_RGB_ATI; break ;
2232 case WGL_TEXTURE_RGBA_ARB: type = GLX_TEXTURE_RGBA_ATI; break ;
2233 default:
2234 SetLastError(ERROR_INVALID_DATA);
2235 goto create_failed;
2237 object->use_render_texture = 1;
2238 PUSH2(attribs, GLX_TEXTURE_FORMAT_ATI, type);
2239 } else {
2240 if (WGL_NO_TEXTURE_ARB == attr_v) {
2241 object->use_render_texture = 0;
2242 } else {
2243 if (!use_render_texture_emulation) {
2244 SetLastError(ERROR_INVALID_DATA);
2245 goto create_failed;
2247 switch (attr_v) {
2248 case WGL_TEXTURE_RGB_ARB:
2249 object->use_render_texture = GL_RGB;
2250 object->texture_bpp = 3;
2251 object->texture_format = GL_RGB;
2252 object->texture_type = GL_UNSIGNED_BYTE;
2253 break;
2254 case WGL_TEXTURE_RGBA_ARB:
2255 object->use_render_texture = GL_RGBA;
2256 object->texture_bpp = 4;
2257 object->texture_format = GL_RGBA;
2258 object->texture_type = GL_UNSIGNED_BYTE;
2259 break;
2261 /* WGL_FLOAT_COMPONENTS_NV */
2262 case WGL_TEXTURE_FLOAT_R_NV:
2263 object->use_render_texture = GL_FLOAT_R_NV;
2264 object->texture_bpp = 4;
2265 object->texture_format = GL_RED;
2266 object->texture_type = GL_FLOAT;
2267 break;
2268 case WGL_TEXTURE_FLOAT_RG_NV:
2269 object->use_render_texture = GL_FLOAT_RG_NV;
2270 object->texture_bpp = 8;
2271 object->texture_format = GL_LUMINANCE_ALPHA;
2272 object->texture_type = GL_FLOAT;
2273 break;
2274 case WGL_TEXTURE_FLOAT_RGB_NV:
2275 object->use_render_texture = GL_FLOAT_RGB_NV;
2276 object->texture_bpp = 12;
2277 object->texture_format = GL_RGB;
2278 object->texture_type = GL_FLOAT;
2279 break;
2280 case WGL_TEXTURE_FLOAT_RGBA_NV:
2281 object->use_render_texture = GL_FLOAT_RGBA_NV;
2282 object->texture_bpp = 16;
2283 object->texture_format = GL_RGBA;
2284 object->texture_type = GL_FLOAT;
2285 break;
2286 default:
2287 ERR("Unknown texture format: %x\n", attr_v);
2288 SetLastError(ERROR_INVALID_DATA);
2289 goto create_failed;
2293 break;
2296 case WGL_TEXTURE_TARGET_ARB: {
2297 ++piAttribList;
2298 attr_v = *piAttribList;
2299 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as %x\n", attr_v);
2300 if (use_render_texture_ati) {
2301 int type = 0;
2302 switch (attr_v) {
2303 case WGL_NO_TEXTURE_ARB: type = GLX_NO_TEXTURE_ATI; break ;
2304 case WGL_TEXTURE_CUBE_MAP_ARB: type = GLX_TEXTURE_CUBE_MAP_ATI; break ;
2305 case WGL_TEXTURE_1D_ARB: type = GLX_TEXTURE_1D_ATI; break ;
2306 case WGL_TEXTURE_2D_ARB: type = GLX_TEXTURE_2D_ATI; break ;
2307 default:
2308 SetLastError(ERROR_INVALID_DATA);
2309 goto create_failed;
2311 PUSH2(attribs, GLX_TEXTURE_TARGET_ATI, type);
2312 } else {
2313 if (WGL_NO_TEXTURE_ARB == attr_v) {
2314 object->texture_target = 0;
2315 } else {
2316 if (!use_render_texture_emulation) {
2317 SetLastError(ERROR_INVALID_DATA);
2318 goto create_failed;
2320 switch (attr_v) {
2321 case WGL_TEXTURE_CUBE_MAP_ARB: {
2322 if (iWidth != iHeight) {
2323 SetLastError(ERROR_INVALID_DATA);
2324 goto create_failed;
2326 object->texture_target = GL_TEXTURE_CUBE_MAP;
2327 object->texture_bind_target = GL_TEXTURE_BINDING_CUBE_MAP;
2328 break;
2330 case WGL_TEXTURE_1D_ARB: {
2331 if (1 != iHeight) {
2332 SetLastError(ERROR_INVALID_DATA);
2333 goto create_failed;
2335 object->texture_target = GL_TEXTURE_1D;
2336 object->texture_bind_target = GL_TEXTURE_BINDING_1D;
2337 break;
2339 case WGL_TEXTURE_2D_ARB: {
2340 object->texture_target = GL_TEXTURE_2D;
2341 object->texture_bind_target = GL_TEXTURE_BINDING_2D;
2342 break;
2344 case WGL_TEXTURE_RECTANGLE_NV: {
2345 object->texture_target = GL_TEXTURE_RECTANGLE_NV;
2346 object->texture_bind_target = GL_TEXTURE_BINDING_RECTANGLE_NV;
2347 break;
2349 default:
2350 ERR("Unknown texture target: %x\n", attr_v);
2351 SetLastError(ERROR_INVALID_DATA);
2352 goto create_failed;
2356 break;
2359 case WGL_MIPMAP_TEXTURE_ARB: {
2360 ++piAttribList;
2361 attr_v = *piAttribList;
2362 TRACE("WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as %x\n", attr_v);
2363 if (use_render_texture_ati) {
2364 PUSH2(attribs, GLX_MIPMAP_TEXTURE_ATI, attr_v);
2365 } else {
2366 if (!use_render_texture_emulation) {
2367 SetLastError(ERROR_INVALID_DATA);
2368 goto create_failed;
2371 break;
2374 ++piAttribList;
2377 PUSH1(attribs, None);
2378 wine_tsx11_lock();
2379 object->drawable = pglXCreatePbuffer(gdi_display, fmt->fbconfig, attribs);
2380 wine_tsx11_unlock();
2381 TRACE("new Pbuffer drawable as %p\n", (void*) object->drawable);
2382 if (!object->drawable) {
2383 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
2384 goto create_failed; /* unexpected error */
2386 TRACE("->(%p)\n", object);
2387 return (HPBUFFERARB) object;
2389 create_failed:
2390 HeapFree(GetProcessHeap(), 0, object);
2391 TRACE("->(FAILED)\n");
2392 return NULL;
2396 * X11DRV_wglDestroyPbufferARB
2398 * WGL_ARB_pbuffer: wglDestroyPbufferARB
2400 static GLboolean WINAPI X11DRV_wglDestroyPbufferARB(HPBUFFERARB hPbuffer)
2402 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2403 TRACE("(%p)\n", hPbuffer);
2404 if (NULL == object) {
2405 SetLastError(ERROR_INVALID_HANDLE);
2406 return GL_FALSE;
2408 wine_tsx11_lock();
2409 pglXDestroyPbuffer(object->display, object->drawable);
2410 wine_tsx11_unlock();
2411 HeapFree(GetProcessHeap(), 0, object);
2412 return GL_TRUE;
2416 * X11DRV_wglGetPbufferDCARB
2418 * WGL_ARB_pbuffer: wglGetPbufferDCARB
2419 * The function wglGetPbufferDCARB returns a device context for a pbuffer.
2420 * Gdi32 implements the part of this function which creates a device context.
2421 * This part associates the physDev with the X drawable of the pbuffer.
2423 HDC X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE *physDev, HPBUFFERARB hPbuffer)
2425 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2426 if (NULL == object) {
2427 SetLastError(ERROR_INVALID_HANDLE);
2428 return NULL;
2431 /* The function wglGetPbufferDCARB returns a DC to which the pbuffer can be connected.
2432 * All formats in our pixelformat list are compatible with each other and the main drawable. */
2433 physDev->current_pf = object->fmt->iPixelFormat;
2434 physDev->drawable = object->drawable;
2435 SetRect( &physDev->drawable_rect, 0, 0, object->width, object->height );
2436 physDev->dc_rect = physDev->drawable_rect;
2438 TRACE("(%p)->(%p)\n", hPbuffer, physDev->hdc);
2439 return physDev->hdc;
2443 * X11DRV_wglQueryPbufferARB
2445 * WGL_ARB_pbuffer: wglQueryPbufferARB
2447 static GLboolean WINAPI X11DRV_wglQueryPbufferARB(HPBUFFERARB hPbuffer, int iAttribute, int *piValue)
2449 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2450 TRACE("(%p, 0x%x, %p)\n", hPbuffer, iAttribute, piValue);
2451 if (NULL == object) {
2452 SetLastError(ERROR_INVALID_HANDLE);
2453 return GL_FALSE;
2455 switch (iAttribute) {
2456 case WGL_PBUFFER_WIDTH_ARB:
2457 wine_tsx11_lock();
2458 pglXQueryDrawable(object->display, object->drawable, GLX_WIDTH, (unsigned int*) piValue);
2459 wine_tsx11_unlock();
2460 break;
2461 case WGL_PBUFFER_HEIGHT_ARB:
2462 wine_tsx11_lock();
2463 pglXQueryDrawable(object->display, object->drawable, GLX_HEIGHT, (unsigned int*) piValue);
2464 wine_tsx11_unlock();
2465 break;
2467 case WGL_PBUFFER_LOST_ARB:
2468 /* GLX Pbuffers cannot be lost by default. We can support this by
2469 * setting GLX_PRESERVED_CONTENTS to False and using glXSelectEvent
2470 * to receive pixel buffer clobber events, however that may or may
2471 * not give any benefit */
2472 *piValue = GL_FALSE;
2473 break;
2475 case WGL_TEXTURE_FORMAT_ARB:
2476 if (use_render_texture_ati) {
2477 unsigned int tmp;
2478 int type = WGL_NO_TEXTURE_ARB;
2479 wine_tsx11_lock();
2480 pglXQueryDrawable(object->display, object->drawable, GLX_TEXTURE_FORMAT_ATI, &tmp);
2481 wine_tsx11_unlock();
2482 switch (tmp) {
2483 case GLX_NO_TEXTURE_ATI: type = WGL_NO_TEXTURE_ARB; break ;
2484 case GLX_TEXTURE_RGB_ATI: type = WGL_TEXTURE_RGB_ARB; break ;
2485 case GLX_TEXTURE_RGBA_ATI: type = WGL_TEXTURE_RGBA_ARB; break ;
2487 *piValue = type;
2488 } else {
2489 if (!object->use_render_texture) {
2490 *piValue = WGL_NO_TEXTURE_ARB;
2491 } else {
2492 if (!use_render_texture_emulation) {
2493 SetLastError(ERROR_INVALID_HANDLE);
2494 return GL_FALSE;
2496 switch(object->use_render_texture) {
2497 case GL_RGB:
2498 *piValue = WGL_TEXTURE_RGB_ARB;
2499 break;
2500 case GL_RGBA:
2501 *piValue = WGL_TEXTURE_RGBA_ARB;
2502 break;
2503 /* WGL_FLOAT_COMPONENTS_NV */
2504 case GL_FLOAT_R_NV:
2505 *piValue = WGL_TEXTURE_FLOAT_R_NV;
2506 break;
2507 case GL_FLOAT_RG_NV:
2508 *piValue = WGL_TEXTURE_FLOAT_RG_NV;
2509 break;
2510 case GL_FLOAT_RGB_NV:
2511 *piValue = WGL_TEXTURE_FLOAT_RGB_NV;
2512 break;
2513 case GL_FLOAT_RGBA_NV:
2514 *piValue = WGL_TEXTURE_FLOAT_RGBA_NV;
2515 break;
2516 default:
2517 ERR("Unknown texture format: %x\n", object->use_render_texture);
2521 break;
2523 case WGL_TEXTURE_TARGET_ARB:
2524 if (use_render_texture_ati) {
2525 unsigned int tmp;
2526 int type = WGL_NO_TEXTURE_ARB;
2527 wine_tsx11_lock();
2528 pglXQueryDrawable(object->display, object->drawable, GLX_TEXTURE_TARGET_ATI, &tmp);
2529 wine_tsx11_unlock();
2530 switch (tmp) {
2531 case GLX_NO_TEXTURE_ATI: type = WGL_NO_TEXTURE_ARB; break ;
2532 case GLX_TEXTURE_CUBE_MAP_ATI: type = WGL_TEXTURE_CUBE_MAP_ARB; break ;
2533 case GLX_TEXTURE_1D_ATI: type = WGL_TEXTURE_1D_ARB; break ;
2534 case GLX_TEXTURE_2D_ATI: type = WGL_TEXTURE_2D_ARB; break ;
2536 *piValue = type;
2537 } else {
2538 if (!object->texture_target) {
2539 *piValue = WGL_NO_TEXTURE_ARB;
2540 } else {
2541 if (!use_render_texture_emulation) {
2542 SetLastError(ERROR_INVALID_DATA);
2543 return GL_FALSE;
2545 switch (object->texture_target) {
2546 case GL_TEXTURE_1D: *piValue = WGL_TEXTURE_1D_ARB; break;
2547 case GL_TEXTURE_2D: *piValue = WGL_TEXTURE_2D_ARB; break;
2548 case GL_TEXTURE_CUBE_MAP: *piValue = WGL_TEXTURE_CUBE_MAP_ARB; break;
2549 case GL_TEXTURE_RECTANGLE_NV: *piValue = WGL_TEXTURE_RECTANGLE_NV; break;
2553 break;
2555 case WGL_MIPMAP_TEXTURE_ARB:
2556 if (use_render_texture_ati) {
2557 wine_tsx11_lock();
2558 pglXQueryDrawable(object->display, object->drawable, GLX_MIPMAP_TEXTURE_ATI, (unsigned int*) piValue);
2559 wine_tsx11_unlock();
2560 } else {
2561 *piValue = GL_FALSE; /** don't support that */
2562 FIXME("unsupported WGL_ARB_render_texture attribute query for 0x%x\n", iAttribute);
2564 break;
2566 default:
2567 FIXME("unexpected attribute %x\n", iAttribute);
2568 break;
2571 return GL_TRUE;
2575 * X11DRV_wglReleasePbufferDCARB
2577 * WGL_ARB_pbuffer: wglReleasePbufferDCARB
2579 static int WINAPI X11DRV_wglReleasePbufferDCARB(HPBUFFERARB hPbuffer, HDC hdc)
2581 TRACE("(%p, %p)\n", hPbuffer, hdc);
2582 return DeleteDC(hdc);
2586 * X11DRV_wglSetPbufferAttribARB
2588 * WGL_ARB_pbuffer: wglSetPbufferAttribARB
2590 static GLboolean WINAPI X11DRV_wglSetPbufferAttribARB(HPBUFFERARB hPbuffer, const int *piAttribList)
2592 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2593 GLboolean ret = GL_FALSE;
2595 WARN("(%p, %p): alpha-testing, report any problem\n", hPbuffer, piAttribList);
2596 if (NULL == object) {
2597 SetLastError(ERROR_INVALID_HANDLE);
2598 return GL_FALSE;
2600 if (!object->use_render_texture) {
2601 SetLastError(ERROR_INVALID_HANDLE);
2602 return GL_FALSE;
2604 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2605 return GL_TRUE;
2607 if (NULL != pglXDrawableAttribATI) {
2608 if (use_render_texture_ati) {
2609 FIXME("Need conversion for GLX_ATI_render_texture\n");
2611 wine_tsx11_lock();
2612 ret = pglXDrawableAttribATI(object->display, object->drawable, piAttribList);
2613 wine_tsx11_unlock();
2615 return ret;
2619 * X11DRV_wglChoosePixelFormatARB
2621 * WGL_ARB_pixel_format: wglChoosePixelFormatARB
2623 static GLboolean WINAPI X11DRV_wglChoosePixelFormatARB(HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats)
2625 int gl_test = 0;
2626 int attribs[256];
2627 int nAttribs = 0;
2628 GLXFBConfig* cfgs = NULL;
2629 int nCfgs = 0;
2630 UINT it;
2631 int fmt_id;
2632 WineGLPixelFormat *fmt;
2633 int pfmt_it = 0;
2634 int run;
2636 TRACE("(%p, %p, %p, %d, %p, %p): hackish\n", hdc, piAttribIList, pfAttribFList, nMaxFormats, piFormats, nNumFormats);
2637 if (NULL != pfAttribFList) {
2638 FIXME("unused pfAttribFList\n");
2641 nAttribs = ConvertAttribWGLtoGLX(piAttribIList, attribs, NULL);
2642 if (-1 == nAttribs) {
2643 WARN("Cannot convert WGL to GLX attributes\n");
2644 return GL_FALSE;
2646 PUSH1(attribs, None);
2648 /* Search for FB configurations matching the requirements in attribs */
2649 wine_tsx11_lock();
2650 cfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribs, &nCfgs);
2651 if (NULL == cfgs) {
2652 wine_tsx11_unlock();
2653 WARN("Compatible Pixel Format not found\n");
2654 return GL_FALSE;
2657 /* Loop through all matching formats and check if they are suitable.
2658 * Note that this function should at max return nMaxFormats different formats */
2659 for(run=0; run < 2; run++)
2661 for (it = 0; it < nCfgs; ++it) {
2662 gl_test = pglXGetFBConfigAttrib(gdi_display, cfgs[it], GLX_FBCONFIG_ID, &fmt_id);
2663 if (gl_test) {
2664 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
2665 continue;
2668 /* Search for the format in our list of compatible formats */
2669 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fmt_id);
2670 if(!fmt)
2671 continue;
2673 /* During the first run we only want onscreen formats and during the second only offscreen 'XOR' */
2674 if( ((run == 0) && fmt->offscreenOnly) || ((run == 1) && !fmt->offscreenOnly) )
2675 continue;
2677 if(pfmt_it < nMaxFormats) {
2678 piFormats[pfmt_it] = fmt->iPixelFormat;
2679 TRACE("at %d/%d found FBCONFIG_ID 0x%x (%d)\n", it + 1, nCfgs, fmt_id, piFormats[pfmt_it]);
2681 pfmt_it++;
2685 *nNumFormats = pfmt_it;
2686 /** free list */
2687 XFree(cfgs);
2688 wine_tsx11_unlock();
2689 return GL_TRUE;
2693 * X11DRV_wglGetPixelFormatAttribivARB
2695 * WGL_ARB_pixel_format: wglGetPixelFormatAttribivARB
2697 static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribivARB(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues)
2699 UINT i;
2700 WineGLPixelFormat *fmt = NULL;
2701 int hTest;
2702 int tmp;
2703 int curGLXAttr = 0;
2704 int nWGLFormats = 0;
2706 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, piValues);
2708 if (0 < iLayerPlane) {
2709 FIXME("unsupported iLayerPlane(%d) > 0, returns FALSE\n", iLayerPlane);
2710 return GL_FALSE;
2713 /* Convert the WGL pixelformat to a GLX one, if this fails then most likely the iPixelFormat isn't supported.
2714 * We don't have to fail yet as a program can specify an invalid iPixelFormat (lets say 0) if it wants to query
2715 * the number of supported WGL formats. Whether the iPixelFormat is valid is handled in the for-loop below. */
2716 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nWGLFormats);
2717 if(!fmt) {
2718 WARN("Unable to convert iPixelFormat %d to a GLX one!\n", iPixelFormat);
2721 wine_tsx11_lock();
2722 for (i = 0; i < nAttributes; ++i) {
2723 const int curWGLAttr = piAttributes[i];
2724 TRACE("pAttr[%d] = %x\n", i, curWGLAttr);
2726 switch (curWGLAttr) {
2727 case WGL_NUMBER_PIXEL_FORMATS_ARB:
2728 piValues[i] = nWGLFormats;
2729 continue;
2731 case WGL_SUPPORT_OPENGL_ARB:
2732 piValues[i] = GL_TRUE;
2733 continue;
2735 case WGL_ACCELERATION_ARB:
2736 curGLXAttr = GLX_CONFIG_CAVEAT;
2737 if (!fmt) goto pix_error;
2738 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2739 if (hTest) goto get_error;
2740 switch (tmp) {
2741 case GLX_NONE: piValues[i] = WGL_FULL_ACCELERATION_ARB; break;
2742 case GLX_SLOW_CONFIG: piValues[i] = WGL_GENERIC_ACCELERATION_ARB; break;
2743 case GLX_NON_CONFORMANT_CONFIG: piValues[i] = WGL_FULL_ACCELERATION_ARB; break;
2744 default:
2745 ERR("unexpected Config Caveat(%x)\n", tmp);
2746 piValues[i] = WGL_NO_ACCELERATION_ARB;
2748 continue;
2750 case WGL_TRANSPARENT_ARB:
2751 curGLXAttr = GLX_TRANSPARENT_TYPE;
2752 if (!fmt) goto pix_error;
2753 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2754 if (hTest) goto get_error;
2755 piValues[i] = GL_FALSE;
2756 if (GLX_NONE != tmp) piValues[i] = GL_TRUE;
2757 continue;
2759 case WGL_PIXEL_TYPE_ARB:
2760 curGLXAttr = GLX_RENDER_TYPE;
2761 if (!fmt) goto pix_error;
2762 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2763 if (hTest) goto get_error;
2764 TRACE("WGL_PIXEL_TYPE_ARB: GLX_RENDER_TYPE = 0x%x\n", tmp);
2765 if (tmp & GLX_RGBA_BIT) { piValues[i] = WGL_TYPE_RGBA_ARB; }
2766 else if (tmp & GLX_COLOR_INDEX_BIT) { piValues[i] = WGL_TYPE_COLORINDEX_ARB; }
2767 else if (tmp & GLX_RGBA_FLOAT_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2768 else if (tmp & GLX_RGBA_FLOAT_ATI_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2769 else {
2770 ERR("unexpected RenderType(%x)\n", tmp);
2771 piValues[i] = WGL_TYPE_RGBA_ARB;
2773 continue;
2775 case WGL_COLOR_BITS_ARB:
2776 curGLXAttr = GLX_BUFFER_SIZE;
2777 break;
2779 case WGL_BIND_TO_TEXTURE_RGB_ARB:
2780 if (use_render_texture_ati) {
2781 curGLXAttr = GLX_BIND_TO_TEXTURE_RGB_ATI;
2782 break;
2784 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
2785 if (use_render_texture_ati) {
2786 curGLXAttr = GLX_BIND_TO_TEXTURE_RGBA_ATI;
2787 break;
2789 if (!use_render_texture_emulation) {
2790 piValues[i] = GL_FALSE;
2791 continue;
2793 curGLXAttr = GLX_RENDER_TYPE;
2794 if (!fmt) goto pix_error;
2795 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2796 if (hTest) goto get_error;
2797 if (GLX_COLOR_INDEX_BIT == tmp) {
2798 piValues[i] = GL_FALSE;
2799 continue;
2801 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2802 if (hTest) goto get_error;
2803 piValues[i] = (tmp & GLX_PBUFFER_BIT) ? GL_TRUE : GL_FALSE;
2804 continue;
2806 case WGL_BLUE_BITS_ARB:
2807 curGLXAttr = GLX_BLUE_SIZE;
2808 break;
2809 case WGL_RED_BITS_ARB:
2810 curGLXAttr = GLX_RED_SIZE;
2811 break;
2812 case WGL_GREEN_BITS_ARB:
2813 curGLXAttr = GLX_GREEN_SIZE;
2814 break;
2815 case WGL_ALPHA_BITS_ARB:
2816 curGLXAttr = GLX_ALPHA_SIZE;
2817 break;
2818 case WGL_DEPTH_BITS_ARB:
2819 curGLXAttr = GLX_DEPTH_SIZE;
2820 break;
2821 case WGL_STENCIL_BITS_ARB:
2822 curGLXAttr = GLX_STENCIL_SIZE;
2823 break;
2824 case WGL_DOUBLE_BUFFER_ARB:
2825 curGLXAttr = GLX_DOUBLEBUFFER;
2826 break;
2827 case WGL_STEREO_ARB:
2828 curGLXAttr = GLX_STEREO;
2829 break;
2830 case WGL_AUX_BUFFERS_ARB:
2831 curGLXAttr = GLX_AUX_BUFFERS;
2832 break;
2834 case WGL_SUPPORT_GDI_ARB:
2835 if (!fmt) goto pix_error;
2836 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &tmp);
2837 if (hTest) goto get_error;
2838 if(tmp) {
2839 piValues[i] = GL_FALSE;
2840 continue;
2842 curGLXAttr = GLX_X_RENDERABLE;
2843 break;
2845 case WGL_DRAW_TO_WINDOW_ARB:
2846 case WGL_DRAW_TO_BITMAP_ARB:
2847 case WGL_DRAW_TO_PBUFFER_ARB:
2848 if (!fmt) goto pix_error;
2849 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2850 if (hTest) goto get_error;
2851 if((curWGLAttr == WGL_DRAW_TO_WINDOW_ARB && (tmp&GLX_WINDOW_BIT)) ||
2852 (curWGLAttr == WGL_DRAW_TO_BITMAP_ARB && (tmp&GLX_PIXMAP_BIT)) ||
2853 (curWGLAttr == WGL_DRAW_TO_PBUFFER_ARB && (tmp&GLX_PBUFFER_BIT)))
2854 piValues[i] = GL_TRUE;
2855 else
2856 piValues[i] = GL_FALSE;
2857 continue;
2859 case WGL_PBUFFER_LARGEST_ARB:
2860 curGLXAttr = GLX_LARGEST_PBUFFER;
2861 break;
2863 case WGL_SAMPLE_BUFFERS_ARB:
2864 curGLXAttr = GLX_SAMPLE_BUFFERS_ARB;
2865 break;
2867 case WGL_SAMPLES_ARB:
2868 curGLXAttr = GLX_SAMPLES_ARB;
2869 break;
2871 case WGL_FLOAT_COMPONENTS_NV:
2872 curGLXAttr = GLX_FLOAT_COMPONENTS_NV;
2873 break;
2875 case WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT:
2876 curGLXAttr = GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT;
2877 break;
2879 case WGL_ACCUM_RED_BITS_ARB:
2880 curGLXAttr = GLX_ACCUM_RED_SIZE;
2881 break;
2882 case WGL_ACCUM_GREEN_BITS_ARB:
2883 curGLXAttr = GLX_ACCUM_GREEN_SIZE;
2884 break;
2885 case WGL_ACCUM_BLUE_BITS_ARB:
2886 curGLXAttr = GLX_ACCUM_BLUE_SIZE;
2887 break;
2888 case WGL_ACCUM_ALPHA_BITS_ARB:
2889 curGLXAttr = GLX_ACCUM_ALPHA_SIZE;
2890 break;
2891 case WGL_ACCUM_BITS_ARB:
2892 if (!fmt) goto pix_error;
2893 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &tmp);
2894 if (hTest) goto get_error;
2895 piValues[i] = tmp;
2896 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &tmp);
2897 if (hTest) goto get_error;
2898 piValues[i] += tmp;
2899 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &tmp);
2900 if (hTest) goto get_error;
2901 piValues[i] += tmp;
2902 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &tmp);
2903 if (hTest) goto get_error;
2904 piValues[i] += tmp;
2905 continue;
2907 default:
2908 FIXME("unsupported %x WGL Attribute\n", curWGLAttr);
2911 /* Retrieve a GLX FBConfigAttrib when the attribute to query is valid and
2912 * iPixelFormat != 0. When iPixelFormat is 0 the only value which makes
2913 * sense to query is WGL_NUMBER_PIXEL_FORMATS_ARB.
2915 * TODO: properly test the behavior of wglGetPixelFormatAttrib*v on Windows
2916 * and check which options can work using iPixelFormat=0 and which not.
2917 * A problem would be that this function is an extension. This would
2918 * mean that the behavior could differ between different vendors (ATI, Nvidia, ..).
2920 if (0 != curGLXAttr && iPixelFormat != 0) {
2921 if (!fmt) goto pix_error;
2922 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, piValues + i);
2923 if (hTest) goto get_error;
2924 curGLXAttr = 0;
2925 } else {
2926 piValues[i] = GL_FALSE;
2929 wine_tsx11_unlock();
2930 return GL_TRUE;
2932 get_error:
2933 wine_tsx11_unlock();
2934 ERR("(%p): unexpected failure on GetFBConfigAttrib(%x) returns FALSE\n", hdc, curGLXAttr);
2935 return GL_FALSE;
2937 pix_error:
2938 wine_tsx11_unlock();
2939 ERR("(%p): unexpected iPixelFormat(%d) vs nFormats(%d), returns FALSE\n", hdc, iPixelFormat, nWGLFormats);
2940 return GL_FALSE;
2944 * X11DRV_wglGetPixelFormatAttribfvARB
2946 * WGL_ARB_pixel_format: wglGetPixelFormatAttribfvARB
2948 static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribfvARB(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues)
2950 int *attr;
2951 int ret;
2952 int i;
2954 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, pfValues);
2956 /* Allocate a temporary array to store integer values */
2957 attr = HeapAlloc(GetProcessHeap(), 0, nAttributes * sizeof(int));
2958 if (!attr) {
2959 ERR("couldn't allocate %d array\n", nAttributes);
2960 return GL_FALSE;
2963 /* Piggy-back on wglGetPixelFormatAttribivARB */
2964 ret = X11DRV_wglGetPixelFormatAttribivARB(hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, attr);
2965 if (ret) {
2966 /* Convert integer values to float. Should also check for attributes
2967 that can give decimal values here */
2968 for (i=0; i<nAttributes;i++) {
2969 pfValues[i] = attr[i];
2973 HeapFree(GetProcessHeap(), 0, attr);
2974 return ret;
2978 * X11DRV_wglBindTexImageARB
2980 * WGL_ARB_render_texture: wglBindTexImageARB
2982 static GLboolean WINAPI X11DRV_wglBindTexImageARB(HPBUFFERARB hPbuffer, int iBuffer)
2984 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2985 GLboolean ret = GL_FALSE;
2987 TRACE("(%p, %d)\n", hPbuffer, iBuffer);
2988 if (NULL == object) {
2989 SetLastError(ERROR_INVALID_HANDLE);
2990 return GL_FALSE;
2992 if (!object->use_render_texture) {
2993 SetLastError(ERROR_INVALID_HANDLE);
2994 return GL_FALSE;
2997 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2998 static int init = 0;
2999 int prev_binded_texture = 0;
3000 GLXContext prev_context;
3001 Drawable prev_drawable;
3002 GLXContext tmp_context;
3004 wine_tsx11_lock();
3005 prev_context = pglXGetCurrentContext();
3006 prev_drawable = pglXGetCurrentDrawable();
3008 /* Our render_texture emulation is basic and lacks some features (1D/Cube support).
3009 This is mostly due to lack of demos/games using them. Further the use of glReadPixels
3010 isn't ideal performance wise but I wasn't able to get other ways working.
3012 if(!init) {
3013 init = 1; /* Only show the FIXME once for performance reasons */
3014 FIXME("partial stub!\n");
3017 TRACE("drawable=%p, context=%p\n", (void*)object->drawable, prev_context);
3018 tmp_context = pglXCreateNewContext(gdi_display, object->fmt->fbconfig, object->fmt->render_type, prev_context, True);
3020 pglGetIntegerv(object->texture_bind_target, &prev_binded_texture);
3022 /* Switch to our pbuffer */
3023 pglXMakeCurrent(gdi_display, object->drawable, tmp_context);
3025 /* Make sure that the prev_binded_texture is set as the current texture state isn't shared between contexts.
3026 * After that upload the pbuffer texture data. */
3027 pglBindTexture(object->texture_target, prev_binded_texture);
3028 pglCopyTexImage2D(object->texture_target, 0, object->use_render_texture, 0, 0, object->width, object->height, 0);
3030 /* Switch back to the original drawable and upload the pbuffer-texture */
3031 pglXMakeCurrent(object->display, prev_drawable, prev_context);
3032 pglXDestroyContext(gdi_display, tmp_context);
3033 wine_tsx11_unlock();
3034 return GL_TRUE;
3037 if (NULL != pglXBindTexImageATI) {
3038 int buffer;
3040 switch(iBuffer)
3042 case WGL_FRONT_LEFT_ARB:
3043 buffer = GLX_FRONT_LEFT_ATI;
3044 break;
3045 case WGL_FRONT_RIGHT_ARB:
3046 buffer = GLX_FRONT_RIGHT_ATI;
3047 break;
3048 case WGL_BACK_LEFT_ARB:
3049 buffer = GLX_BACK_LEFT_ATI;
3050 break;
3051 case WGL_BACK_RIGHT_ARB:
3052 buffer = GLX_BACK_RIGHT_ATI;
3053 break;
3054 default:
3055 ERR("Unknown iBuffer=%#x\n", iBuffer);
3056 return FALSE;
3059 /* In the sample 'ogl_offscreen_rendering_3' from codesampler.net I get garbage on the screen.
3060 * I'm not sure if that's a bug in the ATI extension or in the program. I think that the program
3061 * expected a single buffering format since it didn't ask for double buffering. A buffer swap
3062 * fixed the program. I don't know what the correct behavior is. On the other hand that demo
3063 * works fine using our pbuffer emulation path.
3065 wine_tsx11_lock();
3066 ret = pglXBindTexImageATI(object->display, object->drawable, buffer);
3067 wine_tsx11_unlock();
3069 return ret;
3073 * X11DRV_wglReleaseTexImageARB
3075 * WGL_ARB_render_texture: wglReleaseTexImageARB
3077 static GLboolean WINAPI X11DRV_wglReleaseTexImageARB(HPBUFFERARB hPbuffer, int iBuffer)
3079 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
3080 GLboolean ret = GL_FALSE;
3082 TRACE("(%p, %d)\n", hPbuffer, iBuffer);
3083 if (NULL == object) {
3084 SetLastError(ERROR_INVALID_HANDLE);
3085 return GL_FALSE;
3087 if (!object->use_render_texture) {
3088 SetLastError(ERROR_INVALID_HANDLE);
3089 return GL_FALSE;
3091 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
3092 return GL_TRUE;
3094 if (NULL != pglXReleaseTexImageATI) {
3095 int buffer;
3097 switch(iBuffer)
3099 case WGL_FRONT_LEFT_ARB:
3100 buffer = GLX_FRONT_LEFT_ATI;
3101 break;
3102 case WGL_FRONT_RIGHT_ARB:
3103 buffer = GLX_FRONT_RIGHT_ATI;
3104 break;
3105 case WGL_BACK_LEFT_ARB:
3106 buffer = GLX_BACK_LEFT_ATI;
3107 break;
3108 case WGL_BACK_RIGHT_ARB:
3109 buffer = GLX_BACK_RIGHT_ATI;
3110 break;
3111 default:
3112 ERR("Unknown iBuffer=%#x\n", iBuffer);
3113 return FALSE;
3115 wine_tsx11_lock();
3116 ret = pglXReleaseTexImageATI(object->display, object->drawable, buffer);
3117 wine_tsx11_unlock();
3119 return ret;
3123 * X11DRV_wglGetExtensionsStringEXT
3125 * WGL_EXT_extensions_string: wglGetExtensionsStringEXT
3127 static const char * WINAPI X11DRV_wglGetExtensionsStringEXT(void) {
3128 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
3129 return WineGLInfo.wglExtensions;
3133 * X11DRV_wglGetSwapIntervalEXT
3135 * WGL_EXT_swap_control: wglGetSwapIntervalEXT
3137 static int WINAPI X11DRV_wglGetSwapIntervalEXT(VOID) {
3138 FIXME("(),stub!\n");
3139 return swap_interval;
3143 * X11DRV_wglSwapIntervalEXT
3145 * WGL_EXT_swap_control: wglSwapIntervalEXT
3147 static BOOL WINAPI X11DRV_wglSwapIntervalEXT(int interval) {
3148 BOOL ret = TRUE;
3150 TRACE("(%d)\n", interval);
3151 swap_interval = interval;
3152 if (NULL != pglXSwapIntervalSGI) {
3153 wine_tsx11_lock();
3154 ret = !pglXSwapIntervalSGI(interval);
3155 wine_tsx11_unlock();
3157 else WARN("(): GLX_SGI_swap_control extension seems not supported\n");
3158 return ret;
3162 * X11DRV_wglAllocateMemoryNV
3164 * WGL_NV_vertex_array_range: wglAllocateMemoryNV
3166 static void* WINAPI X11DRV_wglAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority) {
3167 void *ret = NULL;
3168 TRACE("(%d, %f, %f, %f)\n", size, readfreq, writefreq, priority );
3170 if (pglXAllocateMemoryNV)
3172 wine_tsx11_lock();
3173 ret = pglXAllocateMemoryNV(size, readfreq, writefreq, priority);
3174 wine_tsx11_unlock();
3176 return ret;
3180 * X11DRV_wglFreeMemoryNV
3182 * WGL_NV_vertex_array_range: wglFreeMemoryNV
3184 static void WINAPI X11DRV_wglFreeMemoryNV(GLvoid* pointer) {
3185 TRACE("(%p)\n", pointer);
3186 if (pglXFreeMemoryNV == NULL)
3187 return;
3189 wine_tsx11_lock();
3190 pglXFreeMemoryNV(pointer);
3191 wine_tsx11_unlock();
3195 * X11DRV_wglSetPixelFormatWINE
3197 * WGL_WINE_pixel_format_passthrough: wglSetPixelFormatWINE
3198 * This is a WINE-specific wglSetPixelFormat which can set the pixel format multiple times.
3200 BOOL X11DRV_wglSetPixelFormatWINE(X11DRV_PDEVICE *physDev, int iPixelFormat, const PIXELFORMATDESCRIPTOR *ppfd)
3202 TRACE("(%p,%d,%p)\n", physDev, iPixelFormat, ppfd);
3204 if (!has_opengl()) {
3205 ERR("No libGL on this box - disabling OpenGL support !\n");
3206 return FALSE;
3209 if (physDev->current_pf == iPixelFormat) return TRUE;
3211 /* Relay to the core SetPixelFormat */
3212 TRACE("Changing iPixelFormat from %d to %d\n", physDev->current_pf, iPixelFormat);
3213 return internal_SetPixelFormat(physDev, iPixelFormat, ppfd);
3217 * glxRequireVersion (internal)
3219 * Check if the supported GLX version matches requiredVersion.
3221 static BOOL glxRequireVersion(int requiredVersion)
3223 /* Both requiredVersion and glXVersion[1] contains the minor GLX version */
3224 if(requiredVersion <= WineGLInfo.glxVersion[1])
3225 return TRUE;
3227 return FALSE;
3230 static BOOL glxRequireExtension(const char *requiredExtension)
3232 if (strstr(WineGLInfo.glxExtensions, requiredExtension) == NULL) {
3233 return FALSE;
3236 return TRUE;
3239 static void register_extension_string(const char *ext)
3241 if (WineGLInfo.wglExtensions[0])
3242 strcat(WineGLInfo.wglExtensions, " ");
3243 strcat(WineGLInfo.wglExtensions, ext);
3245 TRACE("'%s'\n", ext);
3248 static BOOL register_extension(const WineGLExtension * ext)
3250 int i;
3252 assert( WineGLExtensionListSize < MAX_EXTENSIONS );
3253 WineGLExtensionList[WineGLExtensionListSize++] = ext;
3255 register_extension_string(ext->extName);
3257 for (i = 0; ext->extEntryPoints[i].funcName; ++i)
3258 TRACE(" - '%s'\n", ext->extEntryPoints[i].funcName);
3260 return TRUE;
3263 static const WineGLExtension WGL_internal_functions =
3267 { "wglGetIntegerv", X11DRV_wglGetIntegerv },
3268 { "wglFinish", X11DRV_wglFinish },
3269 { "wglFlush", X11DRV_wglFlush },
3274 static const WineGLExtension WGL_ARB_extensions_string =
3276 "WGL_ARB_extensions_string",
3278 { "wglGetExtensionsStringARB", X11DRV_wglGetExtensionsStringARB },
3282 static const WineGLExtension WGL_ARB_make_current_read =
3284 "WGL_ARB_make_current_read",
3286 { "wglGetCurrentReadDCARB", X11DRV_wglGetCurrentReadDCARB },
3287 { "wglMakeContextCurrentARB", X11DRV_wglMakeContextCurrentARB },
3291 static const WineGLExtension WGL_ARB_multisample =
3293 "WGL_ARB_multisample",
3296 static const WineGLExtension WGL_ARB_pbuffer =
3298 "WGL_ARB_pbuffer",
3300 { "wglCreatePbufferARB", X11DRV_wglCreatePbufferARB },
3301 { "wglDestroyPbufferARB", X11DRV_wglDestroyPbufferARB },
3302 { "wglGetPbufferDCARB", X11DRV_wglGetPbufferDCARB },
3303 { "wglQueryPbufferARB", X11DRV_wglQueryPbufferARB },
3304 { "wglReleasePbufferDCARB", X11DRV_wglReleasePbufferDCARB },
3305 { "wglSetPbufferAttribARB", X11DRV_wglSetPbufferAttribARB },
3309 static const WineGLExtension WGL_ARB_pixel_format =
3311 "WGL_ARB_pixel_format",
3313 { "wglChoosePixelFormatARB", X11DRV_wglChoosePixelFormatARB },
3314 { "wglGetPixelFormatAttribfvARB", X11DRV_wglGetPixelFormatAttribfvARB },
3315 { "wglGetPixelFormatAttribivARB", X11DRV_wglGetPixelFormatAttribivARB },
3319 static const WineGLExtension WGL_ARB_render_texture =
3321 "WGL_ARB_render_texture",
3323 { "wglBindTexImageARB", X11DRV_wglBindTexImageARB },
3324 { "wglReleaseTexImageARB", X11DRV_wglReleaseTexImageARB },
3328 static const WineGLExtension WGL_EXT_extensions_string =
3330 "WGL_EXT_extensions_string",
3332 { "wglGetExtensionsStringEXT", X11DRV_wglGetExtensionsStringEXT },
3336 static const WineGLExtension WGL_EXT_swap_control =
3338 "WGL_EXT_swap_control",
3340 { "wglSwapIntervalEXT", X11DRV_wglSwapIntervalEXT },
3341 { "wglGetSwapIntervalEXT", X11DRV_wglGetSwapIntervalEXT },
3345 static const WineGLExtension WGL_NV_vertex_array_range =
3347 "WGL_NV_vertex_array_range",
3349 { "wglAllocateMemoryNV", X11DRV_wglAllocateMemoryNV },
3350 { "wglFreeMemoryNV", X11DRV_wglFreeMemoryNV },
3354 static const WineGLExtension WGL_WINE_pixel_format_passthrough =
3356 "WGL_WINE_pixel_format_passthrough",
3358 { "wglSetPixelFormatWINE", X11DRV_wglSetPixelFormatWINE },
3363 * X11DRV_WineGL_LoadExtensions
3365 static void X11DRV_WineGL_LoadExtensions(void)
3367 WineGLInfo.wglExtensions[0] = 0;
3369 /* Load Wine internal functions */
3370 register_extension(&WGL_internal_functions);
3372 /* ARB Extensions */
3374 if(glxRequireExtension("GLX_ARB_fbconfig_float"))
3376 register_extension_string("WGL_ARB_pixel_format_float");
3377 register_extension_string("WGL_ATI_pixel_format_float");
3380 register_extension(&WGL_ARB_extensions_string);
3382 if (glxRequireVersion(3))
3383 register_extension(&WGL_ARB_make_current_read);
3385 if (glxRequireExtension("GLX_ARB_multisample"))
3386 register_extension(&WGL_ARB_multisample);
3388 /* In general pbuffer functionality requires support in the X-server. The functionality is
3389 * available either when the GLX_SGIX_pbuffer is present or when the GLX server version is 1.3.
3390 * All display drivers except for Nvidia's use the GLX module from Xfree86/Xorg which only
3391 * supports GLX 1.2. The endresult is that only Nvidia's drivers support pbuffers.
3393 * The only other drive which has pbuffer support is Ati's FGLRX driver. They provide clientside GLX 1.3 support
3394 * without support in the X-server (which other Mesa based drivers require).
3396 * Support pbuffers when the GLX version is 1.3 and GLX_SGIX_pbuffer is available. Further pbuffers can
3397 * also be supported when GLX_ATI_render_texture is available. This extension depends on pbuffers, so when it
3398 * is available pbuffers must be available too. */
3399 if ( (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer")) || glxRequireExtension("GLX_ATI_render_texture"))
3400 register_extension(&WGL_ARB_pbuffer);
3402 register_extension(&WGL_ARB_pixel_format);
3404 /* Support WGL_ARB_render_texture when there's support or pbuffer based emulation */
3405 if (glxRequireExtension("GLX_ATI_render_texture") ||
3406 glxRequireExtension("GLX_ARB_render_texture") ||
3407 (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer") && use_render_texture_emulation))
3409 register_extension(&WGL_ARB_render_texture);
3411 /* The WGL version of GLX_NV_float_buffer requires render_texture */
3412 if(glxRequireExtension("GLX_NV_float_buffer"))
3413 register_extension_string("WGL_NV_float_buffer");
3415 /* Again there's no GLX equivalent for this extension, so depend on the required GL extension */
3416 if(strstr(WineGLInfo.glExtensions, "GL_NV_texture_rectangle") != NULL)
3417 register_extension_string("WGL_NV_texture_rectangle");
3420 /* EXT Extensions */
3422 register_extension(&WGL_EXT_extensions_string);
3424 /* Load this extension even when it isn't backed by a GLX extension because it is has been around for ages.
3425 * Games like Call of Duty and K.O.T.O.R. rely on it. Further our emulation is good enough. */
3426 register_extension(&WGL_EXT_swap_control);
3428 if(glxRequireExtension("GLX_EXT_framebuffer_sRGB"))
3429 register_extension_string("WGL_EXT_framebuffer_sRGB");
3431 /* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */
3432 if(strstr(WineGLInfo.glExtensions, "GL_NV_vertex_array_range") != NULL)
3433 register_extension(&WGL_NV_vertex_array_range);
3435 /* WINE-specific WGL Extensions */
3437 /* In WineD3D we need the ability to set the pixel format more than once (e.g. after a device reset).
3438 * The default wglSetPixelFormat doesn't allow this, so add our own which allows it.
3440 register_extension(&WGL_WINE_pixel_format_passthrough);
3444 Drawable get_glxdrawable(X11DRV_PDEVICE *physDev)
3446 Drawable ret;
3448 if(physDev->bitmap)
3450 if (physDev->bitmap->hbitmap == BITMAP_stock_phys_bitmap.hbitmap)
3451 ret = physDev->drawable; /* PBuffer */
3452 else
3453 ret = physDev->bitmap->glxpixmap;
3455 else if(physDev->gl_drawable)
3456 ret = physDev->gl_drawable;
3457 else
3458 ret = physDev->drawable;
3459 return ret;
3462 BOOL destroy_glxpixmap(Display *display, XID glxpixmap)
3464 wine_tsx11_lock();
3465 pglXDestroyGLXPixmap(display, glxpixmap);
3466 wine_tsx11_unlock();
3467 return TRUE;
3471 * X11DRV_SwapBuffers
3473 * Swap the buffers of this DC
3475 BOOL X11DRV_SwapBuffers(X11DRV_PDEVICE *physDev)
3477 GLXDrawable drawable;
3478 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
3480 if (!has_opengl()) {
3481 ERR("No libGL on this box - disabling OpenGL support !\n");
3482 return 0;
3485 TRACE("(%p)\n", physDev);
3487 drawable = get_glxdrawable(physDev);
3489 wine_tsx11_lock();
3490 sync_context(ctx);
3491 if(physDev->pixmap) {
3492 if(pglXCopySubBufferMESA) {
3493 int w = physDev->dc_rect.right - physDev->dc_rect.left;
3494 int h = physDev->dc_rect.bottom - physDev->dc_rect.top;
3496 /* (glX)SwapBuffers has an implicit glFlush effect, however
3497 * GLX_MESA_copy_sub_buffer doesn't. Make sure GL is flushed before
3498 * copying */
3499 pglFlush();
3500 if(w > 0 && h > 0)
3501 pglXCopySubBufferMESA(gdi_display, drawable, 0, 0, w, h);
3503 else
3504 pglXSwapBuffers(gdi_display, drawable);
3506 else
3507 pglXSwapBuffers(gdi_display, drawable);
3509 flush_gl_drawable(physDev);
3510 wine_tsx11_unlock();
3512 /* FPS support */
3513 if (TRACE_ON(fps))
3515 static long prev_time, frames;
3517 DWORD time = GetTickCount();
3518 frames++;
3519 /* every 1.5 seconds */
3520 if (time - prev_time > 1500) {
3521 TRACE_(fps)("@ approx %.2ffps\n", 1000.0*frames/(time - prev_time));
3522 prev_time = time;
3523 frames = 0;
3527 return TRUE;
3530 XVisualInfo *visual_from_fbconfig_id( XID fbconfig_id )
3532 WineGLPixelFormat *fmt;
3533 XVisualInfo *ret;
3535 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fbconfig_id);
3536 if(fmt == NULL)
3537 return NULL;
3539 wine_tsx11_lock();
3540 ret = pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
3541 wine_tsx11_unlock();
3542 return ret;
3545 #else /* no OpenGL includes */
3547 int pixelformat_from_fbconfig_id(XID fbconfig_id)
3549 return 0;
3552 void mark_drawable_dirty(Drawable old, Drawable new)
3556 void flush_gl_drawable(X11DRV_PDEVICE *physDev)
3560 Drawable create_glxpixmap(Display *display, XVisualInfo *vis, Pixmap parent)
3562 return 0;
3565 /***********************************************************************
3566 * ChoosePixelFormat (X11DRV.@)
3568 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
3569 const PIXELFORMATDESCRIPTOR *ppfd) {
3570 ERR("No OpenGL support compiled in.\n");
3572 return 0;
3575 /***********************************************************************
3576 * DescribePixelFormat (X11DRV.@)
3578 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE *physDev,
3579 int iPixelFormat,
3580 UINT nBytes,
3581 PIXELFORMATDESCRIPTOR *ppfd) {
3582 ERR("No OpenGL support compiled in.\n");
3584 return 0;
3587 /***********************************************************************
3588 * GetPixelFormat (X11DRV.@)
3590 int X11DRV_GetPixelFormat(X11DRV_PDEVICE *physDev) {
3591 ERR("No OpenGL support compiled in.\n");
3593 return 0;
3596 /***********************************************************************
3597 * SetPixelFormat (X11DRV.@)
3599 BOOL X11DRV_SetPixelFormat(X11DRV_PDEVICE *physDev,
3600 int iPixelFormat,
3601 const PIXELFORMATDESCRIPTOR *ppfd) {
3602 ERR("No OpenGL support compiled in.\n");
3604 return FALSE;
3607 /***********************************************************************
3608 * SwapBuffers (X11DRV.@)
3610 BOOL X11DRV_SwapBuffers(X11DRV_PDEVICE *physDev) {
3611 ERR("No OpenGL support compiled in.\n");
3613 return FALSE;
3617 * X11DRV_wglCopyContext
3619 * For OpenGL32 wglCopyContext.
3621 BOOL X11DRV_wglCopyContext(HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask) {
3622 ERR("No OpenGL support compiled in.\n");
3623 return FALSE;
3627 * X11DRV_wglCreateContext
3629 * For OpenGL32 wglCreateContext.
3631 HGLRC X11DRV_wglCreateContext(X11DRV_PDEVICE *physDev) {
3632 ERR("No OpenGL support compiled in.\n");
3633 return NULL;
3637 * X11DRV_wglDeleteContext
3639 * For OpenGL32 wglDeleteContext.
3641 BOOL X11DRV_wglDeleteContext(HGLRC hglrc) {
3642 ERR("No OpenGL support compiled in.\n");
3643 return FALSE;
3647 * X11DRV_wglGetProcAddress
3649 * For OpenGL32 wglGetProcAddress.
3651 PROC X11DRV_wglGetProcAddress(LPCSTR lpszProc) {
3652 ERR("No OpenGL support compiled in.\n");
3653 return NULL;
3656 HDC X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE *hDevice, void *hPbuffer)
3658 ERR("No OpenGL support compiled in.\n");
3659 return NULL;
3662 BOOL X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE* hDrawDev, X11DRV_PDEVICE* hReadDev, HGLRC hglrc) {
3663 ERR("No OpenGL support compiled in.\n");
3664 return FALSE;
3668 * X11DRV_wglMakeCurrent
3670 * For OpenGL32 wglMakeCurrent.
3672 BOOL X11DRV_wglMakeCurrent(X11DRV_PDEVICE *physDev, HGLRC hglrc) {
3673 ERR("No OpenGL support compiled in.\n");
3674 return FALSE;
3678 * X11DRV_wglShareLists
3680 * For OpenGL32 wglShaderLists.
3682 BOOL X11DRV_wglShareLists(HGLRC hglrc1, HGLRC hglrc2) {
3683 ERR("No OpenGL support compiled in.\n");
3684 return FALSE;
3688 * X11DRV_wglUseFontBitmapsA
3690 * For OpenGL32 wglUseFontBitmapsA.
3692 BOOL X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
3694 ERR("No OpenGL support compiled in.\n");
3695 return FALSE;
3699 * X11DRV_wglUseFontBitmapsW
3701 * For OpenGL32 wglUseFontBitmapsW.
3703 BOOL X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
3705 ERR("No OpenGL support compiled in.\n");
3706 return FALSE;
3710 * X11DRV_wglSetPixelFormatWINE
3712 * WGL_WINE_pixel_format_passthrough: wglSetPixelFormatWINE
3713 * This is a WINE-specific wglSetPixelFormat which can set the pixel format multiple times.
3715 BOOL X11DRV_wglSetPixelFormatWINE(X11DRV_PDEVICE *physDev, int iPixelFormat, const PIXELFORMATDESCRIPTOR *ppfd)
3717 ERR("No OpenGL support compiled in.\n");
3718 return FALSE;
3721 Drawable get_glxdrawable(X11DRV_PDEVICE *physDev)
3723 return 0;
3726 BOOL destroy_glxpixmap(Display *display, XID glxpixmap)
3728 return FALSE;
3731 XVisualInfo *visual_from_fbconfig_id( XID fbconfig_id )
3733 return NULL;
3736 #endif /* defined(HAVE_OPENGL) */